Add Destroyer and destroy() (hidden) documentation

Also, fix link to houston in the category list.
coolant-mod
MrSimbax 2015-07-27 16:50:51 +02:00
parent 480ad7c004
commit 6f4427bc6f
18 changed files with 937 additions and 272 deletions

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@ -7,7 +7,7 @@ Below are the different categories available:
\t;Buildings:
\button 176; \c;\l;Houston\u object\Huston; \n;Mission Control
\button 176; \c;\l;Houston\u object\huston; \n;Mission Control
\button 171; \c;\l;SpaceShip\u object\base; \n;Spaceship
\button 160; \c;\l;BotFactory\u object\factory; \n;Robot Factory
\button 163; \c;\l;ResearchCenter\u object\research; \n;Research Center

16
help/cbot/E/destroy.txt Normal file
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@ -0,0 +1,16 @@
\b;Instruction \c;destroy\n;
Syntax:
\s;\c;\l;object\u cbot\object;.destroy ( );\n;
Destroys an object.
\t;\l;object\u cbot\object;
\l;Destroyer\u object\destroy;.
\t;Return value: \c;\l;int\u cbot\int;\n;
Normally an error stops the program. You can prevent the program from stopping on errors by using the \c;\l;errmode\u cbot\errmode;(0)\n; instruction. A value different from zero if an error occurred is then returned by \c;destroy()\n;.
\c;== 0 \n;The operation of destroying an object was started
\c;!= 0 \n;The instruction could not be done (e.g. nothing to destroy)
\t;See also
\l;Programming\u cbot;, \l;types\u cbot\type; and \l;categories\u cbot\category;.

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@ -53,13 +53,13 @@ msgid "Time in seconds."
msgstr ""
#. type: \t; header
#: ../E/abstime.txt:10 ../E/acos.txt:11 ../E/aim.txt:23 ../E/array.txt:30 ../E/asin.txt:11 ../E/atan.txt:11 ../E/atan2.txt:16 ../E/bloc.txt:48 ../E/bool.txt:4 ../E/break.txt:24 ../E/build.txt:27 ../E/buildingenabled.txt:22 ../E/busy.txt:14 ../E/canbuild.txt:22 ../E/canresearch.txt:14 ../E/category.txt:107 ../E/ceil.txt:12 ../E/class.txt:70 ../E/close.txt:6 ../E/cond.txt:27 ../E/continue.txt:24 ../E/cos.txt:11 ../E/deletef.txt:9 ../E/delinfo.txt:13 ../E/direct.txt:13 ../E/dist.txt:29 ../E/dist2d.txt:13 ../E/do.txt:27 ../E/drop.txt:28 ../E/eof.txt:13 ../E/errmode.txt:32 ../E/expr.txt:74 ../E/extern.txt:29 ../E/factory.txt:21 ../E/false.txt:4 ../E/file.txt:16 ../E/fire.txt:30 ../E/flatgrnd.txt:16 ../E/flatspace.txt:25 ../E/float.txt:24 ../E/floor.txt:12 ../E/for.txt:38 ../E/function.txt:129 ../E/goto.txt:34 ../E/grab.txt:28 ../E/if.txt:39 ../E/int.txt:18 ../E/jet.txt:14 ../E/message.txt:24 ../E/motor.txt:38 ../E/move.txt:21 ../E/nan.txt:14 ../E/new.txt:20 ../E/null.txt:4 ../E/object.txt:79 ../E/open.txt:18 ../E/openfile.txt:10 ../E/pencolor.txt:14 ../E/pendown.txt:17 ../E/penup.txt:11 ../E/penwidth.txt:14 ../E/point.txt:35 ../E/pointer.txt:51 ../E/pow.txt:14 ../E/private.txt:17 ../E/public.txt:49 ../E/radar.txt:66 ../E/rand.txt:8 ../E/readln.txt:18 ../E/receive.txt:16 ../E/recycle.txt:12 ../E/research.txt:18 ../E/researched.txt:14 ../E/researches.txt:27 ../E/retobj.txt:13 ../E/return.txt:29 ../E/round.txt:12 ../E/search.txt:25 ../E/send.txt:17 ../E/shield.txt:18 ../E/sin.txt:11 ../E/sizeof.txt:21 ../E/sniff.txt:16 ../E/space.txt:22 ../E/sqrt.txt:11 ../E/static.txt:20 ../E/strfind.txt:18 ../E/string.txt:32 ../E/strleft.txt:14 ../E/strlen.txt:12 ../E/strlower.txt:10 ../E/strmid.txt:18 ../E/strright.txt:14 ../E/strupper.txt:10 ../E/strval.txt:17 ../E/synchro.txt:23 ../E/takeoff.txt:15 ../E/tan.txt:11 ../E/term.txt:30 ../E/testinfo.txt:16 ../E/this.txt:52 ../E/thump.txt:12 ../E/topo.txt:13 ../E/true.txt:4 ../E/trunc.txt:12 ../E/turn.txt:32 ../E/type.txt:32 ../E/var.txt:66 ../E/void.txt:10 ../E/wait.txt:21 ../E/while.txt:46 ../E/writeln.txt:19
#: ../E/abstime.txt:10 ../E/acos.txt:11 ../E/aim.txt:23 ../E/array.txt:30 ../E/asin.txt:11 ../E/atan.txt:11 ../E/atan2.txt:16 ../E/bloc.txt:48 ../E/bool.txt:4 ../E/break.txt:24 ../E/build.txt:27 ../E/buildingenabled.txt:22 ../E/busy.txt:14 ../E/canbuild.txt:22 ../E/canresearch.txt:14 ../E/category.txt:107 ../E/ceil.txt:12 ../E/class.txt:70 ../E/close.txt:6 ../E/cond.txt:27 ../E/continue.txt:24 ../E/cos.txt:11 ../E/deletef.txt:9 ../E/delinfo.txt:13 ../E/destroy.txt:15 ../E/direct.txt:13 ../E/dist.txt:29 ../E/dist2d.txt:13 ../E/do.txt:27 ../E/drop.txt:28 ../E/eof.txt:13 ../E/errmode.txt:32 ../E/expr.txt:74 ../E/extern.txt:29 ../E/factory.txt:21 ../E/false.txt:4 ../E/file.txt:16 ../E/fire.txt:30 ../E/flatgrnd.txt:16 ../E/flatspace.txt:25 ../E/float.txt:24 ../E/floor.txt:12 ../E/for.txt:38 ../E/function.txt:129 ../E/goto.txt:34 ../E/grab.txt:28 ../E/if.txt:39 ../E/int.txt:18 ../E/jet.txt:14 ../E/message.txt:24 ../E/motor.txt:38 ../E/move.txt:21 ../E/nan.txt:14 ../E/new.txt:20 ../E/null.txt:4 ../E/object.txt:79 ../E/open.txt:18 ../E/openfile.txt:10 ../E/pencolor.txt:14 ../E/pendown.txt:17 ../E/penup.txt:11 ../E/penwidth.txt:14 ../E/point.txt:35 ../E/pointer.txt:51 ../E/pow.txt:14 ../E/private.txt:17 ../E/public.txt:49 ../E/radar.txt:66 ../E/rand.txt:8 ../E/readln.txt:18 ../E/receive.txt:16 ../E/recycle.txt:12 ../E/research.txt:18 ../E/researched.txt:14 ../E/researches.txt:27 ../E/retobj.txt:13 ../E/return.txt:29 ../E/round.txt:12 ../E/search.txt:25 ../E/send.txt:17 ../E/shield.txt:18 ../E/sin.txt:11 ../E/sizeof.txt:21 ../E/sniff.txt:16 ../E/space.txt:22 ../E/sqrt.txt:11 ../E/static.txt:20 ../E/strfind.txt:18 ../E/string.txt:32 ../E/strleft.txt:14 ../E/strlen.txt:12 ../E/strlower.txt:10 ../E/strmid.txt:18 ../E/strright.txt:14 ../E/strupper.txt:10 ../E/strval.txt:17 ../E/synchro.txt:23 ../E/takeoff.txt:15 ../E/tan.txt:11 ../E/term.txt:30 ../E/testinfo.txt:16 ../E/this.txt:52 ../E/thump.txt:12 ../E/topo.txt:13 ../E/true.txt:4 ../E/trunc.txt:12 ../E/turn.txt:32 ../E/type.txt:32 ../E/var.txt:66 ../E/void.txt:10 ../E/wait.txt:21 ../E/while.txt:46 ../E/writeln.txt:19
#, no-wrap
msgid "See also"
msgstr ""
#. type: Plain text
#: ../E/abstime.txt:11 ../E/aim.txt:24 ../E/array.txt:31 ../E/bool.txt:5 ../E/break.txt:25 ../E/busy.txt:15 ../E/cond.txt:28 ../E/continue.txt:25 ../E/deletef.txt:10 ../E/direct.txt:14 ../E/dist.txt:30 ../E/dist2d.txt:14 ../E/drop.txt:29 ../E/errmode.txt:33 ../E/expr.txt:75 ../E/extern.txt:30 ../E/false.txt:5 ../E/fire.txt:31 ../E/flatgrnd.txt:17 ../E/flatspace.txt:26 ../E/float.txt:25 ../E/for.txt:39 ../E/function.txt:130 ../E/goto.txt:35 ../E/grab.txt:29 ../E/if.txt:40 ../E/int.txt:19 ../E/jet.txt:15 ../E/message.txt:25 ../E/move.txt:22 ../E/nan.txt:15 ../E/object.txt:80 ../E/openfile.txt:11 ../E/pencolor.txt:15 ../E/pendown.txt:18 ../E/penup.txt:12 ../E/penwidth.txt:15 ../E/point.txt:36 ../E/radar.txt:67 ../E/recycle.txt:13 ../E/retobj.txt:14 ../E/return.txt:30 ../E/search.txt:26 ../E/shield.txt:19 ../E/sizeof.txt:22 ../E/sniff.txt:17 ../E/space.txt:23 ../E/string.txt:33 ../E/takeoff.txt:16 ../E/term.txt:31 ../E/thump.txt:13 ../E/topo.txt:14 ../E/true.txt:5 ../E/turn.txt:33 ../E/type.txt:33 ../E/var.txt:67 ../E/void.txt:11 ../E/wait.txt:22
#: ../E/abstime.txt:11 ../E/aim.txt:24 ../E/array.txt:31 ../E/bool.txt:5 ../E/break.txt:25 ../E/busy.txt:15 ../E/cond.txt:28 ../E/continue.txt:25 ../E/deletef.txt:10 ../E/destroy.txt:16 ../E/direct.txt:14 ../E/dist.txt:30 ../E/dist2d.txt:14 ../E/drop.txt:29 ../E/errmode.txt:33 ../E/expr.txt:75 ../E/extern.txt:30 ../E/false.txt:5 ../E/fire.txt:31 ../E/flatgrnd.txt:17 ../E/flatspace.txt:26 ../E/float.txt:25 ../E/for.txt:39 ../E/function.txt:130 ../E/goto.txt:35 ../E/grab.txt:29 ../E/if.txt:40 ../E/int.txt:19 ../E/jet.txt:15 ../E/message.txt:25 ../E/move.txt:22 ../E/nan.txt:15 ../E/object.txt:80 ../E/openfile.txt:11 ../E/pencolor.txt:15 ../E/pendown.txt:18 ../E/penup.txt:12 ../E/penwidth.txt:15 ../E/point.txt:36 ../E/radar.txt:67 ../E/recycle.txt:13 ../E/retobj.txt:14 ../E/return.txt:30 ../E/search.txt:26 ../E/shield.txt:19 ../E/sizeof.txt:22 ../E/sniff.txt:17 ../E/space.txt:23 ../E/string.txt:33 ../E/takeoff.txt:16 ../E/term.txt:31 ../E/thump.txt:13 ../E/topo.txt:14 ../E/true.txt:5 ../E/turn.txt:33 ../E/type.txt:33 ../E/var.txt:67 ../E/void.txt:11 ../E/wait.txt:22
#, no-wrap
msgid "<a cbot>Programming</a>, <a cbot|type>types</a> and <a cbot|category>categories</a>."
msgstr ""
@ -113,7 +113,7 @@ msgid "Angle in degrees of the gun relative to the robot. A positive value orien
msgstr ""
#. type: \t; header
#: ../E/aim.txt:18 ../E/build.txt:22 ../E/drop.txt:23 ../E/factory.txt:16 ../E/fire.txt:25 ../E/goto.txt:29 ../E/grab.txt:23 ../E/move.txt:16 ../E/pencolor.txt:9 ../E/pendown.txt:12 ../E/penup.txt:6 ../E/penwidth.txt:9 ../E/recycle.txt:7 ../E/research.txt:13 ../E/sniff.txt:11 ../E/takeoff.txt:10 ../E/thump.txt:7 ../E/turn.txt:27
#: ../E/aim.txt:18 ../E/build.txt:22 ../E/destroy.txt:10 ../E/drop.txt:23 ../E/factory.txt:16 ../E/fire.txt:25 ../E/goto.txt:29 ../E/grab.txt:23 ../E/move.txt:16 ../E/pencolor.txt:9 ../E/pendown.txt:12 ../E/penup.txt:6 ../E/penwidth.txt:9 ../E/recycle.txt:7 ../E/research.txt:13 ../E/sniff.txt:11 ../E/takeoff.txt:10 ../E/thump.txt:7 ../E/turn.txt:27
#, no-wrap
msgid "Return value: <code><a cbot|int>int</a></code>"
msgstr ""
@ -385,31 +385,6 @@ msgstr ""
msgid "In a program, categories are always displayed on a <format const>red background</format>. If a category isn't highlighted in red, it is misspelled. Caps and lower cases should be kept as is."
msgstr ""
#. type: Plain text
#: ../E/category.txt:10
#, no-wrap
msgid ""
"<button 176/> <code><a object|Huston>Houston</a> </code>Mission Control\n"
"<button 171/> <code><a object|base>SpaceShip</a> </code>Spaceship\n"
"<button 160/> <code><a object|factory>BotFactory</a> </code>Robot Factory\n"
"<button 163/> <code><a object|research>ResearchCenter</a> </code>Research Center\n"
"<button 168/> <code><a object|radar>RadarStation</a> </code>Radar\n"
"<button 172/> <code><a object|exchange>ExchangePost</a> </code>Information Exchange Post\n"
"<button 169/> <code><a object|repair>RepairCenter</a> </code>Repair Center\n"
"<button 165/> <code><a object|tower>DefenseTower</a> </code>Defense Tower\n"
"<button 166/> <code><a object|labo>AutoLab</a> </code>Organic Matter Analyzer \n"
"<button 164/> <code><a object|station>PowerStation</a> </code>Power Station\n"
"<button 167/> <code><a object|energy>PowerPlant</a> </code>Power Cell Factory\n"
"<button 170/> <code><a object|nuclear>NuclearPlant</a> </code>Nuclear Plant\n"
"<button 162/> <code><a object|convert>Converter</a> </code>Titanium Converter\n"
"<button 161/> <code><a object|derrick>Derrick</a> </code>Derrick\n"
"<button 174/> <code><a object|captor>PowerCaptor</a> </code>Parabolic Lightning Conductor\n"
"<button 175/> <code><a object|safe>Vault</a> </code>Vault\n"
" <code><a object|start>StartArea</a> </code>Starting Pad\n"
" <code><a object|goal>GoalArea</a> </code>Finishing Pad\n"
" <code><a object|nest>AlienNest</a> </code>Alien Nest"
msgstr ""
#. type: Plain text
#: ../E/category.txt:33
#, no-wrap
@ -962,7 +937,7 @@ msgid "For specialists"
msgstr ""
#. type: Plain text
#: ../E/acos.txt:2 ../E/aim.txt:2 ../E/asin.txt:2 ../E/atan.txt:2 ../E/atan2.txt:2 ../E/build.txt:14 ../E/buildingenabled.txt:13 ../E/busy.txt:2 ../E/canbuild.txt:13 ../E/canresearch.txt:2 ../E/ceil.txt:2 ../E/cos.txt:2 ../E/dist.txt:18 ../E/dist2d.txt:2 ../E/do.txt:2 ../E/drop.txt:12 ../E/factory.txt:2 ../E/fire.txt:10 ../E/flatspace.txt:2 ../E/floor.txt:2 ../E/for.txt:2 ../E/goto.txt:12 ../E/grab.txt:12 ../E/if.txt:23 ../E/jet.txt:2 ../E/message.txt:2 ../E/move.txt:8 ../E/pencolor.txt:2 ../E/pendown.txt:2 ../E/penup.txt:2 ../E/penwidth.txt:2 ../E/pow.txt:2 ../E/radar.txt:14 ../E/rand.txt:2 ../E/receive.txt:2 ../E/recycle.txt:2 ../E/research.txt:2 ../E/researched.txt:2 ../E/retobj.txt:2 ../E/round.txt:2 ../E/search.txt:2 ../E/shield.txt:2 ../E/sin.txt:2 ../E/sniff.txt:2 ../E/space.txt:2 ../E/sqrt.txt:2 ../E/takeoff.txt:2 ../E/tan.txt:2 ../E/thump.txt:2 ../E/topo.txt:2 ../E/trunc.txt:2 ../E/turn.txt:19 ../E/wait.txt:10
#: ../E/acos.txt:2 ../E/aim.txt:2 ../E/asin.txt:2 ../E/atan.txt:2 ../E/atan2.txt:2 ../E/build.txt:14 ../E/buildingenabled.txt:13 ../E/busy.txt:2 ../E/canbuild.txt:13 ../E/canresearch.txt:2 ../E/ceil.txt:2 ../E/cos.txt:2 ../E/destroy.txt:2 ../E/dist.txt:18 ../E/dist2d.txt:2 ../E/do.txt:2 ../E/drop.txt:12 ../E/factory.txt:2 ../E/fire.txt:10 ../E/flatspace.txt:2 ../E/floor.txt:2 ../E/for.txt:2 ../E/goto.txt:12 ../E/grab.txt:12 ../E/if.txt:23 ../E/jet.txt:2 ../E/message.txt:2 ../E/move.txt:8 ../E/pencolor.txt:2 ../E/pendown.txt:2 ../E/penup.txt:2 ../E/penwidth.txt:2 ../E/pow.txt:2 ../E/radar.txt:14 ../E/rand.txt:2 ../E/receive.txt:2 ../E/recycle.txt:2 ../E/research.txt:2 ../E/researched.txt:2 ../E/retobj.txt:2 ../E/round.txt:2 ../E/search.txt:2 ../E/shield.txt:2 ../E/sin.txt:2 ../E/sniff.txt:2 ../E/space.txt:2 ../E/sqrt.txt:2 ../E/takeoff.txt:2 ../E/tan.txt:2 ../E/thump.txt:2 ../E/topo.txt:2 ../E/trunc.txt:2 ../E/turn.txt:19 ../E/wait.txt:10
#, no-wrap
msgid "Syntax:"
msgstr ""
@ -6039,7 +6014,7 @@ msgid "Starts a construction of a bot of the given <a cbot|category>category</a>
msgstr ""
#. type: \t; header
#: ../E/busy.txt:7 ../E/factory.txt:7 ../E/research.txt:7 ../E/takeoff.txt:7
#: ../E/busy.txt:7 ../E/destroy.txt:7 ../E/factory.txt:7 ../E/research.txt:7 ../E/takeoff.txt:7
#, no-wrap
msgid "<a cbot|object>object</a>"
msgstr ""
@ -6793,6 +6768,92 @@ msgstr ""
msgid "max: <code><a cbot|float>float</a></code> (default value: <code>1000</code>)"
msgstr ""
#. type: \b; header
#: ../E/destroy.txt:1
#, no-wrap
msgid "Instruction <code>destroy</code>"
msgstr ""
#. type: Source code
#: ../E/destroy.txt:3
#, no-wrap
msgid "<c/><a cbot|object>object</a>.destroy ( );<n/>"
msgstr ""
#. type: Plain text
#: ../E/destroy.txt:5
#, no-wrap
msgid "Destroys an object."
msgstr ""
#. type: Plain text
#: ../E/destroy.txt:8
#, no-wrap
msgid "<a object|destroy>Destroyer</a>."
msgstr ""
#. type: Plain text
#: ../E/destroy.txt:11
#, no-wrap
msgid ""
"Normally an error stops the program. You can prevent the program from stopping on errors by using the <code><a cbot|errmode>errmode</a>(0)</code> instruction. A value different from zero if an error occurred is then returned by <code>destroy()</code>.\n"
"<code>== 0 </code>The operation of destroying an object was started\n"
"<code>!= 0 </code>The instruction could not be done (e.g. nothing to destroy)"
msgstr ""
#. type: Plain text
#: ../E/category.txt:10
#, no-wrap
msgid ""
"<button 176/> <code><a object|huston>Houston</a> </code>Mission Control\n"
"<button 171/> <code><a object|base>SpaceShip</a> </code>Spaceship\n"
"<button 160/> <code><a object|factory>BotFactory</a> </code>Robot Factory\n"
"<button 163/> <code><a object|research>ResearchCenter</a> </code>Research Center\n"
"<button 168/> <code><a object|radar>RadarStation</a> </code>Radar\n"
"<button 172/> <code><a object|exchange>ExchangePost</a> </code>Information Exchange Post\n"
"<button 169/> <code><a object|repair>RepairCenter</a> </code>Repair Center\n"
"<button 165/> <code><a object|tower>DefenseTower</a> </code>Defense Tower\n"
"<button 166/> <code><a object|labo>AutoLab</a> </code>Organic Matter Analyzer \n"
"<button 164/> <code><a object|station>PowerStation</a> </code>Power Station\n"
"<button 167/> <code><a object|energy>PowerPlant</a> </code>Power Cell Factory\n"
"<button 170/> <code><a object|nuclear>NuclearPlant</a> </code>Nuclear Plant\n"
"<button 162/> <code><a object|convert>Converter</a> </code>Titanium Converter\n"
"<button 161/> <code><a object|derrick>Derrick</a> </code>Derrick\n"
"<button 174/> <code><a object|captor>PowerCaptor</a> </code>Parabolic Lightning Conductor\n"
"<button 175/> <code><a object|safe>Vault</a> </code>Vault\n"
" <code><a object|start>StartArea</a> </code>Starting Pad\n"
" <code><a object|goal>GoalArea</a> </code>Finishing Pad\n"
" <code><a object|nest>AlienNest</a> </code>Alien Nest"
msgstr ""
#~ msgid ""
#~ "<button 176/> <code><a object|Huston>Houston</a> </code>Mission Control\n"
#~ "<button 171/> <code><a object|base>SpaceShip</a> </code>Spaceship\n"
#~ "<button 160/> <code><a object|factory>BotFactory</a> </code>Robot Factory\n"
#~ "<button 163/> <code><a object|research>ResearchCenter</a> </code>Research Center\n"
#~ "<button 168/> <code><a object|radar>RadarStation</a> </code>Radar\n"
#~ "<button 172/> <code><a object|exchange>ExchangePost</a> </code>Information Exchange Post\n"
#~ "<button 169/> <code><a object|repair>RepairCenter</a> </code>Repair Center\n"
#~ "<button 165/> <code><a object|tower>DefenseTower</a> </code>Defense Tower\n"
#~ "<button 166/> <code><a object|labo>AutoLab</a> </code>Organic Matter Analyzer \n"
#~ "<button 164/> <code><a object|station>PowerStation</a> </code>Power Station\n"
#~ "<button 167/> <code><a object|energy>PowerPlant</a> </code>Power Cell Factory\n"
#~ "<button 170/> <code><a object|nuclear>NuclearPlant</a> </code>Nuclear Plant\n"
#~ "<button 162/> <code><a object|convert>Converter</a> </code>Titanium Converter\n"
#~ "<button 161/> <code><a object|derrick>Derrick</a> </code>Derrick\n"
#~ "<button 174/> <code><a object|captor>PowerCaptor</a> </code>Parabolic Lightning Conductor\n"
#~ "<button 175/> <code><a object|safe>Vault</a> </code>Vault\n"
#~ " <code><a object|start>StartArea</a> </code>Starting Pad\n"
#~ " <code><a object|goal>GoalArea</a> </code>Finishing Pad\n"
#~ " <code><a object|nest>AlienNest</a> </code>Alien Nest"
#~ msgstr ""
#~ msgid ""
#~ "Normally an error stops the program. You can prevent the program from stopping on errors by using the <code><a cbot|errmode>errmode</a>(0)</code> instruction. A value different from zero if an error occurred is then returned by <code>destroy()</code>.\n"
#~ "<code>== 0 </code>The operation of destroying an object was started\n"
#~ "<code>!= 0 </code>The instruction could not be done (e.g. it was run on an object other than destroyer)"
#~ msgstr ""
#~ msgid "max: <code><a cbot|float>float</a></code> (Default value: <code>1000</code>)"
#~ msgstr ""

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@ -53,13 +53,13 @@ msgid "Time in seconds."
msgstr "Zeit in Sekunden."
#. type: \t; header
#: ../E/abstime.txt:10 ../E/acos.txt:11 ../E/aim.txt:23 ../E/array.txt:30 ../E/asin.txt:11 ../E/atan.txt:11 ../E/atan2.txt:16 ../E/bloc.txt:48 ../E/bool.txt:4 ../E/break.txt:24 ../E/build.txt:27 ../E/buildingenabled.txt:22 ../E/busy.txt:14 ../E/canbuild.txt:22 ../E/canresearch.txt:14 ../E/category.txt:107 ../E/ceil.txt:12 ../E/class.txt:70 ../E/close.txt:6 ../E/cond.txt:27 ../E/continue.txt:24 ../E/cos.txt:11 ../E/deletef.txt:9 ../E/delinfo.txt:13 ../E/direct.txt:13 ../E/dist.txt:29 ../E/dist2d.txt:13 ../E/do.txt:27 ../E/drop.txt:28 ../E/eof.txt:13 ../E/errmode.txt:32 ../E/expr.txt:74 ../E/extern.txt:29 ../E/factory.txt:21 ../E/false.txt:4 ../E/file.txt:16 ../E/fire.txt:30 ../E/flatgrnd.txt:16 ../E/flatspace.txt:25 ../E/float.txt:24 ../E/floor.txt:12 ../E/for.txt:38 ../E/function.txt:129 ../E/goto.txt:34 ../E/grab.txt:28 ../E/if.txt:39 ../E/int.txt:18 ../E/jet.txt:14 ../E/message.txt:24 ../E/motor.txt:38 ../E/move.txt:21 ../E/nan.txt:14 ../E/new.txt:20 ../E/null.txt:4 ../E/object.txt:79 ../E/open.txt:18 ../E/openfile.txt:10 ../E/pencolor.txt:14 ../E/pendown.txt:17 ../E/penup.txt:11 ../E/penwidth.txt:14 ../E/point.txt:35 ../E/pointer.txt:51 ../E/pow.txt:14 ../E/private.txt:17 ../E/public.txt:49 ../E/radar.txt:66 ../E/rand.txt:8 ../E/readln.txt:18 ../E/receive.txt:16 ../E/recycle.txt:12 ../E/research.txt:18 ../E/researched.txt:14 ../E/researches.txt:27 ../E/retobj.txt:13 ../E/return.txt:29 ../E/round.txt:12 ../E/search.txt:25 ../E/send.txt:17 ../E/shield.txt:18 ../E/sin.txt:11 ../E/sizeof.txt:21 ../E/sniff.txt:16 ../E/space.txt:22 ../E/sqrt.txt:11 ../E/static.txt:20 ../E/strfind.txt:18 ../E/string.txt:32 ../E/strleft.txt:14 ../E/strlen.txt:12 ../E/strlower.txt:10 ../E/strmid.txt:18 ../E/strright.txt:14 ../E/strupper.txt:10 ../E/strval.txt:17 ../E/synchro.txt:23 ../E/takeoff.txt:15 ../E/tan.txt:11 ../E/term.txt:30 ../E/testinfo.txt:16 ../E/this.txt:52 ../E/thump.txt:12 ../E/topo.txt:13 ../E/true.txt:4 ../E/trunc.txt:12 ../E/turn.txt:32 ../E/type.txt:32 ../E/var.txt:66 ../E/void.txt:10 ../E/wait.txt:21 ../E/while.txt:46 ../E/writeln.txt:19
#: ../E/abstime.txt:10 ../E/acos.txt:11 ../E/aim.txt:23 ../E/array.txt:30 ../E/asin.txt:11 ../E/atan.txt:11 ../E/atan2.txt:16 ../E/bloc.txt:48 ../E/bool.txt:4 ../E/break.txt:24 ../E/build.txt:27 ../E/buildingenabled.txt:22 ../E/busy.txt:14 ../E/canbuild.txt:22 ../E/canresearch.txt:14 ../E/category.txt:107 ../E/ceil.txt:12 ../E/class.txt:70 ../E/close.txt:6 ../E/cond.txt:27 ../E/continue.txt:24 ../E/cos.txt:11 ../E/deletef.txt:9 ../E/delinfo.txt:13 ../E/destroy.txt:15 ../E/direct.txt:13 ../E/dist.txt:29 ../E/dist2d.txt:13 ../E/do.txt:27 ../E/drop.txt:28 ../E/eof.txt:13 ../E/errmode.txt:32 ../E/expr.txt:74 ../E/extern.txt:29 ../E/factory.txt:21 ../E/false.txt:4 ../E/file.txt:16 ../E/fire.txt:30 ../E/flatgrnd.txt:16 ../E/flatspace.txt:25 ../E/float.txt:24 ../E/floor.txt:12 ../E/for.txt:38 ../E/function.txt:129 ../E/goto.txt:34 ../E/grab.txt:28 ../E/if.txt:39 ../E/int.txt:18 ../E/jet.txt:14 ../E/message.txt:24 ../E/motor.txt:38 ../E/move.txt:21 ../E/nan.txt:14 ../E/new.txt:20 ../E/null.txt:4 ../E/object.txt:79 ../E/open.txt:18 ../E/openfile.txt:10 ../E/pencolor.txt:14 ../E/pendown.txt:17 ../E/penup.txt:11 ../E/penwidth.txt:14 ../E/point.txt:35 ../E/pointer.txt:51 ../E/pow.txt:14 ../E/private.txt:17 ../E/public.txt:49 ../E/radar.txt:66 ../E/rand.txt:8 ../E/readln.txt:18 ../E/receive.txt:16 ../E/recycle.txt:12 ../E/research.txt:18 ../E/researched.txt:14 ../E/researches.txt:27 ../E/retobj.txt:13 ../E/return.txt:29 ../E/round.txt:12 ../E/search.txt:25 ../E/send.txt:17 ../E/shield.txt:18 ../E/sin.txt:11 ../E/sizeof.txt:21 ../E/sniff.txt:16 ../E/space.txt:22 ../E/sqrt.txt:11 ../E/static.txt:20 ../E/strfind.txt:18 ../E/string.txt:32 ../E/strleft.txt:14 ../E/strlen.txt:12 ../E/strlower.txt:10 ../E/strmid.txt:18 ../E/strright.txt:14 ../E/strupper.txt:10 ../E/strval.txt:17 ../E/synchro.txt:23 ../E/takeoff.txt:15 ../E/tan.txt:11 ../E/term.txt:30 ../E/testinfo.txt:16 ../E/this.txt:52 ../E/thump.txt:12 ../E/topo.txt:13 ../E/true.txt:4 ../E/trunc.txt:12 ../E/turn.txt:32 ../E/type.txt:32 ../E/var.txt:66 ../E/void.txt:10 ../E/wait.txt:21 ../E/while.txt:46 ../E/writeln.txt:19
#, no-wrap
msgid "See also"
msgstr "Siehe auch"
#. type: Plain text
#: ../E/abstime.txt:11 ../E/aim.txt:24 ../E/array.txt:31 ../E/bool.txt:5 ../E/break.txt:25 ../E/busy.txt:15 ../E/cond.txt:28 ../E/continue.txt:25 ../E/deletef.txt:10 ../E/direct.txt:14 ../E/dist.txt:30 ../E/dist2d.txt:14 ../E/drop.txt:29 ../E/errmode.txt:33 ../E/expr.txt:75 ../E/extern.txt:30 ../E/false.txt:5 ../E/fire.txt:31 ../E/flatgrnd.txt:17 ../E/flatspace.txt:26 ../E/float.txt:25 ../E/for.txt:39 ../E/function.txt:130 ../E/goto.txt:35 ../E/grab.txt:29 ../E/if.txt:40 ../E/int.txt:19 ../E/jet.txt:15 ../E/message.txt:25 ../E/move.txt:22 ../E/nan.txt:15 ../E/object.txt:80 ../E/openfile.txt:11 ../E/pencolor.txt:15 ../E/pendown.txt:18 ../E/penup.txt:12 ../E/penwidth.txt:15 ../E/point.txt:36 ../E/radar.txt:67 ../E/recycle.txt:13 ../E/retobj.txt:14 ../E/return.txt:30 ../E/search.txt:26 ../E/shield.txt:19 ../E/sizeof.txt:22 ../E/sniff.txt:17 ../E/space.txt:23 ../E/string.txt:33 ../E/takeoff.txt:16 ../E/term.txt:31 ../E/thump.txt:13 ../E/topo.txt:14 ../E/true.txt:5 ../E/turn.txt:33 ../E/type.txt:33 ../E/var.txt:67 ../E/void.txt:11 ../E/wait.txt:22
#: ../E/abstime.txt:11 ../E/aim.txt:24 ../E/array.txt:31 ../E/bool.txt:5 ../E/break.txt:25 ../E/busy.txt:15 ../E/cond.txt:28 ../E/continue.txt:25 ../E/deletef.txt:10 ../E/destroy.txt:16 ../E/direct.txt:14 ../E/dist.txt:30 ../E/dist2d.txt:14 ../E/drop.txt:29 ../E/errmode.txt:33 ../E/expr.txt:75 ../E/extern.txt:30 ../E/false.txt:5 ../E/fire.txt:31 ../E/flatgrnd.txt:17 ../E/flatspace.txt:26 ../E/float.txt:25 ../E/for.txt:39 ../E/function.txt:130 ../E/goto.txt:35 ../E/grab.txt:29 ../E/if.txt:40 ../E/int.txt:19 ../E/jet.txt:15 ../E/message.txt:25 ../E/move.txt:22 ../E/nan.txt:15 ../E/object.txt:80 ../E/openfile.txt:11 ../E/pencolor.txt:15 ../E/pendown.txt:18 ../E/penup.txt:12 ../E/penwidth.txt:15 ../E/point.txt:36 ../E/radar.txt:67 ../E/recycle.txt:13 ../E/retobj.txt:14 ../E/return.txt:30 ../E/search.txt:26 ../E/shield.txt:19 ../E/sizeof.txt:22 ../E/sniff.txt:17 ../E/space.txt:23 ../E/string.txt:33 ../E/takeoff.txt:16 ../E/term.txt:31 ../E/thump.txt:13 ../E/topo.txt:14 ../E/true.txt:5 ../E/turn.txt:33 ../E/type.txt:33 ../E/var.txt:67 ../E/void.txt:11 ../E/wait.txt:22
#, no-wrap
msgid "<a cbot>Programming</a>, <a cbot|type>types</a> and <a cbot|category>categories</a>."
msgstr "Die <a cbot>CBOT-Sprache</a>, <a cbot|type>Variablentypen</a> und <a cbot|category>Kategorien</a>."
@ -113,7 +113,7 @@ msgid "Angle in degrees of the gun relative to the robot. A positive value orien
msgstr "Gewünschter Winkel der Kanone in Grad relativ zum Roboter. Ein positiver Winkel dreht die Kanone nach oben. Für <a object|botfr>Shooter</a> und <a object|botor>Orgashooter</a> muss der Winkel zwischen <code>-20</code> und <code>+10</code> Grad liegen. Für einen <a object|botphaz>Phazershooter</a> liegt der Bereich zwischen <code>-20</code> und <code>+45</code> Grad."
#. type: \t; header
#: ../E/aim.txt:18 ../E/build.txt:22 ../E/drop.txt:23 ../E/factory.txt:16 ../E/fire.txt:25 ../E/goto.txt:29 ../E/grab.txt:23 ../E/move.txt:16 ../E/pencolor.txt:9 ../E/pendown.txt:12 ../E/penup.txt:6 ../E/penwidth.txt:9 ../E/recycle.txt:7 ../E/research.txt:13 ../E/sniff.txt:11 ../E/takeoff.txt:10 ../E/thump.txt:7 ../E/turn.txt:27
#: ../E/aim.txt:18 ../E/build.txt:22 ../E/destroy.txt:10 ../E/drop.txt:23 ../E/factory.txt:16 ../E/fire.txt:25 ../E/goto.txt:29 ../E/grab.txt:23 ../E/move.txt:16 ../E/pencolor.txt:9 ../E/pendown.txt:12 ../E/penup.txt:6 ../E/penwidth.txt:9 ../E/recycle.txt:7 ../E/research.txt:13 ../E/sniff.txt:11 ../E/takeoff.txt:10 ../E/thump.txt:7 ../E/turn.txt:27
#, no-wrap
msgid "Return value: <code><a cbot|int>int</a></code>"
msgstr "Rückgabe: <code><a cbot|int>int</a></code>"
@ -396,50 +396,6 @@ msgstr "Kategorien stellen die Namen der Objekte in der CBOT-Sprache dar. Alles
msgid "In a program, categories are always displayed on a <format const>red background</format>. If a category isn't highlighted in red, it is misspelled. Caps and lower cases should be kept as is."
msgstr "In einem Programm werden Kategorien immer mit <format const>rotem Hintergrund</format> angezeigt. Wenn eine Kategorie nicht rot angezeigt wird, ist sie falsch geschrieben. Bitte achten Sie auf Gross- und Kleinschreibung."
#. type: Plain text
#: ../E/category.txt:10
#, no-wrap
msgid ""
"<button 176/> <code><a object|Huston>Houston</a> </code>Mission Control\n"
"<button 171/> <code><a object|base>SpaceShip</a> </code>Spaceship\n"
"<button 160/> <code><a object|factory>BotFactory</a> </code>Robot Factory\n"
"<button 163/> <code><a object|research>ResearchCenter</a> </code>Research Center\n"
"<button 168/> <code><a object|radar>RadarStation</a> </code>Radar\n"
"<button 172/> <code><a object|exchange>ExchangePost</a> </code>Information Exchange Post\n"
"<button 169/> <code><a object|repair>RepairCenter</a> </code>Repair Center\n"
"<button 165/> <code><a object|tower>DefenseTower</a> </code>Defense Tower\n"
"<button 166/> <code><a object|labo>AutoLab</a> </code>Organic Matter Analyzer \n"
"<button 164/> <code><a object|station>PowerStation</a> </code>Power Station\n"
"<button 167/> <code><a object|energy>PowerPlant</a> </code>Power Cell Factory\n"
"<button 170/> <code><a object|nuclear>NuclearPlant</a> </code>Nuclear Plant\n"
"<button 162/> <code><a object|convert>Converter</a> </code>Titanium Converter\n"
"<button 161/> <code><a object|derrick>Derrick</a> </code>Derrick\n"
"<button 174/> <code><a object|captor>PowerCaptor</a> </code>Parabolic Lightning Conductor\n"
"<button 175/> <code><a object|safe>Vault</a> </code>Vault\n"
" <code><a object|start>StartArea</a> </code>Starting Pad\n"
" <code><a object|goal>GoalArea</a> </code>Finishing Pad\n"
" <code><a object|nest>AlienNest</a> </code>Alien Nest"
msgstr ""
"<button 176/> <code><a object|Huston>Houston</a> </code>Kontrollzentrum\n"
"<button 171/> <code><a object|base>SpaceShip</a> </code>Raumschiff\n"
"<button 160/> <code><a object|factory>BotFactory</a> </code>Roboterfabrik\n"
"<button 163/> <code><a object|research>ResearchCenter</a> </code>Forschungszentrum\n"
"<button 168/> <code><a object|radar>RadarStation</a> </code>Radar\n"
"<button 172/> <code><a object|exchange>ExchangePost</a> </code>Infoserver\n"
"<button 169/> <code><a object|repair>RepairCenter</a> </code>Reparaturzentrum\n"
"<button 165/> <code><a object|tower>DefenseTower</a> </code>Geschützturm\n"
"<button 166/> <code><a object|labo>AutoLab</a> </code>Automatisches Labor\n"
"<button 164/> <code><a object|station>PowerStation</a> </code>Kraftwerk\n"
"<button 167/> <code><a object|energy>PowerPlant</a> </code>Batteriefabrik\n"
"<button 170/> <code><a object|fuelplan>FuelCellPlant</a> </code>Brennstoffzellenfabrik\n"
"<button 162/> <code><a object|convert>Converter</a> </code>Titankonverter\n"
"<button 161/> <code><a object|derrick>Derrick</a> </code>Bohrturm\n"
"<button 174/> <code><a object|captor>PowerCaptor</a> </code>Blitzableiter\n"
"<button 175/> <code><a object|safe>Vault</a> </code>Bunker\n"
" <code><a object|start>StartArea</a> </code>Startfläche\n"
" <code><a object|goal>GoalArea</a> </code>Zielfläche\n"
" <code><a object|nest>AlienNest</a> </code>Orgastoffquelle"
#. type: Plain text
#: ../E/category.txt:33
#, no-wrap
@ -1137,7 +1093,7 @@ msgid "For specialists"
msgstr "Für Spezialisten"
#. type: Plain text
#: ../E/acos.txt:2 ../E/aim.txt:2 ../E/asin.txt:2 ../E/atan.txt:2 ../E/atan2.txt:2 ../E/build.txt:14 ../E/buildingenabled.txt:13 ../E/busy.txt:2 ../E/canbuild.txt:13 ../E/canresearch.txt:2 ../E/ceil.txt:2 ../E/cos.txt:2 ../E/dist.txt:18 ../E/dist2d.txt:2 ../E/do.txt:2 ../E/drop.txt:12 ../E/factory.txt:2 ../E/fire.txt:10 ../E/flatspace.txt:2 ../E/floor.txt:2 ../E/for.txt:2 ../E/goto.txt:12 ../E/grab.txt:12 ../E/if.txt:23 ../E/jet.txt:2 ../E/message.txt:2 ../E/move.txt:8 ../E/pencolor.txt:2 ../E/pendown.txt:2 ../E/penup.txt:2 ../E/penwidth.txt:2 ../E/pow.txt:2 ../E/radar.txt:14 ../E/rand.txt:2 ../E/receive.txt:2 ../E/recycle.txt:2 ../E/research.txt:2 ../E/researched.txt:2 ../E/retobj.txt:2 ../E/round.txt:2 ../E/search.txt:2 ../E/shield.txt:2 ../E/sin.txt:2 ../E/sniff.txt:2 ../E/space.txt:2 ../E/sqrt.txt:2 ../E/takeoff.txt:2 ../E/tan.txt:2 ../E/thump.txt:2 ../E/topo.txt:2 ../E/trunc.txt:2 ../E/turn.txt:19 ../E/wait.txt:10
#: ../E/acos.txt:2 ../E/aim.txt:2 ../E/asin.txt:2 ../E/atan.txt:2 ../E/atan2.txt:2 ../E/build.txt:14 ../E/buildingenabled.txt:13 ../E/busy.txt:2 ../E/canbuild.txt:13 ../E/canresearch.txt:2 ../E/ceil.txt:2 ../E/cos.txt:2 ../E/destroy.txt:2 ../E/dist.txt:18 ../E/dist2d.txt:2 ../E/do.txt:2 ../E/drop.txt:12 ../E/factory.txt:2 ../E/fire.txt:10 ../E/flatspace.txt:2 ../E/floor.txt:2 ../E/for.txt:2 ../E/goto.txt:12 ../E/grab.txt:12 ../E/if.txt:23 ../E/jet.txt:2 ../E/message.txt:2 ../E/move.txt:8 ../E/pencolor.txt:2 ../E/pendown.txt:2 ../E/penup.txt:2 ../E/penwidth.txt:2 ../E/pow.txt:2 ../E/radar.txt:14 ../E/rand.txt:2 ../E/receive.txt:2 ../E/recycle.txt:2 ../E/research.txt:2 ../E/researched.txt:2 ../E/retobj.txt:2 ../E/round.txt:2 ../E/search.txt:2 ../E/shield.txt:2 ../E/sin.txt:2 ../E/sniff.txt:2 ../E/space.txt:2 ../E/sqrt.txt:2 ../E/takeoff.txt:2 ../E/tan.txt:2 ../E/thump.txt:2 ../E/topo.txt:2 ../E/trunc.txt:2 ../E/turn.txt:19 ../E/wait.txt:10
#, no-wrap
msgid "Syntax:"
msgstr "Syntax:"
@ -6861,7 +6817,7 @@ msgid "Starts a construction of a bot of the given <a cbot|category>category</a>
msgstr ""
#. type: \t; header
#: ../E/busy.txt:7 ../E/factory.txt:7 ../E/research.txt:7 ../E/takeoff.txt:7
#: ../E/busy.txt:7 ../E/destroy.txt:7 ../E/factory.txt:7 ../E/research.txt:7 ../E/takeoff.txt:7
#, no-wrap
msgid "<a cbot|object>object</a>"
msgstr ""
@ -7615,6 +7571,111 @@ msgstr ""
msgid "max: <code><a cbot|float>float</a></code> (default value: <code>1000</code>)"
msgstr ""
#. type: \b; header
#: ../E/destroy.txt:1
#, no-wrap
msgid "Instruction <code>destroy</code>"
msgstr ""
#. type: Source code
#: ../E/destroy.txt:3
#, no-wrap
msgid "<c/><a cbot|object>object</a>.destroy ( );<n/>"
msgstr ""
#. type: Plain text
#: ../E/destroy.txt:5
#, no-wrap
msgid "Destroys an object."
msgstr ""
#. type: Plain text
#: ../E/destroy.txt:8
#, no-wrap
msgid "<a object|destroy>Destroyer</a>."
msgstr ""
#. type: Plain text
#: ../E/destroy.txt:11
#, no-wrap
msgid ""
"Normally an error stops the program. You can prevent the program from stopping on errors by using the <code><a cbot|errmode>errmode</a>(0)</code> instruction. A value different from zero if an error occurred is then returned by <code>destroy()</code>.\n"
"<code>== 0 </code>The operation of destroying an object was started\n"
"<code>!= 0 </code>The instruction could not be done (e.g. nothing to destroy)"
msgstr ""
#. type: Plain text
#: ../E/category.txt:10
#, no-wrap
msgid ""
"<button 176/> <code><a object|huston>Houston</a> </code>Mission Control\n"
"<button 171/> <code><a object|base>SpaceShip</a> </code>Spaceship\n"
"<button 160/> <code><a object|factory>BotFactory</a> </code>Robot Factory\n"
"<button 163/> <code><a object|research>ResearchCenter</a> </code>Research Center\n"
"<button 168/> <code><a object|radar>RadarStation</a> </code>Radar\n"
"<button 172/> <code><a object|exchange>ExchangePost</a> </code>Information Exchange Post\n"
"<button 169/> <code><a object|repair>RepairCenter</a> </code>Repair Center\n"
"<button 165/> <code><a object|tower>DefenseTower</a> </code>Defense Tower\n"
"<button 166/> <code><a object|labo>AutoLab</a> </code>Organic Matter Analyzer \n"
"<button 164/> <code><a object|station>PowerStation</a> </code>Power Station\n"
"<button 167/> <code><a object|energy>PowerPlant</a> </code>Power Cell Factory\n"
"<button 170/> <code><a object|nuclear>NuclearPlant</a> </code>Nuclear Plant\n"
"<button 162/> <code><a object|convert>Converter</a> </code>Titanium Converter\n"
"<button 161/> <code><a object|derrick>Derrick</a> </code>Derrick\n"
"<button 174/> <code><a object|captor>PowerCaptor</a> </code>Parabolic Lightning Conductor\n"
"<button 175/> <code><a object|safe>Vault</a> </code>Vault\n"
" <code><a object|start>StartArea</a> </code>Starting Pad\n"
" <code><a object|goal>GoalArea</a> </code>Finishing Pad\n"
" <code><a object|nest>AlienNest</a> </code>Alien Nest"
msgstr ""
#~ msgid ""
#~ "<button 176/> <code><a object|Huston>Houston</a> </code>Mission Control\n"
#~ "<button 171/> <code><a object|base>SpaceShip</a> </code>Spaceship\n"
#~ "<button 160/> <code><a object|factory>BotFactory</a> </code>Robot Factory\n"
#~ "<button 163/> <code><a object|research>ResearchCenter</a> </code>Research Center\n"
#~ "<button 168/> <code><a object|radar>RadarStation</a> </code>Radar\n"
#~ "<button 172/> <code><a object|exchange>ExchangePost</a> </code>Information Exchange Post\n"
#~ "<button 169/> <code><a object|repair>RepairCenter</a> </code>Repair Center\n"
#~ "<button 165/> <code><a object|tower>DefenseTower</a> </code>Defense Tower\n"
#~ "<button 166/> <code><a object|labo>AutoLab</a> </code>Organic Matter Analyzer \n"
#~ "<button 164/> <code><a object|station>PowerStation</a> </code>Power Station\n"
#~ "<button 167/> <code><a object|energy>PowerPlant</a> </code>Power Cell Factory\n"
#~ "<button 170/> <code><a object|nuclear>NuclearPlant</a> </code>Nuclear Plant\n"
#~ "<button 162/> <code><a object|convert>Converter</a> </code>Titanium Converter\n"
#~ "<button 161/> <code><a object|derrick>Derrick</a> </code>Derrick\n"
#~ "<button 174/> <code><a object|captor>PowerCaptor</a> </code>Parabolic Lightning Conductor\n"
#~ "<button 175/> <code><a object|safe>Vault</a> </code>Vault\n"
#~ " <code><a object|start>StartArea</a> </code>Starting Pad\n"
#~ " <code><a object|goal>GoalArea</a> </code>Finishing Pad\n"
#~ " <code><a object|nest>AlienNest</a> </code>Alien Nest"
#~ msgstr ""
#~ "<button 176/> <code><a object|Huston>Houston</a> </code>Kontrollzentrum\n"
#~ "<button 171/> <code><a object|base>SpaceShip</a> </code>Raumschiff\n"
#~ "<button 160/> <code><a object|factory>BotFactory</a> </code>Roboterfabrik\n"
#~ "<button 163/> <code><a object|research>ResearchCenter</a> </code>Forschungszentrum\n"
#~ "<button 168/> <code><a object|radar>RadarStation</a> </code>Radar\n"
#~ "<button 172/> <code><a object|exchange>ExchangePost</a> </code>Infoserver\n"
#~ "<button 169/> <code><a object|repair>RepairCenter</a> </code>Reparaturzentrum\n"
#~ "<button 165/> <code><a object|tower>DefenseTower</a> </code>Geschützturm\n"
#~ "<button 166/> <code><a object|labo>AutoLab</a> </code>Automatisches Labor\n"
#~ "<button 164/> <code><a object|station>PowerStation</a> </code>Kraftwerk\n"
#~ "<button 167/> <code><a object|energy>PowerPlant</a> </code>Batteriefabrik\n"
#~ "<button 170/> <code><a object|fuelplan>FuelCellPlant</a> </code>Brennstoffzellenfabrik\n"
#~ "<button 162/> <code><a object|convert>Converter</a> </code>Titankonverter\n"
#~ "<button 161/> <code><a object|derrick>Derrick</a> </code>Bohrturm\n"
#~ "<button 174/> <code><a object|captor>PowerCaptor</a> </code>Blitzableiter\n"
#~ "<button 175/> <code><a object|safe>Vault</a> </code>Bunker\n"
#~ " <code><a object|start>StartArea</a> </code>Startfläche\n"
#~ " <code><a object|goal>GoalArea</a> </code>Zielfläche\n"
#~ " <code><a object|nest>AlienNest</a> </code>Orgastoffquelle"
#~ msgid ""
#~ "Normally an error stops the program. You can prevent the program from stopping on errors by using the <code><a cbot|errmode>errmode</a>(0)</code> instruction. A value different from zero if an error occurred is then returned by <code>destroy()</code>.\n"
#~ "<code>== 0 </code>The operation of destroying an object was started\n"
#~ "<code>!= 0 </code>The instruction could not be done (e.g. it was run on an object other than destroyer)"
#~ msgstr ""
#~ msgid "max: <code><a cbot|float>float</a></code> (Default value: <code>1000</code>)"
#~ msgstr ""

View File

@ -53,13 +53,13 @@ msgid "Time in seconds."
msgstr "Temps en secondes."
#. type: \t; header
#: ../E/abstime.txt:10 ../E/acos.txt:11 ../E/aim.txt:23 ../E/array.txt:30 ../E/asin.txt:11 ../E/atan.txt:11 ../E/atan2.txt:16 ../E/bloc.txt:48 ../E/bool.txt:4 ../E/break.txt:24 ../E/build.txt:27 ../E/buildingenabled.txt:22 ../E/busy.txt:14 ../E/canbuild.txt:22 ../E/canresearch.txt:14 ../E/category.txt:107 ../E/ceil.txt:12 ../E/class.txt:70 ../E/close.txt:6 ../E/cond.txt:27 ../E/continue.txt:24 ../E/cos.txt:11 ../E/deletef.txt:9 ../E/delinfo.txt:13 ../E/direct.txt:13 ../E/dist.txt:29 ../E/dist2d.txt:13 ../E/do.txt:27 ../E/drop.txt:28 ../E/eof.txt:13 ../E/errmode.txt:32 ../E/expr.txt:74 ../E/extern.txt:29 ../E/factory.txt:21 ../E/false.txt:4 ../E/file.txt:16 ../E/fire.txt:30 ../E/flatgrnd.txt:16 ../E/flatspace.txt:25 ../E/float.txt:24 ../E/floor.txt:12 ../E/for.txt:38 ../E/function.txt:129 ../E/goto.txt:34 ../E/grab.txt:28 ../E/if.txt:39 ../E/int.txt:18 ../E/jet.txt:14 ../E/message.txt:24 ../E/motor.txt:38 ../E/move.txt:21 ../E/nan.txt:14 ../E/new.txt:20 ../E/null.txt:4 ../E/object.txt:79 ../E/open.txt:18 ../E/openfile.txt:10 ../E/pencolor.txt:14 ../E/pendown.txt:17 ../E/penup.txt:11 ../E/penwidth.txt:14 ../E/point.txt:35 ../E/pointer.txt:51 ../E/pow.txt:14 ../E/private.txt:17 ../E/public.txt:49 ../E/radar.txt:66 ../E/rand.txt:8 ../E/readln.txt:18 ../E/receive.txt:16 ../E/recycle.txt:12 ../E/research.txt:18 ../E/researched.txt:14 ../E/researches.txt:27 ../E/retobj.txt:13 ../E/return.txt:29 ../E/round.txt:12 ../E/search.txt:25 ../E/send.txt:17 ../E/shield.txt:18 ../E/sin.txt:11 ../E/sizeof.txt:21 ../E/sniff.txt:16 ../E/space.txt:22 ../E/sqrt.txt:11 ../E/static.txt:20 ../E/strfind.txt:18 ../E/string.txt:32 ../E/strleft.txt:14 ../E/strlen.txt:12 ../E/strlower.txt:10 ../E/strmid.txt:18 ../E/strright.txt:14 ../E/strupper.txt:10 ../E/strval.txt:17 ../E/synchro.txt:23 ../E/takeoff.txt:15 ../E/tan.txt:11 ../E/term.txt:30 ../E/testinfo.txt:16 ../E/this.txt:52 ../E/thump.txt:12 ../E/topo.txt:13 ../E/true.txt:4 ../E/trunc.txt:12 ../E/turn.txt:32 ../E/type.txt:32 ../E/var.txt:66 ../E/void.txt:10 ../E/wait.txt:21 ../E/while.txt:46 ../E/writeln.txt:19
#: ../E/abstime.txt:10 ../E/acos.txt:11 ../E/aim.txt:23 ../E/array.txt:30 ../E/asin.txt:11 ../E/atan.txt:11 ../E/atan2.txt:16 ../E/bloc.txt:48 ../E/bool.txt:4 ../E/break.txt:24 ../E/build.txt:27 ../E/buildingenabled.txt:22 ../E/busy.txt:14 ../E/canbuild.txt:22 ../E/canresearch.txt:14 ../E/category.txt:107 ../E/ceil.txt:12 ../E/class.txt:70 ../E/close.txt:6 ../E/cond.txt:27 ../E/continue.txt:24 ../E/cos.txt:11 ../E/deletef.txt:9 ../E/delinfo.txt:13 ../E/destroy.txt:15 ../E/direct.txt:13 ../E/dist.txt:29 ../E/dist2d.txt:13 ../E/do.txt:27 ../E/drop.txt:28 ../E/eof.txt:13 ../E/errmode.txt:32 ../E/expr.txt:74 ../E/extern.txt:29 ../E/factory.txt:21 ../E/false.txt:4 ../E/file.txt:16 ../E/fire.txt:30 ../E/flatgrnd.txt:16 ../E/flatspace.txt:25 ../E/float.txt:24 ../E/floor.txt:12 ../E/for.txt:38 ../E/function.txt:129 ../E/goto.txt:34 ../E/grab.txt:28 ../E/if.txt:39 ../E/int.txt:18 ../E/jet.txt:14 ../E/message.txt:24 ../E/motor.txt:38 ../E/move.txt:21 ../E/nan.txt:14 ../E/new.txt:20 ../E/null.txt:4 ../E/object.txt:79 ../E/open.txt:18 ../E/openfile.txt:10 ../E/pencolor.txt:14 ../E/pendown.txt:17 ../E/penup.txt:11 ../E/penwidth.txt:14 ../E/point.txt:35 ../E/pointer.txt:51 ../E/pow.txt:14 ../E/private.txt:17 ../E/public.txt:49 ../E/radar.txt:66 ../E/rand.txt:8 ../E/readln.txt:18 ../E/receive.txt:16 ../E/recycle.txt:12 ../E/research.txt:18 ../E/researched.txt:14 ../E/researches.txt:27 ../E/retobj.txt:13 ../E/return.txt:29 ../E/round.txt:12 ../E/search.txt:25 ../E/send.txt:17 ../E/shield.txt:18 ../E/sin.txt:11 ../E/sizeof.txt:21 ../E/sniff.txt:16 ../E/space.txt:22 ../E/sqrt.txt:11 ../E/static.txt:20 ../E/strfind.txt:18 ../E/string.txt:32 ../E/strleft.txt:14 ../E/strlen.txt:12 ../E/strlower.txt:10 ../E/strmid.txt:18 ../E/strright.txt:14 ../E/strupper.txt:10 ../E/strval.txt:17 ../E/synchro.txt:23 ../E/takeoff.txt:15 ../E/tan.txt:11 ../E/term.txt:30 ../E/testinfo.txt:16 ../E/this.txt:52 ../E/thump.txt:12 ../E/topo.txt:13 ../E/true.txt:4 ../E/trunc.txt:12 ../E/turn.txt:32 ../E/type.txt:32 ../E/var.txt:66 ../E/void.txt:10 ../E/wait.txt:21 ../E/while.txt:46 ../E/writeln.txt:19
#, no-wrap
msgid "See also"
msgstr "Voir aussi"
#. type: Plain text
#: ../E/abstime.txt:11 ../E/aim.txt:24 ../E/array.txt:31 ../E/bool.txt:5 ../E/break.txt:25 ../E/busy.txt:15 ../E/cond.txt:28 ../E/continue.txt:25 ../E/deletef.txt:10 ../E/direct.txt:14 ../E/dist.txt:30 ../E/dist2d.txt:14 ../E/drop.txt:29 ../E/errmode.txt:33 ../E/expr.txt:75 ../E/extern.txt:30 ../E/false.txt:5 ../E/fire.txt:31 ../E/flatgrnd.txt:17 ../E/flatspace.txt:26 ../E/float.txt:25 ../E/for.txt:39 ../E/function.txt:130 ../E/goto.txt:35 ../E/grab.txt:29 ../E/if.txt:40 ../E/int.txt:19 ../E/jet.txt:15 ../E/message.txt:25 ../E/move.txt:22 ../E/nan.txt:15 ../E/object.txt:80 ../E/openfile.txt:11 ../E/pencolor.txt:15 ../E/pendown.txt:18 ../E/penup.txt:12 ../E/penwidth.txt:15 ../E/point.txt:36 ../E/radar.txt:67 ../E/recycle.txt:13 ../E/retobj.txt:14 ../E/return.txt:30 ../E/search.txt:26 ../E/shield.txt:19 ../E/sizeof.txt:22 ../E/sniff.txt:17 ../E/space.txt:23 ../E/string.txt:33 ../E/takeoff.txt:16 ../E/term.txt:31 ../E/thump.txt:13 ../E/topo.txt:14 ../E/true.txt:5 ../E/turn.txt:33 ../E/type.txt:33 ../E/var.txt:67 ../E/void.txt:11 ../E/wait.txt:22
#: ../E/abstime.txt:11 ../E/aim.txt:24 ../E/array.txt:31 ../E/bool.txt:5 ../E/break.txt:25 ../E/busy.txt:15 ../E/cond.txt:28 ../E/continue.txt:25 ../E/deletef.txt:10 ../E/destroy.txt:16 ../E/direct.txt:14 ../E/dist.txt:30 ../E/dist2d.txt:14 ../E/drop.txt:29 ../E/errmode.txt:33 ../E/expr.txt:75 ../E/extern.txt:30 ../E/false.txt:5 ../E/fire.txt:31 ../E/flatgrnd.txt:17 ../E/flatspace.txt:26 ../E/float.txt:25 ../E/for.txt:39 ../E/function.txt:130 ../E/goto.txt:35 ../E/grab.txt:29 ../E/if.txt:40 ../E/int.txt:19 ../E/jet.txt:15 ../E/message.txt:25 ../E/move.txt:22 ../E/nan.txt:15 ../E/object.txt:80 ../E/openfile.txt:11 ../E/pencolor.txt:15 ../E/pendown.txt:18 ../E/penup.txt:12 ../E/penwidth.txt:15 ../E/point.txt:36 ../E/radar.txt:67 ../E/recycle.txt:13 ../E/retobj.txt:14 ../E/return.txt:30 ../E/search.txt:26 ../E/shield.txt:19 ../E/sizeof.txt:22 ../E/sniff.txt:17 ../E/space.txt:23 ../E/string.txt:33 ../E/takeoff.txt:16 ../E/term.txt:31 ../E/thump.txt:13 ../E/topo.txt:14 ../E/true.txt:5 ../E/turn.txt:33 ../E/type.txt:33 ../E/var.txt:67 ../E/void.txt:11 ../E/wait.txt:22
#, no-wrap
msgid "<a cbot>Programming</a>, <a cbot|type>types</a> and <a cbot|category>categories</a>."
msgstr "<a cbot>Programmation</a>, <a cbot|type>types</a> et <a cbot|category>catégories</a>."
@ -113,7 +113,7 @@ msgid "Angle in degrees of the gun relative to the robot. A positive value orien
msgstr "Angle en degrés du canon. Un angle positif oriente le canon vers le haut. Pour les robots shooter, la valeur doit être comprise entre <code>-10</code> et <code>+20</code> degrés. Pour les robots orgaShooter, la valeur doit être comprise entre <code>-20</code> et <code>+20</code> degrés. Le robot phazer accepte des valeurs comprises entre <code>-20</code> et <code>45</code> degrés."
#. type: \t; header
#: ../E/aim.txt:18 ../E/build.txt:22 ../E/drop.txt:23 ../E/factory.txt:16 ../E/fire.txt:25 ../E/goto.txt:29 ../E/grab.txt:23 ../E/move.txt:16 ../E/pencolor.txt:9 ../E/pendown.txt:12 ../E/penup.txt:6 ../E/penwidth.txt:9 ../E/recycle.txt:7 ../E/research.txt:13 ../E/sniff.txt:11 ../E/takeoff.txt:10 ../E/thump.txt:7 ../E/turn.txt:27
#: ../E/aim.txt:18 ../E/build.txt:22 ../E/destroy.txt:10 ../E/drop.txt:23 ../E/factory.txt:16 ../E/fire.txt:25 ../E/goto.txt:29 ../E/grab.txt:23 ../E/move.txt:16 ../E/pencolor.txt:9 ../E/pendown.txt:12 ../E/penup.txt:6 ../E/penwidth.txt:9 ../E/recycle.txt:7 ../E/research.txt:13 ../E/sniff.txt:11 ../E/takeoff.txt:10 ../E/thump.txt:7 ../E/turn.txt:27
#, no-wrap
msgid "Return value: <code><a cbot|int>int</a></code>"
msgstr "Valeur retournée: <code><a cbot|int>int</a></code>"
@ -439,50 +439,6 @@ msgstr "La catégorie détermine la nature d'un objet. Dans COLOBOT, tout est ob
msgid "In a program, categories are always displayed on a <format const>red background</format>. If a category isn't highlighted in red, it is misspelled. Caps and lower cases should be kept as is."
msgstr "Dans un programme, un nom de catégorie est toujours <format const>colorié en rouge</format>. Si une catégorie n'est pas coloriée, c'est que son nom est mal orthographié. Il faut par exemple respecter les majuscules et les minuscules."
#. type: Plain text
#: ../E/category.txt:10
#, no-wrap
msgid ""
"<button 176/> <code><a object|Huston>Houston</a> </code>Mission Control\n"
"<button 171/> <code><a object|base>SpaceShip</a> </code>Spaceship\n"
"<button 160/> <code><a object|factory>BotFactory</a> </code>Robot Factory\n"
"<button 163/> <code><a object|research>ResearchCenter</a> </code>Research Center\n"
"<button 168/> <code><a object|radar>RadarStation</a> </code>Radar\n"
"<button 172/> <code><a object|exchange>ExchangePost</a> </code>Information Exchange Post\n"
"<button 169/> <code><a object|repair>RepairCenter</a> </code>Repair Center\n"
"<button 165/> <code><a object|tower>DefenseTower</a> </code>Defense Tower\n"
"<button 166/> <code><a object|labo>AutoLab</a> </code>Organic Matter Analyzer \n"
"<button 164/> <code><a object|station>PowerStation</a> </code>Power Station\n"
"<button 167/> <code><a object|energy>PowerPlant</a> </code>Power Cell Factory\n"
"<button 170/> <code><a object|nuclear>NuclearPlant</a> </code>Nuclear Plant\n"
"<button 162/> <code><a object|convert>Converter</a> </code>Titanium Converter\n"
"<button 161/> <code><a object|derrick>Derrick</a> </code>Derrick\n"
"<button 174/> <code><a object|captor>PowerCaptor</a> </code>Parabolic Lightning Conductor\n"
"<button 175/> <code><a object|safe>Vault</a> </code>Vault\n"
" <code><a object|start>StartArea</a> </code>Starting Pad\n"
" <code><a object|goal>GoalArea</a> </code>Finishing Pad\n"
" <code><a object|nest>AlienNest</a> </code>Alien Nest"
msgstr ""
"<button 176/> <code><a object|huston>Huston</a> </code>Centre de contrôle\n"
"<button 171/> <code><a object|base>SpaceShip</a> </code>Vaisseau spatial\n"
"<button 163/> <code><a object|research>ResearchCenter</a> </code>Centre de recherches\n"
"<button 160/> <code><a object|factory>BotFactory</a> </code>Fabrique de robots\n"
"<button 162/> <code><a object|convert>Converter</a> </code>Conversion minerai en titanium\n"
"<button 164/> <code><a object|station>PowerStation</a> </code>Station de recharge\n"
"<button 168/> <code><a object|radar>RadarStation</a> </code>Radar\n"
"<button 169/> <code><a object|repair>RepairCenter</a> </code>Centre de réparation\n"
"<button 165/> <code><a object|tower>DefenseTower</a> </code>Tour de défense\n"
"<button 167/> <code><a object|energy>PowerPlant</a> </code>Fabrique de piles\n"
"<button 161/> <code><a object|derrick>Derrick</a> </code>Derrick\n"
"<button 170/> <code><a object|nuclear>NuclearPlant</a> </code>Centrale nucléaire\n"
"<button 166/> <code><a object|labo>AutoLab</a> </code>Analyseur de matières organiques\n"
"<button 174/> <code><a object|captor>PowerCaptor</a> </code>Paratonnerre\n"
"<button 175/> <code><a object|safe>Vault</a> </code>Coffre-fort\n"
"<button 172/> <code><a object|exchange>ExchangePost</a> </code>Borne d'informations\n"
" <code><a object|start>StartArea</a> </code>Départ\n"
" <code><a object|goal>GoalArea</a> </code>But\n"
" <code><a object|nest>AlienNest</a> </code>Nid"
#. type: Plain text
#: ../E/category.txt:33
#, no-wrap
@ -1176,7 +1132,7 @@ msgid "For specialists"
msgstr "Pour spécialistes"
#. type: Plain text
#: ../E/acos.txt:2 ../E/aim.txt:2 ../E/asin.txt:2 ../E/atan.txt:2 ../E/atan2.txt:2 ../E/build.txt:14 ../E/buildingenabled.txt:13 ../E/busy.txt:2 ../E/canbuild.txt:13 ../E/canresearch.txt:2 ../E/ceil.txt:2 ../E/cos.txt:2 ../E/dist.txt:18 ../E/dist2d.txt:2 ../E/do.txt:2 ../E/drop.txt:12 ../E/factory.txt:2 ../E/fire.txt:10 ../E/flatspace.txt:2 ../E/floor.txt:2 ../E/for.txt:2 ../E/goto.txt:12 ../E/grab.txt:12 ../E/if.txt:23 ../E/jet.txt:2 ../E/message.txt:2 ../E/move.txt:8 ../E/pencolor.txt:2 ../E/pendown.txt:2 ../E/penup.txt:2 ../E/penwidth.txt:2 ../E/pow.txt:2 ../E/radar.txt:14 ../E/rand.txt:2 ../E/receive.txt:2 ../E/recycle.txt:2 ../E/research.txt:2 ../E/researched.txt:2 ../E/retobj.txt:2 ../E/round.txt:2 ../E/search.txt:2 ../E/shield.txt:2 ../E/sin.txt:2 ../E/sniff.txt:2 ../E/space.txt:2 ../E/sqrt.txt:2 ../E/takeoff.txt:2 ../E/tan.txt:2 ../E/thump.txt:2 ../E/topo.txt:2 ../E/trunc.txt:2 ../E/turn.txt:19 ../E/wait.txt:10
#: ../E/acos.txt:2 ../E/aim.txt:2 ../E/asin.txt:2 ../E/atan.txt:2 ../E/atan2.txt:2 ../E/build.txt:14 ../E/buildingenabled.txt:13 ../E/busy.txt:2 ../E/canbuild.txt:13 ../E/canresearch.txt:2 ../E/ceil.txt:2 ../E/cos.txt:2 ../E/destroy.txt:2 ../E/dist.txt:18 ../E/dist2d.txt:2 ../E/do.txt:2 ../E/drop.txt:12 ../E/factory.txt:2 ../E/fire.txt:10 ../E/flatspace.txt:2 ../E/floor.txt:2 ../E/for.txt:2 ../E/goto.txt:12 ../E/grab.txt:12 ../E/if.txt:23 ../E/jet.txt:2 ../E/message.txt:2 ../E/move.txt:8 ../E/pencolor.txt:2 ../E/pendown.txt:2 ../E/penup.txt:2 ../E/penwidth.txt:2 ../E/pow.txt:2 ../E/radar.txt:14 ../E/rand.txt:2 ../E/receive.txt:2 ../E/recycle.txt:2 ../E/research.txt:2 ../E/researched.txt:2 ../E/retobj.txt:2 ../E/round.txt:2 ../E/search.txt:2 ../E/shield.txt:2 ../E/sin.txt:2 ../E/sniff.txt:2 ../E/space.txt:2 ../E/sqrt.txt:2 ../E/takeoff.txt:2 ../E/tan.txt:2 ../E/thump.txt:2 ../E/topo.txt:2 ../E/trunc.txt:2 ../E/turn.txt:19 ../E/wait.txt:10
#, no-wrap
msgid "Syntax:"
msgstr "Syntaxe:"
@ -6817,7 +6773,7 @@ msgid "Starts a construction of a bot of the given <a cbot|category>category</a>
msgstr ""
#. type: \t; header
#: ../E/busy.txt:7 ../E/factory.txt:7 ../E/research.txt:7 ../E/takeoff.txt:7
#: ../E/busy.txt:7 ../E/destroy.txt:7 ../E/factory.txt:7 ../E/research.txt:7 ../E/takeoff.txt:7
#, no-wrap
msgid "<a cbot|object>object</a>"
msgstr ""
@ -7571,6 +7527,111 @@ msgstr ""
msgid "max: <code><a cbot|float>float</a></code> (default value: <code>1000</code>)"
msgstr ""
#. type: \b; header
#: ../E/destroy.txt:1
#, no-wrap
msgid "Instruction <code>destroy</code>"
msgstr ""
#. type: Source code
#: ../E/destroy.txt:3
#, no-wrap
msgid "<c/><a cbot|object>object</a>.destroy ( );<n/>"
msgstr ""
#. type: Plain text
#: ../E/destroy.txt:5
#, no-wrap
msgid "Destroys an object."
msgstr ""
#. type: Plain text
#: ../E/destroy.txt:8
#, no-wrap
msgid "<a object|destroy>Destroyer</a>."
msgstr ""
#. type: Plain text
#: ../E/destroy.txt:11
#, no-wrap
msgid ""
"Normally an error stops the program. You can prevent the program from stopping on errors by using the <code><a cbot|errmode>errmode</a>(0)</code> instruction. A value different from zero if an error occurred is then returned by <code>destroy()</code>.\n"
"<code>== 0 </code>The operation of destroying an object was started\n"
"<code>!= 0 </code>The instruction could not be done (e.g. nothing to destroy)"
msgstr ""
#. type: Plain text
#: ../E/category.txt:10
#, no-wrap
msgid ""
"<button 176/> <code><a object|huston>Houston</a> </code>Mission Control\n"
"<button 171/> <code><a object|base>SpaceShip</a> </code>Spaceship\n"
"<button 160/> <code><a object|factory>BotFactory</a> </code>Robot Factory\n"
"<button 163/> <code><a object|research>ResearchCenter</a> </code>Research Center\n"
"<button 168/> <code><a object|radar>RadarStation</a> </code>Radar\n"
"<button 172/> <code><a object|exchange>ExchangePost</a> </code>Information Exchange Post\n"
"<button 169/> <code><a object|repair>RepairCenter</a> </code>Repair Center\n"
"<button 165/> <code><a object|tower>DefenseTower</a> </code>Defense Tower\n"
"<button 166/> <code><a object|labo>AutoLab</a> </code>Organic Matter Analyzer \n"
"<button 164/> <code><a object|station>PowerStation</a> </code>Power Station\n"
"<button 167/> <code><a object|energy>PowerPlant</a> </code>Power Cell Factory\n"
"<button 170/> <code><a object|nuclear>NuclearPlant</a> </code>Nuclear Plant\n"
"<button 162/> <code><a object|convert>Converter</a> </code>Titanium Converter\n"
"<button 161/> <code><a object|derrick>Derrick</a> </code>Derrick\n"
"<button 174/> <code><a object|captor>PowerCaptor</a> </code>Parabolic Lightning Conductor\n"
"<button 175/> <code><a object|safe>Vault</a> </code>Vault\n"
" <code><a object|start>StartArea</a> </code>Starting Pad\n"
" <code><a object|goal>GoalArea</a> </code>Finishing Pad\n"
" <code><a object|nest>AlienNest</a> </code>Alien Nest"
msgstr ""
#~ msgid ""
#~ "<button 176/> <code><a object|Huston>Houston</a> </code>Mission Control\n"
#~ "<button 171/> <code><a object|base>SpaceShip</a> </code>Spaceship\n"
#~ "<button 160/> <code><a object|factory>BotFactory</a> </code>Robot Factory\n"
#~ "<button 163/> <code><a object|research>ResearchCenter</a> </code>Research Center\n"
#~ "<button 168/> <code><a object|radar>RadarStation</a> </code>Radar\n"
#~ "<button 172/> <code><a object|exchange>ExchangePost</a> </code>Information Exchange Post\n"
#~ "<button 169/> <code><a object|repair>RepairCenter</a> </code>Repair Center\n"
#~ "<button 165/> <code><a object|tower>DefenseTower</a> </code>Defense Tower\n"
#~ "<button 166/> <code><a object|labo>AutoLab</a> </code>Organic Matter Analyzer \n"
#~ "<button 164/> <code><a object|station>PowerStation</a> </code>Power Station\n"
#~ "<button 167/> <code><a object|energy>PowerPlant</a> </code>Power Cell Factory\n"
#~ "<button 170/> <code><a object|nuclear>NuclearPlant</a> </code>Nuclear Plant\n"
#~ "<button 162/> <code><a object|convert>Converter</a> </code>Titanium Converter\n"
#~ "<button 161/> <code><a object|derrick>Derrick</a> </code>Derrick\n"
#~ "<button 174/> <code><a object|captor>PowerCaptor</a> </code>Parabolic Lightning Conductor\n"
#~ "<button 175/> <code><a object|safe>Vault</a> </code>Vault\n"
#~ " <code><a object|start>StartArea</a> </code>Starting Pad\n"
#~ " <code><a object|goal>GoalArea</a> </code>Finishing Pad\n"
#~ " <code><a object|nest>AlienNest</a> </code>Alien Nest"
#~ msgstr ""
#~ "<button 176/> <code><a object|huston>Huston</a> </code>Centre de contrôle\n"
#~ "<button 171/> <code><a object|base>SpaceShip</a> </code>Vaisseau spatial\n"
#~ "<button 163/> <code><a object|research>ResearchCenter</a> </code>Centre de recherches\n"
#~ "<button 160/> <code><a object|factory>BotFactory</a> </code>Fabrique de robots\n"
#~ "<button 162/> <code><a object|convert>Converter</a> </code>Conversion minerai en titanium\n"
#~ "<button 164/> <code><a object|station>PowerStation</a> </code>Station de recharge\n"
#~ "<button 168/> <code><a object|radar>RadarStation</a> </code>Radar\n"
#~ "<button 169/> <code><a object|repair>RepairCenter</a> </code>Centre de réparation\n"
#~ "<button 165/> <code><a object|tower>DefenseTower</a> </code>Tour de défense\n"
#~ "<button 167/> <code><a object|energy>PowerPlant</a> </code>Fabrique de piles\n"
#~ "<button 161/> <code><a object|derrick>Derrick</a> </code>Derrick\n"
#~ "<button 170/> <code><a object|nuclear>NuclearPlant</a> </code>Centrale nucléaire\n"
#~ "<button 166/> <code><a object|labo>AutoLab</a> </code>Analyseur de matières organiques\n"
#~ "<button 174/> <code><a object|captor>PowerCaptor</a> </code>Paratonnerre\n"
#~ "<button 175/> <code><a object|safe>Vault</a> </code>Coffre-fort\n"
#~ "<button 172/> <code><a object|exchange>ExchangePost</a> </code>Borne d'informations\n"
#~ " <code><a object|start>StartArea</a> </code>Départ\n"
#~ " <code><a object|goal>GoalArea</a> </code>But\n"
#~ " <code><a object|nest>AlienNest</a> </code>Nid"
#~ msgid ""
#~ "Normally an error stops the program. You can prevent the program from stopping on errors by using the <code><a cbot|errmode>errmode</a>(0)</code> instruction. A value different from zero if an error occurred is then returned by <code>destroy()</code>.\n"
#~ "<code>== 0 </code>The operation of destroying an object was started\n"
#~ "<code>!= 0 </code>The instruction could not be done (e.g. it was run on an object other than destroyer)"
#~ msgstr ""
#~ msgid "max: <code><a cbot|float>float</a></code> (Default value: <code>1000</code>)"
#~ msgstr ""

View File

@ -53,13 +53,13 @@ msgid "Time in seconds."
msgstr "Czas w sekundach."
#. type: \t; header
#: ../E/abstime.txt:10 ../E/acos.txt:11 ../E/aim.txt:23 ../E/array.txt:30 ../E/asin.txt:11 ../E/atan.txt:11 ../E/atan2.txt:16 ../E/bloc.txt:48 ../E/bool.txt:4 ../E/break.txt:24 ../E/build.txt:27 ../E/buildingenabled.txt:22 ../E/busy.txt:14 ../E/canbuild.txt:22 ../E/canresearch.txt:14 ../E/category.txt:107 ../E/ceil.txt:12 ../E/class.txt:70 ../E/close.txt:6 ../E/cond.txt:27 ../E/continue.txt:24 ../E/cos.txt:11 ../E/deletef.txt:9 ../E/delinfo.txt:13 ../E/direct.txt:13 ../E/dist.txt:29 ../E/dist2d.txt:13 ../E/do.txt:27 ../E/drop.txt:28 ../E/eof.txt:13 ../E/errmode.txt:32 ../E/expr.txt:74 ../E/extern.txt:29 ../E/factory.txt:21 ../E/false.txt:4 ../E/file.txt:16 ../E/fire.txt:30 ../E/flatgrnd.txt:16 ../E/flatspace.txt:25 ../E/float.txt:24 ../E/floor.txt:12 ../E/for.txt:38 ../E/function.txt:129 ../E/goto.txt:34 ../E/grab.txt:28 ../E/if.txt:39 ../E/int.txt:18 ../E/jet.txt:14 ../E/message.txt:24 ../E/motor.txt:38 ../E/move.txt:21 ../E/nan.txt:14 ../E/new.txt:20 ../E/null.txt:4 ../E/object.txt:79 ../E/open.txt:18 ../E/openfile.txt:10 ../E/pencolor.txt:14 ../E/pendown.txt:17 ../E/penup.txt:11 ../E/penwidth.txt:14 ../E/point.txt:35 ../E/pointer.txt:51 ../E/pow.txt:14 ../E/private.txt:17 ../E/public.txt:49 ../E/radar.txt:66 ../E/rand.txt:8 ../E/readln.txt:18 ../E/receive.txt:16 ../E/recycle.txt:12 ../E/research.txt:18 ../E/researched.txt:14 ../E/researches.txt:27 ../E/retobj.txt:13 ../E/return.txt:29 ../E/round.txt:12 ../E/search.txt:25 ../E/send.txt:17 ../E/shield.txt:18 ../E/sin.txt:11 ../E/sizeof.txt:21 ../E/sniff.txt:16 ../E/space.txt:22 ../E/sqrt.txt:11 ../E/static.txt:20 ../E/strfind.txt:18 ../E/string.txt:32 ../E/strleft.txt:14 ../E/strlen.txt:12 ../E/strlower.txt:10 ../E/strmid.txt:18 ../E/strright.txt:14 ../E/strupper.txt:10 ../E/strval.txt:17 ../E/synchro.txt:23 ../E/takeoff.txt:15 ../E/tan.txt:11 ../E/term.txt:30 ../E/testinfo.txt:16 ../E/this.txt:52 ../E/thump.txt:12 ../E/topo.txt:13 ../E/true.txt:4 ../E/trunc.txt:12 ../E/turn.txt:32 ../E/type.txt:32 ../E/var.txt:66 ../E/void.txt:10 ../E/wait.txt:21 ../E/while.txt:46 ../E/writeln.txt:19
#: ../E/abstime.txt:10 ../E/acos.txt:11 ../E/aim.txt:23 ../E/array.txt:30 ../E/asin.txt:11 ../E/atan.txt:11 ../E/atan2.txt:16 ../E/bloc.txt:48 ../E/bool.txt:4 ../E/break.txt:24 ../E/build.txt:27 ../E/buildingenabled.txt:22 ../E/busy.txt:14 ../E/canbuild.txt:22 ../E/canresearch.txt:14 ../E/category.txt:107 ../E/ceil.txt:12 ../E/class.txt:70 ../E/close.txt:6 ../E/cond.txt:27 ../E/continue.txt:24 ../E/cos.txt:11 ../E/deletef.txt:9 ../E/delinfo.txt:13 ../E/destroy.txt:15 ../E/direct.txt:13 ../E/dist.txt:29 ../E/dist2d.txt:13 ../E/do.txt:27 ../E/drop.txt:28 ../E/eof.txt:13 ../E/errmode.txt:32 ../E/expr.txt:74 ../E/extern.txt:29 ../E/factory.txt:21 ../E/false.txt:4 ../E/file.txt:16 ../E/fire.txt:30 ../E/flatgrnd.txt:16 ../E/flatspace.txt:25 ../E/float.txt:24 ../E/floor.txt:12 ../E/for.txt:38 ../E/function.txt:129 ../E/goto.txt:34 ../E/grab.txt:28 ../E/if.txt:39 ../E/int.txt:18 ../E/jet.txt:14 ../E/message.txt:24 ../E/motor.txt:38 ../E/move.txt:21 ../E/nan.txt:14 ../E/new.txt:20 ../E/null.txt:4 ../E/object.txt:79 ../E/open.txt:18 ../E/openfile.txt:10 ../E/pencolor.txt:14 ../E/pendown.txt:17 ../E/penup.txt:11 ../E/penwidth.txt:14 ../E/point.txt:35 ../E/pointer.txt:51 ../E/pow.txt:14 ../E/private.txt:17 ../E/public.txt:49 ../E/radar.txt:66 ../E/rand.txt:8 ../E/readln.txt:18 ../E/receive.txt:16 ../E/recycle.txt:12 ../E/research.txt:18 ../E/researched.txt:14 ../E/researches.txt:27 ../E/retobj.txt:13 ../E/return.txt:29 ../E/round.txt:12 ../E/search.txt:25 ../E/send.txt:17 ../E/shield.txt:18 ../E/sin.txt:11 ../E/sizeof.txt:21 ../E/sniff.txt:16 ../E/space.txt:22 ../E/sqrt.txt:11 ../E/static.txt:20 ../E/strfind.txt:18 ../E/string.txt:32 ../E/strleft.txt:14 ../E/strlen.txt:12 ../E/strlower.txt:10 ../E/strmid.txt:18 ../E/strright.txt:14 ../E/strupper.txt:10 ../E/strval.txt:17 ../E/synchro.txt:23 ../E/takeoff.txt:15 ../E/tan.txt:11 ../E/term.txt:30 ../E/testinfo.txt:16 ../E/this.txt:52 ../E/thump.txt:12 ../E/topo.txt:13 ../E/true.txt:4 ../E/trunc.txt:12 ../E/turn.txt:32 ../E/type.txt:32 ../E/var.txt:66 ../E/void.txt:10 ../E/wait.txt:21 ../E/while.txt:46 ../E/writeln.txt:19
#, no-wrap
msgid "See also"
msgstr "Zobacz również"
#. type: Plain text
#: ../E/abstime.txt:11 ../E/aim.txt:24 ../E/array.txt:31 ../E/bool.txt:5 ../E/break.txt:25 ../E/busy.txt:15 ../E/cond.txt:28 ../E/continue.txt:25 ../E/deletef.txt:10 ../E/direct.txt:14 ../E/dist.txt:30 ../E/dist2d.txt:14 ../E/drop.txt:29 ../E/errmode.txt:33 ../E/expr.txt:75 ../E/extern.txt:30 ../E/false.txt:5 ../E/fire.txt:31 ../E/flatgrnd.txt:17 ../E/flatspace.txt:26 ../E/float.txt:25 ../E/for.txt:39 ../E/function.txt:130 ../E/goto.txt:35 ../E/grab.txt:29 ../E/if.txt:40 ../E/int.txt:19 ../E/jet.txt:15 ../E/message.txt:25 ../E/move.txt:22 ../E/nan.txt:15 ../E/object.txt:80 ../E/openfile.txt:11 ../E/pencolor.txt:15 ../E/pendown.txt:18 ../E/penup.txt:12 ../E/penwidth.txt:15 ../E/point.txt:36 ../E/radar.txt:67 ../E/recycle.txt:13 ../E/retobj.txt:14 ../E/return.txt:30 ../E/search.txt:26 ../E/shield.txt:19 ../E/sizeof.txt:22 ../E/sniff.txt:17 ../E/space.txt:23 ../E/string.txt:33 ../E/takeoff.txt:16 ../E/term.txt:31 ../E/thump.txt:13 ../E/topo.txt:14 ../E/true.txt:5 ../E/turn.txt:33 ../E/type.txt:33 ../E/var.txt:67 ../E/void.txt:11 ../E/wait.txt:22
#: ../E/abstime.txt:11 ../E/aim.txt:24 ../E/array.txt:31 ../E/bool.txt:5 ../E/break.txt:25 ../E/busy.txt:15 ../E/cond.txt:28 ../E/continue.txt:25 ../E/deletef.txt:10 ../E/destroy.txt:16 ../E/direct.txt:14 ../E/dist.txt:30 ../E/dist2d.txt:14 ../E/drop.txt:29 ../E/errmode.txt:33 ../E/expr.txt:75 ../E/extern.txt:30 ../E/false.txt:5 ../E/fire.txt:31 ../E/flatgrnd.txt:17 ../E/flatspace.txt:26 ../E/float.txt:25 ../E/for.txt:39 ../E/function.txt:130 ../E/goto.txt:35 ../E/grab.txt:29 ../E/if.txt:40 ../E/int.txt:19 ../E/jet.txt:15 ../E/message.txt:25 ../E/move.txt:22 ../E/nan.txt:15 ../E/object.txt:80 ../E/openfile.txt:11 ../E/pencolor.txt:15 ../E/pendown.txt:18 ../E/penup.txt:12 ../E/penwidth.txt:15 ../E/point.txt:36 ../E/radar.txt:67 ../E/recycle.txt:13 ../E/retobj.txt:14 ../E/return.txt:30 ../E/search.txt:26 ../E/shield.txt:19 ../E/sizeof.txt:22 ../E/sniff.txt:17 ../E/space.txt:23 ../E/string.txt:33 ../E/takeoff.txt:16 ../E/term.txt:31 ../E/thump.txt:13 ../E/topo.txt:14 ../E/true.txt:5 ../E/turn.txt:33 ../E/type.txt:33 ../E/var.txt:67 ../E/void.txt:11 ../E/wait.txt:22
#, no-wrap
msgid "<a cbot>Programming</a>, <a cbot|type>types</a> and <a cbot|category>categories</a>."
msgstr "<a cbot>Programowanie</a>, <a cbot|type>typy</a> i <a cbot|category>kategorie</a>."
@ -113,7 +113,7 @@ msgid "Angle in degrees of the gun relative to the robot. A positive value orien
msgstr "Kąt w stopniach w odniesieniu do robota. Wartość dodatnia ustawia lufę w górę. Dla dział i dział organicznych ograniczeniem jest przedział od <code>-20</code> do <code>+20</code> stopni. Dla działa fazowego kąt ten musi należeć do przedziału od <code>-20</code> do <code>45</code> stopni."
#. type: \t; header
#: ../E/aim.txt:18 ../E/build.txt:22 ../E/drop.txt:23 ../E/factory.txt:16 ../E/fire.txt:25 ../E/goto.txt:29 ../E/grab.txt:23 ../E/move.txt:16 ../E/pencolor.txt:9 ../E/pendown.txt:12 ../E/penup.txt:6 ../E/penwidth.txt:9 ../E/recycle.txt:7 ../E/research.txt:13 ../E/sniff.txt:11 ../E/takeoff.txt:10 ../E/thump.txt:7 ../E/turn.txt:27
#: ../E/aim.txt:18 ../E/build.txt:22 ../E/destroy.txt:10 ../E/drop.txt:23 ../E/factory.txt:16 ../E/fire.txt:25 ../E/goto.txt:29 ../E/grab.txt:23 ../E/move.txt:16 ../E/pencolor.txt:9 ../E/pendown.txt:12 ../E/penup.txt:6 ../E/penwidth.txt:9 ../E/recycle.txt:7 ../E/research.txt:13 ../E/sniff.txt:11 ../E/takeoff.txt:10 ../E/thump.txt:7 ../E/turn.txt:27
#, no-wrap
msgid "Return value: <code><a cbot|int>int</a></code>"
msgstr "Typ wyniku: <code><a cbot|int>int</a></code>"
@ -448,50 +448,6 @@ msgstr "Kategorie to nazwy obiektów języka CBOT. W grze COLOBOT wszystko to ob
msgid "In a program, categories are always displayed on a <format const>red background</format>. If a category isn't highlighted in red, it is misspelled. Caps and lower cases should be kept as is."
msgstr "W programie kategorie są wyświetlane na <format const>czerwonym tle</format>. Jeśli kategoria nie jest podświetlona na czerwono, w jej nazwie jest literówka. Wielkie i małe litery powinny być zachowane."
#. type: Plain text
#: ../E/category.txt:10
#, no-wrap
msgid ""
"<button 176/> <code><a object|Huston>Houston</a> </code>Mission Control\n"
"<button 171/> <code><a object|base>SpaceShip</a> </code>Spaceship\n"
"<button 160/> <code><a object|factory>BotFactory</a> </code>Robot Factory\n"
"<button 163/> <code><a object|research>ResearchCenter</a> </code>Research Center\n"
"<button 168/> <code><a object|radar>RadarStation</a> </code>Radar\n"
"<button 172/> <code><a object|exchange>ExchangePost</a> </code>Information Exchange Post\n"
"<button 169/> <code><a object|repair>RepairCenter</a> </code>Repair Center\n"
"<button 165/> <code><a object|tower>DefenseTower</a> </code>Defense Tower\n"
"<button 166/> <code><a object|labo>AutoLab</a> </code>Organic Matter Analyzer \n"
"<button 164/> <code><a object|station>PowerStation</a> </code>Power Station\n"
"<button 167/> <code><a object|energy>PowerPlant</a> </code>Power Cell Factory\n"
"<button 170/> <code><a object|nuclear>NuclearPlant</a> </code>Nuclear Plant\n"
"<button 162/> <code><a object|convert>Converter</a> </code>Titanium Converter\n"
"<button 161/> <code><a object|derrick>Derrick</a> </code>Derrick\n"
"<button 174/> <code><a object|captor>PowerCaptor</a> </code>Parabolic Lightning Conductor\n"
"<button 175/> <code><a object|safe>Vault</a> </code>Vault\n"
" <code><a object|start>StartArea</a> </code>Starting Pad\n"
" <code><a object|goal>GoalArea</a> </code>Finishing Pad\n"
" <code><a object|nest>AlienNest</a> </code>Alien Nest"
msgstr ""
"<button 176/> <code><a object|Huston>Houston</a> </code>Centrum Kontroli Misji\n"
"<button 171/> <code><a object|base>SpaceShip</a> </code>Statek kosmiczny\n"
"<button 160/> <code><a object|factory>BotFactory</a> </code>Fabryka robotów\n"
"<button 163/> <code><a object|research>ResearchCenter</a> </code>Centrum badawcze\n"
"<button 168/> <code><a object|radar>RadarStation</a> </code>Radar \n"
"<button 172/> <code><a object|exchange>ExchangePost</a> </code>Stacja przekaźnikowa informacji\n"
"<button 169/> <code><a object|repair>RepairCenter</a> </code>Warsztat\n"
"<button 165/> <code><a object|tower>DefenseTower</a> </code>Wieża obronna\n"
"<button 166/> <code><a object|labo>AutoLab</a> </code>Analizator materii organicznej \n"
"<button 164/> <code><a object|station>PowerStation</a> </code>Elektrownia\n"
"<button 167/> <code><a object|energy>PowerPlant</a> </code>Fabryka ogniw elektrycznych\n"
"<button 170/> <code><a object|nuclear>NuclearPlant</a> </code>Elektrownia atomowa\n"
"<button 162/> <code><a object|convert>Converter</a> </code>Huta tytanu\n"
"<button 161/> <code><a object|derrick>Derrick</a> </code>Kopalnia\n"
"<button 174/> <code><a object|captor>PowerCaptor</a> </code>Paraboliczny odgromnik\n"
"<button 175/> <code><a object|safe>Vault</a> </code>Skrytka\n"
" <code><a object|start>StartArea</a> </code>Podest startowy\n"
" <code><a object|goal>GoalArea</a> </code>Podest końcowy\n"
" <code><a object|nest>AlienNest</a> </code>Gniazdo Obcych"
#. type: Plain text
#: ../E/category.txt:33
#, no-wrap
@ -1187,7 +1143,7 @@ msgid "For specialists"
msgstr "Dla specjalistów"
#. type: Plain text
#: ../E/acos.txt:2 ../E/aim.txt:2 ../E/asin.txt:2 ../E/atan.txt:2 ../E/atan2.txt:2 ../E/build.txt:14 ../E/buildingenabled.txt:13 ../E/busy.txt:2 ../E/canbuild.txt:13 ../E/canresearch.txt:2 ../E/ceil.txt:2 ../E/cos.txt:2 ../E/dist.txt:18 ../E/dist2d.txt:2 ../E/do.txt:2 ../E/drop.txt:12 ../E/factory.txt:2 ../E/fire.txt:10 ../E/flatspace.txt:2 ../E/floor.txt:2 ../E/for.txt:2 ../E/goto.txt:12 ../E/grab.txt:12 ../E/if.txt:23 ../E/jet.txt:2 ../E/message.txt:2 ../E/move.txt:8 ../E/pencolor.txt:2 ../E/pendown.txt:2 ../E/penup.txt:2 ../E/penwidth.txt:2 ../E/pow.txt:2 ../E/radar.txt:14 ../E/rand.txt:2 ../E/receive.txt:2 ../E/recycle.txt:2 ../E/research.txt:2 ../E/researched.txt:2 ../E/retobj.txt:2 ../E/round.txt:2 ../E/search.txt:2 ../E/shield.txt:2 ../E/sin.txt:2 ../E/sniff.txt:2 ../E/space.txt:2 ../E/sqrt.txt:2 ../E/takeoff.txt:2 ../E/tan.txt:2 ../E/thump.txt:2 ../E/topo.txt:2 ../E/trunc.txt:2 ../E/turn.txt:19 ../E/wait.txt:10
#: ../E/acos.txt:2 ../E/aim.txt:2 ../E/asin.txt:2 ../E/atan.txt:2 ../E/atan2.txt:2 ../E/build.txt:14 ../E/buildingenabled.txt:13 ../E/busy.txt:2 ../E/canbuild.txt:13 ../E/canresearch.txt:2 ../E/ceil.txt:2 ../E/cos.txt:2 ../E/destroy.txt:2 ../E/dist.txt:18 ../E/dist2d.txt:2 ../E/do.txt:2 ../E/drop.txt:12 ../E/factory.txt:2 ../E/fire.txt:10 ../E/flatspace.txt:2 ../E/floor.txt:2 ../E/for.txt:2 ../E/goto.txt:12 ../E/grab.txt:12 ../E/if.txt:23 ../E/jet.txt:2 ../E/message.txt:2 ../E/move.txt:8 ../E/pencolor.txt:2 ../E/pendown.txt:2 ../E/penup.txt:2 ../E/penwidth.txt:2 ../E/pow.txt:2 ../E/radar.txt:14 ../E/rand.txt:2 ../E/receive.txt:2 ../E/recycle.txt:2 ../E/research.txt:2 ../E/researched.txt:2 ../E/retobj.txt:2 ../E/round.txt:2 ../E/search.txt:2 ../E/shield.txt:2 ../E/sin.txt:2 ../E/sniff.txt:2 ../E/space.txt:2 ../E/sqrt.txt:2 ../E/takeoff.txt:2 ../E/tan.txt:2 ../E/thump.txt:2 ../E/topo.txt:2 ../E/trunc.txt:2 ../E/turn.txt:19 ../E/wait.txt:10
#, no-wrap
msgid "Syntax:"
msgstr "Składnia:"
@ -6866,7 +6822,7 @@ msgid "Starts a construction of a bot of the given <a cbot|category>category</a>
msgstr ""
#. type: \t; header
#: ../E/busy.txt:7 ../E/factory.txt:7 ../E/research.txt:7 ../E/takeoff.txt:7
#: ../E/busy.txt:7 ../E/destroy.txt:7 ../E/factory.txt:7 ../E/research.txt:7 ../E/takeoff.txt:7
#, no-wrap
msgid "<a cbot|object>object</a>"
msgstr ""
@ -7620,6 +7576,111 @@ msgstr ""
msgid "max: <code><a cbot|float>float</a></code> (default value: <code>1000</code>)"
msgstr ""
#. type: \b; header
#: ../E/destroy.txt:1
#, no-wrap
msgid "Instruction <code>destroy</code>"
msgstr ""
#. type: Source code
#: ../E/destroy.txt:3
#, no-wrap
msgid "<c/><a cbot|object>object</a>.destroy ( );<n/>"
msgstr ""
#. type: Plain text
#: ../E/destroy.txt:5
#, no-wrap
msgid "Destroys an object."
msgstr ""
#. type: Plain text
#: ../E/destroy.txt:8
#, no-wrap
msgid "<a object|destroy>Destroyer</a>."
msgstr ""
#. type: Plain text
#: ../E/destroy.txt:11
#, no-wrap
msgid ""
"Normally an error stops the program. You can prevent the program from stopping on errors by using the <code><a cbot|errmode>errmode</a>(0)</code> instruction. A value different from zero if an error occurred is then returned by <code>destroy()</code>.\n"
"<code>== 0 </code>The operation of destroying an object was started\n"
"<code>!= 0 </code>The instruction could not be done (e.g. nothing to destroy)"
msgstr ""
#. type: Plain text
#: ../E/category.txt:10
#, no-wrap
msgid ""
"<button 176/> <code><a object|huston>Houston</a> </code>Mission Control\n"
"<button 171/> <code><a object|base>SpaceShip</a> </code>Spaceship\n"
"<button 160/> <code><a object|factory>BotFactory</a> </code>Robot Factory\n"
"<button 163/> <code><a object|research>ResearchCenter</a> </code>Research Center\n"
"<button 168/> <code><a object|radar>RadarStation</a> </code>Radar\n"
"<button 172/> <code><a object|exchange>ExchangePost</a> </code>Information Exchange Post\n"
"<button 169/> <code><a object|repair>RepairCenter</a> </code>Repair Center\n"
"<button 165/> <code><a object|tower>DefenseTower</a> </code>Defense Tower\n"
"<button 166/> <code><a object|labo>AutoLab</a> </code>Organic Matter Analyzer \n"
"<button 164/> <code><a object|station>PowerStation</a> </code>Power Station\n"
"<button 167/> <code><a object|energy>PowerPlant</a> </code>Power Cell Factory\n"
"<button 170/> <code><a object|nuclear>NuclearPlant</a> </code>Nuclear Plant\n"
"<button 162/> <code><a object|convert>Converter</a> </code>Titanium Converter\n"
"<button 161/> <code><a object|derrick>Derrick</a> </code>Derrick\n"
"<button 174/> <code><a object|captor>PowerCaptor</a> </code>Parabolic Lightning Conductor\n"
"<button 175/> <code><a object|safe>Vault</a> </code>Vault\n"
" <code><a object|start>StartArea</a> </code>Starting Pad\n"
" <code><a object|goal>GoalArea</a> </code>Finishing Pad\n"
" <code><a object|nest>AlienNest</a> </code>Alien Nest"
msgstr ""
#~ msgid ""
#~ "<button 176/> <code><a object|Huston>Houston</a> </code>Mission Control\n"
#~ "<button 171/> <code><a object|base>SpaceShip</a> </code>Spaceship\n"
#~ "<button 160/> <code><a object|factory>BotFactory</a> </code>Robot Factory\n"
#~ "<button 163/> <code><a object|research>ResearchCenter</a> </code>Research Center\n"
#~ "<button 168/> <code><a object|radar>RadarStation</a> </code>Radar\n"
#~ "<button 172/> <code><a object|exchange>ExchangePost</a> </code>Information Exchange Post\n"
#~ "<button 169/> <code><a object|repair>RepairCenter</a> </code>Repair Center\n"
#~ "<button 165/> <code><a object|tower>DefenseTower</a> </code>Defense Tower\n"
#~ "<button 166/> <code><a object|labo>AutoLab</a> </code>Organic Matter Analyzer \n"
#~ "<button 164/> <code><a object|station>PowerStation</a> </code>Power Station\n"
#~ "<button 167/> <code><a object|energy>PowerPlant</a> </code>Power Cell Factory\n"
#~ "<button 170/> <code><a object|nuclear>NuclearPlant</a> </code>Nuclear Plant\n"
#~ "<button 162/> <code><a object|convert>Converter</a> </code>Titanium Converter\n"
#~ "<button 161/> <code><a object|derrick>Derrick</a> </code>Derrick\n"
#~ "<button 174/> <code><a object|captor>PowerCaptor</a> </code>Parabolic Lightning Conductor\n"
#~ "<button 175/> <code><a object|safe>Vault</a> </code>Vault\n"
#~ " <code><a object|start>StartArea</a> </code>Starting Pad\n"
#~ " <code><a object|goal>GoalArea</a> </code>Finishing Pad\n"
#~ " <code><a object|nest>AlienNest</a> </code>Alien Nest"
#~ msgstr ""
#~ "<button 176/> <code><a object|Huston>Houston</a> </code>Centrum Kontroli Misji\n"
#~ "<button 171/> <code><a object|base>SpaceShip</a> </code>Statek kosmiczny\n"
#~ "<button 160/> <code><a object|factory>BotFactory</a> </code>Fabryka robotów\n"
#~ "<button 163/> <code><a object|research>ResearchCenter</a> </code>Centrum badawcze\n"
#~ "<button 168/> <code><a object|radar>RadarStation</a> </code>Radar \n"
#~ "<button 172/> <code><a object|exchange>ExchangePost</a> </code>Stacja przekaźnikowa informacji\n"
#~ "<button 169/> <code><a object|repair>RepairCenter</a> </code>Warsztat\n"
#~ "<button 165/> <code><a object|tower>DefenseTower</a> </code>Wieża obronna\n"
#~ "<button 166/> <code><a object|labo>AutoLab</a> </code>Analizator materii organicznej \n"
#~ "<button 164/> <code><a object|station>PowerStation</a> </code>Elektrownia\n"
#~ "<button 167/> <code><a object|energy>PowerPlant</a> </code>Fabryka ogniw elektrycznych\n"
#~ "<button 170/> <code><a object|nuclear>NuclearPlant</a> </code>Elektrownia atomowa\n"
#~ "<button 162/> <code><a object|convert>Converter</a> </code>Huta tytanu\n"
#~ "<button 161/> <code><a object|derrick>Derrick</a> </code>Kopalnia\n"
#~ "<button 174/> <code><a object|captor>PowerCaptor</a> </code>Paraboliczny odgromnik\n"
#~ "<button 175/> <code><a object|safe>Vault</a> </code>Skrytka\n"
#~ " <code><a object|start>StartArea</a> </code>Podest startowy\n"
#~ " <code><a object|goal>GoalArea</a> </code>Podest końcowy\n"
#~ " <code><a object|nest>AlienNest</a> </code>Gniazdo Obcych"
#~ msgid ""
#~ "Normally an error stops the program. You can prevent the program from stopping on errors by using the <code><a cbot|errmode>errmode</a>(0)</code> instruction. A value different from zero if an error occurred is then returned by <code>destroy()</code>.\n"
#~ "<code>== 0 </code>The operation of destroying an object was started\n"
#~ "<code>!= 0 </code>The instruction could not be done (e.g. it was run on an object other than destroyer)"
#~ msgstr ""
#~ msgid "max: <code><a cbot|float>float</a></code> (Default value: <code>1000</code>)"
#~ msgstr ""

View File

@ -53,13 +53,13 @@ msgid "Time in seconds."
msgstr ""
#. type: \t; header
#: ../E/abstime.txt:10 ../E/acos.txt:11 ../E/aim.txt:23 ../E/array.txt:30 ../E/asin.txt:11 ../E/atan.txt:11 ../E/atan2.txt:16 ../E/bloc.txt:48 ../E/bool.txt:4 ../E/break.txt:24 ../E/build.txt:27 ../E/buildingenabled.txt:22 ../E/busy.txt:14 ../E/canbuild.txt:22 ../E/canresearch.txt:14 ../E/category.txt:107 ../E/ceil.txt:12 ../E/class.txt:70 ../E/close.txt:6 ../E/cond.txt:27 ../E/continue.txt:24 ../E/cos.txt:11 ../E/deletef.txt:9 ../E/delinfo.txt:13 ../E/direct.txt:13 ../E/dist.txt:29 ../E/dist2d.txt:13 ../E/do.txt:27 ../E/drop.txt:28 ../E/eof.txt:13 ../E/errmode.txt:32 ../E/expr.txt:74 ../E/extern.txt:29 ../E/factory.txt:21 ../E/false.txt:4 ../E/file.txt:16 ../E/fire.txt:30 ../E/flatgrnd.txt:16 ../E/flatspace.txt:25 ../E/float.txt:24 ../E/floor.txt:12 ../E/for.txt:38 ../E/function.txt:129 ../E/goto.txt:34 ../E/grab.txt:28 ../E/if.txt:39 ../E/int.txt:18 ../E/jet.txt:14 ../E/message.txt:24 ../E/motor.txt:38 ../E/move.txt:21 ../E/nan.txt:14 ../E/new.txt:20 ../E/null.txt:4 ../E/object.txt:79 ../E/open.txt:18 ../E/openfile.txt:10 ../E/pencolor.txt:14 ../E/pendown.txt:17 ../E/penup.txt:11 ../E/penwidth.txt:14 ../E/point.txt:35 ../E/pointer.txt:51 ../E/pow.txt:14 ../E/private.txt:17 ../E/public.txt:49 ../E/radar.txt:66 ../E/rand.txt:8 ../E/readln.txt:18 ../E/receive.txt:16 ../E/recycle.txt:12 ../E/research.txt:18 ../E/researched.txt:14 ../E/researches.txt:27 ../E/retobj.txt:13 ../E/return.txt:29 ../E/round.txt:12 ../E/search.txt:25 ../E/send.txt:17 ../E/shield.txt:18 ../E/sin.txt:11 ../E/sizeof.txt:21 ../E/sniff.txt:16 ../E/space.txt:22 ../E/sqrt.txt:11 ../E/static.txt:20 ../E/strfind.txt:18 ../E/string.txt:32 ../E/strleft.txt:14 ../E/strlen.txt:12 ../E/strlower.txt:10 ../E/strmid.txt:18 ../E/strright.txt:14 ../E/strupper.txt:10 ../E/strval.txt:17 ../E/synchro.txt:23 ../E/takeoff.txt:15 ../E/tan.txt:11 ../E/term.txt:30 ../E/testinfo.txt:16 ../E/this.txt:52 ../E/thump.txt:12 ../E/topo.txt:13 ../E/true.txt:4 ../E/trunc.txt:12 ../E/turn.txt:32 ../E/type.txt:32 ../E/var.txt:66 ../E/void.txt:10 ../E/wait.txt:21 ../E/while.txt:46 ../E/writeln.txt:19
#: ../E/abstime.txt:10 ../E/acos.txt:11 ../E/aim.txt:23 ../E/array.txt:30 ../E/asin.txt:11 ../E/atan.txt:11 ../E/atan2.txt:16 ../E/bloc.txt:48 ../E/bool.txt:4 ../E/break.txt:24 ../E/build.txt:27 ../E/buildingenabled.txt:22 ../E/busy.txt:14 ../E/canbuild.txt:22 ../E/canresearch.txt:14 ../E/category.txt:107 ../E/ceil.txt:12 ../E/class.txt:70 ../E/close.txt:6 ../E/cond.txt:27 ../E/continue.txt:24 ../E/cos.txt:11 ../E/deletef.txt:9 ../E/delinfo.txt:13 ../E/destroy.txt:15 ../E/direct.txt:13 ../E/dist.txt:29 ../E/dist2d.txt:13 ../E/do.txt:27 ../E/drop.txt:28 ../E/eof.txt:13 ../E/errmode.txt:32 ../E/expr.txt:74 ../E/extern.txt:29 ../E/factory.txt:21 ../E/false.txt:4 ../E/file.txt:16 ../E/fire.txt:30 ../E/flatgrnd.txt:16 ../E/flatspace.txt:25 ../E/float.txt:24 ../E/floor.txt:12 ../E/for.txt:38 ../E/function.txt:129 ../E/goto.txt:34 ../E/grab.txt:28 ../E/if.txt:39 ../E/int.txt:18 ../E/jet.txt:14 ../E/message.txt:24 ../E/motor.txt:38 ../E/move.txt:21 ../E/nan.txt:14 ../E/new.txt:20 ../E/null.txt:4 ../E/object.txt:79 ../E/open.txt:18 ../E/openfile.txt:10 ../E/pencolor.txt:14 ../E/pendown.txt:17 ../E/penup.txt:11 ../E/penwidth.txt:14 ../E/point.txt:35 ../E/pointer.txt:51 ../E/pow.txt:14 ../E/private.txt:17 ../E/public.txt:49 ../E/radar.txt:66 ../E/rand.txt:8 ../E/readln.txt:18 ../E/receive.txt:16 ../E/recycle.txt:12 ../E/research.txt:18 ../E/researched.txt:14 ../E/researches.txt:27 ../E/retobj.txt:13 ../E/return.txt:29 ../E/round.txt:12 ../E/search.txt:25 ../E/send.txt:17 ../E/shield.txt:18 ../E/sin.txt:11 ../E/sizeof.txt:21 ../E/sniff.txt:16 ../E/space.txt:22 ../E/sqrt.txt:11 ../E/static.txt:20 ../E/strfind.txt:18 ../E/string.txt:32 ../E/strleft.txt:14 ../E/strlen.txt:12 ../E/strlower.txt:10 ../E/strmid.txt:18 ../E/strright.txt:14 ../E/strupper.txt:10 ../E/strval.txt:17 ../E/synchro.txt:23 ../E/takeoff.txt:15 ../E/tan.txt:11 ../E/term.txt:30 ../E/testinfo.txt:16 ../E/this.txt:52 ../E/thump.txt:12 ../E/topo.txt:13 ../E/true.txt:4 ../E/trunc.txt:12 ../E/turn.txt:32 ../E/type.txt:32 ../E/var.txt:66 ../E/void.txt:10 ../E/wait.txt:21 ../E/while.txt:46 ../E/writeln.txt:19
#, no-wrap
msgid "See also"
msgstr "См. также"
#. type: Plain text
#: ../E/abstime.txt:11 ../E/aim.txt:24 ../E/array.txt:31 ../E/bool.txt:5 ../E/break.txt:25 ../E/busy.txt:15 ../E/cond.txt:28 ../E/continue.txt:25 ../E/deletef.txt:10 ../E/direct.txt:14 ../E/dist.txt:30 ../E/dist2d.txt:14 ../E/drop.txt:29 ../E/errmode.txt:33 ../E/expr.txt:75 ../E/extern.txt:30 ../E/false.txt:5 ../E/fire.txt:31 ../E/flatgrnd.txt:17 ../E/flatspace.txt:26 ../E/float.txt:25 ../E/for.txt:39 ../E/function.txt:130 ../E/goto.txt:35 ../E/grab.txt:29 ../E/if.txt:40 ../E/int.txt:19 ../E/jet.txt:15 ../E/message.txt:25 ../E/move.txt:22 ../E/nan.txt:15 ../E/object.txt:80 ../E/openfile.txt:11 ../E/pencolor.txt:15 ../E/pendown.txt:18 ../E/penup.txt:12 ../E/penwidth.txt:15 ../E/point.txt:36 ../E/radar.txt:67 ../E/recycle.txt:13 ../E/retobj.txt:14 ../E/return.txt:30 ../E/search.txt:26 ../E/shield.txt:19 ../E/sizeof.txt:22 ../E/sniff.txt:17 ../E/space.txt:23 ../E/string.txt:33 ../E/takeoff.txt:16 ../E/term.txt:31 ../E/thump.txt:13 ../E/topo.txt:14 ../E/true.txt:5 ../E/turn.txt:33 ../E/type.txt:33 ../E/var.txt:67 ../E/void.txt:11 ../E/wait.txt:22
#: ../E/abstime.txt:11 ../E/aim.txt:24 ../E/array.txt:31 ../E/bool.txt:5 ../E/break.txt:25 ../E/busy.txt:15 ../E/cond.txt:28 ../E/continue.txt:25 ../E/deletef.txt:10 ../E/destroy.txt:16 ../E/direct.txt:14 ../E/dist.txt:30 ../E/dist2d.txt:14 ../E/drop.txt:29 ../E/errmode.txt:33 ../E/expr.txt:75 ../E/extern.txt:30 ../E/false.txt:5 ../E/fire.txt:31 ../E/flatgrnd.txt:17 ../E/flatspace.txt:26 ../E/float.txt:25 ../E/for.txt:39 ../E/function.txt:130 ../E/goto.txt:35 ../E/grab.txt:29 ../E/if.txt:40 ../E/int.txt:19 ../E/jet.txt:15 ../E/message.txt:25 ../E/move.txt:22 ../E/nan.txt:15 ../E/object.txt:80 ../E/openfile.txt:11 ../E/pencolor.txt:15 ../E/pendown.txt:18 ../E/penup.txt:12 ../E/penwidth.txt:15 ../E/point.txt:36 ../E/radar.txt:67 ../E/recycle.txt:13 ../E/retobj.txt:14 ../E/return.txt:30 ../E/search.txt:26 ../E/shield.txt:19 ../E/sizeof.txt:22 ../E/sniff.txt:17 ../E/space.txt:23 ../E/string.txt:33 ../E/takeoff.txt:16 ../E/term.txt:31 ../E/thump.txt:13 ../E/topo.txt:14 ../E/true.txt:5 ../E/turn.txt:33 ../E/type.txt:33 ../E/var.txt:67 ../E/void.txt:11 ../E/wait.txt:22
#, no-wrap
msgid "<a cbot>Programming</a>, <a cbot|type>types</a> and <a cbot|category>categories</a>."
msgstr "<a cbot>Программирование</a>, <a cbot|type>типы</a> и <a cbot|category>категории</a>."
@ -113,7 +113,7 @@ msgid "Angle in degrees of the gun relative to the robot. A positive value orien
msgstr "Угол оружия относительно робота, в градусах. Положительное значение ориентирует ружье вперед. Для стрелков и орга-стрелков, угол должен быть от <code>-20</code> до <code>+20</code> градусов. Для фазовый стрелок стрелков, угол должен быть в пределах от <code>-20</code> до <code>45</code> градусов."
#. type: \t; header
#: ../E/aim.txt:18 ../E/build.txt:22 ../E/drop.txt:23 ../E/factory.txt:16 ../E/fire.txt:25 ../E/goto.txt:29 ../E/grab.txt:23 ../E/move.txt:16 ../E/pencolor.txt:9 ../E/pendown.txt:12 ../E/penup.txt:6 ../E/penwidth.txt:9 ../E/recycle.txt:7 ../E/research.txt:13 ../E/sniff.txt:11 ../E/takeoff.txt:10 ../E/thump.txt:7 ../E/turn.txt:27
#: ../E/aim.txt:18 ../E/build.txt:22 ../E/destroy.txt:10 ../E/drop.txt:23 ../E/factory.txt:16 ../E/fire.txt:25 ../E/goto.txt:29 ../E/grab.txt:23 ../E/move.txt:16 ../E/pencolor.txt:9 ../E/pendown.txt:12 ../E/penup.txt:6 ../E/penwidth.txt:9 ../E/recycle.txt:7 ../E/research.txt:13 ../E/sniff.txt:11 ../E/takeoff.txt:10 ../E/thump.txt:7 ../E/turn.txt:27
#, no-wrap
msgid "Return value: <code><a cbot|int>int</a></code>"
msgstr "Возвращаемое значение: <code><a cbot|int>int</a></code>"
@ -447,50 +447,6 @@ msgstr "Категории отображают названия обьекто
msgid "In a program, categories are always displayed on a <format const>red background</format>. If a category isn't highlighted in red, it is misspelled. Caps and lower cases should be kept as is."
msgstr "В самой программе, категории всегда отображаются на <format const>красном фоне</format>. Если категория не выделена красным, она названа не правильно. Заглавные и обычные буквы нужно оставлять как есть."
#. type: Plain text
#: ../E/category.txt:10
#, no-wrap
msgid ""
"<button 176/> <code><a object|Huston>Houston</a> </code>Mission Control\n"
"<button 171/> <code><a object|base>SpaceShip</a> </code>Spaceship\n"
"<button 160/> <code><a object|factory>BotFactory</a> </code>Robot Factory\n"
"<button 163/> <code><a object|research>ResearchCenter</a> </code>Research Center\n"
"<button 168/> <code><a object|radar>RadarStation</a> </code>Radar\n"
"<button 172/> <code><a object|exchange>ExchangePost</a> </code>Information Exchange Post\n"
"<button 169/> <code><a object|repair>RepairCenter</a> </code>Repair Center\n"
"<button 165/> <code><a object|tower>DefenseTower</a> </code>Defense Tower\n"
"<button 166/> <code><a object|labo>AutoLab</a> </code>Organic Matter Analyzer \n"
"<button 164/> <code><a object|station>PowerStation</a> </code>Power Station\n"
"<button 167/> <code><a object|energy>PowerPlant</a> </code>Power Cell Factory\n"
"<button 170/> <code><a object|nuclear>NuclearPlant</a> </code>Nuclear Plant\n"
"<button 162/> <code><a object|convert>Converter</a> </code>Titanium Converter\n"
"<button 161/> <code><a object|derrick>Derrick</a> </code>Derrick\n"
"<button 174/> <code><a object|captor>PowerCaptor</a> </code>Parabolic Lightning Conductor\n"
"<button 175/> <code><a object|safe>Vault</a> </code>Vault\n"
" <code><a object|start>StartArea</a> </code>Starting Pad\n"
" <code><a object|goal>GoalArea</a> </code>Finishing Pad\n"
" <code><a object|nest>AlienNest</a> </code>Alien Nest"
msgstr ""
"<button 176/> <code><a object|Huston>Houston</a> </code>Управление Миссией\n"
"<button 171/> <code><a object|base>SpaceShip</a> </code>Корабль\n"
"<button 160/> <code><a object|factory>BotFactory</a> </code>Фабрика ботов\n"
"<button 163/> <code><a object|research>ResearchCenter</a> </code>Исследовательский Центр\n"
"<button 168/> <code><a object|radar>RadarStation</a> </code>Радар\n"
"<button 172/> <code><a object|exchange>ExchangePost</a> </code>Пост Обмена Информацией\n"
"<button 169/> <code><a object|repair>RepairCenter</a> </code>Ремонтный Центр\n"
"<button 165/> <code><a object|tower>DefenseTower</a> </code>Защитная Башня\n"
"<button 166/> <code><a object|labo>AutoLab</a> </code>Анализатор Органической Материи\n"
"<button 164/> <code><a object|station>PowerStation</a> </code>Силовая Станция\n"
"<button 167/> <code><a object|energy>PowerPlant</a> </code>Фабрика батареек\n"
"<button 170/> <code><a object|nuclear>NuclearPlant</a> </code>Ядерная фабрика\n"
"<button 162/> <code><a object|convert>Converter</a> </code>Титановый Конвертер\n"
"<button 161/> <code><a object|derrick>Derrick</a> </code>Буровая Вышка\n"
"<button 174/> <code><a object|captor>PowerCaptor</a> </code>Параболический громоотвод\n"
"<button 175/> <code><a object|safe>Vault</a> </code>Хранилище\n"
" <code><a object|start>StartArea</a> </code>Стартовая площадка\n"
" <code><a object|goal>FinishArea</a> </code>Финальная Площадка\n"
" <code><a object|nest>AlienNest</a> </code>Гнездо Чужих"
#. type: Plain text
#: ../E/category.txt:33
#, no-wrap
@ -1186,7 +1142,7 @@ msgid "For specialists"
msgstr "Для специалистов"
#. type: Plain text
#: ../E/acos.txt:2 ../E/aim.txt:2 ../E/asin.txt:2 ../E/atan.txt:2 ../E/atan2.txt:2 ../E/build.txt:14 ../E/buildingenabled.txt:13 ../E/busy.txt:2 ../E/canbuild.txt:13 ../E/canresearch.txt:2 ../E/ceil.txt:2 ../E/cos.txt:2 ../E/dist.txt:18 ../E/dist2d.txt:2 ../E/do.txt:2 ../E/drop.txt:12 ../E/factory.txt:2 ../E/fire.txt:10 ../E/flatspace.txt:2 ../E/floor.txt:2 ../E/for.txt:2 ../E/goto.txt:12 ../E/grab.txt:12 ../E/if.txt:23 ../E/jet.txt:2 ../E/message.txt:2 ../E/move.txt:8 ../E/pencolor.txt:2 ../E/pendown.txt:2 ../E/penup.txt:2 ../E/penwidth.txt:2 ../E/pow.txt:2 ../E/radar.txt:14 ../E/rand.txt:2 ../E/receive.txt:2 ../E/recycle.txt:2 ../E/research.txt:2 ../E/researched.txt:2 ../E/retobj.txt:2 ../E/round.txt:2 ../E/search.txt:2 ../E/shield.txt:2 ../E/sin.txt:2 ../E/sniff.txt:2 ../E/space.txt:2 ../E/sqrt.txt:2 ../E/takeoff.txt:2 ../E/tan.txt:2 ../E/thump.txt:2 ../E/topo.txt:2 ../E/trunc.txt:2 ../E/turn.txt:19 ../E/wait.txt:10
#: ../E/acos.txt:2 ../E/aim.txt:2 ../E/asin.txt:2 ../E/atan.txt:2 ../E/atan2.txt:2 ../E/build.txt:14 ../E/buildingenabled.txt:13 ../E/busy.txt:2 ../E/canbuild.txt:13 ../E/canresearch.txt:2 ../E/ceil.txt:2 ../E/cos.txt:2 ../E/destroy.txt:2 ../E/dist.txt:18 ../E/dist2d.txt:2 ../E/do.txt:2 ../E/drop.txt:12 ../E/factory.txt:2 ../E/fire.txt:10 ../E/flatspace.txt:2 ../E/floor.txt:2 ../E/for.txt:2 ../E/goto.txt:12 ../E/grab.txt:12 ../E/if.txt:23 ../E/jet.txt:2 ../E/message.txt:2 ../E/move.txt:8 ../E/pencolor.txt:2 ../E/pendown.txt:2 ../E/penup.txt:2 ../E/penwidth.txt:2 ../E/pow.txt:2 ../E/radar.txt:14 ../E/rand.txt:2 ../E/receive.txt:2 ../E/recycle.txt:2 ../E/research.txt:2 ../E/researched.txt:2 ../E/retobj.txt:2 ../E/round.txt:2 ../E/search.txt:2 ../E/shield.txt:2 ../E/sin.txt:2 ../E/sniff.txt:2 ../E/space.txt:2 ../E/sqrt.txt:2 ../E/takeoff.txt:2 ../E/tan.txt:2 ../E/thump.txt:2 ../E/topo.txt:2 ../E/trunc.txt:2 ../E/turn.txt:19 ../E/wait.txt:10
#, no-wrap
msgid "Syntax:"
msgstr "Синтаксис:"
@ -6826,7 +6782,7 @@ msgid "Starts a construction of a bot of the given <a cbot|category>category</a>
msgstr ""
#. type: \t; header
#: ../E/busy.txt:7 ../E/factory.txt:7 ../E/research.txt:7 ../E/takeoff.txt:7
#: ../E/busy.txt:7 ../E/destroy.txt:7 ../E/factory.txt:7 ../E/research.txt:7 ../E/takeoff.txt:7
#, no-wrap
msgid "<a cbot|object>object</a>"
msgstr ""
@ -7580,6 +7536,111 @@ msgstr ""
msgid "max: <code><a cbot|float>float</a></code> (default value: <code>1000</code>)"
msgstr ""
#. type: \b; header
#: ../E/destroy.txt:1
#, no-wrap
msgid "Instruction <code>destroy</code>"
msgstr ""
#. type: Source code
#: ../E/destroy.txt:3
#, no-wrap
msgid "<c/><a cbot|object>object</a>.destroy ( );<n/>"
msgstr ""
#. type: Plain text
#: ../E/destroy.txt:5
#, no-wrap
msgid "Destroys an object."
msgstr ""
#. type: Plain text
#: ../E/destroy.txt:8
#, no-wrap
msgid "<a object|destroy>Destroyer</a>."
msgstr ""
#. type: Plain text
#: ../E/destroy.txt:11
#, no-wrap
msgid ""
"Normally an error stops the program. You can prevent the program from stopping on errors by using the <code><a cbot|errmode>errmode</a>(0)</code> instruction. A value different from zero if an error occurred is then returned by <code>destroy()</code>.\n"
"<code>== 0 </code>The operation of destroying an object was started\n"
"<code>!= 0 </code>The instruction could not be done (e.g. nothing to destroy)"
msgstr ""
#. type: Plain text
#: ../E/category.txt:10
#, no-wrap
msgid ""
"<button 176/> <code><a object|huston>Houston</a> </code>Mission Control\n"
"<button 171/> <code><a object|base>SpaceShip</a> </code>Spaceship\n"
"<button 160/> <code><a object|factory>BotFactory</a> </code>Robot Factory\n"
"<button 163/> <code><a object|research>ResearchCenter</a> </code>Research Center\n"
"<button 168/> <code><a object|radar>RadarStation</a> </code>Radar\n"
"<button 172/> <code><a object|exchange>ExchangePost</a> </code>Information Exchange Post\n"
"<button 169/> <code><a object|repair>RepairCenter</a> </code>Repair Center\n"
"<button 165/> <code><a object|tower>DefenseTower</a> </code>Defense Tower\n"
"<button 166/> <code><a object|labo>AutoLab</a> </code>Organic Matter Analyzer \n"
"<button 164/> <code><a object|station>PowerStation</a> </code>Power Station\n"
"<button 167/> <code><a object|energy>PowerPlant</a> </code>Power Cell Factory\n"
"<button 170/> <code><a object|nuclear>NuclearPlant</a> </code>Nuclear Plant\n"
"<button 162/> <code><a object|convert>Converter</a> </code>Titanium Converter\n"
"<button 161/> <code><a object|derrick>Derrick</a> </code>Derrick\n"
"<button 174/> <code><a object|captor>PowerCaptor</a> </code>Parabolic Lightning Conductor\n"
"<button 175/> <code><a object|safe>Vault</a> </code>Vault\n"
" <code><a object|start>StartArea</a> </code>Starting Pad\n"
" <code><a object|goal>GoalArea</a> </code>Finishing Pad\n"
" <code><a object|nest>AlienNest</a> </code>Alien Nest"
msgstr ""
#~ msgid ""
#~ "<button 176/> <code><a object|Huston>Houston</a> </code>Mission Control\n"
#~ "<button 171/> <code><a object|base>SpaceShip</a> </code>Spaceship\n"
#~ "<button 160/> <code><a object|factory>BotFactory</a> </code>Robot Factory\n"
#~ "<button 163/> <code><a object|research>ResearchCenter</a> </code>Research Center\n"
#~ "<button 168/> <code><a object|radar>RadarStation</a> </code>Radar\n"
#~ "<button 172/> <code><a object|exchange>ExchangePost</a> </code>Information Exchange Post\n"
#~ "<button 169/> <code><a object|repair>RepairCenter</a> </code>Repair Center\n"
#~ "<button 165/> <code><a object|tower>DefenseTower</a> </code>Defense Tower\n"
#~ "<button 166/> <code><a object|labo>AutoLab</a> </code>Organic Matter Analyzer \n"
#~ "<button 164/> <code><a object|station>PowerStation</a> </code>Power Station\n"
#~ "<button 167/> <code><a object|energy>PowerPlant</a> </code>Power Cell Factory\n"
#~ "<button 170/> <code><a object|nuclear>NuclearPlant</a> </code>Nuclear Plant\n"
#~ "<button 162/> <code><a object|convert>Converter</a> </code>Titanium Converter\n"
#~ "<button 161/> <code><a object|derrick>Derrick</a> </code>Derrick\n"
#~ "<button 174/> <code><a object|captor>PowerCaptor</a> </code>Parabolic Lightning Conductor\n"
#~ "<button 175/> <code><a object|safe>Vault</a> </code>Vault\n"
#~ " <code><a object|start>StartArea</a> </code>Starting Pad\n"
#~ " <code><a object|goal>GoalArea</a> </code>Finishing Pad\n"
#~ " <code><a object|nest>AlienNest</a> </code>Alien Nest"
#~ msgstr ""
#~ "<button 176/> <code><a object|Huston>Houston</a> </code>Управление Миссией\n"
#~ "<button 171/> <code><a object|base>SpaceShip</a> </code>Корабль\n"
#~ "<button 160/> <code><a object|factory>BotFactory</a> </code>Фабрика ботов\n"
#~ "<button 163/> <code><a object|research>ResearchCenter</a> </code>Исследовательский Центр\n"
#~ "<button 168/> <code><a object|radar>RadarStation</a> </code>Радар\n"
#~ "<button 172/> <code><a object|exchange>ExchangePost</a> </code>Пост Обмена Информацией\n"
#~ "<button 169/> <code><a object|repair>RepairCenter</a> </code>Ремонтный Центр\n"
#~ "<button 165/> <code><a object|tower>DefenseTower</a> </code>Защитная Башня\n"
#~ "<button 166/> <code><a object|labo>AutoLab</a> </code>Анализатор Органической Материи\n"
#~ "<button 164/> <code><a object|station>PowerStation</a> </code>Силовая Станция\n"
#~ "<button 167/> <code><a object|energy>PowerPlant</a> </code>Фабрика батареек\n"
#~ "<button 170/> <code><a object|nuclear>NuclearPlant</a> </code>Ядерная фабрика\n"
#~ "<button 162/> <code><a object|convert>Converter</a> </code>Титановый Конвертер\n"
#~ "<button 161/> <code><a object|derrick>Derrick</a> </code>Буровая Вышка\n"
#~ "<button 174/> <code><a object|captor>PowerCaptor</a> </code>Параболический громоотвод\n"
#~ "<button 175/> <code><a object|safe>Vault</a> </code>Хранилище\n"
#~ " <code><a object|start>StartArea</a> </code>Стартовая площадка\n"
#~ " <code><a object|goal>FinishArea</a> </code>Финальная Площадка\n"
#~ " <code><a object|nest>AlienNest</a> </code>Гнездо Чужих"
#~ msgid ""
#~ "Normally an error stops the program. You can prevent the program from stopping on errors by using the <code><a cbot|errmode>errmode</a>(0)</code> instruction. A value different from zero if an error occurred is then returned by <code>destroy()</code>.\n"
#~ "<code>== 0 </code>The operation of destroying an object was started\n"
#~ "<code>!= 0 </code>The instruction could not be done (e.g. it was run on an object other than destroyer)"
#~ msgstr ""
#~ msgid "max: <code><a cbot|float>float</a></code> (Default value: <code>1000</code>)"
#~ msgstr ""

View File

@ -640,6 +640,19 @@ msgid ""
"<code><a cbot|researched>researched</a> </code>Checks if a technology is researched"
msgstr ""
#~ msgid ""
#~ "<c/><a object|destroy>test</a>\n"
#~ "//<c/><a cbot|destroy>test2</a>"
#~ msgstr ""
#~ msgid ""
#~ "<c/><a object|destroy>test</a>\n"
#~ "<c/><a cbot|destroy>test2</a>"
#~ msgstr ""
#~ msgid "<c/><a object|destroy>test</a>"
#~ msgstr ""
#~ msgid ""
#~ "<code><a cbot|radar>radar</a> </code>Object detection\n"
#~ "<code><a cbot|direct>direction</a> </code>Calculates a rotation angle\n"

View File

@ -636,6 +636,19 @@ msgid ""
"<code><a cbot|researched>researched</a> </code>Checks if a technology is researched"
msgstr ""
#~ msgid ""
#~ "<c/><a object|destroy>test</a>\n"
#~ "//<c/><a cbot|destroy>test2</a>"
#~ msgstr ""
#~ msgid ""
#~ "<c/><a object|destroy>test</a>\n"
#~ "<c/><a cbot|destroy>test2</a>"
#~ msgstr ""
#~ msgid "<c/><a object|destroy>test</a>"
#~ msgstr ""
#~ msgid ""
#~ "<code><a cbot|radar>radar</a> </code>Object detection\n"
#~ "<code><a cbot|direct>direction</a> </code>Calculates a rotation angle\n"

View File

@ -565,6 +565,19 @@ msgid ""
"<code><a cbot|researched>researched</a> </code>Checks if a technology is researched"
msgstr ""
#~ msgid ""
#~ "<c/><a object|destroy>test</a>\n"
#~ "//<c/><a cbot|destroy>test2</a>"
#~ msgstr ""
#~ msgid ""
#~ "<c/><a object|destroy>test</a>\n"
#~ "<c/><a cbot|destroy>test2</a>"
#~ msgstr ""
#~ msgid "<c/><a object|destroy>test</a>"
#~ msgstr ""
#~ msgid ""
#~ "<code><a cbot|radar>radar</a> </code>Object detection\n"
#~ "<code><a cbot|direct>direction</a> </code>Calculates a rotation angle\n"

View File

@ -642,6 +642,19 @@ msgid ""
"<code><a cbot|researched>researched</a> </code>Checks if a technology is researched"
msgstr ""
#~ msgid ""
#~ "<c/><a object|destroy>test</a>\n"
#~ "//<c/><a cbot|destroy>test2</a>"
#~ msgstr ""
#~ msgid ""
#~ "<c/><a object|destroy>test</a>\n"
#~ "<c/><a cbot|destroy>test2</a>"
#~ msgstr ""
#~ msgid "<c/><a object|destroy>test</a>"
#~ msgstr ""
#~ msgid ""
#~ "<code><a cbot|radar>radar</a> </code>Object detection\n"
#~ "<code><a cbot|direct>direction</a> </code>Calculates a rotation angle\n"

View File

@ -603,6 +603,19 @@ msgid ""
"<code><a cbot|researched>researched</a> </code>Checks if a technology is researched"
msgstr ""
#~ msgid ""
#~ "<c/><a object|destroy>test</a>\n"
#~ "//<c/><a cbot|destroy>test2</a>"
#~ msgstr ""
#~ msgid ""
#~ "<c/><a object|destroy>test</a>\n"
#~ "<c/><a cbot|destroy>test2</a>"
#~ msgstr ""
#~ msgid "<c/><a object|destroy>test</a>"
#~ msgstr ""
#~ msgid ""
#~ "<code><a cbot|radar>radar</a> </code>Object detection\n"
#~ "<code><a cbot|direct>direction</a> </code>Calculates a rotation angle\n"

24
help/object/E/destroy.txt Normal file
View File

@ -0,0 +1,24 @@
\b;\button 169; Destroyer
\image destroy 8 8;
This building was designed to destroy objects. The object just needs to be placed at the center of the platform and the button can be pressed. The destroyer takes care of the rest.
\t;Requirements for building
Any flat surface of at least 10 meters wide.
\t;Input
Object that is no longer needed.
\t;Output
Satisfaction.
\t;Power source
None.
\t;Duration of operation
5 seconds.
\t;Object \l;Category\u cbot\category;
\c;Destroyer\n;
\t;See also
\l;CBOT Language\u cbot;, \l;variables\u cbot\type; and \l;categories\u cbot\category;.

View File

@ -41,7 +41,7 @@ msgid "<a object|human>You</a> can resist their attack much longer than most bui
msgstr "<a object|human>Ihr</a> Schutzanzug weist eine etwas größere Widerstandsfähigkeit auf als Roboter und Bauten, und dieser Schutzanzug regeneriert sich langsam von selbst. Wenn Sie jedoch zu lange in ihrer Reichweite bleiben oder wenn sie zu zahlreich sind, ist Ihr Leben in großer Gefahr."
#. type: \t; header
#: ../E/ant.txt:7 ../E/atomic.txt:11 ../E/barrier.txt:4 ../E/base.txt:7 ../E/bbox.txt:10 ../E/bullet.txt:8 ../E/captor.txt:21 ../E/convert.txt:20 ../E/derrick.txt:25 ../E/egg.txt:4 ../E/energy.txt:24 ../E/enerspot.txt:13 ../E/exchange.txt:27 ../E/factory.txt:29 ../E/flag.txt:14 ../E/goal.txt:4 ../E/human.txt:15 ../E/huston.txt:7 ../E/labo.txt:20 ../E/mine.txt:10 ../E/mother.txt:11 ../E/nest.txt:4 ../E/nuclear.txt:20 ../E/power.txt:12 ../E/radar.txt:22 ../E/repair.txt:20 ../E/research.txt:23 ../E/ruin.txt:6 ../E/safe.txt:5 ../E/spider.txt:5 ../E/start.txt:4 ../E/station.txt:24 ../E/stonspot.txt:10 ../E/titan.txt:10 ../E/titanore.txt:10 ../E/tnt.txt:8 ../E/tower.txt:18 ../E/uranore.txt:12 ../E/uranspot.txt:11 ../E/wasp.txt:7 ../E/waypoint.txt:8 ../E/worm.txt:7 ../E/wreck.txt:6
#: ../E/ant.txt:7 ../E/atomic.txt:11 ../E/barrier.txt:4 ../E/base.txt:7 ../E/bbox.txt:10 ../E/bullet.txt:8 ../E/captor.txt:21 ../E/convert.txt:20 ../E/derrick.txt:25 ../E/destroy.txt:20 ../E/egg.txt:4 ../E/energy.txt:24 ../E/enerspot.txt:13 ../E/exchange.txt:27 ../E/factory.txt:29 ../E/flag.txt:14 ../E/goal.txt:4 ../E/human.txt:15 ../E/huston.txt:7 ../E/labo.txt:20 ../E/mine.txt:10 ../E/mother.txt:11 ../E/nest.txt:4 ../E/nuclear.txt:20 ../E/power.txt:12 ../E/radar.txt:22 ../E/repair.txt:20 ../E/research.txt:23 ../E/ruin.txt:6 ../E/safe.txt:5 ../E/spider.txt:5 ../E/start.txt:4 ../E/station.txt:24 ../E/stonspot.txt:10 ../E/titan.txt:10 ../E/titanore.txt:10 ../E/tnt.txt:8 ../E/tower.txt:18 ../E/uranore.txt:12 ../E/uranspot.txt:11 ../E/wasp.txt:7 ../E/waypoint.txt:8 ../E/worm.txt:7 ../E/wreck.txt:6
#, no-wrap
msgid "Object <a cbot|category>Category</a>"
msgstr "<a cbot|category>Kategorie</a> des Objekts"
@ -53,7 +53,7 @@ msgid "<code>AlienAnt</code>"
msgstr "<code>AlienAnt</code>"
#. type: \t; header
#: ../E/ant.txt:10 ../E/atomic.txt:14 ../E/barrier.txt:7 ../E/base.txt:10 ../E/bbox.txt:13 ../E/bullet.txt:11 ../E/captor.txt:24 ../E/convert.txt:23 ../E/derrick.txt:28 ../E/egg.txt:7 ../E/energy.txt:27 ../E/enerspot.txt:16 ../E/exchange.txt:30 ../E/factory.txt:32 ../E/flag.txt:21 ../E/goal.txt:7 ../E/human.txt:18 ../E/huston.txt:10 ../E/key.txt:16 ../E/labo.txt:23 ../E/mine.txt:13 ../E/mother.txt:14 ../E/nest.txt:7 ../E/nuclear.txt:23 ../E/power.txt:15 ../E/radar.txt:25 ../E/repair.txt:23 ../E/research.txt:26 ../E/ruin.txt:9 ../E/safe.txt:8 ../E/spider.txt:8 ../E/start.txt:7 ../E/station.txt:27 ../E/stonspot.txt:13 ../E/titan.txt:13 ../E/titanore.txt:13 ../E/tnt.txt:11 ../E/tower.txt:21 ../E/uranore.txt:15 ../E/uranspot.txt:14 ../E/wasp.txt:10 ../E/waypoint.txt:11 ../E/worm.txt:10 ../E/wreck.txt:9
#: ../E/ant.txt:10 ../E/atomic.txt:14 ../E/barrier.txt:7 ../E/base.txt:10 ../E/bbox.txt:13 ../E/bullet.txt:11 ../E/captor.txt:24 ../E/convert.txt:23 ../E/derrick.txt:28 ../E/destroy.txt:23 ../E/egg.txt:7 ../E/energy.txt:27 ../E/enerspot.txt:16 ../E/exchange.txt:30 ../E/factory.txt:32 ../E/flag.txt:21 ../E/goal.txt:7 ../E/human.txt:18 ../E/huston.txt:10 ../E/key.txt:16 ../E/labo.txt:23 ../E/mine.txt:13 ../E/mother.txt:14 ../E/nest.txt:7 ../E/nuclear.txt:23 ../E/power.txt:15 ../E/radar.txt:25 ../E/repair.txt:23 ../E/research.txt:26 ../E/ruin.txt:9 ../E/safe.txt:8 ../E/spider.txt:8 ../E/start.txt:7 ../E/station.txt:27 ../E/stonspot.txt:13 ../E/titan.txt:13 ../E/titanore.txt:13 ../E/tnt.txt:11 ../E/tower.txt:21 ../E/uranore.txt:15 ../E/uranspot.txt:14 ../E/wasp.txt:10 ../E/waypoint.txt:11 ../E/worm.txt:10 ../E/wreck.txt:9
#, no-wrap
msgid "See also"
msgstr "Siehe auch"
@ -249,19 +249,19 @@ msgid "Note that your <a object|base>spaceship</a> can also act as a lightning c
msgstr "Ihr <a object|base>Raumschiff</a> schützt auch in einem bestimmten Umkreis gegen Blitzschlag, kann jedoch keine Batterien aufladen."
#. type: \t; header
#: ../E/captor.txt:12 ../E/convert.txt:5 ../E/derrick.txt:10 ../E/energy.txt:9 ../E/exchange.txt:12 ../E/factory.txt:14 ../E/labo.txt:5 ../E/nuclear.txt:5 ../E/radar.txt:7 ../E/repair.txt:5 ../E/research.txt:8 ../E/station.txt:9 ../E/tower.txt:9
#: ../E/captor.txt:12 ../E/convert.txt:5 ../E/derrick.txt:10 ../E/destroy.txt:5 ../E/energy.txt:9 ../E/exchange.txt:12 ../E/factory.txt:14 ../E/labo.txt:5 ../E/nuclear.txt:5 ../E/radar.txt:7 ../E/repair.txt:5 ../E/research.txt:8 ../E/station.txt:9 ../E/tower.txt:9
#, no-wrap
msgid "Requirements for building"
msgstr "Standort"
#. type: Plain text
#: ../E/captor.txt:13 ../E/nuclear.txt:6
#: ../E/captor.txt:13 ../E/destroy.txt:6 ../E/nuclear.txt:6
#, no-wrap
msgid "Any flat surface of at least 10 meters wide."
msgstr "Eine beliebige ebene Fläche von mindestens 10 Metern Durchmesser."
#. type: \t; header
#: ../E/captor.txt:15 ../E/convert.txt:14 ../E/derrick.txt:19 ../E/energy.txt:18 ../E/exchange.txt:21 ../E/factory.txt:23 ../E/labo.txt:14 ../E/nuclear.txt:14 ../E/radar.txt:16 ../E/repair.txt:14 ../E/research.txt:17 ../E/station.txt:18 ../E/tower.txt:12
#: ../E/captor.txt:15 ../E/convert.txt:14 ../E/derrick.txt:19 ../E/destroy.txt:14 ../E/energy.txt:18 ../E/exchange.txt:21 ../E/factory.txt:23 ../E/labo.txt:14 ../E/nuclear.txt:14 ../E/radar.txt:16 ../E/repair.txt:14 ../E/research.txt:17 ../E/station.txt:18 ../E/tower.txt:12
#, no-wrap
msgid "Power source"
msgstr "Energieversorgung"
@ -273,7 +273,7 @@ msgid "Lightning bolts."
msgstr "Blitzschlag."
#. type: \t; header
#: ../E/captor.txt:18 ../E/convert.txt:17 ../E/derrick.txt:22 ../E/energy.txt:21 ../E/exchange.txt:24 ../E/factory.txt:26 ../E/labo.txt:17 ../E/nuclear.txt:17 ../E/radar.txt:19 ../E/repair.txt:17 ../E/research.txt:20 ../E/station.txt:21 ../E/tower.txt:15
#: ../E/captor.txt:18 ../E/convert.txt:17 ../E/derrick.txt:22 ../E/destroy.txt:17 ../E/energy.txt:21 ../E/exchange.txt:24 ../E/factory.txt:26 ../E/labo.txt:17 ../E/nuclear.txt:17 ../E/radar.txt:19 ../E/repair.txt:17 ../E/research.txt:20 ../E/station.txt:21 ../E/tower.txt:15
#, no-wrap
msgid "Duration of operation"
msgstr "Dauer des Vorgangs"
@ -315,7 +315,7 @@ msgid "Any flat surface of at least 6 meters wide."
msgstr "Eine beliebige ebene Fläche von mindestens 6 Metern Durchmesser."
#. type: \t; header
#: ../E/convert.txt:8 ../E/derrick.txt:13 ../E/energy.txt:12 ../E/exchange.txt:15 ../E/factory.txt:17 ../E/labo.txt:8 ../E/nuclear.txt:8 ../E/radar.txt:10 ../E/repair.txt:8 ../E/research.txt:11 ../E/station.txt:12
#: ../E/convert.txt:8 ../E/derrick.txt:13 ../E/destroy.txt:8 ../E/energy.txt:12 ../E/exchange.txt:15 ../E/factory.txt:17 ../E/labo.txt:8 ../E/nuclear.txt:8 ../E/radar.txt:10 ../E/repair.txt:8 ../E/research.txt:11 ../E/station.txt:12
#, no-wrap
msgid "Input"
msgstr "Input"
@ -327,7 +327,7 @@ msgid "Titanium ore."
msgstr "Titanerz."
#. type: \t; header
#: ../E/convert.txt:11 ../E/derrick.txt:16 ../E/energy.txt:15 ../E/exchange.txt:18 ../E/factory.txt:20 ../E/labo.txt:11 ../E/nuclear.txt:11 ../E/radar.txt:13 ../E/repair.txt:11 ../E/research.txt:14 ../E/station.txt:15
#: ../E/convert.txt:11 ../E/derrick.txt:16 ../E/destroy.txt:11 ../E/energy.txt:15 ../E/exchange.txt:18 ../E/factory.txt:20 ../E/labo.txt:11 ../E/nuclear.txt:11 ../E/radar.txt:13 ../E/repair.txt:11 ../E/research.txt:14 ../E/station.txt:15
#, no-wrap
msgid "Output"
msgstr "Output"
@ -339,7 +339,7 @@ msgid "Titanium."
msgstr "Titanwürfel."
#. type: Plain text
#: ../E/convert.txt:15 ../E/derrick.txt:20 ../E/exchange.txt:16 ../E/exchange.txt:22 ../E/factory.txt:24 ../E/labo.txt:15 ../E/nuclear.txt:15 ../E/radar.txt:11 ../E/radar.txt:17 ../E/repair.txt:15
#: ../E/convert.txt:15 ../E/derrick.txt:20 ../E/destroy.txt:15 ../E/exchange.txt:16 ../E/exchange.txt:22 ../E/factory.txt:24 ../E/labo.txt:15 ../E/nuclear.txt:15 ../E/radar.txt:11 ../E/radar.txt:17 ../E/repair.txt:15
#, no-wrap
msgid "None."
msgstr "Keine."
@ -1748,3 +1748,54 @@ msgstr "<code>Wreck</code>"
#, no-wrap
msgid "It gives birth to the following insects :"
msgstr "Sie kann folgende Insekten erzeugen:"
#. type: \b; header
#: ../E/destroy.txt:1
#, no-wrap
msgid "<button 169/> Destroyer"
msgstr ""
#. type: Image filename
#: ../E/destroy.txt:2
#, no-wrap
msgid "destroy"
msgstr ""
#. type: Plain text
#: ../E/destroy.txt:3
#, no-wrap
msgid "This building was designed to destroy objects. The object just needs to be placed at the center of the platform and the button can be pressed. The destroyer takes care of the rest."
msgstr ""
#. type: Plain text
#: ../E/destroy.txt:9
#, no-wrap
msgid "Object that is no longer needed."
msgstr ""
#. type: Plain text
#: ../E/destroy.txt:12
#, no-wrap
msgid "Satisfaction."
msgstr ""
#. type: Plain text
#: ../E/destroy.txt:18
#, no-wrap
msgid "5 seconds."
msgstr ""
#. type: Plain text
#: ../E/destroy.txt:21
#, no-wrap
msgid "<code>Destroyer</code>"
msgstr ""
#. type: Plain text
#: ../E/destroy.txt:24
#, no-wrap
msgid "<a cbot>CBOT Language</a>, <a cbot|type>variables</a> and <a cbot|category>categories</a>."
msgstr ""
#~ msgid "This building was designed to destroy objects. The object just need to be placed at the center of the platform. The converter takes care of the rest."
#~ msgstr ""

View File

@ -41,7 +41,7 @@ msgid "<a object|human>You</a> can resist their attack much longer than most bui
msgstr ""
#. type: \t; header
#: ../E/ant.txt:7 ../E/atomic.txt:11 ../E/barrier.txt:4 ../E/base.txt:7 ../E/bbox.txt:10 ../E/bullet.txt:8 ../E/captor.txt:21 ../E/convert.txt:20 ../E/derrick.txt:25 ../E/egg.txt:4 ../E/energy.txt:24 ../E/enerspot.txt:13 ../E/exchange.txt:27 ../E/factory.txt:29 ../E/flag.txt:14 ../E/goal.txt:4 ../E/human.txt:15 ../E/huston.txt:7 ../E/labo.txt:20 ../E/mine.txt:10 ../E/mother.txt:11 ../E/nest.txt:4 ../E/nuclear.txt:20 ../E/power.txt:12 ../E/radar.txt:22 ../E/repair.txt:20 ../E/research.txt:23 ../E/ruin.txt:6 ../E/safe.txt:5 ../E/spider.txt:5 ../E/start.txt:4 ../E/station.txt:24 ../E/stonspot.txt:10 ../E/titan.txt:10 ../E/titanore.txt:10 ../E/tnt.txt:8 ../E/tower.txt:18 ../E/uranore.txt:12 ../E/uranspot.txt:11 ../E/wasp.txt:7 ../E/waypoint.txt:8 ../E/worm.txt:7 ../E/wreck.txt:6
#: ../E/ant.txt:7 ../E/atomic.txt:11 ../E/barrier.txt:4 ../E/base.txt:7 ../E/bbox.txt:10 ../E/bullet.txt:8 ../E/captor.txt:21 ../E/convert.txt:20 ../E/derrick.txt:25 ../E/destroy.txt:20 ../E/egg.txt:4 ../E/energy.txt:24 ../E/enerspot.txt:13 ../E/exchange.txt:27 ../E/factory.txt:29 ../E/flag.txt:14 ../E/goal.txt:4 ../E/human.txt:15 ../E/huston.txt:7 ../E/labo.txt:20 ../E/mine.txt:10 ../E/mother.txt:11 ../E/nest.txt:4 ../E/nuclear.txt:20 ../E/power.txt:12 ../E/radar.txt:22 ../E/repair.txt:20 ../E/research.txt:23 ../E/ruin.txt:6 ../E/safe.txt:5 ../E/spider.txt:5 ../E/start.txt:4 ../E/station.txt:24 ../E/stonspot.txt:10 ../E/titan.txt:10 ../E/titanore.txt:10 ../E/tnt.txt:8 ../E/tower.txt:18 ../E/uranore.txt:12 ../E/uranspot.txt:11 ../E/wasp.txt:7 ../E/waypoint.txt:8 ../E/worm.txt:7 ../E/wreck.txt:6
#, no-wrap
msgid "Object <a cbot|category>Category</a>"
msgstr ""
@ -53,7 +53,7 @@ msgid "<code>AlienAnt</code>"
msgstr ""
#. type: \t; header
#: ../E/ant.txt:10 ../E/atomic.txt:14 ../E/barrier.txt:7 ../E/base.txt:10 ../E/bbox.txt:13 ../E/bullet.txt:11 ../E/captor.txt:24 ../E/convert.txt:23 ../E/derrick.txt:28 ../E/egg.txt:7 ../E/energy.txt:27 ../E/enerspot.txt:16 ../E/exchange.txt:30 ../E/factory.txt:32 ../E/flag.txt:21 ../E/goal.txt:7 ../E/human.txt:18 ../E/huston.txt:10 ../E/key.txt:16 ../E/labo.txt:23 ../E/mine.txt:13 ../E/mother.txt:14 ../E/nest.txt:7 ../E/nuclear.txt:23 ../E/power.txt:15 ../E/radar.txt:25 ../E/repair.txt:23 ../E/research.txt:26 ../E/ruin.txt:9 ../E/safe.txt:8 ../E/spider.txt:8 ../E/start.txt:7 ../E/station.txt:27 ../E/stonspot.txt:13 ../E/titan.txt:13 ../E/titanore.txt:13 ../E/tnt.txt:11 ../E/tower.txt:21 ../E/uranore.txt:15 ../E/uranspot.txt:14 ../E/wasp.txt:10 ../E/waypoint.txt:11 ../E/worm.txt:10 ../E/wreck.txt:9
#: ../E/ant.txt:10 ../E/atomic.txt:14 ../E/barrier.txt:7 ../E/base.txt:10 ../E/bbox.txt:13 ../E/bullet.txt:11 ../E/captor.txt:24 ../E/convert.txt:23 ../E/derrick.txt:28 ../E/destroy.txt:23 ../E/egg.txt:7 ../E/energy.txt:27 ../E/enerspot.txt:16 ../E/exchange.txt:30 ../E/factory.txt:32 ../E/flag.txt:21 ../E/goal.txt:7 ../E/human.txt:18 ../E/huston.txt:10 ../E/key.txt:16 ../E/labo.txt:23 ../E/mine.txt:13 ../E/mother.txt:14 ../E/nest.txt:7 ../E/nuclear.txt:23 ../E/power.txt:15 ../E/radar.txt:25 ../E/repair.txt:23 ../E/research.txt:26 ../E/ruin.txt:9 ../E/safe.txt:8 ../E/spider.txt:8 ../E/start.txt:7 ../E/station.txt:27 ../E/stonspot.txt:13 ../E/titan.txt:13 ../E/titanore.txt:13 ../E/tnt.txt:11 ../E/tower.txt:21 ../E/uranore.txt:15 ../E/uranspot.txt:14 ../E/wasp.txt:10 ../E/waypoint.txt:11 ../E/worm.txt:10 ../E/wreck.txt:9
#, no-wrap
msgid "See also"
msgstr ""
@ -249,19 +249,19 @@ msgid "Note that your <a object|base>spaceship</a> can also act as a lightning c
msgstr ""
#. type: \t; header
#: ../E/captor.txt:12 ../E/convert.txt:5 ../E/derrick.txt:10 ../E/energy.txt:9 ../E/exchange.txt:12 ../E/factory.txt:14 ../E/labo.txt:5 ../E/nuclear.txt:5 ../E/radar.txt:7 ../E/repair.txt:5 ../E/research.txt:8 ../E/station.txt:9 ../E/tower.txt:9
#: ../E/captor.txt:12 ../E/convert.txt:5 ../E/derrick.txt:10 ../E/destroy.txt:5 ../E/energy.txt:9 ../E/exchange.txt:12 ../E/factory.txt:14 ../E/labo.txt:5 ../E/nuclear.txt:5 ../E/radar.txt:7 ../E/repair.txt:5 ../E/research.txt:8 ../E/station.txt:9 ../E/tower.txt:9
#, no-wrap
msgid "Requirements for building"
msgstr ""
#. type: Plain text
#: ../E/captor.txt:13 ../E/nuclear.txt:6
#: ../E/captor.txt:13 ../E/destroy.txt:6 ../E/nuclear.txt:6
#, no-wrap
msgid "Any flat surface of at least 10 meters wide."
msgstr ""
#. type: \t; header
#: ../E/captor.txt:15 ../E/convert.txt:14 ../E/derrick.txt:19 ../E/energy.txt:18 ../E/exchange.txt:21 ../E/factory.txt:23 ../E/labo.txt:14 ../E/nuclear.txt:14 ../E/radar.txt:16 ../E/repair.txt:14 ../E/research.txt:17 ../E/station.txt:18 ../E/tower.txt:12
#: ../E/captor.txt:15 ../E/convert.txt:14 ../E/derrick.txt:19 ../E/destroy.txt:14 ../E/energy.txt:18 ../E/exchange.txt:21 ../E/factory.txt:23 ../E/labo.txt:14 ../E/nuclear.txt:14 ../E/radar.txt:16 ../E/repair.txt:14 ../E/research.txt:17 ../E/station.txt:18 ../E/tower.txt:12
#, no-wrap
msgid "Power source"
msgstr ""
@ -273,7 +273,7 @@ msgid "Lightning bolts."
msgstr ""
#. type: \t; header
#: ../E/captor.txt:18 ../E/convert.txt:17 ../E/derrick.txt:22 ../E/energy.txt:21 ../E/exchange.txt:24 ../E/factory.txt:26 ../E/labo.txt:17 ../E/nuclear.txt:17 ../E/radar.txt:19 ../E/repair.txt:17 ../E/research.txt:20 ../E/station.txt:21 ../E/tower.txt:15
#: ../E/captor.txt:18 ../E/convert.txt:17 ../E/derrick.txt:22 ../E/destroy.txt:17 ../E/energy.txt:21 ../E/exchange.txt:24 ../E/factory.txt:26 ../E/labo.txt:17 ../E/nuclear.txt:17 ../E/radar.txt:19 ../E/repair.txt:17 ../E/research.txt:20 ../E/station.txt:21 ../E/tower.txt:15
#, no-wrap
msgid "Duration of operation"
msgstr ""
@ -315,7 +315,7 @@ msgid "Any flat surface of at least 6 meters wide."
msgstr ""
#. type: \t; header
#: ../E/convert.txt:8 ../E/derrick.txt:13 ../E/energy.txt:12 ../E/exchange.txt:15 ../E/factory.txt:17 ../E/labo.txt:8 ../E/nuclear.txt:8 ../E/radar.txt:10 ../E/repair.txt:8 ../E/research.txt:11 ../E/station.txt:12
#: ../E/convert.txt:8 ../E/derrick.txt:13 ../E/destroy.txt:8 ../E/energy.txt:12 ../E/exchange.txt:15 ../E/factory.txt:17 ../E/labo.txt:8 ../E/nuclear.txt:8 ../E/radar.txt:10 ../E/repair.txt:8 ../E/research.txt:11 ../E/station.txt:12
#, no-wrap
msgid "Input"
msgstr ""
@ -327,7 +327,7 @@ msgid "Titanium ore."
msgstr ""
#. type: \t; header
#: ../E/convert.txt:11 ../E/derrick.txt:16 ../E/energy.txt:15 ../E/exchange.txt:18 ../E/factory.txt:20 ../E/labo.txt:11 ../E/nuclear.txt:11 ../E/radar.txt:13 ../E/repair.txt:11 ../E/research.txt:14 ../E/station.txt:15
#: ../E/convert.txt:11 ../E/derrick.txt:16 ../E/destroy.txt:11 ../E/energy.txt:15 ../E/exchange.txt:18 ../E/factory.txt:20 ../E/labo.txt:11 ../E/nuclear.txt:11 ../E/radar.txt:13 ../E/repair.txt:11 ../E/research.txt:14 ../E/station.txt:15
#, no-wrap
msgid "Output"
msgstr ""
@ -339,7 +339,7 @@ msgid "Titanium."
msgstr ""
#. type: Plain text
#: ../E/convert.txt:15 ../E/derrick.txt:20 ../E/exchange.txt:16 ../E/exchange.txt:22 ../E/factory.txt:24 ../E/labo.txt:15 ../E/nuclear.txt:15 ../E/radar.txt:11 ../E/radar.txt:17 ../E/repair.txt:15
#: ../E/convert.txt:15 ../E/derrick.txt:20 ../E/destroy.txt:15 ../E/exchange.txt:16 ../E/exchange.txt:22 ../E/factory.txt:24 ../E/labo.txt:15 ../E/nuclear.txt:15 ../E/radar.txt:11 ../E/radar.txt:17 ../E/repair.txt:15
#, no-wrap
msgid "None."
msgstr ""
@ -1737,3 +1737,54 @@ msgstr ""
#, no-wrap
msgid "<code>Wreck</code>"
msgstr ""
#. type: \b; header
#: ../E/destroy.txt:1
#, no-wrap
msgid "<button 169/> Destroyer"
msgstr ""
#. type: Image filename
#: ../E/destroy.txt:2
#, no-wrap
msgid "destroy"
msgstr ""
#. type: Plain text
#: ../E/destroy.txt:3
#, no-wrap
msgid "This building was designed to destroy objects. The object just needs to be placed at the center of the platform and the button can be pressed. The destroyer takes care of the rest."
msgstr ""
#. type: Plain text
#: ../E/destroy.txt:9
#, no-wrap
msgid "Object that is no longer needed."
msgstr ""
#. type: Plain text
#: ../E/destroy.txt:12
#, no-wrap
msgid "Satisfaction."
msgstr ""
#. type: Plain text
#: ../E/destroy.txt:18
#, no-wrap
msgid "5 seconds."
msgstr ""
#. type: Plain text
#: ../E/destroy.txt:21
#, no-wrap
msgid "<code>Destroyer</code>"
msgstr ""
#. type: Plain text
#: ../E/destroy.txt:24
#, no-wrap
msgid "<a cbot>CBOT Language</a>, <a cbot|type>variables</a> and <a cbot|category>categories</a>."
msgstr ""
#~ msgid "This building was designed to destroy objects. The object just need to be placed at the center of the platform. The converter takes care of the rest."
#~ msgstr ""

View File

@ -41,7 +41,7 @@ msgid "<a object|human>You</a> can resist their attack much longer than most bui
msgstr ""
#. type: \t; header
#: ../E/ant.txt:7 ../E/atomic.txt:11 ../E/barrier.txt:4 ../E/base.txt:7 ../E/bbox.txt:10 ../E/bullet.txt:8 ../E/captor.txt:21 ../E/convert.txt:20 ../E/derrick.txt:25 ../E/egg.txt:4 ../E/energy.txt:24 ../E/enerspot.txt:13 ../E/exchange.txt:27 ../E/factory.txt:29 ../E/flag.txt:14 ../E/goal.txt:4 ../E/human.txt:15 ../E/huston.txt:7 ../E/labo.txt:20 ../E/mine.txt:10 ../E/mother.txt:11 ../E/nest.txt:4 ../E/nuclear.txt:20 ../E/power.txt:12 ../E/radar.txt:22 ../E/repair.txt:20 ../E/research.txt:23 ../E/ruin.txt:6 ../E/safe.txt:5 ../E/spider.txt:5 ../E/start.txt:4 ../E/station.txt:24 ../E/stonspot.txt:10 ../E/titan.txt:10 ../E/titanore.txt:10 ../E/tnt.txt:8 ../E/tower.txt:18 ../E/uranore.txt:12 ../E/uranspot.txt:11 ../E/wasp.txt:7 ../E/waypoint.txt:8 ../E/worm.txt:7 ../E/wreck.txt:6
#: ../E/ant.txt:7 ../E/atomic.txt:11 ../E/barrier.txt:4 ../E/base.txt:7 ../E/bbox.txt:10 ../E/bullet.txt:8 ../E/captor.txt:21 ../E/convert.txt:20 ../E/derrick.txt:25 ../E/destroy.txt:20 ../E/egg.txt:4 ../E/energy.txt:24 ../E/enerspot.txt:13 ../E/exchange.txt:27 ../E/factory.txt:29 ../E/flag.txt:14 ../E/goal.txt:4 ../E/human.txt:15 ../E/huston.txt:7 ../E/labo.txt:20 ../E/mine.txt:10 ../E/mother.txt:11 ../E/nest.txt:4 ../E/nuclear.txt:20 ../E/power.txt:12 ../E/radar.txt:22 ../E/repair.txt:20 ../E/research.txt:23 ../E/ruin.txt:6 ../E/safe.txt:5 ../E/spider.txt:5 ../E/start.txt:4 ../E/station.txt:24 ../E/stonspot.txt:10 ../E/titan.txt:10 ../E/titanore.txt:10 ../E/tnt.txt:8 ../E/tower.txt:18 ../E/uranore.txt:12 ../E/uranspot.txt:11 ../E/wasp.txt:7 ../E/waypoint.txt:8 ../E/worm.txt:7 ../E/wreck.txt:6
#, no-wrap
msgid "Object <a cbot|category>Category</a>"
msgstr ""
@ -53,7 +53,7 @@ msgid "<code>AlienAnt</code>"
msgstr ""
#. type: \t; header
#: ../E/ant.txt:10 ../E/atomic.txt:14 ../E/barrier.txt:7 ../E/base.txt:10 ../E/bbox.txt:13 ../E/bullet.txt:11 ../E/captor.txt:24 ../E/convert.txt:23 ../E/derrick.txt:28 ../E/egg.txt:7 ../E/energy.txt:27 ../E/enerspot.txt:16 ../E/exchange.txt:30 ../E/factory.txt:32 ../E/flag.txt:21 ../E/goal.txt:7 ../E/human.txt:18 ../E/huston.txt:10 ../E/key.txt:16 ../E/labo.txt:23 ../E/mine.txt:13 ../E/mother.txt:14 ../E/nest.txt:7 ../E/nuclear.txt:23 ../E/power.txt:15 ../E/radar.txt:25 ../E/repair.txt:23 ../E/research.txt:26 ../E/ruin.txt:9 ../E/safe.txt:8 ../E/spider.txt:8 ../E/start.txt:7 ../E/station.txt:27 ../E/stonspot.txt:13 ../E/titan.txt:13 ../E/titanore.txt:13 ../E/tnt.txt:11 ../E/tower.txt:21 ../E/uranore.txt:15 ../E/uranspot.txt:14 ../E/wasp.txt:10 ../E/waypoint.txt:11 ../E/worm.txt:10 ../E/wreck.txt:9
#: ../E/ant.txt:10 ../E/atomic.txt:14 ../E/barrier.txt:7 ../E/base.txt:10 ../E/bbox.txt:13 ../E/bullet.txt:11 ../E/captor.txt:24 ../E/convert.txt:23 ../E/derrick.txt:28 ../E/destroy.txt:23 ../E/egg.txt:7 ../E/energy.txt:27 ../E/enerspot.txt:16 ../E/exchange.txt:30 ../E/factory.txt:32 ../E/flag.txt:21 ../E/goal.txt:7 ../E/human.txt:18 ../E/huston.txt:10 ../E/key.txt:16 ../E/labo.txt:23 ../E/mine.txt:13 ../E/mother.txt:14 ../E/nest.txt:7 ../E/nuclear.txt:23 ../E/power.txt:15 ../E/radar.txt:25 ../E/repair.txt:23 ../E/research.txt:26 ../E/ruin.txt:9 ../E/safe.txt:8 ../E/spider.txt:8 ../E/start.txt:7 ../E/station.txt:27 ../E/stonspot.txt:13 ../E/titan.txt:13 ../E/titanore.txt:13 ../E/tnt.txt:11 ../E/tower.txt:21 ../E/uranore.txt:15 ../E/uranspot.txt:14 ../E/wasp.txt:10 ../E/waypoint.txt:11 ../E/worm.txt:10 ../E/wreck.txt:9
#, no-wrap
msgid "See also"
msgstr ""
@ -249,19 +249,19 @@ msgid "Note that your <a object|base>spaceship</a> can also act as a lightning c
msgstr ""
#. type: \t; header
#: ../E/captor.txt:12 ../E/convert.txt:5 ../E/derrick.txt:10 ../E/energy.txt:9 ../E/exchange.txt:12 ../E/factory.txt:14 ../E/labo.txt:5 ../E/nuclear.txt:5 ../E/radar.txt:7 ../E/repair.txt:5 ../E/research.txt:8 ../E/station.txt:9 ../E/tower.txt:9
#: ../E/captor.txt:12 ../E/convert.txt:5 ../E/derrick.txt:10 ../E/destroy.txt:5 ../E/energy.txt:9 ../E/exchange.txt:12 ../E/factory.txt:14 ../E/labo.txt:5 ../E/nuclear.txt:5 ../E/radar.txt:7 ../E/repair.txt:5 ../E/research.txt:8 ../E/station.txt:9 ../E/tower.txt:9
#, no-wrap
msgid "Requirements for building"
msgstr ""
#. type: Plain text
#: ../E/captor.txt:13 ../E/nuclear.txt:6
#: ../E/captor.txt:13 ../E/destroy.txt:6 ../E/nuclear.txt:6
#, no-wrap
msgid "Any flat surface of at least 10 meters wide."
msgstr ""
#. type: \t; header
#: ../E/captor.txt:15 ../E/convert.txt:14 ../E/derrick.txt:19 ../E/energy.txt:18 ../E/exchange.txt:21 ../E/factory.txt:23 ../E/labo.txt:14 ../E/nuclear.txt:14 ../E/radar.txt:16 ../E/repair.txt:14 ../E/research.txt:17 ../E/station.txt:18 ../E/tower.txt:12
#: ../E/captor.txt:15 ../E/convert.txt:14 ../E/derrick.txt:19 ../E/destroy.txt:14 ../E/energy.txt:18 ../E/exchange.txt:21 ../E/factory.txt:23 ../E/labo.txt:14 ../E/nuclear.txt:14 ../E/radar.txt:16 ../E/repair.txt:14 ../E/research.txt:17 ../E/station.txt:18 ../E/tower.txt:12
#, no-wrap
msgid "Power source"
msgstr ""
@ -273,7 +273,7 @@ msgid "Lightning bolts."
msgstr ""
#. type: \t; header
#: ../E/captor.txt:18 ../E/convert.txt:17 ../E/derrick.txt:22 ../E/energy.txt:21 ../E/exchange.txt:24 ../E/factory.txt:26 ../E/labo.txt:17 ../E/nuclear.txt:17 ../E/radar.txt:19 ../E/repair.txt:17 ../E/research.txt:20 ../E/station.txt:21 ../E/tower.txt:15
#: ../E/captor.txt:18 ../E/convert.txt:17 ../E/derrick.txt:22 ../E/destroy.txt:17 ../E/energy.txt:21 ../E/exchange.txt:24 ../E/factory.txt:26 ../E/labo.txt:17 ../E/nuclear.txt:17 ../E/radar.txt:19 ../E/repair.txt:17 ../E/research.txt:20 ../E/station.txt:21 ../E/tower.txt:15
#, no-wrap
msgid "Duration of operation"
msgstr ""
@ -315,7 +315,7 @@ msgid "Any flat surface of at least 6 meters wide."
msgstr ""
#. type: \t; header
#: ../E/convert.txt:8 ../E/derrick.txt:13 ../E/energy.txt:12 ../E/exchange.txt:15 ../E/factory.txt:17 ../E/labo.txt:8 ../E/nuclear.txt:8 ../E/radar.txt:10 ../E/repair.txt:8 ../E/research.txt:11 ../E/station.txt:12
#: ../E/convert.txt:8 ../E/derrick.txt:13 ../E/destroy.txt:8 ../E/energy.txt:12 ../E/exchange.txt:15 ../E/factory.txt:17 ../E/labo.txt:8 ../E/nuclear.txt:8 ../E/radar.txt:10 ../E/repair.txt:8 ../E/research.txt:11 ../E/station.txt:12
#, no-wrap
msgid "Input"
msgstr ""
@ -327,7 +327,7 @@ msgid "Titanium ore."
msgstr ""
#. type: \t; header
#: ../E/convert.txt:11 ../E/derrick.txt:16 ../E/energy.txt:15 ../E/exchange.txt:18 ../E/factory.txt:20 ../E/labo.txt:11 ../E/nuclear.txt:11 ../E/radar.txt:13 ../E/repair.txt:11 ../E/research.txt:14 ../E/station.txt:15
#: ../E/convert.txt:11 ../E/derrick.txt:16 ../E/destroy.txt:11 ../E/energy.txt:15 ../E/exchange.txt:18 ../E/factory.txt:20 ../E/labo.txt:11 ../E/nuclear.txt:11 ../E/radar.txt:13 ../E/repair.txt:11 ../E/research.txt:14 ../E/station.txt:15
#, no-wrap
msgid "Output"
msgstr ""
@ -339,7 +339,7 @@ msgid "Titanium."
msgstr ""
#. type: Plain text
#: ../E/convert.txt:15 ../E/derrick.txt:20 ../E/exchange.txt:16 ../E/exchange.txt:22 ../E/factory.txt:24 ../E/labo.txt:15 ../E/nuclear.txt:15 ../E/radar.txt:11 ../E/radar.txt:17 ../E/repair.txt:15
#: ../E/convert.txt:15 ../E/derrick.txt:20 ../E/destroy.txt:15 ../E/exchange.txt:16 ../E/exchange.txt:22 ../E/factory.txt:24 ../E/labo.txt:15 ../E/nuclear.txt:15 ../E/radar.txt:11 ../E/radar.txt:17 ../E/repair.txt:15
#, no-wrap
msgid "None."
msgstr ""
@ -1737,3 +1737,54 @@ msgstr ""
#, no-wrap
msgid "It gives birth to the following insects :"
msgstr ""
#. type: \b; header
#: ../E/destroy.txt:1
#, no-wrap
msgid "<button 169/> Destroyer"
msgstr ""
#. type: Image filename
#: ../E/destroy.txt:2
#, no-wrap
msgid "destroy"
msgstr ""
#. type: Plain text
#: ../E/destroy.txt:3
#, no-wrap
msgid "This building was designed to destroy objects. The object just needs to be placed at the center of the platform and the button can be pressed. The destroyer takes care of the rest."
msgstr ""
#. type: Plain text
#: ../E/destroy.txt:9
#, no-wrap
msgid "Object that is no longer needed."
msgstr ""
#. type: Plain text
#: ../E/destroy.txt:12
#, no-wrap
msgid "Satisfaction."
msgstr ""
#. type: Plain text
#: ../E/destroy.txt:18
#, no-wrap
msgid "5 seconds."
msgstr ""
#. type: Plain text
#: ../E/destroy.txt:21
#, no-wrap
msgid "<code>Destroyer</code>"
msgstr ""
#. type: Plain text
#: ../E/destroy.txt:24
#, no-wrap
msgid "<a cbot>CBOT Language</a>, <a cbot|type>variables</a> and <a cbot|category>categories</a>."
msgstr ""
#~ msgid "This building was designed to destroy objects. The object just need to be placed at the center of the platform. The converter takes care of the rest."
#~ msgstr ""

View File

@ -41,7 +41,7 @@ msgid "<a object|human>You</a> can resist their attack much longer than most bui
msgstr "<a object|human>Człowiek</a> może znacznie dłużej wytrzymać ich ataki niż większość budynków i robotów, gdyż Twoja osłona ochronna odnawia się, gdy goją się jego rany. Jednkaże, jeśli zostaniesz zbyt długo w ich zasięgu lub gdy jest ich zbyt dużo, Twoje życie może być w wielkim niebezpieczeństwie."
#. type: \t; header
#: ../E/ant.txt:7 ../E/atomic.txt:11 ../E/barrier.txt:4 ../E/base.txt:7 ../E/bbox.txt:10 ../E/bullet.txt:8 ../E/captor.txt:21 ../E/convert.txt:20 ../E/derrick.txt:25 ../E/egg.txt:4 ../E/energy.txt:24 ../E/enerspot.txt:13 ../E/exchange.txt:27 ../E/factory.txt:29 ../E/flag.txt:14 ../E/goal.txt:4 ../E/human.txt:15 ../E/huston.txt:7 ../E/labo.txt:20 ../E/mine.txt:10 ../E/mother.txt:11 ../E/nest.txt:4 ../E/nuclear.txt:20 ../E/power.txt:12 ../E/radar.txt:22 ../E/repair.txt:20 ../E/research.txt:23 ../E/ruin.txt:6 ../E/safe.txt:5 ../E/spider.txt:5 ../E/start.txt:4 ../E/station.txt:24 ../E/stonspot.txt:10 ../E/titan.txt:10 ../E/titanore.txt:10 ../E/tnt.txt:8 ../E/tower.txt:18 ../E/uranore.txt:12 ../E/uranspot.txt:11 ../E/wasp.txt:7 ../E/waypoint.txt:8 ../E/worm.txt:7 ../E/wreck.txt:6
#: ../E/ant.txt:7 ../E/atomic.txt:11 ../E/barrier.txt:4 ../E/base.txt:7 ../E/bbox.txt:10 ../E/bullet.txt:8 ../E/captor.txt:21 ../E/convert.txt:20 ../E/derrick.txt:25 ../E/destroy.txt:20 ../E/egg.txt:4 ../E/energy.txt:24 ../E/enerspot.txt:13 ../E/exchange.txt:27 ../E/factory.txt:29 ../E/flag.txt:14 ../E/goal.txt:4 ../E/human.txt:15 ../E/huston.txt:7 ../E/labo.txt:20 ../E/mine.txt:10 ../E/mother.txt:11 ../E/nest.txt:4 ../E/nuclear.txt:20 ../E/power.txt:12 ../E/radar.txt:22 ../E/repair.txt:20 ../E/research.txt:23 ../E/ruin.txt:6 ../E/safe.txt:5 ../E/spider.txt:5 ../E/start.txt:4 ../E/station.txt:24 ../E/stonspot.txt:10 ../E/titan.txt:10 ../E/titanore.txt:10 ../E/tnt.txt:8 ../E/tower.txt:18 ../E/uranore.txt:12 ../E/uranspot.txt:11 ../E/wasp.txt:7 ../E/waypoint.txt:8 ../E/worm.txt:7 ../E/wreck.txt:6
#, no-wrap
msgid "Object <a cbot|category>Category</a>"
msgstr "<a cbot|category>Kategoria</a> obiektu"
@ -53,7 +53,7 @@ msgid "<code>AlienAnt</code>"
msgstr "<code>AlienAnt</code>"
#. type: \t; header
#: ../E/ant.txt:10 ../E/atomic.txt:14 ../E/barrier.txt:7 ../E/base.txt:10 ../E/bbox.txt:13 ../E/bullet.txt:11 ../E/captor.txt:24 ../E/convert.txt:23 ../E/derrick.txt:28 ../E/egg.txt:7 ../E/energy.txt:27 ../E/enerspot.txt:16 ../E/exchange.txt:30 ../E/factory.txt:32 ../E/flag.txt:21 ../E/goal.txt:7 ../E/human.txt:18 ../E/huston.txt:10 ../E/key.txt:16 ../E/labo.txt:23 ../E/mine.txt:13 ../E/mother.txt:14 ../E/nest.txt:7 ../E/nuclear.txt:23 ../E/power.txt:15 ../E/radar.txt:25 ../E/repair.txt:23 ../E/research.txt:26 ../E/ruin.txt:9 ../E/safe.txt:8 ../E/spider.txt:8 ../E/start.txt:7 ../E/station.txt:27 ../E/stonspot.txt:13 ../E/titan.txt:13 ../E/titanore.txt:13 ../E/tnt.txt:11 ../E/tower.txt:21 ../E/uranore.txt:15 ../E/uranspot.txt:14 ../E/wasp.txt:10 ../E/waypoint.txt:11 ../E/worm.txt:10 ../E/wreck.txt:9
#: ../E/ant.txt:10 ../E/atomic.txt:14 ../E/barrier.txt:7 ../E/base.txt:10 ../E/bbox.txt:13 ../E/bullet.txt:11 ../E/captor.txt:24 ../E/convert.txt:23 ../E/derrick.txt:28 ../E/destroy.txt:23 ../E/egg.txt:7 ../E/energy.txt:27 ../E/enerspot.txt:16 ../E/exchange.txt:30 ../E/factory.txt:32 ../E/flag.txt:21 ../E/goal.txt:7 ../E/human.txt:18 ../E/huston.txt:10 ../E/key.txt:16 ../E/labo.txt:23 ../E/mine.txt:13 ../E/mother.txt:14 ../E/nest.txt:7 ../E/nuclear.txt:23 ../E/power.txt:15 ../E/radar.txt:25 ../E/repair.txt:23 ../E/research.txt:26 ../E/ruin.txt:9 ../E/safe.txt:8 ../E/spider.txt:8 ../E/start.txt:7 ../E/station.txt:27 ../E/stonspot.txt:13 ../E/titan.txt:13 ../E/titanore.txt:13 ../E/tnt.txt:11 ../E/tower.txt:21 ../E/uranore.txt:15 ../E/uranspot.txt:14 ../E/wasp.txt:10 ../E/waypoint.txt:11 ../E/worm.txt:10 ../E/wreck.txt:9
#, no-wrap
msgid "See also"
msgstr "Zobacz również"
@ -253,19 +253,19 @@ msgid "Note that your <a object|base>spaceship</a> can also act as a lightning c
msgstr "<a object|base>Statek kosmiczny</a> również działa jak przewodnik wyładowań, jednakże nie ładuje on ogniw elektrycznych."
#. type: \t; header
#: ../E/captor.txt:12 ../E/convert.txt:5 ../E/derrick.txt:10 ../E/energy.txt:9 ../E/exchange.txt:12 ../E/factory.txt:14 ../E/labo.txt:5 ../E/nuclear.txt:5 ../E/radar.txt:7 ../E/repair.txt:5 ../E/research.txt:8 ../E/station.txt:9 ../E/tower.txt:9
#: ../E/captor.txt:12 ../E/convert.txt:5 ../E/derrick.txt:10 ../E/destroy.txt:5 ../E/energy.txt:9 ../E/exchange.txt:12 ../E/factory.txt:14 ../E/labo.txt:5 ../E/nuclear.txt:5 ../E/radar.txt:7 ../E/repair.txt:5 ../E/research.txt:8 ../E/station.txt:9 ../E/tower.txt:9
#, no-wrap
msgid "Requirements for building"
msgstr "Wymagania"
#. type: Plain text
#: ../E/captor.txt:13 ../E/nuclear.txt:6
#: ../E/captor.txt:13 ../E/destroy.txt:6 ../E/nuclear.txt:6
#, no-wrap
msgid "Any flat surface of at least 10 meters wide."
msgstr "Płaska powierzchnia szeroka na minimum 10 metrów."
#. type: \t; header
#: ../E/captor.txt:15 ../E/convert.txt:14 ../E/derrick.txt:19 ../E/energy.txt:18 ../E/exchange.txt:21 ../E/factory.txt:23 ../E/labo.txt:14 ../E/nuclear.txt:14 ../E/radar.txt:16 ../E/repair.txt:14 ../E/research.txt:17 ../E/station.txt:18 ../E/tower.txt:12
#: ../E/captor.txt:15 ../E/convert.txt:14 ../E/derrick.txt:19 ../E/destroy.txt:14 ../E/energy.txt:18 ../E/exchange.txt:21 ../E/factory.txt:23 ../E/labo.txt:14 ../E/nuclear.txt:14 ../E/radar.txt:16 ../E/repair.txt:14 ../E/research.txt:17 ../E/station.txt:18 ../E/tower.txt:12
#, no-wrap
msgid "Power source"
msgstr "Źródło zasilania"
@ -277,7 +277,7 @@ msgid "Lightning bolts."
msgstr "Wyładowania elektryczne."
#. type: \t; header
#: ../E/captor.txt:18 ../E/convert.txt:17 ../E/derrick.txt:22 ../E/energy.txt:21 ../E/exchange.txt:24 ../E/factory.txt:26 ../E/labo.txt:17 ../E/nuclear.txt:17 ../E/radar.txt:19 ../E/repair.txt:17 ../E/research.txt:20 ../E/station.txt:21 ../E/tower.txt:15
#: ../E/captor.txt:18 ../E/convert.txt:17 ../E/derrick.txt:22 ../E/destroy.txt:17 ../E/energy.txt:21 ../E/exchange.txt:24 ../E/factory.txt:26 ../E/labo.txt:17 ../E/nuclear.txt:17 ../E/radar.txt:19 ../E/repair.txt:17 ../E/research.txt:20 ../E/station.txt:21 ../E/tower.txt:15
#, no-wrap
msgid "Duration of operation"
msgstr "Czas działania"
@ -319,7 +319,7 @@ msgid "Any flat surface of at least 6 meters wide."
msgstr "Płaska powierzchnia szeroka na minimum 6 metrów."
#. type: \t; header
#: ../E/convert.txt:8 ../E/derrick.txt:13 ../E/energy.txt:12 ../E/exchange.txt:15 ../E/factory.txt:17 ../E/labo.txt:8 ../E/nuclear.txt:8 ../E/radar.txt:10 ../E/repair.txt:8 ../E/research.txt:11 ../E/station.txt:12
#: ../E/convert.txt:8 ../E/derrick.txt:13 ../E/destroy.txt:8 ../E/energy.txt:12 ../E/exchange.txt:15 ../E/factory.txt:17 ../E/labo.txt:8 ../E/nuclear.txt:8 ../E/radar.txt:10 ../E/repair.txt:8 ../E/research.txt:11 ../E/station.txt:12
#, no-wrap
msgid "Input"
msgstr "Wejście"
@ -331,7 +331,7 @@ msgid "Titanium ore."
msgstr "Ruda tytanu."
#. type: \t; header
#: ../E/convert.txt:11 ../E/derrick.txt:16 ../E/energy.txt:15 ../E/exchange.txt:18 ../E/factory.txt:20 ../E/labo.txt:11 ../E/nuclear.txt:11 ../E/radar.txt:13 ../E/repair.txt:11 ../E/research.txt:14 ../E/station.txt:15
#: ../E/convert.txt:11 ../E/derrick.txt:16 ../E/destroy.txt:11 ../E/energy.txt:15 ../E/exchange.txt:18 ../E/factory.txt:20 ../E/labo.txt:11 ../E/nuclear.txt:11 ../E/radar.txt:13 ../E/repair.txt:11 ../E/research.txt:14 ../E/station.txt:15
#, no-wrap
msgid "Output"
msgstr "Wyjście"
@ -343,7 +343,7 @@ msgid "Titanium."
msgstr "Tytan."
#. type: Plain text
#: ../E/convert.txt:15 ../E/derrick.txt:20 ../E/exchange.txt:16 ../E/exchange.txt:22 ../E/factory.txt:24 ../E/labo.txt:15 ../E/nuclear.txt:15 ../E/radar.txt:11 ../E/radar.txt:17 ../E/repair.txt:15
#: ../E/convert.txt:15 ../E/derrick.txt:20 ../E/destroy.txt:15 ../E/exchange.txt:16 ../E/exchange.txt:22 ../E/factory.txt:24 ../E/labo.txt:15 ../E/nuclear.txt:15 ../E/radar.txt:11 ../E/radar.txt:17 ../E/repair.txt:15
#, no-wrap
msgid "None."
msgstr "Brak."
@ -1755,3 +1755,54 @@ msgstr "Z wraku robota można odzyskać pełnowartościową <a object|titan>kost
#, no-wrap
msgid "<code>Wreck</code>"
msgstr "<code>Wreck</code>"
#. type: \b; header
#: ../E/destroy.txt:1
#, no-wrap
msgid "<button 169/> Destroyer"
msgstr ""
#. type: Image filename
#: ../E/destroy.txt:2
#, no-wrap
msgid "destroy"
msgstr ""
#. type: Plain text
#: ../E/destroy.txt:3
#, no-wrap
msgid "This building was designed to destroy objects. The object just needs to be placed at the center of the platform and the button can be pressed. The destroyer takes care of the rest."
msgstr ""
#. type: Plain text
#: ../E/destroy.txt:9
#, no-wrap
msgid "Object that is no longer needed."
msgstr ""
#. type: Plain text
#: ../E/destroy.txt:12
#, no-wrap
msgid "Satisfaction."
msgstr ""
#. type: Plain text
#: ../E/destroy.txt:18
#, no-wrap
msgid "5 seconds."
msgstr ""
#. type: Plain text
#: ../E/destroy.txt:21
#, no-wrap
msgid "<code>Destroyer</code>"
msgstr ""
#. type: Plain text
#: ../E/destroy.txt:24
#, no-wrap
msgid "<a cbot>CBOT Language</a>, <a cbot|type>variables</a> and <a cbot|category>categories</a>."
msgstr ""
#~ msgid "This building was designed to destroy objects. The object just need to be placed at the center of the platform. The converter takes care of the rest."
#~ msgstr ""

View File

@ -41,7 +41,7 @@ msgid "<a object|human>You</a> can resist their attack much longer than most bui
msgstr "<a object|human>Вы</a> можете сопротивляться их атакам намного дольше чем большинство зданий и ботов, а ваш щит будет восстановлен когда залечатся ваши раны. Впрочем, если вы слишком долго будете оставаться с ними или их будет слишком много, ваша жизнь будет в большой опасности."
#. type: \t; header
#: ../E/ant.txt:7 ../E/atomic.txt:11 ../E/barrier.txt:4 ../E/base.txt:7 ../E/bbox.txt:10 ../E/bullet.txt:8 ../E/captor.txt:21 ../E/convert.txt:20 ../E/derrick.txt:25 ../E/egg.txt:4 ../E/energy.txt:24 ../E/enerspot.txt:13 ../E/exchange.txt:27 ../E/factory.txt:29 ../E/flag.txt:14 ../E/goal.txt:4 ../E/human.txt:15 ../E/huston.txt:7 ../E/labo.txt:20 ../E/mine.txt:10 ../E/mother.txt:11 ../E/nest.txt:4 ../E/nuclear.txt:20 ../E/power.txt:12 ../E/radar.txt:22 ../E/repair.txt:20 ../E/research.txt:23 ../E/ruin.txt:6 ../E/safe.txt:5 ../E/spider.txt:5 ../E/start.txt:4 ../E/station.txt:24 ../E/stonspot.txt:10 ../E/titan.txt:10 ../E/titanore.txt:10 ../E/tnt.txt:8 ../E/tower.txt:18 ../E/uranore.txt:12 ../E/uranspot.txt:11 ../E/wasp.txt:7 ../E/waypoint.txt:8 ../E/worm.txt:7 ../E/wreck.txt:6
#: ../E/ant.txt:7 ../E/atomic.txt:11 ../E/barrier.txt:4 ../E/base.txt:7 ../E/bbox.txt:10 ../E/bullet.txt:8 ../E/captor.txt:21 ../E/convert.txt:20 ../E/derrick.txt:25 ../E/destroy.txt:20 ../E/egg.txt:4 ../E/energy.txt:24 ../E/enerspot.txt:13 ../E/exchange.txt:27 ../E/factory.txt:29 ../E/flag.txt:14 ../E/goal.txt:4 ../E/human.txt:15 ../E/huston.txt:7 ../E/labo.txt:20 ../E/mine.txt:10 ../E/mother.txt:11 ../E/nest.txt:4 ../E/nuclear.txt:20 ../E/power.txt:12 ../E/radar.txt:22 ../E/repair.txt:20 ../E/research.txt:23 ../E/ruin.txt:6 ../E/safe.txt:5 ../E/spider.txt:5 ../E/start.txt:4 ../E/station.txt:24 ../E/stonspot.txt:10 ../E/titan.txt:10 ../E/titanore.txt:10 ../E/tnt.txt:8 ../E/tower.txt:18 ../E/uranore.txt:12 ../E/uranspot.txt:11 ../E/wasp.txt:7 ../E/waypoint.txt:8 ../E/worm.txt:7 ../E/wreck.txt:6
#, no-wrap
msgid "Object <a cbot|category>Category</a>"
msgstr "Объект <a cbot|category>Категория</a>"
@ -53,7 +53,7 @@ msgid "<code>AlienAnt</code>"
msgstr "<code>AlienAnt</code>"
#. type: \t; header
#: ../E/ant.txt:10 ../E/atomic.txt:14 ../E/barrier.txt:7 ../E/base.txt:10 ../E/bbox.txt:13 ../E/bullet.txt:11 ../E/captor.txt:24 ../E/convert.txt:23 ../E/derrick.txt:28 ../E/egg.txt:7 ../E/energy.txt:27 ../E/enerspot.txt:16 ../E/exchange.txt:30 ../E/factory.txt:32 ../E/flag.txt:21 ../E/goal.txt:7 ../E/human.txt:18 ../E/huston.txt:10 ../E/key.txt:16 ../E/labo.txt:23 ../E/mine.txt:13 ../E/mother.txt:14 ../E/nest.txt:7 ../E/nuclear.txt:23 ../E/power.txt:15 ../E/radar.txt:25 ../E/repair.txt:23 ../E/research.txt:26 ../E/ruin.txt:9 ../E/safe.txt:8 ../E/spider.txt:8 ../E/start.txt:7 ../E/station.txt:27 ../E/stonspot.txt:13 ../E/titan.txt:13 ../E/titanore.txt:13 ../E/tnt.txt:11 ../E/tower.txt:21 ../E/uranore.txt:15 ../E/uranspot.txt:14 ../E/wasp.txt:10 ../E/waypoint.txt:11 ../E/worm.txt:10 ../E/wreck.txt:9
#: ../E/ant.txt:10 ../E/atomic.txt:14 ../E/barrier.txt:7 ../E/base.txt:10 ../E/bbox.txt:13 ../E/bullet.txt:11 ../E/captor.txt:24 ../E/convert.txt:23 ../E/derrick.txt:28 ../E/destroy.txt:23 ../E/egg.txt:7 ../E/energy.txt:27 ../E/enerspot.txt:16 ../E/exchange.txt:30 ../E/factory.txt:32 ../E/flag.txt:21 ../E/goal.txt:7 ../E/human.txt:18 ../E/huston.txt:10 ../E/key.txt:16 ../E/labo.txt:23 ../E/mine.txt:13 ../E/mother.txt:14 ../E/nest.txt:7 ../E/nuclear.txt:23 ../E/power.txt:15 ../E/radar.txt:25 ../E/repair.txt:23 ../E/research.txt:26 ../E/ruin.txt:9 ../E/safe.txt:8 ../E/spider.txt:8 ../E/start.txt:7 ../E/station.txt:27 ../E/stonspot.txt:13 ../E/titan.txt:13 ../E/titanore.txt:13 ../E/tnt.txt:11 ../E/tower.txt:21 ../E/uranore.txt:15 ../E/uranspot.txt:14 ../E/wasp.txt:10 ../E/waypoint.txt:11 ../E/worm.txt:10 ../E/wreck.txt:9
#, no-wrap
msgid "See also"
msgstr "Смотри также"
@ -253,19 +253,19 @@ msgid "Note that your <a object|base>spaceship</a> can also act as a lightning c
msgstr "Учтите, что ваш <a object|base>космический корабль</a> также может служить громоотводом. Впрочем, он не будет заряжать аккумуляторы."
#. type: \t; header
#: ../E/captor.txt:12 ../E/convert.txt:5 ../E/derrick.txt:10 ../E/energy.txt:9 ../E/exchange.txt:12 ../E/factory.txt:14 ../E/labo.txt:5 ../E/nuclear.txt:5 ../E/radar.txt:7 ../E/repair.txt:5 ../E/research.txt:8 ../E/station.txt:9 ../E/tower.txt:9
#: ../E/captor.txt:12 ../E/convert.txt:5 ../E/derrick.txt:10 ../E/destroy.txt:5 ../E/energy.txt:9 ../E/exchange.txt:12 ../E/factory.txt:14 ../E/labo.txt:5 ../E/nuclear.txt:5 ../E/radar.txt:7 ../E/repair.txt:5 ../E/research.txt:8 ../E/station.txt:9 ../E/tower.txt:9
#, no-wrap
msgid "Requirements for building"
msgstr "Требования для постройки"
#. type: Plain text
#: ../E/captor.txt:13 ../E/nuclear.txt:6
#: ../E/captor.txt:13 ../E/destroy.txt:6 ../E/nuclear.txt:6
#, no-wrap
msgid "Any flat surface of at least 10 meters wide."
msgstr "Любая плоская поверхность минимум 10 метров в ширину."
#. type: \t; header
#: ../E/captor.txt:15 ../E/convert.txt:14 ../E/derrick.txt:19 ../E/energy.txt:18 ../E/exchange.txt:21 ../E/factory.txt:23 ../E/labo.txt:14 ../E/nuclear.txt:14 ../E/radar.txt:16 ../E/repair.txt:14 ../E/research.txt:17 ../E/station.txt:18 ../E/tower.txt:12
#: ../E/captor.txt:15 ../E/convert.txt:14 ../E/derrick.txt:19 ../E/destroy.txt:14 ../E/energy.txt:18 ../E/exchange.txt:21 ../E/factory.txt:23 ../E/labo.txt:14 ../E/nuclear.txt:14 ../E/radar.txt:16 ../E/repair.txt:14 ../E/research.txt:17 ../E/station.txt:18 ../E/tower.txt:12
#, no-wrap
msgid "Power source"
msgstr "Источник энергии"
@ -277,7 +277,7 @@ msgid "Lightning bolts."
msgstr "Молнии."
#. type: \t; header
#: ../E/captor.txt:18 ../E/convert.txt:17 ../E/derrick.txt:22 ../E/energy.txt:21 ../E/exchange.txt:24 ../E/factory.txt:26 ../E/labo.txt:17 ../E/nuclear.txt:17 ../E/radar.txt:19 ../E/repair.txt:17 ../E/research.txt:20 ../E/station.txt:21 ../E/tower.txt:15
#: ../E/captor.txt:18 ../E/convert.txt:17 ../E/derrick.txt:22 ../E/destroy.txt:17 ../E/energy.txt:21 ../E/exchange.txt:24 ../E/factory.txt:26 ../E/labo.txt:17 ../E/nuclear.txt:17 ../E/radar.txt:19 ../E/repair.txt:17 ../E/research.txt:20 ../E/station.txt:21 ../E/tower.txt:15
#, no-wrap
msgid "Duration of operation"
msgstr "Длительность действия"
@ -319,7 +319,7 @@ msgid "Any flat surface of at least 6 meters wide."
msgstr "Любая ровная поверхность шириной по крайней мере 6 метров."
#. type: \t; header
#: ../E/convert.txt:8 ../E/derrick.txt:13 ../E/energy.txt:12 ../E/exchange.txt:15 ../E/factory.txt:17 ../E/labo.txt:8 ../E/nuclear.txt:8 ../E/radar.txt:10 ../E/repair.txt:8 ../E/research.txt:11 ../E/station.txt:12
#: ../E/convert.txt:8 ../E/derrick.txt:13 ../E/destroy.txt:8 ../E/energy.txt:12 ../E/exchange.txt:15 ../E/factory.txt:17 ../E/labo.txt:8 ../E/nuclear.txt:8 ../E/radar.txt:10 ../E/repair.txt:8 ../E/research.txt:11 ../E/station.txt:12
#, no-wrap
msgid "Input"
msgstr "Поступают"
@ -331,7 +331,7 @@ msgid "Titanium ore."
msgstr "Титановая руда."
#. type: \t; header
#: ../E/convert.txt:11 ../E/derrick.txt:16 ../E/energy.txt:15 ../E/exchange.txt:18 ../E/factory.txt:20 ../E/labo.txt:11 ../E/nuclear.txt:11 ../E/radar.txt:13 ../E/repair.txt:11 ../E/research.txt:14 ../E/station.txt:15
#: ../E/convert.txt:11 ../E/derrick.txt:16 ../E/destroy.txt:11 ../E/energy.txt:15 ../E/exchange.txt:18 ../E/factory.txt:20 ../E/labo.txt:11 ../E/nuclear.txt:11 ../E/radar.txt:13 ../E/repair.txt:11 ../E/research.txt:14 ../E/station.txt:15
#, no-wrap
msgid "Output"
msgstr "Продукция"
@ -343,7 +343,7 @@ msgid "Titanium."
msgstr "Титан."
#. type: Plain text
#: ../E/convert.txt:15 ../E/derrick.txt:20 ../E/exchange.txt:16 ../E/exchange.txt:22 ../E/factory.txt:24 ../E/labo.txt:15 ../E/nuclear.txt:15 ../E/radar.txt:11 ../E/radar.txt:17 ../E/repair.txt:15
#: ../E/convert.txt:15 ../E/derrick.txt:20 ../E/destroy.txt:15 ../E/exchange.txt:16 ../E/exchange.txt:22 ../E/factory.txt:24 ../E/labo.txt:15 ../E/nuclear.txt:15 ../E/radar.txt:11 ../E/radar.txt:17 ../E/repair.txt:15
#, no-wrap
msgid "None."
msgstr "Нет."
@ -1748,3 +1748,54 @@ msgstr "<a object|botrecy>Утилизатор</a> может преобразо
#, no-wrap
msgid "<code>Wreck</code>"
msgstr "<code>Wreck</code>"
#. type: \b; header
#: ../E/destroy.txt:1
#, no-wrap
msgid "<button 169/> Destroyer"
msgstr ""
#. type: Image filename
#: ../E/destroy.txt:2
#, no-wrap
msgid "destroy"
msgstr ""
#. type: Plain text
#: ../E/destroy.txt:3
#, no-wrap
msgid "This building was designed to destroy objects. The object just needs to be placed at the center of the platform and the button can be pressed. The destroyer takes care of the rest."
msgstr ""
#. type: Plain text
#: ../E/destroy.txt:9
#, no-wrap
msgid "Object that is no longer needed."
msgstr ""
#. type: Plain text
#: ../E/destroy.txt:12
#, no-wrap
msgid "Satisfaction."
msgstr ""
#. type: Plain text
#: ../E/destroy.txt:18
#, no-wrap
msgid "5 seconds."
msgstr ""
#. type: Plain text
#: ../E/destroy.txt:21
#, no-wrap
msgid "<code>Destroyer</code>"
msgstr ""
#. type: Plain text
#: ../E/destroy.txt:24
#, no-wrap
msgid "<a cbot>CBOT Language</a>, <a cbot|type>variables</a> and <a cbot|category>categories</a>."
msgstr ""
#~ msgid "This building was designed to destroy objects. The object just need to be placed at the center of the platform. The converter takes care of the rest."
#~ msgstr ""