Removed CHANGELOG and release.sh; updated README

dev-ui
Piotr Dziwinski 2013-11-26 00:24:13 +01:00
parent 05fba8d56b
commit 2712d10783
3 changed files with 17 additions and 99 deletions

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*IN-DEVELOPEMENT*
----------------
Make licence explicit: it is GPLv3 as per the conditions of the source
code dump from Epsitec.
Fix URL of colobot repository.
Render README for Markdown.
Ease git-based releasing.
Handle levels iternationalisation with po4a.
Drop translations as they are built from colobot itself.
----------------
2012-10-05
Release for Colobot Gold pre-alpha
Updated scene files to ones from colobot-level repository
Fixed incorrectly converted relief files
----------------
2012-09-22
Updated level files (resource paths and extensions)
----------------
2012-09-13
Added models converted to new text format
Added translation files
Removed unused files
----------------
2012-08-03
Added fonts
Changed other texture names to lowercase
----------------
2012-07-27
Changed indexed and grayscale PNG images to RGB
----------------
2012-07-22
Initial release made from files from original package by Epsitec
Minor changes:
- some files were not copied, as unnecessary, or dubious
- changed file names to lowercase
- changed all texture and image formats to PNG

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# Colobot Data Files
## *IN-DEVELOPEMENT* Release
This package contains the data files for the Colobot project (https://github.com/colobot/colobot).
It includes (or will include):
* textures, background images, etc.
* model files,
This repository contains the data files for the Colobot project (https://github.com/colobot/colobot).
It currently includes:
* mission files
* textures
* model files
* sounds and music
* ai scripts
* in-game help
* some documents describing the formats
* conversion scripts and tools for packaging
This is a development release that will be modified and updated as necessary.
File paths, names, formats are subject to change, so don't take them for granted.
All packages released will be labeled with date of release in format RRRR-MM-DD and released as often as
changes are made in the files.
# Installation
CMake project files in main and data repositories are integrated and when invoked during compilation,
produce output files to be installed. As of 0.1.2-alpha, the generated files are different from source
files. Consequently, running the game with data files directly from this source repository is not supported.
Please see the [INSTALL.md](https://github.com/colobot/colobot/blob/master/INSTALL.md) instructions
in main repository for details.
Some details of how data file translation is achieved can be found in
[README.i18n.md](https://github.com/colobot/colobot-data/blob/master/README.i18n.md) file.
# License

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#!/bin/bash
# Bash script to create a zipped package labeled with current date
# Get current date (UTC)
version=`date -u '+%Y-%m-%d'`
# Full archive name
git_release_tag=colobot-data-$version
# Name of archive
archive_name="$git_release_tag.zip"
echo -n "Preparing the $version release …"
# Prepare the release where needed
for f in README.md CHANGELOG.txt; do
sed -i 's/\*IN-DEVELOPEMENT\*/'"$version"'/' $f
git add $f
done
# Commit the changes
git commit -m "colobot-data $version release" >/dev/null
git tag -m "colobot-data $version release" $git_release_tag
echo " done!"
# Create the zipfile
echo -n "Creating package $archive_name"
git archive --prefix=$git_release_tag/ --format=zip $git_release_tag > ../$archive_name
echo " done!"
echo -n "Post-release cleanup …"
# Cleanup our trails
git checkout HEAD^ README.md >/dev/null 2>&1
mv CHANGELOG.txt CHANGELOG-TAIL.txt
echo "*IN-DEVELOPEMENT*
----------
" > CHANGELOG.txt
cat CHANGELOG-TAIL.txt >> CHANGELOG.txt
rm CHANGELOG-TAIL.txt
git add CHANGELOG.txt
git commit -m "Post-release preparations" > /dev/null
echo " done!"