Add penX functions documentation
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TODO
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@ -937,3 +937,9 @@ msgstr ""
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#, no-wrap
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msgid "The following objects can be transported :"
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msgstr ""
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#. type: Plain text
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#: ../E/botdraw.txt:1
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#, no-wrap
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msgid "TODO"
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msgstr ""
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@ -943,3 +943,9 @@ msgstr "<code>Thumper</code>"
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#, no-wrap
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msgid "The following objects can be transported :"
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msgstr "Folgende Gegenstände können transportiert werden:"
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#. type: Plain text
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#: ../E/botdraw.txt:1
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#, no-wrap
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msgid "TODO"
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msgstr ""
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@ -937,3 +937,9 @@ msgstr ""
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#, no-wrap
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msgid "<code>Thumper</code>"
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msgstr ""
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#. type: Plain text
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#: ../E/botdraw.txt:1
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#, no-wrap
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msgid "TODO"
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msgstr ""
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@ -941,3 +941,9 @@ msgstr "Do zaprogramowania uderzenia należy użyć instrukcji <code><a cbot|thu
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#, no-wrap
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msgid "<code>Thumper</code>"
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msgstr "<code>Thumper</code>"
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#. type: Plain text
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#: ../E/botdraw.txt:1
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#, no-wrap
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msgid "TODO"
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msgstr ""
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@ -941,3 +941,9 @@ msgstr "Чтобы запрограммировать удары, использ
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#, no-wrap
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msgid "<code>Thumper</code>"
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msgstr "<code>Thumper</code>"
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#. type: Plain text
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#: ../E/botdraw.txt:1
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#, no-wrap
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msgid "TODO"
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msgstr ""
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\b;Value \c;Colors\n;
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Color names are used to define a specific color to use. They can be passed to functions like \l;pendown\u cbot\pendown; or \l;pencolor\u cbot\pencolor;.
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In a program, colors are always displayed on a \const;red background\norm;. If a color isn't highlighted in red, it is misspelled. Caps and lower cases should be kept as is.
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Below are the different colors available:
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\c;\const;White\norm;\n;
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\c;\const;Black\norm;\n;
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\c;\const;Gray\norm;\n;
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\c;\const;LightGray\norm;\n;
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\c;\const;Red\norm;\n;
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\c;\const;Pink\norm;\n;
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\c;\const;Purple\norm;\n;
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\c;\const;Orange\norm;\n;
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\c;\const;Yellow\norm;\n;
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\c;\const;Beige\norm;\n;
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\c;\const;Brown\norm;\n;
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\c;\const;Skin\norm;\n;
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\c;\const;Green\norm;\n;
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\c;\const;LightGreen\norm;\n;
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\c;\const;Blue\norm;\n;
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\c;\const;LightBlue\norm;\n;
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You can also draw colored symbols:
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\c;\const;BlackArrow\norm;\n;
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\c;\const;RedArrow\norm;\n;
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@ -13,7 +13,7 @@ Use this type for variables that contain the characteristics of an object, be it
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\c;\l;float\u cbot\float; object.lifeTime \n;Lifetime of the object
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\c;object object.energyCell \n;Power cell on the bot
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\c;object object.load \n;Object carried by the bot
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\c;\l;int\u cbot\int; object.team \n;The bot's team (see \l;code battles\u battles;)
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\c;\l;int\u cbot\int; object.team \n;The object's team (see \l;code battles\u battles;)
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\c;\l;point\u cbot\point; object.velocity \n;Velocity of the object
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Also, some objects have additional methods (instructions). See them in \l;the main list\u cbot; in the \c;"Instructions specific for some objects" section.
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\b;Instruction \c;pencolor\n;
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Syntax:
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\s;\c;pencolor ( color );\n;
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The instruction \c;pencolor();\n; instructs the bot to change the color of the pencil.
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\t;color: \c;\l;int\u cbot\int;\n; (default value: \c;Black\n;)
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\l;Color name\u cbot\colors;.
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\t;Return value: \c;\l;int\u cbot\int;\n;
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Normally an error stops the program. You can prevent the program from stopping on errors by using the \c;\l;errmode\u cbot\errmode;(0)\n; instruction. A value different from zero if an error occurred is then returned by \c;pencolor();\n;.
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\c;== 0 \n;The color was changed
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\c;!= 0 \n;The instruction did not work
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\t;See also
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\l;Programming\u cbot;, \l;types\u cbot\type; and \l;categories\u cbot\category;.
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\b;Instruction \c;pendown\n;
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Syntax:
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\s;\c;pendown ( color, width );\n;
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The instruction \c;pendown();\n; instructs the bot to have the pen down, so it starts drawing.
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\t;color: \c;\l;int\u cbot\int;\n; (default value: \c;Black\n;)
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\l;Color name\u cbot\colors;.
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\t;width: \c;\l;float\u cbot\float;\n; (default value: \c;0.5\n;)
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Width of the pen. The width cannot be higher than \c;1.0\n; and cannot be lower than \c;0.0\n;. Passing a higher value will result in the width being the highest possible and passing a lower value will result in the width being the lowest possible.
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\t;Return value: \c;\l;int\u cbot\int;\n;
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Normally an error stops the program. You can prevent the program from stopping on errors by using the \c;\l;errmode\u cbot\errmode;(0)\n; instruction. A value different from zero if an error occurred is then returned by \c;pendown();\n;.
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\c;== 0 \n;The pen is now down
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\c;!= 0 \n;The instruction did not work
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\t;See also
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\l;Programming\u cbot;, \l;types\u cbot\type; and \l;categories\u cbot\category;.
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\b;Instruction \c;penup\n;
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Syntax:
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\s;\c;penup ( );\n;
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The instruction \c;penup();\n; instructs the bot to have the pen up, so it stops drawing. The pen is up by default, so it should be used only after using \c;\l;pendown\u cbot\pendown;\n;.
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\t;Return value: \c;\l;int\u cbot\int;\n;
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Normally an error stops the program. You can prevent the program from stopping on errors by using the \c;\l;errmode\u cbot\errmode;(0)\n; instruction. A value different from zero if an error occurred is then returned by \c;penup();\n;.
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\c;== 0 \n;The pen is now up
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\c;!= 0 \n;The instruction did not work
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\t;See also
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\l;Programming\u cbot;, \l;types\u cbot\type; and \l;categories\u cbot\category;.
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\b;Instruction \c;penwidth\n;
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Syntax:
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\s;\c;penwidth ( color );\n;
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The instruction \c;penwidth();\n; instructs the bot to change the width of the pencil.
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\t;width: \c;\l;float\u cbot\float;\n;
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Width of the pen. The width cannot be higher than \c;1.0\n; and cannot be lower than \c;0.0\n;. Passing a higher value will result in the width being the highest possible and passing a lower value will result in the width being the lowest possible.
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\t;Return value: \c;\l;int\u cbot\int;\n;
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Normally an error stops the program. You can prevent the program from stopping on errors by using the \c;\l;errmode\u cbot\errmode;(0)\n; instruction. A value different from zero if an error occurred is then returned by \c;penwidth();\n;.
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\c;== 0 \n;The width was changed
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\c;!= 0 \n;The instruction did not work
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\t;See also
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\l;Programming\u cbot;, \l;types\u cbot\type; and \l;categories\u cbot\category;.
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@ -53,13 +53,13 @@ msgid "Time in seconds."
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msgstr ""
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#. type: \t; header
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#: ../E/abstime.txt:10 ../E/acos.txt:11 ../E/aim.txt:23 ../E/array.txt:30 ../E/asin.txt:11 ../E/atan.txt:11 ../E/atan2.txt:16 ../E/bloc.txt:48 ../E/bool.txt:4 ../E/break.txt:24 ../E/build.txt:27 ../E/buildingenabled.txt:22 ../E/busy.txt:14 ../E/canbuild.txt:22 ../E/category.txt:107 ../E/ceil.txt:12 ../E/class.txt:70 ../E/close.txt:6 ../E/cond.txt:27 ../E/continue.txt:24 ../E/cos.txt:11 ../E/deletef.txt:9 ../E/delinfo.txt:13 ../E/direct.txt:13 ../E/dist.txt:29 ../E/dist2d.txt:13 ../E/do.txt:27 ../E/drop.txt:28 ../E/eof.txt:13 ../E/errmode.txt:32 ../E/expr.txt:74 ../E/extern.txt:29 ../E/factory.txt:21 ../E/false.txt:4 ../E/file.txt:16 ../E/fire.txt:30 ../E/flatgrnd.txt:16 ../E/float.txt:24 ../E/floor.txt:12 ../E/for.txt:38 ../E/function.txt:129 ../E/goto.txt:34 ../E/grab.txt:28 ../E/if.txt:39 ../E/int.txt:18 ../E/jet.txt:14 ../E/message.txt:24 ../E/motor.txt:38 ../E/move.txt:21 ../E/nan.txt:14 ../E/new.txt:20 ../E/null.txt:4 ../E/object.txt:79 ../E/open.txt:18 ../E/openfile.txt:10 ../E/point.txt:35 ../E/pointer.txt:51 ../E/pow.txt:14 ../E/private.txt:17 ../E/public.txt:49 ../E/radar.txt:58 ../E/rand.txt:8 ../E/readln.txt:18 ../E/receive.txt:16 ../E/recycle.txt:12 ../E/research.txt:18 ../E/researches.txt:27 ../E/retobj.txt:13 ../E/return.txt:29 ../E/round.txt:12 ../E/search.txt:16 ../E/send.txt:17 ../E/shield.txt:18 ../E/sin.txt:11 ../E/sizeof.txt:21 ../E/sniff.txt:16 ../E/space.txt:22 ../E/sqrt.txt:11 ../E/static.txt:20 ../E/strfind.txt:18 ../E/string.txt:32 ../E/strleft.txt:14 ../E/strlen.txt:12 ../E/strlower.txt:10 ../E/strmid.txt:18 ../E/strright.txt:14 ../E/strupper.txt:10 ../E/strval.txt:17 ../E/synchro.txt:23 ../E/takeoff.txt:15 ../E/tan.txt:11 ../E/term.txt:30 ../E/testinfo.txt:16 ../E/this.txt:52 ../E/thump.txt:12 ../E/topo.txt:13 ../E/true.txt:4 ../E/trunc.txt:12 ../E/turn.txt:32 ../E/type.txt:32 ../E/var.txt:66 ../E/void.txt:10 ../E/wait.txt:21 ../E/while.txt:46 ../E/writeln.txt:19
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#: ../E/abstime.txt:10 ../E/acos.txt:11 ../E/aim.txt:23 ../E/array.txt:30 ../E/asin.txt:11 ../E/atan.txt:11 ../E/atan2.txt:16 ../E/bloc.txt:48 ../E/bool.txt:4 ../E/break.txt:24 ../E/build.txt:27 ../E/buildingenabled.txt:22 ../E/busy.txt:14 ../E/canbuild.txt:22 ../E/category.txt:107 ../E/ceil.txt:12 ../E/class.txt:70 ../E/close.txt:6 ../E/cond.txt:27 ../E/continue.txt:24 ../E/cos.txt:11 ../E/deletef.txt:9 ../E/delinfo.txt:13 ../E/direct.txt:13 ../E/dist.txt:29 ../E/dist2d.txt:13 ../E/do.txt:27 ../E/drop.txt:28 ../E/eof.txt:13 ../E/errmode.txt:32 ../E/expr.txt:74 ../E/extern.txt:29 ../E/factory.txt:21 ../E/false.txt:4 ../E/file.txt:16 ../E/fire.txt:30 ../E/flatgrnd.txt:16 ../E/float.txt:24 ../E/floor.txt:12 ../E/for.txt:38 ../E/function.txt:129 ../E/goto.txt:34 ../E/grab.txt:28 ../E/if.txt:39 ../E/int.txt:18 ../E/jet.txt:14 ../E/message.txt:24 ../E/motor.txt:38 ../E/move.txt:21 ../E/nan.txt:14 ../E/new.txt:20 ../E/null.txt:4 ../E/object.txt:79 ../E/open.txt:18 ../E/openfile.txt:10 ../E/pencolor.txt:14 ../E/pendown.txt:17 ../E/penup.txt:11 ../E/penwidth.txt:14 ../E/point.txt:35 ../E/pointer.txt:51 ../E/pow.txt:14 ../E/private.txt:17 ../E/public.txt:49 ../E/radar.txt:58 ../E/rand.txt:8 ../E/readln.txt:18 ../E/receive.txt:16 ../E/recycle.txt:12 ../E/research.txt:18 ../E/researches.txt:27 ../E/retobj.txt:13 ../E/return.txt:29 ../E/round.txt:12 ../E/search.txt:16 ../E/send.txt:17 ../E/shield.txt:18 ../E/sin.txt:11 ../E/sizeof.txt:21 ../E/sniff.txt:16 ../E/space.txt:22 ../E/sqrt.txt:11 ../E/static.txt:20 ../E/strfind.txt:18 ../E/string.txt:32 ../E/strleft.txt:14 ../E/strlen.txt:12 ../E/strlower.txt:10 ../E/strmid.txt:18 ../E/strright.txt:14 ../E/strupper.txt:10 ../E/strval.txt:17 ../E/synchro.txt:23 ../E/takeoff.txt:15 ../E/tan.txt:11 ../E/term.txt:30 ../E/testinfo.txt:16 ../E/this.txt:52 ../E/thump.txt:12 ../E/topo.txt:13 ../E/true.txt:4 ../E/trunc.txt:12 ../E/turn.txt:32 ../E/type.txt:32 ../E/var.txt:66 ../E/void.txt:10 ../E/wait.txt:21 ../E/while.txt:46 ../E/writeln.txt:19
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#, no-wrap
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msgid "See also"
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msgstr ""
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#. type: Plain text
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#: ../E/abstime.txt:11 ../E/aim.txt:24 ../E/array.txt:31 ../E/bool.txt:5 ../E/break.txt:25 ../E/busy.txt:15 ../E/cond.txt:28 ../E/continue.txt:25 ../E/deletef.txt:10 ../E/direct.txt:14 ../E/dist.txt:30 ../E/dist2d.txt:14 ../E/drop.txt:29 ../E/errmode.txt:33 ../E/expr.txt:75 ../E/extern.txt:30 ../E/false.txt:5 ../E/fire.txt:31 ../E/flatgrnd.txt:17 ../E/float.txt:25 ../E/for.txt:39 ../E/function.txt:130 ../E/goto.txt:35 ../E/grab.txt:29 ../E/if.txt:40 ../E/int.txt:19 ../E/jet.txt:15 ../E/message.txt:25 ../E/move.txt:22 ../E/nan.txt:15 ../E/object.txt:80 ../E/openfile.txt:11 ../E/point.txt:36 ../E/radar.txt:59 ../E/recycle.txt:13 ../E/retobj.txt:14 ../E/return.txt:30 ../E/search.txt:17 ../E/shield.txt:19 ../E/sizeof.txt:22 ../E/sniff.txt:17 ../E/space.txt:23 ../E/string.txt:33 ../E/takeoff.txt:16 ../E/term.txt:31 ../E/thump.txt:13 ../E/topo.txt:14 ../E/true.txt:5 ../E/turn.txt:33 ../E/type.txt:33 ../E/var.txt:67 ../E/void.txt:11 ../E/wait.txt:22
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#: ../E/abstime.txt:11 ../E/aim.txt:24 ../E/array.txt:31 ../E/bool.txt:5 ../E/break.txt:25 ../E/busy.txt:15 ../E/cond.txt:28 ../E/continue.txt:25 ../E/deletef.txt:10 ../E/direct.txt:14 ../E/dist.txt:30 ../E/dist2d.txt:14 ../E/drop.txt:29 ../E/errmode.txt:33 ../E/expr.txt:75 ../E/extern.txt:30 ../E/false.txt:5 ../E/fire.txt:31 ../E/flatgrnd.txt:17 ../E/float.txt:25 ../E/for.txt:39 ../E/function.txt:130 ../E/goto.txt:35 ../E/grab.txt:29 ../E/if.txt:40 ../E/int.txt:19 ../E/jet.txt:15 ../E/message.txt:25 ../E/move.txt:22 ../E/nan.txt:15 ../E/object.txt:80 ../E/openfile.txt:11 ../E/pencolor.txt:15 ../E/pendown.txt:18 ../E/penup.txt:12 ../E/penwidth.txt:15 ../E/point.txt:36 ../E/radar.txt:59 ../E/recycle.txt:13 ../E/retobj.txt:14 ../E/return.txt:30 ../E/search.txt:17 ../E/shield.txt:19 ../E/sizeof.txt:22 ../E/sniff.txt:17 ../E/space.txt:23 ../E/string.txt:33 ../E/takeoff.txt:16 ../E/term.txt:31 ../E/thump.txt:13 ../E/topo.txt:14 ../E/true.txt:5 ../E/turn.txt:33 ../E/type.txt:33 ../E/var.txt:67 ../E/void.txt:11 ../E/wait.txt:22
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#, no-wrap
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msgid "<a cbot>Programming</a>, <a cbot|type>types</a> and <a cbot|category>categories</a>."
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msgstr ""
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@ -113,7 +113,7 @@ msgid "Angle in degrees of the gun relative to the robot. A positive value orien
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msgstr ""
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#. type: \t; header
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#: ../E/aim.txt:18 ../E/build.txt:22 ../E/drop.txt:23 ../E/factory.txt:16 ../E/fire.txt:25 ../E/goto.txt:29 ../E/grab.txt:23 ../E/move.txt:16 ../E/recycle.txt:7 ../E/research.txt:13 ../E/sniff.txt:11 ../E/takeoff.txt:10 ../E/thump.txt:7 ../E/turn.txt:27
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#: ../E/aim.txt:18 ../E/build.txt:22 ../E/drop.txt:23 ../E/factory.txt:16 ../E/fire.txt:25 ../E/goto.txt:29 ../E/grab.txt:23 ../E/move.txt:16 ../E/pencolor.txt:9 ../E/pendown.txt:12 ../E/penup.txt:6 ../E/penwidth.txt:9 ../E/recycle.txt:7 ../E/research.txt:13 ../E/sniff.txt:11 ../E/takeoff.txt:10 ../E/thump.txt:7 ../E/turn.txt:27
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#, no-wrap
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msgid "Return value: <code><a cbot|int>int</a></code>"
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msgstr ""
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@ -962,7 +962,7 @@ msgid "For specialists"
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msgstr ""
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#. type: Plain text
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#: ../E/acos.txt:2 ../E/aim.txt:2 ../E/asin.txt:2 ../E/atan.txt:2 ../E/atan2.txt:2 ../E/build.txt:14 ../E/buildingenabled.txt:13 ../E/busy.txt:2 ../E/canbuild.txt:13 ../E/ceil.txt:2 ../E/cos.txt:2 ../E/dist.txt:18 ../E/dist2d.txt:2 ../E/do.txt:2 ../E/drop.txt:12 ../E/factory.txt:2 ../E/fire.txt:10 ../E/floor.txt:2 ../E/for.txt:2 ../E/goto.txt:12 ../E/grab.txt:12 ../E/if.txt:23 ../E/jet.txt:2 ../E/message.txt:2 ../E/move.txt:8 ../E/pow.txt:2 ../E/radar.txt:14 ../E/rand.txt:2 ../E/receive.txt:2 ../E/recycle.txt:2 ../E/research.txt:2 ../E/retobj.txt:2 ../E/round.txt:2 ../E/search.txt:2 ../E/shield.txt:2 ../E/sin.txt:2 ../E/sniff.txt:2 ../E/sqrt.txt:2 ../E/takeoff.txt:2 ../E/tan.txt:2 ../E/thump.txt:2 ../E/topo.txt:2 ../E/trunc.txt:2 ../E/turn.txt:19 ../E/wait.txt:10
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#: ../E/acos.txt:2 ../E/aim.txt:2 ../E/asin.txt:2 ../E/atan.txt:2 ../E/atan2.txt:2 ../E/build.txt:14 ../E/buildingenabled.txt:13 ../E/busy.txt:2 ../E/canbuild.txt:13 ../E/ceil.txt:2 ../E/cos.txt:2 ../E/dist.txt:18 ../E/dist2d.txt:2 ../E/do.txt:2 ../E/drop.txt:12 ../E/factory.txt:2 ../E/fire.txt:10 ../E/floor.txt:2 ../E/for.txt:2 ../E/goto.txt:12 ../E/grab.txt:12 ../E/if.txt:23 ../E/jet.txt:2 ../E/message.txt:2 ../E/move.txt:8 ../E/pencolor.txt:2 ../E/pendown.txt:2 ../E/penup.txt:2 ../E/penwidth.txt:2 ../E/pow.txt:2 ../E/radar.txt:14 ../E/rand.txt:2 ../E/receive.txt:2 ../E/recycle.txt:2 ../E/research.txt:2 ../E/retobj.txt:2 ../E/round.txt:2 ../E/search.txt:2 ../E/shield.txt:2 ../E/sin.txt:2 ../E/sniff.txt:2 ../E/sqrt.txt:2 ../E/takeoff.txt:2 ../E/tan.txt:2 ../E/thump.txt:2 ../E/topo.txt:2 ../E/trunc.txt:2 ../E/turn.txt:19 ../E/wait.txt:10
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#, no-wrap
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msgid "Syntax:"
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msgstr ""
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@ -6416,6 +6416,72 @@ msgid ""
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"<code>!= 0 </code>Spaceship could not take off (e.g. mission is not finished yet)"
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msgstr ""
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#. type: Plain text
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#: ../E/object.txt:61
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#, no-wrap
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msgid "The bot's team. Used in <a battles>code battles</a>. If the object has no team assigned (e.g. in no team-based levels, the object being a resource), this is equal to <code>0</code>."
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msgstr ""
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#. type: \b; header
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#: ../E/colors.txt:1
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#, no-wrap
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msgid "Value <code>Colors</code>"
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msgstr ""
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#. type: Plain text
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#: ../E/colors.txt:2
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#, no-wrap
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msgid "Color names are used to define a specific color to use. They can be passed to functions like <a cbot|pendown>pendown</a> or <a cbot|pencolor>pencolor</a>."
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msgstr ""
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|
||||
#. type: Plain text
|
||||
#: ../E/colors.txt:4
|
||||
#, no-wrap
|
||||
msgid "In a program, colors are always displayed on a <format const>red background</format>. If a color isn't highlighted in red, it is misspelled. Caps and lower cases should be kept as is."
|
||||
msgstr ""
|
||||
|
||||
#. type: Plain text
|
||||
#: ../E/colors.txt:6
|
||||
#, no-wrap
|
||||
msgid "Below are the different colors available:"
|
||||
msgstr ""
|
||||
|
||||
#. type: Plain text
|
||||
#: ../E/colors.txt:8
|
||||
#, no-wrap
|
||||
msgid ""
|
||||
"<code><format const>White</format></code>\n"
|
||||
"<code><format const>Black</format></code>\n"
|
||||
"<code><format const>Gray</format></code>\n"
|
||||
"<code><format const>LightGray</format></code>\n"
|
||||
"<code><format const>Red</format></code>\n"
|
||||
"<code><format const>Pink</format></code>\n"
|
||||
"<code><format const>Purple</format></code>\n"
|
||||
"<code><format const>Orange</format></code>\n"
|
||||
"<code><format const>Yellow</format></code>\n"
|
||||
"<code><format const>Beige</format></code>\n"
|
||||
"<code><format const>Brown</format></code>\n"
|
||||
"<code><format const>Skin</format></code>\n"
|
||||
"<code><format const>Green</format></code>\n"
|
||||
"<code><format const>LightGreen</format></code>\n"
|
||||
"<code><format const>Blue</format></code>\n"
|
||||
"<code><format const>LightBlue</format></code>"
|
||||
msgstr ""
|
||||
|
||||
#. type: Plain text
|
||||
#: ../E/colors.txt:25
|
||||
#, no-wrap
|
||||
msgid "You can also draw colored symbols:"
|
||||
msgstr ""
|
||||
|
||||
#. type: Plain text
|
||||
#: ../E/colors.txt:27
|
||||
#, no-wrap
|
||||
msgid ""
|
||||
"<code><format const>BlackArrow</format></code>\n"
|
||||
"<code><format const>RedArrow</format></code>"
|
||||
msgstr ""
|
||||
|
||||
#. type: Plain text
|
||||
#: ../E/object.txt:4
|
||||
#, no-wrap
|
||||
|
@ -6432,16 +6498,180 @@ msgid ""
|
|||
"<code><a cbot|float>float</a> object.lifeTime </code>Lifetime of the object\n"
|
||||
"<code>object object.energyCell </code>Power cell on the bot\n"
|
||||
"<code>object object.load </code>Object carried by the bot\n"
|
||||
"<code><a cbot|int>int</a> object.team </code>The bot's team (see <a battles>code battles</a>)\n"
|
||||
"<code><a cbot|int>int</a> object.team </code>The object's team (see <a battles>code battles</a>)\n"
|
||||
"<code><a cbot|point>point</a> object.velocity </code>Velocity of the object"
|
||||
msgstr ""
|
||||
|
||||
#. type: Plain text
|
||||
#: ../E/object.txt:61
|
||||
#. type: \b; header
|
||||
#: ../E/pencolor.txt:1
|
||||
#, no-wrap
|
||||
msgid "The bot's team. Used in <a battles>code battles</a>. If the object has no team assigned (e.g. in no team-based levels, the object being a resource), this is equal to <code>0</code>."
|
||||
msgid "Instruction <code>pencolor</code>"
|
||||
msgstr ""
|
||||
|
||||
#. type: Source code
|
||||
#: ../E/pencolor.txt:3
|
||||
#, no-wrap
|
||||
msgid "<c/>pencolor ( color );<n/>"
|
||||
msgstr ""
|
||||
|
||||
#. type: \t; header
|
||||
#: ../E/pencolor.txt:6 ../E/pendown.txt:6
|
||||
#, no-wrap
|
||||
msgid "color: <code><a cbot|int>int</a></code> (default value: <code>Black</code>)"
|
||||
msgstr ""
|
||||
|
||||
#. type: Plain text
|
||||
#: ../E/pencolor.txt:7 ../E/pendown.txt:7
|
||||
#, no-wrap
|
||||
msgid "<a cbot|colors>Color name</a>."
|
||||
msgstr ""
|
||||
|
||||
#. type: \b; header
|
||||
#: ../E/pendown.txt:1
|
||||
#, no-wrap
|
||||
msgid "Instruction <code>pendown</code>"
|
||||
msgstr ""
|
||||
|
||||
#. type: Source code
|
||||
#: ../E/pendown.txt:3
|
||||
#, no-wrap
|
||||
msgid "<c/>pendown ( color, width );<n/>"
|
||||
msgstr ""
|
||||
|
||||
#. type: \t; header
|
||||
#: ../E/pendown.txt:9
|
||||
#, no-wrap
|
||||
msgid "width: <code><a cbot|float>float</a></code> (default value: <code>0.5</code>)"
|
||||
msgstr ""
|
||||
|
||||
#. type: Plain text
|
||||
#: ../E/pendown.txt:10 ../E/penwidth.txt:7
|
||||
#, no-wrap
|
||||
msgid "Width of the pen. The width cannot be higher than <code>1.0</code> and cannot be lower than <code>0.0</code>. Passing a higher value will result in the width being the highest possible and passing a lower value will result in the width being the lowest possible."
|
||||
msgstr ""
|
||||
|
||||
#. type: Plain text
|
||||
#: ../E/pendown.txt:13
|
||||
#, no-wrap
|
||||
msgid ""
|
||||
"Normally an error stops the program. You can prevent the program from stopping on errors by using the <code><a cbot|errmode>errmode</a>(0)</code> instruction. A value different from zero if an error occurred is then returned by <c/>pendown();<n/>.\n"
|
||||
"<code>== 0 </code>The pen is now down\n"
|
||||
"<code>!= 0 </code>The instruction did not work"
|
||||
msgstr ""
|
||||
|
||||
#. type: Plain text
|
||||
#: ../E/pencolor.txt:4
|
||||
#, no-wrap
|
||||
msgid "The instruction <c/>pencolor();<n/> instructs the bot to change the color of the pencil."
|
||||
msgstr ""
|
||||
|
||||
#. type: Plain text
|
||||
#: ../E/pencolor.txt:10
|
||||
#, no-wrap
|
||||
msgid ""
|
||||
"Normally an error stops the program. You can prevent the program from stopping on errors by using the <code><a cbot|errmode>errmode</a>(0)</code> instruction. A value different from zero if an error occurred is then returned by <c/>pencolor();<n/>.\n"
|
||||
"<code>== 0 </code>The color was changed\n"
|
||||
"<code>!= 0 </code>The instruction did not work"
|
||||
msgstr ""
|
||||
|
||||
#. type: \b; header
|
||||
#: ../E/penup.txt:1
|
||||
#, no-wrap
|
||||
msgid "Instruction <code>penup</code>"
|
||||
msgstr ""
|
||||
|
||||
#. type: Source code
|
||||
#: ../E/penup.txt:3
|
||||
#, no-wrap
|
||||
msgid "<c/>penup ( );<n/>"
|
||||
msgstr ""
|
||||
|
||||
#. type: Plain text
|
||||
#: ../E/penup.txt:7
|
||||
#, no-wrap
|
||||
msgid ""
|
||||
"Normally an error stops the program. You can prevent the program from stopping on errors by using the <code><a cbot|errmode>errmode</a>(0)</code> instruction. A value different from zero if an error occurred is then returned by <c/>penup();<n/>.\n"
|
||||
"<code>== 0 </code>The pen is now up\n"
|
||||
"<code>!= 0 </code>The instruction did not work"
|
||||
msgstr ""
|
||||
|
||||
#. type: \b; header
|
||||
#: ../E/penwidth.txt:1
|
||||
#, no-wrap
|
||||
msgid "Instruction <code>penwidth</code>"
|
||||
msgstr ""
|
||||
|
||||
#. type: Source code
|
||||
#: ../E/penwidth.txt:3
|
||||
#, no-wrap
|
||||
msgid "<c/>penwidth ( color );<n/>"
|
||||
msgstr ""
|
||||
|
||||
#. type: Plain text
|
||||
#: ../E/penwidth.txt:4
|
||||
#, no-wrap
|
||||
msgid "The instruction <c/>penwidth();<n/> instructs the bot to change the width of the pencil."
|
||||
msgstr ""
|
||||
|
||||
#. type: \t; header
|
||||
#: ../E/penwidth.txt:6
|
||||
#, no-wrap
|
||||
msgid "width: <code><a cbot|float>float</a></code>"
|
||||
msgstr ""
|
||||
|
||||
#. type: Plain text
|
||||
#: ../E/penwidth.txt:10
|
||||
#, no-wrap
|
||||
msgid ""
|
||||
"Normally an error stops the program. You can prevent the program from stopping on errors by using the <code><a cbot|errmode>errmode</a>(0)</code> instruction. A value different from zero if an error occurred is then returned by <c/>penwidth();<n/>.\n"
|
||||
"<code>== 0 </code>The width was changed\n"
|
||||
"<code>!= 0 </code>The instruction did not work"
|
||||
msgstr ""
|
||||
|
||||
#. type: Plain text
|
||||
#: ../E/pendown.txt:4
|
||||
#, no-wrap
|
||||
msgid "The instruction <c/>pendown();<n/> instructs the bot to have the pen down, so it starts drawing."
|
||||
msgstr ""
|
||||
|
||||
#. type: Plain text
|
||||
#: ../E/penup.txt:4
|
||||
#, no-wrap
|
||||
msgid "The instruction <c/>penup();<n/> instructs the bot to have the pen up, so it stops drawing. The pen is up by default, so it should be used only after using <code><a cbot|pendown>pendown</a></code>."
|
||||
msgstr ""
|
||||
|
||||
#~ msgid "The instruction <c/>pendown();<n/> instructs the bot to have the pen down, so it begins drawing."
|
||||
#~ msgstr ""
|
||||
|
||||
#~ msgid "The instruction <c/>penup();<n/> instructs the bot to have the pen up, so it ends drawing. The pen is up by default, so it should be used only after using <code><a cbot|pendown>pendown</a></code>."
|
||||
#~ msgstr ""
|
||||
|
||||
#~ msgid "The instruction <c/>pendown();<n/> instructs the bot to change the color of the pencil."
|
||||
#~ msgstr ""
|
||||
|
||||
#~ msgid ""
|
||||
#~ "Normally an error stops the program. You can prevent the program from stopping on errors by using the <code><a cbot|errmode>errmode</a>(0)</code> instruction. A value different from zero if an error occurred is then returned by <c/>pendown();<n/>.\n"
|
||||
#~ "<code>== 0 </code>The color was changed\n"
|
||||
#~ "<code>!= 0 </code>The instruction did not work"
|
||||
#~ msgstr ""
|
||||
|
||||
#~ msgid ""
|
||||
#~ "<code><a cbot|int>int</a> object.category </code><a cbot|category>Category</a> of the object\n"
|
||||
#~ "<code><a cbot|point>point</a> object.position </code>Position of the object (x,y,z)\n"
|
||||
#~ "<code><a cbot|float>float</a> object.orientation </code>Orientation of the object (0..360)\n"
|
||||
#~ "<code><a cbot|float>float</a> object.pitch </code>Forward/backward angle of the object\n"
|
||||
#~ "<code><a cbot|float>float</a> object.roll </code>Right/left angle of the object \n"
|
||||
#~ "<code><a cbot|float>float</a> object.energyLevel </code>Energy level (0..1)\n"
|
||||
#~ "<code><a cbot|float>float</a> object.shieldLevel </code>Shield level (0..1)\n"
|
||||
#~ "<code><a cbot|float>float</a> object.temperature </code>Jet temperature (0..1)\n"
|
||||
#~ "<code><a cbot|float>float</a> object.altitude </code>Altitude above ground\n"
|
||||
#~ "<code><a cbot|float>float</a> object.lifeTime </code>Lifetime of the object\n"
|
||||
#~ "<code>object object.energyCell </code>Power cell on the bot\n"
|
||||
#~ "<code>object object.load </code>Object carried by the bot\n"
|
||||
#~ "<code><a cbot|int>int</a> object.team </code>The bot's team (see <a battles>code battles</a>)\n"
|
||||
#~ "<code><a cbot|point>point</a> object.velocity </code>Velocity of the object"
|
||||
#~ msgstr ""
|
||||
|
||||
#~ msgid "The bot's team. Used in <a battles>code battles</a>."
|
||||
#~ msgstr ""
|
||||
|
||||
|
|
|
@ -53,13 +53,13 @@ msgid "Time in seconds."
|
|||
msgstr "Zeit in Sekunden."
|
||||
|
||||
#. type: \t; header
|
||||
#: ../E/abstime.txt:10 ../E/acos.txt:11 ../E/aim.txt:23 ../E/array.txt:30 ../E/asin.txt:11 ../E/atan.txt:11 ../E/atan2.txt:16 ../E/bloc.txt:48 ../E/bool.txt:4 ../E/break.txt:24 ../E/build.txt:27 ../E/buildingenabled.txt:22 ../E/busy.txt:14 ../E/canbuild.txt:22 ../E/category.txt:107 ../E/ceil.txt:12 ../E/class.txt:70 ../E/close.txt:6 ../E/cond.txt:27 ../E/continue.txt:24 ../E/cos.txt:11 ../E/deletef.txt:9 ../E/delinfo.txt:13 ../E/direct.txt:13 ../E/dist.txt:29 ../E/dist2d.txt:13 ../E/do.txt:27 ../E/drop.txt:28 ../E/eof.txt:13 ../E/errmode.txt:32 ../E/expr.txt:74 ../E/extern.txt:29 ../E/factory.txt:21 ../E/false.txt:4 ../E/file.txt:16 ../E/fire.txt:30 ../E/flatgrnd.txt:16 ../E/float.txt:24 ../E/floor.txt:12 ../E/for.txt:38 ../E/function.txt:129 ../E/goto.txt:34 ../E/grab.txt:28 ../E/if.txt:39 ../E/int.txt:18 ../E/jet.txt:14 ../E/message.txt:24 ../E/motor.txt:38 ../E/move.txt:21 ../E/nan.txt:14 ../E/new.txt:20 ../E/null.txt:4 ../E/object.txt:79 ../E/open.txt:18 ../E/openfile.txt:10 ../E/point.txt:35 ../E/pointer.txt:51 ../E/pow.txt:14 ../E/private.txt:17 ../E/public.txt:49 ../E/radar.txt:58 ../E/rand.txt:8 ../E/readln.txt:18 ../E/receive.txt:16 ../E/recycle.txt:12 ../E/research.txt:18 ../E/researches.txt:27 ../E/retobj.txt:13 ../E/return.txt:29 ../E/round.txt:12 ../E/search.txt:16 ../E/send.txt:17 ../E/shield.txt:18 ../E/sin.txt:11 ../E/sizeof.txt:21 ../E/sniff.txt:16 ../E/space.txt:22 ../E/sqrt.txt:11 ../E/static.txt:20 ../E/strfind.txt:18 ../E/string.txt:32 ../E/strleft.txt:14 ../E/strlen.txt:12 ../E/strlower.txt:10 ../E/strmid.txt:18 ../E/strright.txt:14 ../E/strupper.txt:10 ../E/strval.txt:17 ../E/synchro.txt:23 ../E/takeoff.txt:15 ../E/tan.txt:11 ../E/term.txt:30 ../E/testinfo.txt:16 ../E/this.txt:52 ../E/thump.txt:12 ../E/topo.txt:13 ../E/true.txt:4 ../E/trunc.txt:12 ../E/turn.txt:32 ../E/type.txt:32 ../E/var.txt:66 ../E/void.txt:10 ../E/wait.txt:21 ../E/while.txt:46 ../E/writeln.txt:19
|
||||
#: ../E/abstime.txt:10 ../E/acos.txt:11 ../E/aim.txt:23 ../E/array.txt:30 ../E/asin.txt:11 ../E/atan.txt:11 ../E/atan2.txt:16 ../E/bloc.txt:48 ../E/bool.txt:4 ../E/break.txt:24 ../E/build.txt:27 ../E/buildingenabled.txt:22 ../E/busy.txt:14 ../E/canbuild.txt:22 ../E/category.txt:107 ../E/ceil.txt:12 ../E/class.txt:70 ../E/close.txt:6 ../E/cond.txt:27 ../E/continue.txt:24 ../E/cos.txt:11 ../E/deletef.txt:9 ../E/delinfo.txt:13 ../E/direct.txt:13 ../E/dist.txt:29 ../E/dist2d.txt:13 ../E/do.txt:27 ../E/drop.txt:28 ../E/eof.txt:13 ../E/errmode.txt:32 ../E/expr.txt:74 ../E/extern.txt:29 ../E/factory.txt:21 ../E/false.txt:4 ../E/file.txt:16 ../E/fire.txt:30 ../E/flatgrnd.txt:16 ../E/float.txt:24 ../E/floor.txt:12 ../E/for.txt:38 ../E/function.txt:129 ../E/goto.txt:34 ../E/grab.txt:28 ../E/if.txt:39 ../E/int.txt:18 ../E/jet.txt:14 ../E/message.txt:24 ../E/motor.txt:38 ../E/move.txt:21 ../E/nan.txt:14 ../E/new.txt:20 ../E/null.txt:4 ../E/object.txt:79 ../E/open.txt:18 ../E/openfile.txt:10 ../E/pencolor.txt:14 ../E/pendown.txt:17 ../E/penup.txt:11 ../E/penwidth.txt:14 ../E/point.txt:35 ../E/pointer.txt:51 ../E/pow.txt:14 ../E/private.txt:17 ../E/public.txt:49 ../E/radar.txt:58 ../E/rand.txt:8 ../E/readln.txt:18 ../E/receive.txt:16 ../E/recycle.txt:12 ../E/research.txt:18 ../E/researches.txt:27 ../E/retobj.txt:13 ../E/return.txt:29 ../E/round.txt:12 ../E/search.txt:16 ../E/send.txt:17 ../E/shield.txt:18 ../E/sin.txt:11 ../E/sizeof.txt:21 ../E/sniff.txt:16 ../E/space.txt:22 ../E/sqrt.txt:11 ../E/static.txt:20 ../E/strfind.txt:18 ../E/string.txt:32 ../E/strleft.txt:14 ../E/strlen.txt:12 ../E/strlower.txt:10 ../E/strmid.txt:18 ../E/strright.txt:14 ../E/strupper.txt:10 ../E/strval.txt:17 ../E/synchro.txt:23 ../E/takeoff.txt:15 ../E/tan.txt:11 ../E/term.txt:30 ../E/testinfo.txt:16 ../E/this.txt:52 ../E/thump.txt:12 ../E/topo.txt:13 ../E/true.txt:4 ../E/trunc.txt:12 ../E/turn.txt:32 ../E/type.txt:32 ../E/var.txt:66 ../E/void.txt:10 ../E/wait.txt:21 ../E/while.txt:46 ../E/writeln.txt:19
|
||||
#, no-wrap
|
||||
msgid "See also"
|
||||
msgstr "Siehe auch"
|
||||
|
||||
#. type: Plain text
|
||||
#: ../E/abstime.txt:11 ../E/aim.txt:24 ../E/array.txt:31 ../E/bool.txt:5 ../E/break.txt:25 ../E/busy.txt:15 ../E/cond.txt:28 ../E/continue.txt:25 ../E/deletef.txt:10 ../E/direct.txt:14 ../E/dist.txt:30 ../E/dist2d.txt:14 ../E/drop.txt:29 ../E/errmode.txt:33 ../E/expr.txt:75 ../E/extern.txt:30 ../E/false.txt:5 ../E/fire.txt:31 ../E/flatgrnd.txt:17 ../E/float.txt:25 ../E/for.txt:39 ../E/function.txt:130 ../E/goto.txt:35 ../E/grab.txt:29 ../E/if.txt:40 ../E/int.txt:19 ../E/jet.txt:15 ../E/message.txt:25 ../E/move.txt:22 ../E/nan.txt:15 ../E/object.txt:80 ../E/openfile.txt:11 ../E/point.txt:36 ../E/radar.txt:59 ../E/recycle.txt:13 ../E/retobj.txt:14 ../E/return.txt:30 ../E/search.txt:17 ../E/shield.txt:19 ../E/sizeof.txt:22 ../E/sniff.txt:17 ../E/space.txt:23 ../E/string.txt:33 ../E/takeoff.txt:16 ../E/term.txt:31 ../E/thump.txt:13 ../E/topo.txt:14 ../E/true.txt:5 ../E/turn.txt:33 ../E/type.txt:33 ../E/var.txt:67 ../E/void.txt:11 ../E/wait.txt:22
|
||||
#: ../E/abstime.txt:11 ../E/aim.txt:24 ../E/array.txt:31 ../E/bool.txt:5 ../E/break.txt:25 ../E/busy.txt:15 ../E/cond.txt:28 ../E/continue.txt:25 ../E/deletef.txt:10 ../E/direct.txt:14 ../E/dist.txt:30 ../E/dist2d.txt:14 ../E/drop.txt:29 ../E/errmode.txt:33 ../E/expr.txt:75 ../E/extern.txt:30 ../E/false.txt:5 ../E/fire.txt:31 ../E/flatgrnd.txt:17 ../E/float.txt:25 ../E/for.txt:39 ../E/function.txt:130 ../E/goto.txt:35 ../E/grab.txt:29 ../E/if.txt:40 ../E/int.txt:19 ../E/jet.txt:15 ../E/message.txt:25 ../E/move.txt:22 ../E/nan.txt:15 ../E/object.txt:80 ../E/openfile.txt:11 ../E/pencolor.txt:15 ../E/pendown.txt:18 ../E/penup.txt:12 ../E/penwidth.txt:15 ../E/point.txt:36 ../E/radar.txt:59 ../E/recycle.txt:13 ../E/retobj.txt:14 ../E/return.txt:30 ../E/search.txt:17 ../E/shield.txt:19 ../E/sizeof.txt:22 ../E/sniff.txt:17 ../E/space.txt:23 ../E/string.txt:33 ../E/takeoff.txt:16 ../E/term.txt:31 ../E/thump.txt:13 ../E/topo.txt:14 ../E/true.txt:5 ../E/turn.txt:33 ../E/type.txt:33 ../E/var.txt:67 ../E/void.txt:11 ../E/wait.txt:22
|
||||
#, no-wrap
|
||||
msgid "<a cbot>Programming</a>, <a cbot|type>types</a> and <a cbot|category>categories</a>."
|
||||
msgstr "Die <a cbot>CBOT-Sprache</a>, <a cbot|type>Variablentypen</a> und <a cbot|category>Kategorien</a>."
|
||||
|
@ -113,7 +113,7 @@ msgid "Angle in degrees of the gun relative to the robot. A positive value orien
|
|||
msgstr "Gewünschter Winkel der Kanone in Grad relativ zum Roboter. Ein positiver Winkel dreht die Kanone nach oben. Für <a object|botfr>Shooter</a> und <a object|botor>Orgashooter</a> muss der Winkel zwischen <code>-20</code> und <code>+10</code> Grad liegen. Für einen <a object|botphaz>Phazershooter</a> liegt der Bereich zwischen <code>-20</code> und <code>+45</code> Grad."
|
||||
|
||||
#. type: \t; header
|
||||
#: ../E/aim.txt:18 ../E/build.txt:22 ../E/drop.txt:23 ../E/factory.txt:16 ../E/fire.txt:25 ../E/goto.txt:29 ../E/grab.txt:23 ../E/move.txt:16 ../E/recycle.txt:7 ../E/research.txt:13 ../E/sniff.txt:11 ../E/takeoff.txt:10 ../E/thump.txt:7 ../E/turn.txt:27
|
||||
#: ../E/aim.txt:18 ../E/build.txt:22 ../E/drop.txt:23 ../E/factory.txt:16 ../E/fire.txt:25 ../E/goto.txt:29 ../E/grab.txt:23 ../E/move.txt:16 ../E/pencolor.txt:9 ../E/pendown.txt:12 ../E/penup.txt:6 ../E/penwidth.txt:9 ../E/recycle.txt:7 ../E/research.txt:13 ../E/sniff.txt:11 ../E/takeoff.txt:10 ../E/thump.txt:7 ../E/turn.txt:27
|
||||
#, no-wrap
|
||||
msgid "Return value: <code><a cbot|int>int</a></code>"
|
||||
msgstr "Rückgabe: <code><a cbot|int>int</a></code>"
|
||||
|
@ -1137,7 +1137,7 @@ msgid "For specialists"
|
|||
msgstr "Für Spezialisten"
|
||||
|
||||
#. type: Plain text
|
||||
#: ../E/acos.txt:2 ../E/aim.txt:2 ../E/asin.txt:2 ../E/atan.txt:2 ../E/atan2.txt:2 ../E/build.txt:14 ../E/buildingenabled.txt:13 ../E/busy.txt:2 ../E/canbuild.txt:13 ../E/ceil.txt:2 ../E/cos.txt:2 ../E/dist.txt:18 ../E/dist2d.txt:2 ../E/do.txt:2 ../E/drop.txt:12 ../E/factory.txt:2 ../E/fire.txt:10 ../E/floor.txt:2 ../E/for.txt:2 ../E/goto.txt:12 ../E/grab.txt:12 ../E/if.txt:23 ../E/jet.txt:2 ../E/message.txt:2 ../E/move.txt:8 ../E/pow.txt:2 ../E/radar.txt:14 ../E/rand.txt:2 ../E/receive.txt:2 ../E/recycle.txt:2 ../E/research.txt:2 ../E/retobj.txt:2 ../E/round.txt:2 ../E/search.txt:2 ../E/shield.txt:2 ../E/sin.txt:2 ../E/sniff.txt:2 ../E/sqrt.txt:2 ../E/takeoff.txt:2 ../E/tan.txt:2 ../E/thump.txt:2 ../E/topo.txt:2 ../E/trunc.txt:2 ../E/turn.txt:19 ../E/wait.txt:10
|
||||
#: ../E/acos.txt:2 ../E/aim.txt:2 ../E/asin.txt:2 ../E/atan.txt:2 ../E/atan2.txt:2 ../E/build.txt:14 ../E/buildingenabled.txt:13 ../E/busy.txt:2 ../E/canbuild.txt:13 ../E/ceil.txt:2 ../E/cos.txt:2 ../E/dist.txt:18 ../E/dist2d.txt:2 ../E/do.txt:2 ../E/drop.txt:12 ../E/factory.txt:2 ../E/fire.txt:10 ../E/floor.txt:2 ../E/for.txt:2 ../E/goto.txt:12 ../E/grab.txt:12 ../E/if.txt:23 ../E/jet.txt:2 ../E/message.txt:2 ../E/move.txt:8 ../E/pencolor.txt:2 ../E/pendown.txt:2 ../E/penup.txt:2 ../E/penwidth.txt:2 ../E/pow.txt:2 ../E/radar.txt:14 ../E/rand.txt:2 ../E/receive.txt:2 ../E/recycle.txt:2 ../E/research.txt:2 ../E/retobj.txt:2 ../E/round.txt:2 ../E/search.txt:2 ../E/shield.txt:2 ../E/sin.txt:2 ../E/sniff.txt:2 ../E/sqrt.txt:2 ../E/takeoff.txt:2 ../E/tan.txt:2 ../E/thump.txt:2 ../E/topo.txt:2 ../E/trunc.txt:2 ../E/turn.txt:19 ../E/wait.txt:10
|
||||
#, no-wrap
|
||||
msgid "Syntax:"
|
||||
msgstr "Syntax:"
|
||||
|
@ -7238,6 +7238,72 @@ msgid ""
|
|||
"<code>!= 0 </code>Spaceship could not take off (e.g. mission is not finished yet)"
|
||||
msgstr ""
|
||||
|
||||
#. type: Plain text
|
||||
#: ../E/object.txt:61
|
||||
#, no-wrap
|
||||
msgid "The bot's team. Used in <a battles>code battles</a>. If the object has no team assigned (e.g. in no team-based levels, the object being a resource), this is equal to <code>0</code>."
|
||||
msgstr ""
|
||||
|
||||
#. type: \b; header
|
||||
#: ../E/colors.txt:1
|
||||
#, no-wrap
|
||||
msgid "Value <code>Colors</code>"
|
||||
msgstr ""
|
||||
|
||||
#. type: Plain text
|
||||
#: ../E/colors.txt:2
|
||||
#, no-wrap
|
||||
msgid "Color names are used to define a specific color to use. They can be passed to functions like <a cbot|pendown>pendown</a> or <a cbot|pencolor>pencolor</a>."
|
||||
msgstr ""
|
||||
|
||||
#. type: Plain text
|
||||
#: ../E/colors.txt:4
|
||||
#, no-wrap
|
||||
msgid "In a program, colors are always displayed on a <format const>red background</format>. If a color isn't highlighted in red, it is misspelled. Caps and lower cases should be kept as is."
|
||||
msgstr ""
|
||||
|
||||
#. type: Plain text
|
||||
#: ../E/colors.txt:6
|
||||
#, no-wrap
|
||||
msgid "Below are the different colors available:"
|
||||
msgstr ""
|
||||
|
||||
#. type: Plain text
|
||||
#: ../E/colors.txt:8
|
||||
#, no-wrap
|
||||
msgid ""
|
||||
"<code><format const>White</format></code>\n"
|
||||
"<code><format const>Black</format></code>\n"
|
||||
"<code><format const>Gray</format></code>\n"
|
||||
"<code><format const>LightGray</format></code>\n"
|
||||
"<code><format const>Red</format></code>\n"
|
||||
"<code><format const>Pink</format></code>\n"
|
||||
"<code><format const>Purple</format></code>\n"
|
||||
"<code><format const>Orange</format></code>\n"
|
||||
"<code><format const>Yellow</format></code>\n"
|
||||
"<code><format const>Beige</format></code>\n"
|
||||
"<code><format const>Brown</format></code>\n"
|
||||
"<code><format const>Skin</format></code>\n"
|
||||
"<code><format const>Green</format></code>\n"
|
||||
"<code><format const>LightGreen</format></code>\n"
|
||||
"<code><format const>Blue</format></code>\n"
|
||||
"<code><format const>LightBlue</format></code>"
|
||||
msgstr ""
|
||||
|
||||
#. type: Plain text
|
||||
#: ../E/colors.txt:25
|
||||
#, no-wrap
|
||||
msgid "You can also draw colored symbols:"
|
||||
msgstr ""
|
||||
|
||||
#. type: Plain text
|
||||
#: ../E/colors.txt:27
|
||||
#, no-wrap
|
||||
msgid ""
|
||||
"<code><format const>BlackArrow</format></code>\n"
|
||||
"<code><format const>RedArrow</format></code>"
|
||||
msgstr ""
|
||||
|
||||
#. type: Plain text
|
||||
#: ../E/object.txt:4
|
||||
#, no-wrap
|
||||
|
@ -7254,16 +7320,180 @@ msgid ""
|
|||
"<code><a cbot|float>float</a> object.lifeTime </code>Lifetime of the object\n"
|
||||
"<code>object object.energyCell </code>Power cell on the bot\n"
|
||||
"<code>object object.load </code>Object carried by the bot\n"
|
||||
"<code><a cbot|int>int</a> object.team </code>The bot's team (see <a battles>code battles</a>)\n"
|
||||
"<code><a cbot|int>int</a> object.team </code>The object's team (see <a battles>code battles</a>)\n"
|
||||
"<code><a cbot|point>point</a> object.velocity </code>Velocity of the object"
|
||||
msgstr ""
|
||||
|
||||
#. type: Plain text
|
||||
#: ../E/object.txt:61
|
||||
#. type: \b; header
|
||||
#: ../E/pencolor.txt:1
|
||||
#, no-wrap
|
||||
msgid "The bot's team. Used in <a battles>code battles</a>. If the object has no team assigned (e.g. in no team-based levels, the object being a resource), this is equal to <code>0</code>."
|
||||
msgid "Instruction <code>pencolor</code>"
|
||||
msgstr ""
|
||||
|
||||
#. type: Source code
|
||||
#: ../E/pencolor.txt:3
|
||||
#, no-wrap
|
||||
msgid "<c/>pencolor ( color );<n/>"
|
||||
msgstr ""
|
||||
|
||||
#. type: \t; header
|
||||
#: ../E/pencolor.txt:6 ../E/pendown.txt:6
|
||||
#, no-wrap
|
||||
msgid "color: <code><a cbot|int>int</a></code> (default value: <code>Black</code>)"
|
||||
msgstr ""
|
||||
|
||||
#. type: Plain text
|
||||
#: ../E/pencolor.txt:7 ../E/pendown.txt:7
|
||||
#, no-wrap
|
||||
msgid "<a cbot|colors>Color name</a>."
|
||||
msgstr ""
|
||||
|
||||
#. type: \b; header
|
||||
#: ../E/pendown.txt:1
|
||||
#, no-wrap
|
||||
msgid "Instruction <code>pendown</code>"
|
||||
msgstr ""
|
||||
|
||||
#. type: Source code
|
||||
#: ../E/pendown.txt:3
|
||||
#, no-wrap
|
||||
msgid "<c/>pendown ( color, width );<n/>"
|
||||
msgstr ""
|
||||
|
||||
#. type: \t; header
|
||||
#: ../E/pendown.txt:9
|
||||
#, no-wrap
|
||||
msgid "width: <code><a cbot|float>float</a></code> (default value: <code>0.5</code>)"
|
||||
msgstr ""
|
||||
|
||||
#. type: Plain text
|
||||
#: ../E/pendown.txt:10 ../E/penwidth.txt:7
|
||||
#, no-wrap
|
||||
msgid "Width of the pen. The width cannot be higher than <code>1.0</code> and cannot be lower than <code>0.0</code>. Passing a higher value will result in the width being the highest possible and passing a lower value will result in the width being the lowest possible."
|
||||
msgstr ""
|
||||
|
||||
#. type: Plain text
|
||||
#: ../E/pendown.txt:13
|
||||
#, no-wrap
|
||||
msgid ""
|
||||
"Normally an error stops the program. You can prevent the program from stopping on errors by using the <code><a cbot|errmode>errmode</a>(0)</code> instruction. A value different from zero if an error occurred is then returned by <c/>pendown();<n/>.\n"
|
||||
"<code>== 0 </code>The pen is now down\n"
|
||||
"<code>!= 0 </code>The instruction did not work"
|
||||
msgstr ""
|
||||
|
||||
#. type: Plain text
|
||||
#: ../E/pencolor.txt:4
|
||||
#, no-wrap
|
||||
msgid "The instruction <c/>pencolor();<n/> instructs the bot to change the color of the pencil."
|
||||
msgstr ""
|
||||
|
||||
#. type: Plain text
|
||||
#: ../E/pencolor.txt:10
|
||||
#, no-wrap
|
||||
msgid ""
|
||||
"Normally an error stops the program. You can prevent the program from stopping on errors by using the <code><a cbot|errmode>errmode</a>(0)</code> instruction. A value different from zero if an error occurred is then returned by <c/>pencolor();<n/>.\n"
|
||||
"<code>== 0 </code>The color was changed\n"
|
||||
"<code>!= 0 </code>The instruction did not work"
|
||||
msgstr ""
|
||||
|
||||
#. type: \b; header
|
||||
#: ../E/penup.txt:1
|
||||
#, no-wrap
|
||||
msgid "Instruction <code>penup</code>"
|
||||
msgstr ""
|
||||
|
||||
#. type: Source code
|
||||
#: ../E/penup.txt:3
|
||||
#, no-wrap
|
||||
msgid "<c/>penup ( );<n/>"
|
||||
msgstr ""
|
||||
|
||||
#. type: Plain text
|
||||
#: ../E/penup.txt:7
|
||||
#, no-wrap
|
||||
msgid ""
|
||||
"Normally an error stops the program. You can prevent the program from stopping on errors by using the <code><a cbot|errmode>errmode</a>(0)</code> instruction. A value different from zero if an error occurred is then returned by <c/>penup();<n/>.\n"
|
||||
"<code>== 0 </code>The pen is now up\n"
|
||||
"<code>!= 0 </code>The instruction did not work"
|
||||
msgstr ""
|
||||
|
||||
#. type: \b; header
|
||||
#: ../E/penwidth.txt:1
|
||||
#, no-wrap
|
||||
msgid "Instruction <code>penwidth</code>"
|
||||
msgstr ""
|
||||
|
||||
#. type: Source code
|
||||
#: ../E/penwidth.txt:3
|
||||
#, no-wrap
|
||||
msgid "<c/>penwidth ( color );<n/>"
|
||||
msgstr ""
|
||||
|
||||
#. type: Plain text
|
||||
#: ../E/penwidth.txt:4
|
||||
#, no-wrap
|
||||
msgid "The instruction <c/>penwidth();<n/> instructs the bot to change the width of the pencil."
|
||||
msgstr ""
|
||||
|
||||
#. type: \t; header
|
||||
#: ../E/penwidth.txt:6
|
||||
#, no-wrap
|
||||
msgid "width: <code><a cbot|float>float</a></code>"
|
||||
msgstr ""
|
||||
|
||||
#. type: Plain text
|
||||
#: ../E/penwidth.txt:10
|
||||
#, no-wrap
|
||||
msgid ""
|
||||
"Normally an error stops the program. You can prevent the program from stopping on errors by using the <code><a cbot|errmode>errmode</a>(0)</code> instruction. A value different from zero if an error occurred is then returned by <c/>penwidth();<n/>.\n"
|
||||
"<code>== 0 </code>The width was changed\n"
|
||||
"<code>!= 0 </code>The instruction did not work"
|
||||
msgstr ""
|
||||
|
||||
#. type: Plain text
|
||||
#: ../E/pendown.txt:4
|
||||
#, no-wrap
|
||||
msgid "The instruction <c/>pendown();<n/> instructs the bot to have the pen down, so it starts drawing."
|
||||
msgstr ""
|
||||
|
||||
#. type: Plain text
|
||||
#: ../E/penup.txt:4
|
||||
#, no-wrap
|
||||
msgid "The instruction <c/>penup();<n/> instructs the bot to have the pen up, so it stops drawing. The pen is up by default, so it should be used only after using <code><a cbot|pendown>pendown</a></code>."
|
||||
msgstr ""
|
||||
|
||||
#~ msgid "The instruction <c/>pendown();<n/> instructs the bot to have the pen down, so it begins drawing."
|
||||
#~ msgstr ""
|
||||
|
||||
#~ msgid "The instruction <c/>penup();<n/> instructs the bot to have the pen up, so it ends drawing. The pen is up by default, so it should be used only after using <code><a cbot|pendown>pendown</a></code>."
|
||||
#~ msgstr ""
|
||||
|
||||
#~ msgid "The instruction <c/>pendown();<n/> instructs the bot to change the color of the pencil."
|
||||
#~ msgstr ""
|
||||
|
||||
#~ msgid ""
|
||||
#~ "Normally an error stops the program. You can prevent the program from stopping on errors by using the <code><a cbot|errmode>errmode</a>(0)</code> instruction. A value different from zero if an error occurred is then returned by <c/>pendown();<n/>.\n"
|
||||
#~ "<code>== 0 </code>The color was changed\n"
|
||||
#~ "<code>!= 0 </code>The instruction did not work"
|
||||
#~ msgstr ""
|
||||
|
||||
#~ msgid ""
|
||||
#~ "<code><a cbot|int>int</a> object.category </code><a cbot|category>Category</a> of the object\n"
|
||||
#~ "<code><a cbot|point>point</a> object.position </code>Position of the object (x,y,z)\n"
|
||||
#~ "<code><a cbot|float>float</a> object.orientation </code>Orientation of the object (0..360)\n"
|
||||
#~ "<code><a cbot|float>float</a> object.pitch </code>Forward/backward angle of the object\n"
|
||||
#~ "<code><a cbot|float>float</a> object.roll </code>Right/left angle of the object \n"
|
||||
#~ "<code><a cbot|float>float</a> object.energyLevel </code>Energy level (0..1)\n"
|
||||
#~ "<code><a cbot|float>float</a> object.shieldLevel </code>Shield level (0..1)\n"
|
||||
#~ "<code><a cbot|float>float</a> object.temperature </code>Jet temperature (0..1)\n"
|
||||
#~ "<code><a cbot|float>float</a> object.altitude </code>Altitude above ground\n"
|
||||
#~ "<code><a cbot|float>float</a> object.lifeTime </code>Lifetime of the object\n"
|
||||
#~ "<code>object object.energyCell </code>Power cell on the bot\n"
|
||||
#~ "<code>object object.load </code>Object carried by the bot\n"
|
||||
#~ "<code><a cbot|int>int</a> object.team </code>The bot's team (see <a battles>code battles</a>)\n"
|
||||
#~ "<code><a cbot|point>point</a> object.velocity </code>Velocity of the object"
|
||||
#~ msgstr ""
|
||||
|
||||
#~ msgid "The bot's team. Used in <a battles>code battles</a>."
|
||||
#~ msgstr ""
|
||||
|
||||
|
|
|
@ -53,13 +53,13 @@ msgid "Time in seconds."
|
|||
msgstr "Temps en secondes."
|
||||
|
||||
#. type: \t; header
|
||||
#: ../E/abstime.txt:10 ../E/acos.txt:11 ../E/aim.txt:23 ../E/array.txt:30 ../E/asin.txt:11 ../E/atan.txt:11 ../E/atan2.txt:16 ../E/bloc.txt:48 ../E/bool.txt:4 ../E/break.txt:24 ../E/build.txt:27 ../E/buildingenabled.txt:22 ../E/busy.txt:14 ../E/canbuild.txt:22 ../E/category.txt:107 ../E/ceil.txt:12 ../E/class.txt:70 ../E/close.txt:6 ../E/cond.txt:27 ../E/continue.txt:24 ../E/cos.txt:11 ../E/deletef.txt:9 ../E/delinfo.txt:13 ../E/direct.txt:13 ../E/dist.txt:29 ../E/dist2d.txt:13 ../E/do.txt:27 ../E/drop.txt:28 ../E/eof.txt:13 ../E/errmode.txt:32 ../E/expr.txt:74 ../E/extern.txt:29 ../E/factory.txt:21 ../E/false.txt:4 ../E/file.txt:16 ../E/fire.txt:30 ../E/flatgrnd.txt:16 ../E/float.txt:24 ../E/floor.txt:12 ../E/for.txt:38 ../E/function.txt:129 ../E/goto.txt:34 ../E/grab.txt:28 ../E/if.txt:39 ../E/int.txt:18 ../E/jet.txt:14 ../E/message.txt:24 ../E/motor.txt:38 ../E/move.txt:21 ../E/nan.txt:14 ../E/new.txt:20 ../E/null.txt:4 ../E/object.txt:79 ../E/open.txt:18 ../E/openfile.txt:10 ../E/point.txt:35 ../E/pointer.txt:51 ../E/pow.txt:14 ../E/private.txt:17 ../E/public.txt:49 ../E/radar.txt:58 ../E/rand.txt:8 ../E/readln.txt:18 ../E/receive.txt:16 ../E/recycle.txt:12 ../E/research.txt:18 ../E/researches.txt:27 ../E/retobj.txt:13 ../E/return.txt:29 ../E/round.txt:12 ../E/search.txt:16 ../E/send.txt:17 ../E/shield.txt:18 ../E/sin.txt:11 ../E/sizeof.txt:21 ../E/sniff.txt:16 ../E/space.txt:22 ../E/sqrt.txt:11 ../E/static.txt:20 ../E/strfind.txt:18 ../E/string.txt:32 ../E/strleft.txt:14 ../E/strlen.txt:12 ../E/strlower.txt:10 ../E/strmid.txt:18 ../E/strright.txt:14 ../E/strupper.txt:10 ../E/strval.txt:17 ../E/synchro.txt:23 ../E/takeoff.txt:15 ../E/tan.txt:11 ../E/term.txt:30 ../E/testinfo.txt:16 ../E/this.txt:52 ../E/thump.txt:12 ../E/topo.txt:13 ../E/true.txt:4 ../E/trunc.txt:12 ../E/turn.txt:32 ../E/type.txt:32 ../E/var.txt:66 ../E/void.txt:10 ../E/wait.txt:21 ../E/while.txt:46 ../E/writeln.txt:19
|
||||
#: ../E/abstime.txt:10 ../E/acos.txt:11 ../E/aim.txt:23 ../E/array.txt:30 ../E/asin.txt:11 ../E/atan.txt:11 ../E/atan2.txt:16 ../E/bloc.txt:48 ../E/bool.txt:4 ../E/break.txt:24 ../E/build.txt:27 ../E/buildingenabled.txt:22 ../E/busy.txt:14 ../E/canbuild.txt:22 ../E/category.txt:107 ../E/ceil.txt:12 ../E/class.txt:70 ../E/close.txt:6 ../E/cond.txt:27 ../E/continue.txt:24 ../E/cos.txt:11 ../E/deletef.txt:9 ../E/delinfo.txt:13 ../E/direct.txt:13 ../E/dist.txt:29 ../E/dist2d.txt:13 ../E/do.txt:27 ../E/drop.txt:28 ../E/eof.txt:13 ../E/errmode.txt:32 ../E/expr.txt:74 ../E/extern.txt:29 ../E/factory.txt:21 ../E/false.txt:4 ../E/file.txt:16 ../E/fire.txt:30 ../E/flatgrnd.txt:16 ../E/float.txt:24 ../E/floor.txt:12 ../E/for.txt:38 ../E/function.txt:129 ../E/goto.txt:34 ../E/grab.txt:28 ../E/if.txt:39 ../E/int.txt:18 ../E/jet.txt:14 ../E/message.txt:24 ../E/motor.txt:38 ../E/move.txt:21 ../E/nan.txt:14 ../E/new.txt:20 ../E/null.txt:4 ../E/object.txt:79 ../E/open.txt:18 ../E/openfile.txt:10 ../E/pencolor.txt:14 ../E/pendown.txt:17 ../E/penup.txt:11 ../E/penwidth.txt:14 ../E/point.txt:35 ../E/pointer.txt:51 ../E/pow.txt:14 ../E/private.txt:17 ../E/public.txt:49 ../E/radar.txt:58 ../E/rand.txt:8 ../E/readln.txt:18 ../E/receive.txt:16 ../E/recycle.txt:12 ../E/research.txt:18 ../E/researches.txt:27 ../E/retobj.txt:13 ../E/return.txt:29 ../E/round.txt:12 ../E/search.txt:16 ../E/send.txt:17 ../E/shield.txt:18 ../E/sin.txt:11 ../E/sizeof.txt:21 ../E/sniff.txt:16 ../E/space.txt:22 ../E/sqrt.txt:11 ../E/static.txt:20 ../E/strfind.txt:18 ../E/string.txt:32 ../E/strleft.txt:14 ../E/strlen.txt:12 ../E/strlower.txt:10 ../E/strmid.txt:18 ../E/strright.txt:14 ../E/strupper.txt:10 ../E/strval.txt:17 ../E/synchro.txt:23 ../E/takeoff.txt:15 ../E/tan.txt:11 ../E/term.txt:30 ../E/testinfo.txt:16 ../E/this.txt:52 ../E/thump.txt:12 ../E/topo.txt:13 ../E/true.txt:4 ../E/trunc.txt:12 ../E/turn.txt:32 ../E/type.txt:32 ../E/var.txt:66 ../E/void.txt:10 ../E/wait.txt:21 ../E/while.txt:46 ../E/writeln.txt:19
|
||||
#, no-wrap
|
||||
msgid "See also"
|
||||
msgstr "Voir aussi"
|
||||
|
||||
#. type: Plain text
|
||||
#: ../E/abstime.txt:11 ../E/aim.txt:24 ../E/array.txt:31 ../E/bool.txt:5 ../E/break.txt:25 ../E/busy.txt:15 ../E/cond.txt:28 ../E/continue.txt:25 ../E/deletef.txt:10 ../E/direct.txt:14 ../E/dist.txt:30 ../E/dist2d.txt:14 ../E/drop.txt:29 ../E/errmode.txt:33 ../E/expr.txt:75 ../E/extern.txt:30 ../E/false.txt:5 ../E/fire.txt:31 ../E/flatgrnd.txt:17 ../E/float.txt:25 ../E/for.txt:39 ../E/function.txt:130 ../E/goto.txt:35 ../E/grab.txt:29 ../E/if.txt:40 ../E/int.txt:19 ../E/jet.txt:15 ../E/message.txt:25 ../E/move.txt:22 ../E/nan.txt:15 ../E/object.txt:80 ../E/openfile.txt:11 ../E/point.txt:36 ../E/radar.txt:59 ../E/recycle.txt:13 ../E/retobj.txt:14 ../E/return.txt:30 ../E/search.txt:17 ../E/shield.txt:19 ../E/sizeof.txt:22 ../E/sniff.txt:17 ../E/space.txt:23 ../E/string.txt:33 ../E/takeoff.txt:16 ../E/term.txt:31 ../E/thump.txt:13 ../E/topo.txt:14 ../E/true.txt:5 ../E/turn.txt:33 ../E/type.txt:33 ../E/var.txt:67 ../E/void.txt:11 ../E/wait.txt:22
|
||||
#: ../E/abstime.txt:11 ../E/aim.txt:24 ../E/array.txt:31 ../E/bool.txt:5 ../E/break.txt:25 ../E/busy.txt:15 ../E/cond.txt:28 ../E/continue.txt:25 ../E/deletef.txt:10 ../E/direct.txt:14 ../E/dist.txt:30 ../E/dist2d.txt:14 ../E/drop.txt:29 ../E/errmode.txt:33 ../E/expr.txt:75 ../E/extern.txt:30 ../E/false.txt:5 ../E/fire.txt:31 ../E/flatgrnd.txt:17 ../E/float.txt:25 ../E/for.txt:39 ../E/function.txt:130 ../E/goto.txt:35 ../E/grab.txt:29 ../E/if.txt:40 ../E/int.txt:19 ../E/jet.txt:15 ../E/message.txt:25 ../E/move.txt:22 ../E/nan.txt:15 ../E/object.txt:80 ../E/openfile.txt:11 ../E/pencolor.txt:15 ../E/pendown.txt:18 ../E/penup.txt:12 ../E/penwidth.txt:15 ../E/point.txt:36 ../E/radar.txt:59 ../E/recycle.txt:13 ../E/retobj.txt:14 ../E/return.txt:30 ../E/search.txt:17 ../E/shield.txt:19 ../E/sizeof.txt:22 ../E/sniff.txt:17 ../E/space.txt:23 ../E/string.txt:33 ../E/takeoff.txt:16 ../E/term.txt:31 ../E/thump.txt:13 ../E/topo.txt:14 ../E/true.txt:5 ../E/turn.txt:33 ../E/type.txt:33 ../E/var.txt:67 ../E/void.txt:11 ../E/wait.txt:22
|
||||
#, no-wrap
|
||||
msgid "<a cbot>Programming</a>, <a cbot|type>types</a> and <a cbot|category>categories</a>."
|
||||
msgstr "<a cbot>Programmation</a>, <a cbot|type>types</a> et <a cbot|category>catégories</a>."
|
||||
|
@ -113,7 +113,7 @@ msgid "Angle in degrees of the gun relative to the robot. A positive value orien
|
|||
msgstr "Angle en degrés du canon. Un angle positif oriente le canon vers le haut. Pour les robots shooter, la valeur doit être comprise entre <code>-10</code> et <code>+20</code> degrés. Pour les robots orgaShooter, la valeur doit être comprise entre <code>-20</code> et <code>+20</code> degrés. Le robot phazer accepte des valeurs comprises entre <code>-20</code> et <code>45</code> degrés."
|
||||
|
||||
#. type: \t; header
|
||||
#: ../E/aim.txt:18 ../E/build.txt:22 ../E/drop.txt:23 ../E/factory.txt:16 ../E/fire.txt:25 ../E/goto.txt:29 ../E/grab.txt:23 ../E/move.txt:16 ../E/recycle.txt:7 ../E/research.txt:13 ../E/sniff.txt:11 ../E/takeoff.txt:10 ../E/thump.txt:7 ../E/turn.txt:27
|
||||
#: ../E/aim.txt:18 ../E/build.txt:22 ../E/drop.txt:23 ../E/factory.txt:16 ../E/fire.txt:25 ../E/goto.txt:29 ../E/grab.txt:23 ../E/move.txt:16 ../E/pencolor.txt:9 ../E/pendown.txt:12 ../E/penup.txt:6 ../E/penwidth.txt:9 ../E/recycle.txt:7 ../E/research.txt:13 ../E/sniff.txt:11 ../E/takeoff.txt:10 ../E/thump.txt:7 ../E/turn.txt:27
|
||||
#, no-wrap
|
||||
msgid "Return value: <code><a cbot|int>int</a></code>"
|
||||
msgstr "Valeur retournée: <code><a cbot|int>int</a></code>"
|
||||
|
@ -1176,7 +1176,7 @@ msgid "For specialists"
|
|||
msgstr "Pour spécialistes"
|
||||
|
||||
#. type: Plain text
|
||||
#: ../E/acos.txt:2 ../E/aim.txt:2 ../E/asin.txt:2 ../E/atan.txt:2 ../E/atan2.txt:2 ../E/build.txt:14 ../E/buildingenabled.txt:13 ../E/busy.txt:2 ../E/canbuild.txt:13 ../E/ceil.txt:2 ../E/cos.txt:2 ../E/dist.txt:18 ../E/dist2d.txt:2 ../E/do.txt:2 ../E/drop.txt:12 ../E/factory.txt:2 ../E/fire.txt:10 ../E/floor.txt:2 ../E/for.txt:2 ../E/goto.txt:12 ../E/grab.txt:12 ../E/if.txt:23 ../E/jet.txt:2 ../E/message.txt:2 ../E/move.txt:8 ../E/pow.txt:2 ../E/radar.txt:14 ../E/rand.txt:2 ../E/receive.txt:2 ../E/recycle.txt:2 ../E/research.txt:2 ../E/retobj.txt:2 ../E/round.txt:2 ../E/search.txt:2 ../E/shield.txt:2 ../E/sin.txt:2 ../E/sniff.txt:2 ../E/sqrt.txt:2 ../E/takeoff.txt:2 ../E/tan.txt:2 ../E/thump.txt:2 ../E/topo.txt:2 ../E/trunc.txt:2 ../E/turn.txt:19 ../E/wait.txt:10
|
||||
#: ../E/acos.txt:2 ../E/aim.txt:2 ../E/asin.txt:2 ../E/atan.txt:2 ../E/atan2.txt:2 ../E/build.txt:14 ../E/buildingenabled.txt:13 ../E/busy.txt:2 ../E/canbuild.txt:13 ../E/ceil.txt:2 ../E/cos.txt:2 ../E/dist.txt:18 ../E/dist2d.txt:2 ../E/do.txt:2 ../E/drop.txt:12 ../E/factory.txt:2 ../E/fire.txt:10 ../E/floor.txt:2 ../E/for.txt:2 ../E/goto.txt:12 ../E/grab.txt:12 ../E/if.txt:23 ../E/jet.txt:2 ../E/message.txt:2 ../E/move.txt:8 ../E/pencolor.txt:2 ../E/pendown.txt:2 ../E/penup.txt:2 ../E/penwidth.txt:2 ../E/pow.txt:2 ../E/radar.txt:14 ../E/rand.txt:2 ../E/receive.txt:2 ../E/recycle.txt:2 ../E/research.txt:2 ../E/retobj.txt:2 ../E/round.txt:2 ../E/search.txt:2 ../E/shield.txt:2 ../E/sin.txt:2 ../E/sniff.txt:2 ../E/sqrt.txt:2 ../E/takeoff.txt:2 ../E/tan.txt:2 ../E/thump.txt:2 ../E/topo.txt:2 ../E/trunc.txt:2 ../E/turn.txt:19 ../E/wait.txt:10
|
||||
#, no-wrap
|
||||
msgid "Syntax:"
|
||||
msgstr "Syntaxe:"
|
||||
|
@ -7194,6 +7194,72 @@ msgid ""
|
|||
"<code>!= 0 </code>Spaceship could not take off (e.g. mission is not finished yet)"
|
||||
msgstr ""
|
||||
|
||||
#. type: Plain text
|
||||
#: ../E/object.txt:61
|
||||
#, no-wrap
|
||||
msgid "The bot's team. Used in <a battles>code battles</a>. If the object has no team assigned (e.g. in no team-based levels, the object being a resource), this is equal to <code>0</code>."
|
||||
msgstr ""
|
||||
|
||||
#. type: \b; header
|
||||
#: ../E/colors.txt:1
|
||||
#, no-wrap
|
||||
msgid "Value <code>Colors</code>"
|
||||
msgstr ""
|
||||
|
||||
#. type: Plain text
|
||||
#: ../E/colors.txt:2
|
||||
#, no-wrap
|
||||
msgid "Color names are used to define a specific color to use. They can be passed to functions like <a cbot|pendown>pendown</a> or <a cbot|pencolor>pencolor</a>."
|
||||
msgstr ""
|
||||
|
||||
#. type: Plain text
|
||||
#: ../E/colors.txt:4
|
||||
#, no-wrap
|
||||
msgid "In a program, colors are always displayed on a <format const>red background</format>. If a color isn't highlighted in red, it is misspelled. Caps and lower cases should be kept as is."
|
||||
msgstr ""
|
||||
|
||||
#. type: Plain text
|
||||
#: ../E/colors.txt:6
|
||||
#, no-wrap
|
||||
msgid "Below are the different colors available:"
|
||||
msgstr ""
|
||||
|
||||
#. type: Plain text
|
||||
#: ../E/colors.txt:8
|
||||
#, no-wrap
|
||||
msgid ""
|
||||
"<code><format const>White</format></code>\n"
|
||||
"<code><format const>Black</format></code>\n"
|
||||
"<code><format const>Gray</format></code>\n"
|
||||
"<code><format const>LightGray</format></code>\n"
|
||||
"<code><format const>Red</format></code>\n"
|
||||
"<code><format const>Pink</format></code>\n"
|
||||
"<code><format const>Purple</format></code>\n"
|
||||
"<code><format const>Orange</format></code>\n"
|
||||
"<code><format const>Yellow</format></code>\n"
|
||||
"<code><format const>Beige</format></code>\n"
|
||||
"<code><format const>Brown</format></code>\n"
|
||||
"<code><format const>Skin</format></code>\n"
|
||||
"<code><format const>Green</format></code>\n"
|
||||
"<code><format const>LightGreen</format></code>\n"
|
||||
"<code><format const>Blue</format></code>\n"
|
||||
"<code><format const>LightBlue</format></code>"
|
||||
msgstr ""
|
||||
|
||||
#. type: Plain text
|
||||
#: ../E/colors.txt:25
|
||||
#, no-wrap
|
||||
msgid "You can also draw colored symbols:"
|
||||
msgstr ""
|
||||
|
||||
#. type: Plain text
|
||||
#: ../E/colors.txt:27
|
||||
#, no-wrap
|
||||
msgid ""
|
||||
"<code><format const>BlackArrow</format></code>\n"
|
||||
"<code><format const>RedArrow</format></code>"
|
||||
msgstr ""
|
||||
|
||||
#. type: Plain text
|
||||
#: ../E/object.txt:4
|
||||
#, no-wrap
|
||||
|
@ -7210,16 +7276,180 @@ msgid ""
|
|||
"<code><a cbot|float>float</a> object.lifeTime </code>Lifetime of the object\n"
|
||||
"<code>object object.energyCell </code>Power cell on the bot\n"
|
||||
"<code>object object.load </code>Object carried by the bot\n"
|
||||
"<code><a cbot|int>int</a> object.team </code>The bot's team (see <a battles>code battles</a>)\n"
|
||||
"<code><a cbot|int>int</a> object.team </code>The object's team (see <a battles>code battles</a>)\n"
|
||||
"<code><a cbot|point>point</a> object.velocity </code>Velocity of the object"
|
||||
msgstr ""
|
||||
|
||||
#. type: Plain text
|
||||
#: ../E/object.txt:61
|
||||
#. type: \b; header
|
||||
#: ../E/pencolor.txt:1
|
||||
#, no-wrap
|
||||
msgid "The bot's team. Used in <a battles>code battles</a>. If the object has no team assigned (e.g. in no team-based levels, the object being a resource), this is equal to <code>0</code>."
|
||||
msgid "Instruction <code>pencolor</code>"
|
||||
msgstr ""
|
||||
|
||||
#. type: Source code
|
||||
#: ../E/pencolor.txt:3
|
||||
#, no-wrap
|
||||
msgid "<c/>pencolor ( color );<n/>"
|
||||
msgstr ""
|
||||
|
||||
#. type: \t; header
|
||||
#: ../E/pencolor.txt:6 ../E/pendown.txt:6
|
||||
#, no-wrap
|
||||
msgid "color: <code><a cbot|int>int</a></code> (default value: <code>Black</code>)"
|
||||
msgstr ""
|
||||
|
||||
#. type: Plain text
|
||||
#: ../E/pencolor.txt:7 ../E/pendown.txt:7
|
||||
#, no-wrap
|
||||
msgid "<a cbot|colors>Color name</a>."
|
||||
msgstr ""
|
||||
|
||||
#. type: \b; header
|
||||
#: ../E/pendown.txt:1
|
||||
#, no-wrap
|
||||
msgid "Instruction <code>pendown</code>"
|
||||
msgstr ""
|
||||
|
||||
#. type: Source code
|
||||
#: ../E/pendown.txt:3
|
||||
#, no-wrap
|
||||
msgid "<c/>pendown ( color, width );<n/>"
|
||||
msgstr ""
|
||||
|
||||
#. type: \t; header
|
||||
#: ../E/pendown.txt:9
|
||||
#, no-wrap
|
||||
msgid "width: <code><a cbot|float>float</a></code> (default value: <code>0.5</code>)"
|
||||
msgstr ""
|
||||
|
||||
#. type: Plain text
|
||||
#: ../E/pendown.txt:10 ../E/penwidth.txt:7
|
||||
#, no-wrap
|
||||
msgid "Width of the pen. The width cannot be higher than <code>1.0</code> and cannot be lower than <code>0.0</code>. Passing a higher value will result in the width being the highest possible and passing a lower value will result in the width being the lowest possible."
|
||||
msgstr ""
|
||||
|
||||
#. type: Plain text
|
||||
#: ../E/pendown.txt:13
|
||||
#, no-wrap
|
||||
msgid ""
|
||||
"Normally an error stops the program. You can prevent the program from stopping on errors by using the <code><a cbot|errmode>errmode</a>(0)</code> instruction. A value different from zero if an error occurred is then returned by <c/>pendown();<n/>.\n"
|
||||
"<code>== 0 </code>The pen is now down\n"
|
||||
"<code>!= 0 </code>The instruction did not work"
|
||||
msgstr ""
|
||||
|
||||
#. type: Plain text
|
||||
#: ../E/pencolor.txt:4
|
||||
#, no-wrap
|
||||
msgid "The instruction <c/>pencolor();<n/> instructs the bot to change the color of the pencil."
|
||||
msgstr ""
|
||||
|
||||
#. type: Plain text
|
||||
#: ../E/pencolor.txt:10
|
||||
#, no-wrap
|
||||
msgid ""
|
||||
"Normally an error stops the program. You can prevent the program from stopping on errors by using the <code><a cbot|errmode>errmode</a>(0)</code> instruction. A value different from zero if an error occurred is then returned by <c/>pencolor();<n/>.\n"
|
||||
"<code>== 0 </code>The color was changed\n"
|
||||
"<code>!= 0 </code>The instruction did not work"
|
||||
msgstr ""
|
||||
|
||||
#. type: \b; header
|
||||
#: ../E/penup.txt:1
|
||||
#, no-wrap
|
||||
msgid "Instruction <code>penup</code>"
|
||||
msgstr ""
|
||||
|
||||
#. type: Source code
|
||||
#: ../E/penup.txt:3
|
||||
#, no-wrap
|
||||
msgid "<c/>penup ( );<n/>"
|
||||
msgstr ""
|
||||
|
||||
#. type: Plain text
|
||||
#: ../E/penup.txt:7
|
||||
#, no-wrap
|
||||
msgid ""
|
||||
"Normally an error stops the program. You can prevent the program from stopping on errors by using the <code><a cbot|errmode>errmode</a>(0)</code> instruction. A value different from zero if an error occurred is then returned by <c/>penup();<n/>.\n"
|
||||
"<code>== 0 </code>The pen is now up\n"
|
||||
"<code>!= 0 </code>The instruction did not work"
|
||||
msgstr ""
|
||||
|
||||
#. type: \b; header
|
||||
#: ../E/penwidth.txt:1
|
||||
#, no-wrap
|
||||
msgid "Instruction <code>penwidth</code>"
|
||||
msgstr ""
|
||||
|
||||
#. type: Source code
|
||||
#: ../E/penwidth.txt:3
|
||||
#, no-wrap
|
||||
msgid "<c/>penwidth ( color );<n/>"
|
||||
msgstr ""
|
||||
|
||||
#. type: Plain text
|
||||
#: ../E/penwidth.txt:4
|
||||
#, no-wrap
|
||||
msgid "The instruction <c/>penwidth();<n/> instructs the bot to change the width of the pencil."
|
||||
msgstr ""
|
||||
|
||||
#. type: \t; header
|
||||
#: ../E/penwidth.txt:6
|
||||
#, no-wrap
|
||||
msgid "width: <code><a cbot|float>float</a></code>"
|
||||
msgstr ""
|
||||
|
||||
#. type: Plain text
|
||||
#: ../E/penwidth.txt:10
|
||||
#, no-wrap
|
||||
msgid ""
|
||||
"Normally an error stops the program. You can prevent the program from stopping on errors by using the <code><a cbot|errmode>errmode</a>(0)</code> instruction. A value different from zero if an error occurred is then returned by <c/>penwidth();<n/>.\n"
|
||||
"<code>== 0 </code>The width was changed\n"
|
||||
"<code>!= 0 </code>The instruction did not work"
|
||||
msgstr ""
|
||||
|
||||
#. type: Plain text
|
||||
#: ../E/pendown.txt:4
|
||||
#, no-wrap
|
||||
msgid "The instruction <c/>pendown();<n/> instructs the bot to have the pen down, so it starts drawing."
|
||||
msgstr ""
|
||||
|
||||
#. type: Plain text
|
||||
#: ../E/penup.txt:4
|
||||
#, no-wrap
|
||||
msgid "The instruction <c/>penup();<n/> instructs the bot to have the pen up, so it stops drawing. The pen is up by default, so it should be used only after using <code><a cbot|pendown>pendown</a></code>."
|
||||
msgstr ""
|
||||
|
||||
#~ msgid "The instruction <c/>pendown();<n/> instructs the bot to have the pen down, so it begins drawing."
|
||||
#~ msgstr ""
|
||||
|
||||
#~ msgid "The instruction <c/>penup();<n/> instructs the bot to have the pen up, so it ends drawing. The pen is up by default, so it should be used only after using <code><a cbot|pendown>pendown</a></code>."
|
||||
#~ msgstr ""
|
||||
|
||||
#~ msgid "The instruction <c/>pendown();<n/> instructs the bot to change the color of the pencil."
|
||||
#~ msgstr ""
|
||||
|
||||
#~ msgid ""
|
||||
#~ "Normally an error stops the program. You can prevent the program from stopping on errors by using the <code><a cbot|errmode>errmode</a>(0)</code> instruction. A value different from zero if an error occurred is then returned by <c/>pendown();<n/>.\n"
|
||||
#~ "<code>== 0 </code>The color was changed\n"
|
||||
#~ "<code>!= 0 </code>The instruction did not work"
|
||||
#~ msgstr ""
|
||||
|
||||
#~ msgid ""
|
||||
#~ "<code><a cbot|int>int</a> object.category </code><a cbot|category>Category</a> of the object\n"
|
||||
#~ "<code><a cbot|point>point</a> object.position </code>Position of the object (x,y,z)\n"
|
||||
#~ "<code><a cbot|float>float</a> object.orientation </code>Orientation of the object (0..360)\n"
|
||||
#~ "<code><a cbot|float>float</a> object.pitch </code>Forward/backward angle of the object\n"
|
||||
#~ "<code><a cbot|float>float</a> object.roll </code>Right/left angle of the object \n"
|
||||
#~ "<code><a cbot|float>float</a> object.energyLevel </code>Energy level (0..1)\n"
|
||||
#~ "<code><a cbot|float>float</a> object.shieldLevel </code>Shield level (0..1)\n"
|
||||
#~ "<code><a cbot|float>float</a> object.temperature </code>Jet temperature (0..1)\n"
|
||||
#~ "<code><a cbot|float>float</a> object.altitude </code>Altitude above ground\n"
|
||||
#~ "<code><a cbot|float>float</a> object.lifeTime </code>Lifetime of the object\n"
|
||||
#~ "<code>object object.energyCell </code>Power cell on the bot\n"
|
||||
#~ "<code>object object.load </code>Object carried by the bot\n"
|
||||
#~ "<code><a cbot|int>int</a> object.team </code>The bot's team (see <a battles>code battles</a>)\n"
|
||||
#~ "<code><a cbot|point>point</a> object.velocity </code>Velocity of the object"
|
||||
#~ msgstr ""
|
||||
|
||||
#~ msgid "The bot's team. Used in <a battles>code battles</a>."
|
||||
#~ msgstr ""
|
||||
|
||||
|
|
|
@ -53,13 +53,13 @@ msgid "Time in seconds."
|
|||
msgstr "Czas w sekundach."
|
||||
|
||||
#. type: \t; header
|
||||
#: ../E/abstime.txt:10 ../E/acos.txt:11 ../E/aim.txt:23 ../E/array.txt:30 ../E/asin.txt:11 ../E/atan.txt:11 ../E/atan2.txt:16 ../E/bloc.txt:48 ../E/bool.txt:4 ../E/break.txt:24 ../E/build.txt:27 ../E/buildingenabled.txt:22 ../E/busy.txt:14 ../E/canbuild.txt:22 ../E/category.txt:107 ../E/ceil.txt:12 ../E/class.txt:70 ../E/close.txt:6 ../E/cond.txt:27 ../E/continue.txt:24 ../E/cos.txt:11 ../E/deletef.txt:9 ../E/delinfo.txt:13 ../E/direct.txt:13 ../E/dist.txt:29 ../E/dist2d.txt:13 ../E/do.txt:27 ../E/drop.txt:28 ../E/eof.txt:13 ../E/errmode.txt:32 ../E/expr.txt:74 ../E/extern.txt:29 ../E/factory.txt:21 ../E/false.txt:4 ../E/file.txt:16 ../E/fire.txt:30 ../E/flatgrnd.txt:16 ../E/float.txt:24 ../E/floor.txt:12 ../E/for.txt:38 ../E/function.txt:129 ../E/goto.txt:34 ../E/grab.txt:28 ../E/if.txt:39 ../E/int.txt:18 ../E/jet.txt:14 ../E/message.txt:24 ../E/motor.txt:38 ../E/move.txt:21 ../E/nan.txt:14 ../E/new.txt:20 ../E/null.txt:4 ../E/object.txt:79 ../E/open.txt:18 ../E/openfile.txt:10 ../E/point.txt:35 ../E/pointer.txt:51 ../E/pow.txt:14 ../E/private.txt:17 ../E/public.txt:49 ../E/radar.txt:58 ../E/rand.txt:8 ../E/readln.txt:18 ../E/receive.txt:16 ../E/recycle.txt:12 ../E/research.txt:18 ../E/researches.txt:27 ../E/retobj.txt:13 ../E/return.txt:29 ../E/round.txt:12 ../E/search.txt:16 ../E/send.txt:17 ../E/shield.txt:18 ../E/sin.txt:11 ../E/sizeof.txt:21 ../E/sniff.txt:16 ../E/space.txt:22 ../E/sqrt.txt:11 ../E/static.txt:20 ../E/strfind.txt:18 ../E/string.txt:32 ../E/strleft.txt:14 ../E/strlen.txt:12 ../E/strlower.txt:10 ../E/strmid.txt:18 ../E/strright.txt:14 ../E/strupper.txt:10 ../E/strval.txt:17 ../E/synchro.txt:23 ../E/takeoff.txt:15 ../E/tan.txt:11 ../E/term.txt:30 ../E/testinfo.txt:16 ../E/this.txt:52 ../E/thump.txt:12 ../E/topo.txt:13 ../E/true.txt:4 ../E/trunc.txt:12 ../E/turn.txt:32 ../E/type.txt:32 ../E/var.txt:66 ../E/void.txt:10 ../E/wait.txt:21 ../E/while.txt:46 ../E/writeln.txt:19
|
||||
#: ../E/abstime.txt:10 ../E/acos.txt:11 ../E/aim.txt:23 ../E/array.txt:30 ../E/asin.txt:11 ../E/atan.txt:11 ../E/atan2.txt:16 ../E/bloc.txt:48 ../E/bool.txt:4 ../E/break.txt:24 ../E/build.txt:27 ../E/buildingenabled.txt:22 ../E/busy.txt:14 ../E/canbuild.txt:22 ../E/category.txt:107 ../E/ceil.txt:12 ../E/class.txt:70 ../E/close.txt:6 ../E/cond.txt:27 ../E/continue.txt:24 ../E/cos.txt:11 ../E/deletef.txt:9 ../E/delinfo.txt:13 ../E/direct.txt:13 ../E/dist.txt:29 ../E/dist2d.txt:13 ../E/do.txt:27 ../E/drop.txt:28 ../E/eof.txt:13 ../E/errmode.txt:32 ../E/expr.txt:74 ../E/extern.txt:29 ../E/factory.txt:21 ../E/false.txt:4 ../E/file.txt:16 ../E/fire.txt:30 ../E/flatgrnd.txt:16 ../E/float.txt:24 ../E/floor.txt:12 ../E/for.txt:38 ../E/function.txt:129 ../E/goto.txt:34 ../E/grab.txt:28 ../E/if.txt:39 ../E/int.txt:18 ../E/jet.txt:14 ../E/message.txt:24 ../E/motor.txt:38 ../E/move.txt:21 ../E/nan.txt:14 ../E/new.txt:20 ../E/null.txt:4 ../E/object.txt:79 ../E/open.txt:18 ../E/openfile.txt:10 ../E/pencolor.txt:14 ../E/pendown.txt:17 ../E/penup.txt:11 ../E/penwidth.txt:14 ../E/point.txt:35 ../E/pointer.txt:51 ../E/pow.txt:14 ../E/private.txt:17 ../E/public.txt:49 ../E/radar.txt:58 ../E/rand.txt:8 ../E/readln.txt:18 ../E/receive.txt:16 ../E/recycle.txt:12 ../E/research.txt:18 ../E/researches.txt:27 ../E/retobj.txt:13 ../E/return.txt:29 ../E/round.txt:12 ../E/search.txt:16 ../E/send.txt:17 ../E/shield.txt:18 ../E/sin.txt:11 ../E/sizeof.txt:21 ../E/sniff.txt:16 ../E/space.txt:22 ../E/sqrt.txt:11 ../E/static.txt:20 ../E/strfind.txt:18 ../E/string.txt:32 ../E/strleft.txt:14 ../E/strlen.txt:12 ../E/strlower.txt:10 ../E/strmid.txt:18 ../E/strright.txt:14 ../E/strupper.txt:10 ../E/strval.txt:17 ../E/synchro.txt:23 ../E/takeoff.txt:15 ../E/tan.txt:11 ../E/term.txt:30 ../E/testinfo.txt:16 ../E/this.txt:52 ../E/thump.txt:12 ../E/topo.txt:13 ../E/true.txt:4 ../E/trunc.txt:12 ../E/turn.txt:32 ../E/type.txt:32 ../E/var.txt:66 ../E/void.txt:10 ../E/wait.txt:21 ../E/while.txt:46 ../E/writeln.txt:19
|
||||
#, no-wrap
|
||||
msgid "See also"
|
||||
msgstr "Zobacz również"
|
||||
|
||||
#. type: Plain text
|
||||
#: ../E/abstime.txt:11 ../E/aim.txt:24 ../E/array.txt:31 ../E/bool.txt:5 ../E/break.txt:25 ../E/busy.txt:15 ../E/cond.txt:28 ../E/continue.txt:25 ../E/deletef.txt:10 ../E/direct.txt:14 ../E/dist.txt:30 ../E/dist2d.txt:14 ../E/drop.txt:29 ../E/errmode.txt:33 ../E/expr.txt:75 ../E/extern.txt:30 ../E/false.txt:5 ../E/fire.txt:31 ../E/flatgrnd.txt:17 ../E/float.txt:25 ../E/for.txt:39 ../E/function.txt:130 ../E/goto.txt:35 ../E/grab.txt:29 ../E/if.txt:40 ../E/int.txt:19 ../E/jet.txt:15 ../E/message.txt:25 ../E/move.txt:22 ../E/nan.txt:15 ../E/object.txt:80 ../E/openfile.txt:11 ../E/point.txt:36 ../E/radar.txt:59 ../E/recycle.txt:13 ../E/retobj.txt:14 ../E/return.txt:30 ../E/search.txt:17 ../E/shield.txt:19 ../E/sizeof.txt:22 ../E/sniff.txt:17 ../E/space.txt:23 ../E/string.txt:33 ../E/takeoff.txt:16 ../E/term.txt:31 ../E/thump.txt:13 ../E/topo.txt:14 ../E/true.txt:5 ../E/turn.txt:33 ../E/type.txt:33 ../E/var.txt:67 ../E/void.txt:11 ../E/wait.txt:22
|
||||
#: ../E/abstime.txt:11 ../E/aim.txt:24 ../E/array.txt:31 ../E/bool.txt:5 ../E/break.txt:25 ../E/busy.txt:15 ../E/cond.txt:28 ../E/continue.txt:25 ../E/deletef.txt:10 ../E/direct.txt:14 ../E/dist.txt:30 ../E/dist2d.txt:14 ../E/drop.txt:29 ../E/errmode.txt:33 ../E/expr.txt:75 ../E/extern.txt:30 ../E/false.txt:5 ../E/fire.txt:31 ../E/flatgrnd.txt:17 ../E/float.txt:25 ../E/for.txt:39 ../E/function.txt:130 ../E/goto.txt:35 ../E/grab.txt:29 ../E/if.txt:40 ../E/int.txt:19 ../E/jet.txt:15 ../E/message.txt:25 ../E/move.txt:22 ../E/nan.txt:15 ../E/object.txt:80 ../E/openfile.txt:11 ../E/pencolor.txt:15 ../E/pendown.txt:18 ../E/penup.txt:12 ../E/penwidth.txt:15 ../E/point.txt:36 ../E/radar.txt:59 ../E/recycle.txt:13 ../E/retobj.txt:14 ../E/return.txt:30 ../E/search.txt:17 ../E/shield.txt:19 ../E/sizeof.txt:22 ../E/sniff.txt:17 ../E/space.txt:23 ../E/string.txt:33 ../E/takeoff.txt:16 ../E/term.txt:31 ../E/thump.txt:13 ../E/topo.txt:14 ../E/true.txt:5 ../E/turn.txt:33 ../E/type.txt:33 ../E/var.txt:67 ../E/void.txt:11 ../E/wait.txt:22
|
||||
#, no-wrap
|
||||
msgid "<a cbot>Programming</a>, <a cbot|type>types</a> and <a cbot|category>categories</a>."
|
||||
msgstr "<a cbot>Programowanie</a>, <a cbot|type>typy</a> i <a cbot|category>kategorie</a>."
|
||||
|
@ -113,7 +113,7 @@ msgid "Angle in degrees of the gun relative to the robot. A positive value orien
|
|||
msgstr "Kąt w stopniach w odniesieniu do robota. Wartość dodatnia ustawia lufę w górę. Dla dział i dział organicznych ograniczeniem jest przedział od <code>-20</code> do <code>+20</code> stopni. Dla działa fazowego kąt ten musi należeć do przedziału od <code>-20</code> do <code>45</code> stopni."
|
||||
|
||||
#. type: \t; header
|
||||
#: ../E/aim.txt:18 ../E/build.txt:22 ../E/drop.txt:23 ../E/factory.txt:16 ../E/fire.txt:25 ../E/goto.txt:29 ../E/grab.txt:23 ../E/move.txt:16 ../E/recycle.txt:7 ../E/research.txt:13 ../E/sniff.txt:11 ../E/takeoff.txt:10 ../E/thump.txt:7 ../E/turn.txt:27
|
||||
#: ../E/aim.txt:18 ../E/build.txt:22 ../E/drop.txt:23 ../E/factory.txt:16 ../E/fire.txt:25 ../E/goto.txt:29 ../E/grab.txt:23 ../E/move.txt:16 ../E/pencolor.txt:9 ../E/pendown.txt:12 ../E/penup.txt:6 ../E/penwidth.txt:9 ../E/recycle.txt:7 ../E/research.txt:13 ../E/sniff.txt:11 ../E/takeoff.txt:10 ../E/thump.txt:7 ../E/turn.txt:27
|
||||
#, no-wrap
|
||||
msgid "Return value: <code><a cbot|int>int</a></code>"
|
||||
msgstr "Typ wyniku: <code><a cbot|int>int</a></code>"
|
||||
|
@ -1187,7 +1187,7 @@ msgid "For specialists"
|
|||
msgstr "Dla specjalistów"
|
||||
|
||||
#. type: Plain text
|
||||
#: ../E/acos.txt:2 ../E/aim.txt:2 ../E/asin.txt:2 ../E/atan.txt:2 ../E/atan2.txt:2 ../E/build.txt:14 ../E/buildingenabled.txt:13 ../E/busy.txt:2 ../E/canbuild.txt:13 ../E/ceil.txt:2 ../E/cos.txt:2 ../E/dist.txt:18 ../E/dist2d.txt:2 ../E/do.txt:2 ../E/drop.txt:12 ../E/factory.txt:2 ../E/fire.txt:10 ../E/floor.txt:2 ../E/for.txt:2 ../E/goto.txt:12 ../E/grab.txt:12 ../E/if.txt:23 ../E/jet.txt:2 ../E/message.txt:2 ../E/move.txt:8 ../E/pow.txt:2 ../E/radar.txt:14 ../E/rand.txt:2 ../E/receive.txt:2 ../E/recycle.txt:2 ../E/research.txt:2 ../E/retobj.txt:2 ../E/round.txt:2 ../E/search.txt:2 ../E/shield.txt:2 ../E/sin.txt:2 ../E/sniff.txt:2 ../E/sqrt.txt:2 ../E/takeoff.txt:2 ../E/tan.txt:2 ../E/thump.txt:2 ../E/topo.txt:2 ../E/trunc.txt:2 ../E/turn.txt:19 ../E/wait.txt:10
|
||||
#: ../E/acos.txt:2 ../E/aim.txt:2 ../E/asin.txt:2 ../E/atan.txt:2 ../E/atan2.txt:2 ../E/build.txt:14 ../E/buildingenabled.txt:13 ../E/busy.txt:2 ../E/canbuild.txt:13 ../E/ceil.txt:2 ../E/cos.txt:2 ../E/dist.txt:18 ../E/dist2d.txt:2 ../E/do.txt:2 ../E/drop.txt:12 ../E/factory.txt:2 ../E/fire.txt:10 ../E/floor.txt:2 ../E/for.txt:2 ../E/goto.txt:12 ../E/grab.txt:12 ../E/if.txt:23 ../E/jet.txt:2 ../E/message.txt:2 ../E/move.txt:8 ../E/pencolor.txt:2 ../E/pendown.txt:2 ../E/penup.txt:2 ../E/penwidth.txt:2 ../E/pow.txt:2 ../E/radar.txt:14 ../E/rand.txt:2 ../E/receive.txt:2 ../E/recycle.txt:2 ../E/research.txt:2 ../E/retobj.txt:2 ../E/round.txt:2 ../E/search.txt:2 ../E/shield.txt:2 ../E/sin.txt:2 ../E/sniff.txt:2 ../E/sqrt.txt:2 ../E/takeoff.txt:2 ../E/tan.txt:2 ../E/thump.txt:2 ../E/topo.txt:2 ../E/trunc.txt:2 ../E/turn.txt:19 ../E/wait.txt:10
|
||||
#, no-wrap
|
||||
msgid "Syntax:"
|
||||
msgstr "Składnia:"
|
||||
|
@ -7243,6 +7243,72 @@ msgid ""
|
|||
"<code>!= 0 </code>Spaceship could not take off (e.g. mission is not finished yet)"
|
||||
msgstr ""
|
||||
|
||||
#. type: Plain text
|
||||
#: ../E/object.txt:61
|
||||
#, no-wrap
|
||||
msgid "The bot's team. Used in <a battles>code battles</a>. If the object has no team assigned (e.g. in no team-based levels, the object being a resource), this is equal to <code>0</code>."
|
||||
msgstr ""
|
||||
|
||||
#. type: \b; header
|
||||
#: ../E/colors.txt:1
|
||||
#, no-wrap
|
||||
msgid "Value <code>Colors</code>"
|
||||
msgstr ""
|
||||
|
||||
#. type: Plain text
|
||||
#: ../E/colors.txt:2
|
||||
#, no-wrap
|
||||
msgid "Color names are used to define a specific color to use. They can be passed to functions like <a cbot|pendown>pendown</a> or <a cbot|pencolor>pencolor</a>."
|
||||
msgstr ""
|
||||
|
||||
#. type: Plain text
|
||||
#: ../E/colors.txt:4
|
||||
#, no-wrap
|
||||
msgid "In a program, colors are always displayed on a <format const>red background</format>. If a color isn't highlighted in red, it is misspelled. Caps and lower cases should be kept as is."
|
||||
msgstr ""
|
||||
|
||||
#. type: Plain text
|
||||
#: ../E/colors.txt:6
|
||||
#, no-wrap
|
||||
msgid "Below are the different colors available:"
|
||||
msgstr ""
|
||||
|
||||
#. type: Plain text
|
||||
#: ../E/colors.txt:8
|
||||
#, no-wrap
|
||||
msgid ""
|
||||
"<code><format const>White</format></code>\n"
|
||||
"<code><format const>Black</format></code>\n"
|
||||
"<code><format const>Gray</format></code>\n"
|
||||
"<code><format const>LightGray</format></code>\n"
|
||||
"<code><format const>Red</format></code>\n"
|
||||
"<code><format const>Pink</format></code>\n"
|
||||
"<code><format const>Purple</format></code>\n"
|
||||
"<code><format const>Orange</format></code>\n"
|
||||
"<code><format const>Yellow</format></code>\n"
|
||||
"<code><format const>Beige</format></code>\n"
|
||||
"<code><format const>Brown</format></code>\n"
|
||||
"<code><format const>Skin</format></code>\n"
|
||||
"<code><format const>Green</format></code>\n"
|
||||
"<code><format const>LightGreen</format></code>\n"
|
||||
"<code><format const>Blue</format></code>\n"
|
||||
"<code><format const>LightBlue</format></code>"
|
||||
msgstr ""
|
||||
|
||||
#. type: Plain text
|
||||
#: ../E/colors.txt:25
|
||||
#, no-wrap
|
||||
msgid "You can also draw colored symbols:"
|
||||
msgstr ""
|
||||
|
||||
#. type: Plain text
|
||||
#: ../E/colors.txt:27
|
||||
#, no-wrap
|
||||
msgid ""
|
||||
"<code><format const>BlackArrow</format></code>\n"
|
||||
"<code><format const>RedArrow</format></code>"
|
||||
msgstr ""
|
||||
|
||||
#. type: Plain text
|
||||
#: ../E/object.txt:4
|
||||
#, no-wrap
|
||||
|
@ -7259,16 +7325,180 @@ msgid ""
|
|||
"<code><a cbot|float>float</a> object.lifeTime </code>Lifetime of the object\n"
|
||||
"<code>object object.energyCell </code>Power cell on the bot\n"
|
||||
"<code>object object.load </code>Object carried by the bot\n"
|
||||
"<code><a cbot|int>int</a> object.team </code>The bot's team (see <a battles>code battles</a>)\n"
|
||||
"<code><a cbot|int>int</a> object.team </code>The object's team (see <a battles>code battles</a>)\n"
|
||||
"<code><a cbot|point>point</a> object.velocity </code>Velocity of the object"
|
||||
msgstr ""
|
||||
|
||||
#. type: Plain text
|
||||
#: ../E/object.txt:61
|
||||
#. type: \b; header
|
||||
#: ../E/pencolor.txt:1
|
||||
#, no-wrap
|
||||
msgid "The bot's team. Used in <a battles>code battles</a>. If the object has no team assigned (e.g. in no team-based levels, the object being a resource), this is equal to <code>0</code>."
|
||||
msgid "Instruction <code>pencolor</code>"
|
||||
msgstr ""
|
||||
|
||||
#. type: Source code
|
||||
#: ../E/pencolor.txt:3
|
||||
#, no-wrap
|
||||
msgid "<c/>pencolor ( color );<n/>"
|
||||
msgstr ""
|
||||
|
||||
#. type: \t; header
|
||||
#: ../E/pencolor.txt:6 ../E/pendown.txt:6
|
||||
#, no-wrap
|
||||
msgid "color: <code><a cbot|int>int</a></code> (default value: <code>Black</code>)"
|
||||
msgstr ""
|
||||
|
||||
#. type: Plain text
|
||||
#: ../E/pencolor.txt:7 ../E/pendown.txt:7
|
||||
#, no-wrap
|
||||
msgid "<a cbot|colors>Color name</a>."
|
||||
msgstr ""
|
||||
|
||||
#. type: \b; header
|
||||
#: ../E/pendown.txt:1
|
||||
#, no-wrap
|
||||
msgid "Instruction <code>pendown</code>"
|
||||
msgstr ""
|
||||
|
||||
#. type: Source code
|
||||
#: ../E/pendown.txt:3
|
||||
#, no-wrap
|
||||
msgid "<c/>pendown ( color, width );<n/>"
|
||||
msgstr ""
|
||||
|
||||
#. type: \t; header
|
||||
#: ../E/pendown.txt:9
|
||||
#, no-wrap
|
||||
msgid "width: <code><a cbot|float>float</a></code> (default value: <code>0.5</code>)"
|
||||
msgstr ""
|
||||
|
||||
#. type: Plain text
|
||||
#: ../E/pendown.txt:10 ../E/penwidth.txt:7
|
||||
#, no-wrap
|
||||
msgid "Width of the pen. The width cannot be higher than <code>1.0</code> and cannot be lower than <code>0.0</code>. Passing a higher value will result in the width being the highest possible and passing a lower value will result in the width being the lowest possible."
|
||||
msgstr ""
|
||||
|
||||
#. type: Plain text
|
||||
#: ../E/pendown.txt:13
|
||||
#, no-wrap
|
||||
msgid ""
|
||||
"Normally an error stops the program. You can prevent the program from stopping on errors by using the <code><a cbot|errmode>errmode</a>(0)</code> instruction. A value different from zero if an error occurred is then returned by <c/>pendown();<n/>.\n"
|
||||
"<code>== 0 </code>The pen is now down\n"
|
||||
"<code>!= 0 </code>The instruction did not work"
|
||||
msgstr ""
|
||||
|
||||
#. type: Plain text
|
||||
#: ../E/pencolor.txt:4
|
||||
#, no-wrap
|
||||
msgid "The instruction <c/>pencolor();<n/> instructs the bot to change the color of the pencil."
|
||||
msgstr ""
|
||||
|
||||
#. type: Plain text
|
||||
#: ../E/pencolor.txt:10
|
||||
#, no-wrap
|
||||
msgid ""
|
||||
"Normally an error stops the program. You can prevent the program from stopping on errors by using the <code><a cbot|errmode>errmode</a>(0)</code> instruction. A value different from zero if an error occurred is then returned by <c/>pencolor();<n/>.\n"
|
||||
"<code>== 0 </code>The color was changed\n"
|
||||
"<code>!= 0 </code>The instruction did not work"
|
||||
msgstr ""
|
||||
|
||||
#. type: \b; header
|
||||
#: ../E/penup.txt:1
|
||||
#, no-wrap
|
||||
msgid "Instruction <code>penup</code>"
|
||||
msgstr ""
|
||||
|
||||
#. type: Source code
|
||||
#: ../E/penup.txt:3
|
||||
#, no-wrap
|
||||
msgid "<c/>penup ( );<n/>"
|
||||
msgstr ""
|
||||
|
||||
#. type: Plain text
|
||||
#: ../E/penup.txt:7
|
||||
#, no-wrap
|
||||
msgid ""
|
||||
"Normally an error stops the program. You can prevent the program from stopping on errors by using the <code><a cbot|errmode>errmode</a>(0)</code> instruction. A value different from zero if an error occurred is then returned by <c/>penup();<n/>.\n"
|
||||
"<code>== 0 </code>The pen is now up\n"
|
||||
"<code>!= 0 </code>The instruction did not work"
|
||||
msgstr ""
|
||||
|
||||
#. type: \b; header
|
||||
#: ../E/penwidth.txt:1
|
||||
#, no-wrap
|
||||
msgid "Instruction <code>penwidth</code>"
|
||||
msgstr ""
|
||||
|
||||
#. type: Source code
|
||||
#: ../E/penwidth.txt:3
|
||||
#, no-wrap
|
||||
msgid "<c/>penwidth ( color );<n/>"
|
||||
msgstr ""
|
||||
|
||||
#. type: Plain text
|
||||
#: ../E/penwidth.txt:4
|
||||
#, no-wrap
|
||||
msgid "The instruction <c/>penwidth();<n/> instructs the bot to change the width of the pencil."
|
||||
msgstr ""
|
||||
|
||||
#. type: \t; header
|
||||
#: ../E/penwidth.txt:6
|
||||
#, no-wrap
|
||||
msgid "width: <code><a cbot|float>float</a></code>"
|
||||
msgstr ""
|
||||
|
||||
#. type: Plain text
|
||||
#: ../E/penwidth.txt:10
|
||||
#, no-wrap
|
||||
msgid ""
|
||||
"Normally an error stops the program. You can prevent the program from stopping on errors by using the <code><a cbot|errmode>errmode</a>(0)</code> instruction. A value different from zero if an error occurred is then returned by <c/>penwidth();<n/>.\n"
|
||||
"<code>== 0 </code>The width was changed\n"
|
||||
"<code>!= 0 </code>The instruction did not work"
|
||||
msgstr ""
|
||||
|
||||
#. type: Plain text
|
||||
#: ../E/pendown.txt:4
|
||||
#, no-wrap
|
||||
msgid "The instruction <c/>pendown();<n/> instructs the bot to have the pen down, so it starts drawing."
|
||||
msgstr ""
|
||||
|
||||
#. type: Plain text
|
||||
#: ../E/penup.txt:4
|
||||
#, no-wrap
|
||||
msgid "The instruction <c/>penup();<n/> instructs the bot to have the pen up, so it stops drawing. The pen is up by default, so it should be used only after using <code><a cbot|pendown>pendown</a></code>."
|
||||
msgstr ""
|
||||
|
||||
#~ msgid "The instruction <c/>pendown();<n/> instructs the bot to have the pen down, so it begins drawing."
|
||||
#~ msgstr ""
|
||||
|
||||
#~ msgid "The instruction <c/>penup();<n/> instructs the bot to have the pen up, so it ends drawing. The pen is up by default, so it should be used only after using <code><a cbot|pendown>pendown</a></code>."
|
||||
#~ msgstr ""
|
||||
|
||||
#~ msgid "The instruction <c/>pendown();<n/> instructs the bot to change the color of the pencil."
|
||||
#~ msgstr ""
|
||||
|
||||
#~ msgid ""
|
||||
#~ "Normally an error stops the program. You can prevent the program from stopping on errors by using the <code><a cbot|errmode>errmode</a>(0)</code> instruction. A value different from zero if an error occurred is then returned by <c/>pendown();<n/>.\n"
|
||||
#~ "<code>== 0 </code>The color was changed\n"
|
||||
#~ "<code>!= 0 </code>The instruction did not work"
|
||||
#~ msgstr ""
|
||||
|
||||
#~ msgid ""
|
||||
#~ "<code><a cbot|int>int</a> object.category </code><a cbot|category>Category</a> of the object\n"
|
||||
#~ "<code><a cbot|point>point</a> object.position </code>Position of the object (x,y,z)\n"
|
||||
#~ "<code><a cbot|float>float</a> object.orientation </code>Orientation of the object (0..360)\n"
|
||||
#~ "<code><a cbot|float>float</a> object.pitch </code>Forward/backward angle of the object\n"
|
||||
#~ "<code><a cbot|float>float</a> object.roll </code>Right/left angle of the object \n"
|
||||
#~ "<code><a cbot|float>float</a> object.energyLevel </code>Energy level (0..1)\n"
|
||||
#~ "<code><a cbot|float>float</a> object.shieldLevel </code>Shield level (0..1)\n"
|
||||
#~ "<code><a cbot|float>float</a> object.temperature </code>Jet temperature (0..1)\n"
|
||||
#~ "<code><a cbot|float>float</a> object.altitude </code>Altitude above ground\n"
|
||||
#~ "<code><a cbot|float>float</a> object.lifeTime </code>Lifetime of the object\n"
|
||||
#~ "<code>object object.energyCell </code>Power cell on the bot\n"
|
||||
#~ "<code>object object.load </code>Object carried by the bot\n"
|
||||
#~ "<code><a cbot|int>int</a> object.team </code>The bot's team (see <a battles>code battles</a>)\n"
|
||||
#~ "<code><a cbot|point>point</a> object.velocity </code>Velocity of the object"
|
||||
#~ msgstr ""
|
||||
|
||||
#~ msgid "The bot's team. Used in <a battles>code battles</a>."
|
||||
#~ msgstr ""
|
||||
|
||||
|
|
|
@ -53,13 +53,13 @@ msgid "Time in seconds."
|
|||
msgstr ""
|
||||
|
||||
#. type: \t; header
|
||||
#: ../E/abstime.txt:10 ../E/acos.txt:11 ../E/aim.txt:23 ../E/array.txt:30 ../E/asin.txt:11 ../E/atan.txt:11 ../E/atan2.txt:16 ../E/bloc.txt:48 ../E/bool.txt:4 ../E/break.txt:24 ../E/build.txt:27 ../E/buildingenabled.txt:22 ../E/busy.txt:14 ../E/canbuild.txt:22 ../E/category.txt:107 ../E/ceil.txt:12 ../E/class.txt:70 ../E/close.txt:6 ../E/cond.txt:27 ../E/continue.txt:24 ../E/cos.txt:11 ../E/deletef.txt:9 ../E/delinfo.txt:13 ../E/direct.txt:13 ../E/dist.txt:29 ../E/dist2d.txt:13 ../E/do.txt:27 ../E/drop.txt:28 ../E/eof.txt:13 ../E/errmode.txt:32 ../E/expr.txt:74 ../E/extern.txt:29 ../E/factory.txt:21 ../E/false.txt:4 ../E/file.txt:16 ../E/fire.txt:30 ../E/flatgrnd.txt:16 ../E/float.txt:24 ../E/floor.txt:12 ../E/for.txt:38 ../E/function.txt:129 ../E/goto.txt:34 ../E/grab.txt:28 ../E/if.txt:39 ../E/int.txt:18 ../E/jet.txt:14 ../E/message.txt:24 ../E/motor.txt:38 ../E/move.txt:21 ../E/nan.txt:14 ../E/new.txt:20 ../E/null.txt:4 ../E/object.txt:79 ../E/open.txt:18 ../E/openfile.txt:10 ../E/point.txt:35 ../E/pointer.txt:51 ../E/pow.txt:14 ../E/private.txt:17 ../E/public.txt:49 ../E/radar.txt:58 ../E/rand.txt:8 ../E/readln.txt:18 ../E/receive.txt:16 ../E/recycle.txt:12 ../E/research.txt:18 ../E/researches.txt:27 ../E/retobj.txt:13 ../E/return.txt:29 ../E/round.txt:12 ../E/search.txt:16 ../E/send.txt:17 ../E/shield.txt:18 ../E/sin.txt:11 ../E/sizeof.txt:21 ../E/sniff.txt:16 ../E/space.txt:22 ../E/sqrt.txt:11 ../E/static.txt:20 ../E/strfind.txt:18 ../E/string.txt:32 ../E/strleft.txt:14 ../E/strlen.txt:12 ../E/strlower.txt:10 ../E/strmid.txt:18 ../E/strright.txt:14 ../E/strupper.txt:10 ../E/strval.txt:17 ../E/synchro.txt:23 ../E/takeoff.txt:15 ../E/tan.txt:11 ../E/term.txt:30 ../E/testinfo.txt:16 ../E/this.txt:52 ../E/thump.txt:12 ../E/topo.txt:13 ../E/true.txt:4 ../E/trunc.txt:12 ../E/turn.txt:32 ../E/type.txt:32 ../E/var.txt:66 ../E/void.txt:10 ../E/wait.txt:21 ../E/while.txt:46 ../E/writeln.txt:19
|
||||
#: ../E/abstime.txt:10 ../E/acos.txt:11 ../E/aim.txt:23 ../E/array.txt:30 ../E/asin.txt:11 ../E/atan.txt:11 ../E/atan2.txt:16 ../E/bloc.txt:48 ../E/bool.txt:4 ../E/break.txt:24 ../E/build.txt:27 ../E/buildingenabled.txt:22 ../E/busy.txt:14 ../E/canbuild.txt:22 ../E/category.txt:107 ../E/ceil.txt:12 ../E/class.txt:70 ../E/close.txt:6 ../E/cond.txt:27 ../E/continue.txt:24 ../E/cos.txt:11 ../E/deletef.txt:9 ../E/delinfo.txt:13 ../E/direct.txt:13 ../E/dist.txt:29 ../E/dist2d.txt:13 ../E/do.txt:27 ../E/drop.txt:28 ../E/eof.txt:13 ../E/errmode.txt:32 ../E/expr.txt:74 ../E/extern.txt:29 ../E/factory.txt:21 ../E/false.txt:4 ../E/file.txt:16 ../E/fire.txt:30 ../E/flatgrnd.txt:16 ../E/float.txt:24 ../E/floor.txt:12 ../E/for.txt:38 ../E/function.txt:129 ../E/goto.txt:34 ../E/grab.txt:28 ../E/if.txt:39 ../E/int.txt:18 ../E/jet.txt:14 ../E/message.txt:24 ../E/motor.txt:38 ../E/move.txt:21 ../E/nan.txt:14 ../E/new.txt:20 ../E/null.txt:4 ../E/object.txt:79 ../E/open.txt:18 ../E/openfile.txt:10 ../E/pencolor.txt:14 ../E/pendown.txt:17 ../E/penup.txt:11 ../E/penwidth.txt:14 ../E/point.txt:35 ../E/pointer.txt:51 ../E/pow.txt:14 ../E/private.txt:17 ../E/public.txt:49 ../E/radar.txt:58 ../E/rand.txt:8 ../E/readln.txt:18 ../E/receive.txt:16 ../E/recycle.txt:12 ../E/research.txt:18 ../E/researches.txt:27 ../E/retobj.txt:13 ../E/return.txt:29 ../E/round.txt:12 ../E/search.txt:16 ../E/send.txt:17 ../E/shield.txt:18 ../E/sin.txt:11 ../E/sizeof.txt:21 ../E/sniff.txt:16 ../E/space.txt:22 ../E/sqrt.txt:11 ../E/static.txt:20 ../E/strfind.txt:18 ../E/string.txt:32 ../E/strleft.txt:14 ../E/strlen.txt:12 ../E/strlower.txt:10 ../E/strmid.txt:18 ../E/strright.txt:14 ../E/strupper.txt:10 ../E/strval.txt:17 ../E/synchro.txt:23 ../E/takeoff.txt:15 ../E/tan.txt:11 ../E/term.txt:30 ../E/testinfo.txt:16 ../E/this.txt:52 ../E/thump.txt:12 ../E/topo.txt:13 ../E/true.txt:4 ../E/trunc.txt:12 ../E/turn.txt:32 ../E/type.txt:32 ../E/var.txt:66 ../E/void.txt:10 ../E/wait.txt:21 ../E/while.txt:46 ../E/writeln.txt:19
|
||||
#, no-wrap
|
||||
msgid "See also"
|
||||
msgstr "См. также"
|
||||
|
||||
#. type: Plain text
|
||||
#: ../E/abstime.txt:11 ../E/aim.txt:24 ../E/array.txt:31 ../E/bool.txt:5 ../E/break.txt:25 ../E/busy.txt:15 ../E/cond.txt:28 ../E/continue.txt:25 ../E/deletef.txt:10 ../E/direct.txt:14 ../E/dist.txt:30 ../E/dist2d.txt:14 ../E/drop.txt:29 ../E/errmode.txt:33 ../E/expr.txt:75 ../E/extern.txt:30 ../E/false.txt:5 ../E/fire.txt:31 ../E/flatgrnd.txt:17 ../E/float.txt:25 ../E/for.txt:39 ../E/function.txt:130 ../E/goto.txt:35 ../E/grab.txt:29 ../E/if.txt:40 ../E/int.txt:19 ../E/jet.txt:15 ../E/message.txt:25 ../E/move.txt:22 ../E/nan.txt:15 ../E/object.txt:80 ../E/openfile.txt:11 ../E/point.txt:36 ../E/radar.txt:59 ../E/recycle.txt:13 ../E/retobj.txt:14 ../E/return.txt:30 ../E/search.txt:17 ../E/shield.txt:19 ../E/sizeof.txt:22 ../E/sniff.txt:17 ../E/space.txt:23 ../E/string.txt:33 ../E/takeoff.txt:16 ../E/term.txt:31 ../E/thump.txt:13 ../E/topo.txt:14 ../E/true.txt:5 ../E/turn.txt:33 ../E/type.txt:33 ../E/var.txt:67 ../E/void.txt:11 ../E/wait.txt:22
|
||||
#: ../E/abstime.txt:11 ../E/aim.txt:24 ../E/array.txt:31 ../E/bool.txt:5 ../E/break.txt:25 ../E/busy.txt:15 ../E/cond.txt:28 ../E/continue.txt:25 ../E/deletef.txt:10 ../E/direct.txt:14 ../E/dist.txt:30 ../E/dist2d.txt:14 ../E/drop.txt:29 ../E/errmode.txt:33 ../E/expr.txt:75 ../E/extern.txt:30 ../E/false.txt:5 ../E/fire.txt:31 ../E/flatgrnd.txt:17 ../E/float.txt:25 ../E/for.txt:39 ../E/function.txt:130 ../E/goto.txt:35 ../E/grab.txt:29 ../E/if.txt:40 ../E/int.txt:19 ../E/jet.txt:15 ../E/message.txt:25 ../E/move.txt:22 ../E/nan.txt:15 ../E/object.txt:80 ../E/openfile.txt:11 ../E/pencolor.txt:15 ../E/pendown.txt:18 ../E/penup.txt:12 ../E/penwidth.txt:15 ../E/point.txt:36 ../E/radar.txt:59 ../E/recycle.txt:13 ../E/retobj.txt:14 ../E/return.txt:30 ../E/search.txt:17 ../E/shield.txt:19 ../E/sizeof.txt:22 ../E/sniff.txt:17 ../E/space.txt:23 ../E/string.txt:33 ../E/takeoff.txt:16 ../E/term.txt:31 ../E/thump.txt:13 ../E/topo.txt:14 ../E/true.txt:5 ../E/turn.txt:33 ../E/type.txt:33 ../E/var.txt:67 ../E/void.txt:11 ../E/wait.txt:22
|
||||
#, no-wrap
|
||||
msgid "<a cbot>Programming</a>, <a cbot|type>types</a> and <a cbot|category>categories</a>."
|
||||
msgstr "<a cbot>Программирование</a>, <a cbot|type>типы</a> и <a cbot|category>категории</a>."
|
||||
|
@ -113,7 +113,7 @@ msgid "Angle in degrees of the gun relative to the robot. A positive value orien
|
|||
msgstr "Угол оружия относительно робота, в градусах. Положительное значение ориентирует ружье вперед. Для стрелков и орга-стрелков, угол должен быть от <code>-20</code> до <code>+20</code> градусов. Для фазовый стрелок стрелков, угол должен быть в пределах от <code>-20</code> до <code>45</code> градусов."
|
||||
|
||||
#. type: \t; header
|
||||
#: ../E/aim.txt:18 ../E/build.txt:22 ../E/drop.txt:23 ../E/factory.txt:16 ../E/fire.txt:25 ../E/goto.txt:29 ../E/grab.txt:23 ../E/move.txt:16 ../E/recycle.txt:7 ../E/research.txt:13 ../E/sniff.txt:11 ../E/takeoff.txt:10 ../E/thump.txt:7 ../E/turn.txt:27
|
||||
#: ../E/aim.txt:18 ../E/build.txt:22 ../E/drop.txt:23 ../E/factory.txt:16 ../E/fire.txt:25 ../E/goto.txt:29 ../E/grab.txt:23 ../E/move.txt:16 ../E/pencolor.txt:9 ../E/pendown.txt:12 ../E/penup.txt:6 ../E/penwidth.txt:9 ../E/recycle.txt:7 ../E/research.txt:13 ../E/sniff.txt:11 ../E/takeoff.txt:10 ../E/thump.txt:7 ../E/turn.txt:27
|
||||
#, no-wrap
|
||||
msgid "Return value: <code><a cbot|int>int</a></code>"
|
||||
msgstr "Возвращаемое значение: <code><a cbot|int>int</a></code>"
|
||||
|
@ -1186,7 +1186,7 @@ msgid "For specialists"
|
|||
msgstr "Для специалистов"
|
||||
|
||||
#. type: Plain text
|
||||
#: ../E/acos.txt:2 ../E/aim.txt:2 ../E/asin.txt:2 ../E/atan.txt:2 ../E/atan2.txt:2 ../E/build.txt:14 ../E/buildingenabled.txt:13 ../E/busy.txt:2 ../E/canbuild.txt:13 ../E/ceil.txt:2 ../E/cos.txt:2 ../E/dist.txt:18 ../E/dist2d.txt:2 ../E/do.txt:2 ../E/drop.txt:12 ../E/factory.txt:2 ../E/fire.txt:10 ../E/floor.txt:2 ../E/for.txt:2 ../E/goto.txt:12 ../E/grab.txt:12 ../E/if.txt:23 ../E/jet.txt:2 ../E/message.txt:2 ../E/move.txt:8 ../E/pow.txt:2 ../E/radar.txt:14 ../E/rand.txt:2 ../E/receive.txt:2 ../E/recycle.txt:2 ../E/research.txt:2 ../E/retobj.txt:2 ../E/round.txt:2 ../E/search.txt:2 ../E/shield.txt:2 ../E/sin.txt:2 ../E/sniff.txt:2 ../E/sqrt.txt:2 ../E/takeoff.txt:2 ../E/tan.txt:2 ../E/thump.txt:2 ../E/topo.txt:2 ../E/trunc.txt:2 ../E/turn.txt:19 ../E/wait.txt:10
|
||||
#: ../E/acos.txt:2 ../E/aim.txt:2 ../E/asin.txt:2 ../E/atan.txt:2 ../E/atan2.txt:2 ../E/build.txt:14 ../E/buildingenabled.txt:13 ../E/busy.txt:2 ../E/canbuild.txt:13 ../E/ceil.txt:2 ../E/cos.txt:2 ../E/dist.txt:18 ../E/dist2d.txt:2 ../E/do.txt:2 ../E/drop.txt:12 ../E/factory.txt:2 ../E/fire.txt:10 ../E/floor.txt:2 ../E/for.txt:2 ../E/goto.txt:12 ../E/grab.txt:12 ../E/if.txt:23 ../E/jet.txt:2 ../E/message.txt:2 ../E/move.txt:8 ../E/pencolor.txt:2 ../E/pendown.txt:2 ../E/penup.txt:2 ../E/penwidth.txt:2 ../E/pow.txt:2 ../E/radar.txt:14 ../E/rand.txt:2 ../E/receive.txt:2 ../E/recycle.txt:2 ../E/research.txt:2 ../E/retobj.txt:2 ../E/round.txt:2 ../E/search.txt:2 ../E/shield.txt:2 ../E/sin.txt:2 ../E/sniff.txt:2 ../E/sqrt.txt:2 ../E/takeoff.txt:2 ../E/tan.txt:2 ../E/thump.txt:2 ../E/topo.txt:2 ../E/trunc.txt:2 ../E/turn.txt:19 ../E/wait.txt:10
|
||||
#, no-wrap
|
||||
msgid "Syntax:"
|
||||
msgstr "Синтаксис:"
|
||||
|
@ -7203,6 +7203,72 @@ msgid ""
|
|||
"<code>!= 0 </code>Spaceship could not take off (e.g. mission is not finished yet)"
|
||||
msgstr ""
|
||||
|
||||
#. type: Plain text
|
||||
#: ../E/object.txt:61
|
||||
#, no-wrap
|
||||
msgid "The bot's team. Used in <a battles>code battles</a>. If the object has no team assigned (e.g. in no team-based levels, the object being a resource), this is equal to <code>0</code>."
|
||||
msgstr ""
|
||||
|
||||
#. type: \b; header
|
||||
#: ../E/colors.txt:1
|
||||
#, no-wrap
|
||||
msgid "Value <code>Colors</code>"
|
||||
msgstr ""
|
||||
|
||||
#. type: Plain text
|
||||
#: ../E/colors.txt:2
|
||||
#, no-wrap
|
||||
msgid "Color names are used to define a specific color to use. They can be passed to functions like <a cbot|pendown>pendown</a> or <a cbot|pencolor>pencolor</a>."
|
||||
msgstr ""
|
||||
|
||||
#. type: Plain text
|
||||
#: ../E/colors.txt:4
|
||||
#, no-wrap
|
||||
msgid "In a program, colors are always displayed on a <format const>red background</format>. If a color isn't highlighted in red, it is misspelled. Caps and lower cases should be kept as is."
|
||||
msgstr ""
|
||||
|
||||
#. type: Plain text
|
||||
#: ../E/colors.txt:6
|
||||
#, no-wrap
|
||||
msgid "Below are the different colors available:"
|
||||
msgstr ""
|
||||
|
||||
#. type: Plain text
|
||||
#: ../E/colors.txt:8
|
||||
#, no-wrap
|
||||
msgid ""
|
||||
"<code><format const>White</format></code>\n"
|
||||
"<code><format const>Black</format></code>\n"
|
||||
"<code><format const>Gray</format></code>\n"
|
||||
"<code><format const>LightGray</format></code>\n"
|
||||
"<code><format const>Red</format></code>\n"
|
||||
"<code><format const>Pink</format></code>\n"
|
||||
"<code><format const>Purple</format></code>\n"
|
||||
"<code><format const>Orange</format></code>\n"
|
||||
"<code><format const>Yellow</format></code>\n"
|
||||
"<code><format const>Beige</format></code>\n"
|
||||
"<code><format const>Brown</format></code>\n"
|
||||
"<code><format const>Skin</format></code>\n"
|
||||
"<code><format const>Green</format></code>\n"
|
||||
"<code><format const>LightGreen</format></code>\n"
|
||||
"<code><format const>Blue</format></code>\n"
|
||||
"<code><format const>LightBlue</format></code>"
|
||||
msgstr ""
|
||||
|
||||
#. type: Plain text
|
||||
#: ../E/colors.txt:25
|
||||
#, no-wrap
|
||||
msgid "You can also draw colored symbols:"
|
||||
msgstr ""
|
||||
|
||||
#. type: Plain text
|
||||
#: ../E/colors.txt:27
|
||||
#, no-wrap
|
||||
msgid ""
|
||||
"<code><format const>BlackArrow</format></code>\n"
|
||||
"<code><format const>RedArrow</format></code>"
|
||||
msgstr ""
|
||||
|
||||
#. type: Plain text
|
||||
#: ../E/object.txt:4
|
||||
#, no-wrap
|
||||
|
@ -7219,16 +7285,180 @@ msgid ""
|
|||
"<code><a cbot|float>float</a> object.lifeTime </code>Lifetime of the object\n"
|
||||
"<code>object object.energyCell </code>Power cell on the bot\n"
|
||||
"<code>object object.load </code>Object carried by the bot\n"
|
||||
"<code><a cbot|int>int</a> object.team </code>The bot's team (see <a battles>code battles</a>)\n"
|
||||
"<code><a cbot|int>int</a> object.team </code>The object's team (see <a battles>code battles</a>)\n"
|
||||
"<code><a cbot|point>point</a> object.velocity </code>Velocity of the object"
|
||||
msgstr ""
|
||||
|
||||
#. type: Plain text
|
||||
#: ../E/object.txt:61
|
||||
#. type: \b; header
|
||||
#: ../E/pencolor.txt:1
|
||||
#, no-wrap
|
||||
msgid "The bot's team. Used in <a battles>code battles</a>. If the object has no team assigned (e.g. in no team-based levels, the object being a resource), this is equal to <code>0</code>."
|
||||
msgid "Instruction <code>pencolor</code>"
|
||||
msgstr ""
|
||||
|
||||
#. type: Source code
|
||||
#: ../E/pencolor.txt:3
|
||||
#, no-wrap
|
||||
msgid "<c/>pencolor ( color );<n/>"
|
||||
msgstr ""
|
||||
|
||||
#. type: \t; header
|
||||
#: ../E/pencolor.txt:6 ../E/pendown.txt:6
|
||||
#, no-wrap
|
||||
msgid "color: <code><a cbot|int>int</a></code> (default value: <code>Black</code>)"
|
||||
msgstr ""
|
||||
|
||||
#. type: Plain text
|
||||
#: ../E/pencolor.txt:7 ../E/pendown.txt:7
|
||||
#, no-wrap
|
||||
msgid "<a cbot|colors>Color name</a>."
|
||||
msgstr ""
|
||||
|
||||
#. type: \b; header
|
||||
#: ../E/pendown.txt:1
|
||||
#, no-wrap
|
||||
msgid "Instruction <code>pendown</code>"
|
||||
msgstr ""
|
||||
|
||||
#. type: Source code
|
||||
#: ../E/pendown.txt:3
|
||||
#, no-wrap
|
||||
msgid "<c/>pendown ( color, width );<n/>"
|
||||
msgstr ""
|
||||
|
||||
#. type: \t; header
|
||||
#: ../E/pendown.txt:9
|
||||
#, no-wrap
|
||||
msgid "width: <code><a cbot|float>float</a></code> (default value: <code>0.5</code>)"
|
||||
msgstr ""
|
||||
|
||||
#. type: Plain text
|
||||
#: ../E/pendown.txt:10 ../E/penwidth.txt:7
|
||||
#, no-wrap
|
||||
msgid "Width of the pen. The width cannot be higher than <code>1.0</code> and cannot be lower than <code>0.0</code>. Passing a higher value will result in the width being the highest possible and passing a lower value will result in the width being the lowest possible."
|
||||
msgstr ""
|
||||
|
||||
#. type: Plain text
|
||||
#: ../E/pendown.txt:13
|
||||
#, no-wrap
|
||||
msgid ""
|
||||
"Normally an error stops the program. You can prevent the program from stopping on errors by using the <code><a cbot|errmode>errmode</a>(0)</code> instruction. A value different from zero if an error occurred is then returned by <c/>pendown();<n/>.\n"
|
||||
"<code>== 0 </code>The pen is now down\n"
|
||||
"<code>!= 0 </code>The instruction did not work"
|
||||
msgstr ""
|
||||
|
||||
#. type: Plain text
|
||||
#: ../E/pencolor.txt:4
|
||||
#, no-wrap
|
||||
msgid "The instruction <c/>pencolor();<n/> instructs the bot to change the color of the pencil."
|
||||
msgstr ""
|
||||
|
||||
#. type: Plain text
|
||||
#: ../E/pencolor.txt:10
|
||||
#, no-wrap
|
||||
msgid ""
|
||||
"Normally an error stops the program. You can prevent the program from stopping on errors by using the <code><a cbot|errmode>errmode</a>(0)</code> instruction. A value different from zero if an error occurred is then returned by <c/>pencolor();<n/>.\n"
|
||||
"<code>== 0 </code>The color was changed\n"
|
||||
"<code>!= 0 </code>The instruction did not work"
|
||||
msgstr ""
|
||||
|
||||
#. type: \b; header
|
||||
#: ../E/penup.txt:1
|
||||
#, no-wrap
|
||||
msgid "Instruction <code>penup</code>"
|
||||
msgstr ""
|
||||
|
||||
#. type: Source code
|
||||
#: ../E/penup.txt:3
|
||||
#, no-wrap
|
||||
msgid "<c/>penup ( );<n/>"
|
||||
msgstr ""
|
||||
|
||||
#. type: Plain text
|
||||
#: ../E/penup.txt:7
|
||||
#, no-wrap
|
||||
msgid ""
|
||||
"Normally an error stops the program. You can prevent the program from stopping on errors by using the <code><a cbot|errmode>errmode</a>(0)</code> instruction. A value different from zero if an error occurred is then returned by <c/>penup();<n/>.\n"
|
||||
"<code>== 0 </code>The pen is now up\n"
|
||||
"<code>!= 0 </code>The instruction did not work"
|
||||
msgstr ""
|
||||
|
||||
#. type: \b; header
|
||||
#: ../E/penwidth.txt:1
|
||||
#, no-wrap
|
||||
msgid "Instruction <code>penwidth</code>"
|
||||
msgstr ""
|
||||
|
||||
#. type: Source code
|
||||
#: ../E/penwidth.txt:3
|
||||
#, no-wrap
|
||||
msgid "<c/>penwidth ( color );<n/>"
|
||||
msgstr ""
|
||||
|
||||
#. type: Plain text
|
||||
#: ../E/penwidth.txt:4
|
||||
#, no-wrap
|
||||
msgid "The instruction <c/>penwidth();<n/> instructs the bot to change the width of the pencil."
|
||||
msgstr ""
|
||||
|
||||
#. type: \t; header
|
||||
#: ../E/penwidth.txt:6
|
||||
#, no-wrap
|
||||
msgid "width: <code><a cbot|float>float</a></code>"
|
||||
msgstr ""
|
||||
|
||||
#. type: Plain text
|
||||
#: ../E/penwidth.txt:10
|
||||
#, no-wrap
|
||||
msgid ""
|
||||
"Normally an error stops the program. You can prevent the program from stopping on errors by using the <code><a cbot|errmode>errmode</a>(0)</code> instruction. A value different from zero if an error occurred is then returned by <c/>penwidth();<n/>.\n"
|
||||
"<code>== 0 </code>The width was changed\n"
|
||||
"<code>!= 0 </code>The instruction did not work"
|
||||
msgstr ""
|
||||
|
||||
#. type: Plain text
|
||||
#: ../E/pendown.txt:4
|
||||
#, no-wrap
|
||||
msgid "The instruction <c/>pendown();<n/> instructs the bot to have the pen down, so it starts drawing."
|
||||
msgstr ""
|
||||
|
||||
#. type: Plain text
|
||||
#: ../E/penup.txt:4
|
||||
#, no-wrap
|
||||
msgid "The instruction <c/>penup();<n/> instructs the bot to have the pen up, so it stops drawing. The pen is up by default, so it should be used only after using <code><a cbot|pendown>pendown</a></code>."
|
||||
msgstr ""
|
||||
|
||||
#~ msgid "The instruction <c/>pendown();<n/> instructs the bot to have the pen down, so it begins drawing."
|
||||
#~ msgstr ""
|
||||
|
||||
#~ msgid "The instruction <c/>penup();<n/> instructs the bot to have the pen up, so it ends drawing. The pen is up by default, so it should be used only after using <code><a cbot|pendown>pendown</a></code>."
|
||||
#~ msgstr ""
|
||||
|
||||
#~ msgid "The instruction <c/>pendown();<n/> instructs the bot to change the color of the pencil."
|
||||
#~ msgstr ""
|
||||
|
||||
#~ msgid ""
|
||||
#~ "Normally an error stops the program. You can prevent the program from stopping on errors by using the <code><a cbot|errmode>errmode</a>(0)</code> instruction. A value different from zero if an error occurred is then returned by <c/>pendown();<n/>.\n"
|
||||
#~ "<code>== 0 </code>The color was changed\n"
|
||||
#~ "<code>!= 0 </code>The instruction did not work"
|
||||
#~ msgstr ""
|
||||
|
||||
#~ msgid ""
|
||||
#~ "<code><a cbot|int>int</a> object.category </code><a cbot|category>Category</a> of the object\n"
|
||||
#~ "<code><a cbot|point>point</a> object.position </code>Position of the object (x,y,z)\n"
|
||||
#~ "<code><a cbot|float>float</a> object.orientation </code>Orientation of the object (0..360)\n"
|
||||
#~ "<code><a cbot|float>float</a> object.pitch </code>Forward/backward angle of the object\n"
|
||||
#~ "<code><a cbot|float>float</a> object.roll </code>Right/left angle of the object \n"
|
||||
#~ "<code><a cbot|float>float</a> object.energyLevel </code>Energy level (0..1)\n"
|
||||
#~ "<code><a cbot|float>float</a> object.shieldLevel </code>Shield level (0..1)\n"
|
||||
#~ "<code><a cbot|float>float</a> object.temperature </code>Jet temperature (0..1)\n"
|
||||
#~ "<code><a cbot|float>float</a> object.altitude </code>Altitude above ground\n"
|
||||
#~ "<code><a cbot|float>float</a> object.lifeTime </code>Lifetime of the object\n"
|
||||
#~ "<code>object object.energyCell </code>Power cell on the bot\n"
|
||||
#~ "<code>object object.load </code>Object carried by the bot\n"
|
||||
#~ "<code><a cbot|int>int</a> object.team </code>The bot's team (see <a battles>code battles</a>)\n"
|
||||
#~ "<code><a cbot|point>point</a> object.velocity </code>Velocity of the object"
|
||||
#~ msgstr ""
|
||||
|
||||
#~ msgid "The bot's team. Used in <a battles>code battles</a>."
|
||||
#~ msgstr ""
|
||||
|
||||
|
|
|
@ -38,6 +38,10 @@ Constants like \l;categories\u cbot\category; are displayed with a red backgroun
|
|||
\c;\l;retobject\u cbot\retobj; \n;Returns an object from a function
|
||||
\c;\l;errmode\u cbot\errmode; \n;Error treatement control
|
||||
\c;\l;abstime\u cbot\abstime; \n;Returns the absolute time
|
||||
\c;\l;pendown\u cbot\pendown; \n;Starts drawing
|
||||
\c;\l;penup\u cbot\penup; \n;Stops drawing
|
||||
\c;\l;pencolor\u cbot\pencolor; \n;Changes the pen color
|
||||
\c;\l;penwidth\u cbot\penwidth; \n;Changes the pen width
|
||||
|
||||
\t;Instructions about topology:
|
||||
\c;\l;space\u cbot\space; \n;Calculates a free space
|
||||
|
|
|
@ -136,48 +136,14 @@ msgstr ""
|
|||
msgid "Specific instructions for bots:"
|
||||
msgstr "Befehle für die Steuerung der Roboter:"
|
||||
|
||||
#. type: Plain text
|
||||
#: ../E/cbot.txt:27
|
||||
#, no-wrap
|
||||
msgid ""
|
||||
"<code><a cbot|radar>radar</a> </code>Object detection\n"
|
||||
"<code><a cbot|direct>direction</a> </code>Calculates a rotation angle\n"
|
||||
"<code><a cbot|dist>distance</a> </code>Calculates a distance\n"
|
||||
"<code><a cbot|dist2d>distance2d</a> </code>Calculates a distance\n"
|
||||
"<code><a cbot|wait>wait</a> </code>Waits\n"
|
||||
"<code><a cbot|move>move</a> </code>Moves forward or backward\n"
|
||||
"<code><a cbot|turn>turn</a> </code>Turns\n"
|
||||
"<code><a cbot|goto>goto</a> </code>Goes to a given position\n"
|
||||
"<code><a cbot|motor>motor</a> </code>Direct motor control\n"
|
||||
"<code><a cbot|jet>jet</a> </code>Direct jet engine control\n"
|
||||
"<code><a cbot|message>message</a> </code>Displays a message\n"
|
||||
"<code><a cbot|retobj>retobject</a> </code>Returns an object from a function\n"
|
||||
"<code><a cbot|errmode>errmode</a> </code>Error treatement control\n"
|
||||
"<code><a cbot|abstime>abstime</a> </code>Returns the absolute time"
|
||||
msgstr ""
|
||||
"<code><a cbot|radar>radar</a> </code>Sucht ein Objekt einer bestimmten Kategorie\n"
|
||||
"<code><a cbot|direct>direction</a> </code>Berechnet einen Rotationswinkel\n"
|
||||
"<code><a cbot|dist>distance</a> </code>Berechnet die Distanz zwischen zwei Objekten\n"
|
||||
"<code><a cbot|dist2d>distance2d</a> </code>Berechnet eine Distanz ohne Höhenunterschied\n"
|
||||
"<code><a cbot|wait>wait</a> </code>Wartet\n"
|
||||
"<code><a cbot|move>move</a> </code>Geradlinige Bewegung vorwärts/rückwärts\n"
|
||||
"<code><a cbot|turn>turn</a> </code>Drehung auf der Stelle\n"
|
||||
"<code><a cbot|goto>goto</a> </code>Geht zu einer angegebenen Position\n"
|
||||
"<code><a cbot|motor>motor</a> </code>Direkte Kontrolle der Motoren\n"
|
||||
"<code><a cbot|jet>jet</a> </code>Direkte Kontrolle des Jets\n"
|
||||
"<code><a cbot|message>message</a> </code>Zeigt eine Meldung an\n"
|
||||
"<code><a cbot|retobj>retobject</a> </code>Bescheibung eines Objekts\n"
|
||||
"<code><a cbot|errmode>errmode</a> </code>Einstellen der Verarbeitung von Fehlermeldungen\n"
|
||||
"<code><a cbot|abstime>abstime</a> </code>Verflossene Zeit"
|
||||
|
||||
#. type: \t; header
|
||||
#: ../E/cbot.txt:42
|
||||
#: ../E/cbot.txt:46
|
||||
#, no-wrap
|
||||
msgid "Instructions about topology:"
|
||||
msgstr "Befehle für die Erforschung des Geländes:"
|
||||
|
||||
#. type: Plain text
|
||||
#: ../E/cbot.txt:43
|
||||
#: ../E/cbot.txt:47
|
||||
#, no-wrap
|
||||
msgid ""
|
||||
"<code><a cbot|space>space</a> </code>Calculates a free space\n"
|
||||
|
@ -189,19 +155,19 @@ msgstr ""
|
|||
"<code><a cbot|flatgrnd>flatground</a> </code>Radius eine flachen Fläche"
|
||||
|
||||
#. type: \t; header
|
||||
#: ../E/cbot.txt:47
|
||||
#: ../E/cbot.txt:51
|
||||
#, no-wrap
|
||||
msgid "Instructions specific to some bots:"
|
||||
msgstr "Befehle für bestimmte Roboter:"
|
||||
|
||||
#. type: \t; header
|
||||
#: ../E/cbot.txt:66
|
||||
#: ../E/cbot.txt:70
|
||||
#, no-wrap
|
||||
msgid "Specific instructions for exchange posts:"
|
||||
msgstr "Befehle für den Austausch mit Infoservern:"
|
||||
|
||||
#. type: Plain text
|
||||
#: ../E/cbot.txt:67
|
||||
#: ../E/cbot.txt:71
|
||||
#, no-wrap
|
||||
msgid ""
|
||||
"<code><a cbot|receive>receive</a> </code>Receives an information\n"
|
||||
|
@ -215,13 +181,13 @@ msgstr ""
|
|||
"<code><a cbot|delinfo>deleteinfo</a> </code>Löscht eine Information"
|
||||
|
||||
#. type: \t; header
|
||||
#: ../E/cbot.txt:72
|
||||
#: ../E/cbot.txt:76
|
||||
#, no-wrap
|
||||
msgid "Specific instructions for classes:"
|
||||
msgstr "Befehle für die Verwaltung von Klassen:"
|
||||
|
||||
#. type: Plain text
|
||||
#: ../E/cbot.txt:73
|
||||
#: ../E/cbot.txt:77
|
||||
#, no-wrap
|
||||
msgid ""
|
||||
"<code><a cbot|class>class</a> </code>Class declararion\n"
|
||||
|
@ -241,13 +207,13 @@ msgstr ""
|
|||
"<code><a cbot|this>this</a> </code>Bezieht sich auf die laufende Instanz"
|
||||
|
||||
#. type: \t; header
|
||||
#: ../E/cbot.txt:81
|
||||
#: ../E/cbot.txt:85
|
||||
#, no-wrap
|
||||
msgid "Specific instructions for strings:"
|
||||
msgstr "Befehle für die Verarbeitung von Strings (Zeichenketten):"
|
||||
|
||||
#. type: Plain text
|
||||
#: ../E/cbot.txt:82
|
||||
#: ../E/cbot.txt:86
|
||||
#, no-wrap
|
||||
msgid ""
|
||||
"<code><a cbot|strlen>strlen</a> </code>Gets string length\n"
|
||||
|
@ -269,13 +235,13 @@ msgstr ""
|
|||
"<code><a cbot|strlower>strlower</a> </code>Umwandlung in Kleinbuchstaben"
|
||||
|
||||
#. type: \t; header
|
||||
#: ../E/cbot.txt:91
|
||||
#: ../E/cbot.txt:95
|
||||
#, no-wrap
|
||||
msgid "Specific instructions for files:"
|
||||
msgstr "Befehle für die Dateiverwaltung:"
|
||||
|
||||
#. type: Plain text
|
||||
#: ../E/cbot.txt:92
|
||||
#: ../E/cbot.txt:96
|
||||
#, no-wrap
|
||||
msgid ""
|
||||
"<code><a cbot|open>open</a> </code>Opens a file\n"
|
||||
|
@ -293,13 +259,13 @@ msgstr ""
|
|||
"<code><a cbot|deletef>deletefile</a> </code>Löscht eine Datei"
|
||||
|
||||
#. type: \t; header
|
||||
#: ../E/cbot.txt:115 ../E/freehelp.txt:4
|
||||
#: ../E/cbot.txt:119 ../E/freehelp.txt:4
|
||||
#, no-wrap
|
||||
msgid "See also"
|
||||
msgstr "Siehe auch"
|
||||
|
||||
#. type: Plain text
|
||||
#: ../E/cbot.txt:116
|
||||
#: ../E/cbot.txt:120
|
||||
#, no-wrap
|
||||
msgid "<a cbot|type>Types</a> and <a cbot|category>categories</a>."
|
||||
msgstr "<a cbot|type>Variablentypen</a> und <a cbot|category>Kategorien</a>."
|
||||
|
@ -591,13 +557,13 @@ msgid "Colobot: Gold Edition developers"
|
|||
msgstr "Die Colobot: Gold Edition Entwickler"
|
||||
|
||||
#. type: \t; header
|
||||
#: ../E/cbot.txt:99
|
||||
#: ../E/cbot.txt:103
|
||||
#, no-wrap
|
||||
msgid "Mathematical functions:"
|
||||
msgstr ""
|
||||
|
||||
#. type: Plain text
|
||||
#: ../E/cbot.txt:48
|
||||
#: ../E/cbot.txt:52
|
||||
#, no-wrap
|
||||
msgid ""
|
||||
"<code><a cbot|grab>grab</a> </code>Picks up an object\n"
|
||||
|
@ -614,7 +580,7 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. type: Plain text
|
||||
#: ../E/cbot.txt:100
|
||||
#: ../E/cbot.txt:104
|
||||
#, no-wrap
|
||||
msgid ""
|
||||
"<code><a cbot|rand>rand</a> </code>Returns a random value\n"
|
||||
|
@ -634,13 +600,13 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. type: \t; header
|
||||
#: ../E/cbot.txt:60
|
||||
#: ../E/cbot.txt:64
|
||||
#, no-wrap
|
||||
msgid "Instructions specific for some <a cbot|object>objects</a>:"
|
||||
msgstr ""
|
||||
|
||||
#. type: Plain text
|
||||
#: ../E/cbot.txt:61
|
||||
#: ../E/cbot.txt:65
|
||||
#, no-wrap
|
||||
msgid ""
|
||||
"<code><a cbot|factory>factory</a> </code>Starts construction of a bot\n"
|
||||
|
@ -649,6 +615,61 @@ msgid ""
|
|||
"<code><a cbot|busy>busy</a> </code>Checks if object is busy"
|
||||
msgstr ""
|
||||
|
||||
#. type: Plain text
|
||||
#: ../E/cbot.txt:27
|
||||
#, no-wrap
|
||||
msgid ""
|
||||
"<code><a cbot|radar>radar</a> </code>Object detection\n"
|
||||
"<code><a cbot|direct>direction</a> </code>Calculates a rotation angle\n"
|
||||
"<code><a cbot|dist>distance</a> </code>Calculates a distance\n"
|
||||
"<code><a cbot|dist2d>distance2d</a> </code>Calculates a distance\n"
|
||||
"<code><a cbot|wait>wait</a> </code>Waits\n"
|
||||
"<code><a cbot|move>move</a> </code>Moves forward or backward\n"
|
||||
"<code><a cbot|turn>turn</a> </code>Turns\n"
|
||||
"<code><a cbot|goto>goto</a> </code>Goes to a given position\n"
|
||||
"<code><a cbot|motor>motor</a> </code>Direct motor control\n"
|
||||
"<code><a cbot|jet>jet</a> </code>Direct jet engine control\n"
|
||||
"<code><a cbot|message>message</a> </code>Displays a message\n"
|
||||
"<code><a cbot|retobj>retobject</a> </code>Returns an object from a function\n"
|
||||
"<code><a cbot|errmode>errmode</a> </code>Error treatement control\n"
|
||||
"<code><a cbot|abstime>abstime</a> </code>Returns the absolute time\n"
|
||||
"<code><a cbot|pendown>pendown</a> </code>Starts drawing\n"
|
||||
"<code><a cbot|penup>penup</a> </code>Stops drawing\n"
|
||||
"<code><a cbot|pencolor>pencolor</a> </code>Changes the pen color\n"
|
||||
"<code><a cbot|penwidth>penwidth</a> </code>Changes the pen width"
|
||||
msgstr ""
|
||||
|
||||
#~ msgid ""
|
||||
#~ "<code><a cbot|radar>radar</a> </code>Object detection\n"
|
||||
#~ "<code><a cbot|direct>direction</a> </code>Calculates a rotation angle\n"
|
||||
#~ "<code><a cbot|dist>distance</a> </code>Calculates a distance\n"
|
||||
#~ "<code><a cbot|dist2d>distance2d</a> </code>Calculates a distance\n"
|
||||
#~ "<code><a cbot|wait>wait</a> </code>Waits\n"
|
||||
#~ "<code><a cbot|move>move</a> </code>Moves forward or backward\n"
|
||||
#~ "<code><a cbot|turn>turn</a> </code>Turns\n"
|
||||
#~ "<code><a cbot|goto>goto</a> </code>Goes to a given position\n"
|
||||
#~ "<code><a cbot|motor>motor</a> </code>Direct motor control\n"
|
||||
#~ "<code><a cbot|jet>jet</a> </code>Direct jet engine control\n"
|
||||
#~ "<code><a cbot|message>message</a> </code>Displays a message\n"
|
||||
#~ "<code><a cbot|retobj>retobject</a> </code>Returns an object from a function\n"
|
||||
#~ "<code><a cbot|errmode>errmode</a> </code>Error treatement control\n"
|
||||
#~ "<code><a cbot|abstime>abstime</a> </code>Returns the absolute time"
|
||||
#~ msgstr ""
|
||||
#~ "<code><a cbot|radar>radar</a> </code>Sucht ein Objekt einer bestimmten Kategorie\n"
|
||||
#~ "<code><a cbot|direct>direction</a> </code>Berechnet einen Rotationswinkel\n"
|
||||
#~ "<code><a cbot|dist>distance</a> </code>Berechnet die Distanz zwischen zwei Objekten\n"
|
||||
#~ "<code><a cbot|dist2d>distance2d</a> </code>Berechnet eine Distanz ohne Höhenunterschied\n"
|
||||
#~ "<code><a cbot|wait>wait</a> </code>Wartet\n"
|
||||
#~ "<code><a cbot|move>move</a> </code>Geradlinige Bewegung vorwärts/rückwärts\n"
|
||||
#~ "<code><a cbot|turn>turn</a> </code>Drehung auf der Stelle\n"
|
||||
#~ "<code><a cbot|goto>goto</a> </code>Geht zu einer angegebenen Position\n"
|
||||
#~ "<code><a cbot|motor>motor</a> </code>Direkte Kontrolle der Motoren\n"
|
||||
#~ "<code><a cbot|jet>jet</a> </code>Direkte Kontrolle des Jets\n"
|
||||
#~ "<code><a cbot|message>message</a> </code>Zeigt eine Meldung an\n"
|
||||
#~ "<code><a cbot|retobj>retobject</a> </code>Bescheibung eines Objekts\n"
|
||||
#~ "<code><a cbot|errmode>errmode</a> </code>Einstellen der Verarbeitung von Fehlermeldungen\n"
|
||||
#~ "<code><a cbot|abstime>abstime</a> </code>Verflossene Zeit"
|
||||
|
||||
#~ msgid ""
|
||||
#~ "<code><a cbot|factory>factory</a> </code>Starts construction of a bot\n"
|
||||
#~ "<code><a cbot|research>research</a> </code>Starts a research\n"
|
||||
|
|
|
@ -149,48 +149,14 @@ msgstr ""
|
|||
msgid "Specific instructions for bots:"
|
||||
msgstr "Instructions pour les robots:"
|
||||
|
||||
#. type: Plain text
|
||||
#: ../E/cbot.txt:27
|
||||
#, no-wrap
|
||||
msgid ""
|
||||
"<code><a cbot|radar>radar</a> </code>Object detection\n"
|
||||
"<code><a cbot|direct>direction</a> </code>Calculates a rotation angle\n"
|
||||
"<code><a cbot|dist>distance</a> </code>Calculates a distance\n"
|
||||
"<code><a cbot|dist2d>distance2d</a> </code>Calculates a distance\n"
|
||||
"<code><a cbot|wait>wait</a> </code>Waits\n"
|
||||
"<code><a cbot|move>move</a> </code>Moves forward or backward\n"
|
||||
"<code><a cbot|turn>turn</a> </code>Turns\n"
|
||||
"<code><a cbot|goto>goto</a> </code>Goes to a given position\n"
|
||||
"<code><a cbot|motor>motor</a> </code>Direct motor control\n"
|
||||
"<code><a cbot|jet>jet</a> </code>Direct jet engine control\n"
|
||||
"<code><a cbot|message>message</a> </code>Displays a message\n"
|
||||
"<code><a cbot|retobj>retobject</a> </code>Returns an object from a function\n"
|
||||
"<code><a cbot|errmode>errmode</a> </code>Error treatement control\n"
|
||||
"<code><a cbot|abstime>abstime</a> </code>Returns the absolute time"
|
||||
msgstr ""
|
||||
"<code><a cbot|radar>radar</a> </code>Détection généralisée d'objets\n"
|
||||
"<code><a cbot|direct>direction</a> </code>Calcule une direction\n"
|
||||
"<code><a cbot|dist>distance</a> </code>Calcule une distance\n"
|
||||
"<code><a cbot|dist2d>distance2d</a> </code>Calcule une distance \"à plat\"\n"
|
||||
"<code><a cbot|wait>wait</a> </code>Attend\n"
|
||||
"<code><a cbot|move>move</a> </code>Avance ou recule\n"
|
||||
"<code><a cbot|turn>turn</a> </code>Tourne\n"
|
||||
"<code><a cbot|goto>goto</a> </code>Va à une position donnée\n"
|
||||
"<code><a cbot|motor>motor</a> </code>Commande directe des moteurs\n"
|
||||
"<code><a cbot|jet>jet</a> </code>Commande directe du réacteur\n"
|
||||
"<code><a cbot|message>message</a> </code>Affiche un message\n"
|
||||
"<code><a cbot|retobj>retobject</a> </code>Retourne un objet\n"
|
||||
"<code><a cbot|errmode>errmode</a> </code>Mode de gestion des erreurs\n"
|
||||
"<code><a cbot|abstime>abstime</a> </code>Retourne le temps absolu"
|
||||
|
||||
#. type: \t; header
|
||||
#: ../E/cbot.txt:42
|
||||
#: ../E/cbot.txt:46
|
||||
#, no-wrap
|
||||
msgid "Instructions about topology:"
|
||||
msgstr "Instructions sur le terrain:"
|
||||
|
||||
#. type: Plain text
|
||||
#: ../E/cbot.txt:43
|
||||
#: ../E/cbot.txt:47
|
||||
#, no-wrap
|
||||
msgid ""
|
||||
"<code><a cbot|space>space</a> </code>Calculates a free space\n"
|
||||
|
@ -202,19 +168,19 @@ msgstr ""
|
|||
"<code><a cbot|flatgrnd>flatground</a> </code>Retourne le rayon d'une zone plate"
|
||||
|
||||
#. type: \t; header
|
||||
#: ../E/cbot.txt:47
|
||||
#: ../E/cbot.txt:51
|
||||
#, no-wrap
|
||||
msgid "Instructions specific to some bots:"
|
||||
msgstr "Instructions spécifiques à certains robots:"
|
||||
|
||||
#. type: \t; header
|
||||
#: ../E/cbot.txt:66
|
||||
#: ../E/cbot.txt:70
|
||||
#, no-wrap
|
||||
msgid "Specific instructions for exchange posts:"
|
||||
msgstr "Instructions pour les bornes d'infomation:"
|
||||
|
||||
#. type: Plain text
|
||||
#: ../E/cbot.txt:67
|
||||
#: ../E/cbot.txt:71
|
||||
#, no-wrap
|
||||
msgid ""
|
||||
"<code><a cbot|receive>receive</a> </code>Receives an information\n"
|
||||
|
@ -228,13 +194,13 @@ msgstr ""
|
|||
"<code><a cbot|delinfo>deleteinfo</a> </code>Supprime une information"
|
||||
|
||||
#. type: \t; header
|
||||
#: ../E/cbot.txt:72
|
||||
#: ../E/cbot.txt:76
|
||||
#, no-wrap
|
||||
msgid "Specific instructions for classes:"
|
||||
msgstr "Instructions pour les classes:"
|
||||
|
||||
#. type: Plain text
|
||||
#: ../E/cbot.txt:73
|
||||
#: ../E/cbot.txt:77
|
||||
#, no-wrap
|
||||
msgid ""
|
||||
"<code><a cbot|class>class</a> </code>Class declararion\n"
|
||||
|
@ -254,13 +220,13 @@ msgstr ""
|
|||
"<code><a cbot|this>this</a> </code>Référence l'instance courante"
|
||||
|
||||
#. type: \t; header
|
||||
#: ../E/cbot.txt:81
|
||||
#: ../E/cbot.txt:85
|
||||
#, no-wrap
|
||||
msgid "Specific instructions for strings:"
|
||||
msgstr "Instructions pour les chaînes de caractères:"
|
||||
|
||||
#. type: Plain text
|
||||
#: ../E/cbot.txt:82
|
||||
#: ../E/cbot.txt:86
|
||||
#, no-wrap
|
||||
msgid ""
|
||||
"<code><a cbot|strlen>strlen</a> </code>Gets string length\n"
|
||||
|
@ -282,13 +248,13 @@ msgstr ""
|
|||
"<code><a cbot|strlower>strlower</a> </code>Convertit en minuscules."
|
||||
|
||||
#. type: \t; header
|
||||
#: ../E/cbot.txt:91
|
||||
#: ../E/cbot.txt:95
|
||||
#, no-wrap
|
||||
msgid "Specific instructions for files:"
|
||||
msgstr "Instructions pour les fichiers:"
|
||||
|
||||
#. type: Plain text
|
||||
#: ../E/cbot.txt:92
|
||||
#: ../E/cbot.txt:96
|
||||
#, no-wrap
|
||||
msgid ""
|
||||
"<code><a cbot|open>open</a> </code>Opens a file\n"
|
||||
|
@ -306,13 +272,13 @@ msgstr ""
|
|||
"<code><a cbot|deletef>deletefile</a> </code>Supprime un fichier"
|
||||
|
||||
#. type: \t; header
|
||||
#: ../E/cbot.txt:115 ../E/freehelp.txt:4
|
||||
#: ../E/cbot.txt:119 ../E/freehelp.txt:4
|
||||
#, no-wrap
|
||||
msgid "See also"
|
||||
msgstr "Voir aussi"
|
||||
|
||||
#. type: Plain text
|
||||
#: ../E/cbot.txt:116
|
||||
#: ../E/cbot.txt:120
|
||||
#, no-wrap
|
||||
msgid "<a cbot|type>Types</a> and <a cbot|category>categories</a>."
|
||||
msgstr "<a cbot|type>Types</a> et <a cbot|category>catégories</a>."
|
||||
|
@ -587,13 +553,13 @@ msgstr ""
|
|||
"La Grande Migration va débuter très prochainement ..."
|
||||
|
||||
#. type: \t; header
|
||||
#: ../E/cbot.txt:99
|
||||
#: ../E/cbot.txt:103
|
||||
#, no-wrap
|
||||
msgid "Mathematical functions:"
|
||||
msgstr ""
|
||||
|
||||
#. type: Plain text
|
||||
#: ../E/cbot.txt:48
|
||||
#: ../E/cbot.txt:52
|
||||
#, no-wrap
|
||||
msgid ""
|
||||
"<code><a cbot|grab>grab</a> </code>Picks up an object\n"
|
||||
|
@ -610,7 +576,7 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. type: Plain text
|
||||
#: ../E/cbot.txt:100
|
||||
#: ../E/cbot.txt:104
|
||||
#, no-wrap
|
||||
msgid ""
|
||||
"<code><a cbot|rand>rand</a> </code>Returns a random value\n"
|
||||
|
@ -630,13 +596,13 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. type: \t; header
|
||||
#: ../E/cbot.txt:60
|
||||
#: ../E/cbot.txt:64
|
||||
#, no-wrap
|
||||
msgid "Instructions specific for some <a cbot|object>objects</a>:"
|
||||
msgstr ""
|
||||
|
||||
#. type: Plain text
|
||||
#: ../E/cbot.txt:61
|
||||
#: ../E/cbot.txt:65
|
||||
#, no-wrap
|
||||
msgid ""
|
||||
"<code><a cbot|factory>factory</a> </code>Starts construction of a bot\n"
|
||||
|
@ -645,6 +611,61 @@ msgid ""
|
|||
"<code><a cbot|busy>busy</a> </code>Checks if object is busy"
|
||||
msgstr ""
|
||||
|
||||
#. type: Plain text
|
||||
#: ../E/cbot.txt:27
|
||||
#, no-wrap
|
||||
msgid ""
|
||||
"<code><a cbot|radar>radar</a> </code>Object detection\n"
|
||||
"<code><a cbot|direct>direction</a> </code>Calculates a rotation angle\n"
|
||||
"<code><a cbot|dist>distance</a> </code>Calculates a distance\n"
|
||||
"<code><a cbot|dist2d>distance2d</a> </code>Calculates a distance\n"
|
||||
"<code><a cbot|wait>wait</a> </code>Waits\n"
|
||||
"<code><a cbot|move>move</a> </code>Moves forward or backward\n"
|
||||
"<code><a cbot|turn>turn</a> </code>Turns\n"
|
||||
"<code><a cbot|goto>goto</a> </code>Goes to a given position\n"
|
||||
"<code><a cbot|motor>motor</a> </code>Direct motor control\n"
|
||||
"<code><a cbot|jet>jet</a> </code>Direct jet engine control\n"
|
||||
"<code><a cbot|message>message</a> </code>Displays a message\n"
|
||||
"<code><a cbot|retobj>retobject</a> </code>Returns an object from a function\n"
|
||||
"<code><a cbot|errmode>errmode</a> </code>Error treatement control\n"
|
||||
"<code><a cbot|abstime>abstime</a> </code>Returns the absolute time\n"
|
||||
"<code><a cbot|pendown>pendown</a> </code>Starts drawing\n"
|
||||
"<code><a cbot|penup>penup</a> </code>Stops drawing\n"
|
||||
"<code><a cbot|pencolor>pencolor</a> </code>Changes the pen color\n"
|
||||
"<code><a cbot|penwidth>penwidth</a> </code>Changes the pen width"
|
||||
msgstr ""
|
||||
|
||||
#~ msgid ""
|
||||
#~ "<code><a cbot|radar>radar</a> </code>Object detection\n"
|
||||
#~ "<code><a cbot|direct>direction</a> </code>Calculates a rotation angle\n"
|
||||
#~ "<code><a cbot|dist>distance</a> </code>Calculates a distance\n"
|
||||
#~ "<code><a cbot|dist2d>distance2d</a> </code>Calculates a distance\n"
|
||||
#~ "<code><a cbot|wait>wait</a> </code>Waits\n"
|
||||
#~ "<code><a cbot|move>move</a> </code>Moves forward or backward\n"
|
||||
#~ "<code><a cbot|turn>turn</a> </code>Turns\n"
|
||||
#~ "<code><a cbot|goto>goto</a> </code>Goes to a given position\n"
|
||||
#~ "<code><a cbot|motor>motor</a> </code>Direct motor control\n"
|
||||
#~ "<code><a cbot|jet>jet</a> </code>Direct jet engine control\n"
|
||||
#~ "<code><a cbot|message>message</a> </code>Displays a message\n"
|
||||
#~ "<code><a cbot|retobj>retobject</a> </code>Returns an object from a function\n"
|
||||
#~ "<code><a cbot|errmode>errmode</a> </code>Error treatement control\n"
|
||||
#~ "<code><a cbot|abstime>abstime</a> </code>Returns the absolute time"
|
||||
#~ msgstr ""
|
||||
#~ "<code><a cbot|radar>radar</a> </code>Détection généralisée d'objets\n"
|
||||
#~ "<code><a cbot|direct>direction</a> </code>Calcule une direction\n"
|
||||
#~ "<code><a cbot|dist>distance</a> </code>Calcule une distance\n"
|
||||
#~ "<code><a cbot|dist2d>distance2d</a> </code>Calcule une distance \"à plat\"\n"
|
||||
#~ "<code><a cbot|wait>wait</a> </code>Attend\n"
|
||||
#~ "<code><a cbot|move>move</a> </code>Avance ou recule\n"
|
||||
#~ "<code><a cbot|turn>turn</a> </code>Tourne\n"
|
||||
#~ "<code><a cbot|goto>goto</a> </code>Va à une position donnée\n"
|
||||
#~ "<code><a cbot|motor>motor</a> </code>Commande directe des moteurs\n"
|
||||
#~ "<code><a cbot|jet>jet</a> </code>Commande directe du réacteur\n"
|
||||
#~ "<code><a cbot|message>message</a> </code>Affiche un message\n"
|
||||
#~ "<code><a cbot|retobj>retobject</a> </code>Retourne un objet\n"
|
||||
#~ "<code><a cbot|errmode>errmode</a> </code>Mode de gestion des erreurs\n"
|
||||
#~ "<code><a cbot|abstime>abstime</a> </code>Retourne le temps absolu"
|
||||
|
||||
#~ msgid ""
|
||||
#~ "<code><a cbot|factory>factory</a> </code>Starts construction of a bot\n"
|
||||
#~ "<code><a cbot|research>research</a> </code>Starts a research\n"
|
||||
|
|
|
@ -124,34 +124,14 @@ msgstr ""
|
|||
msgid "Specific instructions for bots:"
|
||||
msgstr ""
|
||||
|
||||
#. type: Plain text
|
||||
#: ../E/cbot.txt:27
|
||||
#, no-wrap
|
||||
msgid ""
|
||||
"<code><a cbot|radar>radar</a> </code>Object detection\n"
|
||||
"<code><a cbot|direct>direction</a> </code>Calculates a rotation angle\n"
|
||||
"<code><a cbot|dist>distance</a> </code>Calculates a distance\n"
|
||||
"<code><a cbot|dist2d>distance2d</a> </code>Calculates a distance\n"
|
||||
"<code><a cbot|wait>wait</a> </code>Waits\n"
|
||||
"<code><a cbot|move>move</a> </code>Moves forward or backward\n"
|
||||
"<code><a cbot|turn>turn</a> </code>Turns\n"
|
||||
"<code><a cbot|goto>goto</a> </code>Goes to a given position\n"
|
||||
"<code><a cbot|motor>motor</a> </code>Direct motor control\n"
|
||||
"<code><a cbot|jet>jet</a> </code>Direct jet engine control\n"
|
||||
"<code><a cbot|message>message</a> </code>Displays a message\n"
|
||||
"<code><a cbot|retobj>retobject</a> </code>Returns an object from a function\n"
|
||||
"<code><a cbot|errmode>errmode</a> </code>Error treatement control\n"
|
||||
"<code><a cbot|abstime>abstime</a> </code>Returns the absolute time"
|
||||
msgstr ""
|
||||
|
||||
#. type: \t; header
|
||||
#: ../E/cbot.txt:42
|
||||
#: ../E/cbot.txt:46
|
||||
#, no-wrap
|
||||
msgid "Instructions about topology:"
|
||||
msgstr ""
|
||||
|
||||
#. type: Plain text
|
||||
#: ../E/cbot.txt:43
|
||||
#: ../E/cbot.txt:47
|
||||
#, no-wrap
|
||||
msgid ""
|
||||
"<code><a cbot|space>space</a> </code>Calculates a free space\n"
|
||||
|
@ -160,19 +140,19 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. type: \t; header
|
||||
#: ../E/cbot.txt:47
|
||||
#: ../E/cbot.txt:51
|
||||
#, no-wrap
|
||||
msgid "Instructions specific to some bots:"
|
||||
msgstr ""
|
||||
|
||||
#. type: \t; header
|
||||
#: ../E/cbot.txt:66
|
||||
#: ../E/cbot.txt:70
|
||||
#, no-wrap
|
||||
msgid "Specific instructions for exchange posts:"
|
||||
msgstr ""
|
||||
|
||||
#. type: Plain text
|
||||
#: ../E/cbot.txt:67
|
||||
#: ../E/cbot.txt:71
|
||||
#, no-wrap
|
||||
msgid ""
|
||||
"<code><a cbot|receive>receive</a> </code>Receives an information\n"
|
||||
|
@ -182,13 +162,13 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. type: \t; header
|
||||
#: ../E/cbot.txt:72
|
||||
#: ../E/cbot.txt:76
|
||||
#, no-wrap
|
||||
msgid "Specific instructions for classes:"
|
||||
msgstr ""
|
||||
|
||||
#. type: Plain text
|
||||
#: ../E/cbot.txt:73
|
||||
#: ../E/cbot.txt:77
|
||||
#, no-wrap
|
||||
msgid ""
|
||||
"<code><a cbot|class>class</a> </code>Class declararion\n"
|
||||
|
@ -201,13 +181,13 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. type: \t; header
|
||||
#: ../E/cbot.txt:81
|
||||
#: ../E/cbot.txt:85
|
||||
#, no-wrap
|
||||
msgid "Specific instructions for strings:"
|
||||
msgstr ""
|
||||
|
||||
#. type: Plain text
|
||||
#: ../E/cbot.txt:82
|
||||
#: ../E/cbot.txt:86
|
||||
#, no-wrap
|
||||
msgid ""
|
||||
"<code><a cbot|strlen>strlen</a> </code>Gets string length\n"
|
||||
|
@ -221,13 +201,13 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. type: \t; header
|
||||
#: ../E/cbot.txt:91
|
||||
#: ../E/cbot.txt:95
|
||||
#, no-wrap
|
||||
msgid "Specific instructions for files:"
|
||||
msgstr ""
|
||||
|
||||
#. type: Plain text
|
||||
#: ../E/cbot.txt:92
|
||||
#: ../E/cbot.txt:96
|
||||
#, no-wrap
|
||||
msgid ""
|
||||
"<code><a cbot|open>open</a> </code>Opens a file\n"
|
||||
|
@ -239,13 +219,13 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. type: \t; header
|
||||
#: ../E/cbot.txt:115 ../E/freehelp.txt:4
|
||||
#: ../E/cbot.txt:119 ../E/freehelp.txt:4
|
||||
#, no-wrap
|
||||
msgid "See also"
|
||||
msgstr ""
|
||||
|
||||
#. type: Plain text
|
||||
#: ../E/cbot.txt:116
|
||||
#: ../E/cbot.txt:120
|
||||
#, no-wrap
|
||||
msgid "<a cbot|type>Types</a> and <a cbot|category>categories</a>."
|
||||
msgstr ""
|
||||
|
@ -499,13 +479,13 @@ msgid "Colobot: Gold Edition developers"
|
|||
msgstr ""
|
||||
|
||||
#. type: \t; header
|
||||
#: ../E/cbot.txt:99
|
||||
#: ../E/cbot.txt:103
|
||||
#, no-wrap
|
||||
msgid "Mathematical functions:"
|
||||
msgstr ""
|
||||
|
||||
#. type: Plain text
|
||||
#: ../E/cbot.txt:48
|
||||
#: ../E/cbot.txt:52
|
||||
#, no-wrap
|
||||
msgid ""
|
||||
"<code><a cbot|grab>grab</a> </code>Picks up an object\n"
|
||||
|
@ -522,7 +502,7 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. type: Plain text
|
||||
#: ../E/cbot.txt:100
|
||||
#: ../E/cbot.txt:104
|
||||
#, no-wrap
|
||||
msgid ""
|
||||
"<code><a cbot|rand>rand</a> </code>Returns a random value\n"
|
||||
|
@ -542,13 +522,13 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. type: \t; header
|
||||
#: ../E/cbot.txt:60
|
||||
#: ../E/cbot.txt:64
|
||||
#, no-wrap
|
||||
msgid "Instructions specific for some <a cbot|object>objects</a>:"
|
||||
msgstr ""
|
||||
|
||||
#. type: Plain text
|
||||
#: ../E/cbot.txt:61
|
||||
#: ../E/cbot.txt:65
|
||||
#, no-wrap
|
||||
msgid ""
|
||||
"<code><a cbot|factory>factory</a> </code>Starts construction of a bot\n"
|
||||
|
@ -557,6 +537,47 @@ msgid ""
|
|||
"<code><a cbot|busy>busy</a> </code>Checks if object is busy"
|
||||
msgstr ""
|
||||
|
||||
#. type: Plain text
|
||||
#: ../E/cbot.txt:27
|
||||
#, no-wrap
|
||||
msgid ""
|
||||
"<code><a cbot|radar>radar</a> </code>Object detection\n"
|
||||
"<code><a cbot|direct>direction</a> </code>Calculates a rotation angle\n"
|
||||
"<code><a cbot|dist>distance</a> </code>Calculates a distance\n"
|
||||
"<code><a cbot|dist2d>distance2d</a> </code>Calculates a distance\n"
|
||||
"<code><a cbot|wait>wait</a> </code>Waits\n"
|
||||
"<code><a cbot|move>move</a> </code>Moves forward or backward\n"
|
||||
"<code><a cbot|turn>turn</a> </code>Turns\n"
|
||||
"<code><a cbot|goto>goto</a> </code>Goes to a given position\n"
|
||||
"<code><a cbot|motor>motor</a> </code>Direct motor control\n"
|
||||
"<code><a cbot|jet>jet</a> </code>Direct jet engine control\n"
|
||||
"<code><a cbot|message>message</a> </code>Displays a message\n"
|
||||
"<code><a cbot|retobj>retobject</a> </code>Returns an object from a function\n"
|
||||
"<code><a cbot|errmode>errmode</a> </code>Error treatement control\n"
|
||||
"<code><a cbot|abstime>abstime</a> </code>Returns the absolute time\n"
|
||||
"<code><a cbot|pendown>pendown</a> </code>Starts drawing\n"
|
||||
"<code><a cbot|penup>penup</a> </code>Stops drawing\n"
|
||||
"<code><a cbot|pencolor>pencolor</a> </code>Changes the pen color\n"
|
||||
"<code><a cbot|penwidth>penwidth</a> </code>Changes the pen width"
|
||||
msgstr ""
|
||||
|
||||
#~ msgid ""
|
||||
#~ "<code><a cbot|radar>radar</a> </code>Object detection\n"
|
||||
#~ "<code><a cbot|direct>direction</a> </code>Calculates a rotation angle\n"
|
||||
#~ "<code><a cbot|dist>distance</a> </code>Calculates a distance\n"
|
||||
#~ "<code><a cbot|dist2d>distance2d</a> </code>Calculates a distance\n"
|
||||
#~ "<code><a cbot|wait>wait</a> </code>Waits\n"
|
||||
#~ "<code><a cbot|move>move</a> </code>Moves forward or backward\n"
|
||||
#~ "<code><a cbot|turn>turn</a> </code>Turns\n"
|
||||
#~ "<code><a cbot|goto>goto</a> </code>Goes to a given position\n"
|
||||
#~ "<code><a cbot|motor>motor</a> </code>Direct motor control\n"
|
||||
#~ "<code><a cbot|jet>jet</a> </code>Direct jet engine control\n"
|
||||
#~ "<code><a cbot|message>message</a> </code>Displays a message\n"
|
||||
#~ "<code><a cbot|retobj>retobject</a> </code>Returns an object from a function\n"
|
||||
#~ "<code><a cbot|errmode>errmode</a> </code>Error treatement control\n"
|
||||
#~ "<code><a cbot|abstime>abstime</a> </code>Returns the absolute time"
|
||||
#~ msgstr ""
|
||||
|
||||
#~ msgid ""
|
||||
#~ "<code><a cbot|factory>factory</a> </code>Starts construction of a bot\n"
|
||||
#~ "<code><a cbot|research>research</a> </code>Starts a research\n"
|
||||
|
|
|
@ -150,48 +150,14 @@ msgstr ""
|
|||
msgid "Specific instructions for bots:"
|
||||
msgstr "Instrukcje specyficzne dla robotów:"
|
||||
|
||||
#. type: Plain text
|
||||
#: ../E/cbot.txt:27
|
||||
#, no-wrap
|
||||
msgid ""
|
||||
"<code><a cbot|radar>radar</a> </code>Object detection\n"
|
||||
"<code><a cbot|direct>direction</a> </code>Calculates a rotation angle\n"
|
||||
"<code><a cbot|dist>distance</a> </code>Calculates a distance\n"
|
||||
"<code><a cbot|dist2d>distance2d</a> </code>Calculates a distance\n"
|
||||
"<code><a cbot|wait>wait</a> </code>Waits\n"
|
||||
"<code><a cbot|move>move</a> </code>Moves forward or backward\n"
|
||||
"<code><a cbot|turn>turn</a> </code>Turns\n"
|
||||
"<code><a cbot|goto>goto</a> </code>Goes to a given position\n"
|
||||
"<code><a cbot|motor>motor</a> </code>Direct motor control\n"
|
||||
"<code><a cbot|jet>jet</a> </code>Direct jet engine control\n"
|
||||
"<code><a cbot|message>message</a> </code>Displays a message\n"
|
||||
"<code><a cbot|retobj>retobject</a> </code>Returns an object from a function\n"
|
||||
"<code><a cbot|errmode>errmode</a> </code>Error treatement control\n"
|
||||
"<code><a cbot|abstime>abstime</a> </code>Returns the absolute time"
|
||||
msgstr ""
|
||||
"<code><a cbot|radar>radar</a> </code>Wykrywa obiekty\n"
|
||||
"<code><a cbot|direct>direction</a> </code>Oblicza kąt obrotu\n"
|
||||
"<code><a cbot|dist>distance</a> </code>Oblicza odległość\n"
|
||||
"<code><a cbot|dist2d>distance2d</a> </code>Oblicza odległość\n"
|
||||
"<code><a cbot|wait>wait</a> </code>Czeka\n"
|
||||
"<code><a cbot|move>move</a> </code>Przesuwa naprzód lub wstecz\n"
|
||||
"<code><a cbot|turn>turn</a> </code>Obraca\n"
|
||||
"<code><a cbot|goto>goto</a> </code>Przemieszcza się do zadanej pozycji\n"
|
||||
"<code><a cbot|motor>motor</a> </code>Bezpośrednia kontrola nad silnikiem\n"
|
||||
"<code><a cbot|jet>jet</a> </code>Bezpośrednia kontrola nad odrzutem\n"
|
||||
"<code><a cbot|message>message</a> </code>Wyświetla komunikat\n"
|
||||
"<code><a cbot|retobj>retobject</a> </code>Zwraca obiekt z funkcji\n"
|
||||
"<code><a cbot|errmode>errmode</a> </code>Sposób traktowania błędów\n"
|
||||
"<code><a cbot|abstime>abstime</a> </code>Zwraca czas absolutny"
|
||||
|
||||
#. type: \t; header
|
||||
#: ../E/cbot.txt:42
|
||||
#: ../E/cbot.txt:46
|
||||
#, no-wrap
|
||||
msgid "Instructions about topology:"
|
||||
msgstr "Instrukcje związane z topologią terenu:"
|
||||
|
||||
#. type: Plain text
|
||||
#: ../E/cbot.txt:43
|
||||
#: ../E/cbot.txt:47
|
||||
#, no-wrap
|
||||
msgid ""
|
||||
"<code><a cbot|space>space</a> </code>Calculates a free space\n"
|
||||
|
@ -203,19 +169,19 @@ msgstr ""
|
|||
"<code><a cbot|flatgrnd>flatground</a> </code>Zwraca promień płaskiego obszaru"
|
||||
|
||||
#. type: \t; header
|
||||
#: ../E/cbot.txt:47
|
||||
#: ../E/cbot.txt:51
|
||||
#, no-wrap
|
||||
msgid "Instructions specific to some bots:"
|
||||
msgstr "Instrukcje specyficzne dla niektórych robotów:"
|
||||
|
||||
#. type: \t; header
|
||||
#: ../E/cbot.txt:66
|
||||
#: ../E/cbot.txt:70
|
||||
#, no-wrap
|
||||
msgid "Specific instructions for exchange posts:"
|
||||
msgstr "Instrukcje specyficzne dla stacji przekaźnikowych:"
|
||||
|
||||
#. type: Plain text
|
||||
#: ../E/cbot.txt:67
|
||||
#: ../E/cbot.txt:71
|
||||
#, no-wrap
|
||||
msgid ""
|
||||
"<code><a cbot|receive>receive</a> </code>Receives an information\n"
|
||||
|
@ -229,13 +195,13 @@ msgstr ""
|
|||
"<code><a cbot|delinfo>deleteinfo</a> </code>Usuwa istniejącą informację"
|
||||
|
||||
#. type: \t; header
|
||||
#: ../E/cbot.txt:72
|
||||
#: ../E/cbot.txt:76
|
||||
#, no-wrap
|
||||
msgid "Specific instructions for classes:"
|
||||
msgstr "Instrukcje specyficzne dla klas:"
|
||||
|
||||
#. type: Plain text
|
||||
#: ../E/cbot.txt:73
|
||||
#: ../E/cbot.txt:77
|
||||
#, no-wrap
|
||||
msgid ""
|
||||
"<code><a cbot|class>class</a> </code>Class declararion\n"
|
||||
|
@ -255,13 +221,13 @@ msgstr ""
|
|||
"<code><a cbot|this>this</a> </code>Odwołanie do bieżącej instancji"
|
||||
|
||||
#. type: \t; header
|
||||
#: ../E/cbot.txt:81
|
||||
#: ../E/cbot.txt:85
|
||||
#, no-wrap
|
||||
msgid "Specific instructions for strings:"
|
||||
msgstr "Instrukcje specyficzne dla łańcuchów:"
|
||||
|
||||
#. type: Plain text
|
||||
#: ../E/cbot.txt:82
|
||||
#: ../E/cbot.txt:86
|
||||
#, no-wrap
|
||||
msgid ""
|
||||
"<code><a cbot|strlen>strlen</a> </code>Gets string length\n"
|
||||
|
@ -283,13 +249,13 @@ msgstr ""
|
|||
"<code><a cbot|strlower>strlower</a> </code>Zamienia litery na małe"
|
||||
|
||||
#. type: \t; header
|
||||
#: ../E/cbot.txt:91
|
||||
#: ../E/cbot.txt:95
|
||||
#, no-wrap
|
||||
msgid "Specific instructions for files:"
|
||||
msgstr "Instrukcje specyficzne dla plików:"
|
||||
|
||||
#. type: Plain text
|
||||
#: ../E/cbot.txt:92
|
||||
#: ../E/cbot.txt:96
|
||||
#, no-wrap
|
||||
msgid ""
|
||||
"<code><a cbot|open>open</a> </code>Opens a file\n"
|
||||
|
@ -307,13 +273,13 @@ msgstr ""
|
|||
"<code><a cbot|deletef>deletefile</a> </code>Usuwa plik"
|
||||
|
||||
#. type: \t; header
|
||||
#: ../E/cbot.txt:115 ../E/freehelp.txt:4
|
||||
#: ../E/cbot.txt:119 ../E/freehelp.txt:4
|
||||
#, no-wrap
|
||||
msgid "See also"
|
||||
msgstr "Zobacz również"
|
||||
|
||||
#. type: Plain text
|
||||
#: ../E/cbot.txt:116
|
||||
#: ../E/cbot.txt:120
|
||||
#, no-wrap
|
||||
msgid "<a cbot|type>Types</a> and <a cbot|category>categories</a>."
|
||||
msgstr "<a cbot|type>Typy</a> i <a cbot|category>kategorie</a>."
|
||||
|
@ -593,13 +559,13 @@ msgstr ""
|
|||
"Niebawem roczpocznie się Wielka Migracja na Nową Ziemię."
|
||||
|
||||
#. type: \t; header
|
||||
#: ../E/cbot.txt:99
|
||||
#: ../E/cbot.txt:103
|
||||
#, no-wrap
|
||||
msgid "Mathematical functions:"
|
||||
msgstr ""
|
||||
|
||||
#. type: Plain text
|
||||
#: ../E/cbot.txt:48
|
||||
#: ../E/cbot.txt:52
|
||||
#, no-wrap
|
||||
msgid ""
|
||||
"<code><a cbot|grab>grab</a> </code>Picks up an object\n"
|
||||
|
@ -616,7 +582,7 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. type: Plain text
|
||||
#: ../E/cbot.txt:100
|
||||
#: ../E/cbot.txt:104
|
||||
#, no-wrap
|
||||
msgid ""
|
||||
"<code><a cbot|rand>rand</a> </code>Returns a random value\n"
|
||||
|
@ -636,13 +602,13 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. type: \t; header
|
||||
#: ../E/cbot.txt:60
|
||||
#: ../E/cbot.txt:64
|
||||
#, no-wrap
|
||||
msgid "Instructions specific for some <a cbot|object>objects</a>:"
|
||||
msgstr ""
|
||||
|
||||
#. type: Plain text
|
||||
#: ../E/cbot.txt:61
|
||||
#: ../E/cbot.txt:65
|
||||
#, no-wrap
|
||||
msgid ""
|
||||
"<code><a cbot|factory>factory</a> </code>Starts construction of a bot\n"
|
||||
|
@ -651,6 +617,61 @@ msgid ""
|
|||
"<code><a cbot|busy>busy</a> </code>Checks if object is busy"
|
||||
msgstr ""
|
||||
|
||||
#. type: Plain text
|
||||
#: ../E/cbot.txt:27
|
||||
#, no-wrap
|
||||
msgid ""
|
||||
"<code><a cbot|radar>radar</a> </code>Object detection\n"
|
||||
"<code><a cbot|direct>direction</a> </code>Calculates a rotation angle\n"
|
||||
"<code><a cbot|dist>distance</a> </code>Calculates a distance\n"
|
||||
"<code><a cbot|dist2d>distance2d</a> </code>Calculates a distance\n"
|
||||
"<code><a cbot|wait>wait</a> </code>Waits\n"
|
||||
"<code><a cbot|move>move</a> </code>Moves forward or backward\n"
|
||||
"<code><a cbot|turn>turn</a> </code>Turns\n"
|
||||
"<code><a cbot|goto>goto</a> </code>Goes to a given position\n"
|
||||
"<code><a cbot|motor>motor</a> </code>Direct motor control\n"
|
||||
"<code><a cbot|jet>jet</a> </code>Direct jet engine control\n"
|
||||
"<code><a cbot|message>message</a> </code>Displays a message\n"
|
||||
"<code><a cbot|retobj>retobject</a> </code>Returns an object from a function\n"
|
||||
"<code><a cbot|errmode>errmode</a> </code>Error treatement control\n"
|
||||
"<code><a cbot|abstime>abstime</a> </code>Returns the absolute time\n"
|
||||
"<code><a cbot|pendown>pendown</a> </code>Starts drawing\n"
|
||||
"<code><a cbot|penup>penup</a> </code>Stops drawing\n"
|
||||
"<code><a cbot|pencolor>pencolor</a> </code>Changes the pen color\n"
|
||||
"<code><a cbot|penwidth>penwidth</a> </code>Changes the pen width"
|
||||
msgstr ""
|
||||
|
||||
#~ msgid ""
|
||||
#~ "<code><a cbot|radar>radar</a> </code>Object detection\n"
|
||||
#~ "<code><a cbot|direct>direction</a> </code>Calculates a rotation angle\n"
|
||||
#~ "<code><a cbot|dist>distance</a> </code>Calculates a distance\n"
|
||||
#~ "<code><a cbot|dist2d>distance2d</a> </code>Calculates a distance\n"
|
||||
#~ "<code><a cbot|wait>wait</a> </code>Waits\n"
|
||||
#~ "<code><a cbot|move>move</a> </code>Moves forward or backward\n"
|
||||
#~ "<code><a cbot|turn>turn</a> </code>Turns\n"
|
||||
#~ "<code><a cbot|goto>goto</a> </code>Goes to a given position\n"
|
||||
#~ "<code><a cbot|motor>motor</a> </code>Direct motor control\n"
|
||||
#~ "<code><a cbot|jet>jet</a> </code>Direct jet engine control\n"
|
||||
#~ "<code><a cbot|message>message</a> </code>Displays a message\n"
|
||||
#~ "<code><a cbot|retobj>retobject</a> </code>Returns an object from a function\n"
|
||||
#~ "<code><a cbot|errmode>errmode</a> </code>Error treatement control\n"
|
||||
#~ "<code><a cbot|abstime>abstime</a> </code>Returns the absolute time"
|
||||
#~ msgstr ""
|
||||
#~ "<code><a cbot|radar>radar</a> </code>Wykrywa obiekty\n"
|
||||
#~ "<code><a cbot|direct>direction</a> </code>Oblicza kąt obrotu\n"
|
||||
#~ "<code><a cbot|dist>distance</a> </code>Oblicza odległość\n"
|
||||
#~ "<code><a cbot|dist2d>distance2d</a> </code>Oblicza odległość\n"
|
||||
#~ "<code><a cbot|wait>wait</a> </code>Czeka\n"
|
||||
#~ "<code><a cbot|move>move</a> </code>Przesuwa naprzód lub wstecz\n"
|
||||
#~ "<code><a cbot|turn>turn</a> </code>Obraca\n"
|
||||
#~ "<code><a cbot|goto>goto</a> </code>Przemieszcza się do zadanej pozycji\n"
|
||||
#~ "<code><a cbot|motor>motor</a> </code>Bezpośrednia kontrola nad silnikiem\n"
|
||||
#~ "<code><a cbot|jet>jet</a> </code>Bezpośrednia kontrola nad odrzutem\n"
|
||||
#~ "<code><a cbot|message>message</a> </code>Wyświetla komunikat\n"
|
||||
#~ "<code><a cbot|retobj>retobject</a> </code>Zwraca obiekt z funkcji\n"
|
||||
#~ "<code><a cbot|errmode>errmode</a> </code>Sposób traktowania błędów\n"
|
||||
#~ "<code><a cbot|abstime>abstime</a> </code>Zwraca czas absolutny"
|
||||
|
||||
#~ msgid ""
|
||||
#~ "<code><a cbot|factory>factory</a> </code>Starts construction of a bot\n"
|
||||
#~ "<code><a cbot|research>research</a> </code>Starts a research\n"
|
||||
|
|
|
@ -136,34 +136,14 @@ msgstr ""
|
|||
msgid "Specific instructions for bots:"
|
||||
msgstr ""
|
||||
|
||||
#. type: Plain text
|
||||
#: ../E/cbot.txt:27
|
||||
#, no-wrap
|
||||
msgid ""
|
||||
"<code><a cbot|radar>radar</a> </code>Object detection\n"
|
||||
"<code><a cbot|direct>direction</a> </code>Calculates a rotation angle\n"
|
||||
"<code><a cbot|dist>distance</a> </code>Calculates a distance\n"
|
||||
"<code><a cbot|dist2d>distance2d</a> </code>Calculates a distance\n"
|
||||
"<code><a cbot|wait>wait</a> </code>Waits\n"
|
||||
"<code><a cbot|move>move</a> </code>Moves forward or backward\n"
|
||||
"<code><a cbot|turn>turn</a> </code>Turns\n"
|
||||
"<code><a cbot|goto>goto</a> </code>Goes to a given position\n"
|
||||
"<code><a cbot|motor>motor</a> </code>Direct motor control\n"
|
||||
"<code><a cbot|jet>jet</a> </code>Direct jet engine control\n"
|
||||
"<code><a cbot|message>message</a> </code>Displays a message\n"
|
||||
"<code><a cbot|retobj>retobject</a> </code>Returns an object from a function\n"
|
||||
"<code><a cbot|errmode>errmode</a> </code>Error treatement control\n"
|
||||
"<code><a cbot|abstime>abstime</a> </code>Returns the absolute time"
|
||||
msgstr ""
|
||||
|
||||
#. type: \t; header
|
||||
#: ../E/cbot.txt:42
|
||||
#: ../E/cbot.txt:46
|
||||
#, no-wrap
|
||||
msgid "Instructions about topology:"
|
||||
msgstr ""
|
||||
|
||||
#. type: Plain text
|
||||
#: ../E/cbot.txt:43
|
||||
#: ../E/cbot.txt:47
|
||||
#, no-wrap
|
||||
msgid ""
|
||||
"<code><a cbot|space>space</a> </code>Calculates a free space\n"
|
||||
|
@ -172,19 +152,19 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. type: \t; header
|
||||
#: ../E/cbot.txt:47
|
||||
#: ../E/cbot.txt:51
|
||||
#, no-wrap
|
||||
msgid "Instructions specific to some bots:"
|
||||
msgstr ""
|
||||
|
||||
#. type: \t; header
|
||||
#: ../E/cbot.txt:66
|
||||
#: ../E/cbot.txt:70
|
||||
#, no-wrap
|
||||
msgid "Specific instructions for exchange posts:"
|
||||
msgstr ""
|
||||
|
||||
#. type: Plain text
|
||||
#: ../E/cbot.txt:67
|
||||
#: ../E/cbot.txt:71
|
||||
#, no-wrap
|
||||
msgid ""
|
||||
"<code><a cbot|receive>receive</a> </code>Receives an information\n"
|
||||
|
@ -194,13 +174,13 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. type: \t; header
|
||||
#: ../E/cbot.txt:72
|
||||
#: ../E/cbot.txt:76
|
||||
#, no-wrap
|
||||
msgid "Specific instructions for classes:"
|
||||
msgstr ""
|
||||
|
||||
#. type: Plain text
|
||||
#: ../E/cbot.txt:73
|
||||
#: ../E/cbot.txt:77
|
||||
#, no-wrap
|
||||
msgid ""
|
||||
"<code><a cbot|class>class</a> </code>Class declararion\n"
|
||||
|
@ -213,13 +193,13 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. type: \t; header
|
||||
#: ../E/cbot.txt:81
|
||||
#: ../E/cbot.txt:85
|
||||
#, no-wrap
|
||||
msgid "Specific instructions for strings:"
|
||||
msgstr ""
|
||||
|
||||
#. type: Plain text
|
||||
#: ../E/cbot.txt:82
|
||||
#: ../E/cbot.txt:86
|
||||
#, no-wrap
|
||||
msgid ""
|
||||
"<code><a cbot|strlen>strlen</a> </code>Gets string length\n"
|
||||
|
@ -233,13 +213,13 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. type: \t; header
|
||||
#: ../E/cbot.txt:91
|
||||
#: ../E/cbot.txt:95
|
||||
#, no-wrap
|
||||
msgid "Specific instructions for files:"
|
||||
msgstr ""
|
||||
|
||||
#. type: Plain text
|
||||
#: ../E/cbot.txt:92
|
||||
#: ../E/cbot.txt:96
|
||||
#, no-wrap
|
||||
msgid ""
|
||||
"<code><a cbot|open>open</a> </code>Opens a file\n"
|
||||
|
@ -251,13 +231,13 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. type: \t; header
|
||||
#: ../E/cbot.txt:115 ../E/freehelp.txt:4
|
||||
#: ../E/cbot.txt:119 ../E/freehelp.txt:4
|
||||
#, no-wrap
|
||||
msgid "See also"
|
||||
msgstr "См. также"
|
||||
|
||||
#. type: Plain text
|
||||
#: ../E/cbot.txt:116
|
||||
#: ../E/cbot.txt:120
|
||||
#, no-wrap
|
||||
msgid "<a cbot|type>Types</a> and <a cbot|category>categories</a>."
|
||||
msgstr ""
|
||||
|
@ -537,13 +517,13 @@ msgstr ""
|
|||
"Большое переселение на Терра Нову начнется очень скоро."
|
||||
|
||||
#. type: \t; header
|
||||
#: ../E/cbot.txt:99
|
||||
#: ../E/cbot.txt:103
|
||||
#, no-wrap
|
||||
msgid "Mathematical functions:"
|
||||
msgstr ""
|
||||
|
||||
#. type: Plain text
|
||||
#: ../E/cbot.txt:48
|
||||
#: ../E/cbot.txt:52
|
||||
#, no-wrap
|
||||
msgid ""
|
||||
"<code><a cbot|grab>grab</a> </code>Picks up an object\n"
|
||||
|
@ -560,7 +540,7 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. type: Plain text
|
||||
#: ../E/cbot.txt:100
|
||||
#: ../E/cbot.txt:104
|
||||
#, no-wrap
|
||||
msgid ""
|
||||
"<code><a cbot|rand>rand</a> </code>Returns a random value\n"
|
||||
|
@ -580,13 +560,13 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. type: \t; header
|
||||
#: ../E/cbot.txt:60
|
||||
#: ../E/cbot.txt:64
|
||||
#, no-wrap
|
||||
msgid "Instructions specific for some <a cbot|object>objects</a>:"
|
||||
msgstr ""
|
||||
|
||||
#. type: Plain text
|
||||
#: ../E/cbot.txt:61
|
||||
#: ../E/cbot.txt:65
|
||||
#, no-wrap
|
||||
msgid ""
|
||||
"<code><a cbot|factory>factory</a> </code>Starts construction of a bot\n"
|
||||
|
@ -595,6 +575,47 @@ msgid ""
|
|||
"<code><a cbot|busy>busy</a> </code>Checks if object is busy"
|
||||
msgstr ""
|
||||
|
||||
#. type: Plain text
|
||||
#: ../E/cbot.txt:27
|
||||
#, no-wrap
|
||||
msgid ""
|
||||
"<code><a cbot|radar>radar</a> </code>Object detection\n"
|
||||
"<code><a cbot|direct>direction</a> </code>Calculates a rotation angle\n"
|
||||
"<code><a cbot|dist>distance</a> </code>Calculates a distance\n"
|
||||
"<code><a cbot|dist2d>distance2d</a> </code>Calculates a distance\n"
|
||||
"<code><a cbot|wait>wait</a> </code>Waits\n"
|
||||
"<code><a cbot|move>move</a> </code>Moves forward or backward\n"
|
||||
"<code><a cbot|turn>turn</a> </code>Turns\n"
|
||||
"<code><a cbot|goto>goto</a> </code>Goes to a given position\n"
|
||||
"<code><a cbot|motor>motor</a> </code>Direct motor control\n"
|
||||
"<code><a cbot|jet>jet</a> </code>Direct jet engine control\n"
|
||||
"<code><a cbot|message>message</a> </code>Displays a message\n"
|
||||
"<code><a cbot|retobj>retobject</a> </code>Returns an object from a function\n"
|
||||
"<code><a cbot|errmode>errmode</a> </code>Error treatement control\n"
|
||||
"<code><a cbot|abstime>abstime</a> </code>Returns the absolute time\n"
|
||||
"<code><a cbot|pendown>pendown</a> </code>Starts drawing\n"
|
||||
"<code><a cbot|penup>penup</a> </code>Stops drawing\n"
|
||||
"<code><a cbot|pencolor>pencolor</a> </code>Changes the pen color\n"
|
||||
"<code><a cbot|penwidth>penwidth</a> </code>Changes the pen width"
|
||||
msgstr ""
|
||||
|
||||
#~ msgid ""
|
||||
#~ "<code><a cbot|radar>radar</a> </code>Object detection\n"
|
||||
#~ "<code><a cbot|direct>direction</a> </code>Calculates a rotation angle\n"
|
||||
#~ "<code><a cbot|dist>distance</a> </code>Calculates a distance\n"
|
||||
#~ "<code><a cbot|dist2d>distance2d</a> </code>Calculates a distance\n"
|
||||
#~ "<code><a cbot|wait>wait</a> </code>Waits\n"
|
||||
#~ "<code><a cbot|move>move</a> </code>Moves forward or backward\n"
|
||||
#~ "<code><a cbot|turn>turn</a> </code>Turns\n"
|
||||
#~ "<code><a cbot|goto>goto</a> </code>Goes to a given position\n"
|
||||
#~ "<code><a cbot|motor>motor</a> </code>Direct motor control\n"
|
||||
#~ "<code><a cbot|jet>jet</a> </code>Direct jet engine control\n"
|
||||
#~ "<code><a cbot|message>message</a> </code>Displays a message\n"
|
||||
#~ "<code><a cbot|retobj>retobject</a> </code>Returns an object from a function\n"
|
||||
#~ "<code><a cbot|errmode>errmode</a> </code>Error treatement control\n"
|
||||
#~ "<code><a cbot|abstime>abstime</a> </code>Returns the absolute time"
|
||||
#~ msgstr ""
|
||||
|
||||
#~ msgid ""
|
||||
#~ "<code><a cbot|factory>factory</a> </code>Starts construction of a bot\n"
|
||||
#~ "<code><a cbot|research>research</a> </code>Starts a research\n"
|
||||
|
|
Loading…
Reference in New Issue