diff --git a/levels/defi100.txt b/levels/challenges/chapter001/chaptertitle.txt similarity index 100% rename from levels/defi100.txt rename to levels/challenges/chapter001/chaptertitle.txt diff --git a/levels/defi101/help/E/dmove1.txt b/levels/challenges/chapter001/level001/help/help.E.txt similarity index 100% rename from levels/defi101/help/E/dmove1.txt rename to levels/challenges/chapter001/level001/help/help.E.txt diff --git a/levels/defi101/po/de.po b/levels/challenges/chapter001/level001/po/de.po similarity index 100% rename from levels/defi101/po/de.po rename to levels/challenges/chapter001/level001/po/de.po diff --git a/levels/defi101/po/defi101.pot b/levels/challenges/chapter001/level001/po/defi101.pot similarity index 100% rename from levels/defi101/po/defi101.pot rename to levels/challenges/chapter001/level001/po/defi101.pot diff --git a/levels/defi101/po/fr.po b/levels/challenges/chapter001/level001/po/fr.po similarity index 100% rename from levels/defi101/po/fr.po rename to levels/challenges/chapter001/level001/po/fr.po diff --git a/levels/defi101/po/pl.po b/levels/challenges/chapter001/level001/po/pl.po similarity index 100% rename from levels/defi101/po/pl.po rename to levels/challenges/chapter001/level001/po/pl.po diff --git a/levels/defi101/po/ru.po b/levels/challenges/chapter001/level001/po/ru.po similarity index 100% rename from levels/defi101/po/ru.po rename to levels/challenges/chapter001/level001/po/ru.po diff --git a/levels/challenges/chapter001/level001/scene.txt b/levels/challenges/chapter001/level001/scene.txt new file mode 100644 index 00000000..a407f1c0 --- /dev/null +++ b/levels/challenges/chapter001/level001/scene.txt @@ -0,0 +1,105 @@ +Title.E text="Follow a path" +Resume.E text="Move the bot along a given path." +ScriptName.E text="Move" +Instructions name="%lvl%/help/help.%lng%.txt" immediat=1 +HelpFile name="cbot.txt" +EndingFile win=1 lost=0 + +Audio track=0 +AmbientColor air=0.400;0.400;0.400;0.400 water=0.078;0.078;0.078;0.078 // grey +FogColor air=0.306;0.306;0.498;0.000 water=0.263;0.314;0.392;0.000 // magenta +VehicleColor color=0.659;0.620;0.463;0.000 // sable +DeepView air=125.00 water=25.00 +FogStart air=0.9 water=0.5 +SecondTexture rank=1 +ForegroundName image="lens5.png" +Background up=0.753;0.627;0.627;0.000 down=0.816;0.753;0.502;0.000 cloudUp=0.502;0.251;0.251;0.000 cloudDown=0.824;0.824;0.000; + +TerrainGenerate vision=250.00 depth=1 slope=3.0 +TerrainWind speed=-3.0;0.0 +TerrainRelief image="relief02.png" factor=1.0 +TerrainResource image="res00.png" +//TerrainWater image="water12.png" level=30.0 moveX=1.0 moveY=0.3 +TerrainCloud image="cloud03.png" level=125.0 + +TerrainMaterial id=1 image="desert4" u=0.00 v=0.00 up=1 down=1 left=1 right=1 hard=0.2 +TerrainMaterial image="desert4" u=0.25 v=0.00 up=2 down=1 left=1 right=1 hard=0.4 +TerrainMaterial image="desert4" u=0.50 v=0.00 up=1 down=1 left=1 right=2 hard=0.4 +TerrainMaterial image="desert4" u=0.75 v=0.00 up=2 down=1 left=1 right=2 hard=0.4 +TerrainMaterial image="desert4" u=0.00 v=0.25 up=1 down=2 left=1 right=1 hard=0.4 +TerrainMaterial image="desert4" u=0.25 v=0.25 up=2 down=2 left=1 right=1 hard=0.4 +TerrainMaterial image="desert4" u=0.50 v=0.25 up=1 down=2 left=1 right=2 hard=0.4 +TerrainMaterial image="desert4" u=0.75 v=0.25 up=2 down=2 left=1 right=2 hard=0.4 +TerrainMaterial image="desert4" u=0.00 v=0.50 up=1 down=1 left=2 right=1 hard=0.4 +TerrainMaterial image="desert4" u=0.25 v=0.50 up=2 down=1 left=2 right=1 hard=0.4 +TerrainMaterial image="desert4" u=0.50 v=0.50 up=1 down=1 left=2 right=2 hard=0.4 +TerrainMaterial image="desert4" u=0.75 v=0.50 up=2 down=1 left=2 right=2 hard=0.4 +TerrainMaterial image="desert4" u=0.00 v=0.75 up=1 down=2 left=2 right=1 hard=0.4 +TerrainMaterial image="desert4" u=0.25 v=0.75 up=2 down=2 left=2 right=1 hard=0.4 +TerrainMaterial image="desert4" u=0.50 v=0.75 up=1 down=2 left=2 right=2 hard=0.4 +TerrainMaterial id=2 image="desert4" u=0.75 v=0.75 up=2 down=2 left=2 right=2 hard=0.6 + +TerrainMaterial id=3 image="desert5" u=0.00 v=0.00 up=2 down=2 left=2 right=2 hard=0.6 +TerrainMaterial image="desert5" u=0.25 v=0.00 up=3 down=2 left=2 right=2 hard=0.6 +TerrainMaterial image="desert5" u=0.50 v=0.00 up=2 down=2 left=2 right=3 hard=0.6 +TerrainMaterial image="desert5" u=0.75 v=0.00 up=3 down=2 left=2 right=3 hard=0.6 +TerrainMaterial image="desert5" u=0.00 v=0.25 up=2 down=3 left=2 right=2 hard=0.6 +TerrainMaterial image="desert5" u=0.25 v=0.25 up=3 down=3 left=2 right=2 hard=0.6 +TerrainMaterial image="desert5" u=0.50 v=0.25 up=2 down=3 left=2 right=3 hard=0.6 +TerrainMaterial image="desert5" u=0.75 v=0.25 up=3 down=3 left=2 right=3 hard=0.6 +TerrainMaterial image="desert5" u=0.00 v=0.50 up=2 down=2 left=3 right=2 hard=0.6 +TerrainMaterial image="desert5" u=0.25 v=0.50 up=3 down=2 left=3 right=2 hard=0.6 +TerrainMaterial image="desert5" u=0.50 v=0.50 up=2 down=2 left=3 right=3 hard=0.6 +TerrainMaterial image="desert5" u=0.75 v=0.50 up=3 down=2 left=3 right=3 hard=0.6 +TerrainMaterial image="desert5" u=0.00 v=0.75 up=2 down=3 left=3 right=2 hard=0.6 +TerrainMaterial image="desert5" u=0.25 v=0.75 up=3 down=3 left=3 right=2 hard=0.6 +TerrainMaterial image="desert5" u=0.50 v=0.75 up=2 down=3 left=3 right=3 hard=0.6 +TerrainMaterial id=4 image="desert5" u=0.75 v=0.75 up=3 down=3 left=3 right=3 hard=0.6 + +TerrainInit id=2 // roc1 +TerrainLevel id=1 min= 0.0 max=99.0 slope=8.0 freq= 70.0 // sand +TerrainLevel id=2 min=37.5 max=99.0 slope=0.0 freq= 20.0 // roc2 + +TerrainCreate + +BeginObject +CreateObject pos=37.50;-95.00 dir=0.0 type=StartArea +CreateObject pos=17.50;-95.00 dir=0.0 type=GoalArea +CreateObject pos=43.75;-97.50 dir=1.0 type=Me option=2 +CreateObject pos=37.50;-95.00 dir=1.5 type=PracticeBot reset=1 trainer=1 soluce="tmove3.txt" select=1 camera=FIX +CreateObject pos=37.50;-75.00 dir=0.0 type=WayPoint reset=1 +CreateObject pos=17.50;-75.00 dir=0.0 type=WayPoint reset=1 +CreateObject pos=-2.50;-75.00 dir=0.0 type=WayPoint reset=1 +CreateObject pos=-2.50;-95.00 dir=0.0 type=WayPoint reset=1 +CreateObject pos=34.50;-95.00 dir=0.5 type=Barrier1 +CreateObject pos=40.50;-95.00 dir=0.5 type=Barrier1 +CreateObject pos=40.50;-75.00 dir=0.5 type=Barrier1 +CreateObject pos=37.50;-72.00 dir=0.0 type=Barrier1 +CreateObject pos=17.50;-72.00 dir=0.0 type=Barrier1 +CreateObject pos=17.50;-78.00 dir=0.0 type=Barrier1 +CreateObject pos=-2.50;-72.00 dir=0.0 type=Barrier1 +CreateObject pos=-5.50;-75.00 dir=0.5 type=Barrier1 +CreateObject pos=-5.50;-95.00 dir=0.5 type=Barrier1 +CreateObject pos=-2.50;-98.00 dir=0.0 type=Barrier1 +CreateObject pos=20.50;-95.00 dir=0.5 type=Barrier1 + +CreateLight dir= 0.0;-1.0; 0.0 color= 0.63; 0.63; 0.63 type=Terrain +CreateLight dir= 1.0; 0.0;-1.0 color=-0.70;-0.70;-0.70 type=Terrain +CreateLight dir=-1.0; 0.0; 1.0 color= 1.40; 1.40; 1.40 type=Terrain +CreateLight dir=-1.0;-1.0; 1.0 color= 0.56; 0.56; 0.56 type=Object +CreateLight dir= 1.0;-1.0; 1.0 color= 0.32; 0.32; 0.32 type=Object +CreateLight dir=-1.0;-1.0;-1.0 color= 0.32; 0.32; 0.32 type=Object +CreateLight dir= 1.0;-1.0;-1.0 color= 0.16; 0.16; 0.16 type=Object +WaterColor color=-0.6;-0.1;-0.1 + +MapColor floor=0.647;0.557;0.420 water=0.604;0.922;1.000 +MapZoom factor=8 + +EnableResearch type=WINGER + +EndMissionTake pos=0.00;0.00 dist=25000.00 type=Me lost=0 +EndMissionTake pos=0.00;0.00 dist=25000.00 type=PracticeBot lost=0 +EndMissionTake pos=17.50;-95.00 dist=1.25 type=PracticeBot min=1 +EndMissionTake pos=0.00;0.00 dist=25000.00 type=WayPoint min=0 max=0 + +Camera eye=80.00;20.00;-70.00 lookat=37.50;1.00;-95.00 delay=10 diff --git a/levels/defi102/help/E/dfor.txt b/levels/challenges/chapter001/level002/help/help.E.txt similarity index 100% rename from levels/defi102/help/E/dfor.txt rename to levels/challenges/chapter001/level002/help/help.E.txt diff --git a/levels/defi102/po/de.po b/levels/challenges/chapter001/level002/po/de.po similarity index 100% rename from levels/defi102/po/de.po rename to levels/challenges/chapter001/level002/po/de.po diff --git a/levels/defi102/po/defi102.pot b/levels/challenges/chapter001/level002/po/defi102.pot similarity index 100% rename from levels/defi102/po/defi102.pot rename to levels/challenges/chapter001/level002/po/defi102.pot diff --git a/levels/defi102/po/fr.po b/levels/challenges/chapter001/level002/po/fr.po similarity index 100% rename from levels/defi102/po/fr.po rename to levels/challenges/chapter001/level002/po/fr.po diff --git a/levels/defi102/po/pl.po b/levels/challenges/chapter001/level002/po/pl.po similarity index 100% rename from levels/defi102/po/pl.po rename to levels/challenges/chapter001/level002/po/pl.po diff --git a/levels/defi102/po/ru.po b/levels/challenges/chapter001/level002/po/ru.po similarity index 100% rename from levels/defi102/po/ru.po rename to levels/challenges/chapter001/level002/po/ru.po diff --git a/levels/defi102/scene.txt b/levels/challenges/chapter001/level002/scene.txt similarity index 52% rename from levels/defi102/scene.txt rename to levels/challenges/chapter001/level002/scene.txt index 16226603..a887d24f 100644 --- a/levels/defi102/scene.txt +++ b/levels/challenges/chapter001/level002/scene.txt @@ -1,64 +1,64 @@ Title.E text="Massacre" Resume.E text="Use a loop in order to destroy four targets." ScriptName.E text="Go" -Instructions name="dfor.txt" immediat=1 -HelpFile name="cbot.txt" -EndingFile win=1 lost=0 +Instructions name="%lvl%/help/help.%lng%.txt" immediat=1 +HelpFile name="cbot.txt" +EndingFile win=1 lost=0 -Audio track=0 -AmbientColor air=0.400;0.400;0.400;0.400 water=0.078;0.078;0.078;0.078 // grey -FogColor air=0.306;0.306;0.498;0.000 water=0.263;0.314;0.392;0.000 // magenta -VehicleColor color=0.659;0.620;0.463;0.000 // sable -DeepView air=125.00 water=25.00 -FogStart air=0.9 water=0.5 +Audio track=0 +AmbientColor air=0.400;0.400;0.400;0.400 water=0.078;0.078;0.078;0.078 // grey +FogColor air=0.306;0.306;0.498;0.000 water=0.263;0.314;0.392;0.000 // magenta +VehicleColor color=0.659;0.620;0.463;0.000 // sable +DeepView air=125.00 water=25.00 +FogStart air=0.9 water=0.5 SecondTexture rank=1 ForegroundName image="lens5.png" -Background up=0.753;0.627;0.627;0.000 down=0.816;0.753;0.502;0.000 cloudUp=0.502;0.251;0.251;0.000 cloudDown=0.824;0.824;0.000; +Background up=0.753;0.627;0.627;0.000 down=0.816;0.753;0.502;0.000 cloudUp=0.502;0.251;0.251;0.000 cloudDown=0.824;0.824;0.000; TerrainGenerate vision=250.00 depth=1 slope=3.0 -TerrainWind speed=-3.0;0.0 -TerrainRelief image="relief02.png" factor=1.0 +TerrainWind speed=-3.0;0.0 +TerrainRelief image="relief02.png" factor=1.0 TerrainResource image="res00.png" -//TerrainWater image="water12.png" level=30.0 moveX=1.0 moveY=0.3 -TerrainCloud image="cloud03.png" level=125.0 +//TerrainWater image="water12.png" level=30.0 moveX=1.0 moveY=0.3 +TerrainCloud image="cloud03.png" level=125.0 TerrainMaterial id=1 image="desert4" u=0.00 v=0.00 up=1 down=1 left=1 right=1 hard=0.2 -TerrainMaterial image="desert4" u=0.25 v=0.00 up=2 down=1 left=1 right=1 hard=0.4 -TerrainMaterial image="desert4" u=0.50 v=0.00 up=1 down=1 left=1 right=2 hard=0.4 -TerrainMaterial image="desert4" u=0.75 v=0.00 up=2 down=1 left=1 right=2 hard=0.4 -TerrainMaterial image="desert4" u=0.00 v=0.25 up=1 down=2 left=1 right=1 hard=0.4 -TerrainMaterial image="desert4" u=0.25 v=0.25 up=2 down=2 left=1 right=1 hard=0.4 -TerrainMaterial image="desert4" u=0.50 v=0.25 up=1 down=2 left=1 right=2 hard=0.4 -TerrainMaterial image="desert4" u=0.75 v=0.25 up=2 down=2 left=1 right=2 hard=0.4 -TerrainMaterial image="desert4" u=0.00 v=0.50 up=1 down=1 left=2 right=1 hard=0.4 -TerrainMaterial image="desert4" u=0.25 v=0.50 up=2 down=1 left=2 right=1 hard=0.4 -TerrainMaterial image="desert4" u=0.50 v=0.50 up=1 down=1 left=2 right=2 hard=0.4 -TerrainMaterial image="desert4" u=0.75 v=0.50 up=2 down=1 left=2 right=2 hard=0.4 -TerrainMaterial image="desert4" u=0.00 v=0.75 up=1 down=2 left=2 right=1 hard=0.4 -TerrainMaterial image="desert4" u=0.25 v=0.75 up=2 down=2 left=2 right=1 hard=0.4 -TerrainMaterial image="desert4" u=0.50 v=0.75 up=1 down=2 left=2 right=2 hard=0.4 +TerrainMaterial image="desert4" u=0.25 v=0.00 up=2 down=1 left=1 right=1 hard=0.4 +TerrainMaterial image="desert4" u=0.50 v=0.00 up=1 down=1 left=1 right=2 hard=0.4 +TerrainMaterial image="desert4" u=0.75 v=0.00 up=2 down=1 left=1 right=2 hard=0.4 +TerrainMaterial image="desert4" u=0.00 v=0.25 up=1 down=2 left=1 right=1 hard=0.4 +TerrainMaterial image="desert4" u=0.25 v=0.25 up=2 down=2 left=1 right=1 hard=0.4 +TerrainMaterial image="desert4" u=0.50 v=0.25 up=1 down=2 left=1 right=2 hard=0.4 +TerrainMaterial image="desert4" u=0.75 v=0.25 up=2 down=2 left=1 right=2 hard=0.4 +TerrainMaterial image="desert4" u=0.00 v=0.50 up=1 down=1 left=2 right=1 hard=0.4 +TerrainMaterial image="desert4" u=0.25 v=0.50 up=2 down=1 left=2 right=1 hard=0.4 +TerrainMaterial image="desert4" u=0.50 v=0.50 up=1 down=1 left=2 right=2 hard=0.4 +TerrainMaterial image="desert4" u=0.75 v=0.50 up=2 down=1 left=2 right=2 hard=0.4 +TerrainMaterial image="desert4" u=0.00 v=0.75 up=1 down=2 left=2 right=1 hard=0.4 +TerrainMaterial image="desert4" u=0.25 v=0.75 up=2 down=2 left=2 right=1 hard=0.4 +TerrainMaterial image="desert4" u=0.50 v=0.75 up=1 down=2 left=2 right=2 hard=0.4 TerrainMaterial id=2 image="desert4" u=0.75 v=0.75 up=2 down=2 left=2 right=2 hard=0.6 TerrainMaterial id=3 image="desert5" u=0.00 v=0.00 up=2 down=2 left=2 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.25 v=0.00 up=3 down=2 left=2 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.50 v=0.00 up=2 down=2 left=2 right=3 hard=0.6 -TerrainMaterial image="desert5" u=0.75 v=0.00 up=3 down=2 left=2 right=3 hard=0.6 -TerrainMaterial image="desert5" u=0.00 v=0.25 up=2 down=3 left=2 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.25 v=0.25 up=3 down=3 left=2 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.50 v=0.25 up=2 down=3 left=2 right=3 hard=0.6 -TerrainMaterial image="desert5" u=0.75 v=0.25 up=3 down=3 left=2 right=3 hard=0.6 -TerrainMaterial image="desert5" u=0.00 v=0.50 up=2 down=2 left=3 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.25 v=0.50 up=3 down=2 left=3 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.50 v=0.50 up=2 down=2 left=3 right=3 hard=0.6 -TerrainMaterial image="desert5" u=0.75 v=0.50 up=3 down=2 left=3 right=3 hard=0.6 -TerrainMaterial image="desert5" u=0.00 v=0.75 up=2 down=3 left=3 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.25 v=0.75 up=3 down=3 left=3 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.50 v=0.75 up=2 down=3 left=3 right=3 hard=0.6 +TerrainMaterial image="desert5" u=0.25 v=0.00 up=3 down=2 left=2 right=2 hard=0.6 +TerrainMaterial image="desert5" u=0.50 v=0.00 up=2 down=2 left=2 right=3 hard=0.6 +TerrainMaterial image="desert5" u=0.75 v=0.00 up=3 down=2 left=2 right=3 hard=0.6 +TerrainMaterial image="desert5" u=0.00 v=0.25 up=2 down=3 left=2 right=2 hard=0.6 +TerrainMaterial image="desert5" u=0.25 v=0.25 up=3 down=3 left=2 right=2 hard=0.6 +TerrainMaterial image="desert5" u=0.50 v=0.25 up=2 down=3 left=2 right=3 hard=0.6 +TerrainMaterial image="desert5" u=0.75 v=0.25 up=3 down=3 left=2 right=3 hard=0.6 +TerrainMaterial image="desert5" u=0.00 v=0.50 up=2 down=2 left=3 right=2 hard=0.6 +TerrainMaterial image="desert5" u=0.25 v=0.50 up=3 down=2 left=3 right=2 hard=0.6 +TerrainMaterial image="desert5" u=0.50 v=0.50 up=2 down=2 left=3 right=3 hard=0.6 +TerrainMaterial image="desert5" u=0.75 v=0.50 up=3 down=2 left=3 right=3 hard=0.6 +TerrainMaterial image="desert5" u=0.00 v=0.75 up=2 down=3 left=3 right=2 hard=0.6 +TerrainMaterial image="desert5" u=0.25 v=0.75 up=3 down=3 left=3 right=2 hard=0.6 +TerrainMaterial image="desert5" u=0.50 v=0.75 up=2 down=3 left=3 right=3 hard=0.6 TerrainMaterial id=4 image="desert5" u=0.75 v=0.75 up=3 down=3 left=3 right=3 hard=0.6 -TerrainInit id=2 // roc1 -TerrainLevel id=1 min= 0.0 max=99.0 slope=8.0 freq= 70.0 // sand -TerrainLevel id=2 min=37.5 max=99.0 slope=0.0 freq= 20.0 // roc2 +TerrainInit id=2 // roc1 +TerrainLevel id=1 min= 0.0 max=99.0 slope=8.0 freq= 70.0 // sand +TerrainLevel id=2 min=37.5 max=99.0 slope=0.0 freq= 20.0 // roc2 TerrainCreate @@ -115,7 +115,7 @@ CreateLight dir= 1.0;-1.0;-1.0 color= 0.16; 0.16; 0.16 type=Object WaterColor color=-0.6;-0.1;-0.1 MapColor floor=0.647;0.557;0.420 water=0.604;0.922;1.000 -MapZoom factor=8 +MapZoom factor=8 EnableResearch type=WINGER diff --git a/levels/defi103/help/E/dexch1.txt b/levels/challenges/chapter001/level003/help/help.E.txt similarity index 100% rename from levels/defi103/help/E/dexch1.txt rename to levels/challenges/chapter001/level003/help/help.E.txt diff --git a/levels/defi103/po/de.po b/levels/challenges/chapter001/level003/po/de.po similarity index 100% rename from levels/defi103/po/de.po rename to levels/challenges/chapter001/level003/po/de.po diff --git a/levels/defi103/po/defi103.pot b/levels/challenges/chapter001/level003/po/defi103.pot similarity index 100% rename from levels/defi103/po/defi103.pot rename to levels/challenges/chapter001/level003/po/defi103.pot diff --git a/levels/defi103/po/fr.po b/levels/challenges/chapter001/level003/po/fr.po similarity index 100% rename from levels/defi103/po/fr.po rename to levels/challenges/chapter001/level003/po/fr.po diff --git a/levels/defi103/po/pl.po b/levels/challenges/chapter001/level003/po/pl.po similarity index 100% rename from levels/defi103/po/pl.po rename to levels/challenges/chapter001/level003/po/pl.po diff --git a/levels/defi103/po/ru.po b/levels/challenges/chapter001/level003/po/ru.po similarity index 100% rename from levels/defi103/po/ru.po rename to levels/challenges/chapter001/level003/po/ru.po diff --git a/levels/challenges/chapter001/level003/scene.txt b/levels/challenges/chapter001/level003/scene.txt new file mode 100644 index 00000000..3b74dc31 --- /dev/null +++ b/levels/challenges/chapter001/level003/scene.txt @@ -0,0 +1,124 @@ +Title.E text="Exchange posts 3" +Resume.E text="Collect lots of valuable information from information exchange posts." +ScriptName.E text="Info" +Instructions name="%lvl%/help/help.%lng%.txt" immediat=1 +HelpFile name="cbot.txt" +EndingFile win=1 lost=0 + +Audio track=0 +AmbientColor air=0.400;0.400;0.400;0.400 water=0.078;0.078;0.078;0.078 // grey +FogColor air=0.306;0.306;0.498;0.000 water=0.263;0.314;0.392;0.000 // magenta +VehicleColor color=0.659;0.620;0.463;0.000 // sable +DeepView air=125.00 water=25.00 +FogStart air=0.9 water=0.5 +SecondTexture rank=1 +ForegroundName image="lens5.png" +Background up=0.753;0.627;0.627;0.000 down=0.816;0.753;0.502;0.000 cloudUp=0.502;0.251;0.251;0.000 cloudDown=0.824;0.824;0.000; + +TerrainGenerate vision=250.00 depth=1 slope=3.0 +TerrainWind speed=-3.0;0.0 +TerrainRelief image="relief08.png" factor=1.0 +TerrainResource image="res00.png" +TerrainWater image="water12.png" level=30.0 moveX=1.0 moveY=0.3 +TerrainCloud image="cloud03.png" level=125.0 + +TerrainMaterial id=1 image="desert4" u=0.00 v=0.00 up=1 down=1 left=1 right=1 hard=0.2 +TerrainMaterial image="desert4" u=0.25 v=0.00 up=2 down=1 left=1 right=1 hard=0.4 +TerrainMaterial image="desert4" u=0.50 v=0.00 up=1 down=1 left=1 right=2 hard=0.4 +TerrainMaterial image="desert4" u=0.75 v=0.00 up=2 down=1 left=1 right=2 hard=0.4 +TerrainMaterial image="desert4" u=0.00 v=0.25 up=1 down=2 left=1 right=1 hard=0.4 +TerrainMaterial image="desert4" u=0.25 v=0.25 up=2 down=2 left=1 right=1 hard=0.4 +TerrainMaterial image="desert4" u=0.50 v=0.25 up=1 down=2 left=1 right=2 hard=0.4 +TerrainMaterial image="desert4" u=0.75 v=0.25 up=2 down=2 left=1 right=2 hard=0.4 +TerrainMaterial image="desert4" u=0.00 v=0.50 up=1 down=1 left=2 right=1 hard=0.4 +TerrainMaterial image="desert4" u=0.25 v=0.50 up=2 down=1 left=2 right=1 hard=0.4 +TerrainMaterial image="desert4" u=0.50 v=0.50 up=1 down=1 left=2 right=2 hard=0.4 +TerrainMaterial image="desert4" u=0.75 v=0.50 up=2 down=1 left=2 right=2 hard=0.4 +TerrainMaterial image="desert4" u=0.00 v=0.75 up=1 down=2 left=2 right=1 hard=0.4 +TerrainMaterial image="desert4" u=0.25 v=0.75 up=2 down=2 left=2 right=1 hard=0.4 +TerrainMaterial image="desert4" u=0.50 v=0.75 up=1 down=2 left=2 right=2 hard=0.4 +TerrainMaterial id=2 image="desert4" u=0.75 v=0.75 up=2 down=2 left=2 right=2 hard=0.6 + +TerrainMaterial id=3 image="desert5" u=0.00 v=0.00 up=2 down=2 left=2 right=2 hard=0.6 +TerrainMaterial image="desert5" u=0.25 v=0.00 up=3 down=2 left=2 right=2 hard=0.6 +TerrainMaterial image="desert5" u=0.50 v=0.00 up=2 down=2 left=2 right=3 hard=0.6 +TerrainMaterial image="desert5" u=0.75 v=0.00 up=3 down=2 left=2 right=3 hard=0.6 +TerrainMaterial image="desert5" u=0.00 v=0.25 up=2 down=3 left=2 right=2 hard=0.6 +TerrainMaterial image="desert5" u=0.25 v=0.25 up=3 down=3 left=2 right=2 hard=0.6 +TerrainMaterial image="desert5" u=0.50 v=0.25 up=2 down=3 left=2 right=3 hard=0.6 +TerrainMaterial image="desert5" u=0.75 v=0.25 up=3 down=3 left=2 right=3 hard=0.6 +TerrainMaterial image="desert5" u=0.00 v=0.50 up=2 down=2 left=3 right=2 hard=0.6 +TerrainMaterial image="desert5" u=0.25 v=0.50 up=3 down=2 left=3 right=2 hard=0.6 +TerrainMaterial image="desert5" u=0.50 v=0.50 up=2 down=2 left=3 right=3 hard=0.6 +TerrainMaterial image="desert5" u=0.75 v=0.50 up=3 down=2 left=3 right=3 hard=0.6 +TerrainMaterial image="desert5" u=0.00 v=0.75 up=2 down=3 left=3 right=2 hard=0.6 +TerrainMaterial image="desert5" u=0.25 v=0.75 up=3 down=3 left=3 right=2 hard=0.6 +TerrainMaterial image="desert5" u=0.50 v=0.75 up=2 down=3 left=3 right=3 hard=0.6 +TerrainMaterial id=4 image="desert5" u=0.75 v=0.75 up=3 down=3 left=3 right=3 hard=0.6 + +TerrainInit id=2 // roc1 +TerrainLevel id=1 min= 0.0 max=99.0 slope=8.0 freq= 70.0 // sand +TerrainLevel id=2 min=37.5 max=99.0 slope=0.0 freq= 20.0 // roc2 + +TerrainCreate + +BeginObject +CreateObject pos=100.00;-50.00 dir=1.0 type=StartArea +CreateObject pos= 75.00; 50.00 dir=1.0 type=GoalArea +CreateObject pos=105.00;-47.50 dir=1.0 type=Me option=2 +CreateObject pos=100.00;-50.00 dir=1.0 type=PracticeBot reset=1 trainer=1 soluce="texch2.txt" camera=BACK select=1 + +CreateObject pos= 100.00;-45.00 dir=0.0 type=ExchangePost info1="Number=1" info2="Direction=0" info3="Length=50" +CreateObject pos= 50.00;-45.00 dir=0.0 type=ExchangePost info1="Number=2" info2="Direction=26.5" info3="Length=56" +CreateObject pos= 0.00;-80.00 dir=0.0 type=ExchangePost info1="Number=3" info2="Direction=-26.5" info3="Length=25" +CreateObject pos= -25.00;-80.00 dir=0.0 type=ExchangePost info1="Number=4" info2="Direction=-76" info3="Length=103" +CreateObject pos= -50.00; 30.00 dir=0.0 type=ExchangePost info1="Number=5" info2="Direction=76" info3="Length=50" +CreateObject pos=-105.00; 25.00 dir=0.0 type=ExchangePost info1="Number=6" info2="Direction=-135" info3="Length=106" +CreateObject pos= -25.00;105.00 dir=0.0 type=ExchangePost info1="Number=7" info2="Direction=-45" info3="Length=50" +CreateObject pos= 25.00;105.00 dir=0.0 type=ExchangePost info1="Number=8" info2="Direction=-90" info3="Length=25" +CreateObject pos= 25.00; 70.00 dir=0.0 type=ExchangePost info1="Number=9" info2="Direction=63" info3="Length=56" + +CreateObject pos= 16.75;-61.25 dir=1.0 type=Greenery0 +CreateObject pos= 4.50;-78.75 dir=1.0 type=Greenery1 +CreateObject pos= -1.00;-71.25 dir=1.0 type=Greenery2 +CreateObject pos= -33.00;-66.75 dir=1.0 type=Greenery3 +CreateObject pos= -45.75;-22.75 dir=1.0 type=Greenery4 +CreateObject pos= -47.50;-15.50 dir=1.0 type=Greenery2 +CreateObject pos= -38.00; -9.25 dir=1.0 type=Greenery0 +CreateObject pos= -55.75; 6.50 dir=1.0 type=Greenery3 +CreateObject pos= -42.50; 16.25 dir=1.0 type=Greenery1 +CreateObject pos= -43.50; 24.25 dir=1.0 type=Greenery4 +CreateObject pos= -46.00; 30.75 dir=1.0 type=Greenery2 +CreateObject pos= -51.75; 34.75 dir=1.0 type=Greenery0 +CreateObject pos= -56.50; 30.75 dir=1.0 type=Greenery3 +CreateObject pos= -59.75; 13.50 dir=1.0 type=Greenery4 +CreateObject pos= -66.00; 19.75 dir=1.0 type=Greenery1 +CreateObject pos= -75.00; 18.50 dir=1.0 type=Greenery0 +CreateObject pos= -80.50; 32.00 dir=1.0 type=Greenery2 +CreateObject pos=-101.25; 30.75 dir=1.0 type=Greenery4 +CreateObject pos=-100.00; 35.75 dir=1.0 type=Greenery3 +CreateObject pos= -96.25; 42.25 dir=1.0 type=Greenery0 +CreateObject pos= -77.75; 40.75 dir=1.0 type=Greenery1 +CreateObject pos= -72.75; 46.25 dir=1.0 type=Greenery3 +CreateObject pos= -73.25; 60.75 dir=1.0 type=Greenery4 +CreateObject pos= -59.25; 74.00 dir=1.0 type=Greenery2 +CreateObject pos= -53.25; 78.00 dir=1.0 type=Greenery1 +CreateObject pos= -37.50; 82.00 dir=1.0 type=Greenery0 + +CreateLight dir= 0.0;-1.0; 0.0 color= 0.63; 0.63; 0.63 type=Terrain +CreateLight dir= 1.0; 0.0;-1.0 color=-0.70;-0.70;-0.70 type=Terrain +CreateLight dir=-1.0; 0.0; 1.0 color= 1.40; 1.40; 1.40 type=Terrain +CreateLight dir=-1.0;-1.0; 1.0 color= 0.56; 0.56; 0.56 type=Object +CreateLight dir= 1.0;-1.0; 1.0 color= 0.32; 0.32; 0.32 type=Object +CreateLight dir=-1.0;-1.0;-1.0 color= 0.32; 0.32; 0.32 type=Object +CreateLight dir= 1.0;-1.0;-1.0 color= 0.16; 0.16; 0.16 type=Object +WaterColor color=-0.6;-0.1;-0.1 + +MapColor floor=0.647;0.557;0.420 water=0.604;0.922;1.000 +MapZoom factor=2 + +EndMissionTake pos=0.00;0.00 dist=25000.00 type=Me lost=0 +EndMissionTake pos=0.00;0.00 dist=25000.00 type=PracticeBot lost=0 +EndMissionTake pos=75.00;50.00 dist=3.75 type=PracticeBot min=1 + +Camera eye=150.00;50.00;-20.00 lookat=100.00;1.00;-50.00 delay=10 diff --git a/levels/defi104/help/E/dlaby1.txt b/levels/challenges/chapter001/level004/help/help.E.txt similarity index 100% rename from levels/defi104/help/E/dlaby1.txt rename to levels/challenges/chapter001/level004/help/help.E.txt diff --git a/levels/defi104/po/de.po b/levels/challenges/chapter001/level004/po/de.po similarity index 100% rename from levels/defi104/po/de.po rename to levels/challenges/chapter001/level004/po/de.po diff --git a/levels/defi104/po/defi104.pot b/levels/challenges/chapter001/level004/po/defi104.pot similarity index 100% rename from levels/defi104/po/defi104.pot rename to levels/challenges/chapter001/level004/po/defi104.pot diff --git a/levels/defi104/po/fr.po b/levels/challenges/chapter001/level004/po/fr.po similarity index 100% rename from levels/defi104/po/fr.po rename to levels/challenges/chapter001/level004/po/fr.po diff --git a/levels/defi104/po/pl.po b/levels/challenges/chapter001/level004/po/pl.po similarity index 100% rename from levels/defi104/po/pl.po rename to levels/challenges/chapter001/level004/po/pl.po diff --git a/levels/defi104/po/ru.po b/levels/challenges/chapter001/level004/po/ru.po similarity index 100% rename from levels/defi104/po/ru.po rename to levels/challenges/chapter001/level004/po/ru.po diff --git a/levels/challenges/chapter001/level004/scene.txt b/levels/challenges/chapter001/level004/scene.txt new file mode 100644 index 00000000..77ed618d --- /dev/null +++ b/levels/challenges/chapter001/level004/scene.txt @@ -0,0 +1,115 @@ +Title.E text="Labyrinth 3" +Resume.E text="Teach your bot how to find its way out of the labyrinth." +ScriptName.E text="Labyrinth" +Instructions name="%lvl%/help/help.%lng%.txt" immediat=1 +HelpFile name="cbot.txt" +EndingFile win=1 lost=0 + +Audio track=0 +AmbientColor air=0.400;0.400;0.400;0.400 water=0.078;0.078;0.078;0.078 // grey +FogColor air=0.306;0.306;0.498;0.000 water=0.263;0.314;0.392;0.000 // magenta +VehicleColor color=0.659;0.620;0.463;0.000 // sable +DeepView air=125.00 water=25.00 +FogStart air=0.9 water=0.5 +SecondTexture rank=1 +ForegroundName image="lens5.png" +Background up=0.753;0.627;0.627;0.000 down=0.816;0.753;0.502;0.000 cloudUp=0.502;0.251;0.251;0.000 cloudDown=0.824;0.824;0.000; + +TerrainGenerate vision=250.00 depth=1 slope=3.0 +TerrainWind speed=-3.0;0.0 +TerrainRelief image="relief02.png" factor=1.0 +TerrainResource image="res00.png" +//TerrainWater image="water12.png" level=30.0 moveX=1.0 moveY=0.3 +TerrainCloud image="cloud03.png" level=125.0 + +TerrainMaterial id=1 image="desert4" u=0.00 v=0.00 up=1 down=1 left=1 right=1 hard=0.2 +TerrainMaterial image="desert4" u=0.25 v=0.00 up=2 down=1 left=1 right=1 hard=0.4 +TerrainMaterial image="desert4" u=0.50 v=0.00 up=1 down=1 left=1 right=2 hard=0.4 +TerrainMaterial image="desert4" u=0.75 v=0.00 up=2 down=1 left=1 right=2 hard=0.4 +TerrainMaterial image="desert4" u=0.00 v=0.25 up=1 down=2 left=1 right=1 hard=0.4 +TerrainMaterial image="desert4" u=0.25 v=0.25 up=2 down=2 left=1 right=1 hard=0.4 +TerrainMaterial image="desert4" u=0.50 v=0.25 up=1 down=2 left=1 right=2 hard=0.4 +TerrainMaterial image="desert4" u=0.75 v=0.25 up=2 down=2 left=1 right=2 hard=0.4 +TerrainMaterial image="desert4" u=0.00 v=0.50 up=1 down=1 left=2 right=1 hard=0.4 +TerrainMaterial image="desert4" u=0.25 v=0.50 up=2 down=1 left=2 right=1 hard=0.4 +TerrainMaterial image="desert4" u=0.50 v=0.50 up=1 down=1 left=2 right=2 hard=0.4 +TerrainMaterial image="desert4" u=0.75 v=0.50 up=2 down=1 left=2 right=2 hard=0.4 +TerrainMaterial image="desert4" u=0.00 v=0.75 up=1 down=2 left=2 right=1 hard=0.4 +TerrainMaterial image="desert4" u=0.25 v=0.75 up=2 down=2 left=2 right=1 hard=0.4 +TerrainMaterial image="desert4" u=0.50 v=0.75 up=1 down=2 left=2 right=2 hard=0.4 +TerrainMaterial id=2 image="desert4" u=0.75 v=0.75 up=2 down=2 left=2 right=2 hard=0.6 + +TerrainMaterial id=3 image="desert5" u=0.00 v=0.00 up=2 down=2 left=2 right=2 hard=0.6 +TerrainMaterial image="desert5" u=0.25 v=0.00 up=3 down=2 left=2 right=2 hard=0.6 +TerrainMaterial image="desert5" u=0.50 v=0.00 up=2 down=2 left=2 right=3 hard=0.6 +TerrainMaterial image="desert5" u=0.75 v=0.00 up=3 down=2 left=2 right=3 hard=0.6 +TerrainMaterial image="desert5" u=0.00 v=0.25 up=2 down=3 left=2 right=2 hard=0.6 +TerrainMaterial image="desert5" u=0.25 v=0.25 up=3 down=3 left=2 right=2 hard=0.6 +TerrainMaterial image="desert5" u=0.50 v=0.25 up=2 down=3 left=2 right=3 hard=0.6 +TerrainMaterial image="desert5" u=0.75 v=0.25 up=3 down=3 left=2 right=3 hard=0.6 +TerrainMaterial image="desert5" u=0.00 v=0.50 up=2 down=2 left=3 right=2 hard=0.6 +TerrainMaterial image="desert5" u=0.25 v=0.50 up=3 down=2 left=3 right=2 hard=0.6 +TerrainMaterial image="desert5" u=0.50 v=0.50 up=2 down=2 left=3 right=3 hard=0.6 +TerrainMaterial image="desert5" u=0.75 v=0.50 up=3 down=2 left=3 right=3 hard=0.6 +TerrainMaterial image="desert5" u=0.00 v=0.75 up=2 down=3 left=3 right=2 hard=0.6 +TerrainMaterial image="desert5" u=0.25 v=0.75 up=3 down=3 left=3 right=2 hard=0.6 +TerrainMaterial image="desert5" u=0.50 v=0.75 up=2 down=3 left=3 right=3 hard=0.6 +TerrainMaterial id=4 image="desert5" u=0.75 v=0.75 up=3 down=3 left=3 right=3 hard=0.6 + +TerrainInit id=2 // roc1 +TerrainLevel id=1 min= 0.0 max=99.0 slope=8.0 freq= 70.0 // sand +TerrainLevel id=2 min=37.5 max=99.0 slope=0.0 freq= 20.0 // roc2 + +TerrainCreate + +BeginObject +CreateObject pos=27.50;-67.50 dir=0.0 type=StartArea +CreateObject pos=12.50;-72.50 dir=0.0 type=GoalArea +CreateObject pos=32.50;-70.00 dir=1.0 type=Me option=2 +CreateObject pos=27.50;-67.50 dir=1.0 type=PracticeBot reset=1 trainer=1 soluce="tlaby2.txt" power=1 select=1 + +CreateObject pos=12.50;-65.00 dir=0.0 type=Barrier1 +CreateObject pos=17.50;-65.00 dir=0.0 type=Barrier1 +CreateObject pos=22.50;-65.00 dir=0.0 type=Barrier1 +CreateObject pos=27.50;-65.00 dir=0.0 type=Barrier1 +CreateObject pos=27.50;-70.00 dir=0.0 type=Barrier1 +CreateObject pos=12.50;-75.00 dir=0.0 type=Barrier1 +CreateObject pos=22.50;-75.00 dir=0.0 type=Barrier1 +CreateObject pos=17.50;-80.00 dir=0.0 type=Barrier1 +CreateObject pos=27.50;-80.00 dir=0.0 type=Barrier1 +CreateObject pos=12.50;-85.00 dir=0.0 type=Barrier1 +CreateObject pos=17.50;-85.00 dir=0.0 type=Barrier1 +CreateObject pos=22.50;-85.00 dir=0.0 type=Barrier1 + +CreateObject pos=10.00;-67.50 dir=0.5 type=Barrier1 +CreateObject pos=10.00;-72.50 dir=0.5 type=Barrier1 +CreateObject pos=10.00;-77.50 dir=0.5 type=Barrier1 +CreateObject pos=10.00;-82.50 dir=0.5 type=Barrier1 +CreateObject pos=15.00;-72.50 dir=0.5 type=Barrier1 +CreateObject pos=20.00;-67.50 dir=0.5 type=Barrier1 +CreateObject pos=20.00;-72.50 dir=0.5 type=Barrier1 +CreateObject pos=20.00;-77.50 dir=0.5 type=Barrier1 +CreateObject pos=25.00;-82.50 dir=0.5 type=Barrier1 +CreateObject pos=30.00;-67.50 dir=0.5 type=Barrier1 +CreateObject pos=30.00;-72.50 dir=0.5 type=Barrier1 +CreateObject pos=30.00;-77.50 dir=0.5 type=Barrier1 + +CreateObject pos=28.50;-83.50 dir=0.0 type=Greenery1 + +CreateLight dir= 0.0;-1.0; 0.0 color= 0.63; 0.63; 0.63 type=Terrain +CreateLight dir= 1.0; 0.0;-1.0 color=-0.70;-0.70;-0.70 type=Terrain +CreateLight dir=-1.0; 0.0; 1.0 color= 1.40; 1.40; 1.40 type=Terrain +CreateLight dir=-1.0;-1.0; 1.0 color= 0.56; 0.56; 0.56 type=Object +CreateLight dir= 1.0;-1.0; 1.0 color= 0.32; 0.32; 0.32 type=Object +CreateLight dir=-1.0;-1.0;-1.0 color= 0.32; 0.32; 0.32 type=Object +CreateLight dir= 1.0;-1.0;-1.0 color= 0.16; 0.16; 0.16 type=Object +WaterColor color=-0.6;-0.1;-0.1 + +MapColor floor=0.647;0.557;0.420 water=0.604;0.922;1.000 +MapZoom factor=8 + +EndMissionTake pos=0.00;0.00 dist=25000.00 type=Me lost=0 +EndMissionTake pos=0.00;0.00 dist=25000.00 type=PracticeBot lost=0 +EndMissionTake pos=12.50;-72.50 dist=1.25 type=PracticeBot min=1 + +Camera eye=47.50;30.00;-47.50 lookat=27.50;1.00;-67.50 delay=10 diff --git a/levels/defi200.txt b/levels/challenges/chapter002/chaptertitle.txt similarity index 100% rename from levels/defi200.txt rename to levels/challenges/chapter002/chaptertitle.txt diff --git a/levels/defi201/help/E/dradar1.txt b/levels/challenges/chapter002/level001/help/help.E.txt similarity index 100% rename from levels/defi201/help/E/dradar1.txt rename to levels/challenges/chapter002/level001/help/help.E.txt diff --git a/levels/defi201/po/de.po b/levels/challenges/chapter002/level001/po/de.po similarity index 100% rename from levels/defi201/po/de.po rename to levels/challenges/chapter002/level001/po/de.po diff --git a/levels/defi201/po/defi201.pot b/levels/challenges/chapter002/level001/po/defi201.pot similarity index 100% rename from levels/defi201/po/defi201.pot rename to levels/challenges/chapter002/level001/po/defi201.pot diff --git a/levels/defi201/po/fr.po b/levels/challenges/chapter002/level001/po/fr.po similarity index 100% rename from levels/defi201/po/fr.po rename to levels/challenges/chapter002/level001/po/fr.po diff --git a/levels/defi201/po/pl.po b/levels/challenges/chapter002/level001/po/pl.po similarity index 100% rename from levels/defi201/po/pl.po rename to levels/challenges/chapter002/level001/po/pl.po diff --git a/levels/defi201/po/ru.po b/levels/challenges/chapter002/level001/po/ru.po similarity index 100% rename from levels/defi201/po/ru.po rename to levels/challenges/chapter002/level001/po/ru.po diff --git a/levels/defi201/scene.txt b/levels/challenges/chapter002/level001/scene.txt similarity index 52% rename from levels/defi201/scene.txt rename to levels/challenges/chapter002/level001/scene.txt index 70e6d40f..93d91761 100644 --- a/levels/defi201/scene.txt +++ b/levels/challenges/chapter002/level001/scene.txt @@ -1,64 +1,64 @@ Title.E text="Crazy bot 2" Resume.E text="Use the radar to put some order into a big mess left behind by a crazy bot." ScriptName.E text="Radar" -Instructions name="dradar1.txt" immediat=1 -HelpFile name="cbot.txt" -EndingFile win=1 lost=0 +Instructions name="%lvl%/help/help.%lng%.txt" immediat=1 +HelpFile name="cbot.txt" +EndingFile win=1 lost=0 -Audio track=0 -AmbientColor air=0.400;0.400;0.400;0.400 water=0.078;0.078;0.078;0.078 // grey -FogColor air=0.306;0.306;0.498;0.000 water=0.263;0.314;0.392;0.000 // magenta -VehicleColor color=0.659;0.620;0.463;0.000 // sable -DeepView air=125.00 water=25.00 -FogStart air=0.9 water=0.5 +Audio track=0 +AmbientColor air=0.400;0.400;0.400;0.400 water=0.078;0.078;0.078;0.078 // grey +FogColor air=0.306;0.306;0.498;0.000 water=0.263;0.314;0.392;0.000 // magenta +VehicleColor color=0.659;0.620;0.463;0.000 // sable +DeepView air=125.00 water=25.00 +FogStart air=0.9 water=0.5 SecondTexture rank=1 ForegroundName image="lens5.png" -Background up=0.753;0.627;0.627;0.000 down=0.816;0.753;0.502;0.000 cloudUp=0.502;0.251;0.251;0.000 cloudDown=0.824;0.824;0.000; +Background up=0.753;0.627;0.627;0.000 down=0.816;0.753;0.502;0.000 cloudUp=0.502;0.251;0.251;0.000 cloudDown=0.824;0.824;0.000; TerrainGenerate vision=250.00 depth=1 slope=3.0 -TerrainWind speed=-3.0;0.0 -TerrainRelief image="relief02.png" factor=1.0 +TerrainWind speed=-3.0;0.0 +TerrainRelief image="relief02.png" factor=1.0 TerrainResource image="res00.png" -//TerrainWater image="water12.png" level=30.0 moveX=1.0 moveY=0.3 -TerrainCloud image="cloud03.png" level=125.0 +//TerrainWater image="water12.png" level=30.0 moveX=1.0 moveY=0.3 +TerrainCloud image="cloud03.png" level=125.0 TerrainMaterial id=1 image="desert4" u=0.00 v=0.00 up=1 down=1 left=1 right=1 hard=0.2 -TerrainMaterial image="desert4" u=0.25 v=0.00 up=2 down=1 left=1 right=1 hard=0.4 -TerrainMaterial image="desert4" u=0.50 v=0.00 up=1 down=1 left=1 right=2 hard=0.4 -TerrainMaterial image="desert4" u=0.75 v=0.00 up=2 down=1 left=1 right=2 hard=0.4 -TerrainMaterial image="desert4" u=0.00 v=0.25 up=1 down=2 left=1 right=1 hard=0.4 -TerrainMaterial image="desert4" u=0.25 v=0.25 up=2 down=2 left=1 right=1 hard=0.4 -TerrainMaterial image="desert4" u=0.50 v=0.25 up=1 down=2 left=1 right=2 hard=0.4 -TerrainMaterial image="desert4" u=0.75 v=0.25 up=2 down=2 left=1 right=2 hard=0.4 -TerrainMaterial image="desert4" u=0.00 v=0.50 up=1 down=1 left=2 right=1 hard=0.4 -TerrainMaterial image="desert4" u=0.25 v=0.50 up=2 down=1 left=2 right=1 hard=0.4 -TerrainMaterial image="desert4" u=0.50 v=0.50 up=1 down=1 left=2 right=2 hard=0.4 -TerrainMaterial image="desert4" u=0.75 v=0.50 up=2 down=1 left=2 right=2 hard=0.4 -TerrainMaterial image="desert4" u=0.00 v=0.75 up=1 down=2 left=2 right=1 hard=0.4 -TerrainMaterial image="desert4" u=0.25 v=0.75 up=2 down=2 left=2 right=1 hard=0.4 -TerrainMaterial image="desert4" u=0.50 v=0.75 up=1 down=2 left=2 right=2 hard=0.4 +TerrainMaterial image="desert4" u=0.25 v=0.00 up=2 down=1 left=1 right=1 hard=0.4 +TerrainMaterial image="desert4" u=0.50 v=0.00 up=1 down=1 left=1 right=2 hard=0.4 +TerrainMaterial image="desert4" u=0.75 v=0.00 up=2 down=1 left=1 right=2 hard=0.4 +TerrainMaterial image="desert4" u=0.00 v=0.25 up=1 down=2 left=1 right=1 hard=0.4 +TerrainMaterial image="desert4" u=0.25 v=0.25 up=2 down=2 left=1 right=1 hard=0.4 +TerrainMaterial image="desert4" u=0.50 v=0.25 up=1 down=2 left=1 right=2 hard=0.4 +TerrainMaterial image="desert4" u=0.75 v=0.25 up=2 down=2 left=1 right=2 hard=0.4 +TerrainMaterial image="desert4" u=0.00 v=0.50 up=1 down=1 left=2 right=1 hard=0.4 +TerrainMaterial image="desert4" u=0.25 v=0.50 up=2 down=1 left=2 right=1 hard=0.4 +TerrainMaterial image="desert4" u=0.50 v=0.50 up=1 down=1 left=2 right=2 hard=0.4 +TerrainMaterial image="desert4" u=0.75 v=0.50 up=2 down=1 left=2 right=2 hard=0.4 +TerrainMaterial image="desert4" u=0.00 v=0.75 up=1 down=2 left=2 right=1 hard=0.4 +TerrainMaterial image="desert4" u=0.25 v=0.75 up=2 down=2 left=2 right=1 hard=0.4 +TerrainMaterial image="desert4" u=0.50 v=0.75 up=1 down=2 left=2 right=2 hard=0.4 TerrainMaterial id=2 image="desert4" u=0.75 v=0.75 up=2 down=2 left=2 right=2 hard=0.6 TerrainMaterial id=3 image="desert5" u=0.00 v=0.00 up=2 down=2 left=2 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.25 v=0.00 up=3 down=2 left=2 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.50 v=0.00 up=2 down=2 left=2 right=3 hard=0.6 -TerrainMaterial image="desert5" u=0.75 v=0.00 up=3 down=2 left=2 right=3 hard=0.6 -TerrainMaterial image="desert5" u=0.00 v=0.25 up=2 down=3 left=2 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.25 v=0.25 up=3 down=3 left=2 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.50 v=0.25 up=2 down=3 left=2 right=3 hard=0.6 -TerrainMaterial image="desert5" u=0.75 v=0.25 up=3 down=3 left=2 right=3 hard=0.6 -TerrainMaterial image="desert5" u=0.00 v=0.50 up=2 down=2 left=3 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.25 v=0.50 up=3 down=2 left=3 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.50 v=0.50 up=2 down=2 left=3 right=3 hard=0.6 -TerrainMaterial image="desert5" u=0.75 v=0.50 up=3 down=2 left=3 right=3 hard=0.6 -TerrainMaterial image="desert5" u=0.00 v=0.75 up=2 down=3 left=3 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.25 v=0.75 up=3 down=3 left=3 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.50 v=0.75 up=2 down=3 left=3 right=3 hard=0.6 +TerrainMaterial image="desert5" u=0.25 v=0.00 up=3 down=2 left=2 right=2 hard=0.6 +TerrainMaterial image="desert5" u=0.50 v=0.00 up=2 down=2 left=2 right=3 hard=0.6 +TerrainMaterial image="desert5" u=0.75 v=0.00 up=3 down=2 left=2 right=3 hard=0.6 +TerrainMaterial image="desert5" u=0.00 v=0.25 up=2 down=3 left=2 right=2 hard=0.6 +TerrainMaterial image="desert5" u=0.25 v=0.25 up=3 down=3 left=2 right=2 hard=0.6 +TerrainMaterial image="desert5" u=0.50 v=0.25 up=2 down=3 left=2 right=3 hard=0.6 +TerrainMaterial image="desert5" u=0.75 v=0.25 up=3 down=3 left=2 right=3 hard=0.6 +TerrainMaterial image="desert5" u=0.00 v=0.50 up=2 down=2 left=3 right=2 hard=0.6 +TerrainMaterial image="desert5" u=0.25 v=0.50 up=3 down=2 left=3 right=2 hard=0.6 +TerrainMaterial image="desert5" u=0.50 v=0.50 up=2 down=2 left=3 right=3 hard=0.6 +TerrainMaterial image="desert5" u=0.75 v=0.50 up=3 down=2 left=3 right=3 hard=0.6 +TerrainMaterial image="desert5" u=0.00 v=0.75 up=2 down=3 left=3 right=2 hard=0.6 +TerrainMaterial image="desert5" u=0.25 v=0.75 up=3 down=3 left=3 right=2 hard=0.6 +TerrainMaterial image="desert5" u=0.50 v=0.75 up=2 down=3 left=3 right=3 hard=0.6 TerrainMaterial id=4 image="desert5" u=0.75 v=0.75 up=3 down=3 left=3 right=3 hard=0.6 -TerrainInit id=2 // roc1 -TerrainLevel id=1 min= 0.0 max=99.0 slope=8.0 freq= 70.0 // sand -TerrainLevel id=2 min=37.5 max=99.0 slope=0.0 freq= 20.0 // roc2 +TerrainInit id=2 // roc1 +TerrainLevel id=1 min= 0.0 max=99.0 slope=8.0 freq= 70.0 // sand +TerrainLevel id=2 min=37.5 max=99.0 slope=0.0 freq= 20.0 // roc2 TerrainCreate @@ -120,7 +120,7 @@ CreateLight dir= 1.0;-1.0;-1.0 color= 0.16; 0.16; 0.16 type=Object WaterColor color=-0.6;-0.1;-0.1 MapColor floor=0.647;0.557;0.420 water=0.604;0.922;1.000 -MapZoom factor=8 +MapZoom factor=8 EnableResearch type=WINGER diff --git a/levels/defi202/help/E/dfollow1.txt b/levels/challenges/chapter002/level002/help/help.E.txt similarity index 100% rename from levels/defi202/help/E/dfollow1.txt rename to levels/challenges/chapter002/level002/help/help.E.txt diff --git a/levels/defi202/po/de.po b/levels/challenges/chapter002/level002/po/de.po similarity index 100% rename from levels/defi202/po/de.po rename to levels/challenges/chapter002/level002/po/de.po diff --git a/levels/defi202/po/defi202.pot b/levels/challenges/chapter002/level002/po/defi202.pot similarity index 100% rename from levels/defi202/po/defi202.pot rename to levels/challenges/chapter002/level002/po/defi202.pot diff --git a/levels/defi202/po/fr.po b/levels/challenges/chapter002/level002/po/fr.po similarity index 100% rename from levels/defi202/po/fr.po rename to levels/challenges/chapter002/level002/po/fr.po diff --git a/levels/defi202/po/pl.po b/levels/challenges/chapter002/level002/po/pl.po similarity index 100% rename from levels/defi202/po/pl.po rename to levels/challenges/chapter002/level002/po/pl.po diff --git a/levels/defi202/po/ru.po b/levels/challenges/chapter002/level002/po/ru.po similarity index 100% rename from levels/defi202/po/ru.po rename to levels/challenges/chapter002/level002/po/ru.po diff --git a/levels/defi202/scene.txt b/levels/challenges/chapter002/level002/scene.txt similarity index 50% rename from levels/defi202/scene.txt rename to levels/challenges/chapter002/level002/scene.txt index 0e140950..ec824149 100644 --- a/levels/defi202/scene.txt +++ b/levels/challenges/chapter002/level002/scene.txt @@ -1,64 +1,64 @@ Title.E text="Shadow 2" Resume.E text="Follow a bot, as if you were its shadow." ScriptName.E text="Follow" -Instructions name="dfollow1.txt" immediat=1 -HelpFile name="cbot.txt" -EndingFile win=1 lost=0 +Instructions name="%lvl%/help/help.%lng%.txt" immediat=1 +HelpFile name="cbot.txt" +EndingFile win=1 lost=0 -Audio track=0 -AmbientColor air=0.400;0.400;0.400;0.400 water=0.078;0.078;0.078;0.078 // grey -FogColor air=0.306;0.306;0.498;0.000 water=0.263;0.314;0.392;0.000 // magenta -VehicleColor color=0.659;0.620;0.463;0.000 // sable -DeepView air=125.00 water=25.00 -FogStart air=0.9 water=0.5 +Audio track=0 +AmbientColor air=0.400;0.400;0.400;0.400 water=0.078;0.078;0.078;0.078 // grey +FogColor air=0.306;0.306;0.498;0.000 water=0.263;0.314;0.392;0.000 // magenta +VehicleColor color=0.659;0.620;0.463;0.000 // sable +DeepView air=125.00 water=25.00 +FogStart air=0.9 water=0.5 SecondTexture rank=1 ForegroundName image="lens5.png" -Background up=0.753;0.627;0.627;0.000 down=0.816;0.753;0.502;0.000 cloudUp=0.502;0.251;0.251;0.000 cloudDown=0.824;0.824;0.000; +Background up=0.753;0.627;0.627;0.000 down=0.816;0.753;0.502;0.000 cloudUp=0.502;0.251;0.251;0.000 cloudDown=0.824;0.824;0.000; TerrainGenerate vision=250.00 depth=1 slope=3.0 -TerrainWind speed=-3.0;0.0 -TerrainRelief image="relief02.png" factor=1.0 +TerrainWind speed=-3.0;0.0 +TerrainRelief image="relief02.png" factor=1.0 TerrainResource image="res00.png" -//TerrainWater image="water12.png" level=30.0 moveX=1.0 moveY=0.3 -TerrainCloud image="cloud03.png" level=125.0 +//TerrainWater image="water12.png" level=30.0 moveX=1.0 moveY=0.3 +TerrainCloud image="cloud03.png" level=125.0 TerrainMaterial id=1 image="desert4" u=0.00 v=0.00 up=1 down=1 left=1 right=1 hard=0.2 -TerrainMaterial image="desert4" u=0.25 v=0.00 up=2 down=1 left=1 right=1 hard=0.4 -TerrainMaterial image="desert4" u=0.50 v=0.00 up=1 down=1 left=1 right=2 hard=0.4 -TerrainMaterial image="desert4" u=0.75 v=0.00 up=2 down=1 left=1 right=2 hard=0.4 -TerrainMaterial image="desert4" u=0.00 v=0.25 up=1 down=2 left=1 right=1 hard=0.4 -TerrainMaterial image="desert4" u=0.25 v=0.25 up=2 down=2 left=1 right=1 hard=0.4 -TerrainMaterial image="desert4" u=0.50 v=0.25 up=1 down=2 left=1 right=2 hard=0.4 -TerrainMaterial image="desert4" u=0.75 v=0.25 up=2 down=2 left=1 right=2 hard=0.4 -TerrainMaterial image="desert4" u=0.00 v=0.50 up=1 down=1 left=2 right=1 hard=0.4 -TerrainMaterial image="desert4" u=0.25 v=0.50 up=2 down=1 left=2 right=1 hard=0.4 -TerrainMaterial image="desert4" u=0.50 v=0.50 up=1 down=1 left=2 right=2 hard=0.4 -TerrainMaterial image="desert4" u=0.75 v=0.50 up=2 down=1 left=2 right=2 hard=0.4 -TerrainMaterial image="desert4" u=0.00 v=0.75 up=1 down=2 left=2 right=1 hard=0.4 -TerrainMaterial image="desert4" u=0.25 v=0.75 up=2 down=2 left=2 right=1 hard=0.4 -TerrainMaterial image="desert4" u=0.50 v=0.75 up=1 down=2 left=2 right=2 hard=0.4 +TerrainMaterial image="desert4" u=0.25 v=0.00 up=2 down=1 left=1 right=1 hard=0.4 +TerrainMaterial image="desert4" u=0.50 v=0.00 up=1 down=1 left=1 right=2 hard=0.4 +TerrainMaterial image="desert4" u=0.75 v=0.00 up=2 down=1 left=1 right=2 hard=0.4 +TerrainMaterial image="desert4" u=0.00 v=0.25 up=1 down=2 left=1 right=1 hard=0.4 +TerrainMaterial image="desert4" u=0.25 v=0.25 up=2 down=2 left=1 right=1 hard=0.4 +TerrainMaterial image="desert4" u=0.50 v=0.25 up=1 down=2 left=1 right=2 hard=0.4 +TerrainMaterial image="desert4" u=0.75 v=0.25 up=2 down=2 left=1 right=2 hard=0.4 +TerrainMaterial image="desert4" u=0.00 v=0.50 up=1 down=1 left=2 right=1 hard=0.4 +TerrainMaterial image="desert4" u=0.25 v=0.50 up=2 down=1 left=2 right=1 hard=0.4 +TerrainMaterial image="desert4" u=0.50 v=0.50 up=1 down=1 left=2 right=2 hard=0.4 +TerrainMaterial image="desert4" u=0.75 v=0.50 up=2 down=1 left=2 right=2 hard=0.4 +TerrainMaterial image="desert4" u=0.00 v=0.75 up=1 down=2 left=2 right=1 hard=0.4 +TerrainMaterial image="desert4" u=0.25 v=0.75 up=2 down=2 left=2 right=1 hard=0.4 +TerrainMaterial image="desert4" u=0.50 v=0.75 up=1 down=2 left=2 right=2 hard=0.4 TerrainMaterial id=2 image="desert4" u=0.75 v=0.75 up=2 down=2 left=2 right=2 hard=0.6 TerrainMaterial id=3 image="desert5" u=0.00 v=0.00 up=2 down=2 left=2 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.25 v=0.00 up=3 down=2 left=2 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.50 v=0.00 up=2 down=2 left=2 right=3 hard=0.6 -TerrainMaterial image="desert5" u=0.75 v=0.00 up=3 down=2 left=2 right=3 hard=0.6 -TerrainMaterial image="desert5" u=0.00 v=0.25 up=2 down=3 left=2 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.25 v=0.25 up=3 down=3 left=2 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.50 v=0.25 up=2 down=3 left=2 right=3 hard=0.6 -TerrainMaterial image="desert5" u=0.75 v=0.25 up=3 down=3 left=2 right=3 hard=0.6 -TerrainMaterial image="desert5" u=0.00 v=0.50 up=2 down=2 left=3 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.25 v=0.50 up=3 down=2 left=3 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.50 v=0.50 up=2 down=2 left=3 right=3 hard=0.6 -TerrainMaterial image="desert5" u=0.75 v=0.50 up=3 down=2 left=3 right=3 hard=0.6 -TerrainMaterial image="desert5" u=0.00 v=0.75 up=2 down=3 left=3 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.25 v=0.75 up=3 down=3 left=3 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.50 v=0.75 up=2 down=3 left=3 right=3 hard=0.6 +TerrainMaterial image="desert5" u=0.25 v=0.00 up=3 down=2 left=2 right=2 hard=0.6 +TerrainMaterial image="desert5" u=0.50 v=0.00 up=2 down=2 left=2 right=3 hard=0.6 +TerrainMaterial image="desert5" u=0.75 v=0.00 up=3 down=2 left=2 right=3 hard=0.6 +TerrainMaterial image="desert5" u=0.00 v=0.25 up=2 down=3 left=2 right=2 hard=0.6 +TerrainMaterial image="desert5" u=0.25 v=0.25 up=3 down=3 left=2 right=2 hard=0.6 +TerrainMaterial image="desert5" u=0.50 v=0.25 up=2 down=3 left=2 right=3 hard=0.6 +TerrainMaterial image="desert5" u=0.75 v=0.25 up=3 down=3 left=2 right=3 hard=0.6 +TerrainMaterial image="desert5" u=0.00 v=0.50 up=2 down=2 left=3 right=2 hard=0.6 +TerrainMaterial image="desert5" u=0.25 v=0.50 up=3 down=2 left=3 right=2 hard=0.6 +TerrainMaterial image="desert5" u=0.50 v=0.50 up=2 down=2 left=3 right=3 hard=0.6 +TerrainMaterial image="desert5" u=0.75 v=0.50 up=3 down=2 left=3 right=3 hard=0.6 +TerrainMaterial image="desert5" u=0.00 v=0.75 up=2 down=3 left=3 right=2 hard=0.6 +TerrainMaterial image="desert5" u=0.25 v=0.75 up=3 down=3 left=3 right=2 hard=0.6 +TerrainMaterial image="desert5" u=0.50 v=0.75 up=2 down=3 left=3 right=3 hard=0.6 TerrainMaterial id=4 image="desert5" u=0.75 v=0.75 up=3 down=3 left=3 right=3 hard=0.6 -TerrainInit id=2 // roc1 -TerrainLevel id=1 min= 0.0 max=99.0 slope=8.0 freq= 70.0 // sand -TerrainLevel id=2 min=37.5 max=99.0 slope=0.0 freq= 20.0 // roc2 +TerrainInit id=2 // roc1 +TerrainLevel id=1 min= 0.0 max=99.0 slope=8.0 freq= 70.0 // sand +TerrainLevel id=2 min=37.5 max=99.0 slope=0.0 freq= 20.0 // roc2 TerrainCreate @@ -114,7 +114,7 @@ CreateLight dir= 1.0;-1.0;-1.0 color= 0.16; 0.16; 0.16 type=Object WaterColor color=-0.6;-0.1;-0.1 MapColor floor=0.647;0.557;0.420 water=0.604;0.922;1.000 -MapZoom factor=8 +MapZoom factor=8 EnableResearch type=WINGER diff --git a/levels/defi203/help/E/dhelp1.txt b/levels/challenges/chapter002/level003/help/help.E.txt similarity index 100% rename from levels/defi203/help/E/dhelp1.txt rename to levels/challenges/chapter002/level003/help/help.E.txt diff --git a/levels/defi203/po/de.po b/levels/challenges/chapter002/level003/po/de.po similarity index 100% rename from levels/defi203/po/de.po rename to levels/challenges/chapter002/level003/po/de.po diff --git a/levels/defi203/po/defi203.pot b/levels/challenges/chapter002/level003/po/defi203.pot similarity index 100% rename from levels/defi203/po/defi203.pot rename to levels/challenges/chapter002/level003/po/defi203.pot diff --git a/levels/defi203/po/fr.po b/levels/challenges/chapter002/level003/po/fr.po similarity index 100% rename from levels/defi203/po/fr.po rename to levels/challenges/chapter002/level003/po/fr.po diff --git a/levels/defi203/po/pl.po b/levels/challenges/chapter002/level003/po/pl.po similarity index 100% rename from levels/defi203/po/pl.po rename to levels/challenges/chapter002/level003/po/pl.po diff --git a/levels/defi203/po/ru.po b/levels/challenges/chapter002/level003/po/ru.po similarity index 100% rename from levels/defi203/po/ru.po rename to levels/challenges/chapter002/level003/po/ru.po diff --git a/levels/challenges/chapter002/level003/scene.txt b/levels/challenges/chapter002/level003/scene.txt new file mode 100644 index 00000000..2e6ee9bb --- /dev/null +++ b/levels/challenges/chapter002/level003/scene.txt @@ -0,0 +1,120 @@ +Title.E text="Help" +Resume.E text="Defend yourself agains all alien attacks." +ScriptName.E text="Defense" +Instructions name="%lvl%/help/help.%lng%.txt" immediat=1 +HelpFile name="cbot.txt" +EndingFile win=1 lost=0 + +Audio track=0 +AmbientColor air=0.400;0.400;0.400;0.400 water=0.078;0.078;0.078;0.078 // grey +FogColor air=0.306;0.306;0.498;0.000 water=0.263;0.314;0.392;0.000 // magenta +VehicleColor color=0.659;0.620;0.463;0.000 // sable +DeepView air=125.00 water=25.00 +FogStart air=0.9 water=0.5 +SecondTexture rank=1 +ForegroundName image="lens5.png" +Background up=0.753;0.627;0.627;0.000 down=0.816;0.753;0.502;0.000 cloudUp=0.502;0.251;0.251;0.000 cloudDown=0.824;0.824;0.000; + +TerrainGenerate vision=250.00 depth=1 slope=3.0 +TerrainWind speed=-3.0;0.0 +TerrainRelief image="relief02.png" factor=1.0 +TerrainResource image="res00.png" +//TerrainWater image="water12.png" level=30.0 moveX=1.0 moveY=0.3 +TerrainCloud image="cloud03.png" level=125.0 + +TerrainMaterial id=1 image="desert4" u=0.00 v=0.00 up=1 down=1 left=1 right=1 hard=0.2 +TerrainMaterial image="desert4" u=0.25 v=0.00 up=2 down=1 left=1 right=1 hard=0.4 +TerrainMaterial image="desert4" u=0.50 v=0.00 up=1 down=1 left=1 right=2 hard=0.4 +TerrainMaterial image="desert4" u=0.75 v=0.00 up=2 down=1 left=1 right=2 hard=0.4 +TerrainMaterial image="desert4" u=0.00 v=0.25 up=1 down=2 left=1 right=1 hard=0.4 +TerrainMaterial image="desert4" u=0.25 v=0.25 up=2 down=2 left=1 right=1 hard=0.4 +TerrainMaterial image="desert4" u=0.50 v=0.25 up=1 down=2 left=1 right=2 hard=0.4 +TerrainMaterial image="desert4" u=0.75 v=0.25 up=2 down=2 left=1 right=2 hard=0.4 +TerrainMaterial image="desert4" u=0.00 v=0.50 up=1 down=1 left=2 right=1 hard=0.4 +TerrainMaterial image="desert4" u=0.25 v=0.50 up=2 down=1 left=2 right=1 hard=0.4 +TerrainMaterial image="desert4" u=0.50 v=0.50 up=1 down=1 left=2 right=2 hard=0.4 +TerrainMaterial image="desert4" u=0.75 v=0.50 up=2 down=1 left=2 right=2 hard=0.4 +TerrainMaterial image="desert4" u=0.00 v=0.75 up=1 down=2 left=2 right=1 hard=0.4 +TerrainMaterial image="desert4" u=0.25 v=0.75 up=2 down=2 left=2 right=1 hard=0.4 +TerrainMaterial image="desert4" u=0.50 v=0.75 up=1 down=2 left=2 right=2 hard=0.4 +TerrainMaterial id=2 image="desert4" u=0.75 v=0.75 up=2 down=2 left=2 right=2 hard=0.6 + +TerrainMaterial id=3 image="desert5" u=0.00 v=0.00 up=2 down=2 left=2 right=2 hard=0.6 +TerrainMaterial image="desert5" u=0.25 v=0.00 up=3 down=2 left=2 right=2 hard=0.6 +TerrainMaterial image="desert5" u=0.50 v=0.00 up=2 down=2 left=2 right=3 hard=0.6 +TerrainMaterial image="desert5" u=0.75 v=0.00 up=3 down=2 left=2 right=3 hard=0.6 +TerrainMaterial image="desert5" u=0.00 v=0.25 up=2 down=3 left=2 right=2 hard=0.6 +TerrainMaterial image="desert5" u=0.25 v=0.25 up=3 down=3 left=2 right=2 hard=0.6 +TerrainMaterial image="desert5" u=0.50 v=0.25 up=2 down=3 left=2 right=3 hard=0.6 +TerrainMaterial image="desert5" u=0.75 v=0.25 up=3 down=3 left=2 right=3 hard=0.6 +TerrainMaterial image="desert5" u=0.00 v=0.50 up=2 down=2 left=3 right=2 hard=0.6 +TerrainMaterial image="desert5" u=0.25 v=0.50 up=3 down=2 left=3 right=2 hard=0.6 +TerrainMaterial image="desert5" u=0.50 v=0.50 up=2 down=2 left=3 right=3 hard=0.6 +TerrainMaterial image="desert5" u=0.75 v=0.50 up=3 down=2 left=3 right=3 hard=0.6 +TerrainMaterial image="desert5" u=0.00 v=0.75 up=2 down=3 left=3 right=2 hard=0.6 +TerrainMaterial image="desert5" u=0.25 v=0.75 up=3 down=3 left=3 right=2 hard=0.6 +TerrainMaterial image="desert5" u=0.50 v=0.75 up=2 down=3 left=3 right=3 hard=0.6 +TerrainMaterial id=4 image="desert5" u=0.75 v=0.75 up=3 down=3 left=3 right=3 hard=0.6 + +TerrainInit id=2 // roc1 +TerrainLevel id=1 min= 0.0 max=99.0 slope=8.0 freq= 70.0 // sand +TerrainLevel id=2 min=37.5 max=99.0 slope=0.0 freq= 20.0 // roc2 + +TerrainCreate + +BeginObject +CreateObject pos=36.25;-67.50 dir=1.0 type=Me option=2 +CreateObject pos=20.00;-77.50 dir=1.0 type=WheeledShooter reset=1 trainer=1 camera=BACK soluce="tprot1.txt" power=1 select=1 + +CreateObject pos= 60.00; -77.00 dir=1.0 type=AlienAnt reset=1 script1="tprot1a.txt" run=1 +CreateObject pos= 85.00; -58.00 dir=1.0 type=AlienAnt reset=1 script1="tprot1a.txt" run=1 +CreateObject pos= 100.00;-101.00 dir=1.0 type=AlienAnt reset=1 script1="tprot1a.txt" run=1 +CreateObject pos= 35.00;-154.00 dir=1.0 type=AlienAnt reset=1 script1="tprot1a.txt" run=1 +CreateObject pos= -51.00;-150.00 dir=1.0 type=AlienAnt reset=1 script1="tprot1a.txt" run=1 +CreateObject pos=-115.00; -68.00 dir=1.0 type=AlienAnt reset=1 script1="tprot1a.txt" run=1 +CreateObject pos= -60.00; -60.00 dir=1.0 type=AlienAnt reset=1 script1="tprot1a.txt" run=1 +CreateObject pos= 36.00;-150.00 dir=1.0 type=AlienAnt reset=1 script1="tprot1a.txt" run=1 +CreateObject pos= 89.00; -29.00 dir=1.0 type=AlienAnt reset=1 script1="tprot1a.txt" run=1 +CreateObject pos= -30.00;-100.00 dir=1.0 type=AlienAnt reset=1 script1="tprot1a.txt" run=1 + +// Ligne supérieure. +CreateObject pos=12.50;-67.50 dir=0.0 type=Barrier1 +CreateObject pos=17.50;-67.50 dir=0.0 type=Barrier1 +CreateObject pos=22.50;-67.50 dir=0.0 type=Barrier1 +CreateObject pos=27.50;-67.50 dir=0.0 type=Barrier1 + +// Ligne inférieure. +CreateObject pos=12.50;-87.50 dir=0.0 type=Barrier1 +CreateObject pos=17.50;-87.50 dir=0.0 type=Barrier1 +CreateObject pos=22.50;-87.50 dir=0.0 type=Barrier1 +CreateObject pos=27.50;-87.50 dir=0.0 type=Barrier1 + +// Ligne gauche. +CreateObject pos=10.00;-70.00 dir=0.5 type=Barrier1 +CreateObject pos=10.00;-75.00 dir=0.5 type=Barrier1 +CreateObject pos=10.00;-80.00 dir=0.5 type=Barrier1 +CreateObject pos=10.00;-85.00 dir=0.5 type=Barrier1 + +// Ligne droite. +CreateObject pos=30.00;-70.00 dir=0.5 type=Barrier1 +CreateObject pos=30.00;-75.00 dir=0.5 type=Barrier1 +CreateObject pos=30.00;-80.00 dir=0.5 type=Barrier1 +CreateObject pos=30.00;-85.00 dir=0.5 type=Barrier1 + +CreateLight dir= 0.0;-1.0; 0.0 color= 0.63; 0.63; 0.63 type=Terrain +CreateLight dir= 1.0; 0.0;-1.0 color=-0.70;-0.70;-0.70 type=Terrain +CreateLight dir=-1.0; 0.0; 1.0 color= 1.40; 1.40; 1.40 type=Terrain +CreateLight dir=-1.0;-1.0; 1.0 color= 0.56; 0.56; 0.56 type=Object +CreateLight dir= 1.0;-1.0; 1.0 color= 0.32; 0.32; 0.32 type=Object +CreateLight dir=-1.0;-1.0;-1.0 color= 0.32; 0.32; 0.32 type=Object +CreateLight dir= 1.0;-1.0;-1.0 color= 0.16; 0.16; 0.16 type=Object +WaterColor color=-0.6;-0.1;-0.1 + +MapColor floor=0.647;0.557;0.420 water=0.604;0.922;1.000 +MapZoom factor=8 + +EndMissionTake pos=0.00;0.00 dist=25000.00 type=Me lost=0 +EndMissionTake pos=0.00;0.00 dist=25000.00 type=WheeledShooter lost=0 +EndMissionTake pos=0.00;0.00 dist=25000.00 type=AlienAnt min=0 max=0 + +Camera eye=50.00;20.00;-77.50 lookat=20.00;1.00;-77.50 delay=10 diff --git a/levels/defi204/help/E/dtrap1.txt b/levels/challenges/chapter002/level004/help/help.E.txt similarity index 100% rename from levels/defi204/help/E/dtrap1.txt rename to levels/challenges/chapter002/level004/help/help.E.txt diff --git a/levels/defi204/po/de.po b/levels/challenges/chapter002/level004/po/de.po similarity index 100% rename from levels/defi204/po/de.po rename to levels/challenges/chapter002/level004/po/de.po diff --git a/levels/defi204/po/defi204.pot b/levels/challenges/chapter002/level004/po/defi204.pot similarity index 100% rename from levels/defi204/po/defi204.pot rename to levels/challenges/chapter002/level004/po/defi204.pot diff --git a/levels/defi204/po/fr.po b/levels/challenges/chapter002/level004/po/fr.po similarity index 100% rename from levels/defi204/po/fr.po rename to levels/challenges/chapter002/level004/po/fr.po diff --git a/levels/defi204/po/pl.po b/levels/challenges/chapter002/level004/po/pl.po similarity index 100% rename from levels/defi204/po/pl.po rename to levels/challenges/chapter002/level004/po/pl.po diff --git a/levels/defi204/po/ru.po b/levels/challenges/chapter002/level004/po/ru.po similarity index 100% rename from levels/defi204/po/ru.po rename to levels/challenges/chapter002/level004/po/ru.po diff --git a/levels/defi204/scene.txt b/levels/challenges/chapter002/level004/scene.txt similarity index 54% rename from levels/defi204/scene.txt rename to levels/challenges/chapter002/level004/scene.txt index f684d55f..555b2933 100644 --- a/levels/defi204/scene.txt +++ b/levels/challenges/chapter002/level004/scene.txt @@ -1,64 +1,64 @@ Title.E text="Radar and traps 1" Resume.E text="Use your radar to look for various items, but watch out for the mines." ScriptName.E text="Traps" -Instructions name="dtrap1.txt" immediat=1 -HelpFile name="cbot.txt" -EndingFile win=1 lost=0 +Instructions name="%lvl%/help/help.%lng%.txt" immediat=1 +HelpFile name="cbot.txt" +EndingFile win=1 lost=0 -Audio track=0 -AmbientColor air=0.400;0.400;0.400;0.400 water=0.078;0.078;0.078;0.078 // grey -FogColor air=0.306;0.306;0.498;0.000 water=0.263;0.314;0.392;0.000 // magenta -VehicleColor color=0.659;0.620;0.463;0.000 // sable -DeepView air=125.00 water=25.00 -FogStart air=0.9 water=0.5 +Audio track=0 +AmbientColor air=0.400;0.400;0.400;0.400 water=0.078;0.078;0.078;0.078 // grey +FogColor air=0.306;0.306;0.498;0.000 water=0.263;0.314;0.392;0.000 // magenta +VehicleColor color=0.659;0.620;0.463;0.000 // sable +DeepView air=125.00 water=25.00 +FogStart air=0.9 water=0.5 SecondTexture rank=1 ForegroundName image="lens5.png" -Background up=0.753;0.627;0.627;0.000 down=0.816;0.753;0.502;0.000 cloudUp=0.502;0.251;0.251;0.000 cloudDown=0.824;0.824;0.000; +Background up=0.753;0.627;0.627;0.000 down=0.816;0.753;0.502;0.000 cloudUp=0.502;0.251;0.251;0.000 cloudDown=0.824;0.824;0.000; TerrainGenerate vision=250.00 depth=1 slope=3.0 -TerrainWind speed=-3.0;0.0 -TerrainRelief image="relief02.png" factor=1.0 +TerrainWind speed=-3.0;0.0 +TerrainRelief image="relief02.png" factor=1.0 TerrainResource image="res00.png" -//TerrainWater image="water12.png" level=30.0 moveX=1.0 moveY=0.3 -TerrainCloud image="cloud03.png" level=125.0 +//TerrainWater image="water12.png" level=30.0 moveX=1.0 moveY=0.3 +TerrainCloud image="cloud03.png" level=125.0 TerrainMaterial id=1 image="desert4" u=0.00 v=0.00 up=1 down=1 left=1 right=1 hard=0.2 -TerrainMaterial image="desert4" u=0.25 v=0.00 up=2 down=1 left=1 right=1 hard=0.4 -TerrainMaterial image="desert4" u=0.50 v=0.00 up=1 down=1 left=1 right=2 hard=0.4 -TerrainMaterial image="desert4" u=0.75 v=0.00 up=2 down=1 left=1 right=2 hard=0.4 -TerrainMaterial image="desert4" u=0.00 v=0.25 up=1 down=2 left=1 right=1 hard=0.4 -TerrainMaterial image="desert4" u=0.25 v=0.25 up=2 down=2 left=1 right=1 hard=0.4 -TerrainMaterial image="desert4" u=0.50 v=0.25 up=1 down=2 left=1 right=2 hard=0.4 -TerrainMaterial image="desert4" u=0.75 v=0.25 up=2 down=2 left=1 right=2 hard=0.4 -TerrainMaterial image="desert4" u=0.00 v=0.50 up=1 down=1 left=2 right=1 hard=0.4 -TerrainMaterial image="desert4" u=0.25 v=0.50 up=2 down=1 left=2 right=1 hard=0.4 -TerrainMaterial image="desert4" u=0.50 v=0.50 up=1 down=1 left=2 right=2 hard=0.4 -TerrainMaterial image="desert4" u=0.75 v=0.50 up=2 down=1 left=2 right=2 hard=0.4 -TerrainMaterial image="desert4" u=0.00 v=0.75 up=1 down=2 left=2 right=1 hard=0.4 -TerrainMaterial image="desert4" u=0.25 v=0.75 up=2 down=2 left=2 right=1 hard=0.4 -TerrainMaterial image="desert4" u=0.50 v=0.75 up=1 down=2 left=2 right=2 hard=0.4 +TerrainMaterial image="desert4" u=0.25 v=0.00 up=2 down=1 left=1 right=1 hard=0.4 +TerrainMaterial image="desert4" u=0.50 v=0.00 up=1 down=1 left=1 right=2 hard=0.4 +TerrainMaterial image="desert4" u=0.75 v=0.00 up=2 down=1 left=1 right=2 hard=0.4 +TerrainMaterial image="desert4" u=0.00 v=0.25 up=1 down=2 left=1 right=1 hard=0.4 +TerrainMaterial image="desert4" u=0.25 v=0.25 up=2 down=2 left=1 right=1 hard=0.4 +TerrainMaterial image="desert4" u=0.50 v=0.25 up=1 down=2 left=1 right=2 hard=0.4 +TerrainMaterial image="desert4" u=0.75 v=0.25 up=2 down=2 left=1 right=2 hard=0.4 +TerrainMaterial image="desert4" u=0.00 v=0.50 up=1 down=1 left=2 right=1 hard=0.4 +TerrainMaterial image="desert4" u=0.25 v=0.50 up=2 down=1 left=2 right=1 hard=0.4 +TerrainMaterial image="desert4" u=0.50 v=0.50 up=1 down=1 left=2 right=2 hard=0.4 +TerrainMaterial image="desert4" u=0.75 v=0.50 up=2 down=1 left=2 right=2 hard=0.4 +TerrainMaterial image="desert4" u=0.00 v=0.75 up=1 down=2 left=2 right=1 hard=0.4 +TerrainMaterial image="desert4" u=0.25 v=0.75 up=2 down=2 left=2 right=1 hard=0.4 +TerrainMaterial image="desert4" u=0.50 v=0.75 up=1 down=2 left=2 right=2 hard=0.4 TerrainMaterial id=2 image="desert4" u=0.75 v=0.75 up=2 down=2 left=2 right=2 hard=0.6 TerrainMaterial id=3 image="desert5" u=0.00 v=0.00 up=2 down=2 left=2 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.25 v=0.00 up=3 down=2 left=2 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.50 v=0.00 up=2 down=2 left=2 right=3 hard=0.6 -TerrainMaterial image="desert5" u=0.75 v=0.00 up=3 down=2 left=2 right=3 hard=0.6 -TerrainMaterial image="desert5" u=0.00 v=0.25 up=2 down=3 left=2 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.25 v=0.25 up=3 down=3 left=2 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.50 v=0.25 up=2 down=3 left=2 right=3 hard=0.6 -TerrainMaterial image="desert5" u=0.75 v=0.25 up=3 down=3 left=2 right=3 hard=0.6 -TerrainMaterial image="desert5" u=0.00 v=0.50 up=2 down=2 left=3 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.25 v=0.50 up=3 down=2 left=3 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.50 v=0.50 up=2 down=2 left=3 right=3 hard=0.6 -TerrainMaterial image="desert5" u=0.75 v=0.50 up=3 down=2 left=3 right=3 hard=0.6 -TerrainMaterial image="desert5" u=0.00 v=0.75 up=2 down=3 left=3 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.25 v=0.75 up=3 down=3 left=3 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.50 v=0.75 up=2 down=3 left=3 right=3 hard=0.6 +TerrainMaterial image="desert5" u=0.25 v=0.00 up=3 down=2 left=2 right=2 hard=0.6 +TerrainMaterial image="desert5" u=0.50 v=0.00 up=2 down=2 left=2 right=3 hard=0.6 +TerrainMaterial image="desert5" u=0.75 v=0.00 up=3 down=2 left=2 right=3 hard=0.6 +TerrainMaterial image="desert5" u=0.00 v=0.25 up=2 down=3 left=2 right=2 hard=0.6 +TerrainMaterial image="desert5" u=0.25 v=0.25 up=3 down=3 left=2 right=2 hard=0.6 +TerrainMaterial image="desert5" u=0.50 v=0.25 up=2 down=3 left=2 right=3 hard=0.6 +TerrainMaterial image="desert5" u=0.75 v=0.25 up=3 down=3 left=2 right=3 hard=0.6 +TerrainMaterial image="desert5" u=0.00 v=0.50 up=2 down=2 left=3 right=2 hard=0.6 +TerrainMaterial image="desert5" u=0.25 v=0.50 up=3 down=2 left=3 right=2 hard=0.6 +TerrainMaterial image="desert5" u=0.50 v=0.50 up=2 down=2 left=3 right=3 hard=0.6 +TerrainMaterial image="desert5" u=0.75 v=0.50 up=3 down=2 left=3 right=3 hard=0.6 +TerrainMaterial image="desert5" u=0.00 v=0.75 up=2 down=3 left=3 right=2 hard=0.6 +TerrainMaterial image="desert5" u=0.25 v=0.75 up=3 down=3 left=3 right=2 hard=0.6 +TerrainMaterial image="desert5" u=0.50 v=0.75 up=2 down=3 left=3 right=3 hard=0.6 TerrainMaterial id=4 image="desert5" u=0.75 v=0.75 up=3 down=3 left=3 right=3 hard=0.6 -TerrainInit id=2 // roc1 -TerrainLevel id=1 min= 0.0 max=99.0 slope=8.0 freq= 70.0 // sand -TerrainLevel id=2 min=37.5 max=99.0 slope=0.0 freq= 20.0 // roc2 +TerrainInit id=2 // roc1 +TerrainLevel id=1 min= 0.0 max=99.0 slope=8.0 freq= 70.0 // sand +TerrainLevel id=2 min=37.5 max=99.0 slope=0.0 freq= 20.0 // roc2 TerrainCreate @@ -129,7 +129,7 @@ CreateLight dir= 1.0;-1.0;-1.0 color= 0.16; 0.16; 0.16 type=Object WaterColor color=-0.6;-0.1;-0.1 MapColor floor=0.647;0.557;0.420 water=0.604;0.922;1.000 -MapZoom factor=8 +MapZoom factor=8 EnableResearch type=WINGER diff --git a/levels/defi205/help/E/dtrap2.txt b/levels/challenges/chapter002/level005/help/help.E.txt similarity index 100% rename from levels/defi205/help/E/dtrap2.txt rename to levels/challenges/chapter002/level005/help/help.E.txt diff --git a/levels/defi205/po/de.po b/levels/challenges/chapter002/level005/po/de.po similarity index 100% rename from levels/defi205/po/de.po rename to levels/challenges/chapter002/level005/po/de.po diff --git a/levels/defi205/po/defi205.pot b/levels/challenges/chapter002/level005/po/defi205.pot similarity index 100% rename from levels/defi205/po/defi205.pot rename to levels/challenges/chapter002/level005/po/defi205.pot diff --git a/levels/defi205/po/fr.po b/levels/challenges/chapter002/level005/po/fr.po similarity index 100% rename from levels/defi205/po/fr.po rename to levels/challenges/chapter002/level005/po/fr.po diff --git a/levels/defi205/po/pl.po b/levels/challenges/chapter002/level005/po/pl.po similarity index 100% rename from levels/defi205/po/pl.po rename to levels/challenges/chapter002/level005/po/pl.po diff --git a/levels/defi205/po/ru.po b/levels/challenges/chapter002/level005/po/ru.po similarity index 100% rename from levels/defi205/po/ru.po rename to levels/challenges/chapter002/level005/po/ru.po diff --git a/levels/defi205/scene.txt b/levels/challenges/chapter002/level005/scene.txt similarity index 61% rename from levels/defi205/scene.txt rename to levels/challenges/chapter002/level005/scene.txt index 8e01d141..ba592094 100644 --- a/levels/defi205/scene.txt +++ b/levels/challenges/chapter002/level005/scene.txt @@ -1,64 +1,64 @@ Title.E text="Radar and traps 2" Resume.E text="Try to figure out how to survive in a hostile environment." ScriptName.E text="Traps" -Instructions name="dtrap2.txt" immediat=1 -HelpFile name="cbot.txt" -EndingFile win=1 lost=0 +Instructions name="%lvl%/help/help.%lng%.txt" immediat=1 +HelpFile name="cbot.txt" +EndingFile win=1 lost=0 -Audio track=0 -AmbientColor air=0.400;0.400;0.400;0.400 water=0.078;0.078;0.078;0.078 // grey -FogColor air=0.306;0.306;0.498;0.000 water=0.263;0.314;0.392;0.000 // magenta -VehicleColor color=0.659;0.620;0.463;0.000 // sable -DeepView air=125.00 water=25.00 -FogStart air=0.9 water=0.5 +Audio track=0 +AmbientColor air=0.400;0.400;0.400;0.400 water=0.078;0.078;0.078;0.078 // grey +FogColor air=0.306;0.306;0.498;0.000 water=0.263;0.314;0.392;0.000 // magenta +VehicleColor color=0.659;0.620;0.463;0.000 // sable +DeepView air=125.00 water=25.00 +FogStart air=0.9 water=0.5 SecondTexture rank=1 ForegroundName image="lens5.png" -Background up=0.753;0.627;0.627;0.000 down=0.816;0.753;0.502;0.000 cloudUp=0.502;0.251;0.251;0.000 cloudDown=0.824;0.824;0.000; +Background up=0.753;0.627;0.627;0.000 down=0.816;0.753;0.502;0.000 cloudUp=0.502;0.251;0.251;0.000 cloudDown=0.824;0.824;0.000; TerrainGenerate vision=250.00 depth=1 slope=3.0 -TerrainWind speed=-3.0;0.0 -TerrainRelief image="relief02.png" factor=1.0 +TerrainWind speed=-3.0;0.0 +TerrainRelief image="relief02.png" factor=1.0 TerrainResource image="res00.png" -//TerrainWater image="water12.png" level=30.0 moveX=1.0 moveY=0.3 -TerrainCloud image="cloud03.png" level=125.0 +//TerrainWater image="water12.png" level=30.0 moveX=1.0 moveY=0.3 +TerrainCloud image="cloud03.png" level=125.0 TerrainMaterial id=1 image="desert4" u=0.00 v=0.00 up=1 down=1 left=1 right=1 hard=0.2 -TerrainMaterial image="desert4" u=0.25 v=0.00 up=2 down=1 left=1 right=1 hard=0.4 -TerrainMaterial image="desert4" u=0.50 v=0.00 up=1 down=1 left=1 right=2 hard=0.4 -TerrainMaterial image="desert4" u=0.75 v=0.00 up=2 down=1 left=1 right=2 hard=0.4 -TerrainMaterial image="desert4" u=0.00 v=0.25 up=1 down=2 left=1 right=1 hard=0.4 -TerrainMaterial image="desert4" u=0.25 v=0.25 up=2 down=2 left=1 right=1 hard=0.4 -TerrainMaterial image="desert4" u=0.50 v=0.25 up=1 down=2 left=1 right=2 hard=0.4 -TerrainMaterial image="desert4" u=0.75 v=0.25 up=2 down=2 left=1 right=2 hard=0.4 -TerrainMaterial image="desert4" u=0.00 v=0.50 up=1 down=1 left=2 right=1 hard=0.4 -TerrainMaterial image="desert4" u=0.25 v=0.50 up=2 down=1 left=2 right=1 hard=0.4 -TerrainMaterial image="desert4" u=0.50 v=0.50 up=1 down=1 left=2 right=2 hard=0.4 -TerrainMaterial image="desert4" u=0.75 v=0.50 up=2 down=1 left=2 right=2 hard=0.4 -TerrainMaterial image="desert4" u=0.00 v=0.75 up=1 down=2 left=2 right=1 hard=0.4 -TerrainMaterial image="desert4" u=0.25 v=0.75 up=2 down=2 left=2 right=1 hard=0.4 -TerrainMaterial image="desert4" u=0.50 v=0.75 up=1 down=2 left=2 right=2 hard=0.4 +TerrainMaterial image="desert4" u=0.25 v=0.00 up=2 down=1 left=1 right=1 hard=0.4 +TerrainMaterial image="desert4" u=0.50 v=0.00 up=1 down=1 left=1 right=2 hard=0.4 +TerrainMaterial image="desert4" u=0.75 v=0.00 up=2 down=1 left=1 right=2 hard=0.4 +TerrainMaterial image="desert4" u=0.00 v=0.25 up=1 down=2 left=1 right=1 hard=0.4 +TerrainMaterial image="desert4" u=0.25 v=0.25 up=2 down=2 left=1 right=1 hard=0.4 +TerrainMaterial image="desert4" u=0.50 v=0.25 up=1 down=2 left=1 right=2 hard=0.4 +TerrainMaterial image="desert4" u=0.75 v=0.25 up=2 down=2 left=1 right=2 hard=0.4 +TerrainMaterial image="desert4" u=0.00 v=0.50 up=1 down=1 left=2 right=1 hard=0.4 +TerrainMaterial image="desert4" u=0.25 v=0.50 up=2 down=1 left=2 right=1 hard=0.4 +TerrainMaterial image="desert4" u=0.50 v=0.50 up=1 down=1 left=2 right=2 hard=0.4 +TerrainMaterial image="desert4" u=0.75 v=0.50 up=2 down=1 left=2 right=2 hard=0.4 +TerrainMaterial image="desert4" u=0.00 v=0.75 up=1 down=2 left=2 right=1 hard=0.4 +TerrainMaterial image="desert4" u=0.25 v=0.75 up=2 down=2 left=2 right=1 hard=0.4 +TerrainMaterial image="desert4" u=0.50 v=0.75 up=1 down=2 left=2 right=2 hard=0.4 TerrainMaterial id=2 image="desert4" u=0.75 v=0.75 up=2 down=2 left=2 right=2 hard=0.6 TerrainMaterial id=3 image="desert5" u=0.00 v=0.00 up=2 down=2 left=2 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.25 v=0.00 up=3 down=2 left=2 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.50 v=0.00 up=2 down=2 left=2 right=3 hard=0.6 -TerrainMaterial image="desert5" u=0.75 v=0.00 up=3 down=2 left=2 right=3 hard=0.6 -TerrainMaterial image="desert5" u=0.00 v=0.25 up=2 down=3 left=2 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.25 v=0.25 up=3 down=3 left=2 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.50 v=0.25 up=2 down=3 left=2 right=3 hard=0.6 -TerrainMaterial image="desert5" u=0.75 v=0.25 up=3 down=3 left=2 right=3 hard=0.6 -TerrainMaterial image="desert5" u=0.00 v=0.50 up=2 down=2 left=3 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.25 v=0.50 up=3 down=2 left=3 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.50 v=0.50 up=2 down=2 left=3 right=3 hard=0.6 -TerrainMaterial image="desert5" u=0.75 v=0.50 up=3 down=2 left=3 right=3 hard=0.6 -TerrainMaterial image="desert5" u=0.00 v=0.75 up=2 down=3 left=3 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.25 v=0.75 up=3 down=3 left=3 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.50 v=0.75 up=2 down=3 left=3 right=3 hard=0.6 +TerrainMaterial image="desert5" u=0.25 v=0.00 up=3 down=2 left=2 right=2 hard=0.6 +TerrainMaterial image="desert5" u=0.50 v=0.00 up=2 down=2 left=2 right=3 hard=0.6 +TerrainMaterial image="desert5" u=0.75 v=0.00 up=3 down=2 left=2 right=3 hard=0.6 +TerrainMaterial image="desert5" u=0.00 v=0.25 up=2 down=3 left=2 right=2 hard=0.6 +TerrainMaterial image="desert5" u=0.25 v=0.25 up=3 down=3 left=2 right=2 hard=0.6 +TerrainMaterial image="desert5" u=0.50 v=0.25 up=2 down=3 left=2 right=3 hard=0.6 +TerrainMaterial image="desert5" u=0.75 v=0.25 up=3 down=3 left=2 right=3 hard=0.6 +TerrainMaterial image="desert5" u=0.00 v=0.50 up=2 down=2 left=3 right=2 hard=0.6 +TerrainMaterial image="desert5" u=0.25 v=0.50 up=3 down=2 left=3 right=2 hard=0.6 +TerrainMaterial image="desert5" u=0.50 v=0.50 up=2 down=2 left=3 right=3 hard=0.6 +TerrainMaterial image="desert5" u=0.75 v=0.50 up=3 down=2 left=3 right=3 hard=0.6 +TerrainMaterial image="desert5" u=0.00 v=0.75 up=2 down=3 left=3 right=2 hard=0.6 +TerrainMaterial image="desert5" u=0.25 v=0.75 up=3 down=3 left=3 right=2 hard=0.6 +TerrainMaterial image="desert5" u=0.50 v=0.75 up=2 down=3 left=3 right=3 hard=0.6 TerrainMaterial id=4 image="desert5" u=0.75 v=0.75 up=3 down=3 left=3 right=3 hard=0.6 -TerrainInit id=2 // roc1 -TerrainLevel id=1 min= 0.0 max=99.0 slope=8.0 freq= 70.0 // sand -TerrainLevel id=2 min=37.5 max=99.0 slope=0.0 freq= 20.0 // roc2 +TerrainInit id=2 // roc1 +TerrainLevel id=1 min= 0.0 max=99.0 slope=8.0 freq= 70.0 // sand +TerrainLevel id=2 min=37.5 max=99.0 slope=0.0 freq= 20.0 // roc2 TerrainCreate @@ -160,7 +160,7 @@ CreateLight dir= 1.0;-1.0;-1.0 color= 0.16; 0.16; 0.16 type=Object WaterColor color=-0.6;-0.1;-0.1 MapColor floor=0.647;0.557;0.420 water=0.604;0.922;1.000 -MapZoom factor=8 +MapZoom factor=8 EndMissionTake pos=0.00;0.00 dist=25000.00 type=Me lost=0 EndMissionTake pos=0.00;0.00 dist=25000.00 type=PracticeBot lost=0 diff --git a/levels/defi300.txt b/levels/challenges/chapter003/chaptertitle.txt similarity index 100% rename from levels/defi300.txt rename to levels/challenges/chapter003/chaptertitle.txt diff --git a/levels/defi301/help/E/dremova1.txt b/levels/challenges/chapter003/level001/help/help.E.txt similarity index 100% rename from levels/defi301/help/E/dremova1.txt rename to levels/challenges/chapter003/level001/help/help.E.txt diff --git a/levels/defi301/po/de.po b/levels/challenges/chapter003/level001/po/de.po similarity index 100% rename from levels/defi301/po/de.po rename to levels/challenges/chapter003/level001/po/de.po diff --git a/levels/defi301/po/defi301.pot b/levels/challenges/chapter003/level001/po/defi301.pot similarity index 100% rename from levels/defi301/po/defi301.pot rename to levels/challenges/chapter003/level001/po/defi301.pot diff --git a/levels/defi301/po/fr.po b/levels/challenges/chapter003/level001/po/fr.po similarity index 100% rename from levels/defi301/po/fr.po rename to levels/challenges/chapter003/level001/po/fr.po diff --git a/levels/defi301/po/pl.po b/levels/challenges/chapter003/level001/po/pl.po similarity index 100% rename from levels/defi301/po/pl.po rename to levels/challenges/chapter003/level001/po/pl.po diff --git a/levels/defi301/po/ru.po b/levels/challenges/chapter003/level001/po/ru.po similarity index 100% rename from levels/defi301/po/ru.po rename to levels/challenges/chapter003/level001/po/ru.po diff --git a/levels/challenges/chapter003/level001/scene.txt b/levels/challenges/chapter003/level001/scene.txt new file mode 100644 index 00000000..a3e4b7c8 --- /dev/null +++ b/levels/challenges/chapter003/level001/scene.txt @@ -0,0 +1,94 @@ +Title.E text="Mover 1" +Resume.E text="Retrieve some titanium ore in order to convert it to titanium cubes." +ScriptName.E text="Mover" +Instructions name="%lvl%/help/help.%lng%.txt" immediat=1 +HelpFile name="cbot.txt" +EndingFile win=1 lost=0 + +Audio track=0 +AmbientColor air=0.400;0.400;0.400;0.400 water=0.078;0.078;0.078;0.078 // grey +FogColor air=0.306;0.306;0.498;0.000 water=0.263;0.314;0.392;0.000 // magenta +VehicleColor color=0.659;0.620;0.463;0.000 // sable +DeepView air=125.00 water=25.00 +FogStart air=0.9 water=0.5 +SecondTexture rank=1 +ForegroundName image="lens5.png" +Background up=0.753;0.627;0.627;0.000 down=0.816;0.753;0.502;0.000 cloudUp=0.502;0.251;0.251;0.000 cloudDown=0.824;0.824;0.000; + +TerrainGenerate vision=250.00 depth=1 slope=3.0 +TerrainWind speed=-3.0;0.0 +TerrainRelief image="relief02.png" factor=1.0 +TerrainResource image="resas.png" +//TerrainWater image="water12.png" level=30.0 moveX=1.0 moveY=0.3 +TerrainCloud image="cloud03.png" level=125.0 + +TerrainMaterial id=1 image="desert4" u=0.00 v=0.00 up=1 down=1 left=1 right=1 hard=0.2 +TerrainMaterial image="desert4" u=0.25 v=0.00 up=2 down=1 left=1 right=1 hard=0.4 +TerrainMaterial image="desert4" u=0.50 v=0.00 up=1 down=1 left=1 right=2 hard=0.4 +TerrainMaterial image="desert4" u=0.75 v=0.00 up=2 down=1 left=1 right=2 hard=0.4 +TerrainMaterial image="desert4" u=0.00 v=0.25 up=1 down=2 left=1 right=1 hard=0.4 +TerrainMaterial image="desert4" u=0.25 v=0.25 up=2 down=2 left=1 right=1 hard=0.4 +TerrainMaterial image="desert4" u=0.50 v=0.25 up=1 down=2 left=1 right=2 hard=0.4 +TerrainMaterial image="desert4" u=0.75 v=0.25 up=2 down=2 left=1 right=2 hard=0.4 +TerrainMaterial image="desert4" u=0.00 v=0.50 up=1 down=1 left=2 right=1 hard=0.4 +TerrainMaterial image="desert4" u=0.25 v=0.50 up=2 down=1 left=2 right=1 hard=0.4 +TerrainMaterial image="desert4" u=0.50 v=0.50 up=1 down=1 left=2 right=2 hard=0.4 +TerrainMaterial image="desert4" u=0.75 v=0.50 up=2 down=1 left=2 right=2 hard=0.4 +TerrainMaterial image="desert4" u=0.00 v=0.75 up=1 down=2 left=2 right=1 hard=0.4 +TerrainMaterial image="desert4" u=0.25 v=0.75 up=2 down=2 left=2 right=1 hard=0.4 +TerrainMaterial image="desert4" u=0.50 v=0.75 up=1 down=2 left=2 right=2 hard=0.4 +TerrainMaterial id=2 image="desert4" u=0.75 v=0.75 up=2 down=2 left=2 right=2 hard=0.6 + +TerrainMaterial id=3 image="desert5" u=0.00 v=0.00 up=2 down=2 left=2 right=2 hard=0.6 +TerrainMaterial image="desert5" u=0.25 v=0.00 up=3 down=2 left=2 right=2 hard=0.6 +TerrainMaterial image="desert5" u=0.50 v=0.00 up=2 down=2 left=2 right=3 hard=0.6 +TerrainMaterial image="desert5" u=0.75 v=0.00 up=3 down=2 left=2 right=3 hard=0.6 +TerrainMaterial image="desert5" u=0.00 v=0.25 up=2 down=3 left=2 right=2 hard=0.6 +TerrainMaterial image="desert5" u=0.25 v=0.25 up=3 down=3 left=2 right=2 hard=0.6 +TerrainMaterial image="desert5" u=0.50 v=0.25 up=2 down=3 left=2 right=3 hard=0.6 +TerrainMaterial image="desert5" u=0.75 v=0.25 up=3 down=3 left=2 right=3 hard=0.6 +TerrainMaterial image="desert5" u=0.00 v=0.50 up=2 down=2 left=3 right=2 hard=0.6 +TerrainMaterial image="desert5" u=0.25 v=0.50 up=3 down=2 left=3 right=2 hard=0.6 +TerrainMaterial image="desert5" u=0.50 v=0.50 up=2 down=2 left=3 right=3 hard=0.6 +TerrainMaterial image="desert5" u=0.75 v=0.50 up=3 down=2 left=3 right=3 hard=0.6 +TerrainMaterial image="desert5" u=0.00 v=0.75 up=2 down=3 left=3 right=2 hard=0.6 +TerrainMaterial image="desert5" u=0.25 v=0.75 up=3 down=3 left=3 right=2 hard=0.6 +TerrainMaterial image="desert5" u=0.50 v=0.75 up=2 down=3 left=3 right=3 hard=0.6 +TerrainMaterial id=4 image="desert5" u=0.75 v=0.75 up=3 down=3 left=3 right=3 hard=0.6 + +TerrainInit id=2 // roc1 +TerrainLevel id=1 min= 0.0 max=99.0 slope=8.0 freq= 70.0 // sand +TerrainLevel id=2 min=37.5 max=99.0 slope=0.0 freq= 20.0 // roc2 + +TerrainCreate + +BeginObject +CreateObject pos=35.00;-70.00 dir=1.0 type=StartArea +CreateObject pos=10.00;-60.00 dir=1.0 type=GoalArea +CreateObject pos=10.00;-65.00 dir=1.0 type=GoalArea +CreateObject pos=50.00;-72.50 dir=1.0 type=Me option=2 select=1 +CreateObject pos=35.00;-70.00 dir=1.0 type=WheeledGrabber reset=1 trainer=1 soluce="tremova3.txt" +CreateObject pos=29.00;-80.00 dir=1.5 type=Derrick reset=1 +CreateObject pos=29.00;-60.00 dir=0.5 type=Converter reset=1 +CreateObject pos=20.00;-68.00 dir=0.0 type=Greenery1 + +CreateLight dir= 0.0;-1.0; 0.0 color= 0.63; 0.63; 0.63 type=Terrain +CreateLight dir= 1.0; 0.0;-1.0 color=-0.70;-0.70;-0.70 type=Terrain +CreateLight dir=-1.0; 0.0; 1.0 color= 1.40; 1.40; 1.40 type=Terrain +CreateLight dir=-1.0;-1.0; 1.0 color= 0.56; 0.56; 0.56 type=Object +CreateLight dir= 1.0;-1.0; 1.0 color= 0.32; 0.32; 0.32 type=Object +CreateLight dir=-1.0;-1.0;-1.0 color= 0.32; 0.32; 0.32 type=Object +CreateLight dir= 1.0;-1.0;-1.0 color= 0.16; 0.16; 0.16 type=Object +WaterColor color=-0.6;-0.1;-0.1 + +MapColor floor=0.647;0.557;0.420 water=0.604;0.922;1.000 +MapZoom factor=8 + +EnableResearch type=WINGER + +EndMissionTake pos=0.00;0.00 dist=25000.00 type=Me lost=0 +EndMissionTake pos=0.00;0.00 dist=25000.00 type=WheeledGrabber lost=0 +EndMissionTake pos=10.00;-60.00 dist=2.00 type=Titanium min=1 +EndMissionTake pos=10.00;-65.00 dist=2.00 type=Titanium min=1 + +Camera eye=80.00;5.00;-65.00 lookat=37.50;1.00;-65.00 delay=10 diff --git a/levels/defi302/help/E/dremova2.txt b/levels/challenges/chapter003/level002/help/help.E.txt similarity index 100% rename from levels/defi302/help/E/dremova2.txt rename to levels/challenges/chapter003/level002/help/help.E.txt diff --git a/levels/defi302/po/de.po b/levels/challenges/chapter003/level002/po/de.po similarity index 100% rename from levels/defi302/po/de.po rename to levels/challenges/chapter003/level002/po/de.po diff --git a/levels/defi302/po/defi302.pot b/levels/challenges/chapter003/level002/po/defi302.pot similarity index 100% rename from levels/defi302/po/defi302.pot rename to levels/challenges/chapter003/level002/po/defi302.pot diff --git a/levels/defi302/po/fr.po b/levels/challenges/chapter003/level002/po/fr.po similarity index 100% rename from levels/defi302/po/fr.po rename to levels/challenges/chapter003/level002/po/fr.po diff --git a/levels/defi302/po/pl.po b/levels/challenges/chapter003/level002/po/pl.po similarity index 100% rename from levels/defi302/po/pl.po rename to levels/challenges/chapter003/level002/po/pl.po diff --git a/levels/defi302/po/ru.po b/levels/challenges/chapter003/level002/po/ru.po similarity index 100% rename from levels/defi302/po/ru.po rename to levels/challenges/chapter003/level002/po/ru.po diff --git a/levels/challenges/chapter003/level002/scene.txt b/levels/challenges/chapter003/level002/scene.txt new file mode 100644 index 00000000..34ce197e --- /dev/null +++ b/levels/challenges/chapter003/level002/scene.txt @@ -0,0 +1,110 @@ +Title.E text="Mover 2" +Resume.E text="Try to figure out how to move the titanium cube across obstacles." +ScriptName.E text="Mover" +Instructions name="%lvl%/help/help.%lng%.txt" immediat=1 +HelpFile name="cbot.txt" +EndingFile win=1 lost=0 + +Audio track=0 +AmbientColor air=0.400;0.400;0.400;0.400 water=0.078;0.078;0.078;0.078 // grey +FogColor air=0.306;0.306;0.498;0.000 water=0.263;0.314;0.392;0.000 // magenta +VehicleColor color=0.659;0.620;0.463;0.000 // sable +DeepView air=125.00 water=25.00 +FogStart air=0.9 water=0.5 +SecondTexture rank=1 +ForegroundName image="lens5.png" +Background up=0.753;0.627;0.627;0.000 down=0.816;0.753;0.502;0.000 cloudUp=0.502;0.251;0.251;0.000 cloudDown=0.824;0.824;0.000; + +TerrainGenerate vision=250.00 depth=1 slope=3.0 +TerrainWind speed=-3.0;0.0 +TerrainRelief image="relief02.png" factor=1.0 +TerrainResource image="res00.png" +//TerrainWater image="water12.png" level=30.0 moveX=1.0 moveY=0.3 +TerrainCloud image="cloud03.png" level=125.0 + +TerrainMaterial id=1 image="desert4" u=0.00 v=0.00 up=1 down=1 left=1 right=1 hard=0.2 +TerrainMaterial image="desert4" u=0.25 v=0.00 up=2 down=1 left=1 right=1 hard=0.4 +TerrainMaterial image="desert4" u=0.50 v=0.00 up=1 down=1 left=1 right=2 hard=0.4 +TerrainMaterial image="desert4" u=0.75 v=0.00 up=2 down=1 left=1 right=2 hard=0.4 +TerrainMaterial image="desert4" u=0.00 v=0.25 up=1 down=2 left=1 right=1 hard=0.4 +TerrainMaterial image="desert4" u=0.25 v=0.25 up=2 down=2 left=1 right=1 hard=0.4 +TerrainMaterial image="desert4" u=0.50 v=0.25 up=1 down=2 left=1 right=2 hard=0.4 +TerrainMaterial image="desert4" u=0.75 v=0.25 up=2 down=2 left=1 right=2 hard=0.4 +TerrainMaterial image="desert4" u=0.00 v=0.50 up=1 down=1 left=2 right=1 hard=0.4 +TerrainMaterial image="desert4" u=0.25 v=0.50 up=2 down=1 left=2 right=1 hard=0.4 +TerrainMaterial image="desert4" u=0.50 v=0.50 up=1 down=1 left=2 right=2 hard=0.4 +TerrainMaterial image="desert4" u=0.75 v=0.50 up=2 down=1 left=2 right=2 hard=0.4 +TerrainMaterial image="desert4" u=0.00 v=0.75 up=1 down=2 left=2 right=1 hard=0.4 +TerrainMaterial image="desert4" u=0.25 v=0.75 up=2 down=2 left=2 right=1 hard=0.4 +TerrainMaterial image="desert4" u=0.50 v=0.75 up=1 down=2 left=2 right=2 hard=0.4 +TerrainMaterial id=2 image="desert4" u=0.75 v=0.75 up=2 down=2 left=2 right=2 hard=0.6 + +TerrainMaterial id=3 image="desert5" u=0.00 v=0.00 up=2 down=2 left=2 right=2 hard=0.6 +TerrainMaterial image="desert5" u=0.25 v=0.00 up=3 down=2 left=2 right=2 hard=0.6 +TerrainMaterial image="desert5" u=0.50 v=0.00 up=2 down=2 left=2 right=3 hard=0.6 +TerrainMaterial image="desert5" u=0.75 v=0.00 up=3 down=2 left=2 right=3 hard=0.6 +TerrainMaterial image="desert5" u=0.00 v=0.25 up=2 down=3 left=2 right=2 hard=0.6 +TerrainMaterial image="desert5" u=0.25 v=0.25 up=3 down=3 left=2 right=2 hard=0.6 +TerrainMaterial image="desert5" u=0.50 v=0.25 up=2 down=3 left=2 right=3 hard=0.6 +TerrainMaterial image="desert5" u=0.75 v=0.25 up=3 down=3 left=2 right=3 hard=0.6 +TerrainMaterial image="desert5" u=0.00 v=0.50 up=2 down=2 left=3 right=2 hard=0.6 +TerrainMaterial image="desert5" u=0.25 v=0.50 up=3 down=2 left=3 right=2 hard=0.6 +TerrainMaterial image="desert5" u=0.50 v=0.50 up=2 down=2 left=3 right=3 hard=0.6 +TerrainMaterial image="desert5" u=0.75 v=0.50 up=3 down=2 left=3 right=3 hard=0.6 +TerrainMaterial image="desert5" u=0.00 v=0.75 up=2 down=3 left=3 right=2 hard=0.6 +TerrainMaterial image="desert5" u=0.25 v=0.75 up=3 down=3 left=3 right=2 hard=0.6 +TerrainMaterial image="desert5" u=0.50 v=0.75 up=2 down=3 left=3 right=3 hard=0.6 +TerrainMaterial id=4 image="desert5" u=0.75 v=0.75 up=3 down=3 left=3 right=3 hard=0.6 + +TerrainInit id=2 // roc1 +TerrainLevel id=1 min= 0.0 max=99.0 slope=8.0 freq= 70.0 // sand +TerrainLevel id=2 min=37.5 max=99.0 slope=0.0 freq= 20.0 // roc2 + +TerrainCreate + +BeginObject +CreateObject pos=32.50;-65.00 dir=1.0 type=StartArea +CreateObject pos=10.00;-60.00 dir=1.0 type=GoalArea +CreateObject pos=36.25;-67.50 dir=1.0 type=Me option=2 +CreateObject pos=32.50;-65.00 dir=1.0 type=WingedGrabber reset=1 trainer=1 soluce="tremova4.txt" select=1 +CreateObject pos=28.00;-90.00 dir=0.0 type=Titanium reset=1 + +CreateObject pos=37.60;-73.00 dir=0.0 type=Barrier1 +CreateObject pos=32.40;-73.00 dir=0.0 type=Barrier1 +CreateObject pos=27.20;-73.00 dir=0.0 type=Barrier1 +CreateObject pos=22.00;-73.00 dir=0.0 type=Barrier1 + +CreateObject pos=23.00;-59.00 dir=0.2 type=Greenery3 +CreateObject pos=19.00;-55.00 dir=0.8 type=Greenery0 +CreateObject pos=17.00;-59.00 dir=0.5 type=Greenery1 +CreateObject pos=18.00;-63.00 dir=0.8 type=Greenery3 +CreateObject pos=18.00;-65.00 dir=0.8 type=Greenery2 +CreateObject pos=17.00;-70.00 dir=0.1 type=Greenery2 +CreateObject pos=16.00;-75.00 dir=0.0 type=Greenery0 +CreateObject pos=12.00;-72.00 dir=0.8 type=Greenery1 +CreateObject pos= 7.00;-71.00 dir=0.4 type=Greenery3 +CreateObject pos= 6.00;-69.00 dir=0.1 type=Greenery0 +CreateObject pos= 4.00;-66.00 dir=0.9 type=Greenery1 +CreateObject pos= 3.00;-63.00 dir=0.2 type=Greenery2 +CreateObject pos= 2.00;-60.00 dir=0.8 type=Greenery3 +CreateObject pos= 4.00;-57.00 dir=0.4 type=Greenery1 + +CreateLight dir= 0.0;-1.0; 0.0 color= 0.63; 0.63; 0.63 type=Terrain +CreateLight dir= 1.0; 0.0;-1.0 color=-0.70;-0.70;-0.70 type=Terrain +CreateLight dir=-1.0; 0.0; 1.0 color= 1.40; 1.40; 1.40 type=Terrain +CreateLight dir=-1.0;-1.0; 1.0 color= 0.56; 0.56; 0.56 type=Object +CreateLight dir= 1.0;-1.0; 1.0 color= 0.32; 0.32; 0.32 type=Object +CreateLight dir=-1.0;-1.0;-1.0 color= 0.32; 0.32; 0.32 type=Object +CreateLight dir= 1.0;-1.0;-1.0 color= 0.16; 0.16; 0.16 type=Object +WaterColor color=-0.6;-0.1;-0.1 + +MapColor floor=0.647;0.557;0.420 water=0.604;0.922;1.000 +MapZoom factor=8 + +EnableResearch type=WINGER + +EndMissionTake pos=0.00;0.00 dist=25000.00 type=Me lost=0 +EndMissionTake pos=0.00;0.00 dist=25000.00 type=WingedGrabber lost=0 +EndMissionTake pos=10.00;-60.00 dist=2.00 type=Titanium min=1 + +Camera eye=80.00;5.00;-65.00 lookat=37.50;1.00;-65.00 delay=10 diff --git a/levels/defi400.txt b/levels/challenges/chapter004/chaptertitle.txt similarity index 100% rename from levels/defi400.txt rename to levels/challenges/chapter004/chaptertitle.txt diff --git a/levels/defi401/help/E/dproc1.txt b/levels/challenges/chapter004/level001/help/help.E.txt similarity index 100% rename from levels/defi401/help/E/dproc1.txt rename to levels/challenges/chapter004/level001/help/help.E.txt diff --git a/levels/defi401/po/de.po b/levels/challenges/chapter004/level001/po/de.po similarity index 100% rename from levels/defi401/po/de.po rename to levels/challenges/chapter004/level001/po/de.po diff --git a/levels/defi401/po/defi401.pot b/levels/challenges/chapter004/level001/po/defi401.pot similarity index 100% rename from levels/defi401/po/defi401.pot rename to levels/challenges/chapter004/level001/po/defi401.pot diff --git a/levels/defi401/po/fr.po b/levels/challenges/chapter004/level001/po/fr.po similarity index 100% rename from levels/defi401/po/fr.po rename to levels/challenges/chapter004/level001/po/fr.po diff --git a/levels/defi401/po/pl.po b/levels/challenges/chapter004/level001/po/pl.po similarity index 100% rename from levels/defi401/po/pl.po rename to levels/challenges/chapter004/level001/po/pl.po diff --git a/levels/defi401/po/ru.po b/levels/challenges/chapter004/level001/po/ru.po similarity index 100% rename from levels/defi401/po/ru.po rename to levels/challenges/chapter004/level001/po/ru.po diff --git a/levels/defi401/scene.txt b/levels/challenges/chapter004/level001/scene.txt similarity index 60% rename from levels/defi401/scene.txt rename to levels/challenges/chapter004/level001/scene.txt index f2288021..3656185d 100644 --- a/levels/defi401/scene.txt +++ b/levels/challenges/chapter004/level001/scene.txt @@ -1,64 +1,64 @@ Title.E text="Function" Resume.E text="Create a function to move a bot." ScriptName.E text="Move" -Instructions name="dproc1.txt" immediat=1 -HelpFile name="cbot.txt" -EndingFile win=1 lost=0 +Instructions name="%lvl%/help/help.%lng%.txt" immediat=1 +HelpFile name="cbot.txt" +EndingFile win=1 lost=0 -Audio track=0 -AmbientColor air=0.400;0.400;0.400;0.400 water=0.078;0.078;0.078;0.078 // grey -FogColor air=0.306;0.306;0.498;0.000 water=0.263;0.314;0.392;0.000 // magenta -VehicleColor color=0.659;0.620;0.463;0.000 // sable -DeepView air=125.00 water=25.00 -FogStart air=0.9 water=0.5 +Audio track=0 +AmbientColor air=0.400;0.400;0.400;0.400 water=0.078;0.078;0.078;0.078 // grey +FogColor air=0.306;0.306;0.498;0.000 water=0.263;0.314;0.392;0.000 // magenta +VehicleColor color=0.659;0.620;0.463;0.000 // sable +DeepView air=125.00 water=25.00 +FogStart air=0.9 water=0.5 SecondTexture rank=1 ForegroundName image="lens5.png" -Background up=0.753;0.627;0.627;0.000 down=0.816;0.753;0.502;0.000 cloudUp=0.502;0.251;0.251;0.000 cloudDown=0.824;0.824;0.000; +Background up=0.753;0.627;0.627;0.000 down=0.816;0.753;0.502;0.000 cloudUp=0.502;0.251;0.251;0.000 cloudDown=0.824;0.824;0.000; TerrainGenerate vision=250.00 depth=1 slope=3.0 -TerrainWind speed=-3.0;0.0 -TerrainRelief image="relief02.png" factor=1.0 +TerrainWind speed=-3.0;0.0 +TerrainRelief image="relief02.png" factor=1.0 TerrainResource image="res00.png" -//TerrainWater image="water12.png" level=30.0 moveX=1.0 moveY=0.3 -TerrainCloud image="cloud03.png" level=125.0 +//TerrainWater image="water12.png" level=30.0 moveX=1.0 moveY=0.3 +TerrainCloud image="cloud03.png" level=125.0 TerrainMaterial id=1 image="desert4" u=0.00 v=0.00 up=1 down=1 left=1 right=1 hard=0.2 -TerrainMaterial image="desert4" u=0.25 v=0.00 up=2 down=1 left=1 right=1 hard=0.4 -TerrainMaterial image="desert4" u=0.50 v=0.00 up=1 down=1 left=1 right=2 hard=0.4 -TerrainMaterial image="desert4" u=0.75 v=0.00 up=2 down=1 left=1 right=2 hard=0.4 -TerrainMaterial image="desert4" u=0.00 v=0.25 up=1 down=2 left=1 right=1 hard=0.4 -TerrainMaterial image="desert4" u=0.25 v=0.25 up=2 down=2 left=1 right=1 hard=0.4 -TerrainMaterial image="desert4" u=0.50 v=0.25 up=1 down=2 left=1 right=2 hard=0.4 -TerrainMaterial image="desert4" u=0.75 v=0.25 up=2 down=2 left=1 right=2 hard=0.4 -TerrainMaterial image="desert4" u=0.00 v=0.50 up=1 down=1 left=2 right=1 hard=0.4 -TerrainMaterial image="desert4" u=0.25 v=0.50 up=2 down=1 left=2 right=1 hard=0.4 -TerrainMaterial image="desert4" u=0.50 v=0.50 up=1 down=1 left=2 right=2 hard=0.4 -TerrainMaterial image="desert4" u=0.75 v=0.50 up=2 down=1 left=2 right=2 hard=0.4 -TerrainMaterial image="desert4" u=0.00 v=0.75 up=1 down=2 left=2 right=1 hard=0.4 -TerrainMaterial image="desert4" u=0.25 v=0.75 up=2 down=2 left=2 right=1 hard=0.4 -TerrainMaterial image="desert4" u=0.50 v=0.75 up=1 down=2 left=2 right=2 hard=0.4 +TerrainMaterial image="desert4" u=0.25 v=0.00 up=2 down=1 left=1 right=1 hard=0.4 +TerrainMaterial image="desert4" u=0.50 v=0.00 up=1 down=1 left=1 right=2 hard=0.4 +TerrainMaterial image="desert4" u=0.75 v=0.00 up=2 down=1 left=1 right=2 hard=0.4 +TerrainMaterial image="desert4" u=0.00 v=0.25 up=1 down=2 left=1 right=1 hard=0.4 +TerrainMaterial image="desert4" u=0.25 v=0.25 up=2 down=2 left=1 right=1 hard=0.4 +TerrainMaterial image="desert4" u=0.50 v=0.25 up=1 down=2 left=1 right=2 hard=0.4 +TerrainMaterial image="desert4" u=0.75 v=0.25 up=2 down=2 left=1 right=2 hard=0.4 +TerrainMaterial image="desert4" u=0.00 v=0.50 up=1 down=1 left=2 right=1 hard=0.4 +TerrainMaterial image="desert4" u=0.25 v=0.50 up=2 down=1 left=2 right=1 hard=0.4 +TerrainMaterial image="desert4" u=0.50 v=0.50 up=1 down=1 left=2 right=2 hard=0.4 +TerrainMaterial image="desert4" u=0.75 v=0.50 up=2 down=1 left=2 right=2 hard=0.4 +TerrainMaterial image="desert4" u=0.00 v=0.75 up=1 down=2 left=2 right=1 hard=0.4 +TerrainMaterial image="desert4" u=0.25 v=0.75 up=2 down=2 left=2 right=1 hard=0.4 +TerrainMaterial image="desert4" u=0.50 v=0.75 up=1 down=2 left=2 right=2 hard=0.4 TerrainMaterial id=2 image="desert4" u=0.75 v=0.75 up=2 down=2 left=2 right=2 hard=0.6 TerrainMaterial id=3 image="desert5" u=0.00 v=0.00 up=2 down=2 left=2 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.25 v=0.00 up=3 down=2 left=2 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.50 v=0.00 up=2 down=2 left=2 right=3 hard=0.6 -TerrainMaterial image="desert5" u=0.75 v=0.00 up=3 down=2 left=2 right=3 hard=0.6 -TerrainMaterial image="desert5" u=0.00 v=0.25 up=2 down=3 left=2 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.25 v=0.25 up=3 down=3 left=2 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.50 v=0.25 up=2 down=3 left=2 right=3 hard=0.6 -TerrainMaterial image="desert5" u=0.75 v=0.25 up=3 down=3 left=2 right=3 hard=0.6 -TerrainMaterial image="desert5" u=0.00 v=0.50 up=2 down=2 left=3 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.25 v=0.50 up=3 down=2 left=3 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.50 v=0.50 up=2 down=2 left=3 right=3 hard=0.6 -TerrainMaterial image="desert5" u=0.75 v=0.50 up=3 down=2 left=3 right=3 hard=0.6 -TerrainMaterial image="desert5" u=0.00 v=0.75 up=2 down=3 left=3 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.25 v=0.75 up=3 down=3 left=3 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.50 v=0.75 up=2 down=3 left=3 right=3 hard=0.6 +TerrainMaterial image="desert5" u=0.25 v=0.00 up=3 down=2 left=2 right=2 hard=0.6 +TerrainMaterial image="desert5" u=0.50 v=0.00 up=2 down=2 left=2 right=3 hard=0.6 +TerrainMaterial image="desert5" u=0.75 v=0.00 up=3 down=2 left=2 right=3 hard=0.6 +TerrainMaterial image="desert5" u=0.00 v=0.25 up=2 down=3 left=2 right=2 hard=0.6 +TerrainMaterial image="desert5" u=0.25 v=0.25 up=3 down=3 left=2 right=2 hard=0.6 +TerrainMaterial image="desert5" u=0.50 v=0.25 up=2 down=3 left=2 right=3 hard=0.6 +TerrainMaterial image="desert5" u=0.75 v=0.25 up=3 down=3 left=2 right=3 hard=0.6 +TerrainMaterial image="desert5" u=0.00 v=0.50 up=2 down=2 left=3 right=2 hard=0.6 +TerrainMaterial image="desert5" u=0.25 v=0.50 up=3 down=2 left=3 right=2 hard=0.6 +TerrainMaterial image="desert5" u=0.50 v=0.50 up=2 down=2 left=3 right=3 hard=0.6 +TerrainMaterial image="desert5" u=0.75 v=0.50 up=3 down=2 left=3 right=3 hard=0.6 +TerrainMaterial image="desert5" u=0.00 v=0.75 up=2 down=3 left=3 right=2 hard=0.6 +TerrainMaterial image="desert5" u=0.25 v=0.75 up=3 down=3 left=3 right=2 hard=0.6 +TerrainMaterial image="desert5" u=0.50 v=0.75 up=2 down=3 left=3 right=3 hard=0.6 TerrainMaterial id=4 image="desert5" u=0.75 v=0.75 up=3 down=3 left=3 right=3 hard=0.6 -TerrainInit id=2 // roc1 -TerrainLevel id=1 min= 0.0 max=99.0 slope=8.0 freq= 70.0 // sand -TerrainLevel id=2 min=37.5 max=99.0 slope=0.0 freq= 20.0 // roc2 +TerrainInit id=2 // roc1 +TerrainLevel id=1 min= 0.0 max=99.0 slope=8.0 freq= 70.0 // sand +TerrainLevel id=2 min=37.5 max=99.0 slope=0.0 freq= 20.0 // roc2 TerrainCreate @@ -154,7 +154,7 @@ CreateLight dir= 1.0;-1.0;-1.0 color= 0.16; 0.16; 0.16 type=Object WaterColor color=-0.6;-0.1;-0.1 MapColor floor=0.647;0.557;0.420 water=0.604;0.922;1.000 -MapZoom factor=8 +MapZoom factor=8 EnableResearch type=WINGER diff --git a/levels/defi402/help/E/dproc2.txt b/levels/challenges/chapter004/level002/help/help.E.txt similarity index 100% rename from levels/defi402/help/E/dproc2.txt rename to levels/challenges/chapter004/level002/help/help.E.txt diff --git a/levels/defi402/po/de.po b/levels/challenges/chapter004/level002/po/de.po similarity index 100% rename from levels/defi402/po/de.po rename to levels/challenges/chapter004/level002/po/de.po diff --git a/levels/defi402/po/defi402.pot b/levels/challenges/chapter004/level002/po/defi402.pot similarity index 100% rename from levels/defi402/po/defi402.pot rename to levels/challenges/chapter004/level002/po/defi402.pot diff --git a/levels/defi402/po/fr.po b/levels/challenges/chapter004/level002/po/fr.po similarity index 100% rename from levels/defi402/po/fr.po rename to levels/challenges/chapter004/level002/po/fr.po diff --git a/levels/defi402/po/pl.po b/levels/challenges/chapter004/level002/po/pl.po similarity index 100% rename from levels/defi402/po/pl.po rename to levels/challenges/chapter004/level002/po/pl.po diff --git a/levels/defi402/po/ru.po b/levels/challenges/chapter004/level002/po/ru.po similarity index 100% rename from levels/defi402/po/ru.po rename to levels/challenges/chapter004/level002/po/ru.po diff --git a/levels/defi402/scene.txt b/levels/challenges/chapter004/level002/scene.txt similarity index 54% rename from levels/defi402/scene.txt rename to levels/challenges/chapter004/level002/scene.txt index 606f8d77..11a7816b 100644 --- a/levels/defi402/scene.txt +++ b/levels/challenges/chapter004/level002/scene.txt @@ -1,64 +1,64 @@ Title.E text="Spiral 2" Resume.E text="Create a procedure in order to teach your bot to perform a spiral." ScriptName.E text="Move" -Instructions name="dproc2.txt" immediat=1 -HelpFile name="cbot.txt" -EndingFile win=1 lost=0 +Instructions name="%lvl%/help/help.%lng%.txt" immediat=1 +HelpFile name="cbot.txt" +EndingFile win=1 lost=0 -Audio track=0 -AmbientColor air=0.400;0.400;0.400;0.400 water=0.078;0.078;0.078;0.078 // grey -FogColor air=0.306;0.306;0.498;0.000 water=0.263;0.314;0.392;0.000 // magenta -VehicleColor color=0.659;0.620;0.463;0.000 // sable -DeepView air=125.00 water=25.00 -FogStart air=0.9 water=0.5 +Audio track=0 +AmbientColor air=0.400;0.400;0.400;0.400 water=0.078;0.078;0.078;0.078 // grey +FogColor air=0.306;0.306;0.498;0.000 water=0.263;0.314;0.392;0.000 // magenta +VehicleColor color=0.659;0.620;0.463;0.000 // sable +DeepView air=125.00 water=25.00 +FogStart air=0.9 water=0.5 SecondTexture rank=1 ForegroundName image="lens5.png" -Background up=0.753;0.627;0.627;0.000 down=0.816;0.753;0.502;0.000 cloudUp=0.502;0.251;0.251;0.000 cloudDown=0.824;0.824;0.000; +Background up=0.753;0.627;0.627;0.000 down=0.816;0.753;0.502;0.000 cloudUp=0.502;0.251;0.251;0.000 cloudDown=0.824;0.824;0.000; TerrainGenerate vision=250.00 depth=1 slope=3.0 -TerrainWind speed=-3.0;0.0 -TerrainRelief image="relief02.png" factor=1.0 +TerrainWind speed=-3.0;0.0 +TerrainRelief image="relief02.png" factor=1.0 TerrainResource image="res00.png" -//TerrainWater image="water12.png" level=30.0 moveX=1.0 moveY=0.3 -TerrainCloud image="cloud03.png" level=125.0 +//TerrainWater image="water12.png" level=30.0 moveX=1.0 moveY=0.3 +TerrainCloud image="cloud03.png" level=125.0 TerrainMaterial id=1 image="desert4" u=0.00 v=0.00 up=1 down=1 left=1 right=1 hard=0.2 -TerrainMaterial image="desert4" u=0.25 v=0.00 up=2 down=1 left=1 right=1 hard=0.4 -TerrainMaterial image="desert4" u=0.50 v=0.00 up=1 down=1 left=1 right=2 hard=0.4 -TerrainMaterial image="desert4" u=0.75 v=0.00 up=2 down=1 left=1 right=2 hard=0.4 -TerrainMaterial image="desert4" u=0.00 v=0.25 up=1 down=2 left=1 right=1 hard=0.4 -TerrainMaterial image="desert4" u=0.25 v=0.25 up=2 down=2 left=1 right=1 hard=0.4 -TerrainMaterial image="desert4" u=0.50 v=0.25 up=1 down=2 left=1 right=2 hard=0.4 -TerrainMaterial image="desert4" u=0.75 v=0.25 up=2 down=2 left=1 right=2 hard=0.4 -TerrainMaterial image="desert4" u=0.00 v=0.50 up=1 down=1 left=2 right=1 hard=0.4 -TerrainMaterial image="desert4" u=0.25 v=0.50 up=2 down=1 left=2 right=1 hard=0.4 -TerrainMaterial image="desert4" u=0.50 v=0.50 up=1 down=1 left=2 right=2 hard=0.4 -TerrainMaterial image="desert4" u=0.75 v=0.50 up=2 down=1 left=2 right=2 hard=0.4 -TerrainMaterial image="desert4" u=0.00 v=0.75 up=1 down=2 left=2 right=1 hard=0.4 -TerrainMaterial image="desert4" u=0.25 v=0.75 up=2 down=2 left=2 right=1 hard=0.4 -TerrainMaterial image="desert4" u=0.50 v=0.75 up=1 down=2 left=2 right=2 hard=0.4 +TerrainMaterial image="desert4" u=0.25 v=0.00 up=2 down=1 left=1 right=1 hard=0.4 +TerrainMaterial image="desert4" u=0.50 v=0.00 up=1 down=1 left=1 right=2 hard=0.4 +TerrainMaterial image="desert4" u=0.75 v=0.00 up=2 down=1 left=1 right=2 hard=0.4 +TerrainMaterial image="desert4" u=0.00 v=0.25 up=1 down=2 left=1 right=1 hard=0.4 +TerrainMaterial image="desert4" u=0.25 v=0.25 up=2 down=2 left=1 right=1 hard=0.4 +TerrainMaterial image="desert4" u=0.50 v=0.25 up=1 down=2 left=1 right=2 hard=0.4 +TerrainMaterial image="desert4" u=0.75 v=0.25 up=2 down=2 left=1 right=2 hard=0.4 +TerrainMaterial image="desert4" u=0.00 v=0.50 up=1 down=1 left=2 right=1 hard=0.4 +TerrainMaterial image="desert4" u=0.25 v=0.50 up=2 down=1 left=2 right=1 hard=0.4 +TerrainMaterial image="desert4" u=0.50 v=0.50 up=1 down=1 left=2 right=2 hard=0.4 +TerrainMaterial image="desert4" u=0.75 v=0.50 up=2 down=1 left=2 right=2 hard=0.4 +TerrainMaterial image="desert4" u=0.00 v=0.75 up=1 down=2 left=2 right=1 hard=0.4 +TerrainMaterial image="desert4" u=0.25 v=0.75 up=2 down=2 left=2 right=1 hard=0.4 +TerrainMaterial image="desert4" u=0.50 v=0.75 up=1 down=2 left=2 right=2 hard=0.4 TerrainMaterial id=2 image="desert4" u=0.75 v=0.75 up=2 down=2 left=2 right=2 hard=0.6 TerrainMaterial id=3 image="desert5" u=0.00 v=0.00 up=2 down=2 left=2 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.25 v=0.00 up=3 down=2 left=2 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.50 v=0.00 up=2 down=2 left=2 right=3 hard=0.6 -TerrainMaterial image="desert5" u=0.75 v=0.00 up=3 down=2 left=2 right=3 hard=0.6 -TerrainMaterial image="desert5" u=0.00 v=0.25 up=2 down=3 left=2 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.25 v=0.25 up=3 down=3 left=2 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.50 v=0.25 up=2 down=3 left=2 right=3 hard=0.6 -TerrainMaterial image="desert5" u=0.75 v=0.25 up=3 down=3 left=2 right=3 hard=0.6 -TerrainMaterial image="desert5" u=0.00 v=0.50 up=2 down=2 left=3 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.25 v=0.50 up=3 down=2 left=3 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.50 v=0.50 up=2 down=2 left=3 right=3 hard=0.6 -TerrainMaterial image="desert5" u=0.75 v=0.50 up=3 down=2 left=3 right=3 hard=0.6 -TerrainMaterial image="desert5" u=0.00 v=0.75 up=2 down=3 left=3 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.25 v=0.75 up=3 down=3 left=3 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.50 v=0.75 up=2 down=3 left=3 right=3 hard=0.6 +TerrainMaterial image="desert5" u=0.25 v=0.00 up=3 down=2 left=2 right=2 hard=0.6 +TerrainMaterial image="desert5" u=0.50 v=0.00 up=2 down=2 left=2 right=3 hard=0.6 +TerrainMaterial image="desert5" u=0.75 v=0.00 up=3 down=2 left=2 right=3 hard=0.6 +TerrainMaterial image="desert5" u=0.00 v=0.25 up=2 down=3 left=2 right=2 hard=0.6 +TerrainMaterial image="desert5" u=0.25 v=0.25 up=3 down=3 left=2 right=2 hard=0.6 +TerrainMaterial image="desert5" u=0.50 v=0.25 up=2 down=3 left=2 right=3 hard=0.6 +TerrainMaterial image="desert5" u=0.75 v=0.25 up=3 down=3 left=2 right=3 hard=0.6 +TerrainMaterial image="desert5" u=0.00 v=0.50 up=2 down=2 left=3 right=2 hard=0.6 +TerrainMaterial image="desert5" u=0.25 v=0.50 up=3 down=2 left=3 right=2 hard=0.6 +TerrainMaterial image="desert5" u=0.50 v=0.50 up=2 down=2 left=3 right=3 hard=0.6 +TerrainMaterial image="desert5" u=0.75 v=0.50 up=3 down=2 left=3 right=3 hard=0.6 +TerrainMaterial image="desert5" u=0.00 v=0.75 up=2 down=3 left=3 right=2 hard=0.6 +TerrainMaterial image="desert5" u=0.25 v=0.75 up=3 down=3 left=3 right=2 hard=0.6 +TerrainMaterial image="desert5" u=0.50 v=0.75 up=2 down=3 left=3 right=3 hard=0.6 TerrainMaterial id=4 image="desert5" u=0.75 v=0.75 up=3 down=3 left=3 right=3 hard=0.6 -TerrainInit id=2 // roc1 -TerrainLevel id=1 min= 0.0 max=99.0 slope=8.0 freq= 70.0 // sand -TerrainLevel id=2 min=37.5 max=99.0 slope=0.0 freq= 20.0 // roc2 +TerrainInit id=2 // roc1 +TerrainLevel id=1 min= 0.0 max=99.0 slope=8.0 freq= 70.0 // sand +TerrainLevel id=2 min=37.5 max=99.0 slope=0.0 freq= 20.0 // roc2 TerrainCreate @@ -124,7 +124,7 @@ CreateLight dir= 1.0;-1.0;-1.0 color= 0.16; 0.16; 0.16 type=Object WaterColor color=-0.6;-0.1;-0.1 MapColor floor=0.647;0.557;0.420 water=0.604;0.922;1.000 -MapZoom factor=8 +MapZoom factor=8 EnableResearch type=WINGER diff --git a/levels/defi-po/de.po b/levels/challenges/po/de.po similarity index 100% rename from levels/defi-po/de.po rename to levels/challenges/po/de.po diff --git a/levels/defi-po/defi.pot b/levels/challenges/po/defi.pot similarity index 100% rename from levels/defi-po/defi.pot rename to levels/challenges/po/defi.pot diff --git a/levels/defi-po/fr.po b/levels/challenges/po/fr.po similarity index 100% rename from levels/defi-po/fr.po rename to levels/challenges/po/fr.po diff --git a/levels/defi-po/pl.po b/levels/challenges/po/pl.po similarity index 100% rename from levels/defi-po/pl.po rename to levels/challenges/po/pl.po diff --git a/levels/defi-po/ru.po b/levels/challenges/po/ru.po similarity index 100% rename from levels/defi-po/ru.po rename to levels/challenges/po/ru.po diff --git a/levels/defi101/scene.txt b/levels/defi101/scene.txt deleted file mode 100644 index b7392b56..00000000 --- a/levels/defi101/scene.txt +++ /dev/null @@ -1,105 +0,0 @@ -Title.E text="Follow a path" -Resume.E text="Move the bot along a given path." -ScriptName.E text="Move" -Instructions name="dmove1.txt" immediat=1 -HelpFile name="cbot.txt" -EndingFile win=1 lost=0 - -Audio track=0 -AmbientColor air=0.400;0.400;0.400;0.400 water=0.078;0.078;0.078;0.078 // grey -FogColor air=0.306;0.306;0.498;0.000 water=0.263;0.314;0.392;0.000 // magenta -VehicleColor color=0.659;0.620;0.463;0.000 // sable -DeepView air=125.00 water=25.00 -FogStart air=0.9 water=0.5 -SecondTexture rank=1 -ForegroundName image="lens5.png" -Background up=0.753;0.627;0.627;0.000 down=0.816;0.753;0.502;0.000 cloudUp=0.502;0.251;0.251;0.000 cloudDown=0.824;0.824;0.000; - -TerrainGenerate vision=250.00 depth=1 slope=3.0 -TerrainWind speed=-3.0;0.0 -TerrainRelief image="relief02.png" factor=1.0 -TerrainResource image="res00.png" -//TerrainWater image="water12.png" level=30.0 moveX=1.0 moveY=0.3 -TerrainCloud image="cloud03.png" level=125.0 - -TerrainMaterial id=1 image="desert4" u=0.00 v=0.00 up=1 down=1 left=1 right=1 hard=0.2 -TerrainMaterial image="desert4" u=0.25 v=0.00 up=2 down=1 left=1 right=1 hard=0.4 -TerrainMaterial image="desert4" u=0.50 v=0.00 up=1 down=1 left=1 right=2 hard=0.4 -TerrainMaterial image="desert4" u=0.75 v=0.00 up=2 down=1 left=1 right=2 hard=0.4 -TerrainMaterial image="desert4" u=0.00 v=0.25 up=1 down=2 left=1 right=1 hard=0.4 -TerrainMaterial image="desert4" u=0.25 v=0.25 up=2 down=2 left=1 right=1 hard=0.4 -TerrainMaterial image="desert4" u=0.50 v=0.25 up=1 down=2 left=1 right=2 hard=0.4 -TerrainMaterial image="desert4" u=0.75 v=0.25 up=2 down=2 left=1 right=2 hard=0.4 -TerrainMaterial image="desert4" u=0.00 v=0.50 up=1 down=1 left=2 right=1 hard=0.4 -TerrainMaterial image="desert4" u=0.25 v=0.50 up=2 down=1 left=2 right=1 hard=0.4 -TerrainMaterial image="desert4" u=0.50 v=0.50 up=1 down=1 left=2 right=2 hard=0.4 -TerrainMaterial image="desert4" u=0.75 v=0.50 up=2 down=1 left=2 right=2 hard=0.4 -TerrainMaterial image="desert4" u=0.00 v=0.75 up=1 down=2 left=2 right=1 hard=0.4 -TerrainMaterial image="desert4" u=0.25 v=0.75 up=2 down=2 left=2 right=1 hard=0.4 -TerrainMaterial image="desert4" u=0.50 v=0.75 up=1 down=2 left=2 right=2 hard=0.4 -TerrainMaterial id=2 image="desert4" u=0.75 v=0.75 up=2 down=2 left=2 right=2 hard=0.6 - -TerrainMaterial id=3 image="desert5" u=0.00 v=0.00 up=2 down=2 left=2 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.25 v=0.00 up=3 down=2 left=2 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.50 v=0.00 up=2 down=2 left=2 right=3 hard=0.6 -TerrainMaterial image="desert5" u=0.75 v=0.00 up=3 down=2 left=2 right=3 hard=0.6 -TerrainMaterial image="desert5" u=0.00 v=0.25 up=2 down=3 left=2 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.25 v=0.25 up=3 down=3 left=2 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.50 v=0.25 up=2 down=3 left=2 right=3 hard=0.6 -TerrainMaterial image="desert5" u=0.75 v=0.25 up=3 down=3 left=2 right=3 hard=0.6 -TerrainMaterial image="desert5" u=0.00 v=0.50 up=2 down=2 left=3 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.25 v=0.50 up=3 down=2 left=3 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.50 v=0.50 up=2 down=2 left=3 right=3 hard=0.6 -TerrainMaterial image="desert5" u=0.75 v=0.50 up=3 down=2 left=3 right=3 hard=0.6 -TerrainMaterial image="desert5" u=0.00 v=0.75 up=2 down=3 left=3 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.25 v=0.75 up=3 down=3 left=3 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.50 v=0.75 up=2 down=3 left=3 right=3 hard=0.6 -TerrainMaterial id=4 image="desert5" u=0.75 v=0.75 up=3 down=3 left=3 right=3 hard=0.6 - -TerrainInit id=2 // roc1 -TerrainLevel id=1 min= 0.0 max=99.0 slope=8.0 freq= 70.0 // sand -TerrainLevel id=2 min=37.5 max=99.0 slope=0.0 freq= 20.0 // roc2 - -TerrainCreate - -BeginObject -CreateObject pos=37.50;-95.00 dir=0.0 type=StartArea -CreateObject pos=17.50;-95.00 dir=0.0 type=GoalArea -CreateObject pos=43.75;-97.50 dir=1.0 type=Me option=2 -CreateObject pos=37.50;-95.00 dir=1.5 type=PracticeBot reset=1 trainer=1 soluce="tmove3.txt" select=1 camera=FIX -CreateObject pos=37.50;-75.00 dir=0.0 type=WayPoint reset=1 -CreateObject pos=17.50;-75.00 dir=0.0 type=WayPoint reset=1 -CreateObject pos=-2.50;-75.00 dir=0.0 type=WayPoint reset=1 -CreateObject pos=-2.50;-95.00 dir=0.0 type=WayPoint reset=1 -CreateObject pos=34.50;-95.00 dir=0.5 type=Barrier1 -CreateObject pos=40.50;-95.00 dir=0.5 type=Barrier1 -CreateObject pos=40.50;-75.00 dir=0.5 type=Barrier1 -CreateObject pos=37.50;-72.00 dir=0.0 type=Barrier1 -CreateObject pos=17.50;-72.00 dir=0.0 type=Barrier1 -CreateObject pos=17.50;-78.00 dir=0.0 type=Barrier1 -CreateObject pos=-2.50;-72.00 dir=0.0 type=Barrier1 -CreateObject pos=-5.50;-75.00 dir=0.5 type=Barrier1 -CreateObject pos=-5.50;-95.00 dir=0.5 type=Barrier1 -CreateObject pos=-2.50;-98.00 dir=0.0 type=Barrier1 -CreateObject pos=20.50;-95.00 dir=0.5 type=Barrier1 - -CreateLight dir= 0.0;-1.0; 0.0 color= 0.63; 0.63; 0.63 type=Terrain -CreateLight dir= 1.0; 0.0;-1.0 color=-0.70;-0.70;-0.70 type=Terrain -CreateLight dir=-1.0; 0.0; 1.0 color= 1.40; 1.40; 1.40 type=Terrain -CreateLight dir=-1.0;-1.0; 1.0 color= 0.56; 0.56; 0.56 type=Object -CreateLight dir= 1.0;-1.0; 1.0 color= 0.32; 0.32; 0.32 type=Object -CreateLight dir=-1.0;-1.0;-1.0 color= 0.32; 0.32; 0.32 type=Object -CreateLight dir= 1.0;-1.0;-1.0 color= 0.16; 0.16; 0.16 type=Object -WaterColor color=-0.6;-0.1;-0.1 - -MapColor floor=0.647;0.557;0.420 water=0.604;0.922;1.000 -MapZoom factor=8 - -EnableResearch type=WINGER - -EndMissionTake pos=0.00;0.00 dist=25000.00 type=Me lost=0 -EndMissionTake pos=0.00;0.00 dist=25000.00 type=PracticeBot lost=0 -EndMissionTake pos=17.50;-95.00 dist=1.25 type=PracticeBot min=1 -EndMissionTake pos=0.00;0.00 dist=25000.00 type=WayPoint min=0 max=0 - -Camera eye=80.00;20.00;-70.00 lookat=37.50;1.00;-95.00 delay=10 diff --git a/levels/defi103/scene.txt b/levels/defi103/scene.txt deleted file mode 100644 index 40ecc1ca..00000000 --- a/levels/defi103/scene.txt +++ /dev/null @@ -1,124 +0,0 @@ -Title.E text="Exchange posts 3" -Resume.E text="Collect lots of valuable information from information exchange posts." -ScriptName.E text="Info" -Instructions name="dexch1.txt" immediat=1 -HelpFile name="cbot.txt" -EndingFile win=1 lost=0 - -Audio track=0 -AmbientColor air=0.400;0.400;0.400;0.400 water=0.078;0.078;0.078;0.078 // grey -FogColor air=0.306;0.306;0.498;0.000 water=0.263;0.314;0.392;0.000 // magenta -VehicleColor color=0.659;0.620;0.463;0.000 // sable -DeepView air=125.00 water=25.00 -FogStart air=0.9 water=0.5 -SecondTexture rank=1 -ForegroundName image="lens5.png" -Background up=0.753;0.627;0.627;0.000 down=0.816;0.753;0.502;0.000 cloudUp=0.502;0.251;0.251;0.000 cloudDown=0.824;0.824;0.000; - -TerrainGenerate vision=250.00 depth=1 slope=3.0 -TerrainWind speed=-3.0;0.0 -TerrainRelief image="relief08.png" factor=1.0 -TerrainResource image="res00.png" -TerrainWater image="water12.png" level=30.0 moveX=1.0 moveY=0.3 -TerrainCloud image="cloud03.png" level=125.0 - -TerrainMaterial id=1 image="desert4" u=0.00 v=0.00 up=1 down=1 left=1 right=1 hard=0.2 -TerrainMaterial image="desert4" u=0.25 v=0.00 up=2 down=1 left=1 right=1 hard=0.4 -TerrainMaterial image="desert4" u=0.50 v=0.00 up=1 down=1 left=1 right=2 hard=0.4 -TerrainMaterial image="desert4" u=0.75 v=0.00 up=2 down=1 left=1 right=2 hard=0.4 -TerrainMaterial image="desert4" u=0.00 v=0.25 up=1 down=2 left=1 right=1 hard=0.4 -TerrainMaterial image="desert4" u=0.25 v=0.25 up=2 down=2 left=1 right=1 hard=0.4 -TerrainMaterial image="desert4" u=0.50 v=0.25 up=1 down=2 left=1 right=2 hard=0.4 -TerrainMaterial image="desert4" u=0.75 v=0.25 up=2 down=2 left=1 right=2 hard=0.4 -TerrainMaterial image="desert4" u=0.00 v=0.50 up=1 down=1 left=2 right=1 hard=0.4 -TerrainMaterial image="desert4" u=0.25 v=0.50 up=2 down=1 left=2 right=1 hard=0.4 -TerrainMaterial image="desert4" u=0.50 v=0.50 up=1 down=1 left=2 right=2 hard=0.4 -TerrainMaterial image="desert4" u=0.75 v=0.50 up=2 down=1 left=2 right=2 hard=0.4 -TerrainMaterial image="desert4" u=0.00 v=0.75 up=1 down=2 left=2 right=1 hard=0.4 -TerrainMaterial image="desert4" u=0.25 v=0.75 up=2 down=2 left=2 right=1 hard=0.4 -TerrainMaterial image="desert4" u=0.50 v=0.75 up=1 down=2 left=2 right=2 hard=0.4 -TerrainMaterial id=2 image="desert4" u=0.75 v=0.75 up=2 down=2 left=2 right=2 hard=0.6 - -TerrainMaterial id=3 image="desert5" u=0.00 v=0.00 up=2 down=2 left=2 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.25 v=0.00 up=3 down=2 left=2 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.50 v=0.00 up=2 down=2 left=2 right=3 hard=0.6 -TerrainMaterial image="desert5" u=0.75 v=0.00 up=3 down=2 left=2 right=3 hard=0.6 -TerrainMaterial image="desert5" u=0.00 v=0.25 up=2 down=3 left=2 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.25 v=0.25 up=3 down=3 left=2 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.50 v=0.25 up=2 down=3 left=2 right=3 hard=0.6 -TerrainMaterial image="desert5" u=0.75 v=0.25 up=3 down=3 left=2 right=3 hard=0.6 -TerrainMaterial image="desert5" u=0.00 v=0.50 up=2 down=2 left=3 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.25 v=0.50 up=3 down=2 left=3 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.50 v=0.50 up=2 down=2 left=3 right=3 hard=0.6 -TerrainMaterial image="desert5" u=0.75 v=0.50 up=3 down=2 left=3 right=3 hard=0.6 -TerrainMaterial image="desert5" u=0.00 v=0.75 up=2 down=3 left=3 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.25 v=0.75 up=3 down=3 left=3 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.50 v=0.75 up=2 down=3 left=3 right=3 hard=0.6 -TerrainMaterial id=4 image="desert5" u=0.75 v=0.75 up=3 down=3 left=3 right=3 hard=0.6 - -TerrainInit id=2 // roc1 -TerrainLevel id=1 min= 0.0 max=99.0 slope=8.0 freq= 70.0 // sand -TerrainLevel id=2 min=37.5 max=99.0 slope=0.0 freq= 20.0 // roc2 - -TerrainCreate - -BeginObject -CreateObject pos=100.00;-50.00 dir=1.0 type=StartArea -CreateObject pos= 75.00; 50.00 dir=1.0 type=GoalArea -CreateObject pos=105.00;-47.50 dir=1.0 type=Me option=2 -CreateObject pos=100.00;-50.00 dir=1.0 type=PracticeBot reset=1 trainer=1 soluce="texch2.txt" camera=BACK select=1 - -CreateObject pos= 100.00;-45.00 dir=0.0 type=ExchangePost info1="Number=1" info2="Direction=0" info3="Length=50" -CreateObject pos= 50.00;-45.00 dir=0.0 type=ExchangePost info1="Number=2" info2="Direction=26.5" info3="Length=56" -CreateObject pos= 0.00;-80.00 dir=0.0 type=ExchangePost info1="Number=3" info2="Direction=-26.5" info3="Length=25" -CreateObject pos= -25.00;-80.00 dir=0.0 type=ExchangePost info1="Number=4" info2="Direction=-76" info3="Length=103" -CreateObject pos= -50.00; 30.00 dir=0.0 type=ExchangePost info1="Number=5" info2="Direction=76" info3="Length=50" -CreateObject pos=-105.00; 25.00 dir=0.0 type=ExchangePost info1="Number=6" info2="Direction=-135" info3="Length=106" -CreateObject pos= -25.00;105.00 dir=0.0 type=ExchangePost info1="Number=7" info2="Direction=-45" info3="Length=50" -CreateObject pos= 25.00;105.00 dir=0.0 type=ExchangePost info1="Number=8" info2="Direction=-90" info3="Length=25" -CreateObject pos= 25.00; 70.00 dir=0.0 type=ExchangePost info1="Number=9" info2="Direction=63" info3="Length=56" - -CreateObject pos= 16.75;-61.25 dir=1.0 type=Greenery0 -CreateObject pos= 4.50;-78.75 dir=1.0 type=Greenery1 -CreateObject pos= -1.00;-71.25 dir=1.0 type=Greenery2 -CreateObject pos= -33.00;-66.75 dir=1.0 type=Greenery3 -CreateObject pos= -45.75;-22.75 dir=1.0 type=Greenery4 -CreateObject pos= -47.50;-15.50 dir=1.0 type=Greenery2 -CreateObject pos= -38.00; -9.25 dir=1.0 type=Greenery0 -CreateObject pos= -55.75; 6.50 dir=1.0 type=Greenery3 -CreateObject pos= -42.50; 16.25 dir=1.0 type=Greenery1 -CreateObject pos= -43.50; 24.25 dir=1.0 type=Greenery4 -CreateObject pos= -46.00; 30.75 dir=1.0 type=Greenery2 -CreateObject pos= -51.75; 34.75 dir=1.0 type=Greenery0 -CreateObject pos= -56.50; 30.75 dir=1.0 type=Greenery3 -CreateObject pos= -59.75; 13.50 dir=1.0 type=Greenery4 -CreateObject pos= -66.00; 19.75 dir=1.0 type=Greenery1 -CreateObject pos= -75.00; 18.50 dir=1.0 type=Greenery0 -CreateObject pos= -80.50; 32.00 dir=1.0 type=Greenery2 -CreateObject pos=-101.25; 30.75 dir=1.0 type=Greenery4 -CreateObject pos=-100.00; 35.75 dir=1.0 type=Greenery3 -CreateObject pos= -96.25; 42.25 dir=1.0 type=Greenery0 -CreateObject pos= -77.75; 40.75 dir=1.0 type=Greenery1 -CreateObject pos= -72.75; 46.25 dir=1.0 type=Greenery3 -CreateObject pos= -73.25; 60.75 dir=1.0 type=Greenery4 -CreateObject pos= -59.25; 74.00 dir=1.0 type=Greenery2 -CreateObject pos= -53.25; 78.00 dir=1.0 type=Greenery1 -CreateObject pos= -37.50; 82.00 dir=1.0 type=Greenery0 - -CreateLight dir= 0.0;-1.0; 0.0 color= 0.63; 0.63; 0.63 type=Terrain -CreateLight dir= 1.0; 0.0;-1.0 color=-0.70;-0.70;-0.70 type=Terrain -CreateLight dir=-1.0; 0.0; 1.0 color= 1.40; 1.40; 1.40 type=Terrain -CreateLight dir=-1.0;-1.0; 1.0 color= 0.56; 0.56; 0.56 type=Object -CreateLight dir= 1.0;-1.0; 1.0 color= 0.32; 0.32; 0.32 type=Object -CreateLight dir=-1.0;-1.0;-1.0 color= 0.32; 0.32; 0.32 type=Object -CreateLight dir= 1.0;-1.0;-1.0 color= 0.16; 0.16; 0.16 type=Object -WaterColor color=-0.6;-0.1;-0.1 - -MapColor floor=0.647;0.557;0.420 water=0.604;0.922;1.000 -MapZoom factor=2 - -EndMissionTake pos=0.00;0.00 dist=25000.00 type=Me lost=0 -EndMissionTake pos=0.00;0.00 dist=25000.00 type=PracticeBot lost=0 -EndMissionTake pos=75.00;50.00 dist=3.75 type=PracticeBot min=1 - -Camera eye=150.00;50.00;-20.00 lookat=100.00;1.00;-50.00 delay=10 diff --git a/levels/defi104/scene.txt b/levels/defi104/scene.txt deleted file mode 100644 index ce13c180..00000000 --- a/levels/defi104/scene.txt +++ /dev/null @@ -1,115 +0,0 @@ -Title.E text="Labyrinth 3" -Resume.E text="Teach your bot how to find its way out of the labyrinth." -ScriptName.E text="Labyrinth" -Instructions name="dlaby1.txt" immediat=1 -HelpFile name="cbot.txt" -EndingFile win=1 lost=0 - -Audio track=0 -AmbientColor air=0.400;0.400;0.400;0.400 water=0.078;0.078;0.078;0.078 // grey -FogColor air=0.306;0.306;0.498;0.000 water=0.263;0.314;0.392;0.000 // magenta -VehicleColor color=0.659;0.620;0.463;0.000 // sable -DeepView air=125.00 water=25.00 -FogStart air=0.9 water=0.5 -SecondTexture rank=1 -ForegroundName image="lens5.png" -Background up=0.753;0.627;0.627;0.000 down=0.816;0.753;0.502;0.000 cloudUp=0.502;0.251;0.251;0.000 cloudDown=0.824;0.824;0.000; - -TerrainGenerate vision=250.00 depth=1 slope=3.0 -TerrainWind speed=-3.0;0.0 -TerrainRelief image="relief02.png" factor=1.0 -TerrainResource image="res00.png" -//TerrainWater image="water12.png" level=30.0 moveX=1.0 moveY=0.3 -TerrainCloud image="cloud03.png" level=125.0 - -TerrainMaterial id=1 image="desert4" u=0.00 v=0.00 up=1 down=1 left=1 right=1 hard=0.2 -TerrainMaterial image="desert4" u=0.25 v=0.00 up=2 down=1 left=1 right=1 hard=0.4 -TerrainMaterial image="desert4" u=0.50 v=0.00 up=1 down=1 left=1 right=2 hard=0.4 -TerrainMaterial image="desert4" u=0.75 v=0.00 up=2 down=1 left=1 right=2 hard=0.4 -TerrainMaterial image="desert4" u=0.00 v=0.25 up=1 down=2 left=1 right=1 hard=0.4 -TerrainMaterial image="desert4" u=0.25 v=0.25 up=2 down=2 left=1 right=1 hard=0.4 -TerrainMaterial image="desert4" u=0.50 v=0.25 up=1 down=2 left=1 right=2 hard=0.4 -TerrainMaterial image="desert4" u=0.75 v=0.25 up=2 down=2 left=1 right=2 hard=0.4 -TerrainMaterial image="desert4" u=0.00 v=0.50 up=1 down=1 left=2 right=1 hard=0.4 -TerrainMaterial image="desert4" u=0.25 v=0.50 up=2 down=1 left=2 right=1 hard=0.4 -TerrainMaterial image="desert4" u=0.50 v=0.50 up=1 down=1 left=2 right=2 hard=0.4 -TerrainMaterial image="desert4" u=0.75 v=0.50 up=2 down=1 left=2 right=2 hard=0.4 -TerrainMaterial image="desert4" u=0.00 v=0.75 up=1 down=2 left=2 right=1 hard=0.4 -TerrainMaterial image="desert4" u=0.25 v=0.75 up=2 down=2 left=2 right=1 hard=0.4 -TerrainMaterial image="desert4" u=0.50 v=0.75 up=1 down=2 left=2 right=2 hard=0.4 -TerrainMaterial id=2 image="desert4" u=0.75 v=0.75 up=2 down=2 left=2 right=2 hard=0.6 - -TerrainMaterial id=3 image="desert5" u=0.00 v=0.00 up=2 down=2 left=2 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.25 v=0.00 up=3 down=2 left=2 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.50 v=0.00 up=2 down=2 left=2 right=3 hard=0.6 -TerrainMaterial image="desert5" u=0.75 v=0.00 up=3 down=2 left=2 right=3 hard=0.6 -TerrainMaterial image="desert5" u=0.00 v=0.25 up=2 down=3 left=2 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.25 v=0.25 up=3 down=3 left=2 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.50 v=0.25 up=2 down=3 left=2 right=3 hard=0.6 -TerrainMaterial image="desert5" u=0.75 v=0.25 up=3 down=3 left=2 right=3 hard=0.6 -TerrainMaterial image="desert5" u=0.00 v=0.50 up=2 down=2 left=3 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.25 v=0.50 up=3 down=2 left=3 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.50 v=0.50 up=2 down=2 left=3 right=3 hard=0.6 -TerrainMaterial image="desert5" u=0.75 v=0.50 up=3 down=2 left=3 right=3 hard=0.6 -TerrainMaterial image="desert5" u=0.00 v=0.75 up=2 down=3 left=3 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.25 v=0.75 up=3 down=3 left=3 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.50 v=0.75 up=2 down=3 left=3 right=3 hard=0.6 -TerrainMaterial id=4 image="desert5" u=0.75 v=0.75 up=3 down=3 left=3 right=3 hard=0.6 - -TerrainInit id=2 // roc1 -TerrainLevel id=1 min= 0.0 max=99.0 slope=8.0 freq= 70.0 // sand -TerrainLevel id=2 min=37.5 max=99.0 slope=0.0 freq= 20.0 // roc2 - -TerrainCreate - -BeginObject -CreateObject pos=27.50;-67.50 dir=0.0 type=StartArea -CreateObject pos=12.50;-72.50 dir=0.0 type=GoalArea -CreateObject pos=32.50;-70.00 dir=1.0 type=Me option=2 -CreateObject pos=27.50;-67.50 dir=1.0 type=PracticeBot reset=1 trainer=1 soluce="tlaby2.txt" power=1 select=1 - -CreateObject pos=12.50;-65.00 dir=0.0 type=Barrier1 -CreateObject pos=17.50;-65.00 dir=0.0 type=Barrier1 -CreateObject pos=22.50;-65.00 dir=0.0 type=Barrier1 -CreateObject pos=27.50;-65.00 dir=0.0 type=Barrier1 -CreateObject pos=27.50;-70.00 dir=0.0 type=Barrier1 -CreateObject pos=12.50;-75.00 dir=0.0 type=Barrier1 -CreateObject pos=22.50;-75.00 dir=0.0 type=Barrier1 -CreateObject pos=17.50;-80.00 dir=0.0 type=Barrier1 -CreateObject pos=27.50;-80.00 dir=0.0 type=Barrier1 -CreateObject pos=12.50;-85.00 dir=0.0 type=Barrier1 -CreateObject pos=17.50;-85.00 dir=0.0 type=Barrier1 -CreateObject pos=22.50;-85.00 dir=0.0 type=Barrier1 - -CreateObject pos=10.00;-67.50 dir=0.5 type=Barrier1 -CreateObject pos=10.00;-72.50 dir=0.5 type=Barrier1 -CreateObject pos=10.00;-77.50 dir=0.5 type=Barrier1 -CreateObject pos=10.00;-82.50 dir=0.5 type=Barrier1 -CreateObject pos=15.00;-72.50 dir=0.5 type=Barrier1 -CreateObject pos=20.00;-67.50 dir=0.5 type=Barrier1 -CreateObject pos=20.00;-72.50 dir=0.5 type=Barrier1 -CreateObject pos=20.00;-77.50 dir=0.5 type=Barrier1 -CreateObject pos=25.00;-82.50 dir=0.5 type=Barrier1 -CreateObject pos=30.00;-67.50 dir=0.5 type=Barrier1 -CreateObject pos=30.00;-72.50 dir=0.5 type=Barrier1 -CreateObject pos=30.00;-77.50 dir=0.5 type=Barrier1 - -CreateObject pos=28.50;-83.50 dir=0.0 type=Greenery1 - -CreateLight dir= 0.0;-1.0; 0.0 color= 0.63; 0.63; 0.63 type=Terrain -CreateLight dir= 1.0; 0.0;-1.0 color=-0.70;-0.70;-0.70 type=Terrain -CreateLight dir=-1.0; 0.0; 1.0 color= 1.40; 1.40; 1.40 type=Terrain -CreateLight dir=-1.0;-1.0; 1.0 color= 0.56; 0.56; 0.56 type=Object -CreateLight dir= 1.0;-1.0; 1.0 color= 0.32; 0.32; 0.32 type=Object -CreateLight dir=-1.0;-1.0;-1.0 color= 0.32; 0.32; 0.32 type=Object -CreateLight dir= 1.0;-1.0;-1.0 color= 0.16; 0.16; 0.16 type=Object -WaterColor color=-0.6;-0.1;-0.1 - -MapColor floor=0.647;0.557;0.420 water=0.604;0.922;1.000 -MapZoom factor=8 - -EndMissionTake pos=0.00;0.00 dist=25000.00 type=Me lost=0 -EndMissionTake pos=0.00;0.00 dist=25000.00 type=PracticeBot lost=0 -EndMissionTake pos=12.50;-72.50 dist=1.25 type=PracticeBot min=1 - -Camera eye=47.50;30.00;-47.50 lookat=27.50;1.00;-67.50 delay=10 diff --git a/levels/defi203/scene.txt b/levels/defi203/scene.txt deleted file mode 100644 index c624e15d..00000000 --- a/levels/defi203/scene.txt +++ /dev/null @@ -1,120 +0,0 @@ -Title.E text="Help" -Resume.E text="Defend yourself agains all alien attacks." -ScriptName.E text="Defense" -Instructions name="dhelp1.txt" immediat=1 -HelpFile name="cbot.txt" -EndingFile win=1 lost=0 - -Audio track=0 -AmbientColor air=0.400;0.400;0.400;0.400 water=0.078;0.078;0.078;0.078 // grey -FogColor air=0.306;0.306;0.498;0.000 water=0.263;0.314;0.392;0.000 // magenta -VehicleColor color=0.659;0.620;0.463;0.000 // sable -DeepView air=125.00 water=25.00 -FogStart air=0.9 water=0.5 -SecondTexture rank=1 -ForegroundName image="lens5.png" -Background up=0.753;0.627;0.627;0.000 down=0.816;0.753;0.502;0.000 cloudUp=0.502;0.251;0.251;0.000 cloudDown=0.824;0.824;0.000; - -TerrainGenerate vision=250.00 depth=1 slope=3.0 -TerrainWind speed=-3.0;0.0 -TerrainRelief image="relief02.png" factor=1.0 -TerrainResource image="res00.png" -//TerrainWater image="water12.png" level=30.0 moveX=1.0 moveY=0.3 -TerrainCloud image="cloud03.png" level=125.0 - -TerrainMaterial id=1 image="desert4" u=0.00 v=0.00 up=1 down=1 left=1 right=1 hard=0.2 -TerrainMaterial image="desert4" u=0.25 v=0.00 up=2 down=1 left=1 right=1 hard=0.4 -TerrainMaterial image="desert4" u=0.50 v=0.00 up=1 down=1 left=1 right=2 hard=0.4 -TerrainMaterial image="desert4" u=0.75 v=0.00 up=2 down=1 left=1 right=2 hard=0.4 -TerrainMaterial image="desert4" u=0.00 v=0.25 up=1 down=2 left=1 right=1 hard=0.4 -TerrainMaterial image="desert4" u=0.25 v=0.25 up=2 down=2 left=1 right=1 hard=0.4 -TerrainMaterial image="desert4" u=0.50 v=0.25 up=1 down=2 left=1 right=2 hard=0.4 -TerrainMaterial image="desert4" u=0.75 v=0.25 up=2 down=2 left=1 right=2 hard=0.4 -TerrainMaterial image="desert4" u=0.00 v=0.50 up=1 down=1 left=2 right=1 hard=0.4 -TerrainMaterial image="desert4" u=0.25 v=0.50 up=2 down=1 left=2 right=1 hard=0.4 -TerrainMaterial image="desert4" u=0.50 v=0.50 up=1 down=1 left=2 right=2 hard=0.4 -TerrainMaterial image="desert4" u=0.75 v=0.50 up=2 down=1 left=2 right=2 hard=0.4 -TerrainMaterial image="desert4" u=0.00 v=0.75 up=1 down=2 left=2 right=1 hard=0.4 -TerrainMaterial image="desert4" u=0.25 v=0.75 up=2 down=2 left=2 right=1 hard=0.4 -TerrainMaterial image="desert4" u=0.50 v=0.75 up=1 down=2 left=2 right=2 hard=0.4 -TerrainMaterial id=2 image="desert4" u=0.75 v=0.75 up=2 down=2 left=2 right=2 hard=0.6 - -TerrainMaterial id=3 image="desert5" u=0.00 v=0.00 up=2 down=2 left=2 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.25 v=0.00 up=3 down=2 left=2 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.50 v=0.00 up=2 down=2 left=2 right=3 hard=0.6 -TerrainMaterial image="desert5" u=0.75 v=0.00 up=3 down=2 left=2 right=3 hard=0.6 -TerrainMaterial image="desert5" u=0.00 v=0.25 up=2 down=3 left=2 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.25 v=0.25 up=3 down=3 left=2 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.50 v=0.25 up=2 down=3 left=2 right=3 hard=0.6 -TerrainMaterial image="desert5" u=0.75 v=0.25 up=3 down=3 left=2 right=3 hard=0.6 -TerrainMaterial image="desert5" u=0.00 v=0.50 up=2 down=2 left=3 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.25 v=0.50 up=3 down=2 left=3 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.50 v=0.50 up=2 down=2 left=3 right=3 hard=0.6 -TerrainMaterial image="desert5" u=0.75 v=0.50 up=3 down=2 left=3 right=3 hard=0.6 -TerrainMaterial image="desert5" u=0.00 v=0.75 up=2 down=3 left=3 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.25 v=0.75 up=3 down=3 left=3 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.50 v=0.75 up=2 down=3 left=3 right=3 hard=0.6 -TerrainMaterial id=4 image="desert5" u=0.75 v=0.75 up=3 down=3 left=3 right=3 hard=0.6 - -TerrainInit id=2 // roc1 -TerrainLevel id=1 min= 0.0 max=99.0 slope=8.0 freq= 70.0 // sand -TerrainLevel id=2 min=37.5 max=99.0 slope=0.0 freq= 20.0 // roc2 - -TerrainCreate - -BeginObject -CreateObject pos=36.25;-67.50 dir=1.0 type=Me option=2 -CreateObject pos=20.00;-77.50 dir=1.0 type=WheeledShooter reset=1 trainer=1 camera=BACK soluce="tprot1.txt" power=1 select=1 - -CreateObject pos= 60.00; -77.00 dir=1.0 type=AlienAnt reset=1 script1="tprot1a.txt" run=1 -CreateObject pos= 85.00; -58.00 dir=1.0 type=AlienAnt reset=1 script1="tprot1a.txt" run=1 -CreateObject pos= 100.00;-101.00 dir=1.0 type=AlienAnt reset=1 script1="tprot1a.txt" run=1 -CreateObject pos= 35.00;-154.00 dir=1.0 type=AlienAnt reset=1 script1="tprot1a.txt" run=1 -CreateObject pos= -51.00;-150.00 dir=1.0 type=AlienAnt reset=1 script1="tprot1a.txt" run=1 -CreateObject pos=-115.00; -68.00 dir=1.0 type=AlienAnt reset=1 script1="tprot1a.txt" run=1 -CreateObject pos= -60.00; -60.00 dir=1.0 type=AlienAnt reset=1 script1="tprot1a.txt" run=1 -CreateObject pos= 36.00;-150.00 dir=1.0 type=AlienAnt reset=1 script1="tprot1a.txt" run=1 -CreateObject pos= 89.00; -29.00 dir=1.0 type=AlienAnt reset=1 script1="tprot1a.txt" run=1 -CreateObject pos= -30.00;-100.00 dir=1.0 type=AlienAnt reset=1 script1="tprot1a.txt" run=1 - -// Ligne supérieure. -CreateObject pos=12.50;-67.50 dir=0.0 type=Barrier1 -CreateObject pos=17.50;-67.50 dir=0.0 type=Barrier1 -CreateObject pos=22.50;-67.50 dir=0.0 type=Barrier1 -CreateObject pos=27.50;-67.50 dir=0.0 type=Barrier1 - -// Ligne inférieure. -CreateObject pos=12.50;-87.50 dir=0.0 type=Barrier1 -CreateObject pos=17.50;-87.50 dir=0.0 type=Barrier1 -CreateObject pos=22.50;-87.50 dir=0.0 type=Barrier1 -CreateObject pos=27.50;-87.50 dir=0.0 type=Barrier1 - -// Ligne gauche. -CreateObject pos=10.00;-70.00 dir=0.5 type=Barrier1 -CreateObject pos=10.00;-75.00 dir=0.5 type=Barrier1 -CreateObject pos=10.00;-80.00 dir=0.5 type=Barrier1 -CreateObject pos=10.00;-85.00 dir=0.5 type=Barrier1 - -// Ligne droite. -CreateObject pos=30.00;-70.00 dir=0.5 type=Barrier1 -CreateObject pos=30.00;-75.00 dir=0.5 type=Barrier1 -CreateObject pos=30.00;-80.00 dir=0.5 type=Barrier1 -CreateObject pos=30.00;-85.00 dir=0.5 type=Barrier1 - -CreateLight dir= 0.0;-1.0; 0.0 color= 0.63; 0.63; 0.63 type=Terrain -CreateLight dir= 1.0; 0.0;-1.0 color=-0.70;-0.70;-0.70 type=Terrain -CreateLight dir=-1.0; 0.0; 1.0 color= 1.40; 1.40; 1.40 type=Terrain -CreateLight dir=-1.0;-1.0; 1.0 color= 0.56; 0.56; 0.56 type=Object -CreateLight dir= 1.0;-1.0; 1.0 color= 0.32; 0.32; 0.32 type=Object -CreateLight dir=-1.0;-1.0;-1.0 color= 0.32; 0.32; 0.32 type=Object -CreateLight dir= 1.0;-1.0;-1.0 color= 0.16; 0.16; 0.16 type=Object -WaterColor color=-0.6;-0.1;-0.1 - -MapColor floor=0.647;0.557;0.420 water=0.604;0.922;1.000 -MapZoom factor=8 - -EndMissionTake pos=0.00;0.00 dist=25000.00 type=Me lost=0 -EndMissionTake pos=0.00;0.00 dist=25000.00 type=WheeledShooter lost=0 -EndMissionTake pos=0.00;0.00 dist=25000.00 type=AlienAnt min=0 max=0 - -Camera eye=50.00;20.00;-77.50 lookat=20.00;1.00;-77.50 delay=10 diff --git a/levels/defi301/scene.txt b/levels/defi301/scene.txt deleted file mode 100644 index 848adf9c..00000000 --- a/levels/defi301/scene.txt +++ /dev/null @@ -1,94 +0,0 @@ -Title.E text="Mover 1" -Resume.E text="Retrieve some titanium ore in order to convert it to titanium cubes." -ScriptName.E text="Mover" -Instructions name="dremova1.txt" immediat=1 -HelpFile name="cbot.txt" -EndingFile win=1 lost=0 - -Audio track=0 -AmbientColor air=0.400;0.400;0.400;0.400 water=0.078;0.078;0.078;0.078 // grey -FogColor air=0.306;0.306;0.498;0.000 water=0.263;0.314;0.392;0.000 // magenta -VehicleColor color=0.659;0.620;0.463;0.000 // sable -DeepView air=125.00 water=25.00 -FogStart air=0.9 water=0.5 -SecondTexture rank=1 -ForegroundName image="lens5.png" -Background up=0.753;0.627;0.627;0.000 down=0.816;0.753;0.502;0.000 cloudUp=0.502;0.251;0.251;0.000 cloudDown=0.824;0.824;0.000; - -TerrainGenerate vision=250.00 depth=1 slope=3.0 -TerrainWind speed=-3.0;0.0 -TerrainRelief image="relief02.png" factor=1.0 -TerrainResource image="resas.png" -//TerrainWater image="water12.png" level=30.0 moveX=1.0 moveY=0.3 -TerrainCloud image="cloud03.png" level=125.0 - -TerrainMaterial id=1 image="desert4" u=0.00 v=0.00 up=1 down=1 left=1 right=1 hard=0.2 -TerrainMaterial image="desert4" u=0.25 v=0.00 up=2 down=1 left=1 right=1 hard=0.4 -TerrainMaterial image="desert4" u=0.50 v=0.00 up=1 down=1 left=1 right=2 hard=0.4 -TerrainMaterial image="desert4" u=0.75 v=0.00 up=2 down=1 left=1 right=2 hard=0.4 -TerrainMaterial image="desert4" u=0.00 v=0.25 up=1 down=2 left=1 right=1 hard=0.4 -TerrainMaterial image="desert4" u=0.25 v=0.25 up=2 down=2 left=1 right=1 hard=0.4 -TerrainMaterial image="desert4" u=0.50 v=0.25 up=1 down=2 left=1 right=2 hard=0.4 -TerrainMaterial image="desert4" u=0.75 v=0.25 up=2 down=2 left=1 right=2 hard=0.4 -TerrainMaterial image="desert4" u=0.00 v=0.50 up=1 down=1 left=2 right=1 hard=0.4 -TerrainMaterial image="desert4" u=0.25 v=0.50 up=2 down=1 left=2 right=1 hard=0.4 -TerrainMaterial image="desert4" u=0.50 v=0.50 up=1 down=1 left=2 right=2 hard=0.4 -TerrainMaterial image="desert4" u=0.75 v=0.50 up=2 down=1 left=2 right=2 hard=0.4 -TerrainMaterial image="desert4" u=0.00 v=0.75 up=1 down=2 left=2 right=1 hard=0.4 -TerrainMaterial image="desert4" u=0.25 v=0.75 up=2 down=2 left=2 right=1 hard=0.4 -TerrainMaterial image="desert4" u=0.50 v=0.75 up=1 down=2 left=2 right=2 hard=0.4 -TerrainMaterial id=2 image="desert4" u=0.75 v=0.75 up=2 down=2 left=2 right=2 hard=0.6 - -TerrainMaterial id=3 image="desert5" u=0.00 v=0.00 up=2 down=2 left=2 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.25 v=0.00 up=3 down=2 left=2 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.50 v=0.00 up=2 down=2 left=2 right=3 hard=0.6 -TerrainMaterial image="desert5" u=0.75 v=0.00 up=3 down=2 left=2 right=3 hard=0.6 -TerrainMaterial image="desert5" u=0.00 v=0.25 up=2 down=3 left=2 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.25 v=0.25 up=3 down=3 left=2 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.50 v=0.25 up=2 down=3 left=2 right=3 hard=0.6 -TerrainMaterial image="desert5" u=0.75 v=0.25 up=3 down=3 left=2 right=3 hard=0.6 -TerrainMaterial image="desert5" u=0.00 v=0.50 up=2 down=2 left=3 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.25 v=0.50 up=3 down=2 left=3 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.50 v=0.50 up=2 down=2 left=3 right=3 hard=0.6 -TerrainMaterial image="desert5" u=0.75 v=0.50 up=3 down=2 left=3 right=3 hard=0.6 -TerrainMaterial image="desert5" u=0.00 v=0.75 up=2 down=3 left=3 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.25 v=0.75 up=3 down=3 left=3 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.50 v=0.75 up=2 down=3 left=3 right=3 hard=0.6 -TerrainMaterial id=4 image="desert5" u=0.75 v=0.75 up=3 down=3 left=3 right=3 hard=0.6 - -TerrainInit id=2 // roc1 -TerrainLevel id=1 min= 0.0 max=99.0 slope=8.0 freq= 70.0 // sand -TerrainLevel id=2 min=37.5 max=99.0 slope=0.0 freq= 20.0 // roc2 - -TerrainCreate - -BeginObject -CreateObject pos=35.00;-70.00 dir=1.0 type=StartArea -CreateObject pos=10.00;-60.00 dir=1.0 type=GoalArea -CreateObject pos=10.00;-65.00 dir=1.0 type=GoalArea -CreateObject pos=50.00;-72.50 dir=1.0 type=Me option=2 select=1 -CreateObject pos=35.00;-70.00 dir=1.0 type=WheeledGrabber reset=1 trainer=1 soluce="tremova3.txt" -CreateObject pos=29.00;-80.00 dir=1.5 type=Derrick reset=1 -CreateObject pos=29.00;-60.00 dir=0.5 type=Converter reset=1 -CreateObject pos=20.00;-68.00 dir=0.0 type=Greenery1 - -CreateLight dir= 0.0;-1.0; 0.0 color= 0.63; 0.63; 0.63 type=Terrain -CreateLight dir= 1.0; 0.0;-1.0 color=-0.70;-0.70;-0.70 type=Terrain -CreateLight dir=-1.0; 0.0; 1.0 color= 1.40; 1.40; 1.40 type=Terrain -CreateLight dir=-1.0;-1.0; 1.0 color= 0.56; 0.56; 0.56 type=Object -CreateLight dir= 1.0;-1.0; 1.0 color= 0.32; 0.32; 0.32 type=Object -CreateLight dir=-1.0;-1.0;-1.0 color= 0.32; 0.32; 0.32 type=Object -CreateLight dir= 1.0;-1.0;-1.0 color= 0.16; 0.16; 0.16 type=Object -WaterColor color=-0.6;-0.1;-0.1 - -MapColor floor=0.647;0.557;0.420 water=0.604;0.922;1.000 -MapZoom factor=8 - -EnableResearch type=WINGER - -EndMissionTake pos=0.00;0.00 dist=25000.00 type=Me lost=0 -EndMissionTake pos=0.00;0.00 dist=25000.00 type=WheeledGrabber lost=0 -EndMissionTake pos=10.00;-60.00 dist=2.00 type=Titanium min=1 -EndMissionTake pos=10.00;-65.00 dist=2.00 type=Titanium min=1 - -Camera eye=80.00;5.00;-65.00 lookat=37.50;1.00;-65.00 delay=10 diff --git a/levels/defi302/scene.txt b/levels/defi302/scene.txt deleted file mode 100644 index b3756d53..00000000 --- a/levels/defi302/scene.txt +++ /dev/null @@ -1,110 +0,0 @@ -Title.E text="Mover 2" -Resume.E text="Try to figure out how to move the titanium cube across obstacles." -ScriptName.E text="Mover" -Instructions name="dremova2.txt" immediat=1 -HelpFile name="cbot.txt" -EndingFile win=1 lost=0 - -Audio track=0 -AmbientColor air=0.400;0.400;0.400;0.400 water=0.078;0.078;0.078;0.078 // grey -FogColor air=0.306;0.306;0.498;0.000 water=0.263;0.314;0.392;0.000 // magenta -VehicleColor color=0.659;0.620;0.463;0.000 // sable -DeepView air=125.00 water=25.00 -FogStart air=0.9 water=0.5 -SecondTexture rank=1 -ForegroundName image="lens5.png" -Background up=0.753;0.627;0.627;0.000 down=0.816;0.753;0.502;0.000 cloudUp=0.502;0.251;0.251;0.000 cloudDown=0.824;0.824;0.000; - -TerrainGenerate vision=250.00 depth=1 slope=3.0 -TerrainWind speed=-3.0;0.0 -TerrainRelief image="relief02.png" factor=1.0 -TerrainResource image="res00.png" -//TerrainWater image="water12.png" level=30.0 moveX=1.0 moveY=0.3 -TerrainCloud image="cloud03.png" level=125.0 - -TerrainMaterial id=1 image="desert4" u=0.00 v=0.00 up=1 down=1 left=1 right=1 hard=0.2 -TerrainMaterial image="desert4" u=0.25 v=0.00 up=2 down=1 left=1 right=1 hard=0.4 -TerrainMaterial image="desert4" u=0.50 v=0.00 up=1 down=1 left=1 right=2 hard=0.4 -TerrainMaterial image="desert4" u=0.75 v=0.00 up=2 down=1 left=1 right=2 hard=0.4 -TerrainMaterial image="desert4" u=0.00 v=0.25 up=1 down=2 left=1 right=1 hard=0.4 -TerrainMaterial image="desert4" u=0.25 v=0.25 up=2 down=2 left=1 right=1 hard=0.4 -TerrainMaterial image="desert4" u=0.50 v=0.25 up=1 down=2 left=1 right=2 hard=0.4 -TerrainMaterial image="desert4" u=0.75 v=0.25 up=2 down=2 left=1 right=2 hard=0.4 -TerrainMaterial image="desert4" u=0.00 v=0.50 up=1 down=1 left=2 right=1 hard=0.4 -TerrainMaterial image="desert4" u=0.25 v=0.50 up=2 down=1 left=2 right=1 hard=0.4 -TerrainMaterial image="desert4" u=0.50 v=0.50 up=1 down=1 left=2 right=2 hard=0.4 -TerrainMaterial image="desert4" u=0.75 v=0.50 up=2 down=1 left=2 right=2 hard=0.4 -TerrainMaterial image="desert4" u=0.00 v=0.75 up=1 down=2 left=2 right=1 hard=0.4 -TerrainMaterial image="desert4" u=0.25 v=0.75 up=2 down=2 left=2 right=1 hard=0.4 -TerrainMaterial image="desert4" u=0.50 v=0.75 up=1 down=2 left=2 right=2 hard=0.4 -TerrainMaterial id=2 image="desert4" u=0.75 v=0.75 up=2 down=2 left=2 right=2 hard=0.6 - -TerrainMaterial id=3 image="desert5" u=0.00 v=0.00 up=2 down=2 left=2 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.25 v=0.00 up=3 down=2 left=2 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.50 v=0.00 up=2 down=2 left=2 right=3 hard=0.6 -TerrainMaterial image="desert5" u=0.75 v=0.00 up=3 down=2 left=2 right=3 hard=0.6 -TerrainMaterial image="desert5" u=0.00 v=0.25 up=2 down=3 left=2 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.25 v=0.25 up=3 down=3 left=2 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.50 v=0.25 up=2 down=3 left=2 right=3 hard=0.6 -TerrainMaterial image="desert5" u=0.75 v=0.25 up=3 down=3 left=2 right=3 hard=0.6 -TerrainMaterial image="desert5" u=0.00 v=0.50 up=2 down=2 left=3 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.25 v=0.50 up=3 down=2 left=3 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.50 v=0.50 up=2 down=2 left=3 right=3 hard=0.6 -TerrainMaterial image="desert5" u=0.75 v=0.50 up=3 down=2 left=3 right=3 hard=0.6 -TerrainMaterial image="desert5" u=0.00 v=0.75 up=2 down=3 left=3 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.25 v=0.75 up=3 down=3 left=3 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.50 v=0.75 up=2 down=3 left=3 right=3 hard=0.6 -TerrainMaterial id=4 image="desert5" u=0.75 v=0.75 up=3 down=3 left=3 right=3 hard=0.6 - -TerrainInit id=2 // roc1 -TerrainLevel id=1 min= 0.0 max=99.0 slope=8.0 freq= 70.0 // sand -TerrainLevel id=2 min=37.5 max=99.0 slope=0.0 freq= 20.0 // roc2 - -TerrainCreate - -BeginObject -CreateObject pos=32.50;-65.00 dir=1.0 type=StartArea -CreateObject pos=10.00;-60.00 dir=1.0 type=GoalArea -CreateObject pos=36.25;-67.50 dir=1.0 type=Me option=2 -CreateObject pos=32.50;-65.00 dir=1.0 type=WingedGrabber reset=1 trainer=1 soluce="tremova4.txt" select=1 -CreateObject pos=28.00;-90.00 dir=0.0 type=Titanium reset=1 - -CreateObject pos=37.60;-73.00 dir=0.0 type=Barrier1 -CreateObject pos=32.40;-73.00 dir=0.0 type=Barrier1 -CreateObject pos=27.20;-73.00 dir=0.0 type=Barrier1 -CreateObject pos=22.00;-73.00 dir=0.0 type=Barrier1 - -CreateObject pos=23.00;-59.00 dir=0.2 type=Greenery3 -CreateObject pos=19.00;-55.00 dir=0.8 type=Greenery0 -CreateObject pos=17.00;-59.00 dir=0.5 type=Greenery1 -CreateObject pos=18.00;-63.00 dir=0.8 type=Greenery3 -CreateObject pos=18.00;-65.00 dir=0.8 type=Greenery2 -CreateObject pos=17.00;-70.00 dir=0.1 type=Greenery2 -CreateObject pos=16.00;-75.00 dir=0.0 type=Greenery0 -CreateObject pos=12.00;-72.00 dir=0.8 type=Greenery1 -CreateObject pos= 7.00;-71.00 dir=0.4 type=Greenery3 -CreateObject pos= 6.00;-69.00 dir=0.1 type=Greenery0 -CreateObject pos= 4.00;-66.00 dir=0.9 type=Greenery1 -CreateObject pos= 3.00;-63.00 dir=0.2 type=Greenery2 -CreateObject pos= 2.00;-60.00 dir=0.8 type=Greenery3 -CreateObject pos= 4.00;-57.00 dir=0.4 type=Greenery1 - -CreateLight dir= 0.0;-1.0; 0.0 color= 0.63; 0.63; 0.63 type=Terrain -CreateLight dir= 1.0; 0.0;-1.0 color=-0.70;-0.70;-0.70 type=Terrain -CreateLight dir=-1.0; 0.0; 1.0 color= 1.40; 1.40; 1.40 type=Terrain -CreateLight dir=-1.0;-1.0; 1.0 color= 0.56; 0.56; 0.56 type=Object -CreateLight dir= 1.0;-1.0; 1.0 color= 0.32; 0.32; 0.32 type=Object -CreateLight dir=-1.0;-1.0;-1.0 color= 0.32; 0.32; 0.32 type=Object -CreateLight dir= 1.0;-1.0;-1.0 color= 0.16; 0.16; 0.16 type=Object -WaterColor color=-0.6;-0.1;-0.1 - -MapColor floor=0.647;0.557;0.420 water=0.604;0.922;1.000 -MapZoom factor=8 - -EnableResearch type=WINGER - -EndMissionTake pos=0.00;0.00 dist=25000.00 type=Me lost=0 -EndMissionTake pos=0.00;0.00 dist=25000.00 type=WingedGrabber lost=0 -EndMissionTake pos=10.00;-60.00 dist=2.00 type=Titanium min=1 - -Camera eye=80.00;5.00;-65.00 lookat=37.50;1.00;-65.00 delay=10 diff --git a/levels/train100.txt b/levels/exercises/chapter001/chaptertitle.txt similarity index 100% rename from levels/train100.txt rename to levels/exercises/chapter001/chaptertitle.txt diff --git a/levels/train101/help/E/tspid1.txt b/levels/exercises/chapter001/level001/help/help.E.txt similarity index 100% rename from levels/train101/help/E/tspid1.txt rename to levels/exercises/chapter001/level001/help/help.E.txt diff --git a/levels/train101/po/de.po b/levels/exercises/chapter001/level001/po/de.po similarity index 100% rename from levels/train101/po/de.po rename to levels/exercises/chapter001/level001/po/de.po diff --git a/levels/train101/po/fr.po b/levels/exercises/chapter001/level001/po/fr.po similarity index 100% rename from levels/train101/po/fr.po rename to levels/exercises/chapter001/level001/po/fr.po diff --git a/levels/train101/po/pl.po b/levels/exercises/chapter001/level001/po/pl.po similarity index 100% rename from levels/train101/po/pl.po rename to levels/exercises/chapter001/level001/po/pl.po diff --git a/levels/train101/po/ru.po b/levels/exercises/chapter001/level001/po/ru.po similarity index 100% rename from levels/train101/po/ru.po rename to levels/exercises/chapter001/level001/po/ru.po diff --git a/levels/train101/po/train101.pot b/levels/exercises/chapter001/level001/po/train101.pot similarity index 100% rename from levels/train101/po/train101.pot rename to levels/exercises/chapter001/level001/po/train101.pot diff --git a/levels/exercises/chapter001/level001/scene.txt b/levels/exercises/chapter001/level001/scene.txt new file mode 100644 index 00000000..4e63c0cb --- /dev/null +++ b/levels/exercises/chapter001/level001/scene.txt @@ -0,0 +1,76 @@ +Title.E text="Spiders 1" +Resume.E text="Kill three spiders with a small program." +ScriptName.E text="Spider1" +Instructions name="%lvl%/help/help.%lng%.txt" +HelpFile name="cbot.txt" +EndingFile win=2 lost=0 + +Audio track=0 +AmbientColor air=0.400;0.400;0.400;0.400 water=0.078;0.078;0.078;0.078 // grey +FogColor air=0.706;0.871;1.000;0.000 water=0.039;0.078;0.392;0.000 // grey +VehicleColor color=0.686;0.820;0.843;0.000 // bleu-sable +DeepView air=100.00 water=25.00 +FogStart air=0.1 water=0.1 +SecondTexture rank=3 +Background up=0.298;0.412;0.886;0.000 down=0.753;0.980;1.000; +ForegroundName image="lens5.png" +Planet pos=0.00;0.70 dim=0.03 image="effect01.png" uv1=0.00;0.50 uv2=0.25;0.75 +Planet pos=1.00;0.60 dim=0.02 image="effect01.png" uv1=0.00;0.50 uv2=0.25;0.75 +Planet pos=1.20;0.40 dim=0.03 image="effect01.png" uv1=0.00;0.50 uv2=0.25;0.75 +Planet pos=2.00;0.40 dim=0.03 image="effect01.png" uv1=0.00;0.50 uv2=0.25;0.75 +Planet pos=2.50;0.50 dim=0.04 image="effect01.png" uv1=0.00;0.50 uv2=0.25;0.75 +Planet pos=3.00;0.30 dim=0.04 image="effect01.png" uv1=0.00;0.50 uv2=0.25;0.75 +Planet pos=3.85;0.30 dim=0.06 image="effect01.png" uv1=0.00;0.50 uv2=0.25;0.75 +Planet pos=4.00;0.70 dim=0.02 image="effect01.png" uv1=0.00;0.50 uv2=0.25;0.75 +Planet pos=4.10;0.50 dim=0.03 image="effect01.png" uv1=0.00;0.50 uv2=0.25;0.75 +Planet pos=5.30;0.30 dim=0.08 image="effect01.png" uv1=0.00;0.50 uv2=0.25;0.75 + +TerrainGenerate vision=400.00 depth=1 hard=0.7 +TerrainRelief image="relief41.png" factor=1.0 +TerrainResource image="res00.png" +TerrainWater image="lava04.png" level=7.5 moveX=1.0 moveY=0.3 water=TO color=0.000;0.502;1.000; +TerrainInitTextures image="terra" dx=1 dy=1 table=2 +TerrainCreate + +BeginObject +CreateObject pos= 6; -10 dir=1.5 type=Me +CreateObject pos= 0; 0 dir=1.5 type=WheeledShooter reset=1 trainer=1 script4="tspid1.txt" power=1 camera=BACK +CreateObject pos= -4; -20 dir=0.0 type=RadarStation +CreateObject pos= -20; 0 dir=0.0 type=AlienSpider reset=1 +CreateObject pos= 0; 20 dir=0.5 type=AlienSpider reset=1 +CreateObject pos= 20; 0 dir=1.0 type=AlienSpider reset=1 + +CreateObject pos= -35; 80 dir=0.0 type=Quartz2 +CreateObject pos= -65; 69 dir=0.0 type=Quartz1 +CreateObject pos=-103; 63 dir=0.0 type=Quartz0 +CreateObject pos= -5;134 dir=0.0 type=Quartz3 +CreateObject pos= -3;140 dir=0.0 type=Quartz0 +CreateObject pos= -44; 65 dir=0.0 type=Quartz3 +CreateObject pos= -78; 34 dir=0.0 type=Quartz2 +CreateObject pos= 47; 67 dir=0.0 type=Quartz3 +CreateObject pos= -9; 50 dir=0.0 type=Quartz2 +CreateObject pos= -4; 46 dir=0.0 type=Quartz3 +CreateObject pos= -12; 46 dir=0.0 type=Quartz1 + +CreateLight dir= 0.0;-1.0; 0.0 color= 0.63; 0.63; 0.63 type=Terrain +CreateLight dir= 1.0; 0.0;-1.0 color=-0.70;-0.70;-0.70 type=Terrain +CreateLight dir=-1.0; 0.0; 1.0 color= 1.40; 1.40; 1.40 type=Terrain +CreateLight dir=-1.0;-1.0; 1.0 color= 0.56; 0.56; 0.56 type=Object +CreateLight dir= 1.0;-1.0; 1.0 color= 0.32; 0.32; 0.32 type=Object +CreateLight dir=-1.0;-1.0;-1.0 color= 0.32; 0.32; 0.32 type=Object +CreateLight dir= 1.0;-1.0;-1.0 color= 0.16; 0.16; 0.16 type=Object +CreateLight dir= 0.0;-1.0; 0.0 color= 0.50; 0.00; 0.40 type=Quartz +CreateLight dir= 0.0;-1.0; 0.0 color= 0.40; 0.10; 0.00 type=Quartz +WaterColor color=-0.6;-0.1;-0.1 + +MapColor floor=0.408;0.725;0.804 water=0.604;0.922;1.000 +MapZoom factor=8 + +DoneResearch type=WINGER +DoneResearch type=SHOOTER + +EndMissionTake pos=0.00;0.00 dist=25000.00 type=Me lost=0 +EndMissionTake pos=0.00;0.00 dist=25000.00 type=WheeledShooter lost=0 +EndMissionTake pos=0.00;0.00 dist=1000.00 type=AlienSpider min=0 max=0 + +Camera eye=6.00;20.00;-50.00 lookat=6.00;1.00;-10.00 delay=10 diff --git a/levels/train102/help/E/tcell1.txt b/levels/exercises/chapter001/level002/help/help.E.txt similarity index 100% rename from levels/train102/help/E/tcell1.txt rename to levels/exercises/chapter001/level002/help/help.E.txt diff --git a/levels/train102/po/de.po b/levels/exercises/chapter001/level002/po/de.po similarity index 100% rename from levels/train102/po/de.po rename to levels/exercises/chapter001/level002/po/de.po diff --git a/levels/train102/po/fr.po b/levels/exercises/chapter001/level002/po/fr.po similarity index 100% rename from levels/train102/po/fr.po rename to levels/exercises/chapter001/level002/po/fr.po diff --git a/levels/train102/po/pl.po b/levels/exercises/chapter001/level002/po/pl.po similarity index 100% rename from levels/train102/po/pl.po rename to levels/exercises/chapter001/level002/po/pl.po diff --git a/levels/train102/po/ru.po b/levels/exercises/chapter001/level002/po/ru.po similarity index 100% rename from levels/train102/po/ru.po rename to levels/exercises/chapter001/level002/po/ru.po diff --git a/levels/train102/po/train102.pot b/levels/exercises/chapter001/level002/po/train102.pot similarity index 100% rename from levels/train102/po/train102.pot rename to levels/exercises/chapter001/level002/po/train102.pot diff --git a/levels/exercises/chapter001/level002/scene.txt b/levels/exercises/chapter001/level002/scene.txt new file mode 100644 index 00000000..8ae2e0c6 --- /dev/null +++ b/levels/exercises/chapter001/level002/scene.txt @@ -0,0 +1,80 @@ +Title.E text="Power Cell 1" +Resume.E text="Instruct a bot to change the power cell of a nearby winged shooter." +ScriptName.E text="Spider2" +Instructions name="%lvl%/help/help.%lng%.txt" +HelpFile name="cbot.txt" +EndingFile win=2 lost=0 + +Audio track=0 +AmbientColor air=0.400;0.400;0.400;0.400 water=0.078;0.078;0.078;0.078 // grey +FogColor air=0.706;0.871;1.000;0.000 water=0.039;0.078;0.392;0.000 // grey +VehicleColor color=0.686;0.820;0.843;0.000 // bleu-sable +DeepView air=100.00 water=25.00 +FogStart air=0.1 water=0.1 +SecondTexture rank=3 +Background up=0.298;0.412;0.886;0.000 down=0.753;0.980;1.000; +ForegroundName image="lens5.png" +Planet pos=0.00;0.70 dim=0.03 image="effect01.png" uv1=0.00;0.50 uv2=0.25;0.75 +Planet pos=1.00;0.60 dim=0.02 image="effect01.png" uv1=0.00;0.50 uv2=0.25;0.75 +Planet pos=1.20;0.40 dim=0.03 image="effect01.png" uv1=0.00;0.50 uv2=0.25;0.75 +Planet pos=2.00;0.40 dim=0.03 image="effect01.png" uv1=0.00;0.50 uv2=0.25;0.75 +Planet pos=2.50;0.50 dim=0.04 image="effect01.png" uv1=0.00;0.50 uv2=0.25;0.75 +Planet pos=3.00;0.30 dim=0.04 image="effect01.png" uv1=0.00;0.50 uv2=0.25;0.75 +Planet pos=3.85;0.30 dim=0.06 image="effect01.png" uv1=0.00;0.50 uv2=0.25;0.75 +Planet pos=4.00;0.70 dim=0.02 image="effect01.png" uv1=0.00;0.50 uv2=0.25;0.75 +Planet pos=4.10;0.50 dim=0.03 image="effect01.png" uv1=0.00;0.50 uv2=0.25;0.75 +Planet pos=5.30;0.30 dim=0.08 image="effect01.png" uv1=0.00;0.50 uv2=0.25;0.75 + +TerrainGenerate vision=400.00 depth=1 hard=0.7 +TerrainRelief image="relief41.png" factor=1.0 +TerrainResource image="res00.png" +TerrainWater image="lava04.png" level=7.5 moveX=1.0 moveY=0.3 water=TO color=0.000;0.502;1.000; +TerrainInitTextures image="terra" dx=1 dy=1 table=2 +TerrainCreate + +BeginObject +CreateObject pos= 6; -10 dir=1.5 type=Me +CreateObject pos= 0; 0 dir=1.5 type=WheeledGrabber reset=1 trainer=1 script4="tcell1.txt" power=1 +CreateObject pos= 0; 2.5 dir=1.5 type=WingedShooter reset=1 script1="wingshoo.txt" run=1 range=200 power=0.1 selectable=0 +CreateObject pos= 1.5; 0 dir=0.0 type=PowerCell +CreateObject pos= -4; -20 dir=0.0 type=RadarStation +CreateObject pos= 0; 35 dir=0.5 type=AlienSpider reset=1 +CreateObject pos= -40; 35 dir=0.3 type=AlienSpider reset=1 +CreateObject pos= -75; 20 dir=1.0 type=AlienSpider reset=1 +CreateObject pos= 50; 25 dir=1.0 type=AlienSpider reset=1 + +CreateObject pos= -35; 80 dir=0.0 type=Quartz2 +CreateObject pos= -65; 69 dir=0.0 type=Quartz1 +CreateObject pos=-103; 63 dir=0.0 type=Quartz0 +CreateObject pos= -5;134 dir=0.0 type=Quartz3 +CreateObject pos= -3;140 dir=0.0 type=Quartz0 +CreateObject pos= -44; 65 dir=0.0 type=Quartz3 +CreateObject pos= -78; 34 dir=0.0 type=Quartz2 +CreateObject pos= 47; 67 dir=0.0 type=Quartz3 +CreateObject pos= -9; 50 dir=0.0 type=Quartz2 +CreateObject pos= -4; 52 dir=0.0 type=Quartz3 +CreateObject pos= -12; 46 dir=0.0 type=Quartz1 + +CreateLight dir= 0.0;-1.0; 0.0 color= 0.63; 0.63; 0.63 type=Terrain +CreateLight dir= 1.0; 0.0;-1.0 color=-0.70;-0.70;-0.70 type=Terrain +CreateLight dir=-1.0; 0.0; 1.0 color= 1.40; 1.40; 1.40 type=Terrain +CreateLight dir=-1.0;-1.0; 1.0 color= 0.56; 0.56; 0.56 type=Object +CreateLight dir= 1.0;-1.0; 1.0 color= 0.32; 0.32; 0.32 type=Object +CreateLight dir=-1.0;-1.0;-1.0 color= 0.32; 0.32; 0.32 type=Object +CreateLight dir= 1.0;-1.0;-1.0 color= 0.16; 0.16; 0.16 type=Object +CreateLight dir= 0.0;-1.0; 0.0 color= 0.50; 0.00; 0.40 type=Quartz +CreateLight dir= 0.0;-1.0; 0.0 color= 0.40; 0.10; 0.00 type=Quartz +WaterColor color=-0.6;-0.1;-0.1 + +MapColor floor=0.408;0.725;0.804 water=0.604;0.922;1.000 +MapZoom factor=4 + +EnableResearch type=WINGER +DoneResearch type=WINGER + +EndMissionTake pos=0.00;0.00 dist=25000.00 type=Me lost=0 +EndMissionTake pos=0.00;0.00 dist=25000.00 type=WingedShooter lost=0 +EndMissionTake pos=0.00;0.00 dist=25000.00 type=WheeledGrabber lost=0 +EndMissionTake pos=0.00;0.00 dist=1000.00 type=AlienSpider min=0 max=0 + +Camera eye=6.00;20.00;-50.00 lookat=6.00;1.00;-10.00 delay=10 fixDirection=-0.25 diff --git a/levels/train103/help/E/ttit1.txt b/levels/exercises/chapter001/level003/help/help.E.txt similarity index 100% rename from levels/train103/help/E/ttit1.txt rename to levels/exercises/chapter001/level003/help/help.E.txt diff --git a/levels/train103/po/de.po b/levels/exercises/chapter001/level003/po/de.po similarity index 100% rename from levels/train103/po/de.po rename to levels/exercises/chapter001/level003/po/de.po diff --git a/levels/train103/po/fr.po b/levels/exercises/chapter001/level003/po/fr.po similarity index 100% rename from levels/train103/po/fr.po rename to levels/exercises/chapter001/level003/po/fr.po diff --git a/levels/train103/po/pl.po b/levels/exercises/chapter001/level003/po/pl.po similarity index 100% rename from levels/train103/po/pl.po rename to levels/exercises/chapter001/level003/po/pl.po diff --git a/levels/train103/po/ru.po b/levels/exercises/chapter001/level003/po/ru.po similarity index 100% rename from levels/train103/po/ru.po rename to levels/exercises/chapter001/level003/po/ru.po diff --git a/levels/train103/po/train103.pot b/levels/exercises/chapter001/level003/po/train103.pot similarity index 100% rename from levels/train103/po/train103.pot rename to levels/exercises/chapter001/level003/po/train103.pot diff --git a/levels/exercises/chapter001/level003/scene.txt b/levels/exercises/chapter001/level003/scene.txt new file mode 100644 index 00000000..51bb8796 --- /dev/null +++ b/levels/exercises/chapter001/level003/scene.txt @@ -0,0 +1,74 @@ +Title.E text="Titanium 1" +Resume.E text="Take a chunk of titanium ore and bring it to the converter." +ScriptName.E text="Titanium1" +Instructions name="%lvl%/help/help.%lng%.txt" +HelpFile name="cbot.txt" +EndingFile win=2 lost=0 + +Audio track=0 +AmbientColor air=0.400;0.400;0.400;0.400 water=0.078;0.078;0.078;0.078 // grey +FogColor air=0.706;0.871;1.000;0.000 water=0.039;0.078;0.392;0.000 // grey +VehicleColor color=0.686;0.820;0.843;0.000 // bleu-sable +DeepView air=100.00 water=25.00 +FogStart air=0.1 water=0.1 +SecondTexture rank=3 +Background up=0.298;0.412;0.886;0.000 down=0.753;0.980;1.000; +ForegroundName image="lens5.png" +Planet pos=0.00;0.70 dim=0.03 image="effect01.png" uv1=0.00;0.50 uv2=0.25;0.75 +Planet pos=1.00;0.60 dim=0.02 image="effect01.png" uv1=0.00;0.50 uv2=0.25;0.75 +Planet pos=1.20;0.40 dim=0.03 image="effect01.png" uv1=0.00;0.50 uv2=0.25;0.75 +Planet pos=2.00;0.40 dim=0.03 image="effect01.png" uv1=0.00;0.50 uv2=0.25;0.75 +Planet pos=2.50;0.50 dim=0.04 image="effect01.png" uv1=0.00;0.50 uv2=0.25;0.75 +Planet pos=3.00;0.30 dim=0.04 image="effect01.png" uv1=0.00;0.50 uv2=0.25;0.75 +Planet pos=3.85;0.30 dim=0.06 image="effect01.png" uv1=0.00;0.50 uv2=0.25;0.75 +Planet pos=4.00;0.70 dim=0.02 image="effect01.png" uv1=0.00;0.50 uv2=0.25;0.75 +Planet pos=4.10;0.50 dim=0.03 image="effect01.png" uv1=0.00;0.50 uv2=0.25;0.75 +Planet pos=5.30;0.30 dim=0.08 image="effect01.png" uv1=0.00;0.50 uv2=0.25;0.75 + +TerrainGenerate vision=400.00 depth=1 hard=0.7 +TerrainRelief image="relief41.png" factor=1.0 +TerrainResource image="res00.png" +TerrainWater image="lava04.png" level=7.5 moveX=1.0 moveY=0.3 water=TO color=0.000;0.502;1.000; +TerrainInitTextures image="terra" dx=1 dy=1 table=2 +TerrainCreate + +BeginObject +CreateObject pos= 7; -10 dir=1.5 type=Me +CreateObject pos= 0; 0 dir=1.5 type=WheeledGrabber reset=1 trainer=1 script4="ttit1.txt" power=1 +CreateObject pos= 0;-11.5 dir=1.5 type=Converter +CreateObject pos= 0; 21.5 dir=0.0 type=TitaniumOre reset=1 + +CreateObject pos= -35; 80 dir=0.0 type=Quartz2 +CreateObject pos= -65; 69 dir=0.0 type=Quartz1 +CreateObject pos=-103; 63 dir=0.0 type=Quartz0 +CreateObject pos= -5;134 dir=0.0 type=Quartz3 +CreateObject pos= -3;140 dir=0.0 type=Quartz0 +CreateObject pos= -44; 65 dir=0.0 type=Quartz3 +CreateObject pos= -78; 34 dir=0.0 type=Quartz2 +CreateObject pos= 47; 67 dir=0.0 type=Quartz3 +CreateObject pos= -9; 50 dir=0.0 type=Quartz2 +CreateObject pos= -4; 46 dir=0.0 type=Quartz3 +CreateObject pos= -12; 46 dir=0.0 type=Quartz1 + +CreateLight dir= 0.0;-1.0; 0.0 color= 0.63; 0.63; 0.63 type=Terrain +CreateLight dir= 1.0; 0.0;-1.0 color=-0.70;-0.70;-0.70 type=Terrain +CreateLight dir=-1.0; 0.0; 1.0 color= 1.40; 1.40; 1.40 type=Terrain +CreateLight dir=-1.0;-1.0; 1.0 color= 0.56; 0.56; 0.56 type=Object +CreateLight dir= 1.0;-1.0; 1.0 color= 0.32; 0.32; 0.32 type=Object +CreateLight dir=-1.0;-1.0;-1.0 color= 0.32; 0.32; 0.32 type=Object +CreateLight dir= 1.0;-1.0;-1.0 color= 0.16; 0.16; 0.16 type=Object +CreateLight dir= 0.0;-1.0; 0.0 color= 0.50; 0.00; 0.40 type=Quartz +CreateLight dir= 0.0;-1.0; 0.0 color= 0.40; 0.10; 0.00 type=Quartz +WaterColor color=-0.6;-0.1;-0.1 + +MapColor floor=0.408;0.725;0.804 water=0.604;0.922;1.000 +MapZoom factor=8 + +EnableResearch type=WINGER +DoneResearch type=WINGER + +EndMissionTake pos=0.00;0.00 dist=25000.00 type=Me lost=0 +EndMissionTake pos=0.00;0.00 dist=25000.00 type=WheeledGrabber lost=0 +EndMissionTake pos=0.00;0.00 dist=1000.00 type=Titanium min=1 max=1 + +Camera eye=6.00;20.00;-50.00 lookat=6.00;1.00;-10.00 delay=10 diff --git a/levels/train104/help/E/ttit2.txt b/levels/exercises/chapter001/level004/help/help.E.txt similarity index 100% rename from levels/train104/help/E/ttit2.txt rename to levels/exercises/chapter001/level004/help/help.E.txt diff --git a/levels/train104/po/de.po b/levels/exercises/chapter001/level004/po/de.po similarity index 100% rename from levels/train104/po/de.po rename to levels/exercises/chapter001/level004/po/de.po diff --git a/levels/train104/po/fr.po b/levels/exercises/chapter001/level004/po/fr.po similarity index 100% rename from levels/train104/po/fr.po rename to levels/exercises/chapter001/level004/po/fr.po diff --git a/levels/train104/po/pl.po b/levels/exercises/chapter001/level004/po/pl.po similarity index 100% rename from levels/train104/po/pl.po rename to levels/exercises/chapter001/level004/po/pl.po diff --git a/levels/train104/po/ru.po b/levels/exercises/chapter001/level004/po/ru.po similarity index 100% rename from levels/train104/po/ru.po rename to levels/exercises/chapter001/level004/po/ru.po diff --git a/levels/train104/po/train104.pot b/levels/exercises/chapter001/level004/po/train104.pot similarity index 100% rename from levels/train104/po/train104.pot rename to levels/exercises/chapter001/level004/po/train104.pot diff --git a/levels/exercises/chapter001/level004/scene.txt b/levels/exercises/chapter001/level004/scene.txt new file mode 100644 index 00000000..ebef909b --- /dev/null +++ b/levels/exercises/chapter001/level004/scene.txt @@ -0,0 +1,75 @@ +Title.E text="Titanium 2" +Resume.E text="Use the bot's radar to look for the titanium ore and bring it to the converter." +ScriptName.E text="Titanium2" +Instructions name="%lvl%/help/help.%lng%.txt" +HelpFile name="cbot.txt" +EndingFile win=2 lost=0 + +Audio track=0 +AmbientColor air=0.400;0.400;0.400;0.400 water=0.078;0.078;0.078;0.078 // grey +FogColor air=0.706;0.871;1.000;0.000 water=0.039;0.078;0.392;0.000 // grey +VehicleColor color=0.686;0.820;0.843;0.000 // bleu-sable +DeepView air=100.00 water=25.00 +FogStart air=0.1 water=0.1 +SecondTexture rank=3 +Background up=0.298;0.412;0.886;0.000 down=0.753;0.980;1.000; +ForegroundName image="lens5.png" +Planet pos=0.00;0.70 dim=0.03 image="effect01.png" uv1=0.00;0.50 uv2=0.25;0.75 +Planet pos=1.00;0.60 dim=0.02 image="effect01.png" uv1=0.00;0.50 uv2=0.25;0.75 +Planet pos=1.20;0.40 dim=0.03 image="effect01.png" uv1=0.00;0.50 uv2=0.25;0.75 +Planet pos=2.00;0.40 dim=0.03 image="effect01.png" uv1=0.00;0.50 uv2=0.25;0.75 +Planet pos=2.50;0.50 dim=0.04 image="effect01.png" uv1=0.00;0.50 uv2=0.25;0.75 +Planet pos=3.00;0.30 dim=0.04 image="effect01.png" uv1=0.00;0.50 uv2=0.25;0.75 +Planet pos=3.85;0.30 dim=0.06 image="effect01.png" uv1=0.00;0.50 uv2=0.25;0.75 +Planet pos=4.00;0.70 dim=0.02 image="effect01.png" uv1=0.00;0.50 uv2=0.25;0.75 +Planet pos=4.10;0.50 dim=0.03 image="effect01.png" uv1=0.00;0.50 uv2=0.25;0.75 +Planet pos=5.30;0.30 dim=0.08 image="effect01.png" uv1=0.00;0.50 uv2=0.25;0.75 + +TerrainGenerate vision=400.00 depth=1 hard=0.7 +TerrainRelief image="relief41.png" factor=1.0 +TerrainResource image="res00.png" +TerrainWater image="lava04.png" level=7.5 moveX=1.0 moveY=0.3 water=TO color=0.000;0.502;1.000; +TerrainInitTextures image="terra" dx=1 dy=1 table=2 +TerrainCreate + +BeginObject +CreateObject pos= 7; -10 dir=1.5 type=Me +CreateObject pos= 0; 0 dir=1.5 type=WheeledGrabber reset=1 trainer=1 script4="ttit2.txt" power=1 +CreateObject pos= 0; -11 dir=1.5 type=Converter +CreateObject pos= -9; 64 dir=0.0 type=TitaniumOre reset=1 + +CreateObject pos= -35; 80 dir=0.0 type=Quartz2 +CreateObject pos= -65; 69 dir=0.0 type=Quartz1 +CreateObject pos=-103; 63 dir=0.0 type=Quartz0 +CreateObject pos= -5;134 dir=0.0 type=Quartz3 +CreateObject pos= -3;140 dir=0.0 type=Quartz0 +CreateObject pos= -44; 65 dir=0.0 type=Quartz3 +CreateObject pos= -78; 34 dir=0.0 type=Quartz2 +CreateObject pos= 47; 67 dir=0.0 type=Quartz3 +CreateObject pos= -9; 50 dir=0.0 type=Quartz2 +CreateObject pos= -4; 46 dir=0.0 type=Quartz3 +CreateObject pos= -12; 46 dir=0.0 type=Quartz1 + +CreateLight dir= 0.0;-1.0; 0.0 color= 0.63; 0.63; 0.63 type=Terrain +CreateLight dir= 1.0; 0.0;-1.0 color=-0.70;-0.70;-0.70 type=Terrain +CreateLight dir=-1.0; 0.0; 1.0 color= 1.40; 1.40; 1.40 type=Terrain +CreateLight dir=-1.0;-1.0; 1.0 color= 0.56; 0.56; 0.56 type=Object +CreateLight dir= 1.0;-1.0; 1.0 color= 0.32; 0.32; 0.32 type=Object +CreateLight dir=-1.0;-1.0;-1.0 color= 0.32; 0.32; 0.32 type=Object +CreateLight dir= 1.0;-1.0;-1.0 color= 0.16; 0.16; 0.16 type=Object +CreateLight dir= 0.0;-1.0; 0.0 color= 0.50; 0.00; 0.40 type=Quartz +CreateLight dir= 0.0;-1.0; 0.0 color= 0.40; 0.10; 0.00 type=Quartz +WaterColor color=-0.6;-0.1;-0.1 + +MapColor floor=0.408;0.725;0.804 water=0.604;0.922;1.000 +MapZoom factor=8 + +EnableResearch type=WINGER +DoneResearch type=WINGER + +EndMissionTake pos=0.00;0.00 dist=25000.00 type=Me lost=0 +EndMissionTake pos=0.00;0.00 dist=25000.00 type=WheeledGrabber lost=0 +EndMissionTake pos=0.00;0.00 dist=1000.00 type=Titanium min=1 max=1 +//EndMissionTake pos=0.00;0.00 dist=1000.00 type=PowerCell min=1 max=1 + +Camera eye=6.00;20.00;-50.00 lookat=6.00;1.00;-10.00 delay=10 diff --git a/levels/train105/help/E/tcell2.txt b/levels/exercises/chapter001/level005/help/help.E.txt similarity index 100% rename from levels/train105/help/E/tcell2.txt rename to levels/exercises/chapter001/level005/help/help.E.txt diff --git a/levels/train105/po/de.po b/levels/exercises/chapter001/level005/po/de.po similarity index 100% rename from levels/train105/po/de.po rename to levels/exercises/chapter001/level005/po/de.po diff --git a/levels/train105/po/fr.po b/levels/exercises/chapter001/level005/po/fr.po similarity index 100% rename from levels/train105/po/fr.po rename to levels/exercises/chapter001/level005/po/fr.po diff --git a/levels/train105/po/pl.po b/levels/exercises/chapter001/level005/po/pl.po similarity index 100% rename from levels/train105/po/pl.po rename to levels/exercises/chapter001/level005/po/pl.po diff --git a/levels/train105/po/ru.po b/levels/exercises/chapter001/level005/po/ru.po similarity index 100% rename from levels/train105/po/ru.po rename to levels/exercises/chapter001/level005/po/ru.po diff --git a/levels/train105/po/train105.pot b/levels/exercises/chapter001/level005/po/train105.pot similarity index 100% rename from levels/train105/po/train105.pot rename to levels/exercises/chapter001/level005/po/train105.pot diff --git a/levels/exercises/chapter001/level005/scene.txt b/levels/exercises/chapter001/level005/scene.txt new file mode 100644 index 00000000..9ede35e5 --- /dev/null +++ b/levels/exercises/chapter001/level005/scene.txt @@ -0,0 +1,109 @@ +Title.E text="Power Cell 2" +Resume.E text="Power all the winged shooters." +ScriptName.E text="Spider2" +Instructions name="%lvl%/help/help.%lng%.txt" +HelpFile name="cbot.txt" +EndingFile win=2 lost=0 + +Audio track=0 +AmbientColor air=0.400;0.400;0.400;0.400 water=0.078;0.078;0.078;0.078 // grey +FogColor air=0.706;0.871;1.000;0.000 water=0.039;0.078;0.392;0.000 // grey +VehicleColor color=0.686;0.820;0.843;0.000 // bleu-sable +DeepView air=100.00 water=25.00 +FogStart air=0.1 water=0.1 +SecondTexture rank=3 +Background up=0.298;0.412;0.886;0.000 down=0.753;0.980;1.000; +ForegroundName image="lens5.png" +Planet pos=0.00;0.70 dim=0.03 image="effect01.png" uv1=0.00;0.50 uv2=0.25;0.75 +Planet pos=1.00;0.60 dim=0.02 image="effect01.png" uv1=0.00;0.50 uv2=0.25;0.75 +Planet pos=1.20;0.40 dim=0.03 image="effect01.png" uv1=0.00;0.50 uv2=0.25;0.75 +Planet pos=2.00;0.40 dim=0.03 image="effect01.png" uv1=0.00;0.50 uv2=0.25;0.75 +Planet pos=2.50;0.50 dim=0.04 image="effect01.png" uv1=0.00;0.50 uv2=0.25;0.75 +Planet pos=3.00;0.30 dim=0.04 image="effect01.png" uv1=0.00;0.50 uv2=0.25;0.75 +Planet pos=3.85;0.30 dim=0.06 image="effect01.png" uv1=0.00;0.50 uv2=0.25;0.75 +Planet pos=4.00;0.70 dim=0.02 image="effect01.png" uv1=0.00;0.50 uv2=0.25;0.75 +Planet pos=4.10;0.50 dim=0.03 image="effect01.png" uv1=0.00;0.50 uv2=0.25;0.75 +Planet pos=5.30;0.30 dim=0.08 image="effect01.png" uv1=0.00;0.50 uv2=0.25;0.75 + +TerrainGenerate vision=400.00 depth=1 hard=0.7 +TerrainRelief image="relief45.png" factor=1.0 +TerrainResource image="resae.png" +TerrainWater image="lava04.png" level=0.0 moveX=1.0 moveY=0.3 water=TO color=0.000;0.502;1.000; +TerrainInitTextures image="terra" dx=1 dy=1 table=2 +TerrainCreate + +BeginObject +CreateObject pos= 16; -13 dir=1.5 type=Me range=200 +CreateObject pos= 8; -3 dir=1.5 type=WheeledGrabber reset=1 trainer=1 script4="tcell2.txt" power=1 +CreateObject pos= 15; 5 dir=1.5 type=WingedShooter reset=1 script1="wingsh02.txt" run=1 range=200 power=0 selectable=0 +CreateObject pos= 12; 5 dir=1.5 type=WingedShooter reset=1 script1="wingsh02.txt" run=1 range=200 power=0 selectable=0 +CreateObject pos= 9; 5 dir=1.5 type=WingedShooter reset=1 script1="wingsh02.txt" run=1 range=200 power=0 selectable=0 +CreateObject pos= 6; 5 dir=1.5 type=WingedShooter reset=1 script1="wingsh02.txt" run=1 range=200 power=0 selectable=0 +CreateObject pos= 3; 5 dir=1.5 type=WingedShooter reset=1 script1="wingsh02.txt" run=1 range=200 power=0 selectable=0 +CreateObject pos= 0; 5 dir=1.5 type=WingedShooter reset=1 script1="wingsh02.txt" run=1 range=200 power=0 selectable=0 +CreateObject pos= -3; 5 dir=1.5 type=WingedShooter reset=1 script1="wingsh02.txt" run=1 range=200 power=0 selectable=0 +CreateObject pos= -6; 5 dir=1.5 type=WingedShooter reset=1 script1="wingsh02.txt" run=1 range=200 power=0 selectable=0 +CreateObject pos= -9; 5 dir=1.5 type=WingedShooter reset=1 script1="wingsh02.txt" run=1 range=200 power=0 selectable=0 +CreateObject pos= -12; 5 dir=1.5 type=WingedShooter reset=1 script1="wingsh02.txt" run=1 range=200 power=0 selectable=0 +CreateObject pos= 0; -3 dir=0.0 type=PowerCell +CreateObject pos= 1; -4 dir=0.0 type=PowerCell +CreateObject pos= 2; -6 dir=0.0 type=PowerCell +CreateObject pos= -3; -8 dir=0.0 type=PowerCell +CreateObject pos= 1; -8 dir=0.0 type=PowerCell +CreateObject pos= 3; -7 dir=0.0 type=PowerCell +CreateObject pos= -1; -7 dir=0.0 type=PowerCell +CreateObject pos= -2; -4 dir=0.0 type=PowerCell +CreateObject pos= -2; -9 dir=0.0 type=PowerCell +CreateObject pos= -1; -10 dir=0.0 type=PowerCell +CreateObject pos= -7; -22 dir=0.0 type=RadarStation + +CreateObject pos= -30; 83 dir=0.0 type=Quartz0 +CreateObject pos= -35; 82 dir=1.2 type=Quartz2 +CreateObject pos= -32; 86 dir=0.6 type=Quartz3 +CreateObject pos= -30;105 dir=0.8 type=Quartz1 +CreateObject pos= -33;107 dir=1.9 type=Quartz0 +CreateObject pos= -34;114 dir=1.0 type=Quartz3 +CreateObject pos= -30;129 dir=0.3 type=Quartz2 +CreateObject pos= -27;134 dir=1.2 type=Quartz1 +CreateObject pos= -4;148 dir=0.8 type=Quartz0 +CreateObject pos= 11;146 dir=0.5 type=Quartz2 +CreateObject pos= 15;145 dir=0.2 type=Quartz3 +CreateObject pos= 18;139 dir=0.7 type=Quartz1 +CreateObject pos= 17; 83 dir=1.0 type=Quartz0 +CreateObject pos= 21; 84 dir=1.3 type=Quartz3 +CreateObject pos= 25; 81 dir=0.6 type=Quartz1 + +CreateObject pos= 0; 120 dir=0.0 type=AlienNest +CreateObject pos= 5; 120 cmdline= 0; 120; 25 dir=0.0 type=AlienAnt script1="antice.txt" run=1 +CreateObject pos= -5; 120 cmdline= 0; 120; 25 dir=0.0 type=AlienAnt script1="antice.txt" run=1 +CreateObject pos= 0; 125 cmdline= 0; 120; 25 dir=0.0 type=AlienAnt script1="antice.txt" run=1 +CreateObject pos= 5; 125 cmdline= 0; 120; 25 dir=0.0 type=AlienAnt script1="antice.txt" run=1 +CreateObject pos= -5; 125 cmdline= 0; 120; 25 dir=0.0 type=AlienAnt script1="antice.txt" run=1 +CreateObject pos= 0; 110 cmdline= 0; 120; 25 dir=0.0 type=AlienAnt script1="antice.txt" run=1 +CreateObject pos= -5; 110 cmdline= 0; 120; 25 dir=0.0 type=AlienAnt script1="antice.txt" run=1 +CreateObject pos= 5; 110 cmdline= 0; 120; 25 dir=0.0 type=AlienAnt script1="antice.txt" run=1 +//CreateObject pos= 10; 110 cmdline= 0; 120; 25 dir=0.0 type=AlienAnt script1="antice.txt" run=1 +//CreateObject pos= -10; 110 cmdline= 0; 120; 25 dir=0.0 type=AlienAnt script1="antice.txt" run=1 + +CreateLight dir= 0.0;-1.0; 0.0 color= 0.63; 0.63; 0.63 type=Terrain +CreateLight dir= 1.0; 0.0;-1.0 color=-0.70;-0.70;-0.70 type=Terrain +CreateLight dir=-1.0; 0.0; 1.0 color= 1.40; 1.40; 1.40 type=Terrain +CreateLight dir=-1.0;-1.0; 1.0 color= 0.56; 0.56; 0.56 type=Object +CreateLight dir= 1.0;-1.0; 1.0 color= 0.32; 0.32; 0.32 type=Object +CreateLight dir=-1.0;-1.0;-1.0 color= 0.32; 0.32; 0.32 type=Object +CreateLight dir= 1.0;-1.0;-1.0 color= 0.16; 0.16; 0.16 type=Object +CreateLight dir= 0.0;-1.0; 0.0 color= 0.30; 0.00; 0.30 type=Quartz +CreateLight dir= 0.0;-1.0; 0.0 color= 0.30; 0.30; 0.00 type=Quartz +WaterColor color=-0.6;-0.1;-0.1 + +MapColor floor=0.408;0.725;0.804 water=0.604;0.922;1.000 +MapZoom factor=2 + +EnableResearch type=WINGER +DoneResearch type=WINGER + +EndMissionTake pos=0.00;0.00 dist=25000.00 type=Me lost=0 +EndMissionTake pos=0.00;0.00 dist=25000.00 type=WheeledGrabber lost=0 +EndMissionTake pos=0.00;0.00 dist=1000.00 type=AlienAnt min=0 max=0 + +Camera eye=7.00;20.00;-50.00 lookat=7.00;1.00;-10.00 delay=10 fixDirection=-0.25 diff --git a/levels/train106/help/E/tspid2.txt b/levels/exercises/chapter001/level006/help/help.E.txt similarity index 100% rename from levels/train106/help/E/tspid2.txt rename to levels/exercises/chapter001/level006/help/help.E.txt diff --git a/levels/train106/po/de.po b/levels/exercises/chapter001/level006/po/de.po similarity index 100% rename from levels/train106/po/de.po rename to levels/exercises/chapter001/level006/po/de.po diff --git a/levels/train106/po/fr.po b/levels/exercises/chapter001/level006/po/fr.po similarity index 100% rename from levels/train106/po/fr.po rename to levels/exercises/chapter001/level006/po/fr.po diff --git a/levels/train106/po/pl.po b/levels/exercises/chapter001/level006/po/pl.po similarity index 100% rename from levels/train106/po/pl.po rename to levels/exercises/chapter001/level006/po/pl.po diff --git a/levels/train106/po/ru.po b/levels/exercises/chapter001/level006/po/ru.po similarity index 100% rename from levels/train106/po/ru.po rename to levels/exercises/chapter001/level006/po/ru.po diff --git a/levels/train106/po/train106.pot b/levels/exercises/chapter001/level006/po/train106.pot similarity index 100% rename from levels/train106/po/train106.pot rename to levels/exercises/chapter001/level006/po/train106.pot diff --git a/levels/exercises/chapter001/level006/scene.txt b/levels/exercises/chapter001/level006/scene.txt new file mode 100644 index 00000000..5c545943 --- /dev/null +++ b/levels/exercises/chapter001/level006/scene.txt @@ -0,0 +1,65 @@ +Title.E text="Spiders 2" +Resume.E text="Use the radar to find and kill all ants." +ScriptName.E text="Spider2" +Instructions name="%lvl%/help/help.%lng%.txt" +HelpFile name="cbot.txt" +EndingFile win=2 lost=0 + +Audio track=0 +AmbientColor air=0.400;0.400;0.400;0.400 water=0.078;0.078;0.078;0.078 // grey +FogColor air=0.706;0.871;1.000;0.000 water=0.039;0.078;0.392;0.000 // grey +VehicleColor color=0.686;0.820;0.843;0.000 // bleu-sable +DeepView air=100.00 water=25.00 +FogStart air=0.1 water=0.1 +SecondTexture rank=3 +Background up=0.298;0.412;0.886;0.000 down=0.753;0.980;1.000; +ForegroundName image="lens5.png" +Planet pos=0.00;0.70 dim=0.03 image="effect01.png" uv1=0.00;0.50 uv2=0.25;0.75 +Planet pos=1.00;0.60 dim=0.02 image="effect01.png" uv1=0.00;0.50 uv2=0.25;0.75 +Planet pos=1.20;0.40 dim=0.03 image="effect01.png" uv1=0.00;0.50 uv2=0.25;0.75 +Planet pos=2.00;0.40 dim=0.03 image="effect01.png" uv1=0.00;0.50 uv2=0.25;0.75 +Planet pos=2.50;0.50 dim=0.04 image="effect01.png" uv1=0.00;0.50 uv2=0.25;0.75 +Planet pos=3.00;0.30 dim=0.04 image="effect01.png" uv1=0.00;0.50 uv2=0.25;0.75 +Planet pos=3.85;0.30 dim=0.06 image="effect01.png" uv1=0.00;0.50 uv2=0.25;0.75 +Planet pos=4.00;0.70 dim=0.02 image="effect01.png" uv1=0.00;0.50 uv2=0.25;0.75 +Planet pos=4.10;0.50 dim=0.03 image="effect01.png" uv1=0.00;0.50 uv2=0.25;0.75 +Planet pos=5.30;0.30 dim=0.08 image="effect01.png" uv1=0.00;0.50 uv2=0.25;0.75 + +TerrainGenerate vision=400.00 depth=1 hard=0.7 +TerrainRelief image="relief47.png" factor=1.0 +TerrainResource image="res00.png" +TerrainWater image="lava04.png" level=-10.0 moveX=1.0 moveY=0.3 water=TO color=0.000;0.502;1.000; +TerrainInitTextures image="terra" dx=1 dy=1 table=2 +TerrainCreate + +BeginObject +CreateObject pos= 7;-10 dir=1.5 type=Me +CreateObject pos= 0; 0 dir=1.5 type=WheeledShooter reset=1 trainer=1 script4="tspid2.txt" power=1 camera=BACK +CreateObject pos= -4;-20 dir=0.0 type=RadarStation +CreateObject pos=-23; 14 dir=0.3 type=AlienSpider reset=1 +CreateObject pos= -5; 20 dir=0.4 type=AlienSpider reset=1 +CreateObject pos= 15; 21 dir=0.6 type=AlienSpider reset=1 +CreateObject pos= 20; 5 dir=0.8 type=AlienSpider reset=1 + +CreateLight dir= 0.0;-1.0; 0.0 color= 0.63; 0.63; 0.63 type=Terrain +CreateLight dir= 1.0; 0.0;-1.0 color=-0.70;-0.70;-0.70 type=Terrain +CreateLight dir=-1.0; 0.0; 1.0 color= 1.40; 1.40; 1.40 type=Terrain +CreateLight dir=-1.0;-1.0; 1.0 color= 0.56; 0.56; 0.56 type=Object +CreateLight dir= 1.0;-1.0; 1.0 color= 0.32; 0.32; 0.32 type=Object +CreateLight dir=-1.0;-1.0;-1.0 color= 0.32; 0.32; 0.32 type=Object +CreateLight dir= 1.0;-1.0;-1.0 color= 0.16; 0.16; 0.16 type=Object +CreateLight dir= 0.0;-1.0; 0.0 color= 0.50; 0.00; 0.40 type=Quartz +CreateLight dir= 0.0;-1.0; 0.0 color= 0.40; 0.10; 0.00 type=Quartz +WaterColor color=-0.6;-0.1;-0.1 + +MapColor floor=0.408;0.725;0.804 water=0.604;0.922;1.000 +MapZoom factor=8 + +DoneResearch type=WINGER +DoneResearch type=SHOOTER + +EndMissionTake pos=0.00;0.00 dist=25000.00 type=Me lost=0 +EndMissionTake pos=0.00;0.00 dist=25000.00 type=WheeledShooter lost=0 +EndMissionTake pos=0.00;0.00 dist=1000.00 type=AlienSpider min=0 max=0 + +Camera eye=7.00;20.00;-50.00 lookat=7.00;1.00;-10.00 delay=10 fixDirection=-0.25 diff --git a/levels/train107/help/E/tspid3.txt b/levels/exercises/chapter001/level007/help/help.E.txt similarity index 100% rename from levels/train107/help/E/tspid3.txt rename to levels/exercises/chapter001/level007/help/help.E.txt diff --git a/levels/train107/po/de.po b/levels/exercises/chapter001/level007/po/de.po similarity index 100% rename from levels/train107/po/de.po rename to levels/exercises/chapter001/level007/po/de.po diff --git a/levels/train107/po/fr.po b/levels/exercises/chapter001/level007/po/fr.po similarity index 100% rename from levels/train107/po/fr.po rename to levels/exercises/chapter001/level007/po/fr.po diff --git a/levels/train107/po/pl.po b/levels/exercises/chapter001/level007/po/pl.po similarity index 100% rename from levels/train107/po/pl.po rename to levels/exercises/chapter001/level007/po/pl.po diff --git a/levels/train107/po/ru.po b/levels/exercises/chapter001/level007/po/ru.po similarity index 100% rename from levels/train107/po/ru.po rename to levels/exercises/chapter001/level007/po/ru.po diff --git a/levels/train107/po/train107.pot b/levels/exercises/chapter001/level007/po/train107.pot similarity index 100% rename from levels/train107/po/train107.pot rename to levels/exercises/chapter001/level007/po/train107.pot diff --git a/levels/exercises/chapter001/level007/scene.txt b/levels/exercises/chapter001/level007/scene.txt new file mode 100644 index 00000000..933eb99f --- /dev/null +++ b/levels/exercises/chapter001/level007/scene.txt @@ -0,0 +1,65 @@ +Title.E text="Spiders 3" +Resume.E text="Learn to move the bot so that no spider can escape." +ScriptName.E text="Spider3" +Instructions name="%lvl%/help/help.%lng%.txt" +HelpFile name="cbot.txt" +EndingFile win=2 lost=0 + +Audio track=0 +AmbientColor air=0.400;0.400;0.400;0.400 water=0.078;0.078;0.078;0.078 // grey +FogColor air=0.706;0.871;1.000;0.000 water=0.039;0.078;0.392;0.000 // grey +VehicleColor color=0.686;0.820;0.843;0.000 // bleu-sable +DeepView air=100.00 water=25.00 +FogStart air=0.1 water=0.1 +SecondTexture rank=3 +Background up=0.298;0.412;0.886;0.000 down=0.753;0.980;1.000; +ForegroundName image="lens5.png" +Planet pos=0.00;0.70 dim=0.03 image="effect01.png" uv1=0.00;0.50 uv2=0.25;0.75 +Planet pos=1.00;0.60 dim=0.02 image="effect01.png" uv1=0.00;0.50 uv2=0.25;0.75 +Planet pos=1.20;0.40 dim=0.03 image="effect01.png" uv1=0.00;0.50 uv2=0.25;0.75 +Planet pos=2.00;0.40 dim=0.03 image="effect01.png" uv1=0.00;0.50 uv2=0.25;0.75 +Planet pos=2.50;0.50 dim=0.04 image="effect01.png" uv1=0.00;0.50 uv2=0.25;0.75 +Planet pos=3.00;0.30 dim=0.04 image="effect01.png" uv1=0.00;0.50 uv2=0.25;0.75 +Planet pos=3.85;0.30 dim=0.06 image="effect01.png" uv1=0.00;0.50 uv2=0.25;0.75 +Planet pos=4.00;0.70 dim=0.02 image="effect01.png" uv1=0.00;0.50 uv2=0.25;0.75 +Planet pos=4.10;0.50 dim=0.03 image="effect01.png" uv1=0.00;0.50 uv2=0.25;0.75 +Planet pos=5.30;0.30 dim=0.08 image="effect01.png" uv1=0.00;0.50 uv2=0.25;0.75 + +TerrainGenerate vision=400.00 depth=1 hard=0.7 +TerrainRelief image="relief47.png" factor=1.0 +TerrainResource image="res00.png" +TerrainWater image="lava04.png" level=-10.0 moveX=1.0 moveY=0.3 water=TO color=0.000;0.502;1.000; +TerrainInitTextures image="terra" dx=1 dy=1 table=2 +TerrainCreate + +BeginObject +CreateObject pos= 7; -10 dir=1.5 type=Me +CreateObject pos= 0; 0 dir=1.5 type=WheeledShooter reset=1 trainer=1 script4="tspid3.txt" power=1 camera=BACK +CreateObject pos= -4; -20 dir=0.0 type=RadarStation +CreateObject pos= -20; 60 dir=0.4 type=AlienSpider reset=1 +CreateObject pos= 40; 65 dir=1.0 type=AlienSpider reset=1 +CreateObject pos= 65; 110 dir=0.6 type=AlienSpider reset=1 +CreateObject pos= -10; 130 dir=0.2 type=AlienSpider reset=1 + +CreateLight dir= 0.0;-1.0; 0.0 color= 0.63; 0.63; 0.63 type=Terrain +CreateLight dir= 1.0; 0.0;-1.0 color=-0.70;-0.70;-0.70 type=Terrain +CreateLight dir=-1.0; 0.0; 1.0 color= 1.40; 1.40; 1.40 type=Terrain +CreateLight dir=-1.0;-1.0; 1.0 color= 0.56; 0.56; 0.56 type=Object +CreateLight dir= 1.0;-1.0; 1.0 color= 0.32; 0.32; 0.32 type=Object +CreateLight dir=-1.0;-1.0;-1.0 color= 0.32; 0.32; 0.32 type=Object +CreateLight dir= 1.0;-1.0;-1.0 color= 0.16; 0.16; 0.16 type=Object +CreateLight dir= 0.0;-1.0; 0.0 color= 0.50; 0.00; 0.40 type=Quartz +CreateLight dir= 0.0;-1.0; 0.0 color= 0.40; 0.10; 0.00 type=Quartz +WaterColor color=-0.6;-0.1;-0.1 + +MapColor floor=0.408;0.725;0.804 water=0.604;0.922;1.000 +MapZoom factor=2 + +DoneResearch type=WINGER +DoneResearch type=SHOOTER + +EndMissionTake pos=0.00;0.00 dist=25000.00 type=Me lost=0 +EndMissionTake pos=0.00;0.00 dist=25000.00 type=WheeledShooter lost=0 +EndMissionTake pos=0.00;0.00 dist=1000.00 type=AlienSpider min=0 max=0 + +Camera eye=7.00;20.00;-50.00 lookat=7.00;1.00;-10.00 delay=10 fixDirection=-0.25 diff --git a/levels/train1-po/de.po b/levels/exercises/chapter001/po/de.po similarity index 100% rename from levels/train1-po/de.po rename to levels/exercises/chapter001/po/de.po diff --git a/levels/train1-po/fr.po b/levels/exercises/chapter001/po/fr.po similarity index 100% rename from levels/train1-po/fr.po rename to levels/exercises/chapter001/po/fr.po diff --git a/levels/train1-po/pl.po b/levels/exercises/chapter001/po/pl.po similarity index 100% rename from levels/train1-po/pl.po rename to levels/exercises/chapter001/po/pl.po diff --git a/levels/train1-po/ru.po b/levels/exercises/chapter001/po/ru.po similarity index 100% rename from levels/train1-po/ru.po rename to levels/exercises/chapter001/po/ru.po diff --git a/levels/train1-po/train1.pot b/levels/exercises/chapter001/po/train1.pot similarity index 100% rename from levels/train1-po/train1.pot rename to levels/exercises/chapter001/po/train1.pot diff --git a/levels/train200.txt b/levels/exercises/chapter002/chaptertitle.txt similarity index 100% rename from levels/train200.txt rename to levels/exercises/chapter002/chaptertitle.txt diff --git a/levels/train201/help/E/tant1.txt b/levels/exercises/chapter002/level001/help/help.E.txt similarity index 100% rename from levels/train201/help/E/tant1.txt rename to levels/exercises/chapter002/level001/help/help.E.txt diff --git a/levels/train201/po/de.po b/levels/exercises/chapter002/level001/po/de.po similarity index 100% rename from levels/train201/po/de.po rename to levels/exercises/chapter002/level001/po/de.po diff --git a/levels/train201/po/fr.po b/levels/exercises/chapter002/level001/po/fr.po similarity index 100% rename from levels/train201/po/fr.po rename to levels/exercises/chapter002/level001/po/fr.po diff --git a/levels/train201/po/pl.po b/levels/exercises/chapter002/level001/po/pl.po similarity index 100% rename from levels/train201/po/pl.po rename to levels/exercises/chapter002/level001/po/pl.po diff --git a/levels/train201/po/ru.po b/levels/exercises/chapter002/level001/po/ru.po similarity index 100% rename from levels/train201/po/ru.po rename to levels/exercises/chapter002/level001/po/ru.po diff --git a/levels/train201/po/train201.pot b/levels/exercises/chapter002/level001/po/train201.pot similarity index 100% rename from levels/train201/po/train201.pot rename to levels/exercises/chapter002/level001/po/train201.pot diff --git a/levels/train201/scene.txt b/levels/exercises/chapter002/level001/scene.txt similarity index 57% rename from levels/train201/scene.txt rename to levels/exercises/chapter002/level001/scene.txt index d76e7417..6916323b 100644 --- a/levels/train201/scene.txt +++ b/levels/exercises/chapter002/level001/scene.txt @@ -1,37 +1,37 @@ Title.E text="Barrage Fire" Resume.E text="Set the power of the different motors in order to achieve a barrage fire." ScriptName.E text="Move" -Instructions name="tant1.txt" -HelpFile name="cbot.txt" -EndingFile win=3 lost=0 +Instructions name="%lvl%/help/help.%lng%.txt" +HelpFile name="cbot.txt" +EndingFile win=3 lost=0 -Audio track=0 -AmbientColor air=0.533;0.533;0.400;0.400 water=0.078;0.078;0.078;0.078 // grey -FogColor air=0.996;0.961;0.573;0.000 water=0.263;0.314;0.392;0.000 // yellow -VehicleColor color=0.620;0.561;0.267;0.000 // sable -DeepView air=125.00 water=25.00 -FogStart air=0.1 water=0.5 +Audio track=0 +AmbientColor air=0.533;0.533;0.400;0.400 water=0.078;0.078;0.078;0.078 // grey +FogColor air=0.996;0.961;0.573;0.000 water=0.263;0.314;0.392;0.000 // yellow +VehicleColor color=0.620;0.561;0.267;0.000 // sable +DeepView air=125.00 water=25.00 +FogStart air=0.1 water=0.5 SecondTexture rank=1 -Background image="back33.png" up=0.996;0.961;0.573;0.000 down=0.996;0.961;0.573;0.000 cloudUp=0.996;0.961;0.573;0.000 cloudDown=0.996;0.961;0.573; +Background image="back33.png" up=0.996;0.961;0.573;0.000 down=0.996;0.961;0.573;0.000 cloudUp=0.996;0.961;0.573;0.000 cloudDown=0.996;0.961;0.573; ForegroundName image="lens4.png" -Planet pos=4.8;0.2 dim=2.0 image="effect01.png" uv1=0.00;0.25 uv2=0.25;0.50 +Planet pos=4.8;0.2 dim=2.0 image="effect01.png" uv1=0.00;0.25 uv2=0.25;0.50 -TerrainGenerate vision=250.00 depth=1 hard=0.3 -TerrainWind speed=0.0;-8.0 -TerrainRelief image="relief51.png" factor=1.0 -TerrainResource image="resae.png" -TerrainCloud image="cloud04.png" level=80.0 +TerrainGenerate vision=250.00 depth=1 hard=0.3 +TerrainWind speed=0.0;-8.0 +TerrainRelief image="relief51.png" factor=1.0 +TerrainResource image="resae.png" +TerrainCloud image="cloud04.png" level=80.0 TerrainInitTextures image="mars" dx=1 dy=1 table=103 TerrainCreate BeginObject -CreateObject pos= 5;-10 dir=1.5 type=Me range=200 -CreateObject pos= 0; 0 dir=1.5 type=TrackedShooter reset=1 trainer=1 script4="tant1.txt" power=100 shield=10 camera=BACK +CreateObject pos= 5;-10 dir=1.5 type=Me range=200 +CreateObject pos= 0; 0 dir=1.5 type=TrackedShooter reset=1 trainer=1 script4="tant1.txt" power=100 shield=10 camera=BACK CreateObject pos= 85; 41 dir=0.0 type=AlienAnt reset=1 script1="antattaw.txt" run=1 cmdline=1 CreateObject pos= 10;110 dir=0.0 type=AlienAnt reset=1 script1="antattaw.txt" run=1 cmdline=1 CreateObject pos=-10;130 dir=0.0 type=AlienAnt reset=1 script1="antattaw.txt" run=1 cmdline=1 CreateObject pos=-98;100 dir=0.0 type=AlienAnt reset=1 script1="antattaw.txt" run=1 cmdline=1 -CreateObject pos= 0;-40 dir=0.0 type=RadarStation +CreateObject pos= 0;-40 dir=0.0 type=RadarStation CreateLight dir= 0.0;-1.0; 0.0 color= 0.63; 0.63; 0.63 type=Terrain CreateLight dir= 1.0; 0.0;-1.0 color=-0.70;-0.70;-0.70 type=Terrain @@ -42,7 +42,7 @@ CreateLight dir=-1.0;-1.0;-1.0 color= 0.32; 0.32; 0.32 type=Object CreateLight dir= 1.0;-1.0;-1.0 color= 0.16; 0.16; 0.16 type=Object MapColor floor=0.706;0.616;0.282 water=0.604;0.922;1.000 -MapZoom factor=2 +MapZoom factor=2 DoneResearch type=WINGER DoneResearch type=SHOOTER diff --git a/levels/train202/help/E/tant2.txt b/levels/exercises/chapter002/level002/help/help.E.txt similarity index 100% rename from levels/train202/help/E/tant2.txt rename to levels/exercises/chapter002/level002/help/help.E.txt diff --git a/levels/train202/po/de.po b/levels/exercises/chapter002/level002/po/de.po similarity index 100% rename from levels/train202/po/de.po rename to levels/exercises/chapter002/level002/po/de.po diff --git a/levels/train202/po/fr.po b/levels/exercises/chapter002/level002/po/fr.po similarity index 100% rename from levels/train202/po/fr.po rename to levels/exercises/chapter002/level002/po/fr.po diff --git a/levels/train202/po/pl.po b/levels/exercises/chapter002/level002/po/pl.po similarity index 100% rename from levels/train202/po/pl.po rename to levels/exercises/chapter002/level002/po/pl.po diff --git a/levels/train202/po/ru.po b/levels/exercises/chapter002/level002/po/ru.po similarity index 100% rename from levels/train202/po/ru.po rename to levels/exercises/chapter002/level002/po/ru.po diff --git a/levels/train202/po/train202.pot b/levels/exercises/chapter002/level002/po/train202.pot similarity index 100% rename from levels/train202/po/train202.pot rename to levels/exercises/chapter002/level002/po/train202.pot diff --git a/levels/train202/scene.txt b/levels/exercises/chapter002/level002/scene.txt similarity index 55% rename from levels/train202/scene.txt rename to levels/exercises/chapter002/level002/scene.txt index 55d7e732..f18bd252 100644 --- a/levels/train202/scene.txt +++ b/levels/exercises/chapter002/level002/scene.txt @@ -1,38 +1,38 @@ Title.E text="Flying tower 1" Resume.E text="Make a flying defense tower out of a winged shooter." ScriptName.E text="Move" -Instructions name="tant2.txt" -HelpFile name="cbot.txt" -EndingFile win=3 lost=0 +Instructions name="%lvl%/help/help.%lng%.txt" +HelpFile name="cbot.txt" +EndingFile win=3 lost=0 -Audio track=0 -AmbientColor air=0.533;0.533;0.400;0.400 water=0.078;0.078;0.078;0.078 // grey -FogColor air=0.996;0.961;0.573;0.000 water=0.263;0.314;0.392;0.000 // yellow -VehicleColor color=0.620;0.561;0.267;0.000 // sable -DeepView air=125.00 water=25.00 -FogStart air=0.1 water=0.5 +Audio track=0 +AmbientColor air=0.533;0.533;0.400;0.400 water=0.078;0.078;0.078;0.078 // grey +FogColor air=0.996;0.961;0.573;0.000 water=0.263;0.314;0.392;0.000 // yellow +VehicleColor color=0.620;0.561;0.267;0.000 // sable +DeepView air=125.00 water=25.00 +FogStart air=0.1 water=0.5 SecondTexture rank=1 -Background image="back33.png" up=0.996;0.961;0.573;0.000 down=0.996;0.961;0.573;0.000 cloudUp=0.996;0.961;0.573;0.000 cloudDown=0.996;0.961;0.573; +Background image="back33.png" up=0.996;0.961;0.573;0.000 down=0.996;0.961;0.573;0.000 cloudUp=0.996;0.961;0.573;0.000 cloudDown=0.996;0.961;0.573; ForegroundName image="lens4.png" -Planet pos=4.8;0.2 dim=2.0 image="effect01.png" uv1=0.00;0.25 uv2=0.25;0.50 +Planet pos=4.8;0.2 dim=2.0 image="effect01.png" uv1=0.00;0.25 uv2=0.25;0.50 -TerrainGenerate vision=250.00 depth=1 hard=0.3 -TerrainWind speed=0.0;-8.0 -TerrainRelief image="relief52.png" factor=1.0 -TerrainResource image="resae.png" -TerrainCloud image="cloud04.png" level=80.0 +TerrainGenerate vision=250.00 depth=1 hard=0.3 +TerrainWind speed=0.0;-8.0 +TerrainRelief image="relief52.png" factor=1.0 +TerrainResource image="resae.png" +TerrainCloud image="cloud04.png" level=80.0 TerrainInitTextures image="mars" dx=1 dy=1 table=103 TerrainCreate BeginObject -CreateObject pos= -3; -10 dir=1.5 type=Me range=200 -CreateObject pos= 0; -5 dir=1.5 type=WingedShooter reset=1 trainer=1 script4="tant2.txt" power=100 range=200 camera=BACK +CreateObject pos= -3; -10 dir=1.5 type=Me range=200 +CreateObject pos= 0; -5 dir=1.5 type=WingedShooter reset=1 trainer=1 script4="tant2.txt" power=100 range=200 camera=BACK CreateObject pos= -20; 100 dir=0.0 type=AlienAnt reset=1 script1="antatt30.txt" run=1 cmdline=1 -CreateObject pos= 0; 110 dir=0.0 type=AlienAnt reset=1 script1="antatt30.txt" run=1 cmdline=1 +CreateObject pos= 0; 110 dir=0.0 type=AlienAnt reset=1 script1="antatt30.txt" run=1 cmdline=1 CreateObject pos=-130; -10 dir=0.0 type=AlienAnt reset=1 script1="antatt30.txt" run=1 cmdline=1 CreateObject pos= -40; 135 dir=0.0 type=AlienAnt reset=1 script1="antatt30.txt" run=1 cmdline=1 CreateObject pos= 150; -50 dir=0.0 type=AlienAnt reset=1 script1="antatt30.txt" run=1 cmdline=1 -CreateObject pos= 0; -35 dir=0.0 type=RadarStation +CreateObject pos= 0; -35 dir=0.0 type=RadarStation CreateLight dir= 0.0;-1.0; 0.0 color= 0.63; 0.63; 0.63 type=Terrain CreateLight dir= 1.0; 0.0;-1.0 color=-0.70;-0.70;-0.70 type=Terrain @@ -43,7 +43,7 @@ CreateLight dir=-1.0;-1.0;-1.0 color= 0.32; 0.32; 0.32 type=Object CreateLight dir= 1.0;-1.0;-1.0 color= 0.16; 0.16; 0.16 type=Object MapColor floor=0.706;0.616;0.282 water=0.604;0.922;1.000 -MapZoom factor=2 +MapZoom factor=2 DoneResearch type=WINGER DoneResearch type=SHOOTER diff --git a/levels/train203/help/E/tant3.txt b/levels/exercises/chapter002/level003/help/help.E.txt similarity index 100% rename from levels/train203/help/E/tant3.txt rename to levels/exercises/chapter002/level003/help/help.E.txt diff --git a/levels/train203/po/de.po b/levels/exercises/chapter002/level003/po/de.po similarity index 100% rename from levels/train203/po/de.po rename to levels/exercises/chapter002/level003/po/de.po diff --git a/levels/train203/po/fr.po b/levels/exercises/chapter002/level003/po/fr.po similarity index 100% rename from levels/train203/po/fr.po rename to levels/exercises/chapter002/level003/po/fr.po diff --git a/levels/train203/po/pl.po b/levels/exercises/chapter002/level003/po/pl.po similarity index 100% rename from levels/train203/po/pl.po rename to levels/exercises/chapter002/level003/po/pl.po diff --git a/levels/train203/po/ru.po b/levels/exercises/chapter002/level003/po/ru.po similarity index 100% rename from levels/train203/po/ru.po rename to levels/exercises/chapter002/level003/po/ru.po diff --git a/levels/train203/po/train203.pot b/levels/exercises/chapter002/level003/po/train203.pot similarity index 100% rename from levels/train203/po/train203.pot rename to levels/exercises/chapter002/level003/po/train203.pot diff --git a/levels/train203/scene.txt b/levels/exercises/chapter002/level003/scene.txt similarity index 55% rename from levels/train203/scene.txt rename to levels/exercises/chapter002/level003/scene.txt index 12794a87..d00751e9 100644 --- a/levels/train203/scene.txt +++ b/levels/exercises/chapter002/level003/scene.txt @@ -1,38 +1,38 @@ Title.E text="Flying Tower 2" Resume.E text="Program a flying tower that wastes less energy." ScriptName.E text="Move" -Instructions name="tant3.txt" -HelpFile name="cbot.txt" -EndingFile win=3 lost=0 +Instructions name="%lvl%/help/help.%lng%.txt" +HelpFile name="cbot.txt" +EndingFile win=3 lost=0 -Audio track=0 -AmbientColor air=0.533;0.533;0.400;0.400 water=0.078;0.078;0.078;0.078 // grey -FogColor air=0.996;0.961;0.573;0.000 water=0.263;0.314;0.392;0.000 // yellow -VehicleColor color=0.620;0.561;0.267;0.000 // sable -DeepView air=125.00 water=25.00 -FogStart air=0.1 water=0.5 +Audio track=0 +AmbientColor air=0.533;0.533;0.400;0.400 water=0.078;0.078;0.078;0.078 // grey +FogColor air=0.996;0.961;0.573;0.000 water=0.263;0.314;0.392;0.000 // yellow +VehicleColor color=0.620;0.561;0.267;0.000 // sable +DeepView air=125.00 water=25.00 +FogStart air=0.1 water=0.5 SecondTexture rank=1 -Background image="back33.png" up=0.996;0.961;0.573;0.000 down=0.996;0.961;0.573;0.000 cloudUp=0.996;0.961;0.573;0.000 cloudDown=0.996;0.961;0.573; +Background image="back33.png" up=0.996;0.961;0.573;0.000 down=0.996;0.961;0.573;0.000 cloudUp=0.996;0.961;0.573;0.000 cloudDown=0.996;0.961;0.573; ForegroundName image="lens4.png" -Planet pos=4.8;0.2 dim=2.0 image="effect01.png" uv1=0.00;0.25 uv2=0.25;0.50 +Planet pos=4.8;0.2 dim=2.0 image="effect01.png" uv1=0.00;0.25 uv2=0.25;0.50 -TerrainGenerate vision=250.00 depth=1 hard=0.3 -TerrainWind speed=0.0;-8.0 -TerrainRelief image="relief52.png" factor=1.0 -TerrainResource image="resae.png" -TerrainCloud image="cloud04.png" level=80.0 +TerrainGenerate vision=250.00 depth=1 hard=0.3 +TerrainWind speed=0.0;-8.0 +TerrainRelief image="relief52.png" factor=1.0 +TerrainResource image="resae.png" +TerrainCloud image="cloud04.png" level=80.0 TerrainInitTextures image="mars" dx=1 dy=1 table=103 TerrainCreate BeginObject -CreateObject pos= -3; -10 dir=1.5 type=Me range=200 -CreateObject pos= 0; -5 dir=1.5 type=WingedShooter reset=1 trainer=1 script4="tant3.txt" power=1 range=200 camera=BACK +CreateObject pos= -3; -10 dir=1.5 type=Me range=200 +CreateObject pos= 0; -5 dir=1.5 type=WingedShooter reset=1 trainer=1 script4="tant3.txt" power=1 range=200 camera=BACK CreateObject pos= -20; 100 dir=0.0 type=AlienAnt reset=1 script1="antatt30.txt" run=1 cmdline=1 -CreateObject pos= 0; 110 dir=0.0 type=AlienAnt reset=1 script1="antatt30.txt" run=1 cmdline=1 +CreateObject pos= 0; 110 dir=0.0 type=AlienAnt reset=1 script1="antatt30.txt" run=1 cmdline=1 CreateObject pos=-130; -10 dir=0.0 type=AlienAnt reset=1 script1="antatt30.txt" run=1 cmdline=1 CreateObject pos= -40; 135 dir=0.0 type=AlienAnt reset=1 script1="antatt30.txt" run=1 cmdline=1 CreateObject pos= 150; -50 dir=0.0 type=AlienAnt reset=1 script1="antatt30.txt" run=1 cmdline=1 -CreateObject pos= 0; -35 dir=0.0 type=RadarStation +CreateObject pos= 0; -35 dir=0.0 type=RadarStation CreateLight dir= 0.0;-1.0; 0.0 color= 0.63; 0.63; 0.63 type=Terrain CreateLight dir= 1.0; 0.0;-1.0 color=-0.70;-0.70;-0.70 type=Terrain @@ -43,7 +43,7 @@ CreateLight dir=-1.0;-1.0;-1.0 color= 0.32; 0.32; 0.32 type=Object CreateLight dir= 1.0;-1.0;-1.0 color= 0.16; 0.16; 0.16 type=Object MapColor floor=0.706;0.616;0.282 water=0.604;0.922;1.000 -MapZoom factor=2 +MapZoom factor=2 DoneResearch type=WINGER DoneResearch type=SHOOTER diff --git a/levels/train204/help/E/tant4.txt b/levels/exercises/chapter002/level004/help/help.E.txt similarity index 100% rename from levels/train204/help/E/tant4.txt rename to levels/exercises/chapter002/level004/help/help.E.txt diff --git a/levels/train204/po/de.po b/levels/exercises/chapter002/level004/po/de.po similarity index 100% rename from levels/train204/po/de.po rename to levels/exercises/chapter002/level004/po/de.po diff --git a/levels/train204/po/fr.po b/levels/exercises/chapter002/level004/po/fr.po similarity index 100% rename from levels/train204/po/fr.po rename to levels/exercises/chapter002/level004/po/fr.po diff --git a/levels/train204/po/pl.po b/levels/exercises/chapter002/level004/po/pl.po similarity index 100% rename from levels/train204/po/pl.po rename to levels/exercises/chapter002/level004/po/pl.po diff --git a/levels/train204/po/ru.po b/levels/exercises/chapter002/level004/po/ru.po similarity index 100% rename from levels/train204/po/ru.po rename to levels/exercises/chapter002/level004/po/ru.po diff --git a/levels/train204/po/train204.pot b/levels/exercises/chapter002/level004/po/train204.pot similarity index 100% rename from levels/train204/po/train204.pot rename to levels/exercises/chapter002/level004/po/train204.pot diff --git a/levels/exercises/chapter002/level004/scene.txt b/levels/exercises/chapter002/level004/scene.txt new file mode 100644 index 00000000..3bcba467 --- /dev/null +++ b/levels/exercises/chapter002/level004/scene.txt @@ -0,0 +1,100 @@ +Title.E text="Fighter Jet 1" +Resume.E text="Instruct a winged shooter to clean the whole region." +ScriptName.E text="Move" +Instructions name="%lvl%/help/help.%lng%.txt" +HelpFile name="cbot.txt" +EndingFile win=4 lost=0 + +Audio track=0 +AmbientColor air=0.596;0.596;0.400;0.400 water=0.078;0.078;0.078;0.078 // grey +FogColor air=0.843;0.937;0.796;0.000 water=0.267;0.392;0.314;0.000 // bleu sale +VehicleColor color=0.553;0.686;0.506;0.000 // vert-sable +DeepView air=125.00 water=25.00 +FogStart air=0.9 water=0.5 +SecondTexture rank=1 +Background up=0.502;0.533;0.753;0.000 down=0.937;0.973;0.812;0.000 cloudUp=0.169;0.176;0.561;0.000 cloudDown=0.784;1.000;0.000; +ForegroundName image="lens1.png" +Planet pos=1.2;0.2 dim=0.35 speed= 0.001 dir=0.1 image="planet04.png" uv1=0.0;0.5 uv2=0.5;1.0 // jaune +Planet pos=4.0;0.4 dim=0.20 speed= 0.012 dir=0.7 image="planet04.png" uv1=0.5;0.0 uv2=1.0;0.5 // bleu +Planet pos=4.4;0.3 dim=0.30 speed=-0.002 dir=0.3 image="planet04.png" uv1=0.0;0.5 uv2=0.5;1.0 // jaune +Planet pos=3.5;0.4 dim=0.12 speed= 0.001 dir=0.8 image="planet04.png" uv1=0.5;0.5 uv2=1.0;1.0 // rouge +Planet pos=5.0;0.5 dim=0.04 speed= 0.025 dir=1.2 image="planet04.png" uv1=0.5;0.5 uv2=1.0;1.0 // rouge + +TerrainGenerate vision=250.00 depth=1 slope=3.0 +TerrainWind speed=0.0;2.0 +TerrainRelief image="relief54.png" factor=1.0 +TerrainResource image="resae.png" +TerrainWater image="water16.png" level=25.0 moveX=1.0 moveY=0.0 color=0.000;0.941;0.392;0.000 brightness=0.2 +TerrainCloud image="cloud04.png" level=125.0 + +TerrainMaterial id=10 image="green01" u=0.00 v=0.00 up=1 down=1 left=1 right=1 hard=0.2 +TerrainMaterial id=11 image="green01" u=0.25 v=0.00 up=1 down=1 left=1 right=1 hard=0.2 +TerrainMaterial id=12 image="green01" u=0.50 v=0.00 up=1 down=1 left=1 right=1 hard=0.2 +TerrainMaterial id=13 image="green01" u=0.75 v=0.00 up=1 down=1 left=1 right=1 hard=0.2 +TerrainMaterial image="green01" u=0.00 v=0.25 up=2 down=1 left=1 right=1 hard=0.2 +TerrainMaterial image="green01" u=0.25 v=0.25 up=1 down=1 left=1 right=2 hard=0.2 +TerrainMaterial image="green01" u=0.50 v=0.25 up=1 down=2 left=1 right=1 hard=0.2 +TerrainMaterial image="green01" u=0.75 v=0.25 up=1 down=1 left=2 right=1 hard=0.2 +TerrainMaterial image="green01" u=0.00 v=0.50 up=2 down=1 left=2 right=1 hard=0.2 +TerrainMaterial image="green01" u=0.25 v=0.50 up=2 down=1 left=1 right=2 hard=0.2 +TerrainMaterial image="green01" u=0.50 v=0.50 up=1 down=2 left=1 right=2 hard=0.2 +TerrainMaterial image="green01" u=0.75 v=0.50 up=1 down=2 left=2 right=1 hard=0.2 +TerrainMaterial id=14 image="green01" u=0.00 v=0.75 up=2 down=2 left=2 right=2 hard=0.2 +TerrainMaterial id=15 image="green01" u=0.25 v=0.75 up=2 down=2 left=2 right=2 hard=0.2 +TerrainMaterial id=16 image="green01" u=0.50 v=0.75 up=1 down=1 left=1 right=1 hard=0.2 +TerrainMaterial id=17 image="green01" u=0.75 v=0.75 up=1 down=1 left=1 right=1 hard=0.2 + +TerrainMaterial id=20 image="green02" u=0.00 v=0.00 up=3 down=3 left=3 right=3 hard=0.8 +TerrainMaterial id=21 image="green02" u=0.25 v=0.00 up=3 down=3 left=3 right=3 hard=0.8 +TerrainMaterial id=22 image="green02" u=0.50 v=0.00 up=3 down=3 left=3 right=3 hard=0.8 +TerrainMaterial id=23 image="green02" u=0.75 v=0.00 up=3 down=3 left=3 right=3 hard=0.8 +TerrainMaterial image="green02" u=0.00 v=0.25 up=3 down=2 left=2 right=2 hard=0.5 +TerrainMaterial image="green02" u=0.25 v=0.25 up=2 down=2 left=2 right=3 hard=0.5 +TerrainMaterial image="green02" u=0.50 v=0.25 up=2 down=3 left=2 right=2 hard=0.5 +TerrainMaterial image="green02" u=0.75 v=0.25 up=2 down=2 left=3 right=2 hard=0.5 +TerrainMaterial image="green02" u=0.00 v=0.50 up=3 down=2 left=3 right=2 hard=0.5 +TerrainMaterial image="green02" u=0.25 v=0.50 up=3 down=2 left=2 right=3 hard=0.5 +TerrainMaterial image="green02" u=0.50 v=0.50 up=2 down=3 left=2 right=3 hard=0.5 +TerrainMaterial image="green02" u=0.75 v=0.50 up=2 down=3 left=3 right=2 hard=0.5 +TerrainMaterial id=24 image="green02" u=0.00 v=0.75 up=3 down=3 left=3 right=3 hard=0.8 +TerrainMaterial id=25 image="green02" u=0.25 v=0.75 up=3 down=3 left=3 right=3 hard=0.8 +TerrainMaterial id=26 image="green02" u=0.50 v=0.75 up=3 down=3 left=3 right=3 hard=0.8 +TerrainMaterial id=27 image="green02" u=0.75 v=0.75 up=3 down=3 left=3 right=3 hard=0.8 + +TerrainInit id=10 +TerrainLevel id=10;11;10;11;12;13 min= 0.0 max=99.0 slope=0.0 freq=100.0 +TerrainLevel id=16;17 min= 0.0 max=99.0 slope=0.0 freq= 50.0 +TerrainLevel id=14;15 min=40.0 max=99.0 slope=0.0 freq= 90.0 +TerrainLevel id=20;21;22;23 min=45.0 max=99.0 slope=0.0 freq= 90.0 +TerrainLevel id=24;25;26;27 min=45.0 max=99.0 slope=0.0 freq= 40.0 + +TerrainCreate + +BeginObject +CreateObject pos= 8; -10 dir=1.5 type=Me range=200 +CreateObject pos= 0; 0 dir=1.5 type=WingedShooter reset=1 trainer=1 script4="tant4.txt" power=100 range=200 magnifyDamage=0.5 camera=BACK +CreateObject pos= 120; -30 cmdline= 120; -30; 25 dir=0.0 type=AlienAnt reset=1 script1="antict.txt" run=1 +CreateObject pos= 210; 80 cmdline= 210; 80; 50 dir=0.0 type=AlienAnt reset=1 script1="antict.txt" run=1 +CreateObject pos= 100; 250 cmdline= 100; 250; 50 dir=0.0 type=AlienAnt reset=1 script1="antict.txt" run=1 +CreateObject pos= -75; 200 cmdline= -75; 200; 25 dir=0.0 type=AlienAnt reset=1 script1="antict.txt" run=1 +CreateObject pos= 1; -27 type=RadarStation + +CreateLight dir= 0.0;-1.0; 0.0 color= 0.63; 0.63; 0.63 type=Terrain +CreateLight dir= 1.0; 0.0;-1.0 color=-0.70;-0.70;-0.70 type=Terrain +CreateLight dir=-1.0; 0.0; 1.0 color= 1.40; 1.40; 1.40 type=Terrain +CreateLight dir=-1.0;-1.0; 1.0 color= 0.56; 0.56; 0.56 type=Object +CreateLight dir= 1.0;-1.0; 1.0 color= 0.32; 0.32; 0.32 type=Object +CreateLight dir=-1.0;-1.0;-1.0 color= 0.32; 0.32; 0.32 type=Object +CreateLight dir= 1.0;-1.0;-1.0 color= 0.16; 0.16; 0.16 type=Object + +MapColor floor=0.706;0.616;0.282 water=0.604;0.922;1.000 +MapZoom factor=1.5 + +DoneResearch type=WINGER +DoneResearch type=SHOOTER + +EndMissionTake pos=0.00;0.00 dist=25000.00 type=Me lost=0 +EndMissionTake pos=0.00;0.00 dist=25000.00 type=WingedShooter lost=0 +EndMissionTake pos=0.00;0.00 dist=1000.00 type=AlienAnt min=0 max=0 + +Camera eye=8.00;20.00;-50.00 lookat=8.00;1.00;-10.00 delay=10 diff --git a/levels/train205/help/E/tant5.txt b/levels/exercises/chapter002/level005/help/help.E.txt similarity index 100% rename from levels/train205/help/E/tant5.txt rename to levels/exercises/chapter002/level005/help/help.E.txt diff --git a/levels/train205/po/de.po b/levels/exercises/chapter002/level005/po/de.po similarity index 100% rename from levels/train205/po/de.po rename to levels/exercises/chapter002/level005/po/de.po diff --git a/levels/train205/po/fr.po b/levels/exercises/chapter002/level005/po/fr.po similarity index 100% rename from levels/train205/po/fr.po rename to levels/exercises/chapter002/level005/po/fr.po diff --git a/levels/train205/po/pl.po b/levels/exercises/chapter002/level005/po/pl.po similarity index 100% rename from levels/train205/po/pl.po rename to levels/exercises/chapter002/level005/po/pl.po diff --git a/levels/train205/po/ru.po b/levels/exercises/chapter002/level005/po/ru.po similarity index 100% rename from levels/train205/po/ru.po rename to levels/exercises/chapter002/level005/po/ru.po diff --git a/levels/train205/po/train205.pot b/levels/exercises/chapter002/level005/po/train205.pot similarity index 100% rename from levels/train205/po/train205.pot rename to levels/exercises/chapter002/level005/po/train205.pot diff --git a/levels/exercises/chapter002/level005/scene.txt b/levels/exercises/chapter002/level005/scene.txt new file mode 100644 index 00000000..cda956b2 --- /dev/null +++ b/levels/exercises/chapter002/level005/scene.txt @@ -0,0 +1,100 @@ +Title.E text="Fighter Jet 2" +Resume.E text="Adapt the program to a mountainous terrain." +ScriptName.E text="Move" +Instructions name="%lvl%/help/help.%lng%.txt" +HelpFile name="cbot.txt" +EndingFile win=4 lost=0 + +Audio track=0 +AmbientColor air=0.596;0.596;0.400;0.400 water=0.078;0.078;0.078;0.078 // grey +FogColor air=0.843;0.937;0.796;0.000 water=0.267;0.392;0.314;0.000 // bleu sale +VehicleColor color=0.553;0.686;0.506;0.000 // vert-sable +DeepView air=125.00 water=25.00 +FogStart air=0.9 water=0.5 +SecondTexture rank=1 +Background up=0.502;0.533;0.753;0.000 down=0.937;0.973;0.812;0.000 cloudUp=0.169;0.176;0.561;0.000 cloudDown=0.784;1.000;0.000; +ForegroundName image="lens1.png" +Planet pos=1.2;0.2 dim=0.35 speed= 0.001 dir=0.1 image="planet04.png" uv1=0.0;0.5 uv2=0.5;1.0 // jaune +Planet pos=4.0;0.4 dim=0.20 speed= 0.012 dir=0.7 image="planet04.png" uv1=0.5;0.0 uv2=1.0;0.5 // bleu +Planet pos=4.4;0.3 dim=0.30 speed=-0.002 dir=0.3 image="planet04.png" uv1=0.0;0.5 uv2=0.5;1.0 // jaune +Planet pos=3.5;0.4 dim=0.12 speed= 0.001 dir=0.8 image="planet04.png" uv1=0.5;0.5 uv2=1.0;1.0 // rouge +Planet pos=5.0;0.5 dim=0.04 speed= 0.025 dir=1.2 image="planet04.png" uv1=0.5;0.5 uv2=1.0;1.0 // rouge + +TerrainGenerate vision=250.00 depth=1 slope=3.0 +TerrainWind speed=0.0;2.0 +TerrainRelief image="relief55.png" factor=1.0 +TerrainResource image="resae.png" +TerrainWater image="water16.png" level=25.0 moveX=1.0 moveY=0.0 color=0.000;0.941;0.392;0.000 brightness=0.2 +TerrainCloud image="cloud04.png" level=125.0 + +TerrainMaterial id=10 image="green01" u=0.00 v=0.00 up=1 down=1 left=1 right=1 hard=0.2 +TerrainMaterial id=11 image="green01" u=0.25 v=0.00 up=1 down=1 left=1 right=1 hard=0.2 +TerrainMaterial id=12 image="green01" u=0.50 v=0.00 up=1 down=1 left=1 right=1 hard=0.2 +TerrainMaterial id=13 image="green01" u=0.75 v=0.00 up=1 down=1 left=1 right=1 hard=0.2 +TerrainMaterial image="green01" u=0.00 v=0.25 up=2 down=1 left=1 right=1 hard=0.2 +TerrainMaterial image="green01" u=0.25 v=0.25 up=1 down=1 left=1 right=2 hard=0.2 +TerrainMaterial image="green01" u=0.50 v=0.25 up=1 down=2 left=1 right=1 hard=0.2 +TerrainMaterial image="green01" u=0.75 v=0.25 up=1 down=1 left=2 right=1 hard=0.2 +TerrainMaterial image="green01" u=0.00 v=0.50 up=2 down=1 left=2 right=1 hard=0.2 +TerrainMaterial image="green01" u=0.25 v=0.50 up=2 down=1 left=1 right=2 hard=0.2 +TerrainMaterial image="green01" u=0.50 v=0.50 up=1 down=2 left=1 right=2 hard=0.2 +TerrainMaterial image="green01" u=0.75 v=0.50 up=1 down=2 left=2 right=1 hard=0.2 +TerrainMaterial id=14 image="green01" u=0.00 v=0.75 up=2 down=2 left=2 right=2 hard=0.2 +TerrainMaterial id=15 image="green01" u=0.25 v=0.75 up=2 down=2 left=2 right=2 hard=0.2 +TerrainMaterial id=16 image="green01" u=0.50 v=0.75 up=1 down=1 left=1 right=1 hard=0.2 +TerrainMaterial id=17 image="green01" u=0.75 v=0.75 up=1 down=1 left=1 right=1 hard=0.2 + +TerrainMaterial id=20 image="green02" u=0.00 v=0.00 up=3 down=3 left=3 right=3 hard=0.8 +TerrainMaterial id=21 image="green02" u=0.25 v=0.00 up=3 down=3 left=3 right=3 hard=0.8 +TerrainMaterial id=22 image="green02" u=0.50 v=0.00 up=3 down=3 left=3 right=3 hard=0.8 +TerrainMaterial id=23 image="green02" u=0.75 v=0.00 up=3 down=3 left=3 right=3 hard=0.8 +TerrainMaterial image="green02" u=0.00 v=0.25 up=3 down=2 left=2 right=2 hard=0.5 +TerrainMaterial image="green02" u=0.25 v=0.25 up=2 down=2 left=2 right=3 hard=0.5 +TerrainMaterial image="green02" u=0.50 v=0.25 up=2 down=3 left=2 right=2 hard=0.5 +TerrainMaterial image="green02" u=0.75 v=0.25 up=2 down=2 left=3 right=2 hard=0.5 +TerrainMaterial image="green02" u=0.00 v=0.50 up=3 down=2 left=3 right=2 hard=0.5 +TerrainMaterial image="green02" u=0.25 v=0.50 up=3 down=2 left=2 right=3 hard=0.5 +TerrainMaterial image="green02" u=0.50 v=0.50 up=2 down=3 left=2 right=3 hard=0.5 +TerrainMaterial image="green02" u=0.75 v=0.50 up=2 down=3 left=3 right=2 hard=0.5 +TerrainMaterial id=24 image="green02" u=0.00 v=0.75 up=3 down=3 left=3 right=3 hard=0.8 +TerrainMaterial id=25 image="green02" u=0.25 v=0.75 up=3 down=3 left=3 right=3 hard=0.8 +TerrainMaterial id=26 image="green02" u=0.50 v=0.75 up=3 down=3 left=3 right=3 hard=0.8 +TerrainMaterial id=27 image="green02" u=0.75 v=0.75 up=3 down=3 left=3 right=3 hard=0.8 + +TerrainInit id=10 +TerrainLevel id=10;11;10;11;12;13 min= 0.0 max=99.0 slope=0.0 freq=100.0 +TerrainLevel id=16;17 min= 0.0 max=99.0 slope=0.0 freq= 50.0 +TerrainLevel id=14;15 min=40.0 max=99.0 slope=0.0 freq= 90.0 +TerrainLevel id=20;21;22;23 min=45.0 max=99.0 slope=0.0 freq= 90.0 +TerrainLevel id=24;25;26;27 min=45.0 max=99.0 slope=0.0 freq= 40.0 + +TerrainCreate + +BeginObject +CreateObject pos= 8; -10 dir=1.5 type=Me range=200 +CreateObject pos= 0; 0 dir=1.5 type=WingedShooter reset=1 trainer=1 script4="tant5.txt" power=100 range=200 magnifyDamage=0.5 camera=BACK +CreateObject pos= 100; -20 cmdline= 100; -20; 50 dir=0.0 type=AlienAnt reset=1 script1="antict.txt" run=1 +CreateObject pos= 225; 35 cmdline= 225; 35; 50 dir=0.0 type=AlienAnt reset=1 script1="antict.txt" run=1 +CreateObject pos= 350; 230 cmdline= 300; 200; 50 dir=0.0 type=AlienAnt reset=1 script1="antict.txt" run=1 +CreateObject pos= 165; 280 cmdline= 165; 280; 50 dir=0.0 type=AlienAnt reset=1 script1="antict.txt" run=1 +CreateObject pos= 1; -27 type=RadarStation + +CreateLight dir= 0.0;-1.0; 0.0 color= 0.63; 0.63; 0.63 type=Terrain +CreateLight dir= 1.0; 0.0;-1.0 color=-0.70;-0.70;-0.70 type=Terrain +CreateLight dir=-1.0; 0.0; 1.0 color= 1.40; 1.40; 1.40 type=Terrain +CreateLight dir=-1.0;-1.0; 1.0 color= 0.56; 0.56; 0.56 type=Object +CreateLight dir= 1.0;-1.0; 1.0 color= 0.32; 0.32; 0.32 type=Object +CreateLight dir=-1.0;-1.0;-1.0 color= 0.32; 0.32; 0.32 type=Object +CreateLight dir= 1.0;-1.0;-1.0 color= 0.16; 0.16; 0.16 type=Object + +MapColor floor=0.706;0.616;0.282 water=0.604;0.922;1.000 +MapZoom factor=1 + +DoneResearch type=WINGER +DoneResearch type=SHOOTER + +EndMissionTake pos=0.00;0.00 dist=25000.00 type=Me lost=0 +EndMissionTake pos=0.00;0.00 dist=25000.00 type=WingedShooter lost=0 +EndMissionTake pos=0.00;0.00 dist=1000.00 type=AlienAnt min=0 max=0 + +Camera eye=8.00;20.00;-50.00 lookat=8.00;1.00;-10.00 delay=10 diff --git a/levels/train206/help/E/twasp1.txt b/levels/exercises/chapter002/level006/help/help.E.txt similarity index 100% rename from levels/train206/help/E/twasp1.txt rename to levels/exercises/chapter002/level006/help/help.E.txt diff --git a/levels/train206/po/de.po b/levels/exercises/chapter002/level006/po/de.po similarity index 100% rename from levels/train206/po/de.po rename to levels/exercises/chapter002/level006/po/de.po diff --git a/levels/train206/po/fr.po b/levels/exercises/chapter002/level006/po/fr.po similarity index 100% rename from levels/train206/po/fr.po rename to levels/exercises/chapter002/level006/po/fr.po diff --git a/levels/train206/po/pl.po b/levels/exercises/chapter002/level006/po/pl.po similarity index 100% rename from levels/train206/po/pl.po rename to levels/exercises/chapter002/level006/po/pl.po diff --git a/levels/train206/po/ru.po b/levels/exercises/chapter002/level006/po/ru.po similarity index 100% rename from levels/train206/po/ru.po rename to levels/exercises/chapter002/level006/po/ru.po diff --git a/levels/train206/po/train206.pot b/levels/exercises/chapter002/level006/po/train206.pot similarity index 100% rename from levels/train206/po/train206.pot rename to levels/exercises/chapter002/level006/po/train206.pot diff --git a/levels/exercises/chapter002/level006/scene.txt b/levels/exercises/chapter002/level006/scene.txt new file mode 100644 index 00000000..66cf4793 --- /dev/null +++ b/levels/exercises/chapter002/level006/scene.txt @@ -0,0 +1,100 @@ +Title.E text="Wasp Hunter 1" +Resume.E text="Shoot down the flying wasps." +ScriptName.E text="Wasp1" +Instructions name="%lvl%/help/help.%lng%.txt" +HelpFile name="cbot.txt" +EndingFile win=4 lost=0 + +Audio track=0 +AmbientColor air=0.596;0.596;0.400;0.400 water=0.078;0.078;0.078;0.078 // grey +FogColor air=0.843;0.937;0.796;0.000 water=0.267;0.392;0.314;0.000 // bleu sale +VehicleColor color=0.553;0.686;0.506;0.000 // vert-sable +DeepView air=125.00 water=25.00 +FogStart air=0.9 water=0.5 +SecondTexture rank=1 +Background up=0.502;0.533;0.753;0.000 down=0.937;0.973;0.812;0.000 cloudUp=0.169;0.176;0.561;0.000 cloudDown=0.784;1.000;0.000; +ForegroundName image="lens1.png" +Planet pos=1.2;0.2 dim=0.35 speed= 0.001 dir=0.1 image="planet04.png" uv1=0.0;0.5 uv2=0.5;1.0 // jaune +Planet pos=4.0;0.4 dim=0.20 speed= 0.012 dir=0.7 image="planet04.png" uv1=0.5;0.0 uv2=1.0;0.5 // bleu +Planet pos=4.4;0.3 dim=0.30 speed=-0.002 dir=0.3 image="planet04.png" uv1=0.0;0.5 uv2=0.5;1.0 // jaune +Planet pos=3.5;0.4 dim=0.12 speed= 0.001 dir=0.8 image="planet04.png" uv1=0.5;0.5 uv2=1.0;1.0 // rouge +Planet pos=5.0;0.5 dim=0.04 speed= 0.025 dir=1.2 image="planet04.png" uv1=0.5;0.5 uv2=1.0;1.0 // rouge + +TerrainGenerate vision=250.00 depth=1 slope=3.0 +TerrainWind speed=0.0;2.0 +TerrainRelief image="relief56.png" factor=1.0 +TerrainResource image="resae.png" +TerrainWater image="water16.png" level=13.0 moveX=1.0 moveY=0.0 color=0.000;0.941;0.392;0.000 brightness=0.2 +TerrainCloud image="cloud04.png" level=125.0 + +TerrainMaterial id=10 image="green01" u=0.00 v=0.00 up=1 down=1 left=1 right=1 hard=0.2 +TerrainMaterial id=11 image="green01" u=0.25 v=0.00 up=1 down=1 left=1 right=1 hard=0.2 +TerrainMaterial id=12 image="green01" u=0.50 v=0.00 up=1 down=1 left=1 right=1 hard=0.2 +TerrainMaterial id=13 image="green01" u=0.75 v=0.00 up=1 down=1 left=1 right=1 hard=0.2 +TerrainMaterial image="green01" u=0.00 v=0.25 up=2 down=1 left=1 right=1 hard=0.2 +TerrainMaterial image="green01" u=0.25 v=0.25 up=1 down=1 left=1 right=2 hard=0.2 +TerrainMaterial image="green01" u=0.50 v=0.25 up=1 down=2 left=1 right=1 hard=0.2 +TerrainMaterial image="green01" u=0.75 v=0.25 up=1 down=1 left=2 right=1 hard=0.2 +TerrainMaterial image="green01" u=0.00 v=0.50 up=2 down=1 left=2 right=1 hard=0.2 +TerrainMaterial image="green01" u=0.25 v=0.50 up=2 down=1 left=1 right=2 hard=0.2 +TerrainMaterial image="green01" u=0.50 v=0.50 up=1 down=2 left=1 right=2 hard=0.2 +TerrainMaterial image="green01" u=0.75 v=0.50 up=1 down=2 left=2 right=1 hard=0.2 +TerrainMaterial id=14 image="green01" u=0.00 v=0.75 up=2 down=2 left=2 right=2 hard=0.2 +TerrainMaterial id=15 image="green01" u=0.25 v=0.75 up=2 down=2 left=2 right=2 hard=0.2 +TerrainMaterial id=16 image="green01" u=0.50 v=0.75 up=1 down=1 left=1 right=1 hard=0.2 +TerrainMaterial id=17 image="green01" u=0.75 v=0.75 up=1 down=1 left=1 right=1 hard=0.2 + +TerrainMaterial id=20 image="green02" u=0.00 v=0.00 up=3 down=3 left=3 right=3 hard=0.8 +TerrainMaterial id=21 image="green02" u=0.25 v=0.00 up=3 down=3 left=3 right=3 hard=0.8 +TerrainMaterial id=22 image="green02" u=0.50 v=0.00 up=3 down=3 left=3 right=3 hard=0.8 +TerrainMaterial id=23 image="green02" u=0.75 v=0.00 up=3 down=3 left=3 right=3 hard=0.8 +TerrainMaterial image="green02" u=0.00 v=0.25 up=3 down=2 left=2 right=2 hard=0.5 +TerrainMaterial image="green02" u=0.25 v=0.25 up=2 down=2 left=2 right=3 hard=0.5 +TerrainMaterial image="green02" u=0.50 v=0.25 up=2 down=3 left=2 right=2 hard=0.5 +TerrainMaterial image="green02" u=0.75 v=0.25 up=2 down=2 left=3 right=2 hard=0.5 +TerrainMaterial image="green02" u=0.00 v=0.50 up=3 down=2 left=3 right=2 hard=0.5 +TerrainMaterial image="green02" u=0.25 v=0.50 up=3 down=2 left=2 right=3 hard=0.5 +TerrainMaterial image="green02" u=0.50 v=0.50 up=2 down=3 left=2 right=3 hard=0.5 +TerrainMaterial image="green02" u=0.75 v=0.50 up=2 down=3 left=3 right=2 hard=0.5 +TerrainMaterial id=24 image="green02" u=0.00 v=0.75 up=3 down=3 left=3 right=3 hard=0.8 +TerrainMaterial id=25 image="green02" u=0.25 v=0.75 up=3 down=3 left=3 right=3 hard=0.8 +TerrainMaterial id=26 image="green02" u=0.50 v=0.75 up=3 down=3 left=3 right=3 hard=0.8 +TerrainMaterial id=27 image="green02" u=0.75 v=0.75 up=3 down=3 left=3 right=3 hard=0.8 + +TerrainInit id=10 +TerrainLevel id=10;11;10;11;12;13 min= 0.0 max=99.0 slope=0.0 freq=100.0 +TerrainLevel id=16;17 min= 0.0 max=99.0 slope=0.0 freq= 50.0 +TerrainLevel id=14;15 min=40.0 max=99.0 slope=0.0 freq= 90.0 +TerrainLevel id=20;21;22;23 min=45.0 max=99.0 slope=0.0 freq= 90.0 +TerrainLevel id=24;25;26;27 min=45.0 max=99.0 slope=0.0 freq= 40.0 + +TerrainCreate + +BeginObject +CreateObject pos=-164;-143 dir=1.5 type=Me range=200 +CreateObject pos=-170;-135 dir=1.5 type=WingedShooter reset=1 trainer=1 script4="twasp1.txt" power=100 range=500 camera=BACK +CreateObject pos=-200; -50 dir=0.5 type=AlienWasp reset=1 script1="waspe1.txt" run=1 +CreateObject pos=-150;-100 dir=0.5 type=AlienWasp reset=1 script1="waspe1.txt" run=1 +CreateObject pos=-100;-100 dir=0.7 type=AlienWasp reset=1 script1="waspe1.txt" run=1 +CreateObject pos=-100;-250 dir=1.0 type=AlienWasp reset=1 script1="waspe1.txt" run=1 +CreateObject pos=-176;-139 type=RadarStation + +CreateLight dir= 0.0;-1.0; 0.0 color= 0.63; 0.63; 0.63 type=Terrain +CreateLight dir= 1.0; 0.0;-1.0 color=-0.70;-0.70;-0.70 type=Terrain +CreateLight dir=-1.0; 0.0; 1.0 color= 1.40; 1.40; 1.40 type=Terrain +CreateLight dir=-1.0;-1.0; 1.0 color= 0.56; 0.56; 0.56 type=Object +CreateLight dir= 1.0;-1.0; 1.0 color= 0.32; 0.32; 0.32 type=Object +CreateLight dir=-1.0;-1.0;-1.0 color= 0.32; 0.32; 0.32 type=Object +CreateLight dir= 1.0;-1.0;-1.0 color= 0.16; 0.16; 0.16 type=Object + +MapColor floor=0.706;0.616;0.282 water=0.604;0.922;1.000 +MapZoom factor=2 + +DoneResearch type=WINGER +DoneResearch type=SHOOTER + +EndMissionTake pos=0.00;0.00 dist=25000.00 type=Me lost=0 +EndMissionTake pos=0.00;0.00 dist=25000.00 type=WingedShooter lost=0 +EndMissionTake pos=0.00;0.00 dist=1000.00 type=AlienWasp min=0 max=0 + +Camera eye=50.00;20.00;-50.00 lookat=37.50;1.00;-75.00 delay=10 diff --git a/levels/train207/help/E/twasp2.txt b/levels/exercises/chapter002/level007/help/help.E.txt similarity index 100% rename from levels/train207/help/E/twasp2.txt rename to levels/exercises/chapter002/level007/help/help.E.txt diff --git a/levels/train207/po/de.po b/levels/exercises/chapter002/level007/po/de.po similarity index 100% rename from levels/train207/po/de.po rename to levels/exercises/chapter002/level007/po/de.po diff --git a/levels/train207/po/fr.po b/levels/exercises/chapter002/level007/po/fr.po similarity index 100% rename from levels/train207/po/fr.po rename to levels/exercises/chapter002/level007/po/fr.po diff --git a/levels/train207/po/pl.po b/levels/exercises/chapter002/level007/po/pl.po similarity index 100% rename from levels/train207/po/pl.po rename to levels/exercises/chapter002/level007/po/pl.po diff --git a/levels/train207/po/ru.po b/levels/exercises/chapter002/level007/po/ru.po similarity index 100% rename from levels/train207/po/ru.po rename to levels/exercises/chapter002/level007/po/ru.po diff --git a/levels/train207/po/train207.pot b/levels/exercises/chapter002/level007/po/train207.pot similarity index 100% rename from levels/train207/po/train207.pot rename to levels/exercises/chapter002/level007/po/train207.pot diff --git a/levels/exercises/chapter002/level007/scene.txt b/levels/exercises/chapter002/level007/scene.txt new file mode 100644 index 00000000..156052ad --- /dev/null +++ b/levels/exercises/chapter002/level007/scene.txt @@ -0,0 +1,100 @@ +Title.E text="Wasp Hunter 2" +Resume.E text="Get better at shooting down the wasps." +ScriptName.E text="Wasp2" +Instructions name="%lvl%/help/help.%lng%.txt" +HelpFile name="cbot.txt" +EndingFile win=4 lost=0 + +Audio track=0 +AmbientColor air=0.596;0.596;0.400;0.400 water=0.078;0.078;0.078;0.078 // grey +FogColor air=0.843;0.937;0.796;0.000 water=0.267;0.392;0.314;0.000 // bleu sale +VehicleColor color=0.553;0.686;0.506;0.000 // vert-sable +DeepView air=125.00 water=25.00 +FogStart air=0.9 water=0.5 +SecondTexture rank=1 +Background up=0.502;0.533;0.753;0.000 down=0.937;0.973;0.812;0.000 cloudUp=0.169;0.176;0.561;0.000 cloudDown=0.784;1.000;0.000; +ForegroundName image="lens1.png" +Planet pos=1.2;0.2 dim=0.35 speed= 0.001 dir=0.1 image="planet04.png" uv1=0.0;0.5 uv2=0.5;1.0 // jaune +Planet pos=4.0;0.4 dim=0.20 speed= 0.012 dir=0.7 image="planet04.png" uv1=0.5;0.0 uv2=1.0;0.5 // bleu +Planet pos=4.4;0.3 dim=0.30 speed=-0.002 dir=0.3 image="planet04.png" uv1=0.0;0.5 uv2=0.5;1.0 // jaune +Planet pos=3.5;0.4 dim=0.12 speed= 0.001 dir=0.8 image="planet04.png" uv1=0.5;0.5 uv2=1.0;1.0 // rouge +Planet pos=5.0;0.5 dim=0.04 speed= 0.025 dir=1.2 image="planet04.png" uv1=0.5;0.5 uv2=1.0;1.0 // rouge + +TerrainGenerate vision=250.00 depth=1 slope=3.0 +TerrainWind speed=0.0;2.0 +TerrainRelief image="relief56.png" factor=1.0 +TerrainResource image="resae.png" +TerrainWater image="water16.png" level=13.0 moveX=1.0 moveY=0.0 color=0.000;0.941;0.392;0.000 brightness=0.2 +TerrainCloud image="cloud04.png" level=125.0 + +TerrainMaterial id=10 image="green01" u=0.00 v=0.00 up=1 down=1 left=1 right=1 hard=0.2 +TerrainMaterial id=11 image="green01" u=0.25 v=0.00 up=1 down=1 left=1 right=1 hard=0.2 +TerrainMaterial id=12 image="green01" u=0.50 v=0.00 up=1 down=1 left=1 right=1 hard=0.2 +TerrainMaterial id=13 image="green01" u=0.75 v=0.00 up=1 down=1 left=1 right=1 hard=0.2 +TerrainMaterial image="green01" u=0.00 v=0.25 up=2 down=1 left=1 right=1 hard=0.2 +TerrainMaterial image="green01" u=0.25 v=0.25 up=1 down=1 left=1 right=2 hard=0.2 +TerrainMaterial image="green01" u=0.50 v=0.25 up=1 down=2 left=1 right=1 hard=0.2 +TerrainMaterial image="green01" u=0.75 v=0.25 up=1 down=1 left=2 right=1 hard=0.2 +TerrainMaterial image="green01" u=0.00 v=0.50 up=2 down=1 left=2 right=1 hard=0.2 +TerrainMaterial image="green01" u=0.25 v=0.50 up=2 down=1 left=1 right=2 hard=0.2 +TerrainMaterial image="green01" u=0.50 v=0.50 up=1 down=2 left=1 right=2 hard=0.2 +TerrainMaterial image="green01" u=0.75 v=0.50 up=1 down=2 left=2 right=1 hard=0.2 +TerrainMaterial id=14 image="green01" u=0.00 v=0.75 up=2 down=2 left=2 right=2 hard=0.2 +TerrainMaterial id=15 image="green01" u=0.25 v=0.75 up=2 down=2 left=2 right=2 hard=0.2 +TerrainMaterial id=16 image="green01" u=0.50 v=0.75 up=1 down=1 left=1 right=1 hard=0.2 +TerrainMaterial id=17 image="green01" u=0.75 v=0.75 up=1 down=1 left=1 right=1 hard=0.2 + +TerrainMaterial id=20 image="green02" u=0.00 v=0.00 up=3 down=3 left=3 right=3 hard=0.8 +TerrainMaterial id=21 image="green02" u=0.25 v=0.00 up=3 down=3 left=3 right=3 hard=0.8 +TerrainMaterial id=22 image="green02" u=0.50 v=0.00 up=3 down=3 left=3 right=3 hard=0.8 +TerrainMaterial id=23 image="green02" u=0.75 v=0.00 up=3 down=3 left=3 right=3 hard=0.8 +TerrainMaterial image="green02" u=0.00 v=0.25 up=3 down=2 left=2 right=2 hard=0.5 +TerrainMaterial image="green02" u=0.25 v=0.25 up=2 down=2 left=2 right=3 hard=0.5 +TerrainMaterial image="green02" u=0.50 v=0.25 up=2 down=3 left=2 right=2 hard=0.5 +TerrainMaterial image="green02" u=0.75 v=0.25 up=2 down=2 left=3 right=2 hard=0.5 +TerrainMaterial image="green02" u=0.00 v=0.50 up=3 down=2 left=3 right=2 hard=0.5 +TerrainMaterial image="green02" u=0.25 v=0.50 up=3 down=2 left=2 right=3 hard=0.5 +TerrainMaterial image="green02" u=0.50 v=0.50 up=2 down=3 left=2 right=3 hard=0.5 +TerrainMaterial image="green02" u=0.75 v=0.50 up=2 down=3 left=3 right=2 hard=0.5 +TerrainMaterial id=24 image="green02" u=0.00 v=0.75 up=3 down=3 left=3 right=3 hard=0.8 +TerrainMaterial id=25 image="green02" u=0.25 v=0.75 up=3 down=3 left=3 right=3 hard=0.8 +TerrainMaterial id=26 image="green02" u=0.50 v=0.75 up=3 down=3 left=3 right=3 hard=0.8 +TerrainMaterial id=27 image="green02" u=0.75 v=0.75 up=3 down=3 left=3 right=3 hard=0.8 + +TerrainInit id=10 +TerrainLevel id=10;11;10;11;12;13 min= 0.0 max=99.0 slope=0.0 freq=100.0 +TerrainLevel id=16;17 min= 0.0 max=99.0 slope=0.0 freq= 50.0 +TerrainLevel id=14;15 min=40.0 max=99.0 slope=0.0 freq= 90.0 +TerrainLevel id=20;21;22;23 min=45.0 max=99.0 slope=0.0 freq= 90.0 +TerrainLevel id=24;25;26;27 min=45.0 max=99.0 slope=0.0 freq= 40.0 + +TerrainCreate + +BeginObject +CreateObject pos=-164;-143 dir=1.5 type=Me range=200 +CreateObject pos=-170;-135 dir=1.5 type=WingedShooter reset=1 trainer=1 script4="twasp2.txt" power=100 range=500 camera=BACK +CreateObject pos=-200; -50 dir=0.5 type=AlienWasp reset=1 script1="waspe1.txt" run=1 +CreateObject pos=-150;-100 dir=0.5 type=AlienWasp reset=1 script1="waspe1.txt" run=1 +CreateObject pos=-100;-100 dir=0.7 type=AlienWasp reset=1 script1="waspe1.txt" run=1 +CreateObject pos=-100;-250 dir=1.0 type=AlienWasp reset=1 script1="waspe1.txt" run=1 +CreateObject pos=-176;-139 type=RadarStation + +CreateLight dir= 0.0;-1.0; 0.0 color= 0.63; 0.63; 0.63 type=Terrain +CreateLight dir= 1.0; 0.0;-1.0 color=-0.70;-0.70;-0.70 type=Terrain +CreateLight dir=-1.0; 0.0; 1.0 color= 1.40; 1.40; 1.40 type=Terrain +CreateLight dir=-1.0;-1.0; 1.0 color= 0.56; 0.56; 0.56 type=Object +CreateLight dir= 1.0;-1.0; 1.0 color= 0.32; 0.32; 0.32 type=Object +CreateLight dir=-1.0;-1.0;-1.0 color= 0.32; 0.32; 0.32 type=Object +CreateLight dir= 1.0;-1.0;-1.0 color= 0.16; 0.16; 0.16 type=Object + +MapColor floor=0.706;0.616;0.282 water=0.604;0.922;1.000 +MapZoom factor=2 + +DoneResearch type=WINGER +DoneResearch type=SHOOTER + +EndMissionTake pos=0.00;0.00 dist=25000.00 type=Me lost=0 +EndMissionTake pos=0.00;0.00 dist=25000.00 type=WingedShooter lost=0 +EndMissionTake pos=0.00;0.00 dist=1000.00 type=AlienWasp min=0 max=0 + +Camera eye=50.00;20.00;-50.00 lookat=37.50;1.00;-75.00 delay=10 diff --git a/levels/train2-po/de.po b/levels/exercises/chapter002/po/de.po similarity index 100% rename from levels/train2-po/de.po rename to levels/exercises/chapter002/po/de.po diff --git a/levels/train2-po/fr.po b/levels/exercises/chapter002/po/fr.po similarity index 100% rename from levels/train2-po/fr.po rename to levels/exercises/chapter002/po/fr.po diff --git a/levels/train2-po/pl.po b/levels/exercises/chapter002/po/pl.po similarity index 100% rename from levels/train2-po/pl.po rename to levels/exercises/chapter002/po/pl.po diff --git a/levels/train2-po/ru.po b/levels/exercises/chapter002/po/ru.po similarity index 100% rename from levels/train2-po/ru.po rename to levels/exercises/chapter002/po/ru.po diff --git a/levels/train2-po/train2.pot b/levels/exercises/chapter002/po/train2.pot similarity index 100% rename from levels/train2-po/train2.pot rename to levels/exercises/chapter002/po/train2.pot diff --git a/levels/train300.txt b/levels/exercises/chapter003/chaptertitle.txt similarity index 100% rename from levels/train300.txt rename to levels/exercises/chapter003/chaptertitle.txt diff --git a/levels/train301/help/E/tmove1.txt b/levels/exercises/chapter003/level001/help/help.E.txt similarity index 100% rename from levels/train301/help/E/tmove1.txt rename to levels/exercises/chapter003/level001/help/help.E.txt diff --git a/levels/train301/po/de.po b/levels/exercises/chapter003/level001/po/de.po similarity index 100% rename from levels/train301/po/de.po rename to levels/exercises/chapter003/level001/po/de.po diff --git a/levels/train301/po/fr.po b/levels/exercises/chapter003/level001/po/fr.po similarity index 100% rename from levels/train301/po/fr.po rename to levels/exercises/chapter003/level001/po/fr.po diff --git a/levels/train301/po/pl.po b/levels/exercises/chapter003/level001/po/pl.po similarity index 100% rename from levels/train301/po/pl.po rename to levels/exercises/chapter003/level001/po/pl.po diff --git a/levels/train301/po/ru.po b/levels/exercises/chapter003/level001/po/ru.po similarity index 100% rename from levels/train301/po/ru.po rename to levels/exercises/chapter003/level001/po/ru.po diff --git a/levels/train301/po/train301.pot b/levels/exercises/chapter003/level001/po/train301.pot similarity index 100% rename from levels/train301/po/train301.pot rename to levels/exercises/chapter003/level001/po/train301.pot diff --git a/levels/exercises/chapter003/level001/scene.txt b/levels/exercises/chapter003/level001/scene.txt new file mode 100644 index 00000000..c65d8cf7 --- /dev/null +++ b/levels/exercises/chapter003/level001/scene.txt @@ -0,0 +1,105 @@ +Title.E text="Follow a path" +Resume.E text="Move the bot along a given path." +ScriptName.E text="Move" +Instructions name="%lvl%/help/help.%lng%.txt" +HelpFile name="cbot.txt" +EndingFile win=1 lost=0 + +Audio track=0 +AmbientColor air=0.400;0.400;0.400;0.400 water=0.078;0.078;0.078;0.078 // grey +FogColor air=0.306;0.306;0.498;0.000 water=0.263;0.314;0.392;0.000 // magenta +VehicleColor color=0.659;0.620;0.463;0.000 // sable +DeepView air=125.00 water=25.00 +FogStart air=0.9 water=0.5 +SecondTexture rank=1 +ForegroundName image="lens5.png" +Background up=0.753;0.627;0.627;0.000 down=0.816;0.753;0.502;0.000 cloudUp=0.502;0.251;0.251;0.000 cloudDown=0.824;0.824;0.000; + +TerrainGenerate vision=250.00 depth=1 slope=3.0 +TerrainWind speed=-3.0;0.0 +TerrainRelief image="relief02.png" factor=1.0 +TerrainResource image="res00.png" +//TerrainWater image="water12.png" level=30.0 moveX=1.0 moveY=0.3 +TerrainCloud image="cloud03.png" level=125.0 + +TerrainMaterial id=1 image="desert4" u=0.00 v=0.00 up=1 down=1 left=1 right=1 hard=0.2 +TerrainMaterial image="desert4" u=0.25 v=0.00 up=2 down=1 left=1 right=1 hard=0.4 +TerrainMaterial image="desert4" u=0.50 v=0.00 up=1 down=1 left=1 right=2 hard=0.4 +TerrainMaterial image="desert4" u=0.75 v=0.00 up=2 down=1 left=1 right=2 hard=0.4 +TerrainMaterial image="desert4" u=0.00 v=0.25 up=1 down=2 left=1 right=1 hard=0.4 +TerrainMaterial image="desert4" u=0.25 v=0.25 up=2 down=2 left=1 right=1 hard=0.4 +TerrainMaterial image="desert4" u=0.50 v=0.25 up=1 down=2 left=1 right=2 hard=0.4 +TerrainMaterial image="desert4" u=0.75 v=0.25 up=2 down=2 left=1 right=2 hard=0.4 +TerrainMaterial image="desert4" u=0.00 v=0.50 up=1 down=1 left=2 right=1 hard=0.4 +TerrainMaterial image="desert4" u=0.25 v=0.50 up=2 down=1 left=2 right=1 hard=0.4 +TerrainMaterial image="desert4" u=0.50 v=0.50 up=1 down=1 left=2 right=2 hard=0.4 +TerrainMaterial image="desert4" u=0.75 v=0.50 up=2 down=1 left=2 right=2 hard=0.4 +TerrainMaterial image="desert4" u=0.00 v=0.75 up=1 down=2 left=2 right=1 hard=0.4 +TerrainMaterial image="desert4" u=0.25 v=0.75 up=2 down=2 left=2 right=1 hard=0.4 +TerrainMaterial image="desert4" u=0.50 v=0.75 up=1 down=2 left=2 right=2 hard=0.4 +TerrainMaterial id=2 image="desert4" u=0.75 v=0.75 up=2 down=2 left=2 right=2 hard=0.6 + +TerrainMaterial id=3 image="desert5" u=0.00 v=0.00 up=2 down=2 left=2 right=2 hard=0.6 +TerrainMaterial image="desert5" u=0.25 v=0.00 up=3 down=2 left=2 right=2 hard=0.6 +TerrainMaterial image="desert5" u=0.50 v=0.00 up=2 down=2 left=2 right=3 hard=0.6 +TerrainMaterial image="desert5" u=0.75 v=0.00 up=3 down=2 left=2 right=3 hard=0.6 +TerrainMaterial image="desert5" u=0.00 v=0.25 up=2 down=3 left=2 right=2 hard=0.6 +TerrainMaterial image="desert5" u=0.25 v=0.25 up=3 down=3 left=2 right=2 hard=0.6 +TerrainMaterial image="desert5" u=0.50 v=0.25 up=2 down=3 left=2 right=3 hard=0.6 +TerrainMaterial image="desert5" u=0.75 v=0.25 up=3 down=3 left=2 right=3 hard=0.6 +TerrainMaterial image="desert5" u=0.00 v=0.50 up=2 down=2 left=3 right=2 hard=0.6 +TerrainMaterial image="desert5" u=0.25 v=0.50 up=3 down=2 left=3 right=2 hard=0.6 +TerrainMaterial image="desert5" u=0.50 v=0.50 up=2 down=2 left=3 right=3 hard=0.6 +TerrainMaterial image="desert5" u=0.75 v=0.50 up=3 down=2 left=3 right=3 hard=0.6 +TerrainMaterial image="desert5" u=0.00 v=0.75 up=2 down=3 left=3 right=2 hard=0.6 +TerrainMaterial image="desert5" u=0.25 v=0.75 up=3 down=3 left=3 right=2 hard=0.6 +TerrainMaterial image="desert5" u=0.50 v=0.75 up=2 down=3 left=3 right=3 hard=0.6 +TerrainMaterial id=4 image="desert5" u=0.75 v=0.75 up=3 down=3 left=3 right=3 hard=0.6 + +TerrainInit id=2 // roc1 +TerrainLevel id=1 min= 0.0 max=99.0 slope=8.0 freq= 70.0 // sand +TerrainLevel id=2 min=37.5 max=99.0 slope=0.0 freq= 20.0 // roc2 + +TerrainCreate + +BeginObject +CreateObject pos=37.50;-75.00 dir=0.0 type=StartArea +CreateObject pos=-2.50;-75.00 dir=0.0 type=GoalArea +CreateObject pos=43.75;-77.50 dir=1.0 type=Me option=2 +CreateObject pos=37.50;-75.00 dir=1.0 type=PracticeBot reset=1 trainer=1 script4="tmove1.txt" power=-1 +CreateObject pos=41.25;-75.00 dir=0.0 type=PowerCell +CreateObject pos=17.50;-75.00 dir=0.0 type=WayPoint reset=1 +CreateObject pos=17.50;-95.00 dir=0.0 type=WayPoint reset=1 +CreateObject pos=-2.50;-95.00 dir=0.0 type=WayPoint reset=1 +CreateObject pos=35.00;-72.00 dir=0.0 type=Barrier1 +CreateObject pos=35.00;-78.00 dir=0.0 type=Barrier1 +CreateObject pos=14.50;-75.00 dir=0.5 type=Barrier1 +CreateObject pos=17.50;-72.00 dir=0.0 type=Barrier1 +CreateObject pos=20.50;-95.00 dir=0.5 type=Barrier1 +CreateObject pos=17.50;-98.00 dir=0.0 type=Barrier1 +CreateObject pos=-5.50;-95.00 dir=0.5 type=Barrier1 +CreateObject pos=-2.50;-98.00 dir=0.0 type=Barrier1 +CreateObject pos=-5.00;-77.50 dir=0.6 type=Barrier0 +CreateObject pos= 0.00;-77.50 dir=0.4 type=Barrier0 +CreateObject pos=-2.50;-72.00 dir=0.0 type=Barrier1 + +CreateLight dir= 0.0;-1.0; 0.0 color= 0.63; 0.63; 0.63 type=Terrain +CreateLight dir= 1.0; 0.0;-1.0 color=-0.70;-0.70;-0.70 type=Terrain +CreateLight dir=-1.0; 0.0; 1.0 color= 1.40; 1.40; 1.40 type=Terrain +CreateLight dir=-1.0;-1.0; 1.0 color= 0.56; 0.56; 0.56 type=Object +CreateLight dir= 1.0;-1.0; 1.0 color= 0.32; 0.32; 0.32 type=Object +CreateLight dir=-1.0;-1.0;-1.0 color= 0.32; 0.32; 0.32 type=Object +CreateLight dir= 1.0;-1.0;-1.0 color= 0.16; 0.16; 0.16 type=Object +WaterColor color=-0.6;-0.1;-0.1 + +MapColor floor=0.647;0.557;0.420 water=0.604;0.922;1.000 +MapZoom factor=8 + +EnableResearch type=WINGER + +EndMissionTake pos=0.00;0.00 dist=25000.00 type=Me lost=0 +EndMissionTake pos=0.00;0.00 dist=25000.00 type=PracticeBot lost=0 +EndMissionTake pos=-2.50;-75.00 dist=1.25 type=PracticeBot min=1 +EndMissionTake pos=0.00;0.00 dist=25000.00 type=WayPoint min=0 max=0 + +Camera eye=50.00;20.00;-50.00 lookat=37.50;1.00;-75.00 delay=10 diff --git a/levels/train302/help/E/tmove2.txt b/levels/exercises/chapter003/level002/help/help.E.txt similarity index 100% rename from levels/train302/help/E/tmove2.txt rename to levels/exercises/chapter003/level002/help/help.E.txt diff --git a/levels/train302/po/de.po b/levels/exercises/chapter003/level002/po/de.po similarity index 100% rename from levels/train302/po/de.po rename to levels/exercises/chapter003/level002/po/de.po diff --git a/levels/train302/po/fr.po b/levels/exercises/chapter003/level002/po/fr.po similarity index 100% rename from levels/train302/po/fr.po rename to levels/exercises/chapter003/level002/po/fr.po diff --git a/levels/train302/po/pl.po b/levels/exercises/chapter003/level002/po/pl.po similarity index 100% rename from levels/train302/po/pl.po rename to levels/exercises/chapter003/level002/po/pl.po diff --git a/levels/train302/po/ru.po b/levels/exercises/chapter003/level002/po/ru.po similarity index 100% rename from levels/train302/po/ru.po rename to levels/exercises/chapter003/level002/po/ru.po diff --git a/levels/train302/po/train302.pot b/levels/exercises/chapter003/level002/po/train302.pot similarity index 100% rename from levels/train302/po/train302.pot rename to levels/exercises/chapter003/level002/po/train302.pot diff --git a/levels/exercises/chapter003/level002/scene.txt b/levels/exercises/chapter003/level002/scene.txt new file mode 100644 index 00000000..d0f63614 --- /dev/null +++ b/levels/exercises/chapter003/level002/scene.txt @@ -0,0 +1,104 @@ +Title.E text="Follow with variables" +Resume.E text="Use variables in order to store the parameters of the path." +ScriptName.E text="Move" +Instructions name="%lvl%/help/help.%lng%.txt" +HelpFile name="cbot.txt" +EndingFile win=1 lost=0 + +Audio track=0 +AmbientColor air=0.400;0.400;0.400;0.400 water=0.078;0.078;0.078;0.078 // grey +FogColor air=0.306;0.306;0.498;0.000 water=0.263;0.314;0.392;0.000 // magenta +VehicleColor color=0.659;0.620;0.463;0.000 // sable +DeepView air=125.00 water=25.00 +FogStart air=0.9 water=0.5 +SecondTexture rank=1 +ForegroundName image="lens5.png" +Background up=0.753;0.627;0.627;0.000 down=0.816;0.753;0.502;0.000 cloudUp=0.502;0.251;0.251;0.000 cloudDown=0.824;0.824;0.000; + +TerrainGenerate vision=250.00 depth=1 slope=3.0 +TerrainWind speed=-3.0;0.0 +TerrainRelief image="relief02.png" factor=1.0 +TerrainResource image="res00.png" +//TerrainWater image="water12.png" level=30.0 moveX=1.0 moveY=0.3 +TerrainCloud image="cloud03.png" level=125.0 + +TerrainMaterial id=1 image="desert4" u=0.00 v=0.00 up=1 down=1 left=1 right=1 hard=0.2 +TerrainMaterial image="desert4" u=0.25 v=0.00 up=2 down=1 left=1 right=1 hard=0.4 +TerrainMaterial image="desert4" u=0.50 v=0.00 up=1 down=1 left=1 right=2 hard=0.4 +TerrainMaterial image="desert4" u=0.75 v=0.00 up=2 down=1 left=1 right=2 hard=0.4 +TerrainMaterial image="desert4" u=0.00 v=0.25 up=1 down=2 left=1 right=1 hard=0.4 +TerrainMaterial image="desert4" u=0.25 v=0.25 up=2 down=2 left=1 right=1 hard=0.4 +TerrainMaterial image="desert4" u=0.50 v=0.25 up=1 down=2 left=1 right=2 hard=0.4 +TerrainMaterial image="desert4" u=0.75 v=0.25 up=2 down=2 left=1 right=2 hard=0.4 +TerrainMaterial image="desert4" u=0.00 v=0.50 up=1 down=1 left=2 right=1 hard=0.4 +TerrainMaterial image="desert4" u=0.25 v=0.50 up=2 down=1 left=2 right=1 hard=0.4 +TerrainMaterial image="desert4" u=0.50 v=0.50 up=1 down=1 left=2 right=2 hard=0.4 +TerrainMaterial image="desert4" u=0.75 v=0.50 up=2 down=1 left=2 right=2 hard=0.4 +TerrainMaterial image="desert4" u=0.00 v=0.75 up=1 down=2 left=2 right=1 hard=0.4 +TerrainMaterial image="desert4" u=0.25 v=0.75 up=2 down=2 left=2 right=1 hard=0.4 +TerrainMaterial image="desert4" u=0.50 v=0.75 up=1 down=2 left=2 right=2 hard=0.4 +TerrainMaterial id=2 image="desert4" u=0.75 v=0.75 up=2 down=2 left=2 right=2 hard=0.6 + +TerrainMaterial id=3 image="desert5" u=0.00 v=0.00 up=2 down=2 left=2 right=2 hard=0.6 +TerrainMaterial image="desert5" u=0.25 v=0.00 up=3 down=2 left=2 right=2 hard=0.6 +TerrainMaterial image="desert5" u=0.50 v=0.00 up=2 down=2 left=2 right=3 hard=0.6 +TerrainMaterial image="desert5" u=0.75 v=0.00 up=3 down=2 left=2 right=3 hard=0.6 +TerrainMaterial image="desert5" u=0.00 v=0.25 up=2 down=3 left=2 right=2 hard=0.6 +TerrainMaterial image="desert5" u=0.25 v=0.25 up=3 down=3 left=2 right=2 hard=0.6 +TerrainMaterial image="desert5" u=0.50 v=0.25 up=2 down=3 left=2 right=3 hard=0.6 +TerrainMaterial image="desert5" u=0.75 v=0.25 up=3 down=3 left=2 right=3 hard=0.6 +TerrainMaterial image="desert5" u=0.00 v=0.50 up=2 down=2 left=3 right=2 hard=0.6 +TerrainMaterial image="desert5" u=0.25 v=0.50 up=3 down=2 left=3 right=2 hard=0.6 +TerrainMaterial image="desert5" u=0.50 v=0.50 up=2 down=2 left=3 right=3 hard=0.6 +TerrainMaterial image="desert5" u=0.75 v=0.50 up=3 down=2 left=3 right=3 hard=0.6 +TerrainMaterial image="desert5" u=0.00 v=0.75 up=2 down=3 left=3 right=2 hard=0.6 +TerrainMaterial image="desert5" u=0.25 v=0.75 up=3 down=3 left=3 right=2 hard=0.6 +TerrainMaterial image="desert5" u=0.50 v=0.75 up=2 down=3 left=3 right=3 hard=0.6 +TerrainMaterial id=4 image="desert5" u=0.75 v=0.75 up=3 down=3 left=3 right=3 hard=0.6 + +TerrainInit id=2 // roc1 +TerrainLevel id=1 min= 0.0 max=99.0 slope=8.0 freq= 70.0 // sand +TerrainLevel id=2 min=37.5 max=99.0 slope=0.0 freq= 20.0 // roc2 + +TerrainCreate + +BeginObject +CreateObject pos=37.50;-75.00 dir=0.0 type=StartArea +CreateObject pos=-2.50;-75.00 dir=0.0 type=GoalArea +CreateObject pos=43.75;-77.50 dir=1.0 type=Me option=2 +CreateObject pos=37.50;-75.00 dir=1.0 type=PracticeBot reset=1 trainer=1 script4="tmove2.txt" +CreateObject pos=17.50;-75.00 dir=0.0 type=WayPoint reset=1 +CreateObject pos=17.50;-95.00 dir=0.0 type=WayPoint reset=1 +CreateObject pos=-2.50;-95.00 dir=0.0 type=WayPoint reset=1 +CreateObject pos=35.00;-72.00 dir=0.0 type=Barrier1 +CreateObject pos=35.00;-78.00 dir=0.0 type=Barrier1 +CreateObject pos=14.50;-75.00 dir=0.5 type=Barrier1 +CreateObject pos=17.50;-72.00 dir=0.0 type=Barrier1 +CreateObject pos=20.50;-95.00 dir=0.5 type=Barrier1 +CreateObject pos=17.50;-98.00 dir=0.0 type=Barrier1 +CreateObject pos=-5.50;-95.00 dir=0.5 type=Barrier1 +CreateObject pos=-2.50;-98.00 dir=0.0 type=Barrier1 +CreateObject pos=-5.00;-77.50 dir=0.6 type=Barrier0 +CreateObject pos= 0.00;-77.50 dir=0.4 type=Barrier0 +CreateObject pos=-2.50;-72.00 dir=0.0 type=Barrier1 + +CreateLight dir= 0.0;-1.0; 0.0 color= 0.63; 0.63; 0.63 type=Terrain +CreateLight dir= 1.0; 0.0;-1.0 color=-0.70;-0.70;-0.70 type=Terrain +CreateLight dir=-1.0; 0.0; 1.0 color= 1.40; 1.40; 1.40 type=Terrain +CreateLight dir=-1.0;-1.0; 1.0 color= 0.56; 0.56; 0.56 type=Object +CreateLight dir= 1.0;-1.0; 1.0 color= 0.32; 0.32; 0.32 type=Object +CreateLight dir=-1.0;-1.0;-1.0 color= 0.32; 0.32; 0.32 type=Object +CreateLight dir= 1.0;-1.0;-1.0 color= 0.16; 0.16; 0.16 type=Object +WaterColor color=-0.6;-0.1;-0.1 + +MapColor floor=0.647;0.557;0.420 water=0.604;0.922;1.000 +MapZoom factor=8 + +EnableResearch type=WINGER + +EndMissionTake pos=0.00;0.00 dist=25000.00 type=Me lost=0 +EndMissionTake pos=0.00;0.00 dist=25000.00 type=PracticeBot lost=0 +EndMissionTake pos=-2.50;-75.00 dist=1.25 type=PracticeBot min=1 +EndMissionTake pos=0.00;0.00 dist=25000.00 type=WayPoint min=0 max=0 + +Camera eye=50.00;20.00;-50.00 lookat=37.50;1.00;-75.00 delay=10 diff --git a/levels/train303/help/E/tfor.txt b/levels/exercises/chapter003/level003/help/help.E.txt similarity index 100% rename from levels/train303/help/E/tfor.txt rename to levels/exercises/chapter003/level003/help/help.E.txt diff --git a/levels/train303/po/de.po b/levels/exercises/chapter003/level003/po/de.po similarity index 100% rename from levels/train303/po/de.po rename to levels/exercises/chapter003/level003/po/de.po diff --git a/levels/train303/po/fr.po b/levels/exercises/chapter003/level003/po/fr.po similarity index 100% rename from levels/train303/po/fr.po rename to levels/exercises/chapter003/level003/po/fr.po diff --git a/levels/train303/po/pl.po b/levels/exercises/chapter003/level003/po/pl.po similarity index 100% rename from levels/train303/po/pl.po rename to levels/exercises/chapter003/level003/po/pl.po diff --git a/levels/train303/po/ru.po b/levels/exercises/chapter003/level003/po/ru.po similarity index 100% rename from levels/train303/po/ru.po rename to levels/exercises/chapter003/level003/po/ru.po diff --git a/levels/train303/po/train303.pot b/levels/exercises/chapter003/level003/po/train303.pot similarity index 100% rename from levels/train303/po/train303.pot rename to levels/exercises/chapter003/level003/po/train303.pot diff --git a/levels/train303/scene.txt b/levels/exercises/chapter003/level003/scene.txt similarity index 50% rename from levels/train303/scene.txt rename to levels/exercises/chapter003/level003/scene.txt index 52872ed7..17dbdec3 100644 --- a/levels/train303/scene.txt +++ b/levels/exercises/chapter003/level003/scene.txt @@ -1,64 +1,64 @@ Title.E text="Massacre" Resume.E text="Use a loop in order to destroy six targets." ScriptName.E text="Go" -Instructions name="tfor.txt" -HelpFile name="cbot.txt" -EndingFile win=1 lost=0 +Instructions name="%lvl%/help/help.%lng%.txt" +HelpFile name="cbot.txt" +EndingFile win=1 lost=0 -Audio track=0 -AmbientColor air=0.400;0.400;0.400;0.400 water=0.078;0.078;0.078;0.078 // grey -FogColor air=0.306;0.306;0.498;0.000 water=0.263;0.314;0.392;0.000 // magenta -VehicleColor color=0.659;0.620;0.463;0.000 // sable -DeepView air=125.00 water=25.00 -FogStart air=0.9 water=0.5 +Audio track=0 +AmbientColor air=0.400;0.400;0.400;0.400 water=0.078;0.078;0.078;0.078 // grey +FogColor air=0.306;0.306;0.498;0.000 water=0.263;0.314;0.392;0.000 // magenta +VehicleColor color=0.659;0.620;0.463;0.000 // sable +DeepView air=125.00 water=25.00 +FogStart air=0.9 water=0.5 SecondTexture rank=1 ForegroundName image="lens5.png" -Background up=0.753;0.627;0.627;0.000 down=0.816;0.753;0.502;0.000 cloudUp=0.502;0.251;0.251;0.000 cloudDown=0.824;0.824;0.000; +Background up=0.753;0.627;0.627;0.000 down=0.816;0.753;0.502;0.000 cloudUp=0.502;0.251;0.251;0.000 cloudDown=0.824;0.824;0.000; TerrainGenerate vision=250.00 depth=1 slope=3.0 -TerrainWind speed=-3.0;0.0 -TerrainRelief image="relief02.png" factor=1.0 +TerrainWind speed=-3.0;0.0 +TerrainRelief image="relief02.png" factor=1.0 TerrainResource image="res00.png" -//TerrainWater image="water12.png" level=30.0 moveX=1.0 moveY=0.3 -TerrainCloud image="cloud03.png" level=125.0 +//TerrainWater image="water12.png" level=30.0 moveX=1.0 moveY=0.3 +TerrainCloud image="cloud03.png" level=125.0 TerrainMaterial id=1 image="desert4" u=0.00 v=0.00 up=1 down=1 left=1 right=1 hard=0.2 -TerrainMaterial image="desert4" u=0.25 v=0.00 up=2 down=1 left=1 right=1 hard=0.4 -TerrainMaterial image="desert4" u=0.50 v=0.00 up=1 down=1 left=1 right=2 hard=0.4 -TerrainMaterial image="desert4" u=0.75 v=0.00 up=2 down=1 left=1 right=2 hard=0.4 -TerrainMaterial image="desert4" u=0.00 v=0.25 up=1 down=2 left=1 right=1 hard=0.4 -TerrainMaterial image="desert4" u=0.25 v=0.25 up=2 down=2 left=1 right=1 hard=0.4 -TerrainMaterial image="desert4" u=0.50 v=0.25 up=1 down=2 left=1 right=2 hard=0.4 -TerrainMaterial image="desert4" u=0.75 v=0.25 up=2 down=2 left=1 right=2 hard=0.4 -TerrainMaterial image="desert4" u=0.00 v=0.50 up=1 down=1 left=2 right=1 hard=0.4 -TerrainMaterial image="desert4" u=0.25 v=0.50 up=2 down=1 left=2 right=1 hard=0.4 -TerrainMaterial image="desert4" u=0.50 v=0.50 up=1 down=1 left=2 right=2 hard=0.4 -TerrainMaterial image="desert4" u=0.75 v=0.50 up=2 down=1 left=2 right=2 hard=0.4 -TerrainMaterial image="desert4" u=0.00 v=0.75 up=1 down=2 left=2 right=1 hard=0.4 -TerrainMaterial image="desert4" u=0.25 v=0.75 up=2 down=2 left=2 right=1 hard=0.4 -TerrainMaterial image="desert4" u=0.50 v=0.75 up=1 down=2 left=2 right=2 hard=0.4 +TerrainMaterial image="desert4" u=0.25 v=0.00 up=2 down=1 left=1 right=1 hard=0.4 +TerrainMaterial image="desert4" u=0.50 v=0.00 up=1 down=1 left=1 right=2 hard=0.4 +TerrainMaterial image="desert4" u=0.75 v=0.00 up=2 down=1 left=1 right=2 hard=0.4 +TerrainMaterial image="desert4" u=0.00 v=0.25 up=1 down=2 left=1 right=1 hard=0.4 +TerrainMaterial image="desert4" u=0.25 v=0.25 up=2 down=2 left=1 right=1 hard=0.4 +TerrainMaterial image="desert4" u=0.50 v=0.25 up=1 down=2 left=1 right=2 hard=0.4 +TerrainMaterial image="desert4" u=0.75 v=0.25 up=2 down=2 left=1 right=2 hard=0.4 +TerrainMaterial image="desert4" u=0.00 v=0.50 up=1 down=1 left=2 right=1 hard=0.4 +TerrainMaterial image="desert4" u=0.25 v=0.50 up=2 down=1 left=2 right=1 hard=0.4 +TerrainMaterial image="desert4" u=0.50 v=0.50 up=1 down=1 left=2 right=2 hard=0.4 +TerrainMaterial image="desert4" u=0.75 v=0.50 up=2 down=1 left=2 right=2 hard=0.4 +TerrainMaterial image="desert4" u=0.00 v=0.75 up=1 down=2 left=2 right=1 hard=0.4 +TerrainMaterial image="desert4" u=0.25 v=0.75 up=2 down=2 left=2 right=1 hard=0.4 +TerrainMaterial image="desert4" u=0.50 v=0.75 up=1 down=2 left=2 right=2 hard=0.4 TerrainMaterial id=2 image="desert4" u=0.75 v=0.75 up=2 down=2 left=2 right=2 hard=0.6 TerrainMaterial id=3 image="desert5" u=0.00 v=0.00 up=2 down=2 left=2 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.25 v=0.00 up=3 down=2 left=2 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.50 v=0.00 up=2 down=2 left=2 right=3 hard=0.6 -TerrainMaterial image="desert5" u=0.75 v=0.00 up=3 down=2 left=2 right=3 hard=0.6 -TerrainMaterial image="desert5" u=0.00 v=0.25 up=2 down=3 left=2 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.25 v=0.25 up=3 down=3 left=2 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.50 v=0.25 up=2 down=3 left=2 right=3 hard=0.6 -TerrainMaterial image="desert5" u=0.75 v=0.25 up=3 down=3 left=2 right=3 hard=0.6 -TerrainMaterial image="desert5" u=0.00 v=0.50 up=2 down=2 left=3 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.25 v=0.50 up=3 down=2 left=3 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.50 v=0.50 up=2 down=2 left=3 right=3 hard=0.6 -TerrainMaterial image="desert5" u=0.75 v=0.50 up=3 down=2 left=3 right=3 hard=0.6 -TerrainMaterial image="desert5" u=0.00 v=0.75 up=2 down=3 left=3 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.25 v=0.75 up=3 down=3 left=3 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.50 v=0.75 up=2 down=3 left=3 right=3 hard=0.6 +TerrainMaterial image="desert5" u=0.25 v=0.00 up=3 down=2 left=2 right=2 hard=0.6 +TerrainMaterial image="desert5" u=0.50 v=0.00 up=2 down=2 left=2 right=3 hard=0.6 +TerrainMaterial image="desert5" u=0.75 v=0.00 up=3 down=2 left=2 right=3 hard=0.6 +TerrainMaterial image="desert5" u=0.00 v=0.25 up=2 down=3 left=2 right=2 hard=0.6 +TerrainMaterial image="desert5" u=0.25 v=0.25 up=3 down=3 left=2 right=2 hard=0.6 +TerrainMaterial image="desert5" u=0.50 v=0.25 up=2 down=3 left=2 right=3 hard=0.6 +TerrainMaterial image="desert5" u=0.75 v=0.25 up=3 down=3 left=2 right=3 hard=0.6 +TerrainMaterial image="desert5" u=0.00 v=0.50 up=2 down=2 left=3 right=2 hard=0.6 +TerrainMaterial image="desert5" u=0.25 v=0.50 up=3 down=2 left=3 right=2 hard=0.6 +TerrainMaterial image="desert5" u=0.50 v=0.50 up=2 down=2 left=3 right=3 hard=0.6 +TerrainMaterial image="desert5" u=0.75 v=0.50 up=3 down=2 left=3 right=3 hard=0.6 +TerrainMaterial image="desert5" u=0.00 v=0.75 up=2 down=3 left=3 right=2 hard=0.6 +TerrainMaterial image="desert5" u=0.25 v=0.75 up=3 down=3 left=3 right=2 hard=0.6 +TerrainMaterial image="desert5" u=0.50 v=0.75 up=2 down=3 left=3 right=3 hard=0.6 TerrainMaterial id=4 image="desert5" u=0.75 v=0.75 up=3 down=3 left=3 right=3 hard=0.6 -TerrainInit id=2 // roc1 -TerrainLevel id=1 min= 0.0 max=99.0 slope=8.0 freq= 70.0 // sand -TerrainLevel id=2 min=37.5 max=99.0 slope=0.0 freq= 20.0 // roc2 +TerrainInit id=2 // roc1 +TerrainLevel id=1 min= 0.0 max=99.0 slope=8.0 freq= 70.0 // sand +TerrainLevel id=2 min=37.5 max=99.0 slope=0.0 freq= 20.0 // roc2 TerrainCreate @@ -110,7 +110,7 @@ CreateLight dir= 1.0;-1.0;-1.0 color= 0.16; 0.16; 0.16 type=Object WaterColor color=-0.6;-0.1;-0.1 MapColor floor=0.647;0.557;0.420 water=0.604;0.922;1.000 -MapZoom factor=8 +MapZoom factor=8 EnableResearch type=WINGER diff --git a/levels/train304/help/E/texch1.txt b/levels/exercises/chapter003/level004/help/help.E.txt similarity index 100% rename from levels/train304/help/E/texch1.txt rename to levels/exercises/chapter003/level004/help/help.E.txt diff --git a/levels/train304/po/de.po b/levels/exercises/chapter003/level004/po/de.po similarity index 100% rename from levels/train304/po/de.po rename to levels/exercises/chapter003/level004/po/de.po diff --git a/levels/train304/po/fr.po b/levels/exercises/chapter003/level004/po/fr.po similarity index 100% rename from levels/train304/po/fr.po rename to levels/exercises/chapter003/level004/po/fr.po diff --git a/levels/train304/po/pl.po b/levels/exercises/chapter003/level004/po/pl.po similarity index 100% rename from levels/train304/po/pl.po rename to levels/exercises/chapter003/level004/po/pl.po diff --git a/levels/train304/po/ru.po b/levels/exercises/chapter003/level004/po/ru.po similarity index 100% rename from levels/train304/po/ru.po rename to levels/exercises/chapter003/level004/po/ru.po diff --git a/levels/train304/po/train304.pot b/levels/exercises/chapter003/level004/po/train304.pot similarity index 100% rename from levels/train304/po/train304.pot rename to levels/exercises/chapter003/level004/po/train304.pot diff --git a/levels/exercises/chapter003/level004/scene.txt b/levels/exercises/chapter003/level004/scene.txt new file mode 100644 index 00000000..bee97cae --- /dev/null +++ b/levels/exercises/chapter003/level004/scene.txt @@ -0,0 +1,117 @@ +Title.E text="Exchange posts 1" +Resume.E text="Collect valuable information from information exchange posts." +ScriptName.E text="Info" +Instructions name="%lvl%/help/help.%lng%.txt" +HelpFile name="cbot.txt" +EndingFile win=1 lost=0 + +Audio track=0 +AmbientColor air=0.400;0.400;0.400;0.400 water=0.078;0.078;0.078;0.078 // grey +FogColor air=0.306;0.306;0.498;0.000 water=0.263;0.314;0.392;0.000 // magenta +VehicleColor color=0.659;0.620;0.463;0.000 // sable +DeepView air=125.00 water=25.00 +FogStart air=0.9 water=0.5 +SecondTexture rank=1 +ForegroundName image="lens5.png" +Background up=0.753;0.627;0.627;0.000 down=0.816;0.753;0.502;0.000 cloudUp=0.502;0.251;0.251;0.000 cloudDown=0.824;0.824;0.000; + +TerrainGenerate vision=250.00 depth=1 slope=3.0 +TerrainWind speed=-3.0;0.0 +TerrainRelief image="relief02.png" factor=1.0 +TerrainResource image="res00.png" +//TerrainWater image="water12.png" level=30.0 moveX=1.0 moveY=0.3 +TerrainCloud image="cloud03.png" level=125.0 + +TerrainMaterial id=1 image="desert4" u=0.00 v=0.00 up=1 down=1 left=1 right=1 hard=0.2 +TerrainMaterial image="desert4" u=0.25 v=0.00 up=2 down=1 left=1 right=1 hard=0.4 +TerrainMaterial image="desert4" u=0.50 v=0.00 up=1 down=1 left=1 right=2 hard=0.4 +TerrainMaterial image="desert4" u=0.75 v=0.00 up=2 down=1 left=1 right=2 hard=0.4 +TerrainMaterial image="desert4" u=0.00 v=0.25 up=1 down=2 left=1 right=1 hard=0.4 +TerrainMaterial image="desert4" u=0.25 v=0.25 up=2 down=2 left=1 right=1 hard=0.4 +TerrainMaterial image="desert4" u=0.50 v=0.25 up=1 down=2 left=1 right=2 hard=0.4 +TerrainMaterial image="desert4" u=0.75 v=0.25 up=2 down=2 left=1 right=2 hard=0.4 +TerrainMaterial image="desert4" u=0.00 v=0.50 up=1 down=1 left=2 right=1 hard=0.4 +TerrainMaterial image="desert4" u=0.25 v=0.50 up=2 down=1 left=2 right=1 hard=0.4 +TerrainMaterial image="desert4" u=0.50 v=0.50 up=1 down=1 left=2 right=2 hard=0.4 +TerrainMaterial image="desert4" u=0.75 v=0.50 up=2 down=1 left=2 right=2 hard=0.4 +TerrainMaterial image="desert4" u=0.00 v=0.75 up=1 down=2 left=2 right=1 hard=0.4 +TerrainMaterial image="desert4" u=0.25 v=0.75 up=2 down=2 left=2 right=1 hard=0.4 +TerrainMaterial image="desert4" u=0.50 v=0.75 up=1 down=2 left=2 right=2 hard=0.4 +TerrainMaterial id=2 image="desert4" u=0.75 v=0.75 up=2 down=2 left=2 right=2 hard=0.6 + +TerrainMaterial id=3 image="desert5" u=0.00 v=0.00 up=2 down=2 left=2 right=2 hard=0.6 +TerrainMaterial image="desert5" u=0.25 v=0.00 up=3 down=2 left=2 right=2 hard=0.6 +TerrainMaterial image="desert5" u=0.50 v=0.00 up=2 down=2 left=2 right=3 hard=0.6 +TerrainMaterial image="desert5" u=0.75 v=0.00 up=3 down=2 left=2 right=3 hard=0.6 +TerrainMaterial image="desert5" u=0.00 v=0.25 up=2 down=3 left=2 right=2 hard=0.6 +TerrainMaterial image="desert5" u=0.25 v=0.25 up=3 down=3 left=2 right=2 hard=0.6 +TerrainMaterial image="desert5" u=0.50 v=0.25 up=2 down=3 left=2 right=3 hard=0.6 +TerrainMaterial image="desert5" u=0.75 v=0.25 up=3 down=3 left=2 right=3 hard=0.6 +TerrainMaterial image="desert5" u=0.00 v=0.50 up=2 down=2 left=3 right=2 hard=0.6 +TerrainMaterial image="desert5" u=0.25 v=0.50 up=3 down=2 left=3 right=2 hard=0.6 +TerrainMaterial image="desert5" u=0.50 v=0.50 up=2 down=2 left=3 right=3 hard=0.6 +TerrainMaterial image="desert5" u=0.75 v=0.50 up=3 down=2 left=3 right=3 hard=0.6 +TerrainMaterial image="desert5" u=0.00 v=0.75 up=2 down=3 left=3 right=2 hard=0.6 +TerrainMaterial image="desert5" u=0.25 v=0.75 up=3 down=3 left=3 right=2 hard=0.6 +TerrainMaterial image="desert5" u=0.50 v=0.75 up=2 down=3 left=3 right=3 hard=0.6 +TerrainMaterial id=4 image="desert5" u=0.75 v=0.75 up=3 down=3 left=3 right=3 hard=0.6 + +TerrainInit id=2 // roc1 +TerrainLevel id=1 min= 0.0 max=99.0 slope=8.0 freq= 70.0 // sand +TerrainLevel id=2 min=37.5 max=99.0 slope=0.0 freq= 20.0 // roc2 + +TerrainCreate + +BeginObject +CreateObject pos=57.50;-65.00 dir=1.0 type=StartArea +CreateObject pos=57.50;-85.00 dir=1.0 type=GoalArea +CreateObject pos=62.50;-62.50 dir=1.0 type=Me option=2 +CreateObject pos=57.50;-65.00 dir=1.0 type=PracticeBot reset=1 trainer=1 script4="texch1.txt" power=1 select=1 + +CreateObject pos=37.50; -61.25 dir=0.0 type=ExchangePost info1="Number=1" info2="Direction=45" +CreateObject pos=20.00; -79.00 dir=0.0 type=ExchangePost info1="Number=2" info2="Direction=45" +CreateObject pos=23.50;-102.75 dir=0.0 type=ExchangePost info1="Number=3" info2="Direction=135" +CreateObject pos=37.50; -81.25 dir=0.0 type=ExchangePost info1="Number=4" info2="Direction=-45" + +CreateObject pos=47.50; -62.50 dir=0.0 type=Mine +CreateObject pos=47.50; -67.50 dir=0.0 type=Mine +CreateObject pos=32.50; -65.00 dir=0.0 type=Mine +CreateObject pos=27.50; -70.00 dir=0.0 type=Mine +CreateObject pos=21.00; -90.00 dir=0.0 type=Mine +CreateObject pos=26.00; -90.00 dir=0.0 type=Mine +CreateObject pos=32.50; -95.00 dir=0.0 type=Mine +CreateObject pos=47.50; -82.50 dir=0.0 type=Mine +CreateObject pos=47.50; -87.50 dir=0.0 type=Mine +CreateObject pos=42.50; -75.00 dir=0.0 type=Mine +CreateObject pos=52.50; -75.00 dir=0.0 type=Mine +CreateObject pos=27.50; -85.00 dir=0.0 type=Mine +CreateObject pos=12.50; -70.00 dir=0.0 type=Mine +CreateObject pos=56.25; -61.50 dir=0.0 type=Mine +CreateObject pos=57.50; -68.75 dir=0.0 type=Mine +CreateObject pos=58.25; -80.00 dir=0.0 type=Mine +CreateObject pos=40.00; -90.00 dir=0.0 type=Mine +CreateObject pos=18.50;-101.50 dir=0.0 type=Mine +CreateObject pos=13.50; -89.00 dir=0.0 type=Mine +CreateObject pos=31.75; -76.75 dir=0.0 type=Mine +CreateObject pos=21.50; -61.50 dir=0.0 type=Mine +CreateObject pos=55.00; -89.00 dir=0.0 type=Mine +CreateObject pos=29.25;-102.50 dir=0.0 type=Mine +CreateObject pos=36.75; -72.00 dir=0.0 type=Mine + +CreateLight dir= 0.0;-1.0; 0.0 color= 0.63; 0.63; 0.63 type=Terrain +CreateLight dir= 1.0; 0.0;-1.0 color=-0.70;-0.70;-0.70 type=Terrain +CreateLight dir=-1.0; 0.0; 1.0 color= 1.40; 1.40; 1.40 type=Terrain +CreateLight dir=-1.0;-1.0; 1.0 color= 0.56; 0.56; 0.56 type=Object +CreateLight dir= 1.0;-1.0; 1.0 color= 0.32; 0.32; 0.32 type=Object +CreateLight dir=-1.0;-1.0;-1.0 color= 0.32; 0.32; 0.32 type=Object +CreateLight dir= 1.0;-1.0;-1.0 color= 0.16; 0.16; 0.16 type=Object +WaterColor color=-0.6;-0.1;-0.1 + +MapColor floor=0.647;0.557;0.420 water=0.604;0.922;1.000 +MapZoom factor=8 + +EndMissionTake pos=0.00;0.00 dist=25000.00 type=Me lost=0 +EndMissionTake pos=0.00;0.00 dist=25000.00 type=PracticeBot lost=0 +EndMissionTake pos=57.50;-85.00 dist=1.25 type=PracticeBot min=1 + +Camera eye=100.00;20.00;-65.00 lookat=57.50;1.00;-65.00 delay=10 diff --git a/levels/train305/help/E/texch2.txt b/levels/exercises/chapter003/level005/help/help.E.txt similarity index 100% rename from levels/train305/help/E/texch2.txt rename to levels/exercises/chapter003/level005/help/help.E.txt diff --git a/levels/train305/po/de.po b/levels/exercises/chapter003/level005/po/de.po similarity index 100% rename from levels/train305/po/de.po rename to levels/exercises/chapter003/level005/po/de.po diff --git a/levels/train305/po/fr.po b/levels/exercises/chapter003/level005/po/fr.po similarity index 100% rename from levels/train305/po/fr.po rename to levels/exercises/chapter003/level005/po/fr.po diff --git a/levels/train305/po/pl.po b/levels/exercises/chapter003/level005/po/pl.po similarity index 100% rename from levels/train305/po/pl.po rename to levels/exercises/chapter003/level005/po/pl.po diff --git a/levels/train305/po/ru.po b/levels/exercises/chapter003/level005/po/ru.po similarity index 100% rename from levels/train305/po/ru.po rename to levels/exercises/chapter003/level005/po/ru.po diff --git a/levels/train305/po/train305.pot b/levels/exercises/chapter003/level005/po/train305.pot similarity index 100% rename from levels/train305/po/train305.pot rename to levels/exercises/chapter003/level005/po/train305.pot diff --git a/levels/exercises/chapter003/level005/scene.txt b/levels/exercises/chapter003/level005/scene.txt new file mode 100644 index 00000000..c41e3e5c --- /dev/null +++ b/levels/exercises/chapter003/level005/scene.txt @@ -0,0 +1,124 @@ +Title.E text="Exchange posts 2" +Resume.E text="Collect more valuable information from information exchange posts." +ScriptName.E text="Info" +Instructions name="%lvl%/help/help.%lng%.txt" +HelpFile name="cbot.txt" +EndingFile win=1 lost=0 + +Audio track=0 +AmbientColor air=0.400;0.400;0.400;0.400 water=0.078;0.078;0.078;0.078 // grey +FogColor air=0.306;0.306;0.498;0.000 water=0.263;0.314;0.392;0.000 // magenta +VehicleColor color=0.659;0.620;0.463;0.000 // sable +DeepView air=125.00 water=25.00 +FogStart air=0.9 water=0.5 +SecondTexture rank=1 +ForegroundName image="lens5.png" +Background up=0.753;0.627;0.627;0.000 down=0.816;0.753;0.502;0.000 cloudUp=0.502;0.251;0.251;0.000 cloudDown=0.824;0.824;0.000; + +TerrainGenerate vision=250.00 depth=1 slope=3.0 +TerrainWind speed=-3.0;0.0 +TerrainRelief image="relief08.png" factor=1.0 +TerrainResource image="res00.png" +TerrainWater image="water12.png" level=30.0 moveX=1.0 moveY=0.3 +TerrainCloud image="cloud03.png" level=125.0 + +TerrainMaterial id=1 image="desert4" u=0.00 v=0.00 up=1 down=1 left=1 right=1 hard=0.2 +TerrainMaterial image="desert4" u=0.25 v=0.00 up=2 down=1 left=1 right=1 hard=0.4 +TerrainMaterial image="desert4" u=0.50 v=0.00 up=1 down=1 left=1 right=2 hard=0.4 +TerrainMaterial image="desert4" u=0.75 v=0.00 up=2 down=1 left=1 right=2 hard=0.4 +TerrainMaterial image="desert4" u=0.00 v=0.25 up=1 down=2 left=1 right=1 hard=0.4 +TerrainMaterial image="desert4" u=0.25 v=0.25 up=2 down=2 left=1 right=1 hard=0.4 +TerrainMaterial image="desert4" u=0.50 v=0.25 up=1 down=2 left=1 right=2 hard=0.4 +TerrainMaterial image="desert4" u=0.75 v=0.25 up=2 down=2 left=1 right=2 hard=0.4 +TerrainMaterial image="desert4" u=0.00 v=0.50 up=1 down=1 left=2 right=1 hard=0.4 +TerrainMaterial image="desert4" u=0.25 v=0.50 up=2 down=1 left=2 right=1 hard=0.4 +TerrainMaterial image="desert4" u=0.50 v=0.50 up=1 down=1 left=2 right=2 hard=0.4 +TerrainMaterial image="desert4" u=0.75 v=0.50 up=2 down=1 left=2 right=2 hard=0.4 +TerrainMaterial image="desert4" u=0.00 v=0.75 up=1 down=2 left=2 right=1 hard=0.4 +TerrainMaterial image="desert4" u=0.25 v=0.75 up=2 down=2 left=2 right=1 hard=0.4 +TerrainMaterial image="desert4" u=0.50 v=0.75 up=1 down=2 left=2 right=2 hard=0.4 +TerrainMaterial id=2 image="desert4" u=0.75 v=0.75 up=2 down=2 left=2 right=2 hard=0.6 + +TerrainMaterial id=3 image="desert5" u=0.00 v=0.00 up=2 down=2 left=2 right=2 hard=0.6 +TerrainMaterial image="desert5" u=0.25 v=0.00 up=3 down=2 left=2 right=2 hard=0.6 +TerrainMaterial image="desert5" u=0.50 v=0.00 up=2 down=2 left=2 right=3 hard=0.6 +TerrainMaterial image="desert5" u=0.75 v=0.00 up=3 down=2 left=2 right=3 hard=0.6 +TerrainMaterial image="desert5" u=0.00 v=0.25 up=2 down=3 left=2 right=2 hard=0.6 +TerrainMaterial image="desert5" u=0.25 v=0.25 up=3 down=3 left=2 right=2 hard=0.6 +TerrainMaterial image="desert5" u=0.50 v=0.25 up=2 down=3 left=2 right=3 hard=0.6 +TerrainMaterial image="desert5" u=0.75 v=0.25 up=3 down=3 left=2 right=3 hard=0.6 +TerrainMaterial image="desert5" u=0.00 v=0.50 up=2 down=2 left=3 right=2 hard=0.6 +TerrainMaterial image="desert5" u=0.25 v=0.50 up=3 down=2 left=3 right=2 hard=0.6 +TerrainMaterial image="desert5" u=0.50 v=0.50 up=2 down=2 left=3 right=3 hard=0.6 +TerrainMaterial image="desert5" u=0.75 v=0.50 up=3 down=2 left=3 right=3 hard=0.6 +TerrainMaterial image="desert5" u=0.00 v=0.75 up=2 down=3 left=3 right=2 hard=0.6 +TerrainMaterial image="desert5" u=0.25 v=0.75 up=3 down=3 left=3 right=2 hard=0.6 +TerrainMaterial image="desert5" u=0.50 v=0.75 up=2 down=3 left=3 right=3 hard=0.6 +TerrainMaterial id=4 image="desert5" u=0.75 v=0.75 up=3 down=3 left=3 right=3 hard=0.6 + +TerrainInit id=2 // roc1 +TerrainLevel id=1 min= 0.0 max=99.0 slope=8.0 freq= 70.0 // sand +TerrainLevel id=2 min=37.5 max=99.0 slope=0.0 freq= 20.0 // roc2 + +TerrainCreate + +BeginObject +CreateObject pos=100.00;-50.00 dir=1.0 type=StartArea +CreateObject pos= 75.00; 50.00 dir=1.0 type=GoalArea +CreateObject pos=105.00;-47.50 dir=1.0 type=Me option=2 +CreateObject pos=100.00;-50.00 dir=1.0 type=PracticeBot reset=1 trainer=1 script4="texch2.txt" camera=BACK select=1 + +CreateObject pos= 100.00;-45.00 dir=0.0 type=ExchangePost info1="Number=1" info2="Direction=0" info3="Length=50" +CreateObject pos= 50.00;-45.00 dir=0.0 type=ExchangePost info1="Number=2" info2="Direction=26.5" info3="Length=56" +CreateObject pos= 0.00;-80.00 dir=0.0 type=ExchangePost info1="Number=3" info2="Direction=-26.5" info3="Length=25" +CreateObject pos= -25.00;-80.00 dir=0.0 type=ExchangePost info1="Number=4" info2="Direction=-76" info3="Length=103" +CreateObject pos= -50.00; 30.00 dir=0.0 type=ExchangePost info1="Number=5" info2="Direction=76" info3="Length=50" +CreateObject pos=-105.00; 25.00 dir=0.0 type=ExchangePost info1="Number=6" info2="Direction=-135" info3="Length=106" +CreateObject pos= -25.00;105.00 dir=0.0 type=ExchangePost info1="Number=7" info2="Direction=-45" info3="Length=50" +CreateObject pos= 25.00;105.00 dir=0.0 type=ExchangePost info1="Number=8" info2="Direction=-90" info3="Length=25" +CreateObject pos= 25.00; 70.00 dir=0.0 type=ExchangePost info1="Number=9" info2="Direction=63" info3="Length=56" + +CreateObject pos= 16.75;-61.25 dir=1.0 type=Greenery0 +CreateObject pos= 4.50;-78.75 dir=1.0 type=Greenery1 +CreateObject pos= -1.00;-71.25 dir=1.0 type=Greenery2 +CreateObject pos= -33.00;-66.75 dir=1.0 type=Greenery3 +CreateObject pos= -45.75;-22.75 dir=1.0 type=Greenery4 +CreateObject pos= -47.50;-15.50 dir=1.0 type=Greenery2 +CreateObject pos= -38.00; -9.25 dir=1.0 type=Greenery0 +CreateObject pos= -55.75; 6.50 dir=1.0 type=Greenery3 +CreateObject pos= -42.50; 16.25 dir=1.0 type=Greenery1 +CreateObject pos= -43.50; 24.25 dir=1.0 type=Greenery4 +CreateObject pos= -46.00; 30.75 dir=1.0 type=Greenery2 +CreateObject pos= -51.75; 34.75 dir=1.0 type=Greenery0 +CreateObject pos= -56.50; 30.75 dir=1.0 type=Greenery3 +CreateObject pos= -59.75; 13.50 dir=1.0 type=Greenery4 +CreateObject pos= -66.00; 19.75 dir=1.0 type=Greenery1 +CreateObject pos= -75.00; 18.50 dir=1.0 type=Greenery0 +CreateObject pos= -80.50; 32.00 dir=1.0 type=Greenery2 +CreateObject pos=-101.25; 30.75 dir=1.0 type=Greenery4 +CreateObject pos=-100.00; 35.75 dir=1.0 type=Greenery3 +CreateObject pos= -96.25; 42.25 dir=1.0 type=Greenery0 +CreateObject pos= -77.75; 40.75 dir=1.0 type=Greenery1 +CreateObject pos= -72.75; 46.25 dir=1.0 type=Greenery3 +CreateObject pos= -73.25; 60.75 dir=1.0 type=Greenery4 +CreateObject pos= -59.25; 74.00 dir=1.0 type=Greenery2 +CreateObject pos= -53.25; 78.00 dir=1.0 type=Greenery1 +CreateObject pos= -37.50; 82.00 dir=1.0 type=Greenery0 + +CreateLight dir= 0.0;-1.0; 0.0 color= 0.63; 0.63; 0.63 type=Terrain +CreateLight dir= 1.0; 0.0;-1.0 color=-0.70;-0.70;-0.70 type=Terrain +CreateLight dir=-1.0; 0.0; 1.0 color= 1.40; 1.40; 1.40 type=Terrain +CreateLight dir=-1.0;-1.0; 1.0 color= 0.56; 0.56; 0.56 type=Object +CreateLight dir= 1.0;-1.0; 1.0 color= 0.32; 0.32; 0.32 type=Object +CreateLight dir=-1.0;-1.0;-1.0 color= 0.32; 0.32; 0.32 type=Object +CreateLight dir= 1.0;-1.0;-1.0 color= 0.16; 0.16; 0.16 type=Object +WaterColor color=-0.6;-0.1;-0.1 + +MapColor floor=0.647;0.557;0.420 water=0.604;0.922;1.000 +MapZoom factor=2 + +EndMissionTake pos=0.00;0.00 dist=25000.00 type=Me lost=0 +EndMissionTake pos=0.00;0.00 dist=25000.00 type=PracticeBot lost=0 +EndMissionTake pos=75.00;50.00 dist=3.75 type=PracticeBot min=1 + +Camera eye=150.00;50.00;-20.00 lookat=100.00;1.00;-50.00 delay=10 diff --git a/levels/train306/help/E/tlaby1.txt b/levels/exercises/chapter003/level006/help/help.E.txt similarity index 100% rename from levels/train306/help/E/tlaby1.txt rename to levels/exercises/chapter003/level006/help/help.E.txt diff --git a/levels/train306/po/de.po b/levels/exercises/chapter003/level006/po/de.po similarity index 100% rename from levels/train306/po/de.po rename to levels/exercises/chapter003/level006/po/de.po diff --git a/levels/train306/po/fr.po b/levels/exercises/chapter003/level006/po/fr.po similarity index 100% rename from levels/train306/po/fr.po rename to levels/exercises/chapter003/level006/po/fr.po diff --git a/levels/train306/po/pl.po b/levels/exercises/chapter003/level006/po/pl.po similarity index 100% rename from levels/train306/po/pl.po rename to levels/exercises/chapter003/level006/po/pl.po diff --git a/levels/train306/po/ru.po b/levels/exercises/chapter003/level006/po/ru.po similarity index 100% rename from levels/train306/po/ru.po rename to levels/exercises/chapter003/level006/po/ru.po diff --git a/levels/train306/po/train306.pot b/levels/exercises/chapter003/level006/po/train306.pot similarity index 100% rename from levels/train306/po/train306.pot rename to levels/exercises/chapter003/level006/po/train306.pot diff --git a/levels/exercises/chapter003/level006/scene.txt b/levels/exercises/chapter003/level006/scene.txt new file mode 100644 index 00000000..452474d9 --- /dev/null +++ b/levels/exercises/chapter003/level006/scene.txt @@ -0,0 +1,114 @@ +Title.E text="Labyrinth 1" +Resume.E text="Teach your bot how to find its way out of the labyrinth." +ScriptName.E text="Labyrinth" +Instructions name="%lvl%/help/help.%lng%.txt" +HelpFile name="cbot.txt" +EndingFile win=1 lost=0 + +Audio track=0 +AmbientColor air=0.400;0.400;0.400;0.400 water=0.078;0.078;0.078;0.078 // grey +FogColor air=0.306;0.306;0.498;0.000 water=0.263;0.314;0.392;0.000 // magenta +VehicleColor color=0.659;0.620;0.463;0.000 // sable +DeepView air=125.00 water=25.00 +FogStart air=0.9 water=0.5 +SecondTexture rank=1 +ForegroundName image="lens5.png" +Background up=0.753;0.627;0.627;0.000 down=0.816;0.753;0.502;0.000 cloudUp=0.502;0.251;0.251;0.000 cloudDown=0.824;0.824;0.000; + +TerrainGenerate vision=250.00 depth=1 slope=3.0 +TerrainWind speed=-3.0;0.0 +TerrainRelief image="relief02.png" factor=1.0 +TerrainResource image="res00.png" +//TerrainWater image="water12.png" level=30.0 moveX=1.0 moveY=0.3 +TerrainCloud image="cloud03.png" level=125.0 + +TerrainMaterial id=1 image="desert4" u=0.00 v=0.00 up=1 down=1 left=1 right=1 hard=0.2 +TerrainMaterial image="desert4" u=0.25 v=0.00 up=2 down=1 left=1 right=1 hard=0.4 +TerrainMaterial image="desert4" u=0.50 v=0.00 up=1 down=1 left=1 right=2 hard=0.4 +TerrainMaterial image="desert4" u=0.75 v=0.00 up=2 down=1 left=1 right=2 hard=0.4 +TerrainMaterial image="desert4" u=0.00 v=0.25 up=1 down=2 left=1 right=1 hard=0.4 +TerrainMaterial image="desert4" u=0.25 v=0.25 up=2 down=2 left=1 right=1 hard=0.4 +TerrainMaterial image="desert4" u=0.50 v=0.25 up=1 down=2 left=1 right=2 hard=0.4 +TerrainMaterial image="desert4" u=0.75 v=0.25 up=2 down=2 left=1 right=2 hard=0.4 +TerrainMaterial image="desert4" u=0.00 v=0.50 up=1 down=1 left=2 right=1 hard=0.4 +TerrainMaterial image="desert4" u=0.25 v=0.50 up=2 down=1 left=2 right=1 hard=0.4 +TerrainMaterial image="desert4" u=0.50 v=0.50 up=1 down=1 left=2 right=2 hard=0.4 +TerrainMaterial image="desert4" u=0.75 v=0.50 up=2 down=1 left=2 right=2 hard=0.4 +TerrainMaterial image="desert4" u=0.00 v=0.75 up=1 down=2 left=2 right=1 hard=0.4 +TerrainMaterial image="desert4" u=0.25 v=0.75 up=2 down=2 left=2 right=1 hard=0.4 +TerrainMaterial image="desert4" u=0.50 v=0.75 up=1 down=2 left=2 right=2 hard=0.4 +TerrainMaterial id=2 image="desert4" u=0.75 v=0.75 up=2 down=2 left=2 right=2 hard=0.6 + +TerrainMaterial id=3 image="desert5" u=0.00 v=0.00 up=2 down=2 left=2 right=2 hard=0.6 +TerrainMaterial image="desert5" u=0.25 v=0.00 up=3 down=2 left=2 right=2 hard=0.6 +TerrainMaterial image="desert5" u=0.50 v=0.00 up=2 down=2 left=2 right=3 hard=0.6 +TerrainMaterial image="desert5" u=0.75 v=0.00 up=3 down=2 left=2 right=3 hard=0.6 +TerrainMaterial image="desert5" u=0.00 v=0.25 up=2 down=3 left=2 right=2 hard=0.6 +TerrainMaterial image="desert5" u=0.25 v=0.25 up=3 down=3 left=2 right=2 hard=0.6 +TerrainMaterial image="desert5" u=0.50 v=0.25 up=2 down=3 left=2 right=3 hard=0.6 +TerrainMaterial image="desert5" u=0.75 v=0.25 up=3 down=3 left=2 right=3 hard=0.6 +TerrainMaterial image="desert5" u=0.00 v=0.50 up=2 down=2 left=3 right=2 hard=0.6 +TerrainMaterial image="desert5" u=0.25 v=0.50 up=3 down=2 left=3 right=2 hard=0.6 +TerrainMaterial image="desert5" u=0.50 v=0.50 up=2 down=2 left=3 right=3 hard=0.6 +TerrainMaterial image="desert5" u=0.75 v=0.50 up=3 down=2 left=3 right=3 hard=0.6 +TerrainMaterial image="desert5" u=0.00 v=0.75 up=2 down=3 left=3 right=2 hard=0.6 +TerrainMaterial image="desert5" u=0.25 v=0.75 up=3 down=3 left=3 right=2 hard=0.6 +TerrainMaterial image="desert5" u=0.50 v=0.75 up=2 down=3 left=3 right=3 hard=0.6 +TerrainMaterial id=4 image="desert5" u=0.75 v=0.75 up=3 down=3 left=3 right=3 hard=0.6 + +TerrainInit id=2 // roc1 +TerrainLevel id=1 min= 0.0 max=99.0 slope=8.0 freq= 70.0 // sand +TerrainLevel id=2 min=37.5 max=99.0 slope=0.0 freq= 20.0 // roc2 + +TerrainCreate + +BeginObject +CreateObject pos=27.50;-67.50 dir=0.0 type=StartArea +CreateObject pos=17.50;-72.50 dir=0.0 type=GoalArea +CreateObject pos=32.50;-70.00 dir=1.0 type=Me option=2 +CreateObject pos=27.50;-67.50 dir=1.0 type=PracticeBot reset=1 trainer=1 script4="tlaby1.txt" power=1 select=1 + +CreateObject pos=12.50;-65.00 dir=0.0 type=Barrier1 +CreateObject pos=17.50;-65.00 dir=0.0 type=Barrier1 +CreateObject pos=22.50;-65.00 dir=0.0 type=Barrier1 +CreateObject pos=27.50;-65.00 dir=0.0 type=Barrier1 +CreateObject pos=27.50;-70.00 dir=0.0 type=Barrier1 +CreateObject pos=17.50;-75.00 dir=0.0 type=Barrier1 +CreateObject pos=22.50;-75.00 dir=0.0 type=Barrier1 +CreateObject pos=12.50;-85.00 dir=0.0 type=Barrier1 +CreateObject pos=17.50;-85.00 dir=0.0 type=Barrier1 +CreateObject pos=22.50;-85.00 dir=0.0 type=Barrier1 +CreateObject pos=27.50;-85.00 dir=0.0 type=Barrier1 + +CreateObject pos=10.00;-67.50 dir=0.5 type=Barrier1 +CreateObject pos=10.00;-72.50 dir=0.5 type=Barrier1 +CreateObject pos=10.00;-77.50 dir=0.5 type=Barrier1 +CreateObject pos=10.00;-82.50 dir=0.5 type=Barrier1 +CreateObject pos=15.00;-72.50 dir=0.5 type=Barrier1 +CreateObject pos=15.00;-77.50 dir=0.5 type=Barrier1 +CreateObject pos=20.00;-67.50 dir=0.5 type=Barrier1 +CreateObject pos=20.00;-72.50 dir=0.5 type=Barrier1 +CreateObject pos=20.00;-82.50 dir=0.5 type=Barrier1 +CreateObject pos=25.00;-77.50 dir=0.5 type=Barrier1 +CreateObject pos=30.00;-67.50 dir=0.5 type=Barrier1 +CreateObject pos=30.00;-72.50 dir=0.5 type=Barrier1 +CreateObject pos=30.00;-77.50 dir=0.5 type=Barrier1 +CreateObject pos=30.00;-82.50 dir=0.5 type=Barrier1 + +CreateLight dir= 0.0;-1.0; 0.0 color= 0.63; 0.63; 0.63 type=Terrain +CreateLight dir= 1.0; 0.0;-1.0 color=-0.70;-0.70;-0.70 type=Terrain +CreateLight dir=-1.0; 0.0; 1.0 color= 1.40; 1.40; 1.40 type=Terrain +CreateLight dir=-1.0;-1.0; 1.0 color= 0.56; 0.56; 0.56 type=Object +CreateLight dir= 1.0;-1.0; 1.0 color= 0.32; 0.32; 0.32 type=Object +CreateLight dir=-1.0;-1.0;-1.0 color= 0.32; 0.32; 0.32 type=Object +CreateLight dir= 1.0;-1.0;-1.0 color= 0.16; 0.16; 0.16 type=Object +WaterColor color=-0.6;-0.1;-0.1 + +MapColor floor=0.647;0.557;0.420 water=0.604;0.922;1.000 +MapZoom factor=8 + +EndMissionTake pos=0.00;0.00 dist=25000.00 type=Me lost=0 +EndMissionTake pos=0.00;0.00 dist=25000.00 type=PracticeBot lost=0 +EndMissionTake pos=17.50;-72.50 dist=1.25 type=PracticeBot min=1 + +Camera eye=47.50;30.00;-47.50 lookat=27.50;1.00;-67.50 delay=10 diff --git a/levels/train307/help/E/tlaby2.txt b/levels/exercises/chapter003/level007/help/help.E.txt similarity index 100% rename from levels/train307/help/E/tlaby2.txt rename to levels/exercises/chapter003/level007/help/help.E.txt diff --git a/levels/train307/po/de.po b/levels/exercises/chapter003/level007/po/de.po similarity index 100% rename from levels/train307/po/de.po rename to levels/exercises/chapter003/level007/po/de.po diff --git a/levels/train307/po/fr.po b/levels/exercises/chapter003/level007/po/fr.po similarity index 100% rename from levels/train307/po/fr.po rename to levels/exercises/chapter003/level007/po/fr.po diff --git a/levels/train307/po/pl.po b/levels/exercises/chapter003/level007/po/pl.po similarity index 100% rename from levels/train307/po/pl.po rename to levels/exercises/chapter003/level007/po/pl.po diff --git a/levels/train307/po/ru.po b/levels/exercises/chapter003/level007/po/ru.po similarity index 100% rename from levels/train307/po/ru.po rename to levels/exercises/chapter003/level007/po/ru.po diff --git a/levels/train307/po/train307.pot b/levels/exercises/chapter003/level007/po/train307.pot similarity index 100% rename from levels/train307/po/train307.pot rename to levels/exercises/chapter003/level007/po/train307.pot diff --git a/levels/exercises/chapter003/level007/scene.txt b/levels/exercises/chapter003/level007/scene.txt new file mode 100644 index 00000000..af0dff0c --- /dev/null +++ b/levels/exercises/chapter003/level007/scene.txt @@ -0,0 +1,114 @@ +Title.E text="Labyrinth 2" +Resume.E text="Teach your bot to do the same job in a more autonomous way." +ScriptName.E text="Labyrinth" +Instructions name="%lvl%/help/help.%lng%.txt" +HelpFile name="cbot.txt" +EndingFile win=1 lost=0 + +Audio track=0 +AmbientColor air=0.400;0.400;0.400;0.400 water=0.078;0.078;0.078;0.078 // grey +FogColor air=0.306;0.306;0.498;0.000 water=0.263;0.314;0.392;0.000 // magenta +VehicleColor color=0.659;0.620;0.463;0.000 // sable +DeepView air=125.00 water=25.00 +FogStart air=0.9 water=0.5 +SecondTexture rank=1 +ForegroundName image="lens5.png" +Background up=0.753;0.627;0.627;0.000 down=0.816;0.753;0.502;0.000 cloudUp=0.502;0.251;0.251;0.000 cloudDown=0.824;0.824;0.000; + +TerrainGenerate vision=250.00 depth=1 slope=3.0 +TerrainWind speed=-3.0;0.0 +TerrainRelief image="relief02.png" factor=1.0 +TerrainResource image="res00.png" +//TerrainWater image="water12.png" level=30.0 moveX=1.0 moveY=0.3 +TerrainCloud image="cloud03.png" level=125.0 + +TerrainMaterial id=1 image="desert4" u=0.00 v=0.00 up=1 down=1 left=1 right=1 hard=0.2 +TerrainMaterial image="desert4" u=0.25 v=0.00 up=2 down=1 left=1 right=1 hard=0.4 +TerrainMaterial image="desert4" u=0.50 v=0.00 up=1 down=1 left=1 right=2 hard=0.4 +TerrainMaterial image="desert4" u=0.75 v=0.00 up=2 down=1 left=1 right=2 hard=0.4 +TerrainMaterial image="desert4" u=0.00 v=0.25 up=1 down=2 left=1 right=1 hard=0.4 +TerrainMaterial image="desert4" u=0.25 v=0.25 up=2 down=2 left=1 right=1 hard=0.4 +TerrainMaterial image="desert4" u=0.50 v=0.25 up=1 down=2 left=1 right=2 hard=0.4 +TerrainMaterial image="desert4" u=0.75 v=0.25 up=2 down=2 left=1 right=2 hard=0.4 +TerrainMaterial image="desert4" u=0.00 v=0.50 up=1 down=1 left=2 right=1 hard=0.4 +TerrainMaterial image="desert4" u=0.25 v=0.50 up=2 down=1 left=2 right=1 hard=0.4 +TerrainMaterial image="desert4" u=0.50 v=0.50 up=1 down=1 left=2 right=2 hard=0.4 +TerrainMaterial image="desert4" u=0.75 v=0.50 up=2 down=1 left=2 right=2 hard=0.4 +TerrainMaterial image="desert4" u=0.00 v=0.75 up=1 down=2 left=2 right=1 hard=0.4 +TerrainMaterial image="desert4" u=0.25 v=0.75 up=2 down=2 left=2 right=1 hard=0.4 +TerrainMaterial image="desert4" u=0.50 v=0.75 up=1 down=2 left=2 right=2 hard=0.4 +TerrainMaterial id=2 image="desert4" u=0.75 v=0.75 up=2 down=2 left=2 right=2 hard=0.6 + +TerrainMaterial id=3 image="desert5" u=0.00 v=0.00 up=2 down=2 left=2 right=2 hard=0.6 +TerrainMaterial image="desert5" u=0.25 v=0.00 up=3 down=2 left=2 right=2 hard=0.6 +TerrainMaterial image="desert5" u=0.50 v=0.00 up=2 down=2 left=2 right=3 hard=0.6 +TerrainMaterial image="desert5" u=0.75 v=0.00 up=3 down=2 left=2 right=3 hard=0.6 +TerrainMaterial image="desert5" u=0.00 v=0.25 up=2 down=3 left=2 right=2 hard=0.6 +TerrainMaterial image="desert5" u=0.25 v=0.25 up=3 down=3 left=2 right=2 hard=0.6 +TerrainMaterial image="desert5" u=0.50 v=0.25 up=2 down=3 left=2 right=3 hard=0.6 +TerrainMaterial image="desert5" u=0.75 v=0.25 up=3 down=3 left=2 right=3 hard=0.6 +TerrainMaterial image="desert5" u=0.00 v=0.50 up=2 down=2 left=3 right=2 hard=0.6 +TerrainMaterial image="desert5" u=0.25 v=0.50 up=3 down=2 left=3 right=2 hard=0.6 +TerrainMaterial image="desert5" u=0.50 v=0.50 up=2 down=2 left=3 right=3 hard=0.6 +TerrainMaterial image="desert5" u=0.75 v=0.50 up=3 down=2 left=3 right=3 hard=0.6 +TerrainMaterial image="desert5" u=0.00 v=0.75 up=2 down=3 left=3 right=2 hard=0.6 +TerrainMaterial image="desert5" u=0.25 v=0.75 up=3 down=3 left=3 right=2 hard=0.6 +TerrainMaterial image="desert5" u=0.50 v=0.75 up=2 down=3 left=3 right=3 hard=0.6 +TerrainMaterial id=4 image="desert5" u=0.75 v=0.75 up=3 down=3 left=3 right=3 hard=0.6 + +TerrainInit id=2 // roc1 +TerrainLevel id=1 min= 0.0 max=99.0 slope=8.0 freq= 70.0 // sand +TerrainLevel id=2 min=37.5 max=99.0 slope=0.0 freq= 20.0 // roc2 + +TerrainCreate + +BeginObject +CreateObject pos=27.50;-67.50 dir=0.0 type=StartArea +CreateObject pos=27.50;-72.50 dir=0.0 type=GoalArea +CreateObject pos=32.50;-70.00 dir=1.0 type=Me option=2 +CreateObject pos=27.50;-67.50 dir=1.0 type=PracticeBot reset=1 trainer=1 script4="tlaby2.txt" power=1 select=1 + +CreateObject pos=12.50;-65.00 dir=0.0 type=Barrier1 +CreateObject pos=17.50;-65.00 dir=0.0 type=Barrier1 +CreateObject pos=22.50;-65.00 dir=0.0 type=Barrier1 +CreateObject pos=27.50;-65.00 dir=0.0 type=Barrier1 +CreateObject pos=27.50;-70.00 dir=0.0 type=Barrier1 +CreateObject pos=17.50;-75.00 dir=0.0 type=Barrier1 +CreateObject pos=22.50;-75.00 dir=0.0 type=Barrier1 +CreateObject pos=12.50;-85.00 dir=0.0 type=Barrier1 +CreateObject pos=17.50;-85.00 dir=0.0 type=Barrier1 +CreateObject pos=22.50;-85.00 dir=0.0 type=Barrier1 +CreateObject pos=27.50;-85.00 dir=0.0 type=Barrier1 + +CreateObject pos=10.00;-67.50 dir=0.5 type=Barrier1 +CreateObject pos=10.00;-72.50 dir=0.5 type=Barrier1 +CreateObject pos=10.00;-77.50 dir=0.5 type=Barrier1 +CreateObject pos=10.00;-82.50 dir=0.5 type=Barrier1 +CreateObject pos=15.00;-72.50 dir=0.5 type=Barrier1 +CreateObject pos=15.00;-77.50 dir=0.5 type=Barrier1 +CreateObject pos=20.00;-67.50 dir=0.5 type=Barrier1 +CreateObject pos=20.00;-82.50 dir=0.5 type=Barrier1 +CreateObject pos=25.00;-72.50 dir=0.5 type=Barrier1 +CreateObject pos=25.00;-77.50 dir=0.5 type=Barrier1 +CreateObject pos=30.00;-67.50 dir=0.5 type=Barrier1 +CreateObject pos=30.00;-72.50 dir=0.5 type=Barrier1 +CreateObject pos=30.00;-77.50 dir=0.5 type=Barrier1 +CreateObject pos=30.00;-82.50 dir=0.5 type=Barrier1 + +CreateLight dir= 0.0;-1.0; 0.0 color= 0.63; 0.63; 0.63 type=Terrain +CreateLight dir= 1.0; 0.0;-1.0 color=-0.70;-0.70;-0.70 type=Terrain +CreateLight dir=-1.0; 0.0; 1.0 color= 1.40; 1.40; 1.40 type=Terrain +CreateLight dir=-1.0;-1.0; 1.0 color= 0.56; 0.56; 0.56 type=Object +CreateLight dir= 1.0;-1.0; 1.0 color= 0.32; 0.32; 0.32 type=Object +CreateLight dir=-1.0;-1.0;-1.0 color= 0.32; 0.32; 0.32 type=Object +CreateLight dir= 1.0;-1.0;-1.0 color= 0.16; 0.16; 0.16 type=Object +WaterColor color=-0.6;-0.1;-0.1 + +MapColor floor=0.647;0.557;0.420 water=0.604;0.922;1.000 +MapZoom factor=8 + +EndMissionTake pos=0.00;0.00 dist=25000.00 type=Me lost=0 +EndMissionTake pos=0.00;0.00 dist=25000.00 type=PracticeBot lost=0 +EndMissionTake pos=27.50;-72.50 dist=1.25 type=PracticeBot min=1 + +Camera eye=47.50;30.00;-47.50 lookat=27.50;1.00;-67.50 delay=10 diff --git a/levels/train308/help/E/tsniff.txt b/levels/exercises/chapter003/level008/help/help.E.txt similarity index 100% rename from levels/train308/help/E/tsniff.txt rename to levels/exercises/chapter003/level008/help/help.E.txt diff --git a/levels/train308/po/de.po b/levels/exercises/chapter003/level008/po/de.po similarity index 100% rename from levels/train308/po/de.po rename to levels/exercises/chapter003/level008/po/de.po diff --git a/levels/train308/po/fr.po b/levels/exercises/chapter003/level008/po/fr.po similarity index 100% rename from levels/train308/po/fr.po rename to levels/exercises/chapter003/level008/po/fr.po diff --git a/levels/train308/po/pl.po b/levels/exercises/chapter003/level008/po/pl.po similarity index 100% rename from levels/train308/po/pl.po rename to levels/exercises/chapter003/level008/po/pl.po diff --git a/levels/train308/po/ru.po b/levels/exercises/chapter003/level008/po/ru.po similarity index 100% rename from levels/train308/po/ru.po rename to levels/exercises/chapter003/level008/po/ru.po diff --git a/levels/train308/po/train308.pot b/levels/exercises/chapter003/level008/po/train308.pot similarity index 100% rename from levels/train308/po/train308.pot rename to levels/exercises/chapter003/level008/po/train308.pot diff --git a/levels/exercises/chapter003/level008/scene.txt b/levels/exercises/chapter003/level008/scene.txt new file mode 100644 index 00000000..27606008 --- /dev/null +++ b/levels/exercises/chapter003/level008/scene.txt @@ -0,0 +1,119 @@ +Title.E text="The gold digger" +Resume.E text="Instruct your bot to search a zone for subsoil resources." +ScriptName.E text="Digger" +Instructions name="%lvl%/help/help.%lng%.txt" +HelpFile name="cbot.txt" +EndingFile win=1 lost=0 + +Audio track=0 +AmbientColor air=0.400;0.400;0.400;0.400 water=0.078;0.078;0.078;0.078 // grey +FogColor air=0.306;0.306;0.498;0.000 water=0.263;0.314;0.392;0.000 // magenta +VehicleColor color=0.659;0.620;0.463;0.000 // sable +DeepView air=125.00 water=25.00 +FogStart air=0.9 water=0.5 +SecondTexture rank=1 +ForegroundName image="lens5.png" +Background up=0.753;0.627;0.627;0.000 down=0.816;0.753;0.502;0.000 cloudUp=0.502;0.251;0.251;0.000 cloudDown=0.824;0.824;0.000; + +TerrainGenerate vision=250.00 depth=1 slope=3.0 +TerrainWind speed=-3.0;0.0 +TerrainRelief image="relief02.png" factor=1.0 +TerrainResource image="res02.png" +//TerrainWater image="water12.png" level=30.0 moveX=1.0 moveY=0.3 +TerrainCloud image="cloud03.png" level=125.0 + +TerrainMaterial id=1 image="desert4" u=0.00 v=0.00 up=1 down=1 left=1 right=1 hard=0.2 +TerrainMaterial image="desert4" u=0.25 v=0.00 up=2 down=1 left=1 right=1 hard=0.4 +TerrainMaterial image="desert4" u=0.50 v=0.00 up=1 down=1 left=1 right=2 hard=0.4 +TerrainMaterial image="desert4" u=0.75 v=0.00 up=2 down=1 left=1 right=2 hard=0.4 +TerrainMaterial image="desert4" u=0.00 v=0.25 up=1 down=2 left=1 right=1 hard=0.4 +TerrainMaterial image="desert4" u=0.25 v=0.25 up=2 down=2 left=1 right=1 hard=0.4 +TerrainMaterial image="desert4" u=0.50 v=0.25 up=1 down=2 left=1 right=2 hard=0.4 +TerrainMaterial image="desert4" u=0.75 v=0.25 up=2 down=2 left=1 right=2 hard=0.4 +TerrainMaterial image="desert4" u=0.00 v=0.50 up=1 down=1 left=2 right=1 hard=0.4 +TerrainMaterial image="desert4" u=0.25 v=0.50 up=2 down=1 left=2 right=1 hard=0.4 +TerrainMaterial image="desert4" u=0.50 v=0.50 up=1 down=1 left=2 right=2 hard=0.4 +TerrainMaterial image="desert4" u=0.75 v=0.50 up=2 down=1 left=2 right=2 hard=0.4 +TerrainMaterial image="desert4" u=0.00 v=0.75 up=1 down=2 left=2 right=1 hard=0.4 +TerrainMaterial image="desert4" u=0.25 v=0.75 up=2 down=2 left=2 right=1 hard=0.4 +TerrainMaterial image="desert4" u=0.50 v=0.75 up=1 down=2 left=2 right=2 hard=0.4 +TerrainMaterial id=2 image="desert4" u=0.75 v=0.75 up=2 down=2 left=2 right=2 hard=0.6 + +TerrainMaterial id=3 image="desert5" u=0.00 v=0.00 up=2 down=2 left=2 right=2 hard=0.6 +TerrainMaterial image="desert5" u=0.25 v=0.00 up=3 down=2 left=2 right=2 hard=0.6 +TerrainMaterial image="desert5" u=0.50 v=0.00 up=2 down=2 left=2 right=3 hard=0.6 +TerrainMaterial image="desert5" u=0.75 v=0.00 up=3 down=2 left=2 right=3 hard=0.6 +TerrainMaterial image="desert5" u=0.00 v=0.25 up=2 down=3 left=2 right=2 hard=0.6 +TerrainMaterial image="desert5" u=0.25 v=0.25 up=3 down=3 left=2 right=2 hard=0.6 +TerrainMaterial image="desert5" u=0.50 v=0.25 up=2 down=3 left=2 right=3 hard=0.6 +TerrainMaterial image="desert5" u=0.75 v=0.25 up=3 down=3 left=2 right=3 hard=0.6 +TerrainMaterial image="desert5" u=0.00 v=0.50 up=2 down=2 left=3 right=2 hard=0.6 +TerrainMaterial image="desert5" u=0.25 v=0.50 up=3 down=2 left=3 right=2 hard=0.6 +TerrainMaterial image="desert5" u=0.50 v=0.50 up=2 down=2 left=3 right=3 hard=0.6 +TerrainMaterial image="desert5" u=0.75 v=0.50 up=3 down=2 left=3 right=3 hard=0.6 +TerrainMaterial image="desert5" u=0.00 v=0.75 up=2 down=3 left=3 right=2 hard=0.6 +TerrainMaterial image="desert5" u=0.25 v=0.75 up=3 down=3 left=3 right=2 hard=0.6 +TerrainMaterial image="desert5" u=0.50 v=0.75 up=2 down=3 left=3 right=3 hard=0.6 +TerrainMaterial id=4 image="desert5" u=0.75 v=0.75 up=3 down=3 left=3 right=3 hard=0.6 + +TerrainInit id=2 // roc1 +TerrainLevel id=1 min= 0.0 max=99.0 slope=8.0 freq= 70.0 // sand +TerrainLevel id=2 min=37.5 max=99.0 slope=0.0 freq= 20.0 // roc2 + +TerrainCreate + +BeginObject +CreateObject pos=37.50;-65.00 dir=1.1 type=Me option=2 +CreateObject pos=32.50;-65.00 dir=1.0 type=WheeledSniffer reset=1 trainer=1 script4="tsniff.txt" select=1 + +// Ligne supérieure. +CreateObject pos= 7.50;-62.50 dir=0.0 type=Barrier1 +CreateObject pos=12.50;-62.50 dir=0.0 type=Barrier1 +CreateObject pos=17.50;-62.50 dir=0.0 type=Barrier1 +CreateObject pos=22.50;-62.50 dir=0.0 type=Barrier1 +CreateObject pos=27.50;-62.50 dir=0.0 type=Barrier1 +CreateObject pos=32.50;-62.50 dir=0.0 type=Barrier1 + +// Ligne inférieure. +CreateObject pos= 7.50;-92.50 dir=0.0 type=Barrier1 +CreateObject pos=12.50;-92.50 dir=0.0 type=Barrier1 +CreateObject pos=17.50;-92.50 dir=0.0 type=Barrier1 +CreateObject pos=22.50;-92.50 dir=0.0 type=Barrier1 +CreateObject pos=27.50;-92.50 dir=0.0 type=Barrier1 +CreateObject pos=32.50;-92.50 dir=0.0 type=Barrier1 + +// Ligne gauche. +CreateObject pos=5.00;-65.00 dir=0.5 type=Barrier1 +CreateObject pos=5.00;-70.00 dir=0.5 type=Barrier1 +CreateObject pos=5.00;-75.00 dir=0.5 type=Barrier1 +CreateObject pos=5.00;-80.00 dir=0.5 type=Barrier1 +CreateObject pos=5.00;-85.00 dir=0.5 type=Barrier1 +CreateObject pos=5.00;-90.00 dir=0.5 type=Barrier1 + +// Ligne droite. +CreateObject pos=35.00;-65.00 dir=0.5 type=Barrier1 +CreateObject pos=35.00;-70.00 dir=0.5 type=Barrier1 +CreateObject pos=35.00;-75.00 dir=0.5 type=Barrier1 +CreateObject pos=35.00;-80.00 dir=0.5 type=Barrier1 +CreateObject pos=35.00;-85.00 dir=0.5 type=Barrier1 +CreateObject pos=35.00;-90.00 dir=0.5 type=Barrier1 + +CreateLight dir= 0.0;-1.0; 0.0 color= 0.63; 0.63; 0.63 type=Terrain +CreateLight dir= 1.0; 0.0;-1.0 color=-0.70;-0.70;-0.70 type=Terrain +CreateLight dir=-1.0; 0.0; 1.0 color= 1.40; 1.40; 1.40 type=Terrain +CreateLight dir=-1.0;-1.0; 1.0 color= 0.56; 0.56; 0.56 type=Object +CreateLight dir= 1.0;-1.0; 1.0 color= 0.32; 0.32; 0.32 type=Object +CreateLight dir=-1.0;-1.0;-1.0 color= 0.32; 0.32; 0.32 type=Object +CreateLight dir= 1.0;-1.0;-1.0 color= 0.16; 0.16; 0.16 type=Object +WaterColor color=-0.6;-0.1;-0.1 + +MapColor floor=0.647;0.557;0.420 water=0.604;0.922;1.000 +MapZoom factor=8 + +EnableResearch type=WINGER + +EndMissionTake pos=0.00;0.00 dist=25000.00 type=Me lost=0 +EndMissionTake pos=0.00;0.00 dist=25000.00 type=WheeledSniffer lost=0 +EndMissionTake pos=0.00;0.00 dist=25000.00 type=TitaniumSpot min=3 + +Camera eye=50.00;20.00;-65.00 lookat=32.50;1.00;-65.00 delay=10 diff --git a/levels/train309/help/E/tremote1.txt b/levels/exercises/chapter003/level009/help/help.E.txt similarity index 100% rename from levels/train309/help/E/tremote1.txt rename to levels/exercises/chapter003/level009/help/help.E.txt diff --git a/levels/train309/po/de.po b/levels/exercises/chapter003/level009/po/de.po similarity index 100% rename from levels/train309/po/de.po rename to levels/exercises/chapter003/level009/po/de.po diff --git a/levels/train309/po/fr.po b/levels/exercises/chapter003/level009/po/fr.po similarity index 100% rename from levels/train309/po/fr.po rename to levels/exercises/chapter003/level009/po/fr.po diff --git a/levels/train309/po/pl.po b/levels/exercises/chapter003/level009/po/pl.po similarity index 100% rename from levels/train309/po/pl.po rename to levels/exercises/chapter003/level009/po/pl.po diff --git a/levels/train309/po/ru.po b/levels/exercises/chapter003/level009/po/ru.po similarity index 100% rename from levels/train309/po/ru.po rename to levels/exercises/chapter003/level009/po/ru.po diff --git a/levels/train309/po/train309.pot b/levels/exercises/chapter003/level009/po/train309.pot similarity index 100% rename from levels/train309/po/train309.pot rename to levels/exercises/chapter003/level009/po/train309.pot diff --git a/levels/exercises/chapter003/level009/scene.txt b/levels/exercises/chapter003/level009/scene.txt new file mode 100644 index 00000000..519c1fc7 --- /dev/null +++ b/levels/exercises/chapter003/level009/scene.txt @@ -0,0 +1,93 @@ +Title.E text="Remote control #1" +Resume.E text="Remote control a robot using an information exchange post, so it will transport uranium ore." +ScriptName.E text="remote" +Instructions name="%lvl%/help/help.%lng%.txt" +HelpFile name="cbot.txt" +EndingFile win=1 lost=0 + +Audio track=0 +AmbientColor air=0.400;0.400;0.400;0.400 water=0.078;0.078;0.078;0.078 // grey +FogColor air=0.306;0.306;0.498;0.000 water=0.263;0.314;0.392;0.000 // magenta +VehicleColor color=0.659;0.620;0.463;0.000 // sable +DeepView air=125.00 water=25.00 +FogStart air=0.9 water=0.5 +SecondTexture rank=1 +ForegroundName image="lens5.png" +Background up=0.753;0.627;0.627;0.000 down=0.816;0.753;0.502;0.000 cloudUp=0.502;0.251;0.251;0.000 cloudDown=0.824;0.824;0.000; + +TerrainGenerate vision=250.00 depth=1 slope=3.0 +TerrainWind speed=-3.0;0.0 +TerrainRelief image="relief02.png" factor=1.0 +TerrainResource image="res00.png" +//TerrainWater image="water12.png" level=30.0 moveX=1.0 moveY=0.3 +TerrainCloud image="cloud03.png" level=125.0 + +TerrainMaterial id=1 image="desert4" u=0.00 v=0.00 up=1 down=1 left=1 right=1 hard=0.2 +TerrainMaterial image="desert4" u=0.25 v=0.00 up=2 down=1 left=1 right=1 hard=0.4 +TerrainMaterial image="desert4" u=0.50 v=0.00 up=1 down=1 left=1 right=2 hard=0.4 +TerrainMaterial image="desert4" u=0.75 v=0.00 up=2 down=1 left=1 right=2 hard=0.4 +TerrainMaterial image="desert4" u=0.00 v=0.25 up=1 down=2 left=1 right=1 hard=0.4 +TerrainMaterial image="desert4" u=0.25 v=0.25 up=2 down=2 left=1 right=1 hard=0.4 +TerrainMaterial image="desert4" u=0.50 v=0.25 up=1 down=2 left=1 right=2 hard=0.4 +TerrainMaterial image="desert4" u=0.75 v=0.25 up=2 down=2 left=1 right=2 hard=0.4 +TerrainMaterial image="desert4" u=0.00 v=0.50 up=1 down=1 left=2 right=1 hard=0.4 +TerrainMaterial image="desert4" u=0.25 v=0.50 up=2 down=1 left=2 right=1 hard=0.4 +TerrainMaterial image="desert4" u=0.50 v=0.50 up=1 down=1 left=2 right=2 hard=0.4 +TerrainMaterial image="desert4" u=0.75 v=0.50 up=2 down=1 left=2 right=2 hard=0.4 +TerrainMaterial image="desert4" u=0.00 v=0.75 up=1 down=2 left=2 right=1 hard=0.4 +TerrainMaterial image="desert4" u=0.25 v=0.75 up=2 down=2 left=2 right=1 hard=0.4 +TerrainMaterial image="desert4" u=0.50 v=0.75 up=1 down=2 left=2 right=2 hard=0.4 +TerrainMaterial id=2 image="desert4" u=0.75 v=0.75 up=2 down=2 left=2 right=2 hard=0.6 + +TerrainMaterial id=3 image="desert5" u=0.00 v=0.00 up=2 down=2 left=2 right=2 hard=0.6 +TerrainMaterial image="desert5" u=0.25 v=0.00 up=3 down=2 left=2 right=2 hard=0.6 +TerrainMaterial image="desert5" u=0.50 v=0.00 up=2 down=2 left=2 right=3 hard=0.6 +TerrainMaterial image="desert5" u=0.75 v=0.00 up=3 down=2 left=2 right=3 hard=0.6 +TerrainMaterial image="desert5" u=0.00 v=0.25 up=2 down=3 left=2 right=2 hard=0.6 +TerrainMaterial image="desert5" u=0.25 v=0.25 up=3 down=3 left=2 right=2 hard=0.6 +TerrainMaterial image="desert5" u=0.50 v=0.25 up=2 down=3 left=2 right=3 hard=0.6 +TerrainMaterial image="desert5" u=0.75 v=0.25 up=3 down=3 left=2 right=3 hard=0.6 +TerrainMaterial image="desert5" u=0.00 v=0.50 up=2 down=2 left=3 right=2 hard=0.6 +TerrainMaterial image="desert5" u=0.25 v=0.50 up=3 down=2 left=3 right=2 hard=0.6 +TerrainMaterial image="desert5" u=0.50 v=0.50 up=2 down=2 left=3 right=3 hard=0.6 +TerrainMaterial image="desert5" u=0.75 v=0.50 up=3 down=2 left=3 right=3 hard=0.6 +TerrainMaterial image="desert5" u=0.00 v=0.75 up=2 down=3 left=3 right=2 hard=0.6 +TerrainMaterial image="desert5" u=0.25 v=0.75 up=3 down=3 left=3 right=2 hard=0.6 +TerrainMaterial image="desert5" u=0.50 v=0.75 up=2 down=3 left=3 right=3 hard=0.6 +TerrainMaterial id=4 image="desert5" u=0.75 v=0.75 up=3 down=3 left=3 right=3 hard=0.6 + +TerrainInit id=2 // roc1 +TerrainLevel id=1 min= 0.0 max=99.0 slope=8.0 freq= 70.0 // sand +TerrainLevel id=2 min=37.5 max=99.0 slope=0.0 freq= 20.0 // roc2 + +TerrainCreate + +BeginObject +CreateObject pos=37.50;-85.00 dir=0.0 type=StartArea +CreateObject pos=26.50;-85.00 dir=0.0 type=GoalArea +CreateObject pos=27.50;-99.00 dir=0.0 type=ExchangePost +CreateObject pos=42.00;-99.00 dir=1.2 type=Me option=1 +CreateObject pos=37.50;-85.00 dir=1.0 type=WheeledGrabber reset=1 trainer=1 script1="tremot1b.txt" run=1 selectable=0 +CreateObject pos=42.00;-95.00 dir=1.1 type=WheeledSniffer script4="tremot1a.txt" select=1 +CreateObject pos=35.90;-85.00 dir=0.0 type=UraniumOre reset=1 + +CreateLight dir= 0.0;-1.0; 0.0 color= 0.63; 0.63; 0.63 type=Terrain +CreateLight dir= 1.0; 0.0;-1.0 color=-0.70;-0.70;-0.70 type=Terrain +CreateLight dir=-1.0; 0.0; 1.0 color= 1.40; 1.40; 1.40 type=Terrain +CreateLight dir=-1.0;-1.0; 1.0 color= 0.56; 0.56; 0.56 type=Object +CreateLight dir= 1.0;-1.0; 1.0 color= 0.32; 0.32; 0.32 type=Object +CreateLight dir=-1.0;-1.0;-1.0 color= 0.32; 0.32; 0.32 type=Object +CreateLight dir= 1.0;-1.0;-1.0 color= 0.16; 0.16; 0.16 type=Object +WaterColor color=-0.6;-0.1;-0.1 + +MapColor floor=0.647;0.557;0.420 water=0.604;0.922;1.000 +MapZoom factor=8 + +EnableResearch type=WINGER +DoneResearch type=WINGER + +EndMissionTake pos=0.00;0.00 dist=25000.00 type=Me lost=0 +EndMissionTake pos=0.00;0.00 dist=25000.00 type=WheeledGrabber lost=0 +EndMissionTake pos=0.00;0.00 dist=25000.00 type=UraniumOre lost=0 +EndMissionTake pos=37.50;-85.00 dist=1.00 type=WheeledGrabber min=1 +EndMissionTake pos=27.50;-85.00 dist=2.00 type=UraniumOre min=1 diff --git a/levels/train3-po/de.po b/levels/exercises/chapter003/po/de.po similarity index 100% rename from levels/train3-po/de.po rename to levels/exercises/chapter003/po/de.po diff --git a/levels/train3-po/fr.po b/levels/exercises/chapter003/po/fr.po similarity index 100% rename from levels/train3-po/fr.po rename to levels/exercises/chapter003/po/fr.po diff --git a/levels/train3-po/pl.po b/levels/exercises/chapter003/po/pl.po similarity index 100% rename from levels/train3-po/pl.po rename to levels/exercises/chapter003/po/pl.po diff --git a/levels/train3-po/ru.po b/levels/exercises/chapter003/po/ru.po similarity index 100% rename from levels/train3-po/ru.po rename to levels/exercises/chapter003/po/ru.po diff --git a/levels/train3-po/train3.pot b/levels/exercises/chapter003/po/train3.pot similarity index 100% rename from levels/train3-po/train3.pot rename to levels/exercises/chapter003/po/train3.pot diff --git a/levels/train400.txt b/levels/exercises/chapter004/chaptertitle.txt similarity index 100% rename from levels/train400.txt rename to levels/exercises/chapter004/chaptertitle.txt diff --git a/levels/train401/help/E/tdragst.txt b/levels/exercises/chapter004/level001/help/help.E.txt similarity index 100% rename from levels/train401/help/E/tdragst.txt rename to levels/exercises/chapter004/level001/help/help.E.txt diff --git a/levels/train401/po/de.po b/levels/exercises/chapter004/level001/po/de.po similarity index 100% rename from levels/train401/po/de.po rename to levels/exercises/chapter004/level001/po/de.po diff --git a/levels/train401/po/fr.po b/levels/exercises/chapter004/level001/po/fr.po similarity index 100% rename from levels/train401/po/fr.po rename to levels/exercises/chapter004/level001/po/fr.po diff --git a/levels/train401/po/pl.po b/levels/exercises/chapter004/level001/po/pl.po similarity index 100% rename from levels/train401/po/pl.po rename to levels/exercises/chapter004/level001/po/pl.po diff --git a/levels/train401/po/ru.po b/levels/exercises/chapter004/level001/po/ru.po similarity index 100% rename from levels/train401/po/ru.po rename to levels/exercises/chapter004/level001/po/ru.po diff --git a/levels/train401/po/train401.pot b/levels/exercises/chapter004/level001/po/train401.pot similarity index 100% rename from levels/train401/po/train401.pot rename to levels/exercises/chapter004/level001/po/train401.pot diff --git a/levels/exercises/chapter004/level001/scene.txt b/levels/exercises/chapter004/level001/scene.txt new file mode 100644 index 00000000..78dff4d9 --- /dev/null +++ b/levels/exercises/chapter004/level001/scene.txt @@ -0,0 +1,109 @@ +Title.E text="Dragster" +Resume.E text="Program a progressive deceleration in order to avoid the mines right behind the goal." +ScriptName.E text="Dragster" +Instructions name="%lvl%/help/help.%lng%.txt" +HelpFile name="cbot.txt" +EndingFile win=1 lost=0 + +Audio track=0 +AmbientColor air=0.400;0.400;0.400;0.400 water=0.078;0.078;0.078;0.078 // grey +FogColor air=0.306;0.306;0.498;0.000 water=0.263;0.314;0.392;0.000 // magenta +VehicleColor color=0.659;0.620;0.463;0.000 // sable +DeepView air=125.00 water=25.00 +FogStart air=0.9 water=0.5 +SecondTexture rank=1 +ForegroundName image="lens5.png" +Background up=0.753;0.627;0.627;0.000 down=0.816;0.753;0.502;0.000 cloudUp=0.502;0.251;0.251;0.000 cloudDown=0.824;0.824;0.000; + +TerrainGenerate vision=250.00 depth=1 slope=3.0 +TerrainWind speed=-3.0;0.0 +TerrainRelief image="relief02.png" factor=1.0 +TerrainResource image="res00.png" +//TerrainWater image="water12.png" level=30.0 moveX=1.0 moveY=0.3 +TerrainCloud image="cloud03.png" level=125.0 + +TerrainMaterial id=1 image="desert4" u=0.00 v=0.00 up=1 down=1 left=1 right=1 hard=0.2 +TerrainMaterial image="desert4" u=0.25 v=0.00 up=2 down=1 left=1 right=1 hard=0.4 +TerrainMaterial image="desert4" u=0.50 v=0.00 up=1 down=1 left=1 right=2 hard=0.4 +TerrainMaterial image="desert4" u=0.75 v=0.00 up=2 down=1 left=1 right=2 hard=0.4 +TerrainMaterial image="desert4" u=0.00 v=0.25 up=1 down=2 left=1 right=1 hard=0.4 +TerrainMaterial image="desert4" u=0.25 v=0.25 up=2 down=2 left=1 right=1 hard=0.4 +TerrainMaterial image="desert4" u=0.50 v=0.25 up=1 down=2 left=1 right=2 hard=0.4 +TerrainMaterial image="desert4" u=0.75 v=0.25 up=2 down=2 left=1 right=2 hard=0.4 +TerrainMaterial image="desert4" u=0.00 v=0.50 up=1 down=1 left=2 right=1 hard=0.4 +TerrainMaterial image="desert4" u=0.25 v=0.50 up=2 down=1 left=2 right=1 hard=0.4 +TerrainMaterial image="desert4" u=0.50 v=0.50 up=1 down=1 left=2 right=2 hard=0.4 +TerrainMaterial image="desert4" u=0.75 v=0.50 up=2 down=1 left=2 right=2 hard=0.4 +TerrainMaterial image="desert4" u=0.00 v=0.75 up=1 down=2 left=2 right=1 hard=0.4 +TerrainMaterial image="desert4" u=0.25 v=0.75 up=2 down=2 left=2 right=1 hard=0.4 +TerrainMaterial image="desert4" u=0.50 v=0.75 up=1 down=2 left=2 right=2 hard=0.4 +TerrainMaterial id=2 image="desert4" u=0.75 v=0.75 up=2 down=2 left=2 right=2 hard=0.6 + +TerrainMaterial id=3 image="desert5" u=0.00 v=0.00 up=2 down=2 left=2 right=2 hard=0.6 +TerrainMaterial image="desert5" u=0.25 v=0.00 up=3 down=2 left=2 right=2 hard=0.6 +TerrainMaterial image="desert5" u=0.50 v=0.00 up=2 down=2 left=2 right=3 hard=0.6 +TerrainMaterial image="desert5" u=0.75 v=0.00 up=3 down=2 left=2 right=3 hard=0.6 +TerrainMaterial image="desert5" u=0.00 v=0.25 up=2 down=3 left=2 right=2 hard=0.6 +TerrainMaterial image="desert5" u=0.25 v=0.25 up=3 down=3 left=2 right=2 hard=0.6 +TerrainMaterial image="desert5" u=0.50 v=0.25 up=2 down=3 left=2 right=3 hard=0.6 +TerrainMaterial image="desert5" u=0.75 v=0.25 up=3 down=3 left=2 right=3 hard=0.6 +TerrainMaterial image="desert5" u=0.00 v=0.50 up=2 down=2 left=3 right=2 hard=0.6 +TerrainMaterial image="desert5" u=0.25 v=0.50 up=3 down=2 left=3 right=2 hard=0.6 +TerrainMaterial image="desert5" u=0.50 v=0.50 up=2 down=2 left=3 right=3 hard=0.6 +TerrainMaterial image="desert5" u=0.75 v=0.50 up=3 down=2 left=3 right=3 hard=0.6 +TerrainMaterial image="desert5" u=0.00 v=0.75 up=2 down=3 left=3 right=2 hard=0.6 +TerrainMaterial image="desert5" u=0.25 v=0.75 up=3 down=3 left=3 right=2 hard=0.6 +TerrainMaterial image="desert5" u=0.50 v=0.75 up=2 down=3 left=3 right=3 hard=0.6 +TerrainMaterial id=4 image="desert5" u=0.75 v=0.75 up=3 down=3 left=3 right=3 hard=0.6 + +TerrainInit id=2 // roc1 +TerrainLevel id=1 min= 0.0 max=99.0 slope=8.0 freq= 70.0 // sand +TerrainLevel id=2 min=37.5 max=99.0 slope=0.0 freq= 20.0 // roc2 + +TerrainCreate + +MaxFlyingHeight max=47.5 + +BeginObject +CreateObject pos=37.50;-75.00 dir=0.0 type=StartArea +CreateObject pos=12.50;-75.00 dir=0.0 type=GoalArea +CreateObject pos= 6.25;-77.50 dir=1.8 type=Me option=2 +CreateObject pos=37.50;-75.00 dir=1.0 type=PracticeBot reset=1 trainer=1 camera=ONBOARD script4="tdragst.txt" select=1 + +CreateObject pos=37.50;-77.50 dir=0.0 type=Barrier1 +CreateObject pos=32.50;-77.50 dir=0.0 type=Barrier1 +CreateObject pos=27.50;-77.50 dir=0.0 type=Barrier1 +CreateObject pos=22.50;-77.50 dir=0.0 type=Barrier1 +CreateObject pos=17.50;-77.50 dir=0.0 type=Barrier1 +CreateObject pos=12.50;-77.50 dir=0.0 type=Barrier1 + +CreateObject pos=37.50;-72.50 dir=0.0 type=Barrier1 +CreateObject pos=32.50;-72.50 dir=0.0 type=Barrier1 +CreateObject pos=27.50;-72.50 dir=0.0 type=Barrier1 +CreateObject pos=22.50;-72.50 dir=0.0 type=Barrier1 +CreateObject pos=17.50;-72.50 dir=0.0 type=Barrier1 +CreateObject pos=12.50;-72.50 dir=0.0 type=Barrier1 + +CreateObject pos=10.00;-75.00 dir=0.0 type=Mine +CreateObject pos= 8.75;-76.25 dir=0.0 type=Mine +CreateObject pos= 8.75;-73.75 dir=0.0 type=Mine + +CreateLight dir= 0.0;-1.0; 0.0 color= 0.63; 0.63; 0.63 type=Terrain +CreateLight dir= 1.0; 0.0;-1.0 color=-0.70;-0.70;-0.70 type=Terrain +CreateLight dir=-1.0; 0.0; 1.0 color= 1.40; 1.40; 1.40 type=Terrain +CreateLight dir=-1.0;-1.0; 1.0 color= 0.56; 0.56; 0.56 type=Object +CreateLight dir= 1.0;-1.0; 1.0 color= 0.32; 0.32; 0.32 type=Object +CreateLight dir=-1.0;-1.0;-1.0 color= 0.32; 0.32; 0.32 type=Object +CreateLight dir= 1.0;-1.0;-1.0 color= 0.16; 0.16; 0.16 type=Object +WaterColor color=-0.6;-0.1;-0.1 + +MapColor floor=0.647;0.557;0.420 water=0.604;0.922;1.000 +MapZoom factor=8 + +EnableResearch type=WINGER + +EndMissionTake pos=0.00;0.00 dist=25000.00 type=Me lost=0 +EndMissionTake pos=0.00;0.00 dist=25000.00 type=PracticeBot lost=0 +EndMissionTake pos=12.50;-75.00 dist=1.25 type=PracticeBot min=1 + +Camera eye=50.00;20.00;-50.00 lookat=37.50;1.00;-75.00 delay=0 diff --git a/levels/train402/help/E/tradar1.txt b/levels/exercises/chapter004/level002/help/help.E.txt similarity index 100% rename from levels/train402/help/E/tradar1.txt rename to levels/exercises/chapter004/level002/help/help.E.txt diff --git a/levels/train402/po/de.po b/levels/exercises/chapter004/level002/po/de.po similarity index 100% rename from levels/train402/po/de.po rename to levels/exercises/chapter004/level002/po/de.po diff --git a/levels/train402/po/fr.po b/levels/exercises/chapter004/level002/po/fr.po similarity index 100% rename from levels/train402/po/fr.po rename to levels/exercises/chapter004/level002/po/fr.po diff --git a/levels/train402/po/pl.po b/levels/exercises/chapter004/level002/po/pl.po similarity index 100% rename from levels/train402/po/pl.po rename to levels/exercises/chapter004/level002/po/pl.po diff --git a/levels/train402/po/ru.po b/levels/exercises/chapter004/level002/po/ru.po similarity index 100% rename from levels/train402/po/ru.po rename to levels/exercises/chapter004/level002/po/ru.po diff --git a/levels/train402/po/train402.pot b/levels/exercises/chapter004/level002/po/train402.pot similarity index 100% rename from levels/train402/po/train402.pot rename to levels/exercises/chapter004/level002/po/train402.pot diff --git a/levels/train402/scene.txt b/levels/exercises/chapter004/level002/scene.txt similarity index 51% rename from levels/train402/scene.txt rename to levels/exercises/chapter004/level002/scene.txt index 8fe4212e..9ef5d956 100644 --- a/levels/train402/scene.txt +++ b/levels/exercises/chapter004/level002/scene.txt @@ -1,64 +1,64 @@ Title.E text="Radar" Resume.E text="Use the radar to find lots of stupid blue crosses." ScriptName.E text="Find" -Instructions name="tradar1.txt" -HelpFile name="cbot.txt" -EndingFile win=1 lost=0 +Instructions name="%lvl%/help/help.%lng%.txt" +HelpFile name="cbot.txt" +EndingFile win=1 lost=0 -Audio track=0 -AmbientColor air=0.400;0.400;0.400;0.400 water=0.078;0.078;0.078;0.078 // grey -FogColor air=0.306;0.306;0.498;0.000 water=0.263;0.314;0.392;0.000 // magenta -VehicleColor color=0.659;0.620;0.463;0.000 // sable -DeepView air=125.00 water=25.00 -FogStart air=0.9 water=0.5 +Audio track=0 +AmbientColor air=0.400;0.400;0.400;0.400 water=0.078;0.078;0.078;0.078 // grey +FogColor air=0.306;0.306;0.498;0.000 water=0.263;0.314;0.392;0.000 // magenta +VehicleColor color=0.659;0.620;0.463;0.000 // sable +DeepView air=125.00 water=25.00 +FogStart air=0.9 water=0.5 SecondTexture rank=1 ForegroundName image="lens5.png" -Background up=0.753;0.627;0.627;0.000 down=0.816;0.753;0.502;0.000 cloudUp=0.502;0.251;0.251;0.000 cloudDown=0.824;0.824;0.000; +Background up=0.753;0.627;0.627;0.000 down=0.816;0.753;0.502;0.000 cloudUp=0.502;0.251;0.251;0.000 cloudDown=0.824;0.824;0.000; TerrainGenerate vision=250.00 depth=1 slope=3.0 -TerrainWind speed=-3.0;0.0 -TerrainRelief image="relief02.png" factor=1.0 +TerrainWind speed=-3.0;0.0 +TerrainRelief image="relief02.png" factor=1.0 TerrainResource image="res00.png" -//TerrainWater image="water12.png" level=30.0 moveX=1.0 moveY=0.3 -TerrainCloud image="cloud03.png" level=125.0 +//TerrainWater image="water12.png" level=30.0 moveX=1.0 moveY=0.3 +TerrainCloud image="cloud03.png" level=125.0 TerrainMaterial id=1 image="desert4" u=0.00 v=0.00 up=1 down=1 left=1 right=1 hard=0.2 -TerrainMaterial image="desert4" u=0.25 v=0.00 up=2 down=1 left=1 right=1 hard=0.4 -TerrainMaterial image="desert4" u=0.50 v=0.00 up=1 down=1 left=1 right=2 hard=0.4 -TerrainMaterial image="desert4" u=0.75 v=0.00 up=2 down=1 left=1 right=2 hard=0.4 -TerrainMaterial image="desert4" u=0.00 v=0.25 up=1 down=2 left=1 right=1 hard=0.4 -TerrainMaterial image="desert4" u=0.25 v=0.25 up=2 down=2 left=1 right=1 hard=0.4 -TerrainMaterial image="desert4" u=0.50 v=0.25 up=1 down=2 left=1 right=2 hard=0.4 -TerrainMaterial image="desert4" u=0.75 v=0.25 up=2 down=2 left=1 right=2 hard=0.4 -TerrainMaterial image="desert4" u=0.00 v=0.50 up=1 down=1 left=2 right=1 hard=0.4 -TerrainMaterial image="desert4" u=0.25 v=0.50 up=2 down=1 left=2 right=1 hard=0.4 -TerrainMaterial image="desert4" u=0.50 v=0.50 up=1 down=1 left=2 right=2 hard=0.4 -TerrainMaterial image="desert4" u=0.75 v=0.50 up=2 down=1 left=2 right=2 hard=0.4 -TerrainMaterial image="desert4" u=0.00 v=0.75 up=1 down=2 left=2 right=1 hard=0.4 -TerrainMaterial image="desert4" u=0.25 v=0.75 up=2 down=2 left=2 right=1 hard=0.4 -TerrainMaterial image="desert4" u=0.50 v=0.75 up=1 down=2 left=2 right=2 hard=0.4 +TerrainMaterial image="desert4" u=0.25 v=0.00 up=2 down=1 left=1 right=1 hard=0.4 +TerrainMaterial image="desert4" u=0.50 v=0.00 up=1 down=1 left=1 right=2 hard=0.4 +TerrainMaterial image="desert4" u=0.75 v=0.00 up=2 down=1 left=1 right=2 hard=0.4 +TerrainMaterial image="desert4" u=0.00 v=0.25 up=1 down=2 left=1 right=1 hard=0.4 +TerrainMaterial image="desert4" u=0.25 v=0.25 up=2 down=2 left=1 right=1 hard=0.4 +TerrainMaterial image="desert4" u=0.50 v=0.25 up=1 down=2 left=1 right=2 hard=0.4 +TerrainMaterial image="desert4" u=0.75 v=0.25 up=2 down=2 left=1 right=2 hard=0.4 +TerrainMaterial image="desert4" u=0.00 v=0.50 up=1 down=1 left=2 right=1 hard=0.4 +TerrainMaterial image="desert4" u=0.25 v=0.50 up=2 down=1 left=2 right=1 hard=0.4 +TerrainMaterial image="desert4" u=0.50 v=0.50 up=1 down=1 left=2 right=2 hard=0.4 +TerrainMaterial image="desert4" u=0.75 v=0.50 up=2 down=1 left=2 right=2 hard=0.4 +TerrainMaterial image="desert4" u=0.00 v=0.75 up=1 down=2 left=2 right=1 hard=0.4 +TerrainMaterial image="desert4" u=0.25 v=0.75 up=2 down=2 left=2 right=1 hard=0.4 +TerrainMaterial image="desert4" u=0.50 v=0.75 up=1 down=2 left=2 right=2 hard=0.4 TerrainMaterial id=2 image="desert4" u=0.75 v=0.75 up=2 down=2 left=2 right=2 hard=0.6 TerrainMaterial id=3 image="desert5" u=0.00 v=0.00 up=2 down=2 left=2 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.25 v=0.00 up=3 down=2 left=2 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.50 v=0.00 up=2 down=2 left=2 right=3 hard=0.6 -TerrainMaterial image="desert5" u=0.75 v=0.00 up=3 down=2 left=2 right=3 hard=0.6 -TerrainMaterial image="desert5" u=0.00 v=0.25 up=2 down=3 left=2 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.25 v=0.25 up=3 down=3 left=2 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.50 v=0.25 up=2 down=3 left=2 right=3 hard=0.6 -TerrainMaterial image="desert5" u=0.75 v=0.25 up=3 down=3 left=2 right=3 hard=0.6 -TerrainMaterial image="desert5" u=0.00 v=0.50 up=2 down=2 left=3 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.25 v=0.50 up=3 down=2 left=3 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.50 v=0.50 up=2 down=2 left=3 right=3 hard=0.6 -TerrainMaterial image="desert5" u=0.75 v=0.50 up=3 down=2 left=3 right=3 hard=0.6 -TerrainMaterial image="desert5" u=0.00 v=0.75 up=2 down=3 left=3 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.25 v=0.75 up=3 down=3 left=3 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.50 v=0.75 up=2 down=3 left=3 right=3 hard=0.6 +TerrainMaterial image="desert5" u=0.25 v=0.00 up=3 down=2 left=2 right=2 hard=0.6 +TerrainMaterial image="desert5" u=0.50 v=0.00 up=2 down=2 left=2 right=3 hard=0.6 +TerrainMaterial image="desert5" u=0.75 v=0.00 up=3 down=2 left=2 right=3 hard=0.6 +TerrainMaterial image="desert5" u=0.00 v=0.25 up=2 down=3 left=2 right=2 hard=0.6 +TerrainMaterial image="desert5" u=0.25 v=0.25 up=3 down=3 left=2 right=2 hard=0.6 +TerrainMaterial image="desert5" u=0.50 v=0.25 up=2 down=3 left=2 right=3 hard=0.6 +TerrainMaterial image="desert5" u=0.75 v=0.25 up=3 down=3 left=2 right=3 hard=0.6 +TerrainMaterial image="desert5" u=0.00 v=0.50 up=2 down=2 left=3 right=2 hard=0.6 +TerrainMaterial image="desert5" u=0.25 v=0.50 up=3 down=2 left=3 right=2 hard=0.6 +TerrainMaterial image="desert5" u=0.50 v=0.50 up=2 down=2 left=3 right=3 hard=0.6 +TerrainMaterial image="desert5" u=0.75 v=0.50 up=3 down=2 left=3 right=3 hard=0.6 +TerrainMaterial image="desert5" u=0.00 v=0.75 up=2 down=3 left=3 right=2 hard=0.6 +TerrainMaterial image="desert5" u=0.25 v=0.75 up=3 down=3 left=3 right=2 hard=0.6 +TerrainMaterial image="desert5" u=0.50 v=0.75 up=2 down=3 left=3 right=3 hard=0.6 TerrainMaterial id=4 image="desert5" u=0.75 v=0.75 up=3 down=3 left=3 right=3 hard=0.6 -TerrainInit id=2 // roc1 -TerrainLevel id=1 min= 0.0 max=99.0 slope=8.0 freq= 70.0 // sand -TerrainLevel id=2 min=37.5 max=99.0 slope=0.0 freq= 20.0 // roc2 +TerrainInit id=2 // roc1 +TerrainLevel id=1 min= 0.0 max=99.0 slope=8.0 freq= 70.0 // sand +TerrainLevel id=2 min=37.5 max=99.0 slope=0.0 freq= 20.0 // roc2 TerrainCreate @@ -121,7 +121,7 @@ CreateLight dir= 1.0;-1.0;-1.0 color= 0.16; 0.16; 0.16 type=Object WaterColor color=-0.6;-0.1;-0.1 MapColor floor=0.647;0.557;0.420 water=0.604;0.922;1.000 -MapZoom factor=8 +MapZoom factor=8 EnableResearch type=WINGER diff --git a/levels/train403/help/E/tradar2.txt b/levels/exercises/chapter004/level003/help/help.E.txt similarity index 100% rename from levels/train403/help/E/tradar2.txt rename to levels/exercises/chapter004/level003/help/help.E.txt diff --git a/levels/train403/po/de.po b/levels/exercises/chapter004/level003/po/de.po similarity index 100% rename from levels/train403/po/de.po rename to levels/exercises/chapter004/level003/po/de.po diff --git a/levels/train403/po/fr.po b/levels/exercises/chapter004/level003/po/fr.po similarity index 100% rename from levels/train403/po/fr.po rename to levels/exercises/chapter004/level003/po/fr.po diff --git a/levels/train403/po/pl.po b/levels/exercises/chapter004/level003/po/pl.po similarity index 100% rename from levels/train403/po/pl.po rename to levels/exercises/chapter004/level003/po/pl.po diff --git a/levels/train403/po/ru.po b/levels/exercises/chapter004/level003/po/ru.po similarity index 100% rename from levels/train403/po/ru.po rename to levels/exercises/chapter004/level003/po/ru.po diff --git a/levels/train403/po/train403.pot b/levels/exercises/chapter004/level003/po/train403.pot similarity index 100% rename from levels/train403/po/train403.pot rename to levels/exercises/chapter004/level003/po/train403.pot diff --git a/levels/train403/scene.txt b/levels/exercises/chapter004/level003/scene.txt similarity index 52% rename from levels/train403/scene.txt rename to levels/exercises/chapter004/level003/scene.txt index f3f03add..e5976d65 100644 --- a/levels/train403/scene.txt +++ b/levels/exercises/chapter004/level003/scene.txt @@ -1,64 +1,64 @@ Title.E text="Crazy bot" Resume.E text="Use the radar to put some order into a big mess left behind by a crazy bot." ScriptName.E text="Move" -Instructions name="tradar2.txt" -HelpFile name="cbot.txt" -EndingFile win=1 lost=0 +Instructions name="%lvl%/help/help.%lng%.txt" +HelpFile name="cbot.txt" +EndingFile win=1 lost=0 -Audio track=0 -AmbientColor air=0.400;0.400;0.400;0.400 water=0.078;0.078;0.078;0.078 // grey -FogColor air=0.306;0.306;0.498;0.000 water=0.263;0.314;0.392;0.000 // magenta -VehicleColor color=0.659;0.620;0.463;0.000 // sable -DeepView air=125.00 water=25.00 -FogStart air=0.9 water=0.5 +Audio track=0 +AmbientColor air=0.400;0.400;0.400;0.400 water=0.078;0.078;0.078;0.078 // grey +FogColor air=0.306;0.306;0.498;0.000 water=0.263;0.314;0.392;0.000 // magenta +VehicleColor color=0.659;0.620;0.463;0.000 // sable +DeepView air=125.00 water=25.00 +FogStart air=0.9 water=0.5 SecondTexture rank=1 ForegroundName image="lens5.png" -Background up=0.753;0.627;0.627;0.000 down=0.816;0.753;0.502;0.000 cloudUp=0.502;0.251;0.251;0.000 cloudDown=0.824;0.824;0.000; +Background up=0.753;0.627;0.627;0.000 down=0.816;0.753;0.502;0.000 cloudUp=0.502;0.251;0.251;0.000 cloudDown=0.824;0.824;0.000; TerrainGenerate vision=250.00 depth=1 slope=3.0 -TerrainWind speed=-3.0;0.0 -TerrainRelief image="relief02.png" factor=1.0 +TerrainWind speed=-3.0;0.0 +TerrainRelief image="relief02.png" factor=1.0 TerrainResource image="res00.png" -//TerrainWater image="water12.png" level=30.0 moveX=1.0 moveY=0.3 -TerrainCloud image="cloud03.png" level=125.0 +//TerrainWater image="water12.png" level=30.0 moveX=1.0 moveY=0.3 +TerrainCloud image="cloud03.png" level=125.0 TerrainMaterial id=1 image="desert4" u=0.00 v=0.00 up=1 down=1 left=1 right=1 hard=0.2 -TerrainMaterial image="desert4" u=0.25 v=0.00 up=2 down=1 left=1 right=1 hard=0.4 -TerrainMaterial image="desert4" u=0.50 v=0.00 up=1 down=1 left=1 right=2 hard=0.4 -TerrainMaterial image="desert4" u=0.75 v=0.00 up=2 down=1 left=1 right=2 hard=0.4 -TerrainMaterial image="desert4" u=0.00 v=0.25 up=1 down=2 left=1 right=1 hard=0.4 -TerrainMaterial image="desert4" u=0.25 v=0.25 up=2 down=2 left=1 right=1 hard=0.4 -TerrainMaterial image="desert4" u=0.50 v=0.25 up=1 down=2 left=1 right=2 hard=0.4 -TerrainMaterial image="desert4" u=0.75 v=0.25 up=2 down=2 left=1 right=2 hard=0.4 -TerrainMaterial image="desert4" u=0.00 v=0.50 up=1 down=1 left=2 right=1 hard=0.4 -TerrainMaterial image="desert4" u=0.25 v=0.50 up=2 down=1 left=2 right=1 hard=0.4 -TerrainMaterial image="desert4" u=0.50 v=0.50 up=1 down=1 left=2 right=2 hard=0.4 -TerrainMaterial image="desert4" u=0.75 v=0.50 up=2 down=1 left=2 right=2 hard=0.4 -TerrainMaterial image="desert4" u=0.00 v=0.75 up=1 down=2 left=2 right=1 hard=0.4 -TerrainMaterial image="desert4" u=0.25 v=0.75 up=2 down=2 left=2 right=1 hard=0.4 -TerrainMaterial image="desert4" u=0.50 v=0.75 up=1 down=2 left=2 right=2 hard=0.4 +TerrainMaterial image="desert4" u=0.25 v=0.00 up=2 down=1 left=1 right=1 hard=0.4 +TerrainMaterial image="desert4" u=0.50 v=0.00 up=1 down=1 left=1 right=2 hard=0.4 +TerrainMaterial image="desert4" u=0.75 v=0.00 up=2 down=1 left=1 right=2 hard=0.4 +TerrainMaterial image="desert4" u=0.00 v=0.25 up=1 down=2 left=1 right=1 hard=0.4 +TerrainMaterial image="desert4" u=0.25 v=0.25 up=2 down=2 left=1 right=1 hard=0.4 +TerrainMaterial image="desert4" u=0.50 v=0.25 up=1 down=2 left=1 right=2 hard=0.4 +TerrainMaterial image="desert4" u=0.75 v=0.25 up=2 down=2 left=1 right=2 hard=0.4 +TerrainMaterial image="desert4" u=0.00 v=0.50 up=1 down=1 left=2 right=1 hard=0.4 +TerrainMaterial image="desert4" u=0.25 v=0.50 up=2 down=1 left=2 right=1 hard=0.4 +TerrainMaterial image="desert4" u=0.50 v=0.50 up=1 down=1 left=2 right=2 hard=0.4 +TerrainMaterial image="desert4" u=0.75 v=0.50 up=2 down=1 left=2 right=2 hard=0.4 +TerrainMaterial image="desert4" u=0.00 v=0.75 up=1 down=2 left=2 right=1 hard=0.4 +TerrainMaterial image="desert4" u=0.25 v=0.75 up=2 down=2 left=2 right=1 hard=0.4 +TerrainMaterial image="desert4" u=0.50 v=0.75 up=1 down=2 left=2 right=2 hard=0.4 TerrainMaterial id=2 image="desert4" u=0.75 v=0.75 up=2 down=2 left=2 right=2 hard=0.6 TerrainMaterial id=3 image="desert5" u=0.00 v=0.00 up=2 down=2 left=2 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.25 v=0.00 up=3 down=2 left=2 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.50 v=0.00 up=2 down=2 left=2 right=3 hard=0.6 -TerrainMaterial image="desert5" u=0.75 v=0.00 up=3 down=2 left=2 right=3 hard=0.6 -TerrainMaterial image="desert5" u=0.00 v=0.25 up=2 down=3 left=2 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.25 v=0.25 up=3 down=3 left=2 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.50 v=0.25 up=2 down=3 left=2 right=3 hard=0.6 -TerrainMaterial image="desert5" u=0.75 v=0.25 up=3 down=3 left=2 right=3 hard=0.6 -TerrainMaterial image="desert5" u=0.00 v=0.50 up=2 down=2 left=3 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.25 v=0.50 up=3 down=2 left=3 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.50 v=0.50 up=2 down=2 left=3 right=3 hard=0.6 -TerrainMaterial image="desert5" u=0.75 v=0.50 up=3 down=2 left=3 right=3 hard=0.6 -TerrainMaterial image="desert5" u=0.00 v=0.75 up=2 down=3 left=3 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.25 v=0.75 up=3 down=3 left=3 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.50 v=0.75 up=2 down=3 left=3 right=3 hard=0.6 +TerrainMaterial image="desert5" u=0.25 v=0.00 up=3 down=2 left=2 right=2 hard=0.6 +TerrainMaterial image="desert5" u=0.50 v=0.00 up=2 down=2 left=2 right=3 hard=0.6 +TerrainMaterial image="desert5" u=0.75 v=0.00 up=3 down=2 left=2 right=3 hard=0.6 +TerrainMaterial image="desert5" u=0.00 v=0.25 up=2 down=3 left=2 right=2 hard=0.6 +TerrainMaterial image="desert5" u=0.25 v=0.25 up=3 down=3 left=2 right=2 hard=0.6 +TerrainMaterial image="desert5" u=0.50 v=0.25 up=2 down=3 left=2 right=3 hard=0.6 +TerrainMaterial image="desert5" u=0.75 v=0.25 up=3 down=3 left=2 right=3 hard=0.6 +TerrainMaterial image="desert5" u=0.00 v=0.50 up=2 down=2 left=3 right=2 hard=0.6 +TerrainMaterial image="desert5" u=0.25 v=0.50 up=3 down=2 left=3 right=2 hard=0.6 +TerrainMaterial image="desert5" u=0.50 v=0.50 up=2 down=2 left=3 right=3 hard=0.6 +TerrainMaterial image="desert5" u=0.75 v=0.50 up=3 down=2 left=3 right=3 hard=0.6 +TerrainMaterial image="desert5" u=0.00 v=0.75 up=2 down=3 left=3 right=2 hard=0.6 +TerrainMaterial image="desert5" u=0.25 v=0.75 up=3 down=3 left=3 right=2 hard=0.6 +TerrainMaterial image="desert5" u=0.50 v=0.75 up=2 down=3 left=3 right=3 hard=0.6 TerrainMaterial id=4 image="desert5" u=0.75 v=0.75 up=3 down=3 left=3 right=3 hard=0.6 -TerrainInit id=2 // roc1 -TerrainLevel id=1 min= 0.0 max=99.0 slope=8.0 freq= 70.0 // sand -TerrainLevel id=2 min=37.5 max=99.0 slope=0.0 freq= 20.0 // roc2 +TerrainInit id=2 // roc1 +TerrainLevel id=1 min= 0.0 max=99.0 slope=8.0 freq= 70.0 // sand +TerrainLevel id=2 min=37.5 max=99.0 slope=0.0 freq= 20.0 // roc2 TerrainCreate @@ -120,7 +120,7 @@ CreateLight dir= 1.0;-1.0;-1.0 color= 0.16; 0.16; 0.16 type=Object WaterColor color=-0.6;-0.1;-0.1 MapColor floor=0.647;0.557;0.420 water=0.604;0.922;1.000 -MapZoom factor=8 +MapZoom factor=8 EnableResearch type=WINGER diff --git a/levels/train404/help/E/tchasse.txt b/levels/exercises/chapter004/level004/help/help.E.txt similarity index 100% rename from levels/train404/help/E/tchasse.txt rename to levels/exercises/chapter004/level004/help/help.E.txt diff --git a/levels/train404/po/de.po b/levels/exercises/chapter004/level004/po/de.po similarity index 100% rename from levels/train404/po/de.po rename to levels/exercises/chapter004/level004/po/de.po diff --git a/levels/train404/po/fr.po b/levels/exercises/chapter004/level004/po/fr.po similarity index 100% rename from levels/train404/po/fr.po rename to levels/exercises/chapter004/level004/po/fr.po diff --git a/levels/train404/po/pl.po b/levels/exercises/chapter004/level004/po/pl.po similarity index 100% rename from levels/train404/po/pl.po rename to levels/exercises/chapter004/level004/po/pl.po diff --git a/levels/train404/po/ru.po b/levels/exercises/chapter004/level004/po/ru.po similarity index 100% rename from levels/train404/po/ru.po rename to levels/exercises/chapter004/level004/po/ru.po diff --git a/levels/train404/po/train404.pot b/levels/exercises/chapter004/level004/po/train404.pot similarity index 100% rename from levels/train404/po/train404.pot rename to levels/exercises/chapter004/level004/po/train404.pot diff --git a/levels/exercises/chapter004/level004/scene.txt b/levels/exercises/chapter004/level004/scene.txt new file mode 100644 index 00000000..f810b31c --- /dev/null +++ b/levels/exercises/chapter004/level004/scene.txt @@ -0,0 +1,120 @@ +Title.E text="Patient hunter" +Resume.E text="Be patient enough not to waste your ammunitions." +ScriptName.E text="Patient" +Instructions name="%lvl%/help/help.%lng%.txt" +HelpFile name="cbot.txt" +EndingFile win=1 lost=0 + +Audio track=0 +AmbientColor air=0.400;0.400;0.400;0.400 water=0.078;0.078;0.078;0.078 // grey +FogColor air=0.306;0.306;0.498;0.000 water=0.263;0.314;0.392;0.000 // magenta +VehicleColor color=0.659;0.620;0.463;0.000 // sable +DeepView air=125.00 water=25.00 +FogStart air=0.9 water=0.5 +SecondTexture rank=1 +ForegroundName image="lens5.png" +Background up=0.753;0.627;0.627;0.000 down=0.816;0.753;0.502;0.000 cloudUp=0.502;0.251;0.251;0.000 cloudDown=0.824;0.824;0.000; + +TerrainGenerate vision=250.00 depth=1 slope=3.0 +TerrainWind speed=-3.0;0.0 +TerrainRelief image="relief02.png" factor=1.0 +TerrainResource image="res00.png" +//TerrainWater image="water12.png" level=30.0 moveX=1.0 moveY=0.3 +TerrainCloud image="cloud03.png" level=125.0 + +TerrainMaterial id=1 image="desert4" u=0.00 v=0.00 up=1 down=1 left=1 right=1 hard=0.2 +TerrainMaterial image="desert4" u=0.25 v=0.00 up=2 down=1 left=1 right=1 hard=0.4 +TerrainMaterial image="desert4" u=0.50 v=0.00 up=1 down=1 left=1 right=2 hard=0.4 +TerrainMaterial image="desert4" u=0.75 v=0.00 up=2 down=1 left=1 right=2 hard=0.4 +TerrainMaterial image="desert4" u=0.00 v=0.25 up=1 down=2 left=1 right=1 hard=0.4 +TerrainMaterial image="desert4" u=0.25 v=0.25 up=2 down=2 left=1 right=1 hard=0.4 +TerrainMaterial image="desert4" u=0.50 v=0.25 up=1 down=2 left=1 right=2 hard=0.4 +TerrainMaterial image="desert4" u=0.75 v=0.25 up=2 down=2 left=1 right=2 hard=0.4 +TerrainMaterial image="desert4" u=0.00 v=0.50 up=1 down=1 left=2 right=1 hard=0.4 +TerrainMaterial image="desert4" u=0.25 v=0.50 up=2 down=1 left=2 right=1 hard=0.4 +TerrainMaterial image="desert4" u=0.50 v=0.50 up=1 down=1 left=2 right=2 hard=0.4 +TerrainMaterial image="desert4" u=0.75 v=0.50 up=2 down=1 left=2 right=2 hard=0.4 +TerrainMaterial image="desert4" u=0.00 v=0.75 up=1 down=2 left=2 right=1 hard=0.4 +TerrainMaterial image="desert4" u=0.25 v=0.75 up=2 down=2 left=2 right=1 hard=0.4 +TerrainMaterial image="desert4" u=0.50 v=0.75 up=1 down=2 left=2 right=2 hard=0.4 +TerrainMaterial id=2 image="desert4" u=0.75 v=0.75 up=2 down=2 left=2 right=2 hard=0.6 + +TerrainMaterial id=3 image="desert5" u=0.00 v=0.00 up=2 down=2 left=2 right=2 hard=0.6 +TerrainMaterial image="desert5" u=0.25 v=0.00 up=3 down=2 left=2 right=2 hard=0.6 +TerrainMaterial image="desert5" u=0.50 v=0.00 up=2 down=2 left=2 right=3 hard=0.6 +TerrainMaterial image="desert5" u=0.75 v=0.00 up=3 down=2 left=2 right=3 hard=0.6 +TerrainMaterial image="desert5" u=0.00 v=0.25 up=2 down=3 left=2 right=2 hard=0.6 +TerrainMaterial image="desert5" u=0.25 v=0.25 up=3 down=3 left=2 right=2 hard=0.6 +TerrainMaterial image="desert5" u=0.50 v=0.25 up=2 down=3 left=2 right=3 hard=0.6 +TerrainMaterial image="desert5" u=0.75 v=0.25 up=3 down=3 left=2 right=3 hard=0.6 +TerrainMaterial image="desert5" u=0.00 v=0.50 up=2 down=2 left=3 right=2 hard=0.6 +TerrainMaterial image="desert5" u=0.25 v=0.50 up=3 down=2 left=3 right=2 hard=0.6 +TerrainMaterial image="desert5" u=0.50 v=0.50 up=2 down=2 left=3 right=3 hard=0.6 +TerrainMaterial image="desert5" u=0.75 v=0.50 up=3 down=2 left=3 right=3 hard=0.6 +TerrainMaterial image="desert5" u=0.00 v=0.75 up=2 down=3 left=3 right=2 hard=0.6 +TerrainMaterial image="desert5" u=0.25 v=0.75 up=3 down=3 left=3 right=2 hard=0.6 +TerrainMaterial image="desert5" u=0.50 v=0.75 up=2 down=3 left=3 right=3 hard=0.6 +TerrainMaterial id=4 image="desert5" u=0.75 v=0.75 up=3 down=3 left=3 right=3 hard=0.6 + +TerrainInit id=2 // roc1 +TerrainLevel id=1 min= 0.0 max=99.0 slope=8.0 freq= 70.0 // sand +TerrainLevel id=2 min=37.5 max=99.0 slope=0.0 freq= 20.0 // roc2 + +TerrainCreate + +BeginObject +CreateObject pos=25.00;-77.50 dir=1.0 type=Me option=2 +CreateObject pos=20.00;-75.00 dir=1.0 type=TrackedShooter reset=1 camera=BACK trainer=1 script4="tchasse1.txt" select=1 +CreateObject pos=10.00;-62.50 dir=1.0 type=TargetBot reset=1 script1="tchasse2.txt" run=1 +CreateObject pos=32.50;-65.00 dir=1.0 type=TargetBot reset=1 script1="tchasse3.txt" run=1 +CreateObject pos=30.00;-87.50 dir=1.0 type=TargetBot reset=1 script1="tchasse4.txt" run=1 +CreateObject pos= 7.50;-85.00 dir=1.0 type=TargetBot reset=1 script1="tchasse5.txt" run=1 + +CreateObject pos=20.00;-72.50 dir=0.0 type=Barrier1 +CreateObject pos=20.00;-77.50 dir=0.0 type=Barrier1 +CreateObject pos=17.50;-75.00 dir=0.5 type=Barrier1 +CreateObject pos=22.50;-75.00 dir=0.5 type=Barrier1 + +// Ligne supérieure. +CreateObject pos=12.50;-65.00 dir=0.0 type=Barrier1 +CreateObject pos=17.50;-65.00 dir=0.0 type=Barrier1 +CreateObject pos=22.50;-65.00 dir=0.0 type=Barrier1 +CreateObject pos=27.50;-65.00 dir=0.0 type=Barrier1 + +// Ligne inférieure. +CreateObject pos=12.50;-85.00 dir=0.0 type=Barrier1 +CreateObject pos=17.50;-85.00 dir=0.0 type=Barrier1 +CreateObject pos=22.50;-85.00 dir=0.0 type=Barrier1 +CreateObject pos=27.50;-85.00 dir=0.0 type=Barrier1 + +// Ligne gauche. +CreateObject pos=10.00;-67.50 dir=0.5 type=Barrier1 +CreateObject pos=10.00;-72.50 dir=0.5 type=Barrier1 +CreateObject pos=10.00;-77.50 dir=0.5 type=Barrier1 +CreateObject pos=10.00;-82.50 dir=0.5 type=Barrier1 + +// Ligne droite. +CreateObject pos=30.00;-67.50 dir=0.5 type=Barrier1 +CreateObject pos=30.00;-72.50 dir=0.5 type=Barrier1 +CreateObject pos=30.00;-77.50 dir=0.5 type=Barrier1 +CreateObject pos=30.00;-82.50 dir=0.5 type=Barrier1 + +CreateLight dir= 0.0;-1.0; 0.0 color= 0.63; 0.63; 0.63 type=Terrain +CreateLight dir= 1.0; 0.0;-1.0 color=-0.70;-0.70;-0.70 type=Terrain +CreateLight dir=-1.0; 0.0; 1.0 color= 1.40; 1.40; 1.40 type=Terrain +CreateLight dir=-1.0;-1.0; 1.0 color= 0.56; 0.56; 0.56 type=Object +CreateLight dir= 1.0;-1.0; 1.0 color= 0.32; 0.32; 0.32 type=Object +CreateLight dir=-1.0;-1.0;-1.0 color= 0.32; 0.32; 0.32 type=Object +CreateLight dir= 1.0;-1.0;-1.0 color= 0.16; 0.16; 0.16 type=Object +WaterColor color=-0.6;-0.1;-0.1 + +MapColor floor=0.647;0.557;0.420 water=0.604;0.922;1.000 +MapZoom factor=8 + +EnableResearch type=WINGER + +EndMissionTake pos=0.00;0.00 dist=25000.00 type=Me lost=0 +EndMissionTake pos=0.00;0.00 dist=25000.00 type=TrackedShooter lost=0 +EndMissionTake pos=0.00;0.00 dist=25000.00 type=TargetBot min=0 max=0 + +Camera eye=50.00;20.00;-50.00 lookat=37.50;1.00;-75.00 delay=10 diff --git a/levels/train405/help/E/tfollow1.txt b/levels/exercises/chapter004/level005/help/help.E.txt similarity index 100% rename from levels/train405/help/E/tfollow1.txt rename to levels/exercises/chapter004/level005/help/help.E.txt diff --git a/levels/train405/po/de.po b/levels/exercises/chapter004/level005/po/de.po similarity index 100% rename from levels/train405/po/de.po rename to levels/exercises/chapter004/level005/po/de.po diff --git a/levels/train405/po/fr.po b/levels/exercises/chapter004/level005/po/fr.po similarity index 100% rename from levels/train405/po/fr.po rename to levels/exercises/chapter004/level005/po/fr.po diff --git a/levels/train405/po/pl.po b/levels/exercises/chapter004/level005/po/pl.po similarity index 100% rename from levels/train405/po/pl.po rename to levels/exercises/chapter004/level005/po/pl.po diff --git a/levels/train405/po/ru.po b/levels/exercises/chapter004/level005/po/ru.po similarity index 100% rename from levels/train405/po/ru.po rename to levels/exercises/chapter004/level005/po/ru.po diff --git a/levels/train405/po/train405.pot b/levels/exercises/chapter004/level005/po/train405.pot similarity index 100% rename from levels/train405/po/train405.pot rename to levels/exercises/chapter004/level005/po/train405.pot diff --git a/levels/train405/scene.txt b/levels/exercises/chapter004/level005/scene.txt similarity index 50% rename from levels/train405/scene.txt rename to levels/exercises/chapter004/level005/scene.txt index a120c881..1183ea1f 100644 --- a/levels/train405/scene.txt +++ b/levels/exercises/chapter004/level005/scene.txt @@ -1,64 +1,64 @@ Title.E text="Shadow" Resume.E text="Follow a bot, as if you were its shadow." ScriptName.E text="Follow" -Instructions name="tfollow1.txt" -HelpFile name="cbot.txt" -EndingFile win=1 lost=0 +Instructions name="%lvl%/help/help.%lng%.txt" +HelpFile name="cbot.txt" +EndingFile win=1 lost=0 -Audio track=0 -AmbientColor air=0.400;0.400;0.400;0.400 water=0.078;0.078;0.078;0.078 // grey -FogColor air=0.306;0.306;0.498;0.000 water=0.263;0.314;0.392;0.000 // magenta -VehicleColor color=0.659;0.620;0.463;0.000 // sable -DeepView air=125.00 water=25.00 -FogStart air=0.9 water=0.5 +Audio track=0 +AmbientColor air=0.400;0.400;0.400;0.400 water=0.078;0.078;0.078;0.078 // grey +FogColor air=0.306;0.306;0.498;0.000 water=0.263;0.314;0.392;0.000 // magenta +VehicleColor color=0.659;0.620;0.463;0.000 // sable +DeepView air=125.00 water=25.00 +FogStart air=0.9 water=0.5 SecondTexture rank=1 ForegroundName image="lens5.png" -Background up=0.753;0.627;0.627;0.000 down=0.816;0.753;0.502;0.000 cloudUp=0.502;0.251;0.251;0.000 cloudDown=0.824;0.824;0.000; +Background up=0.753;0.627;0.627;0.000 down=0.816;0.753;0.502;0.000 cloudUp=0.502;0.251;0.251;0.000 cloudDown=0.824;0.824;0.000; TerrainGenerate vision=250.00 depth=1 slope=3.0 -TerrainWind speed=-3.0;0.0 -TerrainRelief image="relief02.png" factor=1.0 +TerrainWind speed=-3.0;0.0 +TerrainRelief image="relief02.png" factor=1.0 TerrainResource image="res00.png" -//TerrainWater image="water12.png" level=30.0 moveX=1.0 moveY=0.3 -TerrainCloud image="cloud03.png" level=125.0 +//TerrainWater image="water12.png" level=30.0 moveX=1.0 moveY=0.3 +TerrainCloud image="cloud03.png" level=125.0 TerrainMaterial id=1 image="desert4" u=0.00 v=0.00 up=1 down=1 left=1 right=1 hard=0.2 -TerrainMaterial image="desert4" u=0.25 v=0.00 up=2 down=1 left=1 right=1 hard=0.4 -TerrainMaterial image="desert4" u=0.50 v=0.00 up=1 down=1 left=1 right=2 hard=0.4 -TerrainMaterial image="desert4" u=0.75 v=0.00 up=2 down=1 left=1 right=2 hard=0.4 -TerrainMaterial image="desert4" u=0.00 v=0.25 up=1 down=2 left=1 right=1 hard=0.4 -TerrainMaterial image="desert4" u=0.25 v=0.25 up=2 down=2 left=1 right=1 hard=0.4 -TerrainMaterial image="desert4" u=0.50 v=0.25 up=1 down=2 left=1 right=2 hard=0.4 -TerrainMaterial image="desert4" u=0.75 v=0.25 up=2 down=2 left=1 right=2 hard=0.4 -TerrainMaterial image="desert4" u=0.00 v=0.50 up=1 down=1 left=2 right=1 hard=0.4 -TerrainMaterial image="desert4" u=0.25 v=0.50 up=2 down=1 left=2 right=1 hard=0.4 -TerrainMaterial image="desert4" u=0.50 v=0.50 up=1 down=1 left=2 right=2 hard=0.4 -TerrainMaterial image="desert4" u=0.75 v=0.50 up=2 down=1 left=2 right=2 hard=0.4 -TerrainMaterial image="desert4" u=0.00 v=0.75 up=1 down=2 left=2 right=1 hard=0.4 -TerrainMaterial image="desert4" u=0.25 v=0.75 up=2 down=2 left=2 right=1 hard=0.4 -TerrainMaterial image="desert4" u=0.50 v=0.75 up=1 down=2 left=2 right=2 hard=0.4 +TerrainMaterial image="desert4" u=0.25 v=0.00 up=2 down=1 left=1 right=1 hard=0.4 +TerrainMaterial image="desert4" u=0.50 v=0.00 up=1 down=1 left=1 right=2 hard=0.4 +TerrainMaterial image="desert4" u=0.75 v=0.00 up=2 down=1 left=1 right=2 hard=0.4 +TerrainMaterial image="desert4" u=0.00 v=0.25 up=1 down=2 left=1 right=1 hard=0.4 +TerrainMaterial image="desert4" u=0.25 v=0.25 up=2 down=2 left=1 right=1 hard=0.4 +TerrainMaterial image="desert4" u=0.50 v=0.25 up=1 down=2 left=1 right=2 hard=0.4 +TerrainMaterial image="desert4" u=0.75 v=0.25 up=2 down=2 left=1 right=2 hard=0.4 +TerrainMaterial image="desert4" u=0.00 v=0.50 up=1 down=1 left=2 right=1 hard=0.4 +TerrainMaterial image="desert4" u=0.25 v=0.50 up=2 down=1 left=2 right=1 hard=0.4 +TerrainMaterial image="desert4" u=0.50 v=0.50 up=1 down=1 left=2 right=2 hard=0.4 +TerrainMaterial image="desert4" u=0.75 v=0.50 up=2 down=1 left=2 right=2 hard=0.4 +TerrainMaterial image="desert4" u=0.00 v=0.75 up=1 down=2 left=2 right=1 hard=0.4 +TerrainMaterial image="desert4" u=0.25 v=0.75 up=2 down=2 left=2 right=1 hard=0.4 +TerrainMaterial image="desert4" u=0.50 v=0.75 up=1 down=2 left=2 right=2 hard=0.4 TerrainMaterial id=2 image="desert4" u=0.75 v=0.75 up=2 down=2 left=2 right=2 hard=0.6 TerrainMaterial id=3 image="desert5" u=0.00 v=0.00 up=2 down=2 left=2 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.25 v=0.00 up=3 down=2 left=2 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.50 v=0.00 up=2 down=2 left=2 right=3 hard=0.6 -TerrainMaterial image="desert5" u=0.75 v=0.00 up=3 down=2 left=2 right=3 hard=0.6 -TerrainMaterial image="desert5" u=0.00 v=0.25 up=2 down=3 left=2 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.25 v=0.25 up=3 down=3 left=2 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.50 v=0.25 up=2 down=3 left=2 right=3 hard=0.6 -TerrainMaterial image="desert5" u=0.75 v=0.25 up=3 down=3 left=2 right=3 hard=0.6 -TerrainMaterial image="desert5" u=0.00 v=0.50 up=2 down=2 left=3 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.25 v=0.50 up=3 down=2 left=3 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.50 v=0.50 up=2 down=2 left=3 right=3 hard=0.6 -TerrainMaterial image="desert5" u=0.75 v=0.50 up=3 down=2 left=3 right=3 hard=0.6 -TerrainMaterial image="desert5" u=0.00 v=0.75 up=2 down=3 left=3 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.25 v=0.75 up=3 down=3 left=3 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.50 v=0.75 up=2 down=3 left=3 right=3 hard=0.6 +TerrainMaterial image="desert5" u=0.25 v=0.00 up=3 down=2 left=2 right=2 hard=0.6 +TerrainMaterial image="desert5" u=0.50 v=0.00 up=2 down=2 left=2 right=3 hard=0.6 +TerrainMaterial image="desert5" u=0.75 v=0.00 up=3 down=2 left=2 right=3 hard=0.6 +TerrainMaterial image="desert5" u=0.00 v=0.25 up=2 down=3 left=2 right=2 hard=0.6 +TerrainMaterial image="desert5" u=0.25 v=0.25 up=3 down=3 left=2 right=2 hard=0.6 +TerrainMaterial image="desert5" u=0.50 v=0.25 up=2 down=3 left=2 right=3 hard=0.6 +TerrainMaterial image="desert5" u=0.75 v=0.25 up=3 down=3 left=2 right=3 hard=0.6 +TerrainMaterial image="desert5" u=0.00 v=0.50 up=2 down=2 left=3 right=2 hard=0.6 +TerrainMaterial image="desert5" u=0.25 v=0.50 up=3 down=2 left=3 right=2 hard=0.6 +TerrainMaterial image="desert5" u=0.50 v=0.50 up=2 down=2 left=3 right=3 hard=0.6 +TerrainMaterial image="desert5" u=0.75 v=0.50 up=3 down=2 left=3 right=3 hard=0.6 +TerrainMaterial image="desert5" u=0.00 v=0.75 up=2 down=3 left=3 right=2 hard=0.6 +TerrainMaterial image="desert5" u=0.25 v=0.75 up=3 down=3 left=3 right=2 hard=0.6 +TerrainMaterial image="desert5" u=0.50 v=0.75 up=2 down=3 left=3 right=3 hard=0.6 TerrainMaterial id=4 image="desert5" u=0.75 v=0.75 up=3 down=3 left=3 right=3 hard=0.6 -TerrainInit id=2 // roc1 -TerrainLevel id=1 min= 0.0 max=99.0 slope=8.0 freq= 70.0 // sand -TerrainLevel id=2 min=37.5 max=99.0 slope=0.0 freq= 20.0 // roc2 +TerrainInit id=2 // roc1 +TerrainLevel id=1 min= 0.0 max=99.0 slope=8.0 freq= 70.0 // sand +TerrainLevel id=2 min=37.5 max=99.0 slope=0.0 freq= 20.0 // roc2 TerrainCreate @@ -114,7 +114,7 @@ CreateLight dir= 1.0;-1.0;-1.0 color= 0.16; 0.16; 0.16 type=Object WaterColor color=-0.6;-0.1;-0.1 MapColor floor=0.647;0.557;0.420 water=0.604;0.922;1.000 -MapZoom factor=8 +MapZoom factor=8 EnableResearch type=WINGER diff --git a/levels/train4-po/de.po b/levels/exercises/chapter004/po/de.po similarity index 100% rename from levels/train4-po/de.po rename to levels/exercises/chapter004/po/de.po diff --git a/levels/train4-po/fr.po b/levels/exercises/chapter004/po/fr.po similarity index 100% rename from levels/train4-po/fr.po rename to levels/exercises/chapter004/po/fr.po diff --git a/levels/train4-po/pl.po b/levels/exercises/chapter004/po/pl.po similarity index 100% rename from levels/train4-po/pl.po rename to levels/exercises/chapter004/po/pl.po diff --git a/levels/train4-po/ru.po b/levels/exercises/chapter004/po/ru.po similarity index 100% rename from levels/train4-po/ru.po rename to levels/exercises/chapter004/po/ru.po diff --git a/levels/train4-po/train4.pot b/levels/exercises/chapter004/po/train4.pot similarity index 100% rename from levels/train4-po/train4.pot rename to levels/exercises/chapter004/po/train4.pot diff --git a/levels/train500.txt b/levels/exercises/chapter005/chaptertitle.txt similarity index 100% rename from levels/train500.txt rename to levels/exercises/chapter005/chaptertitle.txt diff --git a/levels/train501/help/E/tremova1.txt b/levels/exercises/chapter005/level001/help/help.E.txt similarity index 100% rename from levels/train501/help/E/tremova1.txt rename to levels/exercises/chapter005/level001/help/help.E.txt diff --git a/levels/train501/po/de.po b/levels/exercises/chapter005/level001/po/de.po similarity index 100% rename from levels/train501/po/de.po rename to levels/exercises/chapter005/level001/po/de.po diff --git a/levels/train501/po/fr.po b/levels/exercises/chapter005/level001/po/fr.po similarity index 100% rename from levels/train501/po/fr.po rename to levels/exercises/chapter005/level001/po/fr.po diff --git a/levels/train501/po/pl.po b/levels/exercises/chapter005/level001/po/pl.po similarity index 100% rename from levels/train501/po/pl.po rename to levels/exercises/chapter005/level001/po/pl.po diff --git a/levels/train501/po/ru.po b/levels/exercises/chapter005/level001/po/ru.po similarity index 100% rename from levels/train501/po/ru.po rename to levels/exercises/chapter005/level001/po/ru.po diff --git a/levels/train501/po/train501.pot b/levels/exercises/chapter005/level001/po/train501.pot similarity index 100% rename from levels/train501/po/train501.pot rename to levels/exercises/chapter005/level001/po/train501.pot diff --git a/levels/exercises/chapter005/level001/scene.txt b/levels/exercises/chapter005/level001/scene.txt new file mode 100644 index 00000000..948e3549 --- /dev/null +++ b/levels/exercises/chapter005/level001/scene.txt @@ -0,0 +1,91 @@ +Title.E text="Mover 1" +Resume.E text="Retrieve a titanium cube." +ScriptName.E text="Mover" +Instructions name="%lvl%/help/help.%lng%.txt" +HelpFile name="cbot.txt" +EndingFile win=1 lost=0 + +Audio track=0 +AmbientColor air=0.400;0.400;0.400;0.400 water=0.078;0.078;0.078;0.078 // grey +FogColor air=0.306;0.306;0.498;0.000 water=0.263;0.314;0.392;0.000 // magenta +VehicleColor color=0.659;0.620;0.463;0.000 // sable +DeepView air=125.00 water=25.00 +FogStart air=0.9 water=0.5 +SecondTexture rank=1 +ForegroundName image="lens5.png" +Background up=0.753;0.627;0.627;0.000 down=0.816;0.753;0.502;0.000 cloudUp=0.502;0.251;0.251;0.000 cloudDown=0.824;0.824;0.000; + +TerrainGenerate vision=250.00 depth=1 slope=3.0 +TerrainWind speed=-3.0;0.0 +TerrainRelief image="relief02.png" factor=1.0 +TerrainResource image="res00.png" +//TerrainWater image="water12.png" level=30.0 moveX=1.0 moveY=0.3 +TerrainCloud image="cloud03.png" level=125.0 + +TerrainMaterial id=1 image="desert4" u=0.00 v=0.00 up=1 down=1 left=1 right=1 hard=0.2 +TerrainMaterial image="desert4" u=0.25 v=0.00 up=2 down=1 left=1 right=1 hard=0.4 +TerrainMaterial image="desert4" u=0.50 v=0.00 up=1 down=1 left=1 right=2 hard=0.4 +TerrainMaterial image="desert4" u=0.75 v=0.00 up=2 down=1 left=1 right=2 hard=0.4 +TerrainMaterial image="desert4" u=0.00 v=0.25 up=1 down=2 left=1 right=1 hard=0.4 +TerrainMaterial image="desert4" u=0.25 v=0.25 up=2 down=2 left=1 right=1 hard=0.4 +TerrainMaterial image="desert4" u=0.50 v=0.25 up=1 down=2 left=1 right=2 hard=0.4 +TerrainMaterial image="desert4" u=0.75 v=0.25 up=2 down=2 left=1 right=2 hard=0.4 +TerrainMaterial image="desert4" u=0.00 v=0.50 up=1 down=1 left=2 right=1 hard=0.4 +TerrainMaterial image="desert4" u=0.25 v=0.50 up=2 down=1 left=2 right=1 hard=0.4 +TerrainMaterial image="desert4" u=0.50 v=0.50 up=1 down=1 left=2 right=2 hard=0.4 +TerrainMaterial image="desert4" u=0.75 v=0.50 up=2 down=1 left=2 right=2 hard=0.4 +TerrainMaterial image="desert4" u=0.00 v=0.75 up=1 down=2 left=2 right=1 hard=0.4 +TerrainMaterial image="desert4" u=0.25 v=0.75 up=2 down=2 left=2 right=1 hard=0.4 +TerrainMaterial image="desert4" u=0.50 v=0.75 up=1 down=2 left=2 right=2 hard=0.4 +TerrainMaterial id=2 image="desert4" u=0.75 v=0.75 up=2 down=2 left=2 right=2 hard=0.6 + +TerrainMaterial id=3 image="desert5" u=0.00 v=0.00 up=2 down=2 left=2 right=2 hard=0.6 +TerrainMaterial image="desert5" u=0.25 v=0.00 up=3 down=2 left=2 right=2 hard=0.6 +TerrainMaterial image="desert5" u=0.50 v=0.00 up=2 down=2 left=2 right=3 hard=0.6 +TerrainMaterial image="desert5" u=0.75 v=0.00 up=3 down=2 left=2 right=3 hard=0.6 +TerrainMaterial image="desert5" u=0.00 v=0.25 up=2 down=3 left=2 right=2 hard=0.6 +TerrainMaterial image="desert5" u=0.25 v=0.25 up=3 down=3 left=2 right=2 hard=0.6 +TerrainMaterial image="desert5" u=0.50 v=0.25 up=2 down=3 left=2 right=3 hard=0.6 +TerrainMaterial image="desert5" u=0.75 v=0.25 up=3 down=3 left=2 right=3 hard=0.6 +TerrainMaterial image="desert5" u=0.00 v=0.50 up=2 down=2 left=3 right=2 hard=0.6 +TerrainMaterial image="desert5" u=0.25 v=0.50 up=3 down=2 left=3 right=2 hard=0.6 +TerrainMaterial image="desert5" u=0.50 v=0.50 up=2 down=2 left=3 right=3 hard=0.6 +TerrainMaterial image="desert5" u=0.75 v=0.50 up=3 down=2 left=3 right=3 hard=0.6 +TerrainMaterial image="desert5" u=0.00 v=0.75 up=2 down=3 left=3 right=2 hard=0.6 +TerrainMaterial image="desert5" u=0.25 v=0.75 up=3 down=3 left=3 right=2 hard=0.6 +TerrainMaterial image="desert5" u=0.50 v=0.75 up=2 down=3 left=3 right=3 hard=0.6 +TerrainMaterial id=4 image="desert5" u=0.75 v=0.75 up=3 down=3 left=3 right=3 hard=0.6 + +TerrainInit id=2 // roc1 +TerrainLevel id=1 min= 0.0 max=99.0 slope=8.0 freq= 70.0 // sand +TerrainLevel id=2 min=37.5 max=99.0 slope=0.0 freq= 20.0 // roc2 + +TerrainCreate + +BeginObject +CreateObject pos=32.50;-65.00 dir=1.0 type=StartArea +CreateObject pos=10.00;-60.00 dir=1.0 type=GoalArea +CreateObject pos=36.25;-67.50 dir=1.0 type=Me option=2 +CreateObject pos=32.50;-65.00 dir=1.0 type=WheeledGrabber reset=1 trainer=1 script4="tremova1.txt" select=1 +CreateObject pos=28.00;-80.00 dir=0.0 type=Titanium reset=1 +CreateObject pos=17.00;-70.00 dir=0.8 type=Greenery2 + +CreateLight dir= 0.0;-1.0; 0.0 color= 0.63; 0.63; 0.63 type=Terrain +CreateLight dir= 1.0; 0.0;-1.0 color=-0.70;-0.70;-0.70 type=Terrain +CreateLight dir=-1.0; 0.0; 1.0 color= 1.40; 1.40; 1.40 type=Terrain +CreateLight dir=-1.0;-1.0; 1.0 color= 0.56; 0.56; 0.56 type=Object +CreateLight dir= 1.0;-1.0; 1.0 color= 0.32; 0.32; 0.32 type=Object +CreateLight dir=-1.0;-1.0;-1.0 color= 0.32; 0.32; 0.32 type=Object +CreateLight dir= 1.0;-1.0;-1.0 color= 0.16; 0.16; 0.16 type=Object +WaterColor color=-0.6;-0.1;-0.1 + +MapColor floor=0.647;0.557;0.420 water=0.604;0.922;1.000 +MapZoom factor=8 + +EnableResearch type=WINGER + +EndMissionTake pos=0.00;0.00 dist=25000.00 type=Me lost=0 +EndMissionTake pos=0.00;0.00 dist=25000.00 type=WheeledGrabber lost=0 +EndMissionTake pos=10.00;-60.00 dist=2.00 type=Titanium min=1 + +Camera eye=80.00;5.00;-65.00 lookat=37.50;1.00;-65.00 delay=10 diff --git a/levels/train502/help/E/tremova2.txt b/levels/exercises/chapter005/level002/help/help.E.txt similarity index 100% rename from levels/train502/help/E/tremova2.txt rename to levels/exercises/chapter005/level002/help/help.E.txt diff --git a/levels/train502/po/de.po b/levels/exercises/chapter005/level002/po/de.po similarity index 100% rename from levels/train502/po/de.po rename to levels/exercises/chapter005/level002/po/de.po diff --git a/levels/train502/po/fr.po b/levels/exercises/chapter005/level002/po/fr.po similarity index 100% rename from levels/train502/po/fr.po rename to levels/exercises/chapter005/level002/po/fr.po diff --git a/levels/train502/po/pl.po b/levels/exercises/chapter005/level002/po/pl.po similarity index 100% rename from levels/train502/po/pl.po rename to levels/exercises/chapter005/level002/po/pl.po diff --git a/levels/train502/po/ru.po b/levels/exercises/chapter005/level002/po/ru.po similarity index 100% rename from levels/train502/po/ru.po rename to levels/exercises/chapter005/level002/po/ru.po diff --git a/levels/train502/po/train502.pot b/levels/exercises/chapter005/level002/po/train502.pot similarity index 100% rename from levels/train502/po/train502.pot rename to levels/exercises/chapter005/level002/po/train502.pot diff --git a/levels/exercises/chapter005/level002/scene.txt b/levels/exercises/chapter005/level002/scene.txt new file mode 100644 index 00000000..883e3970 --- /dev/null +++ b/levels/exercises/chapter005/level002/scene.txt @@ -0,0 +1,97 @@ +Title.E text="Mover 2" +Resume.E text="Retrieve several titanium cubes." +ScriptName.E text="Mover" +Instructions name="%lvl%/help/help.%lng%.txt" +HelpFile name="cbot.txt" +EndingFile win=1 lost=0 + +Audio track=0 +AmbientColor air=0.400;0.400;0.400;0.400 water=0.078;0.078;0.078;0.078 // grey +FogColor air=0.306;0.306;0.498;0.000 water=0.263;0.314;0.392;0.000 // magenta +VehicleColor color=0.659;0.620;0.463;0.000 // sable +DeepView air=125.00 water=25.00 +FogStart air=0.9 water=0.5 +SecondTexture rank=1 +ForegroundName image="lens5.png" +Background up=0.753;0.627;0.627;0.000 down=0.816;0.753;0.502;0.000 cloudUp=0.502;0.251;0.251;0.000 cloudDown=0.824;0.824;0.000; + +TerrainGenerate vision=250.00 depth=1 slope=3.0 +TerrainWind speed=-3.0;0.0 +TerrainRelief image="relief02.png" factor=1.0 +TerrainResource image="res00.png" +//TerrainWater image="water12.png" level=30.0 moveX=1.0 moveY=0.3 +TerrainCloud image="cloud03.png" level=125.0 + +TerrainMaterial id=1 image="desert4" u=0.00 v=0.00 up=1 down=1 left=1 right=1 hard=0.2 +TerrainMaterial image="desert4" u=0.25 v=0.00 up=2 down=1 left=1 right=1 hard=0.4 +TerrainMaterial image="desert4" u=0.50 v=0.00 up=1 down=1 left=1 right=2 hard=0.4 +TerrainMaterial image="desert4" u=0.75 v=0.00 up=2 down=1 left=1 right=2 hard=0.4 +TerrainMaterial image="desert4" u=0.00 v=0.25 up=1 down=2 left=1 right=1 hard=0.4 +TerrainMaterial image="desert4" u=0.25 v=0.25 up=2 down=2 left=1 right=1 hard=0.4 +TerrainMaterial image="desert4" u=0.50 v=0.25 up=1 down=2 left=1 right=2 hard=0.4 +TerrainMaterial image="desert4" u=0.75 v=0.25 up=2 down=2 left=1 right=2 hard=0.4 +TerrainMaterial image="desert4" u=0.00 v=0.50 up=1 down=1 left=2 right=1 hard=0.4 +TerrainMaterial image="desert4" u=0.25 v=0.50 up=2 down=1 left=2 right=1 hard=0.4 +TerrainMaterial image="desert4" u=0.50 v=0.50 up=1 down=1 left=2 right=2 hard=0.4 +TerrainMaterial image="desert4" u=0.75 v=0.50 up=2 down=1 left=2 right=2 hard=0.4 +TerrainMaterial image="desert4" u=0.00 v=0.75 up=1 down=2 left=2 right=1 hard=0.4 +TerrainMaterial image="desert4" u=0.25 v=0.75 up=2 down=2 left=2 right=1 hard=0.4 +TerrainMaterial image="desert4" u=0.50 v=0.75 up=1 down=2 left=2 right=2 hard=0.4 +TerrainMaterial id=2 image="desert4" u=0.75 v=0.75 up=2 down=2 left=2 right=2 hard=0.6 + +TerrainMaterial id=3 image="desert5" u=0.00 v=0.00 up=2 down=2 left=2 right=2 hard=0.6 +TerrainMaterial image="desert5" u=0.25 v=0.00 up=3 down=2 left=2 right=2 hard=0.6 +TerrainMaterial image="desert5" u=0.50 v=0.00 up=2 down=2 left=2 right=3 hard=0.6 +TerrainMaterial image="desert5" u=0.75 v=0.00 up=3 down=2 left=2 right=3 hard=0.6 +TerrainMaterial image="desert5" u=0.00 v=0.25 up=2 down=3 left=2 right=2 hard=0.6 +TerrainMaterial image="desert5" u=0.25 v=0.25 up=3 down=3 left=2 right=2 hard=0.6 +TerrainMaterial image="desert5" u=0.50 v=0.25 up=2 down=3 left=2 right=3 hard=0.6 +TerrainMaterial image="desert5" u=0.75 v=0.25 up=3 down=3 left=2 right=3 hard=0.6 +TerrainMaterial image="desert5" u=0.00 v=0.50 up=2 down=2 left=3 right=2 hard=0.6 +TerrainMaterial image="desert5" u=0.25 v=0.50 up=3 down=2 left=3 right=2 hard=0.6 +TerrainMaterial image="desert5" u=0.50 v=0.50 up=2 down=2 left=3 right=3 hard=0.6 +TerrainMaterial image="desert5" u=0.75 v=0.50 up=3 down=2 left=3 right=3 hard=0.6 +TerrainMaterial image="desert5" u=0.00 v=0.75 up=2 down=3 left=3 right=2 hard=0.6 +TerrainMaterial image="desert5" u=0.25 v=0.75 up=3 down=3 left=3 right=2 hard=0.6 +TerrainMaterial image="desert5" u=0.50 v=0.75 up=2 down=3 left=3 right=3 hard=0.6 +TerrainMaterial id=4 image="desert5" u=0.75 v=0.75 up=3 down=3 left=3 right=3 hard=0.6 + +TerrainInit id=2 // roc1 +TerrainLevel id=1 min= 0.0 max=99.0 slope=8.0 freq= 70.0 // sand +TerrainLevel id=2 min=37.5 max=99.0 slope=0.0 freq= 20.0 // roc2 + +TerrainCreate + +BeginObject +CreateObject pos=32.50;-65.00 dir=1.0 type=StartArea +CreateObject pos=10.00;-60.00 dir=1.0 type=GoalArea +CreateObject pos=10.00;-65.00 dir=1.0 type=GoalArea +CreateObject pos=10.00;-70.00 dir=1.0 type=GoalArea +CreateObject pos=36.25;-67.50 dir=1.0 type=Me option=2 +CreateObject pos=32.50;-65.00 dir=1.0 type=WheeledGrabber reset=1 trainer=1 script4="tremova2.txt" select=1 +CreateObject pos=25.00;-80.00 dir=0.0 type=Titanium reset=1 +CreateObject pos=29.00;-80.00 dir=0.0 type=Titanium reset=1 +CreateObject pos=33.00;-80.00 dir=0.0 type=Titanium reset=1 +CreateObject pos=20.00;-68.00 dir=0.0 type=Greenery1 + +CreateLight dir= 0.0;-1.0; 0.0 color= 0.63; 0.63; 0.63 type=Terrain +CreateLight dir= 1.0; 0.0;-1.0 color=-0.70;-0.70;-0.70 type=Terrain +CreateLight dir=-1.0; 0.0; 1.0 color= 1.40; 1.40; 1.40 type=Terrain +CreateLight dir=-1.0;-1.0; 1.0 color= 0.56; 0.56; 0.56 type=Object +CreateLight dir= 1.0;-1.0; 1.0 color= 0.32; 0.32; 0.32 type=Object +CreateLight dir=-1.0;-1.0;-1.0 color= 0.32; 0.32; 0.32 type=Object +CreateLight dir= 1.0;-1.0;-1.0 color= 0.16; 0.16; 0.16 type=Object +WaterColor color=-0.6;-0.1;-0.1 + +MapColor floor=0.647;0.557;0.420 water=0.604;0.922;1.000 +MapZoom factor=8 + +EnableResearch type=WINGER + +EndMissionTake pos=0.00;0.00 dist=25000.00 type=Me lost=0 +EndMissionTake pos=0.00;0.00 dist=25000.00 type=WheeledGrabber lost=0 +EndMissionTake pos=10.00;-60.00 dist=2.00 type=Titanium min=1 +EndMissionTake pos=10.00;-65.00 dist=2.00 type=Titanium min=1 +EndMissionTake pos=10.00;-70.00 dist=2.00 type=Titanium min=1 + +Camera eye=80.00;5.00;-65.00 lookat=37.50;1.00;-65.00 delay=10 diff --git a/levels/train503/help/E/tremova3.txt b/levels/exercises/chapter005/level003/help/help.E.txt similarity index 100% rename from levels/train503/help/E/tremova3.txt rename to levels/exercises/chapter005/level003/help/help.E.txt diff --git a/levels/train503/po/de.po b/levels/exercises/chapter005/level003/po/de.po similarity index 100% rename from levels/train503/po/de.po rename to levels/exercises/chapter005/level003/po/de.po diff --git a/levels/train503/po/fr.po b/levels/exercises/chapter005/level003/po/fr.po similarity index 100% rename from levels/train503/po/fr.po rename to levels/exercises/chapter005/level003/po/fr.po diff --git a/levels/train503/po/pl.po b/levels/exercises/chapter005/level003/po/pl.po similarity index 100% rename from levels/train503/po/pl.po rename to levels/exercises/chapter005/level003/po/pl.po diff --git a/levels/train503/po/ru.po b/levels/exercises/chapter005/level003/po/ru.po similarity index 100% rename from levels/train503/po/ru.po rename to levels/exercises/chapter005/level003/po/ru.po diff --git a/levels/train503/po/train503.pot b/levels/exercises/chapter005/level003/po/train503.pot similarity index 100% rename from levels/train503/po/train503.pot rename to levels/exercises/chapter005/level003/po/train503.pot diff --git a/levels/exercises/chapter005/level003/scene.txt b/levels/exercises/chapter005/level003/scene.txt new file mode 100644 index 00000000..1b3bf4d6 --- /dev/null +++ b/levels/exercises/chapter005/level003/scene.txt @@ -0,0 +1,94 @@ +Title.E text="Mover 3" +Resume.E text="Convert some titanium ore to titanium cubes." +ScriptName.E text="Mover" +Instructions name="%lvl%/help/help.%lng%.txt" +HelpFile name="cbot.txt" +EndingFile win=1 lost=0 + +Audio track=0 +AmbientColor air=0.400;0.400;0.400;0.400 water=0.078;0.078;0.078;0.078 // grey +FogColor air=0.306;0.306;0.498;0.000 water=0.263;0.314;0.392;0.000 // magenta +VehicleColor color=0.659;0.620;0.463;0.000 // sable +DeepView air=125.00 water=25.00 +FogStart air=0.9 water=0.5 +SecondTexture rank=1 +ForegroundName image="lens5.png" +Background up=0.753;0.627;0.627;0.000 down=0.816;0.753;0.502;0.000 cloudUp=0.502;0.251;0.251;0.000 cloudDown=0.824;0.824;0.000; + +TerrainGenerate vision=250.00 depth=1 slope=3.0 +TerrainWind speed=-3.0;0.0 +TerrainRelief image="relief02.png" factor=1.0 +TerrainResource image="resas.png" +//TerrainWater image="water12.png" level=30.0 moveX=1.0 moveY=0.3 +TerrainCloud image="cloud03.png" level=125.0 + +TerrainMaterial id=1 image="desert4" u=0.00 v=0.00 up=1 down=1 left=1 right=1 hard=0.2 +TerrainMaterial image="desert4" u=0.25 v=0.00 up=2 down=1 left=1 right=1 hard=0.4 +TerrainMaterial image="desert4" u=0.50 v=0.00 up=1 down=1 left=1 right=2 hard=0.4 +TerrainMaterial image="desert4" u=0.75 v=0.00 up=2 down=1 left=1 right=2 hard=0.4 +TerrainMaterial image="desert4" u=0.00 v=0.25 up=1 down=2 left=1 right=1 hard=0.4 +TerrainMaterial image="desert4" u=0.25 v=0.25 up=2 down=2 left=1 right=1 hard=0.4 +TerrainMaterial image="desert4" u=0.50 v=0.25 up=1 down=2 left=1 right=2 hard=0.4 +TerrainMaterial image="desert4" u=0.75 v=0.25 up=2 down=2 left=1 right=2 hard=0.4 +TerrainMaterial image="desert4" u=0.00 v=0.50 up=1 down=1 left=2 right=1 hard=0.4 +TerrainMaterial image="desert4" u=0.25 v=0.50 up=2 down=1 left=2 right=1 hard=0.4 +TerrainMaterial image="desert4" u=0.50 v=0.50 up=1 down=1 left=2 right=2 hard=0.4 +TerrainMaterial image="desert4" u=0.75 v=0.50 up=2 down=1 left=2 right=2 hard=0.4 +TerrainMaterial image="desert4" u=0.00 v=0.75 up=1 down=2 left=2 right=1 hard=0.4 +TerrainMaterial image="desert4" u=0.25 v=0.75 up=2 down=2 left=2 right=1 hard=0.4 +TerrainMaterial image="desert4" u=0.50 v=0.75 up=1 down=2 left=2 right=2 hard=0.4 +TerrainMaterial id=2 image="desert4" u=0.75 v=0.75 up=2 down=2 left=2 right=2 hard=0.6 + +TerrainMaterial id=3 image="desert5" u=0.00 v=0.00 up=2 down=2 left=2 right=2 hard=0.6 +TerrainMaterial image="desert5" u=0.25 v=0.00 up=3 down=2 left=2 right=2 hard=0.6 +TerrainMaterial image="desert5" u=0.50 v=0.00 up=2 down=2 left=2 right=3 hard=0.6 +TerrainMaterial image="desert5" u=0.75 v=0.00 up=3 down=2 left=2 right=3 hard=0.6 +TerrainMaterial image="desert5" u=0.00 v=0.25 up=2 down=3 left=2 right=2 hard=0.6 +TerrainMaterial image="desert5" u=0.25 v=0.25 up=3 down=3 left=2 right=2 hard=0.6 +TerrainMaterial image="desert5" u=0.50 v=0.25 up=2 down=3 left=2 right=3 hard=0.6 +TerrainMaterial image="desert5" u=0.75 v=0.25 up=3 down=3 left=2 right=3 hard=0.6 +TerrainMaterial image="desert5" u=0.00 v=0.50 up=2 down=2 left=3 right=2 hard=0.6 +TerrainMaterial image="desert5" u=0.25 v=0.50 up=3 down=2 left=3 right=2 hard=0.6 +TerrainMaterial image="desert5" u=0.50 v=0.50 up=2 down=2 left=3 right=3 hard=0.6 +TerrainMaterial image="desert5" u=0.75 v=0.50 up=3 down=2 left=3 right=3 hard=0.6 +TerrainMaterial image="desert5" u=0.00 v=0.75 up=2 down=3 left=3 right=2 hard=0.6 +TerrainMaterial image="desert5" u=0.25 v=0.75 up=3 down=3 left=3 right=2 hard=0.6 +TerrainMaterial image="desert5" u=0.50 v=0.75 up=2 down=3 left=3 right=3 hard=0.6 +TerrainMaterial id=4 image="desert5" u=0.75 v=0.75 up=3 down=3 left=3 right=3 hard=0.6 + +TerrainInit id=2 // roc1 +TerrainLevel id=1 min= 0.0 max=99.0 slope=8.0 freq= 70.0 // sand +TerrainLevel id=2 min=37.5 max=99.0 slope=0.0 freq= 20.0 // roc2 + +TerrainCreate + +BeginObject +CreateObject pos=35.00;-70.00 dir=1.0 type=StartArea +CreateObject pos=10.00;-60.00 dir=1.0 type=GoalArea +CreateObject pos=10.00;-65.00 dir=1.0 type=GoalArea +CreateObject pos=50.00;-72.50 dir=1.0 type=Me option=2 select=1 +CreateObject pos=35.00;-70.00 dir=1.0 type=WheeledGrabber reset=1 trainer=1 script4="tremova3.txt" +CreateObject pos=29.00;-80.00 dir=1.5 type=Derrick reset=1 +CreateObject pos=29.00;-60.00 dir=0.5 type=Converter reset=1 +CreateObject pos=20.00;-68.00 dir=0.0 type=Greenery1 + +CreateLight dir= 0.0;-1.0; 0.0 color= 0.63; 0.63; 0.63 type=Terrain +CreateLight dir= 1.0; 0.0;-1.0 color=-0.70;-0.70;-0.70 type=Terrain +CreateLight dir=-1.0; 0.0; 1.0 color= 1.40; 1.40; 1.40 type=Terrain +CreateLight dir=-1.0;-1.0; 1.0 color= 0.56; 0.56; 0.56 type=Object +CreateLight dir= 1.0;-1.0; 1.0 color= 0.32; 0.32; 0.32 type=Object +CreateLight dir=-1.0;-1.0;-1.0 color= 0.32; 0.32; 0.32 type=Object +CreateLight dir= 1.0;-1.0;-1.0 color= 0.16; 0.16; 0.16 type=Object +WaterColor color=-0.6;-0.1;-0.1 + +MapColor floor=0.647;0.557;0.420 water=0.604;0.922;1.000 +MapZoom factor=8 + +EnableResearch type=WINGER + +EndMissionTake pos=0.00;0.00 dist=25000.00 type=Me lost=0 +EndMissionTake pos=0.00;0.00 dist=25000.00 type=WheeledGrabber lost=0 +EndMissionTake pos=10.00;-60.00 dist=2.00 type=Titanium min=1 +EndMissionTake pos=10.00;-65.00 dist=2.00 type=Titanium min=1 + +Camera eye=80.00;5.00;-65.00 lookat=37.50;1.00;-65.00 delay=10 diff --git a/levels/train504/help/E/tremova4.txt b/levels/exercises/chapter005/level004/help/help.E.txt similarity index 100% rename from levels/train504/help/E/tremova4.txt rename to levels/exercises/chapter005/level004/help/help.E.txt diff --git a/levels/train504/po/de.po b/levels/exercises/chapter005/level004/po/de.po similarity index 100% rename from levels/train504/po/de.po rename to levels/exercises/chapter005/level004/po/de.po diff --git a/levels/train504/po/fr.po b/levels/exercises/chapter005/level004/po/fr.po similarity index 100% rename from levels/train504/po/fr.po rename to levels/exercises/chapter005/level004/po/fr.po diff --git a/levels/train504/po/pl.po b/levels/exercises/chapter005/level004/po/pl.po similarity index 100% rename from levels/train504/po/pl.po rename to levels/exercises/chapter005/level004/po/pl.po diff --git a/levels/train504/po/ru.po b/levels/exercises/chapter005/level004/po/ru.po similarity index 100% rename from levels/train504/po/ru.po rename to levels/exercises/chapter005/level004/po/ru.po diff --git a/levels/train504/po/train504.pot b/levels/exercises/chapter005/level004/po/train504.pot similarity index 100% rename from levels/train504/po/train504.pot rename to levels/exercises/chapter005/level004/po/train504.pot diff --git a/levels/exercises/chapter005/level004/scene.txt b/levels/exercises/chapter005/level004/scene.txt new file mode 100644 index 00000000..efecc8a1 --- /dev/null +++ b/levels/exercises/chapter005/level004/scene.txt @@ -0,0 +1,110 @@ +Title.E text="Flying mover" +Resume.E text="Move a titanium cube across obstacles." +ScriptName.E text="Mover" +Instructions name="%lvl%/help/help.%lng%.txt" +HelpFile name="cbot.txt" +EndingFile win=1 lost=0 + +Audio track=0 +AmbientColor air=0.400;0.400;0.400;0.400 water=0.078;0.078;0.078;0.078 // grey +FogColor air=0.306;0.306;0.498;0.000 water=0.263;0.314;0.392;0.000 // magenta +VehicleColor color=0.659;0.620;0.463;0.000 // sable +DeepView air=125.00 water=25.00 +FogStart air=0.9 water=0.5 +SecondTexture rank=1 +ForegroundName image="lens5.png" +Background up=0.753;0.627;0.627;0.000 down=0.816;0.753;0.502;0.000 cloudUp=0.502;0.251;0.251;0.000 cloudDown=0.824;0.824;0.000; + +TerrainGenerate vision=250.00 depth=1 slope=3.0 +TerrainWind speed=-3.0;0.0 +TerrainRelief image="relief02.png" factor=1.0 +TerrainResource image="res00.png" +//TerrainWater image="water12.png" level=30.0 moveX=1.0 moveY=0.3 +TerrainCloud image="cloud03.png" level=125.0 + +TerrainMaterial id=1 image="desert4" u=0.00 v=0.00 up=1 down=1 left=1 right=1 hard=0.2 +TerrainMaterial image="desert4" u=0.25 v=0.00 up=2 down=1 left=1 right=1 hard=0.4 +TerrainMaterial image="desert4" u=0.50 v=0.00 up=1 down=1 left=1 right=2 hard=0.4 +TerrainMaterial image="desert4" u=0.75 v=0.00 up=2 down=1 left=1 right=2 hard=0.4 +TerrainMaterial image="desert4" u=0.00 v=0.25 up=1 down=2 left=1 right=1 hard=0.4 +TerrainMaterial image="desert4" u=0.25 v=0.25 up=2 down=2 left=1 right=1 hard=0.4 +TerrainMaterial image="desert4" u=0.50 v=0.25 up=1 down=2 left=1 right=2 hard=0.4 +TerrainMaterial image="desert4" u=0.75 v=0.25 up=2 down=2 left=1 right=2 hard=0.4 +TerrainMaterial image="desert4" u=0.00 v=0.50 up=1 down=1 left=2 right=1 hard=0.4 +TerrainMaterial image="desert4" u=0.25 v=0.50 up=2 down=1 left=2 right=1 hard=0.4 +TerrainMaterial image="desert4" u=0.50 v=0.50 up=1 down=1 left=2 right=2 hard=0.4 +TerrainMaterial image="desert4" u=0.75 v=0.50 up=2 down=1 left=2 right=2 hard=0.4 +TerrainMaterial image="desert4" u=0.00 v=0.75 up=1 down=2 left=2 right=1 hard=0.4 +TerrainMaterial image="desert4" u=0.25 v=0.75 up=2 down=2 left=2 right=1 hard=0.4 +TerrainMaterial image="desert4" u=0.50 v=0.75 up=1 down=2 left=2 right=2 hard=0.4 +TerrainMaterial id=2 image="desert4" u=0.75 v=0.75 up=2 down=2 left=2 right=2 hard=0.6 + +TerrainMaterial id=3 image="desert5" u=0.00 v=0.00 up=2 down=2 left=2 right=2 hard=0.6 +TerrainMaterial image="desert5" u=0.25 v=0.00 up=3 down=2 left=2 right=2 hard=0.6 +TerrainMaterial image="desert5" u=0.50 v=0.00 up=2 down=2 left=2 right=3 hard=0.6 +TerrainMaterial image="desert5" u=0.75 v=0.00 up=3 down=2 left=2 right=3 hard=0.6 +TerrainMaterial image="desert5" u=0.00 v=0.25 up=2 down=3 left=2 right=2 hard=0.6 +TerrainMaterial image="desert5" u=0.25 v=0.25 up=3 down=3 left=2 right=2 hard=0.6 +TerrainMaterial image="desert5" u=0.50 v=0.25 up=2 down=3 left=2 right=3 hard=0.6 +TerrainMaterial image="desert5" u=0.75 v=0.25 up=3 down=3 left=2 right=3 hard=0.6 +TerrainMaterial image="desert5" u=0.00 v=0.50 up=2 down=2 left=3 right=2 hard=0.6 +TerrainMaterial image="desert5" u=0.25 v=0.50 up=3 down=2 left=3 right=2 hard=0.6 +TerrainMaterial image="desert5" u=0.50 v=0.50 up=2 down=2 left=3 right=3 hard=0.6 +TerrainMaterial image="desert5" u=0.75 v=0.50 up=3 down=2 left=3 right=3 hard=0.6 +TerrainMaterial image="desert5" u=0.00 v=0.75 up=2 down=3 left=3 right=2 hard=0.6 +TerrainMaterial image="desert5" u=0.25 v=0.75 up=3 down=3 left=3 right=2 hard=0.6 +TerrainMaterial image="desert5" u=0.50 v=0.75 up=2 down=3 left=3 right=3 hard=0.6 +TerrainMaterial id=4 image="desert5" u=0.75 v=0.75 up=3 down=3 left=3 right=3 hard=0.6 + +TerrainInit id=2 // roc1 +TerrainLevel id=1 min= 0.0 max=99.0 slope=8.0 freq= 70.0 // sand +TerrainLevel id=2 min=37.5 max=99.0 slope=0.0 freq= 20.0 // roc2 + +TerrainCreate + +BeginObject +CreateObject pos=32.50;-65.00 dir=1.0 type=StartArea +CreateObject pos=10.00;-60.00 dir=1.0 type=GoalArea +CreateObject pos=36.25;-67.50 dir=1.0 type=Me option=2 +CreateObject pos=32.50;-65.00 dir=1.0 type=WingedGrabber reset=1 trainer=1 script4="tremova4.txt" select=1 +CreateObject pos=28.00;-90.00 dir=0.0 type=Titanium reset=1 + +CreateObject pos=37.60;-73.00 dir=0.0 type=Barrier1 +CreateObject pos=32.40;-73.00 dir=0.0 type=Barrier1 +CreateObject pos=27.20;-73.00 dir=0.0 type=Barrier1 +CreateObject pos=22.00;-73.00 dir=0.0 type=Barrier1 + +CreateObject pos=23.00;-59.00 dir=0.2 type=Greenery3 +CreateObject pos=19.00;-55.00 dir=0.8 type=Greenery0 +CreateObject pos=17.00;-59.00 dir=0.5 type=Greenery1 +CreateObject pos=18.00;-63.00 dir=0.8 type=Greenery3 +CreateObject pos=18.00;-65.00 dir=0.8 type=Greenery2 +CreateObject pos=17.00;-70.00 dir=0.1 type=Greenery2 +CreateObject pos=16.00;-75.00 dir=0.0 type=Greenery0 +CreateObject pos=12.00;-72.00 dir=0.8 type=Greenery1 +CreateObject pos= 7.00;-71.00 dir=0.4 type=Greenery3 +CreateObject pos= 6.00;-69.00 dir=0.1 type=Greenery0 +CreateObject pos= 4.00;-66.00 dir=0.9 type=Greenery1 +CreateObject pos= 3.00;-63.00 dir=0.2 type=Greenery2 +CreateObject pos= 2.00;-60.00 dir=0.8 type=Greenery3 +CreateObject pos= 4.00;-57.00 dir=0.4 type=Greenery1 + +CreateLight dir= 0.0;-1.0; 0.0 color= 0.63; 0.63; 0.63 type=Terrain +CreateLight dir= 1.0; 0.0;-1.0 color=-0.70;-0.70;-0.70 type=Terrain +CreateLight dir=-1.0; 0.0; 1.0 color= 1.40; 1.40; 1.40 type=Terrain +CreateLight dir=-1.0;-1.0; 1.0 color= 0.56; 0.56; 0.56 type=Object +CreateLight dir= 1.0;-1.0; 1.0 color= 0.32; 0.32; 0.32 type=Object +CreateLight dir=-1.0;-1.0;-1.0 color= 0.32; 0.32; 0.32 type=Object +CreateLight dir= 1.0;-1.0;-1.0 color= 0.16; 0.16; 0.16 type=Object +WaterColor color=-0.6;-0.1;-0.1 + +MapColor floor=0.647;0.557;0.420 water=0.604;0.922;1.000 +MapZoom factor=8 + +EnableResearch type=WINGER + +EndMissionTake pos=0.00;0.00 dist=25000.00 type=Me lost=0 +EndMissionTake pos=0.00;0.00 dist=25000.00 type=WingedGrabber lost=0 +EndMissionTake pos=10.00;-60.00 dist=2.00 type=Titanium min=1 + +Camera eye=80.00;5.00;-65.00 lookat=37.50;1.00;-65.00 delay=10 diff --git a/levels/train5-po/de.po b/levels/exercises/chapter005/po/de.po similarity index 100% rename from levels/train5-po/de.po rename to levels/exercises/chapter005/po/de.po diff --git a/levels/train5-po/fr.po b/levels/exercises/chapter005/po/fr.po similarity index 100% rename from levels/train5-po/fr.po rename to levels/exercises/chapter005/po/fr.po diff --git a/levels/train5-po/pl.po b/levels/exercises/chapter005/po/pl.po similarity index 100% rename from levels/train5-po/pl.po rename to levels/exercises/chapter005/po/pl.po diff --git a/levels/train5-po/ru.po b/levels/exercises/chapter005/po/ru.po similarity index 100% rename from levels/train5-po/ru.po rename to levels/exercises/chapter005/po/ru.po diff --git a/levels/train5-po/train5.pot b/levels/exercises/chapter005/po/train5.pot similarity index 100% rename from levels/train5-po/train5.pot rename to levels/exercises/chapter005/po/train5.pot diff --git a/levels/train600.txt b/levels/exercises/chapter006/chaptertitle.txt similarity index 100% rename from levels/train600.txt rename to levels/exercises/chapter006/chaptertitle.txt diff --git a/levels/train601/help/E/tproc1.txt b/levels/exercises/chapter006/level001/help/help.E.txt similarity index 100% rename from levels/train601/help/E/tproc1.txt rename to levels/exercises/chapter006/level001/help/help.E.txt diff --git a/levels/train601/po/de.po b/levels/exercises/chapter006/level001/po/de.po similarity index 100% rename from levels/train601/po/de.po rename to levels/exercises/chapter006/level001/po/de.po diff --git a/levels/train601/po/fr.po b/levels/exercises/chapter006/level001/po/fr.po similarity index 100% rename from levels/train601/po/fr.po rename to levels/exercises/chapter006/level001/po/fr.po diff --git a/levels/train601/po/pl.po b/levels/exercises/chapter006/level001/po/pl.po similarity index 100% rename from levels/train601/po/pl.po rename to levels/exercises/chapter006/level001/po/pl.po diff --git a/levels/train601/po/ru.po b/levels/exercises/chapter006/level001/po/ru.po similarity index 100% rename from levels/train601/po/ru.po rename to levels/exercises/chapter006/level001/po/ru.po diff --git a/levels/train601/po/train601.pot b/levels/exercises/chapter006/level001/po/train601.pot similarity index 100% rename from levels/train601/po/train601.pot rename to levels/exercises/chapter006/level001/po/train601.pot diff --git a/levels/train601/scene.txt b/levels/exercises/chapter006/level001/scene.txt similarity index 61% rename from levels/train601/scene.txt rename to levels/exercises/chapter006/level001/scene.txt index 7226b12e..55961cab 100644 --- a/levels/train601/scene.txt +++ b/levels/exercises/chapter006/level001/scene.txt @@ -1,64 +1,64 @@ Title.E text="A function" Resume.E text="Create a function in order to make your program shorter." ScriptName.E text="Move" -Instructions name="tproc1.txt" -HelpFile name="cbot.txt" -EndingFile win=1 lost=0 +Instructions name="%lvl%/help/help.%lng%.txt" +HelpFile name="cbot.txt" +EndingFile win=1 lost=0 -Audio track=0 -AmbientColor air=0.400;0.400;0.400;0.400 water=0.078;0.078;0.078;0.078 // grey -FogColor air=0.306;0.306;0.498;0.000 water=0.263;0.314;0.392;0.000 // magenta -VehicleColor color=0.659;0.620;0.463;0.000 // sable -DeepView air=125.00 water=25.00 -FogStart air=0.9 water=0.5 +Audio track=0 +AmbientColor air=0.400;0.400;0.400;0.400 water=0.078;0.078;0.078;0.078 // grey +FogColor air=0.306;0.306;0.498;0.000 water=0.263;0.314;0.392;0.000 // magenta +VehicleColor color=0.659;0.620;0.463;0.000 // sable +DeepView air=125.00 water=25.00 +FogStart air=0.9 water=0.5 SecondTexture rank=1 ForegroundName image="lens5.png" -Background up=0.753;0.627;0.627;0.000 down=0.816;0.753;0.502;0.000 cloudUp=0.502;0.251;0.251;0.000 cloudDown=0.824;0.824;0.000; +Background up=0.753;0.627;0.627;0.000 down=0.816;0.753;0.502;0.000 cloudUp=0.502;0.251;0.251;0.000 cloudDown=0.824;0.824;0.000; TerrainGenerate vision=250.00 depth=1 slope=3.0 -TerrainWind speed=-3.0;0.0 -TerrainRelief image="relief02.png" factor=1.0 +TerrainWind speed=-3.0;0.0 +TerrainRelief image="relief02.png" factor=1.0 TerrainResource image="res00.png" -//TerrainWater image="water12.png" level=30.0 moveX=1.0 moveY=0.3 -TerrainCloud image="cloud03.png" level=125.0 +//TerrainWater image="water12.png" level=30.0 moveX=1.0 moveY=0.3 +TerrainCloud image="cloud03.png" level=125.0 TerrainMaterial id=1 image="desert4" u=0.00 v=0.00 up=1 down=1 left=1 right=1 hard=0.2 -TerrainMaterial image="desert4" u=0.25 v=0.00 up=2 down=1 left=1 right=1 hard=0.4 -TerrainMaterial image="desert4" u=0.50 v=0.00 up=1 down=1 left=1 right=2 hard=0.4 -TerrainMaterial image="desert4" u=0.75 v=0.00 up=2 down=1 left=1 right=2 hard=0.4 -TerrainMaterial image="desert4" u=0.00 v=0.25 up=1 down=2 left=1 right=1 hard=0.4 -TerrainMaterial image="desert4" u=0.25 v=0.25 up=2 down=2 left=1 right=1 hard=0.4 -TerrainMaterial image="desert4" u=0.50 v=0.25 up=1 down=2 left=1 right=2 hard=0.4 -TerrainMaterial image="desert4" u=0.75 v=0.25 up=2 down=2 left=1 right=2 hard=0.4 -TerrainMaterial image="desert4" u=0.00 v=0.50 up=1 down=1 left=2 right=1 hard=0.4 -TerrainMaterial image="desert4" u=0.25 v=0.50 up=2 down=1 left=2 right=1 hard=0.4 -TerrainMaterial image="desert4" u=0.50 v=0.50 up=1 down=1 left=2 right=2 hard=0.4 -TerrainMaterial image="desert4" u=0.75 v=0.50 up=2 down=1 left=2 right=2 hard=0.4 -TerrainMaterial image="desert4" u=0.00 v=0.75 up=1 down=2 left=2 right=1 hard=0.4 -TerrainMaterial image="desert4" u=0.25 v=0.75 up=2 down=2 left=2 right=1 hard=0.4 -TerrainMaterial image="desert4" u=0.50 v=0.75 up=1 down=2 left=2 right=2 hard=0.4 +TerrainMaterial image="desert4" u=0.25 v=0.00 up=2 down=1 left=1 right=1 hard=0.4 +TerrainMaterial image="desert4" u=0.50 v=0.00 up=1 down=1 left=1 right=2 hard=0.4 +TerrainMaterial image="desert4" u=0.75 v=0.00 up=2 down=1 left=1 right=2 hard=0.4 +TerrainMaterial image="desert4" u=0.00 v=0.25 up=1 down=2 left=1 right=1 hard=0.4 +TerrainMaterial image="desert4" u=0.25 v=0.25 up=2 down=2 left=1 right=1 hard=0.4 +TerrainMaterial image="desert4" u=0.50 v=0.25 up=1 down=2 left=1 right=2 hard=0.4 +TerrainMaterial image="desert4" u=0.75 v=0.25 up=2 down=2 left=1 right=2 hard=0.4 +TerrainMaterial image="desert4" u=0.00 v=0.50 up=1 down=1 left=2 right=1 hard=0.4 +TerrainMaterial image="desert4" u=0.25 v=0.50 up=2 down=1 left=2 right=1 hard=0.4 +TerrainMaterial image="desert4" u=0.50 v=0.50 up=1 down=1 left=2 right=2 hard=0.4 +TerrainMaterial image="desert4" u=0.75 v=0.50 up=2 down=1 left=2 right=2 hard=0.4 +TerrainMaterial image="desert4" u=0.00 v=0.75 up=1 down=2 left=2 right=1 hard=0.4 +TerrainMaterial image="desert4" u=0.25 v=0.75 up=2 down=2 left=2 right=1 hard=0.4 +TerrainMaterial image="desert4" u=0.50 v=0.75 up=1 down=2 left=2 right=2 hard=0.4 TerrainMaterial id=2 image="desert4" u=0.75 v=0.75 up=2 down=2 left=2 right=2 hard=0.6 TerrainMaterial id=3 image="desert5" u=0.00 v=0.00 up=2 down=2 left=2 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.25 v=0.00 up=3 down=2 left=2 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.50 v=0.00 up=2 down=2 left=2 right=3 hard=0.6 -TerrainMaterial image="desert5" u=0.75 v=0.00 up=3 down=2 left=2 right=3 hard=0.6 -TerrainMaterial image="desert5" u=0.00 v=0.25 up=2 down=3 left=2 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.25 v=0.25 up=3 down=3 left=2 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.50 v=0.25 up=2 down=3 left=2 right=3 hard=0.6 -TerrainMaterial image="desert5" u=0.75 v=0.25 up=3 down=3 left=2 right=3 hard=0.6 -TerrainMaterial image="desert5" u=0.00 v=0.50 up=2 down=2 left=3 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.25 v=0.50 up=3 down=2 left=3 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.50 v=0.50 up=2 down=2 left=3 right=3 hard=0.6 -TerrainMaterial image="desert5" u=0.75 v=0.50 up=3 down=2 left=3 right=3 hard=0.6 -TerrainMaterial image="desert5" u=0.00 v=0.75 up=2 down=3 left=3 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.25 v=0.75 up=3 down=3 left=3 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.50 v=0.75 up=2 down=3 left=3 right=3 hard=0.6 +TerrainMaterial image="desert5" u=0.25 v=0.00 up=3 down=2 left=2 right=2 hard=0.6 +TerrainMaterial image="desert5" u=0.50 v=0.00 up=2 down=2 left=2 right=3 hard=0.6 +TerrainMaterial image="desert5" u=0.75 v=0.00 up=3 down=2 left=2 right=3 hard=0.6 +TerrainMaterial image="desert5" u=0.00 v=0.25 up=2 down=3 left=2 right=2 hard=0.6 +TerrainMaterial image="desert5" u=0.25 v=0.25 up=3 down=3 left=2 right=2 hard=0.6 +TerrainMaterial image="desert5" u=0.50 v=0.25 up=2 down=3 left=2 right=3 hard=0.6 +TerrainMaterial image="desert5" u=0.75 v=0.25 up=3 down=3 left=2 right=3 hard=0.6 +TerrainMaterial image="desert5" u=0.00 v=0.50 up=2 down=2 left=3 right=2 hard=0.6 +TerrainMaterial image="desert5" u=0.25 v=0.50 up=3 down=2 left=3 right=2 hard=0.6 +TerrainMaterial image="desert5" u=0.50 v=0.50 up=2 down=2 left=3 right=3 hard=0.6 +TerrainMaterial image="desert5" u=0.75 v=0.50 up=3 down=2 left=3 right=3 hard=0.6 +TerrainMaterial image="desert5" u=0.00 v=0.75 up=2 down=3 left=3 right=2 hard=0.6 +TerrainMaterial image="desert5" u=0.25 v=0.75 up=3 down=3 left=3 right=2 hard=0.6 +TerrainMaterial image="desert5" u=0.50 v=0.75 up=2 down=3 left=3 right=3 hard=0.6 TerrainMaterial id=4 image="desert5" u=0.75 v=0.75 up=3 down=3 left=3 right=3 hard=0.6 -TerrainInit id=2 // roc1 -TerrainLevel id=1 min= 0.0 max=99.0 slope=8.0 freq= 70.0 // sand -TerrainLevel id=2 min=37.5 max=99.0 slope=0.0 freq= 20.0 // roc2 +TerrainInit id=2 // roc1 +TerrainLevel id=1 min= 0.0 max=99.0 slope=8.0 freq= 70.0 // sand +TerrainLevel id=2 min=37.5 max=99.0 slope=0.0 freq= 20.0 // roc2 TerrainCreate @@ -154,7 +154,7 @@ CreateLight dir= 1.0;-1.0;-1.0 color= 0.16; 0.16; 0.16 type=Object WaterColor color=-0.6;-0.1;-0.1 MapColor floor=0.647;0.557;0.420 water=0.604;0.922;1.000 -MapZoom factor=8 +MapZoom factor=8 EnableResearch type=WINGER diff --git a/levels/train602/help/E/tproc2.txt b/levels/exercises/chapter006/level002/help/help.E.txt similarity index 100% rename from levels/train602/help/E/tproc2.txt rename to levels/exercises/chapter006/level002/help/help.E.txt diff --git a/levels/train602/po/de.po b/levels/exercises/chapter006/level002/po/de.po similarity index 100% rename from levels/train602/po/de.po rename to levels/exercises/chapter006/level002/po/de.po diff --git a/levels/train602/po/fr.po b/levels/exercises/chapter006/level002/po/fr.po similarity index 100% rename from levels/train602/po/fr.po rename to levels/exercises/chapter006/level002/po/fr.po diff --git a/levels/train602/po/pl.po b/levels/exercises/chapter006/level002/po/pl.po similarity index 100% rename from levels/train602/po/pl.po rename to levels/exercises/chapter006/level002/po/pl.po diff --git a/levels/train602/po/ru.po b/levels/exercises/chapter006/level002/po/ru.po similarity index 100% rename from levels/train602/po/ru.po rename to levels/exercises/chapter006/level002/po/ru.po diff --git a/levels/train602/po/train602.pot b/levels/exercises/chapter006/level002/po/train602.pot similarity index 100% rename from levels/train602/po/train602.pot rename to levels/exercises/chapter006/level002/po/train602.pot diff --git a/levels/train602/scene.txt b/levels/exercises/chapter006/level002/scene.txt similarity index 54% rename from levels/train602/scene.txt rename to levels/exercises/chapter006/level002/scene.txt index f7614e19..37788c5e 100644 --- a/levels/train602/scene.txt +++ b/levels/exercises/chapter006/level002/scene.txt @@ -1,64 +1,64 @@ Title.E text="Spiral" Resume.E text="Create a procedure in order to teach your bot to perform a spiral." ScriptName.E text="Move" -Instructions name="tproc2.txt" -HelpFile name="cbot.txt" -EndingFile win=1 lost=0 +Instructions name="%lvl%/help/help.%lng%.txt" +HelpFile name="cbot.txt" +EndingFile win=1 lost=0 -Audio track=0 -AmbientColor air=0.400;0.400;0.400;0.400 water=0.078;0.078;0.078;0.078 // grey -FogColor air=0.306;0.306;0.498;0.000 water=0.263;0.314;0.392;0.000 // magenta -VehicleColor color=0.659;0.620;0.463;0.000 // sable -DeepView air=125.00 water=25.00 -FogStart air=0.9 water=0.5 +Audio track=0 +AmbientColor air=0.400;0.400;0.400;0.400 water=0.078;0.078;0.078;0.078 // grey +FogColor air=0.306;0.306;0.498;0.000 water=0.263;0.314;0.392;0.000 // magenta +VehicleColor color=0.659;0.620;0.463;0.000 // sable +DeepView air=125.00 water=25.00 +FogStart air=0.9 water=0.5 SecondTexture rank=1 ForegroundName image="lens5.png" -Background up=0.753;0.627;0.627;0.000 down=0.816;0.753;0.502;0.000 cloudUp=0.502;0.251;0.251;0.000 cloudDown=0.824;0.824;0.000; +Background up=0.753;0.627;0.627;0.000 down=0.816;0.753;0.502;0.000 cloudUp=0.502;0.251;0.251;0.000 cloudDown=0.824;0.824;0.000; TerrainGenerate vision=250.00 depth=1 slope=3.0 -TerrainWind speed=-3.0;0.0 -TerrainRelief image="relief02.png" factor=1.0 +TerrainWind speed=-3.0;0.0 +TerrainRelief image="relief02.png" factor=1.0 TerrainResource image="res00.png" -//TerrainWater image="water12.png" level=30.0 moveX=1.0 moveY=0.3 -TerrainCloud image="cloud03.png" level=125.0 +//TerrainWater image="water12.png" level=30.0 moveX=1.0 moveY=0.3 +TerrainCloud image="cloud03.png" level=125.0 TerrainMaterial id=1 image="desert4" u=0.00 v=0.00 up=1 down=1 left=1 right=1 hard=0.2 -TerrainMaterial image="desert4" u=0.25 v=0.00 up=2 down=1 left=1 right=1 hard=0.4 -TerrainMaterial image="desert4" u=0.50 v=0.00 up=1 down=1 left=1 right=2 hard=0.4 -TerrainMaterial image="desert4" u=0.75 v=0.00 up=2 down=1 left=1 right=2 hard=0.4 -TerrainMaterial image="desert4" u=0.00 v=0.25 up=1 down=2 left=1 right=1 hard=0.4 -TerrainMaterial image="desert4" u=0.25 v=0.25 up=2 down=2 left=1 right=1 hard=0.4 -TerrainMaterial image="desert4" u=0.50 v=0.25 up=1 down=2 left=1 right=2 hard=0.4 -TerrainMaterial image="desert4" u=0.75 v=0.25 up=2 down=2 left=1 right=2 hard=0.4 -TerrainMaterial image="desert4" u=0.00 v=0.50 up=1 down=1 left=2 right=1 hard=0.4 -TerrainMaterial image="desert4" u=0.25 v=0.50 up=2 down=1 left=2 right=1 hard=0.4 -TerrainMaterial image="desert4" u=0.50 v=0.50 up=1 down=1 left=2 right=2 hard=0.4 -TerrainMaterial image="desert4" u=0.75 v=0.50 up=2 down=1 left=2 right=2 hard=0.4 -TerrainMaterial image="desert4" u=0.00 v=0.75 up=1 down=2 left=2 right=1 hard=0.4 -TerrainMaterial image="desert4" u=0.25 v=0.75 up=2 down=2 left=2 right=1 hard=0.4 -TerrainMaterial image="desert4" u=0.50 v=0.75 up=1 down=2 left=2 right=2 hard=0.4 +TerrainMaterial image="desert4" u=0.25 v=0.00 up=2 down=1 left=1 right=1 hard=0.4 +TerrainMaterial image="desert4" u=0.50 v=0.00 up=1 down=1 left=1 right=2 hard=0.4 +TerrainMaterial image="desert4" u=0.75 v=0.00 up=2 down=1 left=1 right=2 hard=0.4 +TerrainMaterial image="desert4" u=0.00 v=0.25 up=1 down=2 left=1 right=1 hard=0.4 +TerrainMaterial image="desert4" u=0.25 v=0.25 up=2 down=2 left=1 right=1 hard=0.4 +TerrainMaterial image="desert4" u=0.50 v=0.25 up=1 down=2 left=1 right=2 hard=0.4 +TerrainMaterial image="desert4" u=0.75 v=0.25 up=2 down=2 left=1 right=2 hard=0.4 +TerrainMaterial image="desert4" u=0.00 v=0.50 up=1 down=1 left=2 right=1 hard=0.4 +TerrainMaterial image="desert4" u=0.25 v=0.50 up=2 down=1 left=2 right=1 hard=0.4 +TerrainMaterial image="desert4" u=0.50 v=0.50 up=1 down=1 left=2 right=2 hard=0.4 +TerrainMaterial image="desert4" u=0.75 v=0.50 up=2 down=1 left=2 right=2 hard=0.4 +TerrainMaterial image="desert4" u=0.00 v=0.75 up=1 down=2 left=2 right=1 hard=0.4 +TerrainMaterial image="desert4" u=0.25 v=0.75 up=2 down=2 left=2 right=1 hard=0.4 +TerrainMaterial image="desert4" u=0.50 v=0.75 up=1 down=2 left=2 right=2 hard=0.4 TerrainMaterial id=2 image="desert4" u=0.75 v=0.75 up=2 down=2 left=2 right=2 hard=0.6 TerrainMaterial id=3 image="desert5" u=0.00 v=0.00 up=2 down=2 left=2 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.25 v=0.00 up=3 down=2 left=2 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.50 v=0.00 up=2 down=2 left=2 right=3 hard=0.6 -TerrainMaterial image="desert5" u=0.75 v=0.00 up=3 down=2 left=2 right=3 hard=0.6 -TerrainMaterial image="desert5" u=0.00 v=0.25 up=2 down=3 left=2 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.25 v=0.25 up=3 down=3 left=2 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.50 v=0.25 up=2 down=3 left=2 right=3 hard=0.6 -TerrainMaterial image="desert5" u=0.75 v=0.25 up=3 down=3 left=2 right=3 hard=0.6 -TerrainMaterial image="desert5" u=0.00 v=0.50 up=2 down=2 left=3 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.25 v=0.50 up=3 down=2 left=3 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.50 v=0.50 up=2 down=2 left=3 right=3 hard=0.6 -TerrainMaterial image="desert5" u=0.75 v=0.50 up=3 down=2 left=3 right=3 hard=0.6 -TerrainMaterial image="desert5" u=0.00 v=0.75 up=2 down=3 left=3 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.25 v=0.75 up=3 down=3 left=3 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.50 v=0.75 up=2 down=3 left=3 right=3 hard=0.6 +TerrainMaterial image="desert5" u=0.25 v=0.00 up=3 down=2 left=2 right=2 hard=0.6 +TerrainMaterial image="desert5" u=0.50 v=0.00 up=2 down=2 left=2 right=3 hard=0.6 +TerrainMaterial image="desert5" u=0.75 v=0.00 up=3 down=2 left=2 right=3 hard=0.6 +TerrainMaterial image="desert5" u=0.00 v=0.25 up=2 down=3 left=2 right=2 hard=0.6 +TerrainMaterial image="desert5" u=0.25 v=0.25 up=3 down=3 left=2 right=2 hard=0.6 +TerrainMaterial image="desert5" u=0.50 v=0.25 up=2 down=3 left=2 right=3 hard=0.6 +TerrainMaterial image="desert5" u=0.75 v=0.25 up=3 down=3 left=2 right=3 hard=0.6 +TerrainMaterial image="desert5" u=0.00 v=0.50 up=2 down=2 left=3 right=2 hard=0.6 +TerrainMaterial image="desert5" u=0.25 v=0.50 up=3 down=2 left=3 right=2 hard=0.6 +TerrainMaterial image="desert5" u=0.50 v=0.50 up=2 down=2 left=3 right=3 hard=0.6 +TerrainMaterial image="desert5" u=0.75 v=0.50 up=3 down=2 left=3 right=3 hard=0.6 +TerrainMaterial image="desert5" u=0.00 v=0.75 up=2 down=3 left=3 right=2 hard=0.6 +TerrainMaterial image="desert5" u=0.25 v=0.75 up=3 down=3 left=3 right=2 hard=0.6 +TerrainMaterial image="desert5" u=0.50 v=0.75 up=2 down=3 left=3 right=3 hard=0.6 TerrainMaterial id=4 image="desert5" u=0.75 v=0.75 up=3 down=3 left=3 right=3 hard=0.6 -TerrainInit id=2 // roc1 -TerrainLevel id=1 min= 0.0 max=99.0 slope=8.0 freq= 70.0 // sand -TerrainLevel id=2 min=37.5 max=99.0 slope=0.0 freq= 20.0 // roc2 +TerrainInit id=2 // roc1 +TerrainLevel id=1 min= 0.0 max=99.0 slope=8.0 freq= 70.0 // sand +TerrainLevel id=2 min=37.5 max=99.0 slope=0.0 freq= 20.0 // roc2 TerrainCreate @@ -124,7 +124,7 @@ CreateLight dir= 1.0;-1.0;-1.0 color= 0.16; 0.16; 0.16 type=Object WaterColor color=-0.6;-0.1;-0.1 MapColor floor=0.647;0.557;0.420 water=0.604;0.922;1.000 -MapZoom factor=8 +MapZoom factor=8 EnableResearch type=WINGER diff --git a/levels/train603/help/E/tremote2.txt b/levels/exercises/chapter006/level003/help/help.E.txt similarity index 100% rename from levels/train603/help/E/tremote2.txt rename to levels/exercises/chapter006/level003/help/help.E.txt diff --git a/levels/train603/po/de.po b/levels/exercises/chapter006/level003/po/de.po similarity index 100% rename from levels/train603/po/de.po rename to levels/exercises/chapter006/level003/po/de.po diff --git a/levels/train603/po/fr.po b/levels/exercises/chapter006/level003/po/fr.po similarity index 100% rename from levels/train603/po/fr.po rename to levels/exercises/chapter006/level003/po/fr.po diff --git a/levels/train603/po/pl.po b/levels/exercises/chapter006/level003/po/pl.po similarity index 100% rename from levels/train603/po/pl.po rename to levels/exercises/chapter006/level003/po/pl.po diff --git a/levels/train603/po/ru.po b/levels/exercises/chapter006/level003/po/ru.po similarity index 100% rename from levels/train603/po/ru.po rename to levels/exercises/chapter006/level003/po/ru.po diff --git a/levels/train603/po/train603.pot b/levels/exercises/chapter006/level003/po/train603.pot similarity index 100% rename from levels/train603/po/train603.pot rename to levels/exercises/chapter006/level003/po/train603.pot diff --git a/levels/train603/scene.txt b/levels/exercises/chapter006/level003/scene.txt similarity index 56% rename from levels/train603/scene.txt rename to levels/exercises/chapter006/level003/scene.txt index 3f047a42..d35a3f37 100644 --- a/levels/train603/scene.txt +++ b/levels/exercises/chapter006/level003/scene.txt @@ -1,64 +1,64 @@ Title.E text="Remote control #2" Resume.E text="Remote control a robot using an information exchange post, so it will pass over the 6 blue waypoints." ScriptName.E text="remote" -Instructions name="tremote2.txt" -HelpFile name="cbot.txt" -EndingFile win=1 lost=0 +Instructions name="%lvl%/help/help.%lng%.txt" +HelpFile name="cbot.txt" +EndingFile win=1 lost=0 -Audio track=0 -AmbientColor air=0.400;0.400;0.400;0.400 water=0.078;0.078;0.078;0.078 // grey -FogColor air=0.306;0.306;0.498;0.000 water=0.263;0.314;0.392;0.000 // magenta -VehicleColor color=0.659;0.620;0.463;0.000 // sable -DeepView air=125.00 water=25.00 -FogStart air=0.9 water=0.5 +Audio track=0 +AmbientColor air=0.400;0.400;0.400;0.400 water=0.078;0.078;0.078;0.078 // grey +FogColor air=0.306;0.306;0.498;0.000 water=0.263;0.314;0.392;0.000 // magenta +VehicleColor color=0.659;0.620;0.463;0.000 // sable +DeepView air=125.00 water=25.00 +FogStart air=0.9 water=0.5 SecondTexture rank=1 ForegroundName image="lens5.png" -Background up=0.753;0.627;0.627;0.000 down=0.816;0.753;0.502;0.000 cloudUp=0.502;0.251;0.251;0.000 cloudDown=0.824;0.824;0.000; +Background up=0.753;0.627;0.627;0.000 down=0.816;0.753;0.502;0.000 cloudUp=0.502;0.251;0.251;0.000 cloudDown=0.824;0.824;0.000; TerrainGenerate vision=250.00 depth=1 slope=3.0 -TerrainWind speed=-3.0;0.0 -TerrainRelief image="relief02.png" factor=1.0 +TerrainWind speed=-3.0;0.0 +TerrainRelief image="relief02.png" factor=1.0 TerrainResource image="res00.png" -//TerrainWater image="water12.png" level=30.0 moveX=1.0 moveY=0.3 -TerrainCloud image="cloud03.png" level=125.0 +//TerrainWater image="water12.png" level=30.0 moveX=1.0 moveY=0.3 +TerrainCloud image="cloud03.png" level=125.0 TerrainMaterial id=1 image="desert4" u=0.00 v=0.00 up=1 down=1 left=1 right=1 hard=0.2 -TerrainMaterial image="desert4" u=0.25 v=0.00 up=2 down=1 left=1 right=1 hard=0.4 -TerrainMaterial image="desert4" u=0.50 v=0.00 up=1 down=1 left=1 right=2 hard=0.4 -TerrainMaterial image="desert4" u=0.75 v=0.00 up=2 down=1 left=1 right=2 hard=0.4 -TerrainMaterial image="desert4" u=0.00 v=0.25 up=1 down=2 left=1 right=1 hard=0.4 -TerrainMaterial image="desert4" u=0.25 v=0.25 up=2 down=2 left=1 right=1 hard=0.4 -TerrainMaterial image="desert4" u=0.50 v=0.25 up=1 down=2 left=1 right=2 hard=0.4 -TerrainMaterial image="desert4" u=0.75 v=0.25 up=2 down=2 left=1 right=2 hard=0.4 -TerrainMaterial image="desert4" u=0.00 v=0.50 up=1 down=1 left=2 right=1 hard=0.4 -TerrainMaterial image="desert4" u=0.25 v=0.50 up=2 down=1 left=2 right=1 hard=0.4 -TerrainMaterial image="desert4" u=0.50 v=0.50 up=1 down=1 left=2 right=2 hard=0.4 -TerrainMaterial image="desert4" u=0.75 v=0.50 up=2 down=1 left=2 right=2 hard=0.4 -TerrainMaterial image="desert4" u=0.00 v=0.75 up=1 down=2 left=2 right=1 hard=0.4 -TerrainMaterial image="desert4" u=0.25 v=0.75 up=2 down=2 left=2 right=1 hard=0.4 -TerrainMaterial image="desert4" u=0.50 v=0.75 up=1 down=2 left=2 right=2 hard=0.4 +TerrainMaterial image="desert4" u=0.25 v=0.00 up=2 down=1 left=1 right=1 hard=0.4 +TerrainMaterial image="desert4" u=0.50 v=0.00 up=1 down=1 left=1 right=2 hard=0.4 +TerrainMaterial image="desert4" u=0.75 v=0.00 up=2 down=1 left=1 right=2 hard=0.4 +TerrainMaterial image="desert4" u=0.00 v=0.25 up=1 down=2 left=1 right=1 hard=0.4 +TerrainMaterial image="desert4" u=0.25 v=0.25 up=2 down=2 left=1 right=1 hard=0.4 +TerrainMaterial image="desert4" u=0.50 v=0.25 up=1 down=2 left=1 right=2 hard=0.4 +TerrainMaterial image="desert4" u=0.75 v=0.25 up=2 down=2 left=1 right=2 hard=0.4 +TerrainMaterial image="desert4" u=0.00 v=0.50 up=1 down=1 left=2 right=1 hard=0.4 +TerrainMaterial image="desert4" u=0.25 v=0.50 up=2 down=1 left=2 right=1 hard=0.4 +TerrainMaterial image="desert4" u=0.50 v=0.50 up=1 down=1 left=2 right=2 hard=0.4 +TerrainMaterial image="desert4" u=0.75 v=0.50 up=2 down=1 left=2 right=2 hard=0.4 +TerrainMaterial image="desert4" u=0.00 v=0.75 up=1 down=2 left=2 right=1 hard=0.4 +TerrainMaterial image="desert4" u=0.25 v=0.75 up=2 down=2 left=2 right=1 hard=0.4 +TerrainMaterial image="desert4" u=0.50 v=0.75 up=1 down=2 left=2 right=2 hard=0.4 TerrainMaterial id=2 image="desert4" u=0.75 v=0.75 up=2 down=2 left=2 right=2 hard=0.6 TerrainMaterial id=3 image="desert5" u=0.00 v=0.00 up=2 down=2 left=2 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.25 v=0.00 up=3 down=2 left=2 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.50 v=0.00 up=2 down=2 left=2 right=3 hard=0.6 -TerrainMaterial image="desert5" u=0.75 v=0.00 up=3 down=2 left=2 right=3 hard=0.6 -TerrainMaterial image="desert5" u=0.00 v=0.25 up=2 down=3 left=2 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.25 v=0.25 up=3 down=3 left=2 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.50 v=0.25 up=2 down=3 left=2 right=3 hard=0.6 -TerrainMaterial image="desert5" u=0.75 v=0.25 up=3 down=3 left=2 right=3 hard=0.6 -TerrainMaterial image="desert5" u=0.00 v=0.50 up=2 down=2 left=3 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.25 v=0.50 up=3 down=2 left=3 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.50 v=0.50 up=2 down=2 left=3 right=3 hard=0.6 -TerrainMaterial image="desert5" u=0.75 v=0.50 up=3 down=2 left=3 right=3 hard=0.6 -TerrainMaterial image="desert5" u=0.00 v=0.75 up=2 down=3 left=3 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.25 v=0.75 up=3 down=3 left=3 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.50 v=0.75 up=2 down=3 left=3 right=3 hard=0.6 +TerrainMaterial image="desert5" u=0.25 v=0.00 up=3 down=2 left=2 right=2 hard=0.6 +TerrainMaterial image="desert5" u=0.50 v=0.00 up=2 down=2 left=2 right=3 hard=0.6 +TerrainMaterial image="desert5" u=0.75 v=0.00 up=3 down=2 left=2 right=3 hard=0.6 +TerrainMaterial image="desert5" u=0.00 v=0.25 up=2 down=3 left=2 right=2 hard=0.6 +TerrainMaterial image="desert5" u=0.25 v=0.25 up=3 down=3 left=2 right=2 hard=0.6 +TerrainMaterial image="desert5" u=0.50 v=0.25 up=2 down=3 left=2 right=3 hard=0.6 +TerrainMaterial image="desert5" u=0.75 v=0.25 up=3 down=3 left=2 right=3 hard=0.6 +TerrainMaterial image="desert5" u=0.00 v=0.50 up=2 down=2 left=3 right=2 hard=0.6 +TerrainMaterial image="desert5" u=0.25 v=0.50 up=3 down=2 left=3 right=2 hard=0.6 +TerrainMaterial image="desert5" u=0.50 v=0.50 up=2 down=2 left=3 right=3 hard=0.6 +TerrainMaterial image="desert5" u=0.75 v=0.50 up=3 down=2 left=3 right=3 hard=0.6 +TerrainMaterial image="desert5" u=0.00 v=0.75 up=2 down=3 left=3 right=2 hard=0.6 +TerrainMaterial image="desert5" u=0.25 v=0.75 up=3 down=3 left=3 right=2 hard=0.6 +TerrainMaterial image="desert5" u=0.50 v=0.75 up=2 down=3 left=3 right=3 hard=0.6 TerrainMaterial id=4 image="desert5" u=0.75 v=0.75 up=3 down=3 left=3 right=3 hard=0.6 -TerrainInit id=2 // roc1 -TerrainLevel id=1 min= 0.0 max=99.0 slope=8.0 freq= 70.0 // sand -TerrainLevel id=2 min=37.5 max=99.0 slope=0.0 freq= 20.0 // roc2 +TerrainInit id=2 // roc1 +TerrainLevel id=1 min= 0.0 max=99.0 slope=8.0 freq= 70.0 // sand +TerrainLevel id=2 min=37.5 max=99.0 slope=0.0 freq= 20.0 // roc2 TerrainCreate @@ -125,7 +125,7 @@ CreateLight dir= 1.0;-1.0;-1.0 color= 0.16; 0.16; 0.16 type=Object WaterColor color=-0.6;-0.1;-0.1 MapColor floor=0.647;0.557;0.420 water=0.604;0.922;1.000 -MapZoom factor=8 +MapZoom factor=8 EnableResearch type=WINGER DoneResearch type=WINGER diff --git a/levels/train6-po/de.po b/levels/exercises/chapter006/po/de.po similarity index 100% rename from levels/train6-po/de.po rename to levels/exercises/chapter006/po/de.po diff --git a/levels/train6-po/fr.po b/levels/exercises/chapter006/po/fr.po similarity index 100% rename from levels/train6-po/fr.po rename to levels/exercises/chapter006/po/fr.po diff --git a/levels/train6-po/pl.po b/levels/exercises/chapter006/po/pl.po similarity index 100% rename from levels/train6-po/pl.po rename to levels/exercises/chapter006/po/pl.po diff --git a/levels/train6-po/ru.po b/levels/exercises/chapter006/po/ru.po similarity index 100% rename from levels/train6-po/ru.po rename to levels/exercises/chapter006/po/ru.po diff --git a/levels/train6-po/train6.pot b/levels/exercises/chapter006/po/train6.pot similarity index 100% rename from levels/train6-po/train6.pot rename to levels/exercises/chapter006/po/train6.pot diff --git a/levels/train700.txt b/levels/exercises/chapter007/chaptertitle.txt similarity index 100% rename from levels/train700.txt rename to levels/exercises/chapter007/chaptertitle.txt diff --git a/levels/train701/help/E/tremote3.txt b/levels/exercises/chapter007/level001/help/help.E.txt similarity index 100% rename from levels/train701/help/E/tremote3.txt rename to levels/exercises/chapter007/level001/help/help.E.txt diff --git a/levels/train701/po/de.po b/levels/exercises/chapter007/level001/po/de.po similarity index 100% rename from levels/train701/po/de.po rename to levels/exercises/chapter007/level001/po/de.po diff --git a/levels/train701/po/fr.po b/levels/exercises/chapter007/level001/po/fr.po similarity index 100% rename from levels/train701/po/fr.po rename to levels/exercises/chapter007/level001/po/fr.po diff --git a/levels/train701/po/pl.po b/levels/exercises/chapter007/level001/po/pl.po similarity index 100% rename from levels/train701/po/pl.po rename to levels/exercises/chapter007/level001/po/pl.po diff --git a/levels/train701/po/ru.po b/levels/exercises/chapter007/level001/po/ru.po similarity index 100% rename from levels/train701/po/ru.po rename to levels/exercises/chapter007/level001/po/ru.po diff --git a/levels/train701/po/train701.pot b/levels/exercises/chapter007/level001/po/train701.pot similarity index 100% rename from levels/train701/po/train701.pot rename to levels/exercises/chapter007/level001/po/train701.pot diff --git a/levels/train701/scene.txt b/levels/exercises/chapter007/level001/scene.txt similarity index 56% rename from levels/train701/scene.txt rename to levels/exercises/chapter007/level001/scene.txt index de1ccace..2c62f6eb 100644 --- a/levels/train701/scene.txt +++ b/levels/exercises/chapter007/level001/scene.txt @@ -1,64 +1,64 @@ Title.E text="Remote control #3" Resume.E text="Remote control a bot without using an information exchange post by using a string." ScriptName.E text="Remote3" -Instructions name="tremote3.txt" -HelpFile name="cbot.txt" -EndingFile win=1 lost=0 +Instructions name="%lvl%/help/help.%lng%.txt" +HelpFile name="cbot.txt" +EndingFile win=1 lost=0 -Audio track=0 -AmbientColor air=0.400;0.400;0.400;0.400 water=0.078;0.078;0.078;0.078 // grey -FogColor air=0.306;0.306;0.498;0.000 water=0.263;0.314;0.392;0.000 // magenta -VehicleColor color=0.659;0.620;0.463;0.000 // sable -DeepView air=125.00 water=25.00 -FogStart air=0.9 water=0.5 +Audio track=0 +AmbientColor air=0.400;0.400;0.400;0.400 water=0.078;0.078;0.078;0.078 // grey +FogColor air=0.306;0.306;0.498;0.000 water=0.263;0.314;0.392;0.000 // magenta +VehicleColor color=0.659;0.620;0.463;0.000 // sable +DeepView air=125.00 water=25.00 +FogStart air=0.9 water=0.5 SecondTexture rank=1 ForegroundName image="lens5.png" -Background up=0.753;0.627;0.627;0.000 down=0.816;0.753;0.502;0.000 cloudUp=0.502;0.251;0.251;0.000 cloudDown=0.824;0.824;0.000; +Background up=0.753;0.627;0.627;0.000 down=0.816;0.753;0.502;0.000 cloudUp=0.502;0.251;0.251;0.000 cloudDown=0.824;0.824;0.000; TerrainGenerate vision=250.00 depth=1 slope=3.0 -TerrainWind speed=-3.0;0.0 -TerrainRelief image="relief02.png" factor=1.0 +TerrainWind speed=-3.0;0.0 +TerrainRelief image="relief02.png" factor=1.0 TerrainResource image="res00.png" -//TerrainWater image="water12.png" level=30.0 moveX=1.0 moveY=0.3 -TerrainCloud image="cloud03.png" level=125.0 +//TerrainWater image="water12.png" level=30.0 moveX=1.0 moveY=0.3 +TerrainCloud image="cloud03.png" level=125.0 TerrainMaterial id=1 image="desert4" u=0.00 v=0.00 up=1 down=1 left=1 right=1 hard=0.2 -TerrainMaterial image="desert4" u=0.25 v=0.00 up=2 down=1 left=1 right=1 hard=0.4 -TerrainMaterial image="desert4" u=0.50 v=0.00 up=1 down=1 left=1 right=2 hard=0.4 -TerrainMaterial image="desert4" u=0.75 v=0.00 up=2 down=1 left=1 right=2 hard=0.4 -TerrainMaterial image="desert4" u=0.00 v=0.25 up=1 down=2 left=1 right=1 hard=0.4 -TerrainMaterial image="desert4" u=0.25 v=0.25 up=2 down=2 left=1 right=1 hard=0.4 -TerrainMaterial image="desert4" u=0.50 v=0.25 up=1 down=2 left=1 right=2 hard=0.4 -TerrainMaterial image="desert4" u=0.75 v=0.25 up=2 down=2 left=1 right=2 hard=0.4 -TerrainMaterial image="desert4" u=0.00 v=0.50 up=1 down=1 left=2 right=1 hard=0.4 -TerrainMaterial image="desert4" u=0.25 v=0.50 up=2 down=1 left=2 right=1 hard=0.4 -TerrainMaterial image="desert4" u=0.50 v=0.50 up=1 down=1 left=2 right=2 hard=0.4 -TerrainMaterial image="desert4" u=0.75 v=0.50 up=2 down=1 left=2 right=2 hard=0.4 -TerrainMaterial image="desert4" u=0.00 v=0.75 up=1 down=2 left=2 right=1 hard=0.4 -TerrainMaterial image="desert4" u=0.25 v=0.75 up=2 down=2 left=2 right=1 hard=0.4 -TerrainMaterial image="desert4" u=0.50 v=0.75 up=1 down=2 left=2 right=2 hard=0.4 +TerrainMaterial image="desert4" u=0.25 v=0.00 up=2 down=1 left=1 right=1 hard=0.4 +TerrainMaterial image="desert4" u=0.50 v=0.00 up=1 down=1 left=1 right=2 hard=0.4 +TerrainMaterial image="desert4" u=0.75 v=0.00 up=2 down=1 left=1 right=2 hard=0.4 +TerrainMaterial image="desert4" u=0.00 v=0.25 up=1 down=2 left=1 right=1 hard=0.4 +TerrainMaterial image="desert4" u=0.25 v=0.25 up=2 down=2 left=1 right=1 hard=0.4 +TerrainMaterial image="desert4" u=0.50 v=0.25 up=1 down=2 left=1 right=2 hard=0.4 +TerrainMaterial image="desert4" u=0.75 v=0.25 up=2 down=2 left=1 right=2 hard=0.4 +TerrainMaterial image="desert4" u=0.00 v=0.50 up=1 down=1 left=2 right=1 hard=0.4 +TerrainMaterial image="desert4" u=0.25 v=0.50 up=2 down=1 left=2 right=1 hard=0.4 +TerrainMaterial image="desert4" u=0.50 v=0.50 up=1 down=1 left=2 right=2 hard=0.4 +TerrainMaterial image="desert4" u=0.75 v=0.50 up=2 down=1 left=2 right=2 hard=0.4 +TerrainMaterial image="desert4" u=0.00 v=0.75 up=1 down=2 left=2 right=1 hard=0.4 +TerrainMaterial image="desert4" u=0.25 v=0.75 up=2 down=2 left=2 right=1 hard=0.4 +TerrainMaterial image="desert4" u=0.50 v=0.75 up=1 down=2 left=2 right=2 hard=0.4 TerrainMaterial id=2 image="desert4" u=0.75 v=0.75 up=2 down=2 left=2 right=2 hard=0.6 TerrainMaterial id=3 image="desert5" u=0.00 v=0.00 up=2 down=2 left=2 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.25 v=0.00 up=3 down=2 left=2 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.50 v=0.00 up=2 down=2 left=2 right=3 hard=0.6 -TerrainMaterial image="desert5" u=0.75 v=0.00 up=3 down=2 left=2 right=3 hard=0.6 -TerrainMaterial image="desert5" u=0.00 v=0.25 up=2 down=3 left=2 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.25 v=0.25 up=3 down=3 left=2 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.50 v=0.25 up=2 down=3 left=2 right=3 hard=0.6 -TerrainMaterial image="desert5" u=0.75 v=0.25 up=3 down=3 left=2 right=3 hard=0.6 -TerrainMaterial image="desert5" u=0.00 v=0.50 up=2 down=2 left=3 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.25 v=0.50 up=3 down=2 left=3 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.50 v=0.50 up=2 down=2 left=3 right=3 hard=0.6 -TerrainMaterial image="desert5" u=0.75 v=0.50 up=3 down=2 left=3 right=3 hard=0.6 -TerrainMaterial image="desert5" u=0.00 v=0.75 up=2 down=3 left=3 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.25 v=0.75 up=3 down=3 left=3 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.50 v=0.75 up=2 down=3 left=3 right=3 hard=0.6 +TerrainMaterial image="desert5" u=0.25 v=0.00 up=3 down=2 left=2 right=2 hard=0.6 +TerrainMaterial image="desert5" u=0.50 v=0.00 up=2 down=2 left=2 right=3 hard=0.6 +TerrainMaterial image="desert5" u=0.75 v=0.00 up=3 down=2 left=2 right=3 hard=0.6 +TerrainMaterial image="desert5" u=0.00 v=0.25 up=2 down=3 left=2 right=2 hard=0.6 +TerrainMaterial image="desert5" u=0.25 v=0.25 up=3 down=3 left=2 right=2 hard=0.6 +TerrainMaterial image="desert5" u=0.50 v=0.25 up=2 down=3 left=2 right=3 hard=0.6 +TerrainMaterial image="desert5" u=0.75 v=0.25 up=3 down=3 left=2 right=3 hard=0.6 +TerrainMaterial image="desert5" u=0.00 v=0.50 up=2 down=2 left=3 right=2 hard=0.6 +TerrainMaterial image="desert5" u=0.25 v=0.50 up=3 down=2 left=3 right=2 hard=0.6 +TerrainMaterial image="desert5" u=0.50 v=0.50 up=2 down=2 left=3 right=3 hard=0.6 +TerrainMaterial image="desert5" u=0.75 v=0.50 up=3 down=2 left=3 right=3 hard=0.6 +TerrainMaterial image="desert5" u=0.00 v=0.75 up=2 down=3 left=3 right=2 hard=0.6 +TerrainMaterial image="desert5" u=0.25 v=0.75 up=3 down=3 left=3 right=2 hard=0.6 +TerrainMaterial image="desert5" u=0.50 v=0.75 up=2 down=3 left=3 right=3 hard=0.6 TerrainMaterial id=4 image="desert5" u=0.75 v=0.75 up=3 down=3 left=3 right=3 hard=0.6 -TerrainInit id=2 // roc1 -TerrainLevel id=1 min= 0.0 max=99.0 slope=8.0 freq= 70.0 // sand -TerrainLevel id=2 min=37.5 max=99.0 slope=0.0 freq= 20.0 // roc2 +TerrainInit id=2 // roc1 +TerrainLevel id=1 min= 0.0 max=99.0 slope=8.0 freq= 70.0 // sand +TerrainLevel id=2 min=37.5 max=99.0 slope=0.0 freq= 20.0 // roc2 TerrainCreate @@ -125,7 +125,7 @@ CreateLight dir= 1.0;-1.0;-1.0 color= 0.16; 0.16; 0.16 type=Object WaterColor color=-0.6;-0.1;-0.1 MapColor floor=0.647;0.557;0.420 water=0.604;0.922;1.000 -MapZoom factor=8 +MapZoom factor=8 EnableResearch type=WINGER DoneResearch type=WINGER diff --git a/levels/train702/help/E/tremote4.txt b/levels/exercises/chapter007/level002/help/help.E.txt similarity index 100% rename from levels/train702/help/E/tremote4.txt rename to levels/exercises/chapter007/level002/help/help.E.txt diff --git a/levels/train702/po/de.po b/levels/exercises/chapter007/level002/po/de.po similarity index 100% rename from levels/train702/po/de.po rename to levels/exercises/chapter007/level002/po/de.po diff --git a/levels/train702/po/fr.po b/levels/exercises/chapter007/level002/po/fr.po similarity index 100% rename from levels/train702/po/fr.po rename to levels/exercises/chapter007/level002/po/fr.po diff --git a/levels/train702/po/pl.po b/levels/exercises/chapter007/level002/po/pl.po similarity index 100% rename from levels/train702/po/pl.po rename to levels/exercises/chapter007/level002/po/pl.po diff --git a/levels/train702/po/ru.po b/levels/exercises/chapter007/level002/po/ru.po similarity index 100% rename from levels/train702/po/ru.po rename to levels/exercises/chapter007/level002/po/ru.po diff --git a/levels/train702/po/train702.pot b/levels/exercises/chapter007/level002/po/train702.pot similarity index 100% rename from levels/train702/po/train702.pot rename to levels/exercises/chapter007/level002/po/train702.pot diff --git a/levels/train702/scene.txt b/levels/exercises/chapter007/level002/scene.txt similarity index 56% rename from levels/train702/scene.txt rename to levels/exercises/chapter007/level002/scene.txt index 245a1c92..18b47dd6 100644 --- a/levels/train702/scene.txt +++ b/levels/exercises/chapter007/level002/scene.txt @@ -1,64 +1,64 @@ Title.E text="Remote control #4" Resume.E text="Remote control a bot without using an information exchange post by defining a class for the orders." ScriptName.E text="Remote4" -Instructions name="tremote4.txt" -HelpFile name="cbot.txt" -EndingFile win=1 lost=0 +Instructions name="%lvl%/help/help.%lng%.txt" +HelpFile name="cbot.txt" +EndingFile win=1 lost=0 -Audio track=0 -AmbientColor air=0.400;0.400;0.400;0.400 water=0.078;0.078;0.078;0.078 // grey -FogColor air=0.306;0.306;0.498;0.000 water=0.263;0.314;0.392;0.000 // magenta -VehicleColor color=0.659;0.620;0.463;0.000 // sable -DeepView air=125.00 water=25.00 -FogStart air=0.9 water=0.5 +Audio track=0 +AmbientColor air=0.400;0.400;0.400;0.400 water=0.078;0.078;0.078;0.078 // grey +FogColor air=0.306;0.306;0.498;0.000 water=0.263;0.314;0.392;0.000 // magenta +VehicleColor color=0.659;0.620;0.463;0.000 // sable +DeepView air=125.00 water=25.00 +FogStart air=0.9 water=0.5 SecondTexture rank=1 ForegroundName image="lens5.png" -Background up=0.753;0.627;0.627;0.000 down=0.816;0.753;0.502;0.000 cloudUp=0.502;0.251;0.251;0.000 cloudDown=0.824;0.824;0.000; +Background up=0.753;0.627;0.627;0.000 down=0.816;0.753;0.502;0.000 cloudUp=0.502;0.251;0.251;0.000 cloudDown=0.824;0.824;0.000; TerrainGenerate vision=250.00 depth=1 slope=3.0 -TerrainWind speed=-3.0;0.0 -TerrainRelief image="relief02.png" factor=1.0 +TerrainWind speed=-3.0;0.0 +TerrainRelief image="relief02.png" factor=1.0 TerrainResource image="res00.png" -//TerrainWater image="water12.png" level=30.0 moveX=1.0 moveY=0.3 -TerrainCloud image="cloud03.png" level=125.0 +//TerrainWater image="water12.png" level=30.0 moveX=1.0 moveY=0.3 +TerrainCloud image="cloud03.png" level=125.0 TerrainMaterial id=1 image="desert4" u=0.00 v=0.00 up=1 down=1 left=1 right=1 hard=0.2 -TerrainMaterial image="desert4" u=0.25 v=0.00 up=2 down=1 left=1 right=1 hard=0.4 -TerrainMaterial image="desert4" u=0.50 v=0.00 up=1 down=1 left=1 right=2 hard=0.4 -TerrainMaterial image="desert4" u=0.75 v=0.00 up=2 down=1 left=1 right=2 hard=0.4 -TerrainMaterial image="desert4" u=0.00 v=0.25 up=1 down=2 left=1 right=1 hard=0.4 -TerrainMaterial image="desert4" u=0.25 v=0.25 up=2 down=2 left=1 right=1 hard=0.4 -TerrainMaterial image="desert4" u=0.50 v=0.25 up=1 down=2 left=1 right=2 hard=0.4 -TerrainMaterial image="desert4" u=0.75 v=0.25 up=2 down=2 left=1 right=2 hard=0.4 -TerrainMaterial image="desert4" u=0.00 v=0.50 up=1 down=1 left=2 right=1 hard=0.4 -TerrainMaterial image="desert4" u=0.25 v=0.50 up=2 down=1 left=2 right=1 hard=0.4 -TerrainMaterial image="desert4" u=0.50 v=0.50 up=1 down=1 left=2 right=2 hard=0.4 -TerrainMaterial image="desert4" u=0.75 v=0.50 up=2 down=1 left=2 right=2 hard=0.4 -TerrainMaterial image="desert4" u=0.00 v=0.75 up=1 down=2 left=2 right=1 hard=0.4 -TerrainMaterial image="desert4" u=0.25 v=0.75 up=2 down=2 left=2 right=1 hard=0.4 -TerrainMaterial image="desert4" u=0.50 v=0.75 up=1 down=2 left=2 right=2 hard=0.4 +TerrainMaterial image="desert4" u=0.25 v=0.00 up=2 down=1 left=1 right=1 hard=0.4 +TerrainMaterial image="desert4" u=0.50 v=0.00 up=1 down=1 left=1 right=2 hard=0.4 +TerrainMaterial image="desert4" u=0.75 v=0.00 up=2 down=1 left=1 right=2 hard=0.4 +TerrainMaterial image="desert4" u=0.00 v=0.25 up=1 down=2 left=1 right=1 hard=0.4 +TerrainMaterial image="desert4" u=0.25 v=0.25 up=2 down=2 left=1 right=1 hard=0.4 +TerrainMaterial image="desert4" u=0.50 v=0.25 up=1 down=2 left=1 right=2 hard=0.4 +TerrainMaterial image="desert4" u=0.75 v=0.25 up=2 down=2 left=1 right=2 hard=0.4 +TerrainMaterial image="desert4" u=0.00 v=0.50 up=1 down=1 left=2 right=1 hard=0.4 +TerrainMaterial image="desert4" u=0.25 v=0.50 up=2 down=1 left=2 right=1 hard=0.4 +TerrainMaterial image="desert4" u=0.50 v=0.50 up=1 down=1 left=2 right=2 hard=0.4 +TerrainMaterial image="desert4" u=0.75 v=0.50 up=2 down=1 left=2 right=2 hard=0.4 +TerrainMaterial image="desert4" u=0.00 v=0.75 up=1 down=2 left=2 right=1 hard=0.4 +TerrainMaterial image="desert4" u=0.25 v=0.75 up=2 down=2 left=2 right=1 hard=0.4 +TerrainMaterial image="desert4" u=0.50 v=0.75 up=1 down=2 left=2 right=2 hard=0.4 TerrainMaterial id=2 image="desert4" u=0.75 v=0.75 up=2 down=2 left=2 right=2 hard=0.6 TerrainMaterial id=3 image="desert5" u=0.00 v=0.00 up=2 down=2 left=2 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.25 v=0.00 up=3 down=2 left=2 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.50 v=0.00 up=2 down=2 left=2 right=3 hard=0.6 -TerrainMaterial image="desert5" u=0.75 v=0.00 up=3 down=2 left=2 right=3 hard=0.6 -TerrainMaterial image="desert5" u=0.00 v=0.25 up=2 down=3 left=2 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.25 v=0.25 up=3 down=3 left=2 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.50 v=0.25 up=2 down=3 left=2 right=3 hard=0.6 -TerrainMaterial image="desert5" u=0.75 v=0.25 up=3 down=3 left=2 right=3 hard=0.6 -TerrainMaterial image="desert5" u=0.00 v=0.50 up=2 down=2 left=3 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.25 v=0.50 up=3 down=2 left=3 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.50 v=0.50 up=2 down=2 left=3 right=3 hard=0.6 -TerrainMaterial image="desert5" u=0.75 v=0.50 up=3 down=2 left=3 right=3 hard=0.6 -TerrainMaterial image="desert5" u=0.00 v=0.75 up=2 down=3 left=3 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.25 v=0.75 up=3 down=3 left=3 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.50 v=0.75 up=2 down=3 left=3 right=3 hard=0.6 +TerrainMaterial image="desert5" u=0.25 v=0.00 up=3 down=2 left=2 right=2 hard=0.6 +TerrainMaterial image="desert5" u=0.50 v=0.00 up=2 down=2 left=2 right=3 hard=0.6 +TerrainMaterial image="desert5" u=0.75 v=0.00 up=3 down=2 left=2 right=3 hard=0.6 +TerrainMaterial image="desert5" u=0.00 v=0.25 up=2 down=3 left=2 right=2 hard=0.6 +TerrainMaterial image="desert5" u=0.25 v=0.25 up=3 down=3 left=2 right=2 hard=0.6 +TerrainMaterial image="desert5" u=0.50 v=0.25 up=2 down=3 left=2 right=3 hard=0.6 +TerrainMaterial image="desert5" u=0.75 v=0.25 up=3 down=3 left=2 right=3 hard=0.6 +TerrainMaterial image="desert5" u=0.00 v=0.50 up=2 down=2 left=3 right=2 hard=0.6 +TerrainMaterial image="desert5" u=0.25 v=0.50 up=3 down=2 left=3 right=2 hard=0.6 +TerrainMaterial image="desert5" u=0.50 v=0.50 up=2 down=2 left=3 right=3 hard=0.6 +TerrainMaterial image="desert5" u=0.75 v=0.50 up=3 down=2 left=3 right=3 hard=0.6 +TerrainMaterial image="desert5" u=0.00 v=0.75 up=2 down=3 left=3 right=2 hard=0.6 +TerrainMaterial image="desert5" u=0.25 v=0.75 up=3 down=3 left=3 right=2 hard=0.6 +TerrainMaterial image="desert5" u=0.50 v=0.75 up=2 down=3 left=3 right=3 hard=0.6 TerrainMaterial id=4 image="desert5" u=0.75 v=0.75 up=3 down=3 left=3 right=3 hard=0.6 -TerrainInit id=2 // roc1 -TerrainLevel id=1 min= 0.0 max=99.0 slope=8.0 freq= 70.0 // sand -TerrainLevel id=2 min=37.5 max=99.0 slope=0.0 freq= 20.0 // roc2 +TerrainInit id=2 // roc1 +TerrainLevel id=1 min= 0.0 max=99.0 slope=8.0 freq= 70.0 // sand +TerrainLevel id=2 min=37.5 max=99.0 slope=0.0 freq= 20.0 // roc2 TerrainCreate @@ -125,7 +125,7 @@ CreateLight dir= 1.0;-1.0;-1.0 color= 0.16; 0.16; 0.16 type=Object WaterColor color=-0.6;-0.1;-0.1 MapColor floor=0.647;0.557;0.420 water=0.604;0.922;1.000 -MapZoom factor=8 +MapZoom factor=8 EnableResearch type=WINGER DoneResearch type=WINGER diff --git a/levels/train703/help/E/tremote5.txt b/levels/exercises/chapter007/level003/help/help.E.txt similarity index 100% rename from levels/train703/help/E/tremote5.txt rename to levels/exercises/chapter007/level003/help/help.E.txt diff --git a/levels/train703/po/de.po b/levels/exercises/chapter007/level003/po/de.po similarity index 100% rename from levels/train703/po/de.po rename to levels/exercises/chapter007/level003/po/de.po diff --git a/levels/train703/po/fr.po b/levels/exercises/chapter007/level003/po/fr.po similarity index 100% rename from levels/train703/po/fr.po rename to levels/exercises/chapter007/level003/po/fr.po diff --git a/levels/train703/po/pl.po b/levels/exercises/chapter007/level003/po/pl.po similarity index 100% rename from levels/train703/po/pl.po rename to levels/exercises/chapter007/level003/po/pl.po diff --git a/levels/train703/po/ru.po b/levels/exercises/chapter007/level003/po/ru.po similarity index 100% rename from levels/train703/po/ru.po rename to levels/exercises/chapter007/level003/po/ru.po diff --git a/levels/train703/po/train703.pot b/levels/exercises/chapter007/level003/po/train703.pot similarity index 100% rename from levels/train703/po/train703.pot rename to levels/exercises/chapter007/level003/po/train703.pot diff --git a/levels/train703/scene.txt b/levels/exercises/chapter007/level003/scene.txt similarity index 56% rename from levels/train703/scene.txt rename to levels/exercises/chapter007/level003/scene.txt index 4bf419ad..7ba4fe40 100644 --- a/levels/train703/scene.txt +++ b/levels/exercises/chapter007/level003/scene.txt @@ -1,64 +1,64 @@ Title.E text="Remote control #5" Resume.E text="Remote control a bot without using an information exchange post by storing the orders." ScriptName.E text="Remote5" -Instructions name="tremote5.txt" -HelpFile name="cbot.txt" -EndingFile win=1 lost=0 +Instructions name="%lvl%/help/help.%lng%.txt" +HelpFile name="cbot.txt" +EndingFile win=1 lost=0 -Audio track=0 -AmbientColor air=0.400;0.400;0.400;0.400 water=0.078;0.078;0.078;0.078 // grey -FogColor air=0.306;0.306;0.498;0.000 water=0.263;0.314;0.392;0.000 // magenta -VehicleColor color=0.659;0.620;0.463;0.000 // sable -DeepView air=125.00 water=25.00 -FogStart air=0.9 water=0.5 +Audio track=0 +AmbientColor air=0.400;0.400;0.400;0.400 water=0.078;0.078;0.078;0.078 // grey +FogColor air=0.306;0.306;0.498;0.000 water=0.263;0.314;0.392;0.000 // magenta +VehicleColor color=0.659;0.620;0.463;0.000 // sable +DeepView air=125.00 water=25.00 +FogStart air=0.9 water=0.5 SecondTexture rank=1 ForegroundName image="lens5.png" -Background up=0.753;0.627;0.627;0.000 down=0.816;0.753;0.502;0.000 cloudUp=0.502;0.251;0.251;0.000 cloudDown=0.824;0.824;0.000; +Background up=0.753;0.627;0.627;0.000 down=0.816;0.753;0.502;0.000 cloudUp=0.502;0.251;0.251;0.000 cloudDown=0.824;0.824;0.000; TerrainGenerate vision=250.00 depth=1 slope=3.0 -TerrainWind speed=-3.0;0.0 -TerrainRelief image="relief02.png" factor=1.0 +TerrainWind speed=-3.0;0.0 +TerrainRelief image="relief02.png" factor=1.0 TerrainResource image="res00.png" -//TerrainWater image="water12.png" level=30.0 moveX=1.0 moveY=0.3 -TerrainCloud image="cloud03.png" level=125.0 +//TerrainWater image="water12.png" level=30.0 moveX=1.0 moveY=0.3 +TerrainCloud image="cloud03.png" level=125.0 TerrainMaterial id=1 image="desert4" u=0.00 v=0.00 up=1 down=1 left=1 right=1 hard=0.2 -TerrainMaterial image="desert4" u=0.25 v=0.00 up=2 down=1 left=1 right=1 hard=0.4 -TerrainMaterial image="desert4" u=0.50 v=0.00 up=1 down=1 left=1 right=2 hard=0.4 -TerrainMaterial image="desert4" u=0.75 v=0.00 up=2 down=1 left=1 right=2 hard=0.4 -TerrainMaterial image="desert4" u=0.00 v=0.25 up=1 down=2 left=1 right=1 hard=0.4 -TerrainMaterial image="desert4" u=0.25 v=0.25 up=2 down=2 left=1 right=1 hard=0.4 -TerrainMaterial image="desert4" u=0.50 v=0.25 up=1 down=2 left=1 right=2 hard=0.4 -TerrainMaterial image="desert4" u=0.75 v=0.25 up=2 down=2 left=1 right=2 hard=0.4 -TerrainMaterial image="desert4" u=0.00 v=0.50 up=1 down=1 left=2 right=1 hard=0.4 -TerrainMaterial image="desert4" u=0.25 v=0.50 up=2 down=1 left=2 right=1 hard=0.4 -TerrainMaterial image="desert4" u=0.50 v=0.50 up=1 down=1 left=2 right=2 hard=0.4 -TerrainMaterial image="desert4" u=0.75 v=0.50 up=2 down=1 left=2 right=2 hard=0.4 -TerrainMaterial image="desert4" u=0.00 v=0.75 up=1 down=2 left=2 right=1 hard=0.4 -TerrainMaterial image="desert4" u=0.25 v=0.75 up=2 down=2 left=2 right=1 hard=0.4 -TerrainMaterial image="desert4" u=0.50 v=0.75 up=1 down=2 left=2 right=2 hard=0.4 +TerrainMaterial image="desert4" u=0.25 v=0.00 up=2 down=1 left=1 right=1 hard=0.4 +TerrainMaterial image="desert4" u=0.50 v=0.00 up=1 down=1 left=1 right=2 hard=0.4 +TerrainMaterial image="desert4" u=0.75 v=0.00 up=2 down=1 left=1 right=2 hard=0.4 +TerrainMaterial image="desert4" u=0.00 v=0.25 up=1 down=2 left=1 right=1 hard=0.4 +TerrainMaterial image="desert4" u=0.25 v=0.25 up=2 down=2 left=1 right=1 hard=0.4 +TerrainMaterial image="desert4" u=0.50 v=0.25 up=1 down=2 left=1 right=2 hard=0.4 +TerrainMaterial image="desert4" u=0.75 v=0.25 up=2 down=2 left=1 right=2 hard=0.4 +TerrainMaterial image="desert4" u=0.00 v=0.50 up=1 down=1 left=2 right=1 hard=0.4 +TerrainMaterial image="desert4" u=0.25 v=0.50 up=2 down=1 left=2 right=1 hard=0.4 +TerrainMaterial image="desert4" u=0.50 v=0.50 up=1 down=1 left=2 right=2 hard=0.4 +TerrainMaterial image="desert4" u=0.75 v=0.50 up=2 down=1 left=2 right=2 hard=0.4 +TerrainMaterial image="desert4" u=0.00 v=0.75 up=1 down=2 left=2 right=1 hard=0.4 +TerrainMaterial image="desert4" u=0.25 v=0.75 up=2 down=2 left=2 right=1 hard=0.4 +TerrainMaterial image="desert4" u=0.50 v=0.75 up=1 down=2 left=2 right=2 hard=0.4 TerrainMaterial id=2 image="desert4" u=0.75 v=0.75 up=2 down=2 left=2 right=2 hard=0.6 TerrainMaterial id=3 image="desert5" u=0.00 v=0.00 up=2 down=2 left=2 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.25 v=0.00 up=3 down=2 left=2 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.50 v=0.00 up=2 down=2 left=2 right=3 hard=0.6 -TerrainMaterial image="desert5" u=0.75 v=0.00 up=3 down=2 left=2 right=3 hard=0.6 -TerrainMaterial image="desert5" u=0.00 v=0.25 up=2 down=3 left=2 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.25 v=0.25 up=3 down=3 left=2 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.50 v=0.25 up=2 down=3 left=2 right=3 hard=0.6 -TerrainMaterial image="desert5" u=0.75 v=0.25 up=3 down=3 left=2 right=3 hard=0.6 -TerrainMaterial image="desert5" u=0.00 v=0.50 up=2 down=2 left=3 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.25 v=0.50 up=3 down=2 left=3 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.50 v=0.50 up=2 down=2 left=3 right=3 hard=0.6 -TerrainMaterial image="desert5" u=0.75 v=0.50 up=3 down=2 left=3 right=3 hard=0.6 -TerrainMaterial image="desert5" u=0.00 v=0.75 up=2 down=3 left=3 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.25 v=0.75 up=3 down=3 left=3 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.50 v=0.75 up=2 down=3 left=3 right=3 hard=0.6 +TerrainMaterial image="desert5" u=0.25 v=0.00 up=3 down=2 left=2 right=2 hard=0.6 +TerrainMaterial image="desert5" u=0.50 v=0.00 up=2 down=2 left=2 right=3 hard=0.6 +TerrainMaterial image="desert5" u=0.75 v=0.00 up=3 down=2 left=2 right=3 hard=0.6 +TerrainMaterial image="desert5" u=0.00 v=0.25 up=2 down=3 left=2 right=2 hard=0.6 +TerrainMaterial image="desert5" u=0.25 v=0.25 up=3 down=3 left=2 right=2 hard=0.6 +TerrainMaterial image="desert5" u=0.50 v=0.25 up=2 down=3 left=2 right=3 hard=0.6 +TerrainMaterial image="desert5" u=0.75 v=0.25 up=3 down=3 left=2 right=3 hard=0.6 +TerrainMaterial image="desert5" u=0.00 v=0.50 up=2 down=2 left=3 right=2 hard=0.6 +TerrainMaterial image="desert5" u=0.25 v=0.50 up=3 down=2 left=3 right=2 hard=0.6 +TerrainMaterial image="desert5" u=0.50 v=0.50 up=2 down=2 left=3 right=3 hard=0.6 +TerrainMaterial image="desert5" u=0.75 v=0.50 up=3 down=2 left=3 right=3 hard=0.6 +TerrainMaterial image="desert5" u=0.00 v=0.75 up=2 down=3 left=3 right=2 hard=0.6 +TerrainMaterial image="desert5" u=0.25 v=0.75 up=3 down=3 left=3 right=2 hard=0.6 +TerrainMaterial image="desert5" u=0.50 v=0.75 up=2 down=3 left=3 right=3 hard=0.6 TerrainMaterial id=4 image="desert5" u=0.75 v=0.75 up=3 down=3 left=3 right=3 hard=0.6 -TerrainInit id=2 // roc1 -TerrainLevel id=1 min= 0.0 max=99.0 slope=8.0 freq= 70.0 // sand -TerrainLevel id=2 min=37.5 max=99.0 slope=0.0 freq= 20.0 // roc2 +TerrainInit id=2 // roc1 +TerrainLevel id=1 min= 0.0 max=99.0 slope=8.0 freq= 70.0 // sand +TerrainLevel id=2 min=37.5 max=99.0 slope=0.0 freq= 20.0 // roc2 TerrainCreate @@ -125,7 +125,7 @@ CreateLight dir= 1.0;-1.0;-1.0 color= 0.16; 0.16; 0.16 type=Object WaterColor color=-0.6;-0.1;-0.1 MapColor floor=0.647;0.557;0.420 water=0.604;0.922;1.000 -MapZoom factor=8 +MapZoom factor=8 EnableResearch type=WINGER DoneResearch type=WINGER diff --git a/levels/train7-po/de.po b/levels/exercises/chapter007/po/de.po similarity index 100% rename from levels/train7-po/de.po rename to levels/exercises/chapter007/po/de.po diff --git a/levels/train7-po/fr.po b/levels/exercises/chapter007/po/fr.po similarity index 100% rename from levels/train7-po/fr.po rename to levels/exercises/chapter007/po/fr.po diff --git a/levels/train7-po/pl.po b/levels/exercises/chapter007/po/pl.po similarity index 100% rename from levels/train7-po/pl.po rename to levels/exercises/chapter007/po/pl.po diff --git a/levels/train7-po/ru.po b/levels/exercises/chapter007/po/ru.po similarity index 100% rename from levels/train7-po/ru.po rename to levels/exercises/chapter007/po/ru.po diff --git a/levels/train7-po/train7.pot b/levels/exercises/chapter007/po/train7.pot similarity index 100% rename from levels/train7-po/train7.pot rename to levels/exercises/chapter007/po/train7.pot diff --git a/levels/free101/help/E/fglobal.txt b/levels/free101/help/E/fglobal.txt deleted file mode 100644 index f7c4caf2..00000000 --- a/levels/free101/help/E/fglobal.txt +++ /dev/null @@ -1,5 +0,0 @@ -\b;Objective -Here you can play around without any definite objective. You can do whatever you want, explore the region, build a base camp and several bots, run various research programs, kill the insects if you find some, etc. - -\t;See also -\l;Controls\u command;. diff --git a/levels/free101/scene.txt b/levels/free101/scene.txt deleted file mode 100644 index 9ea6e59e..00000000 --- a/levels/free101/scene.txt +++ /dev/null @@ -1,336 +0,0 @@ -Title.E text="Free game" -Resume.E text="Do whatever you want, build a base camp and some bots, without any precise objective." -Instructions name="fglobal.txt" -HelpFile name="cbot.txt" -EndingFile win=-1 lost=-1 - -Audio track=2 -AmbientColor air=0.631;0.506;0.161;0.000 water=0.078;0.078;0.078;0.078 // grey -FogColor air=0.561;0.561;0.498;0.000 water=0.263;0.314;0.392;0.000 // magenta -VehicleColor color=0.659;0.620;0.463;0.000 // sable -GreeneryColor color=0.631;0.592;0.161; -DeepView air=125.00 water=25.00 -FogStart air=0.1 water=0.5 -SecondTexture rank=1 -ForegroundName image="lens5.png" -Background up=0.435;0.404;0.435;0.000 down=0.561;0.561;0.498;0.000 cloudUp=0.004;0.004;0.004;0.000 cloudDown=0.004;0.004;0.004; - -TerrainGenerate vision=250.00 depth=1 slope=3.0 -TerrainWind speed=0.0;2.0 -TerrainRelief image="relief11.png" factor=1.0 -TerrainResource image="res05.png" -TerrainCloud image="cloud09.png" level=125.0 - -TerrainMaterial id=1 image="desert6" u=0.00 v=0.00 up=1 down=1 left=1 right=1 hard=0.2 -TerrainMaterial image="desert6" u=0.25 v=0.00 up=2 down=1 left=1 right=1 hard=0.3 -TerrainMaterial image="desert6" u=0.50 v=0.00 up=1 down=1 left=1 right=2 hard=0.3 -TerrainMaterial image="desert6" u=0.75 v=0.00 up=2 down=1 left=1 right=2 hard=0.3 -TerrainMaterial image="desert6" u=0.00 v=0.25 up=1 down=2 left=1 right=1 hard=0.3 -TerrainMaterial id=3 image="desert6" u=0.25 v=0.25 up=1 down=1 left=1 right=1 hard=0.8 -TerrainMaterial image="desert6" u=0.50 v=0.25 up=1 down=2 left=1 right=2 hard=0.3 -TerrainMaterial image="desert6" u=0.75 v=0.25 up=2 down=2 left=1 right=2 hard=0.3 -TerrainMaterial image="desert6" u=0.00 v=0.50 up=1 down=1 left=2 right=1 hard=0.3 -TerrainMaterial image="desert6" u=0.25 v=0.50 up=2 down=1 left=2 right=1 hard=0.3 -TerrainMaterial id=4 image="desert6" u=0.50 v=0.50 up=1 down=1 left=1 right=1 hard=0.8 -TerrainMaterial image="desert6" u=0.75 v=0.50 up=2 down=1 left=2 right=2 hard=0.3 -TerrainMaterial image="desert6" u=0.00 v=0.75 up=1 down=2 left=2 right=1 hard=0.3 -TerrainMaterial image="desert6" u=0.25 v=0.75 up=2 down=2 left=2 right=1 hard=0.3 -TerrainMaterial id=5 image="desert6" u=0.50 v=0.75 up=1 down=1 left=1 right=1 hard=0.8 -TerrainMaterial id=2 image="desert6" u=0.75 v=0.75 up=2 down=2 left=2 right=2 hard=0.6 - -TerrainInit id=1 // sand -TerrainLevel id=2 min=0.0 max=99.0 slope=2.0 freq=100.0 // roc -TerrainLevel id=1 center=-50;40 radius=20 - -TerrainLevel id=4 center= -40;-350 radius=1 // road -TerrainLevel id=4 center= -40;-340 radius=1 // road -TerrainLevel id=4 center= -40;-330 radius=1 // road -TerrainLevel id=4 center= -40;-320 radius=1 // road -TerrainLevel id=4 center= -40;-310 radius=1 // road -TerrainLevel id=4 center= -40;-300 radius=1 // road -TerrainLevel id=4 center= -40;-290 radius=1 // road -TerrainLevel id=4 center= -40;-280 radius=1 // road -TerrainLevel id=4 center= -40;-270 radius=1 // road -TerrainLevel id=4 center= -40;-260 radius=1 // road -TerrainLevel id=4 center= -40;-250 radius=1 // road -TerrainLevel id=4 center= -40;-240 radius=1 // road -TerrainLevel id=4 center= -40;-230 radius=1 // road -TerrainLevel id=4 center= -40;-220 radius=1 // road -TerrainLevel id=4 center= -40;-210 radius=1 // road -TerrainLevel id=4 center= -40;-200 radius=1 // road -TerrainLevel id=4 center= -40;-190 radius=1 // road -TerrainLevel id=4 center= -40;-180 radius=1 // road -TerrainLevel id=4 center= -40;-170 radius=1 // road -TerrainLevel id=4 center= -40;-160 radius=1 // road -TerrainLevel id=4 center= -40;-150 radius=1 // road -TerrainLevel id=4 center= -40;-140 radius=1 // road -TerrainLevel id=4 center= -40;-130 radius=1 // road -TerrainLevel id=4 center= -40;-120 radius=1 // road -TerrainLevel id=4 center= -40;-110 radius=1 // road -TerrainLevel id=4 center= -40;-100 radius=1 // road -TerrainLevel id=4 center= -40; -90 radius=1 // road -TerrainLevel id=4 center= -40; -80 radius=1 // road -TerrainLevel id=4 center= -40; -70 radius=1 // road -TerrainLevel id=4 center= -40; -60 radius=1 // road -TerrainLevel id=5 center= -40; -50 radius=1 // road -TerrainLevel id=4 center= -40; -40 radius=1 // road -TerrainLevel id=4 center= -40; -30 radius=1 // road -TerrainLevel id=4 center= -40; -20 radius=1 // road -TerrainLevel id=4 center= -40; -10 radius=1 // road -TerrainLevel id=4 center= -40; 0 radius=1 // road -TerrainLevel id=4 center= -40; 10 radius=1 // road -TerrainLevel id=4 center= -40; 20 radius=1 // road -TerrainLevel id=4 center= -40; 30 radius=1 // road -TerrainLevel id=5 center= -40; 40 radius=1 // road -TerrainLevel id=4 center= -40; 50 radius=1 // road -TerrainLevel id=4 center= -40; 60 radius=1 // road -TerrainLevel id=4 center= -40; 70 radius=1 // road -TerrainLevel id=4 center= -40; 80 radius=1 // road -TerrainLevel id=4 center= -40; 90 radius=1 // road -TerrainLevel id=4 center= -40; 100 radius=1 // road -TerrainLevel id=4 center= -40; 110 radius=1 // road -TerrainLevel id=4 center= -40; 120 radius=1 // road -TerrainLevel id=4 center= -40; 130 radius=1 // road -TerrainLevel id=4 center= -40; 140 radius=1 // road -TerrainLevel id=4 center= -40; 150 radius=1 // road -TerrainLevel id=4 center= -40; 160 radius=1 // road -TerrainLevel id=4 center= -40; 170 radius=1 // road -TerrainLevel id=4 center= -40; 180 radius=1 // road -TerrainLevel id=4 center= -40; 190 radius=1 // road -TerrainLevel id=4 center= -40; 200 radius=1 // road -TerrainLevel id=4 center= -40; 210 radius=1 // road -TerrainLevel id=4 center= -40; 220 radius=1 // road -TerrainLevel id=4 center= -40; 230 radius=1 // road -TerrainLevel id=4 center= -40; 240 radius=1 // road -TerrainLevel id=4 center= -40; 250 radius=1 // road -TerrainLevel id=4 center= -40; 260 radius=1 // road -TerrainLevel id=4 center= -40; 270 radius=1 // road -TerrainLevel id=4 center= -40; 280 radius=1 // road -TerrainLevel id=4 center= -40; 290 radius=1 // road -TerrainLevel id=4 center= -40; 300 radius=1 // road -TerrainLevel id=4 center= -40; 310 radius=1 // road -TerrainLevel id=4 center= -40; 320 radius=1 // road -TerrainLevel id=4 center= -40; 330 radius=1 // road -TerrainLevel id=4 center= -40; 340 radius=1 // road -TerrainLevel id=4 center= -40; 350 radius=1 // road - -TerrainLevel id=3 center=-350; 40 radius=1 // road -TerrainLevel id=3 center=-340; 40 radius=1 // road -TerrainLevel id=3 center=-330; 40 radius=1 // road -TerrainLevel id=3 center=-320; 40 radius=1 // road -TerrainLevel id=3 center=-310; 40 radius=1 // road -TerrainLevel id=3 center=-300; 40 radius=1 // road -TerrainLevel id=3 center=-290; 40 radius=1 // road -TerrainLevel id=3 center=-280; 40 radius=1 // road -TerrainLevel id=3 center=-270; 40 radius=1 // road -TerrainLevel id=3 center=-260; 40 radius=1 // road -TerrainLevel id=3 center=-250; 40 radius=1 // road -TerrainLevel id=3 center=-240; 40 radius=1 // road -TerrainLevel id=3 center=-230; 40 radius=1 // road -TerrainLevel id=3 center=-220; 40 radius=1 // road -TerrainLevel id=3 center=-210; 40 radius=1 // road -TerrainLevel id=3 center=-200; 40 radius=1 // road -TerrainLevel id=3 center=-190; 40 radius=1 // road -TerrainLevel id=3 center=-180; 40 radius=1 // road -TerrainLevel id=3 center=-170; 40 radius=1 // road -TerrainLevel id=3 center=-160; 40 radius=1 // road -TerrainLevel id=3 center=-150; 40 radius=1 // road -TerrainLevel id=3 center=-140; 40 radius=1 // road -TerrainLevel id=3 center=-130; 40 radius=1 // road -TerrainLevel id=5 center=-120; 40 radius=1 // road -TerrainLevel id=3 center=-110; 40 radius=1 // road -TerrainLevel id=3 center=-100; 40 radius=1 // road -TerrainLevel id=3 center= -90; 40 radius=1 // road -TerrainLevel id=3 center= -80; 40 radius=1 // road -TerrainLevel id=3 center= -70; 40 radius=1 // road -TerrainLevel id=3 center= -60; 40 radius=1 // road -TerrainLevel id=3 center= -50; 40 radius=1 // road -TerrainLevel id=3 center= -30; 40 radius=1 // road -TerrainLevel id=3 center= -20; 40 radius=1 // road -TerrainLevel id=3 center= -10; 40 radius=1 // road -TerrainLevel id=3 center= 0; 40 radius=1 // road -TerrainLevel id=3 center= 10; 40 radius=1 // road -TerrainLevel id=3 center= 20; 40 radius=1 // road -TerrainLevel id=5 center= 30; 40 radius=1 // road -TerrainLevel id=3 center= 40; 40 radius=1 // road -TerrainLevel id=3 center= 50; 40 radius=1 // road -TerrainLevel id=3 center= 60; 40 radius=1 // road -TerrainLevel id=3 center= 70; 40 radius=1 // road -TerrainLevel id=3 center= 80; 40 radius=1 // road -TerrainLevel id=3 center= 90; 40 radius=1 // road -TerrainLevel id=3 center= 100; 40 radius=1 // road -TerrainLevel id=3 center= 110; 40 radius=1 // road -TerrainLevel id=3 center= 120; 40 radius=1 // road -TerrainLevel id=3 center= 130; 40 radius=1 // road -TerrainLevel id=3 center= 140; 40 radius=1 // road -TerrainLevel id=3 center= 150; 40 radius=1 // road -TerrainLevel id=3 center= 160; 40 radius=1 // road -TerrainLevel id=3 center= 170; 40 radius=1 // road -TerrainLevel id=3 center= 180; 40 radius=1 // road -TerrainLevel id=3 center= 190; 40 radius=1 // road -TerrainLevel id=3 center= 200; 40 radius=1 // road -TerrainLevel id=3 center= 210; 40 radius=1 // road -TerrainLevel id=3 center= 220; 40 radius=1 // road -TerrainLevel id=3 center= 230; 40 radius=1 // road -TerrainLevel id=3 center= 240; 40 radius=1 // road -TerrainLevel id=3 center= 250; 40 radius=1 // road -TerrainLevel id=3 center= 260; 40 radius=1 // road -TerrainLevel id=3 center= 270; 40 radius=1 // road -TerrainLevel id=3 center= 280; 40 radius=1 // road -TerrainLevel id=3 center= 290; 40 radius=1 // road -TerrainLevel id=3 center= 300; 40 radius=1 // road -TerrainLevel id=3 center= 310; 40 radius=1 // road -TerrainLevel id=3 center= 320; 40 radius=1 // road -TerrainLevel id=3 center= 330; 40 radius=1 // road -TerrainLevel id=3 center= 340; 40 radius=1 // road - -TerrainLevel id=4 center= 30; 30 radius=1 // road -TerrainLevel id=4 center= 30; 20 radius=1 // road -TerrainLevel id=4 center= 30; 10 radius=1 // road -TerrainLevel id=4 center= 30; 0 radius=1 // road -TerrainLevel id=4 center= 30; -10 radius=1 // road -TerrainLevel id=4 center= 30; -20 radius=1 // road -TerrainLevel id=4 center= 30; -30 radius=1 // road -TerrainLevel id=4 center= 30; -40 radius=1 // road - -TerrainLevel id=3 center= 40; -50 radius=1 // road -TerrainLevel id=5 center= 30; -50 radius=1 // road -TerrainLevel id=3 center= 20; -50 radius=1 // road -TerrainLevel id=3 center= 10; -50 radius=1 // road -TerrainLevel id=3 center= 0; -50 radius=1 // road -TerrainLevel id=3 center= -10; -50 radius=1 // road -TerrainLevel id=3 center= -20; -50 radius=1 // road -TerrainLevel id=3 center= -30; -50 radius=1 // road -TerrainLevel id=3 center= -50; -50 radius=1 // road -TerrainLevel id=3 center= -60; -50 radius=1 // road -TerrainLevel id=3 center= -70; -50 radius=1 // road -TerrainLevel id=3 center= -80; -50 radius=1 // road -TerrainLevel id=3 center= -90; -50 radius=1 // road -TerrainLevel id=3 center=-100; -50 radius=1 // road -TerrainLevel id=3 center=-110; -50 radius=1 // road - -TerrainLevel id=4 center=-120; 130 radius=1 // road -TerrainLevel id=4 center=-120; 120 radius=1 // road -TerrainLevel id=4 center=-120; 110 radius=1 // road -TerrainLevel id=4 center=-120; 100 radius=1 // road -TerrainLevel id=4 center=-120; 90 radius=1 // road -TerrainLevel id=4 center=-120; 80 radius=1 // road -TerrainLevel id=4 center=-120; 70 radius=1 // road -TerrainLevel id=4 center=-120; 60 radius=1 // road -TerrainLevel id=4 center=-120; 50 radius=1 // road - -TerrainCreate - -GroundSpot pos= 0; 0 radius=40 color=0.863;0.667;0.627 // vaisseau -GroundSpot pos= -25; -8 radius=50 color=0.745;0.902;0.863 // construction -GroundSpot pos=-125;100 radius=40 color=0.745;0.863;0.627 -GroundSpot pos=-107; 58 radius=20 color=0.745;0.863;0.627 -GroundSpot pos= -20; 30 radius=40 color=0.745;0.863;0.627 -GroundSpot pos= -48; 32 radius=20 color=0.745;0.863;0.627 -GroundSpot pos= -44;-20 radius=20 color=0.745;0.863;0.627 -GroundSpot pos= 10;-60 radius=40 color=0.745;0.863;0.627 -GroundSpot pos= -99;-45 radius=40 color=0.745;0.863;0.627 // bbox -GroundSpot pos= -99;-22 radius=50 color=0.902;0.824;0.745 - -BeginObject -CreateObject pos= -53.0; 39.0 dir=0.2 type=Me option=1 -CreateObject pos= -26.0;-14.0 dir=1.0 type=Titanium -CreateObject pos= -26.0; 5.0 dir=1.0 type=Titanium -CreateObject pos= -28.0; 17.0 dir=0.0 type=Titanium -CreateObject pos= -26.0; 17.0 dir=0.0 type=Titanium -CreateObject pos= -28.0; 15.0 dir=0.0 type=Titanium -CreateObject pos= -26.0; 15.0 dir=0.0 type=Titanium -CreateObject pos= -28.0; -6.0 dir=0.0 type=PowerCell -CreateObject pos= -26.0; -6.0 dir=0.0 type=PowerCell -CreateObject pos= -28.0; -4.0 dir=0.0 type=PowerCell -CreateObject pos= -26.0; -4.0 dir=0.0 type=PowerCell -CreateObject pos= -18.0;-30.0 dir=0.0 type=RadarStation - -CreateObject pos=-100.0;-45.0 dir=0.0 type=GoalArea -CreateObject pos=-109.0;-42.4 dir=0.5 type=Barrier1 -CreateObject pos=-109.0;-47.6 dir=0.5 type=Barrier1 - -CreateObject pos=48.0;-42.4 dir=0.5 type=Barrier1 -CreateObject pos=48.0;-47.6 dir=0.5 type=Barrier1 - -CreateObject pos=-32.4;-58.0 dir=0.0 type=Barrier1 -CreateObject pos=-37.6;-58.0 dir=0.0 type=Barrier1 - -CreateObject pos= -27.8; -37.3 dir=0.0 type=Tree0 -CreateObject pos= -44.0; -51.3 dir=0.2 type=Tree1 -CreateObject pos= -41.5; -26.7 dir=1.7 type=Tree2 -CreateObject pos= -47.5; -1.4 dir=0.5 type=Tree3 -CreateObject pos= -44.7; 2.5 dir=0.0 type=Tree1 -CreateObject pos= 9.6; -36.2 dir=1.1 type=Tree2 -CreateObject pos= 28.7; -12.5 dir=0.0 type=Tree3 -CreateObject pos= 28.3; -7.0 dir=1.4 type=Tree1 -CreateObject pos= 41.6; 12.1 dir=1.5 type=Tree0 -CreateObject pos= 46.9; 56.8 dir=1.1 type=Tree1 -CreateObject pos=-113.5; -42.7 dir=0.3 type=Tree2 -CreateObject pos= -16.3; -77.7 dir=1.1 type=Tree3 -CreateObject pos= -41.9;-109.4 dir=0.0 type=Tree0 -CreateObject pos= -56.0; 38.3 dir=0.6 type=Tree1 -CreateObject pos= -89.8; 52.3 dir=0.0 type=Tree2 -CreateObject pos=-135.6; 39.6 dir=0.4 type=Tree0 - -CreateObject pos= -47.0;-21.2 dir=0.3 type=Greenery0 -CreateObject pos= -47.6;-17.6 dir=1.9 type=Greenery1 -CreateObject pos= -40.9;-22.3 dir=0.7 type=Greenery4 -CreateObject pos= -16.9;-19.6 dir=0.5 type=Greenery2 -CreateObject pos= -24.5; 0.5 dir=0.1 type=Greenery3 -CreateObject pos= -42.0; 28.5 dir=0.8 type=Greenery4 -CreateObject pos= -24.0; 37.2 dir=0.8 type=Greenery2 -CreateObject pos= -18.4; 38.2 dir=1.2 type=Greenery1 -CreateObject pos= 42.7;-35.2 dir=0.2 type=Greenery2 -CreateObject pos= 8.5;-57.7 dir=1.6 type=Greenery4 -CreateObject pos= -47.4;-70.5 dir=0.1 type=Greenery3 -CreateObject pos= -87.1;-39.0 dir=0.5 type=Greenery0 -CreateObject pos= -97.7;-50.2 dir=0.0 type=Greenery1 -CreateObject pos=-104.3;-39.2 dir=1.4 type=Greenery3 -CreateObject pos= -21.3; 22.3 dir=0.3 type=Greenery2 -CreateObject pos= -52.9; 34.9 dir=0.9 type=Greenery0 -CreateObject pos=-129.4;111.6 dir=0.7 type=Greenery1 -CreateObject pos=-109.0;107.4 dir=0.8 type=Greenery3 -CreateObject pos=-121.6;107.4 dir=0.1 type=Greenery2 -CreateObject pos=-124.6; 97.8 dir=1.2 type=Greenery2 -CreateObject pos=-120.7; 95.4 dir=0.5 type=Greenery3 -CreateObject pos=-109.3; 87.0 dir=0.3 type=Greenery4 -CreateObject pos=-108.1; 55.6 dir=0.6 type=Greenery1 -CreateObject pos= -77.1; 53.1 dir=0.9 type=Greenery0 - -CreateObject pos=-112.4; 40.3 dir=0.0 type=Barrier1 -CreateObject pos=-117.6; 40.3 dir=0.0 type=Barrier1 -CreateObject pos=-112.4;139.7 dir=0.0 type=Barrier1 -CreateObject pos=-117.6;139.7 dir=0.0 type=Barrier1 - -CreateObject pos= -30; -74 dir=1.0 type=TitaniumOre -CreateObject pos= -27; -79 dir=1.0 type=TitaniumOre -CreateObject pos= -2; -75 dir=1.0 type=TitaniumOre -CreateObject pos= 1; -78 dir=1.0 type=TitaniumOre -CreateObject pos= 6; -76 dir=1.0 type=TitaniumOre -CreateObject pos= 7; -77 dir=1.0 type=TitaniumOre -CreateObject pos= 12; -87 dir=1.0 type=TitaniumOre -CreateObject pos= 15; -84 dir=1.0 type=TitaniumOre -CreateObject pos= 34; -66 dir=1.0 type=TitaniumOre - -CreateObject pos=-133; -39 dir=0.2 type=UraniumOre -CreateObject pos=-138; -38 dir=0.2 type=UraniumOre -CreateObject pos=-140; -44 dir=1.0 type=UraniumOre -CreateObject pos=-133; -50 dir=1.3 type=UraniumOre -CreateObject pos=-109; -63 dir=1.7 type=UraniumOre - -CreateLight dir= 0.0;-1.0; 0.0 color= 0.63; 0.63; 0.63 type=Terrain -CreateLight dir= 1.0; 0.0;-1.0 color=-0.70;-0.70;-0.70 type=Terrain -CreateLight dir=-1.0; 0.0; 1.0 color= 1.40; 1.40; 1.40 type=Terrain -CreateLight dir=-1.0;-1.0; 1.0 color= 0.56; 0.56; 0.56 type=Object -CreateLight dir= 1.0;-1.0; 1.0 color= 0.32; 0.32; 0.32 type=Object -CreateLight dir=-1.0;-1.0;-1.0 color= 0.32; 0.32; 0.32 type=Object -CreateLight dir= 1.0;-1.0;-1.0 color= 0.16; 0.16; 0.16 type=Object - -MapColor floor=0.647;0.557;0.420 water=0.604;0.922;1.000 -MapZoom factor=2 - -EndMissionTake pos=0.00;0.00 dist=25000.00 type=Me lost=0 -EndMissionTake pos=0.00;0.00 dist=1000 type=TNT min=1 - -Camera eye=-83.0;5.0;61.0 lookat=-53.0;0.0;39.0 delay=4 diff --git a/levels/free100.txt b/levels/freemissions/chapter001/chaptertitle.txt similarity index 100% rename from levels/free100.txt rename to levels/freemissions/chapter001/chaptertitle.txt diff --git a/levels/free101/po/de.po b/levels/freemissions/chapter001/level001/po/de.po similarity index 100% rename from levels/free101/po/de.po rename to levels/freemissions/chapter001/level001/po/de.po diff --git a/levels/free101/po/fr.po b/levels/freemissions/chapter001/level001/po/fr.po similarity index 100% rename from levels/free101/po/fr.po rename to levels/freemissions/chapter001/level001/po/fr.po diff --git a/levels/free101/po/free101.pot b/levels/freemissions/chapter001/level001/po/free101.pot similarity index 100% rename from levels/free101/po/free101.pot rename to levels/freemissions/chapter001/level001/po/free101.pot diff --git a/levels/free101/po/pl.po b/levels/freemissions/chapter001/level001/po/pl.po similarity index 100% rename from levels/free101/po/pl.po rename to levels/freemissions/chapter001/level001/po/pl.po diff --git a/levels/free101/po/ru.po b/levels/freemissions/chapter001/level001/po/ru.po similarity index 100% rename from levels/free101/po/ru.po rename to levels/freemissions/chapter001/level001/po/ru.po diff --git a/levels/freemissions/chapter001/level001/scene.txt b/levels/freemissions/chapter001/level001/scene.txt new file mode 100644 index 00000000..668deb64 --- /dev/null +++ b/levels/freemissions/chapter001/level001/scene.txt @@ -0,0 +1,336 @@ +Title.E text="Free game" +Resume.E text="Do whatever you want, build a base camp and some bots, without any precise objective." +Instructions name="%lng%/help.txt" +HelpFile name="cbot.txt" +EndingFile win=-1 lost=-1 + +Audio track=2 +AmbientColor air=0.631;0.506;0.161;0.000 water=0.078;0.078;0.078;0.078 // grey +FogColor air=0.561;0.561;0.498;0.000 water=0.263;0.314;0.392;0.000 // magenta +VehicleColor color=0.659;0.620;0.463;0.000 // sable +GreeneryColor color=0.631;0.592;0.161; +DeepView air=125.00 water=25.00 +FogStart air=0.1 water=0.5 +SecondTexture rank=1 +ForegroundName image="lens5.png" +Background up=0.435;0.404;0.435;0.000 down=0.561;0.561;0.498;0.000 cloudUp=0.004;0.004;0.004;0.000 cloudDown=0.004;0.004;0.004; + +TerrainGenerate vision=250.00 depth=1 slope=3.0 +TerrainWind speed=0.0;2.0 +TerrainRelief image="relief11.png" factor=1.0 +TerrainResource image="res05.png" +TerrainCloud image="cloud09.png" level=125.0 + +TerrainMaterial id=1 image="desert6" u=0.00 v=0.00 up=1 down=1 left=1 right=1 hard=0.2 +TerrainMaterial image="desert6" u=0.25 v=0.00 up=2 down=1 left=1 right=1 hard=0.3 +TerrainMaterial image="desert6" u=0.50 v=0.00 up=1 down=1 left=1 right=2 hard=0.3 +TerrainMaterial image="desert6" u=0.75 v=0.00 up=2 down=1 left=1 right=2 hard=0.3 +TerrainMaterial image="desert6" u=0.00 v=0.25 up=1 down=2 left=1 right=1 hard=0.3 +TerrainMaterial id=3 image="desert6" u=0.25 v=0.25 up=1 down=1 left=1 right=1 hard=0.8 +TerrainMaterial image="desert6" u=0.50 v=0.25 up=1 down=2 left=1 right=2 hard=0.3 +TerrainMaterial image="desert6" u=0.75 v=0.25 up=2 down=2 left=1 right=2 hard=0.3 +TerrainMaterial image="desert6" u=0.00 v=0.50 up=1 down=1 left=2 right=1 hard=0.3 +TerrainMaterial image="desert6" u=0.25 v=0.50 up=2 down=1 left=2 right=1 hard=0.3 +TerrainMaterial id=4 image="desert6" u=0.50 v=0.50 up=1 down=1 left=1 right=1 hard=0.8 +TerrainMaterial image="desert6" u=0.75 v=0.50 up=2 down=1 left=2 right=2 hard=0.3 +TerrainMaterial image="desert6" u=0.00 v=0.75 up=1 down=2 left=2 right=1 hard=0.3 +TerrainMaterial image="desert6" u=0.25 v=0.75 up=2 down=2 left=2 right=1 hard=0.3 +TerrainMaterial id=5 image="desert6" u=0.50 v=0.75 up=1 down=1 left=1 right=1 hard=0.8 +TerrainMaterial id=2 image="desert6" u=0.75 v=0.75 up=2 down=2 left=2 right=2 hard=0.6 + +TerrainInit id=1 // sand +TerrainLevel id=2 min=0.0 max=99.0 slope=2.0 freq=100.0 // roc +TerrainLevel id=1 center=-50;40 radius=20 + +TerrainLevel id=4 center= -40;-350 radius=1 // road +TerrainLevel id=4 center= -40;-340 radius=1 // road +TerrainLevel id=4 center= -40;-330 radius=1 // road +TerrainLevel id=4 center= -40;-320 radius=1 // road +TerrainLevel id=4 center= -40;-310 radius=1 // road +TerrainLevel id=4 center= -40;-300 radius=1 // road +TerrainLevel id=4 center= -40;-290 radius=1 // road +TerrainLevel id=4 center= -40;-280 radius=1 // road +TerrainLevel id=4 center= -40;-270 radius=1 // road +TerrainLevel id=4 center= -40;-260 radius=1 // road +TerrainLevel id=4 center= -40;-250 radius=1 // road +TerrainLevel id=4 center= -40;-240 radius=1 // road +TerrainLevel id=4 center= -40;-230 radius=1 // road +TerrainLevel id=4 center= -40;-220 radius=1 // road +TerrainLevel id=4 center= -40;-210 radius=1 // road +TerrainLevel id=4 center= -40;-200 radius=1 // road +TerrainLevel id=4 center= -40;-190 radius=1 // road +TerrainLevel id=4 center= -40;-180 radius=1 // road +TerrainLevel id=4 center= -40;-170 radius=1 // road +TerrainLevel id=4 center= -40;-160 radius=1 // road +TerrainLevel id=4 center= -40;-150 radius=1 // road +TerrainLevel id=4 center= -40;-140 radius=1 // road +TerrainLevel id=4 center= -40;-130 radius=1 // road +TerrainLevel id=4 center= -40;-120 radius=1 // road +TerrainLevel id=4 center= -40;-110 radius=1 // road +TerrainLevel id=4 center= -40;-100 radius=1 // road +TerrainLevel id=4 center= -40; -90 radius=1 // road +TerrainLevel id=4 center= -40; -80 radius=1 // road +TerrainLevel id=4 center= -40; -70 radius=1 // road +TerrainLevel id=4 center= -40; -60 radius=1 // road +TerrainLevel id=5 center= -40; -50 radius=1 // road +TerrainLevel id=4 center= -40; -40 radius=1 // road +TerrainLevel id=4 center= -40; -30 radius=1 // road +TerrainLevel id=4 center= -40; -20 radius=1 // road +TerrainLevel id=4 center= -40; -10 radius=1 // road +TerrainLevel id=4 center= -40; 0 radius=1 // road +TerrainLevel id=4 center= -40; 10 radius=1 // road +TerrainLevel id=4 center= -40; 20 radius=1 // road +TerrainLevel id=4 center= -40; 30 radius=1 // road +TerrainLevel id=5 center= -40; 40 radius=1 // road +TerrainLevel id=4 center= -40; 50 radius=1 // road +TerrainLevel id=4 center= -40; 60 radius=1 // road +TerrainLevel id=4 center= -40; 70 radius=1 // road +TerrainLevel id=4 center= -40; 80 radius=1 // road +TerrainLevel id=4 center= -40; 90 radius=1 // road +TerrainLevel id=4 center= -40; 100 radius=1 // road +TerrainLevel id=4 center= -40; 110 radius=1 // road +TerrainLevel id=4 center= -40; 120 radius=1 // road +TerrainLevel id=4 center= -40; 130 radius=1 // road +TerrainLevel id=4 center= -40; 140 radius=1 // road +TerrainLevel id=4 center= -40; 150 radius=1 // road +TerrainLevel id=4 center= -40; 160 radius=1 // road +TerrainLevel id=4 center= -40; 170 radius=1 // road +TerrainLevel id=4 center= -40; 180 radius=1 // road +TerrainLevel id=4 center= -40; 190 radius=1 // road +TerrainLevel id=4 center= -40; 200 radius=1 // road +TerrainLevel id=4 center= -40; 210 radius=1 // road +TerrainLevel id=4 center= -40; 220 radius=1 // road +TerrainLevel id=4 center= -40; 230 radius=1 // road +TerrainLevel id=4 center= -40; 240 radius=1 // road +TerrainLevel id=4 center= -40; 250 radius=1 // road +TerrainLevel id=4 center= -40; 260 radius=1 // road +TerrainLevel id=4 center= -40; 270 radius=1 // road +TerrainLevel id=4 center= -40; 280 radius=1 // road +TerrainLevel id=4 center= -40; 290 radius=1 // road +TerrainLevel id=4 center= -40; 300 radius=1 // road +TerrainLevel id=4 center= -40; 310 radius=1 // road +TerrainLevel id=4 center= -40; 320 radius=1 // road +TerrainLevel id=4 center= -40; 330 radius=1 // road +TerrainLevel id=4 center= -40; 340 radius=1 // road +TerrainLevel id=4 center= -40; 350 radius=1 // road + +TerrainLevel id=3 center=-350; 40 radius=1 // road +TerrainLevel id=3 center=-340; 40 radius=1 // road +TerrainLevel id=3 center=-330; 40 radius=1 // road +TerrainLevel id=3 center=-320; 40 radius=1 // road +TerrainLevel id=3 center=-310; 40 radius=1 // road +TerrainLevel id=3 center=-300; 40 radius=1 // road +TerrainLevel id=3 center=-290; 40 radius=1 // road +TerrainLevel id=3 center=-280; 40 radius=1 // road +TerrainLevel id=3 center=-270; 40 radius=1 // road +TerrainLevel id=3 center=-260; 40 radius=1 // road +TerrainLevel id=3 center=-250; 40 radius=1 // road +TerrainLevel id=3 center=-240; 40 radius=1 // road +TerrainLevel id=3 center=-230; 40 radius=1 // road +TerrainLevel id=3 center=-220; 40 radius=1 // road +TerrainLevel id=3 center=-210; 40 radius=1 // road +TerrainLevel id=3 center=-200; 40 radius=1 // road +TerrainLevel id=3 center=-190; 40 radius=1 // road +TerrainLevel id=3 center=-180; 40 radius=1 // road +TerrainLevel id=3 center=-170; 40 radius=1 // road +TerrainLevel id=3 center=-160; 40 radius=1 // road +TerrainLevel id=3 center=-150; 40 radius=1 // road +TerrainLevel id=3 center=-140; 40 radius=1 // road +TerrainLevel id=3 center=-130; 40 radius=1 // road +TerrainLevel id=5 center=-120; 40 radius=1 // road +TerrainLevel id=3 center=-110; 40 radius=1 // road +TerrainLevel id=3 center=-100; 40 radius=1 // road +TerrainLevel id=3 center= -90; 40 radius=1 // road +TerrainLevel id=3 center= -80; 40 radius=1 // road +TerrainLevel id=3 center= -70; 40 radius=1 // road +TerrainLevel id=3 center= -60; 40 radius=1 // road +TerrainLevel id=3 center= -50; 40 radius=1 // road +TerrainLevel id=3 center= -30; 40 radius=1 // road +TerrainLevel id=3 center= -20; 40 radius=1 // road +TerrainLevel id=3 center= -10; 40 radius=1 // road +TerrainLevel id=3 center= 0; 40 radius=1 // road +TerrainLevel id=3 center= 10; 40 radius=1 // road +TerrainLevel id=3 center= 20; 40 radius=1 // road +TerrainLevel id=5 center= 30; 40 radius=1 // road +TerrainLevel id=3 center= 40; 40 radius=1 // road +TerrainLevel id=3 center= 50; 40 radius=1 // road +TerrainLevel id=3 center= 60; 40 radius=1 // road +TerrainLevel id=3 center= 70; 40 radius=1 // road +TerrainLevel id=3 center= 80; 40 radius=1 // road +TerrainLevel id=3 center= 90; 40 radius=1 // road +TerrainLevel id=3 center= 100; 40 radius=1 // road +TerrainLevel id=3 center= 110; 40 radius=1 // road +TerrainLevel id=3 center= 120; 40 radius=1 // road +TerrainLevel id=3 center= 130; 40 radius=1 // road +TerrainLevel id=3 center= 140; 40 radius=1 // road +TerrainLevel id=3 center= 150; 40 radius=1 // road +TerrainLevel id=3 center= 160; 40 radius=1 // road +TerrainLevel id=3 center= 170; 40 radius=1 // road +TerrainLevel id=3 center= 180; 40 radius=1 // road +TerrainLevel id=3 center= 190; 40 radius=1 // road +TerrainLevel id=3 center= 200; 40 radius=1 // road +TerrainLevel id=3 center= 210; 40 radius=1 // road +TerrainLevel id=3 center= 220; 40 radius=1 // road +TerrainLevel id=3 center= 230; 40 radius=1 // road +TerrainLevel id=3 center= 240; 40 radius=1 // road +TerrainLevel id=3 center= 250; 40 radius=1 // road +TerrainLevel id=3 center= 260; 40 radius=1 // road +TerrainLevel id=3 center= 270; 40 radius=1 // road +TerrainLevel id=3 center= 280; 40 radius=1 // road +TerrainLevel id=3 center= 290; 40 radius=1 // road +TerrainLevel id=3 center= 300; 40 radius=1 // road +TerrainLevel id=3 center= 310; 40 radius=1 // road +TerrainLevel id=3 center= 320; 40 radius=1 // road +TerrainLevel id=3 center= 330; 40 radius=1 // road +TerrainLevel id=3 center= 340; 40 radius=1 // road + +TerrainLevel id=4 center= 30; 30 radius=1 // road +TerrainLevel id=4 center= 30; 20 radius=1 // road +TerrainLevel id=4 center= 30; 10 radius=1 // road +TerrainLevel id=4 center= 30; 0 radius=1 // road +TerrainLevel id=4 center= 30; -10 radius=1 // road +TerrainLevel id=4 center= 30; -20 radius=1 // road +TerrainLevel id=4 center= 30; -30 radius=1 // road +TerrainLevel id=4 center= 30; -40 radius=1 // road + +TerrainLevel id=3 center= 40; -50 radius=1 // road +TerrainLevel id=5 center= 30; -50 radius=1 // road +TerrainLevel id=3 center= 20; -50 radius=1 // road +TerrainLevel id=3 center= 10; -50 radius=1 // road +TerrainLevel id=3 center= 0; -50 radius=1 // road +TerrainLevel id=3 center= -10; -50 radius=1 // road +TerrainLevel id=3 center= -20; -50 radius=1 // road +TerrainLevel id=3 center= -30; -50 radius=1 // road +TerrainLevel id=3 center= -50; -50 radius=1 // road +TerrainLevel id=3 center= -60; -50 radius=1 // road +TerrainLevel id=3 center= -70; -50 radius=1 // road +TerrainLevel id=3 center= -80; -50 radius=1 // road +TerrainLevel id=3 center= -90; -50 radius=1 // road +TerrainLevel id=3 center=-100; -50 radius=1 // road +TerrainLevel id=3 center=-110; -50 radius=1 // road + +TerrainLevel id=4 center=-120; 130 radius=1 // road +TerrainLevel id=4 center=-120; 120 radius=1 // road +TerrainLevel id=4 center=-120; 110 radius=1 // road +TerrainLevel id=4 center=-120; 100 radius=1 // road +TerrainLevel id=4 center=-120; 90 radius=1 // road +TerrainLevel id=4 center=-120; 80 radius=1 // road +TerrainLevel id=4 center=-120; 70 radius=1 // road +TerrainLevel id=4 center=-120; 60 radius=1 // road +TerrainLevel id=4 center=-120; 50 radius=1 // road + +TerrainCreate + +GroundSpot pos= 0; 0 radius=40 color=0.863;0.667;0.627 // vaisseau +GroundSpot pos= -25; -8 radius=50 color=0.745;0.902;0.863 // construction +GroundSpot pos=-125;100 radius=40 color=0.745;0.863;0.627 +GroundSpot pos=-107; 58 radius=20 color=0.745;0.863;0.627 +GroundSpot pos= -20; 30 radius=40 color=0.745;0.863;0.627 +GroundSpot pos= -48; 32 radius=20 color=0.745;0.863;0.627 +GroundSpot pos= -44;-20 radius=20 color=0.745;0.863;0.627 +GroundSpot pos= 10;-60 radius=40 color=0.745;0.863;0.627 +GroundSpot pos= -99;-45 radius=40 color=0.745;0.863;0.627 // bbox +GroundSpot pos= -99;-22 radius=50 color=0.902;0.824;0.745 + +BeginObject +CreateObject pos= -53.0; 39.0 dir=0.2 type=Me option=1 +CreateObject pos= -26.0;-14.0 dir=1.0 type=Titanium +CreateObject pos= -26.0; 5.0 dir=1.0 type=Titanium +CreateObject pos= -28.0; 17.0 dir=0.0 type=Titanium +CreateObject pos= -26.0; 17.0 dir=0.0 type=Titanium +CreateObject pos= -28.0; 15.0 dir=0.0 type=Titanium +CreateObject pos= -26.0; 15.0 dir=0.0 type=Titanium +CreateObject pos= -28.0; -6.0 dir=0.0 type=PowerCell +CreateObject pos= -26.0; -6.0 dir=0.0 type=PowerCell +CreateObject pos= -28.0; -4.0 dir=0.0 type=PowerCell +CreateObject pos= -26.0; -4.0 dir=0.0 type=PowerCell +CreateObject pos= -18.0;-30.0 dir=0.0 type=RadarStation + +CreateObject pos=-100.0;-45.0 dir=0.0 type=GoalArea +CreateObject pos=-109.0;-42.4 dir=0.5 type=Barrier1 +CreateObject pos=-109.0;-47.6 dir=0.5 type=Barrier1 + +CreateObject pos=48.0;-42.4 dir=0.5 type=Barrier1 +CreateObject pos=48.0;-47.6 dir=0.5 type=Barrier1 + +CreateObject pos=-32.4;-58.0 dir=0.0 type=Barrier1 +CreateObject pos=-37.6;-58.0 dir=0.0 type=Barrier1 + +CreateObject pos= -27.8; -37.3 dir=0.0 type=Tree0 +CreateObject pos= -44.0; -51.3 dir=0.2 type=Tree1 +CreateObject pos= -41.5; -26.7 dir=1.7 type=Tree2 +CreateObject pos= -47.5; -1.4 dir=0.5 type=Tree3 +CreateObject pos= -44.7; 2.5 dir=0.0 type=Tree1 +CreateObject pos= 9.6; -36.2 dir=1.1 type=Tree2 +CreateObject pos= 28.7; -12.5 dir=0.0 type=Tree3 +CreateObject pos= 28.3; -7.0 dir=1.4 type=Tree1 +CreateObject pos= 41.6; 12.1 dir=1.5 type=Tree0 +CreateObject pos= 46.9; 56.8 dir=1.1 type=Tree1 +CreateObject pos=-113.5; -42.7 dir=0.3 type=Tree2 +CreateObject pos= -16.3; -77.7 dir=1.1 type=Tree3 +CreateObject pos= -41.9;-109.4 dir=0.0 type=Tree0 +CreateObject pos= -56.0; 38.3 dir=0.6 type=Tree1 +CreateObject pos= -89.8; 52.3 dir=0.0 type=Tree2 +CreateObject pos=-135.6; 39.6 dir=0.4 type=Tree0 + +CreateObject pos= -47.0;-21.2 dir=0.3 type=Greenery0 +CreateObject pos= -47.6;-17.6 dir=1.9 type=Greenery1 +CreateObject pos= -40.9;-22.3 dir=0.7 type=Greenery4 +CreateObject pos= -16.9;-19.6 dir=0.5 type=Greenery2 +CreateObject pos= -24.5; 0.5 dir=0.1 type=Greenery3 +CreateObject pos= -42.0; 28.5 dir=0.8 type=Greenery4 +CreateObject pos= -24.0; 37.2 dir=0.8 type=Greenery2 +CreateObject pos= -18.4; 38.2 dir=1.2 type=Greenery1 +CreateObject pos= 42.7;-35.2 dir=0.2 type=Greenery2 +CreateObject pos= 8.5;-57.7 dir=1.6 type=Greenery4 +CreateObject pos= -47.4;-70.5 dir=0.1 type=Greenery3 +CreateObject pos= -87.1;-39.0 dir=0.5 type=Greenery0 +CreateObject pos= -97.7;-50.2 dir=0.0 type=Greenery1 +CreateObject pos=-104.3;-39.2 dir=1.4 type=Greenery3 +CreateObject pos= -21.3; 22.3 dir=0.3 type=Greenery2 +CreateObject pos= -52.9; 34.9 dir=0.9 type=Greenery0 +CreateObject pos=-129.4;111.6 dir=0.7 type=Greenery1 +CreateObject pos=-109.0;107.4 dir=0.8 type=Greenery3 +CreateObject pos=-121.6;107.4 dir=0.1 type=Greenery2 +CreateObject pos=-124.6; 97.8 dir=1.2 type=Greenery2 +CreateObject pos=-120.7; 95.4 dir=0.5 type=Greenery3 +CreateObject pos=-109.3; 87.0 dir=0.3 type=Greenery4 +CreateObject pos=-108.1; 55.6 dir=0.6 type=Greenery1 +CreateObject pos= -77.1; 53.1 dir=0.9 type=Greenery0 + +CreateObject pos=-112.4; 40.3 dir=0.0 type=Barrier1 +CreateObject pos=-117.6; 40.3 dir=0.0 type=Barrier1 +CreateObject pos=-112.4;139.7 dir=0.0 type=Barrier1 +CreateObject pos=-117.6;139.7 dir=0.0 type=Barrier1 + +CreateObject pos= -30; -74 dir=1.0 type=TitaniumOre +CreateObject pos= -27; -79 dir=1.0 type=TitaniumOre +CreateObject pos= -2; -75 dir=1.0 type=TitaniumOre +CreateObject pos= 1; -78 dir=1.0 type=TitaniumOre +CreateObject pos= 6; -76 dir=1.0 type=TitaniumOre +CreateObject pos= 7; -77 dir=1.0 type=TitaniumOre +CreateObject pos= 12; -87 dir=1.0 type=TitaniumOre +CreateObject pos= 15; -84 dir=1.0 type=TitaniumOre +CreateObject pos= 34; -66 dir=1.0 type=TitaniumOre + +CreateObject pos=-133; -39 dir=0.2 type=UraniumOre +CreateObject pos=-138; -38 dir=0.2 type=UraniumOre +CreateObject pos=-140; -44 dir=1.0 type=UraniumOre +CreateObject pos=-133; -50 dir=1.3 type=UraniumOre +CreateObject pos=-109; -63 dir=1.7 type=UraniumOre + +CreateLight dir= 0.0;-1.0; 0.0 color= 0.63; 0.63; 0.63 type=Terrain +CreateLight dir= 1.0; 0.0;-1.0 color=-0.70;-0.70;-0.70 type=Terrain +CreateLight dir=-1.0; 0.0; 1.0 color= 1.40; 1.40; 1.40 type=Terrain +CreateLight dir=-1.0;-1.0; 1.0 color= 0.56; 0.56; 0.56 type=Object +CreateLight dir= 1.0;-1.0; 1.0 color= 0.32; 0.32; 0.32 type=Object +CreateLight dir=-1.0;-1.0;-1.0 color= 0.32; 0.32; 0.32 type=Object +CreateLight dir= 1.0;-1.0;-1.0 color= 0.16; 0.16; 0.16 type=Object + +MapColor floor=0.647;0.557;0.420 water=0.604;0.922;1.000 +MapZoom factor=2 + +EndMissionTake pos=0.00;0.00 dist=25000.00 type=Me lost=0 +EndMissionTake pos=0.00;0.00 dist=1000 type=TNT min=1 + +Camera eye=-83.0;5.0;61.0 lookat=-53.0;0.0;39.0 delay=4 diff --git a/levels/free200.txt b/levels/freemissions/chapter002/chaptertitle.txt similarity index 100% rename from levels/free200.txt rename to levels/freemissions/chapter002/chaptertitle.txt diff --git a/levels/free201/po/de.po b/levels/freemissions/chapter002/level001/po/de.po similarity index 100% rename from levels/free201/po/de.po rename to levels/freemissions/chapter002/level001/po/de.po diff --git a/levels/free201/po/fr.po b/levels/freemissions/chapter002/level001/po/fr.po similarity index 100% rename from levels/free201/po/fr.po rename to levels/freemissions/chapter002/level001/po/fr.po diff --git a/levels/free201/po/free201.pot b/levels/freemissions/chapter002/level001/po/free201.pot similarity index 100% rename from levels/free201/po/free201.pot rename to levels/freemissions/chapter002/level001/po/free201.pot diff --git a/levels/free201/po/pl.po b/levels/freemissions/chapter002/level001/po/pl.po similarity index 100% rename from levels/free201/po/pl.po rename to levels/freemissions/chapter002/level001/po/pl.po diff --git a/levels/free201/po/ru.po b/levels/freemissions/chapter002/level001/po/ru.po similarity index 100% rename from levels/free201/po/ru.po rename to levels/freemissions/chapter002/level001/po/ru.po diff --git a/levels/free201/scene.txt b/levels/freemissions/chapter002/level001/scene.txt similarity index 77% rename from levels/free201/scene.txt rename to levels/freemissions/chapter002/level001/scene.txt index baf1146a..9f19b215 100644 --- a/levels/free201/scene.txt +++ b/levels/freemissions/chapter002/level001/scene.txt @@ -1,23 +1,23 @@ Title.E text="Free game" Resume.E text="Do whatever you want, build a base camp and some bots, without any precise objective." -Instructions name="fglobal.txt" -HelpFile name="cbot.txt" -EndingFile win=-1 lost=-1 +Instructions name="%lng%/help.txt" +HelpFile name="cbot.txt" +EndingFile win=-1 lost=-1 -Audio track=0 -AmbientColor air=0.400;0.400;0.400;0.400 water=0.078;0.078;0.078;0.078 // grey -FogColor air=0.000;0.000;0.000;0.000 water=0.263;0.314;0.392;0.000 // magenta -VehicleColor color=0.576;0.643;0.741; -DeepView air=125.00 water=25.00 -FogStart air=0.8 water=0.5 +Audio track=0 +AmbientColor air=0.400;0.400;0.400;0.400 water=0.078;0.078;0.078;0.078 // grey +FogColor air=0.000;0.000;0.000;0.000 water=0.263;0.314;0.392;0.000 // magenta +VehicleColor color=0.576;0.643;0.741; +DeepView air=125.00 water=25.00 +FogStart air=0.8 water=0.5 SecondTexture rank=1 -Background image="back46.png" up=0.000;0.000;0.000;0.000 down=0.000;0.000;0.000; +Background image="back46.png" up=0.000;0.000;0.000;0.000 down=0.000;0.000;0.000; ForegroundName image="lens1.png" -Planet pos=0.0;0.7 dim=0.5 speed=0.002 dir=0.3 image="planet01.png" uv1=0.0;0.0 uv2=0.5;0.5 +Planet pos=0.0;0.7 dim=0.5 speed=0.002 dir=0.3 image="planet01.png" uv1=0.0;0.0 uv2=0.5;0.5 -TerrainGenerate vision=250.00 depth=1 hard=0.3 -TerrainRelief image="relief03.png" factor=1.0 -TerrainResource image="res06.png" +TerrainGenerate vision=250.00 depth=1 hard=0.3 +TerrainRelief image="relief03.png" factor=1.0 +TerrainResource image="res06.png" TerrainInitTextures image="moon" dx=1 dy=1 table=103 TerrainCreate @@ -51,11 +51,11 @@ CreateObject pos= -18.4; 71.3 dir=0.0 type=TitaniumOre CreateObject pos= -15.4; 70.4 dir=1.6 type=TitaniumOre CreateObject pos= -16.2; 71.4 dir=0.1 type=TitaniumOre CreateObject pos= -15.5; 66.4 dir=0.9 type=TitaniumOre -CreateObject pos= 67.0; 82.5 dir=0.2 type=TitaniumOre +CreateObject pos= 67.0; 82.5 dir=0.2 type=TitaniumOre -CreateObject pos= 198; 40 dir=1.0 type=UraniumOre -CreateObject pos= 234; 60 dir=1.0 type=UraniumOre -CreateObject pos= 235; 60 dir=0.8 type=UraniumOre +CreateObject pos= 198; 40 dir=1.0 type=UraniumOre +CreateObject pos= 234; 60 dir=1.0 type=UraniumOre +CreateObject pos= 235; 60 dir=0.8 type=UraniumOre CreateObject pos= 249; 105 dir=0.1 type=UraniumOre CreateObject pos= 247; 106 dir=0.2 type=UraniumOre CreateObject pos= 248; 108 dir=0.4 type=UraniumOre @@ -80,7 +80,7 @@ CreateLight dir=-1.0;-1.0;-1.0 color= 0.48; 0.48; 0.48 type=Object CreateLight dir= 1.0;-1.0;-1.0 color= 0.24; 0.24; 0.24 type=Object MapColor floor=0.647;0.557;0.420 water=0.604;0.922;1.000 -MapZoom factor=2 +MapZoom factor=2 NewScript name="exchg1.txt" type=WheeledGrabber NewScript name="exchg1.txt" type=TrackedGrabber diff --git a/levels/free300.txt b/levels/freemissions/chapter003/chaptertitle.txt similarity index 100% rename from levels/free300.txt rename to levels/freemissions/chapter003/chaptertitle.txt diff --git a/levels/free301/po/de.po b/levels/freemissions/chapter003/level001/po/de.po similarity index 100% rename from levels/free301/po/de.po rename to levels/freemissions/chapter003/level001/po/de.po diff --git a/levels/free301/po/fr.po b/levels/freemissions/chapter003/level001/po/fr.po similarity index 100% rename from levels/free301/po/fr.po rename to levels/freemissions/chapter003/level001/po/fr.po diff --git a/levels/free301/po/free301.pot b/levels/freemissions/chapter003/level001/po/free301.pot similarity index 100% rename from levels/free301/po/free301.pot rename to levels/freemissions/chapter003/level001/po/free301.pot diff --git a/levels/free301/po/pl.po b/levels/freemissions/chapter003/level001/po/pl.po similarity index 100% rename from levels/free301/po/pl.po rename to levels/freemissions/chapter003/level001/po/pl.po diff --git a/levels/free301/po/ru.po b/levels/freemissions/chapter003/level001/po/ru.po similarity index 100% rename from levels/free301/po/ru.po rename to levels/freemissions/chapter003/level001/po/ru.po diff --git a/levels/free301/scene.txt b/levels/freemissions/chapter003/level001/scene.txt similarity index 55% rename from levels/free301/scene.txt rename to levels/freemissions/chapter003/level001/scene.txt index 1778335c..c3c64b50 100644 --- a/levels/free301/scene.txt +++ b/levels/freemissions/chapter003/level001/scene.txt @@ -1,43 +1,43 @@ Title.E text="Free game" Resume.E text="Do whatever you want, build a base camp and some bots, without any precise objective." -Instructions name="fglobal.txt" -HelpFile name="cbot.txt" -EndingFile win=-1 lost=-1 +Instructions name="%lng%/help.txt" +HelpFile name="cbot.txt" +EndingFile win=-1 lost=-1 -Audio track=3 -AmbientColor air=0.596;0.596;0.400;0.400 water=0.078;0.078;0.078;0.078 // grey -FogColor air=0.843;0.937;0.796;0.000 water=0.267;0.392;0.314;0.000 // bleu sale -VehicleColor color=0.553;0.686;0.506;0.000 // vert-sable -DeepView air=125.00 water=25.00 -FogStart air=0.9 water=0.5 +Audio track=3 +AmbientColor air=0.596;0.596;0.400;0.400 water=0.078;0.078;0.078;0.078 // grey +FogColor air=0.843;0.937;0.796;0.000 water=0.267;0.392;0.314;0.000 // bleu sale +VehicleColor color=0.553;0.686;0.506;0.000 // vert-sable +DeepView air=125.00 water=25.00 +FogStart air=0.9 water=0.5 SecondTexture rank=2 -Background up=0.502;0.533;0.753;0.000 down=0.937;0.973;0.812;0.000 cloudUp=0.169;0.176;0.561;0.000 cloudDown=0.784;1.000;0.000; +Background up=0.502;0.533;0.753;0.000 down=0.937;0.973;0.812;0.000 cloudUp=0.169;0.176;0.561;0.000 cloudDown=0.784;1.000;0.000; ForegroundName image="lens1.png" -Planet pos=1.2;0.2 dim=0.35 speed= 0.001 dir=0.1 image="planet04.png" uv1=0.0;0.5 uv2=0.5;1.0 // jaune -Planet pos=4.0;0.4 dim=0.20 speed= 0.012 dir=0.7 image="planet04.png" uv1=0.5;0.0 uv2=1.0;0.5 // bleu -Planet pos=4.4;0.3 dim=0.30 speed=-0.002 dir=0.3 image="planet04.png" uv1=0.0;0.5 uv2=0.5;1.0 // jaune -Planet pos=3.5;0.4 dim=0.12 speed= 0.001 dir=0.8 image="planet04.png" uv1=0.5;0.5 uv2=1.0;1.0 // rouge -Planet pos=5.0;0.5 dim=0.04 speed= 0.025 dir=1.2 image="planet04.png" uv1=0.5;0.5 uv2=1.0;1.0 // rouge +Planet pos=1.2;0.2 dim=0.35 speed= 0.001 dir=0.1 image="planet04.png" uv1=0.0;0.5 uv2=0.5;1.0 // jaune +Planet pos=4.0;0.4 dim=0.20 speed= 0.012 dir=0.7 image="planet04.png" uv1=0.5;0.0 uv2=1.0;0.5 // bleu +Planet pos=4.4;0.3 dim=0.30 speed=-0.002 dir=0.3 image="planet04.png" uv1=0.0;0.5 uv2=0.5;1.0 // jaune +Planet pos=3.5;0.4 dim=0.12 speed= 0.001 dir=0.8 image="planet04.png" uv1=0.5;0.5 uv2=1.0;1.0 // rouge +Planet pos=5.0;0.5 dim=0.04 speed= 0.025 dir=1.2 image="planet04.png" uv1=0.5;0.5 uv2=1.0;1.0 // rouge TerrainGenerate vision=250.00 depth=1 slope=3.0 -TerrainWind speed=0.0;2.0 -TerrainRelief image="relief17.png" factor=1.0 +TerrainWind speed=0.0;2.0 +TerrainRelief image="relief17.png" factor=1.0 TerrainResource image="res07.png" -TerrainWater image="water16.png" level=30.0 moveX=1.0 moveY=0.0 color=0.000;0.941;0.392;0.000 brightness=0.2 -TerrainCloud image="cloud04.png" level=125.0 +TerrainWater image="water16.png" level=30.0 moveX=1.0 moveY=0.0 color=0.000;0.941;0.392;0.000 brightness=0.2 +TerrainCloud image="cloud04.png" level=125.0 TerrainMaterial id=10 image="green01" u=0.00 v=0.00 up=1 down=1 left=1 right=1 hard=0.2 TerrainMaterial id=11 image="green01" u=0.25 v=0.00 up=1 down=1 left=1 right=1 hard=0.2 TerrainMaterial id=12 image="green01" u=0.50 v=0.00 up=1 down=1 left=1 right=1 hard=0.2 TerrainMaterial id=13 image="green01" u=0.75 v=0.00 up=1 down=1 left=1 right=1 hard=0.2 -TerrainMaterial image="green01" u=0.00 v=0.25 up=2 down=1 left=1 right=1 hard=0.2 -TerrainMaterial image="green01" u=0.25 v=0.25 up=1 down=1 left=1 right=2 hard=0.2 -TerrainMaterial image="green01" u=0.50 v=0.25 up=1 down=2 left=1 right=1 hard=0.2 -TerrainMaterial image="green01" u=0.75 v=0.25 up=1 down=1 left=2 right=1 hard=0.2 -TerrainMaterial image="green01" u=0.00 v=0.50 up=2 down=1 left=2 right=1 hard=0.2 -TerrainMaterial image="green01" u=0.25 v=0.50 up=2 down=1 left=1 right=2 hard=0.2 -TerrainMaterial image="green01" u=0.50 v=0.50 up=1 down=2 left=1 right=2 hard=0.2 -TerrainMaterial image="green01" u=0.75 v=0.50 up=1 down=2 left=2 right=1 hard=0.2 +TerrainMaterial image="green01" u=0.00 v=0.25 up=2 down=1 left=1 right=1 hard=0.2 +TerrainMaterial image="green01" u=0.25 v=0.25 up=1 down=1 left=1 right=2 hard=0.2 +TerrainMaterial image="green01" u=0.50 v=0.25 up=1 down=2 left=1 right=1 hard=0.2 +TerrainMaterial image="green01" u=0.75 v=0.25 up=1 down=1 left=2 right=1 hard=0.2 +TerrainMaterial image="green01" u=0.00 v=0.50 up=2 down=1 left=2 right=1 hard=0.2 +TerrainMaterial image="green01" u=0.25 v=0.50 up=2 down=1 left=1 right=2 hard=0.2 +TerrainMaterial image="green01" u=0.50 v=0.50 up=1 down=2 left=1 right=2 hard=0.2 +TerrainMaterial image="green01" u=0.75 v=0.50 up=1 down=2 left=2 right=1 hard=0.2 TerrainMaterial id=14 image="green01" u=0.00 v=0.75 up=2 down=2 left=2 right=2 hard=0.2 TerrainMaterial id=15 image="green01" u=0.25 v=0.75 up=2 down=2 left=2 right=2 hard=0.2 TerrainMaterial id=16 image="green01" u=0.50 v=0.75 up=1 down=1 left=1 right=1 hard=0.2 @@ -47,39 +47,39 @@ TerrainMaterial id=20 image="green02" u=0.00 v=0.00 up=3 down=3 left=3 right=3 h TerrainMaterial id=21 image="green02" u=0.25 v=0.00 up=3 down=3 left=3 right=3 hard=0.8 TerrainMaterial id=22 image="green02" u=0.50 v=0.00 up=3 down=3 left=3 right=3 hard=0.8 TerrainMaterial id=23 image="green02" u=0.75 v=0.00 up=3 down=3 left=3 right=3 hard=0.8 -TerrainMaterial image="green02" u=0.00 v=0.25 up=3 down=2 left=2 right=2 hard=0.5 -TerrainMaterial image="green02" u=0.25 v=0.25 up=2 down=2 left=2 right=3 hard=0.5 -TerrainMaterial image="green02" u=0.50 v=0.25 up=2 down=3 left=2 right=2 hard=0.5 -TerrainMaterial image="green02" u=0.75 v=0.25 up=2 down=2 left=3 right=2 hard=0.5 -TerrainMaterial image="green02" u=0.00 v=0.50 up=3 down=2 left=3 right=2 hard=0.5 -TerrainMaterial image="green02" u=0.25 v=0.50 up=3 down=2 left=2 right=3 hard=0.5 -TerrainMaterial image="green02" u=0.50 v=0.50 up=2 down=3 left=2 right=3 hard=0.5 -TerrainMaterial image="green02" u=0.75 v=0.50 up=2 down=3 left=3 right=2 hard=0.5 +TerrainMaterial image="green02" u=0.00 v=0.25 up=3 down=2 left=2 right=2 hard=0.5 +TerrainMaterial image="green02" u=0.25 v=0.25 up=2 down=2 left=2 right=3 hard=0.5 +TerrainMaterial image="green02" u=0.50 v=0.25 up=2 down=3 left=2 right=2 hard=0.5 +TerrainMaterial image="green02" u=0.75 v=0.25 up=2 down=2 left=3 right=2 hard=0.5 +TerrainMaterial image="green02" u=0.00 v=0.50 up=3 down=2 left=3 right=2 hard=0.5 +TerrainMaterial image="green02" u=0.25 v=0.50 up=3 down=2 left=2 right=3 hard=0.5 +TerrainMaterial image="green02" u=0.50 v=0.50 up=2 down=3 left=2 right=3 hard=0.5 +TerrainMaterial image="green02" u=0.75 v=0.50 up=2 down=3 left=3 right=2 hard=0.5 TerrainMaterial id=24 image="green02" u=0.00 v=0.75 up=3 down=3 left=3 right=3 hard=0.8 TerrainMaterial id=25 image="green02" u=0.25 v=0.75 up=3 down=3 left=3 right=3 hard=0.8 TerrainMaterial id=26 image="green02" u=0.50 v=0.75 up=3 down=3 left=3 right=3 hard=0.8 TerrainMaterial id=27 image="green02" u=0.75 v=0.75 up=3 down=3 left=3 right=3 hard=0.8 -TerrainInit id=10 -TerrainLevel id=10;11;10;11;12;13 min= 0.0 max=99.0 slope=0.0 freq=100.0 -TerrainLevel id=16;17 min= 0.0 max=99.0 slope=0.0 freq= 10.0 -TerrainLevel id=14;15 min=40.0 max=99.0 slope=0.0 freq= 90.0 -TerrainLevel id=20;21;22;23 min=45.0 max=99.0 slope=0.0 freq= 90.0 -TerrainLevel id=24;25;26;27 min=45.0 max=99.0 slope=0.0 freq= 40.0 +TerrainInit id=10 +TerrainLevel id=10;11;10;11;12;13 min= 0.0 max=99.0 slope=0.0 freq=100.0 +TerrainLevel id=16;17 min= 0.0 max=99.0 slope=0.0 freq= 10.0 +TerrainLevel id=14;15 min=40.0 max=99.0 slope=0.0 freq= 90.0 +TerrainLevel id=20;21;22;23 min=45.0 max=99.0 slope=0.0 freq= 90.0 +TerrainLevel id=24;25;26;27 min=45.0 max=99.0 slope=0.0 freq= 40.0 TerrainCreate GroundSpot color=0.000;1.000;0.000 min=-10 max=31.25 smooth=10 -GroundSpot pos= 0; 0 radius=50 color=0.392;0.784;0.902 // vaisseau -GroundSpot pos=-80; -34 radius=30 color=0.824;0.706;0.392 // montagne ouest +GroundSpot pos= 0; 0 radius=50 color=0.392;0.784;0.902 // vaisseau +GroundSpot pos=-80; -34 radius=30 color=0.824;0.706;0.392 // montagne ouest GroundSpot pos=-67; 106 radius=99 color=0.804;0.549;0.745 GroundSpot pos= 50; 140 radius=50 color=0.824;0.706;0.392 -GroundSpot pos=198; 156 radius=60 color=1.000;1.000;0.392 // lac est -GroundSpot pos= 85; -44 radius=50 color=0.392;1.000;0.392 // montagne sud -GroundSpot pos=115;-123 radius=80 color=0.627;0.902;0.627 // montagne sud -GroundSpot pos= -6; 102 radius=50 color=0.627;0.902;0.627 // montagne nord +GroundSpot pos=198; 156 radius=60 color=1.000;1.000;0.392 // lac est +GroundSpot pos= 85; -44 radius=50 color=0.392;1.000;0.392 // montagne sud +GroundSpot pos=115;-123 radius=80 color=0.627;0.902;0.627 // montagne sud +GroundSpot pos= -6; 102 radius=50 color=0.627;0.902;0.627 // montagne nord -GroundSpot pos=100; 215 radius=80 color=0.843;0.706;0.706 // valle nord +GroundSpot pos=100; 215 radius=80 color=0.843;0.706;0.706 // valle nord GroundSpot pos= 40; 240 radius=80 color=0.902;0.588;0.588 GroundSpot pos=-40; 240 radius=99 color=0.902;0.588;0.588 GroundSpot pos=-62; 245 radius=20 color=0.000;1.000;0.000 @@ -118,30 +118,30 @@ CreateObject pos= -60; 130 dir=0.0 type=UraniumOre CreateObject pos= -65; 134 dir=0.0 type=UraniumOre CreateObject pos= -55; 243 cmdline= -55; 243; -62; 234 dir=0.0 type=AlienAnt script1="ant04.txt" run=1 -CreateObject pos= 75; 195 cmdline= 75; 195; 82; 190 dir=0.0 type=AlienAnt script1="ant04.txt" run=1 +CreateObject pos= 75; 195 cmdline= 75; 195; 82; 190 dir=0.0 type=AlienAnt script1="ant04.txt" run=1 CreateObject pos= 200; 178 cmdline= 200; 178; 207; 177 dir=0.0 type=AlienAnt script1="ant04.txt" run=1 -CreateObject pos= 74; 57 cmdline= 74; 57; 76; 69 dir=0.0 type=AlienAnt script1="ant04.txt" run=1 +CreateObject pos= 74; 57 cmdline= 74; 57; 76; 69 dir=0.0 type=AlienAnt script1="ant04.txt" run=1 CreateObject pos= 101; -29 cmdline= 101; -29; 100; -36 dir=0.0 type=AlienAnt script1="ant04.txt" run=1 -CreateObject pos= 98; -49 cmdline= 98; -49; 93; -42 dir=0.0 type=AlienAnt script1="ant04.txt" run=1 +CreateObject pos= 98; -49 cmdline= 98; -49; 93; -42 dir=0.0 type=AlienAnt script1="ant04.txt" run=1 // Zone d'atterrissage -CreateObject pos= 12; 29 dir=0.1 type=Greenery6 h=0 -CreateObject pos= 8; 33 dir=0.5 type=Greenery16 -CreateObject pos= -6; 39 dir=0.9 type=Greenery5 h=0 -CreateObject pos= -8; 39 dir=0.4 type=Greenery7 h=1 -CreateObject pos= -12; 38 dir=0.2 type=Greenery6 h=-1 -CreateObject pos= -14; 34 dir=0.3 type=Greenery5 h=-1 -CreateObject pos= -13; 34 dir=1.5 type=Greenery6 h=2 -CreateObject pos= -16; 31 dir=0.2 type=Greenery7 h=0 -CreateObject pos= -21; 27 dir=0.2 type=Greenery15 -CreateObject pos= -29; 1 dir=0.2 type=Greenery5 h=0 -CreateObject pos= -40; 0 dir=1.2 type=Greenery7 h=-0.5 -CreateObject pos= -39; -5 dir=0.9 type=Greenery5 h=1 +CreateObject pos= 12; 29 dir=0.1 type=Greenery6 h=0 +CreateObject pos= 8; 33 dir=0.5 type=Greenery16 +CreateObject pos= -6; 39 dir=0.9 type=Greenery5 h=0 +CreateObject pos= -8; 39 dir=0.4 type=Greenery7 h=1 +CreateObject pos= -12; 38 dir=0.2 type=Greenery6 h=-1 +CreateObject pos= -14; 34 dir=0.3 type=Greenery5 h=-1 +CreateObject pos= -13; 34 dir=1.5 type=Greenery6 h=2 +CreateObject pos= -16; 31 dir=0.2 type=Greenery7 h=0 +CreateObject pos= -21; 27 dir=0.2 type=Greenery15 +CreateObject pos= -29; 1 dir=0.2 type=Greenery5 h=0 +CreateObject pos= -40; 0 dir=1.2 type=Greenery7 h=-0.5 +CreateObject pos= -39; -5 dir=0.9 type=Greenery5 h=1 // Chtite ile 1 -CreateObject pos= 0; 50 dir=0.3 type=Greenery16 h=-1.5 -CreateObject pos= -3; 50 dir=0.3 type=Greenery5 -CreateObject pos= 1; 47 dir=1.1 type=Greenery6 h=-1 +CreateObject pos= 0; 50 dir=0.3 type=Greenery16 h=-1.5 +CreateObject pos= -3; 50 dir=0.3 type=Greenery5 +CreateObject pos= 1; 47 dir=1.1 type=Greenery6 h=-1 // Chtite ile 2 CreateObject pos= -38; -25 dir=1.0 type=Greenery7 h=1 @@ -154,15 +154,15 @@ CreateObject pos= -35; -83 dir=0.7 type=Greenery17 CreateObject pos= -30; -84 dir=0.2 type=Greenery19 CreateObject pos= -12; -41 dir=0.0 type=Greenery18 CreateObject pos= -60; -11 dir=0.9 type=Greenery19 -CreateObject pos= -64; -6 dir=0.5 type=Greenery17 -CreateObject pos= -67; 17 dir=0.5 type=Greenery16 -CreateObject pos= -15; 64 dir=0.5 type=Greenery15 -CreateObject pos= -10; 64 dir=0.1 type=Greenery17 -CreateObject pos= 4; 70 dir=0.9 type=Greenery16 -CreateObject pos= 44; 99 dir=0.0 type=Greenery18 -CreateObject pos= 49; 102 dir=0.3 type=Greenery17 -CreateObject pos= 53; 78 dir=0.3 type=Greenery15 -CreateObject pos= 47; 71 dir=0.0 type=Greenery16 +CreateObject pos= -64; -6 dir=0.5 type=Greenery17 +CreateObject pos= -67; 17 dir=0.5 type=Greenery16 +CreateObject pos= -15; 64 dir=0.5 type=Greenery15 +CreateObject pos= -10; 64 dir=0.1 type=Greenery17 +CreateObject pos= 4; 70 dir=0.9 type=Greenery16 +CreateObject pos= 44; 99 dir=0.0 type=Greenery18 +CreateObject pos= 49; 102 dir=0.3 type=Greenery17 +CreateObject pos= 53; 78 dir=0.3 type=Greenery15 +CreateObject pos= 47; 71 dir=0.0 type=Greenery16 CreateObject pos= 151; 146 dir=1.2 type=Greenery17 CreateObject pos= 125; 139 dir=0.2 type=Greenery18 CreateObject pos= 131; 148 dir=0.5 type=Greenery15 @@ -170,13 +170,13 @@ CreateObject pos= 143; 180 dir=0.1 type=Greenery17 CreateObject pos= 116; 189 dir=1.4 type=Greenery19 // Petite montagne est -CreateObject pos= 32; 50 dir=0.9 type=MegaStalk3 -CreateObject pos= 43; 15 dir=0.2 type=MegaStalk1 -CreateObject pos= 43; 27 dir=1.5 type=MegaStalk4 -CreateObject pos= 64; 43 dir=1.3 type=MegaStalk0 -CreateObject pos= 73; 54 dir=0.1 type=MegaStalk4 -CreateObject pos= 74; 75 dir=0.8 type=MegaStalk4 h=-1 -CreateObject pos= 87; 64 dir=0.2 type=MegaStalk2 +CreateObject pos= 32; 50 dir=0.9 type=MegaStalk3 +CreateObject pos= 43; 15 dir=0.2 type=MegaStalk1 +CreateObject pos= 43; 27 dir=1.5 type=MegaStalk4 +CreateObject pos= 64; 43 dir=1.3 type=MegaStalk0 +CreateObject pos= 73; 54 dir=0.1 type=MegaStalk4 +CreateObject pos= 74; 75 dir=0.8 type=MegaStalk4 h=-1 +CreateObject pos= 87; 64 dir=0.2 type=MegaStalk2 // Petite montagne ouest CreateObject pos= -71; -45 dir=0.9 type=Greenery10 h=2 @@ -197,17 +197,17 @@ CreateObject pos= -60; 126 dir=0.0 type=Greenery3 CreateObject pos= -68; 130 dir=0.9 type=Greenery1 CreateObject pos= -68; 133 dir=0.1 type=Greenery4 CreateObject pos= -54; 118 dir=1.3 type=Greenery2 -CreateObject pos= -69; 99 dir=0.3 type=Greenery3 +CreateObject pos= -69; 99 dir=0.3 type=Greenery3 CreateObject pos= -73; 101 dir=0.6 type=Greenery4 // Petite montagne nord-est -CreateObject pos= 99; -39 dir=0.9 type=MegaStalk5 -CreateObject pos= 98; -54 dir=0.2 type=MegaStalk3 -CreateObject pos= 85; -54 dir=0.0 type=MegaStalk0 -CreateObject pos= 80; -33 dir=1.4 type=MegaStalk1 -CreateObject pos= 94; -28 dir=1.1 type=MegaStalk3 -CreateObject pos= 89; -43 dir=0.7 type=MegaStalk2 -CreateObject pos= 53; -37 dir=0.0 type=MegaStalk4 +CreateObject pos= 99; -39 dir=0.9 type=MegaStalk5 +CreateObject pos= 98; -54 dir=0.2 type=MegaStalk3 +CreateObject pos= 85; -54 dir=0.0 type=MegaStalk0 +CreateObject pos= 80; -33 dir=1.4 type=MegaStalk1 +CreateObject pos= 94; -28 dir=1.1 type=MegaStalk3 +CreateObject pos= 89; -43 dir=0.7 type=MegaStalk2 +CreateObject pos= 53; -37 dir=0.0 type=MegaStalk4 // Petit lac est CreateObject pos= 191; 172 dir=0.8 type=Greenery15 @@ -228,9 +228,9 @@ CreateObject pos= -53; 218 dir=1.7 type=MegaStalk4 CreateObject pos= -41; 220 dir=0.0 type=MegaStalk2 CreateObject pos= -36; 262 dir=0.8 type=MegaStalk4 CreateObject pos= -17; 256 dir=0.0 type=MegaStalk3 -CreateObject pos= -3; 262 dir=1.8 type=MegaStalk2 -CreateObject pos= 26; 269 dir=0.5 type=MegaStalk1 -CreateObject pos= 20; 217 dir=0.9 type=MegaStalk0 +CreateObject pos= -3; 262 dir=1.8 type=MegaStalk2 +CreateObject pos= 26; 269 dir=0.5 type=MegaStalk1 +CreateObject pos= 20; 217 dir=0.9 type=MegaStalk0 CreateFog pos=-62;127 height=1.0 dim=24 delay=4.0 type=4 @@ -257,7 +257,7 @@ CreateLight dir= 1.0;-1.0;-1.0 color= 0.16; 0.16; 0.16 type=Object WaterColor color=-0.6;-0.1;-0.6 MapColor floor=0.647;0.557;0.420 water=0.604;0.922;1.000 -MapZoom factor=2 +MapZoom factor=2 EndMissionTake pos=0.00;0.00 dist=25000.00 type=Me lost=0 EndMissionTake pos=0.00;0.00 dist=1000 type=TNT min=1 diff --git a/levels/free400.txt b/levels/freemissions/chapter004/chaptertitle.txt similarity index 100% rename from levels/free400.txt rename to levels/freemissions/chapter004/chaptertitle.txt diff --git a/levels/free401/po/de.po b/levels/freemissions/chapter004/level001/po/de.po similarity index 100% rename from levels/free401/po/de.po rename to levels/freemissions/chapter004/level001/po/de.po diff --git a/levels/free401/po/fr.po b/levels/freemissions/chapter004/level001/po/fr.po similarity index 100% rename from levels/free401/po/fr.po rename to levels/freemissions/chapter004/level001/po/fr.po diff --git a/levels/free401/po/free401.pot b/levels/freemissions/chapter004/level001/po/free401.pot similarity index 100% rename from levels/free401/po/free401.pot rename to levels/freemissions/chapter004/level001/po/free401.pot diff --git a/levels/free401/po/pl.po b/levels/freemissions/chapter004/level001/po/pl.po similarity index 100% rename from levels/free401/po/pl.po rename to levels/freemissions/chapter004/level001/po/pl.po diff --git a/levels/free401/po/ru.po b/levels/freemissions/chapter004/level001/po/ru.po similarity index 100% rename from levels/free401/po/ru.po rename to levels/freemissions/chapter004/level001/po/ru.po diff --git a/levels/free401/scene.txt b/levels/freemissions/chapter004/level001/scene.txt similarity index 66% rename from levels/free401/scene.txt rename to levels/freemissions/chapter004/level001/scene.txt index 1d424911..efacb3fd 100644 --- a/levels/free401/scene.txt +++ b/levels/freemissions/chapter004/level001/scene.txt @@ -1,48 +1,48 @@ Title.E text="Free game" Resume.E text="Do whatever you want, build a base camp and some bots, without any precise objective." -Instructions name="fglobal.txt" -HelpFile name="cbot.txt" -EndingFile win=-1 lost=-1 +Instructions name="%lng%/help.txt" +HelpFile name="cbot.txt" +EndingFile win=-1 lost=-1 -Audio track=4 -AmbientColor air=0.400;0.400;0.400;0.400 water=0.078;0.078;0.078;0.078 // grey -FogColor air=0.706;0.871;1.000;0.000 water=0.039;0.078;0.392;0.000 // grey -VehicleColor color=0.686;0.820;0.843;0.000 // bleu-sable -DeepView air=100.00 water=25.00 -FogStart air=0.1 water=0.1 +Audio track=4 +AmbientColor air=0.400;0.400;0.400;0.400 water=0.078;0.078;0.078;0.078 // grey +FogColor air=0.706;0.871;1.000;0.000 water=0.039;0.078;0.392;0.000 // grey +VehicleColor color=0.686;0.820;0.843;0.000 // bleu-sable +DeepView air=100.00 water=25.00 +FogStart air=0.1 water=0.1 SecondTexture rank=3 -Background up=0.298;0.412;0.886;0.000 down=0.753;0.980;1.000; +Background up=0.298;0.412;0.886;0.000 down=0.753;0.980;1.000; ForegroundName image="lens5.png" -Planet pos=0.00;0.70 dim=0.03 image="effect01.png" uv1=0.00;0.50 uv2=0.25;0.75 -Planet pos=1.00;0.60 dim=0.02 image="effect01.png" uv1=0.00;0.50 uv2=0.25;0.75 -Planet pos=1.20;0.40 dim=0.03 image="effect01.png" uv1=0.00;0.50 uv2=0.25;0.75 -Planet pos=2.00;0.40 dim=0.03 image="effect01.png" uv1=0.00;0.50 uv2=0.25;0.75 -Planet pos=2.50;0.50 dim=0.04 image="effect01.png" uv1=0.00;0.50 uv2=0.25;0.75 -Planet pos=3.00;0.30 dim=0.04 image="effect01.png" uv1=0.00;0.50 uv2=0.25;0.75 -Planet pos=3.85;0.30 dim=0.06 image="effect01.png" uv1=0.00;0.50 uv2=0.25;0.75 -Planet pos=4.00;0.70 dim=0.02 image="effect01.png" uv1=0.00;0.50 uv2=0.25;0.75 -Planet pos=4.10;0.50 dim=0.03 image="effect01.png" uv1=0.00;0.50 uv2=0.25;0.75 -Planet pos=5.30;0.30 dim=0.08 image="effect01.png" uv1=0.00;0.50 uv2=0.25;0.75 +Planet pos=0.00;0.70 dim=0.03 image="effect01.png" uv1=0.00;0.50 uv2=0.25;0.75 +Planet pos=1.00;0.60 dim=0.02 image="effect01.png" uv1=0.00;0.50 uv2=0.25;0.75 +Planet pos=1.20;0.40 dim=0.03 image="effect01.png" uv1=0.00;0.50 uv2=0.25;0.75 +Planet pos=2.00;0.40 dim=0.03 image="effect01.png" uv1=0.00;0.50 uv2=0.25;0.75 +Planet pos=2.50;0.50 dim=0.04 image="effect01.png" uv1=0.00;0.50 uv2=0.25;0.75 +Planet pos=3.00;0.30 dim=0.04 image="effect01.png" uv1=0.00;0.50 uv2=0.25;0.75 +Planet pos=3.85;0.30 dim=0.06 image="effect01.png" uv1=0.00;0.50 uv2=0.25;0.75 +Planet pos=4.00;0.70 dim=0.02 image="effect01.png" uv1=0.00;0.50 uv2=0.25;0.75 +Planet pos=4.10;0.50 dim=0.03 image="effect01.png" uv1=0.00;0.50 uv2=0.25;0.75 +Planet pos=5.30;0.30 dim=0.08 image="effect01.png" uv1=0.00;0.50 uv2=0.25;0.75 -TerrainGenerate vision=400.00 depth=1 hard=0.7 -TerrainRelief image="relief05.png" factor=1.0 -TerrainResource image="res08.png" -TerrainWater image="lava04.png" level=30.0 moveX=1.0 moveY=0.3 water=TO color=0.000;0.502;1.000; +TerrainGenerate vision=400.00 depth=1 hard=0.7 +TerrainRelief image="relief05.png" factor=1.0 +TerrainResource image="res08.png" +TerrainWater image="lava04.png" level=30.0 moveX=1.0 moveY=0.3 water=TO color=0.000;0.502;1.000; TerrainInitTextures image="terra" dx=1 dy=1 table=2 TerrainCreate GroundSpot color=0.000;0.000;1.000 min=-10 max=31.25 smooth=10 -GroundSpot pos= 12;-75 radius=30 color=0.588;0.784;0.980 // base -GroundSpot pos= 75;-75 radius=15 color=0.784;0.784;0.980 // -GroundSpot pos=-32;-80 radius=50 color=0.784;0.784;0.980 // -GroundSpot pos= 0;100 radius=30 color=0.392;0.392;0.784 // volcan -GroundSpot pos= 0; 0 radius=30 color=0.392;0.392;0.784 // plage +GroundSpot pos= 12;-75 radius=30 color=0.588;0.784;0.980 // base +GroundSpot pos= 75;-75 radius=15 color=0.784;0.784;0.980 // +GroundSpot pos=-32;-80 radius=50 color=0.784;0.784;0.980 // +GroundSpot pos= 0;100 radius=30 color=0.392;0.392;0.784 // volcan +GroundSpot pos= 0; 0 radius=30 color=0.392;0.392;0.784 // plage -CreateSpot pos= 12.50;50.00;-75.0 color= 1.00;-0.20; 0.10 type=Terrain // base +CreateSpot pos= 12.50;50.00;-75.0 color= 1.00;-0.20; 0.10 type=Terrain // base CreateSpot pos= 75.00;25.00;-75.0 color= 0.50; 0.00; 0.50 type=Terrain CreateSpot pos=-32.50;75.00;-80.0 color= 2.00;-0.10;-0.10 type=Terrain -CreateSpot pos= 0.00;50.00;100.0 color= 2.00;-0.10;-0.10 type=Terrain // volcan -CreateSpot pos= 0.00;50.00; 0.0 color= 0.30; 0.30;-0.20 type=Terrain // plage +CreateSpot pos= 0.00;50.00;100.0 color= 2.00;-0.10;-0.10 type=Terrain // volcan +CreateSpot pos= 0.00;50.00; 0.0 color= 0.30; 0.30;-0.20 type=Terrain // plage BeginObject @@ -63,15 +63,15 @@ CreateObject pos=16.25;-72.50 dir=0.0 type=Titanium CreateObject pos=15.00;-71.25 dir=0.0 type=Titanium CreateObject pos=16.25;-71.25 dir=0.0 type=Titanium -CreateObject pos= 0; 63 type=AlienWorm script1="worm02.txt" run=1 param=18;18 +CreateObject pos= 0; 63 type=AlienWorm script1="worm02.txt" run=1 param=18;18 CreateObject pos=-13; 67 type=AlienWorm script1="worm02.txt" run=1 param=15;17 CreateObject pos=-33; 83 type=AlienWorm script1="worm02.txt" run=1 param=14;19 CreateObject pos=-32;112 type=AlienWorm script1="worm02.txt" run=1 param=21;15 CreateObject pos=-22;119 type=AlienWorm script1="worm02.txt" run=1 param=18;17 -CreateObject pos= 1;121 type=AlienWorm script1="worm02.txt" run=1 param=13;18 +CreateObject pos= 1;121 type=AlienWorm script1="worm02.txt" run=1 param=13;18 CreateObject pos= 27;110 type=AlienWorm script1="worm02.txt" run=1 param=17;16 CreateObject pos= 19; 90 type=AlienWorm script1="worm02.txt" run=1 param=15;18 -CreateObject pos= 2; 99 type=AlienWorm script1="worm02.txt" run=1 param=16;21 +CreateObject pos= 2; 99 type=AlienWorm script1="worm02.txt" run=1 param=16;21 // sud CreateObject pos=-52.50;23.75 dir=0.4 type=Quartz0 @@ -126,11 +126,11 @@ CreateObject pos= 49;-148 dir=0.0 type=TitaniumOre CreateObject pos= 47;-152 dir=0.0 type=TitaniumOre CreateObject pos= 30;-141 dir=0.0 type=TitaniumOre -CreateObject pos= 7; 99 dir=0.0 type=UraniumOre -CreateObject pos= 6; 102 dir=0.1 type=UraniumOre -CreateObject pos= 4; 91 dir=0.2 type=UraniumOre -CreateObject pos= 1; 95 dir=0.3 type=UraniumOre -CreateObject pos= -5; 99 dir=0.4 type=UraniumOre +CreateObject pos= 7; 99 dir=0.0 type=UraniumOre +CreateObject pos= 6; 102 dir=0.1 type=UraniumOre +CreateObject pos= 4; 91 dir=0.2 type=UraniumOre +CreateObject pos= 1; 95 dir=0.3 type=UraniumOre +CreateObject pos= -5; 99 dir=0.4 type=UraniumOre CreateLight dir= 0.0;-1.0; 0.0 color= 0.63; 0.63; 0.63 type=Terrain CreateLight dir= 1.0; 0.0;-1.0 color=-0.70;-0.70;-0.70 type=Terrain @@ -144,7 +144,7 @@ CreateLight dir= 0.0;-1.0; 0.0 color= 0.30; 0.30; 0.00 type=Quartz WaterColor color=-0.6;-0.1;-0.1;0.0 MapColor floor=0.451;0.757;0.929 water=0.737;0.882;0.965 -MapZoom factor=2 +MapZoom factor=2 NewScript name="exchg1.txt" type=WheeledGrabber NewScript name="exchg1.txt" type=TrackedGrabber diff --git a/levels/free500.txt b/levels/freemissions/chapter005/chaptertitle.txt similarity index 100% rename from levels/free500.txt rename to levels/freemissions/chapter005/chaptertitle.txt diff --git a/levels/free501/po/de.po b/levels/freemissions/chapter005/level001/po/de.po similarity index 100% rename from levels/free501/po/de.po rename to levels/freemissions/chapter005/level001/po/de.po diff --git a/levels/free501/po/fr.po b/levels/freemissions/chapter005/level001/po/fr.po similarity index 100% rename from levels/free501/po/fr.po rename to levels/freemissions/chapter005/level001/po/fr.po diff --git a/levels/free501/po/free501.pot b/levels/freemissions/chapter005/level001/po/free501.pot similarity index 100% rename from levels/free501/po/free501.pot rename to levels/freemissions/chapter005/level001/po/free501.pot diff --git a/levels/free501/po/pl.po b/levels/freemissions/chapter005/level001/po/pl.po similarity index 100% rename from levels/free501/po/pl.po rename to levels/freemissions/chapter005/level001/po/pl.po diff --git a/levels/free501/po/ru.po b/levels/freemissions/chapter005/level001/po/ru.po similarity index 100% rename from levels/free501/po/ru.po rename to levels/freemissions/chapter005/level001/po/ru.po diff --git a/levels/free501/scene.txt b/levels/freemissions/chapter005/level001/scene.txt similarity index 77% rename from levels/free501/scene.txt rename to levels/freemissions/chapter005/level001/scene.txt index 45827345..af77ede6 100644 --- a/levels/free501/scene.txt +++ b/levels/freemissions/chapter005/level001/scene.txt @@ -1,25 +1,25 @@ Title.E text="Free game" Resume.E text="Do whatever you want, build a base camp and some bots, without any precise objective." -Instructions name="fglobal.txt" -HelpFile name="cbot.txt" -EndingFile win=-1 lost=-1 +Instructions name="%lng%/help.txt" +HelpFile name="cbot.txt" +EndingFile win=-1 lost=-1 -Audio track=5 -AmbientColor air=0.533;0.533;0.400;0.400 water=0.078;0.078;0.078;0.078 // grey -FogColor air=0.996;0.961;0.573;0.000 water=0.263;0.314;0.392;0.000 // yellow -VehicleColor color=0.620;0.561;0.267;0.000 // sable -DeepView air=125.00 water=25.00 -FogStart air=0.1 water=0.5 +Audio track=5 +AmbientColor air=0.533;0.533;0.400;0.400 water=0.078;0.078;0.078;0.078 // grey +FogColor air=0.996;0.961;0.573;0.000 water=0.263;0.314;0.392;0.000 // yellow +VehicleColor color=0.620;0.561;0.267;0.000 // sable +DeepView air=125.00 water=25.00 +FogStart air=0.1 water=0.5 SecondTexture rank=6 -Background image="back33.png" up=0.996;0.961;0.573;0.000 down=0.996;0.961;0.573;0.000 cloudUp=0.996;0.961;0.573;0.000 cloudDown=0.996;0.961;0.573; +Background image="back33.png" up=0.996;0.961;0.573;0.000 down=0.996;0.961;0.573;0.000 cloudUp=0.996;0.961;0.573;0.000 cloudDown=0.996;0.961;0.573; ForegroundName image="lens4.png" -Planet pos=4.8;0.2 dim=2.0 image="effect01.png" uv1=0.00;0.25 uv2=0.25;0.50 +Planet pos=4.8;0.2 dim=2.0 image="effect01.png" uv1=0.00;0.25 uv2=0.25;0.50 -TerrainGenerate vision=250.00 depth=1 hard=0.3 -TerrainWind speed=0.0;-8.0 -TerrainRelief image="relief09.png" factor=1.0 -TerrainResource image="res09.png" -TerrainCloud image="cloud04.png" level=80.0 +TerrainGenerate vision=250.00 depth=1 hard=0.3 +TerrainWind speed=0.0;-8.0 +TerrainRelief image="relief09.png" factor=1.0 +TerrainResource image="res09.png" +TerrainCloud image="cloud04.png" level=80.0 TerrainInitTextures image="mars" dx=1 dy=1 table=103 TerrainCreate @@ -67,12 +67,12 @@ CreateObject pos= 199;-180 dir=0.0 type=UraniumOre CreateObject pos= 210;-183 dir=0.4 type=UraniumOre CreateObject pos= 200; 200 type=AlienAnt script1="ant03.txt" run=1 cmdline= 10 -CreateObject pos= 50; 300 type=AlienAnt script1="ant03.txt" run=1 cmdline= 20 +CreateObject pos= 50; 300 type=AlienAnt script1="ant03.txt" run=1 cmdline= 20 CreateObject pos= 100; 250 type=AlienAnt script1="ant03.txt" run=1 cmdline= 30 CreateObject pos=-300; 300 type=AlienAnt script1="ant03.txt" run=1 cmdline= 40 CreateObject pos=- 50; 200 type=AlienAnt script1="ant03.txt" run=1 cmdline= 50 CreateObject pos=-250; 300 type=AlienAnt script1="ant03.txt" run=1 cmdline= 60 -CreateObject pos= 0;-250 type=AlienAnt script1="ant03.txt" run=1 cmdline= 70 +CreateObject pos= 0;-250 type=AlienAnt script1="ant03.txt" run=1 cmdline= 70 CreateObject pos= 300;-300 type=AlienAnt script1="ant03.txt" run=1 cmdline= 80 CreateObject pos= 200;-200 type=AlienAnt script1="ant03.txt" run=1 cmdline= 90 CreateObject pos= 100;-300 type=AlienAnt script1="ant03.txt" run=1 cmdline=100 @@ -81,8 +81,8 @@ CreateObject pos=-200;-300 type=AlienAnt script1="ant03.txt" run=1 cmdline=120 CreateObject pos=-150;-200 type=AlienAnt script1="ant03.txt" run=1 cmdline=130 CreateObject pos=-150;-300 type=AlienAnt script1="ant03.txt" run=1 cmdline=140 -CreateObject pos= 110; 80 type=AlienAnt script1="ant03.txt" run=1 -CreateObject pos= 130; 90 type=AlienAnt script1="ant03.txt" run=1 +CreateObject pos= 110; 80 type=AlienAnt script1="ant03.txt" run=1 +CreateObject pos= 130; 90 type=AlienAnt script1="ant03.txt" run=1 CreateObject pos= -80; 200 type=AlienAnt script1="ant03.txt" run=1 CreateObject pos= -70; 220 type=AlienAnt script1="ant03.txt" run=1 @@ -99,7 +99,7 @@ CreateLight dir=-1.0;-1.0;-1.0 color= 0.32; 0.32; 0.32 type=Object CreateLight dir= 1.0;-1.0;-1.0 color= 0.16; 0.16; 0.16 type=Object MapColor floor=0.706;0.616;0.282 water=0.604;0.922;1.000 -MapZoom factor=2 +MapZoom factor=2 EndMissionTake pos=0.00;0.00 dist=25000.00 type=Me lost=0 EndMissionTake pos=0.00;0.00 dist=1000 type=TNT min=1 diff --git a/levels/free600.txt b/levels/freemissions/chapter006/chaptertitle.txt similarity index 100% rename from levels/free600.txt rename to levels/freemissions/chapter006/chaptertitle.txt diff --git a/levels/free601/po/de.po b/levels/freemissions/chapter006/level001/po/de.po similarity index 100% rename from levels/free601/po/de.po rename to levels/freemissions/chapter006/level001/po/de.po diff --git a/levels/free601/po/fr.po b/levels/freemissions/chapter006/level001/po/fr.po similarity index 100% rename from levels/free601/po/fr.po rename to levels/freemissions/chapter006/level001/po/fr.po diff --git a/levels/free601/po/free601.pot b/levels/freemissions/chapter006/level001/po/free601.pot similarity index 100% rename from levels/free601/po/free601.pot rename to levels/freemissions/chapter006/level001/po/free601.pot diff --git a/levels/free601/po/pl.po b/levels/freemissions/chapter006/level001/po/pl.po similarity index 100% rename from levels/free601/po/pl.po rename to levels/freemissions/chapter006/level001/po/pl.po diff --git a/levels/free601/po/ru.po b/levels/freemissions/chapter006/level001/po/ru.po similarity index 100% rename from levels/free601/po/ru.po rename to levels/freemissions/chapter006/level001/po/ru.po diff --git a/levels/free601/scene.txt b/levels/freemissions/chapter006/level001/scene.txt similarity index 71% rename from levels/free601/scene.txt rename to levels/freemissions/chapter006/level001/scene.txt index 6d2349c8..1d3d45d4 100644 --- a/levels/free601/scene.txt +++ b/levels/freemissions/chapter006/level001/scene.txt @@ -1,41 +1,41 @@ Title.E text="Free game" Resume.E text="Do whatever you want, build a base camp and some bots, without any precise objective." -Instructions name="fglobal.txt" -HelpFile name="cbot.txt" -EndingFile win=-1 lost=-1 +Instructions name="%lng%/help.txt" +HelpFile name="cbot.txt" +EndingFile win=-1 lost=-1 -Audio track=6 -AmbientColor air=0.400;0.400;0.400;0.400 water=0.078;0.078;0.078;0.078 // grey -FogColor air=0.804;0.337;0.082;0.000 water=0.784;0.392;0.000;0.000 // beige/orange -VehicleColor color=0.918;0.506;0.102;0.000 // orange +Audio track=6 +AmbientColor air=0.400;0.400;0.400;0.400 water=0.078;0.078;0.078;0.078 // grey +FogColor air=0.804;0.337;0.082;0.000 water=0.784;0.392;0.000;0.000 // beige/orange +VehicleColor color=0.918;0.506;0.102;0.000 // orange GreeneryColor color=0.980;0.733;0.271; -DeepView air=125.00 water=25.00 -FogStart air=0.9 water=0.5 +DeepView air=125.00 water=25.00 +FogStart air=0.9 water=0.5 SecondTexture rank=1 -Background up=0.753;0.282;0.000;0.000 down=0.812;0.753;0.059;0.000 cloudUp=0.000;0.000;0.000;0.000 cloudDown=0.804;0.337;0.082; +Background up=0.753;0.282;0.000;0.000 down=0.812;0.753;0.059;0.000 cloudUp=0.000;0.000;0.000;0.000 cloudDown=0.804;0.337;0.082; ForegroundName image="lens5.png" -Planet pos=4.8;0.0 dim=2.0 image="effect01.png" uv1=0.00;0.25 uv2=0.25;0.50 +Planet pos=4.8;0.0 dim=2.0 image="effect01.png" uv1=0.00;0.25 uv2=0.25;0.50 TerrainGenerate vision=250.00 depth=1 slope=3.0 hard=0.6 -TerrainWind speed=0.0;-5.0 -TerrainRelief image="relief10.png" factor=1.0 +TerrainWind speed=0.0;-5.0 +TerrainRelief image="relief10.png" factor=1.0 TerrainResource image="res10.png" -TerrainWater image="lava05.png" level=5.5 moveX=2.0 moveY=1.0 air=TO water=TO color=1.000;0.502;0.000; -TerrainCloud image="cloud05.png" level=125.0 -TerrainLava mode=1 +TerrainWater image="lava05.png" level=5.5 moveX=2.0 moveY=1.0 air=TO water=TO color=1.000;0.502;0.000; +TerrainCloud image="cloud05.png" level=125.0 +TerrainLava mode=1 TerrainMaterial id=10 image="chili01" u=0.00 v=0.00 up=1 down=1 left=1 right=1 hard=0.8 TerrainMaterial id=11 image="chili01" u=0.25 v=0.00 up=1 down=1 left=1 right=1 hard=0.7 TerrainMaterial id=12 image="chili01" u=0.50 v=0.00 up=1 down=1 left=1 right=1 hard=0.7 TerrainMaterial id=13 image="chili01" u=0.75 v=0.00 up=1 down=1 left=1 right=1 hard=0.7 -TerrainMaterial image="chili01" u=0.00 v=0.25 up=2 down=1 left=1 right=1 hard=0.7 -TerrainMaterial image="chili01" u=0.25 v=0.25 up=1 down=1 left=1 right=2 hard=0.7 -TerrainMaterial image="chili01" u=0.50 v=0.25 up=1 down=2 left=1 right=1 hard=0.7 -TerrainMaterial image="chili01" u=0.75 v=0.25 up=1 down=1 left=2 right=1 hard=0.7 -TerrainMaterial image="chili01" u=0.00 v=0.50 up=2 down=1 left=2 right=1 hard=0.7 -TerrainMaterial image="chili01" u=0.25 v=0.50 up=2 down=1 left=1 right=2 hard=0.7 -TerrainMaterial image="chili01" u=0.50 v=0.50 up=1 down=2 left=1 right=2 hard=0.7 -TerrainMaterial image="chili01" u=0.75 v=0.50 up=1 down=2 left=2 right=1 hard=0.7 +TerrainMaterial image="chili01" u=0.00 v=0.25 up=2 down=1 left=1 right=1 hard=0.7 +TerrainMaterial image="chili01" u=0.25 v=0.25 up=1 down=1 left=1 right=2 hard=0.7 +TerrainMaterial image="chili01" u=0.50 v=0.25 up=1 down=2 left=1 right=1 hard=0.7 +TerrainMaterial image="chili01" u=0.75 v=0.25 up=1 down=1 left=2 right=1 hard=0.7 +TerrainMaterial image="chili01" u=0.00 v=0.50 up=2 down=1 left=2 right=1 hard=0.7 +TerrainMaterial image="chili01" u=0.25 v=0.50 up=2 down=1 left=1 right=2 hard=0.7 +TerrainMaterial image="chili01" u=0.50 v=0.50 up=1 down=2 left=1 right=2 hard=0.7 +TerrainMaterial image="chili01" u=0.75 v=0.50 up=1 down=2 left=2 right=1 hard=0.7 TerrainMaterial id=14 image="chili01" u=0.00 v=0.75 up=2 down=2 left=2 right=2 hard=0.7 TerrainMaterial id=15 image="chili01" u=0.25 v=0.75 up=2 down=2 left=2 right=2 hard=0.7 TerrainMaterial id=16 image="chili01" u=0.50 v=0.75 up=2 down=2 left=2 right=2 hard=0.7 @@ -49,20 +49,20 @@ TerrainMaterial id=24 image="chili02" u=0.00 v=0.25 up=3 down=3 left=3 right=3 h TerrainMaterial id=25 image="chili02" u=0.25 v=0.25 up=3 down=3 left=3 right=3 hard=0.1 TerrainMaterial id=26 image="chili02" u=0.50 v=0.25 up=3 down=3 left=3 right=3 hard=0.1 TerrainMaterial id=27 image="chili02" u=0.75 v=0.25 up=3 down=3 left=3 right=3 hard=0.1 -TerrainMaterial image="chili02" u=0.00 v=0.50 up=3 down=1 left=1 right=1 hard=0.5 -TerrainMaterial image="chili02" u=0.25 v=0.50 up=1 down=1 left=1 right=3 hard=0.5 -TerrainMaterial image="chili02" u=0.50 v=0.50 up=1 down=3 left=1 right=1 hard=0.5 -TerrainMaterial image="chili02" u=0.75 v=0.50 up=1 down=1 left=3 right=1 hard=0.5 -TerrainMaterial image="chili02" u=0.00 v=0.75 up=3 down=1 left=3 right=1 hard=0.5 -TerrainMaterial image="chili02" u=0.25 v=0.75 up=3 down=1 left=1 right=3 hard=0.5 -TerrainMaterial image="chili02" u=0.50 v=0.75 up=1 down=3 left=1 right=3 hard=0.5 -TerrainMaterial image="chili02" u=0.75 v=0.75 up=1 down=3 left=3 right=1 hard=0.5 +TerrainMaterial image="chili02" u=0.00 v=0.50 up=3 down=1 left=1 right=1 hard=0.5 +TerrainMaterial image="chili02" u=0.25 v=0.50 up=1 down=1 left=1 right=3 hard=0.5 +TerrainMaterial image="chili02" u=0.50 v=0.50 up=1 down=3 left=1 right=1 hard=0.5 +TerrainMaterial image="chili02" u=0.75 v=0.50 up=1 down=1 left=3 right=1 hard=0.5 +TerrainMaterial image="chili02" u=0.00 v=0.75 up=3 down=1 left=3 right=1 hard=0.5 +TerrainMaterial image="chili02" u=0.25 v=0.75 up=3 down=1 left=1 right=3 hard=0.5 +TerrainMaterial image="chili02" u=0.50 v=0.75 up=1 down=3 left=1 right=3 hard=0.5 +TerrainMaterial image="chili02" u=0.75 v=0.75 up=1 down=3 left=3 right=1 hard=0.5 -TerrainInit id=10 -TerrainLevel id=20;21;22;23 min=50.0 max=99.0 slope=0.0 freq=100.0 -TerrainLevel id=10;11;12;13 min= 0.0 max=50.0 slope=0.0 freq=100.0 -TerrainLevel id=14;15;16;17 min=25.0 max=45.0 slope=7.0 freq=100.0 -TerrainLevel id=20;21;22;23;24;25;26;27 min=140.0 max=900.0 slope=7.0 freq=100.0 +TerrainInit id=10 +TerrainLevel id=20;21;22;23 min=50.0 max=99.0 slope=0.0 freq=100.0 +TerrainLevel id=10;11;12;13 min= 0.0 max=50.0 slope=0.0 freq=100.0 +TerrainLevel id=14;15;16;17 min=25.0 max=45.0 slope=7.0 freq=100.0 +TerrainLevel id=20;21;22;23;24;25;26;27 min=140.0 max=900.0 slope=7.0 freq=100.0 TerrainCreate @@ -96,7 +96,7 @@ CreateObject pos=36.6;106.1 cmdline=36.6;106.1; 36.6;106.1 dir=0.0 type=AlienAnt CreateObject pos=21.8;126.5 cmdline=21.8;126.5; 16.1;130.8 dir=0.0 type=AlienAnt script1="ant04.txt" run=1 CreateObject pos=-1.6; 85.5 cmdline=-1.6; 85.5; -2.8; 94.7 dir=0.0 type=AlienAnt script1="ant04.txt" run=1 CreateObject pos=-5.3; 98.5 cmdline=-5.3; 98.5; -3.2;104.8 dir=0.0 type=AlienAnt script1="ant04.txt" run=1 -CreateObject pos=-1.8;157.0 cmdline=-1.8;157.0; 4.7;156.4 dir=0.0 type=AlienAnt script1="ant04.txt" run=1 +CreateObject pos=-1.8;157.0 cmdline=-1.8;157.0; 4.7;156.4 dir=0.0 type=AlienAnt script1="ant04.txt" run=1 CreateObject pos=33.6; 53.6 cmdline=33.6; 53.6; 40.6; 52.7 dir=0.0 type=AlienAnt script1="ant04.txt" run=1 CreateObject pos=64.7;144.8 cmdline=64.7;144.8; 64.9;149.0 dir=0.0 type=AlienAnt script1="ant04.txt" run=1 @@ -118,9 +118,9 @@ CreateObject pos= 19.1;-140.7 dir=0.2 type=TitaniumOre CreateObject pos= 22.2;-111.0 dir=1.9 type=TitaniumOre CreateObject pos= 20.2;-111.7 dir=0.3 type=TitaniumOre CreateObject pos= 17.2;-109.4 dir=0.6 type=TitaniumOre -CreateObject pos= 8.8;-107.0 dir=0.1 type=TitaniumOre -CreateObject pos= 7.8;-102.9 dir=1.9 type=TitaniumOre -CreateObject pos= 3.0; -98.7 dir=0.6 type=TitaniumOre +CreateObject pos= 8.8;-107.0 dir=0.1 type=TitaniumOre +CreateObject pos= 7.8;-102.9 dir=1.9 type=TitaniumOre +CreateObject pos= 3.0; -98.7 dir=0.6 type=TitaniumOre CreateObject pos= -0.6;-103.3 dir=0.6 type=TitaniumOre CreateObject pos= -3.3; -88.7 dir=0.4 type=TitaniumOre CreateObject pos= -1.3; -75.5 dir=0.7 type=TitaniumOre @@ -131,7 +131,7 @@ CreateObject pos=-12.9; -64.2 dir=1.3 type=TitaniumOre CreateObject pos=-16.7; -64.8 dir=1.9 type=TitaniumOre CreateObject pos=-19.7; -55.5 dir=1.0 type=TitaniumOre CreateObject pos=-39.2; -75.7 dir=1.0 type=TitaniumOre -CreateObject pos= 8.1; -50.1 dir=0.5 type=TitaniumOre +CreateObject pos= 8.1; -50.1 dir=0.5 type=TitaniumOre CreateObject pos=-125; 299 dir=0.1 type=UraniumOre CreateObject pos=-120; 299 dir=0.2 type=UraniumOre @@ -165,10 +165,10 @@ CreateLight dir=-1.0;-1.0; 1.0 color= 0.56; 0.56; 0.56 type=Object CreateLight dir= 1.0;-1.0; 1.0 color= 0.32; 0.32; 0.32 type=Object CreateLight dir=-1.0;-1.0;-1.0 color= 0.32; 0.32; 0.32 type=Object CreateLight dir= 1.0;-1.0;-1.0 color= 0.16; 0.16; 0.16 type=Object -WaterColor color=-0.2;-0.5;-0.8 // orange +WaterColor color=-0.2;-0.5;-0.8 // orange MapColor floor=0.647;0.557;0.420 water=1.000;0.682;0.251 -MapZoom factor=2 +MapZoom factor=2 EndMissionTake pos=0.00;0.00 dist=25000.00 type=Me lost=0 EndMissionTake pos=0.00;0.00 dist=1000 type=TNT min=1 diff --git a/levels/free700.txt b/levels/freemissions/chapter007/chaptertitle.txt similarity index 100% rename from levels/free700.txt rename to levels/freemissions/chapter007/chaptertitle.txt diff --git a/levels/free701/po/de.po b/levels/freemissions/chapter007/level001/po/de.po similarity index 100% rename from levels/free701/po/de.po rename to levels/freemissions/chapter007/level001/po/de.po diff --git a/levels/free701/po/fr.po b/levels/freemissions/chapter007/level001/po/fr.po similarity index 100% rename from levels/free701/po/fr.po rename to levels/freemissions/chapter007/level001/po/fr.po diff --git a/levels/free701/po/free701.pot b/levels/freemissions/chapter007/level001/po/free701.pot similarity index 100% rename from levels/free701/po/free701.pot rename to levels/freemissions/chapter007/level001/po/free701.pot diff --git a/levels/free701/po/pl.po b/levels/freemissions/chapter007/level001/po/pl.po similarity index 100% rename from levels/free701/po/pl.po rename to levels/freemissions/chapter007/level001/po/pl.po diff --git a/levels/free701/po/ru.po b/levels/freemissions/chapter007/level001/po/ru.po similarity index 100% rename from levels/free701/po/ru.po rename to levels/freemissions/chapter007/level001/po/ru.po diff --git a/levels/free701/scene.txt b/levels/freemissions/chapter007/level001/scene.txt similarity index 57% rename from levels/free701/scene.txt rename to levels/freemissions/chapter007/level001/scene.txt index 1480cfcf..83dcf232 100644 --- a/levels/free701/scene.txt +++ b/levels/freemissions/chapter007/level001/scene.txt @@ -1,24 +1,24 @@ Title.E text="Free game" Resume.E text="Do whatever you want, build a base camp and some bots, without any precise objective." -Instructions name="fglobal.txt" -HelpFile name="cbot.txt" -EndingFile win=-1 lost=-1 +Instructions name="%lng%/help.txt" +HelpFile name="cbot.txt" +EndingFile win=-1 lost=-1 -Audio track=7 -AmbientColor air=0.400;0.400;0.400;0.400 water=0.078;0.078;0.078;0.078 // grey -FogColor air=0.690;0.690;0.710;0.000 water=0.039;0.392;0.078;0.000 // grey -VehicleColor color=0.459;0.620;0.251;0.000 // vert -DeepView air=125.00 water=25.00 -FogStart air=0.5 water=0.1 +Audio track=7 +AmbientColor air=0.400;0.400;0.400;0.400 water=0.078;0.078;0.078;0.078 // grey +FogColor air=0.690;0.690;0.710;0.000 water=0.039;0.392;0.078;0.000 // grey +VehicleColor color=0.459;0.620;0.251;0.000 // vert +DeepView air=125.00 water=25.00 +FogStart air=0.5 water=0.1 SecondTexture rank=8 -Background up=0.690;0.690;0.710;0.000 down=0.690;0.690;0.710;0.000 cloudUp=0.000;0.000;0.000;0.000 cloudDown=0.408;0.408;0.408; +Background up=0.690;0.690;0.710;0.000 down=0.690;0.690;0.710;0.000 cloudUp=0.000;0.000;0.000;0.000 cloudDown=0.408;0.408;0.408; ForegroundName image="lens5.png" TerrainGenerate vision=400.00 depth=1 hard=0.7 -TerrainWind speed=-2.0;0.0 -TerrainRelief image="relief22.png" factor=1.0 +TerrainWind speed=-2.0;0.0 +TerrainRelief image="relief22.png" factor=1.0 TerrainResource image="res11.png" -TerrainCloud image="cloud03.png" level=125.0 +TerrainCloud image="cloud03.png" level=125.0 TerrainMaterial id=1 image="mix01" u=0.00 v=0.00 up=1 down=1 left=1 right=1 hard=0.6 TerrainMaterial id=2 image="mix01" u=0.25 v=0.00 up=1 down=1 left=1 right=1 hard=0.6 @@ -30,15 +30,15 @@ TerrainMaterial id=7 image="mix01" u=0.50 v=0.25 up=1 down=1 left=1 right=1 hard TerrainMaterial id=8 image="mix01" u=0.75 v=0.25 up=1 down=1 left=1 right=1 hard=0.6 TerrainMaterial id=9 image="mix01" u=0.00 v=0.50 up=1 down=1 left=1 right=1 hard=0.6 -TerrainInit id=1 -TerrainLevel id=2 min=0.0 max=99.0 slope=0.0 freq= 20.0 -TerrainLevel id=3 min=0.0 max=99.0 slope=0.0 freq= 20.0 -TerrainLevel id=4 min=0.0 max=99.0 slope=0.0 freq= 20.0 -TerrainLevel id=5 min=0.0 max=99.0 slope=0.0 freq= 20.0 -TerrainLevel id=6 min=0.0 max=99.0 slope=0.0 freq= 20.0 -TerrainLevel id=7 min=0.0 max=99.0 slope=0.0 freq= 20.0 -TerrainLevel id=8 min=0.0 max=99.0 slope=0.0 freq= 20.0 -TerrainLevel id=9 min=0.0 max=99.0 slope=0.0 freq= 20.0 +TerrainInit id=1 +TerrainLevel id=2 min=0.0 max=99.0 slope=0.0 freq= 20.0 +TerrainLevel id=3 min=0.0 max=99.0 slope=0.0 freq= 20.0 +TerrainLevel id=4 min=0.0 max=99.0 slope=0.0 freq= 20.0 +TerrainLevel id=5 min=0.0 max=99.0 slope=0.0 freq= 20.0 +TerrainLevel id=6 min=0.0 max=99.0 slope=0.0 freq= 20.0 +TerrainLevel id=7 min=0.0 max=99.0 slope=0.0 freq= 20.0 +TerrainLevel id=8 min=0.0 max=99.0 slope=0.0 freq= 20.0 +TerrainLevel id=9 min=0.0 max=99.0 slope=0.0 freq= 20.0 TerrainCreate @@ -100,30 +100,30 @@ CreateObject pos=-68;-282 cmdline=-68;-282;-60;-287 dir=0.0 type=AlienSpider scr CreateObject pos=-263;-102 cmdline=-263;-102;-257;-101 dir=0.0 type=AlienSpider script1="spider03.txt" run=1 -CreateObject pos= -21; 35 dir=0.3 type=Greenery4 -CreateObject pos= -26; 52 dir=0.0 type=Tree1 -CreateObject pos= -28; 49 dir=0.3 type=Greenery0 -CreateObject pos= -21; 47 dir=0.3 type=Greenery1 -CreateObject pos= -30; 67 dir=0.3 type=Greenery3 +CreateObject pos= -21; 35 dir=0.3 type=Greenery4 +CreateObject pos= -26; 52 dir=0.0 type=Tree1 +CreateObject pos= -28; 49 dir=0.3 type=Greenery0 +CreateObject pos= -21; 47 dir=0.3 type=Greenery1 +CreateObject pos= -30; 67 dir=0.3 type=Greenery3 CreateObject pos= -53; -20 dir=0.0 type=Tree0 CreateObject pos= -50; -18 dir=0.3 type=Greenery0 CreateObject pos= -47; -25 dir=0.0 type=Greenery1 -CreateObject pos= -61; -3 dir=0.5 type=Greenery2 -CreateObject pos= -41; -9 dir=0.5 type=Greenery3 -CreateObject pos= -84; -9 dir=0.5 type=Tree1 -CreateObject pos= -77; -6 dir=0.5 type=Greenery3 -CreateObject pos= -85; -4 dir=0.0 type=Greenery0 +CreateObject pos= -61; -3 dir=0.5 type=Greenery2 +CreateObject pos= -41; -9 dir=0.5 type=Greenery3 +CreateObject pos= -84; -9 dir=0.5 type=Tree1 +CreateObject pos= -77; -6 dir=0.5 type=Greenery3 +CreateObject pos= -85; -4 dir=0.0 type=Greenery0 CreateObject pos= -86; -11 dir=0.2 type=Greenery2 CreateObject pos= -94; -14 dir=0.0 type=Tree2 CreateObject pos=-100; -17 dir=0.2 type=Greenery2 CreateObject pos=-104; -16 dir=0.2 type=Greenery1 CreateObject pos=-108; -13 dir=0.2 type=Greenery0 -CreateObject pos=-160; 30 dir=0.3 type=Greenery1 -CreateObject pos=-162; 31 dir=0.1 type=Greenery2 -CreateObject pos=-168; 34 dir=0.3 type=Greenery3 -CreateObject pos=-180; 40 dir=0.0 type=Greenery4 -CreateObject pos=-187; 47 dir=0.3 type=Tree3 -CreateObject pos=-191; 47 dir=0.9 type=Greenery0 +CreateObject pos=-160; 30 dir=0.3 type=Greenery1 +CreateObject pos=-162; 31 dir=0.1 type=Greenery2 +CreateObject pos=-168; 34 dir=0.3 type=Greenery3 +CreateObject pos=-180; 40 dir=0.0 type=Greenery4 +CreateObject pos=-187; 47 dir=0.3 type=Tree3 +CreateObject pos=-191; 47 dir=0.9 type=Greenery0 CreateObject pos= 148; 266 dir=0.0 type=Greenery1 CreateObject pos= 141; 288 dir=0.0 type=Greenery3 @@ -152,87 +152,87 @@ CreateObject pos=-140; 248 dir=0.0 type=Greenery0 CreateObject pos=-121; 259 dir=0.3 type=Greenery3 CreateObject pos= -66; 257 dir=0.0 type=Greenery2 -//CreateObject pos= 42; 176 dir=0.2 type=Tree4 -CreateObject pos= 13; 135 dir=0.0 type=Tree1 -CreateObject pos= 13; 130 dir=0.3 type=WreckBotw1 -CreateObject pos= 8; 127 dir=0.3 type=Tree2 -CreateObject pos= -49; 92 dir=0.9 type=Tree3 -CreateObject pos= -50; 76 dir=0.9 type=Tree0 -CreateObject pos= 10; 112 dir=0.1 type=Tree1 +//CreateObject pos= 42; 176 dir=0.2 type=Tree4 +CreateObject pos= 13; 135 dir=0.0 type=Tree1 +CreateObject pos= 13; 130 dir=0.3 type=WreckBotw1 +CreateObject pos= 8; 127 dir=0.3 type=Tree2 +CreateObject pos= -49; 92 dir=0.9 type=Tree3 +CreateObject pos= -50; 76 dir=0.9 type=Tree0 +CreateObject pos= 10; 112 dir=0.1 type=Tree1 CreateObject pos= 168;-121 dir=0.1 type=Tree2 -CreateObject pos= 37;-142 dir=0.1 type=Tree3 -//CreateObject pos= 18;-131 dir=0.8 type=Tree4 -CreateObject pos= 15;-134 dir=0.9 type=RuinBotFactory +CreateObject pos= 37;-142 dir=0.1 type=Tree3 +//CreateObject pos= 18;-131 dir=0.8 type=Tree4 +CreateObject pos= 15;-134 dir=0.9 type=RuinBotFactory CreateObject pos= -49;-123 dir=0.0 type=Tree0 CreateObject pos=-101;-239 dir=0.5 type=Tree1 CreateObject pos=-103;-268 dir=0.2 type=Tree2 CreateObject pos=-152;-288 dir=0.2 type=Tree3 //CreateObject pos=-284; -26 dir=0.1 type=Tree4 -CreateObject pos=-272; 91 dir=0.1 type=Tree0 -CreateObject pos=-261; 97 dir=0.5 type=Tree3 +CreateObject pos=-272; 91 dir=0.1 type=Tree0 +CreateObject pos=-261; 97 dir=0.5 type=Tree3 CreateObject pos=-199; 108 dir=0.0 type=WreckBott1 -CreateFog pos= 57; 69 height= 3 dim=20 delay=4.0 type=4 -CreateFog pos= 57; 69 height= 4 dim=20 delay=5.0 type=5 -CreateFog pos= 71; 114 height= 5 dim=10 delay=4.0 type=4 -CreateFog pos= 71; 114 height= 6 dim=10 delay=5.0 type=5 -CreateFog pos= 96; 84 height= 3 dim=30 delay=4.0 type=4 -CreateFog pos= 96; 84 height= 4 dim=30 delay=5.0 type=5 -CreateFog pos= 133; 81 height= 3 dim=30 delay=4.0 type=4 -CreateFog pos= 133; 81 height= 4 dim=30 delay=5.0 type=5 -CreateFog pos= 143; 124 height= 5 dim=30 delay=4.0 type=4 -CreateFog pos= 143; 124 height= 6 dim=30 delay=5.0 type=5 -CreateFog pos= 139; 187 height= 2 dim=30 delay=4.0 type=4 -CreateFog pos= 139; 187 height= 3 dim=30 delay=5.0 type=5 -CreateFog pos= 109; 265 height= 4 dim=30 delay=4.0 type=4 -CreateFog pos= 109; 265 height= 5 dim=30 delay=5.0 type=5 -CreateFog pos= 179; 74 height= 4 dim=30 delay=4.0 type=4 -CreateFog pos= 179; 74 height= 5 dim=30 delay=5.0 type=5 -CreateFog pos= 197; 111 height= 4 dim=20 delay=4.0 type=4 -CreateFog pos= 197; 111 height= 5 dim=20 delay=5.0 type=5 +CreateFog pos= 57; 69 height= 3 dim=20 delay=4.0 type=4 +CreateFog pos= 57; 69 height= 4 dim=20 delay=5.0 type=5 +CreateFog pos= 71; 114 height= 5 dim=10 delay=4.0 type=4 +CreateFog pos= 71; 114 height= 6 dim=10 delay=5.0 type=5 +CreateFog pos= 96; 84 height= 3 dim=30 delay=4.0 type=4 +CreateFog pos= 96; 84 height= 4 dim=30 delay=5.0 type=5 +CreateFog pos= 133; 81 height= 3 dim=30 delay=4.0 type=4 +CreateFog pos= 133; 81 height= 4 dim=30 delay=5.0 type=5 +CreateFog pos= 143; 124 height= 5 dim=30 delay=4.0 type=4 +CreateFog pos= 143; 124 height= 6 dim=30 delay=5.0 type=5 +CreateFog pos= 139; 187 height= 2 dim=30 delay=4.0 type=4 +CreateFog pos= 139; 187 height= 3 dim=30 delay=5.0 type=5 +CreateFog pos= 109; 265 height= 4 dim=30 delay=4.0 type=4 +CreateFog pos= 109; 265 height= 5 dim=30 delay=5.0 type=5 +CreateFog pos= 179; 74 height= 4 dim=30 delay=4.0 type=4 +CreateFog pos= 179; 74 height= 5 dim=30 delay=5.0 type=5 +CreateFog pos= 197; 111 height= 4 dim=20 delay=4.0 type=4 +CreateFog pos= 197; 111 height= 5 dim=20 delay=5.0 type=5 -CreateFog pos= 95; 6 height= 4 dim= 7 delay=4.0 type=4 -CreateFog pos= 95; 6 height= 6 dim= 7 delay=5.0 type=5 +CreateFog pos= 95; 6 height= 4 dim= 7 delay=4.0 type=4 +CreateFog pos= 95; 6 height= 6 dim= 7 delay=5.0 type=5 CreateFog pos= 104; -17 height= 10 dim=10 delay=4.0 type=4 CreateFog pos= 104; -17 height= 11 dim=10 delay=5.0 type=5 -CreateFog pos= 140; -26 height= 4 dim= 7 delay=4.0 type=4 -CreateFog pos= 140; -26 height= 5 dim= 7 delay=5.0 type=5 +CreateFog pos= 140; -26 height= 4 dim= 7 delay=4.0 type=4 +CreateFog pos= 140; -26 height= 5 dim= 7 delay=5.0 type=5 -CreateFog pos= 275; 237 height= 4 dim=20 delay=4.0 type=4 -CreateFog pos= 275; 237 height= 5 dim=20 delay=5.0 type=5 -CreateFog pos= 287; 204 height= 4 dim=30 delay=4.0 type=4 -CreateFog pos= 287; 204 height= 5 dim=30 delay=5.0 type=5 -CreateFog pos= 281; 161 height= 4 dim=10 delay=4.0 type=4 -CreateFog pos= 281; 161 height= 5 dim=10 delay=5.0 type=5 +CreateFog pos= 275; 237 height= 4 dim=20 delay=4.0 type=4 +CreateFog pos= 275; 237 height= 5 dim=20 delay=5.0 type=5 +CreateFog pos= 287; 204 height= 4 dim=30 delay=4.0 type=4 +CreateFog pos= 287; 204 height= 5 dim=30 delay=5.0 type=5 +CreateFog pos= 281; 161 height= 4 dim=10 delay=4.0 type=4 +CreateFog pos= 281; 161 height= 5 dim=10 delay=5.0 type=5 -CreateFog pos= 208; -72 height= 2 dim=20 delay=4.0 type=4 -CreateFog pos= 208; -72 height= 3 dim=20 delay=5.0 type=5 +CreateFog pos= 208; -72 height= 2 dim=20 delay=4.0 type=4 +CreateFog pos= 208; -72 height= 3 dim=20 delay=5.0 type=5 CreateFog pos= 245;-133 height= -2 dim=50 delay=4.0 type=4 CreateFog pos= 245;-133 height= -3 dim=50 delay=5.0 type=5 -CreateFog pos= 269;-189 height= 4 dim=30 delay=4.0 type=4 -CreateFog pos= 269;-189 height= 5 dim=30 delay=5.0 type=5 -CreateFog pos= 233;-185 height= 2 dim=20 delay=4.0 type=4 -CreateFog pos= 233;-185 height= 3 dim=20 delay=5.0 type=5 -CreateFog pos= 159;-156 height= 4 dim=20 delay=4.0 type=4 -CreateFog pos= 159;-156 height= 5 dim=20 delay=5.0 type=5 -CreateFog pos= 180;-276 height= 1 dim=50 delay=4.0 type=4 -CreateFog pos= 180;-276 height= 2 dim=50 delay=5.0 type=5 +CreateFog pos= 269;-189 height= 4 dim=30 delay=4.0 type=4 +CreateFog pos= 269;-189 height= 5 dim=30 delay=5.0 type=5 +CreateFog pos= 233;-185 height= 2 dim=20 delay=4.0 type=4 +CreateFog pos= 233;-185 height= 3 dim=20 delay=5.0 type=5 +CreateFog pos= 159;-156 height= 4 dim=20 delay=4.0 type=4 +CreateFog pos= 159;-156 height= 5 dim=20 delay=5.0 type=5 +CreateFog pos= 180;-276 height= 1 dim=50 delay=4.0 type=4 +CreateFog pos= 180;-276 height= 2 dim=50 delay=5.0 type=5 CreateFog pos= -52;-265 height= -1 dim=50 delay=4.0 type=4 CreateFog pos= -52;-265 height= -2 dim=50 delay=5.0 type=5 -CreateFog pos= -53;-238 height= 3 dim=20 delay=4.0 type=4 -CreateFog pos= -53;-238 height= 4 dim=20 delay=5.0 type=5 -CreateFog pos=-192;-113 height= 4 dim=50 delay=4.0 type=4 -CreateFog pos=-192;-113 height= 5 dim=50 delay=5.0 type=5 -CreateFog pos=-233; -51 height= 4 dim=80 delay=4.0 type=4 -CreateFog pos=-233; -51 height= 5 dim=80 delay=5.0 type=5 -CreateFog pos=-278; 20 height= 4 dim=50 delay=4.0 type=4 -CreateFog pos=-278; 20 height= 5 dim=50 delay=5.0 type=5 +CreateFog pos= -53;-238 height= 3 dim=20 delay=4.0 type=4 +CreateFog pos= -53;-238 height= 4 dim=20 delay=5.0 type=5 +CreateFog pos=-192;-113 height= 4 dim=50 delay=4.0 type=4 +CreateFog pos=-192;-113 height= 5 dim=50 delay=5.0 type=5 +CreateFog pos=-233; -51 height= 4 dim=80 delay=4.0 type=4 +CreateFog pos=-233; -51 height= 5 dim=80 delay=5.0 type=5 +CreateFog pos=-278; 20 height= 4 dim=50 delay=4.0 type=4 +CreateFog pos=-278; 20 height= 5 dim=50 delay=5.0 type=5 -CreateFog pos= -93; 202 height= 4 dim=80 delay=4.0 type=4 -CreateFog pos= -93; 202 height= 5 dim=80 delay=5.0 type=5 -CreateFog pos=-176; 176 height= 2 dim=15 delay=4.0 type=4 -CreateFog pos=-176; 176 height= 3 dim=15 delay=5.0 type=5 +CreateFog pos= -93; 202 height= 4 dim=80 delay=4.0 type=4 +CreateFog pos= -93; 202 height= 5 dim=80 delay=5.0 type=5 +CreateFog pos=-176; 176 height= 2 dim=15 delay=4.0 type=4 +CreateFog pos=-176; 176 height= 3 dim=15 delay=5.0 type=5 CreateLight dir= 0.0;-1.0; 0.0 color= 0.63; 0.63; 0.63 type=Terrain CreateLight dir= 1.0; 0.0;-1.0 color=-0.70;-0.70;-0.70 type=Terrain @@ -243,7 +243,7 @@ CreateLight dir=-1.0;-1.0;-1.0 color= 0.32; 0.32; 0.32 type=Object CreateLight dir= 1.0;-1.0;-1.0 color= 0.16; 0.16; 0.16 type=Object MapColor floor=0.592;0.557;0.506 water=0.514;0.596;0.514 -MapZoom factor=2 +MapZoom factor=2 EndMissionTake pos=0.00;0.00 dist=25000.00 type=Me lost=0 EndMissionTake pos=0.00;0.00 dist=1000 type=TNT min=1 diff --git a/levels/free800.txt b/levels/freemissions/chapter008/chaptertitle.txt similarity index 100% rename from levels/free800.txt rename to levels/freemissions/chapter008/chaptertitle.txt diff --git a/levels/free801/po/de.po b/levels/freemissions/chapter008/level001/po/de.po similarity index 100% rename from levels/free801/po/de.po rename to levels/freemissions/chapter008/level001/po/de.po diff --git a/levels/free801/po/fr.po b/levels/freemissions/chapter008/level001/po/fr.po similarity index 100% rename from levels/free801/po/fr.po rename to levels/freemissions/chapter008/level001/po/fr.po diff --git a/levels/free801/po/free801.pot b/levels/freemissions/chapter008/level001/po/free801.pot similarity index 100% rename from levels/free801/po/free801.pot rename to levels/freemissions/chapter008/level001/po/free801.pot diff --git a/levels/free801/po/pl.po b/levels/freemissions/chapter008/level001/po/pl.po similarity index 100% rename from levels/free801/po/pl.po rename to levels/freemissions/chapter008/level001/po/pl.po diff --git a/levels/free801/po/ru.po b/levels/freemissions/chapter008/level001/po/ru.po similarity index 100% rename from levels/free801/po/ru.po rename to levels/freemissions/chapter008/level001/po/ru.po diff --git a/levels/free801/scene.txt b/levels/freemissions/chapter008/level001/scene.txt similarity index 66% rename from levels/free801/scene.txt rename to levels/freemissions/chapter008/level001/scene.txt index fd2346e5..8f47785a 100644 --- a/levels/free801/scene.txt +++ b/levels/freemissions/chapter008/level001/scene.txt @@ -1,28 +1,28 @@ Title.E text="Free game" Resume.E text="Do whatever you want, build a base camp and some bots, without any precise objective." -Instructions name="fglobal.txt" -HelpFile name="cbot.txt" -EndingFile win=-1 lost=-1 +Instructions name="%lng%/help.txt" +HelpFile name="cbot.txt" +EndingFile win=-1 lost=-1 -Audio track=8 -AmbientColor air=0.400;0.267;0.267;0.400 water=0.078;0.078;0.078;0.078 // grey -FogColor air=0.196;0.118;0.039;0.000 water=0.263;0.314;0.392;0.000 // braun-orange -VehicleColor color=0.620;0.471;0.322;0.000 // ocre -DeepView air=200.00 water=25.00 -FogStart air=0.5 water=0.5 +Audio track=8 +AmbientColor air=0.400;0.267;0.267;0.400 water=0.078;0.078;0.078;0.078 // grey +FogColor air=0.196;0.118;0.039;0.000 water=0.263;0.314;0.392;0.000 // braun-orange +VehicleColor color=0.620;0.471;0.322;0.000 // ocre +DeepView air=200.00 water=25.00 +FogStart air=0.5 water=0.5 SecondTexture rank=2 -Background image="back01.png" up=0.196;0.118;0.039;0.000 down=0.196;0.118;0.039; -Planet pos=1.2;0.2 dim=0.40 speed= 0.000 dir=0.5 image="planet02.png" uv1=0.0;0.0 uv2=0.5;0.5 -Planet pos=4.0;0.4 dim=0.20 speed= 0.012 dir=0.7 image="planet02.png" uv1=0.5;0.0 uv2=1.0;0.5 -Planet pos=4.4;0.3 dim=0.30 speed=-0.002 dir=0.3 image="planet02.png" uv1=0.0;0.5 uv2=0.5;1.0 -Planet pos=3.5;0.4 dim=0.12 speed= 0.001 dir=0.8 image="planet02.png" uv1=0.5;0.5 uv2=1.0;1.0 -Planet pos=5.0;0.5 dim=0.04 speed= 0.025 dir=1.2 image="planet02.png" uv1=0.5;0.5 uv2=1.0;1.0 -Planet pos=0.0;0.2 dim=0.06 speed=-0.035 dir=0.4 image="planet02.png" uv1=0.0;0.0 uv2=0.5;0.5 -Planet pos=2.0;0.5 dim=0.05 speed= 0.015 dir=2.0 image="planet02.png" uv1=0.5;0.5 uv2=1.0;1.0 +Background image="back01.png" up=0.196;0.118;0.039;0.000 down=0.196;0.118;0.039; +Planet pos=1.2;0.2 dim=0.40 speed= 0.000 dir=0.5 image="planet02.png" uv1=0.0;0.0 uv2=0.5;0.5 +Planet pos=4.0;0.4 dim=0.20 speed= 0.012 dir=0.7 image="planet02.png" uv1=0.5;0.0 uv2=1.0;0.5 +Planet pos=4.4;0.3 dim=0.30 speed=-0.002 dir=0.3 image="planet02.png" uv1=0.0;0.5 uv2=0.5;1.0 +Planet pos=3.5;0.4 dim=0.12 speed= 0.001 dir=0.8 image="planet02.png" uv1=0.5;0.5 uv2=1.0;1.0 +Planet pos=5.0;0.5 dim=0.04 speed= 0.025 dir=1.2 image="planet02.png" uv1=0.5;0.5 uv2=1.0;1.0 +Planet pos=0.0;0.2 dim=0.06 speed=-0.035 dir=0.4 image="planet02.png" uv1=0.0;0.0 uv2=0.5;0.5 +Planet pos=2.0;0.5 dim=0.05 speed= 0.015 dir=2.0 image="planet02.png" uv1=0.5;0.5 uv2=1.0;1.0 -TerrainGenerate vision=125.00 depth=1 hard=0.5 -TerrainRelief image="relief01.png" factor=1.0 -TerrainResource image="res01.png" +TerrainGenerate vision=125.00 depth=1 hard=0.5 +TerrainRelief image="relief01.png" factor=1.0 +TerrainResource image="res01.png" TerrainInitTextures image="mars" dx=4 dy=2 table=1;2;3;4;5;6;7;8 TerrainCreate @@ -73,4 +73,4 @@ MapColor floor=0.702;0.502;0.310 water=0.604;0.922;1.000 EndMissionTake pos=0.00;0.00 dist=25000.00 type=Me lost=0 EndMissionTake pos=0.00;0.00 dist=1000 type=TNT min=1 -Camera pos=12.50;-250.00 h=2.50 +Camera pos=12.50;-250.00 h=2.50 diff --git a/levels/free900.txt b/levels/freemissions/chapter009/chaptertitle.txt similarity index 100% rename from levels/free900.txt rename to levels/freemissions/chapter009/chaptertitle.txt diff --git a/levels/free901/po/de.po b/levels/freemissions/chapter009/level001/po/de.po similarity index 100% rename from levels/free901/po/de.po rename to levels/freemissions/chapter009/level001/po/de.po diff --git a/levels/free901/po/fr.po b/levels/freemissions/chapter009/level001/po/fr.po similarity index 100% rename from levels/free901/po/fr.po rename to levels/freemissions/chapter009/level001/po/fr.po diff --git a/levels/free901/po/free901.pot b/levels/freemissions/chapter009/level001/po/free901.pot similarity index 100% rename from levels/free901/po/free901.pot rename to levels/freemissions/chapter009/level001/po/free901.pot diff --git a/levels/free901/po/pl.po b/levels/freemissions/chapter009/level001/po/pl.po similarity index 100% rename from levels/free901/po/pl.po rename to levels/freemissions/chapter009/level001/po/pl.po diff --git a/levels/free901/po/ru.po b/levels/freemissions/chapter009/level001/po/ru.po similarity index 100% rename from levels/free901/po/ru.po rename to levels/freemissions/chapter009/level001/po/ru.po diff --git a/levels/free901/scene.txt b/levels/freemissions/chapter009/level001/scene.txt similarity index 59% rename from levels/free901/scene.txt rename to levels/freemissions/chapter009/level001/scene.txt index ba0d2782..cf6a451a 100644 --- a/levels/free901/scene.txt +++ b/levels/freemissions/chapter009/level001/scene.txt @@ -1,69 +1,69 @@ Title.E text="Free game" Resume.E text="Do whatever you want, build a base camp and some bots, without any precise objective." -Instructions name="fglobal.txt" -HelpFile name="cbot.txt" -EndingFile win=-1 lost=-1 +Instructions name="%lng%/help.txt" +HelpFile name="cbot.txt" +EndingFile win=-1 lost=-1 -Audio track=9 -AmbientColor air=0.400;0.400;0.400;0.400 water=0.078;0.078;0.078;0.078 // grey -FogColor air=0.816;0.784;0.875;0.000 water=0.263;0.314;0.392;0.000 // magenta -VehicleColor color=0.784;0.769;0.682;0.000 // sable -DeepView air=125.00 water=25.00 -FogStart air=0.9 water=0.5 +Audio track=9 +AmbientColor air=0.400;0.400;0.400;0.400 water=0.078;0.078;0.078;0.078 // grey +FogColor air=0.816;0.784;0.875;0.000 water=0.263;0.314;0.392;0.000 // magenta +VehicleColor color=0.784;0.769;0.682;0.000 // sable +DeepView air=125.00 water=25.00 +FogStart air=0.9 water=0.5 SecondTexture rank=1 -Background up=0.937;0.875;0.878;0.000 down=0.749;0.753;0.875;0.000 cloudUp=0.306;0.306;0.498;0.000 cloudDown=0.306;0.306;0.498; +Background up=0.937;0.875;0.878;0.000 down=0.749;0.753;0.875;0.000 cloudUp=0.306;0.306;0.498;0.000 cloudDown=0.306;0.306;0.498; ForegroundName image="lens5.png" -Planet pos=3.0;0.2 dim=0.35 speed= 0.001 dir=0.4 image="planet03.png" uv1=0.5;0.5 uv2=1.0;1.0 -Planet pos=0.0;0.7 dim=0.20 speed= 0.002 dir=0.3 image="planet03.png" uv1=0.0;0.5 uv2=0.5;1.0 -Planet pos=0.5;0.5 dim=0.15 speed=-0.005 dir=0.5 image="planet03.png" uv1=0.5;0.0 uv2=1.0;0.5 +Planet pos=3.0;0.2 dim=0.35 speed= 0.001 dir=0.4 image="planet03.png" uv1=0.5;0.5 uv2=1.0;1.0 +Planet pos=0.0;0.7 dim=0.20 speed= 0.002 dir=0.3 image="planet03.png" uv1=0.0;0.5 uv2=0.5;1.0 +Planet pos=0.5;0.5 dim=0.15 speed=-0.005 dir=0.5 image="planet03.png" uv1=0.5;0.0 uv2=1.0;0.5 -TerrainGenerate vision=250.00 depth=1 slope=3.0 hard=0.3 -TerrainWind speed=-2.0;0.0 -TerrainRelief image="relief02.png" factor=1.0 -TerrainResource image="res00.png" -TerrainCloud image="cloud02.png" level=87.5 -TerrainWater image="water12.png" level=30.0 moveX=1.0 moveY=0.3 +TerrainGenerate vision=250.00 depth=1 slope=3.0 hard=0.3 +TerrainWind speed=-2.0;0.0 +TerrainRelief image="relief02.png" factor=1.0 +TerrainResource image="res00.png" +TerrainCloud image="cloud02.png" level=87.5 +TerrainWater image="water12.png" level=30.0 moveX=1.0 moveY=0.3 //TerrainInitTextures image="moon" dx=1 dy=1 table=101 TerrainMaterial id=1 image="roca2" u=0.00 v=0.00 up=1 down=1 left=1 right=1 hard=0.8 -TerrainMaterial image="roca2" u=0.25 v=0.00 up=2 down=1 left=1 right=1 hard=0.6 -TerrainMaterial image="roca2" u=0.50 v=0.00 up=1 down=1 left=1 right=2 hard=0.6 -TerrainMaterial image="roca2" u=0.75 v=0.00 up=2 down=1 left=1 right=2 hard=0.6 -TerrainMaterial image="roca2" u=0.00 v=0.25 up=1 down=2 left=1 right=1 hard=0.6 -TerrainMaterial image="roca2" u=0.25 v=0.25 up=2 down=2 left=1 right=1 hard=0.6 -TerrainMaterial image="roca2" u=0.50 v=0.25 up=1 down=2 left=1 right=2 hard=0.6 -TerrainMaterial image="roca2" u=0.75 v=0.25 up=2 down=2 left=1 right=2 hard=0.6 -TerrainMaterial image="roca2" u=0.00 v=0.50 up=1 down=1 left=2 right=1 hard=0.6 -TerrainMaterial image="roca2" u=0.25 v=0.50 up=2 down=1 left=2 right=1 hard=0.6 -TerrainMaterial image="roca2" u=0.50 v=0.50 up=1 down=1 left=2 right=2 hard=0.6 -TerrainMaterial image="roca2" u=0.75 v=0.50 up=2 down=1 left=2 right=2 hard=0.6 -TerrainMaterial image="roca2" u=0.00 v=0.75 up=1 down=2 left=2 right=1 hard=0.6 -TerrainMaterial image="roca2" u=0.25 v=0.75 up=2 down=2 left=2 right=1 hard=0.6 -TerrainMaterial image="roca2" u=0.50 v=0.75 up=1 down=2 left=2 right=2 hard=0.6 +TerrainMaterial image="roca2" u=0.25 v=0.00 up=2 down=1 left=1 right=1 hard=0.6 +TerrainMaterial image="roca2" u=0.50 v=0.00 up=1 down=1 left=1 right=2 hard=0.6 +TerrainMaterial image="roca2" u=0.75 v=0.00 up=2 down=1 left=1 right=2 hard=0.6 +TerrainMaterial image="roca2" u=0.00 v=0.25 up=1 down=2 left=1 right=1 hard=0.6 +TerrainMaterial image="roca2" u=0.25 v=0.25 up=2 down=2 left=1 right=1 hard=0.6 +TerrainMaterial image="roca2" u=0.50 v=0.25 up=1 down=2 left=1 right=2 hard=0.6 +TerrainMaterial image="roca2" u=0.75 v=0.25 up=2 down=2 left=1 right=2 hard=0.6 +TerrainMaterial image="roca2" u=0.00 v=0.50 up=1 down=1 left=2 right=1 hard=0.6 +TerrainMaterial image="roca2" u=0.25 v=0.50 up=2 down=1 left=2 right=1 hard=0.6 +TerrainMaterial image="roca2" u=0.50 v=0.50 up=1 down=1 left=2 right=2 hard=0.6 +TerrainMaterial image="roca2" u=0.75 v=0.50 up=2 down=1 left=2 right=2 hard=0.6 +TerrainMaterial image="roca2" u=0.00 v=0.75 up=1 down=2 left=2 right=1 hard=0.6 +TerrainMaterial image="roca2" u=0.25 v=0.75 up=2 down=2 left=2 right=1 hard=0.6 +TerrainMaterial image="roca2" u=0.50 v=0.75 up=1 down=2 left=2 right=2 hard=0.6 TerrainMaterial id=2 image="roca2" u=0.75 v=0.75 up=2 down=2 left=2 right=2 hard=0.3 TerrainMaterial id=3 image="rocb2" u=0.00 v=0.00 up=1 down=1 left=1 right=1 hard=0.8 -TerrainMaterial image="rocb2" u=0.25 v=0.00 up=3 down=1 left=1 right=1 hard=0.4 -TerrainMaterial image="rocb2" u=0.50 v=0.00 up=1 down=1 left=1 right=3 hard=0.4 -TerrainMaterial image="rocb2" u=0.75 v=0.00 up=3 down=1 left=1 right=3 hard=0.4 -TerrainMaterial image="rocb2" u=0.00 v=0.25 up=1 down=3 left=1 right=1 hard=0.4 -TerrainMaterial image="rocb2" u=0.25 v=0.25 up=3 down=3 left=1 right=1 hard=0.4 -TerrainMaterial image="rocb2" u=0.50 v=0.25 up=1 down=3 left=1 right=3 hard=0.4 -TerrainMaterial image="rocb2" u=0.75 v=0.25 up=3 down=3 left=1 right=3 hard=0.4 -TerrainMaterial image="rocb2" u=0.00 v=0.50 up=1 down=1 left=3 right=1 hard=0.4 -TerrainMaterial image="rocb2" u=0.25 v=0.50 up=3 down=1 left=3 right=1 hard=0.4 -TerrainMaterial image="rocb2" u=0.50 v=0.50 up=1 down=1 left=3 right=3 hard=0.4 -TerrainMaterial image="rocb2" u=0.75 v=0.50 up=3 down=1 left=3 right=3 hard=0.4 -TerrainMaterial image="rocb2" u=0.00 v=0.75 up=1 down=3 left=3 right=1 hard=0.4 -TerrainMaterial image="rocb2" u=0.25 v=0.75 up=3 down=3 left=3 right=1 hard=0.4 -TerrainMaterial image="rocb2" u=0.50 v=0.75 up=1 down=3 left=3 right=3 hard=0.4 +TerrainMaterial image="rocb2" u=0.25 v=0.00 up=3 down=1 left=1 right=1 hard=0.4 +TerrainMaterial image="rocb2" u=0.50 v=0.00 up=1 down=1 left=1 right=3 hard=0.4 +TerrainMaterial image="rocb2" u=0.75 v=0.00 up=3 down=1 left=1 right=3 hard=0.4 +TerrainMaterial image="rocb2" u=0.00 v=0.25 up=1 down=3 left=1 right=1 hard=0.4 +TerrainMaterial image="rocb2" u=0.25 v=0.25 up=3 down=3 left=1 right=1 hard=0.4 +TerrainMaterial image="rocb2" u=0.50 v=0.25 up=1 down=3 left=1 right=3 hard=0.4 +TerrainMaterial image="rocb2" u=0.75 v=0.25 up=3 down=3 left=1 right=3 hard=0.4 +TerrainMaterial image="rocb2" u=0.00 v=0.50 up=1 down=1 left=3 right=1 hard=0.4 +TerrainMaterial image="rocb2" u=0.25 v=0.50 up=3 down=1 left=3 right=1 hard=0.4 +TerrainMaterial image="rocb2" u=0.50 v=0.50 up=1 down=1 left=3 right=3 hard=0.4 +TerrainMaterial image="rocb2" u=0.75 v=0.50 up=3 down=1 left=3 right=3 hard=0.4 +TerrainMaterial image="rocb2" u=0.00 v=0.75 up=1 down=3 left=3 right=1 hard=0.4 +TerrainMaterial image="rocb2" u=0.25 v=0.75 up=3 down=3 left=3 right=1 hard=0.4 +TerrainMaterial image="rocb2" u=0.50 v=0.75 up=1 down=3 left=3 right=3 hard=0.4 TerrainMaterial id=4 image="rocb2" u=0.75 v=0.75 up=3 down=3 left=3 right=3 hard=0.0 -TerrainInit id=3 -TerrainLevel id=1 min= 0.0 max=99.0 slope=0.0 freq= 50.0 // roc1 -TerrainLevel id=2 min=30.0 max=37.5 slope=3.0 freq= 70.0 // grass -TerrainLevel id=4 min=50.0 max=99.0 slope=9.0 freq= 80.0 // snow -TerrainLevel id=2 min=37.5 max=50.0 slope=9.0 freq= 70.0 // grass +TerrainInit id=3 +TerrainLevel id=1 min= 0.0 max=99.0 slope=0.0 freq= 50.0 // roc1 +TerrainLevel id=2 min=30.0 max=37.5 slope=3.0 freq= 70.0 // grass +TerrainLevel id=4 min=50.0 max=99.0 slope=9.0 freq= 80.0 // snow +TerrainLevel id=2 min=37.5 max=50.0 slope=9.0 freq= 70.0 // grass TerrainCreate @@ -121,12 +121,12 @@ CreateObject pos=187.50;18.75 dir=0.9 type=Greenery4 CreateObject pos=110.00;-20.00 dir=0.5 type=Greenery0 CreateObject pos=105.00; -5.00 dir=0.0 type=Greenery2 -CreateObject pos=102.75; 3.00 dir=0.0 type=Greenery4 -CreateObject pos= 95.00; 5.00 dir=0.5 type=Greenery3 +CreateObject pos=102.75; 3.00 dir=0.0 type=Greenery4 +CreateObject pos= 95.00; 5.00 dir=0.5 type=Greenery3 CreateObject pos=108.00; -2.50 dir=0.0 type=Greenery0 CreateObject pos=100.75; -8.25 dir=0.0 type=Greenery1 CreateObject pos=105.00; 10.25 dir=0.0 type=Greenery3 -CreateObject pos= 93.50; 0.00 dir=0.7 type=Greenery2 +CreateObject pos= 93.50; 0.00 dir=0.7 type=Greenery2 CreateObject pos= 12.50;-137.50 dir=1.0 type=WreckBotw1 CreateObject pos= 15.00;-140.50 dir=1.0 type=Greenery0 @@ -138,15 +138,15 @@ CreateObject pos=145.00; -12.50 dir=0.2 type=WreckBotw1 CreateObject pos=137.50; -20.00 dir=0.0 type=WreckBott1 h=-2.0 CreateObject pos=150.00; -25.00 dir=0.3 type=WreckBotr1 h=-1.0 CreateObject pos=152.50; -26.25 dir=1.6 type=WreckBotw1 h=-1.0 -CreateObject pos=130.00; -1.25 dir=1.3 type=WreckBott2 -CreateObject pos=137.50; 12.50 dir=0.4 type=WreckBotr2 h=-2.0 -CreateObject pos=147.50; 22.50 dir=1.0 type=WreckBotw1 +CreateObject pos=130.00; -1.25 dir=1.3 type=WreckBott2 +CreateObject pos=137.50; 12.50 dir=0.4 type=WreckBotr2 h=-2.0 +CreateObject pos=147.50; 22.50 dir=1.0 type=WreckBotw1 -//CreateObject pos= 80.0;-400.0 dir=0.0 type=Greenery10 -//CreateObject pos= 40.0;-350.0 dir=0.0 type=Greenery11 -//CreateObject pos= 60.0;-380.0 dir=0.0 type=Greenery12 -//CreateObject pos= 10.0;-300.0 dir=0.0 type=Greenery13 -//CreateObject pos= 20.0;-320.0 dir=0.0 type=Greenery14 +//CreateObject pos= 80.0;-400.0 dir=0.0 type=Greenery10 +//CreateObject pos= 40.0;-350.0 dir=0.0 type=Greenery11 +//CreateObject pos= 60.0;-380.0 dir=0.0 type=Greenery12 +//CreateObject pos= 10.0;-300.0 dir=0.0 type=Greenery13 +//CreateObject pos= 20.0;-320.0 dir=0.0 type=Greenery14 CreateObject pos=90.00;-35.00 dir=1.0 type=RuinBotFactory CreateObject pos=90.00;-36.25 dir=0.2 type=Greenery0 @@ -176,10 +176,10 @@ CreateObject pos= -6.25;-102.50 dir=0.0 type=Greenery6 h=-1.0 CreateObject pos=-22.50;160.00 dir=0.2 type=RuinBotFactory CreateObject pos=-12.50;150.00 dir=0.9 type=WreckBotr2 h=-2.0 CreateObject pos= 10.00;137.50 dir=0.3 type=RuinRadar -CreateObject pos= 5.00;136.25 dir=1.2 type=RuinSupport +CreateObject pos= 5.00;136.25 dir=1.2 type=RuinSupport CreateObject pos=-17.75; -89.25 dir=0.0 type=Tree0 h=0.0 -CreateObject pos= 1.00;-107.75 dir=0.4 type=Tree1 h=-2.0 +CreateObject pos= 1.00;-107.75 dir=0.4 type=Tree1 h=-2.0 CreateObject pos= 15.00;-111.00 dir=1.2 type=Tree2 h=4.0 CreateObject pos= 14.25;-109.25 dir=0.0 type=Greenery5 h=-1.0 CreateObject pos= 16.75;-110.75 dir=0.4 type=Greenery6 h=1.5 @@ -198,7 +198,7 @@ CreateLight dir= 1.0;-1.0;-1.0 color= 0.16; 0.16; 0.16 type=Object WaterColor color=-0.6;-0.1;-0.1 MapColor floor=0.647;0.557;0.420 water=0.604;0.922;1.000 -MapZoom factor=2 +MapZoom factor=2 EndMissionTake pos=0.00;0.00 dist=25000.00 type=Me lost=0 EndMissionTake pos=0.00;0.00 dist=1000 type=TNT min=1 diff --git a/levels/free-po/de.po b/levels/freemissions/po/de.po similarity index 100% rename from levels/free-po/de.po rename to levels/freemissions/po/de.po diff --git a/levels/free-po/fr.po b/levels/freemissions/po/fr.po similarity index 100% rename from levels/free-po/fr.po rename to levels/freemissions/po/fr.po diff --git a/levels/free-po/free.pot b/levels/freemissions/po/free.pot similarity index 100% rename from levels/free-po/free.pot rename to levels/freemissions/po/free.pot diff --git a/levels/free-po/pl.po b/levels/freemissions/po/pl.po similarity index 100% rename from levels/free-po/pl.po rename to levels/freemissions/po/pl.po diff --git a/levels/free-po/ru.po b/levels/freemissions/po/ru.po similarity index 100% rename from levels/free-po/ru.po rename to levels/freemissions/po/ru.po diff --git a/levels/lost000/scene.txt b/levels/lost000/scene.txt deleted file mode 100644 index 7b65ecb4..00000000 --- a/levels/lost000/scene.txt +++ /dev/null @@ -1,23 +0,0 @@ -Audio track=10 repeat=0 -AmbientColor air=0.400;0.400;0.400;0.400 water=0.078;0.078;0.078;0.078 // grey -FogColor air=0.000;0.000;0.000;0.000 water=0.263;0.314;0.392;0.000 // magenta -VehicleColor color=0.659;0.620;0.463; -DeepView air=125.00 water=25.00 -FogStart air=0.8 water=0.5 -SecondTexture rank=1 -Background image="back46.png" up=0.000;0.000;0.000;0.000 down=0.000;0.000;0.000; -ForegroundName image="lens1.png" - -BeginObject -//CreateObject pos=0.00;0.00 dir=0.0 type=Me pyro=LOST option=1 -CreateObject pos=0.00;0.00 dir=0.0 type=Me option=1 - -CreateLight dir= 0.0;-1.0; 0.0 color= 0.63; 0.63; 0.63 type=Terrain -CreateLight dir= 1.0; 0.0; 0.0 color=-0.70;-0.70;-0.70 type=Terrain -CreateLight dir=-1.0; 0.0; 0.0 color= 1.40; 1.40; 1.40 type=Terrain -CreateLight dir= 1.0;-1.0; 0.0 color= 0.30; 0.15; 0.15 type=Object -CreateLight dir=-1.0;-1.0; 0.0 color= 1.00; 0.50; 0.50 type=Object -CreateLight dir= 0.0;-1.0; 1.0 color= 0.60; 0.30; 0.30 type=Object -CreateLight dir= 0.0;-1.0;-1.0 color= 0.60; 0.30; 0.30 type=Object - -Camera eye=2.00;1.20;0.20 lookat=0.00;1.20;0.20 diff --git a/levels/scene100.txt b/levels/missions/chapter001/chaptertitle.txt similarity index 100% rename from levels/scene100.txt rename to levels/missions/chapter001/chaptertitle.txt diff --git a/levels/scene101/help/E/mhterre1.txt b/levels/missions/chapter001/level001/help/help.E.txt similarity index 100% rename from levels/scene101/help/E/mhterre1.txt rename to levels/missions/chapter001/level001/help/help.E.txt diff --git a/levels/scene101/help/E/msterre1.txt b/levels/missions/chapter001/level001/help/soluce.E.txt similarity index 100% rename from levels/scene101/help/E/msterre1.txt rename to levels/missions/chapter001/level001/help/soluce.E.txt diff --git a/levels/scene101/po/de.po b/levels/missions/chapter001/level001/po/de.po similarity index 100% rename from levels/scene101/po/de.po rename to levels/missions/chapter001/level001/po/de.po diff --git a/levels/scene101/po/fr.po b/levels/missions/chapter001/level001/po/fr.po similarity index 100% rename from levels/scene101/po/fr.po rename to levels/missions/chapter001/level001/po/fr.po diff --git a/levels/scene101/po/pl.po b/levels/missions/chapter001/level001/po/pl.po similarity index 100% rename from levels/scene101/po/pl.po rename to levels/missions/chapter001/level001/po/pl.po diff --git a/levels/scene101/po/ru.po b/levels/missions/chapter001/level001/po/ru.po similarity index 100% rename from levels/scene101/po/ru.po rename to levels/missions/chapter001/level001/po/ru.po diff --git a/levels/scene101/po/scene101.pot b/levels/missions/chapter001/level001/po/scene101.pot similarity index 100% rename from levels/scene101/po/scene101.pot rename to levels/missions/chapter001/level001/po/scene101.pot diff --git a/levels/missions/chapter001/level001/scene.txt b/levels/missions/chapter001/level001/scene.txt new file mode 100644 index 00000000..cca0ca97 --- /dev/null +++ b/levels/missions/chapter001/level001/scene.txt @@ -0,0 +1,382 @@ +Title.E text="Equipment" +Resume.E text="Prepare yourself to embark on mankind's most thrilling adventure yet." +Instructions name="%lvl%/help/help.%lng%.txt" +SoluceFile name="%lvl%/help/soluce.%lng%.txt" +HelpFile name="cbot.txt" +EndingFile win=101 lost=0 +MessageDelay factor=5 + +Audio track=2 +AmbientColor air=0.471;0.353;0.000;0.000 water=0.078;0.078;0.078;0.078 // grey +FogColor air=0.392;0.392;0.353;0.000 water=0.263;0.314;0.392;0.000 // magenta +VehicleColor color=0.659;0.620;0.463;0.000 // sable +GreeneryColor color=0.631;0.592;0.161; +DeepView air=50.00 water=25.00 +FogStart air=0.1 water=0.5 +SecondTexture rank=1 +Background up=0.392;0.392;0.353;0.000 down=0.392;0.392;0.353; + +TerrainGenerate vision=250.00 depth=1 slope=3.0 +TerrainWind speed=0.0;2.0 +TerrainRelief image="relief11.png" factor=1.0 +TerrainResource image="res00.png" + +TerrainMaterial id=1 image="desert6" u=0.00 v=0.00 up=1 down=1 left=1 right=1 hard=0.2 +TerrainMaterial image="desert6" u=0.25 v=0.00 up=2 down=1 left=1 right=1 hard=0.3 +TerrainMaterial image="desert6" u=0.50 v=0.00 up=1 down=1 left=1 right=2 hard=0.3 +TerrainMaterial image="desert6" u=0.75 v=0.00 up=2 down=1 left=1 right=2 hard=0.3 +TerrainMaterial image="desert6" u=0.00 v=0.25 up=1 down=2 left=1 right=1 hard=0.3 +TerrainMaterial id=3 image="desert6" u=0.25 v=0.25 up=1 down=1 left=1 right=1 hard=0.8 +TerrainMaterial image="desert6" u=0.50 v=0.25 up=1 down=2 left=1 right=2 hard=0.3 +TerrainMaterial image="desert6" u=0.75 v=0.25 up=2 down=2 left=1 right=2 hard=0.3 +TerrainMaterial image="desert6" u=0.00 v=0.50 up=1 down=1 left=2 right=1 hard=0.3 +TerrainMaterial image="desert6" u=0.25 v=0.50 up=2 down=1 left=2 right=1 hard=0.3 +TerrainMaterial id=4 image="desert6" u=0.50 v=0.50 up=1 down=1 left=1 right=1 hard=0.8 +TerrainMaterial image="desert6" u=0.75 v=0.50 up=2 down=1 left=2 right=2 hard=0.3 +TerrainMaterial image="desert6" u=0.00 v=0.75 up=1 down=2 left=2 right=1 hard=0.3 +TerrainMaterial image="desert6" u=0.25 v=0.75 up=2 down=2 left=2 right=1 hard=0.3 +TerrainMaterial id=5 image="desert6" u=0.50 v=0.75 up=1 down=1 left=1 right=1 hard=0.8 +TerrainMaterial id=2 image="desert6" u=0.75 v=0.75 up=2 down=2 left=2 right=2 hard=0.6 + +TerrainInit id=1 // sand +TerrainLevel id=2 min=0.0 max=900.0 slope=2.0 freq=100.0 // roc +TerrainLevel id=1 center=-50;40 radius=20 + +TerrainLevel id=4 center= -40;-350 radius=1 // road +TerrainLevel id=4 center= -40;-340 radius=1 // road +TerrainLevel id=4 center= -40;-330 radius=1 // road +TerrainLevel id=4 center= -40;-320 radius=1 // road +TerrainLevel id=4 center= -40;-310 radius=1 // road +TerrainLevel id=4 center= -40;-300 radius=1 // road +TerrainLevel id=4 center= -40;-290 radius=1 // road +TerrainLevel id=4 center= -40;-280 radius=1 // road +TerrainLevel id=4 center= -40;-270 radius=1 // road +TerrainLevel id=4 center= -40;-260 radius=1 // road +TerrainLevel id=4 center= -40;-250 radius=1 // road +TerrainLevel id=4 center= -40;-240 radius=1 // road +TerrainLevel id=4 center= -40;-230 radius=1 // road +TerrainLevel id=4 center= -40;-220 radius=1 // road +TerrainLevel id=4 center= -40;-210 radius=1 // road +TerrainLevel id=4 center= -40;-200 radius=1 // road +TerrainLevel id=4 center= -40;-190 radius=1 // road +TerrainLevel id=4 center= -40;-180 radius=1 // road +TerrainLevel id=4 center= -40;-170 radius=1 // road +TerrainLevel id=4 center= -40;-160 radius=1 // road +TerrainLevel id=4 center= -40;-150 radius=1 // road +TerrainLevel id=4 center= -40;-140 radius=1 // road +TerrainLevel id=4 center= -40;-130 radius=1 // road +TerrainLevel id=4 center= -40;-120 radius=1 // road +TerrainLevel id=4 center= -40;-110 radius=1 // road +TerrainLevel id=4 center= -40;-100 radius=1 // road +TerrainLevel id=4 center= -40; -90 radius=1 // road +TerrainLevel id=4 center= -40; -80 radius=1 // road +TerrainLevel id=4 center= -40; -70 radius=1 // road +TerrainLevel id=4 center= -40; -60 radius=1 // road +TerrainLevel id=5 center= -40; -50 radius=1 // road +TerrainLevel id=4 center= -40; -40 radius=1 // road +TerrainLevel id=4 center= -40; -30 radius=1 // road +TerrainLevel id=4 center= -40; -20 radius=1 // road +TerrainLevel id=4 center= -40; -10 radius=1 // road +TerrainLevel id=4 center= -40; 0 radius=1 // road +TerrainLevel id=4 center= -40; 10 radius=1 // road +TerrainLevel id=4 center= -40; 20 radius=1 // road +TerrainLevel id=4 center= -40; 30 radius=1 // road +TerrainLevel id=5 center= -40; 40 radius=1 // road +TerrainLevel id=4 center= -40; 50 radius=1 // road +TerrainLevel id=4 center= -40; 60 radius=1 // road +TerrainLevel id=4 center= -40; 70 radius=1 // road +TerrainLevel id=4 center= -40; 80 radius=1 // road +TerrainLevel id=4 center= -40; 90 radius=1 // road +TerrainLevel id=4 center= -40; 100 radius=1 // road +TerrainLevel id=4 center= -40; 110 radius=1 // road +TerrainLevel id=4 center= -40; 120 radius=1 // road +TerrainLevel id=4 center= -40; 130 radius=1 // road +TerrainLevel id=4 center= -40; 140 radius=1 // road +TerrainLevel id=4 center= -40; 150 radius=1 // road +TerrainLevel id=4 center= -40; 160 radius=1 // road +TerrainLevel id=4 center= -40; 170 radius=1 // road +TerrainLevel id=4 center= -40; 180 radius=1 // road +TerrainLevel id=4 center= -40; 190 radius=1 // road +TerrainLevel id=4 center= -40; 200 radius=1 // road +TerrainLevel id=4 center= -40; 210 radius=1 // road +TerrainLevel id=4 center= -40; 220 radius=1 // road +TerrainLevel id=4 center= -40; 230 radius=1 // road +TerrainLevel id=4 center= -40; 240 radius=1 // road +TerrainLevel id=4 center= -40; 250 radius=1 // road +TerrainLevel id=4 center= -40; 260 radius=1 // road +TerrainLevel id=4 center= -40; 270 radius=1 // road +TerrainLevel id=4 center= -40; 280 radius=1 // road +TerrainLevel id=4 center= -40; 290 radius=1 // road +TerrainLevel id=4 center= -40; 300 radius=1 // road +TerrainLevel id=4 center= -40; 310 radius=1 // road +TerrainLevel id=4 center= -40; 320 radius=1 // road +TerrainLevel id=4 center= -40; 330 radius=1 // road +TerrainLevel id=4 center= -40; 340 radius=1 // road +TerrainLevel id=4 center= -40; 350 radius=1 // road + +TerrainLevel id=3 center=-350; 40 radius=1 // road +TerrainLevel id=3 center=-340; 40 radius=1 // road +TerrainLevel id=3 center=-330; 40 radius=1 // road +TerrainLevel id=3 center=-320; 40 radius=1 // road +TerrainLevel id=3 center=-310; 40 radius=1 // road +TerrainLevel id=3 center=-300; 40 radius=1 // road +TerrainLevel id=3 center=-290; 40 radius=1 // road +TerrainLevel id=3 center=-280; 40 radius=1 // road +TerrainLevel id=3 center=-270; 40 radius=1 // road +TerrainLevel id=3 center=-260; 40 radius=1 // road +TerrainLevel id=3 center=-250; 40 radius=1 // road +TerrainLevel id=3 center=-240; 40 radius=1 // road +TerrainLevel id=3 center=-230; 40 radius=1 // road +TerrainLevel id=3 center=-220; 40 radius=1 // road +TerrainLevel id=3 center=-210; 40 radius=1 // road +TerrainLevel id=3 center=-200; 40 radius=1 // road +TerrainLevel id=3 center=-190; 40 radius=1 // road +TerrainLevel id=3 center=-180; 40 radius=1 // road +TerrainLevel id=3 center=-170; 40 radius=1 // road +TerrainLevel id=3 center=-160; 40 radius=1 // road +TerrainLevel id=3 center=-150; 40 radius=1 // road +TerrainLevel id=3 center=-140; 40 radius=1 // road +TerrainLevel id=3 center=-130; 40 radius=1 // road +TerrainLevel id=5 center=-120; 40 radius=1 // road +TerrainLevel id=3 center=-110; 40 radius=1 // road +TerrainLevel id=3 center=-100; 40 radius=1 // road +TerrainLevel id=3 center= -90; 40 radius=1 // road +TerrainLevel id=3 center= -80; 40 radius=1 // road +TerrainLevel id=3 center= -70; 40 radius=1 // road +TerrainLevel id=3 center= -60; 40 radius=1 // road +TerrainLevel id=3 center= -50; 40 radius=1 // road +TerrainLevel id=3 center= -30; 40 radius=1 // road +TerrainLevel id=3 center= -20; 40 radius=1 // road +TerrainLevel id=3 center= -10; 40 radius=1 // road +TerrainLevel id=3 center= 0; 40 radius=1 // road +TerrainLevel id=3 center= 10; 40 radius=1 // road +TerrainLevel id=3 center= 20; 40 radius=1 // road +TerrainLevel id=5 center= 30; 40 radius=1 // road +TerrainLevel id=3 center= 40; 40 radius=1 // road +TerrainLevel id=3 center= 50; 40 radius=1 // road +TerrainLevel id=3 center= 60; 40 radius=1 // road +TerrainLevel id=3 center= 70; 40 radius=1 // road +TerrainLevel id=3 center= 80; 40 radius=1 // road +TerrainLevel id=3 center= 90; 40 radius=1 // road +TerrainLevel id=3 center= 100; 40 radius=1 // road +TerrainLevel id=3 center= 110; 40 radius=1 // road +TerrainLevel id=3 center= 120; 40 radius=1 // road +TerrainLevel id=3 center= 130; 40 radius=1 // road +TerrainLevel id=3 center= 140; 40 radius=1 // road +TerrainLevel id=3 center= 150; 40 radius=1 // road +TerrainLevel id=3 center= 160; 40 radius=1 // road +TerrainLevel id=3 center= 170; 40 radius=1 // road +TerrainLevel id=3 center= 180; 40 radius=1 // road +TerrainLevel id=3 center= 190; 40 radius=1 // road +TerrainLevel id=3 center= 200; 40 radius=1 // road +TerrainLevel id=3 center= 210; 40 radius=1 // road +TerrainLevel id=3 center= 220; 40 radius=1 // road +TerrainLevel id=3 center= 230; 40 radius=1 // road +TerrainLevel id=3 center= 240; 40 radius=1 // road +TerrainLevel id=3 center= 250; 40 radius=1 // road +TerrainLevel id=3 center= 260; 40 radius=1 // road +TerrainLevel id=3 center= 270; 40 radius=1 // road +TerrainLevel id=3 center= 280; 40 radius=1 // road +TerrainLevel id=3 center= 290; 40 radius=1 // road +TerrainLevel id=3 center= 300; 40 radius=1 // road +TerrainLevel id=3 center= 310; 40 radius=1 // road +TerrainLevel id=3 center= 320; 40 radius=1 // road +TerrainLevel id=3 center= 330; 40 radius=1 // road +TerrainLevel id=3 center= 340; 40 radius=1 // road + +TerrainLevel id=4 center= 30; 30 radius=1 // road +TerrainLevel id=4 center= 30; 20 radius=1 // road +TerrainLevel id=4 center= 30; 10 radius=1 // road +TerrainLevel id=4 center= 30; 0 radius=1 // road +TerrainLevel id=4 center= 30; -10 radius=1 // road +TerrainLevel id=4 center= 30; -20 radius=1 // road +TerrainLevel id=4 center= 30; -30 radius=1 // road +TerrainLevel id=4 center= 30; -40 radius=1 // road + +TerrainLevel id=3 center= 40; -50 radius=1 // road +TerrainLevel id=5 center= 30; -50 radius=1 // road +TerrainLevel id=3 center= 20; -50 radius=1 // road +TerrainLevel id=3 center= 10; -50 radius=1 // road +TerrainLevel id=3 center= 0; -50 radius=1 // road +TerrainLevel id=3 center= -10; -50 radius=1 // road +TerrainLevel id=3 center= -20; -50 radius=1 // road +TerrainLevel id=3 center= -30; -50 radius=1 // road +TerrainLevel id=3 center= -50; -50 radius=1 // road +TerrainLevel id=3 center= -60; -50 radius=1 // road +TerrainLevel id=3 center= -70; -50 radius=1 // road +TerrainLevel id=3 center= -80; -50 radius=1 // road +TerrainLevel id=3 center= -90; -50 radius=1 // road +TerrainLevel id=3 center=-100; -50 radius=1 // road +TerrainLevel id=3 center=-110; -50 radius=1 // road + +TerrainLevel id=4 center=-120; 130 radius=1 // road +TerrainLevel id=4 center=-120; 120 radius=1 // road +TerrainLevel id=4 center=-120; 110 radius=1 // road +TerrainLevel id=4 center=-120; 100 radius=1 // road +TerrainLevel id=4 center=-120; 90 radius=1 // road +TerrainLevel id=4 center=-120; 80 radius=1 // road +TerrainLevel id=4 center=-120; 70 radius=1 // road +TerrainLevel id=4 center=-120; 60 radius=1 // road +TerrainLevel id=4 center=-120; 50 radius=1 // road + +TerrainCreate + +GroundSpot pos= 0; 0 radius=40 color=0.863;0.667;0.627 // vaisseau +GroundSpot pos= -25; -8 radius=50 color=0.745;0.902;0.863 // construction +GroundSpot pos=-125;100 radius=40 color=0.745;0.863;0.627 +GroundSpot pos=-107; 58 radius=20 color=0.745;0.863;0.627 +GroundSpot pos= -20; 30 radius=40 color=0.745;0.863;0.627 +GroundSpot pos= -48; 32 radius=20 color=0.745;0.863;0.627 +GroundSpot pos= -44;-20 radius=20 color=0.745;0.863;0.627 +GroundSpot pos= 10;-60 radius=40 color=0.745;0.863;0.627 +GroundSpot pos= -99;-45 radius=40 color=0.745;0.863;0.627 // bbox +GroundSpot pos= -99;-22 radius=50 color=0.902;0.824;0.745 + +BeginObject +CreateObject pos=-115.0;115.0 dir=0.3 type=Me option=2 +CreateObject pos=-108.0;114.0 dir=1.0 type=BotFactory selectable=0 +CreateObject pos=-111.0;114.0 dir=1.0 type=PracticeBot selectable=0 +CreateObject pos=-130.0;105.0 dir=1.0 type=RadarStation selectable=0 +CreateObject pos= -29.0; 20.0 dir=0.5 type=WheeledGrabber selectable=0 +CreateObject pos= 0.0; 0.0 dir=0.0 type=StartArea +CreateObject pos= -26.0;-14.0 dir=1.0 type=Titanium +CreateObject pos= -26.0; 5.0 dir=1.0 type=Titanium +CreateObject pos= -28.0; -6.0 dir=0.0 type=PowerCell +CreateObject pos= -26.0; -6.0 dir=0.0 type=PowerCell +CreateObject pos= -28.0; -4.0 dir=0.0 type=PowerCell +CreateObject pos= -26.0; -4.0 dir=0.0 type=PowerCell +CreateObject pos= -18.0;-30.0 dir=0.0 type=RadarStation +CreateObject pos= -52.8; 38.0 dir=0.1 type=Bag proxyActivate=1 proxyDistance=5 +CreateObject pos= -47.0; 20.0 dir=0.0 type=Houston + +CreateObject pos= 37; 47 cmdline=3;-37;47;-37;-47;37;-47 dir=1.0 type=PracticeBot trainer=1 script1="strain1.txt" run=1 power=100 selectable=0 +CreateObject pos= 37;-47 cmdline=3;37;47;-37;47;-37;-47 dir=1.5 type=WheeledSniffer trainer=1 script1="strain1.txt" run=1 power=100 selectable=0 +CreateObject pos=-110; 43 cmdline=3;-43;43;-43;47;-110;47 dir=0.0 type=WheeledShooter trainer=1 script1="strain1.txt" run=1 power=100 selectable=0 +CreateObject pos= 5; 5 cmdline=3;5;-5;-5;-5;-5;5 dir=0.5 type=TrackedSniffer trainer=1 script1="strain2.txt" run=1 power=100 selectable=0 + +CreateObject pos=-45;31 dir=1.5 type=Tech option=2 selectable=0 clip=0 +CreateObject pos=-47;24 dir=1.2 type=Tech option=2 selectable=0 clip=0 script1="human02.txt" run=1 +CreateObject pos=-43;28 dir=0.0 type=Tech option=2 selectable=0 clip=0 script1="human01.txt" run=1 +CreateObject pos=-46;14 dir=1.0 type=Tech option=2 selectable=0 clip=0 script1="human03.txt" run=1 +CreateObject pos=-44; 9 dir=1.2 type=Tech option=2 selectable=0 clip=0 +CreateObject pos=-45;10 dir=0.1 type=Tech option=2 selectable=0 clip=0 + +//CreateObject pos=-100.0;-45.0 dir=0.0 type=GoalArea +CreateObject pos=-109.0;-42.4 dir=0.5 type=Barrier1 +CreateObject pos=-109.0;-47.6 dir=0.5 type=Barrier1 + +CreateObject pos=48.0;-42.4 dir=0.5 type=Barrier1 +CreateObject pos=48.0;-47.6 dir=0.5 type=Barrier1 + +CreateObject pos=-32.4;-58.0 dir=0.0 type=Barrier1 +CreateObject pos=-37.6;-58.0 dir=0.0 type=Barrier1 + +CreateObject pos= -27.8; -37.3 dir=0.0 type=Tree0 +CreateObject pos= -44.0; -51.3 dir=0.2 type=Tree1 +CreateObject pos= -41.5; -26.7 dir=1.7 type=Tree2 +CreateObject pos= -47.5; -7.4 dir=0.5 type=Tree3 +CreateObject pos= -44.7; -3.5 dir=0.5 type=Tree1 +CreateObject pos= 9.6; -36.2 dir=1.1 type=Tree2 +CreateObject pos= 28.7; -12.5 dir=0.0 type=Tree3 +CreateObject pos= 28.3; -7.0 dir=1.4 type=Tree1 +CreateObject pos= 41.6; 12.1 dir=1.5 type=Tree0 +CreateObject pos= 46.9; 56.8 dir=1.1 type=Tree1 +CreateObject pos=-113.5; -42.7 dir=0.3 type=Tree2 +CreateObject pos= -16.3; -77.7 dir=1.1 type=Tree3 +CreateObject pos= -41.9;-109.4 dir=0.0 type=Tree0 +CreateObject pos= -56.0; 38.3 dir=0.6 type=Tree1 +CreateObject pos= -89.8; 52.3 dir=0.0 type=Tree2 +CreateObject pos=-135.6; 39.6 dir=0.4 type=Tree0 + +CreateObject pos= -47.0;-21.2 dir=0.3 type=Greenery0 +CreateObject pos= -47.6;-17.6 dir=1.9 type=Greenery1 +CreateObject pos= -40.9;-22.3 dir=0.7 type=Greenery4 +CreateObject pos= -16.9;-19.6 dir=0.5 type=Greenery2 +CreateObject pos= -24.5; 0.5 dir=0.1 type=Greenery3 +CreateObject pos= -24.0; 37.2 dir=0.8 type=Greenery2 +CreateObject pos= -18.4; 38.2 dir=1.2 type=Greenery1 +CreateObject pos= 42.7;-35.2 dir=0.2 type=Greenery2 +CreateObject pos= 8.5;-57.7 dir=1.6 type=Greenery4 +CreateObject pos= -47.4;-70.5 dir=0.1 type=Greenery3 +CreateObject pos= -87.1;-39.0 dir=0.5 type=Greenery0 +CreateObject pos= -97.7;-50.2 dir=0.0 type=Greenery1 +CreateObject pos=-104.3;-39.2 dir=1.4 type=Greenery3 +CreateObject pos= -21.3; 22.3 dir=0.3 type=Greenery2 +CreateObject pos= -58.9; 39.9 dir=0.9 type=Greenery0 +CreateObject pos= -60.0; 34.2 dir=0.4 type=Greenery2 +CreateObject pos=-129.4;111.6 dir=0.7 type=Greenery1 +CreateObject pos=-109.0;107.4 dir=0.8 type=Greenery3 +CreateObject pos=-121.6;107.4 dir=0.1 type=Greenery2 +CreateObject pos=-124.6; 97.8 dir=1.2 type=Greenery2 +CreateObject pos=-120.7; 95.4 dir=0.5 type=Greenery3 +CreateObject pos=-109.3; 87.0 dir=0.3 type=Greenery4 +CreateObject pos=-108.1; 55.6 dir=0.6 type=Greenery1 +CreateObject pos= -77.1; 53.1 dir=0.9 type=Greenery0 + +CreateObject pos=-112.4; 40.3 dir=0.0 type=Barrier1 +CreateObject pos=-117.6; 40.3 dir=0.0 type=Barrier1 +CreateObject pos=-112.4;139.7 dir=0.0 type=Barrier1 +CreateObject pos=-117.6;139.7 dir=0.0 type=Barrier1 + +CreateObject pos=-149.0; 42.4 dir=0.5 type=Barrier1 +CreateObject pos=-149.0; 47.6 dir=0.5 type=Barrier1 + +CreateObject pos= 60.0; 42.4 dir=0.5 type=Barrier1 +CreateObject pos= 60.0; 47.6 dir=0.5 type=Barrier1 + +CreateObject pos= -32.4; 97.0 dir=0.0 type=Barrier1 +CreateObject pos= -37.6; 97.0 dir=0.0 type=Barrier1 + +CreateFog pos= -92; 113 height=7.0 dim=50 delay=4.0 type=6 +CreateFog pos= -92; 113 height=8.0 dim=50 delay=5.0 type=7 +CreateFog pos= -74; 72 height=5.0 dim=50 delay=4.0 type=6 +CreateFog pos= -74; 72 height=6.0 dim=50 delay=5.0 type=7 +CreateFog pos=-120; 121 height=1.0 dim=20 delay=4.0 type=6 +CreateFog pos=-120; 121 height=2.0 dim=20 delay=5.0 type=7 +CreateFog pos=-110; 100 height=1.0 dim=20 delay=4.0 type=6 +CreateFog pos=-110; 100 height=2.0 dim=20 delay=5.0 type=7 +CreateFog pos=-129; 48 height=1.0 dim=15 delay=4.0 type=6 +CreateFog pos=-129; 48 height=2.0 dim=15 delay=5.0 type=7 +CreateFog pos= -94; 48 height=0.5 dim=10 delay=4.0 type=6 +CreateFog pos= -94; 48 height=0.6 dim=10 delay=5.0 type=7 +CreateFog pos= -75; 41 height=1.4 dim=10 delay=4.0 type=6 +CreateFog pos= -75; 41 height=2.5 dim=10 delay=5.0 type=7 +CreateFog pos= -56; 56 height=0.4 dim=10 delay=4.0 type=6 +CreateFog pos= -56; 56 height=0.5 dim=10 delay=5.0 type=7 +CreateFog pos= -30; 36 height=0.2 dim=20 delay=4.0 type=6 +CreateFog pos= -30; 36 height=0.3 dim=20 delay=5.0 type=7 +CreateFog pos= -40; 2 height=0.2 dim=20 delay=4.0 type=6 +CreateFog pos= -40; 2 height=0.3 dim=20 delay=5.0 type=7 +CreateFog pos= 15; -16 height=0.7 dim=20 delay=4.0 type=6 +CreateFog pos= 15; -16 height=0.8 dim=20 delay=5.0 type=7 +CreateFog pos= 7; 20 height=0.2 dim=20 delay=4.0 type=6 +CreateFog pos= 7; 20 height=0.3 dim=20 delay=5.0 type=7 +CreateFog pos= 28; 10 height=10.0 dim=30 delay=4.0 type=6 +CreateFog pos= 28; 10 height=11.0 dim=30 delay=5.0 type=7 +CreateFog pos= -22; -19 height=25.0 dim=50 delay=4.0 type=6 +CreateFog pos= -22; -19 height=26.0 dim=50 delay=5.0 type=7 +CreateFog pos= -48; 26 height=5.0 dim=50 delay=4.0 type=6 +CreateFog pos= -48; 26 height=6.0 dim=50 delay=5.0 type=7 +CreateFog pos= -38; 8 height=2.0 dim=50 delay=4.0 type=6 +CreateFog pos= -38; 8 height=3.0 dim=50 delay=5.0 type=7 +CreateFog pos= -4; 20 height=2.0 dim=20 delay=4.0 type=6 +CreateFog pos= -4; 20 height=2.5 dim=20 delay=5.0 type=7 +CreateFog pos= -35; -39 height=0.2 dim=10 delay=4.0 type=6 +CreateFog pos= -35; -39 height=0.3 dim=10 delay=5.0 type=7 + +CreateLight dir= 0.0;-1.0; 0.0 color= 0.63; 0.63; 0.63 type=Terrain +CreateLight dir= 1.0; 0.0;-1.0 color=-0.70;-0.70;-0.70 type=Terrain +CreateLight dir=-1.0; 0.0; 1.0 color= 1.40; 1.40; 1.40 type=Terrain +CreateLight dir=-1.0;-1.0; 1.0 color= 0.56; 0.56; 0.56 type=Object +CreateLight dir= 1.0;-1.0; 1.0 color= 0.32; 0.32; 0.32 type=Object +CreateLight dir=-1.0;-1.0;-1.0 color= 0.32; 0.32; 0.32 type=Object +CreateLight dir= 1.0;-1.0;-1.0 color= 0.16; 0.16; 0.16 type=Object + +MapColor floor=0.647;0.557;0.420 water=0.604;0.922;1.000 +MapZoom factor=2 + +EndMissionTake pos=0.00;0.00 dist=25000.00 type=Me lost=0 +EndMissionTake pos=-52.8;38.0 dist=2 type=Me min=1 +EndMissionDelay win=1.0 + +Camera eye=-125.0;20.0;133.0 lookat=-115.0;0.0;115.0 delay=8 diff --git a/levels/scene102/help/E/mhterre2.txt b/levels/missions/chapter001/level002/help/help.E.txt similarity index 100% rename from levels/scene102/help/E/mhterre2.txt rename to levels/missions/chapter001/level002/help/help.E.txt diff --git a/levels/scene102/help/E/msterre2.txt b/levels/missions/chapter001/level002/help/soluce.E.txt similarity index 100% rename from levels/scene102/help/E/msterre2.txt rename to levels/missions/chapter001/level002/help/soluce.E.txt diff --git a/levels/scene102/po/de.po b/levels/missions/chapter001/level002/po/de.po similarity index 100% rename from levels/scene102/po/de.po rename to levels/missions/chapter001/level002/po/de.po diff --git a/levels/scene102/po/fr.po b/levels/missions/chapter001/level002/po/fr.po similarity index 100% rename from levels/scene102/po/fr.po rename to levels/missions/chapter001/level002/po/fr.po diff --git a/levels/scene102/po/pl.po b/levels/missions/chapter001/level002/po/pl.po similarity index 100% rename from levels/scene102/po/pl.po rename to levels/missions/chapter001/level002/po/pl.po diff --git a/levels/scene102/po/ru.po b/levels/missions/chapter001/level002/po/ru.po similarity index 100% rename from levels/scene102/po/ru.po rename to levels/missions/chapter001/level002/po/ru.po diff --git a/levels/scene102/po/scene102.pot b/levels/missions/chapter001/level002/po/scene102.pot similarity index 100% rename from levels/scene102/po/scene102.pot rename to levels/missions/chapter001/level002/po/scene102.pot diff --git a/levels/missions/chapter001/level002/scene.txt b/levels/missions/chapter001/level002/scene.txt new file mode 100644 index 00000000..a7404933 --- /dev/null +++ b/levels/missions/chapter001/level002/scene.txt @@ -0,0 +1,341 @@ +Title.E text="Building" +Resume.E text="Learn how to construct buildings." +Instructions name="%lvl%/help/help.%lng%.txt" +SoluceFile name="%lvl%/help/soluce.%lng%.txt" +HelpFile name="cbot.txt" +EndingFile win=102 lost=0 +MessageDelay factor=3 + +Audio track=2 +AmbientColor air=0.471;0.353;0.000;0.000 water=0.078;0.078;0.078;0.078 // grey +FogColor air=0.392;0.392;0.353;0.000 water=0.263;0.314;0.392;0.000 // magenta +VehicleColor color=0.659;0.620;0.463;0.000 // sable +GreeneryColor color=0.631;0.592;0.161; +DeepView air=50.00 water=25.00 +FogStart air=0.1 water=0.5 +SecondTexture rank=1 +Background up=0.392;0.392;0.353;0.000 down=0.392;0.392;0.353; + +TerrainGenerate vision=250.00 depth=1 slope=3.0 +TerrainWind speed=0.0;2.0 +TerrainRelief image="relief11.png" factor=1.0 +TerrainResource image="res00.png" + +TerrainMaterial id=1 image="desert6" u=0.00 v=0.00 up=1 down=1 left=1 right=1 hard=0.2 +TerrainMaterial image="desert6" u=0.25 v=0.00 up=2 down=1 left=1 right=1 hard=0.3 +TerrainMaterial image="desert6" u=0.50 v=0.00 up=1 down=1 left=1 right=2 hard=0.3 +TerrainMaterial image="desert6" u=0.75 v=0.00 up=2 down=1 left=1 right=2 hard=0.3 +TerrainMaterial image="desert6" u=0.00 v=0.25 up=1 down=2 left=1 right=1 hard=0.3 +TerrainMaterial id=3 image="desert6" u=0.25 v=0.25 up=1 down=1 left=1 right=1 hard=0.8 +TerrainMaterial image="desert6" u=0.50 v=0.25 up=1 down=2 left=1 right=2 hard=0.3 +TerrainMaterial image="desert6" u=0.75 v=0.25 up=2 down=2 left=1 right=2 hard=0.3 +TerrainMaterial image="desert6" u=0.00 v=0.50 up=1 down=1 left=2 right=1 hard=0.3 +TerrainMaterial image="desert6" u=0.25 v=0.50 up=2 down=1 left=2 right=1 hard=0.3 +TerrainMaterial id=4 image="desert6" u=0.50 v=0.50 up=1 down=1 left=1 right=1 hard=0.8 +TerrainMaterial image="desert6" u=0.75 v=0.50 up=2 down=1 left=2 right=2 hard=0.3 +TerrainMaterial image="desert6" u=0.00 v=0.75 up=1 down=2 left=2 right=1 hard=0.3 +TerrainMaterial image="desert6" u=0.25 v=0.75 up=2 down=2 left=2 right=1 hard=0.3 +TerrainMaterial id=5 image="desert6" u=0.50 v=0.75 up=1 down=1 left=1 right=1 hard=0.8 +TerrainMaterial id=2 image="desert6" u=0.75 v=0.75 up=2 down=2 left=2 right=2 hard=0.6 + +TerrainInit id=1 // sand +TerrainLevel id=2 min=0.0 max=900.0 slope=2.0 freq=100.0 // roc +TerrainLevel id=1 center=-50;40 radius=20 + +TerrainLevel id=4 center= -40;-350 radius=1 // road +TerrainLevel id=4 center= -40;-340 radius=1 // road +TerrainLevel id=4 center= -40;-330 radius=1 // road +TerrainLevel id=4 center= -40;-320 radius=1 // road +TerrainLevel id=4 center= -40;-310 radius=1 // road +TerrainLevel id=4 center= -40;-300 radius=1 // road +TerrainLevel id=4 center= -40;-290 radius=1 // road +TerrainLevel id=4 center= -40;-280 radius=1 // road +TerrainLevel id=4 center= -40;-270 radius=1 // road +TerrainLevel id=4 center= -40;-260 radius=1 // road +TerrainLevel id=4 center= -40;-250 radius=1 // road +TerrainLevel id=4 center= -40;-240 radius=1 // road +TerrainLevel id=4 center= -40;-230 radius=1 // road +TerrainLevel id=4 center= -40;-220 radius=1 // road +TerrainLevel id=4 center= -40;-210 radius=1 // road +TerrainLevel id=4 center= -40;-200 radius=1 // road +TerrainLevel id=4 center= -40;-190 radius=1 // road +TerrainLevel id=4 center= -40;-180 radius=1 // road +TerrainLevel id=4 center= -40;-170 radius=1 // road +TerrainLevel id=4 center= -40;-160 radius=1 // road +TerrainLevel id=4 center= -40;-150 radius=1 // road +TerrainLevel id=4 center= -40;-140 radius=1 // road +TerrainLevel id=4 center= -40;-130 radius=1 // road +TerrainLevel id=4 center= -40;-120 radius=1 // road +TerrainLevel id=4 center= -40;-110 radius=1 // road +TerrainLevel id=4 center= -40;-100 radius=1 // road +TerrainLevel id=4 center= -40; -90 radius=1 // road +TerrainLevel id=4 center= -40; -80 radius=1 // road +TerrainLevel id=4 center= -40; -70 radius=1 // road +TerrainLevel id=4 center= -40; -60 radius=1 // road +TerrainLevel id=5 center= -40; -50 radius=1 // road +TerrainLevel id=4 center= -40; -40 radius=1 // road +TerrainLevel id=4 center= -40; -30 radius=1 // road +TerrainLevel id=4 center= -40; -20 radius=1 // road +TerrainLevel id=4 center= -40; -10 radius=1 // road +TerrainLevel id=4 center= -40; 0 radius=1 // road +TerrainLevel id=4 center= -40; 10 radius=1 // road +TerrainLevel id=4 center= -40; 20 radius=1 // road +TerrainLevel id=4 center= -40; 30 radius=1 // road +TerrainLevel id=5 center= -40; 40 radius=1 // road +TerrainLevel id=4 center= -40; 50 radius=1 // road +TerrainLevel id=4 center= -40; 60 radius=1 // road +TerrainLevel id=4 center= -40; 70 radius=1 // road +TerrainLevel id=4 center= -40; 80 radius=1 // road +TerrainLevel id=4 center= -40; 90 radius=1 // road +TerrainLevel id=4 center= -40; 100 radius=1 // road +TerrainLevel id=4 center= -40; 110 radius=1 // road +TerrainLevel id=4 center= -40; 120 radius=1 // road +TerrainLevel id=4 center= -40; 130 radius=1 // road +TerrainLevel id=4 center= -40; 140 radius=1 // road +TerrainLevel id=4 center= -40; 150 radius=1 // road +TerrainLevel id=4 center= -40; 160 radius=1 // road +TerrainLevel id=4 center= -40; 170 radius=1 // road +TerrainLevel id=4 center= -40; 180 radius=1 // road +TerrainLevel id=4 center= -40; 190 radius=1 // road +TerrainLevel id=4 center= -40; 200 radius=1 // road +TerrainLevel id=4 center= -40; 210 radius=1 // road +TerrainLevel id=4 center= -40; 220 radius=1 // road +TerrainLevel id=4 center= -40; 230 radius=1 // road +TerrainLevel id=4 center= -40; 240 radius=1 // road +TerrainLevel id=4 center= -40; 250 radius=1 // road +TerrainLevel id=4 center= -40; 260 radius=1 // road +TerrainLevel id=4 center= -40; 270 radius=1 // road +TerrainLevel id=4 center= -40; 280 radius=1 // road +TerrainLevel id=4 center= -40; 290 radius=1 // road +TerrainLevel id=4 center= -40; 300 radius=1 // road +TerrainLevel id=4 center= -40; 310 radius=1 // road +TerrainLevel id=4 center= -40; 320 radius=1 // road +TerrainLevel id=4 center= -40; 330 radius=1 // road +TerrainLevel id=4 center= -40; 340 radius=1 // road +TerrainLevel id=4 center= -40; 350 radius=1 // road + +TerrainLevel id=3 center=-350; 40 radius=1 // road +TerrainLevel id=3 center=-340; 40 radius=1 // road +TerrainLevel id=3 center=-330; 40 radius=1 // road +TerrainLevel id=3 center=-320; 40 radius=1 // road +TerrainLevel id=3 center=-310; 40 radius=1 // road +TerrainLevel id=3 center=-300; 40 radius=1 // road +TerrainLevel id=3 center=-290; 40 radius=1 // road +TerrainLevel id=3 center=-280; 40 radius=1 // road +TerrainLevel id=3 center=-270; 40 radius=1 // road +TerrainLevel id=3 center=-260; 40 radius=1 // road +TerrainLevel id=3 center=-250; 40 radius=1 // road +TerrainLevel id=3 center=-240; 40 radius=1 // road +TerrainLevel id=3 center=-230; 40 radius=1 // road +TerrainLevel id=3 center=-220; 40 radius=1 // road +TerrainLevel id=3 center=-210; 40 radius=1 // road +TerrainLevel id=3 center=-200; 40 radius=1 // road +TerrainLevel id=3 center=-190; 40 radius=1 // road +TerrainLevel id=3 center=-180; 40 radius=1 // road +TerrainLevel id=3 center=-170; 40 radius=1 // road +TerrainLevel id=3 center=-160; 40 radius=1 // road +TerrainLevel id=3 center=-150; 40 radius=1 // road +TerrainLevel id=3 center=-140; 40 radius=1 // road +TerrainLevel id=3 center=-130; 40 radius=1 // road +TerrainLevel id=3 center=-120; 40 radius=1 // road +TerrainLevel id=3 center=-110; 40 radius=1 // road +TerrainLevel id=3 center=-100; 40 radius=1 // road +TerrainLevel id=3 center= -90; 40 radius=1 // road +TerrainLevel id=3 center= -80; 40 radius=1 // road +TerrainLevel id=3 center= -70; 40 radius=1 // road +TerrainLevel id=3 center= -60; 40 radius=1 // road +TerrainLevel id=3 center= -50; 40 radius=1 // road +TerrainLevel id=3 center= -30; 40 radius=1 // road +TerrainLevel id=3 center= -20; 40 radius=1 // road +TerrainLevel id=3 center= -10; 40 radius=1 // road +TerrainLevel id=3 center= 0; 40 radius=1 // road +TerrainLevel id=3 center= 10; 40 radius=1 // road +TerrainLevel id=3 center= 20; 40 radius=1 // road +TerrainLevel id=5 center= 30; 40 radius=1 // road +TerrainLevel id=3 center= 40; 40 radius=1 // road +TerrainLevel id=3 center= 50; 40 radius=1 // road +TerrainLevel id=3 center= 60; 40 radius=1 // road +TerrainLevel id=3 center= 70; 40 radius=1 // road +TerrainLevel id=3 center= 80; 40 radius=1 // road +TerrainLevel id=3 center= 90; 40 radius=1 // road +TerrainLevel id=3 center= 100; 40 radius=1 // road +TerrainLevel id=3 center= 110; 40 radius=1 // road +TerrainLevel id=3 center= 120; 40 radius=1 // road +TerrainLevel id=3 center= 130; 40 radius=1 // road +TerrainLevel id=3 center= 140; 40 radius=1 // road +TerrainLevel id=3 center= 150; 40 radius=1 // road +TerrainLevel id=3 center= 160; 40 radius=1 // road +TerrainLevel id=3 center= 170; 40 radius=1 // road +TerrainLevel id=3 center= 180; 40 radius=1 // road +TerrainLevel id=3 center= 190; 40 radius=1 // road +TerrainLevel id=3 center= 200; 40 radius=1 // road +TerrainLevel id=3 center= 210; 40 radius=1 // road +TerrainLevel id=3 center= 220; 40 radius=1 // road +TerrainLevel id=3 center= 230; 40 radius=1 // road +TerrainLevel id=3 center= 240; 40 radius=1 // road +TerrainLevel id=3 center= 250; 40 radius=1 // road +TerrainLevel id=3 center= 260; 40 radius=1 // road +TerrainLevel id=3 center= 270; 40 radius=1 // road +TerrainLevel id=3 center= 280; 40 radius=1 // road +TerrainLevel id=3 center= 290; 40 radius=1 // road +TerrainLevel id=3 center= 300; 40 radius=1 // road +TerrainLevel id=3 center= 310; 40 radius=1 // road +TerrainLevel id=3 center= 320; 40 radius=1 // road +TerrainLevel id=3 center= 330; 40 radius=1 // road +TerrainLevel id=3 center= 340; 40 radius=1 // road + +TerrainLevel id=4 center= 30; 30 radius=1 // road +TerrainLevel id=4 center= 30; 20 radius=1 // road +TerrainLevel id=4 center= 30; 10 radius=1 // road +TerrainLevel id=4 center= 30; 0 radius=1 // road +TerrainLevel id=4 center= 30; -10 radius=1 // road +TerrainLevel id=4 center= 30; -20 radius=1 // road +TerrainLevel id=4 center= 30; -30 radius=1 // road +TerrainLevel id=4 center= 30; -40 radius=1 // road + +TerrainLevel id=3 center= 40; -50 radius=1 // road +TerrainLevel id=5 center= 30; -50 radius=1 // road +TerrainLevel id=3 center= 20; -50 radius=1 // road +TerrainLevel id=3 center= 10; -50 radius=1 // road +TerrainLevel id=3 center= 0; -50 radius=1 // road +TerrainLevel id=3 center= -10; -50 radius=1 // road +TerrainLevel id=3 center= -20; -50 radius=1 // road +TerrainLevel id=3 center= -30; -50 radius=1 // road +TerrainLevel id=3 center= -50; -50 radius=1 // road +TerrainLevel id=3 center= -60; -50 radius=1 // road +TerrainLevel id=3 center= -70; -50 radius=1 // road +TerrainLevel id=3 center= -80; -50 radius=1 // road +TerrainLevel id=3 center= -90; -50 radius=1 // road +TerrainLevel id=3 center=-100; -50 radius=1 // road +TerrainLevel id=3 center=-110; -50 radius=1 // road + +TerrainCreate + +GroundSpot pos= 0; 0 radius=40 color=0.863;0.667;0.627 // vaisseau +GroundSpot pos=-25; -8 radius=50 color=0.745;0.902;0.863 // construction +GroundSpot pos=-20; 30 radius=40 color=0.745;0.863;0.627 +GroundSpot pos=-48; 32 radius=20 color=0.745;0.863;0.627 +GroundSpot pos=-44;-20 radius=20 color=0.745;0.863;0.627 +GroundSpot pos= 10;-60 radius=40 color=0.745;0.863;0.627 +GroundSpot pos=-99;-45 radius=40 color=0.745;0.863;0.627 // bbox +GroundSpot pos=-99;-22 radius=50 color=0.902;0.824;0.745 + +BeginObject +CreateObject pos=-39.6; 38.7 dir=0.4 type=Me option=1 +CreateObject pos=-29.0; 20.0 dir=0.5 type=WheeledGrabber +//CreateObject pos= 0.0; 0.0 dir=0.0 type=StartArea +CreateObject pos=-26.0;-14.0 dir=1.0 type=Titanium +CreateObject pos=-26.0; 5.0 dir=1.0 type=Titanium +CreateObject pos=-28.0; -6.0 dir=0.0 type=PowerCell +CreateObject pos=-26.0; -6.0 dir=0.0 type=PowerCell +CreateObject pos=-28.0; -4.0 dir=0.0 type=PowerCell +CreateObject pos=-26.0; -4.0 dir=0.0 type=PowerCell +CreateObject pos=-47.0; 20.0 dir=0.0 type=Houston +CreateObject pos=-18.0;-30.0 dir=0.0 type=RadarStation + +CreateObject pos= 37; 47 cmdline=3;-37;47;-37;-47;37;-47 dir=1.0 type=PracticeBot trainer=1 script1="strain1.txt" run=1 power=100 selectable=0 +CreateObject pos= 37;-47 cmdline=3;37;47;-37;47;-37;-47 dir=1.5 type=WheeledSniffer trainer=1 script1="strain1.txt" run=1 power=100 selectable=0 +CreateObject pos=-37;-47 cmdline=5;33;-47;33;-43;-33;-43;-33;43;-37;43 dir=0.0 type=WheeledShooter trainer=1 script1="strain1.txt" run=1 power=100 selectable=0 +CreateObject pos= 5; 5 cmdline=3;5;-5;-5;-5;-5;5 dir=0.5 type=TrackedSniffer trainer=1 script1="strain2.txt" run=1 power=100 selectable=0 + +CreateObject pos=-45;31 dir=1.5 type=Tech option=2 selectable=0 clip=0 +CreateObject pos=-47;24 dir=1.2 type=Tech option=2 selectable=0 clip=0 script1="human02.txt" run=1 +CreateObject pos=-43;28 dir=0.0 type=Tech option=2 selectable=0 clip=0 script1="human01.txt" run=1 +CreateObject pos=-46;14 dir=1.0 type=Tech option=2 selectable=0 clip=0 script1="human03.txt" run=1 +CreateObject pos=-44; 9 dir=1.2 type=Tech option=2 selectable=0 clip=0 +CreateObject pos=-45;10 dir=0.1 type=Tech option=2 selectable=0 clip=0 + +//CreateObject pos=-100.0;-45.0 dir=0.0 type=GoalArea +CreateObject pos=-109.0;-42.4 dir=0.5 type=Barrier1 +CreateObject pos=-109.0;-47.6 dir=0.5 type=Barrier1 + +CreateObject pos=48.0;-42.4 dir=0.5 type=Barrier1 +CreateObject pos=48.0;-47.6 dir=0.5 type=Barrier1 + +CreateObject pos=-32.4;-58.0 dir=0.0 type=Barrier1 +CreateObject pos=-37.6;-58.0 dir=0.0 type=Barrier1 + +CreateObject pos= -27.8; -37.3 dir=0.0 type=Tree0 +CreateObject pos= -44.0; -51.3 dir=0.2 type=Tree1 +CreateObject pos= -41.5; -26.7 dir=1.7 type=Tree2 +CreateObject pos= -47.5; -7.4 dir=0.5 type=Tree3 +CreateObject pos= -44.7; -3.5 dir=0.5 type=Tree1 +CreateObject pos= 9.6; -36.2 dir=1.1 type=Tree2 +CreateObject pos= 28.7; -12.5 dir=0.0 type=Tree3 +CreateObject pos= 28.3; -7.0 dir=1.4 type=Tree1 +CreateObject pos= 41.6; 12.1 dir=1.5 type=Tree0 +CreateObject pos= 46.9; 56.8 dir=1.1 type=Tree1 +CreateObject pos=-113.5; -42.7 dir=0.3 type=Tree2 +CreateObject pos= -16.3; -77.7 dir=1.1 type=Tree3 +CreateObject pos= -41.9;-109.4 dir=0.0 type=Tree0 +CreateObject pos= -56.0; 38.3 dir=0.6 type=Tree1 + +CreateObject pos= -47.0;-21.2 dir=0.3 type=Greenery0 +CreateObject pos= -47.6;-17.6 dir=1.9 type=Greenery1 +CreateObject pos= -40.9;-22.3 dir=0.7 type=Greenery4 +CreateObject pos= -16.9;-19.6 dir=0.5 type=Greenery2 +CreateObject pos= -24.5; 0.5 dir=0.1 type=Greenery3 +CreateObject pos= -24.0; 37.2 dir=0.8 type=Greenery2 +CreateObject pos= -18.4; 38.2 dir=1.2 type=Greenery1 +CreateObject pos= 42.7;-35.2 dir=0.2 type=Greenery2 +CreateObject pos= 8.5;-57.7 dir=1.6 type=Greenery4 +CreateObject pos= -47.4;-70.5 dir=0.1 type=Greenery3 +CreateObject pos= -87.1;-39.0 dir=0.5 type=Greenery0 +CreateObject pos= -97.7;-50.2 dir=0.0 type=Greenery1 +CreateObject pos=-104.3;-39.2 dir=1.4 type=Greenery3 +CreateObject pos= -21.3; 22.3 dir=0.3 type=Greenery2 +CreateObject pos= -58.9; 39.9 dir=0.9 type=Greenery0 +CreateObject pos= -60.0; 34.2 dir=0.4 type=Greenery2 + +CreateFog pos= -30; 36 height=0.2 dim=20 delay=4.0 type=6 +CreateFog pos= -30; 36 height=0.3 dim=20 delay=5.0 type=7 +CreateFog pos= -40; 2 height=0.2 dim=20 delay=4.0 type=6 +CreateFog pos= -40; 2 height=0.3 dim=20 delay=5.0 type=7 +CreateFog pos= 15; -16 height=0.7 dim=20 delay=4.0 type=6 +CreateFog pos= 15; -16 height=0.8 dim=20 delay=5.0 type=7 +CreateFog pos= 7; 20 height=0.2 dim=20 delay=4.0 type=6 +CreateFog pos= 7; 20 height=0.3 dim=20 delay=5.0 type=7 +CreateFog pos= 28; 10 height=10.0 dim=30 delay=4.0 type=6 +CreateFog pos= 28; 10 height=11.0 dim=30 delay=5.0 type=7 +CreateFog pos= -22; -19 height=25.0 dim=50 delay=4.0 type=6 +CreateFog pos= -22; -19 height=26.0 dim=50 delay=5.0 type=7 +CreateFog pos= -48; 26 height=5.0 dim=50 delay=4.0 type=6 +CreateFog pos= -48; 26 height=6.0 dim=50 delay=5.0 type=7 +CreateFog pos= -38; 8 height=2.0 dim=50 delay=4.0 type=6 +CreateFog pos= -38; 8 height=3.0 dim=50 delay=5.0 type=7 +CreateFog pos= -4; 20 height=2.0 dim=20 delay=4.0 type=6 +CreateFog pos= -4; 20 height=2.5 dim=20 delay=5.0 type=7 +CreateFog pos= -35; -39 height=0.2 dim=10 delay=4.0 type=6 +CreateFog pos= -35; -39 height=0.3 dim=10 delay=5.0 type=7 +CreateFog pos= -21; -29 height=0.5 dim=15 delay=4.0 type=6 +CreateFog pos= -21; -29 height=0.9 dim=15 delay=5.0 type=7 +CreateFog pos= -17; -60 height=1.0 dim=20 delay=4.0 type=6 +CreateFog pos= -17; -60 height=2.0 dim=20 delay=5.0 type=7 +CreateFog pos= -45; -37 height=5.0 dim=25 delay=4.0 type=6 +CreateFog pos= -45; -37 height=6.0 dim=25 delay=5.0 type=7 +CreateFog pos= -88; -45 height=4.0 dim=20 delay=4.0 type=6 +CreateFog pos= -88; -45 height=5.0 dim=20 delay=5.0 type=7 +CreateFog pos=-104; -43 height=0.3 dim=10 delay=4.0 type=6 +CreateFog pos=-104; -43 height=0.4 dim=10 delay=5.0 type=7 + +CreateLight dir= 0.0;-1.0; 0.0 color= 0.63; 0.63; 0.63 type=Terrain +CreateLight dir= 1.0; 0.0;-1.0 color=-0.70;-0.70;-0.70 type=Terrain +CreateLight dir=-1.0; 0.0; 1.0 color= 1.40; 1.40; 1.40 type=Terrain +CreateLight dir=-1.0;-1.0; 1.0 color= 0.56; 0.56; 0.56 type=Object +CreateLight dir= 1.0;-1.0; 1.0 color= 0.32; 0.32; 0.32 type=Object +CreateLight dir=-1.0;-1.0;-1.0 color= 0.32; 0.32; 0.32 type=Object +CreateLight dir= 1.0;-1.0;-1.0 color= 0.16; 0.16; 0.16 type=Object + +MapColor floor=0.647;0.557;0.420 water=0.604;0.922;1.000 +MapZoom factor=4 + +EnableBuild type=BotFactory +EnableBuild type=ResearchCenter +EnableBuild type=FlatGround +EnableBuild type=Flag + +EndMissionTake pos=0.00;0.00 dist=25000.00 type=Me lost=0 +EndMissionTake pos=0.00;0.00 dist=1000 type=BotFactory min=1 +EndMissionTake pos=0.00;0.00 dist=1000 type=ResearchCenter min=1 + +Camera eye=-83.0;5.0;65.0 lookat=-53.0;0.0;43.0 delay=4 diff --git a/levels/scene103/help/E/mhterre3.txt b/levels/missions/chapter001/level003/help/help.E.txt similarity index 100% rename from levels/scene103/help/E/mhterre3.txt rename to levels/missions/chapter001/level003/help/help.E.txt diff --git a/levels/scene103/help/E/msterre3.txt b/levels/missions/chapter001/level003/help/soluce.E.txt similarity index 100% rename from levels/scene103/help/E/msterre3.txt rename to levels/missions/chapter001/level003/help/soluce.E.txt diff --git a/levels/scene103/po/de.po b/levels/missions/chapter001/level003/po/de.po similarity index 100% rename from levels/scene103/po/de.po rename to levels/missions/chapter001/level003/po/de.po diff --git a/levels/scene103/po/fr.po b/levels/missions/chapter001/level003/po/fr.po similarity index 100% rename from levels/scene103/po/fr.po rename to levels/missions/chapter001/level003/po/fr.po diff --git a/levels/scene103/po/pl.po b/levels/missions/chapter001/level003/po/pl.po similarity index 100% rename from levels/scene103/po/pl.po rename to levels/missions/chapter001/level003/po/pl.po diff --git a/levels/scene103/po/ru.po b/levels/missions/chapter001/level003/po/ru.po similarity index 100% rename from levels/scene103/po/ru.po rename to levels/missions/chapter001/level003/po/ru.po diff --git a/levels/scene103/po/scene103.pot b/levels/missions/chapter001/level003/po/scene103.pot similarity index 100% rename from levels/scene103/po/scene103.pot rename to levels/missions/chapter001/level003/po/scene103.pot diff --git a/levels/missions/chapter001/level003/scene.txt b/levels/missions/chapter001/level003/scene.txt new file mode 100644 index 00000000..25753c55 --- /dev/null +++ b/levels/missions/chapter001/level003/scene.txt @@ -0,0 +1,353 @@ +Title.E text="Departure" +Resume.E text="Equip your spaceship and get ready for takeoff." +Instructions name="%lvl%/help/help.%lng%.txt" +SoluceFile name="%lvl%/help/soluce.%lng%.txt" +HelpFile name="cbot.txt" +EndingFile win=-1 lost=0 +MessageDelay factor=2 + +Audio track=2 +AmbientColor air=0.471;0.353;0.000;0.000 water=0.078;0.078;0.078;0.078 // grey +FogColor air=0.392;0.392;0.353;0.000 water=0.263;0.314;0.392;0.000 // magenta +VehicleColor color=0.659;0.620;0.463;0.000 // sable +GreeneryColor color=0.631;0.592;0.161; +DeepView air=50.00 water=25.00 +FogStart air=0.1 water=0.5 +SecondTexture rank=1 +Background up=0.392;0.392;0.353;0.000 down=0.392;0.392;0.353; + +TerrainGenerate vision=250.00 depth=1 slope=3.0 +TerrainWind speed=0.0;2.0 +TerrainRelief image="relief11.png" factor=1.0 +TerrainResource image="res00.png" + +TerrainMaterial id=1 image="desert6" u=0.00 v=0.00 up=1 down=1 left=1 right=1 hard=0.2 +TerrainMaterial image="desert6" u=0.25 v=0.00 up=2 down=1 left=1 right=1 hard=0.3 +TerrainMaterial image="desert6" u=0.50 v=0.00 up=1 down=1 left=1 right=2 hard=0.3 +TerrainMaterial image="desert6" u=0.75 v=0.00 up=2 down=1 left=1 right=2 hard=0.3 +TerrainMaterial image="desert6" u=0.00 v=0.25 up=1 down=2 left=1 right=1 hard=0.3 +TerrainMaterial id=3 image="desert6" u=0.25 v=0.25 up=1 down=1 left=1 right=1 hard=0.8 +TerrainMaterial image="desert6" u=0.50 v=0.25 up=1 down=2 left=1 right=2 hard=0.3 +TerrainMaterial image="desert6" u=0.75 v=0.25 up=2 down=2 left=1 right=2 hard=0.3 +TerrainMaterial image="desert6" u=0.00 v=0.50 up=1 down=1 left=2 right=1 hard=0.3 +TerrainMaterial image="desert6" u=0.25 v=0.50 up=2 down=1 left=2 right=1 hard=0.3 +TerrainMaterial id=4 image="desert6" u=0.50 v=0.50 up=1 down=1 left=1 right=1 hard=0.8 +TerrainMaterial image="desert6" u=0.75 v=0.50 up=2 down=1 left=2 right=2 hard=0.3 +TerrainMaterial image="desert6" u=0.00 v=0.75 up=1 down=2 left=2 right=1 hard=0.3 +TerrainMaterial image="desert6" u=0.25 v=0.75 up=2 down=2 left=2 right=1 hard=0.3 +TerrainMaterial id=5 image="desert6" u=0.50 v=0.75 up=1 down=1 left=1 right=1 hard=0.8 +TerrainMaterial id=2 image="desert6" u=0.75 v=0.75 up=2 down=2 left=2 right=2 hard=0.6 + +TerrainInit id=1 // sand +TerrainLevel id=2 min=0.0 max=900.0 slope=2.0 freq=100.0 // roc +TerrainLevel id=1 center=-50;40 radius=20 + +TerrainLevel id=4 center= -40;-350 radius=1 // road +TerrainLevel id=4 center= -40;-340 radius=1 // road +TerrainLevel id=4 center= -40;-330 radius=1 // road +TerrainLevel id=4 center= -40;-320 radius=1 // road +TerrainLevel id=4 center= -40;-310 radius=1 // road +TerrainLevel id=4 center= -40;-300 radius=1 // road +TerrainLevel id=4 center= -40;-290 radius=1 // road +TerrainLevel id=4 center= -40;-280 radius=1 // road +TerrainLevel id=4 center= -40;-270 radius=1 // road +TerrainLevel id=4 center= -40;-260 radius=1 // road +TerrainLevel id=4 center= -40;-250 radius=1 // road +TerrainLevel id=4 center= -40;-240 radius=1 // road +TerrainLevel id=4 center= -40;-230 radius=1 // road +TerrainLevel id=4 center= -40;-220 radius=1 // road +TerrainLevel id=4 center= -40;-210 radius=1 // road +TerrainLevel id=4 center= -40;-200 radius=1 // road +TerrainLevel id=4 center= -40;-190 radius=1 // road +TerrainLevel id=4 center= -40;-180 radius=1 // road +TerrainLevel id=4 center= -40;-170 radius=1 // road +TerrainLevel id=4 center= -40;-160 radius=1 // road +TerrainLevel id=4 center= -40;-150 radius=1 // road +TerrainLevel id=4 center= -40;-140 radius=1 // road +TerrainLevel id=4 center= -40;-130 radius=1 // road +TerrainLevel id=4 center= -40;-120 radius=1 // road +TerrainLevel id=4 center= -40;-110 radius=1 // road +TerrainLevel id=4 center= -40;-100 radius=1 // road +TerrainLevel id=4 center= -40; -90 radius=1 // road +TerrainLevel id=4 center= -40; -80 radius=1 // road +TerrainLevel id=4 center= -40; -70 radius=1 // road +TerrainLevel id=4 center= -40; -60 radius=1 // road +TerrainLevel id=5 center= -40; -50 radius=1 // road +TerrainLevel id=4 center= -40; -40 radius=1 // road +TerrainLevel id=4 center= -40; -30 radius=1 // road +TerrainLevel id=4 center= -40; -20 radius=1 // road +TerrainLevel id=4 center= -40; -10 radius=1 // road +TerrainLevel id=4 center= -40; 0 radius=1 // road +TerrainLevel id=4 center= -40; 10 radius=1 // road +TerrainLevel id=4 center= -40; 20 radius=1 // road +TerrainLevel id=4 center= -40; 30 radius=1 // road +TerrainLevel id=5 center= -40; 40 radius=1 // road +TerrainLevel id=4 center= -40; 50 radius=1 // road +TerrainLevel id=4 center= -40; 60 radius=1 // road +TerrainLevel id=4 center= -40; 70 radius=1 // road +TerrainLevel id=4 center= -40; 80 radius=1 // road +TerrainLevel id=4 center= -40; 90 radius=1 // road +TerrainLevel id=4 center= -40; 100 radius=1 // road +TerrainLevel id=4 center= -40; 110 radius=1 // road +TerrainLevel id=4 center= -40; 120 radius=1 // road +TerrainLevel id=4 center= -40; 130 radius=1 // road +TerrainLevel id=4 center= -40; 140 radius=1 // road +TerrainLevel id=4 center= -40; 150 radius=1 // road +TerrainLevel id=4 center= -40; 160 radius=1 // road +TerrainLevel id=4 center= -40; 170 radius=1 // road +TerrainLevel id=4 center= -40; 180 radius=1 // road +TerrainLevel id=4 center= -40; 190 radius=1 // road +TerrainLevel id=4 center= -40; 200 radius=1 // road +TerrainLevel id=4 center= -40; 210 radius=1 // road +TerrainLevel id=4 center= -40; 220 radius=1 // road +TerrainLevel id=4 center= -40; 230 radius=1 // road +TerrainLevel id=4 center= -40; 240 radius=1 // road +TerrainLevel id=4 center= -40; 250 radius=1 // road +TerrainLevel id=4 center= -40; 260 radius=1 // road +TerrainLevel id=4 center= -40; 270 radius=1 // road +TerrainLevel id=4 center= -40; 280 radius=1 // road +TerrainLevel id=4 center= -40; 290 radius=1 // road +TerrainLevel id=4 center= -40; 300 radius=1 // road +TerrainLevel id=4 center= -40; 310 radius=1 // road +TerrainLevel id=4 center= -40; 320 radius=1 // road +TerrainLevel id=4 center= -40; 330 radius=1 // road +TerrainLevel id=4 center= -40; 340 radius=1 // road +TerrainLevel id=4 center= -40; 350 radius=1 // road + +TerrainLevel id=3 center=-350; 40 radius=1 // road +TerrainLevel id=3 center=-340; 40 radius=1 // road +TerrainLevel id=3 center=-330; 40 radius=1 // road +TerrainLevel id=3 center=-320; 40 radius=1 // road +TerrainLevel id=3 center=-310; 40 radius=1 // road +TerrainLevel id=3 center=-300; 40 radius=1 // road +TerrainLevel id=3 center=-290; 40 radius=1 // road +TerrainLevel id=3 center=-280; 40 radius=1 // road +TerrainLevel id=3 center=-270; 40 radius=1 // road +TerrainLevel id=3 center=-260; 40 radius=1 // road +TerrainLevel id=3 center=-250; 40 radius=1 // road +TerrainLevel id=3 center=-240; 40 radius=1 // road +TerrainLevel id=3 center=-230; 40 radius=1 // road +TerrainLevel id=3 center=-220; 40 radius=1 // road +TerrainLevel id=3 center=-210; 40 radius=1 // road +TerrainLevel id=3 center=-200; 40 radius=1 // road +TerrainLevel id=3 center=-190; 40 radius=1 // road +TerrainLevel id=3 center=-180; 40 radius=1 // road +TerrainLevel id=3 center=-170; 40 radius=1 // road +TerrainLevel id=3 center=-160; 40 radius=1 // road +TerrainLevel id=3 center=-150; 40 radius=1 // road +TerrainLevel id=3 center=-140; 40 radius=1 // road +TerrainLevel id=3 center=-130; 40 radius=1 // road +TerrainLevel id=3 center=-120; 40 radius=1 // road +TerrainLevel id=3 center=-110; 40 radius=1 // road +TerrainLevel id=3 center=-100; 40 radius=1 // road +TerrainLevel id=3 center= -90; 40 radius=1 // road +TerrainLevel id=3 center= -80; 40 radius=1 // road +TerrainLevel id=3 center= -70; 40 radius=1 // road +TerrainLevel id=3 center= -60; 40 radius=1 // road +TerrainLevel id=3 center= -50; 40 radius=1 // road +TerrainLevel id=3 center= -30; 40 radius=1 // road +TerrainLevel id=3 center= -20; 40 radius=1 // road +TerrainLevel id=3 center= -10; 40 radius=1 // road +TerrainLevel id=3 center= 0; 40 radius=1 // road +TerrainLevel id=3 center= 10; 40 radius=1 // road +TerrainLevel id=3 center= 20; 40 radius=1 // road +TerrainLevel id=5 center= 30; 40 radius=1 // road +TerrainLevel id=3 center= 40; 40 radius=1 // road +TerrainLevel id=3 center= 50; 40 radius=1 // road +TerrainLevel id=3 center= 60; 40 radius=1 // road +TerrainLevel id=3 center= 70; 40 radius=1 // road +TerrainLevel id=3 center= 80; 40 radius=1 // road +TerrainLevel id=3 center= 90; 40 radius=1 // road +TerrainLevel id=3 center= 100; 40 radius=1 // road +TerrainLevel id=3 center= 110; 40 radius=1 // road +TerrainLevel id=3 center= 120; 40 radius=1 // road +TerrainLevel id=3 center= 130; 40 radius=1 // road +TerrainLevel id=3 center= 140; 40 radius=1 // road +TerrainLevel id=3 center= 150; 40 radius=1 // road +TerrainLevel id=3 center= 160; 40 radius=1 // road +TerrainLevel id=3 center= 170; 40 radius=1 // road +TerrainLevel id=3 center= 180; 40 radius=1 // road +TerrainLevel id=3 center= 190; 40 radius=1 // road +TerrainLevel id=3 center= 200; 40 radius=1 // road +TerrainLevel id=3 center= 210; 40 radius=1 // road +TerrainLevel id=3 center= 220; 40 radius=1 // road +TerrainLevel id=3 center= 230; 40 radius=1 // road +TerrainLevel id=3 center= 240; 40 radius=1 // road +TerrainLevel id=3 center= 250; 40 radius=1 // road +TerrainLevel id=3 center= 260; 40 radius=1 // road +TerrainLevel id=3 center= 270; 40 radius=1 // road +TerrainLevel id=3 center= 280; 40 radius=1 // road +TerrainLevel id=3 center= 290; 40 radius=1 // road +TerrainLevel id=3 center= 300; 40 radius=1 // road +TerrainLevel id=3 center= 310; 40 radius=1 // road +TerrainLevel id=3 center= 320; 40 radius=1 // road +TerrainLevel id=3 center= 330; 40 radius=1 // road +TerrainLevel id=3 center= 340; 40 radius=1 // road + +TerrainLevel id=4 center= 30; 30 radius=1 // road +TerrainLevel id=4 center= 30; 20 radius=1 // road +TerrainLevel id=4 center= 30; 10 radius=1 // road +TerrainLevel id=4 center= 30; 0 radius=1 // road +TerrainLevel id=4 center= 30; -10 radius=1 // road +TerrainLevel id=4 center= 30; -20 radius=1 // road +TerrainLevel id=4 center= 30; -30 radius=1 // road +TerrainLevel id=4 center= 30; -40 radius=1 // road + +TerrainLevel id=3 center= 40; -50 radius=1 // road +TerrainLevel id=5 center= 30; -50 radius=1 // road +TerrainLevel id=3 center= 20; -50 radius=1 // road +TerrainLevel id=3 center= 10; -50 radius=1 // road +TerrainLevel id=3 center= 0; -50 radius=1 // road +TerrainLevel id=3 center= -10; -50 radius=1 // road +TerrainLevel id=3 center= -20; -50 radius=1 // road +TerrainLevel id=3 center= -30; -50 radius=1 // road +TerrainLevel id=3 center= -50; -50 radius=1 // road +TerrainLevel id=3 center= -60; -50 radius=1 // road +TerrainLevel id=3 center= -70; -50 radius=1 // road +TerrainLevel id=3 center= -80; -50 radius=1 // road +TerrainLevel id=3 center= -90; -50 radius=1 // road +TerrainLevel id=3 center=-100; -50 radius=1 // road +TerrainLevel id=3 center=-110; -50 radius=1 // road + +TerrainCreate + +GroundSpot pos= 0; 0 radius=40 color=0.863;0.667;0.627 // vaisseau +GroundSpot pos=-25; -8 radius=50 color=0.745;0.902;0.863 // construction +GroundSpot pos=-20; 30 radius=40 color=0.745;0.863;0.627 +GroundSpot pos=-48; 32 radius=20 color=0.745;0.863;0.627 +GroundSpot pos=-44;-20 radius=20 color=0.745;0.863;0.627 +GroundSpot pos= 10;-60 radius=40 color=0.745;0.863;0.627 +GroundSpot pos=-99;-45 radius=40 color=0.745;0.863;0.627 // bbox +GroundSpot pos=-99;-22 radius=50 color=0.902;0.824;0.745 + +BeginObject +CreateObject pos= 0.0; 0.0 dir=0.0 type=SpaceShip run=2 +CreateObject pos= 3.75;-2.50 dir=0.0 type=Titanium +CreateObject pos= 2.50;-2.50 dir=0.0 type=Titanium +CreateObject pos= 3.75;-3.75 dir=0.0 type=Titanium +CreateObject pos= 2.50;-3.75 dir=0.0 type=Titanium +CreateObject pos= 2.50; 2.50 dir=0.0 type=PowerCell +CreateObject pos= 3.75; 2.50 dir=0.0 type=PowerCell +CreateObject pos= 2.50; 3.75 dir=0.0 type=PowerCell +CreateObject pos= 3.75; 3.75 dir=0.0 type=PowerCell +CreateObject pos= 0.0; 20.0 dir=0.5 type=Portico run=2 +CreateObject pos=-31.0; 15.0 dir=0.1 type=Me option=1 +CreateObject pos=-29.0; 20.0 dir=0.5 type=WheeledGrabber +CreateObject pos=-26.0;-14.0 dir=1.0 type=BotFactory +CreateObject pos=-26.0; 5.0 dir=1.0 type=ResearchCenter +CreateObject pos=-28.0; -8.0 dir=0.0 type=Titanium +CreateObject pos=-26.0; -8.0 dir=0.0 type=Titanium +CreateObject pos=-28.0; -6.0 dir=0.0 type=PowerCell +CreateObject pos=-26.0; -6.0 dir=0.0 type=PowerCell +CreateObject pos=-28.0; -4.0 dir=0.0 type=PowerCell +CreateObject pos=-26.0; -4.0 dir=0.0 type=PowerCell +CreateObject pos=-47.0; 20.0 dir=0.0 type=Houston +CreateObject pos=-18.0;-30.0 dir=0.0 type=RadarStation + +CreateObject pos= 37; 47 cmdline=3;-37;47;-37;-47;37;-47 dir=1.0 type=PracticeBot trainer=1 script1="strain1.txt" run=1 power=100 selectable=0 +CreateObject pos= 37;-47 cmdline=3;37;47;-37;47;-37;-47 dir=1.5 type=WheeledSniffer trainer=1 script1="strain1.txt" run=1 power=100 selectable=0 +CreateObject pos=-37;-47 cmdline=5;33;-47;33;-43;-33;-43;-33;43;-37;43 dir=0.0 type=WheeledShooter trainer=1 script1="strain1.txt" run=1 power=100 selectable=0 + +CreateObject pos=-45;31 dir=1.5 type=Tech option=2 selectable=0 clip=0 +CreateObject pos=-47;24 dir=1.2 type=Tech option=2 selectable=0 clip=0 script1="human02.txt" run=1 +CreateObject pos=-43;28 dir=0.0 type=Tech option=2 selectable=0 clip=0 script1="human01.txt" run=1 +CreateObject pos=-46;14 dir=1.0 type=Tech option=2 selectable=0 clip=0 script1="human03.txt" run=1 +CreateObject pos=-44; 9 dir=1.2 type=Tech option=2 selectable=0 clip=0 +CreateObject pos=-45;10 dir=0.1 type=Tech option=2 selectable=0 clip=0 + +CreateObject pos=-100.0;-45.0 dir=0.0 type=GoalArea selectable=0 +CreateObject pos=-104.0;-45.0 dir=0.0 type=ExchangePost selectable=0 +CreateObject pos=-100.0;-45.0 dir=0.0 type=BlackBox +CreateObject pos=-109.0;-42.4 dir=0.5 type=Barrier1 +CreateObject pos=-109.0;-47.6 dir=0.5 type=Barrier1 + +CreateObject pos=48.0;-42.4 dir=0.5 type=Barrier1 +CreateObject pos=48.0;-47.6 dir=0.5 type=Barrier1 + +CreateObject pos=-32.4;-58.0 dir=0.0 type=Barrier1 +CreateObject pos=-37.6;-58.0 dir=0.0 type=Barrier1 + +CreateObject pos= -27.8; -37.3 dir=0.0 type=Tree0 +CreateObject pos= -44.0; -51.3 dir=0.2 type=Tree1 +CreateObject pos= -41.5; -26.7 dir=1.7 type=Tree2 +CreateObject pos= -47.5; -7.4 dir=0.5 type=Tree3 +CreateObject pos= -44.7; -3.5 dir=0.5 type=Tree1 +CreateObject pos= 9.6; -36.2 dir=1.1 type=Tree2 +CreateObject pos= 28.7; -12.5 dir=0.0 type=Tree3 +CreateObject pos= 28.3; -7.0 dir=1.4 type=Tree1 +CreateObject pos= 41.6; 12.1 dir=1.5 type=Tree0 +CreateObject pos= 46.9; 56.8 dir=1.1 type=Tree1 +CreateObject pos=-113.5; -42.7 dir=0.3 type=Tree2 +CreateObject pos= -16.3; -77.7 dir=1.1 type=Tree3 +CreateObject pos= -41.9;-109.4 dir=0.0 type=Tree0 +CreateObject pos= -56.0; 38.3 dir=0.6 type=Tree1 + +CreateObject pos= -47.0;-21.2 dir=0.3 type=Greenery0 +CreateObject pos= -47.6;-17.6 dir=1.9 type=Greenery1 +CreateObject pos= -40.9;-22.3 dir=0.7 type=Greenery4 +CreateObject pos= -16.9;-19.6 dir=0.5 type=Greenery2 +CreateObject pos= -24.5; 0.5 dir=0.1 type=Greenery3 +CreateObject pos= -24.0; 37.2 dir=0.8 type=Greenery2 +CreateObject pos= -18.4; 38.2 dir=1.2 type=Greenery1 +CreateObject pos= 42.7;-35.2 dir=0.2 type=Greenery2 +CreateObject pos= 8.5;-57.7 dir=1.6 type=Greenery4 +CreateObject pos= -47.4;-70.5 dir=0.1 type=Greenery3 +CreateObject pos= -87.1;-39.0 dir=0.5 type=Greenery0 +CreateObject pos= -97.7;-50.2 dir=0.0 type=Greenery1 +CreateObject pos=-104.3;-39.2 dir=1.4 type=Greenery3 +CreateObject pos= -21.3; 22.3 dir=0.3 type=Greenery2 +CreateObject pos= -58.9; 39.9 dir=0.9 type=Greenery0 +CreateObject pos= -60.0; 34.2 dir=0.4 type=Greenery2 + +CreateFog pos= -30; 36 height=0.2 dim=20 delay=4.0 type=6 +CreateFog pos= -30; 36 height=0.3 dim=20 delay=5.0 type=7 +CreateFog pos= -40; 2 height=0.2 dim=20 delay=4.0 type=6 +CreateFog pos= -40; 2 height=0.3 dim=20 delay=5.0 type=7 +CreateFog pos= 15; -16 height=0.7 dim=20 delay=4.0 type=6 +CreateFog pos= 15; -16 height=0.8 dim=20 delay=5.0 type=7 +CreateFog pos= 7; 20 height=0.2 dim=20 delay=4.0 type=6 +CreateFog pos= 7; 20 height=0.3 dim=20 delay=5.0 type=7 +CreateFog pos= 28; 10 height=10.0 dim=30 delay=4.0 type=6 +CreateFog pos= 28; 10 height=11.0 dim=30 delay=5.0 type=7 +CreateFog pos= -22; -19 height=25.0 dim=50 delay=4.0 type=6 +CreateFog pos= -22; -19 height=26.0 dim=50 delay=5.0 type=7 +CreateFog pos= -48; 26 height=5.0 dim=50 delay=4.0 type=6 +CreateFog pos= -48; 26 height=6.0 dim=50 delay=5.0 type=7 +CreateFog pos= -38; 8 height=2.0 dim=50 delay=4.0 type=6 +CreateFog pos= -38; 8 height=3.0 dim=50 delay=5.0 type=7 +CreateFog pos= -4; 20 height=2.0 dim=20 delay=4.0 type=6 +CreateFog pos= -4; 20 height=2.5 dim=20 delay=5.0 type=7 +CreateFog pos= -35; -39 height=0.2 dim=10 delay=4.0 type=6 +CreateFog pos= -35; -39 height=0.3 dim=10 delay=5.0 type=7 +CreateFog pos= -21; -29 height=0.5 dim=15 delay=4.0 type=6 +CreateFog pos= -21; -29 height=0.9 dim=15 delay=5.0 type=7 +CreateFog pos= -17; -60 height=1.0 dim=20 delay=4.0 type=6 +CreateFog pos= -17; -60 height=2.0 dim=20 delay=5.0 type=7 +CreateFog pos= -45; -37 height=5.0 dim=25 delay=4.0 type=6 +CreateFog pos= -45; -37 height=6.0 dim=25 delay=5.0 type=7 +CreateFog pos= -88; -45 height=4.0 dim=20 delay=4.0 type=6 +CreateFog pos= -88; -45 height=5.0 dim=20 delay=5.0 type=7 +CreateFog pos=-104; -43 height=0.3 dim=10 delay=4.0 type=6 +CreateFog pos=-104; -43 height=0.4 dim=10 delay=5.0 type=7 + +CreateLight dir= 0.0;-1.0; 0.0 color= 0.63; 0.63; 0.63 type=Terrain +CreateLight dir= 1.0; 0.0;-1.0 color=-0.70;-0.70;-0.70 type=Terrain +CreateLight dir=-1.0; 0.0; 1.0 color= 1.40; 1.40; 1.40 type=Terrain +CreateLight dir=-1.0;-1.0; 1.0 color= 0.56; 0.56; 0.56 type=Object +CreateLight dir= 1.0;-1.0; 1.0 color= 0.32; 0.32; 0.32 type=Object +CreateLight dir=-1.0;-1.0;-1.0 color= 0.32; 0.32; 0.32 type=Object +CreateLight dir= 1.0;-1.0;-1.0 color= 0.16; 0.16; 0.16 type=Object + +MapColor floor=0.647;0.557;0.420 water=0.604;0.922;1.000 +MapZoom factor=4 + +EnableBuild type=FlatGround +EnableBuild type=Flag + +EnableResearch type=TRACKER + +EndMissionTake pos=0.00;0.00 dist=25000.00 type=Me lost=0 +EndMissionTake pos=0.00;0.00 type=BlackBox min=1 +EndMissionTake pos=0.00;0.00 type=WheeledGrabber min=1 + +Camera eye=-18.0;1.0;48.0 lookat=0.0;0.0;0.0 delay=2 diff --git a/levels/scene1-po/de.po b/levels/missions/chapter001/po/de.po similarity index 100% rename from levels/scene1-po/de.po rename to levels/missions/chapter001/po/de.po diff --git a/levels/scene1-po/fr.po b/levels/missions/chapter001/po/fr.po similarity index 100% rename from levels/scene1-po/fr.po rename to levels/missions/chapter001/po/fr.po diff --git a/levels/scene1-po/pl.po b/levels/missions/chapter001/po/pl.po similarity index 100% rename from levels/scene1-po/pl.po rename to levels/missions/chapter001/po/pl.po diff --git a/levels/scene1-po/ru.po b/levels/missions/chapter001/po/ru.po similarity index 100% rename from levels/scene1-po/ru.po rename to levels/missions/chapter001/po/ru.po diff --git a/levels/scene1-po/scene1.pot b/levels/missions/chapter001/po/scene1.pot similarity index 100% rename from levels/scene1-po/scene1.pot rename to levels/missions/chapter001/po/scene1.pot diff --git a/levels/scene200.txt b/levels/missions/chapter002/chaptertitle.txt similarity index 100% rename from levels/scene200.txt rename to levels/missions/chapter002/chaptertitle.txt diff --git a/levels/scene201/help/E/mhlune1.txt b/levels/missions/chapter002/level001/help/help.E.txt similarity index 100% rename from levels/scene201/help/E/mhlune1.txt rename to levels/missions/chapter002/level001/help/help.E.txt diff --git a/levels/scene201/help/E/mllune1.txt b/levels/missions/chapter002/level001/help/prog.E.txt similarity index 100% rename from levels/scene201/help/E/mllune1.txt rename to levels/missions/chapter002/level001/help/prog.E.txt diff --git a/levels/scene201/help/E/milune1.txt b/levels/missions/chapter002/level001/help/report.E.txt similarity index 100% rename from levels/scene201/help/E/milune1.txt rename to levels/missions/chapter002/level001/help/report.E.txt diff --git a/levels/scene201/help/E/mslune1.txt b/levels/missions/chapter002/level001/help/soluce.E.txt similarity index 100% rename from levels/scene201/help/E/mslune1.txt rename to levels/missions/chapter002/level001/help/soluce.E.txt diff --git a/levels/scene201/po/de.po b/levels/missions/chapter002/level001/po/de.po similarity index 100% rename from levels/scene201/po/de.po rename to levels/missions/chapter002/level001/po/de.po diff --git a/levels/scene201/po/fr.po b/levels/missions/chapter002/level001/po/fr.po similarity index 100% rename from levels/scene201/po/fr.po rename to levels/missions/chapter002/level001/po/fr.po diff --git a/levels/scene201/po/pl.po b/levels/missions/chapter002/level001/po/pl.po similarity index 100% rename from levels/scene201/po/pl.po rename to levels/missions/chapter002/level001/po/pl.po diff --git a/levels/scene201/po/ru.po b/levels/missions/chapter002/level001/po/ru.po similarity index 100% rename from levels/scene201/po/ru.po rename to levels/missions/chapter002/level001/po/ru.po diff --git a/levels/scene201/po/scene201.pot b/levels/missions/chapter002/level001/po/scene201.pot similarity index 100% rename from levels/scene201/po/scene201.pot rename to levels/missions/chapter002/level001/po/scene201.pot diff --git a/levels/scene201/scene.txt b/levels/missions/chapter002/level001/scene.txt similarity index 68% rename from levels/scene201/scene.txt rename to levels/missions/chapter002/level001/scene.txt index a1b55ecb..c7ca5486 100644 --- a/levels/scene201/scene.txt +++ b/levels/missions/chapter002/level001/scene.txt @@ -1,28 +1,28 @@ Title.E text="Titanium ore" Resume.E text="Develop flying bots to access essential raw material on the broken Moon surface." -Instructions name="mhlune1.txt" -Satellite name="milune1.txt" -Loading name="mllune1.txt" -SoluceFile name="mslune1.txt" -HelpFile name="cbot.txt" -EndingFile win=201 lost=0 +Instructions name="%lvl%/help/help.%lng%.txt" +Satellite name="%lvl%/help/report.%lng%.txt" +Loading name="%lvl%/help/prog.%lng%.txt" +SoluceFile name="%lvl%/help/soluce.%lng%.txt" +HelpFile name="cbot.txt" +EndingFile win=201 lost=0 -Audio track=0 -AmbientColor air=0.400;0.400;0.400;0.400 water=0.078;0.078;0.078;0.078 // grey -FogColor air=0.000;0.000;0.000;0.000 water=0.263;0.314;0.392;0.000 // magenta -VehicleColor color=0.816;0.808;0.769;0.000 // sable clair -DeepView air=125.00 water=25.00 -FogStart air=0.8 water=0.5 +Audio track=0 +AmbientColor air=0.400;0.400;0.400;0.400 water=0.078;0.078;0.078;0.078 // grey +FogColor air=0.000;0.000;0.000;0.000 water=0.263;0.314;0.392;0.000 // magenta +VehicleColor color=0.816;0.808;0.769;0.000 // sable clair +DeepView air=125.00 water=25.00 +FogStart air=0.8 water=0.5 SecondTexture rank=1 -Background image="back46.png" up=0.000;0.000;0.000;0.000 down=0.000;0.000;0.000; +Background image="back46.png" up=0.000;0.000;0.000;0.000 down=0.000;0.000;0.000; ForegroundName image="lens1.png" -Planet mode=0 pos=0.0;0.7 dim=0.50 speed=0.002 dir=0.3 image="planet01.png" uv1=0.0;0.0 uv2=0.5;0.5 -Planet mode=1 pos=1.0;0.2 dim=0.50 speed=0.0 dir=0.3 image="planet01.png" uv1=0.0;0.0 uv2=0.5;0.5 -Planet mode=1 pos=4.1;0.1 dim=0.15 speed=0.0 dir=0.3 image="planet01.png" uv1=0.0;0.5 uv2=0.5;1.0 +Planet mode=0 pos=0.0;0.7 dim=0.50 speed=0.002 dir=0.3 image="planet01.png" uv1=0.0;0.0 uv2=0.5;0.5 +Planet mode=1 pos=1.0;0.2 dim=0.50 speed=0.0 dir=0.3 image="planet01.png" uv1=0.0;0.0 uv2=0.5;0.5 +Planet mode=1 pos=4.1;0.1 dim=0.15 speed=0.0 dir=0.3 image="planet01.png" uv1=0.0;0.5 uv2=0.5;1.0 -TerrainGenerate vision=250.00 depth=1 hard=0.3 -TerrainRelief image="relief03.png" factor=1.0 -TerrainResource image="res00.png" +TerrainGenerate vision=250.00 depth=1 hard=0.3 +TerrainRelief image="relief03.png" factor=1.0 +TerrainResource image="res00.png" TerrainInitTextures image="moon" dx=1 dy=1 table=103 TerrainCreate @@ -49,7 +49,7 @@ CreateObject pos= -18.4; 71.3 dir=0.0 type=TitaniumOre CreateObject pos= -15.4; 70.4 dir=1.6 type=TitaniumOre CreateObject pos= -16.2; 71.4 dir=0.1 type=TitaniumOre CreateObject pos= -15.5; 66.4 dir=0.9 type=TitaniumOre -CreateObject pos= 67.0; 82.5 dir=0.2 type=TitaniumOre +CreateObject pos= 67.0; 82.5 dir=0.2 type=TitaniumOre CreateObject pos= -99.0; 42.0 dir=1.2 type=ApolloLEM CreateObject pos= -61.0; 24.0 dir=0.5 type=ApolloJeep proxyActivate=1 proxyDistance=20 camera=BACK @@ -66,7 +66,7 @@ CreateLight dir=-1.0;-1.0;-1.0 color= 0.48; 0.48; 0.48 type=Object CreateLight dir= 1.0;-1.0;-1.0 color= 0.24; 0.24; 0.24 type=Object MapColor floor=0.647;0.557;0.420 water=0.604;0.922;1.000 -MapZoom factor=2 +MapZoom factor=2 NewScript name="exchg1.txt" type=WheeledGrabber NewScript name="exchg1.txt" type=TrackedGrabber @@ -83,9 +83,9 @@ EnableResearch type=WINGER DoneResearch type=TRACKER EndMissionTake pos=0.00;0.00 dist=25000.00 type=Me lost=0 -EndMissionTake pos=12.50;-75.00 type=TitaniumOre min=4 +EndMissionTake pos=12.50;-75.00 type=TitaniumOre min=4 EndMissionTake pos=12.50;-75.00 type=WheeledGrabber min=1 -EndMissionTake pos=12.50;-75.00 type=WingedGrabber min=1 immediat=1 +EndMissionTake pos=12.50;-75.00 type=WingedGrabber min=1 immediat=1 EndMissionDelay win=1 lost=1 Camera eye=12.50;20.0;-120.00 lookat=12.50;1.00;-78.25 delay=0 diff --git a/levels/scene202/help/E/mhlune2.txt b/levels/missions/chapter002/level002/help/help.E.txt similarity index 100% rename from levels/scene202/help/E/mhlune2.txt rename to levels/missions/chapter002/level002/help/help.E.txt diff --git a/levels/scene202/help/E/mllune2.txt b/levels/missions/chapter002/level002/help/prog.E.txt similarity index 100% rename from levels/scene202/help/E/mllune2.txt rename to levels/missions/chapter002/level002/help/prog.E.txt diff --git a/levels/scene202/help/E/milune2.txt b/levels/missions/chapter002/level002/help/report.E.txt similarity index 100% rename from levels/scene202/help/E/milune2.txt rename to levels/missions/chapter002/level002/help/report.E.txt diff --git a/levels/scene202/help/E/mslune2.txt b/levels/missions/chapter002/level002/help/soluce.E.txt similarity index 100% rename from levels/scene202/help/E/mslune2.txt rename to levels/missions/chapter002/level002/help/soluce.E.txt diff --git a/levels/scene202/po/de.po b/levels/missions/chapter002/level002/po/de.po similarity index 100% rename from levels/scene202/po/de.po rename to levels/missions/chapter002/level002/po/de.po diff --git a/levels/scene202/po/fr.po b/levels/missions/chapter002/level002/po/fr.po similarity index 100% rename from levels/scene202/po/fr.po rename to levels/missions/chapter002/level002/po/fr.po diff --git a/levels/scene202/po/pl.po b/levels/missions/chapter002/level002/po/pl.po similarity index 100% rename from levels/scene202/po/pl.po rename to levels/missions/chapter002/level002/po/pl.po diff --git a/levels/scene202/po/ru.po b/levels/missions/chapter002/level002/po/ru.po similarity index 100% rename from levels/scene202/po/ru.po rename to levels/missions/chapter002/level002/po/ru.po diff --git a/levels/scene202/po/scene202.pot b/levels/missions/chapter002/level002/po/scene202.pot similarity index 100% rename from levels/scene202/po/scene202.pot rename to levels/missions/chapter002/level002/po/scene202.pot diff --git a/levels/scene202/scene.txt b/levels/missions/chapter002/level002/scene.txt similarity index 63% rename from levels/scene202/scene.txt rename to levels/missions/chapter002/level002/scene.txt index 35a236f4..b616fc4f 100644 --- a/levels/scene202/scene.txt +++ b/levels/missions/chapter002/level002/scene.txt @@ -1,26 +1,26 @@ Title.E text="Flying Drill #1" Resume.E text="Sharpen your flying skills." -Instructions name="mhlune2.txt" -Satellite name="milune2.txt" -Loading name="mllune2.txt" -SoluceFile name="mslune2.txt" -HelpFile name="cbot.txt" -EndingFile win=202 lost=0 +Instructions name="%lvl%/help/help.%lng%.txt" +Satellite name="%lvl%/help/report.%lng%.txt" +Loading name="%lvl%/help/prog.%lng%.txt" +SoluceFile name="%lvl%/help/soluce.%lng%.txt" +HelpFile name="cbot.txt" +EndingFile win=202 lost=0 -Audio track=0 -AmbientColor air=0.400;0.400;0.400;0.400 water=0.078;0.078;0.078;0.078 // grey -FogColor air=0.000;0.000;0.000;0.000 water=0.263;0.314;0.392;0.000 // magenta -VehicleColor color=0.816;0.808;0.769;0.000 // sable clair -DeepView air=125.00 water=25.00 -FogStart air=0.8 water=0.5 +Audio track=0 +AmbientColor air=0.400;0.400;0.400;0.400 water=0.078;0.078;0.078;0.078 // grey +FogColor air=0.000;0.000;0.000;0.000 water=0.263;0.314;0.392;0.000 // magenta +VehicleColor color=0.816;0.808;0.769;0.000 // sable clair +DeepView air=125.00 water=25.00 +FogStart air=0.8 water=0.5 SecondTexture rank=1 -Background image="back46.png" up=0.000;0.000;0.000;0.000 down=0.000;0.000;0.000; +Background image="back46.png" up=0.000;0.000;0.000;0.000 down=0.000;0.000;0.000; ForegroundName image="lens1.png" -Planet pos=0.0;0.7 dim=0.5 speed=0.002 dir=0.3 image="planet01.png" uv1=0.0;0.0 uv2=0.5;0.5 +Planet pos=0.0;0.7 dim=0.5 speed=0.002 dir=0.3 image="planet01.png" uv1=0.0;0.0 uv2=0.5;0.5 -TerrainGenerate vision=250.00 depth=1 hard=0.3 -TerrainRelief image="relief03.png" factor=1.0 -TerrainResource image="res00.png" +TerrainGenerate vision=250.00 depth=1 hard=0.3 +TerrainRelief image="relief03.png" factor=1.0 +TerrainResource image="res00.png" TerrainInitTextures image="moon" dx=1 dy=1 table=103 TerrainCreate @@ -38,30 +38,30 @@ CreateObject pos=13.10;-71.25 dir=0.0 type=TitaniumOre CreateObject pos=45.00;-77.00 dir=1.5 type=WingedGrabber range=70 magnifyDamage=2 cameraLock=1 select=1 -CreateObject pos= 46;-57 dir=0.0 h=-30 type=Target1 -CreateObject pos= 46;-57 dir=0.0 h=-30 type=Target2 -CreateObject pos= 52;-27 dir=0.3 h=-10 type=Target1 -CreateObject pos= 52;-27 dir=0.3 h=-10 type=Target2 -CreateObject pos= 100; 11 dir=0.0 h= 0 type=Target1 -CreateObject pos= 100; 11 dir=0.0 h= 0 type=Target2 -CreateObject pos= 78; 44 dir=1.7 h=-30 type=Target1 -CreateObject pos= 78; 44 dir=1.7 h=-30 type=Target2 -CreateObject pos= 54; 48 dir=1.3 h=-15 type=Target1 -CreateObject pos= 54; 48 dir=1.3 h=-15 type=Target2 -CreateObject pos= 31; 34 dir=1.5 h= 0 type=Target1 -CreateObject pos= 31; 34 dir=1.5 h= 0 type=Target2 +CreateObject pos= 46;-57 dir=0.0 h=-30 type=Target1 +CreateObject pos= 46;-57 dir=0.0 h=-30 type=Target2 +CreateObject pos= 52;-27 dir=0.3 h=-10 type=Target1 +CreateObject pos= 52;-27 dir=0.3 h=-10 type=Target2 +CreateObject pos= 100; 11 dir=0.0 h= 0 type=Target1 +CreateObject pos= 100; 11 dir=0.0 h= 0 type=Target2 +CreateObject pos= 78; 44 dir=1.7 h=-30 type=Target1 +CreateObject pos= 78; 44 dir=1.7 h=-30 type=Target2 +CreateObject pos= 54; 48 dir=1.3 h=-15 type=Target1 +CreateObject pos= 54; 48 dir=1.3 h=-15 type=Target2 +CreateObject pos= 31; 34 dir=1.5 h= 0 type=Target1 +CreateObject pos= 31; 34 dir=1.5 h= 0 type=Target2 CreateObject pos= -11; 47 dir=1.8 h=-20 type=Target1 CreateObject pos= -11; 47 dir=1.8 h=-20 type=Target2 CreateObject pos= -70; 60 dir=0.5 h=-10 type=Target1 CreateObject pos= -70; 60 dir=0.5 h=-10 type=Target2 CreateObject pos=-104; 32 dir=0.3 h=-50 type=Target1 CreateObject pos=-104; 32 dir=0.3 h=-50 type=Target2 -CreateObject pos=-161; 9 dir=0.5 h= 0 type=Target1 -CreateObject pos=-161; 9 dir=0.5 h= 0 type=Target2 +CreateObject pos=-161; 9 dir=0.5 h= 0 type=Target1 +CreateObject pos=-161; 9 dir=0.5 h= 0 type=Target2 CreateObject pos=-187;-32 dir=0.0 h=-30 type=Target1 CreateObject pos=-187;-32 dir=0.0 h=-30 type=Target2 -CreateObject pos=-165;-82 dir=1.7 h= 0 type=Target1 -CreateObject pos=-165;-82 dir=1.7 h= 0 type=Target2 +CreateObject pos=-165;-82 dir=1.7 h= 0 type=Target1 +CreateObject pos=-165;-82 dir=1.7 h= 0 type=Target2 CreateObject pos=-104;-89 dir=0.4 h=-50 type=Target1 CreateObject pos=-104;-89 dir=0.4 h=-50 type=Target2 CreateObject pos= -20;-62 dir=0.6 h=-20 type=Target1 @@ -82,7 +82,7 @@ CreateLight dir=-1.0;-1.0;-1.0 color= 0.48; 0.48; 0.48 type=Object CreateLight dir= 1.0;-1.0;-1.0 color= 0.24; 0.24; 0.24 type=Object MapColor floor=0.647;0.557;0.420 water=0.604;0.922;1.000 -MapZoom factor=2 +MapZoom factor=2 NewScript name="exchg1.txt" type=WheeledGrabber NewScript name="exchg1.txt" type=TrackedGrabber diff --git a/levels/scene203/help/E/mhlune3.txt b/levels/missions/chapter002/level003/help/help.E.txt similarity index 100% rename from levels/scene203/help/E/mhlune3.txt rename to levels/missions/chapter002/level003/help/help.E.txt diff --git a/levels/scene203/help/E/mllune3.txt b/levels/missions/chapter002/level003/help/prog.E.txt similarity index 100% rename from levels/scene203/help/E/mllune3.txt rename to levels/missions/chapter002/level003/help/prog.E.txt diff --git a/levels/scene203/help/E/milune3.txt b/levels/missions/chapter002/level003/help/report.E.txt similarity index 100% rename from levels/scene203/help/E/milune3.txt rename to levels/missions/chapter002/level003/help/report.E.txt diff --git a/levels/scene203/help/E/mslune3.txt b/levels/missions/chapter002/level003/help/soluce.E.txt similarity index 100% rename from levels/scene203/help/E/mslune3.txt rename to levels/missions/chapter002/level003/help/soluce.E.txt diff --git a/levels/scene203/po/de.po b/levels/missions/chapter002/level003/po/de.po similarity index 100% rename from levels/scene203/po/de.po rename to levels/missions/chapter002/level003/po/de.po diff --git a/levels/scene203/po/fr.po b/levels/missions/chapter002/level003/po/fr.po similarity index 100% rename from levels/scene203/po/fr.po rename to levels/missions/chapter002/level003/po/fr.po diff --git a/levels/scene203/po/pl.po b/levels/missions/chapter002/level003/po/pl.po similarity index 100% rename from levels/scene203/po/pl.po rename to levels/missions/chapter002/level003/po/pl.po diff --git a/levels/scene203/po/ru.po b/levels/missions/chapter002/level003/po/ru.po similarity index 100% rename from levels/scene203/po/ru.po rename to levels/missions/chapter002/level003/po/ru.po diff --git a/levels/scene203/po/scene203.pot b/levels/missions/chapter002/level003/po/scene203.pot similarity index 100% rename from levels/scene203/po/scene203.pot rename to levels/missions/chapter002/level003/po/scene203.pot diff --git a/levels/scene203/scene.txt b/levels/missions/chapter002/level003/scene.txt similarity index 63% rename from levels/scene203/scene.txt rename to levels/missions/chapter002/level003/scene.txt index 9625ac96..56739e2d 100644 --- a/levels/scene203/scene.txt +++ b/levels/missions/chapter002/level003/scene.txt @@ -1,26 +1,26 @@ Title.E text="Flying Drill #2" Resume.E text="Sharpen your flying skills (cont'd)." -Instructions name="mhlune3.txt" -Satellite name="milune3.txt" -Loading name="mllune3.txt" -SoluceFile name="mslune3.txt" -HelpFile name="cbot.txt" -EndingFile win=203 lost=0 +Instructions name="%lvl%/help/help.%lng%.txt" +Satellite name="%lvl%/help/report.%lng%.txt" +Loading name="%lvl%/help/prog.%lng%.txt" +SoluceFile name="%lvl%/help/soluce.%lng%.txt" +HelpFile name="cbot.txt" +EndingFile win=203 lost=0 -Audio track=0 -AmbientColor air=0.400;0.400;0.400;0.400 water=0.078;0.078;0.078;0.078 // grey -FogColor air=0.000;0.000;0.000;0.000 water=0.263;0.314;0.392;0.000 // magenta -VehicleColor color=0.816;0.808;0.769;0.000 // sable clair -DeepView air=125.00 water=25.00 -FogStart air=0.8 water=0.5 +Audio track=0 +AmbientColor air=0.400;0.400;0.400;0.400 water=0.078;0.078;0.078;0.078 // grey +FogColor air=0.000;0.000;0.000;0.000 water=0.263;0.314;0.392;0.000 // magenta +VehicleColor color=0.816;0.808;0.769;0.000 // sable clair +DeepView air=125.00 water=25.00 +FogStart air=0.8 water=0.5 SecondTexture rank=1 -Background image="back46.png" up=0.000;0.000;0.000;0.000 down=0.000;0.000;0.000; +Background image="back46.png" up=0.000;0.000;0.000;0.000 down=0.000;0.000;0.000; ForegroundName image="lens1.png" -Planet pos=0.0;0.7 dim=0.5 speed=0.002 dir=0.3 image="planet01.png" uv1=0.0;0.0 uv2=0.5;0.5 +Planet pos=0.0;0.7 dim=0.5 speed=0.002 dir=0.3 image="planet01.png" uv1=0.0;0.0 uv2=0.5;0.5 -TerrainGenerate vision=250.00 depth=1 hard=0.3 -TerrainRelief image="relief03.png" factor=1.0 -TerrainResource image="res00.png" +TerrainGenerate vision=250.00 depth=1 hard=0.3 +TerrainRelief image="relief03.png" factor=1.0 +TerrainResource image="res00.png" TerrainInitTextures image="moon" dx=1 dy=1 table=103 TerrainCreate @@ -38,30 +38,30 @@ CreateObject pos=13.10;-71.25 dir=0.0 type=TitaniumOre CreateObject pos=45.00;-77.00 dir=1.5 type=WingedGrabber range=70 magnifyDamage=2 camera=ONBOARD cameraLock=1 select=1 -CreateObject pos= 46;-57 dir=0.0 h=-30 type=Target1 -CreateObject pos= 46;-57 dir=0.0 h=-30 type=Target2 -CreateObject pos= 52;-27 dir=0.3 h=-10 type=Target1 -CreateObject pos= 52;-27 dir=0.3 h=-10 type=Target2 -CreateObject pos= 100; 11 dir=0.0 h= 0 type=Target1 -CreateObject pos= 100; 11 dir=0.0 h= 0 type=Target2 -CreateObject pos= 78; 44 dir=1.7 h=-30 type=Target1 -CreateObject pos= 78; 44 dir=1.7 h=-30 type=Target2 -CreateObject pos= 54; 48 dir=1.3 h=-15 type=Target1 -CreateObject pos= 54; 48 dir=1.3 h=-15 type=Target2 -CreateObject pos= 31; 34 dir=1.5 h= 0 type=Target1 -CreateObject pos= 31; 34 dir=1.5 h= 0 type=Target2 +CreateObject pos= 46;-57 dir=0.0 h=-30 type=Target1 +CreateObject pos= 46;-57 dir=0.0 h=-30 type=Target2 +CreateObject pos= 52;-27 dir=0.3 h=-10 type=Target1 +CreateObject pos= 52;-27 dir=0.3 h=-10 type=Target2 +CreateObject pos= 100; 11 dir=0.0 h= 0 type=Target1 +CreateObject pos= 100; 11 dir=0.0 h= 0 type=Target2 +CreateObject pos= 78; 44 dir=1.7 h=-30 type=Target1 +CreateObject pos= 78; 44 dir=1.7 h=-30 type=Target2 +CreateObject pos= 54; 48 dir=1.3 h=-15 type=Target1 +CreateObject pos= 54; 48 dir=1.3 h=-15 type=Target2 +CreateObject pos= 31; 34 dir=1.5 h= 0 type=Target1 +CreateObject pos= 31; 34 dir=1.5 h= 0 type=Target2 CreateObject pos= -11; 47 dir=1.8 h=-20 type=Target1 CreateObject pos= -11; 47 dir=1.8 h=-20 type=Target2 CreateObject pos= -70; 60 dir=0.5 h=-10 type=Target1 CreateObject pos= -70; 60 dir=0.5 h=-10 type=Target2 CreateObject pos=-104; 32 dir=0.3 h=-50 type=Target1 CreateObject pos=-104; 32 dir=0.3 h=-50 type=Target2 -CreateObject pos=-161; 9 dir=0.5 h= 0 type=Target1 -CreateObject pos=-161; 9 dir=0.5 h= 0 type=Target2 +CreateObject pos=-161; 9 dir=0.5 h= 0 type=Target1 +CreateObject pos=-161; 9 dir=0.5 h= 0 type=Target2 CreateObject pos=-187;-32 dir=0.0 h=-30 type=Target1 CreateObject pos=-187;-32 dir=0.0 h=-30 type=Target2 -CreateObject pos=-165;-82 dir=1.7 h= 0 type=Target1 -CreateObject pos=-165;-82 dir=1.7 h= 0 type=Target2 +CreateObject pos=-165;-82 dir=1.7 h= 0 type=Target1 +CreateObject pos=-165;-82 dir=1.7 h= 0 type=Target2 CreateObject pos=-104;-89 dir=0.4 h=-50 type=Target1 CreateObject pos=-104;-89 dir=0.4 h=-50 type=Target2 CreateObject pos= -20;-62 dir=0.6 h=-20 type=Target1 @@ -82,7 +82,7 @@ CreateLight dir=-1.0;-1.0;-1.0 color= 0.48; 0.48; 0.48 type=Object CreateLight dir= 1.0;-1.0;-1.0 color= 0.24; 0.24; 0.24 type=Object MapColor floor=0.647;0.557;0.420 water=0.604;0.922;1.000 -MapZoom factor=2 +MapZoom factor=2 NewScript name="exchg1.txt" type=WheeledGrabber NewScript name="exchg1.txt" type=TrackedGrabber diff --git a/levels/scene204/help/E/mhlune4.txt b/levels/missions/chapter002/level004/help/help.E.txt similarity index 100% rename from levels/scene204/help/E/mhlune4.txt rename to levels/missions/chapter002/level004/help/help.E.txt diff --git a/levels/scene204/help/E/mllune4.txt b/levels/missions/chapter002/level004/help/prog.E.txt similarity index 100% rename from levels/scene204/help/E/mllune4.txt rename to levels/missions/chapter002/level004/help/prog.E.txt diff --git a/levels/scene204/help/E/milune4.txt b/levels/missions/chapter002/level004/help/report.E.txt similarity index 100% rename from levels/scene204/help/E/milune4.txt rename to levels/missions/chapter002/level004/help/report.E.txt diff --git a/levels/scene204/help/E/mslune4.txt b/levels/missions/chapter002/level004/help/soluce.E.txt similarity index 100% rename from levels/scene204/help/E/mslune4.txt rename to levels/missions/chapter002/level004/help/soluce.E.txt diff --git a/levels/scene204/po/de.po b/levels/missions/chapter002/level004/po/de.po similarity index 100% rename from levels/scene204/po/de.po rename to levels/missions/chapter002/level004/po/de.po diff --git a/levels/scene204/po/fr.po b/levels/missions/chapter002/level004/po/fr.po similarity index 100% rename from levels/scene204/po/fr.po rename to levels/missions/chapter002/level004/po/fr.po diff --git a/levels/scene204/po/pl.po b/levels/missions/chapter002/level004/po/pl.po similarity index 100% rename from levels/scene204/po/pl.po rename to levels/missions/chapter002/level004/po/pl.po diff --git a/levels/scene204/po/ru.po b/levels/missions/chapter002/level004/po/ru.po similarity index 100% rename from levels/scene204/po/ru.po rename to levels/missions/chapter002/level004/po/ru.po diff --git a/levels/scene204/po/scene204.pot b/levels/missions/chapter002/level004/po/scene204.pot similarity index 100% rename from levels/scene204/po/scene204.pot rename to levels/missions/chapter002/level004/po/scene204.pot diff --git a/levels/scene204/scene.txt b/levels/missions/chapter002/level004/scene.txt similarity index 68% rename from levels/scene204/scene.txt rename to levels/missions/chapter002/level004/scene.txt index 9efd75fd..06b4fed0 100644 --- a/levels/scene204/scene.txt +++ b/levels/missions/chapter002/level004/scene.txt @@ -1,26 +1,26 @@ Title.E text="Black Box" Resume.E text="Discover crucial information left behind by the first expedition." -Instructions name="mhlune4.txt" -Satellite name="milune4.txt" -Loading name="mllune4.txt" -SoluceFile name="mslune4.txt" -HelpFile name="cbot.txt" -EndingFile win=-1 lost=0 +Instructions name="%lvl%/help/help.%lng%.txt" +Satellite name="%lvl%/help/report.%lng%.txt" +Loading name="%lvl%/help/prog.%lng%.txt" +SoluceFile name="%lvl%/help/soluce.%lng%.txt" +HelpFile name="cbot.txt" +EndingFile win=-1 lost=0 -Audio track=0 -AmbientColor air=0.400;0.400;0.400;0.400 water=0.078;0.078;0.078;0.078 // grey -FogColor air=0.000;0.000;0.000;0.000 water=0.263;0.314;0.392;0.000 // magenta -VehicleColor color=0.816;0.808;0.769;0.000 // sable clair -DeepView air=125.00 water=25.00 -FogStart air=0.8 water=0.5 +Audio track=0 +AmbientColor air=0.400;0.400;0.400;0.400 water=0.078;0.078;0.078;0.078 // grey +FogColor air=0.000;0.000;0.000;0.000 water=0.263;0.314;0.392;0.000 // magenta +VehicleColor color=0.816;0.808;0.769;0.000 // sable clair +DeepView air=125.00 water=25.00 +FogStart air=0.8 water=0.5 SecondTexture rank=1 -Background image="back46.png" up=0.000;0.000;0.000;0.000 down=0.000;0.000;0.000; +Background image="back46.png" up=0.000;0.000;0.000;0.000 down=0.000;0.000;0.000; ForegroundName image="lens1.png" -Planet pos=0.0;0.7 dim=0.5 speed=0.002 dir=0.3 image="planet01.png" uv1=0.0;0.0 uv2=0.5;0.5 +Planet pos=0.0;0.7 dim=0.5 speed=0.002 dir=0.3 image="planet01.png" uv1=0.0;0.0 uv2=0.5;0.5 -TerrainGenerate vision=250.00 depth=1 hard=0.3 -TerrainRelief image="relief13.png" factor=1.0 -TerrainResource image="resae.png" +TerrainGenerate vision=250.00 depth=1 hard=0.3 +TerrainRelief image="relief13.png" factor=1.0 +TerrainResource image="resae.png" TerrainInitTextures image="moon" dx=1 dy=1 table=103 TerrainCreate @@ -29,7 +29,7 @@ MaxFlyingHeight max=47.5 BeginObject CreateObject pos=12.50;-75.00 dir=0.0 type=SpaceShip run=1 CreateObject pos=12.50;-78.25 dir=1.5 type=Me -CreateObject pos= 9.25;-78.25 dir=1.5 type=WingedGrabber power=0.15 script2="exchg1.txt" script1="charge1.txt" +CreateObject pos= 9.25;-78.25 dir=1.5 type=WingedGrabber power=0.15 script2="exchg1.txt" script1="charge1.txt" CreateObject pos=15.75;-78.25 dir=1.5 type=WheeledGrabber power=0.15 script2="exchg1.txt" script1="charge1.txt" //CreateObject pos= 8.75;-72.50 dir=0.0 type=PowerCell //CreateObject pos=10.00;-72.50 dir=0.0 type=PowerCell @@ -41,14 +41,14 @@ CreateObject pos=13.10;-72.50 dir=0.5 type=TitaniumOre CreateObject pos=11.90;-71.25 dir=1.8 type=TitaniumOre CreateObject pos=13.10;-71.25 dir=0.0 type=TitaniumOre -CreateObject pos= 0;230 dir=0.0 type=RuinBaseCamp h=-9.0 -CreateObject pos= -5;250 dir=0.1 type=RuinHeadCamp +CreateObject pos= 0;230 dir=0.0 type=RuinBaseCamp h=-9.0 +CreateObject pos= -5;250 dir=0.1 type=RuinHeadCamp //CreateObject pos= -26;285 dir=1.0 type=WreckBott1 CreateObject pos= -25;288 dir=0.2 type=BlackBox CreateObject pos= -41;257 dir=0.4 type=RuinBotFactory CreateObject pos= -42;238 dir=0.3 type=WreckBotw1 CreateObject pos= -21;216 dir=1.1 type=WreckBotw2 -CreateObject pos= -8;164 dir=0.9 type=WreckBott2 +CreateObject pos= -8;164 dir=0.9 type=WreckBott2 CreateLight dir= 0.0;-1.0; 0.0 color= 0.63; 0.63; 0.63 type=Terrain CreateLight dir= 1.0; 0.0;-1.0 color=-0.50;-0.50;-0.50 type=Terrain @@ -59,7 +59,7 @@ CreateLight dir=-1.0;-1.0;-1.0 color= 0.48; 0.48; 0.48 type=Object CreateLight dir= 1.0;-1.0;-1.0 color= 0.24; 0.24; 0.24 type=Object MapColor floor=0.647;0.557;0.420 water=0.604;0.922;1.000 -MapZoom factor=2 +MapZoom factor=2 NewScript name="charge1.txt" type=All NewScript name="exchg1.txt" type=WheeledGrabber diff --git a/levels/scene2-po/de.po b/levels/missions/chapter002/po/de.po similarity index 100% rename from levels/scene2-po/de.po rename to levels/missions/chapter002/po/de.po diff --git a/levels/scene2-po/fr.po b/levels/missions/chapter002/po/fr.po similarity index 100% rename from levels/scene2-po/fr.po rename to levels/missions/chapter002/po/fr.po diff --git a/levels/scene2-po/pl.po b/levels/missions/chapter002/po/pl.po similarity index 100% rename from levels/scene2-po/pl.po rename to levels/missions/chapter002/po/pl.po diff --git a/levels/scene2-po/ru.po b/levels/missions/chapter002/po/ru.po similarity index 100% rename from levels/scene2-po/ru.po rename to levels/missions/chapter002/po/ru.po diff --git a/levels/scene2-po/scene2.pot b/levels/missions/chapter002/po/scene2.pot similarity index 100% rename from levels/scene2-po/scene2.pot rename to levels/missions/chapter002/po/scene2.pot diff --git a/levels/scene300.txt b/levels/missions/chapter003/chaptertitle.txt similarity index 100% rename from levels/scene300.txt rename to levels/missions/chapter003/chaptertitle.txt diff --git a/levels/scene301/help/E/mhtropi1.txt b/levels/missions/chapter003/level001/help/help.E.txt similarity index 100% rename from levels/scene301/help/E/mhtropi1.txt rename to levels/missions/chapter003/level001/help/help.E.txt diff --git a/levels/scene301/help/E/mltropi1.txt b/levels/missions/chapter003/level001/help/prog.E.txt similarity index 100% rename from levels/scene301/help/E/mltropi1.txt rename to levels/missions/chapter003/level001/help/prog.E.txt diff --git a/levels/scene301/help/E/mitropi1.txt b/levels/missions/chapter003/level001/help/report.E.txt similarity index 100% rename from levels/scene301/help/E/mitropi1.txt rename to levels/missions/chapter003/level001/help/report.E.txt diff --git a/levels/scene301/help/E/mstropi1.txt b/levels/missions/chapter003/level001/help/soluce.E.txt similarity index 100% rename from levels/scene301/help/E/mstropi1.txt rename to levels/missions/chapter003/level001/help/soluce.E.txt diff --git a/levels/scene301/po/de.po b/levels/missions/chapter003/level001/po/de.po similarity index 100% rename from levels/scene301/po/de.po rename to levels/missions/chapter003/level001/po/de.po diff --git a/levels/scene301/po/fr.po b/levels/missions/chapter003/level001/po/fr.po similarity index 100% rename from levels/scene301/po/fr.po rename to levels/missions/chapter003/level001/po/fr.po diff --git a/levels/scene301/po/pl.po b/levels/missions/chapter003/level001/po/pl.po similarity index 100% rename from levels/scene301/po/pl.po rename to levels/missions/chapter003/level001/po/pl.po diff --git a/levels/scene301/po/ru.po b/levels/missions/chapter003/level001/po/ru.po similarity index 100% rename from levels/scene301/po/ru.po rename to levels/missions/chapter003/level001/po/ru.po diff --git a/levels/scene301/po/scene301.pot b/levels/missions/chapter003/level001/po/scene301.pot similarity index 100% rename from levels/scene301/po/scene301.pot rename to levels/missions/chapter003/level001/po/scene301.pot diff --git a/levels/scene301/scene.txt b/levels/missions/chapter003/level001/scene.txt similarity index 58% rename from levels/scene301/scene.txt rename to levels/missions/chapter003/level001/scene.txt index 94de8e8d..45a56f6e 100644 --- a/levels/scene301/scene.txt +++ b/levels/missions/chapter003/level001/scene.txt @@ -1,46 +1,46 @@ Title.E text="The Trap" Resume.E text="Explore a tropical paradise looking for an explosive device." -Instructions name="mhtropi1.txt" -Satellite name="mitropi1.txt" -Loading name="mltropi1.txt" -SoluceFile name="mstropi1.txt" -HelpFile name="cbot.txt" -EndingFile win=-1 lost=0 +Instructions name="%lvl%/help/help.%lng%.txt" +Satellite name="%lvl%/help/report.%lng%.txt" +Loading name="%lvl%/help/prog.%lng%.txt" +SoluceFile name="%lvl%/help/soluce.%lng%.txt" +HelpFile name="cbot.txt" +EndingFile win=-1 lost=0 -Audio track=3 -AmbientColor air=0.596;0.596;0.400;0.400 water=0.078;0.078;0.078;0.078 // grey -FogColor air=0.843;0.937;0.796;0.000 water=0.267;0.392;0.314;0.000 // bleu sale -VehicleColor color=0.553;0.686;0.506;0.000 // vert-sable -DeepView air=125.00 water=25.00 -FogStart air=0.9 water=0.5 +Audio track=3 +AmbientColor air=0.596;0.596;0.400;0.400 water=0.078;0.078;0.078;0.078 // grey +FogColor air=0.843;0.937;0.796;0.000 water=0.267;0.392;0.314;0.000 // bleu sale +VehicleColor color=0.553;0.686;0.506;0.000 // vert-sable +DeepView air=125.00 water=25.00 +FogStart air=0.9 water=0.5 SecondTexture rank=2 -Background up=0.502;0.533;0.753;0.000 down=0.937;0.973;0.812;0.000 cloudUp=0.169;0.176;0.561;0.000 cloudDown=0.784;1.000;0.000; +Background up=0.502;0.533;0.753;0.000 down=0.937;0.973;0.812;0.000 cloudUp=0.169;0.176;0.561;0.000 cloudDown=0.784;1.000;0.000; ForegroundName image="lens1.png" -Planet pos=1.2;0.2 dim=0.35 speed= 0.001 dir=0.1 image="planet04.png" uv1=0.0;0.5 uv2=0.5;1.0 // jaune -Planet pos=4.0;0.4 dim=0.20 speed= 0.012 dir=0.7 image="planet04.png" uv1=0.5;0.0 uv2=1.0;0.5 // bleu -Planet pos=4.4;0.3 dim=0.30 speed=-0.002 dir=0.3 image="planet04.png" uv1=0.0;0.5 uv2=0.5;1.0 // jaune -Planet pos=3.5;0.4 dim=0.12 speed= 0.001 dir=0.8 image="planet04.png" uv1=0.5;0.5 uv2=1.0;1.0 // rouge -Planet pos=5.0;0.5 dim=0.04 speed= 0.025 dir=1.2 image="planet04.png" uv1=0.5;0.5 uv2=1.0;1.0 // rouge +Planet pos=1.2;0.2 dim=0.35 speed= 0.001 dir=0.1 image="planet04.png" uv1=0.0;0.5 uv2=0.5;1.0 // jaune +Planet pos=4.0;0.4 dim=0.20 speed= 0.012 dir=0.7 image="planet04.png" uv1=0.5;0.0 uv2=1.0;0.5 // bleu +Planet pos=4.4;0.3 dim=0.30 speed=-0.002 dir=0.3 image="planet04.png" uv1=0.0;0.5 uv2=0.5;1.0 // jaune +Planet pos=3.5;0.4 dim=0.12 speed= 0.001 dir=0.8 image="planet04.png" uv1=0.5;0.5 uv2=1.0;1.0 // rouge +Planet pos=5.0;0.5 dim=0.04 speed= 0.025 dir=1.2 image="planet04.png" uv1=0.5;0.5 uv2=1.0;1.0 // rouge TerrainGenerate vision=250.00 depth=1 slope=3.0 -TerrainWind speed=-2.0;0.0 -TerrainRelief image="relief15.png" factor=1.0 +TerrainWind speed=-2.0;0.0 +TerrainRelief image="relief15.png" factor=1.0 TerrainResource image="res00.png" -TerrainWater image="water16.png" level=27.5 moveX=1.0 moveY=0.3 color=0.000;0.941;0.392;0.000 brightness=0.2 -TerrainCloud image="cloud04.png" level=125.0 +TerrainWater image="water16.png" level=27.5 moveX=1.0 moveY=0.3 color=0.000;0.941;0.392;0.000 brightness=0.2 +TerrainCloud image="cloud04.png" level=125.0 TerrainMaterial id=10 image="green01" u=0.00 v=0.00 up=1 down=1 left=1 right=1 hard=0.2 TerrainMaterial id=11 image="green01" u=0.25 v=0.00 up=1 down=1 left=1 right=1 hard=0.2 TerrainMaterial id=12 image="green01" u=0.50 v=0.00 up=1 down=1 left=1 right=1 hard=0.2 TerrainMaterial id=13 image="green01" u=0.75 v=0.00 up=1 down=1 left=1 right=1 hard=0.2 -TerrainMaterial image="green01" u=0.00 v=0.25 up=2 down=1 left=1 right=1 hard=0.2 -TerrainMaterial image="green01" u=0.25 v=0.25 up=1 down=1 left=1 right=2 hard=0.2 -TerrainMaterial image="green01" u=0.50 v=0.25 up=1 down=2 left=1 right=1 hard=0.2 -TerrainMaterial image="green01" u=0.75 v=0.25 up=1 down=1 left=2 right=1 hard=0.2 -TerrainMaterial image="green01" u=0.00 v=0.50 up=2 down=1 left=2 right=1 hard=0.2 -TerrainMaterial image="green01" u=0.25 v=0.50 up=2 down=1 left=1 right=2 hard=0.2 -TerrainMaterial image="green01" u=0.50 v=0.50 up=1 down=2 left=1 right=2 hard=0.2 -TerrainMaterial image="green01" u=0.75 v=0.50 up=1 down=2 left=2 right=1 hard=0.2 +TerrainMaterial image="green01" u=0.00 v=0.25 up=2 down=1 left=1 right=1 hard=0.2 +TerrainMaterial image="green01" u=0.25 v=0.25 up=1 down=1 left=1 right=2 hard=0.2 +TerrainMaterial image="green01" u=0.50 v=0.25 up=1 down=2 left=1 right=1 hard=0.2 +TerrainMaterial image="green01" u=0.75 v=0.25 up=1 down=1 left=2 right=1 hard=0.2 +TerrainMaterial image="green01" u=0.00 v=0.50 up=2 down=1 left=2 right=1 hard=0.2 +TerrainMaterial image="green01" u=0.25 v=0.50 up=2 down=1 left=1 right=2 hard=0.2 +TerrainMaterial image="green01" u=0.50 v=0.50 up=1 down=2 left=1 right=2 hard=0.2 +TerrainMaterial image="green01" u=0.75 v=0.50 up=1 down=2 left=2 right=1 hard=0.2 TerrainMaterial id=14 image="green01" u=0.00 v=0.75 up=2 down=2 left=2 right=2 hard=0.2 TerrainMaterial id=15 image="green01" u=0.25 v=0.75 up=2 down=2 left=2 right=2 hard=0.2 TerrainMaterial id=16 image="green01" u=0.50 v=0.75 up=1 down=1 left=1 right=1 hard=0.2 @@ -50,35 +50,35 @@ TerrainMaterial id=20 image="green02" u=0.00 v=0.00 up=3 down=3 left=3 right=3 h TerrainMaterial id=21 image="green02" u=0.25 v=0.00 up=3 down=3 left=3 right=3 hard=0.8 TerrainMaterial id=22 image="green02" u=0.50 v=0.00 up=3 down=3 left=3 right=3 hard=0.8 TerrainMaterial id=23 image="green02" u=0.75 v=0.00 up=3 down=3 left=3 right=3 hard=0.8 -TerrainMaterial image="green02" u=0.00 v=0.25 up=3 down=2 left=2 right=2 hard=0.5 -TerrainMaterial image="green02" u=0.25 v=0.25 up=2 down=2 left=2 right=3 hard=0.5 -TerrainMaterial image="green02" u=0.50 v=0.25 up=2 down=3 left=2 right=2 hard=0.5 -TerrainMaterial image="green02" u=0.75 v=0.25 up=2 down=2 left=3 right=2 hard=0.5 -TerrainMaterial image="green02" u=0.00 v=0.50 up=3 down=2 left=3 right=2 hard=0.5 -TerrainMaterial image="green02" u=0.25 v=0.50 up=3 down=2 left=2 right=3 hard=0.5 -TerrainMaterial image="green02" u=0.50 v=0.50 up=2 down=3 left=2 right=3 hard=0.5 -TerrainMaterial image="green02" u=0.75 v=0.50 up=2 down=3 left=3 right=2 hard=0.5 +TerrainMaterial image="green02" u=0.00 v=0.25 up=3 down=2 left=2 right=2 hard=0.5 +TerrainMaterial image="green02" u=0.25 v=0.25 up=2 down=2 left=2 right=3 hard=0.5 +TerrainMaterial image="green02" u=0.50 v=0.25 up=2 down=3 left=2 right=2 hard=0.5 +TerrainMaterial image="green02" u=0.75 v=0.25 up=2 down=2 left=3 right=2 hard=0.5 +TerrainMaterial image="green02" u=0.00 v=0.50 up=3 down=2 left=3 right=2 hard=0.5 +TerrainMaterial image="green02" u=0.25 v=0.50 up=3 down=2 left=2 right=3 hard=0.5 +TerrainMaterial image="green02" u=0.50 v=0.50 up=2 down=3 left=2 right=3 hard=0.5 +TerrainMaterial image="green02" u=0.75 v=0.50 up=2 down=3 left=3 right=2 hard=0.5 TerrainMaterial id=24 image="green02" u=0.00 v=0.75 up=3 down=3 left=3 right=3 hard=0.8 TerrainMaterial id=25 image="green02" u=0.25 v=0.75 up=3 down=3 left=3 right=3 hard=0.8 TerrainMaterial id=26 image="green02" u=0.50 v=0.75 up=3 down=3 left=3 right=3 hard=0.8 TerrainMaterial id=27 image="green02" u=0.75 v=0.75 up=3 down=3 left=3 right=3 hard=0.8 -TerrainInit id=10 -TerrainLevel id=10;11;10;11;12;13 min= 0.0 max=99.0 slope=0.0 freq=100.0 -TerrainLevel id=16;17 min= 0.0 max=99.0 slope=0.0 freq= 10.0 -TerrainLevel id=14;15 min=40.0 max=99.0 slope=0.0 freq= 90.0 -TerrainLevel id=20;21;22;23 min=50.0 max=99.0 slope=0.0 freq= 90.0 -TerrainLevel id=24;25;26;27 min=50.0 max=99.0 slope=0.0 freq= 40.0 +TerrainInit id=10 +TerrainLevel id=10;11;10;11;12;13 min= 0.0 max=99.0 slope=0.0 freq=100.0 +TerrainLevel id=16;17 min= 0.0 max=99.0 slope=0.0 freq= 10.0 +TerrainLevel id=14;15 min=40.0 max=99.0 slope=0.0 freq= 90.0 +TerrainLevel id=20;21;22;23 min=50.0 max=99.0 slope=0.0 freq= 90.0 +TerrainLevel id=24;25;26;27 min=50.0 max=99.0 slope=0.0 freq= 40.0 TerrainCreate GroundSpot color=0.000;1.000;0.000 min=-10 max=28.75 smooth=10 -GroundSpot pos= -90; 190 radius=40 color=0.392;0.784;0.902 // vaisseau -GroundSpot pos= -30; 90 radius=30 color=0.392;1.000;0.392 -GroundSpot pos= 0; -15 radius=90 color=1.000;0.706;0.000 // grand lac -GroundSpot pos= 85; -60 radius=30 color=0.882;0.706;0.431 -GroundSpot pos= 110; 60 radius=30 color=0.392;1.000;0.392 -GroundSpot pos= 160; 170 radius=70 color=0.863;0.549;0.314 // arrive +GroundSpot pos= -90; 190 radius=40 color=0.392;0.784;0.902 // vaisseau +GroundSpot pos= -30; 90 radius=30 color=0.392;1.000;0.392 +GroundSpot pos= 0; -15 radius=90 color=1.000;0.706;0.000 // grand lac +GroundSpot pos= 85; -60 radius=30 color=0.882;0.706;0.431 +GroundSpot pos= 110; 60 radius=30 color=0.392;1.000;0.392 +GroundSpot pos= 160; 170 radius=70 color=0.863;0.549;0.314 // arrive MaxFlyingHeight max=42.5 @@ -109,7 +109,7 @@ CreateObject pos=-24.0;100.0 dir=0.0 type=MegaStalk2 CreateObject pos=-30.0; 90.0 dir=0.0 type=MegaStalk5 CreateObject pos=-22.0; 78.0 dir=0.0 type=MegaStalk1 -CreateObject pos= 1.0;-14.0 dir=0.0 type=MegaStalk4 h=-3 +CreateObject pos= 1.0;-14.0 dir=0.0 type=MegaStalk4 h=-3 CreateObject pos=-10.0; -7.0 dir=0.0 type=MegaStalk2 CreateObject pos= 78.0;-56.0 dir=0.0 type=MegaStalk3 @@ -144,7 +144,7 @@ CreateLight dir= 1.0;-1.0;-1.0 color= 0.16; 0.16; 0.16 type=Object WaterColor color=-0.6;-0.1;-0.6 MapColor floor=0.647;0.557;0.420 water=0.604;0.922;1.000 -MapZoom factor=1.3 +MapZoom factor=1.3 NewScript name="charge1.txt" type=All NewScript name="exchg1.txt" type=WheeledGrabber diff --git a/levels/scene302/help/E/mhtropi2.txt b/levels/missions/chapter003/level002/help/help.E.txt similarity index 100% rename from levels/scene302/help/E/mhtropi2.txt rename to levels/missions/chapter003/level002/help/help.E.txt diff --git a/levels/scene302/help/E/mstropi2.txt b/levels/missions/chapter003/level002/help/soluce.E.txt similarity index 100% rename from levels/scene302/help/E/mstropi2.txt rename to levels/missions/chapter003/level002/help/soluce.E.txt diff --git a/levels/scene302/po/de.po b/levels/missions/chapter003/level002/po/de.po similarity index 100% rename from levels/scene302/po/de.po rename to levels/missions/chapter003/level002/po/de.po diff --git a/levels/scene302/po/fr.po b/levels/missions/chapter003/level002/po/fr.po similarity index 100% rename from levels/scene302/po/fr.po rename to levels/missions/chapter003/level002/po/fr.po diff --git a/levels/scene302/po/pl.po b/levels/missions/chapter003/level002/po/pl.po similarity index 100% rename from levels/scene302/po/pl.po rename to levels/missions/chapter003/level002/po/pl.po diff --git a/levels/scene302/po/ru.po b/levels/missions/chapter003/level002/po/ru.po similarity index 100% rename from levels/scene302/po/ru.po rename to levels/missions/chapter003/level002/po/ru.po diff --git a/levels/scene302/po/scene302.pot b/levels/missions/chapter003/level002/po/scene302.pot similarity index 100% rename from levels/scene302/po/scene302.pot rename to levels/missions/chapter003/level002/po/scene302.pot diff --git a/levels/scene302/scene.txt b/levels/missions/chapter003/level002/scene.txt similarity index 65% rename from levels/scene302/scene.txt rename to levels/missions/chapter003/level002/scene.txt index ca5677f2..e2d96b1b 100644 --- a/levels/scene302/scene.txt +++ b/levels/missions/chapter003/level002/scene.txt @@ -1,44 +1,44 @@ Title.E text="Amnesia" Resume.E text="Find your spaceship in the Tropica maze." -Instructions name="mhtropi2.txt" -SoluceFile name="mstropi2.txt" -HelpFile name="cbot.txt" -EndingFile win=-1 lost=0 +Instructions name="%lvl%/help/help.%lng%.txt" +SoluceFile name="%lvl%/help/soluce.%lng%.txt" +HelpFile name="cbot.txt" +EndingFile win=-1 lost=0 -Audio track=3 -AmbientColor air=0.596;0.596;0.400;0.400 water=0.078;0.078;0.078;0.078 // grey -FogColor air=0.843;0.937;0.796;0.000 water=0.267;0.392;0.314;0.000 // bleu sale -VehicleColor color=0.553;0.686;0.506;0.000 // vert-sable -DeepView air=125.00 water=25.00 -FogStart air=0.9 water=0.5 +Audio track=3 +AmbientColor air=0.596;0.596;0.400;0.400 water=0.078;0.078;0.078;0.078 // grey +FogColor air=0.843;0.937;0.796;0.000 water=0.267;0.392;0.314;0.000 // bleu sale +VehicleColor color=0.553;0.686;0.506;0.000 // vert-sable +DeepView air=125.00 water=25.00 +FogStart air=0.9 water=0.5 SecondTexture rank=2 -Background up=0.502;0.533;0.753;0.000 down=0.937;0.973;0.812;0.000 cloudUp=0.169;0.176;0.561;0.000 cloudDown=0.784;1.000;0.000; +Background up=0.502;0.533;0.753;0.000 down=0.937;0.973;0.812;0.000 cloudUp=0.169;0.176;0.561;0.000 cloudDown=0.784;1.000;0.000; ForegroundName image="lens1.png" -Planet pos=1.2;0.2 dim=0.35 speed= 0.001 dir=0.1 image="planet04.png" uv1=0.0;0.5 uv2=0.5;1.0 // jaune -Planet pos=4.0;0.4 dim=0.20 speed= 0.012 dir=0.7 image="planet04.png" uv1=0.5;0.0 uv2=1.0;0.5 // bleu -Planet pos=4.4;0.3 dim=0.30 speed=-0.002 dir=0.3 image="planet04.png" uv1=0.0;0.5 uv2=0.5;1.0 // jaune -Planet pos=3.5;0.4 dim=0.12 speed= 0.001 dir=0.8 image="planet04.png" uv1=0.5;0.5 uv2=1.0;1.0 // rouge -Planet pos=5.0;0.5 dim=0.04 speed= 0.025 dir=1.2 image="planet04.png" uv1=0.5;0.5 uv2=1.0;1.0 // rouge +Planet pos=1.2;0.2 dim=0.35 speed= 0.001 dir=0.1 image="planet04.png" uv1=0.0;0.5 uv2=0.5;1.0 // jaune +Planet pos=4.0;0.4 dim=0.20 speed= 0.012 dir=0.7 image="planet04.png" uv1=0.5;0.0 uv2=1.0;0.5 // bleu +Planet pos=4.4;0.3 dim=0.30 speed=-0.002 dir=0.3 image="planet04.png" uv1=0.0;0.5 uv2=0.5;1.0 // jaune +Planet pos=3.5;0.4 dim=0.12 speed= 0.001 dir=0.8 image="planet04.png" uv1=0.5;0.5 uv2=1.0;1.0 // rouge +Planet pos=5.0;0.5 dim=0.04 speed= 0.025 dir=1.2 image="planet04.png" uv1=0.5;0.5 uv2=1.0;1.0 // rouge TerrainGenerate vision=250.00 depth=1 slope=3.0 -TerrainWind speed=-2.0;0.0 -TerrainRelief image="relief16.png" factor=1.0 +TerrainWind speed=-2.0;0.0 +TerrainRelief image="relief16.png" factor=1.0 TerrainResource image="res00.png" -TerrainWater image="water16.png" level=27.5 moveX=1.0 moveY=0.3 color=0.000;0.941;0.392;0.000 brightness=0.2 -TerrainCloud image="cloud04.png" level=125.0 +TerrainWater image="water16.png" level=27.5 moveX=1.0 moveY=0.3 color=0.000;0.941;0.392;0.000 brightness=0.2 +TerrainCloud image="cloud04.png" level=125.0 TerrainMaterial id=10 image="green01" u=0.00 v=0.00 up=1 down=1 left=1 right=1 hard=0.2 TerrainMaterial id=11 image="green01" u=0.25 v=0.00 up=1 down=1 left=1 right=1 hard=0.2 TerrainMaterial id=12 image="green01" u=0.50 v=0.00 up=1 down=1 left=1 right=1 hard=0.2 TerrainMaterial id=13 image="green01" u=0.75 v=0.00 up=1 down=1 left=1 right=1 hard=0.2 -TerrainMaterial image="green01" u=0.00 v=0.25 up=2 down=1 left=1 right=1 hard=0.2 -TerrainMaterial image="green01" u=0.25 v=0.25 up=1 down=1 left=1 right=2 hard=0.2 -TerrainMaterial image="green01" u=0.50 v=0.25 up=1 down=2 left=1 right=1 hard=0.2 -TerrainMaterial image="green01" u=0.75 v=0.25 up=1 down=1 left=2 right=1 hard=0.2 -TerrainMaterial image="green01" u=0.00 v=0.50 up=2 down=1 left=2 right=1 hard=0.2 -TerrainMaterial image="green01" u=0.25 v=0.50 up=2 down=1 left=1 right=2 hard=0.2 -TerrainMaterial image="green01" u=0.50 v=0.50 up=1 down=2 left=1 right=2 hard=0.2 -TerrainMaterial image="green01" u=0.75 v=0.50 up=1 down=2 left=2 right=1 hard=0.2 +TerrainMaterial image="green01" u=0.00 v=0.25 up=2 down=1 left=1 right=1 hard=0.2 +TerrainMaterial image="green01" u=0.25 v=0.25 up=1 down=1 left=1 right=2 hard=0.2 +TerrainMaterial image="green01" u=0.50 v=0.25 up=1 down=2 left=1 right=1 hard=0.2 +TerrainMaterial image="green01" u=0.75 v=0.25 up=1 down=1 left=2 right=1 hard=0.2 +TerrainMaterial image="green01" u=0.00 v=0.50 up=2 down=1 left=2 right=1 hard=0.2 +TerrainMaterial image="green01" u=0.25 v=0.50 up=2 down=1 left=1 right=2 hard=0.2 +TerrainMaterial image="green01" u=0.50 v=0.50 up=1 down=2 left=1 right=2 hard=0.2 +TerrainMaterial image="green01" u=0.75 v=0.50 up=1 down=2 left=2 right=1 hard=0.2 TerrainMaterial id=14 image="green01" u=0.00 v=0.75 up=2 down=2 left=2 right=2 hard=0.2 TerrainMaterial id=15 image="green01" u=0.25 v=0.75 up=2 down=2 left=2 right=2 hard=0.2 TerrainMaterial id=16 image="green01" u=0.50 v=0.75 up=1 down=1 left=1 right=1 hard=0.2 @@ -48,41 +48,41 @@ TerrainMaterial id=20 image="green02" u=0.00 v=0.00 up=3 down=3 left=3 right=3 h TerrainMaterial id=21 image="green02" u=0.25 v=0.00 up=3 down=3 left=3 right=3 hard=0.8 TerrainMaterial id=22 image="green02" u=0.50 v=0.00 up=3 down=3 left=3 right=3 hard=0.8 TerrainMaterial id=23 image="green02" u=0.75 v=0.00 up=3 down=3 left=3 right=3 hard=0.8 -TerrainMaterial image="green02" u=0.00 v=0.25 up=3 down=2 left=2 right=2 hard=0.5 -TerrainMaterial image="green02" u=0.25 v=0.25 up=2 down=2 left=2 right=3 hard=0.5 -TerrainMaterial image="green02" u=0.50 v=0.25 up=2 down=3 left=2 right=2 hard=0.5 -TerrainMaterial image="green02" u=0.75 v=0.25 up=2 down=2 left=3 right=2 hard=0.5 -TerrainMaterial image="green02" u=0.00 v=0.50 up=3 down=2 left=3 right=2 hard=0.5 -TerrainMaterial image="green02" u=0.25 v=0.50 up=3 down=2 left=2 right=3 hard=0.5 -TerrainMaterial image="green02" u=0.50 v=0.50 up=2 down=3 left=2 right=3 hard=0.5 -TerrainMaterial image="green02" u=0.75 v=0.50 up=2 down=3 left=3 right=2 hard=0.5 +TerrainMaterial image="green02" u=0.00 v=0.25 up=3 down=2 left=2 right=2 hard=0.5 +TerrainMaterial image="green02" u=0.25 v=0.25 up=2 down=2 left=2 right=3 hard=0.5 +TerrainMaterial image="green02" u=0.50 v=0.25 up=2 down=3 left=2 right=2 hard=0.5 +TerrainMaterial image="green02" u=0.75 v=0.25 up=2 down=2 left=3 right=2 hard=0.5 +TerrainMaterial image="green02" u=0.00 v=0.50 up=3 down=2 left=3 right=2 hard=0.5 +TerrainMaterial image="green02" u=0.25 v=0.50 up=3 down=2 left=2 right=3 hard=0.5 +TerrainMaterial image="green02" u=0.50 v=0.50 up=2 down=3 left=2 right=3 hard=0.5 +TerrainMaterial image="green02" u=0.75 v=0.50 up=2 down=3 left=3 right=2 hard=0.5 TerrainMaterial id=24 image="green02" u=0.00 v=0.75 up=3 down=3 left=3 right=3 hard=0.8 TerrainMaterial id=25 image="green02" u=0.25 v=0.75 up=3 down=3 left=3 right=3 hard=0.8 TerrainMaterial id=26 image="green02" u=0.50 v=0.75 up=3 down=3 left=3 right=3 hard=0.8 TerrainMaterial id=27 image="green02" u=0.75 v=0.75 up=3 down=3 left=3 right=3 hard=0.8 -TerrainInit id=10 -TerrainLevel id=10;11;10;11;12;13 min= 0.0 max=99.0 slope= 0.0 freq=100.0 -//TerrainLevel id=14;15 min= 0.0 max=99.0 slope= 0.0 freq=100.0 center=-240; -20 radius=50 -//TerrainLevel id=14;15 min= 0.0 max=99.0 slope= 0.0 freq=100.0 center= 55;-270 radius=90 -//TerrainLevel id=20;21;22;23 min= 0.0 max=99.0 slope= 0.0 freq= 80.0 center= 55;-270 radius=90 -TerrainLevel id=14;15 min= 0.0 max=99.0 slope=-4.0 freq=100.0 -TerrainLevel id=20;21;22;23 min=50.0 max=99.0 slope=-2.0 freq=100.0 +TerrainInit id=10 +TerrainLevel id=10;11;10;11;12;13 min= 0.0 max=99.0 slope= 0.0 freq=100.0 +//TerrainLevel id=14;15 min= 0.0 max=99.0 slope= 0.0 freq=100.0 center=-240; -20 radius=50 +//TerrainLevel id=14;15 min= 0.0 max=99.0 slope= 0.0 freq=100.0 center= 55;-270 radius=90 +//TerrainLevel id=20;21;22;23 min= 0.0 max=99.0 slope= 0.0 freq= 80.0 center= 55;-270 radius=90 +TerrainLevel id=14;15 min= 0.0 max=99.0 slope=-4.0 freq=100.0 +TerrainLevel id=20;21;22;23 min=50.0 max=99.0 slope=-2.0 freq=100.0 TerrainCreate GroundSpot color=0.000;1.000;0.000 min=-10 max=28.75 smooth=10 -GroundSpot pos= -37; 105 radius=30 color=0.392;1.000;0.392 // MegaStalk5 -GroundSpot pos= 74; -48 radius=30 color=0.392;1.000;0.392 // MegaStalk5 -GroundSpot pos= 92;-245 radius=30 color=0.392;1.000;0.392 // MegaStalk5 +GroundSpot pos= -37; 105 radius=30 color=0.392;1.000;0.392 // MegaStalk5 +GroundSpot pos= 74; -48 radius=30 color=0.392;1.000;0.392 // MegaStalk5 +GroundSpot pos= 92;-245 radius=30 color=0.392;1.000;0.392 // MegaStalk5 GroundSpot pos=-273; 266 radius=40 color=0.863;0.549;0.314 -GroundSpot pos= 40; 72 radius=50 color=0.980;1.000;0.588 +GroundSpot pos= 40; 72 radius=50 color=0.980;1.000;0.588 GroundSpot pos=-225; 112 radius=30 color=0.588;1.000;0.588 GroundSpot pos=-300; 111 radius=40 color=0.392;0.784;0.902 -GroundSpot pos=-335; 32 radius=50 color=0.882;0.784;0.627 -GroundSpot pos= 144; -12 radius=50 color=1.000;0.627;0.627 // orange +GroundSpot pos=-335; 32 radius=50 color=0.882;0.784;0.627 +GroundSpot pos= 144; -12 radius=50 color=1.000;0.627;0.627 // orange GroundSpot pos=-120; -80 radius=50 color=0.863;0.706;0.471 -GroundSpot pos= -64;-199 radius=50 color=0.392;0.784;0.902 // vaisseau +GroundSpot pos= -64;-199 radius=50 color=0.392;0.784;0.902 // vaisseau MaxFlyingHeight max=40 @@ -94,10 +94,10 @@ CreateObject pos=-183;179 dir=1.5 type=RedFlag CreateObject pos=-200; 260 cmdline=-200; 260; 15 type=AlienAnt script1="anticp.txt" run=1 -CreateObject pos= 5; 135 cmdline= 5; 135; 10 type=AlienAnt script1="anticp.txt" run=1 -CreateObject pos= 25; 95 cmdline= 25; 95; 10 type=AlienAnt script1="anticp.txt" run=1 -CreateObject pos= 45; 85 cmdline= 45; 85; 10 type=AlienAnt script1="anticp.txt" run=1 -CreateObject pos= 55; 45 cmdline= 55; 45; 10 type=AlienAnt script1="anticp.txt" run=1 +CreateObject pos= 5; 135 cmdline= 5; 135; 10 type=AlienAnt script1="anticp.txt" run=1 +CreateObject pos= 25; 95 cmdline= 25; 95; 10 type=AlienAnt script1="anticp.txt" run=1 +CreateObject pos= 45; 85 cmdline= 45; 85; 10 type=AlienAnt script1="anticp.txt" run=1 +CreateObject pos= 55; 45 cmdline= 55; 45; 10 type=AlienAnt script1="anticp.txt" run=1 CreateObject pos=-120; -85 cmdline=-120; -85; 10 type=AlienAnt script1="anticp.txt" run=1 @@ -175,8 +175,8 @@ CreateObject pos=116;124 dir=0.0 type=MegaStalk4 CreateObject pos=53; 55 dir=0.0 type=WreckBotw1 h=-1 CreateObject pos=52; 33 dir=0.0 type=MegaStalk2 CreateObject pos=57; 40 dir=0.0 type=MegaStalk0 -CreateObject pos=81; 5 dir=0.0 type=Greenery15 -CreateObject pos=89; 0 dir=0.3 type=Greenery16 +CreateObject pos=81; 5 dir=0.0 type=Greenery15 +CreateObject pos=89; 0 dir=0.3 type=Greenery16 CreateObject pos=90; -7 dir=1.0 type=Greenery17 CreateObject pos=94;-15 dir=0.5 type=Greenery18 @@ -227,7 +227,7 @@ CreateLight dir= 1.0;-1.0;-1.0 color= 0.16; 0.16; 0.16 type=Object WaterColor color=-0.6;-0.1;-0.6 MapColor floor=0.647;0.557;0.420 water=0.604;0.922;1.000 -MapZoom factor=2 enable=0 +MapZoom factor=2 enable=0 NewScript name="charge1.txt" type=All NewScript name="exchg1.txt" type=WheeledGrabber diff --git a/levels/scene303/help/E/mhtropi3.txt b/levels/missions/chapter003/level003/help/help.E.txt similarity index 100% rename from levels/scene303/help/E/mhtropi3.txt rename to levels/missions/chapter003/level003/help/help.E.txt diff --git a/levels/scene303/help/E/mltropi3.txt b/levels/missions/chapter003/level003/help/prog.E.txt similarity index 100% rename from levels/scene303/help/E/mltropi3.txt rename to levels/missions/chapter003/level003/help/prog.E.txt diff --git a/levels/scene303/help/E/mitropi3.txt b/levels/missions/chapter003/level003/help/report.E.txt similarity index 100% rename from levels/scene303/help/E/mitropi3.txt rename to levels/missions/chapter003/level003/help/report.E.txt diff --git a/levels/scene303/help/E/mstropi3.txt b/levels/missions/chapter003/level003/help/soluce.E.txt similarity index 100% rename from levels/scene303/help/E/mstropi3.txt rename to levels/missions/chapter003/level003/help/soluce.E.txt diff --git a/levels/scene303/po/de.po b/levels/missions/chapter003/level003/po/de.po similarity index 100% rename from levels/scene303/po/de.po rename to levels/missions/chapter003/level003/po/de.po diff --git a/levels/scene303/po/fr.po b/levels/missions/chapter003/level003/po/fr.po similarity index 100% rename from levels/scene303/po/fr.po rename to levels/missions/chapter003/level003/po/fr.po diff --git a/levels/scene303/po/pl.po b/levels/missions/chapter003/level003/po/pl.po similarity index 100% rename from levels/scene303/po/pl.po rename to levels/missions/chapter003/level003/po/pl.po diff --git a/levels/scene303/po/ru.po b/levels/missions/chapter003/level003/po/ru.po similarity index 100% rename from levels/scene303/po/ru.po rename to levels/missions/chapter003/level003/po/ru.po diff --git a/levels/scene303/po/scene303.pot b/levels/missions/chapter003/level003/po/scene303.pot similarity index 100% rename from levels/scene303/po/scene303.pot rename to levels/missions/chapter003/level003/po/scene303.pot diff --git a/levels/scene303/scene.txt b/levels/missions/chapter003/level003/scene.txt similarity index 58% rename from levels/scene303/scene.txt rename to levels/missions/chapter003/level003/scene.txt index de59b7c5..0d201eea 100644 --- a/levels/scene303/scene.txt +++ b/levels/missions/chapter003/level003/scene.txt @@ -1,47 +1,47 @@ MissionFile version=2 Title.E text="On the Offensive" Resume.E text="Develop an offensive weapons system and confront the giant ants." -Instructions name="mhtropi3.txt" -Satellite name="mitropi3.txt" -Loading name="mltropi3.txt" -SoluceFile name="mstropi3.txt" -HelpFile name="cbot.txt" -EndingFile win=-1 lost=0 +Instructions name="%lvl%/help/help.%lng%.txt" +Satellite name="%lvl%/help/report.%lng%.txt" +Loading name="%lvl%/help/prog.%lng%.txt" +SoluceFile name="%lvl%/help/soluce.%lng%.txt" +HelpFile name="cbot.txt" +EndingFile win=-1 lost=0 -AudioChange filename="Constructive.ogg" type=WingedShooter powermin=0.8 repeat=0 -AmbientColor air=0.596;0.596;0.400;0.400 water=0.078;0.078;0.078;0.078 // grey -FogColor air=0.843;0.937;0.796;0.000 water=0.267;0.392;0.314;0.000 // bleu sale -VehicleColor color=0.553;0.686;0.506;0.000 // vert-sable -DeepView air=125.00 water=25.00 -FogStart air=0.9 water=0.5 +AudioChange filename="Constructive.ogg" type=WingedShooter powermin=0.8 repeat=0 +AmbientColor air=0.596;0.596;0.400;0.400 water=0.078;0.078;0.078;0.078 // grey +FogColor air=0.843;0.937;0.796;0.000 water=0.267;0.392;0.314;0.000 // bleu sale +VehicleColor color=0.553;0.686;0.506;0.000 // vert-sable +DeepView air=125.00 water=25.00 +FogStart air=0.9 water=0.5 SecondTexture rank=2 -Background up=0.502;0.533;0.753;0.000 down=0.937;0.973;0.812;0.000 cloudUp=0.169;0.176;0.561;0.000 cloudDown=0.784;1.000;0.000; +Background up=0.502;0.533;0.753;0.000 down=0.937;0.973;0.812;0.000 cloudUp=0.169;0.176;0.561;0.000 cloudDown=0.784;1.000;0.000; ForegroundName image="lens1.png" -Planet pos=1.2;0.2 dim=0.35 speed= 0.001 dir=0.1 image="planet04.png" uv1=0.0;0.5 uv2=0.5;1.0 // jaune -Planet pos=4.0;0.4 dim=0.20 speed= 0.012 dir=0.7 image="planet04.png" uv1=0.5;0.0 uv2=1.0;0.5 // bleu -Planet pos=4.4;0.3 dim=0.30 speed=-0.002 dir=0.3 image="planet04.png" uv1=0.0;0.5 uv2=0.5;1.0 // jaune -Planet pos=3.5;0.4 dim=0.12 speed= 0.001 dir=0.8 image="planet04.png" uv1=0.5;0.5 uv2=1.0;1.0 // rouge -Planet pos=5.0;0.5 dim=0.04 speed= 0.025 dir=1.2 image="planet04.png" uv1=0.5;0.5 uv2=1.0;1.0 // rouge +Planet pos=1.2;0.2 dim=0.35 speed= 0.001 dir=0.1 image="planet04.png" uv1=0.0;0.5 uv2=0.5;1.0 // jaune +Planet pos=4.0;0.4 dim=0.20 speed= 0.012 dir=0.7 image="planet04.png" uv1=0.5;0.0 uv2=1.0;0.5 // bleu +Planet pos=4.4;0.3 dim=0.30 speed=-0.002 dir=0.3 image="planet04.png" uv1=0.0;0.5 uv2=0.5;1.0 // jaune +Planet pos=3.5;0.4 dim=0.12 speed= 0.001 dir=0.8 image="planet04.png" uv1=0.5;0.5 uv2=1.0;1.0 // rouge +Planet pos=5.0;0.5 dim=0.04 speed= 0.025 dir=1.2 image="planet04.png" uv1=0.5;0.5 uv2=1.0;1.0 // rouge TerrainGenerate vision=250.00 depth=1 slope=3.0 -TerrainWind speed=0.0;2.0 -TerrainRelief image="relief17.png" factor=1.0 +TerrainWind speed=0.0;2.0 +TerrainRelief image="relief17.png" factor=1.0 TerrainResource image="res04.png" -TerrainWater image="water16.png" level=30.0 moveX=1.0 moveY=0.0 color=0.000;0.941;0.392;0.000 brightness=0.2 -TerrainCloud image="cloud04.png" level=125.0 +TerrainWater image="water16.png" level=30.0 moveX=1.0 moveY=0.0 color=0.000;0.941;0.392;0.000 brightness=0.2 +TerrainCloud image="cloud04.png" level=125.0 TerrainMaterial id=10 image="green01" u=0.00 v=0.00 up=1 down=1 left=1 right=1 hard=0.2 TerrainMaterial id=11 image="green01" u=0.25 v=0.00 up=1 down=1 left=1 right=1 hard=0.2 TerrainMaterial id=12 image="green01" u=0.50 v=0.00 up=1 down=1 left=1 right=1 hard=0.2 TerrainMaterial id=13 image="green01" u=0.75 v=0.00 up=1 down=1 left=1 right=1 hard=0.2 -TerrainMaterial image="green01" u=0.00 v=0.25 up=2 down=1 left=1 right=1 hard=0.2 -TerrainMaterial image="green01" u=0.25 v=0.25 up=1 down=1 left=1 right=2 hard=0.2 -TerrainMaterial image="green01" u=0.50 v=0.25 up=1 down=2 left=1 right=1 hard=0.2 -TerrainMaterial image="green01" u=0.75 v=0.25 up=1 down=1 left=2 right=1 hard=0.2 -TerrainMaterial image="green01" u=0.00 v=0.50 up=2 down=1 left=2 right=1 hard=0.2 -TerrainMaterial image="green01" u=0.25 v=0.50 up=2 down=1 left=1 right=2 hard=0.2 -TerrainMaterial image="green01" u=0.50 v=0.50 up=1 down=2 left=1 right=2 hard=0.2 -TerrainMaterial image="green01" u=0.75 v=0.50 up=1 down=2 left=2 right=1 hard=0.2 +TerrainMaterial image="green01" u=0.00 v=0.25 up=2 down=1 left=1 right=1 hard=0.2 +TerrainMaterial image="green01" u=0.25 v=0.25 up=1 down=1 left=1 right=2 hard=0.2 +TerrainMaterial image="green01" u=0.50 v=0.25 up=1 down=2 left=1 right=1 hard=0.2 +TerrainMaterial image="green01" u=0.75 v=0.25 up=1 down=1 left=2 right=1 hard=0.2 +TerrainMaterial image="green01" u=0.00 v=0.50 up=2 down=1 left=2 right=1 hard=0.2 +TerrainMaterial image="green01" u=0.25 v=0.50 up=2 down=1 left=1 right=2 hard=0.2 +TerrainMaterial image="green01" u=0.50 v=0.50 up=1 down=2 left=1 right=2 hard=0.2 +TerrainMaterial image="green01" u=0.75 v=0.50 up=1 down=2 left=2 right=1 hard=0.2 TerrainMaterial id=14 image="green01" u=0.00 v=0.75 up=2 down=2 left=2 right=2 hard=0.2 TerrainMaterial id=15 image="green01" u=0.25 v=0.75 up=2 down=2 left=2 right=2 hard=0.2 TerrainMaterial id=16 image="green01" u=0.50 v=0.75 up=1 down=1 left=1 right=1 hard=0.2 @@ -51,39 +51,39 @@ TerrainMaterial id=20 image="green02" u=0.00 v=0.00 up=3 down=3 left=3 right=3 h TerrainMaterial id=21 image="green02" u=0.25 v=0.00 up=3 down=3 left=3 right=3 hard=0.8 TerrainMaterial id=22 image="green02" u=0.50 v=0.00 up=3 down=3 left=3 right=3 hard=0.8 TerrainMaterial id=23 image="green02" u=0.75 v=0.00 up=3 down=3 left=3 right=3 hard=0.8 -TerrainMaterial image="green02" u=0.00 v=0.25 up=3 down=2 left=2 right=2 hard=0.5 -TerrainMaterial image="green02" u=0.25 v=0.25 up=2 down=2 left=2 right=3 hard=0.5 -TerrainMaterial image="green02" u=0.50 v=0.25 up=2 down=3 left=2 right=2 hard=0.5 -TerrainMaterial image="green02" u=0.75 v=0.25 up=2 down=2 left=3 right=2 hard=0.5 -TerrainMaterial image="green02" u=0.00 v=0.50 up=3 down=2 left=3 right=2 hard=0.5 -TerrainMaterial image="green02" u=0.25 v=0.50 up=3 down=2 left=2 right=3 hard=0.5 -TerrainMaterial image="green02" u=0.50 v=0.50 up=2 down=3 left=2 right=3 hard=0.5 -TerrainMaterial image="green02" u=0.75 v=0.50 up=2 down=3 left=3 right=2 hard=0.5 +TerrainMaterial image="green02" u=0.00 v=0.25 up=3 down=2 left=2 right=2 hard=0.5 +TerrainMaterial image="green02" u=0.25 v=0.25 up=2 down=2 left=2 right=3 hard=0.5 +TerrainMaterial image="green02" u=0.50 v=0.25 up=2 down=3 left=2 right=2 hard=0.5 +TerrainMaterial image="green02" u=0.75 v=0.25 up=2 down=2 left=3 right=2 hard=0.5 +TerrainMaterial image="green02" u=0.00 v=0.50 up=3 down=2 left=3 right=2 hard=0.5 +TerrainMaterial image="green02" u=0.25 v=0.50 up=3 down=2 left=2 right=3 hard=0.5 +TerrainMaterial image="green02" u=0.50 v=0.50 up=2 down=3 left=2 right=3 hard=0.5 +TerrainMaterial image="green02" u=0.75 v=0.50 up=2 down=3 left=3 right=2 hard=0.5 TerrainMaterial id=24 image="green02" u=0.00 v=0.75 up=3 down=3 left=3 right=3 hard=0.8 TerrainMaterial id=25 image="green02" u=0.25 v=0.75 up=3 down=3 left=3 right=3 hard=0.8 TerrainMaterial id=26 image="green02" u=0.50 v=0.75 up=3 down=3 left=3 right=3 hard=0.8 TerrainMaterial id=27 image="green02" u=0.75 v=0.75 up=3 down=3 left=3 right=3 hard=0.8 -TerrainInit id=10 -TerrainLevel id=10;11;10;11;12;13 min= 0.0 max=99.0 slope=0.0 freq=100.0 -TerrainLevel id=16;17 min= 0.0 max=99.0 slope=0.0 freq= 10.0 -TerrainLevel id=14;15 min=40.0 max=99.0 slope=0.0 freq= 90.0 -TerrainLevel id=20;21;22;23 min=45.0 max=99.0 slope=0.0 freq= 90.0 -TerrainLevel id=24;25;26;27 min=45.0 max=99.0 slope=0.0 freq= 40.0 +TerrainInit id=10 +TerrainLevel id=10;11;10;11;12;13 min= 0.0 max=99.0 slope=0.0 freq=100.0 +TerrainLevel id=16;17 min= 0.0 max=99.0 slope=0.0 freq= 10.0 +TerrainLevel id=14;15 min=40.0 max=99.0 slope=0.0 freq= 90.0 +TerrainLevel id=20;21;22;23 min=45.0 max=99.0 slope=0.0 freq= 90.0 +TerrainLevel id=24;25;26;27 min=45.0 max=99.0 slope=0.0 freq= 40.0 TerrainCreate GroundSpot color=0.000;1.000;0.000 min=-10 max=31.25 smooth=10 -GroundSpot pos= 0; 0 radius=50 color=0.392;0.784;0.902 // vaisseau -GroundSpot pos=-80; -34 radius=30 color=0.824;0.706;0.392 // montagne ouest +GroundSpot pos= 0; 0 radius=50 color=0.392;0.784;0.902 // vaisseau +GroundSpot pos=-80; -34 radius=30 color=0.824;0.706;0.392 // montagne ouest GroundSpot pos=-67; 106 radius=99 color=0.804;0.549;0.745 GroundSpot pos= 50; 140 radius=50 color=0.824;0.706;0.392 -GroundSpot pos=198; 156 radius=60 color=1.000;1.000;0.392 // lac est -GroundSpot pos= 85; -44 radius=50 color=0.392;1.000;0.392 // montagne sud -GroundSpot pos=115;-123 radius=80 color=0.627;0.902;0.627 // montagne sud -GroundSpot pos= -6; 102 radius=50 color=0.627;0.902;0.627 // montagne nord +GroundSpot pos=198; 156 radius=60 color=1.000;1.000;0.392 // lac est +GroundSpot pos= 85; -44 radius=50 color=0.392;1.000;0.392 // montagne sud +GroundSpot pos=115;-123 radius=80 color=0.627;0.902;0.627 // montagne sud +GroundSpot pos= -6; 102 radius=50 color=0.627;0.902;0.627 // montagne nord -GroundSpot pos=100; 215 radius=80 color=0.843;0.706;0.706 // valle nord +GroundSpot pos=100; 215 radius=80 color=0.843;0.706;0.706 // valle nord GroundSpot pos= 40; 240 radius=80 color=0.902;0.588;0.588 GroundSpot pos=-40; 240 radius=99 color=0.902;0.588;0.588 GroundSpot pos=-62; 245 radius=20 color=0.000;1.000;0.000 @@ -109,36 +109,36 @@ CreateObject pos=-2.50; 3.75 dir=0.0 type=Titanium //CreateObject pos= 3.75; 3.75 dir=0.0 type=Titanium //CreateObject pos= -55; 243 cmdline= -55; 243; -62; 234 dir=0.0 type=AlienAnt script1="ant04.txt" run=1 -//CreateObject pos= 75; 195 cmdline= 75; 195; 82; 190 dir=0.0 type=AlienAnt script1="ant04.txt" run=1 +//CreateObject pos= 75; 195 cmdline= 75; 195; 82; 190 dir=0.0 type=AlienAnt script1="ant04.txt" run=1 //CreateObject pos= 200; 178 cmdline= 200; 178; 207; 177 dir=0.0 type=AlienAnt script1="ant04.txt" run=1 //CreateObject pos= 101; -29 cmdline= 101; -29; 100; -36 dir=0.0 type=AlienAnt script1="ant04.txt" run=1 -//CreateObject pos= 98; -49 cmdline= 98; -49; 93; -42 dir=0.0 type=AlienAnt script1="ant04.txt" run=1 -CreateObject pos= 55; 65 cmdline= 75; 55; 30 dir=0.0 type=AlienAnt script1="antict.txt" run=1 -CreateObject pos= 45; 40 cmdline= 75; 55; 30 dir=0.0 type=AlienAnt script1="antict.txt" run=1 +//CreateObject pos= 98; -49 cmdline= 98; -49; 93; -42 dir=0.0 type=AlienAnt script1="ant04.txt" run=1 +CreateObject pos= 55; 65 cmdline= 75; 55; 30 dir=0.0 type=AlienAnt script1="antict.txt" run=1 +CreateObject pos= 45; 40 cmdline= 75; 55; 30 dir=0.0 type=AlienAnt script1="antict.txt" run=1 CreateObject pos= -55;243 cmdline=-76;244; 40 dir=0.0 type=AlienAnt script1="antict.txt" run=1 -CreateObject pos= 85;155 cmdline= 85;155; 30 dir=0.0 type=AlienAnt script1="antict.txt" run=1 +CreateObject pos= 85;155 cmdline= 85;155; 30 dir=0.0 type=AlienAnt script1="antict.txt" run=1 CreateObject pos= 190;220 cmdline=175;220; 35 dir=0.0 type=AlienAnt script1="antict.txt" run=1 CreateObject pos= 101;-29 cmdline=105;-40; 25 dir=0.0 type=AlienAnt script1="antict.txt" run=1 -CreateObject pos= 98;-49 cmdline=105;-40; 25 dir=0.0 type=AlienAnt script1="antict.txt" run=1 +CreateObject pos= 98;-49 cmdline=105;-40; 25 dir=0.0 type=AlienAnt script1="antict.txt" run=1 // Zone d'atterrissage -CreateObject pos= 12; 29 dir=0.1 type=Greenery6 h=0 -CreateObject pos= 8; 33 dir=0.5 type=Greenery16 -CreateObject pos= -6; 39 dir=0.9 type=Greenery5 h=0 -CreateObject pos= -8; 39 dir=0.4 type=Greenery7 h=1 -CreateObject pos= -12; 38 dir=0.2 type=Greenery6 h=-1 -CreateObject pos= -14; 34 dir=0.3 type=Greenery5 h=-1 -CreateObject pos= -13; 34 dir=1.5 type=Greenery6 h=2 -CreateObject pos= -16; 31 dir=0.2 type=Greenery7 h=0 -CreateObject pos= -21; 27 dir=0.2 type=Greenery15 -CreateObject pos= -29; 1 dir=0.2 type=Greenery5 h=0 -CreateObject pos= -40; 0 dir=1.2 type=Greenery7 h=-0.5 -CreateObject pos= -39; -5 dir=0.9 type=Greenery5 h=1 +CreateObject pos= 12; 29 dir=0.1 type=Greenery6 h=0 +CreateObject pos= 8; 33 dir=0.5 type=Greenery16 +CreateObject pos= -6; 39 dir=0.9 type=Greenery5 h=0 +CreateObject pos= -8; 39 dir=0.4 type=Greenery7 h=1 +CreateObject pos= -12; 38 dir=0.2 type=Greenery6 h=-1 +CreateObject pos= -14; 34 dir=0.3 type=Greenery5 h=-1 +CreateObject pos= -13; 34 dir=1.5 type=Greenery6 h=2 +CreateObject pos= -16; 31 dir=0.2 type=Greenery7 h=0 +CreateObject pos= -21; 27 dir=0.2 type=Greenery15 +CreateObject pos= -29; 1 dir=0.2 type=Greenery5 h=0 +CreateObject pos= -40; 0 dir=1.2 type=Greenery7 h=-0.5 +CreateObject pos= -39; -5 dir=0.9 type=Greenery5 h=1 // Chtite ile 1 -CreateObject pos= 0; 50 dir=0.3 type=Greenery16 h=-1.5 -CreateObject pos= -3; 50 dir=0.3 type=Greenery5 -CreateObject pos= 1; 47 dir=1.1 type=Greenery6 h=-1 +CreateObject pos= 0; 50 dir=0.3 type=Greenery16 h=-1.5 +CreateObject pos= -3; 50 dir=0.3 type=Greenery5 +CreateObject pos= 1; 47 dir=1.1 type=Greenery6 h=-1 // Chtite ile 2 CreateObject pos= -38; -25 dir=1.0 type=Greenery7 h=1 @@ -151,15 +151,15 @@ CreateObject pos= -35; -83 dir=0.7 type=Greenery17 CreateObject pos= -30; -84 dir=0.2 type=Greenery19 CreateObject pos= -12; -41 dir=0.0 type=Greenery18 CreateObject pos= -60; -11 dir=0.9 type=Greenery19 -CreateObject pos= -64; -6 dir=0.5 type=Greenery17 -CreateObject pos= -67; 17 dir=0.5 type=Greenery16 -CreateObject pos= -15; 64 dir=0.5 type=Greenery15 -CreateObject pos= -10; 64 dir=0.1 type=Greenery17 -CreateObject pos= 4; 70 dir=0.9 type=Greenery16 -CreateObject pos= 44; 99 dir=0.0 type=Greenery18 -CreateObject pos= 49; 102 dir=0.3 type=Greenery17 -CreateObject pos= 53; 78 dir=0.3 type=Greenery15 -CreateObject pos= 47; 71 dir=0.0 type=Greenery16 +CreateObject pos= -64; -6 dir=0.5 type=Greenery17 +CreateObject pos= -67; 17 dir=0.5 type=Greenery16 +CreateObject pos= -15; 64 dir=0.5 type=Greenery15 +CreateObject pos= -10; 64 dir=0.1 type=Greenery17 +CreateObject pos= 4; 70 dir=0.9 type=Greenery16 +CreateObject pos= 44; 99 dir=0.0 type=Greenery18 +CreateObject pos= 49; 102 dir=0.3 type=Greenery17 +CreateObject pos= 53; 78 dir=0.3 type=Greenery15 +CreateObject pos= 47; 71 dir=0.0 type=Greenery16 CreateObject pos= 151; 146 dir=1.2 type=Greenery17 CreateObject pos= 125; 139 dir=0.2 type=Greenery18 CreateObject pos= 131; 148 dir=0.5 type=Greenery15 @@ -167,13 +167,13 @@ CreateObject pos= 143; 180 dir=0.1 type=Greenery17 CreateObject pos= 116; 189 dir=1.4 type=Greenery19 // Petite montagne est -CreateObject pos= 32; 50 dir=0.9 type=MegaStalk3 -CreateObject pos= 43; 15 dir=0.2 type=MegaStalk1 -CreateObject pos= 43; 27 dir=1.5 type=MegaStalk4 -CreateObject pos= 64; 43 dir=1.3 type=MegaStalk0 -CreateObject pos= 73; 54 dir=0.1 type=MegaStalk4 -CreateObject pos= 74; 75 dir=0.8 type=MegaStalk4 h=-1 -CreateObject pos= 87; 64 dir=0.2 type=MegaStalk2 +CreateObject pos= 32; 50 dir=0.9 type=MegaStalk3 +CreateObject pos= 43; 15 dir=0.2 type=MegaStalk1 +CreateObject pos= 43; 27 dir=1.5 type=MegaStalk4 +CreateObject pos= 64; 43 dir=1.3 type=MegaStalk0 +CreateObject pos= 73; 54 dir=0.1 type=MegaStalk4 +CreateObject pos= 74; 75 dir=0.8 type=MegaStalk4 h=-1 +CreateObject pos= 87; 64 dir=0.2 type=MegaStalk2 // Petite montagne ouest CreateObject pos= -84; -36 dir=0.0 type=BlueFlag @@ -214,17 +214,17 @@ CreateObject pos= -60; 126 dir=0.0 type=Greenery3 CreateObject pos= -68; 130 dir=0.9 type=Greenery1 CreateObject pos= -68; 133 dir=0.1 type=Greenery4 CreateObject pos= -54; 118 dir=1.3 type=Greenery2 -CreateObject pos= -69; 99 dir=0.3 type=Greenery3 +CreateObject pos= -69; 99 dir=0.3 type=Greenery3 CreateObject pos= -73; 101 dir=0.6 type=Greenery4 // Petite montagne nord-est -CreateObject pos= 99; -39 dir=0.9 type=MegaStalk5 -CreateObject pos= 98; -54 dir=0.2 type=MegaStalk3 -CreateObject pos= 85; -54 dir=0.0 type=MegaStalk0 -CreateObject pos= 80; -33 dir=1.4 type=MegaStalk1 -CreateObject pos= 94; -28 dir=1.1 type=MegaStalk3 -CreateObject pos= 89; -43 dir=0.7 type=MegaStalk2 -CreateObject pos= 53; -37 dir=0.0 type=MegaStalk4 +CreateObject pos= 99; -39 dir=0.9 type=MegaStalk5 +CreateObject pos= 98; -54 dir=0.2 type=MegaStalk3 +CreateObject pos= 85; -54 dir=0.0 type=MegaStalk0 +CreateObject pos= 80; -33 dir=1.4 type=MegaStalk1 +CreateObject pos= 94; -28 dir=1.1 type=MegaStalk3 +CreateObject pos= 89; -43 dir=0.7 type=MegaStalk2 +CreateObject pos= 53; -37 dir=0.0 type=MegaStalk4 // Petit lac est CreateObject pos= 191; 172 dir=0.8 type=Greenery15 @@ -245,9 +245,9 @@ CreateObject pos= -53; 218 dir=1.7 type=MegaStalk4 CreateObject pos= -41; 220 dir=0.0 type=MegaStalk2 CreateObject pos= -36; 262 dir=0.8 type=MegaStalk4 CreateObject pos= -17; 256 dir=0.0 type=MegaStalk3 -CreateObject pos= -3; 262 dir=1.8 type=MegaStalk2 -CreateObject pos= 26; 269 dir=0.5 type=MegaStalk1 -CreateObject pos= 20; 217 dir=0.9 type=MegaStalk0 +CreateObject pos= -3; 262 dir=1.8 type=MegaStalk2 +CreateObject pos= 26; 269 dir=0.5 type=MegaStalk1 +CreateObject pos= 20; 217 dir=0.9 type=MegaStalk0 CreateFog pos=-62;127 height=1.0 dim=24 delay=4.0 type=4 @@ -274,7 +274,7 @@ CreateLight dir= 1.0;-1.0;-1.0 color= 0.16; 0.16; 0.16 type=Object WaterColor color=-0.6;-0.1;-0.6 MapColor floor=0.647;0.557;0.420 water=0.604;0.922;1.000 -MapZoom factor=2 +MapZoom factor=2 NewScript name="charge2.txt" type=All NewScript name="exchg1.txt" type=WheeledGrabber diff --git a/levels/scene304/help/E/mhtropi4.txt b/levels/missions/chapter003/level004/help/help.E.txt similarity index 100% rename from levels/scene304/help/E/mhtropi4.txt rename to levels/missions/chapter003/level004/help/help.E.txt diff --git a/levels/scene304/help/E/mltropi4.txt b/levels/missions/chapter003/level004/help/prog.E.txt similarity index 100% rename from levels/scene304/help/E/mltropi4.txt rename to levels/missions/chapter003/level004/help/prog.E.txt diff --git a/levels/scene304/help/E/mitropi4.txt b/levels/missions/chapter003/level004/help/report.E.txt similarity index 100% rename from levels/scene304/help/E/mitropi4.txt rename to levels/missions/chapter003/level004/help/report.E.txt diff --git a/levels/scene304/help/E/mstropi4.txt b/levels/missions/chapter003/level004/help/soluce.E.txt similarity index 100% rename from levels/scene304/help/E/mstropi4.txt rename to levels/missions/chapter003/level004/help/soluce.E.txt diff --git a/levels/scene304/po/de.po b/levels/missions/chapter003/level004/po/de.po similarity index 100% rename from levels/scene304/po/de.po rename to levels/missions/chapter003/level004/po/de.po diff --git a/levels/scene304/po/fr.po b/levels/missions/chapter003/level004/po/fr.po similarity index 100% rename from levels/scene304/po/fr.po rename to levels/missions/chapter003/level004/po/fr.po diff --git a/levels/scene304/po/pl.po b/levels/missions/chapter003/level004/po/pl.po similarity index 100% rename from levels/scene304/po/pl.po rename to levels/missions/chapter003/level004/po/pl.po diff --git a/levels/scene304/po/ru.po b/levels/missions/chapter003/level004/po/ru.po similarity index 100% rename from levels/scene304/po/ru.po rename to levels/missions/chapter003/level004/po/ru.po diff --git a/levels/scene304/po/scene304.pot b/levels/missions/chapter003/level004/po/scene304.pot similarity index 100% rename from levels/scene304/po/scene304.pot rename to levels/missions/chapter003/level004/po/scene304.pot diff --git a/levels/missions/chapter003/level004/scene.txt b/levels/missions/chapter003/level004/scene.txt new file mode 100644 index 00000000..4ed6f2ce --- /dev/null +++ b/levels/missions/chapter003/level004/scene.txt @@ -0,0 +1,140 @@ +Title.E text="Shooting Drill #1" +Resume.E text="Sharpen your flying and shooting skills." +Instructions name="%lvl%/help/help.%lng%.txt" +Satellite name="%lvl%/help/report.%lng%.txt" +Loading name="%lvl%/help/prog.%lng%.txt" +SoluceFile name="%lvl%/help/soluce.%lng%.txt" +HelpFile name="cbot.txt" +EndingFile win=-1 lost=0 + +Audio track=3 +AmbientColor air=0.596;0.596;0.400;0.400 water=0.078;0.078;0.078;0.078 // grey +FogColor air=0.686;0.749;0.749;0.000 water=0.267;0.392;0.314;0.000 // bleu sale +VehicleColor color=0.553;0.686;0.506;0.000 // vert-sable +DeepView air=125.00 water=25.00 +FogStart air=0.9 water=0.5 +SecondTexture rank=2 +Background up=0.502;0.533;0.753;0.000 down=0.937;0.973;0.812; +ForegroundName image="lens1.png" + +TerrainGenerate vision=250.00 depth=1 slope=3.0 +TerrainWind speed=0.0;2.0 +TerrainRelief image="relief30.png" factor=1.0 +TerrainResource image="res00.png" + +TerrainMaterial id=10 image="green01" u=0.00 v=0.00 up=1 down=1 left=1 right=1 hard=0.2 +TerrainMaterial id=11 image="green01" u=0.25 v=0.00 up=1 down=1 left=1 right=1 hard=0.2 +TerrainMaterial id=12 image="green01" u=0.50 v=0.00 up=1 down=1 left=1 right=1 hard=0.2 +TerrainMaterial id=13 image="green01" u=0.75 v=0.00 up=1 down=1 left=1 right=1 hard=0.2 +TerrainMaterial image="green01" u=0.00 v=0.25 up=2 down=1 left=1 right=1 hard=0.2 +TerrainMaterial image="green01" u=0.25 v=0.25 up=1 down=1 left=1 right=2 hard=0.2 +TerrainMaterial image="green01" u=0.50 v=0.25 up=1 down=2 left=1 right=1 hard=0.2 +TerrainMaterial image="green01" u=0.75 v=0.25 up=1 down=1 left=2 right=1 hard=0.2 +TerrainMaterial image="green01" u=0.00 v=0.50 up=2 down=1 left=2 right=1 hard=0.2 +TerrainMaterial image="green01" u=0.25 v=0.50 up=2 down=1 left=1 right=2 hard=0.2 +TerrainMaterial image="green01" u=0.50 v=0.50 up=1 down=2 left=1 right=2 hard=0.2 +TerrainMaterial image="green01" u=0.75 v=0.50 up=1 down=2 left=2 right=1 hard=0.2 +TerrainMaterial id=14 image="green01" u=0.00 v=0.75 up=2 down=2 left=2 right=2 hard=0.2 +TerrainMaterial id=15 image="green01" u=0.25 v=0.75 up=2 down=2 left=2 right=2 hard=0.2 +TerrainMaterial id=16 image="green01" u=0.50 v=0.75 up=1 down=1 left=1 right=1 hard=0.2 +TerrainMaterial id=17 image="green01" u=0.75 v=0.75 up=1 down=1 left=1 right=1 hard=0.2 + +TerrainMaterial id=20 image="green02" u=0.00 v=0.00 up=3 down=3 left=3 right=3 hard=0.8 +TerrainMaterial id=21 image="green02" u=0.25 v=0.00 up=3 down=3 left=3 right=3 hard=0.8 +TerrainMaterial id=22 image="green02" u=0.50 v=0.00 up=3 down=3 left=3 right=3 hard=0.8 +TerrainMaterial id=23 image="green02" u=0.75 v=0.00 up=3 down=3 left=3 right=3 hard=0.8 +TerrainMaterial image="green02" u=0.00 v=0.25 up=3 down=2 left=2 right=2 hard=0.5 +TerrainMaterial image="green02" u=0.25 v=0.25 up=2 down=2 left=2 right=3 hard=0.5 +TerrainMaterial image="green02" u=0.50 v=0.25 up=2 down=3 left=2 right=2 hard=0.5 +TerrainMaterial image="green02" u=0.75 v=0.25 up=2 down=2 left=3 right=2 hard=0.5 +TerrainMaterial image="green02" u=0.00 v=0.50 up=3 down=2 left=3 right=2 hard=0.5 +TerrainMaterial image="green02" u=0.25 v=0.50 up=3 down=2 left=2 right=3 hard=0.5 +TerrainMaterial image="green02" u=0.50 v=0.50 up=2 down=3 left=2 right=3 hard=0.5 +TerrainMaterial image="green02" u=0.75 v=0.50 up=2 down=3 left=3 right=2 hard=0.5 +TerrainMaterial id=24 image="green02" u=0.00 v=0.75 up=3 down=3 left=3 right=3 hard=0.8 +TerrainMaterial id=25 image="green02" u=0.25 v=0.75 up=3 down=3 left=3 right=3 hard=0.8 +TerrainMaterial id=26 image="green02" u=0.50 v=0.75 up=3 down=3 left=3 right=3 hard=0.8 +TerrainMaterial id=27 image="green02" u=0.75 v=0.75 up=3 down=3 left=3 right=3 hard=0.8 + +TerrainInit id=10 +TerrainLevel id=10;11;10;11;12;13 min= 0.0 max=99.0 slope=0.0 freq=100.0 +TerrainLevel id=16;17 min= 0.0 max=99.0 slope=0.0 freq= 10.0 +TerrainLevel id=14;15 min=40.0 max=99.0 slope=0.0 freq= 90.0 +TerrainLevel id=20;21;22;23 min=45.0 max=99.0 slope=0.0 freq= 90.0 +TerrainLevel id=24;25;26;27 min=45.0 max=99.0 slope=0.0 freq= 40.0 + +TerrainCreate + +BeginObject +CreateObject pos= 0.00; 0.00 dir=0.0 type=SpaceShip run=1 +CreateObject pos= 0.00;-3.25 dir=1.5 type=Me +CreateObject pos=-1.00; 3.25 dir=1.5 type=WingedShooter power=100 range=100 magnifyDamage=2 select=1 script1="charge2.txt" + +CreateObject pos= -1; 49 dir=0.0 h=-50 type=Target1 +CreateObject pos= -1; 49 dir=0.0 h=-50 type=Target2 +CreateObject pos= -2; 82 dir=0.2 type=TargetBot shield=0.01 +CreateObject pos= 5; 98 dir=0.2 h=-30 type=Target1 +CreateObject pos= 5; 98 dir=0.2 h=-30 type=Target2 +CreateObject pos= 67; 93 dir=0.9 type=TargetBot shield=0.01 +CreateObject pos= 101; 77 dir=0.4 h=-20 type=Target1 +CreateObject pos= 101; 77 dir=0.4 h=-20 type=Target2 +CreateObject pos= 122;142 dir=1.5 type=TargetBot shield=0.01 +CreateObject pos= 108;179 dir=0.0 h= 0 type=Target1 +CreateObject pos= 108;179 dir=0.0 h= 0 type=Target2 +CreateObject pos= 73;227 dir=0.2 type=TargetBot shield=0.01 +CreateObject pos= 48;214 dir=0.2 h=-20 type=Target1 +CreateObject pos= 48;214 dir=0.2 h=-20 type=Target2 +CreateObject pos= -27;203 dir=1.1 type=TargetBot shield=0.01 +CreateObject pos= -47;214 dir=0.5 h=-30 type=Target1 +CreateObject pos= -47;214 dir=0.5 h=-30 type=Target2 +CreateObject pos= -92;183 dir=0.3 type=TargetBot shield=0.01 +CreateObject pos=-111;176 dir=0.5 h= 0 type=Target1 +CreateObject pos=-111;176 dir=0.5 h= 0 type=Target2 +CreateObject pos=-147;133 dir=0.8 type=TargetBot shield=0.01 +CreateObject pos=-173;115 dir=0.3 h=-50 type=Target1 +CreateObject pos=-173;115 dir=0.3 h=-50 type=Target2 +CreateObject pos=-227; 48 dir=1.9 type=TargetBot shield=0.01 +CreateObject pos=-215; 26 dir=1.7 h=-50 type=Target1 +CreateObject pos=-215; 26 dir=1.7 h=-50 type=Target2 +CreateObject pos=-168;-32 dir=0.2 type=TargetBot shield=0.01 +CreateObject pos=-147;-52 dir=0.5 h=-40 type=Target1 +CreateObject pos=-147;-52 dir=0.5 h=-40 type=Target2 +CreateObject pos=-107;-18 dir=0.4 type=TargetBot shield=0.01 +CreateObject pos= -87; -6 dir=0.4 h= 0 type=Target1 +CreateObject pos= -87; -6 dir=0.4 h= 0 type=Target2 + + +CreateLight dir= 0.0;-1.0; 0.0 color= 0.63; 0.63; 0.63 type=Terrain +CreateLight dir= 1.0; 0.0;-1.0 color=-0.70;-0.70;-0.70 type=Terrain +CreateLight dir=-1.0; 0.0; 1.0 color= 1.40; 1.40; 1.40 type=Terrain +CreateLight dir=-1.0;-1.0; 1.0 color= 0.56; 0.56; 0.56 type=Object +CreateLight dir= 1.0;-1.0; 1.0 color= 0.32; 0.32; 0.32 type=Object +CreateLight dir=-1.0;-1.0;-1.0 color= 0.32; 0.32; 0.32 type=Object +CreateLight dir= 1.0;-1.0;-1.0 color= 0.16; 0.16; 0.16 type=Object +WaterColor color=-0.6;-0.1;-0.6 + +MapColor floor=0.647;0.557;0.420 water=0.604;0.922;1.000 +MapZoom factor=2 + +NewScript name="charge2.txt" type=All +NewScript name="exchg1.txt" type=WheeledGrabber +NewScript name="exchg1.txt" type=TrackedGrabber +NewScript name="exchg1.txt" type=WingedGrabber +NewScript name="exchg1.txt" type=LeggedGrabber + +EnableBuild type=FlatGround +EnableBuild type=Flag + +EnableResearch type=TRACKER +EnableResearch type=WINGER +EnableResearch type=SHOOTER +DoneResearch type=TRACKER +DoneResearch type=WINGER +DoneResearch type=SHOOTER + +EndMissionTake pos=0.00;0.00 dist=25000.00 type=Me lost=0 +EndMissionTake pos=0.00;0.00 dist=25000.00 type=WingedShooter lost=0 +EndMissionTake pos=0.00;0.00 dist=1000.00 type=Target2 min=0 max=0 +EndMissionTake pos=0.00;0.00 dist=1000.00 type=TargetBot min=0 max=0 + +Camera eye=0.00;5.00;0.00 lookat=0.00;1.00;0.00 delay=0 diff --git a/levels/scene305/help/E/mhtropi5.txt b/levels/missions/chapter003/level005/help/help.E.txt similarity index 100% rename from levels/scene305/help/E/mhtropi5.txt rename to levels/missions/chapter003/level005/help/help.E.txt diff --git a/levels/scene305/help/E/mltropi5.txt b/levels/missions/chapter003/level005/help/prog.E.txt similarity index 100% rename from levels/scene305/help/E/mltropi5.txt rename to levels/missions/chapter003/level005/help/prog.E.txt diff --git a/levels/scene305/help/E/mitropi5.txt b/levels/missions/chapter003/level005/help/report.E.txt similarity index 100% rename from levels/scene305/help/E/mitropi5.txt rename to levels/missions/chapter003/level005/help/report.E.txt diff --git a/levels/scene305/help/E/mstropi5.txt b/levels/missions/chapter003/level005/help/soluce.E.txt similarity index 100% rename from levels/scene305/help/E/mstropi5.txt rename to levels/missions/chapter003/level005/help/soluce.E.txt diff --git a/levels/scene305/po/de.po b/levels/missions/chapter003/level005/po/de.po similarity index 100% rename from levels/scene305/po/de.po rename to levels/missions/chapter003/level005/po/de.po diff --git a/levels/scene305/po/fr.po b/levels/missions/chapter003/level005/po/fr.po similarity index 100% rename from levels/scene305/po/fr.po rename to levels/missions/chapter003/level005/po/fr.po diff --git a/levels/scene305/po/pl.po b/levels/missions/chapter003/level005/po/pl.po similarity index 100% rename from levels/scene305/po/pl.po rename to levels/missions/chapter003/level005/po/pl.po diff --git a/levels/scene305/po/ru.po b/levels/missions/chapter003/level005/po/ru.po similarity index 100% rename from levels/scene305/po/ru.po rename to levels/missions/chapter003/level005/po/ru.po diff --git a/levels/scene305/po/scene305.pot b/levels/missions/chapter003/level005/po/scene305.pot similarity index 100% rename from levels/scene305/po/scene305.pot rename to levels/missions/chapter003/level005/po/scene305.pot diff --git a/levels/scene305/scene.txt b/levels/missions/chapter003/level005/scene.txt similarity index 65% rename from levels/scene305/scene.txt rename to levels/missions/chapter003/level005/scene.txt index 021eaa34..bc519a81 100644 --- a/levels/scene305/scene.txt +++ b/levels/missions/chapter003/level005/scene.txt @@ -1,46 +1,46 @@ Title.E text="Black Box" Resume.E text="Explore the underwater world looking for another black box." -Instructions name="mhtropi5.txt" -Satellite name="mitropi5.txt" -Loading name="mltropi5.txt" -SoluceFile name="mstropi5.txt" -HelpFile name="cbot.txt" -EndingFile win=-1 lost=0 +Instructions name="%lvl%/help/help.%lng%.txt" +Satellite name="%lvl%/help/report.%lng%.txt" +Loading name="%lvl%/help/prog.%lng%.txt" +SoluceFile name="%lvl%/help/soluce.%lng%.txt" +HelpFile name="cbot.txt" +EndingFile win=-1 lost=0 -Audio track=3 -AmbientColor air=0.596;0.596;0.400;0.400 water=0.078;0.078;0.078;0.078 // grey -FogColor air=0.843;0.937;0.796;0.000 water=0.267;0.392;0.314;0.000 // bleu sale -VehicleColor color=0.553;0.686;0.506;0.000 // vert-sable -DeepView air=125.00 water=25.00 -FogStart air=0.9 water=0.5 +Audio track=3 +AmbientColor air=0.596;0.596;0.400;0.400 water=0.078;0.078;0.078;0.078 // grey +FogColor air=0.843;0.937;0.796;0.000 water=0.267;0.392;0.314;0.000 // bleu sale +VehicleColor color=0.553;0.686;0.506;0.000 // vert-sable +DeepView air=125.00 water=25.00 +FogStart air=0.9 water=0.5 SecondTexture rank=2 -Background up=0.502;0.533;0.753;0.000 down=0.937;0.973;0.812;0.000 cloudUp=0.169;0.176;0.561;0.000 cloudDown=0.784;1.000;0.000; +Background up=0.502;0.533;0.753;0.000 down=0.937;0.973;0.812;0.000 cloudUp=0.169;0.176;0.561;0.000 cloudDown=0.784;1.000;0.000; ForegroundName image="lens1.png" -Planet pos=1.2;0.2 dim=0.35 speed= 0.001 dir=0.1 image="planet04.png" uv1=0.0;0.5 uv2=0.5;1.0 // jaune -Planet pos=4.0;0.4 dim=0.20 speed= 0.012 dir=0.7 image="planet04.png" uv1=0.5;0.0 uv2=1.0;0.5 // bleu -Planet pos=4.4;0.3 dim=0.30 speed=-0.002 dir=0.3 image="planet04.png" uv1=0.0;0.5 uv2=0.5;1.0 // jaune -Planet pos=3.5;0.4 dim=0.12 speed= 0.001 dir=0.8 image="planet04.png" uv1=0.5;0.5 uv2=1.0;1.0 // rouge -Planet pos=5.0;0.5 dim=0.04 speed= 0.025 dir=1.2 image="planet04.png" uv1=0.5;0.5 uv2=1.0;1.0 // rouge +Planet pos=1.2;0.2 dim=0.35 speed= 0.001 dir=0.1 image="planet04.png" uv1=0.0;0.5 uv2=0.5;1.0 // jaune +Planet pos=4.0;0.4 dim=0.20 speed= 0.012 dir=0.7 image="planet04.png" uv1=0.5;0.0 uv2=1.0;0.5 // bleu +Planet pos=4.4;0.3 dim=0.30 speed=-0.002 dir=0.3 image="planet04.png" uv1=0.0;0.5 uv2=0.5;1.0 // jaune +Planet pos=3.5;0.4 dim=0.12 speed= 0.001 dir=0.8 image="planet04.png" uv1=0.5;0.5 uv2=1.0;1.0 // rouge +Planet pos=5.0;0.5 dim=0.04 speed= 0.025 dir=1.2 image="planet04.png" uv1=0.5;0.5 uv2=1.0;1.0 // rouge TerrainGenerate vision=250.00 depth=1 slope=3.0 -TerrainWind speed=-2.0;0.0 -TerrainRelief image="relief14.png" factor=1.0 +TerrainWind speed=-2.0;0.0 +TerrainRelief image="relief14.png" factor=1.0 TerrainResource image="res00.png" -TerrainWater image="water16.png" level=30.0 moveX=1.0 moveY=0.3 color=0.000;0.941;0.392;0.000 brightness=0.2 -TerrainCloud image="cloud04.png" level=125.0 +TerrainWater image="water16.png" level=30.0 moveX=1.0 moveY=0.3 color=0.000;0.941;0.392;0.000 brightness=0.2 +TerrainCloud image="cloud04.png" level=125.0 TerrainMaterial id=10 image="green01" u=0.00 v=0.00 up=1 down=1 left=1 right=1 hard=0.2 TerrainMaterial id=11 image="green01" u=0.25 v=0.00 up=1 down=1 left=1 right=1 hard=0.2 TerrainMaterial id=12 image="green01" u=0.50 v=0.00 up=1 down=1 left=1 right=1 hard=0.2 TerrainMaterial id=13 image="green01" u=0.75 v=0.00 up=1 down=1 left=1 right=1 hard=0.2 -TerrainMaterial image="green01" u=0.00 v=0.25 up=2 down=1 left=1 right=1 hard=0.2 -TerrainMaterial image="green01" u=0.25 v=0.25 up=1 down=1 left=1 right=2 hard=0.2 -TerrainMaterial image="green01" u=0.50 v=0.25 up=1 down=2 left=1 right=1 hard=0.2 -TerrainMaterial image="green01" u=0.75 v=0.25 up=1 down=1 left=2 right=1 hard=0.2 -TerrainMaterial image="green01" u=0.00 v=0.50 up=2 down=1 left=2 right=1 hard=0.2 -TerrainMaterial image="green01" u=0.25 v=0.50 up=2 down=1 left=1 right=2 hard=0.2 -TerrainMaterial image="green01" u=0.50 v=0.50 up=1 down=2 left=1 right=2 hard=0.2 -TerrainMaterial image="green01" u=0.75 v=0.50 up=1 down=2 left=2 right=1 hard=0.2 +TerrainMaterial image="green01" u=0.00 v=0.25 up=2 down=1 left=1 right=1 hard=0.2 +TerrainMaterial image="green01" u=0.25 v=0.25 up=1 down=1 left=1 right=2 hard=0.2 +TerrainMaterial image="green01" u=0.50 v=0.25 up=1 down=2 left=1 right=1 hard=0.2 +TerrainMaterial image="green01" u=0.75 v=0.25 up=1 down=1 left=2 right=1 hard=0.2 +TerrainMaterial image="green01" u=0.00 v=0.50 up=2 down=1 left=2 right=1 hard=0.2 +TerrainMaterial image="green01" u=0.25 v=0.50 up=2 down=1 left=1 right=2 hard=0.2 +TerrainMaterial image="green01" u=0.50 v=0.50 up=1 down=2 left=1 right=2 hard=0.2 +TerrainMaterial image="green01" u=0.75 v=0.50 up=1 down=2 left=2 right=1 hard=0.2 TerrainMaterial id=14 image="green01" u=0.00 v=0.75 up=2 down=2 left=2 right=2 hard=0.2 TerrainMaterial id=15 image="green01" u=0.25 v=0.75 up=2 down=2 left=2 right=2 hard=0.2 TerrainMaterial id=16 image="green01" u=0.50 v=0.75 up=1 down=1 left=1 right=1 hard=0.2 @@ -50,34 +50,34 @@ TerrainMaterial id=20 image="green02" u=0.00 v=0.00 up=3 down=3 left=3 right=3 h TerrainMaterial id=21 image="green02" u=0.25 v=0.00 up=3 down=3 left=3 right=3 hard=0.8 TerrainMaterial id=22 image="green02" u=0.50 v=0.00 up=3 down=3 left=3 right=3 hard=0.8 TerrainMaterial id=23 image="green02" u=0.75 v=0.00 up=3 down=3 left=3 right=3 hard=0.8 -TerrainMaterial image="green02" u=0.00 v=0.25 up=3 down=2 left=2 right=2 hard=0.5 -TerrainMaterial image="green02" u=0.25 v=0.25 up=2 down=2 left=2 right=3 hard=0.5 -TerrainMaterial image="green02" u=0.50 v=0.25 up=2 down=3 left=2 right=2 hard=0.5 -TerrainMaterial image="green02" u=0.75 v=0.25 up=2 down=2 left=3 right=2 hard=0.5 -TerrainMaterial image="green02" u=0.00 v=0.50 up=3 down=2 left=3 right=2 hard=0.5 -TerrainMaterial image="green02" u=0.25 v=0.50 up=3 down=2 left=2 right=3 hard=0.5 -TerrainMaterial image="green02" u=0.50 v=0.50 up=2 down=3 left=2 right=3 hard=0.5 -TerrainMaterial image="green02" u=0.75 v=0.50 up=2 down=3 left=3 right=2 hard=0.5 +TerrainMaterial image="green02" u=0.00 v=0.25 up=3 down=2 left=2 right=2 hard=0.5 +TerrainMaterial image="green02" u=0.25 v=0.25 up=2 down=2 left=2 right=3 hard=0.5 +TerrainMaterial image="green02" u=0.50 v=0.25 up=2 down=3 left=2 right=2 hard=0.5 +TerrainMaterial image="green02" u=0.75 v=0.25 up=2 down=2 left=3 right=2 hard=0.5 +TerrainMaterial image="green02" u=0.00 v=0.50 up=3 down=2 left=3 right=2 hard=0.5 +TerrainMaterial image="green02" u=0.25 v=0.50 up=3 down=2 left=2 right=3 hard=0.5 +TerrainMaterial image="green02" u=0.50 v=0.50 up=2 down=3 left=2 right=3 hard=0.5 +TerrainMaterial image="green02" u=0.75 v=0.50 up=2 down=3 left=3 right=2 hard=0.5 TerrainMaterial id=24 image="green02" u=0.00 v=0.75 up=3 down=3 left=3 right=3 hard=0.8 TerrainMaterial id=25 image="green02" u=0.25 v=0.75 up=3 down=3 left=3 right=3 hard=0.8 TerrainMaterial id=26 image="green02" u=0.50 v=0.75 up=3 down=3 left=3 right=3 hard=0.8 TerrainMaterial id=27 image="green02" u=0.75 v=0.75 up=3 down=3 left=3 right=3 hard=0.8 -TerrainInit id=10 -TerrainLevel id=10;11;10;11;12;13 min= 0.0 max=99.0 slope=0.0 freq=100.0 -TerrainLevel id=16;17 min= 0.0 max=99.0 slope=0.0 freq= 10.0 -TerrainLevel id=14;15 min=40.0 max=99.0 slope=0.0 freq= 90.0 -TerrainLevel id=20;21;22;23 min=50.0 max=99.0 slope=0.0 freq= 90.0 -TerrainLevel id=24;25;26;27 min=50.0 max=99.0 slope=0.0 freq= 40.0 +TerrainInit id=10 +TerrainLevel id=10;11;10;11;12;13 min= 0.0 max=99.0 slope=0.0 freq=100.0 +TerrainLevel id=16;17 min= 0.0 max=99.0 slope=0.0 freq= 10.0 +TerrainLevel id=14;15 min=40.0 max=99.0 slope=0.0 freq= 90.0 +TerrainLevel id=20;21;22;23 min=50.0 max=99.0 slope=0.0 freq= 90.0 +TerrainLevel id=24;25;26;27 min=50.0 max=99.0 slope=0.0 freq= 40.0 TerrainCreate GroundSpot color=0.000;1.000;0.000 min=-100 max=31.25 smooth=10 -GroundSpot pos= 80; -65 radius=50 color=0.392;0.784;0.902 // vaisseau -GroundSpot pos=150; 25 radius=60 color=1.000;1.000;0.000 // lac -GroundSpot pos=-10;-150 radius=40 color=0.627;0.902;0.902 // colinne -GroundSpot pos=-60;-100 radius=40 color=1.000;1.000;0.588 // colinne -GroundSpot pos= 5; 40 radius=99 color=0.824;0.647;0.529 // montagne +GroundSpot pos= 80; -65 radius=50 color=0.392;0.784;0.902 // vaisseau +GroundSpot pos=150; 25 radius=60 color=1.000;1.000;0.000 // lac +GroundSpot pos=-10;-150 radius=40 color=0.627;0.902;0.902 // colinne +GroundSpot pos=-60;-100 radius=40 color=1.000;1.000;0.588 // colinne +GroundSpot pos= 5; 40 radius=99 color=0.824;0.647;0.529 // montagne BeginObject CreateObject pos=80.00;-65.00 dir=0.0 type=SpaceShip run=1 @@ -118,13 +118,13 @@ CreateObject pos=187.50;18.75 dir=0.9 type=MegaStalk4 CreateObject pos=110.00;-20.00 dir=0.2 type=MegaStalk0 CreateObject pos=105.00; -5.00 dir=0.0 type=MegaStalk2 -CreateObject pos=102.75; 3.00 dir=0.0 type=MegaStalk4 +CreateObject pos=102.75; 3.00 dir=0.0 type=MegaStalk4 CreateObject pos=111.00; -8.50 dir=0.4 type=MegaStalk0 CreateObject pos=100.75; -8.25 dir=0.0 type=MegaStalk1 CreateObject pos=105.00; 10.25 dir=0.0 type=MegaStalk3 -CreateObject pos= 93.50; 0.00 dir=0.7 type=MegaStalk2 +CreateObject pos= 93.50; 0.00 dir=0.7 type=MegaStalk2 -CreateObject pos=150.00; 25.00 dir=0.0 type=BlackBox +CreateObject pos=150.00; 25.00 dir=0.0 type=BlackBox CreateObject pos= 12.50;-137.50 dir=1.0 type=WreckBotw1 CreateObject pos= 15.00;-140.50 dir=1.0 type=MegaStalk0 CreateObject pos= 20.00;-135.50 dir=0.0 type=MegaStalk1 @@ -135,9 +135,9 @@ CreateObject pos=145.00; -12.50 dir=0.2 type=WreckBotw1 CreateObject pos=137.50; -20.00 dir=0.0 type=WreckBott1 h=-2.0 CreateObject pos=150.00; -25.00 dir=0.3 type=WreckBotr1 h=-1.0 CreateObject pos=152.50; -26.25 dir=1.6 type=WreckBotw1 h=-1.0 -CreateObject pos=130.00; -1.25 dir=1.3 type=WreckBott2 -CreateObject pos=137.50; 12.50 dir=0.4 type=WreckBotr2 h=-2.0 -CreateObject pos=147.50; 22.50 dir=1.0 type=WreckBotw1 +CreateObject pos=130.00; -1.25 dir=1.3 type=WreckBott2 +CreateObject pos=137.50; 12.50 dir=0.4 type=WreckBotr2 h=-2.0 +CreateObject pos=147.50; 22.50 dir=1.0 type=WreckBotw1 CreateObject pos=121.00; -52.00 dir=0.3 type=MegaStalk0 CreateObject pos=90.00;-35.00 dir=1.0 type=RuinBotFactory @@ -167,7 +167,7 @@ CreateObject pos=22.00;-93.00 dir=0.0 type=RuinConverter CreateObject pos=-25.00;170.00 dir=0.2 type=RuinBotFactory CreateObject pos=-12.50;150.00 dir=0.9 type=WreckBotr2 h=-2.0 CreateObject pos= 10.00;137.50 dir=0.3 type=RuinRadar -CreateObject pos= 5.00;136.25 dir=1.2 type=RuinSupport +CreateObject pos= 5.00;136.25 dir=1.2 type=RuinSupport CreateObject pos=-17.00;173.00 dir=0.3 type=MegaStalk0 h=-2.0 CreateObject pos= 11.00;156.00 dir=0.6 type=MegaStalk1 @@ -189,7 +189,7 @@ CreateObject pos=295.00; -97.00 dir=0.4 type=MegaStalk4 CreateObject pos=318.00; -83.00 dir=0.7 type=MegaStalk3 CreateObject pos=326.00; -45.00 dir=0.2 type=MegaStalk2 CreateObject pos=344.00; -23.00 dir=0.5 type=MegaStalk1 -CreateObject pos=304.00; 29.00 dir=0.2 type=MegaStalk0 +CreateObject pos=304.00; 29.00 dir=0.2 type=MegaStalk0 CreateLight dir= 0.0;-1.0; 0.0 color= 0.63; 0.63; 0.63 type=Terrain CreateLight dir= 1.0; 0.0;-1.0 color=-0.70;-0.70;-0.70 type=Terrain @@ -201,7 +201,7 @@ CreateLight dir= 1.0;-1.0;-1.0 color= 0.16; 0.16; 0.16 type=Object WaterColor color=-0.6;-0.1;-0.6 MapColor floor=0.647;0.557;0.420 water=0.604;0.922;1.000 -MapZoom factor=2 +MapZoom factor=2 NewScript name="charge2.txt" type=All NewScript name="exchg1.txt" type=WheeledGrabber diff --git a/levels/scene3-po/de.po b/levels/missions/chapter003/po/de.po similarity index 100% rename from levels/scene3-po/de.po rename to levels/missions/chapter003/po/de.po diff --git a/levels/scene3-po/fr.po b/levels/missions/chapter003/po/fr.po similarity index 100% rename from levels/scene3-po/fr.po rename to levels/missions/chapter003/po/fr.po diff --git a/levels/scene3-po/pl.po b/levels/missions/chapter003/po/pl.po similarity index 100% rename from levels/scene3-po/pl.po rename to levels/missions/chapter003/po/pl.po diff --git a/levels/scene3-po/ru.po b/levels/missions/chapter003/po/ru.po similarity index 100% rename from levels/scene3-po/ru.po rename to levels/missions/chapter003/po/ru.po diff --git a/levels/scene3-po/scene3.pot b/levels/missions/chapter003/po/scene3.pot similarity index 100% rename from levels/scene3-po/scene3.pot rename to levels/missions/chapter003/po/scene3.pot diff --git a/levels/scene400.txt b/levels/missions/chapter004/chaptertitle.txt similarity index 100% rename from levels/scene400.txt rename to levels/missions/chapter004/chaptertitle.txt diff --git a/levels/scene401/help/E/mhcrys1.txt b/levels/missions/chapter004/level001/help/help.E.txt similarity index 100% rename from levels/scene401/help/E/mhcrys1.txt rename to levels/missions/chapter004/level001/help/help.E.txt diff --git a/levels/scene401/help/E/mlcrys1.txt b/levels/missions/chapter004/level001/help/prog.E.txt similarity index 100% rename from levels/scene401/help/E/mlcrys1.txt rename to levels/missions/chapter004/level001/help/prog.E.txt diff --git a/levels/scene401/help/E/micrys1.txt b/levels/missions/chapter004/level001/help/report.E.txt similarity index 100% rename from levels/scene401/help/E/micrys1.txt rename to levels/missions/chapter004/level001/help/report.E.txt diff --git a/levels/scene401/help/E/mscrys1.txt b/levels/missions/chapter004/level001/help/soluce.E.txt similarity index 100% rename from levels/scene401/help/E/mscrys1.txt rename to levels/missions/chapter004/level001/help/soluce.E.txt diff --git a/levels/scene401/po/de.po b/levels/missions/chapter004/level001/po/de.po similarity index 100% rename from levels/scene401/po/de.po rename to levels/missions/chapter004/level001/po/de.po diff --git a/levels/scene401/po/fr.po b/levels/missions/chapter004/level001/po/fr.po similarity index 100% rename from levels/scene401/po/fr.po rename to levels/missions/chapter004/level001/po/fr.po diff --git a/levels/scene401/po/pl.po b/levels/missions/chapter004/level001/po/pl.po similarity index 100% rename from levels/scene401/po/pl.po rename to levels/missions/chapter004/level001/po/pl.po diff --git a/levels/scene401/po/ru.po b/levels/missions/chapter004/level001/po/ru.po similarity index 100% rename from levels/scene401/po/ru.po rename to levels/missions/chapter004/level001/po/ru.po diff --git a/levels/scene401/po/scene401.pot b/levels/missions/chapter004/level001/po/scene401.pot similarity index 100% rename from levels/scene401/po/scene401.pot rename to levels/missions/chapter004/level001/po/scene401.pot diff --git a/levels/scene401/scene.txt b/levels/missions/chapter004/level001/scene.txt similarity index 62% rename from levels/scene401/scene.txt rename to levels/missions/chapter004/level001/scene.txt index 99005ead..52d15677 100644 --- a/levels/scene401/scene.txt +++ b/levels/missions/chapter004/level001/scene.txt @@ -1,61 +1,61 @@ Title.E text="Viruses" Resume.E text="A new bug threatens all your systems." -Instructions name="mhcrys1.txt" -Satellite name="micrys1.txt" -Loading name="mlcrys1.txt" -SoluceFile name="mscrys1.txt" -HelpFile name="cbot.txt" -EndingFile win=-1 lost=0 +Instructions name="%lvl%/help/help.%lng%.txt" +Satellite name="%lvl%/help/report.%lng%.txt" +Loading name="%lvl%/help/prog.%lng%.txt" +SoluceFile name="%lvl%/help/soluce.%lng%.txt" +HelpFile name="cbot.txt" +EndingFile win=-1 lost=0 -Audio track=4 -AmbientColor air=0.400;0.400;0.400;0.400 water=0.078;0.078;0.078;0.078 // grey -FogColor air=0.706;0.871;1.000;0.000 water=0.039;0.078;0.392;0.000 // grey -VehicleColor color=0.686;0.820;0.843;0.000 // bleu-sable -DeepView air=100.00 water=25.00 -FogStart air=0.1 water=0.1 +Audio track=4 +AmbientColor air=0.400;0.400;0.400;0.400 water=0.078;0.078;0.078;0.078 // grey +FogColor air=0.706;0.871;1.000;0.000 water=0.039;0.078;0.392;0.000 // grey +VehicleColor color=0.686;0.820;0.843;0.000 // bleu-sable +DeepView air=100.00 water=25.00 +FogStart air=0.1 water=0.1 SecondTexture rank=3 -Background up=0.298;0.412;0.886;0.000 down=0.753;0.980;1.000; +Background up=0.298;0.412;0.886;0.000 down=0.753;0.980;1.000; ForegroundName image="lens5.png" -Planet mode=0 pos=0.00;0.70 dim=0.03 image="effect01.png" uv1=0.00;0.50 uv2=0.25;0.75 -Planet mode=0 pos=1.00;0.60 dim=0.02 image="effect01.png" uv1=0.00;0.50 uv2=0.25;0.75 -Planet mode=0 pos=1.20;0.40 dim=0.03 image="effect01.png" uv1=0.00;0.50 uv2=0.25;0.75 -Planet mode=0 pos=2.00;0.40 dim=0.03 image="effect01.png" uv1=0.00;0.50 uv2=0.25;0.75 -Planet mode=0 pos=2.50;0.50 dim=0.04 image="effect01.png" uv1=0.00;0.50 uv2=0.25;0.75 -Planet mode=0 pos=3.00;0.30 dim=0.04 image="effect01.png" uv1=0.00;0.50 uv2=0.25;0.75 -Planet mode=0 pos=3.85;0.30 dim=0.06 image="effect01.png" uv1=0.00;0.50 uv2=0.25;0.75 -Planet mode=0 pos=4.00;0.70 dim=0.02 image="effect01.png" uv1=0.00;0.50 uv2=0.25;0.75 -Planet mode=0 pos=4.10;0.50 dim=0.03 image="effect01.png" uv1=0.00;0.50 uv2=0.25;0.75 -Planet mode=0 pos=5.30;0.30 dim=0.08 image="effect01.png" uv1=0.00;0.50 uv2=0.25;0.75 -Planet mode=1 pos=4.1;0.1 dim=0.1 speed=0.0 dir=0.3 image="planet03.png" uv1=0.5;0.0 uv2=1.0;0.5 -Planet mode=1 pos=1.00; 0.60 dim=0.02 image="effect01.png" uv1=0.00;0.50 uv2=0.25;0.75 -Planet mode=1 pos=1.10;-0.30 dim=0.03 image="effect01.png" uv1=0.00;0.50 uv2=0.25;0.75 -Planet mode=1 pos=1.20; 0.40 dim=0.03 image="effect01.png" uv1=0.00;0.50 uv2=0.25;0.75 -Planet mode=1 pos=1.50;-0.40 dim=0.06 image="effect01.png" uv1=0.00;0.50 uv2=0.25;0.75 -Planet mode=1 pos=2.00; 0.30 dim=0.08 image="effect01.png" uv1=0.00;0.50 uv2=0.25;0.75 -Planet mode=1 pos=2.50;-0.50 dim=0.04 image="effect01.png" uv1=0.00;0.50 uv2=0.25;0.75 -Planet mode=1 pos=3.85; 0.10 dim=0.06 image="effect01.png" uv1=0.00;0.50 uv2=0.25;0.75 -Planet mode=1 pos=4.00;-0.50 dim=0.02 image="effect01.png" uv1=0.00;0.50 uv2=0.25;0.75 -Planet mode=1 pos=4.20; 0.30 dim=0.03 image="effect01.png" uv1=0.00;0.50 uv2=0.25;0.75 +Planet mode=0 pos=0.00;0.70 dim=0.03 image="effect01.png" uv1=0.00;0.50 uv2=0.25;0.75 +Planet mode=0 pos=1.00;0.60 dim=0.02 image="effect01.png" uv1=0.00;0.50 uv2=0.25;0.75 +Planet mode=0 pos=1.20;0.40 dim=0.03 image="effect01.png" uv1=0.00;0.50 uv2=0.25;0.75 +Planet mode=0 pos=2.00;0.40 dim=0.03 image="effect01.png" uv1=0.00;0.50 uv2=0.25;0.75 +Planet mode=0 pos=2.50;0.50 dim=0.04 image="effect01.png" uv1=0.00;0.50 uv2=0.25;0.75 +Planet mode=0 pos=3.00;0.30 dim=0.04 image="effect01.png" uv1=0.00;0.50 uv2=0.25;0.75 +Planet mode=0 pos=3.85;0.30 dim=0.06 image="effect01.png" uv1=0.00;0.50 uv2=0.25;0.75 +Planet mode=0 pos=4.00;0.70 dim=0.02 image="effect01.png" uv1=0.00;0.50 uv2=0.25;0.75 +Planet mode=0 pos=4.10;0.50 dim=0.03 image="effect01.png" uv1=0.00;0.50 uv2=0.25;0.75 +Planet mode=0 pos=5.30;0.30 dim=0.08 image="effect01.png" uv1=0.00;0.50 uv2=0.25;0.75 +Planet mode=1 pos=4.1;0.1 dim=0.1 speed=0.0 dir=0.3 image="planet03.png" uv1=0.5;0.0 uv2=1.0;0.5 +Planet mode=1 pos=1.00; 0.60 dim=0.02 image="effect01.png" uv1=0.00;0.50 uv2=0.25;0.75 +Planet mode=1 pos=1.10;-0.30 dim=0.03 image="effect01.png" uv1=0.00;0.50 uv2=0.25;0.75 +Planet mode=1 pos=1.20; 0.40 dim=0.03 image="effect01.png" uv1=0.00;0.50 uv2=0.25;0.75 +Planet mode=1 pos=1.50;-0.40 dim=0.06 image="effect01.png" uv1=0.00;0.50 uv2=0.25;0.75 +Planet mode=1 pos=2.00; 0.30 dim=0.08 image="effect01.png" uv1=0.00;0.50 uv2=0.25;0.75 +Planet mode=1 pos=2.50;-0.50 dim=0.04 image="effect01.png" uv1=0.00;0.50 uv2=0.25;0.75 +Planet mode=1 pos=3.85; 0.10 dim=0.06 image="effect01.png" uv1=0.00;0.50 uv2=0.25;0.75 +Planet mode=1 pos=4.00;-0.50 dim=0.02 image="effect01.png" uv1=0.00;0.50 uv2=0.25;0.75 +Planet mode=1 pos=4.20; 0.30 dim=0.03 image="effect01.png" uv1=0.00;0.50 uv2=0.25;0.75 -TerrainGenerate vision=400.00 depth=1 hard=0.7 -TerrainRelief image="relief05.png" factor=1.0 -TerrainResource image="res00.png" -TerrainWater image="lava04.png" level=30.0 moveX=1.0 moveY=0.3 water=TO color=0.000;0.502;1.000; +TerrainGenerate vision=400.00 depth=1 hard=0.7 +TerrainRelief image="relief05.png" factor=1.0 +TerrainResource image="res00.png" +TerrainWater image="lava04.png" level=30.0 moveX=1.0 moveY=0.3 water=TO color=0.000;0.502;1.000; TerrainInitTextures image="terra" dx=1 dy=1 table=2 TerrainCreate GroundSpot color=0.000;0.000;1.000 min=-10 max=31.25 smooth=10 -GroundSpot pos= 12;-75 radius=30 color=0.588;0.784;0.980 // base -GroundSpot pos= 75;-75 radius=15 color=0.784;0.784;0.980 // -GroundSpot pos=-32;-80 radius=50 color=0.784;0.784;0.980 // -GroundSpot pos= 0;100 radius=30 color=0.392;0.392;0.784 // volcan -GroundSpot pos= 0; 0 radius=30 color=0.392;0.392;0.784 // plage +GroundSpot pos= 12;-75 radius=30 color=0.588;0.784;0.980 // base +GroundSpot pos= 75;-75 radius=15 color=0.784;0.784;0.980 // +GroundSpot pos=-32;-80 radius=50 color=0.784;0.784;0.980 // +GroundSpot pos= 0;100 radius=30 color=0.392;0.392;0.784 // volcan +GroundSpot pos= 0; 0 radius=30 color=0.392;0.392;0.784 // plage -CreateSpot pos= 12.50;50.00;-75.0 color= 1.00;-0.20; 0.10 type=Terrain // base +CreateSpot pos= 12.50;50.00;-75.0 color= 1.00;-0.20; 0.10 type=Terrain // base CreateSpot pos= 75.00;25.00;-75.0 color= 0.50; 0.00; 0.50 type=Terrain CreateSpot pos=-32.50;75.00;-80.0 color= 2.00;-0.10;-0.10 type=Terrain -CreateSpot pos= 0.00;50.00;100.0 color= 2.00;-0.10;-0.10 type=Terrain // volcan -CreateSpot pos= 0.00;50.00; 0.0 color= 0.30; 0.30;-0.20 type=Terrain // plage +CreateSpot pos= 0.00;50.00;100.0 color= 2.00;-0.10;-0.10 type=Terrain // volcan +CreateSpot pos= 0.00;50.00; 0.0 color= 0.30; 0.30;-0.20 type=Terrain // plage BeginObject @@ -76,15 +76,15 @@ CreateObject pos=16.25;-72.50 dir=0.0 type=Titanium //CreateObject pos=15.00;-71.25 dir=0.0 type=Titanium CreateObject pos=16.25;-71.25 dir=0.0 type=Titanium -CreateObject pos= 0; 63 type=AlienWorm script1="worm02.txt" run=1 param=18;18 +CreateObject pos= 0; 63 type=AlienWorm script1="worm02.txt" run=1 param=18;18 CreateObject pos=-13; 67 type=AlienWorm script1="worm02.txt" run=1 param=15;17 CreateObject pos=-33; 83 type=AlienWorm script1="worm02.txt" run=1 param=14;19 CreateObject pos=-32;112 type=AlienWorm script1="worm02.txt" run=1 param=21;15 CreateObject pos=-22;119 type=AlienWorm script1="worm02.txt" run=1 param=18;17 -CreateObject pos= 1;121 type=AlienWorm script1="worm02.txt" run=1 param=13;18 +CreateObject pos= 1;121 type=AlienWorm script1="worm02.txt" run=1 param=13;18 CreateObject pos= 27;110 type=AlienWorm script1="worm02.txt" run=1 param=17;16 CreateObject pos= 19; 90 type=AlienWorm script1="worm02.txt" run=1 param=15;18 -CreateObject pos= 2; 99 type=AlienWorm script1="worm02.txt" run=1 param=16;21 +CreateObject pos= 2; 99 type=AlienWorm script1="worm02.txt" run=1 param=16;21 // sud CreateObject pos=-52.50;23.75 dir=0.4 type=Quartz0 @@ -151,7 +151,7 @@ CreateLight dir= 0.0;-1.0; 0.0 color= 0.30; 0.30; 0.00 type=Quartz WaterColor color=-0.6;-0.1;-0.1;0.0 MapColor floor=0.451;0.757;0.929 water=0.737;0.882;0.965 -MapZoom factor=2 +MapZoom factor=2 NewScript name="titan1.txt" type=WheeledGrabber NewScript name="titan1.txt" type=TrackedGrabber diff --git a/levels/scene402/help/E/mhcrys2.txt b/levels/missions/chapter004/level002/help/help.E.txt similarity index 100% rename from levels/scene402/help/E/mhcrys2.txt rename to levels/missions/chapter004/level002/help/help.E.txt diff --git a/levels/scene402/help/E/mlcrys2.txt b/levels/missions/chapter004/level002/help/prog.E.txt similarity index 100% rename from levels/scene402/help/E/mlcrys2.txt rename to levels/missions/chapter004/level002/help/prog.E.txt diff --git a/levels/scene402/help/E/micrys2.txt b/levels/missions/chapter004/level002/help/report.E.txt similarity index 100% rename from levels/scene402/help/E/micrys2.txt rename to levels/missions/chapter004/level002/help/report.E.txt diff --git a/levels/scene402/help/E/mscrys2.txt b/levels/missions/chapter004/level002/help/soluce.E.txt similarity index 100% rename from levels/scene402/help/E/mscrys2.txt rename to levels/missions/chapter004/level002/help/soluce.E.txt diff --git a/levels/scene402/po/de.po b/levels/missions/chapter004/level002/po/de.po similarity index 100% rename from levels/scene402/po/de.po rename to levels/missions/chapter004/level002/po/de.po diff --git a/levels/scene402/po/fr.po b/levels/missions/chapter004/level002/po/fr.po similarity index 100% rename from levels/scene402/po/fr.po rename to levels/missions/chapter004/level002/po/fr.po diff --git a/levels/scene402/po/pl.po b/levels/missions/chapter004/level002/po/pl.po similarity index 100% rename from levels/scene402/po/pl.po rename to levels/missions/chapter004/level002/po/pl.po diff --git a/levels/scene402/po/ru.po b/levels/missions/chapter004/level002/po/ru.po similarity index 100% rename from levels/scene402/po/ru.po rename to levels/missions/chapter004/level002/po/ru.po diff --git a/levels/scene402/po/scene402.pot b/levels/missions/chapter004/level002/po/scene402.pot similarity index 100% rename from levels/scene402/po/scene402.pot rename to levels/missions/chapter004/level002/po/scene402.pot diff --git a/levels/scene402/scene.txt b/levels/missions/chapter004/level002/scene.txt similarity index 70% rename from levels/scene402/scene.txt rename to levels/missions/chapter004/level002/scene.txt index fe6d9621..a0db1f71 100644 --- a/levels/scene402/scene.txt +++ b/levels/missions/chapter004/level002/scene.txt @@ -1,42 +1,42 @@ Title.E text="Subterranean strategy" Resume.E text="Use the planet's resources to combat the virus-spreading worms." -Instructions name="mhcrys2.txt" -Satellite name="micrys2.txt" -Loading name="mlcrys2.txt" -SoluceFile name="mscrys2.txt" -HelpFile name="cbot.txt" -EndingFile win=-1 lost=0 +Instructions name="%lvl%/help/help.%lng%.txt" +Satellite name="%lvl%/help/report.%lng%.txt" +Loading name="%lvl%/help/prog.%lng%.txt" +SoluceFile name="%lvl%/help/soluce.%lng%.txt" +HelpFile name="cbot.txt" +EndingFile win=-1 lost=0 -Audio track=4 -AmbientColor air=0.400;0.400;0.400;0.400 water=0.078;0.078;0.078;0.078 // grey -FogColor air=0.706;0.871;1.000;0.000 water=0.039;0.078;0.392;0.000 // grey -VehicleColor color=0.686;0.820;0.843;0.000 // bleu-sable -DeepView air=100.00 water=25.00 -FogStart air=0.1 water=0.1 +Audio track=4 +AmbientColor air=0.400;0.400;0.400;0.400 water=0.078;0.078;0.078;0.078 // grey +FogColor air=0.706;0.871;1.000;0.000 water=0.039;0.078;0.392;0.000 // grey +VehicleColor color=0.686;0.820;0.843;0.000 // bleu-sable +DeepView air=100.00 water=25.00 +FogStart air=0.1 water=0.1 SecondTexture rank=3 -Background up=0.298;0.412;0.886;0.000 down=0.753;0.980;1.000; +Background up=0.298;0.412;0.886;0.000 down=0.753;0.980;1.000; ForegroundName image="lens5.png" -Planet pos=0.00;0.70 dim=0.03 image="effect01.png" uv1=0.00;0.50 uv2=0.25;0.75 -Planet pos=1.00;0.60 dim=0.02 image="effect01.png" uv1=0.00;0.50 uv2=0.25;0.75 -Planet pos=1.20;0.40 dim=0.03 image="effect01.png" uv1=0.00;0.50 uv2=0.25;0.75 -Planet pos=2.00;0.40 dim=0.03 image="effect01.png" uv1=0.00;0.50 uv2=0.25;0.75 -Planet pos=2.50;0.50 dim=0.04 image="effect01.png" uv1=0.00;0.50 uv2=0.25;0.75 -Planet pos=3.00;0.30 dim=0.04 image="effect01.png" uv1=0.00;0.50 uv2=0.25;0.75 -Planet pos=3.85;0.30 dim=0.06 image="effect01.png" uv1=0.00;0.50 uv2=0.25;0.75 -Planet pos=4.00;0.70 dim=0.02 image="effect01.png" uv1=0.00;0.50 uv2=0.25;0.75 -Planet pos=4.10;0.50 dim=0.03 image="effect01.png" uv1=0.00;0.50 uv2=0.25;0.75 -Planet pos=5.30;0.30 dim=0.08 image="effect01.png" uv1=0.00;0.50 uv2=0.25;0.75 +Planet pos=0.00;0.70 dim=0.03 image="effect01.png" uv1=0.00;0.50 uv2=0.25;0.75 +Planet pos=1.00;0.60 dim=0.02 image="effect01.png" uv1=0.00;0.50 uv2=0.25;0.75 +Planet pos=1.20;0.40 dim=0.03 image="effect01.png" uv1=0.00;0.50 uv2=0.25;0.75 +Planet pos=2.00;0.40 dim=0.03 image="effect01.png" uv1=0.00;0.50 uv2=0.25;0.75 +Planet pos=2.50;0.50 dim=0.04 image="effect01.png" uv1=0.00;0.50 uv2=0.25;0.75 +Planet pos=3.00;0.30 dim=0.04 image="effect01.png" uv1=0.00;0.50 uv2=0.25;0.75 +Planet pos=3.85;0.30 dim=0.06 image="effect01.png" uv1=0.00;0.50 uv2=0.25;0.75 +Planet pos=4.00;0.70 dim=0.02 image="effect01.png" uv1=0.00;0.50 uv2=0.25;0.75 +Planet pos=4.10;0.50 dim=0.03 image="effect01.png" uv1=0.00;0.50 uv2=0.25;0.75 +Planet pos=5.30;0.30 dim=0.08 image="effect01.png" uv1=0.00;0.50 uv2=0.25;0.75 -TerrainGenerate vision=400.00 depth=1 hard=0.7 -TerrainRelief image="relief19.png" factor=1.0 -TerrainResource image="res03.png" -TerrainWater image="lava04.png" level=30.0 moveX=1.0 moveY=0.3 water=TO color=0.000;0.502;1.000; +TerrainGenerate vision=400.00 depth=1 hard=0.7 +TerrainRelief image="relief19.png" factor=1.0 +TerrainResource image="res03.png" +TerrainWater image="lava04.png" level=30.0 moveX=1.0 moveY=0.3 water=TO color=0.000;0.502;1.000; TerrainInitTextures image="terra" dx=1 dy=1 table=2 TerrainCreate GroundSpot color=0.000;0.000;1.000 min=-10 max=31.25 smooth=10 GroundSpot color=0.980;0.588;0.392 min=31.25 max=999 smooth=60 -GroundSpot pos= 12; -75 radius=30 color=0.588;0.784;0.980 // base +GroundSpot pos= 12; -75 radius=30 color=0.588;0.784;0.980 // base BeginObject CreateObject pos=32.50;-75.00 dir=0.0 type=SpaceShip run=1 @@ -56,9 +56,9 @@ CreateObject pos=36.25;-72.50 dir=0.0 type=Titanium CreateObject pos=35.00;-71.25 dir=0.0 type=Titanium CreateObject pos=36.25;-71.25 dir=0.0 type=Titanium -CreateObject pos= 152; 91 type=AlienWorm script1="worm03.txt" run=1 param=18;18 -CreateObject pos= 156; 99 type=AlienWorm script1="worm03.txt" run=1 param=14;19 -CreateObject pos=-128; 80 type=AlienWorm script1="worm03.txt" run=1 param=13;16 +CreateObject pos= 152; 91 type=AlienWorm script1="worm03.txt" run=1 param=18;18 +CreateObject pos= 156; 99 type=AlienWorm script1="worm03.txt" run=1 param=14;19 +CreateObject pos=-128; 80 type=AlienWorm script1="worm03.txt" run=1 param=13;16 CreateObject pos=-263; 130 type=AlienWorm script1="worm03.txt" run=1 param=15;21 CreateObject pos=-266; 147 type=AlienWorm script1="worm03.txt" run=1 param=11;18 CreateObject pos=-246; -90 type=AlienWorm script1="worm03.txt" run=1 param=18;20 @@ -107,7 +107,7 @@ CreateLight dir= 0.0;-1.0; 0.0 color= 0.30; 0.30; 0.00 type=Quartz WaterColor color=-0.6;-0.1;-0.1;0.0 MapColor floor=0.451;0.757;0.929 water=0.737;0.882;0.965 -MapZoom factor=2 +MapZoom factor=2 NewScript name="titan2.txt" type=WheeledGrabber NewScript name="titan2.txt" type=TrackedGrabber diff --git a/levels/scene403/help/E/mhcrys3.txt b/levels/missions/chapter004/level003/help/help.E.txt similarity index 100% rename from levels/scene403/help/E/mhcrys3.txt rename to levels/missions/chapter004/level003/help/help.E.txt diff --git a/levels/scene403/help/E/mlcrys3.txt b/levels/missions/chapter004/level003/help/prog.E.txt similarity index 100% rename from levels/scene403/help/E/mlcrys3.txt rename to levels/missions/chapter004/level003/help/prog.E.txt diff --git a/levels/scene403/help/E/micrys3.txt b/levels/missions/chapter004/level003/help/report.E.txt similarity index 100% rename from levels/scene403/help/E/micrys3.txt rename to levels/missions/chapter004/level003/help/report.E.txt diff --git a/levels/scene403/help/E/mscrys3.txt b/levels/missions/chapter004/level003/help/soluce.E.txt similarity index 100% rename from levels/scene403/help/E/mscrys3.txt rename to levels/missions/chapter004/level003/help/soluce.E.txt diff --git a/levels/scene403/po/de.po b/levels/missions/chapter004/level003/po/de.po similarity index 100% rename from levels/scene403/po/de.po rename to levels/missions/chapter004/level003/po/de.po diff --git a/levels/scene403/po/fr.po b/levels/missions/chapter004/level003/po/fr.po similarity index 100% rename from levels/scene403/po/fr.po rename to levels/missions/chapter004/level003/po/fr.po diff --git a/levels/scene403/po/pl.po b/levels/missions/chapter004/level003/po/pl.po similarity index 100% rename from levels/scene403/po/pl.po rename to levels/missions/chapter004/level003/po/pl.po diff --git a/levels/scene403/po/ru.po b/levels/missions/chapter004/level003/po/ru.po similarity index 100% rename from levels/scene403/po/ru.po rename to levels/missions/chapter004/level003/po/ru.po diff --git a/levels/scene403/po/scene403.pot b/levels/missions/chapter004/level003/po/scene403.pot similarity index 100% rename from levels/scene403/po/scene403.pot rename to levels/missions/chapter004/level003/po/scene403.pot diff --git a/levels/scene403/scene.txt b/levels/missions/chapter004/level003/scene.txt similarity index 68% rename from levels/scene403/scene.txt rename to levels/missions/chapter004/level003/scene.txt index 8a8d9bf3..bc37542a 100644 --- a/levels/scene403/scene.txt +++ b/levels/missions/chapter004/level003/scene.txt @@ -1,33 +1,33 @@ Title.E text="System Failure" Resume.E text="Pursue a rogue bot." -Instructions name="mhcrys3.txt" -Satellite name="micrys3.txt" -Loading name="mlcrys3.txt" -SoluceFile name="mscrys3.txt" -HelpFile name="cbot.txt" -EndingFile win=-1 lost=0 +Instructions name="%lvl%/help/help.%lng%.txt" +Satellite name="%lvl%/help/report.%lng%.txt" +Loading name="%lvl%/help/prog.%lng%.txt" +SoluceFile name="%lvl%/help/soluce.%lng%.txt" +HelpFile name="cbot.txt" +EndingFile win=-1 lost=0 -Audio track=4 -AmbientColor air=0.400;0.400;0.400;0.400 water=0.078;0.078;0.078;0.078 // grey -FogColor air=0.706;0.871;1.000;0.000 water=0.039;0.078;0.392;0.000 // grey -VehicleColor color=0.686;0.820;0.843;0.000 // bleu-sable -DeepView air=100.00 water=25.00 -FogStart air=0.1 water=0.1 +Audio track=4 +AmbientColor air=0.400;0.400;0.400;0.400 water=0.078;0.078;0.078;0.078 // grey +FogColor air=0.706;0.871;1.000;0.000 water=0.039;0.078;0.392;0.000 // grey +VehicleColor color=0.686;0.820;0.843;0.000 // bleu-sable +DeepView air=100.00 water=25.00 +FogStart air=0.1 water=0.1 SecondTexture rank=3 -Background up=0.706;0.871;1.000;0.000 down=0.706;0.871;1.000; +Background up=0.706;0.871;1.000;0.000 down=0.706;0.871;1.000; ForegroundName image="lens5.png" -TerrainGenerate vision=400.00 depth=1 hard=0.7 -TerrainWind speed=0.0;0.1 -TerrainRelief image="relief25.png" factor=1.0 -TerrainResource image="resae.png" -//TerrainWater image="lava04.png" level=30.0 moveX=1.0 moveY=0.3 water=TO color=0;128;255;0 +TerrainGenerate vision=400.00 depth=1 hard=0.7 +TerrainWind speed=0.0;0.1 +TerrainRelief image="relief25.png" factor=1.0 +TerrainResource image="resae.png" +//TerrainWater image="lava04.png" level=30.0 moveX=1.0 moveY=0.3 water=TO color=0;128;255;0 TerrainInitTextures image="terra" dx=1 dy=1 table=2 TerrainCreate //GroundSpot color=000;000;255 min=-10 max=31.25 smooth=10 //GroundSpot color=250;150;100 min= 31.25 max=999 smooth=60 -GroundSpot pos= 12; -75 radius=30 color=0.588;0.784;0.980 // base +GroundSpot pos= 12; -75 radius=30 color=0.588;0.784;0.980 // base BeginObject CreateObject pos=22.50;-75.00 dir=0.0 type=SpaceShip run=0 @@ -37,12 +37,12 @@ CreateObject pos=20.00;-10.00 dir=1.5 type=WingedGrabber script3="exchg1.txt" sc CreateObject pos=36.30; 16.40 dir=1.6 type=WingedGrabber range=500 power=1 script1="run1.txt" run=1 selectable=0 CreateObject pos=36.90; 18.20 dir=1.6 type=BlackBox -CreateObject pos= 174; 31 dir=0.0 type=Quartz1 -CreateObject pos= 170; 17 dir=0.0 type=Quartz2 -CreateObject pos= 166; 19 dir=0.0 type=Quartz3 -CreateObject pos= 148; 30 dir=0.7 type=Quartz3 -CreateObject pos= 166; -1 dir=0.4 type=Quartz0 -CreateObject pos= 168; -5 dir=1.2 type=Quartz3 +CreateObject pos= 174; 31 dir=0.0 type=Quartz1 +CreateObject pos= 170; 17 dir=0.0 type=Quartz2 +CreateObject pos= 166; 19 dir=0.0 type=Quartz3 +CreateObject pos= 148; 30 dir=0.7 type=Quartz3 +CreateObject pos= 166; -1 dir=0.4 type=Quartz0 +CreateObject pos= 168; -5 dir=1.2 type=Quartz3 CreateObject pos= 154; -26 dir=0.4 type=Quartz2 CreateObject pos= 143; -32 dir=0.1 type=Quartz1 @@ -63,36 +63,36 @@ CreateFog pos= 268; 156 height= 5 dim=20 delay=4.0 type=4 CreateFog pos= 268; 156 height= 6 dim=20 delay=5.0 type=5 CreateFog pos= 256; 128 height= 5 dim=20 delay=4.0 type=4 CreateFog pos= 256; 128 height= 6 dim=20 delay=5.0 type=5 -CreateFog pos= 262; 89 height= 5 dim=20 delay=4.0 type=4 -CreateFog pos= 262; 89 height= 6 dim=20 delay=5.0 type=5 +CreateFog pos= 262; 89 height= 5 dim=20 delay=4.0 type=4 +CreateFog pos= 262; 89 height= 6 dim=20 delay=5.0 type=5 CreateFog pos= 254; 142 height= 8 dim=50 delay=4.0 type=4 CreateFog pos= 254; 142 height= 9 dim=50 delay=5.0 type=5 CreateFog pos= 254; 189 height=13 dim=90 delay=4.0 type=4 CreateFog pos= 254; 189 height=14 dim=90 delay=5.0 type=5 CreateFog pos= 292; 137 height=13 dim=70 delay=4.0 type=4 CreateFog pos= 292; 137 height=14 dim=70 delay=5.0 type=5 -CreateFog pos= 242; 62 height= 5 dim=15 delay=4.0 type=4 -CreateFog pos= 242; 62 height= 6 dim=15 delay=5.0 type=5 +CreateFog pos= 242; 62 height= 5 dim=15 delay=4.0 type=4 +CreateFog pos= 242; 62 height= 6 dim=15 delay=5.0 type=5 CreateFog pos= 257; 135 height=25 dim=99 delay=4.0 type=4 CreateFog pos= 257; 135 height=26 dim=99 delay=5.0 type=5 // Deuxième combe (sud) : -CreateFog pos= 25;-317 height= 5 dim=30 delay=4.0 type=4 -CreateFog pos= 25;-317 height= 6 dim=30 delay=5.0 type=5 -CreateFog pos= 9;-277 height=10 dim=50 delay=4.0 type=4 -CreateFog pos= 9;-277 height=11 dim=50 delay=5.0 type=5 +CreateFog pos= 25;-317 height= 5 dim=30 delay=4.0 type=4 +CreateFog pos= 25;-317 height= 6 dim=30 delay=5.0 type=5 +CreateFog pos= 9;-277 height=10 dim=50 delay=4.0 type=4 +CreateFog pos= 9;-277 height=11 dim=50 delay=5.0 type=5 CreateFog pos= -21;-348 height= 5 dim=20 delay=4.0 type=4 CreateFog pos= -21;-348 height= 6 dim=20 delay=5.0 type=5 -CreateFog pos= 13;-252 height=13 dim=80 delay=4.0 type=4 -CreateFog pos= 13;-252 height=14 dim=80 delay=5.0 type=5 -CreateFog pos= 39;-293 height= 8 dim=50 delay=4.0 type=4 -CreateFog pos= 39;-293 height= 9 dim=50 delay=5.0 type=5 +CreateFog pos= 13;-252 height=13 dim=80 delay=4.0 type=4 +CreateFog pos= 13;-252 height=14 dim=80 delay=5.0 type=5 +CreateFog pos= 39;-293 height= 8 dim=50 delay=4.0 type=4 +CreateFog pos= 39;-293 height= 9 dim=50 delay=5.0 type=5 CreateObject pos= 129;-105 cmdline= 129;-105; 10 dir=0.0 type=AlienAnt script1="antict.txt" run=1 CreateObject pos= 237;-136 cmdline= 237;-136; 10 dir=0.0 type=AlienAnt script1="antict.txt" run=1 CreateObject pos= 240;-187 cmdline= 240;-187; 10 dir=0.0 type=AlienAnt script1="antict.txt" run=1 CreateObject pos= 231;-198 cmdline= 231;-198; 10 dir=0.0 type=AlienAnt script1="antict.txt" run=1 -CreateObject pos= -83;-248 cmdline= -83;-248; 5 dir=0.0 type=AlienSpider script1="spidict.txt" run=1 +CreateObject pos= -83;-248 cmdline= -83;-248; 5 dir=0.0 type=AlienSpider script1="spidict.txt" run=1 CreateLight dir= 0.0;-1.0; 0.0 color= 0.63; 0.63; 0.63 type=Terrain CreateLight dir= 1.0; 0.0;-1.0 color=-0.70;-0.70;-0.70 type=Terrain @@ -106,7 +106,7 @@ CreateLight dir= 0.0;-1.0; 0.0 color= 0.30; 0.30; 0.00 type=Quartz WaterColor color=-0.6;-0.1;-0.1;0.0 MapColor floor=0.451;0.757;0.929 water=0.737;0.882;0.965 -MapZoom factor=1 +MapZoom factor=1 NewScript name="titan2.txt" type=WheeledGrabber NewScript name="titan2.txt" type=TrackedGrabber diff --git a/levels/scene404/help/E/mhcrys4.txt b/levels/missions/chapter004/level004/help/help.E.txt similarity index 100% rename from levels/scene404/help/E/mhcrys4.txt rename to levels/missions/chapter004/level004/help/help.E.txt diff --git a/levels/scene404/help/E/mlcrys4.txt b/levels/missions/chapter004/level004/help/prog.E.txt similarity index 100% rename from levels/scene404/help/E/mlcrys4.txt rename to levels/missions/chapter004/level004/help/prog.E.txt diff --git a/levels/scene404/help/E/micrys4.txt b/levels/missions/chapter004/level004/help/report.E.txt similarity index 100% rename from levels/scene404/help/E/micrys4.txt rename to levels/missions/chapter004/level004/help/report.E.txt diff --git a/levels/scene404/help/E/mscrys4.txt b/levels/missions/chapter004/level004/help/soluce.E.txt similarity index 100% rename from levels/scene404/help/E/mscrys4.txt rename to levels/missions/chapter004/level004/help/soluce.E.txt diff --git a/levels/scene404/po/de.po b/levels/missions/chapter004/level004/po/de.po similarity index 100% rename from levels/scene404/po/de.po rename to levels/missions/chapter004/level004/po/de.po diff --git a/levels/scene404/po/fr.po b/levels/missions/chapter004/level004/po/fr.po similarity index 100% rename from levels/scene404/po/fr.po rename to levels/missions/chapter004/level004/po/fr.po diff --git a/levels/scene404/po/pl.po b/levels/missions/chapter004/level004/po/pl.po similarity index 100% rename from levels/scene404/po/pl.po rename to levels/missions/chapter004/level004/po/pl.po diff --git a/levels/scene404/po/ru.po b/levels/missions/chapter004/level004/po/ru.po similarity index 100% rename from levels/scene404/po/ru.po rename to levels/missions/chapter004/level004/po/ru.po diff --git a/levels/scene404/po/scene404.pot b/levels/missions/chapter004/level004/po/scene404.pot similarity index 100% rename from levels/scene404/po/scene404.pot rename to levels/missions/chapter004/level004/po/scene404.pot diff --git a/levels/missions/chapter004/level004/scene.txt b/levels/missions/chapter004/level004/scene.txt new file mode 100644 index 00000000..caaea4af --- /dev/null +++ b/levels/missions/chapter004/level004/scene.txt @@ -0,0 +1,245 @@ +Title.E text="The Lost Valley" +Resume.E text="Explore a foggy and perilous valley." +Instructions name="%lvl%/help/help.%lng%.txt" +Satellite name="%lvl%/help/report.%lng%.txt" +Loading name="%lvl%/help/prog.%lng%.txt" +SoluceFile name="%lvl%/help/soluce.%lng%.txt" +HelpFile name="cbot.txt" +EndingFile win=-1 lost=0 + +Audio track=4 +AmbientColor air=0.400;0.400;0.400;0.400 water=0.078;0.078;0.078;0.078 // grey +FogColor air=0.706;0.871;1.000;0.000 water=0.039;0.078;0.392;0.000 // grey +VehicleColor color=0.686;0.820;0.843;0.000 // bleu-sable +DeepView air=100.00 water=25.00 +FogStart air=0.1 water=0.1 +SecondTexture rank=3 +Background up=0.706;0.871;1.000;0.000 down=0.706;0.871;1.000; +ForegroundName image="lens5.png" + +TerrainGenerate vision=400.00 depth=1 hard=0.7 +TerrainWind speed=0.0;0.1 +TerrainRelief image="relief20.png" factor=1.0 +TerrainResource image="resae.png" +//TerrainWater image="lava04.png" level=30.0 moveX=1.0 moveY=0.3 water=TO color=0;128;255;0 +TerrainInitTextures image="terra" dx=1 dy=1 table=2 +TerrainCreate + +//GroundSpot color=000;000;255 min=-10 max=31.25 smooth=10 +//GroundSpot color=250;150;100 min= 31.25 max=999 smooth=60 +GroundSpot pos= 12; -75 radius=30 color=0.588;0.784;0.980 // base + +BeginObject +CreateObject pos=32.50;-75.00 dir=0.0 type=SpaceShip run=1 +CreateObject pos=32.50;-78.25 dir=1.5 type=Me +CreateObject pos=29.50;-78.25 dir=1.5 type=WingedGrabber script3="exchg1.txt" script2="charge2.txt" script1="titan2.txt" + +// Cratère entrée +CreateObject pos= 32;103 dir=0.3 type=WreckBotw1 +CreateObject pos= 28; 84 dir=1.2 type=TrackedShooter power=0 proxyActivate=1 + +// Cratère ouest +CreateObject pos=-136;200 dir=0.7 type=RuinBotFactory +CreateObject pos=-130;204 dir=0.3 type=WreckBott2 +CreateObject pos=-135;200 dir=0.4 type=PowerCell power=0.0 proxyActivate=1 +CreateObject pos=-136;200 dir=0.1 type=PowerCell power=0.2 proxyActivate=1 +CreateObject pos=-136;205 dir=0.5 type=PowerCell power=0.0 proxyActivate=1 +CreateObject pos=-140;202 dir=0.2 type=PowerCell power=0.0 proxyActivate=1 +CreateObject pos=-142;198 dir=0.3 type=PowerCell power=0.3 proxyActivate=1 +CreateObject pos=-170;278 dir=1.2 type=WingedShooter power=0 proxyActivate=1 +CreateObject pos=-161;274 dir=0.3 type=WreckBotw2 +CreateObject pos=-171;281 dir=0.7 type=WreckBott1 +CreateObject pos=-163;282 dir=1.8 type=TrackedShooter power=0 proxyActivate=1 +CreateObject pos=-166;282 dir=0.3 type=PowerCell power=0.0 proxyActivate=1 +CreateObject pos=-116;197 dir=0.8 type=TrackedShooter power=0 proxyActivate=1 +CreateObject pos=-114;200 dir=0.4 type=PowerCell power=0.0 proxyActivate=1 +CreateObject pos=-113;193 dir=0.9 type=Quartz1 +CreateObject pos=-129;212 dir=0.5 type=Quartz3 +CreateObject pos=-127;210 dir=0.1 type=Quartz1 +CreateObject pos=-133;205 dir=0.1 type=Quartz0 +CreateObject pos=-141;194 dir=0.9 type=Quartz3 +CreateObject pos=-146;198 dir=0.3 type=Quartz2 +CreateObject pos=-145;205 dir=0.3 type=Quartz1 +CreateObject pos=-125;185 dir=0.3 type=Quartz3 +CreateObject pos=-120;186 dir=0.6 type=Quartz2 +CreateObject pos=-109;180 dir=0.9 type=Quartz0 +CreateObject pos=-100;202 dir=0.8 type=Quartz3 +CreateObject pos=-105;204 dir=0.2 type=Quartz2 +CreateObject pos=-107;202 dir=0.0 type=Quartz0 + +CreateObject pos=-151;243 dir=0.5 type=Quartz3 +CreateObject pos=-149;246 dir=0.8 type=Quartz1 +CreateObject pos=-147;234 dir=0.5 type=Quartz0 +CreateObject pos=-140;246 dir=1.5 type=Quartz2 +CreateObject pos=-149;267 dir=0.1 type=Quartz3 + +// Cratère est +CreateObject pos= 79;204 dir=0.7 type=RuinRadar +CreateObject pos= 105;223 dir=0.8 type=TrackedShooter power=0 proxyActivate=1 +CreateObject pos= 97;223 dir=0.9 type=WreckBott2 +CreateObject pos= 116;235 dir=0.5 type=Quartz1 +CreateObject pos= 117;241 dir=0.5 type=Quartz3 +CreateObject pos= 123;240 dir=0.5 type=Quartz2 +CreateObject pos= 123;246 dir=0.5 type=Quartz0 +CreateObject pos= 127;260 dir=0.2 type=Quartz3 +CreateObject pos= 129;256 dir=0.2 type=Quartz1 +CreateObject pos= 130;250 dir=1.0 type=Quartz3 +CreateObject pos= 138;265 dir=0.2 type=Quartz2 +CreateObject pos= 138;298 dir=0.5 type=Quartz1 +CreateObject pos= 163;295 dir=1.0 type=WingedShooter power=0 proxyActivate=1 +CreateObject pos= 177;288 dir=0.3 type=WreckBott1 h=-1 +CreateObject pos= 181;293 dir=0.9 type=PowerStation proxyActivate=1 +CreateObject pos= 190;300 dir=1.3 type=RuinBotFactory +CreateObject pos= 194;295 dir=0.2 type=PowerCell power=0.3 proxyActivate=1 + +// Cratère central +CreateObject pos= -15;180 dir=0.0 type=RuinBaseCamp h=-9.0 +CreateObject pos= 13;184 dir=0.1 type=RuinHeadCamp +CreateObject pos= -21;187 dir=0.1 type=BlackBox +CreateObject pos= -60; 185 cmdline= -60; 185; 15 dir=0.0 type=AlienAnt script1="antict.txt" run=1 +CreateObject pos= -5; 180 cmdline= -5; 180; 25 dir=0.0 type=AlienAnt script1="antict.txt" run=1 +CreateObject pos= -5; 175 cmdline= -5; 180; 25 dir=0.0 type=AlienAnt script1="antict.txt" run=1 +CreateObject pos= -5; 170 cmdline= -5; 180; 25 dir=0.0 type=AlienAnt script1="antict.txt" run=1 +CreateObject pos= -10; 170 cmdline= -5; 180; 25 dir=0.0 type=AlienAnt script1="antict.txt" run=1 +CreateObject pos= 10; 170 cmdline= 10; 170; 25 dir=0.0 type=AlienAnt script1="antict.txt" run=1 +CreateObject pos= 10; 175 cmdline= 10; 170; 25 dir=0.0 type=AlienAnt script1="antict.txt" run=1 +CreateObject pos= 50; 175 cmdline= 50; 175; 15 dir=0.0 type=AlienAnt script1="antict.txt" run=1 + +// Vallée ouest +CreateObject pos=-289; 37 dir=0.5 type=Quartz3 +CreateObject pos=-284; 35 dir=0.8 type=Quartz0 +CreateObject pos=-285; 44 dir=0.5 type=Quartz2 +CreateObject pos=-278; 39 dir=0.5 type=Quartz0 +CreateObject pos=-283;141 dir=0.1 type=Quartz3 +CreateObject pos=-282;152 dir=0.5 type=Quartz1 +CreateObject pos=-289;161 dir=0.5 type=Quartz2 +CreateObject pos=-295;163 dir=0.1 type=Quartz0 +CreateObject pos=-297;166 dir=0.1 type=Quartz2 + +CreateFog pos= 45; 25 height=-18 dim=10 delay=4.0 type=4 +CreateFog pos= 45; 25 height=-19 dim=10 delay=5.0 type=5 +CreateFog pos= 65; 65 height=-27 dim=20 delay=4.0 type=4 +CreateFog pos= 65; 65 height=-28 dim=20 delay=5.0 type=5 +CreateFog pos= 50; 75 height= -5 dim=10 delay=4.0 type=4 +CreateFog pos= 50; 75 height= -6 dim=10 delay=5.0 type=5 +CreateFog pos= 25; 120 height= -5 dim=10 delay=4.0 type=4 +CreateFog pos= 25; 120 height= -6 dim=10 delay=5.0 type=5 +CreateFog pos= 10; 90 height=-35 dim=10 delay=4.0 type=4 +CreateFog pos= 10; 90 height=-36 dim=10 delay=5.0 type=5 +CreateFog pos= 40; 65 height= 2 dim=10 delay=4.0 type=4 +CreateFog pos= 40; 65 height= 3 dim=10 delay=5.0 type=5 +CreateFog pos= 34; 85 height= 1 dim=10 delay=4.0 type=4 +CreateFog pos= 34; 85 height= 2 dim=10 delay=5.0 type=5 +CreateFog pos= 19; 138 height= 2 dim=20 delay=4.0 type=4 +CreateFog pos= 19; 138 height= 3 dim=20 delay=5.0 type=5 +CreateFog pos= 22; 164 height= 1 dim=10 delay=4.0 type=4 +CreateFog pos= 22; 164 height= 2 dim=10 delay=5.0 type=5 +CreateFog pos= 8; 177 height= 1 dim=10 delay=4.0 type=4 +CreateFog pos= 8; 177 height= 2 dim=10 delay=5.0 type=5 +CreateFog pos= -9; 174 height= 3 dim=25 delay=4.0 type=4 +CreateFog pos= -9; 174 height= 4 dim=25 delay=5.0 type=5 +CreateFog pos= -5; 186 height= 1 dim=10 delay=4.0 type=4 +CreateFog pos= -5; 186 height= 2 dim=10 delay=5.0 type=5 +CreateFog pos= -45; 182 height= 1 dim=10 delay=4.0 type=4 +CreateFog pos= -45; 182 height= 2 dim=10 delay=5.0 type=5 +CreateFog pos= -59; 190 height= 1 dim=15 delay=4.0 type=4 +CreateFog pos= -59; 190 height= 2 dim=15 delay=5.0 type=5 +CreateFog pos= -95; 190 height= 2 dim=15 delay=4.0 type=4 +CreateFog pos= -95; 190 height= 3 dim=15 delay=5.0 type=5 +CreateFog pos=-117; 197 height= 3 dim=20 delay=4.0 type=4 +CreateFog pos=-117; 197 height= 4 dim=20 delay=5.0 type=5 +CreateFog pos=-134; 200 height= 1 dim=10 delay=4.0 type=4 +CreateFog pos=-134; 200 height= 2 dim=10 delay=5.0 type=5 +CreateFog pos=-164; 274 height= 3 dim= 8 delay=4.0 type=4 +CreateFog pos=-164; 274 height= 4 dim= 8 delay=5.0 type=5 +CreateFog pos=-167; 279 height= 1 dim= 5 delay=4.0 type=4 +CreateFog pos=-167; 279 height=1.3 dim= 5 delay=5.0 type=5 +CreateFog pos=-177; 284 height= 2 dim= 8 delay=4.0 type=4 +CreateFog pos=-177; 284 height= 3 dim= 8 delay=5.0 type=5 +CreateFog pos= 38; 170 height= 1 dim=10 delay=4.0 type=4 +CreateFog pos= 38; 170 height= 2 dim=10 delay=5.0 type=5 +CreateFog pos= 45; 195 height=-35 dim=20 delay=4.0 type=4 +CreateFog pos= 45; 195 height=-36 dim=20 delay=5.0 type=5 +CreateFog pos= 50; 176 height= 2 dim=10 delay=4.0 type=4 +CreateFog pos= 50; 176 height= 3 dim=10 delay=5.0 type=5 +CreateFog pos= 120; 242 height= 1 dim= 7 delay=4.0 type=4 +CreateFog pos= 120; 242 height= 2 dim= 7 delay=5.0 type=5 +CreateFog pos= 131; 256 height= 2 dim=10 delay=4.0 type=4 +CreateFog pos= 131; 256 height= 3 dim=10 delay=5.0 type=5 +CreateFog pos= 140; 277 height= 2 dim=15 delay=4.0 type=4 +CreateFog pos= 140; 277 height= 3 dim=15 delay=5.0 type=5 +CreateFog pos= 150; 300 height= -6 dim=10 delay=4.0 type=4 +CreateFog pos= 150; 300 height= -7 dim=10 delay=5.0 type=5 +CreateFog pos= 164; 290 height= 1 dim=10 delay=4.0 type=4 +CreateFog pos= 164; 290 height= 2 dim=10 delay=5.0 type=5 +CreateFog pos= 182; 294 height= 3 dim=20 delay=4.0 type=4 +CreateFog pos= 182; 294 height= 4 dim=20 delay=5.0 type=5 +CreateFog pos= 210; 275 height=-30 dim=20 delay=4.0 type=4 +CreateFog pos= 210; 275 height=-31 dim=20 delay=5.0 type=5 +CreateFog pos= 117; -99 height= 5 dim=10 delay=4.0 type=4 +CreateFog pos= 117; -99 height= 6 dim=10 delay=5.0 type=5 +CreateFog pos= 226; -92 height= 5 dim=10 delay=4.0 type=4 +CreateFog pos= 226; -92 height= 6 dim=10 delay=5.0 type=5 +CreateFog pos= 280; 74 height= 4 dim=10 delay=4.0 type=4 +CreateFog pos= 280; 74 height= 5 dim=10 delay=5.0 type=5 +CreateFog pos= 278; 125 height= 2 dim= 6 delay=4.0 type=4 +CreateFog pos= 278; 125 height= 3 dim= 6 delay=5.0 type=5 +CreateFog pos= -76;-142 height= 3 dim=10 delay=4.0 type=4 +CreateFog pos= -76;-142 height= 4 dim=10 delay=5.0 type=5 +CreateFog pos=-169;-164 height= 2 dim= 6 delay=4.0 type=4 +CreateFog pos=-169;-164 height= 3 dim= 6 delay=5.0 type=5 +CreateFog pos=-219; -53 height= 3 dim=15 delay=4.0 type=4 +CreateFog pos=-219; -53 height= 4 dim=15 delay=5.0 type=5 +CreateFog pos=-203; -34 height= 1 dim=10 delay=4.0 type=4 +CreateFog pos=-203; -34 height= 2 dim=10 delay=5.0 type=5 +CreateFog pos=-251; 5 height= 2 dim=10 delay=4.0 type=4 +CreateFog pos=-251; 5 height= 3 dim=10 delay=5.0 type=5 +CreateFog pos=-249; 39 height= 3 dim=15 delay=4.0 type=4 +CreateFog pos=-249; 39 height= 4 dim=15 delay=5.0 type=5 +CreateFog pos=-261; 78 height= 2 dim=10 delay=4.0 type=4 +CreateFog pos=-261; 78 height= 3 dim=10 delay=5.0 type=5 +CreateFog pos=-275; 60 height= -5 dim=10 delay=4.0 type=4 +CreateFog pos=-275; 60 height= -6 dim=10 delay=5.0 type=5 + + +CreateLight dir= 0.0;-1.0; 0.0 color= 0.63; 0.63; 0.63 type=Terrain +CreateLight dir= 1.0; 0.0;-1.0 color=-0.70;-0.70;-0.70 type=Terrain +CreateLight dir=-1.0; 0.0; 1.0 color= 1.40; 1.40; 1.40 type=Terrain +CreateLight dir=-1.0;-1.0; 1.0 color= 0.56; 0.56; 1.00 type=Object +CreateLight dir= 1.0;-1.0; 1.0 color= 0.32; 0.32; 0.64 type=Object +CreateLight dir=-1.0;-1.0;-1.0 color= 0.32; 0.32; 0.64 type=Object +CreateLight dir= 1.0;-1.0;-1.0 color= 0.16; 0.16; 0.32 type=Object +CreateLight dir= 0.0;-1.0; 0.0 color= 0.30; 0.00; 0.30 type=Quartz +CreateLight dir= 0.0;-1.0; 0.0 color= 0.30; 0.30; 0.00 type=Quartz +WaterColor color=-0.6;-0.1;-0.1;0.0 + +MapColor floor=0.451;0.757;0.929 water=0.737;0.882;0.965 +MapZoom factor=1 + +NewScript name="titan2.txt" type=WheeledGrabber +NewScript name="titan2.txt" type=TrackedGrabber +NewScript name="titan2.txt" type=WingedGrabber +NewScript name="titan2.txt" type=LeggedGrabber +NewScript name="charge2.txt" type=All +NewScript name="exchg1.txt" type=WheeledGrabber +NewScript name="exchg1.txt" type=TrackedGrabber +NewScript name="exchg1.txt" type=WingedGrabber +NewScript name="exchg1.txt" type=LeggedGrabber + +EnableBuild type=FlatGround +EnableBuild type=Flag + +EnableResearch type=TRACKER +EnableResearch type=WINGER +EnableResearch type=SHOOTER +EnableResearch type=TOWER +DoneResearch type=TRACKER +DoneResearch type=WINGER +DoneResearch type=SHOOTER +DoneResearch type=TOWER + +EndMissionTake pos=0.00;0.00 dist=25000.00 type=Me lost=0 +EndMissionTake pos=0.00;0.00 dist=25000.00 type=WingedGrabber lost=0 +EndMissionTake pos=32.50;-75.00 type=BlackBox min=1 + +Camera eye=32.50;5.00;-78.25 lookat=32.50;1.00;-78.25 delay=0 diff --git a/levels/scene4-po/de.po b/levels/missions/chapter004/po/de.po similarity index 100% rename from levels/scene4-po/de.po rename to levels/missions/chapter004/po/de.po diff --git a/levels/scene4-po/fr.po b/levels/missions/chapter004/po/fr.po similarity index 100% rename from levels/scene4-po/fr.po rename to levels/missions/chapter004/po/fr.po diff --git a/levels/scene4-po/pl.po b/levels/missions/chapter004/po/pl.po similarity index 100% rename from levels/scene4-po/pl.po rename to levels/missions/chapter004/po/pl.po diff --git a/levels/scene4-po/ru.po b/levels/missions/chapter004/po/ru.po similarity index 100% rename from levels/scene4-po/ru.po rename to levels/missions/chapter004/po/ru.po diff --git a/levels/scene4-po/scene4.pot b/levels/missions/chapter004/po/scene4.pot similarity index 100% rename from levels/scene4-po/scene4.pot rename to levels/missions/chapter004/po/scene4.pot diff --git a/levels/scene500.txt b/levels/missions/chapter005/chaptertitle.txt similarity index 100% rename from levels/scene500.txt rename to levels/missions/chapter005/chaptertitle.txt diff --git a/levels/scene501/help/E/mhsaari1.txt b/levels/missions/chapter005/level001/help/help.E.txt similarity index 100% rename from levels/scene501/help/E/mhsaari1.txt rename to levels/missions/chapter005/level001/help/help.E.txt diff --git a/levels/scene501/help/E/mlsaari1.txt b/levels/missions/chapter005/level001/help/prog.E.txt similarity index 100% rename from levels/scene501/help/E/mlsaari1.txt rename to levels/missions/chapter005/level001/help/prog.E.txt diff --git a/levels/scene501/help/E/misaari1.txt b/levels/missions/chapter005/level001/help/report.E.txt similarity index 100% rename from levels/scene501/help/E/misaari1.txt rename to levels/missions/chapter005/level001/help/report.E.txt diff --git a/levels/scene501/help/E/mssaari1.txt b/levels/missions/chapter005/level001/help/soluce.E.txt similarity index 100% rename from levels/scene501/help/E/mssaari1.txt rename to levels/missions/chapter005/level001/help/soluce.E.txt diff --git a/levels/scene501/po/de.po b/levels/missions/chapter005/level001/po/de.po similarity index 100% rename from levels/scene501/po/de.po rename to levels/missions/chapter005/level001/po/de.po diff --git a/levels/scene501/po/fr.po b/levels/missions/chapter005/level001/po/fr.po similarity index 100% rename from levels/scene501/po/fr.po rename to levels/missions/chapter005/level001/po/fr.po diff --git a/levels/scene501/po/pl.po b/levels/missions/chapter005/level001/po/pl.po similarity index 100% rename from levels/scene501/po/pl.po rename to levels/missions/chapter005/level001/po/pl.po diff --git a/levels/scene501/po/ru.po b/levels/missions/chapter005/level001/po/ru.po similarity index 100% rename from levels/scene501/po/ru.po rename to levels/missions/chapter005/level001/po/ru.po diff --git a/levels/scene501/po/scene501.pot b/levels/missions/chapter005/level001/po/scene501.pot similarity index 100% rename from levels/scene501/po/scene501.pot rename to levels/missions/chapter005/level001/po/scene501.pot diff --git a/levels/scene501/scene.txt b/levels/missions/chapter005/level001/scene.txt similarity index 82% rename from levels/scene501/scene.txt rename to levels/missions/chapter005/level001/scene.txt index de80ffb7..e2cd09d3 100644 --- a/levels/scene501/scene.txt +++ b/levels/missions/chapter005/level001/scene.txt @@ -1,29 +1,29 @@ Title.E text="Uranium" Resume.E text="An attempt to retrieve some uranium ore." -Instructions name="mhsaari1.txt" -Satellite name="misaari1.txt" -Loading name="mlsaari1.txt" -SoluceFile name="mssaari1.txt" -HelpFile name="cbot.txt" -EndingFile win=-1 lost=0 +Instructions name="%lvl%/help/help.%lng%.txt" +Satellite name="%lvl%/help/report.%lng%.txt" +Loading name="%lvl%/help/prog.%lng%.txt" +SoluceFile name="%lvl%/help/soluce.%lng%.txt" +HelpFile name="cbot.txt" +EndingFile win=-1 lost=0 -Audio track=5 -AmbientColor air=0.533;0.533;0.400;0.400 water=0.078;0.078;0.078;0.078 // grey -FogColor air=0.996;0.961;0.573;0.000 water=0.263;0.314;0.392;0.000 // yellow -VehicleColor color=0.620;0.561;0.267;0.000 // sable -DeepView air=125.00 water=25.00 -FogStart air=0.1 water=0.5 +Audio track=5 +AmbientColor air=0.533;0.533;0.400;0.400 water=0.078;0.078;0.078;0.078 // grey +FogColor air=0.996;0.961;0.573;0.000 water=0.263;0.314;0.392;0.000 // yellow +VehicleColor color=0.620;0.561;0.267;0.000 // sable +DeepView air=125.00 water=25.00 +FogStart air=0.1 water=0.5 SecondTexture rank=6 -Background image="back33.png" up=0.996;0.961;0.573;0.000 down=0.996;0.961;0.573;0.000 cloudUp=0.996;0.961;0.573;0.000 cloudDown=0.996;0.961;0.573; +Background image="back33.png" up=0.996;0.961;0.573;0.000 down=0.996;0.961;0.573;0.000 cloudUp=0.996;0.961;0.573;0.000 cloudDown=0.996;0.961;0.573; ForegroundName image="lens4.png" -Planet mode=0 pos=4.8;0.2 dim=2.0 image="effect01.png" uv1=0.00;0.25 uv2=0.25;0.50 -Planet mode=1 pos=4.1;0.1 dim=0.3 speed=0.0 dir=0.3 image="planet01.png" uv1=0.5;0.5 uv2=1.0;1.0 +Planet mode=0 pos=4.8;0.2 dim=2.0 image="effect01.png" uv1=0.00;0.25 uv2=0.25;0.50 +Planet mode=1 pos=4.1;0.1 dim=0.3 speed=0.0 dir=0.3 image="planet01.png" uv1=0.5;0.5 uv2=1.0;1.0 -TerrainGenerate vision=250.00 depth=1 hard=0.3 -TerrainWind speed=0.0;-8.0 -TerrainRelief image="relief06.png" factor=1.0 -TerrainResource image="resae.png" -TerrainCloud image="cloud04.png" level=80.0 +TerrainGenerate vision=250.00 depth=1 hard=0.3 +TerrainWind speed=0.0;-8.0 +TerrainRelief image="relief06.png" factor=1.0 +TerrainResource image="resae.png" +TerrainCloud image="cloud04.png" level=80.0 TerrainInitTextures image="mars" dx=1 dy=1 table=103 TerrainCreate @@ -36,11 +36,11 @@ CreateObject pos=-125.00; 10.00 dir=0.1 type=RuinHeadCamp CreateObject pos=-152.50; -3.00 dir=0.2 type=RuinBotFactory CreateObject pos=-131.00; 10.00 dir=0.0 type=Greenery1 CreateObject pos=-128.50; -2.00 dir=0.0 type=Greenery2 -CreateObject pos=-151.50; 2.00 dir=0.5 type=Greenery3 +CreateObject pos=-151.50; 2.00 dir=0.5 type=Greenery3 CreateObject pos=-152.50; -3.10 dir=0.2 type=Titanium CreateObject pos=-149.50; -4.60 dir=0.0 type=Greenery0 -CreateObject pos=-175.00; 2.50 dir=0.3 type=RuinRadar -CreateObject pos=-172.00; 3.25 dir=1.2 type=RuinSupport +CreateObject pos=-175.00; 2.50 dir=0.3 type=RuinRadar +CreateObject pos=-172.00; 3.25 dir=1.2 type=RuinSupport CreateObject pos=-173.50; -4.60 dir=0.0 type=Greenery1 CreateObject pos=-189.20; 42.90 dir=0.0 type=Greenery3 CreateObject pos=-143.00;-14.00 dir=0.0 type=WheeledGrabber power=0.2 script3="exchg1.txt" script2="charge2.txt" script1="titan2.txt" proxyActivate=1 proxyDistance=12 @@ -63,11 +63,11 @@ CreateObject pos= -96.00; -6.00 dir=0.1 type=RuinConvert CreateObject pos=-111; 77 cmdline=-21; 90; 90 dir=0.0 type=AlienAnt script1="antict.txt" run=1 CreateObject pos=-102; 49 cmdline=-21; 90; 90 dir=0.0 type=AlienAnt script1="antict.txt" run=1 CreateObject pos= -56; 13 cmdline=-21; 90; 90 dir=0.0 type=AlienAnt script1="antict.txt" run=1 -CreateObject pos= 17; 36 cmdline=-21; 90; 90 dir=0.0 type=AlienAnt script1="antict.txt" run=1 -CreateObject pos= 51; 86 cmdline=-21; 90; 90 dir=0.0 type=AlienAnt script1="antict.txt" run=1 -CreateObject pos= 27;136 cmdline=-21; 90; 90 dir=0.0 type=AlienAnt script1="antict.txt" run=1 +CreateObject pos= 17; 36 cmdline=-21; 90; 90 dir=0.0 type=AlienAnt script1="antict.txt" run=1 +CreateObject pos= 51; 86 cmdline=-21; 90; 90 dir=0.0 type=AlienAnt script1="antict.txt" run=1 +CreateObject pos= 27;136 cmdline=-21; 90; 90 dir=0.0 type=AlienAnt script1="antict.txt" run=1 CreateObject pos= -27;158 cmdline=-21; 90; 90 dir=0.0 type=AlienAnt script1="antict.txt" run=1 -CreateObject pos= 12; 90 cmdline=-21; 90; 90 dir=0.0 type=AlienAnt script1="antict.txt" run=1 +CreateObject pos= 12; 90 cmdline=-21; 90; 90 dir=0.0 type=AlienAnt script1="antict.txt" run=1 CreateObject pos= -24; 45 cmdline=-21; 90; 90 dir=0.0 type=AlienAnt script1="antict.txt" run=1 // sol @@ -152,7 +152,7 @@ CreateLight dir=-1.0;-1.0;-1.0 color= 0.32; 0.32; 0.32 type=Object CreateLight dir= 1.0;-1.0;-1.0 color= 0.16; 0.16; 0.16 type=Object MapColor floor=0.706;0.616;0.282 water=0.604;0.922;1.000 -MapZoom factor=2 +MapZoom factor=2 NewScript name="titan2.txt" type=WheeledGrabber NewScript name="titan2.txt" type=TrackedGrabber diff --git a/levels/scene502/help/E/mhsaari2.txt b/levels/missions/chapter005/level002/help/help.E.txt similarity index 100% rename from levels/scene502/help/E/mhsaari2.txt rename to levels/missions/chapter005/level002/help/help.E.txt diff --git a/levels/scene502/help/E/mlsaari2.txt b/levels/missions/chapter005/level002/help/prog.E.txt similarity index 100% rename from levels/scene502/help/E/mlsaari2.txt rename to levels/missions/chapter005/level002/help/prog.E.txt diff --git a/levels/scene502/help/E/misaari2.txt b/levels/missions/chapter005/level002/help/report.E.txt similarity index 100% rename from levels/scene502/help/E/misaari2.txt rename to levels/missions/chapter005/level002/help/report.E.txt diff --git a/levels/scene502/help/E/mssaari2.txt b/levels/missions/chapter005/level002/help/soluce.E.txt similarity index 100% rename from levels/scene502/help/E/mssaari2.txt rename to levels/missions/chapter005/level002/help/soluce.E.txt diff --git a/levels/scene502/po/de.po b/levels/missions/chapter005/level002/po/de.po similarity index 100% rename from levels/scene502/po/de.po rename to levels/missions/chapter005/level002/po/de.po diff --git a/levels/scene502/po/fr.po b/levels/missions/chapter005/level002/po/fr.po similarity index 100% rename from levels/scene502/po/fr.po rename to levels/missions/chapter005/level002/po/fr.po diff --git a/levels/scene502/po/pl.po b/levels/missions/chapter005/level002/po/pl.po similarity index 100% rename from levels/scene502/po/pl.po rename to levels/missions/chapter005/level002/po/pl.po diff --git a/levels/scene502/po/ru.po b/levels/missions/chapter005/level002/po/ru.po similarity index 100% rename from levels/scene502/po/ru.po rename to levels/missions/chapter005/level002/po/ru.po diff --git a/levels/scene502/po/scene502.pot b/levels/missions/chapter005/level002/po/scene502.pot similarity index 100% rename from levels/scene502/po/scene502.pot rename to levels/missions/chapter005/level002/po/scene502.pot diff --git a/levels/scene502/scene.txt b/levels/missions/chapter005/level002/scene.txt similarity index 72% rename from levels/scene502/scene.txt rename to levels/missions/chapter005/level002/scene.txt index 54c871ef..837b3be8 100644 --- a/levels/scene502/scene.txt +++ b/levels/missions/chapter005/level002/scene.txt @@ -1,29 +1,29 @@ MissionFile version=2 Title.E text="Invasion" Resume.E text="Hold out against a giant ant invasion." -Instructions name="mhsaari2.txt" -Satellite name="misaari2.txt" -Loading name="mlsaari2.txt" -SoluceFile name="mssaari2.txt" -HelpFile name="cbot.txt" -EndingFile win=-1 lost=0 +Instructions name="%lvl%/help/help.%lng%.txt" +Satellite name="%lvl%/help/report.%lng%.txt" +Loading name="%lvl%/help/prog.%lng%.txt" +SoluceFile name="%lvl%/help/soluce.%lng%.txt" +HelpFile name="cbot.txt" +EndingFile win=-1 lost=0 -Audio main="Quite.ogg" -AmbientColor air=0.533;0.533;0.400;0.400 water=0.078;0.078;0.078;0.078 // grey -FogColor air=0.996;0.961;0.573;0.000 water=0.263;0.314;0.392;0.000 // yellow -VehicleColor color=0.620;0.561;0.267;0.000 // sable -DeepView air=125.00 water=25.00 -FogStart air=0.1 water=0.5 +Audio main="Quite.ogg" +AmbientColor air=0.533;0.533;0.400;0.400 water=0.078;0.078;0.078;0.078 // grey +FogColor air=0.996;0.961;0.573;0.000 water=0.263;0.314;0.392;0.000 // yellow +VehicleColor color=0.620;0.561;0.267;0.000 // sable +DeepView air=125.00 water=25.00 +FogStart air=0.1 water=0.5 SecondTexture rank=6 -Background image="back33.png" up=0.996;0.961;0.573;0.000 down=0.996;0.961;0.573;0.000 cloudUp=0.996;0.961;0.573;0.000 cloudDown=0.996;0.961;0.573; +Background image="back33.png" up=0.996;0.961;0.573;0.000 down=0.996;0.961;0.573;0.000 cloudUp=0.996;0.961;0.573;0.000 cloudDown=0.996;0.961;0.573; ForegroundName image="lens4.png" -Planet pos=4.8;0.2 dim=2.0 image="effect01.png" uv1=0.00;0.25 uv2=0.25;0.50 +Planet pos=4.8;0.2 dim=2.0 image="effect01.png" uv1=0.00;0.25 uv2=0.25;0.50 -TerrainGenerate vision=250.00 depth=1 hard=0.3 -TerrainWind speed=0.0;-8.0 -TerrainRelief image="relief09.png" factor=1.0 -TerrainResource image="resae.png" -TerrainCloud image="cloud04.png" level=80.0 +TerrainGenerate vision=250.00 depth=1 hard=0.3 +TerrainWind speed=0.0;-8.0 +TerrainRelief image="relief09.png" factor=1.0 +TerrainResource image="resae.png" +TerrainCloud image="cloud04.png" level=80.0 TerrainInitTextures image="mars" dx=1 dy=1 table=103 TerrainCreate @@ -61,38 +61,38 @@ CreateObject pos=-62.00;14.00 dir=0.0 type=TitaniumOre // Première vague : CreateObject pos= -50;-200 type=AlienAnt script1="ant02.txt" run=1 cmdline=1 CreateObject pos= -90;-250 type=AlienAnt script1="ant02.txt" run=1 cmdline=1 -CreateObject pos=-140; 50 type=AlienAnt script1="ant02.txt" run=1 cmdline=1 -CreateObject pos=-150; 75 type=AlienAnt script1="ant02.txt" run=1 cmdline=1 +CreateObject pos=-140; 50 type=AlienAnt script1="ant02.txt" run=1 cmdline=1 +CreateObject pos=-150; 75 type=AlienAnt script1="ant02.txt" run=1 cmdline=1 //CreateObject pos= -50;-200 type=AlienAnt script1="antattaw.txt" run=1 cmdline=1 //CreateObject pos= -90;-250 type=AlienAnt script1="antattaw.txt" run=1 cmdline=1 -//CreateObject pos=-140; 50 type=AlienAnt script1="antattaw.txt" run=1 cmdline=1 -//CreateObject pos=-150; 75 type=AlienAnt script1="antattaw.txt" run=1 cmdline=1 +//CreateObject pos=-140; 50 type=AlienAnt script1="antattaw.txt" run=1 cmdline=1 +//CreateObject pos=-150; 75 type=AlienAnt script1="antattaw.txt" run=1 cmdline=1 // Deuxième vague : CreateObject pos= 201; 193 dir=0.2 type=AlienEgg autoValue1= 10 autoType=AlienAnt autoString="ant10.txt" run=1 -CreateObject pos= 38; 298 dir=1.5 type=AlienEgg autoValue1= 20 autoType=AlienAnt autoString="ant10.txt" run=1 +CreateObject pos= 38; 298 dir=1.5 type=AlienEgg autoValue1= 20 autoType=AlienAnt autoString="ant10.txt" run=1 CreateObject pos= 106; 249 dir=0.8 type=AlienEgg autoValue1= 30 autoType=AlienAnt autoString="ant10.txt" run=1 CreateObject pos=-291; 308 dir=0.0 type=AlienEgg autoValue1= 40 autoType=AlienAnt autoString="ant10.txt" run=1 CreateObject pos= -43; 208 dir=1.3 type=AlienEgg autoValue1= 50 autoType=AlienAnt autoString="ant10.txt" run=1 CreateObject pos=-243; 278 dir=0.6 type=AlienEgg autoValue1= 60 autoType=AlienAnt autoString="ant10.txt" run=1 -CreateObject pos= 3;-262 dir=1.9 type=AlienEgg autoValue1= 70 autoType=AlienAnt autoString="ant10.txt" run=1 +CreateObject pos= 3;-262 dir=1.9 type=AlienEgg autoValue1= 70 autoType=AlienAnt autoString="ant10.txt" run=1 CreateObject pos= 288;-299 dir=0.1 type=AlienEgg autoValue1= 80 autoType=AlienAnt autoString="ant10.txt" run=1 CreateObject pos= 192;-214 dir=1.4 type=AlienEgg autoValue1= 90 autoType=AlienAnt autoString="ant10.txt" run=1 -CreateObject pos= 97;-308 dir=0.7 type=AlienEgg autoValue1=100 autoType=AlienAnt autoString="ant10.txt" run=1 +CreateObject pos= 97;-308 dir=0.7 type=AlienEgg autoValue1=100 autoType=AlienAnt autoString="ant10.txt" run=1 //CreateObject pos= 201; 193 dir=0.2 type=AlienEgg autoValue1= 10 autoType=AlienAnt autoString="antattsw.txt" run=1 -//CreateObject pos= 38; 298 dir=1.5 type=AlienEgg autoValue1= 20 autoType=AlienAnt autoString="antattsw.txt" run=1 +//CreateObject pos= 38; 298 dir=1.5 type=AlienEgg autoValue1= 20 autoType=AlienAnt autoString="antattsw.txt" run=1 //CreateObject pos= 106; 249 dir=0.8 type=AlienEgg autoValue1= 30 autoType=AlienAnt autoString="antattsw.txt" run=1 //CreateObject pos=-291; 308 dir=0.0 type=AlienEgg autoValue1= 40 autoType=AlienAnt autoString="antattsw.txt" run=1 //CreateObject pos= -43; 208 dir=1.3 type=AlienEgg autoValue1= 50 autoType=AlienAnt autoString="antattsw.txt" run=1 //CreateObject pos=-243; 278 dir=0.6 type=AlienEgg autoValue1= 60 autoType=AlienAnt autoString="antattsw.txt" run=1 -//CreateObject pos= 3;-262 dir=1.9 type=AlienEgg autoValue1= 70 autoType=AlienAnt autoString="antattsw.txt" run=1 +//CreateObject pos= 3;-262 dir=1.9 type=AlienEgg autoValue1= 70 autoType=AlienAnt autoString="antattsw.txt" run=1 //CreateObject pos= 288;-299 dir=0.1 type=AlienEgg autoValue1= 80 autoType=AlienAnt autoString="antattsw.txt" run=1 //CreateObject pos= 192;-214 dir=1.4 type=AlienEgg autoValue1= 90 autoType=AlienAnt autoString="antattsw.txt" run=1 -//CreateObject pos= 97;-308 dir=0.7 type=AlienEgg autoValue1=100 autoType=AlienAnt autoString="antattsw.txt" run=1 +//CreateObject pos= 97;-308 dir=0.7 type=AlienEgg autoValue1=100 autoType=AlienAnt autoString="antattsw.txt" run=1 // Background : -CreateObject pos= 110; 80 cmdline= 0; 0; 100; 350 type=AlienAnt script1="antec.txt" run=1 -CreateObject pos= 130; 90 cmdline= 0; 0; 100; 350 type=AlienAnt script1="antec.txt" run=1 +CreateObject pos= 110; 80 cmdline= 0; 0; 100; 350 type=AlienAnt script1="antec.txt" run=1 +CreateObject pos= 130; 90 cmdline= 0; 0; 100; 350 type=AlienAnt script1="antec.txt" run=1 CreateObject pos= -80; 200 cmdline= 0; 0; 100; 350 type=AlienAnt script1="antec.txt" run=1 CreateObject pos= -70; 220 cmdline= 0; 0; 100; 350 type=AlienAnt script1="antec.txt" run=1 @@ -109,7 +109,7 @@ CreateLight dir=-1.0;-1.0;-1.0 color= 0.32; 0.32; 0.32 type=Object CreateLight dir= 1.0;-1.0;-1.0 color= 0.16; 0.16; 0.16 type=Object MapColor floor=0.706;0.616;0.282 water=0.604;0.922;1.000 -MapZoom factor=2 +MapZoom factor=2 NewScript name="titan2.txt" type=WheeledGrabber NewScript name="titan2.txt" type=TrackedGrabber diff --git a/levels/scene503/help/E/mhsaari3.txt b/levels/missions/chapter005/level003/help/help.E.txt similarity index 100% rename from levels/scene503/help/E/mhsaari3.txt rename to levels/missions/chapter005/level003/help/help.E.txt diff --git a/levels/scene503/help/E/mlsaari3.txt b/levels/missions/chapter005/level003/help/prog.E.txt similarity index 100% rename from levels/scene503/help/E/mlsaari3.txt rename to levels/missions/chapter005/level003/help/prog.E.txt diff --git a/levels/scene503/help/E/misaari3.txt b/levels/missions/chapter005/level003/help/report.E.txt similarity index 100% rename from levels/scene503/help/E/misaari3.txt rename to levels/missions/chapter005/level003/help/report.E.txt diff --git a/levels/scene503/help/E/mssaari3.txt b/levels/missions/chapter005/level003/help/soluce.E.txt similarity index 100% rename from levels/scene503/help/E/mssaari3.txt rename to levels/missions/chapter005/level003/help/soluce.E.txt diff --git a/levels/scene503/po/de.po b/levels/missions/chapter005/level003/po/de.po similarity index 100% rename from levels/scene503/po/de.po rename to levels/missions/chapter005/level003/po/de.po diff --git a/levels/scene503/po/fr.po b/levels/missions/chapter005/level003/po/fr.po similarity index 100% rename from levels/scene503/po/fr.po rename to levels/missions/chapter005/level003/po/fr.po diff --git a/levels/scene503/po/pl.po b/levels/missions/chapter005/level003/po/pl.po similarity index 100% rename from levels/scene503/po/pl.po rename to levels/missions/chapter005/level003/po/pl.po diff --git a/levels/scene503/po/ru.po b/levels/missions/chapter005/level003/po/ru.po similarity index 100% rename from levels/scene503/po/ru.po rename to levels/missions/chapter005/level003/po/ru.po diff --git a/levels/scene503/po/scene503.pot b/levels/missions/chapter005/level003/po/scene503.pot similarity index 100% rename from levels/scene503/po/scene503.pot rename to levels/missions/chapter005/level003/po/scene503.pot diff --git a/levels/scene503/scene.txt b/levels/missions/chapter005/level003/scene.txt similarity index 71% rename from levels/scene503/scene.txt rename to levels/missions/chapter005/level003/scene.txt index 138a539d..fa2c2696 100644 --- a/levels/scene503/scene.txt +++ b/levels/missions/chapter005/level003/scene.txt @@ -1,28 +1,28 @@ Title.E text="Disarmed" Resume.E text="Figure out a stratagem." -Instructions name="mhsaari3.txt" -Satellite name="misaari3.txt" -Loading name="mlsaari3.txt" -SoluceFile name="mssaari3.txt" -HelpFile name="cbot.txt" -EndingFile win=-1 lost=0 +Instructions name="%lvl%/help/help.%lng%.txt" +Satellite name="%lvl%/help/report.%lng%.txt" +Loading name="%lvl%/help/prog.%lng%.txt" +SoluceFile name="%lvl%/help/soluce.%lng%.txt" +HelpFile name="cbot.txt" +EndingFile win=-1 lost=0 -Audio track=5 -AmbientColor air=0.533;0.533;0.400;0.400 water=0.078;0.078;0.078;0.078 // grey -FogColor air=0.996;0.961;0.573;0.000 water=0.263;0.314;0.392;0.000 // yellow -VehicleColor color=0.620;0.561;0.267;0.000 // sable -DeepView air=125.00 water=25.00 -FogStart air=0.1 water=0.5 +Audio track=5 +AmbientColor air=0.533;0.533;0.400;0.400 water=0.078;0.078;0.078;0.078 // grey +FogColor air=0.996;0.961;0.573;0.000 water=0.263;0.314;0.392;0.000 // yellow +VehicleColor color=0.620;0.561;0.267;0.000 // sable +DeepView air=125.00 water=25.00 +FogStart air=0.1 water=0.5 SecondTexture rank=6 -Background image="back33.png" up=0.996;0.961;0.573;0.000 down=0.996;0.961;0.573;0.000 cloudUp=0.996;0.961;0.573;0.000 cloudDown=0.996;0.961;0.573; +Background image="back33.png" up=0.996;0.961;0.573;0.000 down=0.996;0.961;0.573;0.000 cloudUp=0.996;0.961;0.573;0.000 cloudDown=0.996;0.961;0.573; ForegroundName image="lens4.png" -Planet pos=4.8;0.2 dim=2.0 image="effect01.png" uv1=0.00;0.25 uv2=0.25;0.50 +Planet pos=4.8;0.2 dim=2.0 image="effect01.png" uv1=0.00;0.25 uv2=0.25;0.50 -TerrainGenerate vision=250.00 depth=1 hard=0.3 -TerrainWind speed=0.0;-8.0 -TerrainRelief image="relief09.png" factor=1.0 -TerrainResource image="res00.png" -TerrainCloud image="cloud04.png" level=80.0 +TerrainGenerate vision=250.00 depth=1 hard=0.3 +TerrainWind speed=0.0;-8.0 +TerrainRelief image="relief09.png" factor=1.0 +TerrainResource image="res00.png" +TerrainCloud image="cloud04.png" level=80.0 TerrainInitTextures image="mars" dx=1 dy=1 table=103 //TerrainInitLevel image="roca" slope=3.0 min=0.0 max=900.0 invert=0 TerrainCreate @@ -48,19 +48,19 @@ CreateObject pos=-13;50 dir=0.0 type=BlackBox CreateObject pos=-23;48 dir=0.0 type=RuinBaseCamp h=-9.0 CreateObject pos= -3;50 dir=0.1 type=RuinHeadCamp CreateObject pos= 20;43 dir=1.0 type=RuinBotFactory -CreateObject pos= 8;41 dir=0.3 type=WreckBott1 h=-0.5 +CreateObject pos= 8;41 dir=0.3 type=WreckBott1 h=-0.5 CreateObject pos=-25;28 dir=0.3 type=RuinConverter CreateObject pos= 17;50 dir=0.0 type=Mine -CreateObject pos= 5;69 dir=0.0 type=Mine +CreateObject pos= 5;69 dir=0.0 type=Mine CreateObject pos=-33;65 dir=0.0 type=Mine CreateObject pos=-42;49 dir=0.0 type=Mine CreateObject pos=-36;31 dir=0.0 type=Mine CreateObject pos= -4;35 dir=0.0 type=Mine -CreateObject pos= 110; 80 type=AlienAnt script1="ant07.txt" run=1 -CreateObject pos= 0; 119 type=AlienAnt script1="ant07.txt" run=1 +CreateObject pos= 110; 80 type=AlienAnt script1="ant07.txt" run=1 +CreateObject pos= 0; 119 type=AlienAnt script1="ant07.txt" run=1 CreateObject pos=-101; 107 type=AlienAnt script1="ant07.txt" run=1 -CreateObject pos=-110; 17 type=AlienAnt script1="ant07.txt" run=1 +CreateObject pos=-110; 17 type=AlienAnt script1="ant07.txt" run=1 CreateLight dir= 0.0;-1.0; 0.0 color= 0.63; 0.63; 0.63 type=Terrain CreateLight dir= 1.0; 0.0;-1.0 color=-0.70;-0.70;-0.70 type=Terrain @@ -71,7 +71,7 @@ CreateLight dir=-1.0;-1.0;-1.0 color= 0.32; 0.32; 0.32 type=Object CreateLight dir= 1.0;-1.0;-1.0 color= 0.16; 0.16; 0.16 type=Object MapColor floor=0.706;0.616;0.282 water=0.604;0.922;1.000 -MapZoom factor=2 +MapZoom factor=2 NewScript name="titan2.txt" type=WheeledGrabber NewScript name="titan2.txt" type=TrackedGrabber diff --git a/levels/scene5-po/de.po b/levels/missions/chapter005/po/de.po similarity index 100% rename from levels/scene5-po/de.po rename to levels/missions/chapter005/po/de.po diff --git a/levels/scene5-po/fr.po b/levels/missions/chapter005/po/fr.po similarity index 100% rename from levels/scene5-po/fr.po rename to levels/missions/chapter005/po/fr.po diff --git a/levels/scene5-po/pl.po b/levels/missions/chapter005/po/pl.po similarity index 100% rename from levels/scene5-po/pl.po rename to levels/missions/chapter005/po/pl.po diff --git a/levels/scene5-po/ru.po b/levels/missions/chapter005/po/ru.po similarity index 100% rename from levels/scene5-po/ru.po rename to levels/missions/chapter005/po/ru.po diff --git a/levels/scene5-po/scene5.pot b/levels/missions/chapter005/po/scene5.pot similarity index 100% rename from levels/scene5-po/scene5.pot rename to levels/missions/chapter005/po/scene5.pot diff --git a/levels/scene600.txt b/levels/missions/chapter006/chaptertitle.txt similarity index 100% rename from levels/scene600.txt rename to levels/missions/chapter006/chaptertitle.txt diff --git a/levels/scene601/help/E/mhvolca1.txt b/levels/missions/chapter006/level001/help/help.E.txt similarity index 100% rename from levels/scene601/help/E/mhvolca1.txt rename to levels/missions/chapter006/level001/help/help.E.txt diff --git a/levels/scene601/help/E/mlvolca1.txt b/levels/missions/chapter006/level001/help/prog.E.txt similarity index 100% rename from levels/scene601/help/E/mlvolca1.txt rename to levels/missions/chapter006/level001/help/prog.E.txt diff --git a/levels/scene601/help/E/mivolca1.txt b/levels/missions/chapter006/level001/help/report.E.txt similarity index 100% rename from levels/scene601/help/E/mivolca1.txt rename to levels/missions/chapter006/level001/help/report.E.txt diff --git a/levels/scene601/help/E/msvolca1.txt b/levels/missions/chapter006/level001/help/soluce.E.txt similarity index 100% rename from levels/scene601/help/E/msvolca1.txt rename to levels/missions/chapter006/level001/help/soluce.E.txt diff --git a/levels/scene601/po/de.po b/levels/missions/chapter006/level001/po/de.po similarity index 100% rename from levels/scene601/po/de.po rename to levels/missions/chapter006/level001/po/de.po diff --git a/levels/scene601/po/fr.po b/levels/missions/chapter006/level001/po/fr.po similarity index 100% rename from levels/scene601/po/fr.po rename to levels/missions/chapter006/level001/po/fr.po diff --git a/levels/scene601/po/pl.po b/levels/missions/chapter006/level001/po/pl.po similarity index 100% rename from levels/scene601/po/pl.po rename to levels/missions/chapter006/level001/po/pl.po diff --git a/levels/scene601/po/ru.po b/levels/missions/chapter006/level001/po/ru.po similarity index 100% rename from levels/scene601/po/ru.po rename to levels/missions/chapter006/level001/po/ru.po diff --git a/levels/scene601/po/scene601.pot b/levels/missions/chapter006/level001/po/scene601.pot similarity index 100% rename from levels/scene601/po/scene601.pot rename to levels/missions/chapter006/level001/po/scene601.pot diff --git a/levels/scene601/scene.txt b/levels/missions/chapter006/level001/scene.txt similarity index 71% rename from levels/scene601/scene.txt rename to levels/missions/chapter006/level001/scene.txt index 460846cb..cab1e713 100644 --- a/levels/scene601/scene.txt +++ b/levels/missions/chapter006/level001/scene.txt @@ -1,44 +1,44 @@ Title.E text="Transport" Resume.E text="Develop your nuclear technology in order to increase your operating range." -Instructions name="mhvolca1.txt" -Satellite name="mivolca1.txt" -Loading name="mlvolca1.txt" -SoluceFile name="msvolca1.txt" -HelpFile name="cbot.txt" -EndingFile win=-1 lost=0 +Instructions name="%lvl%/help/help.%lng%.txt" +Satellite name="%lvl%/help/report.%lng%.txt" +Loading name="%lvl%/help/prog.%lng%.txt" +SoluceFile name="%lvl%/help/soluce.%lng%.txt" +HelpFile name="cbot.txt" +EndingFile win=-1 lost=0 -Audio track=6 -AmbientColor air=0.400;0.400;0.400;0.400 water=0.078;0.078;0.078;0.078 // grey -FogColor air=0.804;0.337;0.082;0.000 water=0.784;0.392;0.000;0.000 // beige/orange -VehicleColor color=0.918;0.506;0.102;0.000 // orange +Audio track=6 +AmbientColor air=0.400;0.400;0.400;0.400 water=0.078;0.078;0.078;0.078 // grey +FogColor air=0.804;0.337;0.082;0.000 water=0.784;0.392;0.000;0.000 // beige/orange +VehicleColor color=0.918;0.506;0.102;0.000 // orange GreeneryColor color=0.980;0.733;0.271; -DeepView air=125.00 water=25.00 -FogStart air=0.9 water=0.5 +DeepView air=125.00 water=25.00 +FogStart air=0.9 water=0.5 SecondTexture rank=1 -Background up=0.753;0.282;0.000;0.000 down=0.812;0.753;0.059;0.000 cloudUp=0.000;0.000;0.000;0.000 cloudDown=0.804;0.337;0.082; +Background up=0.753;0.282;0.000;0.000 down=0.812;0.753;0.059;0.000 cloudUp=0.000;0.000;0.000;0.000 cloudDown=0.804;0.337;0.082; ForegroundName image="lens5.png" -Planet pos=4.8;0.0 dim=2.0 image="effect01.png" uv1=0.00;0.25 uv2=0.25;0.50 +Planet pos=4.8;0.0 dim=2.0 image="effect01.png" uv1=0.00;0.25 uv2=0.25;0.50 TerrainGenerate vision=250.00 depth=1 slope=3.0 hard=0.6 -TerrainWind speed=0.0;-5.0 -TerrainRelief image="relief04.png" factor=1.0 +TerrainWind speed=0.0;-5.0 +TerrainRelief image="relief04.png" factor=1.0 TerrainResource image="resae.png" -TerrainWater image="lava05.png" level=30.0 moveX=2.0 moveY=1.0 air=TO water=TO color=1.000;0.502;0.000; -TerrainCloud image="cloud05.png" level=125.0 -TerrainLava mode=1 +TerrainWater image="lava05.png" level=30.0 moveX=2.0 moveY=1.0 air=TO water=TO color=1.000;0.502;0.000; +TerrainCloud image="cloud05.png" level=125.0 +TerrainLava mode=1 TerrainMaterial id=10 image="chili01" u=0.00 v=0.00 up=1 down=1 left=1 right=1 hard=0.8 TerrainMaterial id=11 image="chili01" u=0.25 v=0.00 up=1 down=1 left=1 right=1 hard=0.7 TerrainMaterial id=12 image="chili01" u=0.50 v=0.00 up=1 down=1 left=1 right=1 hard=0.7 TerrainMaterial id=13 image="chili01" u=0.75 v=0.00 up=1 down=1 left=1 right=1 hard=0.7 -TerrainMaterial image="chili01" u=0.00 v=0.25 up=2 down=1 left=1 right=1 hard=0.7 -TerrainMaterial image="chili01" u=0.25 v=0.25 up=1 down=1 left=1 right=2 hard=0.7 -TerrainMaterial image="chili01" u=0.50 v=0.25 up=1 down=2 left=1 right=1 hard=0.7 -TerrainMaterial image="chili01" u=0.75 v=0.25 up=1 down=1 left=2 right=1 hard=0.7 -TerrainMaterial image="chili01" u=0.00 v=0.50 up=2 down=1 left=2 right=1 hard=0.7 -TerrainMaterial image="chili01" u=0.25 v=0.50 up=2 down=1 left=1 right=2 hard=0.7 -TerrainMaterial image="chili01" u=0.50 v=0.50 up=1 down=2 left=1 right=2 hard=0.7 -TerrainMaterial image="chili01" u=0.75 v=0.50 up=1 down=2 left=2 right=1 hard=0.7 +TerrainMaterial image="chili01" u=0.00 v=0.25 up=2 down=1 left=1 right=1 hard=0.7 +TerrainMaterial image="chili01" u=0.25 v=0.25 up=1 down=1 left=1 right=2 hard=0.7 +TerrainMaterial image="chili01" u=0.50 v=0.25 up=1 down=2 left=1 right=1 hard=0.7 +TerrainMaterial image="chili01" u=0.75 v=0.25 up=1 down=1 left=2 right=1 hard=0.7 +TerrainMaterial image="chili01" u=0.00 v=0.50 up=2 down=1 left=2 right=1 hard=0.7 +TerrainMaterial image="chili01" u=0.25 v=0.50 up=2 down=1 left=1 right=2 hard=0.7 +TerrainMaterial image="chili01" u=0.50 v=0.50 up=1 down=2 left=1 right=2 hard=0.7 +TerrainMaterial image="chili01" u=0.75 v=0.50 up=1 down=2 left=2 right=1 hard=0.7 TerrainMaterial id=14 image="chili01" u=0.00 v=0.75 up=2 down=2 left=2 right=2 hard=0.7 TerrainMaterial id=15 image="chili01" u=0.25 v=0.75 up=2 down=2 left=2 right=2 hard=0.7 TerrainMaterial id=16 image="chili01" u=0.50 v=0.75 up=2 down=2 left=2 right=2 hard=0.7 @@ -52,20 +52,20 @@ TerrainMaterial id=24 image="chili02" u=0.00 v=0.25 up=3 down=3 left=3 right=3 h TerrainMaterial id=25 image="chili02" u=0.25 v=0.25 up=3 down=3 left=3 right=3 hard=0.1 TerrainMaterial id=26 image="chili02" u=0.50 v=0.25 up=3 down=3 left=3 right=3 hard=0.1 TerrainMaterial id=27 image="chili02" u=0.75 v=0.25 up=3 down=3 left=3 right=3 hard=0.1 -TerrainMaterial image="chili02" u=0.00 v=0.50 up=3 down=1 left=1 right=1 hard=0.5 -TerrainMaterial image="chili02" u=0.25 v=0.50 up=1 down=1 left=1 right=3 hard=0.5 -TerrainMaterial image="chili02" u=0.50 v=0.50 up=1 down=3 left=1 right=1 hard=0.5 -TerrainMaterial image="chili02" u=0.75 v=0.50 up=1 down=1 left=3 right=1 hard=0.5 -TerrainMaterial image="chili02" u=0.00 v=0.75 up=3 down=1 left=3 right=1 hard=0.5 -TerrainMaterial image="chili02" u=0.25 v=0.75 up=3 down=1 left=1 right=3 hard=0.5 -TerrainMaterial image="chili02" u=0.50 v=0.75 up=1 down=3 left=1 right=3 hard=0.5 -TerrainMaterial image="chili02" u=0.75 v=0.75 up=1 down=3 left=3 right=1 hard=0.5 +TerrainMaterial image="chili02" u=0.00 v=0.50 up=3 down=1 left=1 right=1 hard=0.5 +TerrainMaterial image="chili02" u=0.25 v=0.50 up=1 down=1 left=1 right=3 hard=0.5 +TerrainMaterial image="chili02" u=0.50 v=0.50 up=1 down=3 left=1 right=1 hard=0.5 +TerrainMaterial image="chili02" u=0.75 v=0.50 up=1 down=1 left=3 right=1 hard=0.5 +TerrainMaterial image="chili02" u=0.00 v=0.75 up=3 down=1 left=3 right=1 hard=0.5 +TerrainMaterial image="chili02" u=0.25 v=0.75 up=3 down=1 left=1 right=3 hard=0.5 +TerrainMaterial image="chili02" u=0.50 v=0.75 up=1 down=3 left=1 right=3 hard=0.5 +TerrainMaterial image="chili02" u=0.75 v=0.75 up=1 down=3 left=3 right=1 hard=0.5 -TerrainInit id=10 -TerrainLevel id=20;21;22;23 min=50.0 max=99.0 slope=0.0 freq=100.0 -TerrainLevel id=10;11;12;13 min= 0.0 max=50.0 slope=0.0 freq=100.0 -TerrainLevel id=14;15;16;17 min=25.0 max=45.0 slope=7.0 freq=100.0 -TerrainLevel id=20;21;22;23;24;25;26;27 min=140.0 max=900.0 slope=7.0 freq=100.0 +TerrainInit id=10 +TerrainLevel id=20;21;22;23 min=50.0 max=99.0 slope=0.0 freq=100.0 +TerrainLevel id=10;11;12;13 min= 0.0 max=50.0 slope=0.0 freq=100.0 +TerrainLevel id=14;15;16;17 min=25.0 max=45.0 slope=7.0 freq=100.0 +TerrainLevel id=20;21;22;23;24;25;26;27 min=140.0 max=900.0 slope=7.0 freq=100.0 TerrainCreate @@ -107,8 +107,8 @@ CreateObject pos=186.9; 71.4 dir=0.9 type=Greenery16 CreateObject pos=178.6; 70.3 dir=1.2 type=Greenery15 CreateObject pos=174.3; 82.9 dir=1.2 type=Greenery19 -CreateObject pos= 4.3; 37.8 dir=0.1 type=Greenery19 -CreateObject pos= 6.3; 44.9 dir=0.5 type=Greenery17 +CreateObject pos= 4.3; 37.8 dir=0.1 type=Greenery19 +CreateObject pos= 6.3; 44.9 dir=0.5 type=Greenery17 CreateObject pos= 11.5; 46.5 dir=1.2 type=Greenery15 CreateObject pos= 20.2; 32.9 dir=0.0 type=Greenery16 CreateObject pos= 21.4; 54.0 dir=0.6 type=Greenery18 @@ -130,19 +130,19 @@ CreateObject pos= 28.8;-43.3 dir=1.1 type=TitaniumOre CreateObject pos= 31.4;-44.1 dir=1.1 type=TitaniumOre CreateObject pos= 10.7;-45.6 dir=1.1 type=TitaniumOre CreateObject pos= 11.6;-25.9 dir=1.1 type=TitaniumOre -CreateObject pos= 1.8;-27.7 dir=1.1 type=TitaniumOre +CreateObject pos= 1.8;-27.7 dir=1.1 type=TitaniumOre CreateObject pos= -0.2;-26.3 dir=0.5 type=TitaniumOre -CreateObject pos= 0.5;-16.1 dir=0.1 type=TitaniumOre -CreateObject pos= -6.3; 7.4 dir=1.7 type=TitaniumOre -CreateObject pos= 1.0; 13.9 dir=0.8 type=TitaniumOre -CreateObject pos= 8.9; 20.4 dir=0.1 type=TitaniumOre -CreateObject pos= 5.6; 26.9 dir=1.4 type=TitaniumOre -CreateObject pos= 7.6; 25.9 dir=0.1 type=TitaniumOre +CreateObject pos= 0.5;-16.1 dir=0.1 type=TitaniumOre +CreateObject pos= -6.3; 7.4 dir=1.7 type=TitaniumOre +CreateObject pos= 1.0; 13.9 dir=0.8 type=TitaniumOre +CreateObject pos= 8.9; 20.4 dir=0.1 type=TitaniumOre +CreateObject pos= 5.6; 26.9 dir=1.4 type=TitaniumOre +CreateObject pos= 7.6; 25.9 dir=0.1 type=TitaniumOre CreateObject pos= 14.1; 36.1 dir=0.3 type=TitaniumOre CreateObject pos= 18.1; 48.8 dir=1.6 type=TitaniumOre CreateObject pos= 18.4; 53.0 dir=1.2 type=TitaniumOre CreateObject pos= 18.8; 59.5 dir=0.1 type=TitaniumOre -CreateObject pos= 9.2; 25.6 dir=0.8 type=TitaniumOre +CreateObject pos= 9.2; 25.6 dir=0.8 type=TitaniumOre CreateObject pos= 15.2; 62.2 dir=0.0 type=TitaniumOre CreateObject pos= 16.8; 60.7 dir=0.0 type=TitaniumOre CreateObject pos= 17.8; 61.6 dir=1.7 type=TitaniumOre @@ -181,10 +181,10 @@ CreateLight dir=-1.0;-1.0; 1.0 color= 0.56; 0.56; 0.56 type=Object CreateLight dir= 1.0;-1.0; 1.0 color= 0.32; 0.32; 0.32 type=Object CreateLight dir=-1.0;-1.0;-1.0 color= 0.32; 0.32; 0.32 type=Object CreateLight dir= 1.0;-1.0;-1.0 color= 0.16; 0.16; 0.16 type=Object -WaterColor color=-0.2;-0.5;-0.8 // orange +WaterColor color=-0.2;-0.5;-0.8 // orange MapColor floor=0.647;0.557;0.420 water=1.000;0.682;0.251 -MapZoom factor=2 +MapZoom factor=2 NewScript name="titan3.txt" type=WheeledGrabber NewScript name="titan3.txt" type=TrackedGrabber diff --git a/levels/scene602/help/E/mhvolca2.txt b/levels/missions/chapter006/level002/help/help.E.txt similarity index 100% rename from levels/scene602/help/E/mhvolca2.txt rename to levels/missions/chapter006/level002/help/help.E.txt diff --git a/levels/scene602/help/E/mlvolca2.txt b/levels/missions/chapter006/level002/help/prog.E.txt similarity index 100% rename from levels/scene602/help/E/mlvolca2.txt rename to levels/missions/chapter006/level002/help/prog.E.txt diff --git a/levels/scene602/help/E/mivolca2.txt b/levels/missions/chapter006/level002/help/report.E.txt similarity index 100% rename from levels/scene602/help/E/mivolca2.txt rename to levels/missions/chapter006/level002/help/report.E.txt diff --git a/levels/scene602/help/E/msvolca2.txt b/levels/missions/chapter006/level002/help/soluce.E.txt similarity index 100% rename from levels/scene602/help/E/msvolca2.txt rename to levels/missions/chapter006/level002/help/soluce.E.txt diff --git a/levels/scene602/po/de.po b/levels/missions/chapter006/level002/po/de.po similarity index 100% rename from levels/scene602/po/de.po rename to levels/missions/chapter006/level002/po/de.po diff --git a/levels/scene602/po/fr.po b/levels/missions/chapter006/level002/po/fr.po similarity index 100% rename from levels/scene602/po/fr.po rename to levels/missions/chapter006/level002/po/fr.po diff --git a/levels/scene602/po/pl.po b/levels/missions/chapter006/level002/po/pl.po similarity index 100% rename from levels/scene602/po/pl.po rename to levels/missions/chapter006/level002/po/pl.po diff --git a/levels/scene602/po/ru.po b/levels/missions/chapter006/level002/po/ru.po similarity index 100% rename from levels/scene602/po/ru.po rename to levels/missions/chapter006/level002/po/ru.po diff --git a/levels/scene602/po/scene602.pot b/levels/missions/chapter006/level002/po/scene602.pot similarity index 100% rename from levels/scene602/po/scene602.pot rename to levels/missions/chapter006/level002/po/scene602.pot diff --git a/levels/scene602/scene.txt b/levels/missions/chapter006/level002/scene.txt similarity index 67% rename from levels/scene602/scene.txt rename to levels/missions/chapter006/level002/scene.txt index e2ac599c..33a65705 100644 --- a/levels/scene602/scene.txt +++ b/levels/missions/chapter006/level002/scene.txt @@ -1,44 +1,44 @@ Title.E text="Analysis" Resume.E text="Recover and analyze some organic matter." -Instructions name="mhvolca2.txt" -Satellite name="mivolca2.txt" -Loading name="mlvolca2.txt" -SoluceFile name="msvolca2.txt" -HelpFile name="cbot.txt" -EndingFile win=-1 lost=0 +Instructions name="%lvl%/help/help.%lng%.txt" +Satellite name="%lvl%/help/report.%lng%.txt" +Loading name="%lvl%/help/prog.%lng%.txt" +SoluceFile name="%lvl%/help/soluce.%lng%.txt" +HelpFile name="cbot.txt" +EndingFile win=-1 lost=0 -Audio track=6 -AmbientColor air=0.400;0.400;0.400;0.400 water=0.078;0.078;0.078;0.078 // grey -FogColor air=0.804;0.337;0.082;0.000 water=0.784;0.392;0.000;0.000 // beige/orange -VehicleColor color=0.918;0.506;0.102;0.000 // orange +Audio track=6 +AmbientColor air=0.400;0.400;0.400;0.400 water=0.078;0.078;0.078;0.078 // grey +FogColor air=0.804;0.337;0.082;0.000 water=0.784;0.392;0.000;0.000 // beige/orange +VehicleColor color=0.918;0.506;0.102;0.000 // orange GreeneryColor color=0.980;0.733;0.271; -DeepView air=125.00 water=25.00 -FogStart air=0.9 water=0.5 +DeepView air=125.00 water=25.00 +FogStart air=0.9 water=0.5 SecondTexture rank=1 -Background up=0.753;0.282;0.000;0.000 down=0.812;0.753;0.059;0.000 cloudUp=0.000;0.000;0.000;0.000 cloudDown=0.804;0.337;0.082; +Background up=0.753;0.282;0.000;0.000 down=0.812;0.753;0.059;0.000 cloudUp=0.000;0.000;0.000;0.000 cloudDown=0.804;0.337;0.082; ForegroundName image="lens5.png" -Planet pos=4.8;0.0 dim=2.0 image="effect01.png" uv1=0.00;0.25 uv2=0.25;0.50 +Planet pos=4.8;0.0 dim=2.0 image="effect01.png" uv1=0.00;0.25 uv2=0.25;0.50 TerrainGenerate vision=250.00 depth=1 slope=3.0 hard=0.6 -TerrainWind speed=0.0;-5.0 -TerrainRelief image="relief10.png" factor=1.0 +TerrainWind speed=0.0;-5.0 +TerrainRelief image="relief10.png" factor=1.0 TerrainResource image="resae.png" -TerrainWater image="lava05.png" level=5.5 moveX=2.0 moveY=1.0 air=TO water=TO color=1.000;0.502;0.000; -TerrainCloud image="cloud05.png" level=125.0 -TerrainLava mode=1 +TerrainWater image="lava05.png" level=5.5 moveX=2.0 moveY=1.0 air=TO water=TO color=1.000;0.502;0.000; +TerrainCloud image="cloud05.png" level=125.0 +TerrainLava mode=1 TerrainMaterial id=10 image="chili01" u=0.00 v=0.00 up=1 down=1 left=1 right=1 hard=0.8 TerrainMaterial id=11 image="chili01" u=0.25 v=0.00 up=1 down=1 left=1 right=1 hard=0.7 TerrainMaterial id=12 image="chili01" u=0.50 v=0.00 up=1 down=1 left=1 right=1 hard=0.7 TerrainMaterial id=13 image="chili01" u=0.75 v=0.00 up=1 down=1 left=1 right=1 hard=0.7 -TerrainMaterial image="chili01" u=0.00 v=0.25 up=2 down=1 left=1 right=1 hard=0.7 -TerrainMaterial image="chili01" u=0.25 v=0.25 up=1 down=1 left=1 right=2 hard=0.7 -TerrainMaterial image="chili01" u=0.50 v=0.25 up=1 down=2 left=1 right=1 hard=0.7 -TerrainMaterial image="chili01" u=0.75 v=0.25 up=1 down=1 left=2 right=1 hard=0.7 -TerrainMaterial image="chili01" u=0.00 v=0.50 up=2 down=1 left=2 right=1 hard=0.7 -TerrainMaterial image="chili01" u=0.25 v=0.50 up=2 down=1 left=1 right=2 hard=0.7 -TerrainMaterial image="chili01" u=0.50 v=0.50 up=1 down=2 left=1 right=2 hard=0.7 -TerrainMaterial image="chili01" u=0.75 v=0.50 up=1 down=2 left=2 right=1 hard=0.7 +TerrainMaterial image="chili01" u=0.00 v=0.25 up=2 down=1 left=1 right=1 hard=0.7 +TerrainMaterial image="chili01" u=0.25 v=0.25 up=1 down=1 left=1 right=2 hard=0.7 +TerrainMaterial image="chili01" u=0.50 v=0.25 up=1 down=2 left=1 right=1 hard=0.7 +TerrainMaterial image="chili01" u=0.75 v=0.25 up=1 down=1 left=2 right=1 hard=0.7 +TerrainMaterial image="chili01" u=0.00 v=0.50 up=2 down=1 left=2 right=1 hard=0.7 +TerrainMaterial image="chili01" u=0.25 v=0.50 up=2 down=1 left=1 right=2 hard=0.7 +TerrainMaterial image="chili01" u=0.50 v=0.50 up=1 down=2 left=1 right=2 hard=0.7 +TerrainMaterial image="chili01" u=0.75 v=0.50 up=1 down=2 left=2 right=1 hard=0.7 TerrainMaterial id=14 image="chili01" u=0.00 v=0.75 up=2 down=2 left=2 right=2 hard=0.7 TerrainMaterial id=15 image="chili01" u=0.25 v=0.75 up=2 down=2 left=2 right=2 hard=0.7 TerrainMaterial id=16 image="chili01" u=0.50 v=0.75 up=2 down=2 left=2 right=2 hard=0.7 @@ -52,20 +52,20 @@ TerrainMaterial id=24 image="chili02" u=0.00 v=0.25 up=3 down=3 left=3 right=3 h TerrainMaterial id=25 image="chili02" u=0.25 v=0.25 up=3 down=3 left=3 right=3 hard=0.1 TerrainMaterial id=26 image="chili02" u=0.50 v=0.25 up=3 down=3 left=3 right=3 hard=0.1 TerrainMaterial id=27 image="chili02" u=0.75 v=0.25 up=3 down=3 left=3 right=3 hard=0.1 -TerrainMaterial image="chili02" u=0.00 v=0.50 up=3 down=1 left=1 right=1 hard=0.5 -TerrainMaterial image="chili02" u=0.25 v=0.50 up=1 down=1 left=1 right=3 hard=0.5 -TerrainMaterial image="chili02" u=0.50 v=0.50 up=1 down=3 left=1 right=1 hard=0.5 -TerrainMaterial image="chili02" u=0.75 v=0.50 up=1 down=1 left=3 right=1 hard=0.5 -TerrainMaterial image="chili02" u=0.00 v=0.75 up=3 down=1 left=3 right=1 hard=0.5 -TerrainMaterial image="chili02" u=0.25 v=0.75 up=3 down=1 left=1 right=3 hard=0.5 -TerrainMaterial image="chili02" u=0.50 v=0.75 up=1 down=3 left=1 right=3 hard=0.5 -TerrainMaterial image="chili02" u=0.75 v=0.75 up=1 down=3 left=3 right=1 hard=0.5 +TerrainMaterial image="chili02" u=0.00 v=0.50 up=3 down=1 left=1 right=1 hard=0.5 +TerrainMaterial image="chili02" u=0.25 v=0.50 up=1 down=1 left=1 right=3 hard=0.5 +TerrainMaterial image="chili02" u=0.50 v=0.50 up=1 down=3 left=1 right=1 hard=0.5 +TerrainMaterial image="chili02" u=0.75 v=0.50 up=1 down=1 left=3 right=1 hard=0.5 +TerrainMaterial image="chili02" u=0.00 v=0.75 up=3 down=1 left=3 right=1 hard=0.5 +TerrainMaterial image="chili02" u=0.25 v=0.75 up=3 down=1 left=1 right=3 hard=0.5 +TerrainMaterial image="chili02" u=0.50 v=0.75 up=1 down=3 left=1 right=3 hard=0.5 +TerrainMaterial image="chili02" u=0.75 v=0.75 up=1 down=3 left=3 right=1 hard=0.5 -TerrainInit id=10 -TerrainLevel id=20;21;22;23 min=50.0 max=99.0 slope=0.0 freq=100.0 -TerrainLevel id=10;11;12;13 min= 0.0 max=50.0 slope=0.0 freq=100.0 -TerrainLevel id=14;15;16;17 min=25.0 max=45.0 slope=7.0 freq=100.0 -TerrainLevel id=20;21;22;23;24;25;26;27 min=140.0 max=900.0 slope=7.0 freq=100.0 +TerrainInit id=10 +TerrainLevel id=20;21;22;23 min=50.0 max=99.0 slope=0.0 freq=100.0 +TerrainLevel id=10;11;12;13 min= 0.0 max=50.0 slope=0.0 freq=100.0 +TerrainLevel id=14;15;16;17 min=25.0 max=45.0 slope=7.0 freq=100.0 +TerrainLevel id=20;21;22;23;24;25;26;27 min=140.0 max=900.0 slope=7.0 freq=100.0 TerrainCreate @@ -85,17 +85,17 @@ CreateObject pos=41.25;-71.25 dir=0.0 type=Titanium //CreateObject pos=0;-75 dir=0.2 type=AlienEgg autoValue1=30 autoType=AlienWasp autoString="wasp01.txt" run=1 CreateObject pos=42.0;100.0 dir=0.0 type=AlienNest -CreateObject pos= 45; 100 cmdline= 42; 100; 15; 2.0 dir=0.0 type=AlienAnt script1="anticv.txt" run=1 -CreateObject pos= 40; 100 cmdline= 42; 100; 15; 2.0 dir=0.0 type=AlienAnt script1="anticv.txt" run=1 -CreateObject pos= 45; 105 cmdline= 42; 100; 15; 2.0 dir=0.0 type=AlienAnt script1="anticv.txt" run=1 -CreateObject pos= 40; 105 cmdline= 42; 100; 15; 2.0 dir=0.0 type=AlienAnt script1="anticv.txt" run=1 -CreateObject pos= 42; 110 cmdline= 42; 100; 15; 2.0 dir=0.0 type=AlienAnt script1="anticv.txt" run=1 -CreateObject pos= 17; 130 cmdline= 15; 130; 10; 2.0 dir=0.0 type=AlienAnt script1="anticv.txt" run=1 -CreateObject pos= 0; 170 cmdline= 0; 170; 25; 4.0 dir=0.0 type=AlienAnt script1="anticv.txt" run=1 -CreateObject pos= 70; 160 cmdline= 70; 160; 20; 4.0 dir=0.0 type=AlienAnt script1="anticv.txt" run=1 -CreateObject pos= -10; 65 cmdline=-10; 65; 25; 4.0 dir=0.0 type=AlienAnt script1="anticv.txt" run=1 -CreateObject pos= -5; 65 cmdline=-10; 65; 25; 4.0 dir=0.0 type=AlienAnt script1="anticv.txt" run=1 -CreateObject pos= 40; 50 cmdline= 40; 50; 25; 4.0 dir=0.0 type=AlienAnt script1="anticv.txt" run=1 +CreateObject pos= 45; 100 cmdline= 42; 100; 15; 2.0 dir=0.0 type=AlienAnt script1="anticv.txt" run=1 +CreateObject pos= 40; 100 cmdline= 42; 100; 15; 2.0 dir=0.0 type=AlienAnt script1="anticv.txt" run=1 +CreateObject pos= 45; 105 cmdline= 42; 100; 15; 2.0 dir=0.0 type=AlienAnt script1="anticv.txt" run=1 +CreateObject pos= 40; 105 cmdline= 42; 100; 15; 2.0 dir=0.0 type=AlienAnt script1="anticv.txt" run=1 +CreateObject pos= 42; 110 cmdline= 42; 100; 15; 2.0 dir=0.0 type=AlienAnt script1="anticv.txt" run=1 +CreateObject pos= 17; 130 cmdline= 15; 130; 10; 2.0 dir=0.0 type=AlienAnt script1="anticv.txt" run=1 +CreateObject pos= 0; 170 cmdline= 0; 170; 25; 4.0 dir=0.0 type=AlienAnt script1="anticv.txt" run=1 +CreateObject pos= 70; 160 cmdline= 70; 160; 20; 4.0 dir=0.0 type=AlienAnt script1="anticv.txt" run=1 +CreateObject pos= -10; 65 cmdline=-10; 65; 25; 4.0 dir=0.0 type=AlienAnt script1="anticv.txt" run=1 +CreateObject pos= -5; 65 cmdline=-10; 65; 25; 4.0 dir=0.0 type=AlienAnt script1="anticv.txt" run=1 +CreateObject pos= 40; 50 cmdline= 40; 50; 25; 4.0 dir=0.0 type=AlienAnt script1="anticv.txt" run=1 CreateObject pos=-105;276 dir=0.2 type=AlienEgg autoValue1= 30 autoType=AlienWasp autoString="wasp01.txt" run=1 CreateObject pos=-114;290 dir=0.5 type=AlienEgg autoValue1=120 autoType=AlienWasp autoString="wasp01.txt" run=1 @@ -114,7 +114,7 @@ CreateObject pos=-100;318 dir=0.2 type=UraniumOre CreateObject pos=-104;357 dir=0.4 type=UraniumOre CreateObject pos= -92;295 dir=0.1 type=UraniumOre -CreateObject pos= 52;279 dir=1.3 type=AlienEgg autoValue1=250 autoType=AlienWasp autoString="wasp01.txt" run=1 +CreateObject pos= 52;279 dir=1.3 type=AlienEgg autoValue1=250 autoType=AlienWasp autoString="wasp01.txt" run=1 CreateObject pos= 126;310 dir=0.7 type=AlienEgg autoValue1=420 autoType=AlienWasp autoString="wasp01.txt" run=1 CreateObject pos= 230;198 dir=0.3 type=AlienEgg autoValue1=510 autoType=AlienWasp autoString="wasp01.txt" run=1 CreateObject pos= 209;152 dir=1.4 type=AlienEgg autoValue1=800 autoType=AlienWasp autoString="wasp01.txt" run=1 @@ -132,9 +132,9 @@ CreateObject pos= 19.1;-140.7 dir=0.2 type=TitaniumOre CreateObject pos= 22.2;-111.0 dir=1.9 type=TitaniumOre CreateObject pos= 20.2;-111.7 dir=0.3 type=TitaniumOre CreateObject pos= 17.2;-109.4 dir=0.6 type=TitaniumOre -CreateObject pos= 8.8;-107.0 dir=0.1 type=TitaniumOre -CreateObject pos= 7.8;-102.9 dir=1.9 type=TitaniumOre -CreateObject pos= 3.0; -98.7 dir=0.6 type=TitaniumOre +CreateObject pos= 8.8;-107.0 dir=0.1 type=TitaniumOre +CreateObject pos= 7.8;-102.9 dir=1.9 type=TitaniumOre +CreateObject pos= 3.0; -98.7 dir=0.6 type=TitaniumOre CreateObject pos= -0.6;-103.3 dir=0.6 type=TitaniumOre CreateObject pos= -3.3; -88.7 dir=0.4 type=TitaniumOre CreateObject pos= -1.3; -75.5 dir=0.7 type=TitaniumOre @@ -145,7 +145,7 @@ CreateObject pos=-12.9; -64.2 dir=1.3 type=TitaniumOre CreateObject pos=-16.7; -64.8 dir=1.9 type=TitaniumOre CreateObject pos=-19.7; -55.5 dir=1.0 type=TitaniumOre CreateObject pos=-39.2; -75.7 dir=1.0 type=TitaniumOre -CreateObject pos= 8.1; -50.1 dir=0.5 type=TitaniumOre +CreateObject pos= 8.1; -50.1 dir=0.5 type=TitaniumOre CreateObject pos= -67.3;239.7 dir=1.2 type=Greenery15 CreateObject pos= -88.7;241.1 dir=0.9 type=Greenery16 @@ -171,10 +171,10 @@ CreateLight dir=-1.0;-1.0; 1.0 color= 0.56; 0.56; 0.56 type=Object CreateLight dir= 1.0;-1.0; 1.0 color= 0.32; 0.32; 0.32 type=Object CreateLight dir=-1.0;-1.0;-1.0 color= 0.32; 0.32; 0.32 type=Object CreateLight dir= 1.0;-1.0;-1.0 color= 0.16; 0.16; 0.16 type=Object -WaterColor color=-0.2;-0.5;-0.8 // orange +WaterColor color=-0.2;-0.5;-0.8 // orange MapColor floor=0.647;0.557;0.420 water=1.000;0.682;0.251 -MapZoom factor=2 +MapZoom factor=2 NewScript name="tower1.txt" type=WheeledGrabber NewScript name="tower1.txt" type=TrackedGrabber diff --git a/levels/scene603/help/E/mhvolca3.txt b/levels/missions/chapter006/level003/help/help.E.txt similarity index 100% rename from levels/scene603/help/E/mhvolca3.txt rename to levels/missions/chapter006/level003/help/help.E.txt diff --git a/levels/scene603/help/E/mlvolca3.txt b/levels/missions/chapter006/level003/help/prog.E.txt similarity index 100% rename from levels/scene603/help/E/mlvolca3.txt rename to levels/missions/chapter006/level003/help/prog.E.txt diff --git a/levels/scene603/help/E/mivolca3.txt b/levels/missions/chapter006/level003/help/report.E.txt similarity index 100% rename from levels/scene603/help/E/mivolca3.txt rename to levels/missions/chapter006/level003/help/report.E.txt diff --git a/levels/scene603/help/E/msvolca3.txt b/levels/missions/chapter006/level003/help/soluce.E.txt similarity index 100% rename from levels/scene603/help/E/msvolca3.txt rename to levels/missions/chapter006/level003/help/soluce.E.txt diff --git a/levels/scene603/po/de.po b/levels/missions/chapter006/level003/po/de.po similarity index 100% rename from levels/scene603/po/de.po rename to levels/missions/chapter006/level003/po/de.po diff --git a/levels/scene603/po/fr.po b/levels/missions/chapter006/level003/po/fr.po similarity index 100% rename from levels/scene603/po/fr.po rename to levels/missions/chapter006/level003/po/fr.po diff --git a/levels/scene603/po/pl.po b/levels/missions/chapter006/level003/po/pl.po similarity index 100% rename from levels/scene603/po/pl.po rename to levels/missions/chapter006/level003/po/pl.po diff --git a/levels/scene603/po/ru.po b/levels/missions/chapter006/level003/po/ru.po similarity index 100% rename from levels/scene603/po/ru.po rename to levels/missions/chapter006/level003/po/ru.po diff --git a/levels/scene603/po/scene603.pot b/levels/missions/chapter006/level003/po/scene603.pot similarity index 100% rename from levels/scene603/po/scene603.pot rename to levels/missions/chapter006/level003/po/scene603.pot diff --git a/levels/scene603/scene.txt b/levels/missions/chapter006/level003/scene.txt similarity index 64% rename from levels/scene603/scene.txt rename to levels/missions/chapter006/level003/scene.txt index dcf340bc..72547308 100644 --- a/levels/scene603/scene.txt +++ b/levels/missions/chapter006/level003/scene.txt @@ -1,43 +1,43 @@ Title.E text="Mountain Warfare" Resume.E text="Use legged bots to fight on broken terrain." -Instructions name="mhvolca3.txt" -Satellite name="mivolca3.txt" -Loading name="mlvolca3.txt" -SoluceFile name="msvolca3.txt" -HelpFile name="cbot.txt" -EndingFile win=-1 lost=0 +Instructions name="%lvl%/help/help.%lng%.txt" +Satellite name="%lvl%/help/report.%lng%.txt" +Loading name="%lvl%/help/prog.%lng%.txt" +SoluceFile name="%lvl%/help/soluce.%lng%.txt" +HelpFile name="cbot.txt" +EndingFile win=-1 lost=0 -Audio track=6 -AmbientColor air=0.400;0.400;0.400;0.400 water=0.078;0.078;0.078;0.078 // grey -FogColor air=0.804;0.337;0.082;0.000 water=0.784;0.392;0.000;0.000 // beige/orange -VehicleColor color=0.918;0.506;0.102;0.000 // orange +Audio track=6 +AmbientColor air=0.400;0.400;0.400;0.400 water=0.078;0.078;0.078;0.078 // grey +FogColor air=0.804;0.337;0.082;0.000 water=0.784;0.392;0.000;0.000 // beige/orange +VehicleColor color=0.918;0.506;0.102;0.000 // orange GreeneryColor color=0.980;0.733;0.271; -DeepView air=125.00 water=25.00 -FogStart air=0.9 water=0.5 +DeepView air=125.00 water=25.00 +FogStart air=0.9 water=0.5 SecondTexture rank=1 -Background up=0.753;0.282;0.000;0.000 down=0.812;0.753;0.059;0.000 cloudUp=0.000;0.000;0.000;0.000 cloudDown=0.804;0.337;0.082; +Background up=0.753;0.282;0.000;0.000 down=0.812;0.753;0.059;0.000 cloudUp=0.000;0.000;0.000;0.000 cloudDown=0.804;0.337;0.082; ForegroundName image="lens5.png" -Planet pos=4.8;0.0 dim=2.0 image="effect01.png" uv1=0.00;0.25 uv2=0.25;0.50 +Planet pos=4.8;0.0 dim=2.0 image="effect01.png" uv1=0.00;0.25 uv2=0.25;0.50 TerrainGenerate vision=250.00 depth=1 slope=3.0 hard=0.6 -TerrainWind speed=0.0;-5.0 -TerrainRelief image="relief24.png" factor=1.0 +TerrainWind speed=0.0;-5.0 +TerrainRelief image="relief24.png" factor=1.0 TerrainResource image="resae.png" -TerrainCloud image="cloud05.png" level=125.0 -TerrainLava mode=1 +TerrainCloud image="cloud05.png" level=125.0 +TerrainLava mode=1 TerrainMaterial id=10 image="chili01" u=0.00 v=0.00 up=1 down=1 left=1 right=1 hard=0.8 TerrainMaterial id=11 image="chili01" u=0.25 v=0.00 up=1 down=1 left=1 right=1 hard=0.7 TerrainMaterial id=12 image="chili01" u=0.50 v=0.00 up=1 down=1 left=1 right=1 hard=0.7 TerrainMaterial id=13 image="chili01" u=0.75 v=0.00 up=1 down=1 left=1 right=1 hard=0.7 -TerrainMaterial image="chili01" u=0.00 v=0.25 up=2 down=1 left=1 right=1 hard=0.7 -TerrainMaterial image="chili01" u=0.25 v=0.25 up=1 down=1 left=1 right=2 hard=0.7 -TerrainMaterial image="chili01" u=0.50 v=0.25 up=1 down=2 left=1 right=1 hard=0.7 -TerrainMaterial image="chili01" u=0.75 v=0.25 up=1 down=1 left=2 right=1 hard=0.7 -TerrainMaterial image="chili01" u=0.00 v=0.50 up=2 down=1 left=2 right=1 hard=0.7 -TerrainMaterial image="chili01" u=0.25 v=0.50 up=2 down=1 left=1 right=2 hard=0.7 -TerrainMaterial image="chili01" u=0.50 v=0.50 up=1 down=2 left=1 right=2 hard=0.7 -TerrainMaterial image="chili01" u=0.75 v=0.50 up=1 down=2 left=2 right=1 hard=0.7 +TerrainMaterial image="chili01" u=0.00 v=0.25 up=2 down=1 left=1 right=1 hard=0.7 +TerrainMaterial image="chili01" u=0.25 v=0.25 up=1 down=1 left=1 right=2 hard=0.7 +TerrainMaterial image="chili01" u=0.50 v=0.25 up=1 down=2 left=1 right=1 hard=0.7 +TerrainMaterial image="chili01" u=0.75 v=0.25 up=1 down=1 left=2 right=1 hard=0.7 +TerrainMaterial image="chili01" u=0.00 v=0.50 up=2 down=1 left=2 right=1 hard=0.7 +TerrainMaterial image="chili01" u=0.25 v=0.50 up=2 down=1 left=1 right=2 hard=0.7 +TerrainMaterial image="chili01" u=0.50 v=0.50 up=1 down=2 left=1 right=2 hard=0.7 +TerrainMaterial image="chili01" u=0.75 v=0.50 up=1 down=2 left=2 right=1 hard=0.7 TerrainMaterial id=14 image="chili01" u=0.00 v=0.75 up=2 down=2 left=2 right=2 hard=0.7 TerrainMaterial id=15 image="chili01" u=0.25 v=0.75 up=2 down=2 left=2 right=2 hard=0.7 TerrainMaterial id=16 image="chili01" u=0.50 v=0.75 up=2 down=2 left=2 right=2 hard=0.7 @@ -51,20 +51,20 @@ TerrainMaterial id=24 image="chili02" u=0.00 v=0.25 up=3 down=3 left=3 right=3 h TerrainMaterial id=25 image="chili02" u=0.25 v=0.25 up=3 down=3 left=3 right=3 hard=0.1 TerrainMaterial id=26 image="chili02" u=0.50 v=0.25 up=3 down=3 left=3 right=3 hard=0.1 TerrainMaterial id=27 image="chili02" u=0.75 v=0.25 up=3 down=3 left=3 right=3 hard=0.1 -TerrainMaterial image="chili02" u=0.00 v=0.50 up=3 down=1 left=1 right=1 hard=0.5 -TerrainMaterial image="chili02" u=0.25 v=0.50 up=1 down=1 left=1 right=3 hard=0.5 -TerrainMaterial image="chili02" u=0.50 v=0.50 up=1 down=3 left=1 right=1 hard=0.5 -TerrainMaterial image="chili02" u=0.75 v=0.50 up=1 down=1 left=3 right=1 hard=0.5 -TerrainMaterial image="chili02" u=0.00 v=0.75 up=3 down=1 left=3 right=1 hard=0.5 -TerrainMaterial image="chili02" u=0.25 v=0.75 up=3 down=1 left=1 right=3 hard=0.5 -TerrainMaterial image="chili02" u=0.50 v=0.75 up=1 down=3 left=1 right=3 hard=0.5 -TerrainMaterial image="chili02" u=0.75 v=0.75 up=1 down=3 left=3 right=1 hard=0.5 +TerrainMaterial image="chili02" u=0.00 v=0.50 up=3 down=1 left=1 right=1 hard=0.5 +TerrainMaterial image="chili02" u=0.25 v=0.50 up=1 down=1 left=1 right=3 hard=0.5 +TerrainMaterial image="chili02" u=0.50 v=0.50 up=1 down=3 left=1 right=1 hard=0.5 +TerrainMaterial image="chili02" u=0.75 v=0.50 up=1 down=1 left=3 right=1 hard=0.5 +TerrainMaterial image="chili02" u=0.00 v=0.75 up=3 down=1 left=3 right=1 hard=0.5 +TerrainMaterial image="chili02" u=0.25 v=0.75 up=3 down=1 left=1 right=3 hard=0.5 +TerrainMaterial image="chili02" u=0.50 v=0.75 up=1 down=3 left=1 right=3 hard=0.5 +TerrainMaterial image="chili02" u=0.75 v=0.75 up=1 down=3 left=3 right=1 hard=0.5 -TerrainInit id=10 -TerrainLevel id=20;21;22;23 min=50.0 max=99.0 slope=0.0 freq=100.0 -TerrainLevel id=10;11;12;13 min= 0.0 max=50.0 slope=0.0 freq=100.0 -TerrainLevel id=14;15;16;17 min=25.0 max=45.0 slope=7.0 freq=100.0 -TerrainLevel id=20;21;22;23;24;25;26;27 min=140.0 max=900.0 slope=7.0 freq=100.0 +TerrainInit id=10 +TerrainLevel id=20;21;22;23 min=50.0 max=99.0 slope=0.0 freq=100.0 +TerrainLevel id=10;11;12;13 min= 0.0 max=50.0 slope=0.0 freq=100.0 +TerrainLevel id=14;15;16;17 min=25.0 max=45.0 slope=7.0 freq=100.0 +TerrainLevel id=20;21;22;23;24;25;26;27 min=140.0 max=900.0 slope=7.0 freq=100.0 TerrainCreate @@ -75,8 +75,8 @@ CreateObject pos=37.50;-95.00 dir=0.0 type=SpaceShip run=1 CreateObject pos=37.50;-98.25 dir=1.5 type=Me CreateObject pos=40.75;-98.25 dir=1.5 type=LeggedGrabber script4="exchg1.txt" script3="charge2.txt" script2="titan3.txt" script1="tower1.txt" -CreateObject pos= 5;-65 dir=0.9 type=Greenery15 -CreateObject pos= 7;-60 dir=1.5 type=RadarStation +CreateObject pos= 5;-65 dir=0.9 type=Greenery15 +CreateObject pos= 7;-60 dir=1.5 type=RadarStation CreateObject pos= 11;-43 dir=1.2 type=Greenery19 CreateObject pos= 15;-57 dir=0.6 type=Greenery17 CreateObject pos= 16;-45 dir=1.2 type=Greenery18 @@ -123,7 +123,7 @@ CreateObject pos= 44;-123 dir=0.0 type=Greenery15 CreateObject pos= 37;-121 dir=0.2 type=Greenery17 CreateObject pos= 20;-119 dir=1.2 type=Greenery18 CreateObject pos= 12;-115 dir=0.9 type=Greenery15 -CreateObject pos= 5;-110 dir=1.4 type=Greenery16 +CreateObject pos= 5;-110 dir=1.4 type=Greenery16 CreateObject pos= -5;-104 dir=1.2 type=Greenery17 CreateObject pos= -1; -92 dir=0.0 type=Greenery19 CreateObject pos=-12; -66 dir=1.3 type=Greenery16 @@ -131,14 +131,14 @@ CreateObject pos=-12; -66 dir=1.3 type=Greenery16 CreateObject pos=76; 21 dir=0.9 type=RuinBotFactory CreateObject pos=77; 21 dir=0.0 type=BlackBox -CreateObject pos= 40; 40 cmdline= 64; 33; 35; dir=0.0 type=AlienAnt script1="antict.txt" run=1 -CreateObject pos= 40; 20 cmdline= 64; 33; 35; dir=0.0 type=AlienAnt script1="antict.txt" run=1 -CreateObject pos= 20; 20 cmdline= 28; 30; 35; dir=0.0 type=AlienAnt script1="antict.txt" run=1 -CreateObject pos= 40; 40 cmdline= 28; 30; 35; dir=0.0 type=AlienAnt script1="antict.txt" run=1 -CreateObject pos= 90; 10 cmdline= 90; 2; 5; dir=0.0 type=AlienAnt script1="antict.txt" run=1 -CreateObject pos= 31; 9 cmdline= 31; 9; 5; dir=0.0 type=AlienAnt script1="antict.txt" run=1 -CreateObject pos= -41; 0 cmdline=-41; 0; 5; dir=0.0 type=AlienAnt script1="antict.txt" run=1 -CreateObject pos= 75; 21 dir=0.5 type=AlienAnt script1="antsurp1.txt" run=1 +CreateObject pos= 40; 40 cmdline= 64; 33; 35; dir=0.0 type=AlienAnt script1="antict.txt" run=1 +CreateObject pos= 40; 20 cmdline= 64; 33; 35; dir=0.0 type=AlienAnt script1="antict.txt" run=1 +CreateObject pos= 20; 20 cmdline= 28; 30; 35; dir=0.0 type=AlienAnt script1="antict.txt" run=1 +CreateObject pos= 40; 40 cmdline= 28; 30; 35; dir=0.0 type=AlienAnt script1="antict.txt" run=1 +CreateObject pos= 90; 10 cmdline= 90; 2; 5; dir=0.0 type=AlienAnt script1="antict.txt" run=1 +CreateObject pos= 31; 9 cmdline= 31; 9; 5; dir=0.0 type=AlienAnt script1="antict.txt" run=1 +CreateObject pos= -41; 0 cmdline=-41; 0; 5; dir=0.0 type=AlienAnt script1="antict.txt" run=1 +CreateObject pos= 75; 21 dir=0.5 type=AlienAnt script1="antsurp1.txt" run=1 CreateLight dir= 0.0;-1.0; 0.0 color= 0.63; 0.63; 0.63 type=Terrain CreateLight dir= 1.0; 0.0;-1.0 color=-0.70;-0.70;-0.70 type=Terrain @@ -147,10 +147,10 @@ CreateLight dir=-1.0;-1.0; 1.0 color= 0.56; 0.56; 0.56 type=Object CreateLight dir= 1.0;-1.0; 1.0 color= 0.32; 0.32; 0.32 type=Object CreateLight dir=-1.0;-1.0;-1.0 color= 0.32; 0.32; 0.32 type=Object CreateLight dir= 1.0;-1.0;-1.0 color= 0.16; 0.16; 0.16 type=Object -WaterColor color=-0.2;-0.5;-0.8 // orange +WaterColor color=-0.2;-0.5;-0.8 // orange MapColor floor=0.647;0.557;0.420 water=1.000;0.682;0.251 -MapZoom factor=3 +MapZoom factor=3 NewScript name="tower1.txt" type=WheeledGrabber NewScript name="tower1.txt" type=TrackedGrabber diff --git a/levels/scene604/help/E/mhvolca4.txt b/levels/missions/chapter006/level004/help/help.E.txt similarity index 100% rename from levels/scene604/help/E/mhvolca4.txt rename to levels/missions/chapter006/level004/help/help.E.txt diff --git a/levels/scene604/help/E/mlvolca4.txt b/levels/missions/chapter006/level004/help/prog.E.txt similarity index 100% rename from levels/scene604/help/E/mlvolca4.txt rename to levels/missions/chapter006/level004/help/prog.E.txt diff --git a/levels/scene604/help/E/mivolca4.txt b/levels/missions/chapter006/level004/help/report.E.txt similarity index 100% rename from levels/scene604/help/E/mivolca4.txt rename to levels/missions/chapter006/level004/help/report.E.txt diff --git a/levels/scene604/help/E/msvolca4.txt b/levels/missions/chapter006/level004/help/soluce.E.txt similarity index 100% rename from levels/scene604/help/E/msvolca4.txt rename to levels/missions/chapter006/level004/help/soluce.E.txt diff --git a/levels/scene604/po/de.po b/levels/missions/chapter006/level004/po/de.po similarity index 100% rename from levels/scene604/po/de.po rename to levels/missions/chapter006/level004/po/de.po diff --git a/levels/scene604/po/fr.po b/levels/missions/chapter006/level004/po/fr.po similarity index 100% rename from levels/scene604/po/fr.po rename to levels/missions/chapter006/level004/po/fr.po diff --git a/levels/scene604/po/pl.po b/levels/missions/chapter006/level004/po/pl.po similarity index 100% rename from levels/scene604/po/pl.po rename to levels/missions/chapter006/level004/po/pl.po diff --git a/levels/scene604/po/ru.po b/levels/missions/chapter006/level004/po/ru.po similarity index 100% rename from levels/scene604/po/ru.po rename to levels/missions/chapter006/level004/po/ru.po diff --git a/levels/scene604/po/scene604.pot b/levels/missions/chapter006/level004/po/scene604.pot similarity index 100% rename from levels/scene604/po/scene604.pot rename to levels/missions/chapter006/level004/po/scene604.pot diff --git a/levels/scene604/scene.txt b/levels/missions/chapter006/level004/scene.txt similarity index 65% rename from levels/scene604/scene.txt rename to levels/missions/chapter006/level004/scene.txt index bdd1360a..63b49611 100644 --- a/levels/scene604/scene.txt +++ b/levels/missions/chapter006/level004/scene.txt @@ -1,44 +1,44 @@ Title.E text="Technological Treasure" Resume.E text="Rediscover a new type of bot." -Instructions name="mhvolca4.txt" -Satellite name="mivolca4.txt" -Loading name="mlvolca4.txt" -SoluceFile name="msvolca4.txt" -HelpFile name="cbot.txt" -EndingFile win=604 lost=0 +Instructions name="%lvl%/help/help.%lng%.txt" +Satellite name="%lvl%/help/report.%lng%.txt" +Loading name="%lvl%/help/prog.%lng%.txt" +SoluceFile name="%lvl%/help/soluce.%lng%.txt" +HelpFile name="cbot.txt" +EndingFile win=604 lost=0 -Audio track=6 -AmbientColor air=0.400;0.400;0.400;0.400 water=0.078;0.078;0.078;0.078 // grey -FogColor air=0.804;0.337;0.082;0.000 water=0.784;0.392;0.000;0.000 // beige/orange -VehicleColor color=0.918;0.506;0.102;0.000 // orange +Audio track=6 +AmbientColor air=0.400;0.400;0.400;0.400 water=0.078;0.078;0.078;0.078 // grey +FogColor air=0.804;0.337;0.082;0.000 water=0.784;0.392;0.000;0.000 // beige/orange +VehicleColor color=0.918;0.506;0.102;0.000 // orange GreeneryColor color=0.980;0.733;0.271; -DeepView air=125.00 water=25.00 -FogStart air=0.9 water=0.5 +DeepView air=125.00 water=25.00 +FogStart air=0.9 water=0.5 SecondTexture rank=1 -Background up=0.753;0.282;0.000;0.000 down=0.812;0.753;0.059;0.000 cloudUp=0.000;0.000;0.000;0.000 cloudDown=0.804;0.337;0.082; +Background up=0.753;0.282;0.000;0.000 down=0.812;0.753;0.059;0.000 cloudUp=0.000;0.000;0.000;0.000 cloudDown=0.804;0.337;0.082; ForegroundName image="lens5.png" -Planet pos=4.8;0.0 dim=2.0 image="effect01.png" uv1=0.00;0.25 uv2=0.25;0.50 +Planet pos=4.8;0.0 dim=2.0 image="effect01.png" uv1=0.00;0.25 uv2=0.25;0.50 TerrainGenerate vision=250.00 depth=1 slope=3.0 hard=0.6 -TerrainWind speed=0.0;-5.0 -TerrainRelief image="relief18.png" factor=1.0 +TerrainWind speed=0.0;-5.0 +TerrainRelief image="relief18.png" factor=1.0 TerrainResource image="resae.png" -TerrainWater image="lava05.png" level=5.5 moveX=2.0 moveY=1.0 air=TO water=TO color=1.000;0.502;0.000; -TerrainCloud image="cloud05.png" level=125.0 -TerrainLava mode=1 +TerrainWater image="lava05.png" level=5.5 moveX=2.0 moveY=1.0 air=TO water=TO color=1.000;0.502;0.000; +TerrainCloud image="cloud05.png" level=125.0 +TerrainLava mode=1 TerrainMaterial id=10 image="chili01" u=0.00 v=0.00 up=1 down=1 left=1 right=1 hard=0.8 TerrainMaterial id=11 image="chili01" u=0.25 v=0.00 up=1 down=1 left=1 right=1 hard=0.7 TerrainMaterial id=12 image="chili01" u=0.50 v=0.00 up=1 down=1 left=1 right=1 hard=0.7 TerrainMaterial id=13 image="chili01" u=0.75 v=0.00 up=1 down=1 left=1 right=1 hard=0.7 -TerrainMaterial image="chili01" u=0.00 v=0.25 up=2 down=1 left=1 right=1 hard=0.7 -TerrainMaterial image="chili01" u=0.25 v=0.25 up=1 down=1 left=1 right=2 hard=0.7 -TerrainMaterial image="chili01" u=0.50 v=0.25 up=1 down=2 left=1 right=1 hard=0.7 -TerrainMaterial image="chili01" u=0.75 v=0.25 up=1 down=1 left=2 right=1 hard=0.7 -TerrainMaterial image="chili01" u=0.00 v=0.50 up=2 down=1 left=2 right=1 hard=0.7 -TerrainMaterial image="chili01" u=0.25 v=0.50 up=2 down=1 left=1 right=2 hard=0.7 -TerrainMaterial image="chili01" u=0.50 v=0.50 up=1 down=2 left=1 right=2 hard=0.7 -TerrainMaterial image="chili01" u=0.75 v=0.50 up=1 down=2 left=2 right=1 hard=0.7 +TerrainMaterial image="chili01" u=0.00 v=0.25 up=2 down=1 left=1 right=1 hard=0.7 +TerrainMaterial image="chili01" u=0.25 v=0.25 up=1 down=1 left=1 right=2 hard=0.7 +TerrainMaterial image="chili01" u=0.50 v=0.25 up=1 down=2 left=1 right=1 hard=0.7 +TerrainMaterial image="chili01" u=0.75 v=0.25 up=1 down=1 left=2 right=1 hard=0.7 +TerrainMaterial image="chili01" u=0.00 v=0.50 up=2 down=1 left=2 right=1 hard=0.7 +TerrainMaterial image="chili01" u=0.25 v=0.50 up=2 down=1 left=1 right=2 hard=0.7 +TerrainMaterial image="chili01" u=0.50 v=0.50 up=1 down=2 left=1 right=2 hard=0.7 +TerrainMaterial image="chili01" u=0.75 v=0.50 up=1 down=2 left=2 right=1 hard=0.7 TerrainMaterial id=14 image="chili01" u=0.00 v=0.75 up=2 down=2 left=2 right=2 hard=0.7 TerrainMaterial id=15 image="chili01" u=0.25 v=0.75 up=2 down=2 left=2 right=2 hard=0.7 TerrainMaterial id=16 image="chili01" u=0.50 v=0.75 up=2 down=2 left=2 right=2 hard=0.7 @@ -52,20 +52,20 @@ TerrainMaterial id=24 image="chili02" u=0.00 v=0.25 up=3 down=3 left=3 right=3 h TerrainMaterial id=25 image="chili02" u=0.25 v=0.25 up=3 down=3 left=3 right=3 hard=0.1 TerrainMaterial id=26 image="chili02" u=0.50 v=0.25 up=3 down=3 left=3 right=3 hard=0.1 TerrainMaterial id=27 image="chili02" u=0.75 v=0.25 up=3 down=3 left=3 right=3 hard=0.1 -TerrainMaterial image="chili02" u=0.00 v=0.50 up=3 down=1 left=1 right=1 hard=0.5 -TerrainMaterial image="chili02" u=0.25 v=0.50 up=1 down=1 left=1 right=3 hard=0.5 -TerrainMaterial image="chili02" u=0.50 v=0.50 up=1 down=3 left=1 right=1 hard=0.5 -TerrainMaterial image="chili02" u=0.75 v=0.50 up=1 down=1 left=3 right=1 hard=0.5 -TerrainMaterial image="chili02" u=0.00 v=0.75 up=3 down=1 left=3 right=1 hard=0.5 -TerrainMaterial image="chili02" u=0.25 v=0.75 up=3 down=1 left=1 right=3 hard=0.5 -TerrainMaterial image="chili02" u=0.50 v=0.75 up=1 down=3 left=1 right=3 hard=0.5 -TerrainMaterial image="chili02" u=0.75 v=0.75 up=1 down=3 left=3 right=1 hard=0.5 +TerrainMaterial image="chili02" u=0.00 v=0.50 up=3 down=1 left=1 right=1 hard=0.5 +TerrainMaterial image="chili02" u=0.25 v=0.50 up=1 down=1 left=1 right=3 hard=0.5 +TerrainMaterial image="chili02" u=0.50 v=0.50 up=1 down=3 left=1 right=1 hard=0.5 +TerrainMaterial image="chili02" u=0.75 v=0.50 up=1 down=1 left=3 right=1 hard=0.5 +TerrainMaterial image="chili02" u=0.00 v=0.75 up=3 down=1 left=3 right=1 hard=0.5 +TerrainMaterial image="chili02" u=0.25 v=0.75 up=3 down=1 left=1 right=3 hard=0.5 +TerrainMaterial image="chili02" u=0.50 v=0.75 up=1 down=3 left=1 right=3 hard=0.5 +TerrainMaterial image="chili02" u=0.75 v=0.75 up=1 down=3 left=3 right=1 hard=0.5 -TerrainInit id=10 -TerrainLevel id=20;21;22;23 min=50.0 max=99.0 slope=0.0 freq=100.0 -TerrainLevel id=10;11;12;13 min= 0.0 max=50.0 slope=0.0 freq=100.0 -TerrainLevel id=14;15;16;17 min=25.0 max=45.0 slope=7.0 freq=100.0 -TerrainLevel id=20;21;22;23;24;25;26;27 min=140.0 max=900.0 slope=7.0 freq=100.0 +TerrainInit id=10 +TerrainLevel id=20;21;22;23 min=50.0 max=99.0 slope=0.0 freq=100.0 +TerrainLevel id=10;11;12;13 min= 0.0 max=50.0 slope=0.0 freq=100.0 +TerrainLevel id=14;15;16;17 min=25.0 max=45.0 slope=7.0 freq=100.0 +TerrainLevel id=20;21;22;23;24;25;26;27 min=140.0 max=900.0 slope=7.0 freq=100.0 TerrainCreate @@ -92,22 +92,22 @@ CreateObject pos= -98; -38 dir=0.5 type=Greenery15 CreateObject pos= -98; -34 dir=0.0 type=Greenery17 CreateObject pos= -91; -18 dir=0.2 type=Greenery16 CreateObject pos= -97; -12 dir=0.0 type=Greenery19 -CreateObject pos= -96; -9 dir=1.1 type=Greenery15 -CreateObject pos= -91; 4 dir=0.8 type=Greenery17 -CreateObject pos= -95; 7 dir=0.4 type=Greenery18 -CreateObject pos= -96; 14 dir=0.0 type=Greenery16 +CreateObject pos= -96; -9 dir=1.1 type=Greenery15 +CreateObject pos= -91; 4 dir=0.8 type=Greenery17 +CreateObject pos= -95; 7 dir=0.4 type=Greenery18 +CreateObject pos= -96; 14 dir=0.0 type=Greenery16 -CreateObject pos= -12; 45 dir=0.0 type=Greenery18 -CreateObject pos= -11; 52 dir=0.0 type=Greenery15 -CreateObject pos= -6; 52 dir=0.0 type=Greenery17 -CreateObject pos= -6; 46 dir=0.0 type=Greenery19 +CreateObject pos= -12; 45 dir=0.0 type=Greenery18 +CreateObject pos= -11; 52 dir=0.0 type=Greenery15 +CreateObject pos= -6; 52 dir=0.0 type=Greenery17 +CreateObject pos= -6; 46 dir=0.0 type=Greenery19 -CreateObject pos= 48; 46 dir=0.3 type=Greenery16 -CreateObject pos= 49; 42 dir=0.9 type=Greenery18 -CreateObject pos= 70; 33 dir=0.9 type=Greenery15 +CreateObject pos= 48; 46 dir=0.3 type=Greenery16 +CreateObject pos= 49; 42 dir=0.9 type=Greenery18 +CreateObject pos= 70; 33 dir=0.9 type=Greenery15 -CreateObject pos= 81; 81 dir=0.9 type=Greenery17 -CreateObject pos= 83; 86 dir=0.0 type=Greenery15 +CreateObject pos= 81; 81 dir=0.9 type=Greenery17 +CreateObject pos= 83; 86 dir=0.0 type=Greenery15 CreateObject pos= 110; 133 dir=0.7 type=Greenery15 CreateObject pos= 109; 152 dir=0.9 type=Greenery17 @@ -153,12 +153,12 @@ CreateFog pos= -82;-128 height=-12 dim=50 delay=4.0 type=2 CreateFog pos= -82;-128 height=-13 dim=50 delay=5.0 type=3 CreateFog pos= -94; -27 height=-15 dim=80 delay=8.0 type=2 CreateFog pos= -94; -27 height=-19 dim=80 delay=9.0 type=3 -CreateFog pos= -48; 70 height= -4 dim=40 delay=4.0 type=2 -CreateFog pos= -48; 70 height= -5 dim=40 delay=5.0 type=3 -CreateFog pos= 48; 40 height=-10 dim=50 delay=6.0 type=2 -CreateFog pos= 48; 40 height=-13 dim=50 delay=7.0 type=3 -CreateFog pos= 75; 92 height=-15 dim=50 delay=6.0 type=2 -CreateFog pos= 75; 92 height=-16 dim=50 delay=7.0 type=3 +CreateFog pos= -48; 70 height= -4 dim=40 delay=4.0 type=2 +CreateFog pos= -48; 70 height= -5 dim=40 delay=5.0 type=3 +CreateFog pos= 48; 40 height=-10 dim=50 delay=6.0 type=2 +CreateFog pos= 48; 40 height=-13 dim=50 delay=7.0 type=3 +CreateFog pos= 75; 92 height=-15 dim=50 delay=6.0 type=2 +CreateFog pos= 75; 92 height=-16 dim=50 delay=7.0 type=3 CreateFog pos= 130; 113 height= -4 dim=50 delay=6.0 type=2 CreateFog pos= 130; 113 height= -6 dim=50 delay=7.0 type=3 CreateFog pos= 153; 196 height=-10 dim=70 delay=8.0 type=2 @@ -167,8 +167,8 @@ CreateFog pos= 167; 281 height=-20 dim=40 delay=3.0 type=2 CreateFog pos= 167; 281 height=-22 dim=40 delay=4.0 type=3 CreateFog pos= 110; 301 height=-11 dim=40 delay=4.0 type=2 CreateFog pos= 110; 301 height=-14 dim=40 delay=5.0 type=3 -CreateFog pos= 57; 256 height= -5 dim=35 delay=3.0 type=2 -CreateFog pos= 57; 256 height= -6 dim=35 delay=4.0 type=3 +CreateFog pos= 57; 256 height= -5 dim=35 delay=3.0 type=2 +CreateFog pos= 57; 256 height= -6 dim=35 delay=4.0 type=3 CreateFog pos=-242; 148 height=-10 dim=40 delay=5.0 type=2 CreateFog pos=-242; 148 height=-13 dim=40 delay=6.0 type=3 @@ -179,10 +179,10 @@ CreateLight dir=-1.0;-1.0; 1.0 color= 0.56; 0.56; 0.56 type=Object CreateLight dir= 1.0;-1.0; 1.0 color= 0.32; 0.32; 0.32 type=Object CreateLight dir=-1.0;-1.0;-1.0 color= 0.32; 0.32; 0.32 type=Object CreateLight dir= 1.0;-1.0;-1.0 color= 0.16; 0.16; 0.16 type=Object -WaterColor color=-0.2;-0.5;-0.8 // orange +WaterColor color=-0.2;-0.5;-0.8 // orange MapColor floor=0.647;0.557;0.420 water=1.000;0.682;0.251 -MapZoom factor=2 +MapZoom factor=2 NewScript name="tower1.txt" type=WheeledGrabber NewScript name="tower1.txt" type=TrackedGrabber diff --git a/levels/scene605/help/E/mhvolca5.txt b/levels/missions/chapter006/level005/help/help.E.txt similarity index 100% rename from levels/scene605/help/E/mhvolca5.txt rename to levels/missions/chapter006/level005/help/help.E.txt diff --git a/levels/scene605/help/E/mlvolca5.txt b/levels/missions/chapter006/level005/help/prog.E.txt similarity index 100% rename from levels/scene605/help/E/mlvolca5.txt rename to levels/missions/chapter006/level005/help/prog.E.txt diff --git a/levels/scene605/help/E/mivolca5.txt b/levels/missions/chapter006/level005/help/report.E.txt similarity index 100% rename from levels/scene605/help/E/mivolca5.txt rename to levels/missions/chapter006/level005/help/report.E.txt diff --git a/levels/scene605/help/E/msvolca5.txt b/levels/missions/chapter006/level005/help/soluce.E.txt similarity index 100% rename from levels/scene605/help/E/msvolca5.txt rename to levels/missions/chapter006/level005/help/soluce.E.txt diff --git a/levels/scene605/po/de.po b/levels/missions/chapter006/level005/po/de.po similarity index 100% rename from levels/scene605/po/de.po rename to levels/missions/chapter006/level005/po/de.po diff --git a/levels/scene605/po/fr.po b/levels/missions/chapter006/level005/po/fr.po similarity index 100% rename from levels/scene605/po/fr.po rename to levels/missions/chapter006/level005/po/fr.po diff --git a/levels/scene605/po/pl.po b/levels/missions/chapter006/level005/po/pl.po similarity index 100% rename from levels/scene605/po/pl.po rename to levels/missions/chapter006/level005/po/pl.po diff --git a/levels/scene605/po/ru.po b/levels/missions/chapter006/level005/po/ru.po similarity index 100% rename from levels/scene605/po/ru.po rename to levels/missions/chapter006/level005/po/ru.po diff --git a/levels/scene605/po/scene605.pot b/levels/missions/chapter006/level005/po/scene605.pot similarity index 100% rename from levels/scene605/po/scene605.pot rename to levels/missions/chapter006/level005/po/scene605.pot diff --git a/levels/scene605/scene.txt b/levels/missions/chapter006/level005/scene.txt similarity index 67% rename from levels/scene605/scene.txt rename to levels/missions/chapter006/level005/scene.txt index 373db874..cef780ac 100644 --- a/levels/scene605/scene.txt +++ b/levels/missions/chapter006/level005/scene.txt @@ -1,44 +1,44 @@ Title.E text="Safe Home" Resume.E text="Get back to your spaceship." -Instructions name="mhvolca5.txt" -Satellite name="mivolca5.txt" -Loading name="mlvolca5.txt" -SoluceFile name="msvolca5.txt" -HelpFile name="cbot.txt" -EndingFile win=605 lost=0 +Instructions name="%lvl%/help/help.%lng%.txt" +Satellite name="%lvl%/help/report.%lng%.txt" +Loading name="%lvl%/help/prog.%lng%.txt" +SoluceFile name="%lvl%/help/soluce.%lng%.txt" +HelpFile name="cbot.txt" +EndingFile win=605 lost=0 -Audio track=6 -AmbientColor air=0.400;0.400;0.400;0.400 water=0.078;0.078;0.078;0.078 // grey -FogColor air=0.804;0.337;0.082;0.000 water=0.784;0.392;0.000;0.000 // beige/orange -VehicleColor color=0.918;0.506;0.102;0.000 // orange +Audio track=6 +AmbientColor air=0.400;0.400;0.400;0.400 water=0.078;0.078;0.078;0.078 // grey +FogColor air=0.804;0.337;0.082;0.000 water=0.784;0.392;0.000;0.000 // beige/orange +VehicleColor color=0.918;0.506;0.102;0.000 // orange GreeneryColor color=0.980;0.733;0.271; -DeepView air=125.00 water=25.00 -FogStart air=0.9 water=0.5 +DeepView air=125.00 water=25.00 +FogStart air=0.9 water=0.5 SecondTexture rank=1 -Background up=0.753;0.282;0.000;0.000 down=0.812;0.753;0.059;0.000 cloudUp=0.000;0.000;0.000;0.000 cloudDown=0.804;0.337;0.082; +Background up=0.753;0.282;0.000;0.000 down=0.812;0.753;0.059;0.000 cloudUp=0.000;0.000;0.000;0.000 cloudDown=0.804;0.337;0.082; ForegroundName image="lens5.png" -Planet pos=4.8;0.0 dim=2.0 image="effect01.png" uv1=0.00;0.25 uv2=0.25;0.50 +Planet pos=4.8;0.0 dim=2.0 image="effect01.png" uv1=0.00;0.25 uv2=0.25;0.50 TerrainGenerate vision=250.00 depth=1 slope=3.0 hard=0.6 -TerrainWind speed=0.0;-5.0 -TerrainRelief image="relief18.png" factor=1.0 +TerrainWind speed=0.0;-5.0 +TerrainRelief image="relief18.png" factor=1.0 TerrainResource image="resae.png" -TerrainWater image="lava05.png" level=5.5 moveX=2.0 moveY=1.0 air=TO water=TO color=1.000;0.502;0.000; -TerrainCloud image="cloud05.png" level=125.0 -TerrainLava mode=1 +TerrainWater image="lava05.png" level=5.5 moveX=2.0 moveY=1.0 air=TO water=TO color=1.000;0.502;0.000; +TerrainCloud image="cloud05.png" level=125.0 +TerrainLava mode=1 TerrainMaterial id=10 image="chili01" u=0.00 v=0.00 up=1 down=1 left=1 right=1 hard=0.8 TerrainMaterial id=11 image="chili01" u=0.25 v=0.00 up=1 down=1 left=1 right=1 hard=0.7 TerrainMaterial id=12 image="chili01" u=0.50 v=0.00 up=1 down=1 left=1 right=1 hard=0.7 TerrainMaterial id=13 image="chili01" u=0.75 v=0.00 up=1 down=1 left=1 right=1 hard=0.7 -TerrainMaterial image="chili01" u=0.00 v=0.25 up=2 down=1 left=1 right=1 hard=0.7 -TerrainMaterial image="chili01" u=0.25 v=0.25 up=1 down=1 left=1 right=2 hard=0.7 -TerrainMaterial image="chili01" u=0.50 v=0.25 up=1 down=2 left=1 right=1 hard=0.7 -TerrainMaterial image="chili01" u=0.75 v=0.25 up=1 down=1 left=2 right=1 hard=0.7 -TerrainMaterial image="chili01" u=0.00 v=0.50 up=2 down=1 left=2 right=1 hard=0.7 -TerrainMaterial image="chili01" u=0.25 v=0.50 up=2 down=1 left=1 right=2 hard=0.7 -TerrainMaterial image="chili01" u=0.50 v=0.50 up=1 down=2 left=1 right=2 hard=0.7 -TerrainMaterial image="chili01" u=0.75 v=0.50 up=1 down=2 left=2 right=1 hard=0.7 +TerrainMaterial image="chili01" u=0.00 v=0.25 up=2 down=1 left=1 right=1 hard=0.7 +TerrainMaterial image="chili01" u=0.25 v=0.25 up=1 down=1 left=1 right=2 hard=0.7 +TerrainMaterial image="chili01" u=0.50 v=0.25 up=1 down=2 left=1 right=1 hard=0.7 +TerrainMaterial image="chili01" u=0.75 v=0.25 up=1 down=1 left=2 right=1 hard=0.7 +TerrainMaterial image="chili01" u=0.00 v=0.50 up=2 down=1 left=2 right=1 hard=0.7 +TerrainMaterial image="chili01" u=0.25 v=0.50 up=2 down=1 left=1 right=2 hard=0.7 +TerrainMaterial image="chili01" u=0.50 v=0.50 up=1 down=2 left=1 right=2 hard=0.7 +TerrainMaterial image="chili01" u=0.75 v=0.50 up=1 down=2 left=2 right=1 hard=0.7 TerrainMaterial id=14 image="chili01" u=0.00 v=0.75 up=2 down=2 left=2 right=2 hard=0.7 TerrainMaterial id=15 image="chili01" u=0.25 v=0.75 up=2 down=2 left=2 right=2 hard=0.7 TerrainMaterial id=16 image="chili01" u=0.50 v=0.75 up=2 down=2 left=2 right=2 hard=0.7 @@ -52,20 +52,20 @@ TerrainMaterial id=24 image="chili02" u=0.00 v=0.25 up=3 down=3 left=3 right=3 h TerrainMaterial id=25 image="chili02" u=0.25 v=0.25 up=3 down=3 left=3 right=3 hard=0.1 TerrainMaterial id=26 image="chili02" u=0.50 v=0.25 up=3 down=3 left=3 right=3 hard=0.1 TerrainMaterial id=27 image="chili02" u=0.75 v=0.25 up=3 down=3 left=3 right=3 hard=0.1 -TerrainMaterial image="chili02" u=0.00 v=0.50 up=3 down=1 left=1 right=1 hard=0.5 -TerrainMaterial image="chili02" u=0.25 v=0.50 up=1 down=1 left=1 right=3 hard=0.5 -TerrainMaterial image="chili02" u=0.50 v=0.50 up=1 down=3 left=1 right=1 hard=0.5 -TerrainMaterial image="chili02" u=0.75 v=0.50 up=1 down=1 left=3 right=1 hard=0.5 -TerrainMaterial image="chili02" u=0.00 v=0.75 up=3 down=1 left=3 right=1 hard=0.5 -TerrainMaterial image="chili02" u=0.25 v=0.75 up=3 down=1 left=1 right=3 hard=0.5 -TerrainMaterial image="chili02" u=0.50 v=0.75 up=1 down=3 left=1 right=3 hard=0.5 -TerrainMaterial image="chili02" u=0.75 v=0.75 up=1 down=3 left=3 right=1 hard=0.5 +TerrainMaterial image="chili02" u=0.00 v=0.50 up=3 down=1 left=1 right=1 hard=0.5 +TerrainMaterial image="chili02" u=0.25 v=0.50 up=1 down=1 left=1 right=3 hard=0.5 +TerrainMaterial image="chili02" u=0.50 v=0.50 up=1 down=3 left=1 right=1 hard=0.5 +TerrainMaterial image="chili02" u=0.75 v=0.50 up=1 down=1 left=3 right=1 hard=0.5 +TerrainMaterial image="chili02" u=0.00 v=0.75 up=3 down=1 left=3 right=1 hard=0.5 +TerrainMaterial image="chili02" u=0.25 v=0.75 up=3 down=1 left=1 right=3 hard=0.5 +TerrainMaterial image="chili02" u=0.50 v=0.75 up=1 down=3 left=1 right=3 hard=0.5 +TerrainMaterial image="chili02" u=0.75 v=0.75 up=1 down=3 left=3 right=1 hard=0.5 -TerrainInit id=10 -TerrainLevel id=20;21;22;23 min=50.0 max=99.0 slope=0.0 freq=100.0 -TerrainLevel id=10;11;12;13 min= 0.0 max=50.0 slope=0.0 freq=100.0 -TerrainLevel id=14;15;16;17 min=25.0 max=45.0 slope=7.0 freq=100.0 -TerrainLevel id=20;21;22;23;24;25;26;27 min=140.0 max=900.0 slope=7.0 freq=100.0 +TerrainInit id=10 +TerrainLevel id=20;21;22;23 min=50.0 max=99.0 slope=0.0 freq=100.0 +TerrainLevel id=10;11;12;13 min= 0.0 max=50.0 slope=0.0 freq=100.0 +TerrainLevel id=14;15;16;17 min=25.0 max=45.0 slope=7.0 freq=100.0 +TerrainLevel id=20;21;22;23;24;25;26;27 min=140.0 max=900.0 slope=7.0 freq=100.0 TerrainCreate @@ -93,26 +93,26 @@ CreateObject pos= -98; -38 dir=0.5 type=Greenery15 CreateObject pos= -98; -34 dir=0.0 type=Greenery17 CreateObject pos= -91; -18 dir=0.2 type=Greenery16 CreateObject pos= -97; -12 dir=0.0 type=Greenery19 -CreateObject pos= -96; -9 dir=1.1 type=Greenery15 -CreateObject pos= -91; 4 dir=0.8 type=Greenery17 -CreateObject pos= -95; 7 dir=0.4 type=Greenery18 -CreateObject pos= -96; 14 dir=0.0 type=Greenery16 +CreateObject pos= -96; -9 dir=1.1 type=Greenery15 +CreateObject pos= -91; 4 dir=0.8 type=Greenery17 +CreateObject pos= -95; 7 dir=0.4 type=Greenery18 +CreateObject pos= -96; 14 dir=0.0 type=Greenery16 CreateObject pos= -94; -25 cmdline= -94; -25; 40 dir=0.0 type=AlienAnt script1="antich.txt" run=1 CreateObject pos= -94; -30 cmdline= -94; -25; 40 dir=0.0 type=AlienAnt script1="antich.txt" run=1 CreateObject pos= -94; -20 cmdline= -94; -25; 40 dir=0.0 type=AlienAnt script1="antich.txt" run=1 CreateObject pos= -90; -25 cmdline= -94; -25; 40 dir=0.0 type=AlienAnt script1="antich.txt" run=1 -CreateObject pos= -12; 45 dir=0.0 type=Greenery18 -CreateObject pos= -11; 52 dir=0.0 type=Greenery15 -CreateObject pos= -6; 52 dir=0.0 type=Greenery17 -CreateObject pos= -6; 46 dir=0.0 type=Greenery19 +CreateObject pos= -12; 45 dir=0.0 type=Greenery18 +CreateObject pos= -11; 52 dir=0.0 type=Greenery15 +CreateObject pos= -6; 52 dir=0.0 type=Greenery17 +CreateObject pos= -6; 46 dir=0.0 type=Greenery19 -CreateObject pos= 48; 46 dir=0.3 type=Greenery16 -CreateObject pos= 49; 42 dir=0.9 type=Greenery18 -CreateObject pos= 70; 33 dir=0.9 type=Greenery15 +CreateObject pos= 48; 46 dir=0.3 type=Greenery16 +CreateObject pos= 49; 42 dir=0.9 type=Greenery18 +CreateObject pos= 70; 33 dir=0.9 type=Greenery15 -CreateObject pos= 81; 81 dir=0.9 type=Greenery17 -CreateObject pos= 83; 86 dir=0.0 type=Greenery15 +CreateObject pos= 81; 81 dir=0.9 type=Greenery17 +CreateObject pos= 83; 86 dir=0.0 type=Greenery15 CreateObject pos= 110; 133 dir=0.7 type=Greenery15 CreateObject pos= 109; 152 dir=0.9 type=Greenery17 @@ -157,7 +157,7 @@ CreateObject pos=-344;76 dir=1.4 type=Greenery16 CreateObject pos=-348;81 dir=0.6 type=Greenery18 CreateObject pos=-313;48 cmdline=-313;48; 10 dir=0.0 type=AlienAnt script1="antict.txt" run=1 CreateObject pos=-340;52 cmdline=-340;52; 10 dir=0.0 type=AlienAnt script1="antict.txt" run=1 -CreateObject pos=-240;65 cmdline=-240;65; 7 dir=0.0 type=AlienSpider script1="spidict.txt" run=1 +CreateObject pos=-240;65 cmdline=-240;65; 7 dir=0.0 type=AlienSpider script1="spidict.txt" run=1 CreateObject pos=-165;225 cmdline=-165;225; 10 dir=0.0 type=AlienSpider script1="spidict.txt" run=1 @@ -167,12 +167,12 @@ CreateFog pos= -82;-128 height=-12 dim=50 delay=4.0 type=2 CreateFog pos= -82;-128 height=-13 dim=50 delay=5.0 type=3 CreateFog pos= -94; -27 height=-15 dim=80 delay=8.0 type=2 CreateFog pos= -94; -27 height=-19 dim=80 delay=9.0 type=3 -CreateFog pos= -48; 70 height= -4 dim=40 delay=4.0 type=2 -CreateFog pos= -48; 70 height= -5 dim=40 delay=5.0 type=3 -CreateFog pos= 48; 40 height=-10 dim=50 delay=6.0 type=2 -CreateFog pos= 48; 40 height=-13 dim=50 delay=7.0 type=3 -CreateFog pos= 75; 92 height=-15 dim=50 delay=6.0 type=2 -CreateFog pos= 75; 92 height=-16 dim=50 delay=7.0 type=3 +CreateFog pos= -48; 70 height= -4 dim=40 delay=4.0 type=2 +CreateFog pos= -48; 70 height= -5 dim=40 delay=5.0 type=3 +CreateFog pos= 48; 40 height=-10 dim=50 delay=6.0 type=2 +CreateFog pos= 48; 40 height=-13 dim=50 delay=7.0 type=3 +CreateFog pos= 75; 92 height=-15 dim=50 delay=6.0 type=2 +CreateFog pos= 75; 92 height=-16 dim=50 delay=7.0 type=3 CreateFog pos= 130; 113 height= -4 dim=50 delay=6.0 type=2 CreateFog pos= 130; 113 height= -6 dim=50 delay=7.0 type=3 CreateFog pos= 153; 196 height=-10 dim=70 delay=8.0 type=2 @@ -181,8 +181,8 @@ CreateFog pos= 167; 281 height=-20 dim=40 delay=3.0 type=2 CreateFog pos= 167; 281 height=-22 dim=40 delay=4.0 type=3 CreateFog pos= 110; 301 height=-11 dim=40 delay=4.0 type=2 CreateFog pos= 110; 301 height=-14 dim=40 delay=5.0 type=3 -CreateFog pos= 57; 256 height= -5 dim=35 delay=3.0 type=2 -CreateFog pos= 57; 256 height= -6 dim=35 delay=4.0 type=3 +CreateFog pos= 57; 256 height= -5 dim=35 delay=3.0 type=2 +CreateFog pos= 57; 256 height= -6 dim=35 delay=4.0 type=3 CreateFog pos=-242; 148 height=-10 dim=40 delay=5.0 type=2 CreateFog pos=-242; 148 height=-13 dim=40 delay=6.0 type=3 @@ -193,10 +193,10 @@ CreateLight dir=-1.0;-1.0; 1.0 color= 0.56; 0.56; 0.56 type=Object CreateLight dir= 1.0;-1.0; 1.0 color= 0.32; 0.32; 0.32 type=Object CreateLight dir=-1.0;-1.0;-1.0 color= 0.32; 0.32; 0.32 type=Object CreateLight dir= 1.0;-1.0;-1.0 color= 0.16; 0.16; 0.16 type=Object -WaterColor color=-0.2;-0.5;-0.8 // orange +WaterColor color=-0.2;-0.5;-0.8 // orange MapColor floor=0.647;0.557;0.420 water=1.000;0.682;0.251 -MapZoom factor=2 +MapZoom factor=2 NewScript name="tower1.txt" type=WheeledGrabber NewScript name="tower1.txt" type=TrackedGrabber diff --git a/levels/scene606/help/E/mhvolca6.txt b/levels/missions/chapter006/level006/help/help.E.txt similarity index 100% rename from levels/scene606/help/E/mhvolca6.txt rename to levels/missions/chapter006/level006/help/help.E.txt diff --git a/levels/scene606/help/E/mlvolca6.txt b/levels/missions/chapter006/level006/help/prog.E.txt similarity index 100% rename from levels/scene606/help/E/mlvolca6.txt rename to levels/missions/chapter006/level006/help/prog.E.txt diff --git a/levels/scene606/help/E/mivolca6.txt b/levels/missions/chapter006/level006/help/report.E.txt similarity index 100% rename from levels/scene606/help/E/mivolca6.txt rename to levels/missions/chapter006/level006/help/report.E.txt diff --git a/levels/scene606/help/E/msvolca6.txt b/levels/missions/chapter006/level006/help/soluce.E.txt similarity index 100% rename from levels/scene606/help/E/msvolca6.txt rename to levels/missions/chapter006/level006/help/soluce.E.txt diff --git a/levels/scene606/po/de.po b/levels/missions/chapter006/level006/po/de.po similarity index 100% rename from levels/scene606/po/de.po rename to levels/missions/chapter006/level006/po/de.po diff --git a/levels/scene606/po/fr.po b/levels/missions/chapter006/level006/po/fr.po similarity index 100% rename from levels/scene606/po/fr.po rename to levels/missions/chapter006/level006/po/fr.po diff --git a/levels/scene606/po/pl.po b/levels/missions/chapter006/level006/po/pl.po similarity index 100% rename from levels/scene606/po/pl.po rename to levels/missions/chapter006/level006/po/pl.po diff --git a/levels/scene606/po/ru.po b/levels/missions/chapter006/level006/po/ru.po similarity index 100% rename from levels/scene606/po/ru.po rename to levels/missions/chapter006/level006/po/ru.po diff --git a/levels/scene606/po/scene606.pot b/levels/missions/chapter006/level006/po/scene606.pot similarity index 100% rename from levels/scene606/po/scene606.pot rename to levels/missions/chapter006/level006/po/scene606.pot diff --git a/levels/scene606/scene.txt b/levels/missions/chapter006/level006/scene.txt similarity index 67% rename from levels/scene606/scene.txt rename to levels/missions/chapter006/level006/scene.txt index 53b192eb..04e64d85 100644 --- a/levels/scene606/scene.txt +++ b/levels/missions/chapter006/level006/scene.txt @@ -1,44 +1,44 @@ Title.E text="Time for a sharp exit" Resume.E text="Try to leave the planet alive." -Instructions name="mhvolca6.txt" -Satellite name="mivolca6.txt" -Loading name="mlvolca6.txt" -SoluceFile name="msvolca6.txt" -HelpFile name="cbot.txt" -EndingFile win=-1 lost=0 +Instructions name="%lvl%/help/help.%lng%.txt" +Satellite name="%lvl%/help/report.%lng%.txt" +Loading name="%lvl%/help/prog.%lng%.txt" +SoluceFile name="%lvl%/help/soluce.%lng%.txt" +HelpFile name="cbot.txt" +EndingFile win=-1 lost=0 -Audio track=6 -AmbientColor air=0.400;0.400;0.400;0.400 water=0.078;0.078;0.078;0.078 // grey -FogColor air=0.804;0.337;0.082;0.000 water=0.784;0.392;0.000;0.000 // beige/orange -VehicleColor color=0.918;0.506;0.102;0.000 // orange +Audio track=6 +AmbientColor air=0.400;0.400;0.400;0.400 water=0.078;0.078;0.078;0.078 // grey +FogColor air=0.804;0.337;0.082;0.000 water=0.784;0.392;0.000;0.000 // beige/orange +VehicleColor color=0.918;0.506;0.102;0.000 // orange GreeneryColor color=0.980;0.733;0.271; -DeepView air=125.00 water=25.00 -FogStart air=0.9 water=0.5 +DeepView air=125.00 water=25.00 +FogStart air=0.9 water=0.5 SecondTexture rank=1 -Background up=0.753;0.282;0.000;0.000 down=0.812;0.753;0.059;0.000 cloudUp=0.000;0.000;0.000;0.000 cloudDown=0.804;0.337;0.082; +Background up=0.753;0.282;0.000;0.000 down=0.812;0.753;0.059;0.000 cloudUp=0.000;0.000;0.000;0.000 cloudDown=0.804;0.337;0.082; ForegroundName image="lens5.png" -Planet pos=4.8;0.0 dim=2.0 image="effect01.png" uv1=0.00;0.25 uv2=0.25;0.50 +Planet pos=4.8;0.0 dim=2.0 image="effect01.png" uv1=0.00;0.25 uv2=0.25;0.50 TerrainGenerate vision=250.00 depth=1 slope=3.0 hard=0.6 -TerrainWind speed=0.0;-5.0 -TerrainRelief image="relief18.png" factor=1.0 +TerrainWind speed=0.0;-5.0 +TerrainRelief image="relief18.png" factor=1.0 TerrainResource image="resae.png" -TerrainWater image="lava05.png" level=5.5 moveX=2.0 moveY=1.0 air=TO water=TO color=1.000;0.502;0.000; -TerrainCloud image="cloud05.png" level=125.0 -TerrainLava mode=1 +TerrainWater image="lava05.png" level=5.5 moveX=2.0 moveY=1.0 air=TO water=TO color=1.000;0.502;0.000; +TerrainCloud image="cloud05.png" level=125.0 +TerrainLava mode=1 TerrainMaterial id=10 image="chili01" u=0.00 v=0.00 up=1 down=1 left=1 right=1 hard=0.8 TerrainMaterial id=11 image="chili01" u=0.25 v=0.00 up=1 down=1 left=1 right=1 hard=0.7 TerrainMaterial id=12 image="chili01" u=0.50 v=0.00 up=1 down=1 left=1 right=1 hard=0.7 TerrainMaterial id=13 image="chili01" u=0.75 v=0.00 up=1 down=1 left=1 right=1 hard=0.7 -TerrainMaterial image="chili01" u=0.00 v=0.25 up=2 down=1 left=1 right=1 hard=0.7 -TerrainMaterial image="chili01" u=0.25 v=0.25 up=1 down=1 left=1 right=2 hard=0.7 -TerrainMaterial image="chili01" u=0.50 v=0.25 up=1 down=2 left=1 right=1 hard=0.7 -TerrainMaterial image="chili01" u=0.75 v=0.25 up=1 down=1 left=2 right=1 hard=0.7 -TerrainMaterial image="chili01" u=0.00 v=0.50 up=2 down=1 left=2 right=1 hard=0.7 -TerrainMaterial image="chili01" u=0.25 v=0.50 up=2 down=1 left=1 right=2 hard=0.7 -TerrainMaterial image="chili01" u=0.50 v=0.50 up=1 down=2 left=1 right=2 hard=0.7 -TerrainMaterial image="chili01" u=0.75 v=0.50 up=1 down=2 left=2 right=1 hard=0.7 +TerrainMaterial image="chili01" u=0.00 v=0.25 up=2 down=1 left=1 right=1 hard=0.7 +TerrainMaterial image="chili01" u=0.25 v=0.25 up=1 down=1 left=1 right=2 hard=0.7 +TerrainMaterial image="chili01" u=0.50 v=0.25 up=1 down=2 left=1 right=1 hard=0.7 +TerrainMaterial image="chili01" u=0.75 v=0.25 up=1 down=1 left=2 right=1 hard=0.7 +TerrainMaterial image="chili01" u=0.00 v=0.50 up=2 down=1 left=2 right=1 hard=0.7 +TerrainMaterial image="chili01" u=0.25 v=0.50 up=2 down=1 left=1 right=2 hard=0.7 +TerrainMaterial image="chili01" u=0.50 v=0.50 up=1 down=2 left=1 right=2 hard=0.7 +TerrainMaterial image="chili01" u=0.75 v=0.50 up=1 down=2 left=2 right=1 hard=0.7 TerrainMaterial id=14 image="chili01" u=0.00 v=0.75 up=2 down=2 left=2 right=2 hard=0.7 TerrainMaterial id=15 image="chili01" u=0.25 v=0.75 up=2 down=2 left=2 right=2 hard=0.7 TerrainMaterial id=16 image="chili01" u=0.50 v=0.75 up=2 down=2 left=2 right=2 hard=0.7 @@ -52,20 +52,20 @@ TerrainMaterial id=24 image="chili02" u=0.00 v=0.25 up=3 down=3 left=3 right=3 h TerrainMaterial id=25 image="chili02" u=0.25 v=0.25 up=3 down=3 left=3 right=3 hard=0.1 TerrainMaterial id=26 image="chili02" u=0.50 v=0.25 up=3 down=3 left=3 right=3 hard=0.1 TerrainMaterial id=27 image="chili02" u=0.75 v=0.25 up=3 down=3 left=3 right=3 hard=0.1 -TerrainMaterial image="chili02" u=0.00 v=0.50 up=3 down=1 left=1 right=1 hard=0.5 -TerrainMaterial image="chili02" u=0.25 v=0.50 up=1 down=1 left=1 right=3 hard=0.5 -TerrainMaterial image="chili02" u=0.50 v=0.50 up=1 down=3 left=1 right=1 hard=0.5 -TerrainMaterial image="chili02" u=0.75 v=0.50 up=1 down=1 left=3 right=1 hard=0.5 -TerrainMaterial image="chili02" u=0.00 v=0.75 up=3 down=1 left=3 right=1 hard=0.5 -TerrainMaterial image="chili02" u=0.25 v=0.75 up=3 down=1 left=1 right=3 hard=0.5 -TerrainMaterial image="chili02" u=0.50 v=0.75 up=1 down=3 left=1 right=3 hard=0.5 -TerrainMaterial image="chili02" u=0.75 v=0.75 up=1 down=3 left=3 right=1 hard=0.5 +TerrainMaterial image="chili02" u=0.00 v=0.50 up=3 down=1 left=1 right=1 hard=0.5 +TerrainMaterial image="chili02" u=0.25 v=0.50 up=1 down=1 left=1 right=3 hard=0.5 +TerrainMaterial image="chili02" u=0.50 v=0.50 up=1 down=3 left=1 right=1 hard=0.5 +TerrainMaterial image="chili02" u=0.75 v=0.50 up=1 down=1 left=3 right=1 hard=0.5 +TerrainMaterial image="chili02" u=0.00 v=0.75 up=3 down=1 left=3 right=1 hard=0.5 +TerrainMaterial image="chili02" u=0.25 v=0.75 up=3 down=1 left=1 right=3 hard=0.5 +TerrainMaterial image="chili02" u=0.50 v=0.75 up=1 down=3 left=1 right=3 hard=0.5 +TerrainMaterial image="chili02" u=0.75 v=0.75 up=1 down=3 left=3 right=1 hard=0.5 -TerrainInit id=10 -TerrainLevel id=20;21;22;23 min=50.0 max=99.0 slope=0.0 freq=100.0 -TerrainLevel id=10;11;12;13 min= 0.0 max=50.0 slope=0.0 freq=100.0 -TerrainLevel id=14;15;16;17 min=25.0 max=45.0 slope=7.0 freq=100.0 -TerrainLevel id=20;21;22;23;24;25;26;27 min=140.0 max=900.0 slope=7.0 freq=100.0 +TerrainInit id=10 +TerrainLevel id=20;21;22;23 min=50.0 max=99.0 slope=0.0 freq=100.0 +TerrainLevel id=10;11;12;13 min= 0.0 max=50.0 slope=0.0 freq=100.0 +TerrainLevel id=14;15;16;17 min=25.0 max=45.0 slope=7.0 freq=100.0 +TerrainLevel id=20;21;22;23;24;25;26;27 min=140.0 max=900.0 slope=7.0 freq=100.0 TerrainCreate @@ -99,22 +99,22 @@ CreateObject pos= -98; -38 dir=0.5 type=Greenery15 CreateObject pos= -98; -34 dir=0.0 type=Greenery17 CreateObject pos= -91; -18 dir=0.2 type=Greenery16 CreateObject pos= -97; -12 dir=0.0 type=Greenery19 -CreateObject pos= -96; -9 dir=1.1 type=Greenery15 -CreateObject pos= -91; 4 dir=0.8 type=Greenery17 -CreateObject pos= -95; 7 dir=0.4 type=Greenery18 -CreateObject pos= -96; 14 dir=0.0 type=Greenery16 +CreateObject pos= -96; -9 dir=1.1 type=Greenery15 +CreateObject pos= -91; 4 dir=0.8 type=Greenery17 +CreateObject pos= -95; 7 dir=0.4 type=Greenery18 +CreateObject pos= -96; 14 dir=0.0 type=Greenery16 -CreateObject pos= -12; 45 dir=0.0 type=Greenery18 -CreateObject pos= -11; 52 dir=0.0 type=Greenery15 -CreateObject pos= -6; 52 dir=0.0 type=Greenery17 -CreateObject pos= -6; 46 dir=0.0 type=Greenery19 +CreateObject pos= -12; 45 dir=0.0 type=Greenery18 +CreateObject pos= -11; 52 dir=0.0 type=Greenery15 +CreateObject pos= -6; 52 dir=0.0 type=Greenery17 +CreateObject pos= -6; 46 dir=0.0 type=Greenery19 -CreateObject pos= 48; 46 dir=0.3 type=Greenery16 -CreateObject pos= 49; 42 dir=0.9 type=Greenery18 -CreateObject pos= 70; 33 dir=0.9 type=Greenery15 +CreateObject pos= 48; 46 dir=0.3 type=Greenery16 +CreateObject pos= 49; 42 dir=0.9 type=Greenery18 +CreateObject pos= 70; 33 dir=0.9 type=Greenery15 -CreateObject pos= 81; 81 dir=0.9 type=Greenery17 -CreateObject pos= 83; 86 dir=0.0 type=Greenery15 +CreateObject pos= 81; 81 dir=0.9 type=Greenery17 +CreateObject pos= 83; 86 dir=0.0 type=Greenery15 CreateObject pos= 151; 151 dir=0.7 type=Greenery15 CreateObject pos= 151; 177 dir=0.9 type=Greenery17 @@ -126,8 +126,8 @@ CreateObject pos= 144; 217 dir=0.2 type=Greenery16 CreateObject pos= 166; 256 dir=0.7 type=Greenery15 -CreateObject pos= 59; 254 dir=0.9 type=Greenery16 -CreateObject pos= 57; 257 dir=0.2 type=Greenery18 +CreateObject pos= 59; 254 dir=0.9 type=Greenery16 +CreateObject pos= 57; 257 dir=0.2 type=Greenery18 CreateObject pos= 109; 311 dir=0.2 type=Greenery18 CreateObject pos= 106; 310 dir=1.7 type=Greenery15 @@ -171,12 +171,12 @@ CreateFog pos= -82;-128 height=-12 dim=50 delay=4.0 type=2 CreateFog pos= -82;-128 height=-13 dim=50 delay=5.0 type=3 CreateFog pos= -94; -27 height=-15 dim=80 delay=8.0 type=2 CreateFog pos= -94; -27 height=-19 dim=80 delay=9.0 type=3 -CreateFog pos= -48; 70 height= -4 dim=40 delay=4.0 type=2 -CreateFog pos= -48; 70 height= -5 dim=40 delay=5.0 type=3 -CreateFog pos= 48; 40 height=-10 dim=50 delay=6.0 type=2 -CreateFog pos= 48; 40 height=-13 dim=50 delay=7.0 type=3 -CreateFog pos= 75; 92 height=-15 dim=50 delay=6.0 type=2 -CreateFog pos= 75; 92 height=-16 dim=50 delay=7.0 type=3 +CreateFog pos= -48; 70 height= -4 dim=40 delay=4.0 type=2 +CreateFog pos= -48; 70 height= -5 dim=40 delay=5.0 type=3 +CreateFog pos= 48; 40 height=-10 dim=50 delay=6.0 type=2 +CreateFog pos= 48; 40 height=-13 dim=50 delay=7.0 type=3 +CreateFog pos= 75; 92 height=-15 dim=50 delay=6.0 type=2 +CreateFog pos= 75; 92 height=-16 dim=50 delay=7.0 type=3 CreateFog pos= 130; 113 height= -4 dim=50 delay=6.0 type=2 CreateFog pos= 130; 113 height= -6 dim=50 delay=7.0 type=3 CreateFog pos= 153; 196 height=-10 dim=70 delay=8.0 type=2 @@ -185,8 +185,8 @@ CreateFog pos= 167; 281 height=-20 dim=40 delay=3.0 type=2 CreateFog pos= 167; 281 height=-22 dim=40 delay=4.0 type=3 CreateFog pos= 110; 301 height=-11 dim=40 delay=4.0 type=2 CreateFog pos= 110; 301 height=-14 dim=40 delay=5.0 type=3 -CreateFog pos= 57; 256 height= -5 dim=35 delay=3.0 type=2 -CreateFog pos= 57; 256 height= -6 dim=35 delay=4.0 type=3 +CreateFog pos= 57; 256 height= -5 dim=35 delay=3.0 type=2 +CreateFog pos= 57; 256 height= -6 dim=35 delay=4.0 type=3 CreateFog pos=-242; 148 height=-10 dim=40 delay=5.0 type=2 CreateFog pos=-242; 148 height=-13 dim=40 delay=6.0 type=3 @@ -197,10 +197,10 @@ CreateLight dir=-1.0;-1.0; 1.0 color= 0.56; 0.56; 0.56 type=Object CreateLight dir= 1.0;-1.0; 1.0 color= 0.32; 0.32; 0.32 type=Object CreateLight dir=-1.0;-1.0;-1.0 color= 0.32; 0.32; 0.32 type=Object CreateLight dir= 1.0;-1.0;-1.0 color= 0.16; 0.16; 0.16 type=Object -WaterColor color=-0.2;-0.5;-0.8 // orange +WaterColor color=-0.2;-0.5;-0.8 // orange MapColor floor=0.647;0.557;0.420 water=1.000;0.682;0.251 -MapZoom factor=2 +MapZoom factor=2 NewScript name="tower1.txt" type=WheeledGrabber NewScript name="tower1.txt" type=TrackedGrabber diff --git a/levels/scene6-po/de.po b/levels/missions/chapter006/po/de.po similarity index 100% rename from levels/scene6-po/de.po rename to levels/missions/chapter006/po/de.po diff --git a/levels/scene6-po/fr.po b/levels/missions/chapter006/po/fr.po similarity index 100% rename from levels/scene6-po/fr.po rename to levels/missions/chapter006/po/fr.po diff --git a/levels/scene6-po/pl.po b/levels/missions/chapter006/po/pl.po similarity index 100% rename from levels/scene6-po/pl.po rename to levels/missions/chapter006/po/pl.po diff --git a/levels/scene6-po/ru.po b/levels/missions/chapter006/po/ru.po similarity index 100% rename from levels/scene6-po/ru.po rename to levels/missions/chapter006/po/ru.po diff --git a/levels/scene6-po/scene6.pot b/levels/missions/chapter006/po/scene6.pot similarity index 100% rename from levels/scene6-po/scene6.pot rename to levels/missions/chapter006/po/scene6.pot diff --git a/levels/scene700.txt b/levels/missions/chapter007/chaptertitle.txt similarity index 100% rename from levels/scene700.txt rename to levels/missions/chapter007/chaptertitle.txt diff --git a/levels/scene701/help/E/mhcent1.txt b/levels/missions/chapter007/level001/help/help.E.txt similarity index 100% rename from levels/scene701/help/E/mhcent1.txt rename to levels/missions/chapter007/level001/help/help.E.txt diff --git a/levels/scene701/help/E/mlcent1.txt b/levels/missions/chapter007/level001/help/prog.E.txt similarity index 100% rename from levels/scene701/help/E/mlcent1.txt rename to levels/missions/chapter007/level001/help/prog.E.txt diff --git a/levels/scene701/help/E/micent1.txt b/levels/missions/chapter007/level001/help/report.E.txt similarity index 100% rename from levels/scene701/help/E/micent1.txt rename to levels/missions/chapter007/level001/help/report.E.txt diff --git a/levels/scene701/help/E/mscent1.txt b/levels/missions/chapter007/level001/help/soluce.E.txt similarity index 100% rename from levels/scene701/help/E/mscent1.txt rename to levels/missions/chapter007/level001/help/soluce.E.txt diff --git a/levels/scene701/po/de.po b/levels/missions/chapter007/level001/po/de.po similarity index 100% rename from levels/scene701/po/de.po rename to levels/missions/chapter007/level001/po/de.po diff --git a/levels/scene701/po/fr.po b/levels/missions/chapter007/level001/po/fr.po similarity index 100% rename from levels/scene701/po/fr.po rename to levels/missions/chapter007/level001/po/fr.po diff --git a/levels/scene701/po/pl.po b/levels/missions/chapter007/level001/po/pl.po similarity index 100% rename from levels/scene701/po/pl.po rename to levels/missions/chapter007/level001/po/pl.po diff --git a/levels/scene701/po/ru.po b/levels/missions/chapter007/level001/po/ru.po similarity index 100% rename from levels/scene701/po/ru.po rename to levels/missions/chapter007/level001/po/ru.po diff --git a/levels/scene701/po/scene701.pot b/levels/missions/chapter007/level001/po/scene701.pot similarity index 100% rename from levels/scene701/po/scene701.pot rename to levels/missions/chapter007/level001/po/scene701.pot diff --git a/levels/scene701/scene.txt b/levels/missions/chapter007/level001/scene.txt similarity index 70% rename from levels/scene701/scene.txt rename to levels/missions/chapter007/level001/scene.txt index 8ad654dd..16c0e2c4 100644 --- a/levels/scene701/scene.txt +++ b/levels/missions/chapter007/level001/scene.txt @@ -1,28 +1,28 @@ Title.E text="Cloning" Resume.E text="Reproduce the technology to manufacture an orga shooter yourself." -Instructions name="mhcent1.txt" -Satellite name="micent1.txt" -Loading name="mlcent1.txt" -SoluceFile name="mscent1.txt" -HelpFile name="cbot.txt" -EndingFile win=-1 lost=0 +Instructions name="%lvl%/help/help.%lng%.txt" +Satellite name="%lvl%/help/report.%lng%.txt" +Loading name="%lvl%/help/prog.%lng%.txt" +SoluceFile name="%lvl%/help/soluce.%lng%.txt" +HelpFile name="cbot.txt" +EndingFile win=-1 lost=0 -Audio track=7 -AmbientColor air=0.400;0.400;0.400;0.400 water=0.078;0.078;0.078;0.078 // grey -FogColor air=0.690;0.690;0.710;0.000 water=0.039;0.392;0.078;0.000 // grey -VehicleColor color=0.459;0.620;0.251;0.000 // vert -DeepView air=125.00 water=25.00 -FogStart air=0.5 water=0.1 +Audio track=7 +AmbientColor air=0.400;0.400;0.400;0.400 water=0.078;0.078;0.078;0.078 // grey +FogColor air=0.690;0.690;0.710;0.000 water=0.039;0.392;0.078;0.000 // grey +VehicleColor color=0.459;0.620;0.251;0.000 // vert +DeepView air=125.00 water=25.00 +FogStart air=0.5 water=0.1 SecondTexture rank=8 -Background up=0.690;0.690;0.710;0.000 down=0.690;0.690;0.710;0.000 cloudUp=0.000;0.000;0.000;0.000 cloudDown=0.408;0.408;0.408; +Background up=0.690;0.690;0.710;0.000 down=0.690;0.690;0.710;0.000 cloudUp=0.000;0.000;0.000;0.000 cloudDown=0.408;0.408;0.408; ForegroundName image="lens5.png" -Planet mode=1 pos=4.1;0.1 dim=0.05 speed=0.0 dir=0.3 image="planet01.png" uv1=0.5;0.5 uv2=1.0;1.0 +Planet mode=1 pos=4.1;0.1 dim=0.05 speed=0.0 dir=0.3 image="planet01.png" uv1=0.5;0.5 uv2=1.0;1.0 TerrainGenerate vision=400.00 depth=1 hard=0.7 -TerrainWind speed=-2.0;0.0 -TerrainRelief image="relief28.png" factor=1.0 +TerrainWind speed=-2.0;0.0 +TerrainRelief image="relief28.png" factor=1.0 TerrainResource image="res00.png" -TerrainCloud image="cloud03.png" level=125.0 +TerrainCloud image="cloud03.png" level=125.0 TerrainMaterial id=1 image="mix01" u=0.00 v=0.00 up=1 down=1 left=1 right=1 hard=0.6 TerrainMaterial id=2 image="mix01" u=0.25 v=0.00 up=1 down=1 left=1 right=1 hard=0.6 @@ -34,15 +34,15 @@ TerrainMaterial id=7 image="mix01" u=0.50 v=0.25 up=1 down=1 left=1 right=1 hard TerrainMaterial id=8 image="mix01" u=0.75 v=0.25 up=1 down=1 left=1 right=1 hard=0.6 TerrainMaterial id=9 image="mix01" u=0.00 v=0.50 up=1 down=1 left=1 right=1 hard=0.6 -TerrainInit id=1 -TerrainLevel id=2 min=0.0 max=900.0 slope=0.0 freq= 20.0 -TerrainLevel id=3 min=0.0 max=900.0 slope=0.0 freq= 20.0 -TerrainLevel id=4 min=0.0 max=900.0 slope=0.0 freq= 20.0 -TerrainLevel id=5 min=0.0 max=900.0 slope=0.0 freq= 20.0 -TerrainLevel id=6 min=0.0 max=900.0 slope=0.0 freq= 20.0 -TerrainLevel id=7 min=0.0 max=900.0 slope=0.0 freq= 20.0 -TerrainLevel id=8 min=0.0 max=900.0 slope=0.0 freq= 20.0 -TerrainLevel id=9 min=0.0 max=900.0 slope=0.0 freq= 20.0 +TerrainInit id=1 +TerrainLevel id=2 min=0.0 max=900.0 slope=0.0 freq= 20.0 +TerrainLevel id=3 min=0.0 max=900.0 slope=0.0 freq= 20.0 +TerrainLevel id=4 min=0.0 max=900.0 slope=0.0 freq= 20.0 +TerrainLevel id=5 min=0.0 max=900.0 slope=0.0 freq= 20.0 +TerrainLevel id=6 min=0.0 max=900.0 slope=0.0 freq= 20.0 +TerrainLevel id=7 min=0.0 max=900.0 slope=0.0 freq= 20.0 +TerrainLevel id=8 min=0.0 max=900.0 slope=0.0 freq= 20.0 +TerrainLevel id=9 min=0.0 max=900.0 slope=0.0 freq= 20.0 TerrainCreate @@ -71,31 +71,31 @@ CreateObject pos= 71; 16 dir=0.0 type=TitaniumOre CreateObject pos= 70; 14 dir=0.0 type=TitaniumOre CreateObject pos= 68; 10 dir=0.0 type=TitaniumOre -CreateObject pos= 79; 94 dir=0.3 type=Recycler power=0.8 proxyActivate=1 -CreateObject pos= 77; 103 dir=0.7 type=LeggedGrabber power=0.4 proxyActivate=1 script4="exchg1.txt" script3="charge2.txt" script2="titan3.txt" script1="tower1.txt" -CreateObject pos= 72; 98 dir=0.3 type=RuinBotFactory -CreateObject pos= 68; 102 dir=0.0 type=RuinRadar -CreateObject pos= 70; 108 dir=0.5 type=RuinDoor -CreateObject pos= 81; 103 dir=0.1 type=WreckBotw1 -CreateObject pos= 77; 84 dir=0.1 type=WreckBotw2 -CreateObject pos= 76; 109 dir=0.4 type=WreckBott1 -CreateObject pos= 79; 104 dir=0.1 type=PowerCell power=0.6 -CreateObject pos= 71; 98 dir=0.1 type=PowerCell power=0.9 -CreateObject pos= 73; 98 dir=0.3 type=PowerCell power=0.8 -CreateObject pos= 73; 95 dir=0.1 type=PowerCell power=0.7 -CreateObject pos= 75; 103 dir=0.0 type=PowerCell power=1.0 -CreateObject pos= 73; 85 dir=0.1 type=PowerCell power=0.8 -CreateObject pos= 75; 111 dir=0.2 type=NuclearCell power=0.8 +CreateObject pos= 79; 94 dir=0.3 type=Recycler power=0.8 proxyActivate=1 +CreateObject pos= 77; 103 dir=0.7 type=LeggedGrabber power=0.4 proxyActivate=1 script4="exchg1.txt" script3="charge2.txt" script2="titan3.txt" script1="tower1.txt" +CreateObject pos= 72; 98 dir=0.3 type=RuinBotFactory +CreateObject pos= 68; 102 dir=0.0 type=RuinRadar +CreateObject pos= 70; 108 dir=0.5 type=RuinDoor +CreateObject pos= 81; 103 dir=0.1 type=WreckBotw1 +CreateObject pos= 77; 84 dir=0.1 type=WreckBotw2 +CreateObject pos= 76; 109 dir=0.4 type=WreckBott1 +CreateObject pos= 79; 104 dir=0.1 type=PowerCell power=0.6 +CreateObject pos= 71; 98 dir=0.1 type=PowerCell power=0.9 +CreateObject pos= 73; 98 dir=0.3 type=PowerCell power=0.8 +CreateObject pos= 73; 95 dir=0.1 type=PowerCell power=0.7 +CreateObject pos= 75; 103 dir=0.0 type=PowerCell power=1.0 +CreateObject pos= 73; 85 dir=0.1 type=PowerCell power=0.8 +CreateObject pos= 75; 111 dir=0.2 type=NuclearCell power=0.8 CreateObject pos= 50; 165 cmdline= 50; 165; 15 type=AlienAnt script1="antict.txt" run=1 //CreateObject pos= 54; 169 cmdline= 54; 169; 56; 169 type=AlienAnt script1="ant05.txt" run=1 CreateObject pos= 55; 165 cmdline= 50; 165; 15 type=AlienAnt script1="antict.txt" run=1 -CreateObject pos=220; 85 cmdline=220; 85; 15 type=AlienAnt script1="antict.txt" run=1 +CreateObject pos=220; 85 cmdline=220; 85; 15 type=AlienAnt script1="antict.txt" run=1 //CreateObject pos=215; 107 cmdline=215; 107;217; 106 type=AlienAnt script1="ant05.txt" run=1 -CreateObject pos=215; 85 cmdline=220; 85; 15 type=AlienAnt script1="antict.txt" run=1 -//CreateObject pos=218; 91 cmdline=218; 91;219; 89 type=AlienAnt script1="ant05.txt" run=1 -CreateObject pos=225; 85 cmdline=220; 85; 15 type=AlienAnt script1="antict.txt" run=1 +CreateObject pos=215; 85 cmdline=220; 85; 15 type=AlienAnt script1="antict.txt" run=1 +//CreateObject pos=218; 91 cmdline=218; 91;219; 89 type=AlienAnt script1="ant05.txt" run=1 +CreateObject pos=225; 85 cmdline=220; 85; 15 type=AlienAnt script1="antict.txt" run=1 CreateObject pos=180;-150 cmdline=180;-150; 20 type=AlienAnt script1="antict.txt" run=1 //CreateObject pos=173;-142 cmdline=173;-142;176;-145 type=AlienAnt script1="ant05.txt" run=1 @@ -138,7 +138,7 @@ CreateLight dir=-1.0;-1.0;-1.0 color= 0.32; 0.32; 0.32 type=Object CreateLight dir= 1.0;-1.0;-1.0 color= 0.16; 0.16; 0.16 type=Object MapColor floor=0.592;0.557;0.506 water=0.514;0.596;0.514 -MapZoom factor=2 +MapZoom factor=2 NewScript name="tower1.txt" type=WheeledGrabber NewScript name="tower1.txt" type=TrackedGrabber diff --git a/levels/scene702/help/E/mhcent2.txt b/levels/missions/chapter007/level002/help/help.E.txt similarity index 100% rename from levels/scene702/help/E/mhcent2.txt rename to levels/missions/chapter007/level002/help/help.E.txt diff --git a/levels/scene702/help/E/mlcent2.txt b/levels/missions/chapter007/level002/help/prog.E.txt similarity index 100% rename from levels/scene702/help/E/mlcent2.txt rename to levels/missions/chapter007/level002/help/prog.E.txt diff --git a/levels/scene702/help/E/micent2.txt b/levels/missions/chapter007/level002/help/report.E.txt similarity index 100% rename from levels/scene702/help/E/micent2.txt rename to levels/missions/chapter007/level002/help/report.E.txt diff --git a/levels/scene702/help/E/mscent2.txt b/levels/missions/chapter007/level002/help/soluce.E.txt similarity index 100% rename from levels/scene702/help/E/mscent2.txt rename to levels/missions/chapter007/level002/help/soluce.E.txt diff --git a/levels/scene702/po/de.po b/levels/missions/chapter007/level002/po/de.po similarity index 100% rename from levels/scene702/po/de.po rename to levels/missions/chapter007/level002/po/de.po diff --git a/levels/scene702/po/fr.po b/levels/missions/chapter007/level002/po/fr.po similarity index 100% rename from levels/scene702/po/fr.po rename to levels/missions/chapter007/level002/po/fr.po diff --git a/levels/scene702/po/pl.po b/levels/missions/chapter007/level002/po/pl.po similarity index 100% rename from levels/scene702/po/pl.po rename to levels/missions/chapter007/level002/po/pl.po diff --git a/levels/scene702/po/ru.po b/levels/missions/chapter007/level002/po/ru.po similarity index 100% rename from levels/scene702/po/ru.po rename to levels/missions/chapter007/level002/po/ru.po diff --git a/levels/scene702/po/scene702.pot b/levels/missions/chapter007/level002/po/scene702.pot similarity index 100% rename from levels/scene702/po/scene702.pot rename to levels/missions/chapter007/level002/po/scene702.pot diff --git a/levels/scene702/scene.txt b/levels/missions/chapter007/level002/scene.txt similarity index 74% rename from levels/scene702/scene.txt rename to levels/missions/chapter007/level002/scene.txt index bd05ba92..b9e62955 100644 --- a/levels/scene702/scene.txt +++ b/levels/missions/chapter007/level002/scene.txt @@ -1,27 +1,27 @@ Title.E text="Target Practice" Resume.E text="Practise shooting with your new orgaball canon." -Instructions name="mhcent2.txt" -Satellite name="micent2.txt" -Loading name="mlcent2.txt" -SoluceFile name="mscent2.txt" -HelpFile name="cbot.txt" -EndingFile win=-1 lost=0 +Instructions name="%lvl%/help/help.%lng%.txt" +Satellite name="%lvl%/help/report.%lng%.txt" +Loading name="%lvl%/help/prog.%lng%.txt" +SoluceFile name="%lvl%/help/soluce.%lng%.txt" +HelpFile name="cbot.txt" +EndingFile win=-1 lost=0 -Audio track=7 -AmbientColor air=0.400;0.400;0.400;0.400 water=0.078;0.078;0.078;0.078 // grey -FogColor air=0.690;0.690;0.710;0.000 water=0.039;0.392;0.078;0.000 // grey -VehicleColor color=0.459;0.620;0.251;0.000 // vert -DeepView air=125.00 water=25.00 -FogStart air=0.5 water=0.1 +Audio track=7 +AmbientColor air=0.400;0.400;0.400;0.400 water=0.078;0.078;0.078;0.078 // grey +FogColor air=0.690;0.690;0.710;0.000 water=0.039;0.392;0.078;0.000 // grey +VehicleColor color=0.459;0.620;0.251;0.000 // vert +DeepView air=125.00 water=25.00 +FogStart air=0.5 water=0.1 SecondTexture rank=8 -Background up=0.690;0.690;0.710;0.000 down=0.690;0.690;0.710;0.000 cloudUp=0.000;0.000;0.000;0.000 cloudDown=0.408;0.408;0.408; +Background up=0.690;0.690;0.710;0.000 down=0.690;0.690;0.710;0.000 cloudUp=0.000;0.000;0.000;0.000 cloudDown=0.408;0.408;0.408; ForegroundName image="lens5.png" TerrainGenerate vision=400.00 depth=1 hard=0.7 -TerrainWind speed=-2.0;0.0 -TerrainRelief image="relief29.png" factor=1.0 +TerrainWind speed=-2.0;0.0 +TerrainRelief image="relief29.png" factor=1.0 TerrainResource image="res00.png" -TerrainCloud image="cloud03.png" level=125.0 +TerrainCloud image="cloud03.png" level=125.0 TerrainMaterial id=1 image="mix01" u=0.00 v=0.00 up=1 down=1 left=1 right=1 hard=0.6 TerrainMaterial id=2 image="mix01" u=0.25 v=0.00 up=1 down=1 left=1 right=1 hard=0.6 @@ -33,15 +33,15 @@ TerrainMaterial id=7 image="mix01" u=0.50 v=0.25 up=1 down=1 left=1 right=1 hard TerrainMaterial id=8 image="mix01" u=0.75 v=0.25 up=1 down=1 left=1 right=1 hard=0.6 TerrainMaterial id=9 image="mix01" u=0.00 v=0.50 up=1 down=1 left=1 right=1 hard=0.6 -TerrainInit id=1 -TerrainLevel id=2 min=0.0 max=900.0 slope=0.0 freq= 20.0 -TerrainLevel id=3 min=0.0 max=900.0 slope=0.0 freq= 20.0 -TerrainLevel id=4 min=0.0 max=900.0 slope=0.0 freq= 20.0 -TerrainLevel id=5 min=0.0 max=900.0 slope=0.0 freq= 20.0 -TerrainLevel id=6 min=0.0 max=900.0 slope=0.0 freq= 20.0 -TerrainLevel id=7 min=0.0 max=900.0 slope=0.0 freq= 20.0 -TerrainLevel id=8 min=0.0 max=900.0 slope=0.0 freq= 20.0 -TerrainLevel id=9 min=0.0 max=900.0 slope=0.0 freq= 20.0 +TerrainInit id=1 +TerrainLevel id=2 min=0.0 max=900.0 slope=0.0 freq= 20.0 +TerrainLevel id=3 min=0.0 max=900.0 slope=0.0 freq= 20.0 +TerrainLevel id=4 min=0.0 max=900.0 slope=0.0 freq= 20.0 +TerrainLevel id=5 min=0.0 max=900.0 slope=0.0 freq= 20.0 +TerrainLevel id=6 min=0.0 max=900.0 slope=0.0 freq= 20.0 +TerrainLevel id=7 min=0.0 max=900.0 slope=0.0 freq= 20.0 +TerrainLevel id=8 min=0.0 max=900.0 slope=0.0 freq= 20.0 +TerrainLevel id=9 min=0.0 max=900.0 slope=0.0 freq= 20.0 TerrainCreate @@ -53,8 +53,8 @@ CreateObject pos= 1.00; 3.25 dir=1.5 type=LeggedOrgaShooter power=0.55 script1=" CreateObject pos= 25.0; 22.5 dir=0.5 type=Barrier1 CreateObject pos= 25.0; 17.5 dir=0.5 type=Barrier1 CreateObject pos= 25.0; 12.5 dir=0.5 type=Barrier1 -CreateObject pos= 25.0; 7.5 dir=0.5 type=Barrier1 -CreateObject pos= 25.0; 2.5 dir=0.5 type=Barrier1 +CreateObject pos= 25.0; 7.5 dir=0.5 type=Barrier1 +CreateObject pos= 25.0; 2.5 dir=0.5 type=Barrier1 CreateObject pos= 25.0; -2.5 dir=0.5 type=Barrier1 CreateObject pos= 25.0; -7.5 dir=0.5 type=Barrier1 CreateObject pos= 25.0;-12.5 dir=0.5 type=Barrier1 @@ -63,8 +63,8 @@ CreateObject pos= 25.0;-22.5 dir=0.5 type=Barrier1 CreateObject pos=-25.0; 22.5 dir=0.5 type=Barrier1 CreateObject pos=-25.0; 17.5 dir=0.5 type=Barrier1 CreateObject pos=-25.0; 12.5 dir=0.5 type=Barrier1 -CreateObject pos=-25.0; 7.5 dir=0.5 type=Barrier1 -CreateObject pos=-25.0; 2.5 dir=0.5 type=Barrier1 +CreateObject pos=-25.0; 7.5 dir=0.5 type=Barrier1 +CreateObject pos=-25.0; 2.5 dir=0.5 type=Barrier1 CreateObject pos=-25.0; -2.5 dir=0.5 type=Barrier1 CreateObject pos=-25.0; -7.5 dir=0.5 type=Barrier1 CreateObject pos=-25.0;-12.5 dir=0.5 type=Barrier1 @@ -73,8 +73,8 @@ CreateObject pos=-25.0;-22.5 dir=0.5 type=Barrier1 CreateObject pos= 22.5; 25.0 dir=0.0 type=Barrier1 CreateObject pos= 17.5; 25.0 dir=0.0 type=Barrier1 CreateObject pos= 12.5; 25.0 dir=0.0 type=Barrier1 -CreateObject pos= 7.5; 25.0 dir=0.0 type=Barrier1 -CreateObject pos= 2.5; 25.0 dir=0.0 type=Barrier1 +CreateObject pos= 7.5; 25.0 dir=0.0 type=Barrier1 +CreateObject pos= 2.5; 25.0 dir=0.0 type=Barrier1 CreateObject pos= -2.5; 25.0 dir=0.0 type=Barrier1 CreateObject pos= -7.5; 25.0 dir=0.0 type=Barrier1 CreateObject pos=-12.5; 25.0 dir=0.0 type=Barrier1 @@ -83,21 +83,21 @@ CreateObject pos=-22.5; 25.0 dir=0.0 type=Barrier1 CreateObject pos= 22.5;-25.0 dir=0.0 type=Barrier1 CreateObject pos= 17.5;-25.0 dir=0.0 type=Barrier1 CreateObject pos= 12.5;-25.0 dir=0.0 type=Barrier1 -CreateObject pos= 7.5;-25.0 dir=0.0 type=Barrier1 -CreateObject pos= 2.5;-25.0 dir=0.0 type=Barrier1 +CreateObject pos= 7.5;-25.0 dir=0.0 type=Barrier1 +CreateObject pos= 2.5;-25.0 dir=0.0 type=Barrier1 CreateObject pos= -2.5;-25.0 dir=0.0 type=Barrier1 CreateObject pos= -7.5;-25.0 dir=0.0 type=Barrier1 CreateObject pos=-12.5;-25.0 dir=0.0 type=Barrier1 CreateObject pos=-17.5;-25.0 dir=0.0 type=Barrier1 CreateObject pos=-22.5;-25.0 dir=0.0 type=Barrier1 -CreateObject pos= 0.0; 21.0 dir=0.0 type=GoalArea +CreateObject pos= 0.0; 21.0 dir=0.0 type=GoalArea CreateObject pos=-21.0; 21.0 dir=0.0 type=GoalArea CreateObject pos=-21.0;-21.0 dir=0.0 type=GoalArea -CreateObject pos= 21.0; 2.5 dir=0.0 type=GoalArea +CreateObject pos= 21.0; 2.5 dir=0.0 type=GoalArea CreateObject pos= 17; 42.5 dir=1.5 type=TargetBot shield=0.01 -CreateObject pos= 7; 42.5 dir=1.5 type=TargetBot shield=0.01 +CreateObject pos= 7; 42.5 dir=1.5 type=TargetBot shield=0.01 CreateObject pos= -3; 42.5 dir=1.5 type=TargetBot shield=0.01 CreateObject pos=-13; 42.5 dir=1.5 type=TargetBot shield=0.01 @@ -108,7 +108,7 @@ CreateObject pos=-47;-22.5 dir=0.0 type=TargetBot shield=0.01 CreateObject pos= 57;-12.5 dir=1.0 type=TargetBot shield=0.01 CreateObject pos= 47; 12.5 dir=1.0 type=TargetBot shield=0.01 -CreateObject pos= 37; 2.5 dir=1.0 type=TargetBot shield=0.01 +CreateObject pos= 37; 2.5 dir=1.0 type=TargetBot shield=0.01 CreateLight dir= 0.0;-1.0; 0.0 color= 0.63; 0.63; 0.63 type=Terrain @@ -120,7 +120,7 @@ CreateLight dir=-1.0;-1.0;-1.0 color= 0.32; 0.32; 0.32 type=Object CreateLight dir= 1.0;-1.0;-1.0 color= 0.16; 0.16; 0.16 type=Object MapColor floor=0.592;0.557;0.506 water=0.514;0.596;0.514 -MapZoom factor=4 +MapZoom factor=4 NewScript name="tower1.txt" type=WheeledGrabber NewScript name="tower1.txt" type=TrackedGrabber diff --git a/levels/scene703/help/E/mhcent3.txt b/levels/missions/chapter007/level003/help/help.E.txt similarity index 100% rename from levels/scene703/help/E/mhcent3.txt rename to levels/missions/chapter007/level003/help/help.E.txt diff --git a/levels/scene703/help/E/mlcent3.txt b/levels/missions/chapter007/level003/help/prog.E.txt similarity index 100% rename from levels/scene703/help/E/mlcent3.txt rename to levels/missions/chapter007/level003/help/prog.E.txt diff --git a/levels/scene703/help/E/micent3.txt b/levels/missions/chapter007/level003/help/report.E.txt similarity index 100% rename from levels/scene703/help/E/micent3.txt rename to levels/missions/chapter007/level003/help/report.E.txt diff --git a/levels/scene703/help/E/mscent3.txt b/levels/missions/chapter007/level003/help/soluce.E.txt similarity index 100% rename from levels/scene703/help/E/mscent3.txt rename to levels/missions/chapter007/level003/help/soluce.E.txt diff --git a/levels/scene703/po/de.po b/levels/missions/chapter007/level003/po/de.po similarity index 100% rename from levels/scene703/po/de.po rename to levels/missions/chapter007/level003/po/de.po diff --git a/levels/scene703/po/fr.po b/levels/missions/chapter007/level003/po/fr.po similarity index 100% rename from levels/scene703/po/fr.po rename to levels/missions/chapter007/level003/po/fr.po diff --git a/levels/scene703/po/pl.po b/levels/missions/chapter007/level003/po/pl.po similarity index 100% rename from levels/scene703/po/pl.po rename to levels/missions/chapter007/level003/po/pl.po diff --git a/levels/scene703/po/ru.po b/levels/missions/chapter007/level003/po/ru.po similarity index 100% rename from levels/scene703/po/ru.po rename to levels/missions/chapter007/level003/po/ru.po diff --git a/levels/scene703/po/scene703.pot b/levels/missions/chapter007/level003/po/scene703.pot similarity index 100% rename from levels/scene703/po/scene703.pot rename to levels/missions/chapter007/level003/po/scene703.pot diff --git a/levels/scene703/scene.txt b/levels/missions/chapter007/level003/scene.txt similarity index 67% rename from levels/scene703/scene.txt rename to levels/missions/chapter007/level003/scene.txt index 3e937f4d..eae9e470 100644 --- a/levels/scene703/scene.txt +++ b/levels/missions/chapter007/level003/scene.txt @@ -1,27 +1,27 @@ Title.E text="Cleansing" Resume.E text="Find the resources you need to eradicate all life in the region." -Instructions name="mhcent3.txt" -Satellite name="micent3.txt" -Loading name="mlcent3.txt" -SoluceFile name="mscent3.txt" -HelpFile name="cbot.txt" -EndingFile win=-1 lost=0 +Instructions name="%lvl%/help/help.%lng%.txt" +Satellite name="%lvl%/help/report.%lng%.txt" +Loading name="%lvl%/help/prog.%lng%.txt" +SoluceFile name="%lvl%/help/soluce.%lng%.txt" +HelpFile name="cbot.txt" +EndingFile win=-1 lost=0 -Audio track=7 -AmbientColor air=0.400;0.400;0.400;0.400 water=0.078;0.078;0.078;0.078 // grey -FogColor air=0.690;0.690;0.710;0.000 water=0.039;0.392;0.078;0.000 // grey -VehicleColor color=0.459;0.620;0.251;0.000 // vert -DeepView air=125.00 water=25.00 -FogStart air=0.5 water=0.1 +Audio track=7 +AmbientColor air=0.400;0.400;0.400;0.400 water=0.078;0.078;0.078;0.078 // grey +FogColor air=0.690;0.690;0.710;0.000 water=0.039;0.392;0.078;0.000 // grey +VehicleColor color=0.459;0.620;0.251;0.000 // vert +DeepView air=125.00 water=25.00 +FogStart air=0.5 water=0.1 SecondTexture rank=8 -Background up=0.690;0.690;0.710;0.000 down=0.690;0.690;0.710;0.000 cloudUp=0.000;0.000;0.000;0.000 cloudDown=0.408;0.408;0.408; +Background up=0.690;0.690;0.710;0.000 down=0.690;0.690;0.710;0.000 cloudUp=0.000;0.000;0.000;0.000 cloudDown=0.408;0.408;0.408; ForegroundName image="lens5.png" TerrainGenerate vision=400.00 depth=1 hard=0.7 -TerrainWind speed=-2.0;0.0 -TerrainRelief image="relief22.png" factor=1.0 +TerrainWind speed=-2.0;0.0 +TerrainRelief image="relief22.png" factor=1.0 TerrainResource image="res00.png" -TerrainCloud image="cloud03.png" level=125.0 +TerrainCloud image="cloud03.png" level=125.0 TerrainMaterial id=1 image="mix01" u=0.00 v=0.00 up=1 down=1 left=1 right=1 hard=0.6 TerrainMaterial id=2 image="mix01" u=0.25 v=0.00 up=1 down=1 left=1 right=1 hard=0.6 @@ -33,15 +33,15 @@ TerrainMaterial id=7 image="mix01" u=0.50 v=0.25 up=1 down=1 left=1 right=1 hard TerrainMaterial id=8 image="mix01" u=0.75 v=0.25 up=1 down=1 left=1 right=1 hard=0.6 TerrainMaterial id=9 image="mix01" u=0.00 v=0.50 up=1 down=1 left=1 right=1 hard=0.6 -TerrainInit id=1 -TerrainLevel id=2 min=0.0 max=900.0 slope=0.0 freq= 20.0 -TerrainLevel id=3 min=0.0 max=900.0 slope=0.0 freq= 20.0 -TerrainLevel id=4 min=0.0 max=900.0 slope=0.0 freq= 20.0 -TerrainLevel id=5 min=0.0 max=900.0 slope=0.0 freq= 20.0 -TerrainLevel id=6 min=0.0 max=900.0 slope=0.0 freq= 20.0 -TerrainLevel id=7 min=0.0 max=900.0 slope=0.0 freq= 20.0 -TerrainLevel id=8 min=0.0 max=900.0 slope=0.0 freq= 20.0 -TerrainLevel id=9 min=0.0 max=900.0 slope=0.0 freq= 20.0 +TerrainInit id=1 +TerrainLevel id=2 min=0.0 max=900.0 slope=0.0 freq= 20.0 +TerrainLevel id=3 min=0.0 max=900.0 slope=0.0 freq= 20.0 +TerrainLevel id=4 min=0.0 max=900.0 slope=0.0 freq= 20.0 +TerrainLevel id=5 min=0.0 max=900.0 slope=0.0 freq= 20.0 +TerrainLevel id=6 min=0.0 max=900.0 slope=0.0 freq= 20.0 +TerrainLevel id=7 min=0.0 max=900.0 slope=0.0 freq= 20.0 +TerrainLevel id=8 min=0.0 max=900.0 slope=0.0 freq= 20.0 +TerrainLevel id=9 min=0.0 max=900.0 slope=0.0 freq= 20.0 TerrainCreate @@ -50,7 +50,7 @@ CreateObject pos= 0.00; 0.00 dir=0.0 type=SpaceShip run=1 CreateObject pos= 0.00;-3.25 dir=1.5 type=Me CreateObject pos=-196; 203 dir=1.5 type=WingedGrabber power=0.4 proxyActivate=1 proxyDistance=12 script4="exchg1.txt" script3="charge2.txt" script2="titan3.txt" script1="tower1.txt" -CreateObject pos=-165; 34 dir=1.0 type=WingedGrabber power=0.2 proxyActivate=1 proxyDistance=12 script4="exchg1.txt" script3="charge2.txt" script2="titan3.txt" script1="tower1.txt" +CreateObject pos=-165; 34 dir=1.0 type=WingedGrabber power=0.2 proxyActivate=1 proxyDistance=12 script4="exchg1.txt" script3="charge2.txt" script2="titan3.txt" script1="tower1.txt" CreateObject pos=-198;-107 dir=0.3 type=WingedGrabber power=0.6 proxyActivate=1 proxyDistance=12 script4="exchg1.txt" script3="charge2.txt" script2="titan3.txt" script1="tower1.txt" CreateObject pos= 134;-283 dir=0.1 type=WingedGrabber power=0.5 proxyActivate=1 proxyDistance=12 script4="exchg1.txt" script3="charge2.txt" script2="titan3.txt" script1="tower1.txt" CreateObject pos= 263;-159 dir=0.8 type=WingedGrabber power=0.4 proxyActivate=1 proxyDistance=12 script4="exchg1.txt" script3="charge2.txt" script2="titan3.txt" script1="tower1.txt" @@ -136,30 +136,30 @@ CreateObject pos=-36;-270 cmdline=-36;-260; 90 dir=0.0 type=AlienSpider script1= //CreateObject pos=-263;-102 cmdline=-263;-102;-257;-101 dir=0.0 type=AlienSpider script1="spider03.txt" run=1 CreateObject pos=-273;-109 cmdline=-273;-109; 20 dir=0.0 type=AlienSpider script1="spidict.txt" run=1 -CreateObject pos= -21; 35 dir=0.3 type=Greenery4 -CreateObject pos= -26; 52 dir=0.0 type=Tree1 -CreateObject pos= -28; 49 dir=0.3 type=Greenery0 -CreateObject pos= -21; 47 dir=0.3 type=Greenery1 -CreateObject pos= -30; 67 dir=0.3 type=Greenery3 +CreateObject pos= -21; 35 dir=0.3 type=Greenery4 +CreateObject pos= -26; 52 dir=0.0 type=Tree1 +CreateObject pos= -28; 49 dir=0.3 type=Greenery0 +CreateObject pos= -21; 47 dir=0.3 type=Greenery1 +CreateObject pos= -30; 67 dir=0.3 type=Greenery3 CreateObject pos= -53; -20 dir=0.0 type=Tree0 CreateObject pos= -50; -18 dir=0.3 type=Greenery0 CreateObject pos= -47; -25 dir=0.0 type=Greenery1 -CreateObject pos= -61; -3 dir=0.5 type=Greenery2 -CreateObject pos= -41; -9 dir=0.5 type=Greenery3 -CreateObject pos= -84; -9 dir=0.5 type=Tree1 -CreateObject pos= -77; -6 dir=0.5 type=Greenery3 -CreateObject pos= -85; -4 dir=0.0 type=Greenery0 +CreateObject pos= -61; -3 dir=0.5 type=Greenery2 +CreateObject pos= -41; -9 dir=0.5 type=Greenery3 +CreateObject pos= -84; -9 dir=0.5 type=Tree1 +CreateObject pos= -77; -6 dir=0.5 type=Greenery3 +CreateObject pos= -85; -4 dir=0.0 type=Greenery0 CreateObject pos= -86; -11 dir=0.2 type=Greenery2 CreateObject pos= -94; -14 dir=0.0 type=Tree2 CreateObject pos=-100; -17 dir=0.2 type=Greenery2 CreateObject pos=-104; -16 dir=0.2 type=Greenery1 CreateObject pos=-108; -13 dir=0.2 type=Greenery0 -CreateObject pos=-160; 30 dir=0.3 type=Greenery1 -CreateObject pos=-162; 31 dir=0.1 type=Greenery2 -CreateObject pos=-168; 34 dir=0.3 type=Greenery3 -CreateObject pos=-180; 40 dir=0.0 type=Greenery4 -CreateObject pos=-187; 47 dir=0.3 type=Tree3 -CreateObject pos=-191; 47 dir=0.9 type=Greenery0 +CreateObject pos=-160; 30 dir=0.3 type=Greenery1 +CreateObject pos=-162; 31 dir=0.1 type=Greenery2 +CreateObject pos=-168; 34 dir=0.3 type=Greenery3 +CreateObject pos=-180; 40 dir=0.0 type=Greenery4 +CreateObject pos=-187; 47 dir=0.3 type=Tree3 +CreateObject pos=-191; 47 dir=0.9 type=Greenery0 CreateObject pos= 148; 266 dir=0.0 type=Greenery1 CreateObject pos= 141; 288 dir=0.0 type=Greenery3 @@ -188,87 +188,87 @@ CreateObject pos=-140; 248 dir=0.0 type=Greenery0 CreateObject pos=-121; 259 dir=0.3 type=Greenery3 CreateObject pos= -66; 257 dir=0.0 type=Greenery2 -//CreateObject pos= 42; 176 dir=0.2 type=Tree4 -CreateObject pos= 13; 135 dir=0.0 type=Tree1 -CreateObject pos= 13; 130 dir=0.3 type=WreckBotw1 -CreateObject pos= 8; 127 dir=0.3 type=Tree2 -CreateObject pos= -49; 92 dir=0.9 type=Tree3 -CreateObject pos= -50; 76 dir=0.9 type=Tree0 -CreateObject pos= 10; 112 dir=0.1 type=Tree1 +//CreateObject pos= 42; 176 dir=0.2 type=Tree4 +CreateObject pos= 13; 135 dir=0.0 type=Tree1 +CreateObject pos= 13; 130 dir=0.3 type=WreckBotw1 +CreateObject pos= 8; 127 dir=0.3 type=Tree2 +CreateObject pos= -49; 92 dir=0.9 type=Tree3 +CreateObject pos= -50; 76 dir=0.9 type=Tree0 +CreateObject pos= 10; 112 dir=0.1 type=Tree1 CreateObject pos= 168;-121 dir=0.1 type=Tree2 -CreateObject pos= 37;-142 dir=0.1 type=Tree3 -//CreateObject pos= 18;-131 dir=0.8 type=Tree4 -CreateObject pos= 15;-134 dir=0.9 type=RuinBotFactory +CreateObject pos= 37;-142 dir=0.1 type=Tree3 +//CreateObject pos= 18;-131 dir=0.8 type=Tree4 +CreateObject pos= 15;-134 dir=0.9 type=RuinBotFactory CreateObject pos= -49;-123 dir=0.0 type=Tree0 CreateObject pos=-101;-239 dir=0.5 type=Tree1 CreateObject pos=-103;-268 dir=0.2 type=Tree2 CreateObject pos=-152;-288 dir=0.2 type=Tree3 //CreateObject pos=-284; -26 dir=0.1 type=Tree4 -CreateObject pos=-272; 91 dir=0.1 type=Tree0 -CreateObject pos=-261; 97 dir=0.5 type=Tree3 -CreateObject pos=-190; 93 dir=0.0 type=WreckBott1 +CreateObject pos=-272; 91 dir=0.1 type=Tree0 +CreateObject pos=-261; 97 dir=0.5 type=Tree3 +CreateObject pos=-190; 93 dir=0.0 type=WreckBott1 -CreateFog pos= 57; 69 height= 3 dim=20 delay=4.0 type=4 -CreateFog pos= 57; 69 height= 4 dim=20 delay=5.0 type=5 -CreateFog pos= 71; 114 height= 5 dim=10 delay=4.0 type=4 -CreateFog pos= 71; 114 height= 6 dim=10 delay=5.0 type=5 -CreateFog pos= 96; 84 height= 3 dim=30 delay=4.0 type=4 -CreateFog pos= 96; 84 height= 4 dim=30 delay=5.0 type=5 -CreateFog pos= 133; 81 height= 3 dim=30 delay=4.0 type=4 -CreateFog pos= 133; 81 height= 4 dim=30 delay=5.0 type=5 -CreateFog pos= 143; 124 height= 5 dim=30 delay=4.0 type=4 -CreateFog pos= 143; 124 height= 6 dim=30 delay=5.0 type=5 -CreateFog pos= 139; 187 height= 2 dim=30 delay=4.0 type=4 -CreateFog pos= 139; 187 height= 3 dim=30 delay=5.0 type=5 -CreateFog pos= 109; 265 height= 4 dim=30 delay=4.0 type=4 -CreateFog pos= 109; 265 height= 5 dim=30 delay=5.0 type=5 -CreateFog pos= 179; 74 height= 4 dim=30 delay=4.0 type=4 -CreateFog pos= 179; 74 height= 5 dim=30 delay=5.0 type=5 -CreateFog pos= 197; 111 height= 4 dim=20 delay=4.0 type=4 -CreateFog pos= 197; 111 height= 5 dim=20 delay=5.0 type=5 +CreateFog pos= 57; 69 height= 3 dim=20 delay=4.0 type=4 +CreateFog pos= 57; 69 height= 4 dim=20 delay=5.0 type=5 +CreateFog pos= 71; 114 height= 5 dim=10 delay=4.0 type=4 +CreateFog pos= 71; 114 height= 6 dim=10 delay=5.0 type=5 +CreateFog pos= 96; 84 height= 3 dim=30 delay=4.0 type=4 +CreateFog pos= 96; 84 height= 4 dim=30 delay=5.0 type=5 +CreateFog pos= 133; 81 height= 3 dim=30 delay=4.0 type=4 +CreateFog pos= 133; 81 height= 4 dim=30 delay=5.0 type=5 +CreateFog pos= 143; 124 height= 5 dim=30 delay=4.0 type=4 +CreateFog pos= 143; 124 height= 6 dim=30 delay=5.0 type=5 +CreateFog pos= 139; 187 height= 2 dim=30 delay=4.0 type=4 +CreateFog pos= 139; 187 height= 3 dim=30 delay=5.0 type=5 +CreateFog pos= 109; 265 height= 4 dim=30 delay=4.0 type=4 +CreateFog pos= 109; 265 height= 5 dim=30 delay=5.0 type=5 +CreateFog pos= 179; 74 height= 4 dim=30 delay=4.0 type=4 +CreateFog pos= 179; 74 height= 5 dim=30 delay=5.0 type=5 +CreateFog pos= 197; 111 height= 4 dim=20 delay=4.0 type=4 +CreateFog pos= 197; 111 height= 5 dim=20 delay=5.0 type=5 -CreateFog pos= 95; 6 height= 4 dim= 7 delay=4.0 type=4 -CreateFog pos= 95; 6 height= 6 dim= 7 delay=5.0 type=5 +CreateFog pos= 95; 6 height= 4 dim= 7 delay=4.0 type=4 +CreateFog pos= 95; 6 height= 6 dim= 7 delay=5.0 type=5 CreateFog pos= 104; -17 height= 10 dim=10 delay=4.0 type=4 CreateFog pos= 104; -17 height= 11 dim=10 delay=5.0 type=5 -CreateFog pos= 140; -26 height= 4 dim= 7 delay=4.0 type=4 -CreateFog pos= 140; -26 height= 5 dim= 7 delay=5.0 type=5 +CreateFog pos= 140; -26 height= 4 dim= 7 delay=4.0 type=4 +CreateFog pos= 140; -26 height= 5 dim= 7 delay=5.0 type=5 -CreateFog pos= 275; 237 height= 4 dim=20 delay=4.0 type=4 -CreateFog pos= 275; 237 height= 5 dim=20 delay=5.0 type=5 -CreateFog pos= 287; 204 height= 4 dim=30 delay=4.0 type=4 -CreateFog pos= 287; 204 height= 5 dim=30 delay=5.0 type=5 -CreateFog pos= 281; 161 height= 4 dim=10 delay=4.0 type=4 -CreateFog pos= 281; 161 height= 5 dim=10 delay=5.0 type=5 +CreateFog pos= 275; 237 height= 4 dim=20 delay=4.0 type=4 +CreateFog pos= 275; 237 height= 5 dim=20 delay=5.0 type=5 +CreateFog pos= 287; 204 height= 4 dim=30 delay=4.0 type=4 +CreateFog pos= 287; 204 height= 5 dim=30 delay=5.0 type=5 +CreateFog pos= 281; 161 height= 4 dim=10 delay=4.0 type=4 +CreateFog pos= 281; 161 height= 5 dim=10 delay=5.0 type=5 -CreateFog pos= 208; -72 height= 2 dim=20 delay=4.0 type=4 -CreateFog pos= 208; -72 height= 3 dim=20 delay=5.0 type=5 +CreateFog pos= 208; -72 height= 2 dim=20 delay=4.0 type=4 +CreateFog pos= 208; -72 height= 3 dim=20 delay=5.0 type=5 CreateFog pos= 245;-133 height= -2 dim=50 delay=4.0 type=4 CreateFog pos= 245;-133 height= -3 dim=50 delay=5.0 type=5 -CreateFog pos= 269;-189 height= 4 dim=30 delay=4.0 type=4 -CreateFog pos= 269;-189 height= 5 dim=30 delay=5.0 type=5 -CreateFog pos= 233;-185 height= 2 dim=20 delay=4.0 type=4 -CreateFog pos= 233;-185 height= 3 dim=20 delay=5.0 type=5 -CreateFog pos= 159;-156 height= 4 dim=20 delay=4.0 type=4 -CreateFog pos= 159;-156 height= 5 dim=20 delay=5.0 type=5 -CreateFog pos= 180;-276 height= 1 dim=50 delay=4.0 type=4 -CreateFog pos= 180;-276 height= 2 dim=50 delay=5.0 type=5 +CreateFog pos= 269;-189 height= 4 dim=30 delay=4.0 type=4 +CreateFog pos= 269;-189 height= 5 dim=30 delay=5.0 type=5 +CreateFog pos= 233;-185 height= 2 dim=20 delay=4.0 type=4 +CreateFog pos= 233;-185 height= 3 dim=20 delay=5.0 type=5 +CreateFog pos= 159;-156 height= 4 dim=20 delay=4.0 type=4 +CreateFog pos= 159;-156 height= 5 dim=20 delay=5.0 type=5 +CreateFog pos= 180;-276 height= 1 dim=50 delay=4.0 type=4 +CreateFog pos= 180;-276 height= 2 dim=50 delay=5.0 type=5 CreateFog pos= -52;-265 height= -1 dim=50 delay=4.0 type=4 CreateFog pos= -52;-265 height= -2 dim=50 delay=5.0 type=5 -CreateFog pos= -53;-238 height= 3 dim=20 delay=4.0 type=4 -CreateFog pos= -53;-238 height= 4 dim=20 delay=5.0 type=5 -CreateFog pos=-192;-113 height= 4 dim=50 delay=4.0 type=4 -CreateFog pos=-192;-113 height= 5 dim=50 delay=5.0 type=5 -CreateFog pos=-233; -51 height= 4 dim=80 delay=4.0 type=4 -CreateFog pos=-233; -51 height= 5 dim=80 delay=5.0 type=5 -CreateFog pos=-278; 20 height= 4 dim=50 delay=4.0 type=4 -CreateFog pos=-278; 20 height= 5 dim=50 delay=5.0 type=5 +CreateFog pos= -53;-238 height= 3 dim=20 delay=4.0 type=4 +CreateFog pos= -53;-238 height= 4 dim=20 delay=5.0 type=5 +CreateFog pos=-192;-113 height= 4 dim=50 delay=4.0 type=4 +CreateFog pos=-192;-113 height= 5 dim=50 delay=5.0 type=5 +CreateFog pos=-233; -51 height= 4 dim=80 delay=4.0 type=4 +CreateFog pos=-233; -51 height= 5 dim=80 delay=5.0 type=5 +CreateFog pos=-278; 20 height= 4 dim=50 delay=4.0 type=4 +CreateFog pos=-278; 20 height= 5 dim=50 delay=5.0 type=5 -CreateFog pos= -93; 202 height= 4 dim=80 delay=4.0 type=4 -CreateFog pos= -93; 202 height= 5 dim=80 delay=5.0 type=5 -CreateFog pos=-176; 176 height= 2 dim=15 delay=4.0 type=4 -CreateFog pos=-176; 176 height= 3 dim=15 delay=5.0 type=5 +CreateFog pos= -93; 202 height= 4 dim=80 delay=4.0 type=4 +CreateFog pos= -93; 202 height= 5 dim=80 delay=5.0 type=5 +CreateFog pos=-176; 176 height= 2 dim=15 delay=4.0 type=4 +CreateFog pos=-176; 176 height= 3 dim=15 delay=5.0 type=5 CreateLight dir= 0.0;-1.0; 0.0 color= 0.63; 0.63; 0.63 type=Terrain CreateLight dir= 1.0; 0.0;-1.0 color=-0.70;-0.70;-0.70 type=Terrain @@ -279,7 +279,7 @@ CreateLight dir=-1.0;-1.0;-1.0 color= 0.32; 0.32; 0.32 type=Object CreateLight dir= 1.0;-1.0;-1.0 color= 0.16; 0.16; 0.16 type=Object MapColor floor=0.592;0.557;0.506 water=0.514;0.596;0.514 -MapZoom factor=2 +MapZoom factor=2 NewScript name="tower1.txt" type=WheeledGrabber NewScript name="tower1.txt" type=TrackedGrabber diff --git a/levels/scene704/help/E/mhcent4.txt b/levels/missions/chapter007/level004/help/help.E.txt similarity index 100% rename from levels/scene704/help/E/mhcent4.txt rename to levels/missions/chapter007/level004/help/help.E.txt diff --git a/levels/scene704/help/E/mlcent4.txt b/levels/missions/chapter007/level004/help/prog.E.txt similarity index 100% rename from levels/scene704/help/E/mlcent4.txt rename to levels/missions/chapter007/level004/help/prog.E.txt diff --git a/levels/scene704/help/E/micent4.txt b/levels/missions/chapter007/level004/help/report.E.txt similarity index 100% rename from levels/scene704/help/E/micent4.txt rename to levels/missions/chapter007/level004/help/report.E.txt diff --git a/levels/scene704/help/E/mscent4.txt b/levels/missions/chapter007/level004/help/soluce.E.txt similarity index 100% rename from levels/scene704/help/E/mscent4.txt rename to levels/missions/chapter007/level004/help/soluce.E.txt diff --git a/levels/scene704/po/de.po b/levels/missions/chapter007/level004/po/de.po similarity index 100% rename from levels/scene704/po/de.po rename to levels/missions/chapter007/level004/po/de.po diff --git a/levels/scene704/po/fr.po b/levels/missions/chapter007/level004/po/fr.po similarity index 100% rename from levels/scene704/po/fr.po rename to levels/missions/chapter007/level004/po/fr.po diff --git a/levels/scene704/po/pl.po b/levels/missions/chapter007/level004/po/pl.po similarity index 100% rename from levels/scene704/po/pl.po rename to levels/missions/chapter007/level004/po/pl.po diff --git a/levels/scene704/po/ru.po b/levels/missions/chapter007/level004/po/ru.po similarity index 100% rename from levels/scene704/po/ru.po rename to levels/missions/chapter007/level004/po/ru.po diff --git a/levels/scene704/po/scene704.pot b/levels/missions/chapter007/level004/po/scene704.pot similarity index 100% rename from levels/scene704/po/scene704.pot rename to levels/missions/chapter007/level004/po/scene704.pot diff --git a/levels/scene704/scene.txt b/levels/missions/chapter007/level004/scene.txt similarity index 61% rename from levels/scene704/scene.txt rename to levels/missions/chapter007/level004/scene.txt index 511e2ba2..0ae001ad 100644 --- a/levels/scene704/scene.txt +++ b/levels/missions/chapter007/level004/scene.txt @@ -1,28 +1,28 @@ MissionFile version=2 Title.E text="New Policies" Resume.E text="Try a more humane method of dealing with insects." -Instructions name="mhcent4.txt" -Satellite name="micent4.txt" -Loading name="mlcent4.txt" -SoluceFile name="mscent4.txt" -HelpFile name="cbot.txt" -EndingFile win=704 lost=0 +Instructions name="%lvl%/help/help.%lng%.txt" +Satellite name="%lvl%/help/report.%lng%.txt" +Loading name="%lvl%/help/prog.%lng%.txt" +SoluceFile name="%lvl%/help/soluce.%lng%.txt" +HelpFile name="cbot.txt" +EndingFile win=704 lost=0 -AudioChange filename="Hv2.ogg" pos=0;0 dist=25000 type=Converter min=1 repeat=0 -AmbientColor air=0.400;0.400;0.400;0.400 water=0.078;0.078;0.078;0.078 // grey -FogColor air=0.690;0.690;0.710;0.000 water=0.039;0.392;0.078;0.000 // grey -VehicleColor color=0.459;0.620;0.251;0.000 // vert -DeepView air=125.00 water=25.00 -FogStart air=0.5 water=0.1 +AudioChange filename="Hv2.ogg" pos=0;0 dist=25000 type=Converter min=1 repeat=0 +AmbientColor air=0.400;0.400;0.400;0.400 water=0.078;0.078;0.078;0.078 // grey +FogColor air=0.690;0.690;0.710;0.000 water=0.039;0.392;0.078;0.000 // grey +VehicleColor color=0.459;0.620;0.251;0.000 // vert +DeepView air=125.00 water=25.00 +FogStart air=0.5 water=0.1 SecondTexture rank=8 -Background up=0.690;0.690;0.710;0.000 down=0.690;0.690;0.710;0.000 cloudUp=0.000;0.000;0.000;0.000 cloudDown=0.408;0.408;0.408; +Background up=0.690;0.690;0.710;0.000 down=0.690;0.690;0.710;0.000 cloudUp=0.000;0.000;0.000;0.000 cloudDown=0.408;0.408;0.408; ForegroundName image="lens5.png" TerrainGenerate vision=400.00 depth=1 hard=0.7 -TerrainWind speed=-2.0;0.0 -TerrainRelief image="relief23.png" factor=1.0 +TerrainWind speed=-2.0;0.0 +TerrainRelief image="relief23.png" factor=1.0 TerrainResource image="res00.png" -TerrainCloud image="cloud03.png" level=125.0 +TerrainCloud image="cloud03.png" level=125.0 TerrainMaterial id=1 image="mix01" u=0.00 v=0.00 up=1 down=1 left=1 right=1 hard=0.6 TerrainMaterial id=2 image="mix01" u=0.25 v=0.00 up=1 down=1 left=1 right=1 hard=0.6 @@ -34,15 +34,15 @@ TerrainMaterial id=7 image="mix01" u=0.50 v=0.25 up=1 down=1 left=1 right=1 hard TerrainMaterial id=8 image="mix01" u=0.75 v=0.25 up=1 down=1 left=1 right=1 hard=0.6 TerrainMaterial id=9 image="mix01" u=0.00 v=0.50 up=1 down=1 left=1 right=1 hard=0.6 -TerrainInit id=1 -TerrainLevel id=2 min=0.0 max=900.0 slope=0.0 freq= 20.0 -TerrainLevel id=3 min=0.0 max=900.0 slope=0.0 freq= 20.0 -TerrainLevel id=4 min=0.0 max=900.0 slope=0.0 freq= 20.0 -TerrainLevel id=5 min=0.0 max=900.0 slope=0.0 freq= 20.0 -TerrainLevel id=6 min=0.0 max=900.0 slope=0.0 freq= 20.0 -TerrainLevel id=7 min=0.0 max=900.0 slope=0.0 freq= 20.0 -TerrainLevel id=8 min=0.0 max=900.0 slope=0.0 freq= 20.0 -TerrainLevel id=9 min=0.0 max=900.0 slope=0.0 freq= 20.0 +TerrainInit id=1 +TerrainLevel id=2 min=0.0 max=900.0 slope=0.0 freq= 20.0 +TerrainLevel id=3 min=0.0 max=900.0 slope=0.0 freq= 20.0 +TerrainLevel id=4 min=0.0 max=900.0 slope=0.0 freq= 20.0 +TerrainLevel id=5 min=0.0 max=900.0 slope=0.0 freq= 20.0 +TerrainLevel id=6 min=0.0 max=900.0 slope=0.0 freq= 20.0 +TerrainLevel id=7 min=0.0 max=900.0 slope=0.0 freq= 20.0 +TerrainLevel id=8 min=0.0 max=900.0 slope=0.0 freq= 20.0 +TerrainLevel id=9 min=0.0 max=900.0 slope=0.0 freq= 20.0 TerrainCreate @@ -65,23 +65,23 @@ CreateObject pos= 2.50; 3.75 dir=0.0 type=PowerCell CreateObject pos= 3.75; 3.75 dir=0.0 type=PowerCell // Ruines proches. -CreateObject pos= -48; 29 dir=1.1 type=RuinBotFactory -CreateObject pos= -39; 19 dir=0.3 type=Greenery4 -CreateObject pos= -41; 26 dir=0.3 type=Greenery1 -CreateObject pos= -41; 38 dir=0.3 type=Greenery0 -CreateObject pos= -37; 35 dir=0.3 type=Greenery2 -CreateObject pos= -17; 46 dir=0.3 type=Greenery4 -CreateObject pos= 49; 7 dir=0.3 type=Greenery2 -CreateObject pos= 28; -55 dir=0.3 type=Greenery0 +CreateObject pos= -48; 29 dir=1.1 type=RuinBotFactory +CreateObject pos= -39; 19 dir=0.3 type=Greenery4 +CreateObject pos= -41; 26 dir=0.3 type=Greenery1 +CreateObject pos= -41; 38 dir=0.3 type=Greenery0 +CreateObject pos= -37; 35 dir=0.3 type=Greenery2 +CreateObject pos= -17; 46 dir=0.3 type=Greenery4 +CreateObject pos= 49; 7 dir=0.3 type=Greenery2 +CreateObject pos= 28; -55 dir=0.3 type=Greenery0 CreateObject pos= -55; -17 dir=0.3 type=Greenery1 CreateObject pos= -58; -14 dir=0.3 type=Greenery3 -CreateObject pos= -48; 29 dir=0.2 type=Titanium -CreateObject pos= -58; 61 dir=0.2 type=TitaniumOre -CreateObject pos= -59; 66 dir=0.0 type=TitaniumOre +CreateObject pos= -48; 29 dir=0.2 type=Titanium +CreateObject pos= -58; 61 dir=0.2 type=TitaniumOre +CreateObject pos= -59; 66 dir=0.0 type=TitaniumOre CreateObject pos= -73; -53 dir=0.2 type=TitaniumOre CreateObject pos= -47; -73 dir=0.0 type=TitaniumOre -CreateObject pos= 71; 12 dir=0.1 type=TitaniumOre -CreateObject pos= 38; 34 dir=0.1 type=TitaniumOre +CreateObject pos= 71; 12 dir=0.1 type=TitaniumOre +CreateObject pos= 38; 34 dir=0.1 type=TitaniumOre // Epave. CreateObject pos=115;-110 dir=0.0 type=RuinBaseCamp h=-9.0 @@ -96,18 +96,18 @@ CreateObject pos=125;-125 cmdline=115;-120;40;2 type=AlienAnt script1="antich2.t CreateObject pos=125;-130 cmdline=115;-120;40;2 type=AlienAnt script1="antich2.txt" run=1 // Cratère ouest. -CreateObject pos=-230; 2 dir=0.2 type=TitaniumOre -CreateObject pos=-233; 1 dir=0.0 type=TitaniumOre -CreateObject pos=-234; 3 dir=0.1 type=TitaniumOre -CreateObject pos=-236; 5 dir=0.4 type=TitaniumOre -CreateObject pos=-240; 4 dir=0.1 type=TitaniumOre -CreateObject pos=-241; 6 dir=0.3 type=TitaniumOre -CreateObject pos=-241; 9 dir=0.0 type=TitaniumOre -CreateObject pos=-223; -3 dir=0.3 type=Greenery1 -CreateObject pos=-237; 45 dir=0.3 type=Greenery0 -CreateObject pos=-235; 51 dir=0.0 type=Greenery2 -CreateObject pos=-243; 55 dir=0.1 type=Greenery3 -CreateObject pos=-246; 79 dir=0.3 type=Greenery4 +CreateObject pos=-230; 2 dir=0.2 type=TitaniumOre +CreateObject pos=-233; 1 dir=0.0 type=TitaniumOre +CreateObject pos=-234; 3 dir=0.1 type=TitaniumOre +CreateObject pos=-236; 5 dir=0.4 type=TitaniumOre +CreateObject pos=-240; 4 dir=0.1 type=TitaniumOre +CreateObject pos=-241; 6 dir=0.3 type=TitaniumOre +CreateObject pos=-241; 9 dir=0.0 type=TitaniumOre +CreateObject pos=-223; -3 dir=0.3 type=Greenery1 +CreateObject pos=-237; 45 dir=0.3 type=Greenery0 +CreateObject pos=-235; 51 dir=0.0 type=Greenery2 +CreateObject pos=-243; 55 dir=0.1 type=Greenery3 +CreateObject pos=-246; 79 dir=0.3 type=Greenery4 // Cratère sud-ouest. CreateObject pos=-126;-126 dir=0.2 type=TitaniumOre @@ -121,7 +121,7 @@ CreateObject pos= -94; -66 dir=0.3 type=Greenery1 // Cratère sud. CreateObject pos= -10;-194 dir=0.0 type=TitaniumOre -CreateObject pos= -6;-197 dir=0.2 type=TitaniumOre +CreateObject pos= -6;-197 dir=0.2 type=TitaniumOre CreateObject pos= -14;-200 dir=0.1 type=TitaniumOre CreateObject pos= -15;-204 dir=0.4 type=TitaniumOre CreateObject pos= -13;-164 dir=0.3 type=Greenery0 @@ -131,36 +131,36 @@ CreateObject pos= -44;-224 dir=0.3 type=Greenery1 CreateObject pos= -48;-218 dir=0.0 type=Greenery2 // Epave. -CreateFog pos= 95; -70 height=-10 dim=10 delay=4.0 type=4 -CreateFog pos= 95; -70 height=-11 dim=10 delay=5.0 type=5 -CreateFog pos= 97; -96 height= 3 dim=20 delay=4.0 type=4 -CreateFog pos= 97; -96 height= 4 dim=20 delay=5.0 type=5 -CreateFog pos= 126;-102 height= 4 dim=20 delay=4.0 type=4 -CreateFog pos= 126;-102 height= 5 dim=20 delay=5.0 type=5 -CreateFog pos= 126;-139 height= 3 dim=20 delay=4.0 type=4 -CreateFog pos= 126;-139 height= 4 dim=20 delay=5.0 type=5 -CreateFog pos= 103;-134 height= 2 dim=30 delay=4.0 type=4 -CreateFog pos= 103;-134 height= 3 dim=30 delay=5.0 type=5 +CreateFog pos= 95; -70 height=-10 dim=10 delay=4.0 type=4 +CreateFog pos= 95; -70 height=-11 dim=10 delay=5.0 type=5 +CreateFog pos= 97; -96 height= 3 dim=20 delay=4.0 type=4 +CreateFog pos= 97; -96 height= 4 dim=20 delay=5.0 type=5 +CreateFog pos= 126;-102 height= 4 dim=20 delay=4.0 type=4 +CreateFog pos= 126;-102 height= 5 dim=20 delay=5.0 type=5 +CreateFog pos= 126;-139 height= 3 dim=20 delay=4.0 type=4 +CreateFog pos= 126;-139 height= 4 dim=20 delay=5.0 type=5 +CreateFog pos= 103;-134 height= 2 dim=30 delay=4.0 type=4 +CreateFog pos= 103;-134 height= 3 dim=30 delay=5.0 type=5 CreateFog pos= 155;-125 height=-25 dim=20 delay=4.0 type=4 CreateFog pos= 155;-125 height=-26 dim=20 delay=5.0 type=5 // Cratère ouest. -CreateFog pos=-217; -2 height= 3 dim=20 delay=4.0 type=4 -CreateFog pos=-217; -2 height= 4 dim=20 delay=5.0 type=5 -CreateFog pos=-233; 6 height= 2 dim=10 delay=4.0 type=4 -CreateFog pos=-233; 6 height= 3 dim=10 delay=5.0 type=5 -CreateFog pos=-186; -2 height= 3 dim=30 delay=4.0 type=4 -CreateFog pos=-186; -2 height= 4 dim=30 delay=5.0 type=5 +CreateFog pos=-217; -2 height= 3 dim=20 delay=4.0 type=4 +CreateFog pos=-217; -2 height= 4 dim=20 delay=5.0 type=5 +CreateFog pos=-233; 6 height= 2 dim=10 delay=4.0 type=4 +CreateFog pos=-233; 6 height= 3 dim=10 delay=5.0 type=5 +CreateFog pos=-186; -2 height= 3 dim=30 delay=4.0 type=4 +CreateFog pos=-186; -2 height= 4 dim=30 delay=5.0 type=5 // Cratère sud-ouest. -CreateFog pos=-138;-140 height= 3 dim=20 delay=4.0 type=4 -CreateFog pos=-138;-140 height= 4 dim=20 delay=5.0 type=5 -CreateFog pos=-112;-150 height= 3 dim=40 delay=4.0 type=4 -CreateFog pos=-112;-150 height= 4 dim=40 delay=5.0 type=5 +CreateFog pos=-138;-140 height= 3 dim=20 delay=4.0 type=4 +CreateFog pos=-138;-140 height= 4 dim=20 delay=5.0 type=5 +CreateFog pos=-112;-150 height= 3 dim=40 delay=4.0 type=4 +CreateFog pos=-112;-150 height= 4 dim=40 delay=5.0 type=5 // Cratère sud. -CreateFog pos= -13;-185 height= 4 dim=30 delay=4.0 type=4 -CreateFog pos= -13;-185 height= 5 dim=30 delay=5.0 type=5 +CreateFog pos= -13;-185 height= 4 dim=30 delay=4.0 type=4 +CreateFog pos= -13;-185 height= 5 dim=30 delay=5.0 type=5 CreateLight dir= 0.0;-1.0; 0.0 color= 0.63; 0.63; 0.63 type=Terrain CreateLight dir= 1.0; 0.0;-1.0 color=-0.70;-0.70;-0.70 type=Terrain @@ -171,7 +171,7 @@ CreateLight dir=-1.0;-1.0;-1.0 color= 0.32; 0.32; 0.32 type=Object CreateLight dir= 1.0;-1.0;-1.0 color= 0.16; 0.16; 0.16 type=Object MapColor floor=0.592;0.557;0.506 water=0.514;0.596;0.514 -MapZoom factor=2 +MapZoom factor=2 NewScript name="tower1.txt" type=WheeledGrabber NewScript name="tower1.txt" type=TrackedGrabber diff --git a/levels/scene705/help/E/mhcent5.txt b/levels/missions/chapter007/level005/help/help.E.txt similarity index 100% rename from levels/scene705/help/E/mhcent5.txt rename to levels/missions/chapter007/level005/help/help.E.txt diff --git a/levels/scene705/help/E/mlcent5.txt b/levels/missions/chapter007/level005/help/prog.E.txt similarity index 100% rename from levels/scene705/help/E/mlcent5.txt rename to levels/missions/chapter007/level005/help/prog.E.txt diff --git a/levels/scene705/help/E/micent5.txt b/levels/missions/chapter007/level005/help/report.E.txt similarity index 100% rename from levels/scene705/help/E/micent5.txt rename to levels/missions/chapter007/level005/help/report.E.txt diff --git a/levels/scene705/help/E/mscent5.txt b/levels/missions/chapter007/level005/help/soluce.E.txt similarity index 100% rename from levels/scene705/help/E/mscent5.txt rename to levels/missions/chapter007/level005/help/soluce.E.txt diff --git a/levels/scene705/po/de.po b/levels/missions/chapter007/level005/po/de.po similarity index 100% rename from levels/scene705/po/de.po rename to levels/missions/chapter007/level005/po/de.po diff --git a/levels/scene705/po/fr.po b/levels/missions/chapter007/level005/po/fr.po similarity index 100% rename from levels/scene705/po/fr.po rename to levels/missions/chapter007/level005/po/fr.po diff --git a/levels/scene705/po/pl.po b/levels/missions/chapter007/level005/po/pl.po similarity index 100% rename from levels/scene705/po/pl.po rename to levels/missions/chapter007/level005/po/pl.po diff --git a/levels/scene705/po/ru.po b/levels/missions/chapter007/level005/po/ru.po similarity index 100% rename from levels/scene705/po/ru.po rename to levels/missions/chapter007/level005/po/ru.po diff --git a/levels/scene705/po/scene705.pot b/levels/missions/chapter007/level005/po/scene705.pot similarity index 100% rename from levels/scene705/po/scene705.pot rename to levels/missions/chapter007/level005/po/scene705.pot diff --git a/levels/scene705/scene.txt b/levels/missions/chapter007/level005/scene.txt similarity index 59% rename from levels/scene705/scene.txt rename to levels/missions/chapter007/level005/scene.txt index d041d049..25acf52d 100644 --- a/levels/scene705/scene.txt +++ b/levels/missions/chapter007/level005/scene.txt @@ -1,27 +1,27 @@ Title.E text="Self-defense" Resume.E text="Combine defensive and offensive weapons to deal with a massive attack." -Instructions name="mhcent5.txt" -Satellite name="micent5.txt" -Loading name="mlcent5.txt" -SoluceFile name="mscent5.txt" -HelpFile name="cbot.txt" -EndingFile win=-1 lost=0 +Instructions name="%lvl%/help/help.%lng%.txt" +Satellite name="%lvl%/help/report.%lng%.txt" +Loading name="%lvl%/help/prog.%lng%.txt" +SoluceFile name="%lvl%/help/soluce.%lng%.txt" +HelpFile name="cbot.txt" +EndingFile win=-1 lost=0 -Audio track=7 -AmbientColor air=0.400;0.400;0.400;0.400 water=0.078;0.078;0.078;0.078 // grey -FogColor air=0.690;0.690;0.710;0.000 water=0.039;0.392;0.078;0.000 // grey -VehicleColor color=0.459;0.620;0.251;0.000 // vert -DeepView air=125.00 water=25.00 -FogStart air=0.5 water=0.1 +Audio track=7 +AmbientColor air=0.400;0.400;0.400;0.400 water=0.078;0.078;0.078;0.078 // grey +FogColor air=0.690;0.690;0.710;0.000 water=0.039;0.392;0.078;0.000 // grey +VehicleColor color=0.459;0.620;0.251;0.000 // vert +DeepView air=125.00 water=25.00 +FogStart air=0.5 water=0.1 SecondTexture rank=8 -Background up=0.690;0.690;0.710;0.000 down=0.690;0.690;0.710;0.000 cloudUp=0.000;0.000;0.000;0.000 cloudDown=0.408;0.408;0.408; +Background up=0.690;0.690;0.710;0.000 down=0.690;0.690;0.710;0.000 cloudUp=0.000;0.000;0.000;0.000 cloudDown=0.408;0.408;0.408; ForegroundName image="lens5.png" TerrainGenerate vision=400.00 depth=1 hard=0.7 -TerrainWind speed=-2.0;0.0 -TerrainRelief image="relief23.png" factor=1.0 +TerrainWind speed=-2.0;0.0 +TerrainRelief image="relief23.png" factor=1.0 TerrainResource image="res00.png" -TerrainCloud image="cloud03.png" level=125.0 +TerrainCloud image="cloud03.png" level=125.0 TerrainMaterial id=1 image="mix01" u=0.00 v=0.00 up=1 down=1 left=1 right=1 hard=0.6 TerrainMaterial id=2 image="mix01" u=0.25 v=0.00 up=1 down=1 left=1 right=1 hard=0.6 @@ -33,15 +33,15 @@ TerrainMaterial id=7 image="mix01" u=0.50 v=0.25 up=1 down=1 left=1 right=1 hard TerrainMaterial id=8 image="mix01" u=0.75 v=0.25 up=1 down=1 left=1 right=1 hard=0.6 TerrainMaterial id=9 image="mix01" u=0.00 v=0.50 up=1 down=1 left=1 right=1 hard=0.6 -TerrainInit id=1 -TerrainLevel id=2 min=0.0 max=900.0 slope=0.0 freq= 20.0 -TerrainLevel id=3 min=0.0 max=900.0 slope=0.0 freq= 20.0 -TerrainLevel id=4 min=0.0 max=900.0 slope=0.0 freq= 20.0 -TerrainLevel id=5 min=0.0 max=900.0 slope=0.0 freq= 20.0 -TerrainLevel id=6 min=0.0 max=900.0 slope=0.0 freq= 20.0 -TerrainLevel id=7 min=0.0 max=900.0 slope=0.0 freq= 20.0 -TerrainLevel id=8 min=0.0 max=900.0 slope=0.0 freq= 20.0 -TerrainLevel id=9 min=0.0 max=900.0 slope=0.0 freq= 20.0 +TerrainInit id=1 +TerrainLevel id=2 min=0.0 max=900.0 slope=0.0 freq= 20.0 +TerrainLevel id=3 min=0.0 max=900.0 slope=0.0 freq= 20.0 +TerrainLevel id=4 min=0.0 max=900.0 slope=0.0 freq= 20.0 +TerrainLevel id=5 min=0.0 max=900.0 slope=0.0 freq= 20.0 +TerrainLevel id=6 min=0.0 max=900.0 slope=0.0 freq= 20.0 +TerrainLevel id=7 min=0.0 max=900.0 slope=0.0 freq= 20.0 +TerrainLevel id=8 min=0.0 max=900.0 slope=0.0 freq= 20.0 +TerrainLevel id=9 min=0.0 max=900.0 slope=0.0 freq= 20.0 TerrainCreate @@ -66,37 +66,37 @@ CreateObject pos= 3.75; 3.75 dir=0.0 type=PowerCell CreateObject pos=71;11 dir=0.0 type=WingedOrgaShooter proxyActivate=1 proxyDistance=12 -CreateObject pos= 7;-22 cmdline=0;0;60 type=AlienAnt script1="antict.txt" run=1 -CreateObject pos= 0;-33 cmdline=0;0;60 type=AlienAnt script1="antict.txt" run=1 +CreateObject pos= 7;-22 cmdline=0;0;60 type=AlienAnt script1="antict.txt" run=1 +CreateObject pos= 0;-33 cmdline=0;0;60 type=AlienAnt script1="antict.txt" run=1 CreateObject pos=-18;-40 cmdline=0;0;60 type=AlienAnt script1="antict.txt" run=1 CreateObject pos=-31;-20 cmdline=0;0;60 type=AlienAnt script1="antict.txt" run=1 -CreateObject pos=-43; 5 cmdline=0;0;60 type=AlienAnt script1="antict.txt" run=1 +CreateObject pos=-43; 5 cmdline=0;0;60 type=AlienAnt script1="antict.txt" run=1 CreateObject pos=-29; 33 cmdline=0;0;60 type=AlienAnt script1="antict.txt" run=1 CreateObject pos= -8; 35 cmdline=0;0;60 type=AlienAnt script1="antict.txt" run=1 // Ruines proches. -CreateObject pos= -48; 29 dir=1.1 type=RuinBotFactory -CreateObject pos= -39; 19 dir=0.3 type=Greenery4 -CreateObject pos= -41; 26 dir=0.3 type=Greenery1 -CreateObject pos= -41; 38 dir=0.3 type=Greenery0 -CreateObject pos= -37; 35 dir=0.3 type=Greenery2 -CreateObject pos= -17; 46 dir=0.3 type=Greenery4 -CreateObject pos= 49; 7 dir=0.3 type=Greenery2 -CreateObject pos= 28; -55 dir=0.3 type=Greenery0 +CreateObject pos= -48; 29 dir=1.1 type=RuinBotFactory +CreateObject pos= -39; 19 dir=0.3 type=Greenery4 +CreateObject pos= -41; 26 dir=0.3 type=Greenery1 +CreateObject pos= -41; 38 dir=0.3 type=Greenery0 +CreateObject pos= -37; 35 dir=0.3 type=Greenery2 +CreateObject pos= -17; 46 dir=0.3 type=Greenery4 +CreateObject pos= 49; 7 dir=0.3 type=Greenery2 +CreateObject pos= 28; -55 dir=0.3 type=Greenery0 CreateObject pos= -55; -17 dir=0.3 type=Greenery1 CreateObject pos= -58; -14 dir=0.3 type=Greenery3 -CreateObject pos= -2; -98 dir=0.4 type=RadarStation +CreateObject pos= -2; -98 dir=0.4 type=RadarStation // Epave. CreateObject pos=115;-110 dir=0.0 type=RuinBaseCamp h=-9.0 CreateObject pos=110;-140 dir=0.1 type=RuinHeadCamp // Cratère ouest. -CreateObject pos=-223; -3 dir=0.3 type=Greenery1 -CreateObject pos=-237; 45 dir=0.3 type=Greenery0 -CreateObject pos=-235; 51 dir=0.0 type=Greenery2 -CreateObject pos=-243; 55 dir=0.1 type=Greenery3 -CreateObject pos=-246; 79 dir=0.3 type=Greenery4 +CreateObject pos=-223; -3 dir=0.3 type=Greenery1 +CreateObject pos=-237; 45 dir=0.3 type=Greenery0 +CreateObject pos=-235; 51 dir=0.0 type=Greenery2 +CreateObject pos=-243; 55 dir=0.1 type=Greenery3 +CreateObject pos=-246; 79 dir=0.3 type=Greenery4 // Cratère sud-ouest. CreateObject pos=-107;-137 dir=0.3 type=Greenery2 @@ -111,36 +111,36 @@ CreateObject pos= -44;-224 dir=0.3 type=Greenery1 CreateObject pos= -48;-218 dir=0.0 type=Greenery2 // Epave. -CreateFog pos= 95; -70 height=-10 dim=10 delay=4.0 type=4 -CreateFog pos= 95; -70 height=-11 dim=10 delay=5.0 type=5 -CreateFog pos= 97; -96 height= 3 dim=20 delay=4.0 type=4 -CreateFog pos= 97; -96 height= 4 dim=20 delay=5.0 type=5 -CreateFog pos= 126;-102 height= 4 dim=20 delay=4.0 type=4 -CreateFog pos= 126;-102 height= 5 dim=20 delay=5.0 type=5 -CreateFog pos= 126;-139 height= 3 dim=20 delay=4.0 type=4 -CreateFog pos= 126;-139 height= 4 dim=20 delay=5.0 type=5 -CreateFog pos= 103;-134 height= 2 dim=30 delay=4.0 type=4 -CreateFog pos= 103;-134 height= 3 dim=30 delay=5.0 type=5 +CreateFog pos= 95; -70 height=-10 dim=10 delay=4.0 type=4 +CreateFog pos= 95; -70 height=-11 dim=10 delay=5.0 type=5 +CreateFog pos= 97; -96 height= 3 dim=20 delay=4.0 type=4 +CreateFog pos= 97; -96 height= 4 dim=20 delay=5.0 type=5 +CreateFog pos= 126;-102 height= 4 dim=20 delay=4.0 type=4 +CreateFog pos= 126;-102 height= 5 dim=20 delay=5.0 type=5 +CreateFog pos= 126;-139 height= 3 dim=20 delay=4.0 type=4 +CreateFog pos= 126;-139 height= 4 dim=20 delay=5.0 type=5 +CreateFog pos= 103;-134 height= 2 dim=30 delay=4.0 type=4 +CreateFog pos= 103;-134 height= 3 dim=30 delay=5.0 type=5 CreateFog pos= 155;-125 height=-25 dim=20 delay=4.0 type=4 CreateFog pos= 155;-125 height=-26 dim=20 delay=5.0 type=5 // Cratère ouest. -CreateFog pos=-217; -2 height= 3 dim=20 delay=4.0 type=4 -CreateFog pos=-217; -2 height= 4 dim=20 delay=5.0 type=5 -CreateFog pos=-233; 6 height= 2 dim=10 delay=4.0 type=4 -CreateFog pos=-233; 6 height= 3 dim=10 delay=5.0 type=5 -CreateFog pos=-186; -2 height= 3 dim=30 delay=4.0 type=4 -CreateFog pos=-186; -2 height= 4 dim=30 delay=5.0 type=5 +CreateFog pos=-217; -2 height= 3 dim=20 delay=4.0 type=4 +CreateFog pos=-217; -2 height= 4 dim=20 delay=5.0 type=5 +CreateFog pos=-233; 6 height= 2 dim=10 delay=4.0 type=4 +CreateFog pos=-233; 6 height= 3 dim=10 delay=5.0 type=5 +CreateFog pos=-186; -2 height= 3 dim=30 delay=4.0 type=4 +CreateFog pos=-186; -2 height= 4 dim=30 delay=5.0 type=5 // Cratère sud-ouest. -CreateFog pos=-138;-140 height= 3 dim=20 delay=4.0 type=4 -CreateFog pos=-138;-140 height= 4 dim=20 delay=5.0 type=5 -CreateFog pos=-112;-150 height= 3 dim=40 delay=4.0 type=4 -CreateFog pos=-112;-150 height= 4 dim=40 delay=5.0 type=5 +CreateFog pos=-138;-140 height= 3 dim=20 delay=4.0 type=4 +CreateFog pos=-138;-140 height= 4 dim=20 delay=5.0 type=5 +CreateFog pos=-112;-150 height= 3 dim=40 delay=4.0 type=4 +CreateFog pos=-112;-150 height= 4 dim=40 delay=5.0 type=5 // Cratère sud. -CreateFog pos= -13;-185 height= 4 dim=30 delay=4.0 type=4 -CreateFog pos= -13;-185 height= 5 dim=30 delay=5.0 type=5 +CreateFog pos= -13;-185 height= 4 dim=30 delay=4.0 type=4 +CreateFog pos= -13;-185 height= 5 dim=30 delay=5.0 type=5 CreateLight dir= 0.0;-1.0; 0.0 color= 0.63; 0.63; 0.63 type=Terrain CreateLight dir= 1.0; 0.0;-1.0 color=-0.70;-0.70;-0.70 type=Terrain @@ -151,7 +151,7 @@ CreateLight dir=-1.0;-1.0;-1.0 color= 0.32; 0.32; 0.32 type=Object CreateLight dir= 1.0;-1.0;-1.0 color= 0.16; 0.16; 0.16 type=Object MapColor floor=0.592;0.557;0.506 water=0.514;0.596;0.514 -MapZoom factor=6 +MapZoom factor=6 NewScript name="tower1.txt" type=WheeledGrabber NewScript name="tower1.txt" type=TrackedGrabber diff --git a/levels/scene7-po/de.po b/levels/missions/chapter007/po/de.po similarity index 100% rename from levels/scene7-po/de.po rename to levels/missions/chapter007/po/de.po diff --git a/levels/scene7-po/fr.po b/levels/missions/chapter007/po/fr.po similarity index 100% rename from levels/scene7-po/fr.po rename to levels/missions/chapter007/po/fr.po diff --git a/levels/scene7-po/pl.po b/levels/missions/chapter007/po/pl.po similarity index 100% rename from levels/scene7-po/pl.po rename to levels/missions/chapter007/po/pl.po diff --git a/levels/scene7-po/ru.po b/levels/missions/chapter007/po/ru.po similarity index 100% rename from levels/scene7-po/ru.po rename to levels/missions/chapter007/po/ru.po diff --git a/levels/scene7-po/scene7.pot b/levels/missions/chapter007/po/scene7.pot similarity index 100% rename from levels/scene7-po/scene7.pot rename to levels/missions/chapter007/po/scene7.pot diff --git a/levels/scene800.txt b/levels/missions/chapter008/chaptertitle.txt similarity index 100% rename from levels/scene800.txt rename to levels/missions/chapter008/chaptertitle.txt diff --git a/levels/scene801/help/E/mhorph1.txt b/levels/missions/chapter008/level001/help/help.E.txt similarity index 100% rename from levels/scene801/help/E/mhorph1.txt rename to levels/missions/chapter008/level001/help/help.E.txt diff --git a/levels/scene801/help/E/mlorph1.txt b/levels/missions/chapter008/level001/help/prog.E.txt similarity index 100% rename from levels/scene801/help/E/mlorph1.txt rename to levels/missions/chapter008/level001/help/prog.E.txt diff --git a/levels/scene801/help/E/miorph1.txt b/levels/missions/chapter008/level001/help/report.E.txt similarity index 100% rename from levels/scene801/help/E/miorph1.txt rename to levels/missions/chapter008/level001/help/report.E.txt diff --git a/levels/scene801/help/E/msorph1.txt b/levels/missions/chapter008/level001/help/soluce.E.txt similarity index 100% rename from levels/scene801/help/E/msorph1.txt rename to levels/missions/chapter008/level001/help/soluce.E.txt diff --git a/levels/scene801/po/de.po b/levels/missions/chapter008/level001/po/de.po similarity index 100% rename from levels/scene801/po/de.po rename to levels/missions/chapter008/level001/po/de.po diff --git a/levels/scene801/po/fr.po b/levels/missions/chapter008/level001/po/fr.po similarity index 100% rename from levels/scene801/po/fr.po rename to levels/missions/chapter008/level001/po/fr.po diff --git a/levels/scene801/po/pl.po b/levels/missions/chapter008/level001/po/pl.po similarity index 100% rename from levels/scene801/po/pl.po rename to levels/missions/chapter008/level001/po/pl.po diff --git a/levels/scene801/po/ru.po b/levels/missions/chapter008/level001/po/ru.po similarity index 100% rename from levels/scene801/po/ru.po rename to levels/missions/chapter008/level001/po/ru.po diff --git a/levels/scene801/po/scene801.pot b/levels/missions/chapter008/level001/po/scene801.pot similarity index 100% rename from levels/scene801/po/scene801.pot rename to levels/missions/chapter008/level001/po/scene801.pot diff --git a/levels/scene801/scene.txt b/levels/missions/chapter008/level001/scene.txt similarity index 61% rename from levels/scene801/scene.txt rename to levels/missions/chapter008/level001/scene.txt index eb5b7a5e..90bd2c82 100644 --- a/levels/scene801/scene.txt +++ b/levels/missions/chapter008/level001/scene.txt @@ -1,41 +1,41 @@ MissionFile version=2 Title.E text="Logistics" Resume.E text="Lay the foundations for a relay station and a refueling station." -Instructions name="mhorph1.txt" -Satellite name="miorph1.txt" -Loading name="mlorph1.txt" -SoluceFile name="msorph1.txt" -HelpFile name="cbot.txt" -EndingFile win=-1 lost=0 +Instructions name="%lvl%/help/help.%lng%.txt" +Satellite name="%lvl%/help/report.%lng%.txt" +Loading name="%lvl%/help/prog.%lng%.txt" +SoluceFile name="%lvl%/help/soluce.%lng%.txt" +HelpFile name="cbot.txt" +EndingFile win=-1 lost=0 -Audio main="Infinite.ogg" mainRepeat=0 -AmbientColor air=0.400;0.267;0.267;0.400 water=0.078;0.078;0.078;0.078 // grey -FogColor air=0.196;0.118;0.039;0.000 water=0.263;0.314;0.392;0.000 // braun-orange -VehicleColor color=0.620;0.471;0.322;0.000 // ocre -InsectColor color=0.741;0.671;0.200;0.000 // brun -DeepView air=200.00 water=25.00 -FogStart air=0.5 water=0.5 +Audio main="Infinite.ogg" mainRepeat=0 +AmbientColor air=0.400;0.267;0.267;0.400 water=0.078;0.078;0.078;0.078 // grey +FogColor air=0.196;0.118;0.039;0.000 water=0.263;0.314;0.392;0.000 // braun-orange +VehicleColor color=0.620;0.471;0.322;0.000 // ocre +InsectColor color=0.741;0.671;0.200;0.000 // brun +DeepView air=200.00 water=25.00 +FogStart air=0.5 water=0.5 SecondTexture rank=2 -Background image="back01.png" up=0.196;0.118;0.039;0.000 down=0.196;0.118;0.039; -Planet mode=0 pos=1.2; 0.2 dim=0.40 speed= 0.000 dir=0.5 image="planet02.png" uv1=0.0;0.0 uv2=0.5;0.5 -Planet mode=0 pos=0.5; 0.4 dim=0.20 speed= 0.012 dir=0.7 image="planet02.png" uv1=0.5;0.0 uv2=1.0;0.5 -Planet mode=0 pos=4.4; 0.3 dim=0.30 speed=-0.002 dir=0.3 image="planet02.png" uv1=0.0;0.5 uv2=0.5;1.0 -Planet mode=0 pos=3.5; 0.4 dim=0.12 speed= 0.001 dir=0.8 image="planet02.png" uv1=0.5;0.5 uv2=1.0;1.0 -Planet mode=0 pos=5.0; 0.5 dim=0.04 speed= 0.025 dir=1.2 image="planet02.png" uv1=0.5;0.5 uv2=1.0;1.0 -Planet mode=0 pos=0.0; 0.2 dim=0.06 speed=-0.035 dir=0.4 image="planet02.png" uv1=0.0;0.0 uv2=0.5;0.5 -Planet mode=0 pos=2.0; 0.5 dim=0.05 speed= 0.015 dir=2.0 image="planet02.png" uv1=0.5;0.5 uv2=1.0;1.0 -Planet mode=1 pos=1.2; 0.2 dim=0.40 speed= 0.000 dir=0.5 image="planet02.png" uv1=0.0;0.0 uv2=0.5;0.5 -Planet mode=1 pos=4.0;-0.4 dim=0.20 speed= 0.000 dir=0.7 image="planet02.png" uv1=0.0;0.0 uv2=0.5;0.5 -Planet mode=1 pos=4.4; 0.3 dim=0.30 speed= 0.000 dir=0.3 image="planet02.png" uv1=0.0;0.5 uv2=0.5;1.0 -Planet mode=1 pos=3.5; 0.4 dim=0.12 speed= 0.000 dir=0.8 image="planet02.png" uv1=0.5;0.5 uv2=1.0;1.0 -Planet mode=1 pos=0.0; 0.2 dim=0.06 speed= 0.000 dir=0.4 image="planet02.png" uv1=0.0;0.0 uv2=0.5;0.5 -Planet mode=1 pos=2.0; 0.5 dim=0.05 speed= 0.000 dir=2.0 image="planet02.png" uv1=0.5;0.5 uv2=1.0;1.0 -Planet mode=1 pos=4.1; 0.1 dim=0.10 speed= 0.000 dir=0.3 image="planet02.png" uv1=0.5;0.0 uv2=1.0;0.5 +Background image="back01.png" up=0.196;0.118;0.039;0.000 down=0.196;0.118;0.039; +Planet mode=0 pos=1.2; 0.2 dim=0.40 speed= 0.000 dir=0.5 image="planet02.png" uv1=0.0;0.0 uv2=0.5;0.5 +Planet mode=0 pos=0.5; 0.4 dim=0.20 speed= 0.012 dir=0.7 image="planet02.png" uv1=0.5;0.0 uv2=1.0;0.5 +Planet mode=0 pos=4.4; 0.3 dim=0.30 speed=-0.002 dir=0.3 image="planet02.png" uv1=0.0;0.5 uv2=0.5;1.0 +Planet mode=0 pos=3.5; 0.4 dim=0.12 speed= 0.001 dir=0.8 image="planet02.png" uv1=0.5;0.5 uv2=1.0;1.0 +Planet mode=0 pos=5.0; 0.5 dim=0.04 speed= 0.025 dir=1.2 image="planet02.png" uv1=0.5;0.5 uv2=1.0;1.0 +Planet mode=0 pos=0.0; 0.2 dim=0.06 speed=-0.035 dir=0.4 image="planet02.png" uv1=0.0;0.0 uv2=0.5;0.5 +Planet mode=0 pos=2.0; 0.5 dim=0.05 speed= 0.015 dir=2.0 image="planet02.png" uv1=0.5;0.5 uv2=1.0;1.0 +Planet mode=1 pos=1.2; 0.2 dim=0.40 speed= 0.000 dir=0.5 image="planet02.png" uv1=0.0;0.0 uv2=0.5;0.5 +Planet mode=1 pos=4.0;-0.4 dim=0.20 speed= 0.000 dir=0.7 image="planet02.png" uv1=0.0;0.0 uv2=0.5;0.5 +Planet mode=1 pos=4.4; 0.3 dim=0.30 speed= 0.000 dir=0.3 image="planet02.png" uv1=0.0;0.5 uv2=0.5;1.0 +Planet mode=1 pos=3.5; 0.4 dim=0.12 speed= 0.000 dir=0.8 image="planet02.png" uv1=0.5;0.5 uv2=1.0;1.0 +Planet mode=1 pos=0.0; 0.2 dim=0.06 speed= 0.000 dir=0.4 image="planet02.png" uv1=0.0;0.0 uv2=0.5;0.5 +Planet mode=1 pos=2.0; 0.5 dim=0.05 speed= 0.000 dir=2.0 image="planet02.png" uv1=0.5;0.5 uv2=1.0;1.0 +Planet mode=1 pos=4.1; 0.1 dim=0.10 speed= 0.000 dir=0.3 image="planet02.png" uv1=0.5;0.0 uv2=1.0;0.5 -TerrainGenerate vision=400.00 depth=1 hard=0.5 -TerrainBlitz sleep=60 delay=3 magnetic=50 -TerrainRelief image="relief26.png" factor=1.0 -TerrainResource image="res12.png" +TerrainGenerate vision=400.00 depth=1 hard=0.5 +TerrainBlitz sleep=60 delay=3 magnetic=50 +TerrainRelief image="relief26.png" factor=1.0 +TerrainResource image="res12.png" TerrainInitTextures image="mars" dx=4 dy=2 table=1;2;3;4;5;6;7;8 TerrainCreate @@ -66,23 +66,23 @@ CreateObject pos=121; 94 dir=0.0 type=RuinSupport CreateObject pos=106;109 dir=0.0 type=RuinDoor //CreateObject pos= -60; 246 type=AlienAnt script1="ant03.txt" run=1 -//CreateObject pos= 66; 262 type=AlienAnt script1="ant03.txt" run=1 +//CreateObject pos= 66; 262 type=AlienAnt script1="ant03.txt" run=1 //CreateObject pos= 245; 104 type=AlienAnt script1="ant03.txt" run=1 //CreateObject pos= 216; -13 type=AlienAnt script1="ant03.txt" run=1 //CreateObject pos= 148;-108 type=AlienAnt script1="ant03.txt" run=1 -//CreateObject pos= 63;-192 type=AlienAnt script1="ant03.txt" run=1 +//CreateObject pos= 63;-192 type=AlienAnt script1="ant03.txt" run=1 //CreateObject pos=-132;-263 type=AlienAnt script1="ant03.txt" run=1 //CreateObject pos=-191; -80 type=AlienAnt script1="ant03.txt" run=1 -//CreateObject pos=-169; 53 type=AlienAnt script1="ant03.txt" run=1 +//CreateObject pos=-169; 53 type=AlienAnt script1="ant03.txt" run=1 CreateObject pos= -60; 246 cmdline= 60; 60; 180; 290 type=AlienAnt script1="antec.txt" run=1 -CreateObject pos= 66; 262 cmdline= 60; 60; 180; 290 type=AlienAnt script1="antec.txt" run=1 +CreateObject pos= 66; 262 cmdline= 60; 60; 180; 290 type=AlienAnt script1="antec.txt" run=1 CreateObject pos= 245; 104 cmdline= 60; 60; 180; 290 type=AlienAnt script1="antec.txt" run=1 CreateObject pos= 216; -13 cmdline= 60; 60; 180; 290 type=AlienAnt script1="antec.txt" run=1 CreateObject pos= 148;-108 cmdline= 60; 60; 180; 290 type=AlienAnt script1="antec.txt" run=1 -CreateObject pos= 63;-192 cmdline= 60; 60; 180; 290 type=AlienAnt script1="antec.txt" run=1 +CreateObject pos= 63;-192 cmdline= 60; 60; 180; 290 type=AlienAnt script1="antec.txt" run=1 CreateObject pos=-132;-263 cmdline= 60; 60; 180; 290 type=AlienAnt script1="antec.txt" run=1 CreateObject pos=-191; -80 cmdline= 60; 60; 180; 290 type=AlienAnt script1="antec.txt" run=1 -CreateObject pos=-169; 53 cmdline= 60; 60; 180; 290 type=AlienAnt script1="antec.txt" run=1 +CreateObject pos=-169; 53 cmdline= 60; 60; 180; 290 type=AlienAnt script1="antec.txt" run=1 CreateLight dir= 0.0;-1.0; 0.0 color= 0.63; 0.63; 0.63 type=Terrain CreateLight dir= 1.0; 0.0;-1.0 color=-0.70;-0.70;-0.70 type=Terrain @@ -93,7 +93,7 @@ CreateLight dir=-1.0;-1.0;-1.0 color= 0.32; 0.32; 0.32 type=Object CreateLight dir= 1.0;-1.0;-1.0 color= 0.16; 0.16; 0.16 type=Object MapColor floor=0.702;0.502;0.310 water=0.604;0.922;1.000 -MapZoom factor=2 +MapZoom factor=2 NewScript name="tower1.txt" type=WheeledGrabber NewScript name="tower1.txt" type=TrackedGrabber @@ -145,4 +145,4 @@ DoneResearch type=THUMPER EndMissionTake pos=0.00;0.00 dist=25000.00 type=Me lost=0 EndMissionTake pos=0.00;0.00 dist=1000.00 type=AlienAnt min=0 max=0 -Camera pos=12.50;-250.00 h=2.50 +Camera pos=12.50;-250.00 h=2.50 diff --git a/levels/scene802/help/E/mhorph2.txt b/levels/missions/chapter008/level002/help/help.E.txt similarity index 100% rename from levels/scene802/help/E/mhorph2.txt rename to levels/missions/chapter008/level002/help/help.E.txt diff --git a/levels/scene802/help/E/mlorph2.txt b/levels/missions/chapter008/level002/help/prog.E.txt similarity index 100% rename from levels/scene802/help/E/mlorph2.txt rename to levels/missions/chapter008/level002/help/prog.E.txt diff --git a/levels/scene802/help/E/miorph2.txt b/levels/missions/chapter008/level002/help/report.E.txt similarity index 100% rename from levels/scene802/help/E/miorph2.txt rename to levels/missions/chapter008/level002/help/report.E.txt diff --git a/levels/scene802/help/E/msorph2.txt b/levels/missions/chapter008/level002/help/soluce.E.txt similarity index 100% rename from levels/scene802/help/E/msorph2.txt rename to levels/missions/chapter008/level002/help/soluce.E.txt diff --git a/levels/scene802/po/de.po b/levels/missions/chapter008/level002/po/de.po similarity index 100% rename from levels/scene802/po/de.po rename to levels/missions/chapter008/level002/po/de.po diff --git a/levels/scene802/po/fr.po b/levels/missions/chapter008/level002/po/fr.po similarity index 100% rename from levels/scene802/po/fr.po rename to levels/missions/chapter008/level002/po/fr.po diff --git a/levels/scene802/po/pl.po b/levels/missions/chapter008/level002/po/pl.po similarity index 100% rename from levels/scene802/po/pl.po rename to levels/missions/chapter008/level002/po/pl.po diff --git a/levels/scene802/po/ru.po b/levels/missions/chapter008/level002/po/ru.po similarity index 100% rename from levels/scene802/po/ru.po rename to levels/missions/chapter008/level002/po/ru.po diff --git a/levels/scene802/po/scene802.pot b/levels/missions/chapter008/level002/po/scene802.pot similarity index 100% rename from levels/scene802/po/scene802.pot rename to levels/missions/chapter008/level002/po/scene802.pot diff --git a/levels/scene802/scene.txt b/levels/missions/chapter008/level002/scene.txt similarity index 75% rename from levels/scene802/scene.txt rename to levels/missions/chapter008/level002/scene.txt index b22cee7f..723bb814 100644 --- a/levels/scene802/scene.txt +++ b/levels/missions/chapter008/level002/scene.txt @@ -1,33 +1,33 @@ Title.E text="Storm Shelter" Resume.E text="Retrieve the black box while protecting your bots from electrical storms." -Instructions name="mhorph2.txt" -Satellite name="miorph2.txt" -Loading name="mlorph2.txt" -SoluceFile name="msorph2.txt" -HelpFile name="cbot.txt" -EndingFile win=-1 lost=0 +Instructions name="%lvl%/help/help.%lng%.txt" +Satellite name="%lvl%/help/report.%lng%.txt" +Loading name="%lvl%/help/prog.%lng%.txt" +SoluceFile name="%lvl%/help/soluce.%lng%.txt" +HelpFile name="cbot.txt" +EndingFile win=-1 lost=0 -Audio track=8 -AmbientColor air=0.400;0.267;0.267;0.400 water=0.078;0.078;0.078;0.078 // grey -FogColor air=0.196;0.118;0.039;0.000 water=0.263;0.314;0.392;0.000 // braun-orange -VehicleColor color=0.620;0.471;0.322;0.000 // ocre -InsectColor color=0.741;0.671;0.200;0.000 // brun -DeepView air=150.00 water=25.00 -FogStart air=0.5 water=0.5 +Audio track=8 +AmbientColor air=0.400;0.267;0.267;0.400 water=0.078;0.078;0.078;0.078 // grey +FogColor air=0.196;0.118;0.039;0.000 water=0.263;0.314;0.392;0.000 // braun-orange +VehicleColor color=0.620;0.471;0.322;0.000 // ocre +InsectColor color=0.741;0.671;0.200;0.000 // brun +DeepView air=150.00 water=25.00 +FogStart air=0.5 water=0.5 SecondTexture rank=2 -Background image="back01.png" up=0.196;0.118;0.039;0.000 down=0.196;0.118;0.039; -Planet pos=1.2;0.2 dim=0.40 speed= 0.000 dir=0.5 image="planet02.png" uv1=0.0;0.0 uv2=0.5;0.5 -Planet pos=4.0;0.4 dim=0.20 speed= 0.012 dir=0.7 image="planet02.png" uv1=0.5;0.0 uv2=1.0;0.5 -Planet pos=4.4;0.3 dim=0.30 speed=-0.002 dir=0.3 image="planet02.png" uv1=0.0;0.5 uv2=0.5;1.0 -Planet pos=3.5;0.4 dim=0.12 speed= 0.001 dir=0.8 image="planet02.png" uv1=0.5;0.5 uv2=1.0;1.0 -Planet pos=5.0;0.5 dim=0.04 speed= 0.025 dir=1.2 image="planet02.png" uv1=0.5;0.5 uv2=1.0;1.0 -Planet pos=0.0;0.2 dim=0.06 speed=-0.035 dir=0.4 image="planet02.png" uv1=0.0;0.0 uv2=0.5;0.5 -Planet pos=2.0;0.5 dim=0.05 speed= 0.015 dir=2.0 image="planet02.png" uv1=0.5;0.5 uv2=1.0;1.0 +Background image="back01.png" up=0.196;0.118;0.039;0.000 down=0.196;0.118;0.039; +Planet pos=1.2;0.2 dim=0.40 speed= 0.000 dir=0.5 image="planet02.png" uv1=0.0;0.0 uv2=0.5;0.5 +Planet pos=4.0;0.4 dim=0.20 speed= 0.012 dir=0.7 image="planet02.png" uv1=0.5;0.0 uv2=1.0;0.5 +Planet pos=4.4;0.3 dim=0.30 speed=-0.002 dir=0.3 image="planet02.png" uv1=0.0;0.5 uv2=0.5;1.0 +Planet pos=3.5;0.4 dim=0.12 speed= 0.001 dir=0.8 image="planet02.png" uv1=0.5;0.5 uv2=1.0;1.0 +Planet pos=5.0;0.5 dim=0.04 speed= 0.025 dir=1.2 image="planet02.png" uv1=0.5;0.5 uv2=1.0;1.0 +Planet pos=0.0;0.2 dim=0.06 speed=-0.035 dir=0.4 image="planet02.png" uv1=0.0;0.0 uv2=0.5;0.5 +Planet pos=2.0;0.5 dim=0.05 speed= 0.015 dir=2.0 image="planet02.png" uv1=0.5;0.5 uv2=1.0;1.0 -TerrainGenerate vision=300.00 depth=1 hard=0.5 -TerrainBlitz sleep=10 delay=5 magnetic=200 -TerrainRelief image="relief27.png" factor=1.0 -TerrainResource image="res00.png" +TerrainGenerate vision=300.00 depth=1 hard=0.5 +TerrainBlitz sleep=10 delay=5 magnetic=200 +TerrainRelief image="relief27.png" factor=1.0 +TerrainResource image="res00.png" TerrainInitTextures image="mars" dx=4 dy=2 table=1;2;3;4;5;6;7;8 TerrainCreate @@ -57,9 +57,9 @@ CreateObject pos= -3.25;-122.25 dir=0.0 type=Titanium //CreateObject pos=-49; -61 cmdline=-49; -61;-41; -62 dir=0.0 type=AlienAnt script1="ant04.txt" run=1 //CreateObject pos= 44; -83 cmdline= 44; -83; 50; -86 dir=0.0 type=AlienAnt script1="ant04.txt" run=1 CreateObject pos=-50; -85 cmdline=-50; -85; 10 dir=0.0 type=AlienAnt script1="antict.txt" run=1 -CreateObject pos=-15; -70 cmdline=-15; -70; 7 dir=0.0 type=AlienAnt script1="antict.txt" run=1 +CreateObject pos=-15; -70 cmdline=-15; -70; 7 dir=0.0 type=AlienAnt script1="antict.txt" run=1 CreateObject pos= 45;-165 cmdline= 45;-165; 10 dir=0.0 type=AlienAnt script1="antict.txt" run=1 -CreateObject pos=-80;-195 cmdline=-80;-195; 7 dir=0.0 type=AlienAnt script1="antict.txt" run=1 +CreateObject pos=-80;-195 cmdline=-80;-195; 7 dir=0.0 type=AlienAnt script1="antict.txt" run=1 CreateObject pos=-95;-160 cmdline=-95;-160; 10 dir=0.0 type=AlienAnt script1="antict.txt" run=1 CreateObject pos=-45; -55 cmdline=-45; -55; 10 dir=0.0 type=AlienAnt script1="antict.txt" run=1 CreateObject pos= 45; -80 cmdline= 45; -80; 10 dir=0.0 type=AlienAnt script1="antict.txt" run=1 @@ -74,7 +74,7 @@ CreateObject pos=-28;-221 dir=0.8 type=PowerCell CreateObject pos=-33;-229 dir=0.5 type=PowerCell power=0.2 CreateObject pos= 25; 60 dir=0.0 type=RuinBaseCamp h=-9.0 -CreateObject pos= 0; 59 dir=0.6 type=RuinHeadCamp +CreateObject pos= 0; 59 dir=0.6 type=RuinHeadCamp CreateObject pos= 14; 60 dir=0.3 type=BlackBox CreateObject pos= 60; 60 dir=0.0 type=RuinBotFactory CreateObject pos= 48; 67 dir=0.0 type=WreckBotw1 @@ -89,7 +89,7 @@ CreateLight dir=-1.0;-1.0;-1.0 color= 0.32; 0.32; 0.32 type=Object CreateLight dir= 1.0;-1.0;-1.0 color= 0.16; 0.16; 0.16 type=Object MapColor floor=0.702;0.502;0.310 water=0.604;0.922;1.000 -MapZoom factor=3 +MapZoom factor=3 NewScript name="tower1.txt" type=WheeledGrabber NewScript name="tower1.txt" type=TrackedGrabber @@ -143,4 +143,4 @@ EndMissionTake pos=0.00;0.00 dist=25000.00 type=WingedGrabber lost=0 EndMissionTake pos=0.00;0.00 dist=25000.00 type=WingedOrgaShooter lost=0 EndMissionTake pos=-7.00;-126.00 type=BlackBox min=1 -Camera pos=12.50;-250.00 h=2.50 +Camera pos=12.50;-250.00 h=2.50 diff --git a/levels/scene8-po/de.po b/levels/missions/chapter008/po/de.po similarity index 100% rename from levels/scene8-po/de.po rename to levels/missions/chapter008/po/de.po diff --git a/levels/scene8-po/fr.po b/levels/missions/chapter008/po/fr.po similarity index 100% rename from levels/scene8-po/fr.po rename to levels/missions/chapter008/po/fr.po diff --git a/levels/scene8-po/pl.po b/levels/missions/chapter008/po/pl.po similarity index 100% rename from levels/scene8-po/pl.po rename to levels/missions/chapter008/po/pl.po diff --git a/levels/scene8-po/ru.po b/levels/missions/chapter008/po/ru.po similarity index 100% rename from levels/scene8-po/ru.po rename to levels/missions/chapter008/po/ru.po diff --git a/levels/scene8-po/scene8.pot b/levels/missions/chapter008/po/scene8.pot similarity index 100% rename from levels/scene8-po/scene8.pot rename to levels/missions/chapter008/po/scene8.pot diff --git a/levels/scene900.txt b/levels/missions/chapter009/chaptertitle.txt similarity index 100% rename from levels/scene900.txt rename to levels/missions/chapter009/chaptertitle.txt diff --git a/levels/scene901/help/E/mhterra1.txt b/levels/missions/chapter009/level001/help/help.E.txt similarity index 100% rename from levels/scene901/help/E/mhterra1.txt rename to levels/missions/chapter009/level001/help/help.E.txt diff --git a/levels/scene901/help/E/mlterra1.txt b/levels/missions/chapter009/level001/help/prog.E.txt similarity index 100% rename from levels/scene901/help/E/mlterra1.txt rename to levels/missions/chapter009/level001/help/prog.E.txt diff --git a/levels/scene901/help/E/miterra1.txt b/levels/missions/chapter009/level001/help/report.E.txt similarity index 100% rename from levels/scene901/help/E/miterra1.txt rename to levels/missions/chapter009/level001/help/report.E.txt diff --git a/levels/scene901/help/E/msterra1.txt b/levels/missions/chapter009/level001/help/soluce.E.txt similarity index 100% rename from levels/scene901/help/E/msterra1.txt rename to levels/missions/chapter009/level001/help/soluce.E.txt diff --git a/levels/scene901/po/de.po b/levels/missions/chapter009/level001/po/de.po similarity index 100% rename from levels/scene901/po/de.po rename to levels/missions/chapter009/level001/po/de.po diff --git a/levels/scene901/po/fr.po b/levels/missions/chapter009/level001/po/fr.po similarity index 100% rename from levels/scene901/po/fr.po rename to levels/missions/chapter009/level001/po/fr.po diff --git a/levels/scene901/po/pl.po b/levels/missions/chapter009/level001/po/pl.po similarity index 100% rename from levels/scene901/po/pl.po rename to levels/missions/chapter009/level001/po/pl.po diff --git a/levels/scene901/po/ru.po b/levels/missions/chapter009/level001/po/ru.po similarity index 100% rename from levels/scene901/po/ru.po rename to levels/missions/chapter009/level001/po/ru.po diff --git a/levels/scene901/po/scene901.pot b/levels/missions/chapter009/level001/po/scene901.pot similarity index 100% rename from levels/scene901/po/scene901.pot rename to levels/missions/chapter009/level001/po/scene901.pot diff --git a/levels/scene901/scene.txt b/levels/missions/chapter009/level001/scene.txt similarity index 69% rename from levels/scene901/scene.txt rename to levels/missions/chapter009/level001/scene.txt index 793315d5..2aed7c22 100644 --- a/levels/scene901/scene.txt +++ b/levels/missions/chapter009/level001/scene.txt @@ -1,72 +1,72 @@ Title.E text="Killer Mushrooms" Resume.E text="Run the gauntlet of poison-spitting mushrooms and find the first key to the vault." -Instructions name="mhterra1.txt" -Satellite name="miterra1.txt" -Loading name="mlterra1.txt" -SoluceFile name="msterra1.txt" -HelpFile name="cbot.txt" -EndingFile win=-1 lost=0 +Instructions name="%lvl%/help/help.%lng%.txt" +Satellite name="%lvl%/help/report.%lng%.txt" +Loading name="%lvl%/help/prog.%lng%.txt" +SoluceFile name="%lvl%/help/soluce.%lng%.txt" +HelpFile name="cbot.txt" +EndingFile win=-1 lost=0 -Audio track=9 -AmbientColor air=0.400;0.400;0.400;0.400 water=0.078;0.078;0.078;0.078 // grey -FogColor air=0.816;0.784;0.875;0.000 water=0.369;0.600;0.706;0.000 // magenta -VehicleColor color=0.784;0.769;0.682;0.000 // sable -DeepView air=125.00 water=25.00 -FogStart air=0.9 water=0.5 +Audio track=9 +AmbientColor air=0.400;0.400;0.400;0.400 water=0.078;0.078;0.078;0.078 // grey +FogColor air=0.816;0.784;0.875;0.000 water=0.369;0.600;0.706;0.000 // magenta +VehicleColor color=0.784;0.769;0.682;0.000 // sable +DeepView air=125.00 water=25.00 +FogStart air=0.9 water=0.5 SecondTexture rank=1 -Background up=0.937;0.875;0.878;0.000 down=0.749;0.753;0.875;0.000 cloudUp=0.306;0.306;0.498;0.000 cloudDown=0.306;0.306;0.498; +Background up=0.937;0.875;0.878;0.000 down=0.749;0.753;0.875;0.000 cloudUp=0.306;0.306;0.498;0.000 cloudDown=0.306;0.306;0.498; ForegroundName image="lens5.png" -Planet mode=0 pos=3.0;0.2 dim=0.35 speed= 0.001 dir=0.4 image="planet03.png" uv1=0.5;0.5 uv2=1.0;1.0 -Planet mode=0 pos=0.0;0.7 dim=0.20 speed= 0.002 dir=0.3 image="planet03.png" uv1=0.0;0.5 uv2=0.5;1.0 -Planet mode=0 pos=0.5;0.5 dim=0.15 speed=-0.005 dir=0.5 image="planet03.png" uv1=0.5;0.0 uv2=1.0;0.5 -Planet mode=1 pos=4.1;0.1 dim=0.50 speed= 0.000 dir=0.3 image="planet03.png" uv1=0.0;0.0 uv2=0.5;0.5 +Planet mode=0 pos=3.0;0.2 dim=0.35 speed= 0.001 dir=0.4 image="planet03.png" uv1=0.5;0.5 uv2=1.0;1.0 +Planet mode=0 pos=0.0;0.7 dim=0.20 speed= 0.002 dir=0.3 image="planet03.png" uv1=0.0;0.5 uv2=0.5;1.0 +Planet mode=0 pos=0.5;0.5 dim=0.15 speed=-0.005 dir=0.5 image="planet03.png" uv1=0.5;0.0 uv2=1.0;0.5 +Planet mode=1 pos=4.1;0.1 dim=0.50 speed= 0.000 dir=0.3 image="planet03.png" uv1=0.0;0.0 uv2=0.5;0.5 TerrainGenerate vision=250.00 depth=1 slope=3.0 hard=0.3 -TerrainWind speed=-2.0;0.0 -TerrainRelief image="relief31.png" factor=1.0 +TerrainWind speed=-2.0;0.0 +TerrainRelief image="relief31.png" factor=1.0 TerrainResource image="res13.png" -TerrainCloud image="cloud02.png" level=87.5 -TerrainWater image="water12.png" level=22.5 moveX=1.0 moveY=0.3 +TerrainCloud image="cloud02.png" level=87.5 +TerrainWater image="water12.png" level=22.5 moveX=1.0 moveY=0.3 TerrainMaterial id=1 image="roca2" u=0.00 v=0.00 up=1 down=1 left=1 right=1 hard=0.8 -TerrainMaterial image="roca2" u=0.25 v=0.00 up=2 down=1 left=1 right=1 hard=0.6 -TerrainMaterial image="roca2" u=0.50 v=0.00 up=1 down=1 left=1 right=2 hard=0.6 -TerrainMaterial image="roca2" u=0.75 v=0.00 up=2 down=1 left=1 right=2 hard=0.6 -TerrainMaterial image="roca2" u=0.00 v=0.25 up=1 down=2 left=1 right=1 hard=0.6 -TerrainMaterial image="roca2" u=0.25 v=0.25 up=2 down=2 left=1 right=1 hard=0.6 -TerrainMaterial image="roca2" u=0.50 v=0.25 up=1 down=2 left=1 right=2 hard=0.6 -TerrainMaterial image="roca2" u=0.75 v=0.25 up=2 down=2 left=1 right=2 hard=0.6 -TerrainMaterial image="roca2" u=0.00 v=0.50 up=1 down=1 left=2 right=1 hard=0.6 -TerrainMaterial image="roca2" u=0.25 v=0.50 up=2 down=1 left=2 right=1 hard=0.6 -TerrainMaterial image="roca2" u=0.50 v=0.50 up=1 down=1 left=2 right=2 hard=0.6 -TerrainMaterial image="roca2" u=0.75 v=0.50 up=2 down=1 left=2 right=2 hard=0.6 -TerrainMaterial image="roca2" u=0.00 v=0.75 up=1 down=2 left=2 right=1 hard=0.6 -TerrainMaterial image="roca2" u=0.25 v=0.75 up=2 down=2 left=2 right=1 hard=0.6 -TerrainMaterial image="roca2" u=0.50 v=0.75 up=1 down=2 left=2 right=2 hard=0.6 +TerrainMaterial image="roca2" u=0.25 v=0.00 up=2 down=1 left=1 right=1 hard=0.6 +TerrainMaterial image="roca2" u=0.50 v=0.00 up=1 down=1 left=1 right=2 hard=0.6 +TerrainMaterial image="roca2" u=0.75 v=0.00 up=2 down=1 left=1 right=2 hard=0.6 +TerrainMaterial image="roca2" u=0.00 v=0.25 up=1 down=2 left=1 right=1 hard=0.6 +TerrainMaterial image="roca2" u=0.25 v=0.25 up=2 down=2 left=1 right=1 hard=0.6 +TerrainMaterial image="roca2" u=0.50 v=0.25 up=1 down=2 left=1 right=2 hard=0.6 +TerrainMaterial image="roca2" u=0.75 v=0.25 up=2 down=2 left=1 right=2 hard=0.6 +TerrainMaterial image="roca2" u=0.00 v=0.50 up=1 down=1 left=2 right=1 hard=0.6 +TerrainMaterial image="roca2" u=0.25 v=0.50 up=2 down=1 left=2 right=1 hard=0.6 +TerrainMaterial image="roca2" u=0.50 v=0.50 up=1 down=1 left=2 right=2 hard=0.6 +TerrainMaterial image="roca2" u=0.75 v=0.50 up=2 down=1 left=2 right=2 hard=0.6 +TerrainMaterial image="roca2" u=0.00 v=0.75 up=1 down=2 left=2 right=1 hard=0.6 +TerrainMaterial image="roca2" u=0.25 v=0.75 up=2 down=2 left=2 right=1 hard=0.6 +TerrainMaterial image="roca2" u=0.50 v=0.75 up=1 down=2 left=2 right=2 hard=0.6 TerrainMaterial id=2 image="roca2" u=0.75 v=0.75 up=2 down=2 left=2 right=2 hard=0.3 TerrainMaterial id=3 image="rocb2" u=0.00 v=0.00 up=1 down=1 left=1 right=1 hard=0.8 -TerrainMaterial image="rocb2" u=0.25 v=0.00 up=3 down=1 left=1 right=1 hard=0.4 -TerrainMaterial image="rocb2" u=0.50 v=0.00 up=1 down=1 left=1 right=3 hard=0.4 -TerrainMaterial image="rocb2" u=0.75 v=0.00 up=3 down=1 left=1 right=3 hard=0.4 -TerrainMaterial image="rocb2" u=0.00 v=0.25 up=1 down=3 left=1 right=1 hard=0.4 -TerrainMaterial image="rocb2" u=0.25 v=0.25 up=3 down=3 left=1 right=1 hard=0.4 -TerrainMaterial image="rocb2" u=0.50 v=0.25 up=1 down=3 left=1 right=3 hard=0.4 -TerrainMaterial image="rocb2" u=0.75 v=0.25 up=3 down=3 left=1 right=3 hard=0.4 -TerrainMaterial image="rocb2" u=0.00 v=0.50 up=1 down=1 left=3 right=1 hard=0.4 -TerrainMaterial image="rocb2" u=0.25 v=0.50 up=3 down=1 left=3 right=1 hard=0.4 -TerrainMaterial image="rocb2" u=0.50 v=0.50 up=1 down=1 left=3 right=3 hard=0.4 -TerrainMaterial image="rocb2" u=0.75 v=0.50 up=3 down=1 left=3 right=3 hard=0.4 -TerrainMaterial image="rocb2" u=0.00 v=0.75 up=1 down=3 left=3 right=1 hard=0.4 -TerrainMaterial image="rocb2" u=0.25 v=0.75 up=3 down=3 left=3 right=1 hard=0.4 -TerrainMaterial image="rocb2" u=0.50 v=0.75 up=1 down=3 left=3 right=3 hard=0.4 +TerrainMaterial image="rocb2" u=0.25 v=0.00 up=3 down=1 left=1 right=1 hard=0.4 +TerrainMaterial image="rocb2" u=0.50 v=0.00 up=1 down=1 left=1 right=3 hard=0.4 +TerrainMaterial image="rocb2" u=0.75 v=0.00 up=3 down=1 left=1 right=3 hard=0.4 +TerrainMaterial image="rocb2" u=0.00 v=0.25 up=1 down=3 left=1 right=1 hard=0.4 +TerrainMaterial image="rocb2" u=0.25 v=0.25 up=3 down=3 left=1 right=1 hard=0.4 +TerrainMaterial image="rocb2" u=0.50 v=0.25 up=1 down=3 left=1 right=3 hard=0.4 +TerrainMaterial image="rocb2" u=0.75 v=0.25 up=3 down=3 left=1 right=3 hard=0.4 +TerrainMaterial image="rocb2" u=0.00 v=0.50 up=1 down=1 left=3 right=1 hard=0.4 +TerrainMaterial image="rocb2" u=0.25 v=0.50 up=3 down=1 left=3 right=1 hard=0.4 +TerrainMaterial image="rocb2" u=0.50 v=0.50 up=1 down=1 left=3 right=3 hard=0.4 +TerrainMaterial image="rocb2" u=0.75 v=0.50 up=3 down=1 left=3 right=3 hard=0.4 +TerrainMaterial image="rocb2" u=0.00 v=0.75 up=1 down=3 left=3 right=1 hard=0.4 +TerrainMaterial image="rocb2" u=0.25 v=0.75 up=3 down=3 left=3 right=1 hard=0.4 +TerrainMaterial image="rocb2" u=0.50 v=0.75 up=1 down=3 left=3 right=3 hard=0.4 TerrainMaterial id=4 image="rocb2" u=0.75 v=0.75 up=3 down=3 left=3 right=3 hard=0.0 -TerrainInit id=3 -TerrainLevel id=1 min= 0.0 max=99.0 slope=0.0 freq= 50.0 // roc1 -TerrainLevel id=2 min=17.5 max=25.0 slope=3.0 freq= 70.0 // grass -TerrainLevel id=4 min=37.5 max=99.0 slope=9.0 freq= 80.0 // snow -TerrainLevel id=2 min=25.0 max=37.5 slope=9.0 freq= 70.0 // grass +TerrainInit id=3 +TerrainLevel id=1 min= 0.0 max=99.0 slope=0.0 freq= 50.0 // roc1 +TerrainLevel id=2 min=17.5 max=25.0 slope=3.0 freq= 70.0 // grass +TerrainLevel id=4 min=37.5 max=99.0 slope=9.0 freq= 80.0 // snow +TerrainLevel id=2 min=25.0 max=37.5 slope=9.0 freq= 70.0 // grass TerrainCreate @@ -101,10 +101,10 @@ CreateObject pos= -4;107 h= 0 dir=0.3 type=Mushroom2 CreateObject pos= -5;112 h= 2 dir=1.2 type=Mushroom2 CreateObject pos=-11;120 h= 0 dir=0.5 type=Mushroom2 CreateObject pos=-14;127 h=-1 dir=0.7 type=Mushroom2 -CreateObject pos= 4;111 h= 0 dir=1.8 type=Mushroom2 -CreateObject pos= 1;120 h= 2 dir=0.1 type=Mushroom2 +CreateObject pos= 4;111 h= 0 dir=1.8 type=Mushroom2 +CreateObject pos= 1;120 h= 2 dir=0.1 type=Mushroom2 CreateObject pos= -2;131 h= 1 dir=0.5 type=Mushroom2 -CreateObject pos= 3;133 h= 1 dir=0.5 type=Mushroom2 +CreateObject pos= 3;133 h= 1 dir=0.5 type=Mushroom2 CreateObject pos=-15;137 h= 0 dir=0.9 type=Mushroom2 CreateObject pos=-19;224 dir=0.9 type=RuinBotFactory @@ -140,12 +140,12 @@ CreateObject pos=-115;-91 dir=0.6 type=TitaniumOre // Passage sud CreateObject pos=-18; -51 dir=0.3 type=Greenery2 CreateObject pos= 11; -65 dir=0.9 type=Greenery1 -CreateObject pos= 3; -71 dir=0.2 type=Greenery4 -CreateObject pos= 0; -77 dir=0.1 type=Greenery2 -CreateObject pos= 3; -82 dir=0.5 type=Greenery0 -CreateObject pos= 5; -88 dir=1.5 type=Greenery3 +CreateObject pos= 3; -71 dir=0.2 type=Greenery4 +CreateObject pos= 0; -77 dir=0.1 type=Greenery2 +CreateObject pos= 3; -82 dir=0.5 type=Greenery0 +CreateObject pos= 5; -88 dir=1.5 type=Greenery3 CreateObject pos= 18; -96 dir=0.6 type=Greenery1 -CreateObject pos= 2;-105 dir=0.2 type=Greenery4 +CreateObject pos= 2;-105 dir=0.2 type=Greenery4 CreateObject pos= -1;-109 dir=0.7 type=Greenery2 CreateObject pos= 37;-120 dir=0.1 type=Greenery0 CreateObject pos= 72;-168 dir=0.5 type=Greenery1 @@ -209,12 +209,12 @@ CreateObject pos=-77;-237 h= 1 dir=0.7 type=Mushroom2 CreateObject pos=-94;-209 h= 0 dir=1.1 type=Mushroom2 // Ennemis -//CreateObject pos=-333; -96 type=AlienAnt script1="ant02.txt" run=1 cmdline= 0 +//CreateObject pos=-333; -96 type=AlienAnt script1="ant02.txt" run=1 cmdline= 0 //CreateObject pos=-327;-198 type=AlienAnt script1="ant02.txt" run=1 cmdline= 50 //CreateObject pos=-251;-269 type=AlienAnt script1="ant02.txt" run=1 cmdline=150 //CreateObject pos=-253;-269 type=AlienAnt script1="ant02.txt" run=1 cmdline=500 //CreateObject pos=-330;-198 type=AlienAnt script1="ant02.txt" run=1 cmdline=550 -CreateObject pos=-333; -96 type=AlienAnt script1="antattaw.txt" run=1 cmdline= 0 +CreateObject pos=-333; -96 type=AlienAnt script1="antattaw.txt" run=1 cmdline= 0 CreateObject pos=-327;-198 type=AlienAnt script1="antattaw.txt" run=1 cmdline= 50 CreateObject pos=-251;-269 type=AlienAnt script1="antattaw.txt" run=1 cmdline=150 CreateObject pos=-253;-269 type=AlienAnt script1="antattaw.txt" run=1 cmdline=500 @@ -233,7 +233,7 @@ CreateLight dir= 1.0;-1.0;-1.0 color= 0.16; 0.16; 0.16 type=Object WaterColor color=-0.3;0.0;0.2 MapColor floor=0.647;0.557;0.420 water=0.604;0.922;1.000 -MapZoom factor=2 +MapZoom factor=2 NewScript name="shield01.txt" type=Shielder NewScript name="shield02.txt" type=Shielder diff --git a/levels/scene902/help/E/mhterra2.txt b/levels/missions/chapter009/level002/help/help.E.txt similarity index 100% rename from levels/scene902/help/E/mhterra2.txt rename to levels/missions/chapter009/level002/help/help.E.txt diff --git a/levels/scene902/help/E/mlterra2.txt b/levels/missions/chapter009/level002/help/prog.E.txt similarity index 100% rename from levels/scene902/help/E/mlterra2.txt rename to levels/missions/chapter009/level002/help/prog.E.txt diff --git a/levels/scene902/help/E/miterra2.txt b/levels/missions/chapter009/level002/help/report.E.txt similarity index 100% rename from levels/scene902/help/E/miterra2.txt rename to levels/missions/chapter009/level002/help/report.E.txt diff --git a/levels/scene902/help/E/msterra2.txt b/levels/missions/chapter009/level002/help/soluce.E.txt similarity index 100% rename from levels/scene902/help/E/msterra2.txt rename to levels/missions/chapter009/level002/help/soluce.E.txt diff --git a/levels/scene902/po/de.po b/levels/missions/chapter009/level002/po/de.po similarity index 100% rename from levels/scene902/po/de.po rename to levels/missions/chapter009/level002/po/de.po diff --git a/levels/scene902/po/fr.po b/levels/missions/chapter009/level002/po/fr.po similarity index 100% rename from levels/scene902/po/fr.po rename to levels/missions/chapter009/level002/po/fr.po diff --git a/levels/scene902/po/pl.po b/levels/missions/chapter009/level002/po/pl.po similarity index 100% rename from levels/scene902/po/pl.po rename to levels/missions/chapter009/level002/po/pl.po diff --git a/levels/scene902/po/ru.po b/levels/missions/chapter009/level002/po/ru.po similarity index 100% rename from levels/scene902/po/ru.po rename to levels/missions/chapter009/level002/po/ru.po diff --git a/levels/scene902/po/scene902.pot b/levels/missions/chapter009/level002/po/scene902.pot similarity index 100% rename from levels/scene902/po/scene902.pot rename to levels/missions/chapter009/level002/po/scene902.pot diff --git a/levels/scene902/scene.txt b/levels/missions/chapter009/level002/scene.txt similarity index 50% rename from levels/scene902/scene.txt rename to levels/missions/chapter009/level002/scene.txt index b6b993e1..159b6da2 100644 --- a/levels/scene902/scene.txt +++ b/levels/missions/chapter009/level002/scene.txt @@ -1,71 +1,71 @@ Title.E text="Poison Hail" Resume.E text="Retrieve the second key using only defensive strategies." -Instructions name="mhterra2.txt" -Satellite name="miterra2.txt" -Loading name="mlterra2.txt" -SoluceFile name="msterra2.txt" -HelpFile name="cbot.txt" -EndingFile win=-1 lost=0 +Instructions name="%lvl%/help/help.%lng%.txt" +Satellite name="%lvl%/help/report.%lng%.txt" +Loading name="%lvl%/help/prog.%lng%.txt" +SoluceFile name="%lvl%/help/soluce.%lng%.txt" +HelpFile name="cbot.txt" +EndingFile win=-1 lost=0 -Audio track=9 -AmbientColor air=0.400;0.400;0.400;0.400 water=0.078;0.078;0.078;0.078 // grey -FogColor air=0.816;0.784;0.875;0.000 water=0.369;0.600;0.706;0.000 // magenta -VehicleColor color=0.784;0.769;0.682;0.000 // sable -DeepView air=125.00 water=25.00 -FogStart air=0.9 water=0.5 +Audio track=9 +AmbientColor air=0.400;0.400;0.400;0.400 water=0.078;0.078;0.078;0.078 // grey +FogColor air=0.816;0.784;0.875;0.000 water=0.369;0.600;0.706;0.000 // magenta +VehicleColor color=0.784;0.769;0.682;0.000 // sable +DeepView air=125.00 water=25.00 +FogStart air=0.9 water=0.5 SecondTexture rank=1 -Background up=0.937;0.875;0.878;0.000 down=0.749;0.753;0.875;0.000 cloudUp=0.306;0.306;0.498;0.000 cloudDown=0.306;0.306;0.498; +Background up=0.937;0.875;0.878;0.000 down=0.749;0.753;0.875;0.000 cloudUp=0.306;0.306;0.498;0.000 cloudDown=0.306;0.306;0.498; ForegroundName image="lens5.png" -Planet pos=3.0;0.2 dim=0.35 speed= 0.001 dir=0.4 image="planet03.png" uv1=0.5;0.5 uv2=1.0;1.0 -Planet pos=0.0;0.7 dim=0.20 speed= 0.002 dir=0.3 image="planet03.png" uv1=0.0;0.5 uv2=0.5;1.0 -Planet pos=0.5;0.5 dim=0.15 speed=-0.005 dir=0.5 image="planet03.png" uv1=0.5;0.0 uv2=1.0;0.5 +Planet pos=3.0;0.2 dim=0.35 speed= 0.001 dir=0.4 image="planet03.png" uv1=0.5;0.5 uv2=1.0;1.0 +Planet pos=0.0;0.7 dim=0.20 speed= 0.002 dir=0.3 image="planet03.png" uv1=0.0;0.5 uv2=0.5;1.0 +Planet pos=0.5;0.5 dim=0.15 speed=-0.005 dir=0.5 image="planet03.png" uv1=0.5;0.0 uv2=1.0;0.5 TerrainGenerate vision=250.00 depth=1 slope=3.0 hard=0.3 -TerrainWind speed=-2.0;0.0 -TerrainRelief image="relief32.png" factor=1.0 +TerrainWind speed=-2.0;0.0 +TerrainRelief image="relief32.png" factor=1.0 TerrainResource image="res00.png" -TerrainCloud image="cloud02.png" level=87.5 -TerrainWater image="water12.png" level=22.5 moveX=1.0 moveY=0.3 +TerrainCloud image="cloud02.png" level=87.5 +TerrainWater image="water12.png" level=22.5 moveX=1.0 moveY=0.3 TerrainMaterial id=1 image="roca2" u=0.00 v=0.00 up=1 down=1 left=1 right=1 hard=0.8 -TerrainMaterial image="roca2" u=0.25 v=0.00 up=2 down=1 left=1 right=1 hard=0.6 -TerrainMaterial image="roca2" u=0.50 v=0.00 up=1 down=1 left=1 right=2 hard=0.6 -TerrainMaterial image="roca2" u=0.75 v=0.00 up=2 down=1 left=1 right=2 hard=0.6 -TerrainMaterial image="roca2" u=0.00 v=0.25 up=1 down=2 left=1 right=1 hard=0.6 -TerrainMaterial image="roca2" u=0.25 v=0.25 up=2 down=2 left=1 right=1 hard=0.6 -TerrainMaterial image="roca2" u=0.50 v=0.25 up=1 down=2 left=1 right=2 hard=0.6 -TerrainMaterial image="roca2" u=0.75 v=0.25 up=2 down=2 left=1 right=2 hard=0.6 -TerrainMaterial image="roca2" u=0.00 v=0.50 up=1 down=1 left=2 right=1 hard=0.6 -TerrainMaterial image="roca2" u=0.25 v=0.50 up=2 down=1 left=2 right=1 hard=0.6 -TerrainMaterial image="roca2" u=0.50 v=0.50 up=1 down=1 left=2 right=2 hard=0.6 -TerrainMaterial image="roca2" u=0.75 v=0.50 up=2 down=1 left=2 right=2 hard=0.6 -TerrainMaterial image="roca2" u=0.00 v=0.75 up=1 down=2 left=2 right=1 hard=0.6 -TerrainMaterial image="roca2" u=0.25 v=0.75 up=2 down=2 left=2 right=1 hard=0.6 -TerrainMaterial image="roca2" u=0.50 v=0.75 up=1 down=2 left=2 right=2 hard=0.6 +TerrainMaterial image="roca2" u=0.25 v=0.00 up=2 down=1 left=1 right=1 hard=0.6 +TerrainMaterial image="roca2" u=0.50 v=0.00 up=1 down=1 left=1 right=2 hard=0.6 +TerrainMaterial image="roca2" u=0.75 v=0.00 up=2 down=1 left=1 right=2 hard=0.6 +TerrainMaterial image="roca2" u=0.00 v=0.25 up=1 down=2 left=1 right=1 hard=0.6 +TerrainMaterial image="roca2" u=0.25 v=0.25 up=2 down=2 left=1 right=1 hard=0.6 +TerrainMaterial image="roca2" u=0.50 v=0.25 up=1 down=2 left=1 right=2 hard=0.6 +TerrainMaterial image="roca2" u=0.75 v=0.25 up=2 down=2 left=1 right=2 hard=0.6 +TerrainMaterial image="roca2" u=0.00 v=0.50 up=1 down=1 left=2 right=1 hard=0.6 +TerrainMaterial image="roca2" u=0.25 v=0.50 up=2 down=1 left=2 right=1 hard=0.6 +TerrainMaterial image="roca2" u=0.50 v=0.50 up=1 down=1 left=2 right=2 hard=0.6 +TerrainMaterial image="roca2" u=0.75 v=0.50 up=2 down=1 left=2 right=2 hard=0.6 +TerrainMaterial image="roca2" u=0.00 v=0.75 up=1 down=2 left=2 right=1 hard=0.6 +TerrainMaterial image="roca2" u=0.25 v=0.75 up=2 down=2 left=2 right=1 hard=0.6 +TerrainMaterial image="roca2" u=0.50 v=0.75 up=1 down=2 left=2 right=2 hard=0.6 TerrainMaterial id=2 image="roca2" u=0.75 v=0.75 up=2 down=2 left=2 right=2 hard=0.3 TerrainMaterial id=3 image="rocb2" u=0.00 v=0.00 up=1 down=1 left=1 right=1 hard=0.8 -TerrainMaterial image="rocb2" u=0.25 v=0.00 up=3 down=1 left=1 right=1 hard=0.4 -TerrainMaterial image="rocb2" u=0.50 v=0.00 up=1 down=1 left=1 right=3 hard=0.4 -TerrainMaterial image="rocb2" u=0.75 v=0.00 up=3 down=1 left=1 right=3 hard=0.4 -TerrainMaterial image="rocb2" u=0.00 v=0.25 up=1 down=3 left=1 right=1 hard=0.4 -TerrainMaterial image="rocb2" u=0.25 v=0.25 up=3 down=3 left=1 right=1 hard=0.4 -TerrainMaterial image="rocb2" u=0.50 v=0.25 up=1 down=3 left=1 right=3 hard=0.4 -TerrainMaterial image="rocb2" u=0.75 v=0.25 up=3 down=3 left=1 right=3 hard=0.4 -TerrainMaterial image="rocb2" u=0.00 v=0.50 up=1 down=1 left=3 right=1 hard=0.4 -TerrainMaterial image="rocb2" u=0.25 v=0.50 up=3 down=1 left=3 right=1 hard=0.4 -TerrainMaterial image="rocb2" u=0.50 v=0.50 up=1 down=1 left=3 right=3 hard=0.4 -TerrainMaterial image="rocb2" u=0.75 v=0.50 up=3 down=1 left=3 right=3 hard=0.4 -TerrainMaterial image="rocb2" u=0.00 v=0.75 up=1 down=3 left=3 right=1 hard=0.4 -TerrainMaterial image="rocb2" u=0.25 v=0.75 up=3 down=3 left=3 right=1 hard=0.4 -TerrainMaterial image="rocb2" u=0.50 v=0.75 up=1 down=3 left=3 right=3 hard=0.4 +TerrainMaterial image="rocb2" u=0.25 v=0.00 up=3 down=1 left=1 right=1 hard=0.4 +TerrainMaterial image="rocb2" u=0.50 v=0.00 up=1 down=1 left=1 right=3 hard=0.4 +TerrainMaterial image="rocb2" u=0.75 v=0.00 up=3 down=1 left=1 right=3 hard=0.4 +TerrainMaterial image="rocb2" u=0.00 v=0.25 up=1 down=3 left=1 right=1 hard=0.4 +TerrainMaterial image="rocb2" u=0.25 v=0.25 up=3 down=3 left=1 right=1 hard=0.4 +TerrainMaterial image="rocb2" u=0.50 v=0.25 up=1 down=3 left=1 right=3 hard=0.4 +TerrainMaterial image="rocb2" u=0.75 v=0.25 up=3 down=3 left=1 right=3 hard=0.4 +TerrainMaterial image="rocb2" u=0.00 v=0.50 up=1 down=1 left=3 right=1 hard=0.4 +TerrainMaterial image="rocb2" u=0.25 v=0.50 up=3 down=1 left=3 right=1 hard=0.4 +TerrainMaterial image="rocb2" u=0.50 v=0.50 up=1 down=1 left=3 right=3 hard=0.4 +TerrainMaterial image="rocb2" u=0.75 v=0.50 up=3 down=1 left=3 right=3 hard=0.4 +TerrainMaterial image="rocb2" u=0.00 v=0.75 up=1 down=3 left=3 right=1 hard=0.4 +TerrainMaterial image="rocb2" u=0.25 v=0.75 up=3 down=3 left=3 right=1 hard=0.4 +TerrainMaterial image="rocb2" u=0.50 v=0.75 up=1 down=3 left=3 right=3 hard=0.4 TerrainMaterial id=4 image="rocb2" u=0.75 v=0.75 up=3 down=3 left=3 right=3 hard=0.0 -TerrainInit id=3 -TerrainLevel id=1 min= 0.0 max=99.0 slope=0.0 freq= 50.0 // roc1 -TerrainLevel id=2 min=17.5 max=25.0 slope=3.0 freq= 70.0 // grass -TerrainLevel id=4 min=37.5 max=99.0 slope=9.0 freq= 80.0 // snow -TerrainLevel id=2 min=25.0 max=37.5 slope=9.0 freq= 70.0 // grass +TerrainInit id=3 +TerrainLevel id=1 min= 0.0 max=99.0 slope=0.0 freq= 50.0 // roc1 +TerrainLevel id=2 min=17.5 max=25.0 slope=3.0 freq= 70.0 // grass +TerrainLevel id=4 min=37.5 max=99.0 slope=9.0 freq= 80.0 // snow +TerrainLevel id=2 min=25.0 max=37.5 slope=9.0 freq= 70.0 // grass TerrainCreate @@ -94,16 +94,16 @@ CreateObject pos= 0.00;-2.00 dir=0.5 type=KeyA CreateObject pos=46;-87 dir=0.0 type=KeyB -//CreateObject pos= 24; 4 cmdline= 24; 4; 29; -2 dir=0.0 type=AlienAnt script1="ant08.txt" run=1 +//CreateObject pos= 24; 4 cmdline= 24; 4; 29; -2 dir=0.0 type=AlienAnt script1="ant08.txt" run=1 //CreateObject pos= 23;-16 cmdline= 23;-16; 22;-22 dir=0.0 type=AlienAnt script1="ant08.txt" run=1 //CreateObject pos= 27;-40 cmdline= 27;-40; 34;-42 dir=0.0 type=AlienAnt script1="ant08.txt" run=1 //CreateObject pos=-13;-31 cmdline=-13;-31;-19;-39 dir=0.0 type=AlienAnt script1="ant08.txt" run=1 -//CreateObject pos=-29; -8 cmdline=-29; -8;-29; 1 dir=0.0 type=AlienAnt script1="ant08.txt" run=1 -CreateObject pos= 24; 4 cmdline= 0; 0; 70 dir=0.0 type=AlienAnt script1="antics.txt" run=1 -CreateObject pos= 23;-16 cmdline= 0; 0; 70 dir=0.0 type=AlienAnt script1="antics.txt" run=1 -CreateObject pos= 27;-40 cmdline= 0; 0; 70 dir=0.0 type=AlienAnt script1="antics.txt" run=1 -CreateObject pos=-13;-31 cmdline= 0; 0; 70 dir=0.0 type=AlienAnt script1="antics.txt" run=1 -CreateObject pos=-29; -8 cmdline= 0; 0; 70 dir=0.0 type=AlienAnt script1="antics.txt" run=1 +//CreateObject pos=-29; -8 cmdline=-29; -8;-29; 1 dir=0.0 type=AlienAnt script1="ant08.txt" run=1 +CreateObject pos= 24; 4 cmdline= 0; 0; 70 dir=0.0 type=AlienAnt script1="antics.txt" run=1 +CreateObject pos= 23;-16 cmdline= 0; 0; 70 dir=0.0 type=AlienAnt script1="antics.txt" run=1 +CreateObject pos= 27;-40 cmdline= 0; 0; 70 dir=0.0 type=AlienAnt script1="antics.txt" run=1 +CreateObject pos=-13;-31 cmdline= 0; 0; 70 dir=0.0 type=AlienAnt script1="antics.txt" run=1 +CreateObject pos=-29; -8 cmdline= 0; 0; 70 dir=0.0 type=AlienAnt script1="antics.txt" run=1 CreateLight dir= 0.0;-1.0; 0.0 color= 0.63; 0.63; 0.63 type=Terrain CreateLight dir= 1.0; 0.0;-1.0 color=-0.70;-0.70;-0.70 type=Terrain @@ -115,7 +115,7 @@ CreateLight dir= 1.0;-1.0;-1.0 color= 0.16; 0.16; 0.16 type=Object WaterColor color=-0.3;0.0;0.2 MapColor floor=0.647;0.557;0.420 water=0.604;0.922;1.000 -MapZoom factor=4 +MapZoom factor=4 NewScript name="tower1.txt" type=WheeledGrabber NewScript name="tower1.txt" type=TrackedGrabber diff --git a/levels/scene903/help/E/mhterra3.txt b/levels/missions/chapter009/level003/help/help.E.txt similarity index 100% rename from levels/scene903/help/E/mhterra3.txt rename to levels/missions/chapter009/level003/help/help.E.txt diff --git a/levels/scene903/help/E/mlterra3.txt b/levels/missions/chapter009/level003/help/prog.E.txt similarity index 100% rename from levels/scene903/help/E/mlterra3.txt rename to levels/missions/chapter009/level003/help/prog.E.txt diff --git a/levels/scene903/help/E/miterra3.txt b/levels/missions/chapter009/level003/help/report.E.txt similarity index 100% rename from levels/scene903/help/E/miterra3.txt rename to levels/missions/chapter009/level003/help/report.E.txt diff --git a/levels/scene903/help/E/msterra3.txt b/levels/missions/chapter009/level003/help/soluce.E.txt similarity index 100% rename from levels/scene903/help/E/msterra3.txt rename to levels/missions/chapter009/level003/help/soluce.E.txt diff --git a/levels/scene903/po/de.po b/levels/missions/chapter009/level003/po/de.po similarity index 100% rename from levels/scene903/po/de.po rename to levels/missions/chapter009/level003/po/de.po diff --git a/levels/scene903/po/fr.po b/levels/missions/chapter009/level003/po/fr.po similarity index 100% rename from levels/scene903/po/fr.po rename to levels/missions/chapter009/level003/po/fr.po diff --git a/levels/scene903/po/pl.po b/levels/missions/chapter009/level003/po/pl.po similarity index 100% rename from levels/scene903/po/pl.po rename to levels/missions/chapter009/level003/po/pl.po diff --git a/levels/scene903/po/ru.po b/levels/missions/chapter009/level003/po/ru.po similarity index 100% rename from levels/scene903/po/ru.po rename to levels/missions/chapter009/level003/po/ru.po diff --git a/levels/scene903/po/scene903.pot b/levels/missions/chapter009/level003/po/scene903.pot similarity index 100% rename from levels/scene903/po/scene903.pot rename to levels/missions/chapter009/level003/po/scene903.pot diff --git a/levels/scene903/scene.txt b/levels/missions/chapter009/level003/scene.txt similarity index 67% rename from levels/scene903/scene.txt rename to levels/missions/chapter009/level003/scene.txt index 390f223e..28b9680b 100644 --- a/levels/scene903/scene.txt +++ b/levels/missions/chapter009/level003/scene.txt @@ -1,72 +1,72 @@ MissionFile version=2 Title.E text="Gold Digger" Resume.E text="Be prepared to dig for buried treasure." -Instructions name="mhterra3.txt" -Satellite name="miterra3.txt" -Loading name="mlterra3.txt" -SoluceFile name="msterra3.txt" -HelpFile name="cbot.txt" -EndingFile win=-1 lost=0 +Instructions name="%lvl%/help/help.%lng%.txt" +Satellite name="%lvl%/help/report.%lng%.txt" +Loading name="%lvl%/help/prog.%lng%.txt" +SoluceFile name="%lvl%/help/soluce.%lng%.txt" +HelpFile name="cbot.txt" +EndingFile win=-1 lost=0 -Audio main="Prototype.ogg" mainRepeat=0 -AmbientColor air=0.400;0.400;0.400;0.400 water=0.078;0.078;0.078;0.078 // grey -FogColor air=0.816;0.784;0.875;0.000 water=0.369;0.600;0.706;0.000 // magenta -VehicleColor color=0.784;0.769;0.682;0.000 // sable -DeepView air=125.00 water=25.00 -FogStart air=0.9 water=0.5 +Audio main="Prototype.ogg" mainRepeat=0 +AmbientColor air=0.400;0.400;0.400;0.400 water=0.078;0.078;0.078;0.078 // grey +FogColor air=0.816;0.784;0.875;0.000 water=0.369;0.600;0.706;0.000 // magenta +VehicleColor color=0.784;0.769;0.682;0.000 // sable +DeepView air=125.00 water=25.00 +FogStart air=0.9 water=0.5 SecondTexture rank=1 -Background up=0.937;0.875;0.878;0.000 down=0.749;0.753;0.875;0.000 cloudUp=0.306;0.306;0.498;0.000 cloudDown=0.306;0.306;0.498; +Background up=0.937;0.875;0.878;0.000 down=0.749;0.753;0.875;0.000 cloudUp=0.306;0.306;0.498;0.000 cloudDown=0.306;0.306;0.498; ForegroundName image="lens5.png" -Planet pos=3.0;0.2 dim=0.35 speed= 0.001 dir=0.4 image="planet03.png" uv1=0.5;0.5 uv2=1.0;1.0 -Planet pos=0.0;0.7 dim=0.20 speed= 0.002 dir=0.3 image="planet03.png" uv1=0.0;0.5 uv2=0.5;1.0 -Planet pos=0.5;0.5 dim=0.15 speed=-0.005 dir=0.5 image="planet03.png" uv1=0.5;0.0 uv2=1.0;0.5 +Planet pos=3.0;0.2 dim=0.35 speed= 0.001 dir=0.4 image="planet03.png" uv1=0.5;0.5 uv2=1.0;1.0 +Planet pos=0.0;0.7 dim=0.20 speed= 0.002 dir=0.3 image="planet03.png" uv1=0.0;0.5 uv2=0.5;1.0 +Planet pos=0.5;0.5 dim=0.15 speed=-0.005 dir=0.5 image="planet03.png" uv1=0.5;0.0 uv2=1.0;0.5 TerrainGenerate vision=250.00 depth=1 slope=3.0 hard=0.3 -TerrainWind speed=-2.0;0.0 -TerrainRelief image="relief33.png" factor=1.0 +TerrainWind speed=-2.0;0.0 +TerrainRelief image="relief33.png" factor=1.0 TerrainResource image="res14.png" -TerrainCloud image="cloud02.png" level=87.5 -TerrainWater image="water12.png" level=22.5 moveX=1.0 moveY=0.3 +TerrainCloud image="cloud02.png" level=87.5 +TerrainWater image="water12.png" level=22.5 moveX=1.0 moveY=0.3 TerrainMaterial id=1 image="roca2" u=0.00 v=0.00 up=1 down=1 left=1 right=1 hard=0.8 -TerrainMaterial image="roca2" u=0.25 v=0.00 up=2 down=1 left=1 right=1 hard=0.6 -TerrainMaterial image="roca2" u=0.50 v=0.00 up=1 down=1 left=1 right=2 hard=0.6 -TerrainMaterial image="roca2" u=0.75 v=0.00 up=2 down=1 left=1 right=2 hard=0.6 -TerrainMaterial image="roca2" u=0.00 v=0.25 up=1 down=2 left=1 right=1 hard=0.6 -TerrainMaterial image="roca2" u=0.25 v=0.25 up=2 down=2 left=1 right=1 hard=0.6 -TerrainMaterial image="roca2" u=0.50 v=0.25 up=1 down=2 left=1 right=2 hard=0.6 -TerrainMaterial image="roca2" u=0.75 v=0.25 up=2 down=2 left=1 right=2 hard=0.6 -TerrainMaterial image="roca2" u=0.00 v=0.50 up=1 down=1 left=2 right=1 hard=0.6 -TerrainMaterial image="roca2" u=0.25 v=0.50 up=2 down=1 left=2 right=1 hard=0.6 -TerrainMaterial image="roca2" u=0.50 v=0.50 up=1 down=1 left=2 right=2 hard=0.6 -TerrainMaterial image="roca2" u=0.75 v=0.50 up=2 down=1 left=2 right=2 hard=0.6 -TerrainMaterial image="roca2" u=0.00 v=0.75 up=1 down=2 left=2 right=1 hard=0.6 -TerrainMaterial image="roca2" u=0.25 v=0.75 up=2 down=2 left=2 right=1 hard=0.6 -TerrainMaterial image="roca2" u=0.50 v=0.75 up=1 down=2 left=2 right=2 hard=0.6 +TerrainMaterial image="roca2" u=0.25 v=0.00 up=2 down=1 left=1 right=1 hard=0.6 +TerrainMaterial image="roca2" u=0.50 v=0.00 up=1 down=1 left=1 right=2 hard=0.6 +TerrainMaterial image="roca2" u=0.75 v=0.00 up=2 down=1 left=1 right=2 hard=0.6 +TerrainMaterial image="roca2" u=0.00 v=0.25 up=1 down=2 left=1 right=1 hard=0.6 +TerrainMaterial image="roca2" u=0.25 v=0.25 up=2 down=2 left=1 right=1 hard=0.6 +TerrainMaterial image="roca2" u=0.50 v=0.25 up=1 down=2 left=1 right=2 hard=0.6 +TerrainMaterial image="roca2" u=0.75 v=0.25 up=2 down=2 left=1 right=2 hard=0.6 +TerrainMaterial image="roca2" u=0.00 v=0.50 up=1 down=1 left=2 right=1 hard=0.6 +TerrainMaterial image="roca2" u=0.25 v=0.50 up=2 down=1 left=2 right=1 hard=0.6 +TerrainMaterial image="roca2" u=0.50 v=0.50 up=1 down=1 left=2 right=2 hard=0.6 +TerrainMaterial image="roca2" u=0.75 v=0.50 up=2 down=1 left=2 right=2 hard=0.6 +TerrainMaterial image="roca2" u=0.00 v=0.75 up=1 down=2 left=2 right=1 hard=0.6 +TerrainMaterial image="roca2" u=0.25 v=0.75 up=2 down=2 left=2 right=1 hard=0.6 +TerrainMaterial image="roca2" u=0.50 v=0.75 up=1 down=2 left=2 right=2 hard=0.6 TerrainMaterial id=2 image="roca2" u=0.75 v=0.75 up=2 down=2 left=2 right=2 hard=0.3 TerrainMaterial id=3 image="rocb2" u=0.00 v=0.00 up=1 down=1 left=1 right=1 hard=0.8 -TerrainMaterial image="rocb2" u=0.25 v=0.00 up=3 down=1 left=1 right=1 hard=0.4 -TerrainMaterial image="rocb2" u=0.50 v=0.00 up=1 down=1 left=1 right=3 hard=0.4 -TerrainMaterial image="rocb2" u=0.75 v=0.00 up=3 down=1 left=1 right=3 hard=0.4 -TerrainMaterial image="rocb2" u=0.00 v=0.25 up=1 down=3 left=1 right=1 hard=0.4 -TerrainMaterial image="rocb2" u=0.25 v=0.25 up=3 down=3 left=1 right=1 hard=0.4 -TerrainMaterial image="rocb2" u=0.50 v=0.25 up=1 down=3 left=1 right=3 hard=0.4 -TerrainMaterial image="rocb2" u=0.75 v=0.25 up=3 down=3 left=1 right=3 hard=0.4 -TerrainMaterial image="rocb2" u=0.00 v=0.50 up=1 down=1 left=3 right=1 hard=0.4 -TerrainMaterial image="rocb2" u=0.25 v=0.50 up=3 down=1 left=3 right=1 hard=0.4 -TerrainMaterial image="rocb2" u=0.50 v=0.50 up=1 down=1 left=3 right=3 hard=0.4 -TerrainMaterial image="rocb2" u=0.75 v=0.50 up=3 down=1 left=3 right=3 hard=0.4 -TerrainMaterial image="rocb2" u=0.00 v=0.75 up=1 down=3 left=3 right=1 hard=0.4 -TerrainMaterial image="rocb2" u=0.25 v=0.75 up=3 down=3 left=3 right=1 hard=0.4 -TerrainMaterial image="rocb2" u=0.50 v=0.75 up=1 down=3 left=3 right=3 hard=0.4 +TerrainMaterial image="rocb2" u=0.25 v=0.00 up=3 down=1 left=1 right=1 hard=0.4 +TerrainMaterial image="rocb2" u=0.50 v=0.00 up=1 down=1 left=1 right=3 hard=0.4 +TerrainMaterial image="rocb2" u=0.75 v=0.00 up=3 down=1 left=1 right=3 hard=0.4 +TerrainMaterial image="rocb2" u=0.00 v=0.25 up=1 down=3 left=1 right=1 hard=0.4 +TerrainMaterial image="rocb2" u=0.25 v=0.25 up=3 down=3 left=1 right=1 hard=0.4 +TerrainMaterial image="rocb2" u=0.50 v=0.25 up=1 down=3 left=1 right=3 hard=0.4 +TerrainMaterial image="rocb2" u=0.75 v=0.25 up=3 down=3 left=1 right=3 hard=0.4 +TerrainMaterial image="rocb2" u=0.00 v=0.50 up=1 down=1 left=3 right=1 hard=0.4 +TerrainMaterial image="rocb2" u=0.25 v=0.50 up=3 down=1 left=3 right=1 hard=0.4 +TerrainMaterial image="rocb2" u=0.50 v=0.50 up=1 down=1 left=3 right=3 hard=0.4 +TerrainMaterial image="rocb2" u=0.75 v=0.50 up=3 down=1 left=3 right=3 hard=0.4 +TerrainMaterial image="rocb2" u=0.00 v=0.75 up=1 down=3 left=3 right=1 hard=0.4 +TerrainMaterial image="rocb2" u=0.25 v=0.75 up=3 down=3 left=3 right=1 hard=0.4 +TerrainMaterial image="rocb2" u=0.50 v=0.75 up=1 down=3 left=3 right=3 hard=0.4 TerrainMaterial id=4 image="rocb2" u=0.75 v=0.75 up=3 down=3 left=3 right=3 hard=0.0 -TerrainInit id=3 -TerrainLevel id=1 min= 0.0 max=99.0 slope=0.0 freq= 50.0 // roc1 -TerrainLevel id=2 min=17.5 max=25.0 slope=3.0 freq= 70.0 // grass -TerrainLevel id=4 min=37.5 max=99.0 slope=9.0 freq= 80.0 // snow -TerrainLevel id=2 min=25.0 max=37.5 slope=9.0 freq= 70.0 // grass +TerrainInit id=3 +TerrainLevel id=1 min= 0.0 max=99.0 slope=0.0 freq= 50.0 // roc1 +TerrainLevel id=2 min=17.5 max=25.0 slope=3.0 freq= 70.0 // grass +TerrainLevel id=4 min=37.5 max=99.0 slope=9.0 freq= 80.0 // snow +TerrainLevel id=2 min=25.0 max=37.5 slope=9.0 freq= 70.0 // grass TerrainCreate @@ -95,35 +95,35 @@ CreateObject pos= 2.50; 3.75 dir=0.0 type=PowerCell CreateObject pos= 3.75; 3.75 dir=0.0 type=PowerCell // Zone d'atterrissage -CreateObject pos= -47; 24 dir=0.9 type=Tree0 -CreateObject pos= -36; 9 dir=0.1 type=Tree1 -CreateObject pos= -14; 70 dir=1.4 type=Tree3 -CreateObject pos= 45; 15 dir=0.8 type=Tree2 -CreateObject pos= 45; 24 dir=1.3 type=Tree0 -CreateObject pos= 15; 45 dir=0.6 type=Tree1 -CreateObject pos= 84; 69 dir=0.0 type=Tree2 -CreateObject pos= 85; 85 dir=1.2 type=Tree3 -CreateObject pos= -43; 18 dir=0.1 type=Greenery0 -CreateObject pos= -9; 65 dir=0.5 type=Greenery2 -CreateObject pos= -3; 63 dir=1.2 type=Greenery3 -CreateObject pos=-109; 39 dir=1.2 type=TitaniumOre -CreateObject pos=-113; 40 dir=0.4 type=TitaniumOre -CreateObject pos=-103; 35 dir=1.3 type=TitaniumOre -CreateObject pos= -99; 17 dir=0.4 type=TitaniumOre -CreateObject pos= 55; 96 dir=0.4 type=TitaniumOre -CreateObject pos= 56; 98 dir=0.1 type=TitaniumOre -CreateObject pos= 84; 82 dir=0.1 type=TitaniumOre -CreateObject pos= 87; 79 dir=0.1 type=TitaniumOre -CreateObject pos= 86; 70 dir=0.1 type=TitaniumOre -CreateObject pos= 84; 66 dir=0.3 type=TitaniumOre -CreateObject pos=-161; 51 dir=0.3 type=UraniumOre -CreateObject pos=-171; 66 dir=0.5 type=UraniumOre -CreateObject pos=-159; 89 dir=0.1 type=UraniumOre +CreateObject pos= -47; 24 dir=0.9 type=Tree0 +CreateObject pos= -36; 9 dir=0.1 type=Tree1 +CreateObject pos= -14; 70 dir=1.4 type=Tree3 +CreateObject pos= 45; 15 dir=0.8 type=Tree2 +CreateObject pos= 45; 24 dir=1.3 type=Tree0 +CreateObject pos= 15; 45 dir=0.6 type=Tree1 +CreateObject pos= 84; 69 dir=0.0 type=Tree2 +CreateObject pos= 85; 85 dir=1.2 type=Tree3 +CreateObject pos= -43; 18 dir=0.1 type=Greenery0 +CreateObject pos= -9; 65 dir=0.5 type=Greenery2 +CreateObject pos= -3; 63 dir=1.2 type=Greenery3 +CreateObject pos=-109; 39 dir=1.2 type=TitaniumOre +CreateObject pos=-113; 40 dir=0.4 type=TitaniumOre +CreateObject pos=-103; 35 dir=1.3 type=TitaniumOre +CreateObject pos= -99; 17 dir=0.4 type=TitaniumOre +CreateObject pos= 55; 96 dir=0.4 type=TitaniumOre +CreateObject pos= 56; 98 dir=0.1 type=TitaniumOre +CreateObject pos= 84; 82 dir=0.1 type=TitaniumOre +CreateObject pos= 87; 79 dir=0.1 type=TitaniumOre +CreateObject pos= 86; 70 dir=0.1 type=TitaniumOre +CreateObject pos= 84; 66 dir=0.3 type=TitaniumOre +CreateObject pos=-161; 51 dir=0.3 type=UraniumOre +CreateObject pos=-171; 66 dir=0.5 type=UraniumOre +CreateObject pos=-159; 89 dir=0.1 type=UraniumOre CreateObject pos= -19; 140 dir=0.0 type=UraniumOre -CreateObject pos= -9; 141 dir=0.2 type=UraniumOre -CreateObject pos= 52; 213 dir=0.3 type=UraniumOre -CreateObject pos= 80; 215 dir=0.2 type=UraniumOre -CreateObject pos= 99; 194 dir=0.0 type=UraniumOre +CreateObject pos= -9; 141 dir=0.2 type=UraniumOre +CreateObject pos= 52; 213 dir=0.3 type=UraniumOre +CreateObject pos= 80; 215 dir=0.2 type=UraniumOre +CreateObject pos= 99; 194 dir=0.0 type=UraniumOre CreateObject pos= 197; 230 dir=0.1 type=UraniumOre // Plaine sud-ouest (la bonne) @@ -155,15 +155,15 @@ CreateObject pos=-162;-155 dir=1.2 type=Greenery7 h= 0 CreateObject pos=-162;-159 dir=0.3 type=Greenery5 h= 1 // Plaine sud -CreateObject pos= 91;-164 dir=0.2 type=Tree2 +CreateObject pos= 91;-164 dir=0.2 type=Tree2 CreateObject pos= 102;-164 dir=0.4 type=Tree3 CreateObject pos= 111;-154 dir=0.9 type=Tree1 CreateObject pos= 103;-142 dir=0.3 type=Mushroom1 h= 1 CreateObject pos= 108;-146 dir=0.0 type=Mushroom1 h= 0 CreateObject pos= 111;-142 dir=1.2 type=Mushroom1 h= 2 CreateObject pos= 145;-161 dir=1.7 type=Mushroom1 h= 0 -CreateObject pos= 75;-130 dir=0.1 type=Greenery2 -CreateObject pos= 99;-159 dir=0.2 type=Greenery3 +CreateObject pos= 75;-130 dir=0.1 type=Greenery2 +CreateObject pos= 99;-159 dir=0.2 type=Greenery3 CreateObject pos= 104;-150 dir=0.5 type=Greenery4 CreateObject pos= 106;-142 dir=0.9 type=Greenery0 CreateObject pos= 122;-136 dir=0.0 type=Greenery1 @@ -217,28 +217,28 @@ CreateObject pos= 312; -30 dir=1.1 type=Greenery5 h= 0 CreateObject pos= 307; -28 dir=0.5 type=Greenery6 h= 1 // Plaine est -CreateObject pos= 190; 82 dir=0.1 type=Greenery15 -CreateObject pos= 194; 89 dir=0.5 type=Greenery18 -CreateObject pos= 203; 93 dir=1.1 type=Greenery19 -CreateObject pos= 222; 99 dir=0.4 type=Greenery16 +CreateObject pos= 190; 82 dir=0.1 type=Greenery15 +CreateObject pos= 194; 89 dir=0.5 type=Greenery18 +CreateObject pos= 203; 93 dir=1.1 type=Greenery19 +CreateObject pos= 222; 99 dir=0.4 type=Greenery16 CreateObject pos= 209; 116 dir=0.1 type=Greenery15 CreateObject pos= 202; 116 dir=1.2 type=Greenery17 CreateObject pos= 190; 120 dir=0.1 type=Greenery18 CreateObject pos= 188; 125 dir=0.4 type=Greenery19 CreateObject pos= 174; 119 dir=1.8 type=Greenery15 -CreateObject pos= 146; 36 dir=0.4 type=Greenery16 -CreateObject pos= 123; 46 dir=1.1 type=Greenery17 +CreateObject pos= 146; 36 dir=0.4 type=Greenery16 +CreateObject pos= 123; 46 dir=1.1 type=Greenery17 // Plaine nord CreateObject pos= 125; 318 dir=0.9 type=Tree0 CreateObject pos= 103; 315 dir=0.2 type=Tree1 -CreateObject pos= 87; 305 dir=1.3 type=Tree2 -CreateObject pos= 57; 280 dir=0.4 type=Tree3 +CreateObject pos= 87; 305 dir=1.3 type=Tree2 +CreateObject pos= 57; 280 dir=0.4 type=Tree3 CreateObject pos= 117; 326 dir=0.7 type=Mushroom1 h=-1 CreateObject pos= 121; 325 dir=1.2 type=Mushroom1 h= 1 CreateObject pos= 137; 310 dir=0.1 type=Greenery0 CreateObject pos= 128; 322 dir=0.9 type=Greenery2 -CreateObject pos= 89; 311 dir=1.3 type=Greenery3 +CreateObject pos= 89; 311 dir=1.3 type=Greenery3 CreateObject pos= 119; 322 dir=0.4 type=Greenery7 h= 0 CreateObject pos= 112; 324 dir=0.0 type=Greenery5 h= 1 CreateObject pos= 128; 334 dir=0.4 type=Greenery6 h= 0 @@ -295,8 +295,8 @@ CreateObject pos=-118;-170 type=AlienAnt script1="antattaw.txt" run=1 cmdline= 1 CreateObject pos= 305;-234 type=AlienAnt script1="antattaw.txt" run=1 cmdline=300 CreateObject pos= 306; 147 type=AlienWasp script1="wasp03.txt" run=1 CreateObject pos=-191; 188 type=AlienWasp script1="wasp03.txt" run=1 -CreateObject pos=-324; 98 type=AlienWasp script1="wasp03.txt" run=1 -CreateObject pos=-110; 29 type=AlienWasp script1="wasp03.txt" run=1 +CreateObject pos=-324; 98 type=AlienWasp script1="wasp03.txt" run=1 +CreateObject pos=-110; 29 type=AlienWasp script1="wasp03.txt" run=1 CreateLight dir= 0.0;-1.0; 0.0 color= 0.63; 0.63; 0.63 type=Terrain @@ -309,7 +309,7 @@ CreateLight dir= 1.0;-1.0;-1.0 color= 0.16; 0.16; 0.16 type=Object WaterColor color=-0.3;0.0;0.2 MapColor floor=0.647;0.557;0.420 water=0.604;0.922;1.000 -MapZoom factor=2 +MapZoom factor=2 NewScript name="tower1.txt" type=WheeledGrabber NewScript name="tower1.txt" type=TrackedGrabber diff --git a/levels/scene904/help/E/mhterra4.txt b/levels/missions/chapter009/level004/help/help.E.txt similarity index 100% rename from levels/scene904/help/E/mhterra4.txt rename to levels/missions/chapter009/level004/help/help.E.txt diff --git a/levels/scene904/help/E/mlterra4.txt b/levels/missions/chapter009/level004/help/prog.E.txt similarity index 100% rename from levels/scene904/help/E/mlterra4.txt rename to levels/missions/chapter009/level004/help/prog.E.txt diff --git a/levels/scene904/help/E/miterra4.txt b/levels/missions/chapter009/level004/help/report.E.txt similarity index 100% rename from levels/scene904/help/E/miterra4.txt rename to levels/missions/chapter009/level004/help/report.E.txt diff --git a/levels/scene904/help/E/msterra4.txt b/levels/missions/chapter009/level004/help/soluce.E.txt similarity index 100% rename from levels/scene904/help/E/msterra4.txt rename to levels/missions/chapter009/level004/help/soluce.E.txt diff --git a/levels/scene904/po/de.po b/levels/missions/chapter009/level004/po/de.po similarity index 100% rename from levels/scene904/po/de.po rename to levels/missions/chapter009/level004/po/de.po diff --git a/levels/scene904/po/fr.po b/levels/missions/chapter009/level004/po/fr.po similarity index 100% rename from levels/scene904/po/fr.po rename to levels/missions/chapter009/level004/po/fr.po diff --git a/levels/scene904/po/pl.po b/levels/missions/chapter009/level004/po/pl.po similarity index 100% rename from levels/scene904/po/pl.po rename to levels/missions/chapter009/level004/po/pl.po diff --git a/levels/scene904/po/ru.po b/levels/missions/chapter009/level004/po/ru.po similarity index 100% rename from levels/scene904/po/ru.po rename to levels/missions/chapter009/level004/po/ru.po diff --git a/levels/scene904/po/scene904.pot b/levels/missions/chapter009/level004/po/scene904.pot similarity index 100% rename from levels/scene904/po/scene904.pot rename to levels/missions/chapter009/level004/po/scene904.pot diff --git a/levels/scene904/scene.txt b/levels/missions/chapter009/level004/scene.txt similarity index 64% rename from levels/scene904/scene.txt rename to levels/missions/chapter009/level004/scene.txt index a5214eca..b4203155 100644 --- a/levels/scene904/scene.txt +++ b/levels/missions/chapter009/level004/scene.txt @@ -1,78 +1,78 @@ Title.E text="Alien Queen" Resume.E text="Get the fourth key, open the vault and make the planet safe for human habitation." -Instructions name="mhterra4.txt" -Satellite name="miterra4.txt" -Loading name="mlterra4.txt" -SoluceFile name="msterra4.txt" -HelpFile name="cbot.txt" -EndingFile win=904 lost=0 +Instructions name="%lvl%/help/help.%lng%.txt" +Satellite name="%lvl%/help/report.%lng%.txt" +Loading name="%lvl%/help/prog.%lng%.txt" +SoluceFile name="%lvl%/help/soluce.%lng%.txt" +HelpFile name="cbot.txt" +EndingFile win=904 lost=0 -Audio track=9 -AmbientColor air=0.400;0.400;0.400;0.400 water=0.078;0.078;0.078;0.078 // grey -FogColor air=0.816;0.784;0.875;0.000 water=0.369;0.600;0.706;0.000 // magenta -VehicleColor color=0.784;0.769;0.682;0.000 // sable -DeepView air=125.00 water=25.00 -FogStart air=0.9 water=0.5 +Audio track=9 +AmbientColor air=0.400;0.400;0.400;0.400 water=0.078;0.078;0.078;0.078 // grey +FogColor air=0.816;0.784;0.875;0.000 water=0.369;0.600;0.706;0.000 // magenta +VehicleColor color=0.784;0.769;0.682;0.000 // sable +DeepView air=125.00 water=25.00 +FogStart air=0.9 water=0.5 SecondTexture rank=1 -Background up=0.937;0.875;0.878;0.000 down=0.749;0.753;0.875;0.000 cloudUp=0.306;0.306;0.498;0.000 cloudDown=0.306;0.306;0.498; +Background up=0.937;0.875;0.878;0.000 down=0.749;0.753;0.875;0.000 cloudUp=0.306;0.306;0.498;0.000 cloudDown=0.306;0.306;0.498; ForegroundName image="lens5.png" -Planet pos=3.0;0.2 dim=0.35 speed= 0.001 dir=0.4 image="planet03.png" uv1=0.5;0.5 uv2=1.0;1.0 -Planet pos=0.0;0.7 dim=0.20 speed= 0.002 dir=0.3 image="planet03.png" uv1=0.0;0.5 uv2=0.5;1.0 -Planet pos=0.5;0.5 dim=0.15 speed=-0.005 dir=0.5 image="planet03.png" uv1=0.5;0.0 uv2=1.0;0.5 +Planet pos=3.0;0.2 dim=0.35 speed= 0.001 dir=0.4 image="planet03.png" uv1=0.5;0.5 uv2=1.0;1.0 +Planet pos=0.0;0.7 dim=0.20 speed= 0.002 dir=0.3 image="planet03.png" uv1=0.0;0.5 uv2=0.5;1.0 +Planet pos=0.5;0.5 dim=0.15 speed=-0.005 dir=0.5 image="planet03.png" uv1=0.5;0.0 uv2=1.0;0.5 TerrainGenerate vision=250.00 depth=1 slope=3.0 hard=0.3 -TerrainWind speed=-2.0;0.0 -TerrainRelief image="relief34.png" factor=1.0 +TerrainWind speed=-2.0;0.0 +TerrainRelief image="relief34.png" factor=1.0 TerrainResource image="res15.png" -TerrainCloud image="cloud02.png" level=87.5 -TerrainWater image="water12.png" level=22.5 moveX=1.0 moveY=0.3 +TerrainCloud image="cloud02.png" level=87.5 +TerrainWater image="water12.png" level=22.5 moveX=1.0 moveY=0.3 TerrainMaterial id=1 image="roca2" u=0.00 v=0.00 up=1 down=1 left=1 right=1 hard=0.8 -TerrainMaterial image="roca2" u=0.25 v=0.00 up=2 down=1 left=1 right=1 hard=0.6 -TerrainMaterial image="roca2" u=0.50 v=0.00 up=1 down=1 left=1 right=2 hard=0.6 -TerrainMaterial image="roca2" u=0.75 v=0.00 up=2 down=1 left=1 right=2 hard=0.6 -TerrainMaterial image="roca2" u=0.00 v=0.25 up=1 down=2 left=1 right=1 hard=0.6 -TerrainMaterial image="roca2" u=0.25 v=0.25 up=2 down=2 left=1 right=1 hard=0.6 -TerrainMaterial image="roca2" u=0.50 v=0.25 up=1 down=2 left=1 right=2 hard=0.6 -TerrainMaterial image="roca2" u=0.75 v=0.25 up=2 down=2 left=1 right=2 hard=0.6 -TerrainMaterial image="roca2" u=0.00 v=0.50 up=1 down=1 left=2 right=1 hard=0.6 -TerrainMaterial image="roca2" u=0.25 v=0.50 up=2 down=1 left=2 right=1 hard=0.6 -TerrainMaterial image="roca2" u=0.50 v=0.50 up=1 down=1 left=2 right=2 hard=0.6 -TerrainMaterial image="roca2" u=0.75 v=0.50 up=2 down=1 left=2 right=2 hard=0.6 -TerrainMaterial image="roca2" u=0.00 v=0.75 up=1 down=2 left=2 right=1 hard=0.6 -TerrainMaterial image="roca2" u=0.25 v=0.75 up=2 down=2 left=2 right=1 hard=0.6 -TerrainMaterial image="roca2" u=0.50 v=0.75 up=1 down=2 left=2 right=2 hard=0.6 +TerrainMaterial image="roca2" u=0.25 v=0.00 up=2 down=1 left=1 right=1 hard=0.6 +TerrainMaterial image="roca2" u=0.50 v=0.00 up=1 down=1 left=1 right=2 hard=0.6 +TerrainMaterial image="roca2" u=0.75 v=0.00 up=2 down=1 left=1 right=2 hard=0.6 +TerrainMaterial image="roca2" u=0.00 v=0.25 up=1 down=2 left=1 right=1 hard=0.6 +TerrainMaterial image="roca2" u=0.25 v=0.25 up=2 down=2 left=1 right=1 hard=0.6 +TerrainMaterial image="roca2" u=0.50 v=0.25 up=1 down=2 left=1 right=2 hard=0.6 +TerrainMaterial image="roca2" u=0.75 v=0.25 up=2 down=2 left=1 right=2 hard=0.6 +TerrainMaterial image="roca2" u=0.00 v=0.50 up=1 down=1 left=2 right=1 hard=0.6 +TerrainMaterial image="roca2" u=0.25 v=0.50 up=2 down=1 left=2 right=1 hard=0.6 +TerrainMaterial image="roca2" u=0.50 v=0.50 up=1 down=1 left=2 right=2 hard=0.6 +TerrainMaterial image="roca2" u=0.75 v=0.50 up=2 down=1 left=2 right=2 hard=0.6 +TerrainMaterial image="roca2" u=0.00 v=0.75 up=1 down=2 left=2 right=1 hard=0.6 +TerrainMaterial image="roca2" u=0.25 v=0.75 up=2 down=2 left=2 right=1 hard=0.6 +TerrainMaterial image="roca2" u=0.50 v=0.75 up=1 down=2 left=2 right=2 hard=0.6 TerrainMaterial id=2 image="roca2" u=0.75 v=0.75 up=2 down=2 left=2 right=2 hard=0.3 TerrainMaterial id=3 image="rocb2" u=0.00 v=0.00 up=1 down=1 left=1 right=1 hard=0.8 -TerrainMaterial image="rocb2" u=0.25 v=0.00 up=3 down=1 left=1 right=1 hard=0.4 -TerrainMaterial image="rocb2" u=0.50 v=0.00 up=1 down=1 left=1 right=3 hard=0.4 -TerrainMaterial image="rocb2" u=0.75 v=0.00 up=3 down=1 left=1 right=3 hard=0.4 -TerrainMaterial image="rocb2" u=0.00 v=0.25 up=1 down=3 left=1 right=1 hard=0.4 -TerrainMaterial image="rocb2" u=0.25 v=0.25 up=3 down=3 left=1 right=1 hard=0.4 -TerrainMaterial image="rocb2" u=0.50 v=0.25 up=1 down=3 left=1 right=3 hard=0.4 -TerrainMaterial image="rocb2" u=0.75 v=0.25 up=3 down=3 left=1 right=3 hard=0.4 -TerrainMaterial image="rocb2" u=0.00 v=0.50 up=1 down=1 left=3 right=1 hard=0.4 -TerrainMaterial image="rocb2" u=0.25 v=0.50 up=3 down=1 left=3 right=1 hard=0.4 -TerrainMaterial image="rocb2" u=0.50 v=0.50 up=1 down=1 left=3 right=3 hard=0.4 -TerrainMaterial image="rocb2" u=0.75 v=0.50 up=3 down=1 left=3 right=3 hard=0.4 -TerrainMaterial image="rocb2" u=0.00 v=0.75 up=1 down=3 left=3 right=1 hard=0.4 -TerrainMaterial image="rocb2" u=0.25 v=0.75 up=3 down=3 left=3 right=1 hard=0.4 -TerrainMaterial image="rocb2" u=0.50 v=0.75 up=1 down=3 left=3 right=3 hard=0.4 +TerrainMaterial image="rocb2" u=0.25 v=0.00 up=3 down=1 left=1 right=1 hard=0.4 +TerrainMaterial image="rocb2" u=0.50 v=0.00 up=1 down=1 left=1 right=3 hard=0.4 +TerrainMaterial image="rocb2" u=0.75 v=0.00 up=3 down=1 left=1 right=3 hard=0.4 +TerrainMaterial image="rocb2" u=0.00 v=0.25 up=1 down=3 left=1 right=1 hard=0.4 +TerrainMaterial image="rocb2" u=0.25 v=0.25 up=3 down=3 left=1 right=1 hard=0.4 +TerrainMaterial image="rocb2" u=0.50 v=0.25 up=1 down=3 left=1 right=3 hard=0.4 +TerrainMaterial image="rocb2" u=0.75 v=0.25 up=3 down=3 left=1 right=3 hard=0.4 +TerrainMaterial image="rocb2" u=0.00 v=0.50 up=1 down=1 left=3 right=1 hard=0.4 +TerrainMaterial image="rocb2" u=0.25 v=0.50 up=3 down=1 left=3 right=1 hard=0.4 +TerrainMaterial image="rocb2" u=0.50 v=0.50 up=1 down=1 left=3 right=3 hard=0.4 +TerrainMaterial image="rocb2" u=0.75 v=0.50 up=3 down=1 left=3 right=3 hard=0.4 +TerrainMaterial image="rocb2" u=0.00 v=0.75 up=1 down=3 left=3 right=1 hard=0.4 +TerrainMaterial image="rocb2" u=0.25 v=0.75 up=3 down=3 left=3 right=1 hard=0.4 +TerrainMaterial image="rocb2" u=0.50 v=0.75 up=1 down=3 left=3 right=3 hard=0.4 TerrainMaterial id=4 image="rocb2" u=0.75 v=0.75 up=3 down=3 left=3 right=3 hard=0.0 -TerrainInit id=3 -TerrainLevel id=1 min= 0.0 max=99.0 slope=0.0 freq= 50.0 // roc1 -TerrainLevel id=2 min=17.5 max=25.0 slope=3.0 freq= 70.0 // grass -TerrainLevel id=4 min=37.5 max=99.0 slope=9.0 freq= 80.0 // snow -TerrainLevel id=2 min=25.0 max=37.5 slope=9.0 freq= 70.0 // grass +TerrainInit id=3 +TerrainLevel id=1 min= 0.0 max=99.0 slope=0.0 freq= 50.0 // roc1 +TerrainLevel id=2 min=17.5 max=25.0 slope=3.0 freq= 70.0 // grass +TerrainLevel id=4 min=37.5 max=99.0 slope=9.0 freq= 80.0 // snow +TerrainLevel id=2 min=25.0 max=37.5 slope=9.0 freq= 70.0 // grass TerrainCreate GroundSpot color=0.000;0.502;1.000 min=-10 max=24 smooth=10 -GroundSpot pos=-92;261 radius=70 color=0.000;1.000;0.000 // pondeuse -GroundSpot pos=-250;-47 radius=100 color=1.000;0.502;0.000 // ouest (uranium) -GroundSpot pos=256;-49 radius=60 color=0.000;0.502;0.502 // est (cl) +GroundSpot pos=-92;261 radius=70 color=0.000;1.000;0.000 // pondeuse +GroundSpot pos=-250;-47 radius=100 color=1.000;0.502;0.000 // ouest (uranium) +GroundSpot pos=256;-49 radius=60 color=0.000;0.502;0.502 // est (cl) MaxFlyingHeight max=45 @@ -82,7 +82,7 @@ CreateObject pos= 0.00;-3.25 dir=1.5 type=Me //CreateObject pos=-90;200 dir=1.5 type=Me CreateObject pos=-3.25;-3.25 dir=1.5 type=Shielder power=20 script1="shield03.txt" CreateObject pos= 3.25;-3.25 dir=1.5 type=Subber script2="charge2.txt" script1="titan3.txt" -//CreateObject pos= 3.25;20.00 dir=1.5 type=WingedGrabber script2="charge2.txt" script1="titan3.txt"//** +//CreateObject pos= 3.25;20.00 dir=1.5 type=WingedGrabber script2="charge2.txt" CreateObject pos=-1.00;-2.00 dir=0.5 type=KeyA CreateObject pos= 0.00;-2.00 dir=0.5 type=KeyB CreateObject pos= 1.00;-2.00 dir=0.5 type=KeyC @@ -149,15 +149,15 @@ CreateObject pos=-230;-73 dir=0.1 type=UraniumOre // Chemin vers le nord CreateObject pos=-14; 75 dir=0.4 type=Mushroom2 h= 1 CreateObject pos= -8; 83 dir=1.2 type=Mushroom2 h= 2 -CreateObject pos= 2; 77 dir=0.5 type=Mushroom2 h= 0 -CreateObject pos= 1; 87 dir=0.0 type=Mushroom2 h= 1 +CreateObject pos= 2; 77 dir=0.5 type=Mushroom2 h= 0 +CreateObject pos= 1; 87 dir=0.0 type=Mushroom2 h= 1 CreateObject pos= 10; 85 dir=1.1 type=Mushroom2 h=-1 -CreateObject pos= 7; 97 dir=1.8 type=Mushroom2 h= 1 +CreateObject pos= 7; 97 dir=1.8 type=Mushroom2 h= 1 CreateObject pos= 20;120 dir=0.5 type=Mushroom2 h= 0 CreateObject pos= 11;117 dir=0.0 type=Mushroom2 h=-2 CreateObject pos= 10;121 dir=0.0 type=Mushroom2 h= 1 -CreateObject pos= 2;125 dir=1.9 type=Mushroom2 h= 0 -CreateObject pos= 3;136 dir=0.3 type=Mushroom2 h= 3 +CreateObject pos= 2;125 dir=1.9 type=Mushroom2 h= 0 +CreateObject pos= 3;136 dir=0.3 type=Mushroom2 h= 3 CreateObject pos= -9;134 dir=1.0 type=Mushroom2 h= 1 CreateObject pos= -8;144 dir=0.2 type=Mushroom2 h=-1 CreateObject pos= -7;147 dir=1.0 type=Mushroom2 h= 0 @@ -179,7 +179,7 @@ CreateLight dir= 1.0;-1.0;-1.0 color= 0.16; 0.16; 0.16 type=Object WaterColor color=-0.3;0.0;0.2 MapColor floor=0.647;0.557;0.420 water=0.604;0.922;1.000 -MapZoom factor=2 +MapZoom factor=2 NewScript name="shield3.txt" type=Shielder NewScript name="tower1.txt" type=WheeledGrabber diff --git a/levels/scene9-po/de.po b/levels/missions/chapter009/po/de.po similarity index 100% rename from levels/scene9-po/de.po rename to levels/missions/chapter009/po/de.po diff --git a/levels/scene9-po/fr.po b/levels/missions/chapter009/po/fr.po similarity index 100% rename from levels/scene9-po/fr.po rename to levels/missions/chapter009/po/fr.po diff --git a/levels/scene9-po/pl.po b/levels/missions/chapter009/po/pl.po similarity index 100% rename from levels/scene9-po/pl.po rename to levels/missions/chapter009/po/pl.po diff --git a/levels/scene9-po/ru.po b/levels/missions/chapter009/po/ru.po similarity index 100% rename from levels/scene9-po/ru.po rename to levels/missions/chapter009/po/ru.po diff --git a/levels/scene9-po/scene9.pot b/levels/missions/chapter009/po/scene9.pot similarity index 100% rename from levels/scene9-po/scene9.pot rename to levels/missions/chapter009/po/scene9.pot diff --git a/levels/old/defi100.txt b/levels/old/defi100.txt deleted file mode 100644 index 43dea2e7..00000000 --- a/levels/old/defi100.txt +++ /dev/null @@ -1,2 +0,0 @@ -Title.F text="Base" resume="Base" -Title.E text="Base" resume="Base" diff --git a/levels/old/defi101.txt b/levels/old/defi101.txt deleted file mode 100644 index ee1a3bbc..00000000 --- a/levels/old/defi101.txt +++ /dev/null @@ -1,107 +0,0 @@ -Title.F text="Suivre un chemin" -Resume.F text="Déplacer un robot le long d'une trajectoire donnée." -Title.E text="Suivre un chemin" -Resume.E text="Déplacer un robot le long d'une trajectoire donnée." -ScriptName text="Déplace" -Instructions name="dmove1.txt" immediat=1 -HelpFile name="cbot.txt" -EndingFile win=1 lost=0 - -Audio track=0 -AmbiantColor air=102;102;102;102 water=20;20;20;20 // grey -FogColor air=78;78;127;0 water=67;80;100;0 // magenta -VehicleColor color=168;158;118;0 // sable -DeepView air=125.00 water=25.00 -FogStart air=0.9 water=0.5 -SecondTexture rank=1 -FrontsizeName image="lens5.png" -Background up=192;160;160;0 down=208;192;128;0 cloudUp=128;64;64;0 cloudDown=210;210;0;0 - -TerrainGenerate vision=250.00 depth=1 slope=3.0 -TerrainWind speed=-3.0;0.0 -TerrainRelief image="relief02.png" factor=1.0 -TerrainResource image="res00.png" -//TerrainWater image="water12.png" level=30.0 moveX=1.0 moveY=0.3 -TerrainCloud image="cloud03.png" level=125.0 - -TerrainMaterial id=1 image="desert4" u=0.00 v=0.00 up=1 down=1 left=1 right=1 hard=0.2 -TerrainMaterial image="desert4" u=0.25 v=0.00 up=2 down=1 left=1 right=1 hard=0.4 -TerrainMaterial image="desert4" u=0.50 v=0.00 up=1 down=1 left=1 right=2 hard=0.4 -TerrainMaterial image="desert4" u=0.75 v=0.00 up=2 down=1 left=1 right=2 hard=0.4 -TerrainMaterial image="desert4" u=0.00 v=0.25 up=1 down=2 left=1 right=1 hard=0.4 -TerrainMaterial image="desert4" u=0.25 v=0.25 up=2 down=2 left=1 right=1 hard=0.4 -TerrainMaterial image="desert4" u=0.50 v=0.25 up=1 down=2 left=1 right=2 hard=0.4 -TerrainMaterial image="desert4" u=0.75 v=0.25 up=2 down=2 left=1 right=2 hard=0.4 -TerrainMaterial image="desert4" u=0.00 v=0.50 up=1 down=1 left=2 right=1 hard=0.4 -TerrainMaterial image="desert4" u=0.25 v=0.50 up=2 down=1 left=2 right=1 hard=0.4 -TerrainMaterial image="desert4" u=0.50 v=0.50 up=1 down=1 left=2 right=2 hard=0.4 -TerrainMaterial image="desert4" u=0.75 v=0.50 up=2 down=1 left=2 right=2 hard=0.4 -TerrainMaterial image="desert4" u=0.00 v=0.75 up=1 down=2 left=2 right=1 hard=0.4 -TerrainMaterial image="desert4" u=0.25 v=0.75 up=2 down=2 left=2 right=1 hard=0.4 -TerrainMaterial image="desert4" u=0.50 v=0.75 up=1 down=2 left=2 right=2 hard=0.4 -TerrainMaterial id=2 image="desert4" u=0.75 v=0.75 up=2 down=2 left=2 right=2 hard=0.6 - -TerrainMaterial id=3 image="desert5" u=0.00 v=0.00 up=2 down=2 left=2 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.25 v=0.00 up=3 down=2 left=2 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.50 v=0.00 up=2 down=2 left=2 right=3 hard=0.6 -TerrainMaterial image="desert5" u=0.75 v=0.00 up=3 down=2 left=2 right=3 hard=0.6 -TerrainMaterial image="desert5" u=0.00 v=0.25 up=2 down=3 left=2 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.25 v=0.25 up=3 down=3 left=2 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.50 v=0.25 up=2 down=3 left=2 right=3 hard=0.6 -TerrainMaterial image="desert5" u=0.75 v=0.25 up=3 down=3 left=2 right=3 hard=0.6 -TerrainMaterial image="desert5" u=0.00 v=0.50 up=2 down=2 left=3 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.25 v=0.50 up=3 down=2 left=3 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.50 v=0.50 up=2 down=2 left=3 right=3 hard=0.6 -TerrainMaterial image="desert5" u=0.75 v=0.50 up=3 down=2 left=3 right=3 hard=0.6 -TerrainMaterial image="desert5" u=0.00 v=0.75 up=2 down=3 left=3 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.25 v=0.75 up=3 down=3 left=3 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.50 v=0.75 up=2 down=3 left=3 right=3 hard=0.6 -TerrainMaterial id=4 image="desert5" u=0.75 v=0.75 up=3 down=3 left=3 right=3 hard=0.6 - -TerrainInit id=2 // roc1 -TerrainLevel id=1 min= 0.0 max=99.0 slope=8.0 freq= 70.0 // sand -TerrainLevel id=2 min=37.5 max=99.0 slope=0.0 freq= 20.0 // roc2 - -TerrainCreate - -BeginObject -CreateObject pos=37.50;-95.00 dir=0.0 type=StartArea -CreateObject pos=17.50;-95.00 dir=0.0 type=GoalArea -CreateObject pos=43.75;-97.50 dir=1.0 type=Me option=2 -CreateObject pos=37.50;-95.00 dir=1.5 type=PracticeBot reset=1 trainer=1 soluce="tmove3.txt" select=1 camera=FIX -CreateObject pos=37.50;-75.00 dir=0.0 type=WayPoint reset=1 -CreateObject pos=17.50;-75.00 dir=0.0 type=WayPoint reset=1 -CreateObject pos=-2.50;-75.00 dir=0.0 type=WayPoint reset=1 -CreateObject pos=-2.50;-95.00 dir=0.0 type=WayPoint reset=1 -CreateObject pos=34.50;-95.00 dir=0.5 type=Barrier1 -CreateObject pos=40.50;-95.00 dir=0.5 type=Barrier1 -CreateObject pos=40.50;-75.00 dir=0.5 type=Barrier1 -CreateObject pos=37.50;-72.00 dir=0.0 type=Barrier1 -CreateObject pos=17.50;-72.00 dir=0.0 type=Barrier1 -CreateObject pos=17.50;-78.00 dir=0.0 type=Barrier1 -CreateObject pos=-2.50;-72.00 dir=0.0 type=Barrier1 -CreateObject pos=-5.50;-75.00 dir=0.5 type=Barrier1 -CreateObject pos=-5.50;-95.00 dir=0.5 type=Barrier1 -CreateObject pos=-2.50;-98.00 dir=0.0 type=Barrier1 -CreateObject pos=20.50;-95.00 dir=0.5 type=Barrier1 - -CreateLight dir= 0.0;-1.0; 0.0 color= 0.63; 0.63; 0.63 type=Terrain -CreateLight dir= 1.0; 0.0;-1.0 color=-0.70;-0.70;-0.70 type=Terrain -CreateLight dir=-1.0; 0.0; 1.0 color= 1.40; 1.40; 1.40 type=Terrain -CreateLight dir=-1.0;-1.0; 1.0 color= 0.56; 0.56; 0.56 type=Object -CreateLight dir= 1.0;-1.0; 1.0 color= 0.32; 0.32; 0.32 type=Object -CreateLight dir=-1.0;-1.0;-1.0 color= 0.32; 0.32; 0.32 type=Object -CreateLight dir= 1.0;-1.0;-1.0 color= 0.16; 0.16; 0.16 type=Object -WaterColor color=-0.6;-0.1;-0.1 - -MapColor floor=165;142;107 water=154;235;255 -MapZoom factor=8 - -EnableResearch type=WINGER - -EndMissionTake pos=0.00;0.00 dist=25000.00 type=Me lost=0 -EndMissionTake pos=0.00;0.00 dist=25000.00 type=PracticeBot lost=0 -EndMissionTake pos=17.50;-95.00 dist=1.25 type=PracticeBot min=1 -EndMissionTake pos=0.00;0.00 dist=25000.00 type=WayPoint min=0 max=0 - -Camera eye=80.00;20.00;-70.00 lookat=37.50;1.00;-95.00 delay=10 diff --git a/levels/old/defi102.txt b/levels/old/defi102.txt deleted file mode 100644 index 5c01262b..00000000 --- a/levels/old/defi102.txt +++ /dev/null @@ -1,128 +0,0 @@ -Title.F text="Massacre" -Resume.F text="Détruire quatre cibles à l'aide d'une boucle." -Title.E text="Massacre" -Resume.E text="Détruire quatre cibles à l'aide d'une boucle." -ScriptName text="Go" -Instructions name="dfor.txt" immediat=1 -HelpFile name="cbot.txt" -EndingFile win=1 lost=0 - -Audio track=0 -AmbiantColor air=102;102;102;102 water=20;20;20;20 // grey -FogColor air=78;78;127;0 water=67;80;100;0 // magenta -VehicleColor color=168;158;118;0 // sable -DeepView air=125.00 water=25.00 -FogStart air=0.9 water=0.5 -SecondTexture rank=1 -FrontsizeName image="lens5.png" -Background up=192;160;160;0 down=208;192;128;0 cloudUp=128;64;64;0 cloudDown=210;210;0;0 - -TerrainGenerate vision=250.00 depth=1 slope=3.0 -TerrainWind speed=-3.0;0.0 -TerrainRelief image="relief02.png" factor=1.0 -TerrainResource image="res00.png" -//TerrainWater image="water12.png" level=30.0 moveX=1.0 moveY=0.3 -TerrainCloud image="cloud03.png" level=125.0 - -TerrainMaterial id=1 image="desert4" u=0.00 v=0.00 up=1 down=1 left=1 right=1 hard=0.2 -TerrainMaterial image="desert4" u=0.25 v=0.00 up=2 down=1 left=1 right=1 hard=0.4 -TerrainMaterial image="desert4" u=0.50 v=0.00 up=1 down=1 left=1 right=2 hard=0.4 -TerrainMaterial image="desert4" u=0.75 v=0.00 up=2 down=1 left=1 right=2 hard=0.4 -TerrainMaterial image="desert4" u=0.00 v=0.25 up=1 down=2 left=1 right=1 hard=0.4 -TerrainMaterial image="desert4" u=0.25 v=0.25 up=2 down=2 left=1 right=1 hard=0.4 -TerrainMaterial image="desert4" u=0.50 v=0.25 up=1 down=2 left=1 right=2 hard=0.4 -TerrainMaterial image="desert4" u=0.75 v=0.25 up=2 down=2 left=1 right=2 hard=0.4 -TerrainMaterial image="desert4" u=0.00 v=0.50 up=1 down=1 left=2 right=1 hard=0.4 -TerrainMaterial image="desert4" u=0.25 v=0.50 up=2 down=1 left=2 right=1 hard=0.4 -TerrainMaterial image="desert4" u=0.50 v=0.50 up=1 down=1 left=2 right=2 hard=0.4 -TerrainMaterial image="desert4" u=0.75 v=0.50 up=2 down=1 left=2 right=2 hard=0.4 -TerrainMaterial image="desert4" u=0.00 v=0.75 up=1 down=2 left=2 right=1 hard=0.4 -TerrainMaterial image="desert4" u=0.25 v=0.75 up=2 down=2 left=2 right=1 hard=0.4 -TerrainMaterial image="desert4" u=0.50 v=0.75 up=1 down=2 left=2 right=2 hard=0.4 -TerrainMaterial id=2 image="desert4" u=0.75 v=0.75 up=2 down=2 left=2 right=2 hard=0.6 - -TerrainMaterial id=3 image="desert5" u=0.00 v=0.00 up=2 down=2 left=2 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.25 v=0.00 up=3 down=2 left=2 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.50 v=0.00 up=2 down=2 left=2 right=3 hard=0.6 -TerrainMaterial image="desert5" u=0.75 v=0.00 up=3 down=2 left=2 right=3 hard=0.6 -TerrainMaterial image="desert5" u=0.00 v=0.25 up=2 down=3 left=2 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.25 v=0.25 up=3 down=3 left=2 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.50 v=0.25 up=2 down=3 left=2 right=3 hard=0.6 -TerrainMaterial image="desert5" u=0.75 v=0.25 up=3 down=3 left=2 right=3 hard=0.6 -TerrainMaterial image="desert5" u=0.00 v=0.50 up=2 down=2 left=3 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.25 v=0.50 up=3 down=2 left=3 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.50 v=0.50 up=2 down=2 left=3 right=3 hard=0.6 -TerrainMaterial image="desert5" u=0.75 v=0.50 up=3 down=2 left=3 right=3 hard=0.6 -TerrainMaterial image="desert5" u=0.00 v=0.75 up=2 down=3 left=3 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.25 v=0.75 up=3 down=3 left=3 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.50 v=0.75 up=2 down=3 left=3 right=3 hard=0.6 -TerrainMaterial id=4 image="desert5" u=0.75 v=0.75 up=3 down=3 left=3 right=3 hard=0.6 - -TerrainInit id=2 // roc1 -TerrainLevel id=1 min= 0.0 max=99.0 slope=8.0 freq= 70.0 // sand -TerrainLevel id=2 min=37.5 max=99.0 slope=0.0 freq= 20.0 // roc2 - -TerrainCreate - -BeginObject -CreateObject pos=27.50;-72.50 dir=0.7 type=Me option=2 -CreateObject pos=32.50;-77.50 dir=1.0 type=WheeledShooter reset=1 trainer=1 soluce="tfor2.txt" select=1 camera=FIX cameraDist=100 - -CreateObject pos=42.50;-80.00 dir=0.0 type=Barrier1 -CreateObject pos=37.50;-80.00 dir=0.0 type=Barrier1 -CreateObject pos=32.50;-80.00 dir=0.0 type=Barrier1 -CreateObject pos=27.50;-80.00 dir=0.0 type=Barrier1 -CreateObject pos=25.00;-82.50 dir=0.5 type=Barrier1 -CreateObject pos=25.00;-87.50 dir=0.5 type=Barrier1 -CreateObject pos=22.50;-90.00 dir=0.0 type=Barrier1 -CreateObject pos=20.00;-87.50 dir=0.5 type=Barrier1 -CreateObject pos=20.00;-82.50 dir=0.5 type=Barrier1 -CreateObject pos=20.00;-77.50 dir=0.5 type=Barrier1 -CreateObject pos=20.00;-72.50 dir=0.5 type=Barrier1 -CreateObject pos=17.50;-70.00 dir=0.0 type=Barrier1 -CreateObject pos=12.50;-70.00 dir=0.0 type=Barrier1 -CreateObject pos=10.00;-67.50 dir=0.5 type=Barrier1 -CreateObject pos=12.50;-65.00 dir=0.0 type=Barrier1 -CreateObject pos=17.50;-65.00 dir=0.0 type=Barrier1 -CreateObject pos=22.50;-65.00 dir=0.0 type=Barrier1 -CreateObject pos=27.50;-65.00 dir=0.0 type=Barrier1 -CreateObject pos=30.00;-62.50 dir=0.5 type=Barrier1 -CreateObject pos=30.00;-57.50 dir=0.5 type=Barrier1 -CreateObject pos=32.50;-55.00 dir=0.0 type=Barrier1 -CreateObject pos=35.00;-57.50 dir=0.5 type=Barrier1 -CreateObject pos=35.00;-62.50 dir=0.5 type=Barrier1 -CreateObject pos=35.00;-67.50 dir=0.5 type=Barrier1 -CreateObject pos=35.00;-72.50 dir=0.5 type=Barrier1 -CreateObject pos=37.50;-75.00 dir=0.0 type=Barrier1 -CreateObject pos=42.50;-75.00 dir=0.0 type=Barrier1 -CreateObject pos=45.00;-77.50 dir=0.5 type=Barrier1 - -CreateObject pos=27.50;-75.00 dir=0.0 type=Barrier1 -CreateObject pos=27.50;-70.00 dir=0.0 type=Barrier1 -CreateObject pos=25.00;-72.50 dir=0.5 type=Barrier1 -CreateObject pos=30.00;-72.50 dir=0.5 type=Barrier1 - -CreateObject pos=22.50;-87.50 dir=1.5 type=TargetBot reset=1 script1="flash.txt" run=1 -CreateObject pos=12.50;-67.50 dir=0.0 type=TargetBot reset=1 script1="flash.txt" run=1 -CreateObject pos=32.50;-57.50 dir=0.5 type=TargetBot reset=1 script1="flash.txt" run=1 -CreateObject pos=42.50;-77.50 dir=1.0 type=TargetBot reset=1 script1="flash.txt" run=1 - -CreateLight dir= 0.0;-1.0; 0.0 color= 0.63; 0.63; 0.63 type=Terrain -CreateLight dir= 1.0; 0.0;-1.0 color=-0.70;-0.70;-0.70 type=Terrain -CreateLight dir=-1.0; 0.0; 1.0 color= 1.40; 1.40; 1.40 type=Terrain -CreateLight dir=-1.0;-1.0; 1.0 color= 0.56; 0.56; 0.56 type=Object -CreateLight dir= 1.0;-1.0; 1.0 color= 0.32; 0.32; 0.32 type=Object -CreateLight dir=-1.0;-1.0;-1.0 color= 0.32; 0.32; 0.32 type=Object -CreateLight dir= 1.0;-1.0;-1.0 color= 0.16; 0.16; 0.16 type=Object -WaterColor color=-0.6;-0.1;-0.1 - -MapColor floor=165;142;107 water=154;235;255 -MapZoom factor=8 - -EnableResearch type=WINGER - -EndMissionTake pos=0.00;0.00 dist=25000.00 type=Me lost=0 -EndMissionTake pos=0.00;0.00 dist=25000.00 type=WheeledShooter lost=0 -EndMissionTake pos=0.00;0.00 dist=25000.00 type=TargetBot min=0 max=0 - -Camera eye=100.00;20.00;-100.00 lookat=37.50;1.00;-75.00 delay=10 diff --git a/levels/old/defi103.txt b/levels/old/defi103.txt deleted file mode 100644 index 73fcce36..00000000 --- a/levels/old/defi103.txt +++ /dev/null @@ -1,126 +0,0 @@ -Title.F text="Bornes" -Resume.F text="Récolter des informations de direction et de distance." -Title.E text="Bornes" -Resume.E text="Récolter des informations de direction et de distance." -ScriptName text="Suivre" -Instructions name="dexch1.txt" immediat=1 -HelpFile name="cbot.txt" -EndingFile win=1 lost=0 - -Audio track=0 -AmbiantColor air=102;102;102;102 water=20;20;20;20 // grey -FogColor air=78;78;127;0 water=67;80;100;0 // magenta -VehicleColor color=168;158;118;0 // sable -DeepView air=125.00 water=25.00 -FogStart air=0.9 water=0.5 -SecondTexture rank=1 -FrontsizeName image="lens5.png" -Background up=192;160;160;0 down=208;192;128;0 cloudUp=128;64;64;0 cloudDown=210;210;0;0 - -TerrainGenerate vision=250.00 depth=1 slope=3.0 -TerrainWind speed=-3.0;0.0 -TerrainRelief image="relief08.png" factor=1.0 -TerrainResource image="res00.png" -TerrainWater image="water12.png" level=30.0 moveX=1.0 moveY=0.3 -TerrainCloud image="cloud03.png" level=125.0 - -TerrainMaterial id=1 image="desert4" u=0.00 v=0.00 up=1 down=1 left=1 right=1 hard=0.2 -TerrainMaterial image="desert4" u=0.25 v=0.00 up=2 down=1 left=1 right=1 hard=0.4 -TerrainMaterial image="desert4" u=0.50 v=0.00 up=1 down=1 left=1 right=2 hard=0.4 -TerrainMaterial image="desert4" u=0.75 v=0.00 up=2 down=1 left=1 right=2 hard=0.4 -TerrainMaterial image="desert4" u=0.00 v=0.25 up=1 down=2 left=1 right=1 hard=0.4 -TerrainMaterial image="desert4" u=0.25 v=0.25 up=2 down=2 left=1 right=1 hard=0.4 -TerrainMaterial image="desert4" u=0.50 v=0.25 up=1 down=2 left=1 right=2 hard=0.4 -TerrainMaterial image="desert4" u=0.75 v=0.25 up=2 down=2 left=1 right=2 hard=0.4 -TerrainMaterial image="desert4" u=0.00 v=0.50 up=1 down=1 left=2 right=1 hard=0.4 -TerrainMaterial image="desert4" u=0.25 v=0.50 up=2 down=1 left=2 right=1 hard=0.4 -TerrainMaterial image="desert4" u=0.50 v=0.50 up=1 down=1 left=2 right=2 hard=0.4 -TerrainMaterial image="desert4" u=0.75 v=0.50 up=2 down=1 left=2 right=2 hard=0.4 -TerrainMaterial image="desert4" u=0.00 v=0.75 up=1 down=2 left=2 right=1 hard=0.4 -TerrainMaterial image="desert4" u=0.25 v=0.75 up=2 down=2 left=2 right=1 hard=0.4 -TerrainMaterial image="desert4" u=0.50 v=0.75 up=1 down=2 left=2 right=2 hard=0.4 -TerrainMaterial id=2 image="desert4" u=0.75 v=0.75 up=2 down=2 left=2 right=2 hard=0.6 - -TerrainMaterial id=3 image="desert5" u=0.00 v=0.00 up=2 down=2 left=2 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.25 v=0.00 up=3 down=2 left=2 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.50 v=0.00 up=2 down=2 left=2 right=3 hard=0.6 -TerrainMaterial image="desert5" u=0.75 v=0.00 up=3 down=2 left=2 right=3 hard=0.6 -TerrainMaterial image="desert5" u=0.00 v=0.25 up=2 down=3 left=2 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.25 v=0.25 up=3 down=3 left=2 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.50 v=0.25 up=2 down=3 left=2 right=3 hard=0.6 -TerrainMaterial image="desert5" u=0.75 v=0.25 up=3 down=3 left=2 right=3 hard=0.6 -TerrainMaterial image="desert5" u=0.00 v=0.50 up=2 down=2 left=3 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.25 v=0.50 up=3 down=2 left=3 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.50 v=0.50 up=2 down=2 left=3 right=3 hard=0.6 -TerrainMaterial image="desert5" u=0.75 v=0.50 up=3 down=2 left=3 right=3 hard=0.6 -TerrainMaterial image="desert5" u=0.00 v=0.75 up=2 down=3 left=3 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.25 v=0.75 up=3 down=3 left=3 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.50 v=0.75 up=2 down=3 left=3 right=3 hard=0.6 -TerrainMaterial id=4 image="desert5" u=0.75 v=0.75 up=3 down=3 left=3 right=3 hard=0.6 - -TerrainInit id=2 // roc1 -TerrainLevel id=1 min= 0.0 max=99.0 slope=8.0 freq= 70.0 // sand -TerrainLevel id=2 min=37.5 max=99.0 slope=0.0 freq= 20.0 // roc2 - -TerrainCreate - -BeginObject -CreateObject pos=100.00;-50.00 dir=1.0 type=StartArea -CreateObject pos= 75.00; 50.00 dir=1.0 type=GoalArea -CreateObject pos=105.00;-47.50 dir=1.0 type=Me option=2 -CreateObject pos=100.00;-50.00 dir=1.0 type=PracticeBot reset=1 trainer=1 soluce="texch2.txt" camera=BACK select=1 - -CreateObject pos= 100.00;-45.00 dir=0.0 type=ExchangePost info1="Number=1" info2="Direction=0" info3="Length=50" -CreateObject pos= 50.00;-45.00 dir=0.0 type=ExchangePost info1="Number=2" info2="Direction=26.5" info3="Length=56" -CreateObject pos= 0.00;-80.00 dir=0.0 type=ExchangePost info1="Number=3" info2="Direction=-26.5" info3="Length=25" -CreateObject pos= -25.00;-80.00 dir=0.0 type=ExchangePost info1="Number=4" info2="Direction=-76" info3="Length=103" -CreateObject pos= -50.00; 30.00 dir=0.0 type=ExchangePost info1="Number=5" info2="Direction=76" info3="Length=50" -CreateObject pos=-105.00; 25.00 dir=0.0 type=ExchangePost info1="Number=6" info2="Direction=-135" info3="Length=106" -CreateObject pos= -25.00;105.00 dir=0.0 type=ExchangePost info1="Number=7" info2="Direction=-45" info3="Length=50" -CreateObject pos= 25.00;105.00 dir=0.0 type=ExchangePost info1="Number=8" info2="Direction=-90" info3="Length=25" -CreateObject pos= 25.00; 70.00 dir=0.0 type=ExchangePost info1="Number=9" info2="Direction=63" info3="Length=56" - -CreateObject pos= 16.75;-61.25 dir=1.0 type=Greenery0 -CreateObject pos= 4.50;-78.75 dir=1.0 type=Greenery1 -CreateObject pos= -1.00;-71.25 dir=1.0 type=Greenery2 -CreateObject pos= -33.00;-66.75 dir=1.0 type=Greenery3 -CreateObject pos= -45.75;-22.75 dir=1.0 type=Greenery4 -CreateObject pos= -47.50;-15.50 dir=1.0 type=Greenery2 -CreateObject pos= -38.00; -9.25 dir=1.0 type=Greenery0 -CreateObject pos= -55.75; 6.50 dir=1.0 type=Greenery3 -CreateObject pos= -42.50; 16.25 dir=1.0 type=Greenery1 -CreateObject pos= -43.50; 24.25 dir=1.0 type=Greenery4 -CreateObject pos= -46.00; 30.75 dir=1.0 type=Greenery2 -CreateObject pos= -51.75; 34.75 dir=1.0 type=Greenery0 -CreateObject pos= -56.50; 30.75 dir=1.0 type=Greenery3 -CreateObject pos= -59.75; 13.50 dir=1.0 type=Greenery4 -CreateObject pos= -66.00; 19.75 dir=1.0 type=Greenery1 -CreateObject pos= -75.00; 18.50 dir=1.0 type=Greenery0 -CreateObject pos= -80.50; 32.00 dir=1.0 type=Greenery2 -CreateObject pos=-101.25; 30.75 dir=1.0 type=Greenery4 -CreateObject pos=-100.00; 35.75 dir=1.0 type=Greenery3 -CreateObject pos= -96.25; 42.25 dir=1.0 type=Greenery0 -CreateObject pos= -77.75; 40.75 dir=1.0 type=Greenery1 -CreateObject pos= -72.75; 46.25 dir=1.0 type=Greenery3 -CreateObject pos= -73.25; 60.75 dir=1.0 type=Greenery4 -CreateObject pos= -59.25; 74.00 dir=1.0 type=Greenery2 -CreateObject pos= -53.25; 78.00 dir=1.0 type=Greenery1 -CreateObject pos= -37.50; 82.00 dir=1.0 type=Greenery0 - -CreateLight dir= 0.0;-1.0; 0.0 color= 0.63; 0.63; 0.63 type=Terrain -CreateLight dir= 1.0; 0.0;-1.0 color=-0.70;-0.70;-0.70 type=Terrain -CreateLight dir=-1.0; 0.0; 1.0 color= 1.40; 1.40; 1.40 type=Terrain -CreateLight dir=-1.0;-1.0; 1.0 color= 0.56; 0.56; 0.56 type=Object -CreateLight dir= 1.0;-1.0; 1.0 color= 0.32; 0.32; 0.32 type=Object -CreateLight dir=-1.0;-1.0;-1.0 color= 0.32; 0.32; 0.32 type=Object -CreateLight dir= 1.0;-1.0;-1.0 color= 0.16; 0.16; 0.16 type=Object -WaterColor color=-0.6;-0.1;-0.1 - -MapColor floor=165;142;107 water=154;235;255 -MapZoom factor=2 - -EndMissionTake pos=0.00;0.00 dist=25000.00 type=Me lost=0 -EndMissionTake pos=0.00;0.00 dist=25000.00 type=PracticeBot lost=0 -EndMissionTake pos=75.00;50.00 dist=3.75 type=PracticeBot min=1 - -Camera eye=150.00;50.00;-20.00 lookat=100.00;1.00;-50.00 delay=10 diff --git a/levels/old/defi104.txt b/levels/old/defi104.txt deleted file mode 100644 index 357a6030..00000000 --- a/levels/old/defi104.txt +++ /dev/null @@ -1,117 +0,0 @@ -Title.F text="Labyrinthe" -Resume.F text="Programmez un robot pour qu'il avance sans se cogner dans un labyrinthe." -Title.E text="Labyrinthe" -Resume.E text="Programmez un robot pour qu'il avance sans se cogner dans un labyrinthe." -ScriptName text="Labyrinthe" -Instructions name="dlaby1.txt" immediat=1 -HelpFile name="cbot.txt" -EndingFile win=1 lost=0 - -Audio track=0 -AmbiantColor air=102;102;102;102 water=20;20;20;20 // grey -FogColor air=78;78;127;0 water=67;80;100;0 // magenta -VehicleColor color=168;158;118;0 // sable -DeepView air=125.00 water=25.00 -FogStart air=0.9 water=0.5 -SecondTexture rank=1 -FrontsizeName image="lens5.png" -Background up=192;160;160;0 down=208;192;128;0 cloudUp=128;64;64;0 cloudDown=210;210;0;0 - -TerrainGenerate vision=250.00 depth=1 slope=3.0 -TerrainWind speed=-3.0;0.0 -TerrainRelief image="relief02.png" factor=1.0 -TerrainResource image="res00.png" -//TerrainWater image="water12.png" level=30.0 moveX=1.0 moveY=0.3 -TerrainCloud image="cloud03.png" level=125.0 - -TerrainMaterial id=1 image="desert4" u=0.00 v=0.00 up=1 down=1 left=1 right=1 hard=0.2 -TerrainMaterial image="desert4" u=0.25 v=0.00 up=2 down=1 left=1 right=1 hard=0.4 -TerrainMaterial image="desert4" u=0.50 v=0.00 up=1 down=1 left=1 right=2 hard=0.4 -TerrainMaterial image="desert4" u=0.75 v=0.00 up=2 down=1 left=1 right=2 hard=0.4 -TerrainMaterial image="desert4" u=0.00 v=0.25 up=1 down=2 left=1 right=1 hard=0.4 -TerrainMaterial image="desert4" u=0.25 v=0.25 up=2 down=2 left=1 right=1 hard=0.4 -TerrainMaterial image="desert4" u=0.50 v=0.25 up=1 down=2 left=1 right=2 hard=0.4 -TerrainMaterial image="desert4" u=0.75 v=0.25 up=2 down=2 left=1 right=2 hard=0.4 -TerrainMaterial image="desert4" u=0.00 v=0.50 up=1 down=1 left=2 right=1 hard=0.4 -TerrainMaterial image="desert4" u=0.25 v=0.50 up=2 down=1 left=2 right=1 hard=0.4 -TerrainMaterial image="desert4" u=0.50 v=0.50 up=1 down=1 left=2 right=2 hard=0.4 -TerrainMaterial image="desert4" u=0.75 v=0.50 up=2 down=1 left=2 right=2 hard=0.4 -TerrainMaterial image="desert4" u=0.00 v=0.75 up=1 down=2 left=2 right=1 hard=0.4 -TerrainMaterial image="desert4" u=0.25 v=0.75 up=2 down=2 left=2 right=1 hard=0.4 -TerrainMaterial image="desert4" u=0.50 v=0.75 up=1 down=2 left=2 right=2 hard=0.4 -TerrainMaterial id=2 image="desert4" u=0.75 v=0.75 up=2 down=2 left=2 right=2 hard=0.6 - -TerrainMaterial id=3 image="desert5" u=0.00 v=0.00 up=2 down=2 left=2 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.25 v=0.00 up=3 down=2 left=2 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.50 v=0.00 up=2 down=2 left=2 right=3 hard=0.6 -TerrainMaterial image="desert5" u=0.75 v=0.00 up=3 down=2 left=2 right=3 hard=0.6 -TerrainMaterial image="desert5" u=0.00 v=0.25 up=2 down=3 left=2 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.25 v=0.25 up=3 down=3 left=2 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.50 v=0.25 up=2 down=3 left=2 right=3 hard=0.6 -TerrainMaterial image="desert5" u=0.75 v=0.25 up=3 down=3 left=2 right=3 hard=0.6 -TerrainMaterial image="desert5" u=0.00 v=0.50 up=2 down=2 left=3 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.25 v=0.50 up=3 down=2 left=3 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.50 v=0.50 up=2 down=2 left=3 right=3 hard=0.6 -TerrainMaterial image="desert5" u=0.75 v=0.50 up=3 down=2 left=3 right=3 hard=0.6 -TerrainMaterial image="desert5" u=0.00 v=0.75 up=2 down=3 left=3 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.25 v=0.75 up=3 down=3 left=3 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.50 v=0.75 up=2 down=3 left=3 right=3 hard=0.6 -TerrainMaterial id=4 image="desert5" u=0.75 v=0.75 up=3 down=3 left=3 right=3 hard=0.6 - -TerrainInit id=2 // roc1 -TerrainLevel id=1 min= 0.0 max=99.0 slope=8.0 freq= 70.0 // sand -TerrainLevel id=2 min=37.5 max=99.0 slope=0.0 freq= 20.0 // roc2 - -TerrainCreate - -BeginObject -CreateObject pos=27.50;-67.50 dir=0.0 type=StartArea -CreateObject pos=12.50;-72.50 dir=0.0 type=GoalArea -CreateObject pos=32.50;-70.00 dir=1.0 type=Me option=2 -CreateObject pos=27.50;-67.50 dir=1.0 type=PracticeBot reset=1 trainer=1 soluce="tlaby2.txt" power=1 select=1 - -CreateObject pos=12.50;-65.00 dir=0.0 type=Barrier1 -CreateObject pos=17.50;-65.00 dir=0.0 type=Barrier1 -CreateObject pos=22.50;-65.00 dir=0.0 type=Barrier1 -CreateObject pos=27.50;-65.00 dir=0.0 type=Barrier1 -CreateObject pos=27.50;-70.00 dir=0.0 type=Barrier1 -CreateObject pos=12.50;-75.00 dir=0.0 type=Barrier1 -CreateObject pos=22.50;-75.00 dir=0.0 type=Barrier1 -CreateObject pos=17.50;-80.00 dir=0.0 type=Barrier1 -CreateObject pos=27.50;-80.00 dir=0.0 type=Barrier1 -CreateObject pos=12.50;-85.00 dir=0.0 type=Barrier1 -CreateObject pos=17.50;-85.00 dir=0.0 type=Barrier1 -CreateObject pos=22.50;-85.00 dir=0.0 type=Barrier1 - -CreateObject pos=10.00;-67.50 dir=0.5 type=Barrier1 -CreateObject pos=10.00;-72.50 dir=0.5 type=Barrier1 -CreateObject pos=10.00;-77.50 dir=0.5 type=Barrier1 -CreateObject pos=10.00;-82.50 dir=0.5 type=Barrier1 -CreateObject pos=15.00;-72.50 dir=0.5 type=Barrier1 -CreateObject pos=20.00;-67.50 dir=0.5 type=Barrier1 -CreateObject pos=20.00;-72.50 dir=0.5 type=Barrier1 -CreateObject pos=20.00;-77.50 dir=0.5 type=Barrier1 -CreateObject pos=25.00;-82.50 dir=0.5 type=Barrier1 -CreateObject pos=30.00;-67.50 dir=0.5 type=Barrier1 -CreateObject pos=30.00;-72.50 dir=0.5 type=Barrier1 -CreateObject pos=30.00;-77.50 dir=0.5 type=Barrier1 - -CreateObject pos=28.50;-83.50 dir=0.0 type=Greenery1 - -CreateLight dir= 0.0;-1.0; 0.0 color= 0.63; 0.63; 0.63 type=Terrain -CreateLight dir= 1.0; 0.0;-1.0 color=-0.70;-0.70;-0.70 type=Terrain -CreateLight dir=-1.0; 0.0; 1.0 color= 1.40; 1.40; 1.40 type=Terrain -CreateLight dir=-1.0;-1.0; 1.0 color= 0.56; 0.56; 0.56 type=Object -CreateLight dir= 1.0;-1.0; 1.0 color= 0.32; 0.32; 0.32 type=Object -CreateLight dir=-1.0;-1.0;-1.0 color= 0.32; 0.32; 0.32 type=Object -CreateLight dir= 1.0;-1.0;-1.0 color= 0.16; 0.16; 0.16 type=Object -WaterColor color=-0.6;-0.1;-0.1 - -MapColor floor=165;142;107 water=154;235;255 -MapZoom factor=8 - -EndMissionTake pos=0.00;0.00 dist=25000.00 type=Me lost=0 -EndMissionTake pos=0.00;0.00 dist=25000.00 type=PracticeBot lost=0 -EndMissionTake pos=12.50;-72.50 dist=1.25 type=PracticeBot min=1 - -Camera eye=47.50;30.00;-47.50 lookat=27.50;1.00;-67.50 delay=10 diff --git a/levels/old/defi200.txt b/levels/old/defi200.txt deleted file mode 100644 index 3af98a70..00000000 --- a/levels/old/defi200.txt +++ /dev/null @@ -1,2 +0,0 @@ -Title.F text="Moteurs" resume="Moteur" -Title.E text="Motors" resume="Motor" diff --git a/levels/old/defi201.txt b/levels/old/defi201.txt deleted file mode 100644 index 648767c1..00000000 --- a/levels/old/defi201.txt +++ /dev/null @@ -1,133 +0,0 @@ -Title.F text="Le petit poucet" -Resume.F text="Utilisez le radar pour trouver toutes les marques déposées par le petit poucet." -Title.E text="Le petit poucet" -Resume.E text="Utilisez le radar pour trouver toutes les marques déposées par le petit poucet." -ScriptName text="Ramasse" -Instructions name="dradar1.txt" immediat=1 -HelpFile name="cbot.txt" -EndingFile win=1 lost=0 - -Audio track=0 -AmbiantColor air=102;102;102;102 water=20;20;20;20 // grey -FogColor air=78;78;127;0 water=67;80;100;0 // magenta -VehicleColor color=168;158;118;0 // sable -DeepView air=125.00 water=25.00 -FogStart air=0.9 water=0.5 -SecondTexture rank=1 -FrontsizeName image="lens5.png" -Background up=192;160;160;0 down=208;192;128;0 cloudUp=128;64;64;0 cloudDown=210;210;0;0 - -TerrainGenerate vision=250.00 depth=1 slope=3.0 -TerrainWind speed=-3.0;0.0 -TerrainRelief image="relief02.png" factor=1.0 -TerrainResource image="res00.png" -//TerrainWater image="water12.png" level=30.0 moveX=1.0 moveY=0.3 -TerrainCloud image="cloud03.png" level=125.0 - -TerrainMaterial id=1 image="desert4" u=0.00 v=0.00 up=1 down=1 left=1 right=1 hard=0.2 -TerrainMaterial image="desert4" u=0.25 v=0.00 up=2 down=1 left=1 right=1 hard=0.4 -TerrainMaterial image="desert4" u=0.50 v=0.00 up=1 down=1 left=1 right=2 hard=0.4 -TerrainMaterial image="desert4" u=0.75 v=0.00 up=2 down=1 left=1 right=2 hard=0.4 -TerrainMaterial image="desert4" u=0.00 v=0.25 up=1 down=2 left=1 right=1 hard=0.4 -TerrainMaterial image="desert4" u=0.25 v=0.25 up=2 down=2 left=1 right=1 hard=0.4 -TerrainMaterial image="desert4" u=0.50 v=0.25 up=1 down=2 left=1 right=2 hard=0.4 -TerrainMaterial image="desert4" u=0.75 v=0.25 up=2 down=2 left=1 right=2 hard=0.4 -TerrainMaterial image="desert4" u=0.00 v=0.50 up=1 down=1 left=2 right=1 hard=0.4 -TerrainMaterial image="desert4" u=0.25 v=0.50 up=2 down=1 left=2 right=1 hard=0.4 -TerrainMaterial image="desert4" u=0.50 v=0.50 up=1 down=1 left=2 right=2 hard=0.4 -TerrainMaterial image="desert4" u=0.75 v=0.50 up=2 down=1 left=2 right=2 hard=0.4 -TerrainMaterial image="desert4" u=0.00 v=0.75 up=1 down=2 left=2 right=1 hard=0.4 -TerrainMaterial image="desert4" u=0.25 v=0.75 up=2 down=2 left=2 right=1 hard=0.4 -TerrainMaterial image="desert4" u=0.50 v=0.75 up=1 down=2 left=2 right=2 hard=0.4 -TerrainMaterial id=2 image="desert4" u=0.75 v=0.75 up=2 down=2 left=2 right=2 hard=0.6 - -TerrainMaterial id=3 image="desert5" u=0.00 v=0.00 up=2 down=2 left=2 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.25 v=0.00 up=3 down=2 left=2 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.50 v=0.00 up=2 down=2 left=2 right=3 hard=0.6 -TerrainMaterial image="desert5" u=0.75 v=0.00 up=3 down=2 left=2 right=3 hard=0.6 -TerrainMaterial image="desert5" u=0.00 v=0.25 up=2 down=3 left=2 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.25 v=0.25 up=3 down=3 left=2 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.50 v=0.25 up=2 down=3 left=2 right=3 hard=0.6 -TerrainMaterial image="desert5" u=0.75 v=0.25 up=3 down=3 left=2 right=3 hard=0.6 -TerrainMaterial image="desert5" u=0.00 v=0.50 up=2 down=2 left=3 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.25 v=0.50 up=3 down=2 left=3 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.50 v=0.50 up=2 down=2 left=3 right=3 hard=0.6 -TerrainMaterial image="desert5" u=0.75 v=0.50 up=3 down=2 left=3 right=3 hard=0.6 -TerrainMaterial image="desert5" u=0.00 v=0.75 up=2 down=3 left=3 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.25 v=0.75 up=3 down=3 left=3 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.50 v=0.75 up=2 down=3 left=3 right=3 hard=0.6 -TerrainMaterial id=4 image="desert5" u=0.75 v=0.75 up=3 down=3 left=3 right=3 hard=0.6 - -TerrainInit id=2 // roc1 -TerrainLevel id=1 min= 0.0 max=99.0 slope=8.0 freq= 70.0 // sand -TerrainLevel id=2 min=37.5 max=99.0 slope=0.0 freq= 20.0 // roc2 - -TerrainCreate - -BeginObject -CreateObject pos=36.25;-67.50 dir=1.0 type=Me option=2 -CreateObject pos=32.50;-65.00 dir=1.0 type=PracticeBot reset=1 trainer=1 soluce="tradar1.txt" select=1 -CreateObject pos=20.00;-77.50 dir=1.0 type=WheeledSniffer reset=1 script1="tradar2.txt" run=1 - -// Ligne supérieure. -CreateObject pos= 7.50;-62.50 dir=0.0 type=Barrier1 -CreateObject pos=12.50;-62.50 dir=0.0 type=Barrier1 -CreateObject pos=17.50;-62.50 dir=0.0 type=Barrier1 -CreateObject pos=22.50;-62.50 dir=0.0 type=Barrier1 -CreateObject pos=27.50;-62.50 dir=0.0 type=Barrier1 -CreateObject pos=32.50;-62.50 dir=0.0 type=Barrier1 - -// Ligne inférieure. -CreateObject pos= 7.50;-92.50 dir=0.0 type=Barrier1 -CreateObject pos=12.50;-92.50 dir=0.0 type=Barrier1 -CreateObject pos=17.50;-92.50 dir=0.0 type=Barrier1 -CreateObject pos=22.50;-92.50 dir=0.0 type=Barrier1 -CreateObject pos=27.50;-92.50 dir=0.0 type=Barrier1 -CreateObject pos=32.50;-92.50 dir=0.0 type=Barrier1 - -// Ligne gauche. -CreateObject pos=5.00;-65.00 dir=0.5 type=Barrier1 -CreateObject pos=5.00;-70.00 dir=0.5 type=Barrier1 -CreateObject pos=5.00;-75.00 dir=0.5 type=Barrier1 -CreateObject pos=5.00;-80.00 dir=0.5 type=Barrier1 -CreateObject pos=5.00;-85.00 dir=0.5 type=Barrier1 -CreateObject pos=5.00;-90.00 dir=0.5 type=Barrier1 - -// Ligne droite. -CreateObject pos=35.00;-65.00 dir=0.5 type=Barrier1 -CreateObject pos=35.00;-70.00 dir=0.5 type=Barrier1 -CreateObject pos=35.00;-75.00 dir=0.5 type=Barrier1 -CreateObject pos=35.00;-80.00 dir=0.5 type=Barrier1 -CreateObject pos=35.00;-85.00 dir=0.5 type=Barrier1 -CreateObject pos=35.00;-90.00 dir=0.5 type=Barrier1 - -CreateObject pos= 7.50;-90.00 dir=0.0 type=WayPoint reset=1 -CreateObject pos=12.50;-67.50 dir=0.0 type=WayPoint reset=1 -CreateObject pos=15.00;-85.50 dir=0.0 type=WayPoint reset=1 -CreateObject pos=17.50;-70.00 dir=0.0 type=WayPoint reset=1 -CreateObject pos=20.00;-72.00 dir=0.0 type=WayPoint reset=1 -CreateObject pos=22.50;-80.00 dir=0.0 type=WayPoint reset=1 -CreateObject pos=27.50;-90.50 dir=0.0 type=WayPoint reset=1 -CreateObject pos=27.50;-70.00 dir=0.0 type=WayPoint reset=1 -CreateObject pos=30.00;-78.00 dir=0.0 type=WayPoint reset=1 -CreateObject pos=32.50;-88.00 dir=0.0 type=WayPoint reset=1 - -CreateLight dir= 0.0;-1.0; 0.0 color= 0.63; 0.63; 0.63 type=Terrain -CreateLight dir= 1.0; 0.0;-1.0 color=-0.70;-0.70;-0.70 type=Terrain -CreateLight dir=-1.0; 0.0; 1.0 color= 1.40; 1.40; 1.40 type=Terrain -CreateLight dir=-1.0;-1.0; 1.0 color= 0.56; 0.56; 0.56 type=Object -CreateLight dir= 1.0;-1.0; 1.0 color= 0.32; 0.32; 0.32 type=Object -CreateLight dir=-1.0;-1.0;-1.0 color= 0.32; 0.32; 0.32 type=Object -CreateLight dir= 1.0;-1.0;-1.0 color= 0.16; 0.16; 0.16 type=Object -WaterColor color=-0.6;-0.1;-0.1 - -MapColor floor=165;142;107 water=154;235;255 -MapZoom factor=8 - -EnableResearch type=WINGER - -EndMissionTake pos=0.00;0.00 dist=25000.00 type=Me lost=0 -EndMissionTake pos=0.00;0.00 dist=25000.00 type=PracticeBot lost=0 -EndMissionTake pos=0.00;0.00 dist=25000.00 type=WayPoint min=0 max=0 - -Camera eye=50.00;20.00;-50.00 lookat=37.50;1.00;-75.00 delay=10 diff --git a/levels/old/defi202.txt b/levels/old/defi202.txt deleted file mode 100644 index 21e32241..00000000 --- a/levels/old/defi202.txt +++ /dev/null @@ -1,129 +0,0 @@ -Title.F text="Copieur ..." -Resume.F text="Suivez un robot, sans le heurter." -Title.E text="Copieur ..." -Resume.E text="Suivez un robot, sans le heurter." -ScriptName text="Suivre" -Instructions name="dfollow1.txt" immediat=1 -HelpFile name="cbot.txt" -EndingFile win=1 lost=0 - -Audio track=0 -AmbiantColor air=102;102;102;102 water=20;20;20;20 // grey -FogColor air=78;78;127;0 water=67;80;100;0 // magenta -VehicleColor color=168;158;118;0 // sable -DeepView air=125.00 water=25.00 -FogStart air=0.9 water=0.5 -SecondTexture rank=1 -FrontsizeName image="lens5.png" -Background up=192;160;160;0 down=208;192;128;0 cloudUp=128;64;64;0 cloudDown=210;210;0;0 - -TerrainGenerate vision=250.00 depth=1 slope=3.0 -TerrainWind speed=-3.0;0.0 -TerrainRelief image="relief02.png" factor=1.0 -TerrainResource image="res00.png" -//TerrainWater image="water12.png" level=30.0 moveX=1.0 moveY=0.3 -TerrainCloud image="cloud03.png" level=125.0 - -TerrainMaterial id=1 image="desert4" u=0.00 v=0.00 up=1 down=1 left=1 right=1 hard=0.2 -TerrainMaterial image="desert4" u=0.25 v=0.00 up=2 down=1 left=1 right=1 hard=0.4 -TerrainMaterial image="desert4" u=0.50 v=0.00 up=1 down=1 left=1 right=2 hard=0.4 -TerrainMaterial image="desert4" u=0.75 v=0.00 up=2 down=1 left=1 right=2 hard=0.4 -TerrainMaterial image="desert4" u=0.00 v=0.25 up=1 down=2 left=1 right=1 hard=0.4 -TerrainMaterial image="desert4" u=0.25 v=0.25 up=2 down=2 left=1 right=1 hard=0.4 -TerrainMaterial image="desert4" u=0.50 v=0.25 up=1 down=2 left=1 right=2 hard=0.4 -TerrainMaterial image="desert4" u=0.75 v=0.25 up=2 down=2 left=1 right=2 hard=0.4 -TerrainMaterial image="desert4" u=0.00 v=0.50 up=1 down=1 left=2 right=1 hard=0.4 -TerrainMaterial image="desert4" u=0.25 v=0.50 up=2 down=1 left=2 right=1 hard=0.4 -TerrainMaterial image="desert4" u=0.50 v=0.50 up=1 down=1 left=2 right=2 hard=0.4 -TerrainMaterial image="desert4" u=0.75 v=0.50 up=2 down=1 left=2 right=2 hard=0.4 -TerrainMaterial image="desert4" u=0.00 v=0.75 up=1 down=2 left=2 right=1 hard=0.4 -TerrainMaterial image="desert4" u=0.25 v=0.75 up=2 down=2 left=2 right=1 hard=0.4 -TerrainMaterial image="desert4" u=0.50 v=0.75 up=1 down=2 left=2 right=2 hard=0.4 -TerrainMaterial id=2 image="desert4" u=0.75 v=0.75 up=2 down=2 left=2 right=2 hard=0.6 - -TerrainMaterial id=3 image="desert5" u=0.00 v=0.00 up=2 down=2 left=2 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.25 v=0.00 up=3 down=2 left=2 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.50 v=0.00 up=2 down=2 left=2 right=3 hard=0.6 -TerrainMaterial image="desert5" u=0.75 v=0.00 up=3 down=2 left=2 right=3 hard=0.6 -TerrainMaterial image="desert5" u=0.00 v=0.25 up=2 down=3 left=2 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.25 v=0.25 up=3 down=3 left=2 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.50 v=0.25 up=2 down=3 left=2 right=3 hard=0.6 -TerrainMaterial image="desert5" u=0.75 v=0.25 up=3 down=3 left=2 right=3 hard=0.6 -TerrainMaterial image="desert5" u=0.00 v=0.50 up=2 down=2 left=3 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.25 v=0.50 up=3 down=2 left=3 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.50 v=0.50 up=2 down=2 left=3 right=3 hard=0.6 -TerrainMaterial image="desert5" u=0.75 v=0.50 up=3 down=2 left=3 right=3 hard=0.6 -TerrainMaterial image="desert5" u=0.00 v=0.75 up=2 down=3 left=3 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.25 v=0.75 up=3 down=3 left=3 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.50 v=0.75 up=2 down=3 left=3 right=3 hard=0.6 -TerrainMaterial id=4 image="desert5" u=0.75 v=0.75 up=3 down=3 left=3 right=3 hard=0.6 - -TerrainInit id=2 // roc1 -TerrainLevel id=1 min= 0.0 max=99.0 slope=8.0 freq= 70.0 // sand -TerrainLevel id=2 min=37.5 max=99.0 slope=0.0 freq= 20.0 // roc2 - -TerrainCreate - -BeginObject -CreateObject pos= 2.50;-77.50 dir=0.0 type=GoalArea -CreateObject pos=36.25;-67.50 dir=1.0 type=Me option=2 -CreateObject pos=32.50;-65.00 dir=1.0 type=PracticeBot reset=1 trainer=1 soluce="tfollow1.txt" select=1 -CreateObject pos=20.00;-77.50 dir=1.0 type=TargetBot reset=1 script1="tfollow2.txt" run=1 - -// Ligne supérieure. -CreateObject pos= 7.50;-62.50 dir=0.0 type=Barrier1 -CreateObject pos=12.50;-62.50 dir=0.0 type=Barrier1 -CreateObject pos=17.50;-62.50 dir=0.0 type=Barrier1 -CreateObject pos=22.50;-62.50 dir=0.0 type=Barrier1 -CreateObject pos=27.50;-62.50 dir=0.0 type=Barrier1 -CreateObject pos=32.50;-62.50 dir=0.0 type=Barrier1 - -// Ligne inférieure. -CreateObject pos= 7.50;-92.50 dir=0.0 type=Barrier1 -CreateObject pos=12.50;-92.50 dir=0.0 type=Barrier1 -CreateObject pos=17.50;-92.50 dir=0.0 type=Barrier1 -CreateObject pos=22.50;-92.50 dir=0.0 type=Barrier1 -CreateObject pos=27.50;-92.50 dir=0.0 type=Barrier1 -CreateObject pos=32.50;-92.50 dir=0.0 type=Barrier1 - -// Ligne gauche. -CreateObject pos= 5.00;-65.00 dir=0.5 type=Barrier1 -CreateObject pos= 5.00;-70.00 dir=0.5 type=Barrier1 -CreateObject pos= 2.50;-72.50 dir=0.0 type=Barrier1 -CreateObject pos=-2.50;-72.50 dir=0.0 type=Barrier1 -CreateObject pos=-5.00;-75.00 dir=0.5 type=Barrier1 -CreateObject pos=-5.00;-80.00 dir=0.5 type=Barrier1 -CreateObject pos=-2.50;-82.50 dir=0.0 type=Barrier1 -CreateObject pos= 2.50;-82.50 dir=0.0 type=Barrier1 -CreateObject pos= 5.00;-85.00 dir=0.5 type=Barrier1 -CreateObject pos= 5.00;-90.00 dir=0.5 type=Barrier1 - -// Ligne droite. -CreateObject pos=35.00;-65.00 dir=0.5 type=Barrier1 -CreateObject pos=35.00;-70.00 dir=0.5 type=Barrier1 -CreateObject pos=35.00;-75.00 dir=0.5 type=Barrier1 -CreateObject pos=35.00;-80.00 dir=0.5 type=Barrier1 -CreateObject pos=35.00;-85.00 dir=0.5 type=Barrier1 -CreateObject pos=35.00;-90.00 dir=0.5 type=Barrier1 - -CreateLight dir= 0.0;-1.0; 0.0 color= 0.63; 0.63; 0.63 type=Terrain -CreateLight dir= 1.0; 0.0;-1.0 color=-0.70;-0.70;-0.70 type=Terrain -CreateLight dir=-1.0; 0.0; 1.0 color= 1.40; 1.40; 1.40 type=Terrain -CreateLight dir=-1.0;-1.0; 1.0 color= 0.56; 0.56; 0.56 type=Object -CreateLight dir= 1.0;-1.0; 1.0 color= 0.32; 0.32; 0.32 type=Object -CreateLight dir=-1.0;-1.0;-1.0 color= 0.32; 0.32; 0.32 type=Object -CreateLight dir= 1.0;-1.0;-1.0 color= 0.16; 0.16; 0.16 type=Object -WaterColor color=-0.6;-0.1;-0.1 - -MapColor floor=165;142;107 water=154;235;255 -MapZoom factor=8 - -EnableResearch type=WINGER - -EndMissionTake pos=0.00;0.00 dist=25000.00 type=Me lost=0 -EndMissionTake pos=0.00;0.00 dist=25000.00 type=PracticeBot lost=0 -EndMissionTake pos=0.00;0.00 dist=25000.00 type=TargetBot lost=0 -EndMissionTake pos=2.50;-77.50 dist=2.00 type=PracticeBot min=1 -EndMissionTake pos=-2.00;-77.50 dist=1.25 type=TargetBot min=1 - -Camera eye=50.00;10.00;-65.00 lookat=32.50;1.00;-65.00 delay=10 diff --git a/levels/old/defi203.txt b/levels/old/defi203.txt deleted file mode 100644 index c586ad65..00000000 --- a/levels/old/defi203.txt +++ /dev/null @@ -1,122 +0,0 @@ -Title.F text="Au secours" -Resume.F text="Défendez-vous de toutes les attaques ennemies." -Title.E text="Au secours" -Resume.E text="Défendez-vous de toutes les attaques ennemies." -ScriptName text="Protect" -Instructions name="dhelp1.txt" immediat=1 -HelpFile name="cbot.txt" -EndingFile win=1 lost=0 - -Audio track=0 -AmbiantColor air=102;102;102;102 water=20;20;20;20 // grey -FogColor air=78;78;127;0 water=67;80;100;0 // magenta -VehicleColor color=168;158;118;0 // sable -DeepView air=125.00 water=25.00 -FogStart air=0.9 water=0.5 -SecondTexture rank=1 -FrontsizeName image="lens5.png" -Background up=192;160;160;0 down=208;192;128;0 cloudUp=128;64;64;0 cloudDown=210;210;0;0 - -TerrainGenerate vision=250.00 depth=1 slope=3.0 -TerrainWind speed=-3.0;0.0 -TerrainRelief image="relief02.png" factor=1.0 -TerrainResource image="res00.png" -//TerrainWater image="water12.png" level=30.0 moveX=1.0 moveY=0.3 -TerrainCloud image="cloud03.png" level=125.0 - -TerrainMaterial id=1 image="desert4" u=0.00 v=0.00 up=1 down=1 left=1 right=1 hard=0.2 -TerrainMaterial image="desert4" u=0.25 v=0.00 up=2 down=1 left=1 right=1 hard=0.4 -TerrainMaterial image="desert4" u=0.50 v=0.00 up=1 down=1 left=1 right=2 hard=0.4 -TerrainMaterial image="desert4" u=0.75 v=0.00 up=2 down=1 left=1 right=2 hard=0.4 -TerrainMaterial image="desert4" u=0.00 v=0.25 up=1 down=2 left=1 right=1 hard=0.4 -TerrainMaterial image="desert4" u=0.25 v=0.25 up=2 down=2 left=1 right=1 hard=0.4 -TerrainMaterial image="desert4" u=0.50 v=0.25 up=1 down=2 left=1 right=2 hard=0.4 -TerrainMaterial image="desert4" u=0.75 v=0.25 up=2 down=2 left=1 right=2 hard=0.4 -TerrainMaterial image="desert4" u=0.00 v=0.50 up=1 down=1 left=2 right=1 hard=0.4 -TerrainMaterial image="desert4" u=0.25 v=0.50 up=2 down=1 left=2 right=1 hard=0.4 -TerrainMaterial image="desert4" u=0.50 v=0.50 up=1 down=1 left=2 right=2 hard=0.4 -TerrainMaterial image="desert4" u=0.75 v=0.50 up=2 down=1 left=2 right=2 hard=0.4 -TerrainMaterial image="desert4" u=0.00 v=0.75 up=1 down=2 left=2 right=1 hard=0.4 -TerrainMaterial image="desert4" u=0.25 v=0.75 up=2 down=2 left=2 right=1 hard=0.4 -TerrainMaterial image="desert4" u=0.50 v=0.75 up=1 down=2 left=2 right=2 hard=0.4 -TerrainMaterial id=2 image="desert4" u=0.75 v=0.75 up=2 down=2 left=2 right=2 hard=0.6 - -TerrainMaterial id=3 image="desert5" u=0.00 v=0.00 up=2 down=2 left=2 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.25 v=0.00 up=3 down=2 left=2 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.50 v=0.00 up=2 down=2 left=2 right=3 hard=0.6 -TerrainMaterial image="desert5" u=0.75 v=0.00 up=3 down=2 left=2 right=3 hard=0.6 -TerrainMaterial image="desert5" u=0.00 v=0.25 up=2 down=3 left=2 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.25 v=0.25 up=3 down=3 left=2 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.50 v=0.25 up=2 down=3 left=2 right=3 hard=0.6 -TerrainMaterial image="desert5" u=0.75 v=0.25 up=3 down=3 left=2 right=3 hard=0.6 -TerrainMaterial image="desert5" u=0.00 v=0.50 up=2 down=2 left=3 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.25 v=0.50 up=3 down=2 left=3 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.50 v=0.50 up=2 down=2 left=3 right=3 hard=0.6 -TerrainMaterial image="desert5" u=0.75 v=0.50 up=3 down=2 left=3 right=3 hard=0.6 -TerrainMaterial image="desert5" u=0.00 v=0.75 up=2 down=3 left=3 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.25 v=0.75 up=3 down=3 left=3 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.50 v=0.75 up=2 down=3 left=3 right=3 hard=0.6 -TerrainMaterial id=4 image="desert5" u=0.75 v=0.75 up=3 down=3 left=3 right=3 hard=0.6 - -TerrainInit id=2 // roc1 -TerrainLevel id=1 min= 0.0 max=99.0 slope=8.0 freq= 70.0 // sand -TerrainLevel id=2 min=37.5 max=99.0 slope=0.0 freq= 20.0 // roc2 - -TerrainCreate - -BeginObject -CreateObject pos=36.25;-67.50 dir=1.0 type=Me option=2 -CreateObject pos=20.00;-77.50 dir=1.0 type=WheeledShooter reset=1 trainer=1 camera=BACK soluce="tprot1.txt" power=1 select=1 - -CreateObject pos= 60.00; -77.00 dir=1.0 type=AlienAnt reset=1 script1="tprot1a.txt" run=1 -CreateObject pos= 85.00; -58.00 dir=1.0 type=AlienAnt reset=1 script1="tprot1a.txt" run=1 -CreateObject pos= 100.00;-101.00 dir=1.0 type=AlienAnt reset=1 script1="tprot1a.txt" run=1 -CreateObject pos= 35.00;-154.00 dir=1.0 type=AlienAnt reset=1 script1="tprot1a.txt" run=1 -CreateObject pos= -51.00;-150.00 dir=1.0 type=AlienAnt reset=1 script1="tprot1a.txt" run=1 -CreateObject pos=-115.00; -68.00 dir=1.0 type=AlienAnt reset=1 script1="tprot1a.txt" run=1 -CreateObject pos= -60.00; -60.00 dir=1.0 type=AlienAnt reset=1 script1="tprot1a.txt" run=1 -CreateObject pos= 36.00;-150.00 dir=1.0 type=AlienAnt reset=1 script1="tprot1a.txt" run=1 -CreateObject pos= 89.00; -29.00 dir=1.0 type=AlienAnt reset=1 script1="tprot1a.txt" run=1 -CreateObject pos= -30.00;-100.00 dir=1.0 type=AlienAnt reset=1 script1="tprot1a.txt" run=1 - -// Ligne supérieure. -CreateObject pos=12.50;-67.50 dir=0.0 type=Barrier1 -CreateObject pos=17.50;-67.50 dir=0.0 type=Barrier1 -CreateObject pos=22.50;-67.50 dir=0.0 type=Barrier1 -CreateObject pos=27.50;-67.50 dir=0.0 type=Barrier1 - -// Ligne inférieure. -CreateObject pos=12.50;-87.50 dir=0.0 type=Barrier1 -CreateObject pos=17.50;-87.50 dir=0.0 type=Barrier1 -CreateObject pos=22.50;-87.50 dir=0.0 type=Barrier1 -CreateObject pos=27.50;-87.50 dir=0.0 type=Barrier1 - -// Ligne gauche. -CreateObject pos=10.00;-70.00 dir=0.5 type=Barrier1 -CreateObject pos=10.00;-75.00 dir=0.5 type=Barrier1 -CreateObject pos=10.00;-80.00 dir=0.5 type=Barrier1 -CreateObject pos=10.00;-85.00 dir=0.5 type=Barrier1 - -// Ligne droite. -CreateObject pos=30.00;-70.00 dir=0.5 type=Barrier1 -CreateObject pos=30.00;-75.00 dir=0.5 type=Barrier1 -CreateObject pos=30.00;-80.00 dir=0.5 type=Barrier1 -CreateObject pos=30.00;-85.00 dir=0.5 type=Barrier1 - -CreateLight dir= 0.0;-1.0; 0.0 color= 0.63; 0.63; 0.63 type=Terrain -CreateLight dir= 1.0; 0.0;-1.0 color=-0.70;-0.70;-0.70 type=Terrain -CreateLight dir=-1.0; 0.0; 1.0 color= 1.40; 1.40; 1.40 type=Terrain -CreateLight dir=-1.0;-1.0; 1.0 color= 0.56; 0.56; 0.56 type=Object -CreateLight dir= 1.0;-1.0; 1.0 color= 0.32; 0.32; 0.32 type=Object -CreateLight dir=-1.0;-1.0;-1.0 color= 0.32; 0.32; 0.32 type=Object -CreateLight dir= 1.0;-1.0;-1.0 color= 0.16; 0.16; 0.16 type=Object -WaterColor color=-0.6;-0.1;-0.1 - -MapColor floor=165;142;107 water=154;235;255 -MapZoom factor=8 - -EndMissionTake pos=0.00;0.00 dist=25000.00 type=Me lost=0 -EndMissionTake pos=0.00;0.00 dist=25000.00 type=WheeledShooter lost=0 -EndMissionTake pos=0.00;0.00 dist=25000.00 type=AlienAnt min=0 max=0 - -Camera eye=50.00;20.00;-77.50 lookat=20.00;1.00;-77.50 delay=10 diff --git a/levels/old/defi204.txt b/levels/old/defi204.txt deleted file mode 100644 index cdab7464..00000000 --- a/levels/old/defi204.txt +++ /dev/null @@ -1,142 +0,0 @@ -Title.F text="Radar et pièges 1" -Resume.F text="Utilisez le radar pour trouver des objets répartis aléatoirement, en évitant les bombes." -Title.E text="Radar et pièges 1" -Resume.E text="Utilisez le radar pour trouver des objets répartis aléatoirement, en évitant les bombes." -ScriptName text="Cherche" -Instructions name="dtrap1.txt" immediat=1 -HelpFile name="cbot.txt" -EndingFile win=1 lost=0 - -Audio track=0 -AmbiantColor air=102;102;102;102 water=20;20;20;20 // grey -FogColor air=78;78;127;0 water=67;80;100;0 // magenta -VehicleColor color=168;158;118;0 // sable -DeepView air=125.00 water=25.00 -FogStart air=0.9 water=0.5 -SecondTexture rank=1 -FrontsizeName image="lens5.png" -Background up=192;160;160;0 down=208;192;128;0 cloudUp=128;64;64;0 cloudDown=210;210;0;0 - -TerrainGenerate vision=250.00 depth=1 slope=3.0 -TerrainWind speed=-3.0;0.0 -TerrainRelief image="relief02.png" factor=1.0 -TerrainResource image="res00.png" -//TerrainWater image="water12.png" level=30.0 moveX=1.0 moveY=0.3 -TerrainCloud image="cloud03.png" level=125.0 - -TerrainMaterial id=1 image="desert4" u=0.00 v=0.00 up=1 down=1 left=1 right=1 hard=0.2 -TerrainMaterial image="desert4" u=0.25 v=0.00 up=2 down=1 left=1 right=1 hard=0.4 -TerrainMaterial image="desert4" u=0.50 v=0.00 up=1 down=1 left=1 right=2 hard=0.4 -TerrainMaterial image="desert4" u=0.75 v=0.00 up=2 down=1 left=1 right=2 hard=0.4 -TerrainMaterial image="desert4" u=0.00 v=0.25 up=1 down=2 left=1 right=1 hard=0.4 -TerrainMaterial image="desert4" u=0.25 v=0.25 up=2 down=2 left=1 right=1 hard=0.4 -TerrainMaterial image="desert4" u=0.50 v=0.25 up=1 down=2 left=1 right=2 hard=0.4 -TerrainMaterial image="desert4" u=0.75 v=0.25 up=2 down=2 left=1 right=2 hard=0.4 -TerrainMaterial image="desert4" u=0.00 v=0.50 up=1 down=1 left=2 right=1 hard=0.4 -TerrainMaterial image="desert4" u=0.25 v=0.50 up=2 down=1 left=2 right=1 hard=0.4 -TerrainMaterial image="desert4" u=0.50 v=0.50 up=1 down=1 left=2 right=2 hard=0.4 -TerrainMaterial image="desert4" u=0.75 v=0.50 up=2 down=1 left=2 right=2 hard=0.4 -TerrainMaterial image="desert4" u=0.00 v=0.75 up=1 down=2 left=2 right=1 hard=0.4 -TerrainMaterial image="desert4" u=0.25 v=0.75 up=2 down=2 left=2 right=1 hard=0.4 -TerrainMaterial image="desert4" u=0.50 v=0.75 up=1 down=2 left=2 right=2 hard=0.4 -TerrainMaterial id=2 image="desert4" u=0.75 v=0.75 up=2 down=2 left=2 right=2 hard=0.6 - -TerrainMaterial id=3 image="desert5" u=0.00 v=0.00 up=2 down=2 left=2 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.25 v=0.00 up=3 down=2 left=2 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.50 v=0.00 up=2 down=2 left=2 right=3 hard=0.6 -TerrainMaterial image="desert5" u=0.75 v=0.00 up=3 down=2 left=2 right=3 hard=0.6 -TerrainMaterial image="desert5" u=0.00 v=0.25 up=2 down=3 left=2 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.25 v=0.25 up=3 down=3 left=2 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.50 v=0.25 up=2 down=3 left=2 right=3 hard=0.6 -TerrainMaterial image="desert5" u=0.75 v=0.25 up=3 down=3 left=2 right=3 hard=0.6 -TerrainMaterial image="desert5" u=0.00 v=0.50 up=2 down=2 left=3 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.25 v=0.50 up=3 down=2 left=3 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.50 v=0.50 up=2 down=2 left=3 right=3 hard=0.6 -TerrainMaterial image="desert5" u=0.75 v=0.50 up=3 down=2 left=3 right=3 hard=0.6 -TerrainMaterial image="desert5" u=0.00 v=0.75 up=2 down=3 left=3 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.25 v=0.75 up=3 down=3 left=3 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.50 v=0.75 up=2 down=3 left=3 right=3 hard=0.6 -TerrainMaterial id=4 image="desert5" u=0.75 v=0.75 up=3 down=3 left=3 right=3 hard=0.6 - -TerrainInit id=2 // roc1 -TerrainLevel id=1 min= 0.0 max=99.0 slope=8.0 freq= 70.0 // sand -TerrainLevel id=2 min=37.5 max=99.0 slope=0.0 freq= 20.0 // roc2 - -TerrainCreate - -BeginObject -CreateObject pos=36.25;-67.50 dir=1.0 type=Me option=2 -CreateObject pos=32.50;-65.00 dir=1.0 type=PracticeBot reset=1 trainer=1 soluce="ttrap1.txt" select=1 - -// Ligne supérieure. -CreateObject pos= 7.50;-62.50 dir=0.0 type=Barrier1 -CreateObject pos=12.50;-62.50 dir=0.0 type=Barrier1 -CreateObject pos=17.50;-62.50 dir=0.0 type=Barrier1 -CreateObject pos=22.50;-62.50 dir=0.0 type=Barrier1 -CreateObject pos=27.50;-62.50 dir=0.0 type=Barrier1 -CreateObject pos=32.50;-62.50 dir=0.0 type=Barrier1 - -// Ligne inférieure. -CreateObject pos= 7.50;-92.50 dir=0.0 type=Barrier1 -CreateObject pos=12.50;-92.50 dir=0.0 type=Barrier1 -CreateObject pos=17.50;-92.50 dir=0.0 type=Barrier1 -CreateObject pos=22.50;-92.50 dir=0.0 type=Barrier1 -CreateObject pos=27.50;-92.50 dir=0.0 type=Barrier1 -CreateObject pos=32.50;-92.50 dir=0.0 type=Barrier1 - -// Ligne gauche. -CreateObject pos=5.00;-65.00 dir=0.5 type=Barrier1 -CreateObject pos=5.00;-70.00 dir=0.5 type=Barrier1 -CreateObject pos=5.00;-75.00 dir=0.5 type=Barrier1 -CreateObject pos=5.00;-80.00 dir=0.5 type=Barrier1 -CreateObject pos=5.00;-85.00 dir=0.5 type=Barrier1 -CreateObject pos=5.00;-90.00 dir=0.5 type=Barrier1 - -// Ligne droite. -CreateObject pos=35.00;-65.00 dir=0.5 type=Barrier1 -CreateObject pos=35.00;-70.00 dir=0.5 type=Barrier1 -CreateObject pos=35.00;-75.00 dir=0.5 type=Barrier1 -CreateObject pos=35.00;-80.00 dir=0.5 type=Barrier1 -CreateObject pos=35.00;-85.00 dir=0.5 type=Barrier1 -CreateObject pos=35.00;-90.00 dir=0.5 type=Barrier1 - -CreateObject pos= 7.50;-75.00 dir=0.0 type=WayPoint reset=1 -CreateObject pos=12.50;-80.00 dir=0.0 type=WayPoint reset=1 -CreateObject pos=15.00;-67.50 dir=0.0 type=WayPoint reset=1 -CreateObject pos=17.50;-74.00 dir=0.0 type=WayPoint reset=1 -CreateObject pos=20.00;-85.00 dir=0.0 type=WayPoint reset=1 -CreateObject pos=22.50;-90.00 dir=0.0 type=WayPoint reset=1 -CreateObject pos=27.50;-72.50 dir=0.0 type=WayPoint reset=1 -CreateObject pos=26.50;-77.50 dir=0.0 type=WayPoint reset=1 -CreateObject pos=31.00;-86.00 dir=0.0 type=WayPoint reset=1 -CreateObject pos=32.50;-67.50 dir=0.0 type=WayPoint reset=1 - -CreateObject pos=24.30;-69.60 dir=0.0 type=Mine reset=1 -CreateObject pos=19.60;-65.30 dir=0.0 type=Mine reset=1 -CreateObject pos=13.60;-75.50 dir=0.0 type=Mine reset=1 -CreateObject pos=15.80;-77.60 dir=0.0 type=Mine reset=1 -CreateObject pos=22.10;-77.60 dir=0.0 type=Mine reset=1 -CreateObject pos=15.40;-85.50 dir=0.0 type=Mine reset=1 -CreateObject pos=26.50;-83.90 dir=0.0 type=Mine reset=1 -CreateObject pos=28.40;-82.00 dir=0.0 type=Mine reset=1 -CreateObject pos=29.00;-79.00 dir=0.0 type=Mine reset=1 - -CreateLight dir= 0.0;-1.0; 0.0 color= 0.63; 0.63; 0.63 type=Terrain -CreateLight dir= 1.0; 0.0;-1.0 color=-0.70;-0.70;-0.70 type=Terrain -CreateLight dir=-1.0; 0.0; 1.0 color= 1.40; 1.40; 1.40 type=Terrain -CreateLight dir=-1.0;-1.0; 1.0 color= 0.56; 0.56; 0.56 type=Object -CreateLight dir= 1.0;-1.0; 1.0 color= 0.32; 0.32; 0.32 type=Object -CreateLight dir=-1.0;-1.0;-1.0 color= 0.32; 0.32; 0.32 type=Object -CreateLight dir= 1.0;-1.0;-1.0 color= 0.16; 0.16; 0.16 type=Object -WaterColor color=-0.6;-0.1;-0.1 - -MapColor floor=165;142;107 water=154;235;255 -MapZoom factor=8 - -EnableResearch type=WINGER - -EndMissionTake pos=0.00;0.00 dist=25000.00 type=Me lost=0 -EndMissionTake pos=0.00;0.00 dist=25000.00 type=PracticeBot lost=0 -EndMissionTake pos=0.00;0.00 dist=25000.00 type=WayPoint min=0 max=0 - -Camera eye=80.00;5.00;-65.00 lookat=32.50;1.00;-65.00 delay=10 diff --git a/levels/old/defi205.txt b/levels/old/defi205.txt deleted file mode 100644 index 0e36a513..00000000 --- a/levels/old/defi205.txt +++ /dev/null @@ -1,171 +0,0 @@ -Title.F text="Radar et pièges 2" -Resume.F text="A vous d'imaginer comment survivre dans un milieu hostile." -Title.E text="Radar et pièges 2" -Resume.E text="A vous d'imaginer comment survivre dans un milieu hostile." -ScriptName text="Cherche" -Instructions name="dtrap2.txt" immediat=1 -HelpFile name="cbot.txt" -EndingFile win=1 lost=0 - -Audio track=0 -AmbiantColor air=102;102;102;102 water=20;20;20;20 // grey -FogColor air=78;78;127;0 water=67;80;100;0 // magenta -VehicleColor color=168;158;118;0 // sable -DeepView air=125.00 water=25.00 -FogStart air=0.9 water=0.5 -SecondTexture rank=1 -FrontsizeName image="lens5.png" -Background up=192;160;160;0 down=208;192;128;0 cloudUp=128;64;64;0 cloudDown=210;210;0;0 - -TerrainGenerate vision=250.00 depth=1 slope=3.0 -TerrainWind speed=-3.0;0.0 -TerrainRelief image="relief02.png" factor=1.0 -TerrainResource image="res00.png" -//TerrainWater image="water12.png" level=30.0 moveX=1.0 moveY=0.3 -TerrainCloud image="cloud03.png" level=125.0 - -TerrainMaterial id=1 image="desert4" u=0.00 v=0.00 up=1 down=1 left=1 right=1 hard=0.2 -TerrainMaterial image="desert4" u=0.25 v=0.00 up=2 down=1 left=1 right=1 hard=0.4 -TerrainMaterial image="desert4" u=0.50 v=0.00 up=1 down=1 left=1 right=2 hard=0.4 -TerrainMaterial image="desert4" u=0.75 v=0.00 up=2 down=1 left=1 right=2 hard=0.4 -TerrainMaterial image="desert4" u=0.00 v=0.25 up=1 down=2 left=1 right=1 hard=0.4 -TerrainMaterial image="desert4" u=0.25 v=0.25 up=2 down=2 left=1 right=1 hard=0.4 -TerrainMaterial image="desert4" u=0.50 v=0.25 up=1 down=2 left=1 right=2 hard=0.4 -TerrainMaterial image="desert4" u=0.75 v=0.25 up=2 down=2 left=1 right=2 hard=0.4 -TerrainMaterial image="desert4" u=0.00 v=0.50 up=1 down=1 left=2 right=1 hard=0.4 -TerrainMaterial image="desert4" u=0.25 v=0.50 up=2 down=1 left=2 right=1 hard=0.4 -TerrainMaterial image="desert4" u=0.50 v=0.50 up=1 down=1 left=2 right=2 hard=0.4 -TerrainMaterial image="desert4" u=0.75 v=0.50 up=2 down=1 left=2 right=2 hard=0.4 -TerrainMaterial image="desert4" u=0.00 v=0.75 up=1 down=2 left=2 right=1 hard=0.4 -TerrainMaterial image="desert4" u=0.25 v=0.75 up=2 down=2 left=2 right=1 hard=0.4 -TerrainMaterial image="desert4" u=0.50 v=0.75 up=1 down=2 left=2 right=2 hard=0.4 -TerrainMaterial id=2 image="desert4" u=0.75 v=0.75 up=2 down=2 left=2 right=2 hard=0.6 - -TerrainMaterial id=3 image="desert5" u=0.00 v=0.00 up=2 down=2 left=2 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.25 v=0.00 up=3 down=2 left=2 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.50 v=0.00 up=2 down=2 left=2 right=3 hard=0.6 -TerrainMaterial image="desert5" u=0.75 v=0.00 up=3 down=2 left=2 right=3 hard=0.6 -TerrainMaterial image="desert5" u=0.00 v=0.25 up=2 down=3 left=2 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.25 v=0.25 up=3 down=3 left=2 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.50 v=0.25 up=2 down=3 left=2 right=3 hard=0.6 -TerrainMaterial image="desert5" u=0.75 v=0.25 up=3 down=3 left=2 right=3 hard=0.6 -TerrainMaterial image="desert5" u=0.00 v=0.50 up=2 down=2 left=3 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.25 v=0.50 up=3 down=2 left=3 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.50 v=0.50 up=2 down=2 left=3 right=3 hard=0.6 -TerrainMaterial image="desert5" u=0.75 v=0.50 up=3 down=2 left=3 right=3 hard=0.6 -TerrainMaterial image="desert5" u=0.00 v=0.75 up=2 down=3 left=3 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.25 v=0.75 up=3 down=3 left=3 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.50 v=0.75 up=2 down=3 left=3 right=3 hard=0.6 -TerrainMaterial id=4 image="desert5" u=0.75 v=0.75 up=3 down=3 left=3 right=3 hard=0.6 - -TerrainInit id=2 // roc1 -TerrainLevel id=1 min= 0.0 max=99.0 slope=8.0 freq= 70.0 // sand -TerrainLevel id=2 min=37.5 max=99.0 slope=0.0 freq= 20.0 // roc2 - -TerrainCreate - -BeginObject -CreateObject pos=37.50;-65.00 dir=1.0 type=Me option=2 -CreateObject pos=32.50;-65.00 dir=1.0 type=PracticeBot reset=1 trainer=1 soluce="ttrap2.txt" power=1 select=1 - -// Ligne supérieure. -CreateObject pos= 7.50;-62.50 dir=0.0 type=Mine -CreateObject pos=10.00;-62.50 dir=0.0 type=Mine -CreateObject pos=12.50;-62.50 dir=0.0 type=Mine -CreateObject pos=15.00;-62.50 dir=0.0 type=Mine -CreateObject pos=17.50;-62.50 dir=0.0 type=Mine -CreateObject pos=20.00;-62.50 dir=0.0 type=Mine -CreateObject pos=22.50;-62.50 dir=0.0 type=Mine -CreateObject pos=25.00;-62.50 dir=0.0 type=Mine -CreateObject pos=27.50;-62.50 dir=0.0 type=Mine -CreateObject pos=30.00;-62.50 dir=0.0 type=Mine -CreateObject pos=32.50;-62.50 dir=0.0 type=Mine - -// Ligne inférieure. -CreateObject pos= 7.50;-92.50 dir=0.0 type=Mine -CreateObject pos=10.00;-92.50 dir=0.0 type=Mine -CreateObject pos=12.50;-92.50 dir=0.0 type=Mine -CreateObject pos=15.00;-92.50 dir=0.0 type=Mine -CreateObject pos=17.50;-92.50 dir=0.0 type=Mine -CreateObject pos=20.00;-92.50 dir=0.0 type=Mine -CreateObject pos=22.50;-92.50 dir=0.0 type=Mine -CreateObject pos=25.00;-92.50 dir=0.0 type=Mine -CreateObject pos=27.50;-92.50 dir=0.0 type=Mine -CreateObject pos=30.00;-92.50 dir=0.0 type=Mine -CreateObject pos=32.50;-92.50 dir=0.0 type=Mine - -// Ligne gauche. -CreateObject pos=5.00;-65.00 dir=0.5 type=Mine -CreateObject pos=5.00;-67.50 dir=0.5 type=Mine -CreateObject pos=5.00;-70.00 dir=0.5 type=Mine -CreateObject pos=5.00;-72.50 dir=0.5 type=Mine -CreateObject pos=5.00;-75.00 dir=0.5 type=Mine -CreateObject pos=5.00;-77.50 dir=0.5 type=Mine -CreateObject pos=5.00;-80.00 dir=0.5 type=Mine -CreateObject pos=5.00;-82.50 dir=0.5 type=Mine -CreateObject pos=5.00;-85.00 dir=0.5 type=Mine -CreateObject pos=5.00;-87.50 dir=0.5 type=Mine -CreateObject pos=5.00;-90.00 dir=0.5 type=Mine - -// Ligne droite. -CreateObject pos=35.00;-65.00 dir=0.5 type=Mine -CreateObject pos=35.00;-67.50 dir=0.5 type=Mine -CreateObject pos=35.00;-70.00 dir=0.5 type=Mine -CreateObject pos=35.00;-72.50 dir=0.5 type=Mine -CreateObject pos=35.00;-75.00 dir=0.5 type=Mine -CreateObject pos=35.00;-77.50 dir=0.5 type=Mine -CreateObject pos=35.00;-80.00 dir=0.5 type=Mine -CreateObject pos=35.00;-82.50 dir=0.5 type=Mine -CreateObject pos=35.00;-85.00 dir=0.5 type=Mine -CreateObject pos=35.00;-87.50 dir=0.5 type=Mine -CreateObject pos=35.00;-90.00 dir=0.5 type=Mine - -CreateObject pos=10.00;-70.00 dir=0.5 type=Mine -CreateObject pos=12.50;-70.00 dir=0.5 type=Mine -CreateObject pos=27.50;-67.50 dir=0.5 type=Mine -CreateObject pos=27.50;-70.00 dir=0.5 type=Mine -CreateObject pos=27.50;-85.00 dir=0.5 type=Mine -CreateObject pos=30.00;-85.00 dir=0.5 type=Mine -CreateObject pos=12.50;-85.00 dir=0.5 type=Mine -CreateObject pos=12.50;-87.50 dir=0.5 type=Mine - -CreateObject pos=10.00;-77.50 dir=0.5 type=Mine -CreateObject pos=12.50;-77.50 dir=0.5 type=Mine -CreateObject pos=15.00;-77.50 dir=0.5 type=Mine -CreateObject pos=25.00;-77.50 dir=0.5 type=Mine -CreateObject pos=27.50;-77.50 dir=0.5 type=Mine -CreateObject pos=30.00;-77.50 dir=0.5 type=Mine -CreateObject pos=20.00;-67.50 dir=0.5 type=Mine -CreateObject pos=20.00;-70.00 dir=0.5 type=Mine -CreateObject pos=20.00;-72.50 dir=0.5 type=Mine -CreateObject pos=20.00;-82.50 dir=0.5 type=Mine -CreateObject pos=20.00;-85.00 dir=0.5 type=Mine -CreateObject pos=20.00;-87.50 dir=0.5 type=Mine - -CreateObject pos=17.50;-75.00 dir=0.0 type=WayPoint reset=1 -CreateObject pos=17.50;-80.00 dir=0.0 type=WayPoint reset=1 -CreateObject pos=22.50;-75.00 dir=0.0 type=WayPoint reset=1 -CreateObject pos=22.50;-80.00 dir=0.0 type=WayPoint reset=1 -CreateObject pos=32.50;-73.00 dir=0.0 type=WayPoint reset=1 -CreateObject pos=20.00;-65.00 dir=0.0 type=WayPoint reset=1 -CreateObject pos=10.00;-66.00 dir=0.0 type=WayPoint reset=1 -CreateObject pos=10.00;-84.00 dir=0.0 type=WayPoint reset=1 -CreateObject pos=30.00;-89.00 dir=0.0 type=WayPoint reset=1 - -CreateLight dir= 0.0;-1.0; 0.0 color= 0.63; 0.63; 0.63 type=Terrain -CreateLight dir= 1.0; 0.0;-1.0 color=-0.70;-0.70;-0.70 type=Terrain -CreateLight dir=-1.0; 0.0; 1.0 color= 1.40; 1.40; 1.40 type=Terrain -CreateLight dir=-1.0;-1.0; 1.0 color= 0.56; 0.56; 0.56 type=Object -CreateLight dir= 1.0;-1.0; 1.0 color= 0.32; 0.32; 0.32 type=Object -CreateLight dir=-1.0;-1.0;-1.0 color= 0.32; 0.32; 0.32 type=Object -CreateLight dir= 1.0;-1.0;-1.0 color= 0.16; 0.16; 0.16 type=Object -WaterColor color=-0.6;-0.1;-0.1 - -MapColor floor=165;142;107 water=154;235;255 -MapZoom factor=8 - -EndMissionTake pos=0.00;0.00 dist=25000.00 type=Me lost=0 -EndMissionTake pos=0.00;0.00 dist=25000.00 type=PracticeBot lost=0 -EndMissionTake pos=0.00;0.00 dist=25000.00 type=WayPoint min=0 max=0 - -Camera eye=80.00;5.00;-65.00 lookat=37.50;1.00;-65.00 delay=10 diff --git a/levels/old/defi300.txt b/levels/old/defi300.txt deleted file mode 100644 index 922b6dfc..00000000 --- a/levels/old/defi300.txt +++ /dev/null @@ -1,2 +0,0 @@ -Title.F text="Déplacements" resume="Déplace" -Title.E text="Movings" resume="Move" diff --git a/levels/old/defi301.txt b/levels/old/defi301.txt deleted file mode 100644 index 8458860b..00000000 --- a/levels/old/defi301.txt +++ /dev/null @@ -1,96 +0,0 @@ -Title.F text="Le déménageur 1" -Resume.F text="Déplacer du minerai pour le convertir en métal." -Title.E text="Le déménageur 1" -Resume.E text="Déplacer du minerai pour le convertir en métal." -ScriptName text="Déplace" -Instructions name="dremova1.txt" immediat=1 -HelpFile name="cbot.txt" -EndingFile win=1 lost=0 - -Audio track=0 -AmbiantColor air=102;102;102;102 water=20;20;20;20 // grey -FogColor air=78;78;127;0 water=67;80;100;0 // magenta -VehicleColor color=168;158;118;0 // sable -DeepView air=125.00 water=25.00 -FogStart air=0.9 water=0.5 -SecondTexture rank=1 -FrontsizeName image="lens5.png" -Background up=192;160;160;0 down=208;192;128;0 cloudUp=128;64;64;0 cloudDown=210;210;0;0 - -TerrainGenerate vision=250.00 depth=1 slope=3.0 -TerrainWind speed=-3.0;0.0 -TerrainRelief image="relief02.png" factor=1.0 -TerrainResource image="resas.png" -//TerrainWater image="water12.png" level=30.0 moveX=1.0 moveY=0.3 -TerrainCloud image="cloud03.png" level=125.0 - -TerrainMaterial id=1 image="desert4" u=0.00 v=0.00 up=1 down=1 left=1 right=1 hard=0.2 -TerrainMaterial image="desert4" u=0.25 v=0.00 up=2 down=1 left=1 right=1 hard=0.4 -TerrainMaterial image="desert4" u=0.50 v=0.00 up=1 down=1 left=1 right=2 hard=0.4 -TerrainMaterial image="desert4" u=0.75 v=0.00 up=2 down=1 left=1 right=2 hard=0.4 -TerrainMaterial image="desert4" u=0.00 v=0.25 up=1 down=2 left=1 right=1 hard=0.4 -TerrainMaterial image="desert4" u=0.25 v=0.25 up=2 down=2 left=1 right=1 hard=0.4 -TerrainMaterial image="desert4" u=0.50 v=0.25 up=1 down=2 left=1 right=2 hard=0.4 -TerrainMaterial image="desert4" u=0.75 v=0.25 up=2 down=2 left=1 right=2 hard=0.4 -TerrainMaterial image="desert4" u=0.00 v=0.50 up=1 down=1 left=2 right=1 hard=0.4 -TerrainMaterial image="desert4" u=0.25 v=0.50 up=2 down=1 left=2 right=1 hard=0.4 -TerrainMaterial image="desert4" u=0.50 v=0.50 up=1 down=1 left=2 right=2 hard=0.4 -TerrainMaterial image="desert4" u=0.75 v=0.50 up=2 down=1 left=2 right=2 hard=0.4 -TerrainMaterial image="desert4" u=0.00 v=0.75 up=1 down=2 left=2 right=1 hard=0.4 -TerrainMaterial image="desert4" u=0.25 v=0.75 up=2 down=2 left=2 right=1 hard=0.4 -TerrainMaterial image="desert4" u=0.50 v=0.75 up=1 down=2 left=2 right=2 hard=0.4 -TerrainMaterial id=2 image="desert4" u=0.75 v=0.75 up=2 down=2 left=2 right=2 hard=0.6 - -TerrainMaterial id=3 image="desert5" u=0.00 v=0.00 up=2 down=2 left=2 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.25 v=0.00 up=3 down=2 left=2 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.50 v=0.00 up=2 down=2 left=2 right=3 hard=0.6 -TerrainMaterial image="desert5" u=0.75 v=0.00 up=3 down=2 left=2 right=3 hard=0.6 -TerrainMaterial image="desert5" u=0.00 v=0.25 up=2 down=3 left=2 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.25 v=0.25 up=3 down=3 left=2 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.50 v=0.25 up=2 down=3 left=2 right=3 hard=0.6 -TerrainMaterial image="desert5" u=0.75 v=0.25 up=3 down=3 left=2 right=3 hard=0.6 -TerrainMaterial image="desert5" u=0.00 v=0.50 up=2 down=2 left=3 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.25 v=0.50 up=3 down=2 left=3 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.50 v=0.50 up=2 down=2 left=3 right=3 hard=0.6 -TerrainMaterial image="desert5" u=0.75 v=0.50 up=3 down=2 left=3 right=3 hard=0.6 -TerrainMaterial image="desert5" u=0.00 v=0.75 up=2 down=3 left=3 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.25 v=0.75 up=3 down=3 left=3 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.50 v=0.75 up=2 down=3 left=3 right=3 hard=0.6 -TerrainMaterial id=4 image="desert5" u=0.75 v=0.75 up=3 down=3 left=3 right=3 hard=0.6 - -TerrainInit id=2 // roc1 -TerrainLevel id=1 min= 0.0 max=99.0 slope=8.0 freq= 70.0 // sand -TerrainLevel id=2 min=37.5 max=99.0 slope=0.0 freq= 20.0 // roc2 - -TerrainCreate - -BeginObject -CreateObject pos=35.00;-70.00 dir=1.0 type=StartArea -CreateObject pos=10.00;-60.00 dir=1.0 type=GoalArea -CreateObject pos=10.00;-65.00 dir=1.0 type=GoalArea -CreateObject pos=50.00;-72.50 dir=1.0 type=Me option=2 select=1 -CreateObject pos=35.00;-70.00 dir=1.0 type=WheeledGrabber reset=1 trainer=1 soluce="tremova3.txt" -CreateObject pos=29.00;-80.00 dir=1.5 type=Derrick reset=1 -CreateObject pos=29.00;-60.00 dir=0.5 type=Converter reset=1 -CreateObject pos=20.00;-68.00 dir=0.0 type=Greenery1 - -CreateLight dir= 0.0;-1.0; 0.0 color= 0.63; 0.63; 0.63 type=Terrain -CreateLight dir= 1.0; 0.0;-1.0 color=-0.70;-0.70;-0.70 type=Terrain -CreateLight dir=-1.0; 0.0; 1.0 color= 1.40; 1.40; 1.40 type=Terrain -CreateLight dir=-1.0;-1.0; 1.0 color= 0.56; 0.56; 0.56 type=Object -CreateLight dir= 1.0;-1.0; 1.0 color= 0.32; 0.32; 0.32 type=Object -CreateLight dir=-1.0;-1.0;-1.0 color= 0.32; 0.32; 0.32 type=Object -CreateLight dir= 1.0;-1.0;-1.0 color= 0.16; 0.16; 0.16 type=Object -WaterColor color=-0.6;-0.1;-0.1 - -MapColor floor=165;142;107 water=154;235;255 -MapZoom factor=8 - -EnableResearch type=WINGER - -EndMissionTake pos=0.00;0.00 dist=25000.00 type=Me lost=0 -EndMissionTake pos=0.00;0.00 dist=25000.00 type=WheeledGrabber lost=0 -EndMissionTake pos=10.00;-60.00 dist=2.00 type=Titanium min=1 -EndMissionTake pos=10.00;-65.00 dist=2.00 type=Titanium min=1 - -Camera eye=80.00;5.00;-65.00 lookat=37.50;1.00;-65.00 delay=10 diff --git a/levels/old/defi302.txt b/levels/old/defi302.txt deleted file mode 100644 index 6127a330..00000000 --- a/levels/old/defi302.txt +++ /dev/null @@ -1,112 +0,0 @@ -Title.F text="Le déménageur 2" -Resume.F text="Déplacer un cube de métal par dessus des obstacles." -Title.E text="Le déménageur 2" -Resume.E text="Déplacer un cube de métal par dessus des obstacles." -ScriptName text="Déplace" -Instructions name="dremova2.txt" immediat=1 -HelpFile name="cbot.txt" -EndingFile win=1 lost=0 - -Audio track=0 -AmbiantColor air=102;102;102;102 water=20;20;20;20 // grey -FogColor air=78;78;127;0 water=67;80;100;0 // magenta -VehicleColor color=168;158;118;0 // sable -DeepView air=125.00 water=25.00 -FogStart air=0.9 water=0.5 -SecondTexture rank=1 -FrontsizeName image="lens5.png" -Background up=192;160;160;0 down=208;192;128;0 cloudUp=128;64;64;0 cloudDown=210;210;0;0 - -TerrainGenerate vision=250.00 depth=1 slope=3.0 -TerrainWind speed=-3.0;0.0 -TerrainRelief image="relief02.png" factor=1.0 -TerrainResource image="res00.png" -//TerrainWater image="water12.png" level=30.0 moveX=1.0 moveY=0.3 -TerrainCloud image="cloud03.png" level=125.0 - -TerrainMaterial id=1 image="desert4" u=0.00 v=0.00 up=1 down=1 left=1 right=1 hard=0.2 -TerrainMaterial image="desert4" u=0.25 v=0.00 up=2 down=1 left=1 right=1 hard=0.4 -TerrainMaterial image="desert4" u=0.50 v=0.00 up=1 down=1 left=1 right=2 hard=0.4 -TerrainMaterial image="desert4" u=0.75 v=0.00 up=2 down=1 left=1 right=2 hard=0.4 -TerrainMaterial image="desert4" u=0.00 v=0.25 up=1 down=2 left=1 right=1 hard=0.4 -TerrainMaterial image="desert4" u=0.25 v=0.25 up=2 down=2 left=1 right=1 hard=0.4 -TerrainMaterial image="desert4" u=0.50 v=0.25 up=1 down=2 left=1 right=2 hard=0.4 -TerrainMaterial image="desert4" u=0.75 v=0.25 up=2 down=2 left=1 right=2 hard=0.4 -TerrainMaterial image="desert4" u=0.00 v=0.50 up=1 down=1 left=2 right=1 hard=0.4 -TerrainMaterial image="desert4" u=0.25 v=0.50 up=2 down=1 left=2 right=1 hard=0.4 -TerrainMaterial image="desert4" u=0.50 v=0.50 up=1 down=1 left=2 right=2 hard=0.4 -TerrainMaterial image="desert4" u=0.75 v=0.50 up=2 down=1 left=2 right=2 hard=0.4 -TerrainMaterial image="desert4" u=0.00 v=0.75 up=1 down=2 left=2 right=1 hard=0.4 -TerrainMaterial image="desert4" u=0.25 v=0.75 up=2 down=2 left=2 right=1 hard=0.4 -TerrainMaterial image="desert4" u=0.50 v=0.75 up=1 down=2 left=2 right=2 hard=0.4 -TerrainMaterial id=2 image="desert4" u=0.75 v=0.75 up=2 down=2 left=2 right=2 hard=0.6 - -TerrainMaterial id=3 image="desert5" u=0.00 v=0.00 up=2 down=2 left=2 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.25 v=0.00 up=3 down=2 left=2 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.50 v=0.00 up=2 down=2 left=2 right=3 hard=0.6 -TerrainMaterial image="desert5" u=0.75 v=0.00 up=3 down=2 left=2 right=3 hard=0.6 -TerrainMaterial image="desert5" u=0.00 v=0.25 up=2 down=3 left=2 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.25 v=0.25 up=3 down=3 left=2 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.50 v=0.25 up=2 down=3 left=2 right=3 hard=0.6 -TerrainMaterial image="desert5" u=0.75 v=0.25 up=3 down=3 left=2 right=3 hard=0.6 -TerrainMaterial image="desert5" u=0.00 v=0.50 up=2 down=2 left=3 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.25 v=0.50 up=3 down=2 left=3 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.50 v=0.50 up=2 down=2 left=3 right=3 hard=0.6 -TerrainMaterial image="desert5" u=0.75 v=0.50 up=3 down=2 left=3 right=3 hard=0.6 -TerrainMaterial image="desert5" u=0.00 v=0.75 up=2 down=3 left=3 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.25 v=0.75 up=3 down=3 left=3 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.50 v=0.75 up=2 down=3 left=3 right=3 hard=0.6 -TerrainMaterial id=4 image="desert5" u=0.75 v=0.75 up=3 down=3 left=3 right=3 hard=0.6 - -TerrainInit id=2 // roc1 -TerrainLevel id=1 min= 0.0 max=99.0 slope=8.0 freq= 70.0 // sand -TerrainLevel id=2 min=37.5 max=99.0 slope=0.0 freq= 20.0 // roc2 - -TerrainCreate - -BeginObject -CreateObject pos=32.50;-65.00 dir=1.0 type=StartArea -CreateObject pos=10.00;-60.00 dir=1.0 type=GoalArea -CreateObject pos=36.25;-67.50 dir=1.0 type=Me option=2 -CreateObject pos=32.50;-65.00 dir=1.0 type=WingedGrabber reset=1 trainer=1 soluce="tremova4.txt" select=1 -CreateObject pos=28.00;-90.00 dir=0.0 type=Titanium reset=1 - -CreateObject pos=37.60;-73.00 dir=0.0 type=Barrier1 -CreateObject pos=32.40;-73.00 dir=0.0 type=Barrier1 -CreateObject pos=27.20;-73.00 dir=0.0 type=Barrier1 -CreateObject pos=22.00;-73.00 dir=0.0 type=Barrier1 - -CreateObject pos=23.00;-59.00 dir=0.2 type=Greenery3 -CreateObject pos=19.00;-55.00 dir=0.8 type=Greenery0 -CreateObject pos=17.00;-59.00 dir=0.5 type=Greenery1 -CreateObject pos=18.00;-63.00 dir=0.8 type=Greenery3 -CreateObject pos=18.00;-65.00 dir=0.8 type=Greenery2 -CreateObject pos=17.00;-70.00 dir=0.1 type=Greenery2 -CreateObject pos=16.00;-75.00 dir=0.0 type=Greenery0 -CreateObject pos=12.00;-72.00 dir=0.8 type=Greenery1 -CreateObject pos= 7.00;-71.00 dir=0.4 type=Greenery3 -CreateObject pos= 6.00;-69.00 dir=0.1 type=Greenery0 -CreateObject pos= 4.00;-66.00 dir=0.9 type=Greenery1 -CreateObject pos= 3.00;-63.00 dir=0.2 type=Greenery2 -CreateObject pos= 2.00;-60.00 dir=0.8 type=Greenery3 -CreateObject pos= 4.00;-57.00 dir=0.4 type=Greenery1 - -CreateLight dir= 0.0;-1.0; 0.0 color= 0.63; 0.63; 0.63 type=Terrain -CreateLight dir= 1.0; 0.0;-1.0 color=-0.70;-0.70;-0.70 type=Terrain -CreateLight dir=-1.0; 0.0; 1.0 color= 1.40; 1.40; 1.40 type=Terrain -CreateLight dir=-1.0;-1.0; 1.0 color= 0.56; 0.56; 0.56 type=Object -CreateLight dir= 1.0;-1.0; 1.0 color= 0.32; 0.32; 0.32 type=Object -CreateLight dir=-1.0;-1.0;-1.0 color= 0.32; 0.32; 0.32 type=Object -CreateLight dir= 1.0;-1.0;-1.0 color= 0.16; 0.16; 0.16 type=Object -WaterColor color=-0.6;-0.1;-0.1 - -MapColor floor=165;142;107 water=154;235;255 -MapZoom factor=8 - -EnableResearch type=WINGER - -EndMissionTake pos=0.00;0.00 dist=25000.00 type=Me lost=0 -EndMissionTake pos=0.00;0.00 dist=25000.00 type=WingedGrabber lost=0 -EndMissionTake pos=10.00;-60.00 dist=2.00 type=Titanium min=1 - -Camera eye=80.00;5.00;-65.00 lookat=37.50;1.00;-65.00 delay=10 diff --git a/levels/old/defi400.txt b/levels/old/defi400.txt deleted file mode 100644 index c3217bd4..00000000 --- a/levels/old/defi400.txt +++ /dev/null @@ -1,2 +0,0 @@ -Title.F text="Procédures" resume="Procédure" -Title.E text="Procedures" resume="Procedure" diff --git a/levels/old/defi401.txt b/levels/old/defi401.txt deleted file mode 100644 index 148a3709..00000000 --- a/levels/old/defi401.txt +++ /dev/null @@ -1,168 +0,0 @@ -Title.F text="Une procédure" -Resume.F text="Créer une procédure pour déplacer un robot." -Title.E text="Une procédure" -Resume.E text="Créer une procédure pour déplacer un robot." -ScriptName text="Déplace" -Instructions name="dproc1.txt" immediat=1 -HelpFile name="cbot.txt" -EndingFile win=1 lost=0 - -Audio track=0 -AmbiantColor air=102;102;102;102 water=20;20;20;20 // grey -FogColor air=78;78;127;0 water=67;80;100;0 // magenta -VehicleColor color=168;158;118;0 // sable -DeepView air=125.00 water=25.00 -FogStart air=0.9 water=0.5 -SecondTexture rank=1 -FrontsizeName image="lens5.png" -Background up=192;160;160;0 down=208;192;128;0 cloudUp=128;64;64;0 cloudDown=210;210;0;0 - -TerrainGenerate vision=250.00 depth=1 slope=3.0 -TerrainWind speed=-3.0;0.0 -TerrainRelief image="relief02.png" factor=1.0 -TerrainResource image="res00.png" -//TerrainWater image="water12.png" level=30.0 moveX=1.0 moveY=0.3 -TerrainCloud image="cloud03.png" level=125.0 - -TerrainMaterial id=1 image="desert4" u=0.00 v=0.00 up=1 down=1 left=1 right=1 hard=0.2 -TerrainMaterial image="desert4" u=0.25 v=0.00 up=2 down=1 left=1 right=1 hard=0.4 -TerrainMaterial image="desert4" u=0.50 v=0.00 up=1 down=1 left=1 right=2 hard=0.4 -TerrainMaterial image="desert4" u=0.75 v=0.00 up=2 down=1 left=1 right=2 hard=0.4 -TerrainMaterial image="desert4" u=0.00 v=0.25 up=1 down=2 left=1 right=1 hard=0.4 -TerrainMaterial image="desert4" u=0.25 v=0.25 up=2 down=2 left=1 right=1 hard=0.4 -TerrainMaterial image="desert4" u=0.50 v=0.25 up=1 down=2 left=1 right=2 hard=0.4 -TerrainMaterial image="desert4" u=0.75 v=0.25 up=2 down=2 left=1 right=2 hard=0.4 -TerrainMaterial image="desert4" u=0.00 v=0.50 up=1 down=1 left=2 right=1 hard=0.4 -TerrainMaterial image="desert4" u=0.25 v=0.50 up=2 down=1 left=2 right=1 hard=0.4 -TerrainMaterial image="desert4" u=0.50 v=0.50 up=1 down=1 left=2 right=2 hard=0.4 -TerrainMaterial image="desert4" u=0.75 v=0.50 up=2 down=1 left=2 right=2 hard=0.4 -TerrainMaterial image="desert4" u=0.00 v=0.75 up=1 down=2 left=2 right=1 hard=0.4 -TerrainMaterial image="desert4" u=0.25 v=0.75 up=2 down=2 left=2 right=1 hard=0.4 -TerrainMaterial image="desert4" u=0.50 v=0.75 up=1 down=2 left=2 right=2 hard=0.4 -TerrainMaterial id=2 image="desert4" u=0.75 v=0.75 up=2 down=2 left=2 right=2 hard=0.6 - -TerrainMaterial id=3 image="desert5" u=0.00 v=0.00 up=2 down=2 left=2 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.25 v=0.00 up=3 down=2 left=2 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.50 v=0.00 up=2 down=2 left=2 right=3 hard=0.6 -TerrainMaterial image="desert5" u=0.75 v=0.00 up=3 down=2 left=2 right=3 hard=0.6 -TerrainMaterial image="desert5" u=0.00 v=0.25 up=2 down=3 left=2 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.25 v=0.25 up=3 down=3 left=2 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.50 v=0.25 up=2 down=3 left=2 right=3 hard=0.6 -TerrainMaterial image="desert5" u=0.75 v=0.25 up=3 down=3 left=2 right=3 hard=0.6 -TerrainMaterial image="desert5" u=0.00 v=0.50 up=2 down=2 left=3 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.25 v=0.50 up=3 down=2 left=3 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.50 v=0.50 up=2 down=2 left=3 right=3 hard=0.6 -TerrainMaterial image="desert5" u=0.75 v=0.50 up=3 down=2 left=3 right=3 hard=0.6 -TerrainMaterial image="desert5" u=0.00 v=0.75 up=2 down=3 left=3 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.25 v=0.75 up=3 down=3 left=3 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.50 v=0.75 up=2 down=3 left=3 right=3 hard=0.6 -TerrainMaterial id=4 image="desert5" u=0.75 v=0.75 up=3 down=3 left=3 right=3 hard=0.6 - -TerrainInit id=2 // roc1 -TerrainLevel id=1 min= 0.0 max=99.0 slope=8.0 freq= 70.0 // sand -TerrainLevel id=2 min=37.5 max=99.0 slope=0.0 freq= 20.0 // roc2 - -TerrainCreate - -BeginObject -CreateObject pos=36.25;-67.50 dir=1.0 type=Me option=2 -CreateObject pos=32.50;-65.00 dir=1.0 type=PracticeBot reset=1 trainer=1 soluce="tproc1.txt" select=1 - -// Ligne supérieure. -CreateObject pos= 7.50;-62.50 dir=0.0 type=Barrier1 -CreateObject pos=12.50;-62.50 dir=0.0 type=Barrier1 -CreateObject pos=17.50;-62.50 dir=0.0 type=Barrier1 -CreateObject pos=22.50;-62.50 dir=0.0 type=Barrier1 -CreateObject pos=27.50;-62.50 dir=0.0 type=Barrier1 -CreateObject pos=32.50;-62.50 dir=0.0 type=Barrier1 - -// Ligne inférieure. -CreateObject pos= 7.50;-92.50 dir=0.0 type=Barrier1 -CreateObject pos=12.50;-92.50 dir=0.0 type=Barrier1 -CreateObject pos=17.50;-92.50 dir=0.0 type=Barrier1 -CreateObject pos=22.50;-92.50 dir=0.0 type=Barrier1 -CreateObject pos=27.50;-92.50 dir=0.0 type=Barrier1 -CreateObject pos=32.50;-92.50 dir=0.0 type=Barrier1 - -// Ligne gauche. -CreateObject pos=5.00;-65.00 dir=0.5 type=Barrier1 -CreateObject pos=5.00;-70.00 dir=0.5 type=Barrier1 -CreateObject pos=5.00;-75.00 dir=0.5 type=Barrier1 -CreateObject pos=5.00;-80.00 dir=0.5 type=Barrier1 -CreateObject pos=5.00;-85.00 dir=0.5 type=Barrier1 -CreateObject pos=5.00;-90.00 dir=0.5 type=Barrier1 - -// Ligne droite. -CreateObject pos=35.00;-65.00 dir=0.5 type=Barrier1 -CreateObject pos=35.00;-70.00 dir=0.5 type=Barrier1 -CreateObject pos=35.00;-75.00 dir=0.5 type=Barrier1 -CreateObject pos=35.00;-80.00 dir=0.5 type=Barrier1 -CreateObject pos=35.00;-85.00 dir=0.5 type=Barrier1 -CreateObject pos=35.00;-90.00 dir=0.5 type=Barrier1 - -// L intérieur -CreateObject pos=12.50;-67.50 dir=0.0 type=Barrier1 -CreateObject pos=10.00;-70.00 dir=0.5 type=Barrier1 -CreateObject pos=15.00;-70.00 dir=0.5 type=Barrier1 -CreateObject pos=10.00;-75.00 dir=0.5 type=Barrier1 -CreateObject pos=15.00;-75.00 dir=0.5 type=Barrier1 -CreateObject pos=10.00;-80.00 dir=0.5 type=Barrier1 -CreateObject pos=15.00;-80.00 dir=0.5 type=Barrier1 -CreateObject pos=10.00;-85.00 dir=0.5 type=Barrier1 -CreateObject pos=30.00;-85.00 dir=0.5 type=Barrier1 -CreateObject pos=17.50;-82.50 dir=0.0 type=Barrier1 -CreateObject pos=22.50;-82.50 dir=0.0 type=Barrier1 -CreateObject pos=27.50;-82.50 dir=0.0 type=Barrier1 -CreateObject pos=12.50;-87.50 dir=0.0 type=Barrier1 -CreateObject pos=17.50;-87.50 dir=0.0 type=Barrier1 -CreateObject pos=22.50;-87.50 dir=0.0 type=Barrier1 -CreateObject pos=27.50;-87.50 dir=0.0 type=Barrier1 -CreateObject pos=12.50;-70.00 dir=0.0 type=Greenery0 -CreateObject pos=12.50;-75.00 dir=0.0 type=Greenery4 -CreateObject pos=12.50;-80.00 dir=0.0 type=Greenery2 -CreateObject pos=12.50;-85.00 dir=0.0 type=Greenery3 -CreateObject pos=17.50;-85.00 dir=0.0 type=Greenery4 -CreateObject pos=22.50;-85.00 dir=0.0 type=Greenery2 -CreateObject pos=27.50;-85.00 dir=0.0 type=Greenery3 - -// Petit carré intérieur -CreateObject pos=22.50;-67.50 dir=0.0 type=Barrier1 -CreateObject pos=27.50;-67.50 dir=0.0 type=Barrier1 -CreateObject pos=22.50;-77.50 dir=0.0 type=Barrier1 -CreateObject pos=27.50;-77.50 dir=0.0 type=Barrier1 -CreateObject pos=20.00;-70.00 dir=0.5 type=Barrier1 -CreateObject pos=20.00;-75.00 dir=0.5 type=Barrier1 -CreateObject pos=30.00;-70.00 dir=0.5 type=Barrier1 -CreateObject pos=30.00;-75.00 dir=0.5 type=Barrier1 -CreateObject pos=22.50;-70.00 dir=1.0 type=Greenery3 -CreateObject pos=27.50;-70.00 dir=0.0 type=Greenery2 -CreateObject pos=22.50;-75.00 dir=0.0 type=Greenery4 -CreateObject pos=27.50;-75.00 dir=0.0 type=Greenery0 - -CreateObject pos= 7.50;-65.00 dir=0.0 type=WayPoint reset=1 -CreateObject pos=17.50;-65.00 dir=0.0 type=WayPoint reset=1 -CreateObject pos=17.50;-80.00 dir=0.0 type=WayPoint reset=1 -CreateObject pos=32.50;-80.00 dir=0.0 type=WayPoint reset=1 -CreateObject pos= 7.50;-90.00 dir=0.0 type=WayPoint reset=1 -CreateObject pos=32.50;-90.00 dir=0.0 type=WayPoint reset=1 - -CreateLight dir= 0.0;-1.0; 0.0 color= 0.63; 0.63; 0.63 type=Terrain -CreateLight dir= 1.0; 0.0;-1.0 color=-0.70;-0.70;-0.70 type=Terrain -CreateLight dir=-1.0; 0.0; 1.0 color= 1.40; 1.40; 1.40 type=Terrain -CreateLight dir=-1.0;-1.0; 1.0 color= 0.56; 0.56; 0.56 type=Object -CreateLight dir= 1.0;-1.0; 1.0 color= 0.32; 0.32; 0.32 type=Object -CreateLight dir=-1.0;-1.0;-1.0 color= 0.32; 0.32; 0.32 type=Object -CreateLight dir= 1.0;-1.0;-1.0 color= 0.16; 0.16; 0.16 type=Object -WaterColor color=-0.6;-0.1;-0.1 - -MapColor floor=165;142;107 water=154;235;255 -MapZoom factor=8 - -EnableResearch type=WINGER - -EndMissionTake pos=0.00;0.00 dist=25000.00 type=Me lost=0 -EndMissionTake pos=0.00;0.00 dist=25000.00 type=PracticeBot lost=0 -EndMissionTake pos=32.50;-65.00 dist=2.00 type=PracticeBot min=1 -EndMissionTake pos=0.00;0.00 dist=25000.00 type=WayPoint min=0 max=0 - -Camera eye=50.00;40.00;-65.00 lookat=37.50;1.00;-65.00 delay=10 diff --git a/levels/old/defi402.txt b/levels/old/defi402.txt deleted file mode 100644 index 74603caa..00000000 --- a/levels/old/defi402.txt +++ /dev/null @@ -1,138 +0,0 @@ -Title.F text="La spirale" -Resume.F text="Créer une procédure pour déplacer un robot dans une spirale." -Title.E text="La spirale" -Resume.E text="Créer une procédure pour déplacer un robot dans une spirale." -ScriptName text="Déplace" -Instructions name="dproc2.txt" immediat=1 -HelpFile name="cbot.txt" -EndingFile win=1 lost=0 - -Audio track=0 -AmbiantColor air=102;102;102;102 water=20;20;20;20 // grey -FogColor air=78;78;127;0 water=67;80;100;0 // magenta -VehicleColor color=168;158;118;0 // sable -DeepView air=125.00 water=25.00 -FogStart air=0.9 water=0.5 -SecondTexture rank=1 -FrontsizeName image="lens5.png" -Background up=192;160;160;0 down=208;192;128;0 cloudUp=128;64;64;0 cloudDown=210;210;0;0 - -TerrainGenerate vision=250.00 depth=1 slope=3.0 -TerrainWind speed=-3.0;0.0 -TerrainRelief image="relief02.png" factor=1.0 -TerrainResource image="res00.png" -//TerrainWater image="water12.png" level=30.0 moveX=1.0 moveY=0.3 -TerrainCloud image="cloud03.png" level=125.0 - -TerrainMaterial id=1 image="desert4" u=0.00 v=0.00 up=1 down=1 left=1 right=1 hard=0.2 -TerrainMaterial image="desert4" u=0.25 v=0.00 up=2 down=1 left=1 right=1 hard=0.4 -TerrainMaterial image="desert4" u=0.50 v=0.00 up=1 down=1 left=1 right=2 hard=0.4 -TerrainMaterial image="desert4" u=0.75 v=0.00 up=2 down=1 left=1 right=2 hard=0.4 -TerrainMaterial image="desert4" u=0.00 v=0.25 up=1 down=2 left=1 right=1 hard=0.4 -TerrainMaterial image="desert4" u=0.25 v=0.25 up=2 down=2 left=1 right=1 hard=0.4 -TerrainMaterial image="desert4" u=0.50 v=0.25 up=1 down=2 left=1 right=2 hard=0.4 -TerrainMaterial image="desert4" u=0.75 v=0.25 up=2 down=2 left=1 right=2 hard=0.4 -TerrainMaterial image="desert4" u=0.00 v=0.50 up=1 down=1 left=2 right=1 hard=0.4 -TerrainMaterial image="desert4" u=0.25 v=0.50 up=2 down=1 left=2 right=1 hard=0.4 -TerrainMaterial image="desert4" u=0.50 v=0.50 up=1 down=1 left=2 right=2 hard=0.4 -TerrainMaterial image="desert4" u=0.75 v=0.50 up=2 down=1 left=2 right=2 hard=0.4 -TerrainMaterial image="desert4" u=0.00 v=0.75 up=1 down=2 left=2 right=1 hard=0.4 -TerrainMaterial image="desert4" u=0.25 v=0.75 up=2 down=2 left=2 right=1 hard=0.4 -TerrainMaterial image="desert4" u=0.50 v=0.75 up=1 down=2 left=2 right=2 hard=0.4 -TerrainMaterial id=2 image="desert4" u=0.75 v=0.75 up=2 down=2 left=2 right=2 hard=0.6 - -TerrainMaterial id=3 image="desert5" u=0.00 v=0.00 up=2 down=2 left=2 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.25 v=0.00 up=3 down=2 left=2 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.50 v=0.00 up=2 down=2 left=2 right=3 hard=0.6 -TerrainMaterial image="desert5" u=0.75 v=0.00 up=3 down=2 left=2 right=3 hard=0.6 -TerrainMaterial image="desert5" u=0.00 v=0.25 up=2 down=3 left=2 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.25 v=0.25 up=3 down=3 left=2 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.50 v=0.25 up=2 down=3 left=2 right=3 hard=0.6 -TerrainMaterial image="desert5" u=0.75 v=0.25 up=3 down=3 left=2 right=3 hard=0.6 -TerrainMaterial image="desert5" u=0.00 v=0.50 up=2 down=2 left=3 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.25 v=0.50 up=3 down=2 left=3 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.50 v=0.50 up=2 down=2 left=3 right=3 hard=0.6 -TerrainMaterial image="desert5" u=0.75 v=0.50 up=3 down=2 left=3 right=3 hard=0.6 -TerrainMaterial image="desert5" u=0.00 v=0.75 up=2 down=3 left=3 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.25 v=0.75 up=3 down=3 left=3 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.50 v=0.75 up=2 down=3 left=3 right=3 hard=0.6 -TerrainMaterial id=4 image="desert5" u=0.75 v=0.75 up=3 down=3 left=3 right=3 hard=0.6 - -TerrainInit id=2 // roc1 -TerrainLevel id=1 min= 0.0 max=99.0 slope=8.0 freq= 70.0 // sand -TerrainLevel id=2 min=37.5 max=99.0 slope=0.0 freq= 20.0 // roc2 - -TerrainCreate - -BeginObject -CreateObject pos=36.25;-67.50 dir=1.0 type=Me option=2 -CreateObject pos=32.50;-65.00 dir=1.0 type=PracticeBot reset=1 trainer=1 soluce="tproc2.txt" select=1 - -// Spirale -CreateObject pos=32.50;-67.50 dir=0.0 type=Barrier1 -CreateObject pos=35.00;-65.00 dir=0.5 type=Barrier1 -CreateObject pos=32.50;-62.50 dir=0.0 type=Barrier1 -CreateObject pos=27.50;-62.50 dir=0.0 type=Barrier1 -CreateObject pos=22.50;-62.50 dir=0.0 type=Barrier1 -CreateObject pos=17.50;-62.50 dir=0.0 type=Barrier1 -CreateObject pos=12.50;-62.50 dir=0.0 type=Barrier1 -CreateObject pos= 7.50;-62.50 dir=0.0 type=Barrier1 -CreateObject pos= 5.00;-65.00 dir=0.5 type=Barrier1 -CreateObject pos= 5.00;-70.00 dir=0.5 type=Barrier1 -CreateObject pos= 5.00;-75.00 dir=0.5 type=Barrier1 -CreateObject pos= 5.00;-80.00 dir=0.5 type=Barrier1 -CreateObject pos= 5.00;-85.00 dir=0.5 type=Barrier1 -CreateObject pos= 5.00;-90.00 dir=0.5 type=Barrier1 -CreateObject pos= 7.50;-92.50 dir=0.0 type=Barrier1 -CreateObject pos=12.50;-92.50 dir=0.0 type=Barrier1 -CreateObject pos=17.50;-92.50 dir=0.0 type=Barrier1 -CreateObject pos=22.50;-92.50 dir=0.0 type=Barrier1 -CreateObject pos=27.50;-92.50 dir=0.0 type=Barrier1 -CreateObject pos=30.00;-90.00 dir=0.5 type=Barrier1 -CreateObject pos=30.00;-85.00 dir=0.5 type=Barrier1 -CreateObject pos=30.00;-80.00 dir=0.5 type=Barrier1 -CreateObject pos=30.00;-75.00 dir=0.5 type=Barrier1 -CreateObject pos=30.00;-70.00 dir=0.5 type=Barrier1 -CreateObject pos=27.50;-67.50 dir=0.0 type=Barrier1 -CreateObject pos=22.50;-67.50 dir=0.0 type=Barrier1 -CreateObject pos=17.50;-67.50 dir=0.0 type=Barrier1 -CreateObject pos=12.50;-67.50 dir=0.0 type=Barrier1 -CreateObject pos=10.00;-70.00 dir=0.5 type=Barrier1 -CreateObject pos=10.00;-75.00 dir=0.5 type=Barrier1 -CreateObject pos=10.00;-80.00 dir=0.5 type=Barrier1 -CreateObject pos=10.00;-85.00 dir=0.5 type=Barrier1 -CreateObject pos=12.50;-87.50 dir=0.0 type=Barrier1 -CreateObject pos=17.50;-87.50 dir=0.0 type=Barrier1 -CreateObject pos=22.50;-87.50 dir=0.0 type=Barrier1 -CreateObject pos=25.00;-85.00 dir=0.5 type=Barrier1 -CreateObject pos=25.00;-80.00 dir=0.5 type=Barrier1 -CreateObject pos=25.00;-75.00 dir=0.5 type=Barrier1 -CreateObject pos=22.50;-72.50 dir=0.0 type=Barrier1 -CreateObject pos=17.50;-72.50 dir=0.0 type=Barrier1 -CreateObject pos=15.00;-75.00 dir=0.5 type=Barrier1 -CreateObject pos=15.00;-80.00 dir=0.5 type=Barrier1 -CreateObject pos=17.50;-82.50 dir=0.0 type=Barrier1 -CreateObject pos=20.00;-80.00 dir=0.5 type=Barrier1 - -CreateObject pos=17.50;-80.00 dir=0.0 type=WayPoint reset=1 - -CreateLight dir= 0.0;-1.0; 0.0 color= 0.63; 0.63; 0.63 type=Terrain -CreateLight dir= 1.0; 0.0;-1.0 color=-0.70;-0.70;-0.70 type=Terrain -CreateLight dir=-1.0; 0.0; 1.0 color= 1.40; 1.40; 1.40 type=Terrain -CreateLight dir=-1.0;-1.0; 1.0 color= 0.56; 0.56; 0.56 type=Object -CreateLight dir= 1.0;-1.0; 1.0 color= 0.32; 0.32; 0.32 type=Object -CreateLight dir=-1.0;-1.0;-1.0 color= 0.32; 0.32; 0.32 type=Object -CreateLight dir= 1.0;-1.0;-1.0 color= 0.16; 0.16; 0.16 type=Object -WaterColor color=-0.6;-0.1;-0.1 - -MapColor floor=165;142;107 water=154;235;255 -MapZoom factor=8 - -EnableResearch type=WINGER - -EndMissionTake pos=0.00;0.00 dist=25000.00 type=Me lost=0 -EndMissionTake pos=0.00;0.00 dist=25000.00 type=PracticeBot lost=0 -EndMissionTake pos=17.50;-80.00 dist=2.00 type=PracticeBot min=1 -EndMissionTake pos=0.00;0.00 dist=25000.00 type=WayPoint min=0 max=0 - -Camera eye=50.00;40.00;-65.00 lookat=37.50;1.00;-65.00 delay=10 diff --git a/levels/old/lost001.txt b/levels/old/lost001.txt deleted file mode 100644 index 521582a8..00000000 --- a/levels/old/lost001.txt +++ /dev/null @@ -1,24 +0,0 @@ -//Audio track=6 -AmbiantColor air=102;102;102;102 water=20;20;20;20 // grey -FogColor air=0;0;0;0 water=67;80;100;0 // magenta -VehicleColor color=147;164;189;0 -InsectColor color=175;108;7;0 // braun -DeepView air=125.00 water=25.00 -FogStart air=0.8 water=0.5 -SecondTexture rank=1 -Background image="back46.png" up=0;0;0;0 down=0;0;0;0 -FrontsizeName image="lens1.png" - -BeginObject -//CreateObject pos=0.00;0.00 dir=0.0 type=Me pyro=LOST option=1 -CreateObject pos=0.00;0.00 dir=0.0 type=Me option=1 - -CreateLight dir= 0.0;-1.0; 0.0 color= 0.63; 0.63; 0.63 type=Terrain -CreateLight dir= 1.0; 0.0; 0.0 color=-0.70;-0.70;-0.70 type=Terrain -CreateLight dir=-1.0; 0.0; 0.0 color= 1.40; 1.40; 1.40 type=Terrain -CreateLight dir= 1.0;-1.0; 0.0 color= 0.30; 0.15; 0.15 type=Object -CreateLight dir=-1.0;-1.0; 0.0 color= 1.00; 0.50; 0.50 type=Object -CreateLight dir= 0.0;-1.0; 1.0 color= 0.60; 0.30; 0.30 type=Object -CreateLight dir= 0.0;-1.0;-1.0 color= 0.60; 0.30; 0.30 type=Object - -Camera eye=2.00;1.20;0.20 lookat=0.00;1.20;0.20 diff --git a/levels/old/lost002.txt b/levels/old/lost002.txt deleted file mode 100644 index 397c3e4f..00000000 --- a/levels/old/lost002.txt +++ /dev/null @@ -1,52 +0,0 @@ -Audio track=6 -AmbiantColor air=102;102;102;102 water=20;20;20;20 // grey -FogColor air=78;78;127;0 water=67;80;100;0 // magenta -DeepView air=125.00 water=25.00 -FogStart air=0.9 water=0.5 -SecondTexture rank=1 -FrontsizeName image="lens5.png" -Background up=128;64;64;0 down=210;210;0;0 cloudUp=128;64;64;0 cloudDown=210;210;0;0 - -TerrainGenerate vision=250.00 depth=1 slope=3.0 -TerrainWind speed=-3.0;0.0 -TerrainRelief image="relief12.png" factor=1.0 -TerrainResource image="res00.png" -TerrainCloud image="cloud03.png" level=125.0 - -TerrainMaterial id=1 image="desert6" u=0.00 v=0.00 up=1 down=1 left=1 right=1 hard=0.2 -TerrainMaterial image="desert6" u=0.25 v=0.00 up=2 down=1 left=1 right=1 hard=0.3 -TerrainMaterial image="desert6" u=0.50 v=0.00 up=1 down=1 left=1 right=2 hard=0.3 -TerrainMaterial image="desert6" u=0.75 v=0.00 up=2 down=1 left=1 right=2 hard=0.3 -TerrainMaterial image="desert6" u=0.00 v=0.25 up=1 down=2 left=1 right=1 hard=0.3 -TerrainMaterial id=3 image="desert6" u=0.25 v=0.25 up=1 down=1 left=1 right=1 hard=0.8 -TerrainMaterial image="desert6" u=0.50 v=0.25 up=1 down=2 left=1 right=2 hard=0.3 -TerrainMaterial image="desert6" u=0.75 v=0.25 up=2 down=2 left=1 right=2 hard=0.3 -TerrainMaterial image="desert6" u=0.00 v=0.50 up=1 down=1 left=2 right=1 hard=0.3 -TerrainMaterial image="desert6" u=0.25 v=0.50 up=2 down=1 left=2 right=1 hard=0.3 -TerrainMaterial id=4 image="desert6" u=0.50 v=0.50 up=1 down=1 left=1 right=1 hard=0.8 -TerrainMaterial image="desert6" u=0.75 v=0.50 up=2 down=1 left=2 right=2 hard=0.3 -TerrainMaterial image="desert6" u=0.00 v=0.75 up=1 down=2 left=2 right=1 hard=0.3 -TerrainMaterial image="desert6" u=0.25 v=0.75 up=2 down=2 left=2 right=1 hard=0.3 -TerrainMaterial id=5 image="desert6" u=0.50 v=0.75 up=1 down=1 left=1 right=1 hard=0.8 -TerrainMaterial id=2 image="desert6" u=0.75 v=0.75 up=2 down=2 left=2 right=2 hard=0.6 - -TerrainInit id=1 // sand -TerrainLevel id=2 min=0.0 max=99.0 slope=2.0 freq=100.0 // roc -TerrainCreate - -BeginObject -CreateObject pos=0.00;0.00 dir=0.0 type=Me pyro=LOST -CreateObject pos=-3.00;-1.50 dir=0.0 type=RuinBotFactory -CreateObject pos=-17.50;-30.00 dir=0.5 type=RuinBaseCamp -CreateObject pos=-2.25;0.75 dir=0.7 type=RuinDoor -CreateObject pos=0.00;-1.50 dir=0.0 type=RuinSupport - -CreateLight dir= 0.0;-1.0; 0.0 color= 0.63; 0.63; 0.63 type=Terrain -CreateLight dir= 1.0; 0.0; 0.0 color=-0.70;-0.70;-0.70 type=Terrain -CreateLight dir=-1.0; 0.0; 0.0 color= 1.40; 1.40; 1.40 type=Terrain -CreateLight dir= 1.0;-1.0; 0.0 color= 0.30; 0.15; 0.15 type=Object -CreateLight dir=-1.0;-1.0; 0.0 color= 1.00; 0.50; 0.50 type=Object -CreateLight dir= 0.0;-1.0; 1.0 color= 0.60; 0.30; 0.30 type=Object -CreateLight dir= 0.0;-1.0;-1.0 color= 0.60; 0.30; 0.30 type=Object - -Camera eye=1.75;0.75;1.25 lookat=0.30;0.75;0.00 diff --git a/levels/old/lost003.txt b/levels/old/lost003.txt deleted file mode 100644 index e4743f79..00000000 --- a/levels/old/lost003.txt +++ /dev/null @@ -1,52 +0,0 @@ -Audio track=6 -AmbiantColor air=102;102;102;102 water=20;20;20;20 // grey -FogColor air=78;78;127;0 water=67;80;100;0 // magenta -DeepView air=125.00 water=25.00 -FogStart air=0.9 water=0.5 -SecondTexture rank=1 -FrontsizeName image="lens5.png" -Background up=128;64;64;0 down=210;210;0;0 cloudUp=128;64;64;0 cloudDown=210;210;0;0 - -TerrainGenerate vision=250.00 depth=1 slope=3.0 -TerrainWind speed=-3.0;0.0 -TerrainRelief image="relief12.png" factor=1.0 -TerrainResource image="res00.png" -TerrainCloud image="cloud03.png" level=125.0 - -TerrainMaterial id=1 image="desert6" u=0.00 v=0.00 up=1 down=1 left=1 right=1 hard=0.2 -TerrainMaterial image="desert6" u=0.25 v=0.00 up=2 down=1 left=1 right=1 hard=0.3 -TerrainMaterial image="desert6" u=0.50 v=0.00 up=1 down=1 left=1 right=2 hard=0.3 -TerrainMaterial image="desert6" u=0.75 v=0.00 up=2 down=1 left=1 right=2 hard=0.3 -TerrainMaterial image="desert6" u=0.00 v=0.25 up=1 down=2 left=1 right=1 hard=0.3 -TerrainMaterial id=3 image="desert6" u=0.25 v=0.25 up=1 down=1 left=1 right=1 hard=0.8 -TerrainMaterial image="desert6" u=0.50 v=0.25 up=1 down=2 left=1 right=2 hard=0.3 -TerrainMaterial image="desert6" u=0.75 v=0.25 up=2 down=2 left=1 right=2 hard=0.3 -TerrainMaterial image="desert6" u=0.00 v=0.50 up=1 down=1 left=2 right=1 hard=0.3 -TerrainMaterial image="desert6" u=0.25 v=0.50 up=2 down=1 left=2 right=1 hard=0.3 -TerrainMaterial id=4 image="desert6" u=0.50 v=0.50 up=1 down=1 left=1 right=1 hard=0.8 -TerrainMaterial image="desert6" u=0.75 v=0.50 up=2 down=1 left=2 right=2 hard=0.3 -TerrainMaterial image="desert6" u=0.00 v=0.75 up=1 down=2 left=2 right=1 hard=0.3 -TerrainMaterial image="desert6" u=0.25 v=0.75 up=2 down=2 left=2 right=1 hard=0.3 -TerrainMaterial id=5 image="desert6" u=0.50 v=0.75 up=1 down=1 left=1 right=1 hard=0.8 -TerrainMaterial id=2 image="desert6" u=0.75 v=0.75 up=2 down=2 left=2 right=2 hard=0.6 - -TerrainInit id=1 // sand -TerrainLevel id=2 min=0.0 max=99.0 slope=2.0 freq=100.0 // roc -TerrainCreate - -BeginObject -CreateObject pos=0.00;0.00 dir=0.0 type=Me pyro=LOST option=1 -CreateObject pos=-3.00;-1.50 dir=0.0 type=RuinBotFactory -CreateObject pos=-17.50;-30.00 dir=0.5 type=RuinBaseCamp -CreateObject pos=-2.25;0.75 dir=0.7 type=RuinDoor -CreateObject pos=0.00;-1.50 dir=0.0 type=RuinSupport - -CreateLight dir= 0.0;-1.0; 0.0 color= 0.63; 0.63; 0.63 type=Terrain -CreateLight dir= 1.0; 0.0; 0.0 color=-0.70;-0.70;-0.70 type=Terrain -CreateLight dir=-1.0; 0.0; 0.0 color= 1.40; 1.40; 1.40 type=Terrain -CreateLight dir= 1.0;-1.0; 0.0 color= 0.30; 0.15; 0.15 type=Object -CreateLight dir=-1.0;-1.0; 0.0 color= 1.00; 0.50; 0.50 type=Object -CreateLight dir= 0.0;-1.0; 1.0 color= 0.60; 0.30; 0.30 type=Object -CreateLight dir= 0.0;-1.0;-1.0 color= 0.60; 0.30; 0.30 type=Object - -Camera eye=1.75;0.75;1.25 lookat=0.30;0.75;0.00 diff --git a/levels/perso000.txt b/levels/other/perso.txt similarity index 100% rename from levels/perso000.txt rename to levels/other/perso.txt diff --git a/levels/perso-po/de.po b/levels/perso-po/de.po deleted file mode 100644 index bb5c39ae..00000000 --- a/levels/perso-po/de.po +++ /dev/null @@ -1,22 +0,0 @@ -# SOME DESCRIPTIVE TITLE -# Copyright (C) YEAR Free Software Foundation, Inc. -# This file is distributed under the same license as the PACKAGE package. -# FIRST AUTHOR , YEAR. -msgid "" -msgstr "" -"Project-Id-Version: PACKAGE VERSION\n" -"Report-Msgid-Bugs-To: \n" -"POT-Creation-Date: 2014-07-02 12:51+0200\n" -"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" -"Last-Translator: FULL NAME \n" -"Language-Team: LANGUAGE \n" -"Language: de\n" -"MIME-Version: 1.0\n" -"Content-Type: text/plain; charset=UTF-8\n" -"Content-Transfer-Encoding: 8bit\n" -"X-Generator: Translate Toolkit 1.11.0\n" - -#. type: Plain text -#: perso.languagecode:1 -msgid "E" -msgstr "D" diff --git a/levels/perso-po/fr.po b/levels/perso-po/fr.po deleted file mode 100644 index 67f300d3..00000000 --- a/levels/perso-po/fr.po +++ /dev/null @@ -1,26 +0,0 @@ -# SOME DESCRIPTIVE TITLE -# Copyright (C) YEAR Free Software Foundation, Inc. -# This file is distributed under the same license as the PACKAGE package. -# FIRST AUTHOR , YEAR. -msgid "" -msgstr "" -"Project-Id-Version: PACKAGE VERSION\n" -"Report-Msgid-Bugs-To: \n" -"POT-Creation-Date: 2014-07-02 12:51+0200\n" -"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" -"Last-Translator: FULL NAME \n" -"Language-Team: LANGUAGE \n" -"Language: fr\n" -"MIME-Version: 1.0\n" -"Content-Type: text/plain; charset=UTF-8\n" -"Content-Transfer-Encoding: 8bit\n" -"X-Generator: Translate Toolkit 1.11.0\n" - -#. type: Plain text -#: perso.languagecode:1 -msgid "E" -msgstr "F" - -# -#~ msgid "perso000:" -#~ msgstr "perso000:" diff --git a/levels/perso-po/perso.pot b/levels/perso-po/perso.pot deleted file mode 100644 index 189676fc..00000000 --- a/levels/perso-po/perso.pot +++ /dev/null @@ -1,22 +0,0 @@ -# SOME DESCRIPTIVE TITLE -# Copyright (C) YEAR Free Software Foundation, Inc. -# This file is distributed under the same license as the PACKAGE package. -# FIRST AUTHOR , YEAR. -# -#, fuzzy -msgid "" -msgstr "" -"Project-Id-Version: PACKAGE VERSION\n" -"POT-Creation-Date: 2014-07-02 12:51+0200\n" -"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" -"Last-Translator: FULL NAME \n" -"Language-Team: LANGUAGE \n" -"Language: \n" -"MIME-Version: 1.0\n" -"Content-Type: text/plain; charset=CHARSET\n" -"Content-Transfer-Encoding: 8bit\n" - -#. type: Plain text -#: perso.languagecode:1 -msgid "E" -msgstr "" diff --git a/levels/perso-po/pl.po b/levels/perso-po/pl.po deleted file mode 100644 index dc817ea4..00000000 --- a/levels/perso-po/pl.po +++ /dev/null @@ -1,22 +0,0 @@ -# SOME DESCRIPTIVE TITLE -# Copyright (C) YEAR Free Software Foundation, Inc. -# This file is distributed under the same license as the PACKAGE package. -# FIRST AUTHOR , YEAR. -msgid "" -msgstr "" -"Project-Id-Version: PACKAGE VERSION\n" -"Report-Msgid-Bugs-To: \n" -"POT-Creation-Date: 2014-07-02 12:51+0200\n" -"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" -"Last-Translator: FULL NAME \n" -"Language-Team: LANGUAGE \n" -"Language: pl\n" -"MIME-Version: 1.0\n" -"Content-Type: text/plain; charset=UTF-8\n" -"Content-Transfer-Encoding: 8bit\n" -"X-Generator: Translate Toolkit 1.11.0\n" - -#. type: Plain text -#: perso.languagecode:1 -msgid "E" -msgstr "P" diff --git a/levels/perso-po/ru.po b/levels/perso-po/ru.po deleted file mode 100644 index 4b1f843c..00000000 --- a/levels/perso-po/ru.po +++ /dev/null @@ -1,22 +0,0 @@ -# SOME DESCRIPTIVE TITLE -# Copyright (C) YEAR Free Software Foundation, Inc. -# This file is distributed under the same license as the PACKAGE package. -# FIRST AUTHOR , YEAR. -msgid "" -msgstr "" -"Project-Id-Version: PACKAGE VERSION\n" -"Report-Msgid-Bugs-To: \n" -"POT-Creation-Date: 2014-07-02 12:51+0200\n" -"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" -"Last-Translator: FULL NAME \n" -"Language-Team: LANGUAGE \n" -"Language: ru\n" -"MIME-Version: 1.0\n" -"Content-Type: text/plain; charset=UTF-8\n" -"Content-Transfer-Encoding: 8bit\n" -"X-Generator: Translate Toolkit 1.11.0\n" - -#. type: Plain text -#: perso.languagecode:1 -msgid "E" -msgstr "R" diff --git a/levels/scene101/scene.txt b/levels/scene101/scene.txt deleted file mode 100644 index 808b4a98..00000000 --- a/levels/scene101/scene.txt +++ /dev/null @@ -1,382 +0,0 @@ -Title.E text="Equipment" -Resume.E text="Prepare yourself to embark on mankind's most thrilling adventure yet." -Instructions name="mhterre1.txt" -SoluceFile name="msterre1.txt" -HelpFile name="cbot.txt" -EndingFile win=101 lost=0 -MessageDelay factor=5 - -Audio track=2 -AmbientColor air=0.471;0.353;0.000;0.000 water=0.078;0.078;0.078;0.078 // grey -FogColor air=0.392;0.392;0.353;0.000 water=0.263;0.314;0.392;0.000 // magenta -VehicleColor color=0.659;0.620;0.463;0.000 // sable -GreeneryColor color=0.631;0.592;0.161; -DeepView air=50.00 water=25.00 -FogStart air=0.1 water=0.5 -SecondTexture rank=1 -Background up=0.392;0.392;0.353;0.000 down=0.392;0.392;0.353; - -TerrainGenerate vision=250.00 depth=1 slope=3.0 -TerrainWind speed=0.0;2.0 -TerrainRelief image="relief11.png" factor=1.0 -TerrainResource image="res00.png" - -TerrainMaterial id=1 image="desert6" u=0.00 v=0.00 up=1 down=1 left=1 right=1 hard=0.2 -TerrainMaterial image="desert6" u=0.25 v=0.00 up=2 down=1 left=1 right=1 hard=0.3 -TerrainMaterial image="desert6" u=0.50 v=0.00 up=1 down=1 left=1 right=2 hard=0.3 -TerrainMaterial image="desert6" u=0.75 v=0.00 up=2 down=1 left=1 right=2 hard=0.3 -TerrainMaterial image="desert6" u=0.00 v=0.25 up=1 down=2 left=1 right=1 hard=0.3 -TerrainMaterial id=3 image="desert6" u=0.25 v=0.25 up=1 down=1 left=1 right=1 hard=0.8 -TerrainMaterial image="desert6" u=0.50 v=0.25 up=1 down=2 left=1 right=2 hard=0.3 -TerrainMaterial image="desert6" u=0.75 v=0.25 up=2 down=2 left=1 right=2 hard=0.3 -TerrainMaterial image="desert6" u=0.00 v=0.50 up=1 down=1 left=2 right=1 hard=0.3 -TerrainMaterial image="desert6" u=0.25 v=0.50 up=2 down=1 left=2 right=1 hard=0.3 -TerrainMaterial id=4 image="desert6" u=0.50 v=0.50 up=1 down=1 left=1 right=1 hard=0.8 -TerrainMaterial image="desert6" u=0.75 v=0.50 up=2 down=1 left=2 right=2 hard=0.3 -TerrainMaterial image="desert6" u=0.00 v=0.75 up=1 down=2 left=2 right=1 hard=0.3 -TerrainMaterial image="desert6" u=0.25 v=0.75 up=2 down=2 left=2 right=1 hard=0.3 -TerrainMaterial id=5 image="desert6" u=0.50 v=0.75 up=1 down=1 left=1 right=1 hard=0.8 -TerrainMaterial id=2 image="desert6" u=0.75 v=0.75 up=2 down=2 left=2 right=2 hard=0.6 - -TerrainInit id=1 // sand -TerrainLevel id=2 min=0.0 max=900.0 slope=2.0 freq=100.0 // roc -TerrainLevel id=1 center=-50;40 radius=20 - -TerrainLevel id=4 center= -40;-350 radius=1 // road -TerrainLevel id=4 center= -40;-340 radius=1 // road -TerrainLevel id=4 center= -40;-330 radius=1 // road -TerrainLevel id=4 center= -40;-320 radius=1 // road -TerrainLevel id=4 center= -40;-310 radius=1 // road -TerrainLevel id=4 center= -40;-300 radius=1 // road -TerrainLevel id=4 center= -40;-290 radius=1 // road -TerrainLevel id=4 center= -40;-280 radius=1 // road -TerrainLevel id=4 center= -40;-270 radius=1 // road -TerrainLevel id=4 center= -40;-260 radius=1 // road -TerrainLevel id=4 center= -40;-250 radius=1 // road -TerrainLevel id=4 center= -40;-240 radius=1 // road -TerrainLevel id=4 center= -40;-230 radius=1 // road -TerrainLevel id=4 center= -40;-220 radius=1 // road -TerrainLevel id=4 center= -40;-210 radius=1 // road -TerrainLevel id=4 center= -40;-200 radius=1 // road -TerrainLevel id=4 center= -40;-190 radius=1 // road -TerrainLevel id=4 center= -40;-180 radius=1 // road -TerrainLevel id=4 center= -40;-170 radius=1 // road -TerrainLevel id=4 center= -40;-160 radius=1 // road -TerrainLevel id=4 center= -40;-150 radius=1 // road -TerrainLevel id=4 center= -40;-140 radius=1 // road -TerrainLevel id=4 center= -40;-130 radius=1 // road -TerrainLevel id=4 center= -40;-120 radius=1 // road -TerrainLevel id=4 center= -40;-110 radius=1 // road -TerrainLevel id=4 center= -40;-100 radius=1 // road -TerrainLevel id=4 center= -40; -90 radius=1 // road -TerrainLevel id=4 center= -40; -80 radius=1 // road -TerrainLevel id=4 center= -40; -70 radius=1 // road -TerrainLevel id=4 center= -40; -60 radius=1 // road -TerrainLevel id=5 center= -40; -50 radius=1 // road -TerrainLevel id=4 center= -40; -40 radius=1 // road -TerrainLevel id=4 center= -40; -30 radius=1 // road -TerrainLevel id=4 center= -40; -20 radius=1 // road -TerrainLevel id=4 center= -40; -10 radius=1 // road -TerrainLevel id=4 center= -40; 0 radius=1 // road -TerrainLevel id=4 center= -40; 10 radius=1 // road -TerrainLevel id=4 center= -40; 20 radius=1 // road -TerrainLevel id=4 center= -40; 30 radius=1 // road -TerrainLevel id=5 center= -40; 40 radius=1 // road -TerrainLevel id=4 center= -40; 50 radius=1 // road -TerrainLevel id=4 center= -40; 60 radius=1 // road -TerrainLevel id=4 center= -40; 70 radius=1 // road -TerrainLevel id=4 center= -40; 80 radius=1 // road -TerrainLevel id=4 center= -40; 90 radius=1 // road -TerrainLevel id=4 center= -40; 100 radius=1 // road -TerrainLevel id=4 center= -40; 110 radius=1 // road -TerrainLevel id=4 center= -40; 120 radius=1 // road -TerrainLevel id=4 center= -40; 130 radius=1 // road -TerrainLevel id=4 center= -40; 140 radius=1 // road -TerrainLevel id=4 center= -40; 150 radius=1 // road -TerrainLevel id=4 center= -40; 160 radius=1 // road -TerrainLevel id=4 center= -40; 170 radius=1 // road -TerrainLevel id=4 center= -40; 180 radius=1 // road -TerrainLevel id=4 center= -40; 190 radius=1 // road -TerrainLevel id=4 center= -40; 200 radius=1 // road -TerrainLevel id=4 center= -40; 210 radius=1 // road -TerrainLevel id=4 center= -40; 220 radius=1 // road -TerrainLevel id=4 center= -40; 230 radius=1 // road -TerrainLevel id=4 center= -40; 240 radius=1 // road -TerrainLevel id=4 center= -40; 250 radius=1 // road -TerrainLevel id=4 center= -40; 260 radius=1 // road -TerrainLevel id=4 center= -40; 270 radius=1 // road -TerrainLevel id=4 center= -40; 280 radius=1 // road -TerrainLevel id=4 center= -40; 290 radius=1 // road -TerrainLevel id=4 center= -40; 300 radius=1 // road -TerrainLevel id=4 center= -40; 310 radius=1 // road -TerrainLevel id=4 center= -40; 320 radius=1 // road -TerrainLevel id=4 center= -40; 330 radius=1 // road -TerrainLevel id=4 center= -40; 340 radius=1 // road -TerrainLevel id=4 center= -40; 350 radius=1 // road - -TerrainLevel id=3 center=-350; 40 radius=1 // road -TerrainLevel id=3 center=-340; 40 radius=1 // road -TerrainLevel id=3 center=-330; 40 radius=1 // road -TerrainLevel id=3 center=-320; 40 radius=1 // road -TerrainLevel id=3 center=-310; 40 radius=1 // road -TerrainLevel id=3 center=-300; 40 radius=1 // road -TerrainLevel id=3 center=-290; 40 radius=1 // road -TerrainLevel id=3 center=-280; 40 radius=1 // road -TerrainLevel id=3 center=-270; 40 radius=1 // road -TerrainLevel id=3 center=-260; 40 radius=1 // road -TerrainLevel id=3 center=-250; 40 radius=1 // road -TerrainLevel id=3 center=-240; 40 radius=1 // road -TerrainLevel id=3 center=-230; 40 radius=1 // road -TerrainLevel id=3 center=-220; 40 radius=1 // road -TerrainLevel id=3 center=-210; 40 radius=1 // road -TerrainLevel id=3 center=-200; 40 radius=1 // road -TerrainLevel id=3 center=-190; 40 radius=1 // road -TerrainLevel id=3 center=-180; 40 radius=1 // road -TerrainLevel id=3 center=-170; 40 radius=1 // road -TerrainLevel id=3 center=-160; 40 radius=1 // road -TerrainLevel id=3 center=-150; 40 radius=1 // road -TerrainLevel id=3 center=-140; 40 radius=1 // road -TerrainLevel id=3 center=-130; 40 radius=1 // road -TerrainLevel id=5 center=-120; 40 radius=1 // road -TerrainLevel id=3 center=-110; 40 radius=1 // road -TerrainLevel id=3 center=-100; 40 radius=1 // road -TerrainLevel id=3 center= -90; 40 radius=1 // road -TerrainLevel id=3 center= -80; 40 radius=1 // road -TerrainLevel id=3 center= -70; 40 radius=1 // road -TerrainLevel id=3 center= -60; 40 radius=1 // road -TerrainLevel id=3 center= -50; 40 radius=1 // road -TerrainLevel id=3 center= -30; 40 radius=1 // road -TerrainLevel id=3 center= -20; 40 radius=1 // road -TerrainLevel id=3 center= -10; 40 radius=1 // road -TerrainLevel id=3 center= 0; 40 radius=1 // road -TerrainLevel id=3 center= 10; 40 radius=1 // road -TerrainLevel id=3 center= 20; 40 radius=1 // road -TerrainLevel id=5 center= 30; 40 radius=1 // road -TerrainLevel id=3 center= 40; 40 radius=1 // road -TerrainLevel id=3 center= 50; 40 radius=1 // road -TerrainLevel id=3 center= 60; 40 radius=1 // road -TerrainLevel id=3 center= 70; 40 radius=1 // road -TerrainLevel id=3 center= 80; 40 radius=1 // road -TerrainLevel id=3 center= 90; 40 radius=1 // road -TerrainLevel id=3 center= 100; 40 radius=1 // road -TerrainLevel id=3 center= 110; 40 radius=1 // road -TerrainLevel id=3 center= 120; 40 radius=1 // road -TerrainLevel id=3 center= 130; 40 radius=1 // road -TerrainLevel id=3 center= 140; 40 radius=1 // road -TerrainLevel id=3 center= 150; 40 radius=1 // road -TerrainLevel id=3 center= 160; 40 radius=1 // road -TerrainLevel id=3 center= 170; 40 radius=1 // road -TerrainLevel id=3 center= 180; 40 radius=1 // road -TerrainLevel id=3 center= 190; 40 radius=1 // road -TerrainLevel id=3 center= 200; 40 radius=1 // road -TerrainLevel id=3 center= 210; 40 radius=1 // road -TerrainLevel id=3 center= 220; 40 radius=1 // road -TerrainLevel id=3 center= 230; 40 radius=1 // road -TerrainLevel id=3 center= 240; 40 radius=1 // road -TerrainLevel id=3 center= 250; 40 radius=1 // road -TerrainLevel id=3 center= 260; 40 radius=1 // road -TerrainLevel id=3 center= 270; 40 radius=1 // road -TerrainLevel id=3 center= 280; 40 radius=1 // road -TerrainLevel id=3 center= 290; 40 radius=1 // road -TerrainLevel id=3 center= 300; 40 radius=1 // road -TerrainLevel id=3 center= 310; 40 radius=1 // road -TerrainLevel id=3 center= 320; 40 radius=1 // road -TerrainLevel id=3 center= 330; 40 radius=1 // road -TerrainLevel id=3 center= 340; 40 radius=1 // road - -TerrainLevel id=4 center= 30; 30 radius=1 // road -TerrainLevel id=4 center= 30; 20 radius=1 // road -TerrainLevel id=4 center= 30; 10 radius=1 // road -TerrainLevel id=4 center= 30; 0 radius=1 // road -TerrainLevel id=4 center= 30; -10 radius=1 // road -TerrainLevel id=4 center= 30; -20 radius=1 // road -TerrainLevel id=4 center= 30; -30 radius=1 // road -TerrainLevel id=4 center= 30; -40 radius=1 // road - -TerrainLevel id=3 center= 40; -50 radius=1 // road -TerrainLevel id=5 center= 30; -50 radius=1 // road -TerrainLevel id=3 center= 20; -50 radius=1 // road -TerrainLevel id=3 center= 10; -50 radius=1 // road -TerrainLevel id=3 center= 0; -50 radius=1 // road -TerrainLevel id=3 center= -10; -50 radius=1 // road -TerrainLevel id=3 center= -20; -50 radius=1 // road -TerrainLevel id=3 center= -30; -50 radius=1 // road -TerrainLevel id=3 center= -50; -50 radius=1 // road -TerrainLevel id=3 center= -60; -50 radius=1 // road -TerrainLevel id=3 center= -70; -50 radius=1 // road -TerrainLevel id=3 center= -80; -50 radius=1 // road -TerrainLevel id=3 center= -90; -50 radius=1 // road -TerrainLevel id=3 center=-100; -50 radius=1 // road -TerrainLevel id=3 center=-110; -50 radius=1 // road - -TerrainLevel id=4 center=-120; 130 radius=1 // road -TerrainLevel id=4 center=-120; 120 radius=1 // road -TerrainLevel id=4 center=-120; 110 radius=1 // road -TerrainLevel id=4 center=-120; 100 radius=1 // road -TerrainLevel id=4 center=-120; 90 radius=1 // road -TerrainLevel id=4 center=-120; 80 radius=1 // road -TerrainLevel id=4 center=-120; 70 radius=1 // road -TerrainLevel id=4 center=-120; 60 radius=1 // road -TerrainLevel id=4 center=-120; 50 radius=1 // road - -TerrainCreate - -GroundSpot pos= 0; 0 radius=40 color=0.863;0.667;0.627 // vaisseau -GroundSpot pos= -25; -8 radius=50 color=0.745;0.902;0.863 // construction -GroundSpot pos=-125;100 radius=40 color=0.745;0.863;0.627 -GroundSpot pos=-107; 58 radius=20 color=0.745;0.863;0.627 -GroundSpot pos= -20; 30 radius=40 color=0.745;0.863;0.627 -GroundSpot pos= -48; 32 radius=20 color=0.745;0.863;0.627 -GroundSpot pos= -44;-20 radius=20 color=0.745;0.863;0.627 -GroundSpot pos= 10;-60 radius=40 color=0.745;0.863;0.627 -GroundSpot pos= -99;-45 radius=40 color=0.745;0.863;0.627 // bbox -GroundSpot pos= -99;-22 radius=50 color=0.902;0.824;0.745 - -BeginObject -CreateObject pos=-115.0;115.0 dir=0.3 type=Me option=2 -CreateObject pos=-108.0;114.0 dir=1.0 type=BotFactory selectable=0 -CreateObject pos=-111.0;114.0 dir=1.0 type=PracticeBot selectable=0 -CreateObject pos=-130.0;105.0 dir=1.0 type=RadarStation selectable=0 -CreateObject pos= -29.0; 20.0 dir=0.5 type=WheeledGrabber selectable=0 -CreateObject pos= 0.0; 0.0 dir=0.0 type=StartArea -CreateObject pos= -26.0;-14.0 dir=1.0 type=Titanium -CreateObject pos= -26.0; 5.0 dir=1.0 type=Titanium -CreateObject pos= -28.0; -6.0 dir=0.0 type=PowerCell -CreateObject pos= -26.0; -6.0 dir=0.0 type=PowerCell -CreateObject pos= -28.0; -4.0 dir=0.0 type=PowerCell -CreateObject pos= -26.0; -4.0 dir=0.0 type=PowerCell -CreateObject pos= -18.0;-30.0 dir=0.0 type=RadarStation -CreateObject pos= -52.8; 38.0 dir=0.1 type=Bag proxyActivate=1 proxyDistance=5 -CreateObject pos= -47.0; 20.0 dir=0.0 type=Houston - -CreateObject pos= 37; 47 cmdline=3;-37;47;-37;-47;37;-47 dir=1.0 type=PracticeBot trainer=1 script1="strain1.txt" run=1 power=100 selectable=0 -CreateObject pos= 37;-47 cmdline=3;37;47;-37;47;-37;-47 dir=1.5 type=WheeledSniffer trainer=1 script1="strain1.txt" run=1 power=100 selectable=0 -CreateObject pos=-110; 43 cmdline=3;-43;43;-43;47;-110;47 dir=0.0 type=WheeledShooter trainer=1 script1="strain1.txt" run=1 power=100 selectable=0 -CreateObject pos= 5; 5 cmdline=3;5;-5;-5;-5;-5;5 dir=0.5 type=TrackedSniffer trainer=1 script1="strain2.txt" run=1 power=100 selectable=0 - -CreateObject pos=-45;31 dir=1.5 type=Tech option=2 selectable=0 clip=0 -CreateObject pos=-47;24 dir=1.2 type=Tech option=2 selectable=0 clip=0 script1="human02.txt" run=1 -CreateObject pos=-43;28 dir=0.0 type=Tech option=2 selectable=0 clip=0 script1="human01.txt" run=1 -CreateObject pos=-46;14 dir=1.0 type=Tech option=2 selectable=0 clip=0 script1="human03.txt" run=1 -CreateObject pos=-44; 9 dir=1.2 type=Tech option=2 selectable=0 clip=0 -CreateObject pos=-45;10 dir=0.1 type=Tech option=2 selectable=0 clip=0 - -//CreateObject pos=-100.0;-45.0 dir=0.0 type=GoalArea -CreateObject pos=-109.0;-42.4 dir=0.5 type=Barrier1 -CreateObject pos=-109.0;-47.6 dir=0.5 type=Barrier1 - -CreateObject pos=48.0;-42.4 dir=0.5 type=Barrier1 -CreateObject pos=48.0;-47.6 dir=0.5 type=Barrier1 - -CreateObject pos=-32.4;-58.0 dir=0.0 type=Barrier1 -CreateObject pos=-37.6;-58.0 dir=0.0 type=Barrier1 - -CreateObject pos= -27.8; -37.3 dir=0.0 type=Tree0 -CreateObject pos= -44.0; -51.3 dir=0.2 type=Tree1 -CreateObject pos= -41.5; -26.7 dir=1.7 type=Tree2 -CreateObject pos= -47.5; -7.4 dir=0.5 type=Tree3 -CreateObject pos= -44.7; -3.5 dir=0.5 type=Tree1 -CreateObject pos= 9.6; -36.2 dir=1.1 type=Tree2 -CreateObject pos= 28.7; -12.5 dir=0.0 type=Tree3 -CreateObject pos= 28.3; -7.0 dir=1.4 type=Tree1 -CreateObject pos= 41.6; 12.1 dir=1.5 type=Tree0 -CreateObject pos= 46.9; 56.8 dir=1.1 type=Tree1 -CreateObject pos=-113.5; -42.7 dir=0.3 type=Tree2 -CreateObject pos= -16.3; -77.7 dir=1.1 type=Tree3 -CreateObject pos= -41.9;-109.4 dir=0.0 type=Tree0 -CreateObject pos= -56.0; 38.3 dir=0.6 type=Tree1 -CreateObject pos= -89.8; 52.3 dir=0.0 type=Tree2 -CreateObject pos=-135.6; 39.6 dir=0.4 type=Tree0 - -CreateObject pos= -47.0;-21.2 dir=0.3 type=Greenery0 -CreateObject pos= -47.6;-17.6 dir=1.9 type=Greenery1 -CreateObject pos= -40.9;-22.3 dir=0.7 type=Greenery4 -CreateObject pos= -16.9;-19.6 dir=0.5 type=Greenery2 -CreateObject pos= -24.5; 0.5 dir=0.1 type=Greenery3 -CreateObject pos= -24.0; 37.2 dir=0.8 type=Greenery2 -CreateObject pos= -18.4; 38.2 dir=1.2 type=Greenery1 -CreateObject pos= 42.7;-35.2 dir=0.2 type=Greenery2 -CreateObject pos= 8.5;-57.7 dir=1.6 type=Greenery4 -CreateObject pos= -47.4;-70.5 dir=0.1 type=Greenery3 -CreateObject pos= -87.1;-39.0 dir=0.5 type=Greenery0 -CreateObject pos= -97.7;-50.2 dir=0.0 type=Greenery1 -CreateObject pos=-104.3;-39.2 dir=1.4 type=Greenery3 -CreateObject pos= -21.3; 22.3 dir=0.3 type=Greenery2 -CreateObject pos= -58.9; 39.9 dir=0.9 type=Greenery0 -CreateObject pos= -60.0; 34.2 dir=0.4 type=Greenery2 -CreateObject pos=-129.4;111.6 dir=0.7 type=Greenery1 -CreateObject pos=-109.0;107.4 dir=0.8 type=Greenery3 -CreateObject pos=-121.6;107.4 dir=0.1 type=Greenery2 -CreateObject pos=-124.6; 97.8 dir=1.2 type=Greenery2 -CreateObject pos=-120.7; 95.4 dir=0.5 type=Greenery3 -CreateObject pos=-109.3; 87.0 dir=0.3 type=Greenery4 -CreateObject pos=-108.1; 55.6 dir=0.6 type=Greenery1 -CreateObject pos= -77.1; 53.1 dir=0.9 type=Greenery0 - -CreateObject pos=-112.4; 40.3 dir=0.0 type=Barrier1 -CreateObject pos=-117.6; 40.3 dir=0.0 type=Barrier1 -CreateObject pos=-112.4;139.7 dir=0.0 type=Barrier1 -CreateObject pos=-117.6;139.7 dir=0.0 type=Barrier1 - -CreateObject pos=-149.0; 42.4 dir=0.5 type=Barrier1 -CreateObject pos=-149.0; 47.6 dir=0.5 type=Barrier1 - -CreateObject pos= 60.0; 42.4 dir=0.5 type=Barrier1 -CreateObject pos= 60.0; 47.6 dir=0.5 type=Barrier1 - -CreateObject pos= -32.4; 97.0 dir=0.0 type=Barrier1 -CreateObject pos= -37.6; 97.0 dir=0.0 type=Barrier1 - -CreateFog pos= -92; 113 height=7.0 dim=50 delay=4.0 type=6 -CreateFog pos= -92; 113 height=8.0 dim=50 delay=5.0 type=7 -CreateFog pos= -74; 72 height=5.0 dim=50 delay=4.0 type=6 -CreateFog pos= -74; 72 height=6.0 dim=50 delay=5.0 type=7 -CreateFog pos=-120; 121 height=1.0 dim=20 delay=4.0 type=6 -CreateFog pos=-120; 121 height=2.0 dim=20 delay=5.0 type=7 -CreateFog pos=-110; 100 height=1.0 dim=20 delay=4.0 type=6 -CreateFog pos=-110; 100 height=2.0 dim=20 delay=5.0 type=7 -CreateFog pos=-129; 48 height=1.0 dim=15 delay=4.0 type=6 -CreateFog pos=-129; 48 height=2.0 dim=15 delay=5.0 type=7 -CreateFog pos= -94; 48 height=0.5 dim=10 delay=4.0 type=6 -CreateFog pos= -94; 48 height=0.6 dim=10 delay=5.0 type=7 -CreateFog pos= -75; 41 height=1.4 dim=10 delay=4.0 type=6 -CreateFog pos= -75; 41 height=2.5 dim=10 delay=5.0 type=7 -CreateFog pos= -56; 56 height=0.4 dim=10 delay=4.0 type=6 -CreateFog pos= -56; 56 height=0.5 dim=10 delay=5.0 type=7 -CreateFog pos= -30; 36 height=0.2 dim=20 delay=4.0 type=6 -CreateFog pos= -30; 36 height=0.3 dim=20 delay=5.0 type=7 -CreateFog pos= -40; 2 height=0.2 dim=20 delay=4.0 type=6 -CreateFog pos= -40; 2 height=0.3 dim=20 delay=5.0 type=7 -CreateFog pos= 15; -16 height=0.7 dim=20 delay=4.0 type=6 -CreateFog pos= 15; -16 height=0.8 dim=20 delay=5.0 type=7 -CreateFog pos= 7; 20 height=0.2 dim=20 delay=4.0 type=6 -CreateFog pos= 7; 20 height=0.3 dim=20 delay=5.0 type=7 -CreateFog pos= 28; 10 height=10.0 dim=30 delay=4.0 type=6 -CreateFog pos= 28; 10 height=11.0 dim=30 delay=5.0 type=7 -CreateFog pos= -22; -19 height=25.0 dim=50 delay=4.0 type=6 -CreateFog pos= -22; -19 height=26.0 dim=50 delay=5.0 type=7 -CreateFog pos= -48; 26 height=5.0 dim=50 delay=4.0 type=6 -CreateFog pos= -48; 26 height=6.0 dim=50 delay=5.0 type=7 -CreateFog pos= -38; 8 height=2.0 dim=50 delay=4.0 type=6 -CreateFog pos= -38; 8 height=3.0 dim=50 delay=5.0 type=7 -CreateFog pos= -4; 20 height=2.0 dim=20 delay=4.0 type=6 -CreateFog pos= -4; 20 height=2.5 dim=20 delay=5.0 type=7 -CreateFog pos= -35; -39 height=0.2 dim=10 delay=4.0 type=6 -CreateFog pos= -35; -39 height=0.3 dim=10 delay=5.0 type=7 - -CreateLight dir= 0.0;-1.0; 0.0 color= 0.63; 0.63; 0.63 type=Terrain -CreateLight dir= 1.0; 0.0;-1.0 color=-0.70;-0.70;-0.70 type=Terrain -CreateLight dir=-1.0; 0.0; 1.0 color= 1.40; 1.40; 1.40 type=Terrain -CreateLight dir=-1.0;-1.0; 1.0 color= 0.56; 0.56; 0.56 type=Object -CreateLight dir= 1.0;-1.0; 1.0 color= 0.32; 0.32; 0.32 type=Object -CreateLight dir=-1.0;-1.0;-1.0 color= 0.32; 0.32; 0.32 type=Object -CreateLight dir= 1.0;-1.0;-1.0 color= 0.16; 0.16; 0.16 type=Object - -MapColor floor=0.647;0.557;0.420 water=0.604;0.922;1.000 -MapZoom factor=2 - -EndMissionTake pos=0.00;0.00 dist=25000.00 type=Me lost=0 -EndMissionTake pos=-52.8;38.0 dist=2 type=Me min=1 -EndMissionDelay win=1.0 - -Camera eye=-125.0;20.0;133.0 lookat=-115.0;0.0;115.0 delay=8 diff --git a/levels/scene102/scene.txt b/levels/scene102/scene.txt deleted file mode 100644 index 7d62f455..00000000 --- a/levels/scene102/scene.txt +++ /dev/null @@ -1,341 +0,0 @@ -Title.E text="Building" -Resume.E text="Learn how to construct buildings." -Instructions name="mhterre2.txt" -SoluceFile name="msterre2.txt" -HelpFile name="cbot.txt" -EndingFile win=102 lost=0 -MessageDelay factor=3 - -Audio track=2 -AmbientColor air=0.471;0.353;0.000;0.000 water=0.078;0.078;0.078;0.078 // grey -FogColor air=0.392;0.392;0.353;0.000 water=0.263;0.314;0.392;0.000 // magenta -VehicleColor color=0.659;0.620;0.463;0.000 // sable -GreeneryColor color=0.631;0.592;0.161; -DeepView air=50.00 water=25.00 -FogStart air=0.1 water=0.5 -SecondTexture rank=1 -Background up=0.392;0.392;0.353;0.000 down=0.392;0.392;0.353; - -TerrainGenerate vision=250.00 depth=1 slope=3.0 -TerrainWind speed=0.0;2.0 -TerrainRelief image="relief11.png" factor=1.0 -TerrainResource image="res00.png" - -TerrainMaterial id=1 image="desert6" u=0.00 v=0.00 up=1 down=1 left=1 right=1 hard=0.2 -TerrainMaterial image="desert6" u=0.25 v=0.00 up=2 down=1 left=1 right=1 hard=0.3 -TerrainMaterial image="desert6" u=0.50 v=0.00 up=1 down=1 left=1 right=2 hard=0.3 -TerrainMaterial image="desert6" u=0.75 v=0.00 up=2 down=1 left=1 right=2 hard=0.3 -TerrainMaterial image="desert6" u=0.00 v=0.25 up=1 down=2 left=1 right=1 hard=0.3 -TerrainMaterial id=3 image="desert6" u=0.25 v=0.25 up=1 down=1 left=1 right=1 hard=0.8 -TerrainMaterial image="desert6" u=0.50 v=0.25 up=1 down=2 left=1 right=2 hard=0.3 -TerrainMaterial image="desert6" u=0.75 v=0.25 up=2 down=2 left=1 right=2 hard=0.3 -TerrainMaterial image="desert6" u=0.00 v=0.50 up=1 down=1 left=2 right=1 hard=0.3 -TerrainMaterial image="desert6" u=0.25 v=0.50 up=2 down=1 left=2 right=1 hard=0.3 -TerrainMaterial id=4 image="desert6" u=0.50 v=0.50 up=1 down=1 left=1 right=1 hard=0.8 -TerrainMaterial image="desert6" u=0.75 v=0.50 up=2 down=1 left=2 right=2 hard=0.3 -TerrainMaterial image="desert6" u=0.00 v=0.75 up=1 down=2 left=2 right=1 hard=0.3 -TerrainMaterial image="desert6" u=0.25 v=0.75 up=2 down=2 left=2 right=1 hard=0.3 -TerrainMaterial id=5 image="desert6" u=0.50 v=0.75 up=1 down=1 left=1 right=1 hard=0.8 -TerrainMaterial id=2 image="desert6" u=0.75 v=0.75 up=2 down=2 left=2 right=2 hard=0.6 - -TerrainInit id=1 // sand -TerrainLevel id=2 min=0.0 max=900.0 slope=2.0 freq=100.0 // roc -TerrainLevel id=1 center=-50;40 radius=20 - -TerrainLevel id=4 center= -40;-350 radius=1 // road -TerrainLevel id=4 center= -40;-340 radius=1 // road -TerrainLevel id=4 center= -40;-330 radius=1 // road -TerrainLevel id=4 center= -40;-320 radius=1 // road -TerrainLevel id=4 center= -40;-310 radius=1 // road -TerrainLevel id=4 center= -40;-300 radius=1 // road -TerrainLevel id=4 center= -40;-290 radius=1 // road -TerrainLevel id=4 center= -40;-280 radius=1 // road -TerrainLevel id=4 center= -40;-270 radius=1 // road -TerrainLevel id=4 center= -40;-260 radius=1 // road -TerrainLevel id=4 center= -40;-250 radius=1 // road -TerrainLevel id=4 center= -40;-240 radius=1 // road -TerrainLevel id=4 center= -40;-230 radius=1 // road -TerrainLevel id=4 center= -40;-220 radius=1 // road -TerrainLevel id=4 center= -40;-210 radius=1 // road -TerrainLevel id=4 center= -40;-200 radius=1 // road -TerrainLevel id=4 center= -40;-190 radius=1 // road -TerrainLevel id=4 center= -40;-180 radius=1 // road -TerrainLevel id=4 center= -40;-170 radius=1 // road -TerrainLevel id=4 center= -40;-160 radius=1 // road -TerrainLevel id=4 center= -40;-150 radius=1 // road -TerrainLevel id=4 center= -40;-140 radius=1 // road -TerrainLevel id=4 center= -40;-130 radius=1 // road -TerrainLevel id=4 center= -40;-120 radius=1 // road -TerrainLevel id=4 center= -40;-110 radius=1 // road -TerrainLevel id=4 center= -40;-100 radius=1 // road -TerrainLevel id=4 center= -40; -90 radius=1 // road -TerrainLevel id=4 center= -40; -80 radius=1 // road -TerrainLevel id=4 center= -40; -70 radius=1 // road -TerrainLevel id=4 center= -40; -60 radius=1 // road -TerrainLevel id=5 center= -40; -50 radius=1 // road -TerrainLevel id=4 center= -40; -40 radius=1 // road -TerrainLevel id=4 center= -40; -30 radius=1 // road -TerrainLevel id=4 center= -40; -20 radius=1 // road -TerrainLevel id=4 center= -40; -10 radius=1 // road -TerrainLevel id=4 center= -40; 0 radius=1 // road -TerrainLevel id=4 center= -40; 10 radius=1 // road -TerrainLevel id=4 center= -40; 20 radius=1 // road -TerrainLevel id=4 center= -40; 30 radius=1 // road -TerrainLevel id=5 center= -40; 40 radius=1 // road -TerrainLevel id=4 center= -40; 50 radius=1 // road -TerrainLevel id=4 center= -40; 60 radius=1 // road -TerrainLevel id=4 center= -40; 70 radius=1 // road -TerrainLevel id=4 center= -40; 80 radius=1 // road -TerrainLevel id=4 center= -40; 90 radius=1 // road -TerrainLevel id=4 center= -40; 100 radius=1 // road -TerrainLevel id=4 center= -40; 110 radius=1 // road -TerrainLevel id=4 center= -40; 120 radius=1 // road -TerrainLevel id=4 center= -40; 130 radius=1 // road -TerrainLevel id=4 center= -40; 140 radius=1 // road -TerrainLevel id=4 center= -40; 150 radius=1 // road -TerrainLevel id=4 center= -40; 160 radius=1 // road -TerrainLevel id=4 center= -40; 170 radius=1 // road -TerrainLevel id=4 center= -40; 180 radius=1 // road -TerrainLevel id=4 center= -40; 190 radius=1 // road -TerrainLevel id=4 center= -40; 200 radius=1 // road -TerrainLevel id=4 center= -40; 210 radius=1 // road -TerrainLevel id=4 center= -40; 220 radius=1 // road -TerrainLevel id=4 center= -40; 230 radius=1 // road -TerrainLevel id=4 center= -40; 240 radius=1 // road -TerrainLevel id=4 center= -40; 250 radius=1 // road -TerrainLevel id=4 center= -40; 260 radius=1 // road -TerrainLevel id=4 center= -40; 270 radius=1 // road -TerrainLevel id=4 center= -40; 280 radius=1 // road -TerrainLevel id=4 center= -40; 290 radius=1 // road -TerrainLevel id=4 center= -40; 300 radius=1 // road -TerrainLevel id=4 center= -40; 310 radius=1 // road -TerrainLevel id=4 center= -40; 320 radius=1 // road -TerrainLevel id=4 center= -40; 330 radius=1 // road -TerrainLevel id=4 center= -40; 340 radius=1 // road -TerrainLevel id=4 center= -40; 350 radius=1 // road - -TerrainLevel id=3 center=-350; 40 radius=1 // road -TerrainLevel id=3 center=-340; 40 radius=1 // road -TerrainLevel id=3 center=-330; 40 radius=1 // road -TerrainLevel id=3 center=-320; 40 radius=1 // road -TerrainLevel id=3 center=-310; 40 radius=1 // road -TerrainLevel id=3 center=-300; 40 radius=1 // road -TerrainLevel id=3 center=-290; 40 radius=1 // road -TerrainLevel id=3 center=-280; 40 radius=1 // road -TerrainLevel id=3 center=-270; 40 radius=1 // road -TerrainLevel id=3 center=-260; 40 radius=1 // road -TerrainLevel id=3 center=-250; 40 radius=1 // road -TerrainLevel id=3 center=-240; 40 radius=1 // road -TerrainLevel id=3 center=-230; 40 radius=1 // road -TerrainLevel id=3 center=-220; 40 radius=1 // road -TerrainLevel id=3 center=-210; 40 radius=1 // road -TerrainLevel id=3 center=-200; 40 radius=1 // road -TerrainLevel id=3 center=-190; 40 radius=1 // road -TerrainLevel id=3 center=-180; 40 radius=1 // road -TerrainLevel id=3 center=-170; 40 radius=1 // road -TerrainLevel id=3 center=-160; 40 radius=1 // road -TerrainLevel id=3 center=-150; 40 radius=1 // road -TerrainLevel id=3 center=-140; 40 radius=1 // road -TerrainLevel id=3 center=-130; 40 radius=1 // road -TerrainLevel id=3 center=-120; 40 radius=1 // road -TerrainLevel id=3 center=-110; 40 radius=1 // road -TerrainLevel id=3 center=-100; 40 radius=1 // road -TerrainLevel id=3 center= -90; 40 radius=1 // road -TerrainLevel id=3 center= -80; 40 radius=1 // road -TerrainLevel id=3 center= -70; 40 radius=1 // road -TerrainLevel id=3 center= -60; 40 radius=1 // road -TerrainLevel id=3 center= -50; 40 radius=1 // road -TerrainLevel id=3 center= -30; 40 radius=1 // road -TerrainLevel id=3 center= -20; 40 radius=1 // road -TerrainLevel id=3 center= -10; 40 radius=1 // road -TerrainLevel id=3 center= 0; 40 radius=1 // road -TerrainLevel id=3 center= 10; 40 radius=1 // road -TerrainLevel id=3 center= 20; 40 radius=1 // road -TerrainLevel id=5 center= 30; 40 radius=1 // road -TerrainLevel id=3 center= 40; 40 radius=1 // road -TerrainLevel id=3 center= 50; 40 radius=1 // road -TerrainLevel id=3 center= 60; 40 radius=1 // road -TerrainLevel id=3 center= 70; 40 radius=1 // road -TerrainLevel id=3 center= 80; 40 radius=1 // road -TerrainLevel id=3 center= 90; 40 radius=1 // road -TerrainLevel id=3 center= 100; 40 radius=1 // road -TerrainLevel id=3 center= 110; 40 radius=1 // road -TerrainLevel id=3 center= 120; 40 radius=1 // road -TerrainLevel id=3 center= 130; 40 radius=1 // road -TerrainLevel id=3 center= 140; 40 radius=1 // road -TerrainLevel id=3 center= 150; 40 radius=1 // road -TerrainLevel id=3 center= 160; 40 radius=1 // road -TerrainLevel id=3 center= 170; 40 radius=1 // road -TerrainLevel id=3 center= 180; 40 radius=1 // road -TerrainLevel id=3 center= 190; 40 radius=1 // road -TerrainLevel id=3 center= 200; 40 radius=1 // road -TerrainLevel id=3 center= 210; 40 radius=1 // road -TerrainLevel id=3 center= 220; 40 radius=1 // road -TerrainLevel id=3 center= 230; 40 radius=1 // road -TerrainLevel id=3 center= 240; 40 radius=1 // road -TerrainLevel id=3 center= 250; 40 radius=1 // road -TerrainLevel id=3 center= 260; 40 radius=1 // road -TerrainLevel id=3 center= 270; 40 radius=1 // road -TerrainLevel id=3 center= 280; 40 radius=1 // road -TerrainLevel id=3 center= 290; 40 radius=1 // road -TerrainLevel id=3 center= 300; 40 radius=1 // road -TerrainLevel id=3 center= 310; 40 radius=1 // road -TerrainLevel id=3 center= 320; 40 radius=1 // road -TerrainLevel id=3 center= 330; 40 radius=1 // road -TerrainLevel id=3 center= 340; 40 radius=1 // road - -TerrainLevel id=4 center= 30; 30 radius=1 // road -TerrainLevel id=4 center= 30; 20 radius=1 // road -TerrainLevel id=4 center= 30; 10 radius=1 // road -TerrainLevel id=4 center= 30; 0 radius=1 // road -TerrainLevel id=4 center= 30; -10 radius=1 // road -TerrainLevel id=4 center= 30; -20 radius=1 // road -TerrainLevel id=4 center= 30; -30 radius=1 // road -TerrainLevel id=4 center= 30; -40 radius=1 // road - -TerrainLevel id=3 center= 40; -50 radius=1 // road -TerrainLevel id=5 center= 30; -50 radius=1 // road -TerrainLevel id=3 center= 20; -50 radius=1 // road -TerrainLevel id=3 center= 10; -50 radius=1 // road -TerrainLevel id=3 center= 0; -50 radius=1 // road -TerrainLevel id=3 center= -10; -50 radius=1 // road -TerrainLevel id=3 center= -20; -50 radius=1 // road -TerrainLevel id=3 center= -30; -50 radius=1 // road -TerrainLevel id=3 center= -50; -50 radius=1 // road -TerrainLevel id=3 center= -60; -50 radius=1 // road -TerrainLevel id=3 center= -70; -50 radius=1 // road -TerrainLevel id=3 center= -80; -50 radius=1 // road -TerrainLevel id=3 center= -90; -50 radius=1 // road -TerrainLevel id=3 center=-100; -50 radius=1 // road -TerrainLevel id=3 center=-110; -50 radius=1 // road - -TerrainCreate - -GroundSpot pos= 0; 0 radius=40 color=0.863;0.667;0.627 // vaisseau -GroundSpot pos=-25; -8 radius=50 color=0.745;0.902;0.863 // construction -GroundSpot pos=-20; 30 radius=40 color=0.745;0.863;0.627 -GroundSpot pos=-48; 32 radius=20 color=0.745;0.863;0.627 -GroundSpot pos=-44;-20 radius=20 color=0.745;0.863;0.627 -GroundSpot pos= 10;-60 radius=40 color=0.745;0.863;0.627 -GroundSpot pos=-99;-45 radius=40 color=0.745;0.863;0.627 // bbox -GroundSpot pos=-99;-22 radius=50 color=0.902;0.824;0.745 - -BeginObject -CreateObject pos=-39.6; 38.7 dir=0.4 type=Me option=1 -CreateObject pos=-29.0; 20.0 dir=0.5 type=WheeledGrabber -//CreateObject pos= 0.0; 0.0 dir=0.0 type=StartArea -CreateObject pos=-26.0;-14.0 dir=1.0 type=Titanium -CreateObject pos=-26.0; 5.0 dir=1.0 type=Titanium -CreateObject pos=-28.0; -6.0 dir=0.0 type=PowerCell -CreateObject pos=-26.0; -6.0 dir=0.0 type=PowerCell -CreateObject pos=-28.0; -4.0 dir=0.0 type=PowerCell -CreateObject pos=-26.0; -4.0 dir=0.0 type=PowerCell -CreateObject pos=-47.0; 20.0 dir=0.0 type=Houston -CreateObject pos=-18.0;-30.0 dir=0.0 type=RadarStation - -CreateObject pos= 37; 47 cmdline=3;-37;47;-37;-47;37;-47 dir=1.0 type=PracticeBot trainer=1 script1="strain1.txt" run=1 power=100 selectable=0 -CreateObject pos= 37;-47 cmdline=3;37;47;-37;47;-37;-47 dir=1.5 type=WheeledSniffer trainer=1 script1="strain1.txt" run=1 power=100 selectable=0 -CreateObject pos=-37;-47 cmdline=5;33;-47;33;-43;-33;-43;-33;43;-37;43 dir=0.0 type=WheeledShooter trainer=1 script1="strain1.txt" run=1 power=100 selectable=0 -CreateObject pos= 5; 5 cmdline=3;5;-5;-5;-5;-5;5 dir=0.5 type=TrackedSniffer trainer=1 script1="strain2.txt" run=1 power=100 selectable=0 - -CreateObject pos=-45;31 dir=1.5 type=Tech option=2 selectable=0 clip=0 -CreateObject pos=-47;24 dir=1.2 type=Tech option=2 selectable=0 clip=0 script1="human02.txt" run=1 -CreateObject pos=-43;28 dir=0.0 type=Tech option=2 selectable=0 clip=0 script1="human01.txt" run=1 -CreateObject pos=-46;14 dir=1.0 type=Tech option=2 selectable=0 clip=0 script1="human03.txt" run=1 -CreateObject pos=-44; 9 dir=1.2 type=Tech option=2 selectable=0 clip=0 -CreateObject pos=-45;10 dir=0.1 type=Tech option=2 selectable=0 clip=0 - -//CreateObject pos=-100.0;-45.0 dir=0.0 type=GoalArea -CreateObject pos=-109.0;-42.4 dir=0.5 type=Barrier1 -CreateObject pos=-109.0;-47.6 dir=0.5 type=Barrier1 - -CreateObject pos=48.0;-42.4 dir=0.5 type=Barrier1 -CreateObject pos=48.0;-47.6 dir=0.5 type=Barrier1 - -CreateObject pos=-32.4;-58.0 dir=0.0 type=Barrier1 -CreateObject pos=-37.6;-58.0 dir=0.0 type=Barrier1 - -CreateObject pos= -27.8; -37.3 dir=0.0 type=Tree0 -CreateObject pos= -44.0; -51.3 dir=0.2 type=Tree1 -CreateObject pos= -41.5; -26.7 dir=1.7 type=Tree2 -CreateObject pos= -47.5; -7.4 dir=0.5 type=Tree3 -CreateObject pos= -44.7; -3.5 dir=0.5 type=Tree1 -CreateObject pos= 9.6; -36.2 dir=1.1 type=Tree2 -CreateObject pos= 28.7; -12.5 dir=0.0 type=Tree3 -CreateObject pos= 28.3; -7.0 dir=1.4 type=Tree1 -CreateObject pos= 41.6; 12.1 dir=1.5 type=Tree0 -CreateObject pos= 46.9; 56.8 dir=1.1 type=Tree1 -CreateObject pos=-113.5; -42.7 dir=0.3 type=Tree2 -CreateObject pos= -16.3; -77.7 dir=1.1 type=Tree3 -CreateObject pos= -41.9;-109.4 dir=0.0 type=Tree0 -CreateObject pos= -56.0; 38.3 dir=0.6 type=Tree1 - -CreateObject pos= -47.0;-21.2 dir=0.3 type=Greenery0 -CreateObject pos= -47.6;-17.6 dir=1.9 type=Greenery1 -CreateObject pos= -40.9;-22.3 dir=0.7 type=Greenery4 -CreateObject pos= -16.9;-19.6 dir=0.5 type=Greenery2 -CreateObject pos= -24.5; 0.5 dir=0.1 type=Greenery3 -CreateObject pos= -24.0; 37.2 dir=0.8 type=Greenery2 -CreateObject pos= -18.4; 38.2 dir=1.2 type=Greenery1 -CreateObject pos= 42.7;-35.2 dir=0.2 type=Greenery2 -CreateObject pos= 8.5;-57.7 dir=1.6 type=Greenery4 -CreateObject pos= -47.4;-70.5 dir=0.1 type=Greenery3 -CreateObject pos= -87.1;-39.0 dir=0.5 type=Greenery0 -CreateObject pos= -97.7;-50.2 dir=0.0 type=Greenery1 -CreateObject pos=-104.3;-39.2 dir=1.4 type=Greenery3 -CreateObject pos= -21.3; 22.3 dir=0.3 type=Greenery2 -CreateObject pos= -58.9; 39.9 dir=0.9 type=Greenery0 -CreateObject pos= -60.0; 34.2 dir=0.4 type=Greenery2 - -CreateFog pos= -30; 36 height=0.2 dim=20 delay=4.0 type=6 -CreateFog pos= -30; 36 height=0.3 dim=20 delay=5.0 type=7 -CreateFog pos= -40; 2 height=0.2 dim=20 delay=4.0 type=6 -CreateFog pos= -40; 2 height=0.3 dim=20 delay=5.0 type=7 -CreateFog pos= 15; -16 height=0.7 dim=20 delay=4.0 type=6 -CreateFog pos= 15; -16 height=0.8 dim=20 delay=5.0 type=7 -CreateFog pos= 7; 20 height=0.2 dim=20 delay=4.0 type=6 -CreateFog pos= 7; 20 height=0.3 dim=20 delay=5.0 type=7 -CreateFog pos= 28; 10 height=10.0 dim=30 delay=4.0 type=6 -CreateFog pos= 28; 10 height=11.0 dim=30 delay=5.0 type=7 -CreateFog pos= -22; -19 height=25.0 dim=50 delay=4.0 type=6 -CreateFog pos= -22; -19 height=26.0 dim=50 delay=5.0 type=7 -CreateFog pos= -48; 26 height=5.0 dim=50 delay=4.0 type=6 -CreateFog pos= -48; 26 height=6.0 dim=50 delay=5.0 type=7 -CreateFog pos= -38; 8 height=2.0 dim=50 delay=4.0 type=6 -CreateFog pos= -38; 8 height=3.0 dim=50 delay=5.0 type=7 -CreateFog pos= -4; 20 height=2.0 dim=20 delay=4.0 type=6 -CreateFog pos= -4; 20 height=2.5 dim=20 delay=5.0 type=7 -CreateFog pos= -35; -39 height=0.2 dim=10 delay=4.0 type=6 -CreateFog pos= -35; -39 height=0.3 dim=10 delay=5.0 type=7 -CreateFog pos= -21; -29 height=0.5 dim=15 delay=4.0 type=6 -CreateFog pos= -21; -29 height=0.9 dim=15 delay=5.0 type=7 -CreateFog pos= -17; -60 height=1.0 dim=20 delay=4.0 type=6 -CreateFog pos= -17; -60 height=2.0 dim=20 delay=5.0 type=7 -CreateFog pos= -45; -37 height=5.0 dim=25 delay=4.0 type=6 -CreateFog pos= -45; -37 height=6.0 dim=25 delay=5.0 type=7 -CreateFog pos= -88; -45 height=4.0 dim=20 delay=4.0 type=6 -CreateFog pos= -88; -45 height=5.0 dim=20 delay=5.0 type=7 -CreateFog pos=-104; -43 height=0.3 dim=10 delay=4.0 type=6 -CreateFog pos=-104; -43 height=0.4 dim=10 delay=5.0 type=7 - -CreateLight dir= 0.0;-1.0; 0.0 color= 0.63; 0.63; 0.63 type=Terrain -CreateLight dir= 1.0; 0.0;-1.0 color=-0.70;-0.70;-0.70 type=Terrain -CreateLight dir=-1.0; 0.0; 1.0 color= 1.40; 1.40; 1.40 type=Terrain -CreateLight dir=-1.0;-1.0; 1.0 color= 0.56; 0.56; 0.56 type=Object -CreateLight dir= 1.0;-1.0; 1.0 color= 0.32; 0.32; 0.32 type=Object -CreateLight dir=-1.0;-1.0;-1.0 color= 0.32; 0.32; 0.32 type=Object -CreateLight dir= 1.0;-1.0;-1.0 color= 0.16; 0.16; 0.16 type=Object - -MapColor floor=0.647;0.557;0.420 water=0.604;0.922;1.000 -MapZoom factor=4 - -EnableBuild type=BotFactory -EnableBuild type=ResearchCenter -EnableBuild type=FlatGround -EnableBuild type=Flag - -EndMissionTake pos=0.00;0.00 dist=25000.00 type=Me lost=0 -EndMissionTake pos=0.00;0.00 dist=1000 type=BotFactory min=1 -EndMissionTake pos=0.00;0.00 dist=1000 type=ResearchCenter min=1 - -Camera eye=-83.0;5.0;65.0 lookat=-53.0;0.0;43.0 delay=4 diff --git a/levels/scene103/scene.txt b/levels/scene103/scene.txt deleted file mode 100644 index f6a89c43..00000000 --- a/levels/scene103/scene.txt +++ /dev/null @@ -1,353 +0,0 @@ -Title.E text="Departure" -Resume.E text="Equip your spaceship and get ready for takeoff." -Instructions name="mhterre3.txt" -SoluceFile name="msterre3.txt" -HelpFile name="cbot.txt" -EndingFile win=-1 lost=0 -MessageDelay factor=2 - -Audio track=2 -AmbientColor air=0.471;0.353;0.000;0.000 water=0.078;0.078;0.078;0.078 // grey -FogColor air=0.392;0.392;0.353;0.000 water=0.263;0.314;0.392;0.000 // magenta -VehicleColor color=0.659;0.620;0.463;0.000 // sable -GreeneryColor color=0.631;0.592;0.161; -DeepView air=50.00 water=25.00 -FogStart air=0.1 water=0.5 -SecondTexture rank=1 -Background up=0.392;0.392;0.353;0.000 down=0.392;0.392;0.353; - -TerrainGenerate vision=250.00 depth=1 slope=3.0 -TerrainWind speed=0.0;2.0 -TerrainRelief image="relief11.png" factor=1.0 -TerrainResource image="res00.png" - -TerrainMaterial id=1 image="desert6" u=0.00 v=0.00 up=1 down=1 left=1 right=1 hard=0.2 -TerrainMaterial image="desert6" u=0.25 v=0.00 up=2 down=1 left=1 right=1 hard=0.3 -TerrainMaterial image="desert6" u=0.50 v=0.00 up=1 down=1 left=1 right=2 hard=0.3 -TerrainMaterial image="desert6" u=0.75 v=0.00 up=2 down=1 left=1 right=2 hard=0.3 -TerrainMaterial image="desert6" u=0.00 v=0.25 up=1 down=2 left=1 right=1 hard=0.3 -TerrainMaterial id=3 image="desert6" u=0.25 v=0.25 up=1 down=1 left=1 right=1 hard=0.8 -TerrainMaterial image="desert6" u=0.50 v=0.25 up=1 down=2 left=1 right=2 hard=0.3 -TerrainMaterial image="desert6" u=0.75 v=0.25 up=2 down=2 left=1 right=2 hard=0.3 -TerrainMaterial image="desert6" u=0.00 v=0.50 up=1 down=1 left=2 right=1 hard=0.3 -TerrainMaterial image="desert6" u=0.25 v=0.50 up=2 down=1 left=2 right=1 hard=0.3 -TerrainMaterial id=4 image="desert6" u=0.50 v=0.50 up=1 down=1 left=1 right=1 hard=0.8 -TerrainMaterial image="desert6" u=0.75 v=0.50 up=2 down=1 left=2 right=2 hard=0.3 -TerrainMaterial image="desert6" u=0.00 v=0.75 up=1 down=2 left=2 right=1 hard=0.3 -TerrainMaterial image="desert6" u=0.25 v=0.75 up=2 down=2 left=2 right=1 hard=0.3 -TerrainMaterial id=5 image="desert6" u=0.50 v=0.75 up=1 down=1 left=1 right=1 hard=0.8 -TerrainMaterial id=2 image="desert6" u=0.75 v=0.75 up=2 down=2 left=2 right=2 hard=0.6 - -TerrainInit id=1 // sand -TerrainLevel id=2 min=0.0 max=900.0 slope=2.0 freq=100.0 // roc -TerrainLevel id=1 center=-50;40 radius=20 - -TerrainLevel id=4 center= -40;-350 radius=1 // road -TerrainLevel id=4 center= -40;-340 radius=1 // road -TerrainLevel id=4 center= -40;-330 radius=1 // road -TerrainLevel id=4 center= -40;-320 radius=1 // road -TerrainLevel id=4 center= -40;-310 radius=1 // road -TerrainLevel id=4 center= -40;-300 radius=1 // road -TerrainLevel id=4 center= -40;-290 radius=1 // road -TerrainLevel id=4 center= -40;-280 radius=1 // road -TerrainLevel id=4 center= -40;-270 radius=1 // road -TerrainLevel id=4 center= -40;-260 radius=1 // road -TerrainLevel id=4 center= -40;-250 radius=1 // road -TerrainLevel id=4 center= -40;-240 radius=1 // road -TerrainLevel id=4 center= -40;-230 radius=1 // road -TerrainLevel id=4 center= -40;-220 radius=1 // road -TerrainLevel id=4 center= -40;-210 radius=1 // road -TerrainLevel id=4 center= -40;-200 radius=1 // road -TerrainLevel id=4 center= -40;-190 radius=1 // road -TerrainLevel id=4 center= -40;-180 radius=1 // road -TerrainLevel id=4 center= -40;-170 radius=1 // road -TerrainLevel id=4 center= -40;-160 radius=1 // road -TerrainLevel id=4 center= -40;-150 radius=1 // road -TerrainLevel id=4 center= -40;-140 radius=1 // road -TerrainLevel id=4 center= -40;-130 radius=1 // road -TerrainLevel id=4 center= -40;-120 radius=1 // road -TerrainLevel id=4 center= -40;-110 radius=1 // road -TerrainLevel id=4 center= -40;-100 radius=1 // road -TerrainLevel id=4 center= -40; -90 radius=1 // road -TerrainLevel id=4 center= -40; -80 radius=1 // road -TerrainLevel id=4 center= -40; -70 radius=1 // road -TerrainLevel id=4 center= -40; -60 radius=1 // road -TerrainLevel id=5 center= -40; -50 radius=1 // road -TerrainLevel id=4 center= -40; -40 radius=1 // road -TerrainLevel id=4 center= -40; -30 radius=1 // road -TerrainLevel id=4 center= -40; -20 radius=1 // road -TerrainLevel id=4 center= -40; -10 radius=1 // road -TerrainLevel id=4 center= -40; 0 radius=1 // road -TerrainLevel id=4 center= -40; 10 radius=1 // road -TerrainLevel id=4 center= -40; 20 radius=1 // road -TerrainLevel id=4 center= -40; 30 radius=1 // road -TerrainLevel id=5 center= -40; 40 radius=1 // road -TerrainLevel id=4 center= -40; 50 radius=1 // road -TerrainLevel id=4 center= -40; 60 radius=1 // road -TerrainLevel id=4 center= -40; 70 radius=1 // road -TerrainLevel id=4 center= -40; 80 radius=1 // road -TerrainLevel id=4 center= -40; 90 radius=1 // road -TerrainLevel id=4 center= -40; 100 radius=1 // road -TerrainLevel id=4 center= -40; 110 radius=1 // road -TerrainLevel id=4 center= -40; 120 radius=1 // road -TerrainLevel id=4 center= -40; 130 radius=1 // road -TerrainLevel id=4 center= -40; 140 radius=1 // road -TerrainLevel id=4 center= -40; 150 radius=1 // road -TerrainLevel id=4 center= -40; 160 radius=1 // road -TerrainLevel id=4 center= -40; 170 radius=1 // road -TerrainLevel id=4 center= -40; 180 radius=1 // road -TerrainLevel id=4 center= -40; 190 radius=1 // road -TerrainLevel id=4 center= -40; 200 radius=1 // road -TerrainLevel id=4 center= -40; 210 radius=1 // road -TerrainLevel id=4 center= -40; 220 radius=1 // road -TerrainLevel id=4 center= -40; 230 radius=1 // road -TerrainLevel id=4 center= -40; 240 radius=1 // road -TerrainLevel id=4 center= -40; 250 radius=1 // road -TerrainLevel id=4 center= -40; 260 radius=1 // road -TerrainLevel id=4 center= -40; 270 radius=1 // road -TerrainLevel id=4 center= -40; 280 radius=1 // road -TerrainLevel id=4 center= -40; 290 radius=1 // road -TerrainLevel id=4 center= -40; 300 radius=1 // road -TerrainLevel id=4 center= -40; 310 radius=1 // road -TerrainLevel id=4 center= -40; 320 radius=1 // road -TerrainLevel id=4 center= -40; 330 radius=1 // road -TerrainLevel id=4 center= -40; 340 radius=1 // road -TerrainLevel id=4 center= -40; 350 radius=1 // road - -TerrainLevel id=3 center=-350; 40 radius=1 // road -TerrainLevel id=3 center=-340; 40 radius=1 // road -TerrainLevel id=3 center=-330; 40 radius=1 // road -TerrainLevel id=3 center=-320; 40 radius=1 // road -TerrainLevel id=3 center=-310; 40 radius=1 // road -TerrainLevel id=3 center=-300; 40 radius=1 // road -TerrainLevel id=3 center=-290; 40 radius=1 // road -TerrainLevel id=3 center=-280; 40 radius=1 // road -TerrainLevel id=3 center=-270; 40 radius=1 // road -TerrainLevel id=3 center=-260; 40 radius=1 // road -TerrainLevel id=3 center=-250; 40 radius=1 // road -TerrainLevel id=3 center=-240; 40 radius=1 // road -TerrainLevel id=3 center=-230; 40 radius=1 // road -TerrainLevel id=3 center=-220; 40 radius=1 // road -TerrainLevel id=3 center=-210; 40 radius=1 // road -TerrainLevel id=3 center=-200; 40 radius=1 // road -TerrainLevel id=3 center=-190; 40 radius=1 // road -TerrainLevel id=3 center=-180; 40 radius=1 // road -TerrainLevel id=3 center=-170; 40 radius=1 // road -TerrainLevel id=3 center=-160; 40 radius=1 // road -TerrainLevel id=3 center=-150; 40 radius=1 // road -TerrainLevel id=3 center=-140; 40 radius=1 // road -TerrainLevel id=3 center=-130; 40 radius=1 // road -TerrainLevel id=3 center=-120; 40 radius=1 // road -TerrainLevel id=3 center=-110; 40 radius=1 // road -TerrainLevel id=3 center=-100; 40 radius=1 // road -TerrainLevel id=3 center= -90; 40 radius=1 // road -TerrainLevel id=3 center= -80; 40 radius=1 // road -TerrainLevel id=3 center= -70; 40 radius=1 // road -TerrainLevel id=3 center= -60; 40 radius=1 // road -TerrainLevel id=3 center= -50; 40 radius=1 // road -TerrainLevel id=3 center= -30; 40 radius=1 // road -TerrainLevel id=3 center= -20; 40 radius=1 // road -TerrainLevel id=3 center= -10; 40 radius=1 // road -TerrainLevel id=3 center= 0; 40 radius=1 // road -TerrainLevel id=3 center= 10; 40 radius=1 // road -TerrainLevel id=3 center= 20; 40 radius=1 // road -TerrainLevel id=5 center= 30; 40 radius=1 // road -TerrainLevel id=3 center= 40; 40 radius=1 // road -TerrainLevel id=3 center= 50; 40 radius=1 // road -TerrainLevel id=3 center= 60; 40 radius=1 // road -TerrainLevel id=3 center= 70; 40 radius=1 // road -TerrainLevel id=3 center= 80; 40 radius=1 // road -TerrainLevel id=3 center= 90; 40 radius=1 // road -TerrainLevel id=3 center= 100; 40 radius=1 // road -TerrainLevel id=3 center= 110; 40 radius=1 // road -TerrainLevel id=3 center= 120; 40 radius=1 // road -TerrainLevel id=3 center= 130; 40 radius=1 // road -TerrainLevel id=3 center= 140; 40 radius=1 // road -TerrainLevel id=3 center= 150; 40 radius=1 // road -TerrainLevel id=3 center= 160; 40 radius=1 // road -TerrainLevel id=3 center= 170; 40 radius=1 // road -TerrainLevel id=3 center= 180; 40 radius=1 // road -TerrainLevel id=3 center= 190; 40 radius=1 // road -TerrainLevel id=3 center= 200; 40 radius=1 // road -TerrainLevel id=3 center= 210; 40 radius=1 // road -TerrainLevel id=3 center= 220; 40 radius=1 // road -TerrainLevel id=3 center= 230; 40 radius=1 // road -TerrainLevel id=3 center= 240; 40 radius=1 // road -TerrainLevel id=3 center= 250; 40 radius=1 // road -TerrainLevel id=3 center= 260; 40 radius=1 // road -TerrainLevel id=3 center= 270; 40 radius=1 // road -TerrainLevel id=3 center= 280; 40 radius=1 // road -TerrainLevel id=3 center= 290; 40 radius=1 // road -TerrainLevel id=3 center= 300; 40 radius=1 // road -TerrainLevel id=3 center= 310; 40 radius=1 // road -TerrainLevel id=3 center= 320; 40 radius=1 // road -TerrainLevel id=3 center= 330; 40 radius=1 // road -TerrainLevel id=3 center= 340; 40 radius=1 // road - -TerrainLevel id=4 center= 30; 30 radius=1 // road -TerrainLevel id=4 center= 30; 20 radius=1 // road -TerrainLevel id=4 center= 30; 10 radius=1 // road -TerrainLevel id=4 center= 30; 0 radius=1 // road -TerrainLevel id=4 center= 30; -10 radius=1 // road -TerrainLevel id=4 center= 30; -20 radius=1 // road -TerrainLevel id=4 center= 30; -30 radius=1 // road -TerrainLevel id=4 center= 30; -40 radius=1 // road - -TerrainLevel id=3 center= 40; -50 radius=1 // road -TerrainLevel id=5 center= 30; -50 radius=1 // road -TerrainLevel id=3 center= 20; -50 radius=1 // road -TerrainLevel id=3 center= 10; -50 radius=1 // road -TerrainLevel id=3 center= 0; -50 radius=1 // road -TerrainLevel id=3 center= -10; -50 radius=1 // road -TerrainLevel id=3 center= -20; -50 radius=1 // road -TerrainLevel id=3 center= -30; -50 radius=1 // road -TerrainLevel id=3 center= -50; -50 radius=1 // road -TerrainLevel id=3 center= -60; -50 radius=1 // road -TerrainLevel id=3 center= -70; -50 radius=1 // road -TerrainLevel id=3 center= -80; -50 radius=1 // road -TerrainLevel id=3 center= -90; -50 radius=1 // road -TerrainLevel id=3 center=-100; -50 radius=1 // road -TerrainLevel id=3 center=-110; -50 radius=1 // road - -TerrainCreate - -GroundSpot pos= 0; 0 radius=40 color=0.863;0.667;0.627 // vaisseau -GroundSpot pos=-25; -8 radius=50 color=0.745;0.902;0.863 // construction -GroundSpot pos=-20; 30 radius=40 color=0.745;0.863;0.627 -GroundSpot pos=-48; 32 radius=20 color=0.745;0.863;0.627 -GroundSpot pos=-44;-20 radius=20 color=0.745;0.863;0.627 -GroundSpot pos= 10;-60 radius=40 color=0.745;0.863;0.627 -GroundSpot pos=-99;-45 radius=40 color=0.745;0.863;0.627 // bbox -GroundSpot pos=-99;-22 radius=50 color=0.902;0.824;0.745 - -BeginObject -CreateObject pos= 0.0; 0.0 dir=0.0 type=SpaceShip run=2 -CreateObject pos= 3.75;-2.50 dir=0.0 type=Titanium -CreateObject pos= 2.50;-2.50 dir=0.0 type=Titanium -CreateObject pos= 3.75;-3.75 dir=0.0 type=Titanium -CreateObject pos= 2.50;-3.75 dir=0.0 type=Titanium -CreateObject pos= 2.50; 2.50 dir=0.0 type=PowerCell -CreateObject pos= 3.75; 2.50 dir=0.0 type=PowerCell -CreateObject pos= 2.50; 3.75 dir=0.0 type=PowerCell -CreateObject pos= 3.75; 3.75 dir=0.0 type=PowerCell -CreateObject pos= 0.0; 20.0 dir=0.5 type=Portico run=2 -CreateObject pos=-31.0; 15.0 dir=0.1 type=Me option=1 -CreateObject pos=-29.0; 20.0 dir=0.5 type=WheeledGrabber -CreateObject pos=-26.0;-14.0 dir=1.0 type=BotFactory -CreateObject pos=-26.0; 5.0 dir=1.0 type=ResearchCenter -CreateObject pos=-28.0; -8.0 dir=0.0 type=Titanium -CreateObject pos=-26.0; -8.0 dir=0.0 type=Titanium -CreateObject pos=-28.0; -6.0 dir=0.0 type=PowerCell -CreateObject pos=-26.0; -6.0 dir=0.0 type=PowerCell -CreateObject pos=-28.0; -4.0 dir=0.0 type=PowerCell -CreateObject pos=-26.0; -4.0 dir=0.0 type=PowerCell -CreateObject pos=-47.0; 20.0 dir=0.0 type=Houston -CreateObject pos=-18.0;-30.0 dir=0.0 type=RadarStation - -CreateObject pos= 37; 47 cmdline=3;-37;47;-37;-47;37;-47 dir=1.0 type=PracticeBot trainer=1 script1="strain1.txt" run=1 power=100 selectable=0 -CreateObject pos= 37;-47 cmdline=3;37;47;-37;47;-37;-47 dir=1.5 type=WheeledSniffer trainer=1 script1="strain1.txt" run=1 power=100 selectable=0 -CreateObject pos=-37;-47 cmdline=5;33;-47;33;-43;-33;-43;-33;43;-37;43 dir=0.0 type=WheeledShooter trainer=1 script1="strain1.txt" run=1 power=100 selectable=0 - -CreateObject pos=-45;31 dir=1.5 type=Tech option=2 selectable=0 clip=0 -CreateObject pos=-47;24 dir=1.2 type=Tech option=2 selectable=0 clip=0 script1="human02.txt" run=1 -CreateObject pos=-43;28 dir=0.0 type=Tech option=2 selectable=0 clip=0 script1="human01.txt" run=1 -CreateObject pos=-46;14 dir=1.0 type=Tech option=2 selectable=0 clip=0 script1="human03.txt" run=1 -CreateObject pos=-44; 9 dir=1.2 type=Tech option=2 selectable=0 clip=0 -CreateObject pos=-45;10 dir=0.1 type=Tech option=2 selectable=0 clip=0 - -CreateObject pos=-100.0;-45.0 dir=0.0 type=GoalArea selectable=0 -CreateObject pos=-104.0;-45.0 dir=0.0 type=ExchangePost selectable=0 -CreateObject pos=-100.0;-45.0 dir=0.0 type=BlackBox -CreateObject pos=-109.0;-42.4 dir=0.5 type=Barrier1 -CreateObject pos=-109.0;-47.6 dir=0.5 type=Barrier1 - -CreateObject pos=48.0;-42.4 dir=0.5 type=Barrier1 -CreateObject pos=48.0;-47.6 dir=0.5 type=Barrier1 - -CreateObject pos=-32.4;-58.0 dir=0.0 type=Barrier1 -CreateObject pos=-37.6;-58.0 dir=0.0 type=Barrier1 - -CreateObject pos= -27.8; -37.3 dir=0.0 type=Tree0 -CreateObject pos= -44.0; -51.3 dir=0.2 type=Tree1 -CreateObject pos= -41.5; -26.7 dir=1.7 type=Tree2 -CreateObject pos= -47.5; -7.4 dir=0.5 type=Tree3 -CreateObject pos= -44.7; -3.5 dir=0.5 type=Tree1 -CreateObject pos= 9.6; -36.2 dir=1.1 type=Tree2 -CreateObject pos= 28.7; -12.5 dir=0.0 type=Tree3 -CreateObject pos= 28.3; -7.0 dir=1.4 type=Tree1 -CreateObject pos= 41.6; 12.1 dir=1.5 type=Tree0 -CreateObject pos= 46.9; 56.8 dir=1.1 type=Tree1 -CreateObject pos=-113.5; -42.7 dir=0.3 type=Tree2 -CreateObject pos= -16.3; -77.7 dir=1.1 type=Tree3 -CreateObject pos= -41.9;-109.4 dir=0.0 type=Tree0 -CreateObject pos= -56.0; 38.3 dir=0.6 type=Tree1 - -CreateObject pos= -47.0;-21.2 dir=0.3 type=Greenery0 -CreateObject pos= -47.6;-17.6 dir=1.9 type=Greenery1 -CreateObject pos= -40.9;-22.3 dir=0.7 type=Greenery4 -CreateObject pos= -16.9;-19.6 dir=0.5 type=Greenery2 -CreateObject pos= -24.5; 0.5 dir=0.1 type=Greenery3 -CreateObject pos= -24.0; 37.2 dir=0.8 type=Greenery2 -CreateObject pos= -18.4; 38.2 dir=1.2 type=Greenery1 -CreateObject pos= 42.7;-35.2 dir=0.2 type=Greenery2 -CreateObject pos= 8.5;-57.7 dir=1.6 type=Greenery4 -CreateObject pos= -47.4;-70.5 dir=0.1 type=Greenery3 -CreateObject pos= -87.1;-39.0 dir=0.5 type=Greenery0 -CreateObject pos= -97.7;-50.2 dir=0.0 type=Greenery1 -CreateObject pos=-104.3;-39.2 dir=1.4 type=Greenery3 -CreateObject pos= -21.3; 22.3 dir=0.3 type=Greenery2 -CreateObject pos= -58.9; 39.9 dir=0.9 type=Greenery0 -CreateObject pos= -60.0; 34.2 dir=0.4 type=Greenery2 - -CreateFog pos= -30; 36 height=0.2 dim=20 delay=4.0 type=6 -CreateFog pos= -30; 36 height=0.3 dim=20 delay=5.0 type=7 -CreateFog pos= -40; 2 height=0.2 dim=20 delay=4.0 type=6 -CreateFog pos= -40; 2 height=0.3 dim=20 delay=5.0 type=7 -CreateFog pos= 15; -16 height=0.7 dim=20 delay=4.0 type=6 -CreateFog pos= 15; -16 height=0.8 dim=20 delay=5.0 type=7 -CreateFog pos= 7; 20 height=0.2 dim=20 delay=4.0 type=6 -CreateFog pos= 7; 20 height=0.3 dim=20 delay=5.0 type=7 -CreateFog pos= 28; 10 height=10.0 dim=30 delay=4.0 type=6 -CreateFog pos= 28; 10 height=11.0 dim=30 delay=5.0 type=7 -CreateFog pos= -22; -19 height=25.0 dim=50 delay=4.0 type=6 -CreateFog pos= -22; -19 height=26.0 dim=50 delay=5.0 type=7 -CreateFog pos= -48; 26 height=5.0 dim=50 delay=4.0 type=6 -CreateFog pos= -48; 26 height=6.0 dim=50 delay=5.0 type=7 -CreateFog pos= -38; 8 height=2.0 dim=50 delay=4.0 type=6 -CreateFog pos= -38; 8 height=3.0 dim=50 delay=5.0 type=7 -CreateFog pos= -4; 20 height=2.0 dim=20 delay=4.0 type=6 -CreateFog pos= -4; 20 height=2.5 dim=20 delay=5.0 type=7 -CreateFog pos= -35; -39 height=0.2 dim=10 delay=4.0 type=6 -CreateFog pos= -35; -39 height=0.3 dim=10 delay=5.0 type=7 -CreateFog pos= -21; -29 height=0.5 dim=15 delay=4.0 type=6 -CreateFog pos= -21; -29 height=0.9 dim=15 delay=5.0 type=7 -CreateFog pos= -17; -60 height=1.0 dim=20 delay=4.0 type=6 -CreateFog pos= -17; -60 height=2.0 dim=20 delay=5.0 type=7 -CreateFog pos= -45; -37 height=5.0 dim=25 delay=4.0 type=6 -CreateFog pos= -45; -37 height=6.0 dim=25 delay=5.0 type=7 -CreateFog pos= -88; -45 height=4.0 dim=20 delay=4.0 type=6 -CreateFog pos= -88; -45 height=5.0 dim=20 delay=5.0 type=7 -CreateFog pos=-104; -43 height=0.3 dim=10 delay=4.0 type=6 -CreateFog pos=-104; -43 height=0.4 dim=10 delay=5.0 type=7 - -CreateLight dir= 0.0;-1.0; 0.0 color= 0.63; 0.63; 0.63 type=Terrain -CreateLight dir= 1.0; 0.0;-1.0 color=-0.70;-0.70;-0.70 type=Terrain -CreateLight dir=-1.0; 0.0; 1.0 color= 1.40; 1.40; 1.40 type=Terrain -CreateLight dir=-1.0;-1.0; 1.0 color= 0.56; 0.56; 0.56 type=Object -CreateLight dir= 1.0;-1.0; 1.0 color= 0.32; 0.32; 0.32 type=Object -CreateLight dir=-1.0;-1.0;-1.0 color= 0.32; 0.32; 0.32 type=Object -CreateLight dir= 1.0;-1.0;-1.0 color= 0.16; 0.16; 0.16 type=Object - -MapColor floor=0.647;0.557;0.420 water=0.604;0.922;1.000 -MapZoom factor=4 - -EnableBuild type=FlatGround -EnableBuild type=Flag - -EnableResearch type=TRACKER - -EndMissionTake pos=0.00;0.00 dist=25000.00 type=Me lost=0 -EndMissionTake pos=0.00;0.00 type=BlackBox min=1 -EndMissionTake pos=0.00;0.00 type=WheeledGrabber min=1 - -Camera eye=-18.0;1.0;48.0 lookat=0.0;0.0;0.0 delay=2 diff --git a/levels/scene304/scene.txt b/levels/scene304/scene.txt deleted file mode 100644 index cea82148..00000000 --- a/levels/scene304/scene.txt +++ /dev/null @@ -1,140 +0,0 @@ -Title.E text="Shooting Drill #1" -Resume.E text="Sharpen your flying and shooting skills." -Instructions name="mhtropi4.txt" -Satellite name="mitropi4.txt" -Loading name="mltropi4.txt" -SoluceFile name="mstropi4.txt" -HelpFile name="cbot.txt" -EndingFile win=-1 lost=0 - -Audio track=3 -AmbientColor air=0.596;0.596;0.400;0.400 water=0.078;0.078;0.078;0.078 // grey -FogColor air=0.686;0.749;0.749;0.000 water=0.267;0.392;0.314;0.000 // bleu sale -VehicleColor color=0.553;0.686;0.506;0.000 // vert-sable -DeepView air=125.00 water=25.00 -FogStart air=0.9 water=0.5 -SecondTexture rank=2 -Background up=0.502;0.533;0.753;0.000 down=0.937;0.973;0.812; -ForegroundName image="lens1.png" - -TerrainGenerate vision=250.00 depth=1 slope=3.0 -TerrainWind speed=0.0;2.0 -TerrainRelief image="relief30.png" factor=1.0 -TerrainResource image="res00.png" - -TerrainMaterial id=10 image="green01" u=0.00 v=0.00 up=1 down=1 left=1 right=1 hard=0.2 -TerrainMaterial id=11 image="green01" u=0.25 v=0.00 up=1 down=1 left=1 right=1 hard=0.2 -TerrainMaterial id=12 image="green01" u=0.50 v=0.00 up=1 down=1 left=1 right=1 hard=0.2 -TerrainMaterial id=13 image="green01" u=0.75 v=0.00 up=1 down=1 left=1 right=1 hard=0.2 -TerrainMaterial image="green01" u=0.00 v=0.25 up=2 down=1 left=1 right=1 hard=0.2 -TerrainMaterial image="green01" u=0.25 v=0.25 up=1 down=1 left=1 right=2 hard=0.2 -TerrainMaterial image="green01" u=0.50 v=0.25 up=1 down=2 left=1 right=1 hard=0.2 -TerrainMaterial image="green01" u=0.75 v=0.25 up=1 down=1 left=2 right=1 hard=0.2 -TerrainMaterial image="green01" u=0.00 v=0.50 up=2 down=1 left=2 right=1 hard=0.2 -TerrainMaterial image="green01" u=0.25 v=0.50 up=2 down=1 left=1 right=2 hard=0.2 -TerrainMaterial image="green01" u=0.50 v=0.50 up=1 down=2 left=1 right=2 hard=0.2 -TerrainMaterial image="green01" u=0.75 v=0.50 up=1 down=2 left=2 right=1 hard=0.2 -TerrainMaterial id=14 image="green01" u=0.00 v=0.75 up=2 down=2 left=2 right=2 hard=0.2 -TerrainMaterial id=15 image="green01" u=0.25 v=0.75 up=2 down=2 left=2 right=2 hard=0.2 -TerrainMaterial id=16 image="green01" u=0.50 v=0.75 up=1 down=1 left=1 right=1 hard=0.2 -TerrainMaterial id=17 image="green01" u=0.75 v=0.75 up=1 down=1 left=1 right=1 hard=0.2 - -TerrainMaterial id=20 image="green02" u=0.00 v=0.00 up=3 down=3 left=3 right=3 hard=0.8 -TerrainMaterial id=21 image="green02" u=0.25 v=0.00 up=3 down=3 left=3 right=3 hard=0.8 -TerrainMaterial id=22 image="green02" u=0.50 v=0.00 up=3 down=3 left=3 right=3 hard=0.8 -TerrainMaterial id=23 image="green02" u=0.75 v=0.00 up=3 down=3 left=3 right=3 hard=0.8 -TerrainMaterial image="green02" u=0.00 v=0.25 up=3 down=2 left=2 right=2 hard=0.5 -TerrainMaterial image="green02" u=0.25 v=0.25 up=2 down=2 left=2 right=3 hard=0.5 -TerrainMaterial image="green02" u=0.50 v=0.25 up=2 down=3 left=2 right=2 hard=0.5 -TerrainMaterial image="green02" u=0.75 v=0.25 up=2 down=2 left=3 right=2 hard=0.5 -TerrainMaterial image="green02" u=0.00 v=0.50 up=3 down=2 left=3 right=2 hard=0.5 -TerrainMaterial image="green02" u=0.25 v=0.50 up=3 down=2 left=2 right=3 hard=0.5 -TerrainMaterial image="green02" u=0.50 v=0.50 up=2 down=3 left=2 right=3 hard=0.5 -TerrainMaterial image="green02" u=0.75 v=0.50 up=2 down=3 left=3 right=2 hard=0.5 -TerrainMaterial id=24 image="green02" u=0.00 v=0.75 up=3 down=3 left=3 right=3 hard=0.8 -TerrainMaterial id=25 image="green02" u=0.25 v=0.75 up=3 down=3 left=3 right=3 hard=0.8 -TerrainMaterial id=26 image="green02" u=0.50 v=0.75 up=3 down=3 left=3 right=3 hard=0.8 -TerrainMaterial id=27 image="green02" u=0.75 v=0.75 up=3 down=3 left=3 right=3 hard=0.8 - -TerrainInit id=10 -TerrainLevel id=10;11;10;11;12;13 min= 0.0 max=99.0 slope=0.0 freq=100.0 -TerrainLevel id=16;17 min= 0.0 max=99.0 slope=0.0 freq= 10.0 -TerrainLevel id=14;15 min=40.0 max=99.0 slope=0.0 freq= 90.0 -TerrainLevel id=20;21;22;23 min=45.0 max=99.0 slope=0.0 freq= 90.0 -TerrainLevel id=24;25;26;27 min=45.0 max=99.0 slope=0.0 freq= 40.0 - -TerrainCreate - -BeginObject -CreateObject pos= 0.00; 0.00 dir=0.0 type=SpaceShip run=1 -CreateObject pos= 0.00;-3.25 dir=1.5 type=Me -CreateObject pos=-1.00; 3.25 dir=1.5 type=WingedShooter power=100 range=100 magnifyDamage=2 select=1 script1="charge2.txt" - -CreateObject pos= -1; 49 dir=0.0 h=-50 type=Target1 -CreateObject pos= -1; 49 dir=0.0 h=-50 type=Target2 -CreateObject pos= -2; 82 dir=0.2 type=TargetBot shield=0.01 -CreateObject pos= 5; 98 dir=0.2 h=-30 type=Target1 -CreateObject pos= 5; 98 dir=0.2 h=-30 type=Target2 -CreateObject pos= 67; 93 dir=0.9 type=TargetBot shield=0.01 -CreateObject pos= 101; 77 dir=0.4 h=-20 type=Target1 -CreateObject pos= 101; 77 dir=0.4 h=-20 type=Target2 -CreateObject pos= 122;142 dir=1.5 type=TargetBot shield=0.01 -CreateObject pos= 108;179 dir=0.0 h= 0 type=Target1 -CreateObject pos= 108;179 dir=0.0 h= 0 type=Target2 -CreateObject pos= 73;227 dir=0.2 type=TargetBot shield=0.01 -CreateObject pos= 48;214 dir=0.2 h=-20 type=Target1 -CreateObject pos= 48;214 dir=0.2 h=-20 type=Target2 -CreateObject pos= -27;203 dir=1.1 type=TargetBot shield=0.01 -CreateObject pos= -47;214 dir=0.5 h=-30 type=Target1 -CreateObject pos= -47;214 dir=0.5 h=-30 type=Target2 -CreateObject pos= -92;183 dir=0.3 type=TargetBot shield=0.01 -CreateObject pos=-111;176 dir=0.5 h= 0 type=Target1 -CreateObject pos=-111;176 dir=0.5 h= 0 type=Target2 -CreateObject pos=-147;133 dir=0.8 type=TargetBot shield=0.01 -CreateObject pos=-173;115 dir=0.3 h=-50 type=Target1 -CreateObject pos=-173;115 dir=0.3 h=-50 type=Target2 -CreateObject pos=-227; 48 dir=1.9 type=TargetBot shield=0.01 -CreateObject pos=-215; 26 dir=1.7 h=-50 type=Target1 -CreateObject pos=-215; 26 dir=1.7 h=-50 type=Target2 -CreateObject pos=-168;-32 dir=0.2 type=TargetBot shield=0.01 -CreateObject pos=-147;-52 dir=0.5 h=-40 type=Target1 -CreateObject pos=-147;-52 dir=0.5 h=-40 type=Target2 -CreateObject pos=-107;-18 dir=0.4 type=TargetBot shield=0.01 -CreateObject pos= -87; -6 dir=0.4 h= 0 type=Target1 -CreateObject pos= -87; -6 dir=0.4 h= 0 type=Target2 - - -CreateLight dir= 0.0;-1.0; 0.0 color= 0.63; 0.63; 0.63 type=Terrain -CreateLight dir= 1.0; 0.0;-1.0 color=-0.70;-0.70;-0.70 type=Terrain -CreateLight dir=-1.0; 0.0; 1.0 color= 1.40; 1.40; 1.40 type=Terrain -CreateLight dir=-1.0;-1.0; 1.0 color= 0.56; 0.56; 0.56 type=Object -CreateLight dir= 1.0;-1.0; 1.0 color= 0.32; 0.32; 0.32 type=Object -CreateLight dir=-1.0;-1.0;-1.0 color= 0.32; 0.32; 0.32 type=Object -CreateLight dir= 1.0;-1.0;-1.0 color= 0.16; 0.16; 0.16 type=Object -WaterColor color=-0.6;-0.1;-0.6 - -MapColor floor=0.647;0.557;0.420 water=0.604;0.922;1.000 -MapZoom factor=2 - -NewScript name="charge2.txt" type=All -NewScript name="exchg1.txt" type=WheeledGrabber -NewScript name="exchg1.txt" type=TrackedGrabber -NewScript name="exchg1.txt" type=WingedGrabber -NewScript name="exchg1.txt" type=LeggedGrabber - -EnableBuild type=FlatGround -EnableBuild type=Flag - -EnableResearch type=TRACKER -EnableResearch type=WINGER -EnableResearch type=SHOOTER -DoneResearch type=TRACKER -DoneResearch type=WINGER -DoneResearch type=SHOOTER - -EndMissionTake pos=0.00;0.00 dist=25000.00 type=Me lost=0 -EndMissionTake pos=0.00;0.00 dist=25000.00 type=WingedShooter lost=0 -EndMissionTake pos=0.00;0.00 dist=1000.00 type=Target2 min=0 max=0 -EndMissionTake pos=0.00;0.00 dist=1000.00 type=TargetBot min=0 max=0 - -Camera eye=0.00;5.00;0.00 lookat=0.00;1.00;0.00 delay=0 diff --git a/levels/scene404/scene.txt b/levels/scene404/scene.txt deleted file mode 100644 index b9df0fa3..00000000 --- a/levels/scene404/scene.txt +++ /dev/null @@ -1,245 +0,0 @@ -Title.E text="The Lost Valley" -Resume.E text="Explore a foggy and perilous valley." -Instructions name="mhcrys4.txt" -Satellite name="micrys4.txt" -Loading name="mlcrys4.txt" -SoluceFile name="mscrys4.txt" -HelpFile name="cbot.txt" -EndingFile win=-1 lost=0 - -Audio track=4 -AmbientColor air=0.400;0.400;0.400;0.400 water=0.078;0.078;0.078;0.078 // grey -FogColor air=0.706;0.871;1.000;0.000 water=0.039;0.078;0.392;0.000 // grey -VehicleColor color=0.686;0.820;0.843;0.000 // bleu-sable -DeepView air=100.00 water=25.00 -FogStart air=0.1 water=0.1 -SecondTexture rank=3 -Background up=0.706;0.871;1.000;0.000 down=0.706;0.871;1.000; -ForegroundName image="lens5.png" - -TerrainGenerate vision=400.00 depth=1 hard=0.7 -TerrainWind speed=0.0;0.1 -TerrainRelief image="relief20.png" factor=1.0 -TerrainResource image="resae.png" -//TerrainWater image="lava04.png" level=30.0 moveX=1.0 moveY=0.3 water=TO color=0;128;255;0 -TerrainInitTextures image="terra" dx=1 dy=1 table=2 -TerrainCreate - -//GroundSpot color=000;000;255 min=-10 max=31.25 smooth=10 -//GroundSpot color=250;150;100 min= 31.25 max=999 smooth=60 -GroundSpot pos= 12; -75 radius=30 color=0.588;0.784;0.980 // base - -BeginObject -CreateObject pos=32.50;-75.00 dir=0.0 type=SpaceShip run=1 -CreateObject pos=32.50;-78.25 dir=1.5 type=Me -CreateObject pos=29.50;-78.25 dir=1.5 type=WingedGrabber script3="exchg1.txt" script2="charge2.txt" script1="titan2.txt" - -// Cratère entrée -CreateObject pos= 32;103 dir=0.3 type=WreckBotw1 -CreateObject pos= 28; 84 dir=1.2 type=TrackedShooter power=0 proxyActivate=1 - -// Cratère ouest -CreateObject pos=-136;200 dir=0.7 type=RuinBotFactory -CreateObject pos=-130;204 dir=0.3 type=WreckBott2 -CreateObject pos=-135;200 dir=0.4 type=PowerCell power=0.0 proxyActivate=1 -CreateObject pos=-136;200 dir=0.1 type=PowerCell power=0.2 proxyActivate=1 -CreateObject pos=-136;205 dir=0.5 type=PowerCell power=0.0 proxyActivate=1 -CreateObject pos=-140;202 dir=0.2 type=PowerCell power=0.0 proxyActivate=1 -CreateObject pos=-142;198 dir=0.3 type=PowerCell power=0.3 proxyActivate=1 -CreateObject pos=-170;278 dir=1.2 type=WingedShooter power=0 proxyActivate=1 -CreateObject pos=-161;274 dir=0.3 type=WreckBotw2 -CreateObject pos=-171;281 dir=0.7 type=WreckBott1 -CreateObject pos=-163;282 dir=1.8 type=TrackedShooter power=0 proxyActivate=1 -CreateObject pos=-166;282 dir=0.3 type=PowerCell power=0.0 proxyActivate=1 -CreateObject pos=-116;197 dir=0.8 type=TrackedShooter power=0 proxyActivate=1 -CreateObject pos=-114;200 dir=0.4 type=PowerCell power=0.0 proxyActivate=1 -CreateObject pos=-113;193 dir=0.9 type=Quartz1 -CreateObject pos=-129;212 dir=0.5 type=Quartz3 -CreateObject pos=-127;210 dir=0.1 type=Quartz1 -CreateObject pos=-133;205 dir=0.1 type=Quartz0 -CreateObject pos=-141;194 dir=0.9 type=Quartz3 -CreateObject pos=-146;198 dir=0.3 type=Quartz2 -CreateObject pos=-145;205 dir=0.3 type=Quartz1 -CreateObject pos=-125;185 dir=0.3 type=Quartz3 -CreateObject pos=-120;186 dir=0.6 type=Quartz2 -CreateObject pos=-109;180 dir=0.9 type=Quartz0 -CreateObject pos=-100;202 dir=0.8 type=Quartz3 -CreateObject pos=-105;204 dir=0.2 type=Quartz2 -CreateObject pos=-107;202 dir=0.0 type=Quartz0 - -CreateObject pos=-151;243 dir=0.5 type=Quartz3 -CreateObject pos=-149;246 dir=0.8 type=Quartz1 -CreateObject pos=-147;234 dir=0.5 type=Quartz0 -CreateObject pos=-140;246 dir=1.5 type=Quartz2 -CreateObject pos=-149;267 dir=0.1 type=Quartz3 - -// Cratère est -CreateObject pos= 79;204 dir=0.7 type=RuinRadar -CreateObject pos= 105;223 dir=0.8 type=TrackedShooter power=0 proxyActivate=1 -CreateObject pos= 97;223 dir=0.9 type=WreckBott2 -CreateObject pos= 116;235 dir=0.5 type=Quartz1 -CreateObject pos= 117;241 dir=0.5 type=Quartz3 -CreateObject pos= 123;240 dir=0.5 type=Quartz2 -CreateObject pos= 123;246 dir=0.5 type=Quartz0 -CreateObject pos= 127;260 dir=0.2 type=Quartz3 -CreateObject pos= 129;256 dir=0.2 type=Quartz1 -CreateObject pos= 130;250 dir=1.0 type=Quartz3 -CreateObject pos= 138;265 dir=0.2 type=Quartz2 -CreateObject pos= 138;298 dir=0.5 type=Quartz1 -CreateObject pos= 163;295 dir=1.0 type=WingedShooter power=0 proxyActivate=1 -CreateObject pos= 177;288 dir=0.3 type=WreckBott1 h=-1 -CreateObject pos= 181;293 dir=0.9 type=PowerStation proxyActivate=1 -CreateObject pos= 190;300 dir=1.3 type=RuinBotFactory -CreateObject pos= 194;295 dir=0.2 type=PowerCell power=0.3 proxyActivate=1 - -// Cratère central -CreateObject pos= -15;180 dir=0.0 type=RuinBaseCamp h=-9.0 -CreateObject pos= 13;184 dir=0.1 type=RuinHeadCamp -CreateObject pos= -21;187 dir=0.1 type=BlackBox -CreateObject pos= -60; 185 cmdline= -60; 185; 15 dir=0.0 type=AlienAnt script1="antict.txt" run=1 -CreateObject pos= -5; 180 cmdline= -5; 180; 25 dir=0.0 type=AlienAnt script1="antict.txt" run=1 -CreateObject pos= -5; 175 cmdline= -5; 180; 25 dir=0.0 type=AlienAnt script1="antict.txt" run=1 -CreateObject pos= -5; 170 cmdline= -5; 180; 25 dir=0.0 type=AlienAnt script1="antict.txt" run=1 -CreateObject pos= -10; 170 cmdline= -5; 180; 25 dir=0.0 type=AlienAnt script1="antict.txt" run=1 -CreateObject pos= 10; 170 cmdline= 10; 170; 25 dir=0.0 type=AlienAnt script1="antict.txt" run=1 -CreateObject pos= 10; 175 cmdline= 10; 170; 25 dir=0.0 type=AlienAnt script1="antict.txt" run=1 -CreateObject pos= 50; 175 cmdline= 50; 175; 15 dir=0.0 type=AlienAnt script1="antict.txt" run=1 - -// Vallée ouest -CreateObject pos=-289; 37 dir=0.5 type=Quartz3 -CreateObject pos=-284; 35 dir=0.8 type=Quartz0 -CreateObject pos=-285; 44 dir=0.5 type=Quartz2 -CreateObject pos=-278; 39 dir=0.5 type=Quartz0 -CreateObject pos=-283;141 dir=0.1 type=Quartz3 -CreateObject pos=-282;152 dir=0.5 type=Quartz1 -CreateObject pos=-289;161 dir=0.5 type=Quartz2 -CreateObject pos=-295;163 dir=0.1 type=Quartz0 -CreateObject pos=-297;166 dir=0.1 type=Quartz2 - -CreateFog pos= 45; 25 height=-18 dim=10 delay=4.0 type=4 -CreateFog pos= 45; 25 height=-19 dim=10 delay=5.0 type=5 -CreateFog pos= 65; 65 height=-27 dim=20 delay=4.0 type=4 -CreateFog pos= 65; 65 height=-28 dim=20 delay=5.0 type=5 -CreateFog pos= 50; 75 height= -5 dim=10 delay=4.0 type=4 -CreateFog pos= 50; 75 height= -6 dim=10 delay=5.0 type=5 -CreateFog pos= 25; 120 height= -5 dim=10 delay=4.0 type=4 -CreateFog pos= 25; 120 height= -6 dim=10 delay=5.0 type=5 -CreateFog pos= 10; 90 height=-35 dim=10 delay=4.0 type=4 -CreateFog pos= 10; 90 height=-36 dim=10 delay=5.0 type=5 -CreateFog pos= 40; 65 height= 2 dim=10 delay=4.0 type=4 -CreateFog pos= 40; 65 height= 3 dim=10 delay=5.0 type=5 -CreateFog pos= 34; 85 height= 1 dim=10 delay=4.0 type=4 -CreateFog pos= 34; 85 height= 2 dim=10 delay=5.0 type=5 -CreateFog pos= 19; 138 height= 2 dim=20 delay=4.0 type=4 -CreateFog pos= 19; 138 height= 3 dim=20 delay=5.0 type=5 -CreateFog pos= 22; 164 height= 1 dim=10 delay=4.0 type=4 -CreateFog pos= 22; 164 height= 2 dim=10 delay=5.0 type=5 -CreateFog pos= 8; 177 height= 1 dim=10 delay=4.0 type=4 -CreateFog pos= 8; 177 height= 2 dim=10 delay=5.0 type=5 -CreateFog pos= -9; 174 height= 3 dim=25 delay=4.0 type=4 -CreateFog pos= -9; 174 height= 4 dim=25 delay=5.0 type=5 -CreateFog pos= -5; 186 height= 1 dim=10 delay=4.0 type=4 -CreateFog pos= -5; 186 height= 2 dim=10 delay=5.0 type=5 -CreateFog pos= -45; 182 height= 1 dim=10 delay=4.0 type=4 -CreateFog pos= -45; 182 height= 2 dim=10 delay=5.0 type=5 -CreateFog pos= -59; 190 height= 1 dim=15 delay=4.0 type=4 -CreateFog pos= -59; 190 height= 2 dim=15 delay=5.0 type=5 -CreateFog pos= -95; 190 height= 2 dim=15 delay=4.0 type=4 -CreateFog pos= -95; 190 height= 3 dim=15 delay=5.0 type=5 -CreateFog pos=-117; 197 height= 3 dim=20 delay=4.0 type=4 -CreateFog pos=-117; 197 height= 4 dim=20 delay=5.0 type=5 -CreateFog pos=-134; 200 height= 1 dim=10 delay=4.0 type=4 -CreateFog pos=-134; 200 height= 2 dim=10 delay=5.0 type=5 -CreateFog pos=-164; 274 height= 3 dim= 8 delay=4.0 type=4 -CreateFog pos=-164; 274 height= 4 dim= 8 delay=5.0 type=5 -CreateFog pos=-167; 279 height= 1 dim= 5 delay=4.0 type=4 -CreateFog pos=-167; 279 height=1.3 dim= 5 delay=5.0 type=5 -CreateFog pos=-177; 284 height= 2 dim= 8 delay=4.0 type=4 -CreateFog pos=-177; 284 height= 3 dim= 8 delay=5.0 type=5 -CreateFog pos= 38; 170 height= 1 dim=10 delay=4.0 type=4 -CreateFog pos= 38; 170 height= 2 dim=10 delay=5.0 type=5 -CreateFog pos= 45; 195 height=-35 dim=20 delay=4.0 type=4 -CreateFog pos= 45; 195 height=-36 dim=20 delay=5.0 type=5 -CreateFog pos= 50; 176 height= 2 dim=10 delay=4.0 type=4 -CreateFog pos= 50; 176 height= 3 dim=10 delay=5.0 type=5 -CreateFog pos= 120; 242 height= 1 dim= 7 delay=4.0 type=4 -CreateFog pos= 120; 242 height= 2 dim= 7 delay=5.0 type=5 -CreateFog pos= 131; 256 height= 2 dim=10 delay=4.0 type=4 -CreateFog pos= 131; 256 height= 3 dim=10 delay=5.0 type=5 -CreateFog pos= 140; 277 height= 2 dim=15 delay=4.0 type=4 -CreateFog pos= 140; 277 height= 3 dim=15 delay=5.0 type=5 -CreateFog pos= 150; 300 height= -6 dim=10 delay=4.0 type=4 -CreateFog pos= 150; 300 height= -7 dim=10 delay=5.0 type=5 -CreateFog pos= 164; 290 height= 1 dim=10 delay=4.0 type=4 -CreateFog pos= 164; 290 height= 2 dim=10 delay=5.0 type=5 -CreateFog pos= 182; 294 height= 3 dim=20 delay=4.0 type=4 -CreateFog pos= 182; 294 height= 4 dim=20 delay=5.0 type=5 -CreateFog pos= 210; 275 height=-30 dim=20 delay=4.0 type=4 -CreateFog pos= 210; 275 height=-31 dim=20 delay=5.0 type=5 -CreateFog pos= 117; -99 height= 5 dim=10 delay=4.0 type=4 -CreateFog pos= 117; -99 height= 6 dim=10 delay=5.0 type=5 -CreateFog pos= 226; -92 height= 5 dim=10 delay=4.0 type=4 -CreateFog pos= 226; -92 height= 6 dim=10 delay=5.0 type=5 -CreateFog pos= 280; 74 height= 4 dim=10 delay=4.0 type=4 -CreateFog pos= 280; 74 height= 5 dim=10 delay=5.0 type=5 -CreateFog pos= 278; 125 height= 2 dim= 6 delay=4.0 type=4 -CreateFog pos= 278; 125 height= 3 dim= 6 delay=5.0 type=5 -CreateFog pos= -76;-142 height= 3 dim=10 delay=4.0 type=4 -CreateFog pos= -76;-142 height= 4 dim=10 delay=5.0 type=5 -CreateFog pos=-169;-164 height= 2 dim= 6 delay=4.0 type=4 -CreateFog pos=-169;-164 height= 3 dim= 6 delay=5.0 type=5 -CreateFog pos=-219; -53 height= 3 dim=15 delay=4.0 type=4 -CreateFog pos=-219; -53 height= 4 dim=15 delay=5.0 type=5 -CreateFog pos=-203; -34 height= 1 dim=10 delay=4.0 type=4 -CreateFog pos=-203; -34 height= 2 dim=10 delay=5.0 type=5 -CreateFog pos=-251; 5 height= 2 dim=10 delay=4.0 type=4 -CreateFog pos=-251; 5 height= 3 dim=10 delay=5.0 type=5 -CreateFog pos=-249; 39 height= 3 dim=15 delay=4.0 type=4 -CreateFog pos=-249; 39 height= 4 dim=15 delay=5.0 type=5 -CreateFog pos=-261; 78 height= 2 dim=10 delay=4.0 type=4 -CreateFog pos=-261; 78 height= 3 dim=10 delay=5.0 type=5 -CreateFog pos=-275; 60 height= -5 dim=10 delay=4.0 type=4 -CreateFog pos=-275; 60 height= -6 dim=10 delay=5.0 type=5 - - -CreateLight dir= 0.0;-1.0; 0.0 color= 0.63; 0.63; 0.63 type=Terrain -CreateLight dir= 1.0; 0.0;-1.0 color=-0.70;-0.70;-0.70 type=Terrain -CreateLight dir=-1.0; 0.0; 1.0 color= 1.40; 1.40; 1.40 type=Terrain -CreateLight dir=-1.0;-1.0; 1.0 color= 0.56; 0.56; 1.00 type=Object -CreateLight dir= 1.0;-1.0; 1.0 color= 0.32; 0.32; 0.64 type=Object -CreateLight dir=-1.0;-1.0;-1.0 color= 0.32; 0.32; 0.64 type=Object -CreateLight dir= 1.0;-1.0;-1.0 color= 0.16; 0.16; 0.32 type=Object -CreateLight dir= 0.0;-1.0; 0.0 color= 0.30; 0.00; 0.30 type=Quartz -CreateLight dir= 0.0;-1.0; 0.0 color= 0.30; 0.30; 0.00 type=Quartz -WaterColor color=-0.6;-0.1;-0.1;0.0 - -MapColor floor=0.451;0.757;0.929 water=0.737;0.882;0.965 -MapZoom factor=1 - -NewScript name="titan2.txt" type=WheeledGrabber -NewScript name="titan2.txt" type=TrackedGrabber -NewScript name="titan2.txt" type=WingedGrabber -NewScript name="titan2.txt" type=LeggedGrabber -NewScript name="charge2.txt" type=All -NewScript name="exchg1.txt" type=WheeledGrabber -NewScript name="exchg1.txt" type=TrackedGrabber -NewScript name="exchg1.txt" type=WingedGrabber -NewScript name="exchg1.txt" type=LeggedGrabber - -EnableBuild type=FlatGround -EnableBuild type=Flag - -EnableResearch type=TRACKER -EnableResearch type=WINGER -EnableResearch type=SHOOTER -EnableResearch type=TOWER -DoneResearch type=TRACKER -DoneResearch type=WINGER -DoneResearch type=SHOOTER -DoneResearch type=TOWER - -EndMissionTake pos=0.00;0.00 dist=25000.00 type=Me lost=0 -EndMissionTake pos=0.00;0.00 dist=25000.00 type=WingedGrabber lost=0 -EndMissionTake pos=32.50;-75.00 type=BlackBox min=1 - -Camera eye=32.50;5.00;-78.25 lookat=32.50;1.00;-78.25 delay=0 diff --git a/levels/train101/scene.txt b/levels/train101/scene.txt deleted file mode 100644 index 4aae6a15..00000000 --- a/levels/train101/scene.txt +++ /dev/null @@ -1,76 +0,0 @@ -Title.E text="Spiders 1" -Resume.E text="Kill three spiders with a small program." -ScriptName.E text="Spider1" -Instructions name="tspid1.txt" -HelpFile name="cbot.txt" -EndingFile win=2 lost=0 - -Audio track=0 -AmbientColor air=0.400;0.400;0.400;0.400 water=0.078;0.078;0.078;0.078 // grey -FogColor air=0.706;0.871;1.000;0.000 water=0.039;0.078;0.392;0.000 // grey -VehicleColor color=0.686;0.820;0.843;0.000 // bleu-sable -DeepView air=100.00 water=25.00 -FogStart air=0.1 water=0.1 -SecondTexture rank=3 -Background up=0.298;0.412;0.886;0.000 down=0.753;0.980;1.000; -ForegroundName image="lens5.png" -Planet pos=0.00;0.70 dim=0.03 image="effect01.png" uv1=0.00;0.50 uv2=0.25;0.75 -Planet pos=1.00;0.60 dim=0.02 image="effect01.png" uv1=0.00;0.50 uv2=0.25;0.75 -Planet pos=1.20;0.40 dim=0.03 image="effect01.png" uv1=0.00;0.50 uv2=0.25;0.75 -Planet pos=2.00;0.40 dim=0.03 image="effect01.png" uv1=0.00;0.50 uv2=0.25;0.75 -Planet pos=2.50;0.50 dim=0.04 image="effect01.png" uv1=0.00;0.50 uv2=0.25;0.75 -Planet pos=3.00;0.30 dim=0.04 image="effect01.png" uv1=0.00;0.50 uv2=0.25;0.75 -Planet pos=3.85;0.30 dim=0.06 image="effect01.png" uv1=0.00;0.50 uv2=0.25;0.75 -Planet pos=4.00;0.70 dim=0.02 image="effect01.png" uv1=0.00;0.50 uv2=0.25;0.75 -Planet pos=4.10;0.50 dim=0.03 image="effect01.png" uv1=0.00;0.50 uv2=0.25;0.75 -Planet pos=5.30;0.30 dim=0.08 image="effect01.png" uv1=0.00;0.50 uv2=0.25;0.75 - -TerrainGenerate vision=400.00 depth=1 hard=0.7 -TerrainRelief image="relief41.png" factor=1.0 -TerrainResource image="res00.png" -TerrainWater image="lava04.png" level=7.5 moveX=1.0 moveY=0.3 water=TO color=0.000;0.502;1.000; -TerrainInitTextures image="terra" dx=1 dy=1 table=2 -TerrainCreate - -BeginObject -CreateObject pos= 6; -10 dir=1.5 type=Me -CreateObject pos= 0; 0 dir=1.5 type=WheeledShooter reset=1 trainer=1 script4="tspid1.txt" power=1 camera=BACK -CreateObject pos= -4; -20 dir=0.0 type=RadarStation -CreateObject pos= -20; 0 dir=0.0 type=AlienSpider reset=1 -CreateObject pos= 0; 20 dir=0.5 type=AlienSpider reset=1 -CreateObject pos= 20; 0 dir=1.0 type=AlienSpider reset=1 - -CreateObject pos= -35; 80 dir=0.0 type=Quartz2 -CreateObject pos= -65; 69 dir=0.0 type=Quartz1 -CreateObject pos=-103; 63 dir=0.0 type=Quartz0 -CreateObject pos= -5;134 dir=0.0 type=Quartz3 -CreateObject pos= -3;140 dir=0.0 type=Quartz0 -CreateObject pos= -44; 65 dir=0.0 type=Quartz3 -CreateObject pos= -78; 34 dir=0.0 type=Quartz2 -CreateObject pos= 47; 67 dir=0.0 type=Quartz3 -CreateObject pos= -9; 50 dir=0.0 type=Quartz2 -CreateObject pos= -4; 46 dir=0.0 type=Quartz3 -CreateObject pos= -12; 46 dir=0.0 type=Quartz1 - -CreateLight dir= 0.0;-1.0; 0.0 color= 0.63; 0.63; 0.63 type=Terrain -CreateLight dir= 1.0; 0.0;-1.0 color=-0.70;-0.70;-0.70 type=Terrain -CreateLight dir=-1.0; 0.0; 1.0 color= 1.40; 1.40; 1.40 type=Terrain -CreateLight dir=-1.0;-1.0; 1.0 color= 0.56; 0.56; 0.56 type=Object -CreateLight dir= 1.0;-1.0; 1.0 color= 0.32; 0.32; 0.32 type=Object -CreateLight dir=-1.0;-1.0;-1.0 color= 0.32; 0.32; 0.32 type=Object -CreateLight dir= 1.0;-1.0;-1.0 color= 0.16; 0.16; 0.16 type=Object -CreateLight dir= 0.0;-1.0; 0.0 color= 0.50; 0.00; 0.40 type=Quartz -CreateLight dir= 0.0;-1.0; 0.0 color= 0.40; 0.10; 0.00 type=Quartz -WaterColor color=-0.6;-0.1;-0.1 - -MapColor floor=0.408;0.725;0.804 water=0.604;0.922;1.000 -MapZoom factor=8 - -DoneResearch type=WINGER -DoneResearch type=SHOOTER - -EndMissionTake pos=0.00;0.00 dist=25000.00 type=Me lost=0 -EndMissionTake pos=0.00;0.00 dist=25000.00 type=WheeledShooter lost=0 -EndMissionTake pos=0.00;0.00 dist=1000.00 type=AlienSpider min=0 max=0 - -Camera eye=6.00;20.00;-50.00 lookat=6.00;1.00;-10.00 delay=10 diff --git a/levels/train102/scene.txt b/levels/train102/scene.txt deleted file mode 100644 index 2d8e25fe..00000000 --- a/levels/train102/scene.txt +++ /dev/null @@ -1,80 +0,0 @@ -Title.E text="Power Cell 1" -Resume.E text="Instruct a bot to change the power cell of a nearby winged shooter." -ScriptName.E text="Spider2" -Instructions name="tcell1.txt" -HelpFile name="cbot.txt" -EndingFile win=2 lost=0 - -Audio track=0 -AmbientColor air=0.400;0.400;0.400;0.400 water=0.078;0.078;0.078;0.078 // grey -FogColor air=0.706;0.871;1.000;0.000 water=0.039;0.078;0.392;0.000 // grey -VehicleColor color=0.686;0.820;0.843;0.000 // bleu-sable -DeepView air=100.00 water=25.00 -FogStart air=0.1 water=0.1 -SecondTexture rank=3 -Background up=0.298;0.412;0.886;0.000 down=0.753;0.980;1.000; -ForegroundName image="lens5.png" -Planet pos=0.00;0.70 dim=0.03 image="effect01.png" uv1=0.00;0.50 uv2=0.25;0.75 -Planet pos=1.00;0.60 dim=0.02 image="effect01.png" uv1=0.00;0.50 uv2=0.25;0.75 -Planet pos=1.20;0.40 dim=0.03 image="effect01.png" uv1=0.00;0.50 uv2=0.25;0.75 -Planet pos=2.00;0.40 dim=0.03 image="effect01.png" uv1=0.00;0.50 uv2=0.25;0.75 -Planet pos=2.50;0.50 dim=0.04 image="effect01.png" uv1=0.00;0.50 uv2=0.25;0.75 -Planet pos=3.00;0.30 dim=0.04 image="effect01.png" uv1=0.00;0.50 uv2=0.25;0.75 -Planet pos=3.85;0.30 dim=0.06 image="effect01.png" uv1=0.00;0.50 uv2=0.25;0.75 -Planet pos=4.00;0.70 dim=0.02 image="effect01.png" uv1=0.00;0.50 uv2=0.25;0.75 -Planet pos=4.10;0.50 dim=0.03 image="effect01.png" uv1=0.00;0.50 uv2=0.25;0.75 -Planet pos=5.30;0.30 dim=0.08 image="effect01.png" uv1=0.00;0.50 uv2=0.25;0.75 - -TerrainGenerate vision=400.00 depth=1 hard=0.7 -TerrainRelief image="relief41.png" factor=1.0 -TerrainResource image="res00.png" -TerrainWater image="lava04.png" level=7.5 moveX=1.0 moveY=0.3 water=TO color=0.000;0.502;1.000; -TerrainInitTextures image="terra" dx=1 dy=1 table=2 -TerrainCreate - -BeginObject -CreateObject pos= 6; -10 dir=1.5 type=Me -CreateObject pos= 0; 0 dir=1.5 type=WheeledGrabber reset=1 trainer=1 script4="tcell1.txt" power=1 -CreateObject pos= 0; 2.5 dir=1.5 type=WingedShooter reset=1 script1="wingshoo.txt" run=1 range=200 power=0.1 selectable=0 -CreateObject pos= 1.5; 0 dir=0.0 type=PowerCell -CreateObject pos= -4; -20 dir=0.0 type=RadarStation -CreateObject pos= 0; 35 dir=0.5 type=AlienSpider reset=1 -CreateObject pos= -40; 35 dir=0.3 type=AlienSpider reset=1 -CreateObject pos= -75; 20 dir=1.0 type=AlienSpider reset=1 -CreateObject pos= 50; 25 dir=1.0 type=AlienSpider reset=1 - -CreateObject pos= -35; 80 dir=0.0 type=Quartz2 -CreateObject pos= -65; 69 dir=0.0 type=Quartz1 -CreateObject pos=-103; 63 dir=0.0 type=Quartz0 -CreateObject pos= -5;134 dir=0.0 type=Quartz3 -CreateObject pos= -3;140 dir=0.0 type=Quartz0 -CreateObject pos= -44; 65 dir=0.0 type=Quartz3 -CreateObject pos= -78; 34 dir=0.0 type=Quartz2 -CreateObject pos= 47; 67 dir=0.0 type=Quartz3 -CreateObject pos= -9; 50 dir=0.0 type=Quartz2 -CreateObject pos= -4; 52 dir=0.0 type=Quartz3 -CreateObject pos= -12; 46 dir=0.0 type=Quartz1 - -CreateLight dir= 0.0;-1.0; 0.0 color= 0.63; 0.63; 0.63 type=Terrain -CreateLight dir= 1.0; 0.0;-1.0 color=-0.70;-0.70;-0.70 type=Terrain -CreateLight dir=-1.0; 0.0; 1.0 color= 1.40; 1.40; 1.40 type=Terrain -CreateLight dir=-1.0;-1.0; 1.0 color= 0.56; 0.56; 0.56 type=Object -CreateLight dir= 1.0;-1.0; 1.0 color= 0.32; 0.32; 0.32 type=Object -CreateLight dir=-1.0;-1.0;-1.0 color= 0.32; 0.32; 0.32 type=Object -CreateLight dir= 1.0;-1.0;-1.0 color= 0.16; 0.16; 0.16 type=Object -CreateLight dir= 0.0;-1.0; 0.0 color= 0.50; 0.00; 0.40 type=Quartz -CreateLight dir= 0.0;-1.0; 0.0 color= 0.40; 0.10; 0.00 type=Quartz -WaterColor color=-0.6;-0.1;-0.1 - -MapColor floor=0.408;0.725;0.804 water=0.604;0.922;1.000 -MapZoom factor=4 - -EnableResearch type=WINGER -DoneResearch type=WINGER - -EndMissionTake pos=0.00;0.00 dist=25000.00 type=Me lost=0 -EndMissionTake pos=0.00;0.00 dist=25000.00 type=WingedShooter lost=0 -EndMissionTake pos=0.00;0.00 dist=25000.00 type=WheeledGrabber lost=0 -EndMissionTake pos=0.00;0.00 dist=1000.00 type=AlienSpider min=0 max=0 - -Camera eye=6.00;20.00;-50.00 lookat=6.00;1.00;-10.00 delay=10 fixDirection=-0.25 diff --git a/levels/train103/scene.txt b/levels/train103/scene.txt deleted file mode 100644 index 183566f1..00000000 --- a/levels/train103/scene.txt +++ /dev/null @@ -1,74 +0,0 @@ -Title.E text="Titanium 1" -Resume.E text="Take a chunk of titanium ore and bring it to the converter." -ScriptName.E text="Titanium1" -Instructions name="ttit1.txt" -HelpFile name="cbot.txt" -EndingFile win=2 lost=0 - -Audio track=0 -AmbientColor air=0.400;0.400;0.400;0.400 water=0.078;0.078;0.078;0.078 // grey -FogColor air=0.706;0.871;1.000;0.000 water=0.039;0.078;0.392;0.000 // grey -VehicleColor color=0.686;0.820;0.843;0.000 // bleu-sable -DeepView air=100.00 water=25.00 -FogStart air=0.1 water=0.1 -SecondTexture rank=3 -Background up=0.298;0.412;0.886;0.000 down=0.753;0.980;1.000; -ForegroundName image="lens5.png" -Planet pos=0.00;0.70 dim=0.03 image="effect01.png" uv1=0.00;0.50 uv2=0.25;0.75 -Planet pos=1.00;0.60 dim=0.02 image="effect01.png" uv1=0.00;0.50 uv2=0.25;0.75 -Planet pos=1.20;0.40 dim=0.03 image="effect01.png" uv1=0.00;0.50 uv2=0.25;0.75 -Planet pos=2.00;0.40 dim=0.03 image="effect01.png" uv1=0.00;0.50 uv2=0.25;0.75 -Planet pos=2.50;0.50 dim=0.04 image="effect01.png" uv1=0.00;0.50 uv2=0.25;0.75 -Planet pos=3.00;0.30 dim=0.04 image="effect01.png" uv1=0.00;0.50 uv2=0.25;0.75 -Planet pos=3.85;0.30 dim=0.06 image="effect01.png" uv1=0.00;0.50 uv2=0.25;0.75 -Planet pos=4.00;0.70 dim=0.02 image="effect01.png" uv1=0.00;0.50 uv2=0.25;0.75 -Planet pos=4.10;0.50 dim=0.03 image="effect01.png" uv1=0.00;0.50 uv2=0.25;0.75 -Planet pos=5.30;0.30 dim=0.08 image="effect01.png" uv1=0.00;0.50 uv2=0.25;0.75 - -TerrainGenerate vision=400.00 depth=1 hard=0.7 -TerrainRelief image="relief41.png" factor=1.0 -TerrainResource image="res00.png" -TerrainWater image="lava04.png" level=7.5 moveX=1.0 moveY=0.3 water=TO color=0.000;0.502;1.000; -TerrainInitTextures image="terra" dx=1 dy=1 table=2 -TerrainCreate - -BeginObject -CreateObject pos= 7; -10 dir=1.5 type=Me -CreateObject pos= 0; 0 dir=1.5 type=WheeledGrabber reset=1 trainer=1 script4="ttit1.txt" power=1 -CreateObject pos= 0;-11.5 dir=1.5 type=Converter -CreateObject pos= 0; 21.5 dir=0.0 type=TitaniumOre reset=1 - -CreateObject pos= -35; 80 dir=0.0 type=Quartz2 -CreateObject pos= -65; 69 dir=0.0 type=Quartz1 -CreateObject pos=-103; 63 dir=0.0 type=Quartz0 -CreateObject pos= -5;134 dir=0.0 type=Quartz3 -CreateObject pos= -3;140 dir=0.0 type=Quartz0 -CreateObject pos= -44; 65 dir=0.0 type=Quartz3 -CreateObject pos= -78; 34 dir=0.0 type=Quartz2 -CreateObject pos= 47; 67 dir=0.0 type=Quartz3 -CreateObject pos= -9; 50 dir=0.0 type=Quartz2 -CreateObject pos= -4; 46 dir=0.0 type=Quartz3 -CreateObject pos= -12; 46 dir=0.0 type=Quartz1 - -CreateLight dir= 0.0;-1.0; 0.0 color= 0.63; 0.63; 0.63 type=Terrain -CreateLight dir= 1.0; 0.0;-1.0 color=-0.70;-0.70;-0.70 type=Terrain -CreateLight dir=-1.0; 0.0; 1.0 color= 1.40; 1.40; 1.40 type=Terrain -CreateLight dir=-1.0;-1.0; 1.0 color= 0.56; 0.56; 0.56 type=Object -CreateLight dir= 1.0;-1.0; 1.0 color= 0.32; 0.32; 0.32 type=Object -CreateLight dir=-1.0;-1.0;-1.0 color= 0.32; 0.32; 0.32 type=Object -CreateLight dir= 1.0;-1.0;-1.0 color= 0.16; 0.16; 0.16 type=Object -CreateLight dir= 0.0;-1.0; 0.0 color= 0.50; 0.00; 0.40 type=Quartz -CreateLight dir= 0.0;-1.0; 0.0 color= 0.40; 0.10; 0.00 type=Quartz -WaterColor color=-0.6;-0.1;-0.1 - -MapColor floor=0.408;0.725;0.804 water=0.604;0.922;1.000 -MapZoom factor=8 - -EnableResearch type=WINGER -DoneResearch type=WINGER - -EndMissionTake pos=0.00;0.00 dist=25000.00 type=Me lost=0 -EndMissionTake pos=0.00;0.00 dist=25000.00 type=WheeledGrabber lost=0 -EndMissionTake pos=0.00;0.00 dist=1000.00 type=Titanium min=1 max=1 - -Camera eye=6.00;20.00;-50.00 lookat=6.00;1.00;-10.00 delay=10 diff --git a/levels/train104/scene.txt b/levels/train104/scene.txt deleted file mode 100644 index ffeb90c9..00000000 --- a/levels/train104/scene.txt +++ /dev/null @@ -1,75 +0,0 @@ -Title.E text="Titanium 2" -Resume.E text="Use the bot's radar to look for the titanium ore and bring it to the converter." -ScriptName.E text="Titanium2" -Instructions name="ttit2.txt" -HelpFile name="cbot.txt" -EndingFile win=2 lost=0 - -Audio track=0 -AmbientColor air=0.400;0.400;0.400;0.400 water=0.078;0.078;0.078;0.078 // grey -FogColor air=0.706;0.871;1.000;0.000 water=0.039;0.078;0.392;0.000 // grey -VehicleColor color=0.686;0.820;0.843;0.000 // bleu-sable -DeepView air=100.00 water=25.00 -FogStart air=0.1 water=0.1 -SecondTexture rank=3 -Background up=0.298;0.412;0.886;0.000 down=0.753;0.980;1.000; -ForegroundName image="lens5.png" -Planet pos=0.00;0.70 dim=0.03 image="effect01.png" uv1=0.00;0.50 uv2=0.25;0.75 -Planet pos=1.00;0.60 dim=0.02 image="effect01.png" uv1=0.00;0.50 uv2=0.25;0.75 -Planet pos=1.20;0.40 dim=0.03 image="effect01.png" uv1=0.00;0.50 uv2=0.25;0.75 -Planet pos=2.00;0.40 dim=0.03 image="effect01.png" uv1=0.00;0.50 uv2=0.25;0.75 -Planet pos=2.50;0.50 dim=0.04 image="effect01.png" uv1=0.00;0.50 uv2=0.25;0.75 -Planet pos=3.00;0.30 dim=0.04 image="effect01.png" uv1=0.00;0.50 uv2=0.25;0.75 -Planet pos=3.85;0.30 dim=0.06 image="effect01.png" uv1=0.00;0.50 uv2=0.25;0.75 -Planet pos=4.00;0.70 dim=0.02 image="effect01.png" uv1=0.00;0.50 uv2=0.25;0.75 -Planet pos=4.10;0.50 dim=0.03 image="effect01.png" uv1=0.00;0.50 uv2=0.25;0.75 -Planet pos=5.30;0.30 dim=0.08 image="effect01.png" uv1=0.00;0.50 uv2=0.25;0.75 - -TerrainGenerate vision=400.00 depth=1 hard=0.7 -TerrainRelief image="relief41.png" factor=1.0 -TerrainResource image="res00.png" -TerrainWater image="lava04.png" level=7.5 moveX=1.0 moveY=0.3 water=TO color=0.000;0.502;1.000; -TerrainInitTextures image="terra" dx=1 dy=1 table=2 -TerrainCreate - -BeginObject -CreateObject pos= 7; -10 dir=1.5 type=Me -CreateObject pos= 0; 0 dir=1.5 type=WheeledGrabber reset=1 trainer=1 script4="ttit2.txt" power=1 -CreateObject pos= 0; -11 dir=1.5 type=Converter -CreateObject pos= -9; 64 dir=0.0 type=TitaniumOre reset=1 - -CreateObject pos= -35; 80 dir=0.0 type=Quartz2 -CreateObject pos= -65; 69 dir=0.0 type=Quartz1 -CreateObject pos=-103; 63 dir=0.0 type=Quartz0 -CreateObject pos= -5;134 dir=0.0 type=Quartz3 -CreateObject pos= -3;140 dir=0.0 type=Quartz0 -CreateObject pos= -44; 65 dir=0.0 type=Quartz3 -CreateObject pos= -78; 34 dir=0.0 type=Quartz2 -CreateObject pos= 47; 67 dir=0.0 type=Quartz3 -CreateObject pos= -9; 50 dir=0.0 type=Quartz2 -CreateObject pos= -4; 46 dir=0.0 type=Quartz3 -CreateObject pos= -12; 46 dir=0.0 type=Quartz1 - -CreateLight dir= 0.0;-1.0; 0.0 color= 0.63; 0.63; 0.63 type=Terrain -CreateLight dir= 1.0; 0.0;-1.0 color=-0.70;-0.70;-0.70 type=Terrain -CreateLight dir=-1.0; 0.0; 1.0 color= 1.40; 1.40; 1.40 type=Terrain -CreateLight dir=-1.0;-1.0; 1.0 color= 0.56; 0.56; 0.56 type=Object -CreateLight dir= 1.0;-1.0; 1.0 color= 0.32; 0.32; 0.32 type=Object -CreateLight dir=-1.0;-1.0;-1.0 color= 0.32; 0.32; 0.32 type=Object -CreateLight dir= 1.0;-1.0;-1.0 color= 0.16; 0.16; 0.16 type=Object -CreateLight dir= 0.0;-1.0; 0.0 color= 0.50; 0.00; 0.40 type=Quartz -CreateLight dir= 0.0;-1.0; 0.0 color= 0.40; 0.10; 0.00 type=Quartz -WaterColor color=-0.6;-0.1;-0.1 - -MapColor floor=0.408;0.725;0.804 water=0.604;0.922;1.000 -MapZoom factor=8 - -EnableResearch type=WINGER -DoneResearch type=WINGER - -EndMissionTake pos=0.00;0.00 dist=25000.00 type=Me lost=0 -EndMissionTake pos=0.00;0.00 dist=25000.00 type=WheeledGrabber lost=0 -EndMissionTake pos=0.00;0.00 dist=1000.00 type=Titanium min=1 max=1 -//EndMissionTake pos=0.00;0.00 dist=1000.00 type=PowerCell min=1 max=1 - -Camera eye=6.00;20.00;-50.00 lookat=6.00;1.00;-10.00 delay=10 diff --git a/levels/train105/scene.txt b/levels/train105/scene.txt deleted file mode 100644 index 13084cc2..00000000 --- a/levels/train105/scene.txt +++ /dev/null @@ -1,109 +0,0 @@ -Title.E text="Power Cell 2" -Resume.E text="Power all the winged shooters." -ScriptName.E text="Spider2" -Instructions name="tcell2.txt" -HelpFile name="cbot.txt" -EndingFile win=2 lost=0 - -Audio track=0 -AmbientColor air=0.400;0.400;0.400;0.400 water=0.078;0.078;0.078;0.078 // grey -FogColor air=0.706;0.871;1.000;0.000 water=0.039;0.078;0.392;0.000 // grey -VehicleColor color=0.686;0.820;0.843;0.000 // bleu-sable -DeepView air=100.00 water=25.00 -FogStart air=0.1 water=0.1 -SecondTexture rank=3 -Background up=0.298;0.412;0.886;0.000 down=0.753;0.980;1.000; -ForegroundName image="lens5.png" -Planet pos=0.00;0.70 dim=0.03 image="effect01.png" uv1=0.00;0.50 uv2=0.25;0.75 -Planet pos=1.00;0.60 dim=0.02 image="effect01.png" uv1=0.00;0.50 uv2=0.25;0.75 -Planet pos=1.20;0.40 dim=0.03 image="effect01.png" uv1=0.00;0.50 uv2=0.25;0.75 -Planet pos=2.00;0.40 dim=0.03 image="effect01.png" uv1=0.00;0.50 uv2=0.25;0.75 -Planet pos=2.50;0.50 dim=0.04 image="effect01.png" uv1=0.00;0.50 uv2=0.25;0.75 -Planet pos=3.00;0.30 dim=0.04 image="effect01.png" uv1=0.00;0.50 uv2=0.25;0.75 -Planet pos=3.85;0.30 dim=0.06 image="effect01.png" uv1=0.00;0.50 uv2=0.25;0.75 -Planet pos=4.00;0.70 dim=0.02 image="effect01.png" uv1=0.00;0.50 uv2=0.25;0.75 -Planet pos=4.10;0.50 dim=0.03 image="effect01.png" uv1=0.00;0.50 uv2=0.25;0.75 -Planet pos=5.30;0.30 dim=0.08 image="effect01.png" uv1=0.00;0.50 uv2=0.25;0.75 - -TerrainGenerate vision=400.00 depth=1 hard=0.7 -TerrainRelief image="relief45.png" factor=1.0 -TerrainResource image="resae.png" -TerrainWater image="lava04.png" level=0.0 moveX=1.0 moveY=0.3 water=TO color=0.000;0.502;1.000; -TerrainInitTextures image="terra" dx=1 dy=1 table=2 -TerrainCreate - -BeginObject -CreateObject pos= 16; -13 dir=1.5 type=Me range=200 -CreateObject pos= 8; -3 dir=1.5 type=WheeledGrabber reset=1 trainer=1 script4="tcell2.txt" power=1 -CreateObject pos= 15; 5 dir=1.5 type=WingedShooter reset=1 script1="wingsh02.txt" run=1 range=200 power=0 selectable=0 -CreateObject pos= 12; 5 dir=1.5 type=WingedShooter reset=1 script1="wingsh02.txt" run=1 range=200 power=0 selectable=0 -CreateObject pos= 9; 5 dir=1.5 type=WingedShooter reset=1 script1="wingsh02.txt" run=1 range=200 power=0 selectable=0 -CreateObject pos= 6; 5 dir=1.5 type=WingedShooter reset=1 script1="wingsh02.txt" run=1 range=200 power=0 selectable=0 -CreateObject pos= 3; 5 dir=1.5 type=WingedShooter reset=1 script1="wingsh02.txt" run=1 range=200 power=0 selectable=0 -CreateObject pos= 0; 5 dir=1.5 type=WingedShooter reset=1 script1="wingsh02.txt" run=1 range=200 power=0 selectable=0 -CreateObject pos= -3; 5 dir=1.5 type=WingedShooter reset=1 script1="wingsh02.txt" run=1 range=200 power=0 selectable=0 -CreateObject pos= -6; 5 dir=1.5 type=WingedShooter reset=1 script1="wingsh02.txt" run=1 range=200 power=0 selectable=0 -CreateObject pos= -9; 5 dir=1.5 type=WingedShooter reset=1 script1="wingsh02.txt" run=1 range=200 power=0 selectable=0 -CreateObject pos= -12; 5 dir=1.5 type=WingedShooter reset=1 script1="wingsh02.txt" run=1 range=200 power=0 selectable=0 -CreateObject pos= 0; -3 dir=0.0 type=PowerCell -CreateObject pos= 1; -4 dir=0.0 type=PowerCell -CreateObject pos= 2; -6 dir=0.0 type=PowerCell -CreateObject pos= -3; -8 dir=0.0 type=PowerCell -CreateObject pos= 1; -8 dir=0.0 type=PowerCell -CreateObject pos= 3; -7 dir=0.0 type=PowerCell -CreateObject pos= -1; -7 dir=0.0 type=PowerCell -CreateObject pos= -2; -4 dir=0.0 type=PowerCell -CreateObject pos= -2; -9 dir=0.0 type=PowerCell -CreateObject pos= -1; -10 dir=0.0 type=PowerCell -CreateObject pos= -7; -22 dir=0.0 type=RadarStation - -CreateObject pos= -30; 83 dir=0.0 type=Quartz0 -CreateObject pos= -35; 82 dir=1.2 type=Quartz2 -CreateObject pos= -32; 86 dir=0.6 type=Quartz3 -CreateObject pos= -30;105 dir=0.8 type=Quartz1 -CreateObject pos= -33;107 dir=1.9 type=Quartz0 -CreateObject pos= -34;114 dir=1.0 type=Quartz3 -CreateObject pos= -30;129 dir=0.3 type=Quartz2 -CreateObject pos= -27;134 dir=1.2 type=Quartz1 -CreateObject pos= -4;148 dir=0.8 type=Quartz0 -CreateObject pos= 11;146 dir=0.5 type=Quartz2 -CreateObject pos= 15;145 dir=0.2 type=Quartz3 -CreateObject pos= 18;139 dir=0.7 type=Quartz1 -CreateObject pos= 17; 83 dir=1.0 type=Quartz0 -CreateObject pos= 21; 84 dir=1.3 type=Quartz3 -CreateObject pos= 25; 81 dir=0.6 type=Quartz1 - -CreateObject pos= 0; 120 dir=0.0 type=AlienNest -CreateObject pos= 5; 120 cmdline= 0; 120; 25 dir=0.0 type=AlienAnt script1="antice.txt" run=1 -CreateObject pos= -5; 120 cmdline= 0; 120; 25 dir=0.0 type=AlienAnt script1="antice.txt" run=1 -CreateObject pos= 0; 125 cmdline= 0; 120; 25 dir=0.0 type=AlienAnt script1="antice.txt" run=1 -CreateObject pos= 5; 125 cmdline= 0; 120; 25 dir=0.0 type=AlienAnt script1="antice.txt" run=1 -CreateObject pos= -5; 125 cmdline= 0; 120; 25 dir=0.0 type=AlienAnt script1="antice.txt" run=1 -CreateObject pos= 0; 110 cmdline= 0; 120; 25 dir=0.0 type=AlienAnt script1="antice.txt" run=1 -CreateObject pos= -5; 110 cmdline= 0; 120; 25 dir=0.0 type=AlienAnt script1="antice.txt" run=1 -CreateObject pos= 5; 110 cmdline= 0; 120; 25 dir=0.0 type=AlienAnt script1="antice.txt" run=1 -//CreateObject pos= 10; 110 cmdline= 0; 120; 25 dir=0.0 type=AlienAnt script1="antice.txt" run=1 -//CreateObject pos= -10; 110 cmdline= 0; 120; 25 dir=0.0 type=AlienAnt script1="antice.txt" run=1 - -CreateLight dir= 0.0;-1.0; 0.0 color= 0.63; 0.63; 0.63 type=Terrain -CreateLight dir= 1.0; 0.0;-1.0 color=-0.70;-0.70;-0.70 type=Terrain -CreateLight dir=-1.0; 0.0; 1.0 color= 1.40; 1.40; 1.40 type=Terrain -CreateLight dir=-1.0;-1.0; 1.0 color= 0.56; 0.56; 0.56 type=Object -CreateLight dir= 1.0;-1.0; 1.0 color= 0.32; 0.32; 0.32 type=Object -CreateLight dir=-1.0;-1.0;-1.0 color= 0.32; 0.32; 0.32 type=Object -CreateLight dir= 1.0;-1.0;-1.0 color= 0.16; 0.16; 0.16 type=Object -CreateLight dir= 0.0;-1.0; 0.0 color= 0.30; 0.00; 0.30 type=Quartz -CreateLight dir= 0.0;-1.0; 0.0 color= 0.30; 0.30; 0.00 type=Quartz -WaterColor color=-0.6;-0.1;-0.1 - -MapColor floor=0.408;0.725;0.804 water=0.604;0.922;1.000 -MapZoom factor=2 - -EnableResearch type=WINGER -DoneResearch type=WINGER - -EndMissionTake pos=0.00;0.00 dist=25000.00 type=Me lost=0 -EndMissionTake pos=0.00;0.00 dist=25000.00 type=WheeledGrabber lost=0 -EndMissionTake pos=0.00;0.00 dist=1000.00 type=AlienAnt min=0 max=0 - -Camera eye=7.00;20.00;-50.00 lookat=7.00;1.00;-10.00 delay=10 fixDirection=-0.25 diff --git a/levels/train106/scene.txt b/levels/train106/scene.txt deleted file mode 100644 index 6ae86d98..00000000 --- a/levels/train106/scene.txt +++ /dev/null @@ -1,65 +0,0 @@ -Title.E text="Spiders 2" -Resume.E text="Use the radar to find and kill all ants." -ScriptName.E text="Spider2" -Instructions name="tspid2.txt" -HelpFile name="cbot.txt" -EndingFile win=2 lost=0 - -Audio track=0 -AmbientColor air=0.400;0.400;0.400;0.400 water=0.078;0.078;0.078;0.078 // grey -FogColor air=0.706;0.871;1.000;0.000 water=0.039;0.078;0.392;0.000 // grey -VehicleColor color=0.686;0.820;0.843;0.000 // bleu-sable -DeepView air=100.00 water=25.00 -FogStart air=0.1 water=0.1 -SecondTexture rank=3 -Background up=0.298;0.412;0.886;0.000 down=0.753;0.980;1.000; -ForegroundName image="lens5.png" -Planet pos=0.00;0.70 dim=0.03 image="effect01.png" uv1=0.00;0.50 uv2=0.25;0.75 -Planet pos=1.00;0.60 dim=0.02 image="effect01.png" uv1=0.00;0.50 uv2=0.25;0.75 -Planet pos=1.20;0.40 dim=0.03 image="effect01.png" uv1=0.00;0.50 uv2=0.25;0.75 -Planet pos=2.00;0.40 dim=0.03 image="effect01.png" uv1=0.00;0.50 uv2=0.25;0.75 -Planet pos=2.50;0.50 dim=0.04 image="effect01.png" uv1=0.00;0.50 uv2=0.25;0.75 -Planet pos=3.00;0.30 dim=0.04 image="effect01.png" uv1=0.00;0.50 uv2=0.25;0.75 -Planet pos=3.85;0.30 dim=0.06 image="effect01.png" uv1=0.00;0.50 uv2=0.25;0.75 -Planet pos=4.00;0.70 dim=0.02 image="effect01.png" uv1=0.00;0.50 uv2=0.25;0.75 -Planet pos=4.10;0.50 dim=0.03 image="effect01.png" uv1=0.00;0.50 uv2=0.25;0.75 -Planet pos=5.30;0.30 dim=0.08 image="effect01.png" uv1=0.00;0.50 uv2=0.25;0.75 - -TerrainGenerate vision=400.00 depth=1 hard=0.7 -TerrainRelief image="relief47.png" factor=1.0 -TerrainResource image="res00.png" -TerrainWater image="lava04.png" level=-10.0 moveX=1.0 moveY=0.3 water=TO color=0.000;0.502;1.000; -TerrainInitTextures image="terra" dx=1 dy=1 table=2 -TerrainCreate - -BeginObject -CreateObject pos= 7;-10 dir=1.5 type=Me -CreateObject pos= 0; 0 dir=1.5 type=WheeledShooter reset=1 trainer=1 script4="tspid2.txt" power=1 camera=BACK -CreateObject pos= -4;-20 dir=0.0 type=RadarStation -CreateObject pos=-23; 14 dir=0.3 type=AlienSpider reset=1 -CreateObject pos= -5; 20 dir=0.4 type=AlienSpider reset=1 -CreateObject pos= 15; 21 dir=0.6 type=AlienSpider reset=1 -CreateObject pos= 20; 5 dir=0.8 type=AlienSpider reset=1 - -CreateLight dir= 0.0;-1.0; 0.0 color= 0.63; 0.63; 0.63 type=Terrain -CreateLight dir= 1.0; 0.0;-1.0 color=-0.70;-0.70;-0.70 type=Terrain -CreateLight dir=-1.0; 0.0; 1.0 color= 1.40; 1.40; 1.40 type=Terrain -CreateLight dir=-1.0;-1.0; 1.0 color= 0.56; 0.56; 0.56 type=Object -CreateLight dir= 1.0;-1.0; 1.0 color= 0.32; 0.32; 0.32 type=Object -CreateLight dir=-1.0;-1.0;-1.0 color= 0.32; 0.32; 0.32 type=Object -CreateLight dir= 1.0;-1.0;-1.0 color= 0.16; 0.16; 0.16 type=Object -CreateLight dir= 0.0;-1.0; 0.0 color= 0.50; 0.00; 0.40 type=Quartz -CreateLight dir= 0.0;-1.0; 0.0 color= 0.40; 0.10; 0.00 type=Quartz -WaterColor color=-0.6;-0.1;-0.1 - -MapColor floor=0.408;0.725;0.804 water=0.604;0.922;1.000 -MapZoom factor=8 - -DoneResearch type=WINGER -DoneResearch type=SHOOTER - -EndMissionTake pos=0.00;0.00 dist=25000.00 type=Me lost=0 -EndMissionTake pos=0.00;0.00 dist=25000.00 type=WheeledShooter lost=0 -EndMissionTake pos=0.00;0.00 dist=1000.00 type=AlienSpider min=0 max=0 - -Camera eye=7.00;20.00;-50.00 lookat=7.00;1.00;-10.00 delay=10 fixDirection=-0.25 diff --git a/levels/train107/scene.txt b/levels/train107/scene.txt deleted file mode 100644 index 7b566e50..00000000 --- a/levels/train107/scene.txt +++ /dev/null @@ -1,65 +0,0 @@ -Title.E text="Spiders 3" -Resume.E text="Learn to move the bot so that no spider can escape." -ScriptName.E text="Spider3" -Instructions name="tspid3.txt" -HelpFile name="cbot.txt" -EndingFile win=2 lost=0 - -Audio track=0 -AmbientColor air=0.400;0.400;0.400;0.400 water=0.078;0.078;0.078;0.078 // grey -FogColor air=0.706;0.871;1.000;0.000 water=0.039;0.078;0.392;0.000 // grey -VehicleColor color=0.686;0.820;0.843;0.000 // bleu-sable -DeepView air=100.00 water=25.00 -FogStart air=0.1 water=0.1 -SecondTexture rank=3 -Background up=0.298;0.412;0.886;0.000 down=0.753;0.980;1.000; -ForegroundName image="lens5.png" -Planet pos=0.00;0.70 dim=0.03 image="effect01.png" uv1=0.00;0.50 uv2=0.25;0.75 -Planet pos=1.00;0.60 dim=0.02 image="effect01.png" uv1=0.00;0.50 uv2=0.25;0.75 -Planet pos=1.20;0.40 dim=0.03 image="effect01.png" uv1=0.00;0.50 uv2=0.25;0.75 -Planet pos=2.00;0.40 dim=0.03 image="effect01.png" uv1=0.00;0.50 uv2=0.25;0.75 -Planet pos=2.50;0.50 dim=0.04 image="effect01.png" uv1=0.00;0.50 uv2=0.25;0.75 -Planet pos=3.00;0.30 dim=0.04 image="effect01.png" uv1=0.00;0.50 uv2=0.25;0.75 -Planet pos=3.85;0.30 dim=0.06 image="effect01.png" uv1=0.00;0.50 uv2=0.25;0.75 -Planet pos=4.00;0.70 dim=0.02 image="effect01.png" uv1=0.00;0.50 uv2=0.25;0.75 -Planet pos=4.10;0.50 dim=0.03 image="effect01.png" uv1=0.00;0.50 uv2=0.25;0.75 -Planet pos=5.30;0.30 dim=0.08 image="effect01.png" uv1=0.00;0.50 uv2=0.25;0.75 - -TerrainGenerate vision=400.00 depth=1 hard=0.7 -TerrainRelief image="relief47.png" factor=1.0 -TerrainResource image="res00.png" -TerrainWater image="lava04.png" level=-10.0 moveX=1.0 moveY=0.3 water=TO color=0.000;0.502;1.000; -TerrainInitTextures image="terra" dx=1 dy=1 table=2 -TerrainCreate - -BeginObject -CreateObject pos= 7; -10 dir=1.5 type=Me -CreateObject pos= 0; 0 dir=1.5 type=WheeledShooter reset=1 trainer=1 script4="tspid3.txt" power=1 camera=BACK -CreateObject pos= -4; -20 dir=0.0 type=RadarStation -CreateObject pos= -20; 60 dir=0.4 type=AlienSpider reset=1 -CreateObject pos= 40; 65 dir=1.0 type=AlienSpider reset=1 -CreateObject pos= 65; 110 dir=0.6 type=AlienSpider reset=1 -CreateObject pos= -10; 130 dir=0.2 type=AlienSpider reset=1 - -CreateLight dir= 0.0;-1.0; 0.0 color= 0.63; 0.63; 0.63 type=Terrain -CreateLight dir= 1.0; 0.0;-1.0 color=-0.70;-0.70;-0.70 type=Terrain -CreateLight dir=-1.0; 0.0; 1.0 color= 1.40; 1.40; 1.40 type=Terrain -CreateLight dir=-1.0;-1.0; 1.0 color= 0.56; 0.56; 0.56 type=Object -CreateLight dir= 1.0;-1.0; 1.0 color= 0.32; 0.32; 0.32 type=Object -CreateLight dir=-1.0;-1.0;-1.0 color= 0.32; 0.32; 0.32 type=Object -CreateLight dir= 1.0;-1.0;-1.0 color= 0.16; 0.16; 0.16 type=Object -CreateLight dir= 0.0;-1.0; 0.0 color= 0.50; 0.00; 0.40 type=Quartz -CreateLight dir= 0.0;-1.0; 0.0 color= 0.40; 0.10; 0.00 type=Quartz -WaterColor color=-0.6;-0.1;-0.1 - -MapColor floor=0.408;0.725;0.804 water=0.604;0.922;1.000 -MapZoom factor=2 - -DoneResearch type=WINGER -DoneResearch type=SHOOTER - -EndMissionTake pos=0.00;0.00 dist=25000.00 type=Me lost=0 -EndMissionTake pos=0.00;0.00 dist=25000.00 type=WheeledShooter lost=0 -EndMissionTake pos=0.00;0.00 dist=1000.00 type=AlienSpider min=0 max=0 - -Camera eye=7.00;20.00;-50.00 lookat=7.00;1.00;-10.00 delay=10 fixDirection=-0.25 diff --git a/levels/train204/scene.txt b/levels/train204/scene.txt deleted file mode 100644 index 96dd329b..00000000 --- a/levels/train204/scene.txt +++ /dev/null @@ -1,100 +0,0 @@ -Title.E text="Fighter Jet 1" -Resume.E text="Instruct a winged shooter to clean the whole region." -ScriptName.E text="Move" -Instructions name="tant4.txt" -HelpFile name="cbot.txt" -EndingFile win=4 lost=0 - -Audio track=0 -AmbientColor air=0.596;0.596;0.400;0.400 water=0.078;0.078;0.078;0.078 // grey -FogColor air=0.843;0.937;0.796;0.000 water=0.267;0.392;0.314;0.000 // bleu sale -VehicleColor color=0.553;0.686;0.506;0.000 // vert-sable -DeepView air=125.00 water=25.00 -FogStart air=0.9 water=0.5 -SecondTexture rank=1 -Background up=0.502;0.533;0.753;0.000 down=0.937;0.973;0.812;0.000 cloudUp=0.169;0.176;0.561;0.000 cloudDown=0.784;1.000;0.000; -ForegroundName image="lens1.png" -Planet pos=1.2;0.2 dim=0.35 speed= 0.001 dir=0.1 image="planet04.png" uv1=0.0;0.5 uv2=0.5;1.0 // jaune -Planet pos=4.0;0.4 dim=0.20 speed= 0.012 dir=0.7 image="planet04.png" uv1=0.5;0.0 uv2=1.0;0.5 // bleu -Planet pos=4.4;0.3 dim=0.30 speed=-0.002 dir=0.3 image="planet04.png" uv1=0.0;0.5 uv2=0.5;1.0 // jaune -Planet pos=3.5;0.4 dim=0.12 speed= 0.001 dir=0.8 image="planet04.png" uv1=0.5;0.5 uv2=1.0;1.0 // rouge -Planet pos=5.0;0.5 dim=0.04 speed= 0.025 dir=1.2 image="planet04.png" uv1=0.5;0.5 uv2=1.0;1.0 // rouge - -TerrainGenerate vision=250.00 depth=1 slope=3.0 -TerrainWind speed=0.0;2.0 -TerrainRelief image="relief54.png" factor=1.0 -TerrainResource image="resae.png" -TerrainWater image="water16.png" level=25.0 moveX=1.0 moveY=0.0 color=0.000;0.941;0.392;0.000 brightness=0.2 -TerrainCloud image="cloud04.png" level=125.0 - -TerrainMaterial id=10 image="green01" u=0.00 v=0.00 up=1 down=1 left=1 right=1 hard=0.2 -TerrainMaterial id=11 image="green01" u=0.25 v=0.00 up=1 down=1 left=1 right=1 hard=0.2 -TerrainMaterial id=12 image="green01" u=0.50 v=0.00 up=1 down=1 left=1 right=1 hard=0.2 -TerrainMaterial id=13 image="green01" u=0.75 v=0.00 up=1 down=1 left=1 right=1 hard=0.2 -TerrainMaterial image="green01" u=0.00 v=0.25 up=2 down=1 left=1 right=1 hard=0.2 -TerrainMaterial image="green01" u=0.25 v=0.25 up=1 down=1 left=1 right=2 hard=0.2 -TerrainMaterial image="green01" u=0.50 v=0.25 up=1 down=2 left=1 right=1 hard=0.2 -TerrainMaterial image="green01" u=0.75 v=0.25 up=1 down=1 left=2 right=1 hard=0.2 -TerrainMaterial image="green01" u=0.00 v=0.50 up=2 down=1 left=2 right=1 hard=0.2 -TerrainMaterial image="green01" u=0.25 v=0.50 up=2 down=1 left=1 right=2 hard=0.2 -TerrainMaterial image="green01" u=0.50 v=0.50 up=1 down=2 left=1 right=2 hard=0.2 -TerrainMaterial image="green01" u=0.75 v=0.50 up=1 down=2 left=2 right=1 hard=0.2 -TerrainMaterial id=14 image="green01" u=0.00 v=0.75 up=2 down=2 left=2 right=2 hard=0.2 -TerrainMaterial id=15 image="green01" u=0.25 v=0.75 up=2 down=2 left=2 right=2 hard=0.2 -TerrainMaterial id=16 image="green01" u=0.50 v=0.75 up=1 down=1 left=1 right=1 hard=0.2 -TerrainMaterial id=17 image="green01" u=0.75 v=0.75 up=1 down=1 left=1 right=1 hard=0.2 - -TerrainMaterial id=20 image="green02" u=0.00 v=0.00 up=3 down=3 left=3 right=3 hard=0.8 -TerrainMaterial id=21 image="green02" u=0.25 v=0.00 up=3 down=3 left=3 right=3 hard=0.8 -TerrainMaterial id=22 image="green02" u=0.50 v=0.00 up=3 down=3 left=3 right=3 hard=0.8 -TerrainMaterial id=23 image="green02" u=0.75 v=0.00 up=3 down=3 left=3 right=3 hard=0.8 -TerrainMaterial image="green02" u=0.00 v=0.25 up=3 down=2 left=2 right=2 hard=0.5 -TerrainMaterial image="green02" u=0.25 v=0.25 up=2 down=2 left=2 right=3 hard=0.5 -TerrainMaterial image="green02" u=0.50 v=0.25 up=2 down=3 left=2 right=2 hard=0.5 -TerrainMaterial image="green02" u=0.75 v=0.25 up=2 down=2 left=3 right=2 hard=0.5 -TerrainMaterial image="green02" u=0.00 v=0.50 up=3 down=2 left=3 right=2 hard=0.5 -TerrainMaterial image="green02" u=0.25 v=0.50 up=3 down=2 left=2 right=3 hard=0.5 -TerrainMaterial image="green02" u=0.50 v=0.50 up=2 down=3 left=2 right=3 hard=0.5 -TerrainMaterial image="green02" u=0.75 v=0.50 up=2 down=3 left=3 right=2 hard=0.5 -TerrainMaterial id=24 image="green02" u=0.00 v=0.75 up=3 down=3 left=3 right=3 hard=0.8 -TerrainMaterial id=25 image="green02" u=0.25 v=0.75 up=3 down=3 left=3 right=3 hard=0.8 -TerrainMaterial id=26 image="green02" u=0.50 v=0.75 up=3 down=3 left=3 right=3 hard=0.8 -TerrainMaterial id=27 image="green02" u=0.75 v=0.75 up=3 down=3 left=3 right=3 hard=0.8 - -TerrainInit id=10 -TerrainLevel id=10;11;10;11;12;13 min= 0.0 max=99.0 slope=0.0 freq=100.0 -TerrainLevel id=16;17 min= 0.0 max=99.0 slope=0.0 freq= 50.0 -TerrainLevel id=14;15 min=40.0 max=99.0 slope=0.0 freq= 90.0 -TerrainLevel id=20;21;22;23 min=45.0 max=99.0 slope=0.0 freq= 90.0 -TerrainLevel id=24;25;26;27 min=45.0 max=99.0 slope=0.0 freq= 40.0 - -TerrainCreate - -BeginObject -CreateObject pos= 8; -10 dir=1.5 type=Me range=200 -CreateObject pos= 0; 0 dir=1.5 type=WingedShooter reset=1 trainer=1 script4="tant4.txt" power=100 range=200 magnifyDamage=0.5 camera=BACK -CreateObject pos= 120; -30 cmdline= 120; -30; 25 dir=0.0 type=AlienAnt reset=1 script1="antict.txt" run=1 -CreateObject pos= 210; 80 cmdline= 210; 80; 50 dir=0.0 type=AlienAnt reset=1 script1="antict.txt" run=1 -CreateObject pos= 100; 250 cmdline= 100; 250; 50 dir=0.0 type=AlienAnt reset=1 script1="antict.txt" run=1 -CreateObject pos= -75; 200 cmdline= -75; 200; 25 dir=0.0 type=AlienAnt reset=1 script1="antict.txt" run=1 -CreateObject pos= 1; -27 type=RadarStation - -CreateLight dir= 0.0;-1.0; 0.0 color= 0.63; 0.63; 0.63 type=Terrain -CreateLight dir= 1.0; 0.0;-1.0 color=-0.70;-0.70;-0.70 type=Terrain -CreateLight dir=-1.0; 0.0; 1.0 color= 1.40; 1.40; 1.40 type=Terrain -CreateLight dir=-1.0;-1.0; 1.0 color= 0.56; 0.56; 0.56 type=Object -CreateLight dir= 1.0;-1.0; 1.0 color= 0.32; 0.32; 0.32 type=Object -CreateLight dir=-1.0;-1.0;-1.0 color= 0.32; 0.32; 0.32 type=Object -CreateLight dir= 1.0;-1.0;-1.0 color= 0.16; 0.16; 0.16 type=Object - -MapColor floor=0.706;0.616;0.282 water=0.604;0.922;1.000 -MapZoom factor=1.5 - -DoneResearch type=WINGER -DoneResearch type=SHOOTER - -EndMissionTake pos=0.00;0.00 dist=25000.00 type=Me lost=0 -EndMissionTake pos=0.00;0.00 dist=25000.00 type=WingedShooter lost=0 -EndMissionTake pos=0.00;0.00 dist=1000.00 type=AlienAnt min=0 max=0 - -Camera eye=8.00;20.00;-50.00 lookat=8.00;1.00;-10.00 delay=10 diff --git a/levels/train205/scene.txt b/levels/train205/scene.txt deleted file mode 100644 index 8af77c8c..00000000 --- a/levels/train205/scene.txt +++ /dev/null @@ -1,100 +0,0 @@ -Title.E text="Fighter Jet 2" -Resume.E text="Adapt the program to a mountainous terrain." -ScriptName.E text="Move" -Instructions name="tant5.txt" -HelpFile name="cbot.txt" -EndingFile win=4 lost=0 - -Audio track=0 -AmbientColor air=0.596;0.596;0.400;0.400 water=0.078;0.078;0.078;0.078 // grey -FogColor air=0.843;0.937;0.796;0.000 water=0.267;0.392;0.314;0.000 // bleu sale -VehicleColor color=0.553;0.686;0.506;0.000 // vert-sable -DeepView air=125.00 water=25.00 -FogStart air=0.9 water=0.5 -SecondTexture rank=1 -Background up=0.502;0.533;0.753;0.000 down=0.937;0.973;0.812;0.000 cloudUp=0.169;0.176;0.561;0.000 cloudDown=0.784;1.000;0.000; -ForegroundName image="lens1.png" -Planet pos=1.2;0.2 dim=0.35 speed= 0.001 dir=0.1 image="planet04.png" uv1=0.0;0.5 uv2=0.5;1.0 // jaune -Planet pos=4.0;0.4 dim=0.20 speed= 0.012 dir=0.7 image="planet04.png" uv1=0.5;0.0 uv2=1.0;0.5 // bleu -Planet pos=4.4;0.3 dim=0.30 speed=-0.002 dir=0.3 image="planet04.png" uv1=0.0;0.5 uv2=0.5;1.0 // jaune -Planet pos=3.5;0.4 dim=0.12 speed= 0.001 dir=0.8 image="planet04.png" uv1=0.5;0.5 uv2=1.0;1.0 // rouge -Planet pos=5.0;0.5 dim=0.04 speed= 0.025 dir=1.2 image="planet04.png" uv1=0.5;0.5 uv2=1.0;1.0 // rouge - -TerrainGenerate vision=250.00 depth=1 slope=3.0 -TerrainWind speed=0.0;2.0 -TerrainRelief image="relief55.png" factor=1.0 -TerrainResource image="resae.png" -TerrainWater image="water16.png" level=25.0 moveX=1.0 moveY=0.0 color=0.000;0.941;0.392;0.000 brightness=0.2 -TerrainCloud image="cloud04.png" level=125.0 - -TerrainMaterial id=10 image="green01" u=0.00 v=0.00 up=1 down=1 left=1 right=1 hard=0.2 -TerrainMaterial id=11 image="green01" u=0.25 v=0.00 up=1 down=1 left=1 right=1 hard=0.2 -TerrainMaterial id=12 image="green01" u=0.50 v=0.00 up=1 down=1 left=1 right=1 hard=0.2 -TerrainMaterial id=13 image="green01" u=0.75 v=0.00 up=1 down=1 left=1 right=1 hard=0.2 -TerrainMaterial image="green01" u=0.00 v=0.25 up=2 down=1 left=1 right=1 hard=0.2 -TerrainMaterial image="green01" u=0.25 v=0.25 up=1 down=1 left=1 right=2 hard=0.2 -TerrainMaterial image="green01" u=0.50 v=0.25 up=1 down=2 left=1 right=1 hard=0.2 -TerrainMaterial image="green01" u=0.75 v=0.25 up=1 down=1 left=2 right=1 hard=0.2 -TerrainMaterial image="green01" u=0.00 v=0.50 up=2 down=1 left=2 right=1 hard=0.2 -TerrainMaterial image="green01" u=0.25 v=0.50 up=2 down=1 left=1 right=2 hard=0.2 -TerrainMaterial image="green01" u=0.50 v=0.50 up=1 down=2 left=1 right=2 hard=0.2 -TerrainMaterial image="green01" u=0.75 v=0.50 up=1 down=2 left=2 right=1 hard=0.2 -TerrainMaterial id=14 image="green01" u=0.00 v=0.75 up=2 down=2 left=2 right=2 hard=0.2 -TerrainMaterial id=15 image="green01" u=0.25 v=0.75 up=2 down=2 left=2 right=2 hard=0.2 -TerrainMaterial id=16 image="green01" u=0.50 v=0.75 up=1 down=1 left=1 right=1 hard=0.2 -TerrainMaterial id=17 image="green01" u=0.75 v=0.75 up=1 down=1 left=1 right=1 hard=0.2 - -TerrainMaterial id=20 image="green02" u=0.00 v=0.00 up=3 down=3 left=3 right=3 hard=0.8 -TerrainMaterial id=21 image="green02" u=0.25 v=0.00 up=3 down=3 left=3 right=3 hard=0.8 -TerrainMaterial id=22 image="green02" u=0.50 v=0.00 up=3 down=3 left=3 right=3 hard=0.8 -TerrainMaterial id=23 image="green02" u=0.75 v=0.00 up=3 down=3 left=3 right=3 hard=0.8 -TerrainMaterial image="green02" u=0.00 v=0.25 up=3 down=2 left=2 right=2 hard=0.5 -TerrainMaterial image="green02" u=0.25 v=0.25 up=2 down=2 left=2 right=3 hard=0.5 -TerrainMaterial image="green02" u=0.50 v=0.25 up=2 down=3 left=2 right=2 hard=0.5 -TerrainMaterial image="green02" u=0.75 v=0.25 up=2 down=2 left=3 right=2 hard=0.5 -TerrainMaterial image="green02" u=0.00 v=0.50 up=3 down=2 left=3 right=2 hard=0.5 -TerrainMaterial image="green02" u=0.25 v=0.50 up=3 down=2 left=2 right=3 hard=0.5 -TerrainMaterial image="green02" u=0.50 v=0.50 up=2 down=3 left=2 right=3 hard=0.5 -TerrainMaterial image="green02" u=0.75 v=0.50 up=2 down=3 left=3 right=2 hard=0.5 -TerrainMaterial id=24 image="green02" u=0.00 v=0.75 up=3 down=3 left=3 right=3 hard=0.8 -TerrainMaterial id=25 image="green02" u=0.25 v=0.75 up=3 down=3 left=3 right=3 hard=0.8 -TerrainMaterial id=26 image="green02" u=0.50 v=0.75 up=3 down=3 left=3 right=3 hard=0.8 -TerrainMaterial id=27 image="green02" u=0.75 v=0.75 up=3 down=3 left=3 right=3 hard=0.8 - -TerrainInit id=10 -TerrainLevel id=10;11;10;11;12;13 min= 0.0 max=99.0 slope=0.0 freq=100.0 -TerrainLevel id=16;17 min= 0.0 max=99.0 slope=0.0 freq= 50.0 -TerrainLevel id=14;15 min=40.0 max=99.0 slope=0.0 freq= 90.0 -TerrainLevel id=20;21;22;23 min=45.0 max=99.0 slope=0.0 freq= 90.0 -TerrainLevel id=24;25;26;27 min=45.0 max=99.0 slope=0.0 freq= 40.0 - -TerrainCreate - -BeginObject -CreateObject pos= 8; -10 dir=1.5 type=Me range=200 -CreateObject pos= 0; 0 dir=1.5 type=WingedShooter reset=1 trainer=1 script4="tant5.txt" power=100 range=200 magnifyDamage=0.5 camera=BACK -CreateObject pos= 100; -20 cmdline= 100; -20; 50 dir=0.0 type=AlienAnt reset=1 script1="antict.txt" run=1 -CreateObject pos= 225; 35 cmdline= 225; 35; 50 dir=0.0 type=AlienAnt reset=1 script1="antict.txt" run=1 -CreateObject pos= 350; 230 cmdline= 300; 200; 50 dir=0.0 type=AlienAnt reset=1 script1="antict.txt" run=1 -CreateObject pos= 165; 280 cmdline= 165; 280; 50 dir=0.0 type=AlienAnt reset=1 script1="antict.txt" run=1 -CreateObject pos= 1; -27 type=RadarStation - -CreateLight dir= 0.0;-1.0; 0.0 color= 0.63; 0.63; 0.63 type=Terrain -CreateLight dir= 1.0; 0.0;-1.0 color=-0.70;-0.70;-0.70 type=Terrain -CreateLight dir=-1.0; 0.0; 1.0 color= 1.40; 1.40; 1.40 type=Terrain -CreateLight dir=-1.0;-1.0; 1.0 color= 0.56; 0.56; 0.56 type=Object -CreateLight dir= 1.0;-1.0; 1.0 color= 0.32; 0.32; 0.32 type=Object -CreateLight dir=-1.0;-1.0;-1.0 color= 0.32; 0.32; 0.32 type=Object -CreateLight dir= 1.0;-1.0;-1.0 color= 0.16; 0.16; 0.16 type=Object - -MapColor floor=0.706;0.616;0.282 water=0.604;0.922;1.000 -MapZoom factor=1 - -DoneResearch type=WINGER -DoneResearch type=SHOOTER - -EndMissionTake pos=0.00;0.00 dist=25000.00 type=Me lost=0 -EndMissionTake pos=0.00;0.00 dist=25000.00 type=WingedShooter lost=0 -EndMissionTake pos=0.00;0.00 dist=1000.00 type=AlienAnt min=0 max=0 - -Camera eye=8.00;20.00;-50.00 lookat=8.00;1.00;-10.00 delay=10 diff --git a/levels/train206/scene.txt b/levels/train206/scene.txt deleted file mode 100644 index 968c19f3..00000000 --- a/levels/train206/scene.txt +++ /dev/null @@ -1,100 +0,0 @@ -Title.E text="Wasp Hunter 1" -Resume.E text="Shoot down the flying wasps." -ScriptName.E text="Wasp1" -Instructions name="twasp1.txt" -HelpFile name="cbot.txt" -EndingFile win=4 lost=0 - -Audio track=0 -AmbientColor air=0.596;0.596;0.400;0.400 water=0.078;0.078;0.078;0.078 // grey -FogColor air=0.843;0.937;0.796;0.000 water=0.267;0.392;0.314;0.000 // bleu sale -VehicleColor color=0.553;0.686;0.506;0.000 // vert-sable -DeepView air=125.00 water=25.00 -FogStart air=0.9 water=0.5 -SecondTexture rank=1 -Background up=0.502;0.533;0.753;0.000 down=0.937;0.973;0.812;0.000 cloudUp=0.169;0.176;0.561;0.000 cloudDown=0.784;1.000;0.000; -ForegroundName image="lens1.png" -Planet pos=1.2;0.2 dim=0.35 speed= 0.001 dir=0.1 image="planet04.png" uv1=0.0;0.5 uv2=0.5;1.0 // jaune -Planet pos=4.0;0.4 dim=0.20 speed= 0.012 dir=0.7 image="planet04.png" uv1=0.5;0.0 uv2=1.0;0.5 // bleu -Planet pos=4.4;0.3 dim=0.30 speed=-0.002 dir=0.3 image="planet04.png" uv1=0.0;0.5 uv2=0.5;1.0 // jaune -Planet pos=3.5;0.4 dim=0.12 speed= 0.001 dir=0.8 image="planet04.png" uv1=0.5;0.5 uv2=1.0;1.0 // rouge -Planet pos=5.0;0.5 dim=0.04 speed= 0.025 dir=1.2 image="planet04.png" uv1=0.5;0.5 uv2=1.0;1.0 // rouge - -TerrainGenerate vision=250.00 depth=1 slope=3.0 -TerrainWind speed=0.0;2.0 -TerrainRelief image="relief56.png" factor=1.0 -TerrainResource image="resae.png" -TerrainWater image="water16.png" level=13.0 moveX=1.0 moveY=0.0 color=0.000;0.941;0.392;0.000 brightness=0.2 -TerrainCloud image="cloud04.png" level=125.0 - -TerrainMaterial id=10 image="green01" u=0.00 v=0.00 up=1 down=1 left=1 right=1 hard=0.2 -TerrainMaterial id=11 image="green01" u=0.25 v=0.00 up=1 down=1 left=1 right=1 hard=0.2 -TerrainMaterial id=12 image="green01" u=0.50 v=0.00 up=1 down=1 left=1 right=1 hard=0.2 -TerrainMaterial id=13 image="green01" u=0.75 v=0.00 up=1 down=1 left=1 right=1 hard=0.2 -TerrainMaterial image="green01" u=0.00 v=0.25 up=2 down=1 left=1 right=1 hard=0.2 -TerrainMaterial image="green01" u=0.25 v=0.25 up=1 down=1 left=1 right=2 hard=0.2 -TerrainMaterial image="green01" u=0.50 v=0.25 up=1 down=2 left=1 right=1 hard=0.2 -TerrainMaterial image="green01" u=0.75 v=0.25 up=1 down=1 left=2 right=1 hard=0.2 -TerrainMaterial image="green01" u=0.00 v=0.50 up=2 down=1 left=2 right=1 hard=0.2 -TerrainMaterial image="green01" u=0.25 v=0.50 up=2 down=1 left=1 right=2 hard=0.2 -TerrainMaterial image="green01" u=0.50 v=0.50 up=1 down=2 left=1 right=2 hard=0.2 -TerrainMaterial image="green01" u=0.75 v=0.50 up=1 down=2 left=2 right=1 hard=0.2 -TerrainMaterial id=14 image="green01" u=0.00 v=0.75 up=2 down=2 left=2 right=2 hard=0.2 -TerrainMaterial id=15 image="green01" u=0.25 v=0.75 up=2 down=2 left=2 right=2 hard=0.2 -TerrainMaterial id=16 image="green01" u=0.50 v=0.75 up=1 down=1 left=1 right=1 hard=0.2 -TerrainMaterial id=17 image="green01" u=0.75 v=0.75 up=1 down=1 left=1 right=1 hard=0.2 - -TerrainMaterial id=20 image="green02" u=0.00 v=0.00 up=3 down=3 left=3 right=3 hard=0.8 -TerrainMaterial id=21 image="green02" u=0.25 v=0.00 up=3 down=3 left=3 right=3 hard=0.8 -TerrainMaterial id=22 image="green02" u=0.50 v=0.00 up=3 down=3 left=3 right=3 hard=0.8 -TerrainMaterial id=23 image="green02" u=0.75 v=0.00 up=3 down=3 left=3 right=3 hard=0.8 -TerrainMaterial image="green02" u=0.00 v=0.25 up=3 down=2 left=2 right=2 hard=0.5 -TerrainMaterial image="green02" u=0.25 v=0.25 up=2 down=2 left=2 right=3 hard=0.5 -TerrainMaterial image="green02" u=0.50 v=0.25 up=2 down=3 left=2 right=2 hard=0.5 -TerrainMaterial image="green02" u=0.75 v=0.25 up=2 down=2 left=3 right=2 hard=0.5 -TerrainMaterial image="green02" u=0.00 v=0.50 up=3 down=2 left=3 right=2 hard=0.5 -TerrainMaterial image="green02" u=0.25 v=0.50 up=3 down=2 left=2 right=3 hard=0.5 -TerrainMaterial image="green02" u=0.50 v=0.50 up=2 down=3 left=2 right=3 hard=0.5 -TerrainMaterial image="green02" u=0.75 v=0.50 up=2 down=3 left=3 right=2 hard=0.5 -TerrainMaterial id=24 image="green02" u=0.00 v=0.75 up=3 down=3 left=3 right=3 hard=0.8 -TerrainMaterial id=25 image="green02" u=0.25 v=0.75 up=3 down=3 left=3 right=3 hard=0.8 -TerrainMaterial id=26 image="green02" u=0.50 v=0.75 up=3 down=3 left=3 right=3 hard=0.8 -TerrainMaterial id=27 image="green02" u=0.75 v=0.75 up=3 down=3 left=3 right=3 hard=0.8 - -TerrainInit id=10 -TerrainLevel id=10;11;10;11;12;13 min= 0.0 max=99.0 slope=0.0 freq=100.0 -TerrainLevel id=16;17 min= 0.0 max=99.0 slope=0.0 freq= 50.0 -TerrainLevel id=14;15 min=40.0 max=99.0 slope=0.0 freq= 90.0 -TerrainLevel id=20;21;22;23 min=45.0 max=99.0 slope=0.0 freq= 90.0 -TerrainLevel id=24;25;26;27 min=45.0 max=99.0 slope=0.0 freq= 40.0 - -TerrainCreate - -BeginObject -CreateObject pos=-164;-143 dir=1.5 type=Me range=200 -CreateObject pos=-170;-135 dir=1.5 type=WingedShooter reset=1 trainer=1 script4="twasp1.txt" power=100 range=500 camera=BACK -CreateObject pos=-200; -50 dir=0.5 type=AlienWasp reset=1 script1="waspe1.txt" run=1 -CreateObject pos=-150;-100 dir=0.5 type=AlienWasp reset=1 script1="waspe1.txt" run=1 -CreateObject pos=-100;-100 dir=0.7 type=AlienWasp reset=1 script1="waspe1.txt" run=1 -CreateObject pos=-100;-250 dir=1.0 type=AlienWasp reset=1 script1="waspe1.txt" run=1 -CreateObject pos=-176;-139 type=RadarStation - -CreateLight dir= 0.0;-1.0; 0.0 color= 0.63; 0.63; 0.63 type=Terrain -CreateLight dir= 1.0; 0.0;-1.0 color=-0.70;-0.70;-0.70 type=Terrain -CreateLight dir=-1.0; 0.0; 1.0 color= 1.40; 1.40; 1.40 type=Terrain -CreateLight dir=-1.0;-1.0; 1.0 color= 0.56; 0.56; 0.56 type=Object -CreateLight dir= 1.0;-1.0; 1.0 color= 0.32; 0.32; 0.32 type=Object -CreateLight dir=-1.0;-1.0;-1.0 color= 0.32; 0.32; 0.32 type=Object -CreateLight dir= 1.0;-1.0;-1.0 color= 0.16; 0.16; 0.16 type=Object - -MapColor floor=0.706;0.616;0.282 water=0.604;0.922;1.000 -MapZoom factor=2 - -DoneResearch type=WINGER -DoneResearch type=SHOOTER - -EndMissionTake pos=0.00;0.00 dist=25000.00 type=Me lost=0 -EndMissionTake pos=0.00;0.00 dist=25000.00 type=WingedShooter lost=0 -EndMissionTake pos=0.00;0.00 dist=1000.00 type=AlienWasp min=0 max=0 - -Camera eye=50.00;20.00;-50.00 lookat=37.50;1.00;-75.00 delay=10 diff --git a/levels/train207/scene.txt b/levels/train207/scene.txt deleted file mode 100644 index fc749984..00000000 --- a/levels/train207/scene.txt +++ /dev/null @@ -1,100 +0,0 @@ -Title.E text="Wasp Hunter 2" -Resume.E text="Get better at shooting down the wasps." -ScriptName.E text="Wasp2" -Instructions name="twasp2.txt" -HelpFile name="cbot.txt" -EndingFile win=4 lost=0 - -Audio track=0 -AmbientColor air=0.596;0.596;0.400;0.400 water=0.078;0.078;0.078;0.078 // grey -FogColor air=0.843;0.937;0.796;0.000 water=0.267;0.392;0.314;0.000 // bleu sale -VehicleColor color=0.553;0.686;0.506;0.000 // vert-sable -DeepView air=125.00 water=25.00 -FogStart air=0.9 water=0.5 -SecondTexture rank=1 -Background up=0.502;0.533;0.753;0.000 down=0.937;0.973;0.812;0.000 cloudUp=0.169;0.176;0.561;0.000 cloudDown=0.784;1.000;0.000; -ForegroundName image="lens1.png" -Planet pos=1.2;0.2 dim=0.35 speed= 0.001 dir=0.1 image="planet04.png" uv1=0.0;0.5 uv2=0.5;1.0 // jaune -Planet pos=4.0;0.4 dim=0.20 speed= 0.012 dir=0.7 image="planet04.png" uv1=0.5;0.0 uv2=1.0;0.5 // bleu -Planet pos=4.4;0.3 dim=0.30 speed=-0.002 dir=0.3 image="planet04.png" uv1=0.0;0.5 uv2=0.5;1.0 // jaune -Planet pos=3.5;0.4 dim=0.12 speed= 0.001 dir=0.8 image="planet04.png" uv1=0.5;0.5 uv2=1.0;1.0 // rouge -Planet pos=5.0;0.5 dim=0.04 speed= 0.025 dir=1.2 image="planet04.png" uv1=0.5;0.5 uv2=1.0;1.0 // rouge - -TerrainGenerate vision=250.00 depth=1 slope=3.0 -TerrainWind speed=0.0;2.0 -TerrainRelief image="relief56.png" factor=1.0 -TerrainResource image="resae.png" -TerrainWater image="water16.png" level=13.0 moveX=1.0 moveY=0.0 color=0.000;0.941;0.392;0.000 brightness=0.2 -TerrainCloud image="cloud04.png" level=125.0 - -TerrainMaterial id=10 image="green01" u=0.00 v=0.00 up=1 down=1 left=1 right=1 hard=0.2 -TerrainMaterial id=11 image="green01" u=0.25 v=0.00 up=1 down=1 left=1 right=1 hard=0.2 -TerrainMaterial id=12 image="green01" u=0.50 v=0.00 up=1 down=1 left=1 right=1 hard=0.2 -TerrainMaterial id=13 image="green01" u=0.75 v=0.00 up=1 down=1 left=1 right=1 hard=0.2 -TerrainMaterial image="green01" u=0.00 v=0.25 up=2 down=1 left=1 right=1 hard=0.2 -TerrainMaterial image="green01" u=0.25 v=0.25 up=1 down=1 left=1 right=2 hard=0.2 -TerrainMaterial image="green01" u=0.50 v=0.25 up=1 down=2 left=1 right=1 hard=0.2 -TerrainMaterial image="green01" u=0.75 v=0.25 up=1 down=1 left=2 right=1 hard=0.2 -TerrainMaterial image="green01" u=0.00 v=0.50 up=2 down=1 left=2 right=1 hard=0.2 -TerrainMaterial image="green01" u=0.25 v=0.50 up=2 down=1 left=1 right=2 hard=0.2 -TerrainMaterial image="green01" u=0.50 v=0.50 up=1 down=2 left=1 right=2 hard=0.2 -TerrainMaterial image="green01" u=0.75 v=0.50 up=1 down=2 left=2 right=1 hard=0.2 -TerrainMaterial id=14 image="green01" u=0.00 v=0.75 up=2 down=2 left=2 right=2 hard=0.2 -TerrainMaterial id=15 image="green01" u=0.25 v=0.75 up=2 down=2 left=2 right=2 hard=0.2 -TerrainMaterial id=16 image="green01" u=0.50 v=0.75 up=1 down=1 left=1 right=1 hard=0.2 -TerrainMaterial id=17 image="green01" u=0.75 v=0.75 up=1 down=1 left=1 right=1 hard=0.2 - -TerrainMaterial id=20 image="green02" u=0.00 v=0.00 up=3 down=3 left=3 right=3 hard=0.8 -TerrainMaterial id=21 image="green02" u=0.25 v=0.00 up=3 down=3 left=3 right=3 hard=0.8 -TerrainMaterial id=22 image="green02" u=0.50 v=0.00 up=3 down=3 left=3 right=3 hard=0.8 -TerrainMaterial id=23 image="green02" u=0.75 v=0.00 up=3 down=3 left=3 right=3 hard=0.8 -TerrainMaterial image="green02" u=0.00 v=0.25 up=3 down=2 left=2 right=2 hard=0.5 -TerrainMaterial image="green02" u=0.25 v=0.25 up=2 down=2 left=2 right=3 hard=0.5 -TerrainMaterial image="green02" u=0.50 v=0.25 up=2 down=3 left=2 right=2 hard=0.5 -TerrainMaterial image="green02" u=0.75 v=0.25 up=2 down=2 left=3 right=2 hard=0.5 -TerrainMaterial image="green02" u=0.00 v=0.50 up=3 down=2 left=3 right=2 hard=0.5 -TerrainMaterial image="green02" u=0.25 v=0.50 up=3 down=2 left=2 right=3 hard=0.5 -TerrainMaterial image="green02" u=0.50 v=0.50 up=2 down=3 left=2 right=3 hard=0.5 -TerrainMaterial image="green02" u=0.75 v=0.50 up=2 down=3 left=3 right=2 hard=0.5 -TerrainMaterial id=24 image="green02" u=0.00 v=0.75 up=3 down=3 left=3 right=3 hard=0.8 -TerrainMaterial id=25 image="green02" u=0.25 v=0.75 up=3 down=3 left=3 right=3 hard=0.8 -TerrainMaterial id=26 image="green02" u=0.50 v=0.75 up=3 down=3 left=3 right=3 hard=0.8 -TerrainMaterial id=27 image="green02" u=0.75 v=0.75 up=3 down=3 left=3 right=3 hard=0.8 - -TerrainInit id=10 -TerrainLevel id=10;11;10;11;12;13 min= 0.0 max=99.0 slope=0.0 freq=100.0 -TerrainLevel id=16;17 min= 0.0 max=99.0 slope=0.0 freq= 50.0 -TerrainLevel id=14;15 min=40.0 max=99.0 slope=0.0 freq= 90.0 -TerrainLevel id=20;21;22;23 min=45.0 max=99.0 slope=0.0 freq= 90.0 -TerrainLevel id=24;25;26;27 min=45.0 max=99.0 slope=0.0 freq= 40.0 - -TerrainCreate - -BeginObject -CreateObject pos=-164;-143 dir=1.5 type=Me range=200 -CreateObject pos=-170;-135 dir=1.5 type=WingedShooter reset=1 trainer=1 script4="twasp2.txt" power=100 range=500 camera=BACK -CreateObject pos=-200; -50 dir=0.5 type=AlienWasp reset=1 script1="waspe1.txt" run=1 -CreateObject pos=-150;-100 dir=0.5 type=AlienWasp reset=1 script1="waspe1.txt" run=1 -CreateObject pos=-100;-100 dir=0.7 type=AlienWasp reset=1 script1="waspe1.txt" run=1 -CreateObject pos=-100;-250 dir=1.0 type=AlienWasp reset=1 script1="waspe1.txt" run=1 -CreateObject pos=-176;-139 type=RadarStation - -CreateLight dir= 0.0;-1.0; 0.0 color= 0.63; 0.63; 0.63 type=Terrain -CreateLight dir= 1.0; 0.0;-1.0 color=-0.70;-0.70;-0.70 type=Terrain -CreateLight dir=-1.0; 0.0; 1.0 color= 1.40; 1.40; 1.40 type=Terrain -CreateLight dir=-1.0;-1.0; 1.0 color= 0.56; 0.56; 0.56 type=Object -CreateLight dir= 1.0;-1.0; 1.0 color= 0.32; 0.32; 0.32 type=Object -CreateLight dir=-1.0;-1.0;-1.0 color= 0.32; 0.32; 0.32 type=Object -CreateLight dir= 1.0;-1.0;-1.0 color= 0.16; 0.16; 0.16 type=Object - -MapColor floor=0.706;0.616;0.282 water=0.604;0.922;1.000 -MapZoom factor=2 - -DoneResearch type=WINGER -DoneResearch type=SHOOTER - -EndMissionTake pos=0.00;0.00 dist=25000.00 type=Me lost=0 -EndMissionTake pos=0.00;0.00 dist=25000.00 type=WingedShooter lost=0 -EndMissionTake pos=0.00;0.00 dist=1000.00 type=AlienWasp min=0 max=0 - -Camera eye=50.00;20.00;-50.00 lookat=37.50;1.00;-75.00 delay=10 diff --git a/levels/train301/scene.txt b/levels/train301/scene.txt deleted file mode 100644 index 7af01447..00000000 --- a/levels/train301/scene.txt +++ /dev/null @@ -1,105 +0,0 @@ -Title.E text="Follow a path" -Resume.E text="Move the bot along a given path." -ScriptName.E text="Move" -Instructions name="tmove1.txt" -HelpFile name="cbot.txt" -EndingFile win=1 lost=0 - -Audio track=0 -AmbientColor air=0.400;0.400;0.400;0.400 water=0.078;0.078;0.078;0.078 // grey -FogColor air=0.306;0.306;0.498;0.000 water=0.263;0.314;0.392;0.000 // magenta -VehicleColor color=0.659;0.620;0.463;0.000 // sable -DeepView air=125.00 water=25.00 -FogStart air=0.9 water=0.5 -SecondTexture rank=1 -ForegroundName image="lens5.png" -Background up=0.753;0.627;0.627;0.000 down=0.816;0.753;0.502;0.000 cloudUp=0.502;0.251;0.251;0.000 cloudDown=0.824;0.824;0.000; - -TerrainGenerate vision=250.00 depth=1 slope=3.0 -TerrainWind speed=-3.0;0.0 -TerrainRelief image="relief02.png" factor=1.0 -TerrainResource image="res00.png" -//TerrainWater image="water12.png" level=30.0 moveX=1.0 moveY=0.3 -TerrainCloud image="cloud03.png" level=125.0 - -TerrainMaterial id=1 image="desert4" u=0.00 v=0.00 up=1 down=1 left=1 right=1 hard=0.2 -TerrainMaterial image="desert4" u=0.25 v=0.00 up=2 down=1 left=1 right=1 hard=0.4 -TerrainMaterial image="desert4" u=0.50 v=0.00 up=1 down=1 left=1 right=2 hard=0.4 -TerrainMaterial image="desert4" u=0.75 v=0.00 up=2 down=1 left=1 right=2 hard=0.4 -TerrainMaterial image="desert4" u=0.00 v=0.25 up=1 down=2 left=1 right=1 hard=0.4 -TerrainMaterial image="desert4" u=0.25 v=0.25 up=2 down=2 left=1 right=1 hard=0.4 -TerrainMaterial image="desert4" u=0.50 v=0.25 up=1 down=2 left=1 right=2 hard=0.4 -TerrainMaterial image="desert4" u=0.75 v=0.25 up=2 down=2 left=1 right=2 hard=0.4 -TerrainMaterial image="desert4" u=0.00 v=0.50 up=1 down=1 left=2 right=1 hard=0.4 -TerrainMaterial image="desert4" u=0.25 v=0.50 up=2 down=1 left=2 right=1 hard=0.4 -TerrainMaterial image="desert4" u=0.50 v=0.50 up=1 down=1 left=2 right=2 hard=0.4 -TerrainMaterial image="desert4" u=0.75 v=0.50 up=2 down=1 left=2 right=2 hard=0.4 -TerrainMaterial image="desert4" u=0.00 v=0.75 up=1 down=2 left=2 right=1 hard=0.4 -TerrainMaterial image="desert4" u=0.25 v=0.75 up=2 down=2 left=2 right=1 hard=0.4 -TerrainMaterial image="desert4" u=0.50 v=0.75 up=1 down=2 left=2 right=2 hard=0.4 -TerrainMaterial id=2 image="desert4" u=0.75 v=0.75 up=2 down=2 left=2 right=2 hard=0.6 - -TerrainMaterial id=3 image="desert5" u=0.00 v=0.00 up=2 down=2 left=2 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.25 v=0.00 up=3 down=2 left=2 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.50 v=0.00 up=2 down=2 left=2 right=3 hard=0.6 -TerrainMaterial image="desert5" u=0.75 v=0.00 up=3 down=2 left=2 right=3 hard=0.6 -TerrainMaterial image="desert5" u=0.00 v=0.25 up=2 down=3 left=2 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.25 v=0.25 up=3 down=3 left=2 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.50 v=0.25 up=2 down=3 left=2 right=3 hard=0.6 -TerrainMaterial image="desert5" u=0.75 v=0.25 up=3 down=3 left=2 right=3 hard=0.6 -TerrainMaterial image="desert5" u=0.00 v=0.50 up=2 down=2 left=3 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.25 v=0.50 up=3 down=2 left=3 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.50 v=0.50 up=2 down=2 left=3 right=3 hard=0.6 -TerrainMaterial image="desert5" u=0.75 v=0.50 up=3 down=2 left=3 right=3 hard=0.6 -TerrainMaterial image="desert5" u=0.00 v=0.75 up=2 down=3 left=3 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.25 v=0.75 up=3 down=3 left=3 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.50 v=0.75 up=2 down=3 left=3 right=3 hard=0.6 -TerrainMaterial id=4 image="desert5" u=0.75 v=0.75 up=3 down=3 left=3 right=3 hard=0.6 - -TerrainInit id=2 // roc1 -TerrainLevel id=1 min= 0.0 max=99.0 slope=8.0 freq= 70.0 // sand -TerrainLevel id=2 min=37.5 max=99.0 slope=0.0 freq= 20.0 // roc2 - -TerrainCreate - -BeginObject -CreateObject pos=37.50;-75.00 dir=0.0 type=StartArea -CreateObject pos=-2.50;-75.00 dir=0.0 type=GoalArea -CreateObject pos=43.75;-77.50 dir=1.0 type=Me option=2 -CreateObject pos=37.50;-75.00 dir=1.0 type=PracticeBot reset=1 trainer=1 script4="tmove1.txt" power=-1 -CreateObject pos=41.25;-75.00 dir=0.0 type=PowerCell -CreateObject pos=17.50;-75.00 dir=0.0 type=WayPoint reset=1 -CreateObject pos=17.50;-95.00 dir=0.0 type=WayPoint reset=1 -CreateObject pos=-2.50;-95.00 dir=0.0 type=WayPoint reset=1 -CreateObject pos=35.00;-72.00 dir=0.0 type=Barrier1 -CreateObject pos=35.00;-78.00 dir=0.0 type=Barrier1 -CreateObject pos=14.50;-75.00 dir=0.5 type=Barrier1 -CreateObject pos=17.50;-72.00 dir=0.0 type=Barrier1 -CreateObject pos=20.50;-95.00 dir=0.5 type=Barrier1 -CreateObject pos=17.50;-98.00 dir=0.0 type=Barrier1 -CreateObject pos=-5.50;-95.00 dir=0.5 type=Barrier1 -CreateObject pos=-2.50;-98.00 dir=0.0 type=Barrier1 -CreateObject pos=-5.00;-77.50 dir=0.6 type=Barrier0 -CreateObject pos= 0.00;-77.50 dir=0.4 type=Barrier0 -CreateObject pos=-2.50;-72.00 dir=0.0 type=Barrier1 - -CreateLight dir= 0.0;-1.0; 0.0 color= 0.63; 0.63; 0.63 type=Terrain -CreateLight dir= 1.0; 0.0;-1.0 color=-0.70;-0.70;-0.70 type=Terrain -CreateLight dir=-1.0; 0.0; 1.0 color= 1.40; 1.40; 1.40 type=Terrain -CreateLight dir=-1.0;-1.0; 1.0 color= 0.56; 0.56; 0.56 type=Object -CreateLight dir= 1.0;-1.0; 1.0 color= 0.32; 0.32; 0.32 type=Object -CreateLight dir=-1.0;-1.0;-1.0 color= 0.32; 0.32; 0.32 type=Object -CreateLight dir= 1.0;-1.0;-1.0 color= 0.16; 0.16; 0.16 type=Object -WaterColor color=-0.6;-0.1;-0.1 - -MapColor floor=0.647;0.557;0.420 water=0.604;0.922;1.000 -MapZoom factor=8 - -EnableResearch type=WINGER - -EndMissionTake pos=0.00;0.00 dist=25000.00 type=Me lost=0 -EndMissionTake pos=0.00;0.00 dist=25000.00 type=PracticeBot lost=0 -EndMissionTake pos=-2.50;-75.00 dist=1.25 type=PracticeBot min=1 -EndMissionTake pos=0.00;0.00 dist=25000.00 type=WayPoint min=0 max=0 - -Camera eye=50.00;20.00;-50.00 lookat=37.50;1.00;-75.00 delay=10 diff --git a/levels/train302/scene.txt b/levels/train302/scene.txt deleted file mode 100644 index a751bf2f..00000000 --- a/levels/train302/scene.txt +++ /dev/null @@ -1,104 +0,0 @@ -Title.E text="Follow with variables" -Resume.E text="Use variables in order to store the parameters of the path." -ScriptName.E text="Move" -Instructions name="tmove2.txt" -HelpFile name="cbot.txt" -EndingFile win=1 lost=0 - -Audio track=0 -AmbientColor air=0.400;0.400;0.400;0.400 water=0.078;0.078;0.078;0.078 // grey -FogColor air=0.306;0.306;0.498;0.000 water=0.263;0.314;0.392;0.000 // magenta -VehicleColor color=0.659;0.620;0.463;0.000 // sable -DeepView air=125.00 water=25.00 -FogStart air=0.9 water=0.5 -SecondTexture rank=1 -ForegroundName image="lens5.png" -Background up=0.753;0.627;0.627;0.000 down=0.816;0.753;0.502;0.000 cloudUp=0.502;0.251;0.251;0.000 cloudDown=0.824;0.824;0.000; - -TerrainGenerate vision=250.00 depth=1 slope=3.0 -TerrainWind speed=-3.0;0.0 -TerrainRelief image="relief02.png" factor=1.0 -TerrainResource image="res00.png" -//TerrainWater image="water12.png" level=30.0 moveX=1.0 moveY=0.3 -TerrainCloud image="cloud03.png" level=125.0 - -TerrainMaterial id=1 image="desert4" u=0.00 v=0.00 up=1 down=1 left=1 right=1 hard=0.2 -TerrainMaterial image="desert4" u=0.25 v=0.00 up=2 down=1 left=1 right=1 hard=0.4 -TerrainMaterial image="desert4" u=0.50 v=0.00 up=1 down=1 left=1 right=2 hard=0.4 -TerrainMaterial image="desert4" u=0.75 v=0.00 up=2 down=1 left=1 right=2 hard=0.4 -TerrainMaterial image="desert4" u=0.00 v=0.25 up=1 down=2 left=1 right=1 hard=0.4 -TerrainMaterial image="desert4" u=0.25 v=0.25 up=2 down=2 left=1 right=1 hard=0.4 -TerrainMaterial image="desert4" u=0.50 v=0.25 up=1 down=2 left=1 right=2 hard=0.4 -TerrainMaterial image="desert4" u=0.75 v=0.25 up=2 down=2 left=1 right=2 hard=0.4 -TerrainMaterial image="desert4" u=0.00 v=0.50 up=1 down=1 left=2 right=1 hard=0.4 -TerrainMaterial image="desert4" u=0.25 v=0.50 up=2 down=1 left=2 right=1 hard=0.4 -TerrainMaterial image="desert4" u=0.50 v=0.50 up=1 down=1 left=2 right=2 hard=0.4 -TerrainMaterial image="desert4" u=0.75 v=0.50 up=2 down=1 left=2 right=2 hard=0.4 -TerrainMaterial image="desert4" u=0.00 v=0.75 up=1 down=2 left=2 right=1 hard=0.4 -TerrainMaterial image="desert4" u=0.25 v=0.75 up=2 down=2 left=2 right=1 hard=0.4 -TerrainMaterial image="desert4" u=0.50 v=0.75 up=1 down=2 left=2 right=2 hard=0.4 -TerrainMaterial id=2 image="desert4" u=0.75 v=0.75 up=2 down=2 left=2 right=2 hard=0.6 - -TerrainMaterial id=3 image="desert5" u=0.00 v=0.00 up=2 down=2 left=2 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.25 v=0.00 up=3 down=2 left=2 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.50 v=0.00 up=2 down=2 left=2 right=3 hard=0.6 -TerrainMaterial image="desert5" u=0.75 v=0.00 up=3 down=2 left=2 right=3 hard=0.6 -TerrainMaterial image="desert5" u=0.00 v=0.25 up=2 down=3 left=2 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.25 v=0.25 up=3 down=3 left=2 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.50 v=0.25 up=2 down=3 left=2 right=3 hard=0.6 -TerrainMaterial image="desert5" u=0.75 v=0.25 up=3 down=3 left=2 right=3 hard=0.6 -TerrainMaterial image="desert5" u=0.00 v=0.50 up=2 down=2 left=3 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.25 v=0.50 up=3 down=2 left=3 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.50 v=0.50 up=2 down=2 left=3 right=3 hard=0.6 -TerrainMaterial image="desert5" u=0.75 v=0.50 up=3 down=2 left=3 right=3 hard=0.6 -TerrainMaterial image="desert5" u=0.00 v=0.75 up=2 down=3 left=3 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.25 v=0.75 up=3 down=3 left=3 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.50 v=0.75 up=2 down=3 left=3 right=3 hard=0.6 -TerrainMaterial id=4 image="desert5" u=0.75 v=0.75 up=3 down=3 left=3 right=3 hard=0.6 - -TerrainInit id=2 // roc1 -TerrainLevel id=1 min= 0.0 max=99.0 slope=8.0 freq= 70.0 // sand -TerrainLevel id=2 min=37.5 max=99.0 slope=0.0 freq= 20.0 // roc2 - -TerrainCreate - -BeginObject -CreateObject pos=37.50;-75.00 dir=0.0 type=StartArea -CreateObject pos=-2.50;-75.00 dir=0.0 type=GoalArea -CreateObject pos=43.75;-77.50 dir=1.0 type=Me option=2 -CreateObject pos=37.50;-75.00 dir=1.0 type=PracticeBot reset=1 trainer=1 script4="tmove2.txt" -CreateObject pos=17.50;-75.00 dir=0.0 type=WayPoint reset=1 -CreateObject pos=17.50;-95.00 dir=0.0 type=WayPoint reset=1 -CreateObject pos=-2.50;-95.00 dir=0.0 type=WayPoint reset=1 -CreateObject pos=35.00;-72.00 dir=0.0 type=Barrier1 -CreateObject pos=35.00;-78.00 dir=0.0 type=Barrier1 -CreateObject pos=14.50;-75.00 dir=0.5 type=Barrier1 -CreateObject pos=17.50;-72.00 dir=0.0 type=Barrier1 -CreateObject pos=20.50;-95.00 dir=0.5 type=Barrier1 -CreateObject pos=17.50;-98.00 dir=0.0 type=Barrier1 -CreateObject pos=-5.50;-95.00 dir=0.5 type=Barrier1 -CreateObject pos=-2.50;-98.00 dir=0.0 type=Barrier1 -CreateObject pos=-5.00;-77.50 dir=0.6 type=Barrier0 -CreateObject pos= 0.00;-77.50 dir=0.4 type=Barrier0 -CreateObject pos=-2.50;-72.00 dir=0.0 type=Barrier1 - -CreateLight dir= 0.0;-1.0; 0.0 color= 0.63; 0.63; 0.63 type=Terrain -CreateLight dir= 1.0; 0.0;-1.0 color=-0.70;-0.70;-0.70 type=Terrain -CreateLight dir=-1.0; 0.0; 1.0 color= 1.40; 1.40; 1.40 type=Terrain -CreateLight dir=-1.0;-1.0; 1.0 color= 0.56; 0.56; 0.56 type=Object -CreateLight dir= 1.0;-1.0; 1.0 color= 0.32; 0.32; 0.32 type=Object -CreateLight dir=-1.0;-1.0;-1.0 color= 0.32; 0.32; 0.32 type=Object -CreateLight dir= 1.0;-1.0;-1.0 color= 0.16; 0.16; 0.16 type=Object -WaterColor color=-0.6;-0.1;-0.1 - -MapColor floor=0.647;0.557;0.420 water=0.604;0.922;1.000 -MapZoom factor=8 - -EnableResearch type=WINGER - -EndMissionTake pos=0.00;0.00 dist=25000.00 type=Me lost=0 -EndMissionTake pos=0.00;0.00 dist=25000.00 type=PracticeBot lost=0 -EndMissionTake pos=-2.50;-75.00 dist=1.25 type=PracticeBot min=1 -EndMissionTake pos=0.00;0.00 dist=25000.00 type=WayPoint min=0 max=0 - -Camera eye=50.00;20.00;-50.00 lookat=37.50;1.00;-75.00 delay=10 diff --git a/levels/train304/scene.txt b/levels/train304/scene.txt deleted file mode 100644 index 6fd22fab..00000000 --- a/levels/train304/scene.txt +++ /dev/null @@ -1,117 +0,0 @@ -Title.E text="Exchange posts 1" -Resume.E text="Collect valuable information from information exchange posts." -ScriptName.E text="Info" -Instructions name="texch1.txt" -HelpFile name="cbot.txt" -EndingFile win=1 lost=0 - -Audio track=0 -AmbientColor air=0.400;0.400;0.400;0.400 water=0.078;0.078;0.078;0.078 // grey -FogColor air=0.306;0.306;0.498;0.000 water=0.263;0.314;0.392;0.000 // magenta -VehicleColor color=0.659;0.620;0.463;0.000 // sable -DeepView air=125.00 water=25.00 -FogStart air=0.9 water=0.5 -SecondTexture rank=1 -ForegroundName image="lens5.png" -Background up=0.753;0.627;0.627;0.000 down=0.816;0.753;0.502;0.000 cloudUp=0.502;0.251;0.251;0.000 cloudDown=0.824;0.824;0.000; - -TerrainGenerate vision=250.00 depth=1 slope=3.0 -TerrainWind speed=-3.0;0.0 -TerrainRelief image="relief02.png" factor=1.0 -TerrainResource image="res00.png" -//TerrainWater image="water12.png" level=30.0 moveX=1.0 moveY=0.3 -TerrainCloud image="cloud03.png" level=125.0 - -TerrainMaterial id=1 image="desert4" u=0.00 v=0.00 up=1 down=1 left=1 right=1 hard=0.2 -TerrainMaterial image="desert4" u=0.25 v=0.00 up=2 down=1 left=1 right=1 hard=0.4 -TerrainMaterial image="desert4" u=0.50 v=0.00 up=1 down=1 left=1 right=2 hard=0.4 -TerrainMaterial image="desert4" u=0.75 v=0.00 up=2 down=1 left=1 right=2 hard=0.4 -TerrainMaterial image="desert4" u=0.00 v=0.25 up=1 down=2 left=1 right=1 hard=0.4 -TerrainMaterial image="desert4" u=0.25 v=0.25 up=2 down=2 left=1 right=1 hard=0.4 -TerrainMaterial image="desert4" u=0.50 v=0.25 up=1 down=2 left=1 right=2 hard=0.4 -TerrainMaterial image="desert4" u=0.75 v=0.25 up=2 down=2 left=1 right=2 hard=0.4 -TerrainMaterial image="desert4" u=0.00 v=0.50 up=1 down=1 left=2 right=1 hard=0.4 -TerrainMaterial image="desert4" u=0.25 v=0.50 up=2 down=1 left=2 right=1 hard=0.4 -TerrainMaterial image="desert4" u=0.50 v=0.50 up=1 down=1 left=2 right=2 hard=0.4 -TerrainMaterial image="desert4" u=0.75 v=0.50 up=2 down=1 left=2 right=2 hard=0.4 -TerrainMaterial image="desert4" u=0.00 v=0.75 up=1 down=2 left=2 right=1 hard=0.4 -TerrainMaterial image="desert4" u=0.25 v=0.75 up=2 down=2 left=2 right=1 hard=0.4 -TerrainMaterial image="desert4" u=0.50 v=0.75 up=1 down=2 left=2 right=2 hard=0.4 -TerrainMaterial id=2 image="desert4" u=0.75 v=0.75 up=2 down=2 left=2 right=2 hard=0.6 - -TerrainMaterial id=3 image="desert5" u=0.00 v=0.00 up=2 down=2 left=2 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.25 v=0.00 up=3 down=2 left=2 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.50 v=0.00 up=2 down=2 left=2 right=3 hard=0.6 -TerrainMaterial image="desert5" u=0.75 v=0.00 up=3 down=2 left=2 right=3 hard=0.6 -TerrainMaterial image="desert5" u=0.00 v=0.25 up=2 down=3 left=2 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.25 v=0.25 up=3 down=3 left=2 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.50 v=0.25 up=2 down=3 left=2 right=3 hard=0.6 -TerrainMaterial image="desert5" u=0.75 v=0.25 up=3 down=3 left=2 right=3 hard=0.6 -TerrainMaterial image="desert5" u=0.00 v=0.50 up=2 down=2 left=3 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.25 v=0.50 up=3 down=2 left=3 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.50 v=0.50 up=2 down=2 left=3 right=3 hard=0.6 -TerrainMaterial image="desert5" u=0.75 v=0.50 up=3 down=2 left=3 right=3 hard=0.6 -TerrainMaterial image="desert5" u=0.00 v=0.75 up=2 down=3 left=3 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.25 v=0.75 up=3 down=3 left=3 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.50 v=0.75 up=2 down=3 left=3 right=3 hard=0.6 -TerrainMaterial id=4 image="desert5" u=0.75 v=0.75 up=3 down=3 left=3 right=3 hard=0.6 - -TerrainInit id=2 // roc1 -TerrainLevel id=1 min= 0.0 max=99.0 slope=8.0 freq= 70.0 // sand -TerrainLevel id=2 min=37.5 max=99.0 slope=0.0 freq= 20.0 // roc2 - -TerrainCreate - -BeginObject -CreateObject pos=57.50;-65.00 dir=1.0 type=StartArea -CreateObject pos=57.50;-85.00 dir=1.0 type=GoalArea -CreateObject pos=62.50;-62.50 dir=1.0 type=Me option=2 -CreateObject pos=57.50;-65.00 dir=1.0 type=PracticeBot reset=1 trainer=1 script4="texch1.txt" power=1 select=1 - -CreateObject pos=37.50; -61.25 dir=0.0 type=ExchangePost info1="Number=1" info2="Direction=45" -CreateObject pos=20.00; -79.00 dir=0.0 type=ExchangePost info1="Number=2" info2="Direction=45" -CreateObject pos=23.50;-102.75 dir=0.0 type=ExchangePost info1="Number=3" info2="Direction=135" -CreateObject pos=37.50; -81.25 dir=0.0 type=ExchangePost info1="Number=4" info2="Direction=-45" - -CreateObject pos=47.50; -62.50 dir=0.0 type=Mine -CreateObject pos=47.50; -67.50 dir=0.0 type=Mine -CreateObject pos=32.50; -65.00 dir=0.0 type=Mine -CreateObject pos=27.50; -70.00 dir=0.0 type=Mine -CreateObject pos=21.00; -90.00 dir=0.0 type=Mine -CreateObject pos=26.00; -90.00 dir=0.0 type=Mine -CreateObject pos=32.50; -95.00 dir=0.0 type=Mine -CreateObject pos=47.50; -82.50 dir=0.0 type=Mine -CreateObject pos=47.50; -87.50 dir=0.0 type=Mine -CreateObject pos=42.50; -75.00 dir=0.0 type=Mine -CreateObject pos=52.50; -75.00 dir=0.0 type=Mine -CreateObject pos=27.50; -85.00 dir=0.0 type=Mine -CreateObject pos=12.50; -70.00 dir=0.0 type=Mine -CreateObject pos=56.25; -61.50 dir=0.0 type=Mine -CreateObject pos=57.50; -68.75 dir=0.0 type=Mine -CreateObject pos=58.25; -80.00 dir=0.0 type=Mine -CreateObject pos=40.00; -90.00 dir=0.0 type=Mine -CreateObject pos=18.50;-101.50 dir=0.0 type=Mine -CreateObject pos=13.50; -89.00 dir=0.0 type=Mine -CreateObject pos=31.75; -76.75 dir=0.0 type=Mine -CreateObject pos=21.50; -61.50 dir=0.0 type=Mine -CreateObject pos=55.00; -89.00 dir=0.0 type=Mine -CreateObject pos=29.25;-102.50 dir=0.0 type=Mine -CreateObject pos=36.75; -72.00 dir=0.0 type=Mine - -CreateLight dir= 0.0;-1.0; 0.0 color= 0.63; 0.63; 0.63 type=Terrain -CreateLight dir= 1.0; 0.0;-1.0 color=-0.70;-0.70;-0.70 type=Terrain -CreateLight dir=-1.0; 0.0; 1.0 color= 1.40; 1.40; 1.40 type=Terrain -CreateLight dir=-1.0;-1.0; 1.0 color= 0.56; 0.56; 0.56 type=Object -CreateLight dir= 1.0;-1.0; 1.0 color= 0.32; 0.32; 0.32 type=Object -CreateLight dir=-1.0;-1.0;-1.0 color= 0.32; 0.32; 0.32 type=Object -CreateLight dir= 1.0;-1.0;-1.0 color= 0.16; 0.16; 0.16 type=Object -WaterColor color=-0.6;-0.1;-0.1 - -MapColor floor=0.647;0.557;0.420 water=0.604;0.922;1.000 -MapZoom factor=8 - -EndMissionTake pos=0.00;0.00 dist=25000.00 type=Me lost=0 -EndMissionTake pos=0.00;0.00 dist=25000.00 type=PracticeBot lost=0 -EndMissionTake pos=57.50;-85.00 dist=1.25 type=PracticeBot min=1 - -Camera eye=100.00;20.00;-65.00 lookat=57.50;1.00;-65.00 delay=10 diff --git a/levels/train305/scene.txt b/levels/train305/scene.txt deleted file mode 100644 index 351f1cf5..00000000 --- a/levels/train305/scene.txt +++ /dev/null @@ -1,124 +0,0 @@ -Title.E text="Exchange posts 2" -Resume.E text="Collect more valuable information from information exchange posts." -ScriptName.E text="Info" -Instructions name="texch2.txt" -HelpFile name="cbot.txt" -EndingFile win=1 lost=0 - -Audio track=0 -AmbientColor air=0.400;0.400;0.400;0.400 water=0.078;0.078;0.078;0.078 // grey -FogColor air=0.306;0.306;0.498;0.000 water=0.263;0.314;0.392;0.000 // magenta -VehicleColor color=0.659;0.620;0.463;0.000 // sable -DeepView air=125.00 water=25.00 -FogStart air=0.9 water=0.5 -SecondTexture rank=1 -ForegroundName image="lens5.png" -Background up=0.753;0.627;0.627;0.000 down=0.816;0.753;0.502;0.000 cloudUp=0.502;0.251;0.251;0.000 cloudDown=0.824;0.824;0.000; - -TerrainGenerate vision=250.00 depth=1 slope=3.0 -TerrainWind speed=-3.0;0.0 -TerrainRelief image="relief08.png" factor=1.0 -TerrainResource image="res00.png" -TerrainWater image="water12.png" level=30.0 moveX=1.0 moveY=0.3 -TerrainCloud image="cloud03.png" level=125.0 - -TerrainMaterial id=1 image="desert4" u=0.00 v=0.00 up=1 down=1 left=1 right=1 hard=0.2 -TerrainMaterial image="desert4" u=0.25 v=0.00 up=2 down=1 left=1 right=1 hard=0.4 -TerrainMaterial image="desert4" u=0.50 v=0.00 up=1 down=1 left=1 right=2 hard=0.4 -TerrainMaterial image="desert4" u=0.75 v=0.00 up=2 down=1 left=1 right=2 hard=0.4 -TerrainMaterial image="desert4" u=0.00 v=0.25 up=1 down=2 left=1 right=1 hard=0.4 -TerrainMaterial image="desert4" u=0.25 v=0.25 up=2 down=2 left=1 right=1 hard=0.4 -TerrainMaterial image="desert4" u=0.50 v=0.25 up=1 down=2 left=1 right=2 hard=0.4 -TerrainMaterial image="desert4" u=0.75 v=0.25 up=2 down=2 left=1 right=2 hard=0.4 -TerrainMaterial image="desert4" u=0.00 v=0.50 up=1 down=1 left=2 right=1 hard=0.4 -TerrainMaterial image="desert4" u=0.25 v=0.50 up=2 down=1 left=2 right=1 hard=0.4 -TerrainMaterial image="desert4" u=0.50 v=0.50 up=1 down=1 left=2 right=2 hard=0.4 -TerrainMaterial image="desert4" u=0.75 v=0.50 up=2 down=1 left=2 right=2 hard=0.4 -TerrainMaterial image="desert4" u=0.00 v=0.75 up=1 down=2 left=2 right=1 hard=0.4 -TerrainMaterial image="desert4" u=0.25 v=0.75 up=2 down=2 left=2 right=1 hard=0.4 -TerrainMaterial image="desert4" u=0.50 v=0.75 up=1 down=2 left=2 right=2 hard=0.4 -TerrainMaterial id=2 image="desert4" u=0.75 v=0.75 up=2 down=2 left=2 right=2 hard=0.6 - -TerrainMaterial id=3 image="desert5" u=0.00 v=0.00 up=2 down=2 left=2 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.25 v=0.00 up=3 down=2 left=2 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.50 v=0.00 up=2 down=2 left=2 right=3 hard=0.6 -TerrainMaterial image="desert5" u=0.75 v=0.00 up=3 down=2 left=2 right=3 hard=0.6 -TerrainMaterial image="desert5" u=0.00 v=0.25 up=2 down=3 left=2 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.25 v=0.25 up=3 down=3 left=2 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.50 v=0.25 up=2 down=3 left=2 right=3 hard=0.6 -TerrainMaterial image="desert5" u=0.75 v=0.25 up=3 down=3 left=2 right=3 hard=0.6 -TerrainMaterial image="desert5" u=0.00 v=0.50 up=2 down=2 left=3 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.25 v=0.50 up=3 down=2 left=3 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.50 v=0.50 up=2 down=2 left=3 right=3 hard=0.6 -TerrainMaterial image="desert5" u=0.75 v=0.50 up=3 down=2 left=3 right=3 hard=0.6 -TerrainMaterial image="desert5" u=0.00 v=0.75 up=2 down=3 left=3 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.25 v=0.75 up=3 down=3 left=3 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.50 v=0.75 up=2 down=3 left=3 right=3 hard=0.6 -TerrainMaterial id=4 image="desert5" u=0.75 v=0.75 up=3 down=3 left=3 right=3 hard=0.6 - -TerrainInit id=2 // roc1 -TerrainLevel id=1 min= 0.0 max=99.0 slope=8.0 freq= 70.0 // sand -TerrainLevel id=2 min=37.5 max=99.0 slope=0.0 freq= 20.0 // roc2 - -TerrainCreate - -BeginObject -CreateObject pos=100.00;-50.00 dir=1.0 type=StartArea -CreateObject pos= 75.00; 50.00 dir=1.0 type=GoalArea -CreateObject pos=105.00;-47.50 dir=1.0 type=Me option=2 -CreateObject pos=100.00;-50.00 dir=1.0 type=PracticeBot reset=1 trainer=1 script4="texch2.txt" camera=BACK select=1 - -CreateObject pos= 100.00;-45.00 dir=0.0 type=ExchangePost info1="Number=1" info2="Direction=0" info3="Length=50" -CreateObject pos= 50.00;-45.00 dir=0.0 type=ExchangePost info1="Number=2" info2="Direction=26.5" info3="Length=56" -CreateObject pos= 0.00;-80.00 dir=0.0 type=ExchangePost info1="Number=3" info2="Direction=-26.5" info3="Length=25" -CreateObject pos= -25.00;-80.00 dir=0.0 type=ExchangePost info1="Number=4" info2="Direction=-76" info3="Length=103" -CreateObject pos= -50.00; 30.00 dir=0.0 type=ExchangePost info1="Number=5" info2="Direction=76" info3="Length=50" -CreateObject pos=-105.00; 25.00 dir=0.0 type=ExchangePost info1="Number=6" info2="Direction=-135" info3="Length=106" -CreateObject pos= -25.00;105.00 dir=0.0 type=ExchangePost info1="Number=7" info2="Direction=-45" info3="Length=50" -CreateObject pos= 25.00;105.00 dir=0.0 type=ExchangePost info1="Number=8" info2="Direction=-90" info3="Length=25" -CreateObject pos= 25.00; 70.00 dir=0.0 type=ExchangePost info1="Number=9" info2="Direction=63" info3="Length=56" - -CreateObject pos= 16.75;-61.25 dir=1.0 type=Greenery0 -CreateObject pos= 4.50;-78.75 dir=1.0 type=Greenery1 -CreateObject pos= -1.00;-71.25 dir=1.0 type=Greenery2 -CreateObject pos= -33.00;-66.75 dir=1.0 type=Greenery3 -CreateObject pos= -45.75;-22.75 dir=1.0 type=Greenery4 -CreateObject pos= -47.50;-15.50 dir=1.0 type=Greenery2 -CreateObject pos= -38.00; -9.25 dir=1.0 type=Greenery0 -CreateObject pos= -55.75; 6.50 dir=1.0 type=Greenery3 -CreateObject pos= -42.50; 16.25 dir=1.0 type=Greenery1 -CreateObject pos= -43.50; 24.25 dir=1.0 type=Greenery4 -CreateObject pos= -46.00; 30.75 dir=1.0 type=Greenery2 -CreateObject pos= -51.75; 34.75 dir=1.0 type=Greenery0 -CreateObject pos= -56.50; 30.75 dir=1.0 type=Greenery3 -CreateObject pos= -59.75; 13.50 dir=1.0 type=Greenery4 -CreateObject pos= -66.00; 19.75 dir=1.0 type=Greenery1 -CreateObject pos= -75.00; 18.50 dir=1.0 type=Greenery0 -CreateObject pos= -80.50; 32.00 dir=1.0 type=Greenery2 -CreateObject pos=-101.25; 30.75 dir=1.0 type=Greenery4 -CreateObject pos=-100.00; 35.75 dir=1.0 type=Greenery3 -CreateObject pos= -96.25; 42.25 dir=1.0 type=Greenery0 -CreateObject pos= -77.75; 40.75 dir=1.0 type=Greenery1 -CreateObject pos= -72.75; 46.25 dir=1.0 type=Greenery3 -CreateObject pos= -73.25; 60.75 dir=1.0 type=Greenery4 -CreateObject pos= -59.25; 74.00 dir=1.0 type=Greenery2 -CreateObject pos= -53.25; 78.00 dir=1.0 type=Greenery1 -CreateObject pos= -37.50; 82.00 dir=1.0 type=Greenery0 - -CreateLight dir= 0.0;-1.0; 0.0 color= 0.63; 0.63; 0.63 type=Terrain -CreateLight dir= 1.0; 0.0;-1.0 color=-0.70;-0.70;-0.70 type=Terrain -CreateLight dir=-1.0; 0.0; 1.0 color= 1.40; 1.40; 1.40 type=Terrain -CreateLight dir=-1.0;-1.0; 1.0 color= 0.56; 0.56; 0.56 type=Object -CreateLight dir= 1.0;-1.0; 1.0 color= 0.32; 0.32; 0.32 type=Object -CreateLight dir=-1.0;-1.0;-1.0 color= 0.32; 0.32; 0.32 type=Object -CreateLight dir= 1.0;-1.0;-1.0 color= 0.16; 0.16; 0.16 type=Object -WaterColor color=-0.6;-0.1;-0.1 - -MapColor floor=0.647;0.557;0.420 water=0.604;0.922;1.000 -MapZoom factor=2 - -EndMissionTake pos=0.00;0.00 dist=25000.00 type=Me lost=0 -EndMissionTake pos=0.00;0.00 dist=25000.00 type=PracticeBot lost=0 -EndMissionTake pos=75.00;50.00 dist=3.75 type=PracticeBot min=1 - -Camera eye=150.00;50.00;-20.00 lookat=100.00;1.00;-50.00 delay=10 diff --git a/levels/train306/scene.txt b/levels/train306/scene.txt deleted file mode 100644 index dff19d3a..00000000 --- a/levels/train306/scene.txt +++ /dev/null @@ -1,114 +0,0 @@ -Title.E text="Labyrinth 1" -Resume.E text="Teach your bot how to find its way out of the labyrinth." -ScriptName.E text="Labyrinth" -Instructions name="tlaby1.txt" -HelpFile name="cbot.txt" -EndingFile win=1 lost=0 - -Audio track=0 -AmbientColor air=0.400;0.400;0.400;0.400 water=0.078;0.078;0.078;0.078 // grey -FogColor air=0.306;0.306;0.498;0.000 water=0.263;0.314;0.392;0.000 // magenta -VehicleColor color=0.659;0.620;0.463;0.000 // sable -DeepView air=125.00 water=25.00 -FogStart air=0.9 water=0.5 -SecondTexture rank=1 -ForegroundName image="lens5.png" -Background up=0.753;0.627;0.627;0.000 down=0.816;0.753;0.502;0.000 cloudUp=0.502;0.251;0.251;0.000 cloudDown=0.824;0.824;0.000; - -TerrainGenerate vision=250.00 depth=1 slope=3.0 -TerrainWind speed=-3.0;0.0 -TerrainRelief image="relief02.png" factor=1.0 -TerrainResource image="res00.png" -//TerrainWater image="water12.png" level=30.0 moveX=1.0 moveY=0.3 -TerrainCloud image="cloud03.png" level=125.0 - -TerrainMaterial id=1 image="desert4" u=0.00 v=0.00 up=1 down=1 left=1 right=1 hard=0.2 -TerrainMaterial image="desert4" u=0.25 v=0.00 up=2 down=1 left=1 right=1 hard=0.4 -TerrainMaterial image="desert4" u=0.50 v=0.00 up=1 down=1 left=1 right=2 hard=0.4 -TerrainMaterial image="desert4" u=0.75 v=0.00 up=2 down=1 left=1 right=2 hard=0.4 -TerrainMaterial image="desert4" u=0.00 v=0.25 up=1 down=2 left=1 right=1 hard=0.4 -TerrainMaterial image="desert4" u=0.25 v=0.25 up=2 down=2 left=1 right=1 hard=0.4 -TerrainMaterial image="desert4" u=0.50 v=0.25 up=1 down=2 left=1 right=2 hard=0.4 -TerrainMaterial image="desert4" u=0.75 v=0.25 up=2 down=2 left=1 right=2 hard=0.4 -TerrainMaterial image="desert4" u=0.00 v=0.50 up=1 down=1 left=2 right=1 hard=0.4 -TerrainMaterial image="desert4" u=0.25 v=0.50 up=2 down=1 left=2 right=1 hard=0.4 -TerrainMaterial image="desert4" u=0.50 v=0.50 up=1 down=1 left=2 right=2 hard=0.4 -TerrainMaterial image="desert4" u=0.75 v=0.50 up=2 down=1 left=2 right=2 hard=0.4 -TerrainMaterial image="desert4" u=0.00 v=0.75 up=1 down=2 left=2 right=1 hard=0.4 -TerrainMaterial image="desert4" u=0.25 v=0.75 up=2 down=2 left=2 right=1 hard=0.4 -TerrainMaterial image="desert4" u=0.50 v=0.75 up=1 down=2 left=2 right=2 hard=0.4 -TerrainMaterial id=2 image="desert4" u=0.75 v=0.75 up=2 down=2 left=2 right=2 hard=0.6 - -TerrainMaterial id=3 image="desert5" u=0.00 v=0.00 up=2 down=2 left=2 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.25 v=0.00 up=3 down=2 left=2 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.50 v=0.00 up=2 down=2 left=2 right=3 hard=0.6 -TerrainMaterial image="desert5" u=0.75 v=0.00 up=3 down=2 left=2 right=3 hard=0.6 -TerrainMaterial image="desert5" u=0.00 v=0.25 up=2 down=3 left=2 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.25 v=0.25 up=3 down=3 left=2 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.50 v=0.25 up=2 down=3 left=2 right=3 hard=0.6 -TerrainMaterial image="desert5" u=0.75 v=0.25 up=3 down=3 left=2 right=3 hard=0.6 -TerrainMaterial image="desert5" u=0.00 v=0.50 up=2 down=2 left=3 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.25 v=0.50 up=3 down=2 left=3 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.50 v=0.50 up=2 down=2 left=3 right=3 hard=0.6 -TerrainMaterial image="desert5" u=0.75 v=0.50 up=3 down=2 left=3 right=3 hard=0.6 -TerrainMaterial image="desert5" u=0.00 v=0.75 up=2 down=3 left=3 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.25 v=0.75 up=3 down=3 left=3 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.50 v=0.75 up=2 down=3 left=3 right=3 hard=0.6 -TerrainMaterial id=4 image="desert5" u=0.75 v=0.75 up=3 down=3 left=3 right=3 hard=0.6 - -TerrainInit id=2 // roc1 -TerrainLevel id=1 min= 0.0 max=99.0 slope=8.0 freq= 70.0 // sand -TerrainLevel id=2 min=37.5 max=99.0 slope=0.0 freq= 20.0 // roc2 - -TerrainCreate - -BeginObject -CreateObject pos=27.50;-67.50 dir=0.0 type=StartArea -CreateObject pos=17.50;-72.50 dir=0.0 type=GoalArea -CreateObject pos=32.50;-70.00 dir=1.0 type=Me option=2 -CreateObject pos=27.50;-67.50 dir=1.0 type=PracticeBot reset=1 trainer=1 script4="tlaby1.txt" power=1 select=1 - -CreateObject pos=12.50;-65.00 dir=0.0 type=Barrier1 -CreateObject pos=17.50;-65.00 dir=0.0 type=Barrier1 -CreateObject pos=22.50;-65.00 dir=0.0 type=Barrier1 -CreateObject pos=27.50;-65.00 dir=0.0 type=Barrier1 -CreateObject pos=27.50;-70.00 dir=0.0 type=Barrier1 -CreateObject pos=17.50;-75.00 dir=0.0 type=Barrier1 -CreateObject pos=22.50;-75.00 dir=0.0 type=Barrier1 -CreateObject pos=12.50;-85.00 dir=0.0 type=Barrier1 -CreateObject pos=17.50;-85.00 dir=0.0 type=Barrier1 -CreateObject pos=22.50;-85.00 dir=0.0 type=Barrier1 -CreateObject pos=27.50;-85.00 dir=0.0 type=Barrier1 - -CreateObject pos=10.00;-67.50 dir=0.5 type=Barrier1 -CreateObject pos=10.00;-72.50 dir=0.5 type=Barrier1 -CreateObject pos=10.00;-77.50 dir=0.5 type=Barrier1 -CreateObject pos=10.00;-82.50 dir=0.5 type=Barrier1 -CreateObject pos=15.00;-72.50 dir=0.5 type=Barrier1 -CreateObject pos=15.00;-77.50 dir=0.5 type=Barrier1 -CreateObject pos=20.00;-67.50 dir=0.5 type=Barrier1 -CreateObject pos=20.00;-72.50 dir=0.5 type=Barrier1 -CreateObject pos=20.00;-82.50 dir=0.5 type=Barrier1 -CreateObject pos=25.00;-77.50 dir=0.5 type=Barrier1 -CreateObject pos=30.00;-67.50 dir=0.5 type=Barrier1 -CreateObject pos=30.00;-72.50 dir=0.5 type=Barrier1 -CreateObject pos=30.00;-77.50 dir=0.5 type=Barrier1 -CreateObject pos=30.00;-82.50 dir=0.5 type=Barrier1 - -CreateLight dir= 0.0;-1.0; 0.0 color= 0.63; 0.63; 0.63 type=Terrain -CreateLight dir= 1.0; 0.0;-1.0 color=-0.70;-0.70;-0.70 type=Terrain -CreateLight dir=-1.0; 0.0; 1.0 color= 1.40; 1.40; 1.40 type=Terrain -CreateLight dir=-1.0;-1.0; 1.0 color= 0.56; 0.56; 0.56 type=Object -CreateLight dir= 1.0;-1.0; 1.0 color= 0.32; 0.32; 0.32 type=Object -CreateLight dir=-1.0;-1.0;-1.0 color= 0.32; 0.32; 0.32 type=Object -CreateLight dir= 1.0;-1.0;-1.0 color= 0.16; 0.16; 0.16 type=Object -WaterColor color=-0.6;-0.1;-0.1 - -MapColor floor=0.647;0.557;0.420 water=0.604;0.922;1.000 -MapZoom factor=8 - -EndMissionTake pos=0.00;0.00 dist=25000.00 type=Me lost=0 -EndMissionTake pos=0.00;0.00 dist=25000.00 type=PracticeBot lost=0 -EndMissionTake pos=17.50;-72.50 dist=1.25 type=PracticeBot min=1 - -Camera eye=47.50;30.00;-47.50 lookat=27.50;1.00;-67.50 delay=10 diff --git a/levels/train307/scene.txt b/levels/train307/scene.txt deleted file mode 100644 index 74481501..00000000 --- a/levels/train307/scene.txt +++ /dev/null @@ -1,114 +0,0 @@ -Title.E text="Labyrinth 2" -Resume.E text="Teach your bot to do the same job in a more autonomous way." -ScriptName.E text="Labyrinth" -Instructions name="tlaby2.txt" -HelpFile name="cbot.txt" -EndingFile win=1 lost=0 - -Audio track=0 -AmbientColor air=0.400;0.400;0.400;0.400 water=0.078;0.078;0.078;0.078 // grey -FogColor air=0.306;0.306;0.498;0.000 water=0.263;0.314;0.392;0.000 // magenta -VehicleColor color=0.659;0.620;0.463;0.000 // sable -DeepView air=125.00 water=25.00 -FogStart air=0.9 water=0.5 -SecondTexture rank=1 -ForegroundName image="lens5.png" -Background up=0.753;0.627;0.627;0.000 down=0.816;0.753;0.502;0.000 cloudUp=0.502;0.251;0.251;0.000 cloudDown=0.824;0.824;0.000; - -TerrainGenerate vision=250.00 depth=1 slope=3.0 -TerrainWind speed=-3.0;0.0 -TerrainRelief image="relief02.png" factor=1.0 -TerrainResource image="res00.png" -//TerrainWater image="water12.png" level=30.0 moveX=1.0 moveY=0.3 -TerrainCloud image="cloud03.png" level=125.0 - -TerrainMaterial id=1 image="desert4" u=0.00 v=0.00 up=1 down=1 left=1 right=1 hard=0.2 -TerrainMaterial image="desert4" u=0.25 v=0.00 up=2 down=1 left=1 right=1 hard=0.4 -TerrainMaterial image="desert4" u=0.50 v=0.00 up=1 down=1 left=1 right=2 hard=0.4 -TerrainMaterial image="desert4" u=0.75 v=0.00 up=2 down=1 left=1 right=2 hard=0.4 -TerrainMaterial image="desert4" u=0.00 v=0.25 up=1 down=2 left=1 right=1 hard=0.4 -TerrainMaterial image="desert4" u=0.25 v=0.25 up=2 down=2 left=1 right=1 hard=0.4 -TerrainMaterial image="desert4" u=0.50 v=0.25 up=1 down=2 left=1 right=2 hard=0.4 -TerrainMaterial image="desert4" u=0.75 v=0.25 up=2 down=2 left=1 right=2 hard=0.4 -TerrainMaterial image="desert4" u=0.00 v=0.50 up=1 down=1 left=2 right=1 hard=0.4 -TerrainMaterial image="desert4" u=0.25 v=0.50 up=2 down=1 left=2 right=1 hard=0.4 -TerrainMaterial image="desert4" u=0.50 v=0.50 up=1 down=1 left=2 right=2 hard=0.4 -TerrainMaterial image="desert4" u=0.75 v=0.50 up=2 down=1 left=2 right=2 hard=0.4 -TerrainMaterial image="desert4" u=0.00 v=0.75 up=1 down=2 left=2 right=1 hard=0.4 -TerrainMaterial image="desert4" u=0.25 v=0.75 up=2 down=2 left=2 right=1 hard=0.4 -TerrainMaterial image="desert4" u=0.50 v=0.75 up=1 down=2 left=2 right=2 hard=0.4 -TerrainMaterial id=2 image="desert4" u=0.75 v=0.75 up=2 down=2 left=2 right=2 hard=0.6 - -TerrainMaterial id=3 image="desert5" u=0.00 v=0.00 up=2 down=2 left=2 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.25 v=0.00 up=3 down=2 left=2 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.50 v=0.00 up=2 down=2 left=2 right=3 hard=0.6 -TerrainMaterial image="desert5" u=0.75 v=0.00 up=3 down=2 left=2 right=3 hard=0.6 -TerrainMaterial image="desert5" u=0.00 v=0.25 up=2 down=3 left=2 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.25 v=0.25 up=3 down=3 left=2 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.50 v=0.25 up=2 down=3 left=2 right=3 hard=0.6 -TerrainMaterial image="desert5" u=0.75 v=0.25 up=3 down=3 left=2 right=3 hard=0.6 -TerrainMaterial image="desert5" u=0.00 v=0.50 up=2 down=2 left=3 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.25 v=0.50 up=3 down=2 left=3 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.50 v=0.50 up=2 down=2 left=3 right=3 hard=0.6 -TerrainMaterial image="desert5" u=0.75 v=0.50 up=3 down=2 left=3 right=3 hard=0.6 -TerrainMaterial image="desert5" u=0.00 v=0.75 up=2 down=3 left=3 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.25 v=0.75 up=3 down=3 left=3 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.50 v=0.75 up=2 down=3 left=3 right=3 hard=0.6 -TerrainMaterial id=4 image="desert5" u=0.75 v=0.75 up=3 down=3 left=3 right=3 hard=0.6 - -TerrainInit id=2 // roc1 -TerrainLevel id=1 min= 0.0 max=99.0 slope=8.0 freq= 70.0 // sand -TerrainLevel id=2 min=37.5 max=99.0 slope=0.0 freq= 20.0 // roc2 - -TerrainCreate - -BeginObject -CreateObject pos=27.50;-67.50 dir=0.0 type=StartArea -CreateObject pos=27.50;-72.50 dir=0.0 type=GoalArea -CreateObject pos=32.50;-70.00 dir=1.0 type=Me option=2 -CreateObject pos=27.50;-67.50 dir=1.0 type=PracticeBot reset=1 trainer=1 script4="tlaby2.txt" power=1 select=1 - -CreateObject pos=12.50;-65.00 dir=0.0 type=Barrier1 -CreateObject pos=17.50;-65.00 dir=0.0 type=Barrier1 -CreateObject pos=22.50;-65.00 dir=0.0 type=Barrier1 -CreateObject pos=27.50;-65.00 dir=0.0 type=Barrier1 -CreateObject pos=27.50;-70.00 dir=0.0 type=Barrier1 -CreateObject pos=17.50;-75.00 dir=0.0 type=Barrier1 -CreateObject pos=22.50;-75.00 dir=0.0 type=Barrier1 -CreateObject pos=12.50;-85.00 dir=0.0 type=Barrier1 -CreateObject pos=17.50;-85.00 dir=0.0 type=Barrier1 -CreateObject pos=22.50;-85.00 dir=0.0 type=Barrier1 -CreateObject pos=27.50;-85.00 dir=0.0 type=Barrier1 - -CreateObject pos=10.00;-67.50 dir=0.5 type=Barrier1 -CreateObject pos=10.00;-72.50 dir=0.5 type=Barrier1 -CreateObject pos=10.00;-77.50 dir=0.5 type=Barrier1 -CreateObject pos=10.00;-82.50 dir=0.5 type=Barrier1 -CreateObject pos=15.00;-72.50 dir=0.5 type=Barrier1 -CreateObject pos=15.00;-77.50 dir=0.5 type=Barrier1 -CreateObject pos=20.00;-67.50 dir=0.5 type=Barrier1 -CreateObject pos=20.00;-82.50 dir=0.5 type=Barrier1 -CreateObject pos=25.00;-72.50 dir=0.5 type=Barrier1 -CreateObject pos=25.00;-77.50 dir=0.5 type=Barrier1 -CreateObject pos=30.00;-67.50 dir=0.5 type=Barrier1 -CreateObject pos=30.00;-72.50 dir=0.5 type=Barrier1 -CreateObject pos=30.00;-77.50 dir=0.5 type=Barrier1 -CreateObject pos=30.00;-82.50 dir=0.5 type=Barrier1 - -CreateLight dir= 0.0;-1.0; 0.0 color= 0.63; 0.63; 0.63 type=Terrain -CreateLight dir= 1.0; 0.0;-1.0 color=-0.70;-0.70;-0.70 type=Terrain -CreateLight dir=-1.0; 0.0; 1.0 color= 1.40; 1.40; 1.40 type=Terrain -CreateLight dir=-1.0;-1.0; 1.0 color= 0.56; 0.56; 0.56 type=Object -CreateLight dir= 1.0;-1.0; 1.0 color= 0.32; 0.32; 0.32 type=Object -CreateLight dir=-1.0;-1.0;-1.0 color= 0.32; 0.32; 0.32 type=Object -CreateLight dir= 1.0;-1.0;-1.0 color= 0.16; 0.16; 0.16 type=Object -WaterColor color=-0.6;-0.1;-0.1 - -MapColor floor=0.647;0.557;0.420 water=0.604;0.922;1.000 -MapZoom factor=8 - -EndMissionTake pos=0.00;0.00 dist=25000.00 type=Me lost=0 -EndMissionTake pos=0.00;0.00 dist=25000.00 type=PracticeBot lost=0 -EndMissionTake pos=27.50;-72.50 dist=1.25 type=PracticeBot min=1 - -Camera eye=47.50;30.00;-47.50 lookat=27.50;1.00;-67.50 delay=10 diff --git a/levels/train308/scene.txt b/levels/train308/scene.txt deleted file mode 100644 index a65c6495..00000000 --- a/levels/train308/scene.txt +++ /dev/null @@ -1,119 +0,0 @@ -Title.E text="The gold digger" -Resume.E text="Instruct your bot to search a zone for subsoil resources." -ScriptName.E text="Digger" -Instructions name="tsniff.txt" -HelpFile name="cbot.txt" -EndingFile win=1 lost=0 - -Audio track=0 -AmbientColor air=0.400;0.400;0.400;0.400 water=0.078;0.078;0.078;0.078 // grey -FogColor air=0.306;0.306;0.498;0.000 water=0.263;0.314;0.392;0.000 // magenta -VehicleColor color=0.659;0.620;0.463;0.000 // sable -DeepView air=125.00 water=25.00 -FogStart air=0.9 water=0.5 -SecondTexture rank=1 -ForegroundName image="lens5.png" -Background up=0.753;0.627;0.627;0.000 down=0.816;0.753;0.502;0.000 cloudUp=0.502;0.251;0.251;0.000 cloudDown=0.824;0.824;0.000; - -TerrainGenerate vision=250.00 depth=1 slope=3.0 -TerrainWind speed=-3.0;0.0 -TerrainRelief image="relief02.png" factor=1.0 -TerrainResource image="res02.png" -//TerrainWater image="water12.png" level=30.0 moveX=1.0 moveY=0.3 -TerrainCloud image="cloud03.png" level=125.0 - -TerrainMaterial id=1 image="desert4" u=0.00 v=0.00 up=1 down=1 left=1 right=1 hard=0.2 -TerrainMaterial image="desert4" u=0.25 v=0.00 up=2 down=1 left=1 right=1 hard=0.4 -TerrainMaterial image="desert4" u=0.50 v=0.00 up=1 down=1 left=1 right=2 hard=0.4 -TerrainMaterial image="desert4" u=0.75 v=0.00 up=2 down=1 left=1 right=2 hard=0.4 -TerrainMaterial image="desert4" u=0.00 v=0.25 up=1 down=2 left=1 right=1 hard=0.4 -TerrainMaterial image="desert4" u=0.25 v=0.25 up=2 down=2 left=1 right=1 hard=0.4 -TerrainMaterial image="desert4" u=0.50 v=0.25 up=1 down=2 left=1 right=2 hard=0.4 -TerrainMaterial image="desert4" u=0.75 v=0.25 up=2 down=2 left=1 right=2 hard=0.4 -TerrainMaterial image="desert4" u=0.00 v=0.50 up=1 down=1 left=2 right=1 hard=0.4 -TerrainMaterial image="desert4" u=0.25 v=0.50 up=2 down=1 left=2 right=1 hard=0.4 -TerrainMaterial image="desert4" u=0.50 v=0.50 up=1 down=1 left=2 right=2 hard=0.4 -TerrainMaterial image="desert4" u=0.75 v=0.50 up=2 down=1 left=2 right=2 hard=0.4 -TerrainMaterial image="desert4" u=0.00 v=0.75 up=1 down=2 left=2 right=1 hard=0.4 -TerrainMaterial image="desert4" u=0.25 v=0.75 up=2 down=2 left=2 right=1 hard=0.4 -TerrainMaterial image="desert4" u=0.50 v=0.75 up=1 down=2 left=2 right=2 hard=0.4 -TerrainMaterial id=2 image="desert4" u=0.75 v=0.75 up=2 down=2 left=2 right=2 hard=0.6 - -TerrainMaterial id=3 image="desert5" u=0.00 v=0.00 up=2 down=2 left=2 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.25 v=0.00 up=3 down=2 left=2 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.50 v=0.00 up=2 down=2 left=2 right=3 hard=0.6 -TerrainMaterial image="desert5" u=0.75 v=0.00 up=3 down=2 left=2 right=3 hard=0.6 -TerrainMaterial image="desert5" u=0.00 v=0.25 up=2 down=3 left=2 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.25 v=0.25 up=3 down=3 left=2 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.50 v=0.25 up=2 down=3 left=2 right=3 hard=0.6 -TerrainMaterial image="desert5" u=0.75 v=0.25 up=3 down=3 left=2 right=3 hard=0.6 -TerrainMaterial image="desert5" u=0.00 v=0.50 up=2 down=2 left=3 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.25 v=0.50 up=3 down=2 left=3 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.50 v=0.50 up=2 down=2 left=3 right=3 hard=0.6 -TerrainMaterial image="desert5" u=0.75 v=0.50 up=3 down=2 left=3 right=3 hard=0.6 -TerrainMaterial image="desert5" u=0.00 v=0.75 up=2 down=3 left=3 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.25 v=0.75 up=3 down=3 left=3 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.50 v=0.75 up=2 down=3 left=3 right=3 hard=0.6 -TerrainMaterial id=4 image="desert5" u=0.75 v=0.75 up=3 down=3 left=3 right=3 hard=0.6 - -TerrainInit id=2 // roc1 -TerrainLevel id=1 min= 0.0 max=99.0 slope=8.0 freq= 70.0 // sand -TerrainLevel id=2 min=37.5 max=99.0 slope=0.0 freq= 20.0 // roc2 - -TerrainCreate - -BeginObject -CreateObject pos=37.50;-65.00 dir=1.1 type=Me option=2 -CreateObject pos=32.50;-65.00 dir=1.0 type=WheeledSniffer reset=1 trainer=1 script4="tsniff.txt" select=1 - -// Ligne supérieure. -CreateObject pos= 7.50;-62.50 dir=0.0 type=Barrier1 -CreateObject pos=12.50;-62.50 dir=0.0 type=Barrier1 -CreateObject pos=17.50;-62.50 dir=0.0 type=Barrier1 -CreateObject pos=22.50;-62.50 dir=0.0 type=Barrier1 -CreateObject pos=27.50;-62.50 dir=0.0 type=Barrier1 -CreateObject pos=32.50;-62.50 dir=0.0 type=Barrier1 - -// Ligne inférieure. -CreateObject pos= 7.50;-92.50 dir=0.0 type=Barrier1 -CreateObject pos=12.50;-92.50 dir=0.0 type=Barrier1 -CreateObject pos=17.50;-92.50 dir=0.0 type=Barrier1 -CreateObject pos=22.50;-92.50 dir=0.0 type=Barrier1 -CreateObject pos=27.50;-92.50 dir=0.0 type=Barrier1 -CreateObject pos=32.50;-92.50 dir=0.0 type=Barrier1 - -// Ligne gauche. -CreateObject pos=5.00;-65.00 dir=0.5 type=Barrier1 -CreateObject pos=5.00;-70.00 dir=0.5 type=Barrier1 -CreateObject pos=5.00;-75.00 dir=0.5 type=Barrier1 -CreateObject pos=5.00;-80.00 dir=0.5 type=Barrier1 -CreateObject pos=5.00;-85.00 dir=0.5 type=Barrier1 -CreateObject pos=5.00;-90.00 dir=0.5 type=Barrier1 - -// Ligne droite. -CreateObject pos=35.00;-65.00 dir=0.5 type=Barrier1 -CreateObject pos=35.00;-70.00 dir=0.5 type=Barrier1 -CreateObject pos=35.00;-75.00 dir=0.5 type=Barrier1 -CreateObject pos=35.00;-80.00 dir=0.5 type=Barrier1 -CreateObject pos=35.00;-85.00 dir=0.5 type=Barrier1 -CreateObject pos=35.00;-90.00 dir=0.5 type=Barrier1 - -CreateLight dir= 0.0;-1.0; 0.0 color= 0.63; 0.63; 0.63 type=Terrain -CreateLight dir= 1.0; 0.0;-1.0 color=-0.70;-0.70;-0.70 type=Terrain -CreateLight dir=-1.0; 0.0; 1.0 color= 1.40; 1.40; 1.40 type=Terrain -CreateLight dir=-1.0;-1.0; 1.0 color= 0.56; 0.56; 0.56 type=Object -CreateLight dir= 1.0;-1.0; 1.0 color= 0.32; 0.32; 0.32 type=Object -CreateLight dir=-1.0;-1.0;-1.0 color= 0.32; 0.32; 0.32 type=Object -CreateLight dir= 1.0;-1.0;-1.0 color= 0.16; 0.16; 0.16 type=Object -WaterColor color=-0.6;-0.1;-0.1 - -MapColor floor=0.647;0.557;0.420 water=0.604;0.922;1.000 -MapZoom factor=8 - -EnableResearch type=WINGER - -EndMissionTake pos=0.00;0.00 dist=25000.00 type=Me lost=0 -EndMissionTake pos=0.00;0.00 dist=25000.00 type=WheeledSniffer lost=0 -EndMissionTake pos=0.00;0.00 dist=25000.00 type=TitaniumSpot min=3 - -Camera eye=50.00;20.00;-65.00 lookat=32.50;1.00;-65.00 delay=10 diff --git a/levels/train309/scene.txt b/levels/train309/scene.txt deleted file mode 100644 index a8ec2bf0..00000000 --- a/levels/train309/scene.txt +++ /dev/null @@ -1,93 +0,0 @@ -Title.E text="Remote control #1" -Resume.E text="Remote control a robot using an information exchange post, so it will transport uranium ore." -ScriptName.E text="remote" -Instructions name="tremote1.txt" -HelpFile name="cbot.txt" -EndingFile win=1 lost=0 - -Audio track=0 -AmbientColor air=0.400;0.400;0.400;0.400 water=0.078;0.078;0.078;0.078 // grey -FogColor air=0.306;0.306;0.498;0.000 water=0.263;0.314;0.392;0.000 // magenta -VehicleColor color=0.659;0.620;0.463;0.000 // sable -DeepView air=125.00 water=25.00 -FogStart air=0.9 water=0.5 -SecondTexture rank=1 -ForegroundName image="lens5.png" -Background up=0.753;0.627;0.627;0.000 down=0.816;0.753;0.502;0.000 cloudUp=0.502;0.251;0.251;0.000 cloudDown=0.824;0.824;0.000; - -TerrainGenerate vision=250.00 depth=1 slope=3.0 -TerrainWind speed=-3.0;0.0 -TerrainRelief image="relief02.png" factor=1.0 -TerrainResource image="res00.png" -//TerrainWater image="water12.png" level=30.0 moveX=1.0 moveY=0.3 -TerrainCloud image="cloud03.png" level=125.0 - -TerrainMaterial id=1 image="desert4" u=0.00 v=0.00 up=1 down=1 left=1 right=1 hard=0.2 -TerrainMaterial image="desert4" u=0.25 v=0.00 up=2 down=1 left=1 right=1 hard=0.4 -TerrainMaterial image="desert4" u=0.50 v=0.00 up=1 down=1 left=1 right=2 hard=0.4 -TerrainMaterial image="desert4" u=0.75 v=0.00 up=2 down=1 left=1 right=2 hard=0.4 -TerrainMaterial image="desert4" u=0.00 v=0.25 up=1 down=2 left=1 right=1 hard=0.4 -TerrainMaterial image="desert4" u=0.25 v=0.25 up=2 down=2 left=1 right=1 hard=0.4 -TerrainMaterial image="desert4" u=0.50 v=0.25 up=1 down=2 left=1 right=2 hard=0.4 -TerrainMaterial image="desert4" u=0.75 v=0.25 up=2 down=2 left=1 right=2 hard=0.4 -TerrainMaterial image="desert4" u=0.00 v=0.50 up=1 down=1 left=2 right=1 hard=0.4 -TerrainMaterial image="desert4" u=0.25 v=0.50 up=2 down=1 left=2 right=1 hard=0.4 -TerrainMaterial image="desert4" u=0.50 v=0.50 up=1 down=1 left=2 right=2 hard=0.4 -TerrainMaterial image="desert4" u=0.75 v=0.50 up=2 down=1 left=2 right=2 hard=0.4 -TerrainMaterial image="desert4" u=0.00 v=0.75 up=1 down=2 left=2 right=1 hard=0.4 -TerrainMaterial image="desert4" u=0.25 v=0.75 up=2 down=2 left=2 right=1 hard=0.4 -TerrainMaterial image="desert4" u=0.50 v=0.75 up=1 down=2 left=2 right=2 hard=0.4 -TerrainMaterial id=2 image="desert4" u=0.75 v=0.75 up=2 down=2 left=2 right=2 hard=0.6 - -TerrainMaterial id=3 image="desert5" u=0.00 v=0.00 up=2 down=2 left=2 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.25 v=0.00 up=3 down=2 left=2 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.50 v=0.00 up=2 down=2 left=2 right=3 hard=0.6 -TerrainMaterial image="desert5" u=0.75 v=0.00 up=3 down=2 left=2 right=3 hard=0.6 -TerrainMaterial image="desert5" u=0.00 v=0.25 up=2 down=3 left=2 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.25 v=0.25 up=3 down=3 left=2 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.50 v=0.25 up=2 down=3 left=2 right=3 hard=0.6 -TerrainMaterial image="desert5" u=0.75 v=0.25 up=3 down=3 left=2 right=3 hard=0.6 -TerrainMaterial image="desert5" u=0.00 v=0.50 up=2 down=2 left=3 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.25 v=0.50 up=3 down=2 left=3 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.50 v=0.50 up=2 down=2 left=3 right=3 hard=0.6 -TerrainMaterial image="desert5" u=0.75 v=0.50 up=3 down=2 left=3 right=3 hard=0.6 -TerrainMaterial image="desert5" u=0.00 v=0.75 up=2 down=3 left=3 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.25 v=0.75 up=3 down=3 left=3 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.50 v=0.75 up=2 down=3 left=3 right=3 hard=0.6 -TerrainMaterial id=4 image="desert5" u=0.75 v=0.75 up=3 down=3 left=3 right=3 hard=0.6 - -TerrainInit id=2 // roc1 -TerrainLevel id=1 min= 0.0 max=99.0 slope=8.0 freq= 70.0 // sand -TerrainLevel id=2 min=37.5 max=99.0 slope=0.0 freq= 20.0 // roc2 - -TerrainCreate - -BeginObject -CreateObject pos=37.50;-85.00 dir=0.0 type=StartArea -CreateObject pos=26.50;-85.00 dir=0.0 type=GoalArea -CreateObject pos=27.50;-99.00 dir=0.0 type=ExchangePost -CreateObject pos=42.00;-99.00 dir=1.2 type=Me option=1 -CreateObject pos=37.50;-85.00 dir=1.0 type=WheeledGrabber reset=1 trainer=1 script1="tremot1b.txt" run=1 selectable=0 -CreateObject pos=42.00;-95.00 dir=1.1 type=WheeledSniffer script4="tremot1a.txt" select=1 -CreateObject pos=35.90;-85.00 dir=0.0 type=UraniumOre reset=1 - -CreateLight dir= 0.0;-1.0; 0.0 color= 0.63; 0.63; 0.63 type=Terrain -CreateLight dir= 1.0; 0.0;-1.0 color=-0.70;-0.70;-0.70 type=Terrain -CreateLight dir=-1.0; 0.0; 1.0 color= 1.40; 1.40; 1.40 type=Terrain -CreateLight dir=-1.0;-1.0; 1.0 color= 0.56; 0.56; 0.56 type=Object -CreateLight dir= 1.0;-1.0; 1.0 color= 0.32; 0.32; 0.32 type=Object -CreateLight dir=-1.0;-1.0;-1.0 color= 0.32; 0.32; 0.32 type=Object -CreateLight dir= 1.0;-1.0;-1.0 color= 0.16; 0.16; 0.16 type=Object -WaterColor color=-0.6;-0.1;-0.1 - -MapColor floor=0.647;0.557;0.420 water=0.604;0.922;1.000 -MapZoom factor=8 - -EnableResearch type=WINGER -DoneResearch type=WINGER - -EndMissionTake pos=0.00;0.00 dist=25000.00 type=Me lost=0 -EndMissionTake pos=0.00;0.00 dist=25000.00 type=WheeledGrabber lost=0 -EndMissionTake pos=0.00;0.00 dist=25000.00 type=UraniumOre lost=0 -EndMissionTake pos=37.50;-85.00 dist=1.00 type=WheeledGrabber min=1 -EndMissionTake pos=27.50;-85.00 dist=2.00 type=UraniumOre min=1 diff --git a/levels/train401/scene.txt b/levels/train401/scene.txt deleted file mode 100644 index 0a1480a4..00000000 --- a/levels/train401/scene.txt +++ /dev/null @@ -1,109 +0,0 @@ -Title.E text="Dragster" -Resume.E text="Program a progressive deceleration in order to avoid the mines right behind the goal." -ScriptName.E text="Dragster" -Instructions name="tdragst.txt" -HelpFile name="cbot.txt" -EndingFile win=1 lost=0 - -Audio track=0 -AmbientColor air=0.400;0.400;0.400;0.400 water=0.078;0.078;0.078;0.078 // grey -FogColor air=0.306;0.306;0.498;0.000 water=0.263;0.314;0.392;0.000 // magenta -VehicleColor color=0.659;0.620;0.463;0.000 // sable -DeepView air=125.00 water=25.00 -FogStart air=0.9 water=0.5 -SecondTexture rank=1 -ForegroundName image="lens5.png" -Background up=0.753;0.627;0.627;0.000 down=0.816;0.753;0.502;0.000 cloudUp=0.502;0.251;0.251;0.000 cloudDown=0.824;0.824;0.000; - -TerrainGenerate vision=250.00 depth=1 slope=3.0 -TerrainWind speed=-3.0;0.0 -TerrainRelief image="relief02.png" factor=1.0 -TerrainResource image="res00.png" -//TerrainWater image="water12.png" level=30.0 moveX=1.0 moveY=0.3 -TerrainCloud image="cloud03.png" level=125.0 - -TerrainMaterial id=1 image="desert4" u=0.00 v=0.00 up=1 down=1 left=1 right=1 hard=0.2 -TerrainMaterial image="desert4" u=0.25 v=0.00 up=2 down=1 left=1 right=1 hard=0.4 -TerrainMaterial image="desert4" u=0.50 v=0.00 up=1 down=1 left=1 right=2 hard=0.4 -TerrainMaterial image="desert4" u=0.75 v=0.00 up=2 down=1 left=1 right=2 hard=0.4 -TerrainMaterial image="desert4" u=0.00 v=0.25 up=1 down=2 left=1 right=1 hard=0.4 -TerrainMaterial image="desert4" u=0.25 v=0.25 up=2 down=2 left=1 right=1 hard=0.4 -TerrainMaterial image="desert4" u=0.50 v=0.25 up=1 down=2 left=1 right=2 hard=0.4 -TerrainMaterial image="desert4" u=0.75 v=0.25 up=2 down=2 left=1 right=2 hard=0.4 -TerrainMaterial image="desert4" u=0.00 v=0.50 up=1 down=1 left=2 right=1 hard=0.4 -TerrainMaterial image="desert4" u=0.25 v=0.50 up=2 down=1 left=2 right=1 hard=0.4 -TerrainMaterial image="desert4" u=0.50 v=0.50 up=1 down=1 left=2 right=2 hard=0.4 -TerrainMaterial image="desert4" u=0.75 v=0.50 up=2 down=1 left=2 right=2 hard=0.4 -TerrainMaterial image="desert4" u=0.00 v=0.75 up=1 down=2 left=2 right=1 hard=0.4 -TerrainMaterial image="desert4" u=0.25 v=0.75 up=2 down=2 left=2 right=1 hard=0.4 -TerrainMaterial image="desert4" u=0.50 v=0.75 up=1 down=2 left=2 right=2 hard=0.4 -TerrainMaterial id=2 image="desert4" u=0.75 v=0.75 up=2 down=2 left=2 right=2 hard=0.6 - -TerrainMaterial id=3 image="desert5" u=0.00 v=0.00 up=2 down=2 left=2 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.25 v=0.00 up=3 down=2 left=2 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.50 v=0.00 up=2 down=2 left=2 right=3 hard=0.6 -TerrainMaterial image="desert5" u=0.75 v=0.00 up=3 down=2 left=2 right=3 hard=0.6 -TerrainMaterial image="desert5" u=0.00 v=0.25 up=2 down=3 left=2 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.25 v=0.25 up=3 down=3 left=2 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.50 v=0.25 up=2 down=3 left=2 right=3 hard=0.6 -TerrainMaterial image="desert5" u=0.75 v=0.25 up=3 down=3 left=2 right=3 hard=0.6 -TerrainMaterial image="desert5" u=0.00 v=0.50 up=2 down=2 left=3 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.25 v=0.50 up=3 down=2 left=3 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.50 v=0.50 up=2 down=2 left=3 right=3 hard=0.6 -TerrainMaterial image="desert5" u=0.75 v=0.50 up=3 down=2 left=3 right=3 hard=0.6 -TerrainMaterial image="desert5" u=0.00 v=0.75 up=2 down=3 left=3 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.25 v=0.75 up=3 down=3 left=3 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.50 v=0.75 up=2 down=3 left=3 right=3 hard=0.6 -TerrainMaterial id=4 image="desert5" u=0.75 v=0.75 up=3 down=3 left=3 right=3 hard=0.6 - -TerrainInit id=2 // roc1 -TerrainLevel id=1 min= 0.0 max=99.0 slope=8.0 freq= 70.0 // sand -TerrainLevel id=2 min=37.5 max=99.0 slope=0.0 freq= 20.0 // roc2 - -TerrainCreate - -MaxFlyingHeight max=47.5 - -BeginObject -CreateObject pos=37.50;-75.00 dir=0.0 type=StartArea -CreateObject pos=12.50;-75.00 dir=0.0 type=GoalArea -CreateObject pos= 6.25;-77.50 dir=1.8 type=Me option=2 -CreateObject pos=37.50;-75.00 dir=1.0 type=PracticeBot reset=1 trainer=1 camera=ONBOARD script4="tdragst.txt" select=1 - -CreateObject pos=37.50;-77.50 dir=0.0 type=Barrier1 -CreateObject pos=32.50;-77.50 dir=0.0 type=Barrier1 -CreateObject pos=27.50;-77.50 dir=0.0 type=Barrier1 -CreateObject pos=22.50;-77.50 dir=0.0 type=Barrier1 -CreateObject pos=17.50;-77.50 dir=0.0 type=Barrier1 -CreateObject pos=12.50;-77.50 dir=0.0 type=Barrier1 - -CreateObject pos=37.50;-72.50 dir=0.0 type=Barrier1 -CreateObject pos=32.50;-72.50 dir=0.0 type=Barrier1 -CreateObject pos=27.50;-72.50 dir=0.0 type=Barrier1 -CreateObject pos=22.50;-72.50 dir=0.0 type=Barrier1 -CreateObject pos=17.50;-72.50 dir=0.0 type=Barrier1 -CreateObject pos=12.50;-72.50 dir=0.0 type=Barrier1 - -CreateObject pos=10.00;-75.00 dir=0.0 type=Mine -CreateObject pos= 8.75;-76.25 dir=0.0 type=Mine -CreateObject pos= 8.75;-73.75 dir=0.0 type=Mine - -CreateLight dir= 0.0;-1.0; 0.0 color= 0.63; 0.63; 0.63 type=Terrain -CreateLight dir= 1.0; 0.0;-1.0 color=-0.70;-0.70;-0.70 type=Terrain -CreateLight dir=-1.0; 0.0; 1.0 color= 1.40; 1.40; 1.40 type=Terrain -CreateLight dir=-1.0;-1.0; 1.0 color= 0.56; 0.56; 0.56 type=Object -CreateLight dir= 1.0;-1.0; 1.0 color= 0.32; 0.32; 0.32 type=Object -CreateLight dir=-1.0;-1.0;-1.0 color= 0.32; 0.32; 0.32 type=Object -CreateLight dir= 1.0;-1.0;-1.0 color= 0.16; 0.16; 0.16 type=Object -WaterColor color=-0.6;-0.1;-0.1 - -MapColor floor=0.647;0.557;0.420 water=0.604;0.922;1.000 -MapZoom factor=8 - -EnableResearch type=WINGER - -EndMissionTake pos=0.00;0.00 dist=25000.00 type=Me lost=0 -EndMissionTake pos=0.00;0.00 dist=25000.00 type=PracticeBot lost=0 -EndMissionTake pos=12.50;-75.00 dist=1.25 type=PracticeBot min=1 - -Camera eye=50.00;20.00;-50.00 lookat=37.50;1.00;-75.00 delay=0 diff --git a/levels/train404/scene.txt b/levels/train404/scene.txt deleted file mode 100644 index 10232207..00000000 --- a/levels/train404/scene.txt +++ /dev/null @@ -1,120 +0,0 @@ -Title.E text="Patient hunter" -Resume.E text="Be patient enough not to waste your ammunitions." -ScriptName.E text="Patient" -Instructions name="tchasse.txt" -HelpFile name="cbot.txt" -EndingFile win=1 lost=0 - -Audio track=0 -AmbientColor air=0.400;0.400;0.400;0.400 water=0.078;0.078;0.078;0.078 // grey -FogColor air=0.306;0.306;0.498;0.000 water=0.263;0.314;0.392;0.000 // magenta -VehicleColor color=0.659;0.620;0.463;0.000 // sable -DeepView air=125.00 water=25.00 -FogStart air=0.9 water=0.5 -SecondTexture rank=1 -ForegroundName image="lens5.png" -Background up=0.753;0.627;0.627;0.000 down=0.816;0.753;0.502;0.000 cloudUp=0.502;0.251;0.251;0.000 cloudDown=0.824;0.824;0.000; - -TerrainGenerate vision=250.00 depth=1 slope=3.0 -TerrainWind speed=-3.0;0.0 -TerrainRelief image="relief02.png" factor=1.0 -TerrainResource image="res00.png" -//TerrainWater image="water12.png" level=30.0 moveX=1.0 moveY=0.3 -TerrainCloud image="cloud03.png" level=125.0 - -TerrainMaterial id=1 image="desert4" u=0.00 v=0.00 up=1 down=1 left=1 right=1 hard=0.2 -TerrainMaterial image="desert4" u=0.25 v=0.00 up=2 down=1 left=1 right=1 hard=0.4 -TerrainMaterial image="desert4" u=0.50 v=0.00 up=1 down=1 left=1 right=2 hard=0.4 -TerrainMaterial image="desert4" u=0.75 v=0.00 up=2 down=1 left=1 right=2 hard=0.4 -TerrainMaterial image="desert4" u=0.00 v=0.25 up=1 down=2 left=1 right=1 hard=0.4 -TerrainMaterial image="desert4" u=0.25 v=0.25 up=2 down=2 left=1 right=1 hard=0.4 -TerrainMaterial image="desert4" u=0.50 v=0.25 up=1 down=2 left=1 right=2 hard=0.4 -TerrainMaterial image="desert4" u=0.75 v=0.25 up=2 down=2 left=1 right=2 hard=0.4 -TerrainMaterial image="desert4" u=0.00 v=0.50 up=1 down=1 left=2 right=1 hard=0.4 -TerrainMaterial image="desert4" u=0.25 v=0.50 up=2 down=1 left=2 right=1 hard=0.4 -TerrainMaterial image="desert4" u=0.50 v=0.50 up=1 down=1 left=2 right=2 hard=0.4 -TerrainMaterial image="desert4" u=0.75 v=0.50 up=2 down=1 left=2 right=2 hard=0.4 -TerrainMaterial image="desert4" u=0.00 v=0.75 up=1 down=2 left=2 right=1 hard=0.4 -TerrainMaterial image="desert4" u=0.25 v=0.75 up=2 down=2 left=2 right=1 hard=0.4 -TerrainMaterial image="desert4" u=0.50 v=0.75 up=1 down=2 left=2 right=2 hard=0.4 -TerrainMaterial id=2 image="desert4" u=0.75 v=0.75 up=2 down=2 left=2 right=2 hard=0.6 - -TerrainMaterial id=3 image="desert5" u=0.00 v=0.00 up=2 down=2 left=2 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.25 v=0.00 up=3 down=2 left=2 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.50 v=0.00 up=2 down=2 left=2 right=3 hard=0.6 -TerrainMaterial image="desert5" u=0.75 v=0.00 up=3 down=2 left=2 right=3 hard=0.6 -TerrainMaterial image="desert5" u=0.00 v=0.25 up=2 down=3 left=2 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.25 v=0.25 up=3 down=3 left=2 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.50 v=0.25 up=2 down=3 left=2 right=3 hard=0.6 -TerrainMaterial image="desert5" u=0.75 v=0.25 up=3 down=3 left=2 right=3 hard=0.6 -TerrainMaterial image="desert5" u=0.00 v=0.50 up=2 down=2 left=3 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.25 v=0.50 up=3 down=2 left=3 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.50 v=0.50 up=2 down=2 left=3 right=3 hard=0.6 -TerrainMaterial image="desert5" u=0.75 v=0.50 up=3 down=2 left=3 right=3 hard=0.6 -TerrainMaterial image="desert5" u=0.00 v=0.75 up=2 down=3 left=3 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.25 v=0.75 up=3 down=3 left=3 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.50 v=0.75 up=2 down=3 left=3 right=3 hard=0.6 -TerrainMaterial id=4 image="desert5" u=0.75 v=0.75 up=3 down=3 left=3 right=3 hard=0.6 - -TerrainInit id=2 // roc1 -TerrainLevel id=1 min= 0.0 max=99.0 slope=8.0 freq= 70.0 // sand -TerrainLevel id=2 min=37.5 max=99.0 slope=0.0 freq= 20.0 // roc2 - -TerrainCreate - -BeginObject -CreateObject pos=25.00;-77.50 dir=1.0 type=Me option=2 -CreateObject pos=20.00;-75.00 dir=1.0 type=TrackedShooter reset=1 camera=BACK trainer=1 script4="tchasse1.txt" select=1 -CreateObject pos=10.00;-62.50 dir=1.0 type=TargetBot reset=1 script1="tchasse2.txt" run=1 -CreateObject pos=32.50;-65.00 dir=1.0 type=TargetBot reset=1 script1="tchasse3.txt" run=1 -CreateObject pos=30.00;-87.50 dir=1.0 type=TargetBot reset=1 script1="tchasse4.txt" run=1 -CreateObject pos= 7.50;-85.00 dir=1.0 type=TargetBot reset=1 script1="tchasse5.txt" run=1 - -CreateObject pos=20.00;-72.50 dir=0.0 type=Barrier1 -CreateObject pos=20.00;-77.50 dir=0.0 type=Barrier1 -CreateObject pos=17.50;-75.00 dir=0.5 type=Barrier1 -CreateObject pos=22.50;-75.00 dir=0.5 type=Barrier1 - -// Ligne supérieure. -CreateObject pos=12.50;-65.00 dir=0.0 type=Barrier1 -CreateObject pos=17.50;-65.00 dir=0.0 type=Barrier1 -CreateObject pos=22.50;-65.00 dir=0.0 type=Barrier1 -CreateObject pos=27.50;-65.00 dir=0.0 type=Barrier1 - -// Ligne inférieure. -CreateObject pos=12.50;-85.00 dir=0.0 type=Barrier1 -CreateObject pos=17.50;-85.00 dir=0.0 type=Barrier1 -CreateObject pos=22.50;-85.00 dir=0.0 type=Barrier1 -CreateObject pos=27.50;-85.00 dir=0.0 type=Barrier1 - -// Ligne gauche. -CreateObject pos=10.00;-67.50 dir=0.5 type=Barrier1 -CreateObject pos=10.00;-72.50 dir=0.5 type=Barrier1 -CreateObject pos=10.00;-77.50 dir=0.5 type=Barrier1 -CreateObject pos=10.00;-82.50 dir=0.5 type=Barrier1 - -// Ligne droite. -CreateObject pos=30.00;-67.50 dir=0.5 type=Barrier1 -CreateObject pos=30.00;-72.50 dir=0.5 type=Barrier1 -CreateObject pos=30.00;-77.50 dir=0.5 type=Barrier1 -CreateObject pos=30.00;-82.50 dir=0.5 type=Barrier1 - -CreateLight dir= 0.0;-1.0; 0.0 color= 0.63; 0.63; 0.63 type=Terrain -CreateLight dir= 1.0; 0.0;-1.0 color=-0.70;-0.70;-0.70 type=Terrain -CreateLight dir=-1.0; 0.0; 1.0 color= 1.40; 1.40; 1.40 type=Terrain -CreateLight dir=-1.0;-1.0; 1.0 color= 0.56; 0.56; 0.56 type=Object -CreateLight dir= 1.0;-1.0; 1.0 color= 0.32; 0.32; 0.32 type=Object -CreateLight dir=-1.0;-1.0;-1.0 color= 0.32; 0.32; 0.32 type=Object -CreateLight dir= 1.0;-1.0;-1.0 color= 0.16; 0.16; 0.16 type=Object -WaterColor color=-0.6;-0.1;-0.1 - -MapColor floor=0.647;0.557;0.420 water=0.604;0.922;1.000 -MapZoom factor=8 - -EnableResearch type=WINGER - -EndMissionTake pos=0.00;0.00 dist=25000.00 type=Me lost=0 -EndMissionTake pos=0.00;0.00 dist=25000.00 type=TrackedShooter lost=0 -EndMissionTake pos=0.00;0.00 dist=25000.00 type=TargetBot min=0 max=0 - -Camera eye=50.00;20.00;-50.00 lookat=37.50;1.00;-75.00 delay=10 diff --git a/levels/train501/scene.txt b/levels/train501/scene.txt deleted file mode 100644 index e20f6d82..00000000 --- a/levels/train501/scene.txt +++ /dev/null @@ -1,91 +0,0 @@ -Title.E text="Mover 1" -Resume.E text="Retrieve a titanium cube." -ScriptName.E text="Mover" -Instructions name="tremova1.txt" -HelpFile name="cbot.txt" -EndingFile win=1 lost=0 - -Audio track=0 -AmbientColor air=0.400;0.400;0.400;0.400 water=0.078;0.078;0.078;0.078 // grey -FogColor air=0.306;0.306;0.498;0.000 water=0.263;0.314;0.392;0.000 // magenta -VehicleColor color=0.659;0.620;0.463;0.000 // sable -DeepView air=125.00 water=25.00 -FogStart air=0.9 water=0.5 -SecondTexture rank=1 -ForegroundName image="lens5.png" -Background up=0.753;0.627;0.627;0.000 down=0.816;0.753;0.502;0.000 cloudUp=0.502;0.251;0.251;0.000 cloudDown=0.824;0.824;0.000; - -TerrainGenerate vision=250.00 depth=1 slope=3.0 -TerrainWind speed=-3.0;0.0 -TerrainRelief image="relief02.png" factor=1.0 -TerrainResource image="res00.png" -//TerrainWater image="water12.png" level=30.0 moveX=1.0 moveY=0.3 -TerrainCloud image="cloud03.png" level=125.0 - -TerrainMaterial id=1 image="desert4" u=0.00 v=0.00 up=1 down=1 left=1 right=1 hard=0.2 -TerrainMaterial image="desert4" u=0.25 v=0.00 up=2 down=1 left=1 right=1 hard=0.4 -TerrainMaterial image="desert4" u=0.50 v=0.00 up=1 down=1 left=1 right=2 hard=0.4 -TerrainMaterial image="desert4" u=0.75 v=0.00 up=2 down=1 left=1 right=2 hard=0.4 -TerrainMaterial image="desert4" u=0.00 v=0.25 up=1 down=2 left=1 right=1 hard=0.4 -TerrainMaterial image="desert4" u=0.25 v=0.25 up=2 down=2 left=1 right=1 hard=0.4 -TerrainMaterial image="desert4" u=0.50 v=0.25 up=1 down=2 left=1 right=2 hard=0.4 -TerrainMaterial image="desert4" u=0.75 v=0.25 up=2 down=2 left=1 right=2 hard=0.4 -TerrainMaterial image="desert4" u=0.00 v=0.50 up=1 down=1 left=2 right=1 hard=0.4 -TerrainMaterial image="desert4" u=0.25 v=0.50 up=2 down=1 left=2 right=1 hard=0.4 -TerrainMaterial image="desert4" u=0.50 v=0.50 up=1 down=1 left=2 right=2 hard=0.4 -TerrainMaterial image="desert4" u=0.75 v=0.50 up=2 down=1 left=2 right=2 hard=0.4 -TerrainMaterial image="desert4" u=0.00 v=0.75 up=1 down=2 left=2 right=1 hard=0.4 -TerrainMaterial image="desert4" u=0.25 v=0.75 up=2 down=2 left=2 right=1 hard=0.4 -TerrainMaterial image="desert4" u=0.50 v=0.75 up=1 down=2 left=2 right=2 hard=0.4 -TerrainMaterial id=2 image="desert4" u=0.75 v=0.75 up=2 down=2 left=2 right=2 hard=0.6 - -TerrainMaterial id=3 image="desert5" u=0.00 v=0.00 up=2 down=2 left=2 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.25 v=0.00 up=3 down=2 left=2 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.50 v=0.00 up=2 down=2 left=2 right=3 hard=0.6 -TerrainMaterial image="desert5" u=0.75 v=0.00 up=3 down=2 left=2 right=3 hard=0.6 -TerrainMaterial image="desert5" u=0.00 v=0.25 up=2 down=3 left=2 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.25 v=0.25 up=3 down=3 left=2 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.50 v=0.25 up=2 down=3 left=2 right=3 hard=0.6 -TerrainMaterial image="desert5" u=0.75 v=0.25 up=3 down=3 left=2 right=3 hard=0.6 -TerrainMaterial image="desert5" u=0.00 v=0.50 up=2 down=2 left=3 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.25 v=0.50 up=3 down=2 left=3 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.50 v=0.50 up=2 down=2 left=3 right=3 hard=0.6 -TerrainMaterial image="desert5" u=0.75 v=0.50 up=3 down=2 left=3 right=3 hard=0.6 -TerrainMaterial image="desert5" u=0.00 v=0.75 up=2 down=3 left=3 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.25 v=0.75 up=3 down=3 left=3 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.50 v=0.75 up=2 down=3 left=3 right=3 hard=0.6 -TerrainMaterial id=4 image="desert5" u=0.75 v=0.75 up=3 down=3 left=3 right=3 hard=0.6 - -TerrainInit id=2 // roc1 -TerrainLevel id=1 min= 0.0 max=99.0 slope=8.0 freq= 70.0 // sand -TerrainLevel id=2 min=37.5 max=99.0 slope=0.0 freq= 20.0 // roc2 - -TerrainCreate - -BeginObject -CreateObject pos=32.50;-65.00 dir=1.0 type=StartArea -CreateObject pos=10.00;-60.00 dir=1.0 type=GoalArea -CreateObject pos=36.25;-67.50 dir=1.0 type=Me option=2 -CreateObject pos=32.50;-65.00 dir=1.0 type=WheeledGrabber reset=1 trainer=1 script4="tremova1.txt" select=1 -CreateObject pos=28.00;-80.00 dir=0.0 type=Titanium reset=1 -CreateObject pos=17.00;-70.00 dir=0.8 type=Greenery2 - -CreateLight dir= 0.0;-1.0; 0.0 color= 0.63; 0.63; 0.63 type=Terrain -CreateLight dir= 1.0; 0.0;-1.0 color=-0.70;-0.70;-0.70 type=Terrain -CreateLight dir=-1.0; 0.0; 1.0 color= 1.40; 1.40; 1.40 type=Terrain -CreateLight dir=-1.0;-1.0; 1.0 color= 0.56; 0.56; 0.56 type=Object -CreateLight dir= 1.0;-1.0; 1.0 color= 0.32; 0.32; 0.32 type=Object -CreateLight dir=-1.0;-1.0;-1.0 color= 0.32; 0.32; 0.32 type=Object -CreateLight dir= 1.0;-1.0;-1.0 color= 0.16; 0.16; 0.16 type=Object -WaterColor color=-0.6;-0.1;-0.1 - -MapColor floor=0.647;0.557;0.420 water=0.604;0.922;1.000 -MapZoom factor=8 - -EnableResearch type=WINGER - -EndMissionTake pos=0.00;0.00 dist=25000.00 type=Me lost=0 -EndMissionTake pos=0.00;0.00 dist=25000.00 type=WheeledGrabber lost=0 -EndMissionTake pos=10.00;-60.00 dist=2.00 type=Titanium min=1 - -Camera eye=80.00;5.00;-65.00 lookat=37.50;1.00;-65.00 delay=10 diff --git a/levels/train502/scene.txt b/levels/train502/scene.txt deleted file mode 100644 index 89f20fd1..00000000 --- a/levels/train502/scene.txt +++ /dev/null @@ -1,97 +0,0 @@ -Title.E text="Mover 2" -Resume.E text="Retrieve several titanium cubes." -ScriptName.E text="Mover" -Instructions name="tremova2.txt" -HelpFile name="cbot.txt" -EndingFile win=1 lost=0 - -Audio track=0 -AmbientColor air=0.400;0.400;0.400;0.400 water=0.078;0.078;0.078;0.078 // grey -FogColor air=0.306;0.306;0.498;0.000 water=0.263;0.314;0.392;0.000 // magenta -VehicleColor color=0.659;0.620;0.463;0.000 // sable -DeepView air=125.00 water=25.00 -FogStart air=0.9 water=0.5 -SecondTexture rank=1 -ForegroundName image="lens5.png" -Background up=0.753;0.627;0.627;0.000 down=0.816;0.753;0.502;0.000 cloudUp=0.502;0.251;0.251;0.000 cloudDown=0.824;0.824;0.000; - -TerrainGenerate vision=250.00 depth=1 slope=3.0 -TerrainWind speed=-3.0;0.0 -TerrainRelief image="relief02.png" factor=1.0 -TerrainResource image="res00.png" -//TerrainWater image="water12.png" level=30.0 moveX=1.0 moveY=0.3 -TerrainCloud image="cloud03.png" level=125.0 - -TerrainMaterial id=1 image="desert4" u=0.00 v=0.00 up=1 down=1 left=1 right=1 hard=0.2 -TerrainMaterial image="desert4" u=0.25 v=0.00 up=2 down=1 left=1 right=1 hard=0.4 -TerrainMaterial image="desert4" u=0.50 v=0.00 up=1 down=1 left=1 right=2 hard=0.4 -TerrainMaterial image="desert4" u=0.75 v=0.00 up=2 down=1 left=1 right=2 hard=0.4 -TerrainMaterial image="desert4" u=0.00 v=0.25 up=1 down=2 left=1 right=1 hard=0.4 -TerrainMaterial image="desert4" u=0.25 v=0.25 up=2 down=2 left=1 right=1 hard=0.4 -TerrainMaterial image="desert4" u=0.50 v=0.25 up=1 down=2 left=1 right=2 hard=0.4 -TerrainMaterial image="desert4" u=0.75 v=0.25 up=2 down=2 left=1 right=2 hard=0.4 -TerrainMaterial image="desert4" u=0.00 v=0.50 up=1 down=1 left=2 right=1 hard=0.4 -TerrainMaterial image="desert4" u=0.25 v=0.50 up=2 down=1 left=2 right=1 hard=0.4 -TerrainMaterial image="desert4" u=0.50 v=0.50 up=1 down=1 left=2 right=2 hard=0.4 -TerrainMaterial image="desert4" u=0.75 v=0.50 up=2 down=1 left=2 right=2 hard=0.4 -TerrainMaterial image="desert4" u=0.00 v=0.75 up=1 down=2 left=2 right=1 hard=0.4 -TerrainMaterial image="desert4" u=0.25 v=0.75 up=2 down=2 left=2 right=1 hard=0.4 -TerrainMaterial image="desert4" u=0.50 v=0.75 up=1 down=2 left=2 right=2 hard=0.4 -TerrainMaterial id=2 image="desert4" u=0.75 v=0.75 up=2 down=2 left=2 right=2 hard=0.6 - -TerrainMaterial id=3 image="desert5" u=0.00 v=0.00 up=2 down=2 left=2 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.25 v=0.00 up=3 down=2 left=2 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.50 v=0.00 up=2 down=2 left=2 right=3 hard=0.6 -TerrainMaterial image="desert5" u=0.75 v=0.00 up=3 down=2 left=2 right=3 hard=0.6 -TerrainMaterial image="desert5" u=0.00 v=0.25 up=2 down=3 left=2 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.25 v=0.25 up=3 down=3 left=2 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.50 v=0.25 up=2 down=3 left=2 right=3 hard=0.6 -TerrainMaterial image="desert5" u=0.75 v=0.25 up=3 down=3 left=2 right=3 hard=0.6 -TerrainMaterial image="desert5" u=0.00 v=0.50 up=2 down=2 left=3 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.25 v=0.50 up=3 down=2 left=3 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.50 v=0.50 up=2 down=2 left=3 right=3 hard=0.6 -TerrainMaterial image="desert5" u=0.75 v=0.50 up=3 down=2 left=3 right=3 hard=0.6 -TerrainMaterial image="desert5" u=0.00 v=0.75 up=2 down=3 left=3 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.25 v=0.75 up=3 down=3 left=3 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.50 v=0.75 up=2 down=3 left=3 right=3 hard=0.6 -TerrainMaterial id=4 image="desert5" u=0.75 v=0.75 up=3 down=3 left=3 right=3 hard=0.6 - -TerrainInit id=2 // roc1 -TerrainLevel id=1 min= 0.0 max=99.0 slope=8.0 freq= 70.0 // sand -TerrainLevel id=2 min=37.5 max=99.0 slope=0.0 freq= 20.0 // roc2 - -TerrainCreate - -BeginObject -CreateObject pos=32.50;-65.00 dir=1.0 type=StartArea -CreateObject pos=10.00;-60.00 dir=1.0 type=GoalArea -CreateObject pos=10.00;-65.00 dir=1.0 type=GoalArea -CreateObject pos=10.00;-70.00 dir=1.0 type=GoalArea -CreateObject pos=36.25;-67.50 dir=1.0 type=Me option=2 -CreateObject pos=32.50;-65.00 dir=1.0 type=WheeledGrabber reset=1 trainer=1 script4="tremova2.txt" select=1 -CreateObject pos=25.00;-80.00 dir=0.0 type=Titanium reset=1 -CreateObject pos=29.00;-80.00 dir=0.0 type=Titanium reset=1 -CreateObject pos=33.00;-80.00 dir=0.0 type=Titanium reset=1 -CreateObject pos=20.00;-68.00 dir=0.0 type=Greenery1 - -CreateLight dir= 0.0;-1.0; 0.0 color= 0.63; 0.63; 0.63 type=Terrain -CreateLight dir= 1.0; 0.0;-1.0 color=-0.70;-0.70;-0.70 type=Terrain -CreateLight dir=-1.0; 0.0; 1.0 color= 1.40; 1.40; 1.40 type=Terrain -CreateLight dir=-1.0;-1.0; 1.0 color= 0.56; 0.56; 0.56 type=Object -CreateLight dir= 1.0;-1.0; 1.0 color= 0.32; 0.32; 0.32 type=Object -CreateLight dir=-1.0;-1.0;-1.0 color= 0.32; 0.32; 0.32 type=Object -CreateLight dir= 1.0;-1.0;-1.0 color= 0.16; 0.16; 0.16 type=Object -WaterColor color=-0.6;-0.1;-0.1 - -MapColor floor=0.647;0.557;0.420 water=0.604;0.922;1.000 -MapZoom factor=8 - -EnableResearch type=WINGER - -EndMissionTake pos=0.00;0.00 dist=25000.00 type=Me lost=0 -EndMissionTake pos=0.00;0.00 dist=25000.00 type=WheeledGrabber lost=0 -EndMissionTake pos=10.00;-60.00 dist=2.00 type=Titanium min=1 -EndMissionTake pos=10.00;-65.00 dist=2.00 type=Titanium min=1 -EndMissionTake pos=10.00;-70.00 dist=2.00 type=Titanium min=1 - -Camera eye=80.00;5.00;-65.00 lookat=37.50;1.00;-65.00 delay=10 diff --git a/levels/train503/scene.txt b/levels/train503/scene.txt deleted file mode 100644 index c3c901ea..00000000 --- a/levels/train503/scene.txt +++ /dev/null @@ -1,94 +0,0 @@ -Title.E text="Mover 3" -Resume.E text="Convert some titanium ore to titanium cubes." -ScriptName.E text="Mover" -Instructions name="tremova3.txt" -HelpFile name="cbot.txt" -EndingFile win=1 lost=0 - -Audio track=0 -AmbientColor air=0.400;0.400;0.400;0.400 water=0.078;0.078;0.078;0.078 // grey -FogColor air=0.306;0.306;0.498;0.000 water=0.263;0.314;0.392;0.000 // magenta -VehicleColor color=0.659;0.620;0.463;0.000 // sable -DeepView air=125.00 water=25.00 -FogStart air=0.9 water=0.5 -SecondTexture rank=1 -ForegroundName image="lens5.png" -Background up=0.753;0.627;0.627;0.000 down=0.816;0.753;0.502;0.000 cloudUp=0.502;0.251;0.251;0.000 cloudDown=0.824;0.824;0.000; - -TerrainGenerate vision=250.00 depth=1 slope=3.0 -TerrainWind speed=-3.0;0.0 -TerrainRelief image="relief02.png" factor=1.0 -TerrainResource image="resas.png" -//TerrainWater image="water12.png" level=30.0 moveX=1.0 moveY=0.3 -TerrainCloud image="cloud03.png" level=125.0 - -TerrainMaterial id=1 image="desert4" u=0.00 v=0.00 up=1 down=1 left=1 right=1 hard=0.2 -TerrainMaterial image="desert4" u=0.25 v=0.00 up=2 down=1 left=1 right=1 hard=0.4 -TerrainMaterial image="desert4" u=0.50 v=0.00 up=1 down=1 left=1 right=2 hard=0.4 -TerrainMaterial image="desert4" u=0.75 v=0.00 up=2 down=1 left=1 right=2 hard=0.4 -TerrainMaterial image="desert4" u=0.00 v=0.25 up=1 down=2 left=1 right=1 hard=0.4 -TerrainMaterial image="desert4" u=0.25 v=0.25 up=2 down=2 left=1 right=1 hard=0.4 -TerrainMaterial image="desert4" u=0.50 v=0.25 up=1 down=2 left=1 right=2 hard=0.4 -TerrainMaterial image="desert4" u=0.75 v=0.25 up=2 down=2 left=1 right=2 hard=0.4 -TerrainMaterial image="desert4" u=0.00 v=0.50 up=1 down=1 left=2 right=1 hard=0.4 -TerrainMaterial image="desert4" u=0.25 v=0.50 up=2 down=1 left=2 right=1 hard=0.4 -TerrainMaterial image="desert4" u=0.50 v=0.50 up=1 down=1 left=2 right=2 hard=0.4 -TerrainMaterial image="desert4" u=0.75 v=0.50 up=2 down=1 left=2 right=2 hard=0.4 -TerrainMaterial image="desert4" u=0.00 v=0.75 up=1 down=2 left=2 right=1 hard=0.4 -TerrainMaterial image="desert4" u=0.25 v=0.75 up=2 down=2 left=2 right=1 hard=0.4 -TerrainMaterial image="desert4" u=0.50 v=0.75 up=1 down=2 left=2 right=2 hard=0.4 -TerrainMaterial id=2 image="desert4" u=0.75 v=0.75 up=2 down=2 left=2 right=2 hard=0.6 - -TerrainMaterial id=3 image="desert5" u=0.00 v=0.00 up=2 down=2 left=2 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.25 v=0.00 up=3 down=2 left=2 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.50 v=0.00 up=2 down=2 left=2 right=3 hard=0.6 -TerrainMaterial image="desert5" u=0.75 v=0.00 up=3 down=2 left=2 right=3 hard=0.6 -TerrainMaterial image="desert5" u=0.00 v=0.25 up=2 down=3 left=2 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.25 v=0.25 up=3 down=3 left=2 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.50 v=0.25 up=2 down=3 left=2 right=3 hard=0.6 -TerrainMaterial image="desert5" u=0.75 v=0.25 up=3 down=3 left=2 right=3 hard=0.6 -TerrainMaterial image="desert5" u=0.00 v=0.50 up=2 down=2 left=3 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.25 v=0.50 up=3 down=2 left=3 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.50 v=0.50 up=2 down=2 left=3 right=3 hard=0.6 -TerrainMaterial image="desert5" u=0.75 v=0.50 up=3 down=2 left=3 right=3 hard=0.6 -TerrainMaterial image="desert5" u=0.00 v=0.75 up=2 down=3 left=3 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.25 v=0.75 up=3 down=3 left=3 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.50 v=0.75 up=2 down=3 left=3 right=3 hard=0.6 -TerrainMaterial id=4 image="desert5" u=0.75 v=0.75 up=3 down=3 left=3 right=3 hard=0.6 - -TerrainInit id=2 // roc1 -TerrainLevel id=1 min= 0.0 max=99.0 slope=8.0 freq= 70.0 // sand -TerrainLevel id=2 min=37.5 max=99.0 slope=0.0 freq= 20.0 // roc2 - -TerrainCreate - -BeginObject -CreateObject pos=35.00;-70.00 dir=1.0 type=StartArea -CreateObject pos=10.00;-60.00 dir=1.0 type=GoalArea -CreateObject pos=10.00;-65.00 dir=1.0 type=GoalArea -CreateObject pos=50.00;-72.50 dir=1.0 type=Me option=2 select=1 -CreateObject pos=35.00;-70.00 dir=1.0 type=WheeledGrabber reset=1 trainer=1 script4="tremova3.txt" -CreateObject pos=29.00;-80.00 dir=1.5 type=Derrick reset=1 -CreateObject pos=29.00;-60.00 dir=0.5 type=Converter reset=1 -CreateObject pos=20.00;-68.00 dir=0.0 type=Greenery1 - -CreateLight dir= 0.0;-1.0; 0.0 color= 0.63; 0.63; 0.63 type=Terrain -CreateLight dir= 1.0; 0.0;-1.0 color=-0.70;-0.70;-0.70 type=Terrain -CreateLight dir=-1.0; 0.0; 1.0 color= 1.40; 1.40; 1.40 type=Terrain -CreateLight dir=-1.0;-1.0; 1.0 color= 0.56; 0.56; 0.56 type=Object -CreateLight dir= 1.0;-1.0; 1.0 color= 0.32; 0.32; 0.32 type=Object -CreateLight dir=-1.0;-1.0;-1.0 color= 0.32; 0.32; 0.32 type=Object -CreateLight dir= 1.0;-1.0;-1.0 color= 0.16; 0.16; 0.16 type=Object -WaterColor color=-0.6;-0.1;-0.1 - -MapColor floor=0.647;0.557;0.420 water=0.604;0.922;1.000 -MapZoom factor=8 - -EnableResearch type=WINGER - -EndMissionTake pos=0.00;0.00 dist=25000.00 type=Me lost=0 -EndMissionTake pos=0.00;0.00 dist=25000.00 type=WheeledGrabber lost=0 -EndMissionTake pos=10.00;-60.00 dist=2.00 type=Titanium min=1 -EndMissionTake pos=10.00;-65.00 dist=2.00 type=Titanium min=1 - -Camera eye=80.00;5.00;-65.00 lookat=37.50;1.00;-65.00 delay=10 diff --git a/levels/train504/scene.txt b/levels/train504/scene.txt deleted file mode 100644 index 1d7bf6f6..00000000 --- a/levels/train504/scene.txt +++ /dev/null @@ -1,110 +0,0 @@ -Title.E text="Flying mover" -Resume.E text="Move a titanium cube across obstacles." -ScriptName.E text="Mover" -Instructions name="tremova4.txt" -HelpFile name="cbot.txt" -EndingFile win=1 lost=0 - -Audio track=0 -AmbientColor air=0.400;0.400;0.400;0.400 water=0.078;0.078;0.078;0.078 // grey -FogColor air=0.306;0.306;0.498;0.000 water=0.263;0.314;0.392;0.000 // magenta -VehicleColor color=0.659;0.620;0.463;0.000 // sable -DeepView air=125.00 water=25.00 -FogStart air=0.9 water=0.5 -SecondTexture rank=1 -ForegroundName image="lens5.png" -Background up=0.753;0.627;0.627;0.000 down=0.816;0.753;0.502;0.000 cloudUp=0.502;0.251;0.251;0.000 cloudDown=0.824;0.824;0.000; - -TerrainGenerate vision=250.00 depth=1 slope=3.0 -TerrainWind speed=-3.0;0.0 -TerrainRelief image="relief02.png" factor=1.0 -TerrainResource image="res00.png" -//TerrainWater image="water12.png" level=30.0 moveX=1.0 moveY=0.3 -TerrainCloud image="cloud03.png" level=125.0 - -TerrainMaterial id=1 image="desert4" u=0.00 v=0.00 up=1 down=1 left=1 right=1 hard=0.2 -TerrainMaterial image="desert4" u=0.25 v=0.00 up=2 down=1 left=1 right=1 hard=0.4 -TerrainMaterial image="desert4" u=0.50 v=0.00 up=1 down=1 left=1 right=2 hard=0.4 -TerrainMaterial image="desert4" u=0.75 v=0.00 up=2 down=1 left=1 right=2 hard=0.4 -TerrainMaterial image="desert4" u=0.00 v=0.25 up=1 down=2 left=1 right=1 hard=0.4 -TerrainMaterial image="desert4" u=0.25 v=0.25 up=2 down=2 left=1 right=1 hard=0.4 -TerrainMaterial image="desert4" u=0.50 v=0.25 up=1 down=2 left=1 right=2 hard=0.4 -TerrainMaterial image="desert4" u=0.75 v=0.25 up=2 down=2 left=1 right=2 hard=0.4 -TerrainMaterial image="desert4" u=0.00 v=0.50 up=1 down=1 left=2 right=1 hard=0.4 -TerrainMaterial image="desert4" u=0.25 v=0.50 up=2 down=1 left=2 right=1 hard=0.4 -TerrainMaterial image="desert4" u=0.50 v=0.50 up=1 down=1 left=2 right=2 hard=0.4 -TerrainMaterial image="desert4" u=0.75 v=0.50 up=2 down=1 left=2 right=2 hard=0.4 -TerrainMaterial image="desert4" u=0.00 v=0.75 up=1 down=2 left=2 right=1 hard=0.4 -TerrainMaterial image="desert4" u=0.25 v=0.75 up=2 down=2 left=2 right=1 hard=0.4 -TerrainMaterial image="desert4" u=0.50 v=0.75 up=1 down=2 left=2 right=2 hard=0.4 -TerrainMaterial id=2 image="desert4" u=0.75 v=0.75 up=2 down=2 left=2 right=2 hard=0.6 - -TerrainMaterial id=3 image="desert5" u=0.00 v=0.00 up=2 down=2 left=2 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.25 v=0.00 up=3 down=2 left=2 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.50 v=0.00 up=2 down=2 left=2 right=3 hard=0.6 -TerrainMaterial image="desert5" u=0.75 v=0.00 up=3 down=2 left=2 right=3 hard=0.6 -TerrainMaterial image="desert5" u=0.00 v=0.25 up=2 down=3 left=2 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.25 v=0.25 up=3 down=3 left=2 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.50 v=0.25 up=2 down=3 left=2 right=3 hard=0.6 -TerrainMaterial image="desert5" u=0.75 v=0.25 up=3 down=3 left=2 right=3 hard=0.6 -TerrainMaterial image="desert5" u=0.00 v=0.50 up=2 down=2 left=3 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.25 v=0.50 up=3 down=2 left=3 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.50 v=0.50 up=2 down=2 left=3 right=3 hard=0.6 -TerrainMaterial image="desert5" u=0.75 v=0.50 up=3 down=2 left=3 right=3 hard=0.6 -TerrainMaterial image="desert5" u=0.00 v=0.75 up=2 down=3 left=3 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.25 v=0.75 up=3 down=3 left=3 right=2 hard=0.6 -TerrainMaterial image="desert5" u=0.50 v=0.75 up=2 down=3 left=3 right=3 hard=0.6 -TerrainMaterial id=4 image="desert5" u=0.75 v=0.75 up=3 down=3 left=3 right=3 hard=0.6 - -TerrainInit id=2 // roc1 -TerrainLevel id=1 min= 0.0 max=99.0 slope=8.0 freq= 70.0 // sand -TerrainLevel id=2 min=37.5 max=99.0 slope=0.0 freq= 20.0 // roc2 - -TerrainCreate - -BeginObject -CreateObject pos=32.50;-65.00 dir=1.0 type=StartArea -CreateObject pos=10.00;-60.00 dir=1.0 type=GoalArea -CreateObject pos=36.25;-67.50 dir=1.0 type=Me option=2 -CreateObject pos=32.50;-65.00 dir=1.0 type=WingedGrabber reset=1 trainer=1 script4="tremova4.txt" select=1 -CreateObject pos=28.00;-90.00 dir=0.0 type=Titanium reset=1 - -CreateObject pos=37.60;-73.00 dir=0.0 type=Barrier1 -CreateObject pos=32.40;-73.00 dir=0.0 type=Barrier1 -CreateObject pos=27.20;-73.00 dir=0.0 type=Barrier1 -CreateObject pos=22.00;-73.00 dir=0.0 type=Barrier1 - -CreateObject pos=23.00;-59.00 dir=0.2 type=Greenery3 -CreateObject pos=19.00;-55.00 dir=0.8 type=Greenery0 -CreateObject pos=17.00;-59.00 dir=0.5 type=Greenery1 -CreateObject pos=18.00;-63.00 dir=0.8 type=Greenery3 -CreateObject pos=18.00;-65.00 dir=0.8 type=Greenery2 -CreateObject pos=17.00;-70.00 dir=0.1 type=Greenery2 -CreateObject pos=16.00;-75.00 dir=0.0 type=Greenery0 -CreateObject pos=12.00;-72.00 dir=0.8 type=Greenery1 -CreateObject pos= 7.00;-71.00 dir=0.4 type=Greenery3 -CreateObject pos= 6.00;-69.00 dir=0.1 type=Greenery0 -CreateObject pos= 4.00;-66.00 dir=0.9 type=Greenery1 -CreateObject pos= 3.00;-63.00 dir=0.2 type=Greenery2 -CreateObject pos= 2.00;-60.00 dir=0.8 type=Greenery3 -CreateObject pos= 4.00;-57.00 dir=0.4 type=Greenery1 - -CreateLight dir= 0.0;-1.0; 0.0 color= 0.63; 0.63; 0.63 type=Terrain -CreateLight dir= 1.0; 0.0;-1.0 color=-0.70;-0.70;-0.70 type=Terrain -CreateLight dir=-1.0; 0.0; 1.0 color= 1.40; 1.40; 1.40 type=Terrain -CreateLight dir=-1.0;-1.0; 1.0 color= 0.56; 0.56; 0.56 type=Object -CreateLight dir= 1.0;-1.0; 1.0 color= 0.32; 0.32; 0.32 type=Object -CreateLight dir=-1.0;-1.0;-1.0 color= 0.32; 0.32; 0.32 type=Object -CreateLight dir= 1.0;-1.0;-1.0 color= 0.16; 0.16; 0.16 type=Object -WaterColor color=-0.6;-0.1;-0.1 - -MapColor floor=0.647;0.557;0.420 water=0.604;0.922;1.000 -MapZoom factor=8 - -EnableResearch type=WINGER - -EndMissionTake pos=0.00;0.00 dist=25000.00 type=Me lost=0 -EndMissionTake pos=0.00;0.00 dist=25000.00 type=WingedGrabber lost=0 -EndMissionTake pos=10.00;-60.00 dist=2.00 type=Titanium min=1 - -Camera eye=80.00;5.00;-65.00 lookat=37.50;1.00;-65.00 delay=10 diff --git a/levels/win000/scene.txt b/levels/win000/scene.txt deleted file mode 100644 index 4257dd88..00000000 --- a/levels/win000/scene.txt +++ /dev/null @@ -1,50 +0,0 @@ -Audio track=11 repeat=0 -AmbientColor air=0.471;0.353;0.000;0.000 water=0.078;0.078;0.078;0.078 // grey -FogColor air=0.392;0.392;0.353;0.000 water=0.263;0.314;0.392;0.000 // magenta -GreeneryColor color=0.631;0.592;0.161; -DeepView air=50.00 water=25.00 -FogStart air=0.1 water=0.5 -SecondTexture rank=1 -Background up=0.392;0.392;0.353;0.000 down=0.392;0.392;0.353; - -TerrainGenerate vision=250.00 depth=1 slope=3.0 -TerrainWind speed=-3.0;0.0 -TerrainRelief image="relief12.png" factor=1.0 -TerrainResource image="res00.png" -TerrainCloud image="cloud03.png" level=125.0 - -TerrainMaterial id=1 image="desert6" u=0.00 v=0.00 up=1 down=1 left=1 right=1 hard=0.2 -TerrainMaterial image="desert6" u=0.25 v=0.00 up=2 down=1 left=1 right=1 hard=0.3 -TerrainMaterial image="desert6" u=0.50 v=0.00 up=1 down=1 left=1 right=2 hard=0.3 -TerrainMaterial image="desert6" u=0.75 v=0.00 up=2 down=1 left=1 right=2 hard=0.3 -TerrainMaterial image="desert6" u=0.00 v=0.25 up=1 down=2 left=1 right=1 hard=0.3 -TerrainMaterial id=3 image="desert6" u=0.25 v=0.25 up=1 down=1 left=1 right=1 hard=0.8 -TerrainMaterial image="desert6" u=0.50 v=0.25 up=1 down=2 left=1 right=2 hard=0.3 -TerrainMaterial image="desert6" u=0.75 v=0.25 up=2 down=2 left=1 right=2 hard=0.3 -TerrainMaterial image="desert6" u=0.00 v=0.50 up=1 down=1 left=2 right=1 hard=0.3 -TerrainMaterial image="desert6" u=0.25 v=0.50 up=2 down=1 left=2 right=1 hard=0.3 -TerrainMaterial id=4 image="desert6" u=0.50 v=0.50 up=1 down=1 left=1 right=1 hard=0.8 -TerrainMaterial image="desert6" u=0.75 v=0.50 up=2 down=1 left=2 right=2 hard=0.3 -TerrainMaterial image="desert6" u=0.00 v=0.75 up=1 down=2 left=2 right=1 hard=0.3 -TerrainMaterial image="desert6" u=0.25 v=0.75 up=2 down=2 left=2 right=1 hard=0.3 -TerrainMaterial id=5 image="desert6" u=0.50 v=0.75 up=1 down=1 left=1 right=1 hard=0.8 -TerrainMaterial id=2 image="desert6" u=0.75 v=0.75 up=2 down=2 left=2 right=2 hard=0.6 - -TerrainInit id=1 // sand -TerrainLevel id=2 min=0.0 max=99.0 slope=2.0 freq=100.0 // roc -TerrainCreate - -BeginObject -CreateObject pos=-2.50;0.00 dir=0.0 type=Me -CreateObject pos=0.00;0.00 dir=0.1 type=Firework pyro=WIN -CreateObject pos=-1.25;3.75 dir=0.5 type=PracticeBot script1="flash.txt" run=1 - -CreateLight dir= 0.0;-1.0; 0.0 color= 0.63; 0.63; 0.63 type=Terrain -CreateLight dir= 1.0; 0.0; 0.0 color=-0.70;-0.70;-0.70 type=Terrain -CreateLight dir=-1.0; 0.0; 0.0 color= 1.40; 1.40; 1.40 type=Terrain -CreateLight dir= 1.0;-1.0; 0.0 color= 0.30; 0.30; 0.30 type=Object -CreateLight dir=-1.0;-1.0; 0.0 color= 1.00; 1.00; 1.00 type=Object -CreateLight dir= 0.0;-1.0; 1.0 color= 0.60; 0.60; 0.60 type=Object -CreateLight dir= 0.0;-1.0;-1.0 color= 0.60; 0.60; 0.60 type=Object - -Camera eye=1.75;0.75;-1.25 lookat=1.10;0.75;-0.80 diff --git a/levels/win001/scene.txt b/levels/win001/scene.txt deleted file mode 100644 index db47a2ed..00000000 --- a/levels/win001/scene.txt +++ /dev/null @@ -1,51 +0,0 @@ -Audio track=11 repeat=0 -AmbientColor air=0.400;0.400;0.400;0.400 water=0.078;0.078;0.078;0.078 // grey -FogColor air=0.306;0.306;0.498;0.000 water=0.263;0.314;0.392;0.000 // magenta -VehicleColor color=0.659;0.620;0.463;0.000 // sable -DeepView air=125.00 water=25.00 -FogStart air=0.9 water=0.5 -SecondTexture rank=1 -ForegroundName image="lens5.png" -Background up=0.753;0.627;0.627;0.000 down=0.816;0.753;0.502;0.000 cloudUp=0.502;0.251;0.251;0.000 cloudDown=0.824;0.824;0.000; - -TerrainGenerate vision=250.00 depth=1 slope=3.0 -TerrainWind speed=-3.0;0.0 -TerrainRelief image="relief12.png" factor=1.0 -TerrainResource image="res00.png" -TerrainCloud image="cloud03.png" level=125.0 - -TerrainMaterial id=1 image="desert6" u=0.00 v=0.00 up=1 down=1 left=1 right=1 hard=0.2 -TerrainMaterial image="desert6" u=0.25 v=0.00 up=2 down=1 left=1 right=1 hard=0.3 -TerrainMaterial image="desert6" u=0.50 v=0.00 up=1 down=1 left=1 right=2 hard=0.3 -TerrainMaterial image="desert6" u=0.75 v=0.00 up=2 down=1 left=1 right=2 hard=0.3 -TerrainMaterial image="desert6" u=0.00 v=0.25 up=1 down=2 left=1 right=1 hard=0.3 -TerrainMaterial id=3 image="desert6" u=0.25 v=0.25 up=1 down=1 left=1 right=1 hard=0.8 -TerrainMaterial image="desert6" u=0.50 v=0.25 up=1 down=2 left=1 right=2 hard=0.3 -TerrainMaterial image="desert6" u=0.75 v=0.25 up=2 down=2 left=1 right=2 hard=0.3 -TerrainMaterial image="desert6" u=0.00 v=0.50 up=1 down=1 left=2 right=1 hard=0.3 -TerrainMaterial image="desert6" u=0.25 v=0.50 up=2 down=1 left=2 right=1 hard=0.3 -TerrainMaterial id=4 image="desert6" u=0.50 v=0.50 up=1 down=1 left=1 right=1 hard=0.8 -TerrainMaterial image="desert6" u=0.75 v=0.50 up=2 down=1 left=2 right=2 hard=0.3 -TerrainMaterial image="desert6" u=0.00 v=0.75 up=1 down=2 left=2 right=1 hard=0.3 -TerrainMaterial image="desert6" u=0.25 v=0.75 up=2 down=2 left=2 right=1 hard=0.3 -TerrainMaterial id=5 image="desert6" u=0.50 v=0.75 up=1 down=1 left=1 right=1 hard=0.8 -TerrainMaterial id=2 image="desert6" u=0.75 v=0.75 up=2 down=2 left=2 right=2 hard=0.6 - -TerrainInit id=1 // sand -TerrainLevel id=2 min=0.0 max=99.0 slope=2.0 freq=100.0 // roc -TerrainCreate - -BeginObject -CreateObject pos=-2.50;0.00 dir=0.0 type=Me option=1 -CreateObject pos=0.00;0.00 dir=0.1 type=Firework pyro=WIN -CreateObject pos=-1.25;3.75 dir=0.5 type=PracticeBot script1="flash.txt" run=1 - -CreateLight dir= 0.0;-1.0; 0.0 color= 0.63; 0.63; 0.63 type=Terrain -CreateLight dir= 1.0; 0.0; 0.0 color=-0.70;-0.70;-0.70 type=Terrain -CreateLight dir=-1.0; 0.0; 0.0 color= 1.40; 1.40; 1.40 type=Terrain -CreateLight dir= 1.0;-1.0; 0.0 color= 0.30; 0.30; 0.30 type=Object -CreateLight dir=-1.0;-1.0; 0.0 color= 1.00; 1.00; 1.00 type=Object -CreateLight dir= 0.0;-1.0; 1.0 color= 0.60; 0.60; 0.60 type=Object -CreateLight dir= 0.0;-1.0;-1.0 color= 0.60; 0.60; 0.60 type=Object - -Camera eye=1.75;0.75;-1.25 lookat=1.10;0.75;-0.80 diff --git a/levels/win002/scene.txt b/levels/win002/scene.txt deleted file mode 100644 index 461bb7fa..00000000 --- a/levels/win002/scene.txt +++ /dev/null @@ -1,41 +0,0 @@ -Audio track=11 repeat=0 -AmbientColor air=0.400;0.400;0.400;0.400 water=0.078;0.078;0.078;0.078 // grey -FogColor air=0.706;0.871;1.000;0.000 water=0.039;0.078;0.392;0.000 // grey -VehicleColor color=0.686;0.820;0.843;0.000 // bleu-sable -DeepView air=100.00 water=25.00 -FogStart air=0.1 water=0.1 -SecondTexture rank=3 -Background up=0.298;0.412;0.886;0.000 down=0.753;0.980;1.000; -ForegroundName image="lens5.png" -Planet pos=0.00;0.70 dim=0.03 image="effect01.png" uv1=0.00;0.50 uv2=0.25;0.75 -Planet pos=1.00;0.60 dim=0.02 image="effect01.png" uv1=0.00;0.50 uv2=0.25;0.75 -Planet pos=1.20;0.40 dim=0.03 image="effect01.png" uv1=0.00;0.50 uv2=0.25;0.75 -Planet pos=2.00;0.40 dim=0.03 image="effect01.png" uv1=0.00;0.50 uv2=0.25;0.75 -Planet pos=2.50;0.50 dim=0.04 image="effect01.png" uv1=0.00;0.50 uv2=0.25;0.75 -Planet pos=3.00;0.30 dim=0.04 image="effect01.png" uv1=0.00;0.50 uv2=0.25;0.75 -Planet pos=3.85;0.30 dim=0.06 image="effect01.png" uv1=0.00;0.50 uv2=0.25;0.75 -Planet pos=4.00;0.70 dim=0.02 image="effect01.png" uv1=0.00;0.50 uv2=0.25;0.75 -Planet pos=4.10;0.50 dim=0.03 image="effect01.png" uv1=0.00;0.50 uv2=0.25;0.75 -Planet pos=5.30;0.30 dim=0.08 image="effect01.png" uv1=0.00;0.50 uv2=0.25;0.75 - -TerrainGenerate vision=400.00 depth=1 hard=0.7 -TerrainRelief image="relief12.png" factor=1.0 -TerrainResource image="res00.png" -TerrainWater image="lava04.png" level=7.5 moveX=1.0 moveY=0.3 water=TO color=0.000;0.502;1.000; -TerrainInitTextures image="terra" dx=1 dy=1 table=2 -TerrainCreate - -BeginObject -CreateObject pos=-2.50;0.00 dir=0.0 type=Me option=1 -CreateObject pos=0.00;0.00 dir=0.1 type=Firework pyro=WIN -CreateObject pos=-1.25;3.75 dir=0.5 type=PracticeBot script1="flash.txt" run=1 - -CreateLight dir= 0.0;-1.0; 0.0 color= 0.63; 0.63; 0.63 type=Terrain -CreateLight dir= 1.0; 0.0; 0.0 color=-0.70;-0.70;-0.70 type=Terrain -CreateLight dir=-1.0; 0.0; 0.0 color= 1.40; 1.40; 1.40 type=Terrain -CreateLight dir= 1.0;-1.0; 0.0 color= 0.30; 0.30; 0.30 type=Object -CreateLight dir=-1.0;-1.0; 0.0 color= 1.00; 1.00; 1.00 type=Object -CreateLight dir= 0.0;-1.0; 1.0 color= 0.60; 0.60; 0.60 type=Object -CreateLight dir= 0.0;-1.0;-1.0 color= 0.60; 0.60; 0.60 type=Object - -Camera eye=1.75;0.75;-1.25 lookat=1.10;0.75;-0.80 diff --git a/levels/win003/scene.txt b/levels/win003/scene.txt deleted file mode 100644 index 84734a7c..00000000 --- a/levels/win003/scene.txt +++ /dev/null @@ -1,33 +0,0 @@ -Audio track=11 repeat=0 -AmbientColor air=0.533;0.533;0.400;0.400 water=0.078;0.078;0.078;0.078 // grey -FogColor air=0.996;0.961;0.573;0.000 water=0.263;0.314;0.392;0.000 // yellow -VehicleColor color=0.620;0.561;0.267;0.000 // sable -DeepView air=125.00 water=25.00 -FogStart air=0.1 water=0.5 -SecondTexture rank=1 -Background image="back33.png" up=0.996;0.961;0.573;0.000 down=0.996;0.961;0.573;0.000 cloudUp=0.996;0.961;0.573;0.000 cloudDown=0.996;0.961;0.573; -ForegroundName image="lens4.png" -Planet pos=4.8;0.2 dim=2.0 image="effect01.png" uv1=0.00;0.25 uv2=0.25;0.50 - -TerrainGenerate vision=250.00 depth=1 hard=0.3 -TerrainWind speed=0.0;-8.0 -TerrainRelief image="relief12.png" factor=1.0 -TerrainResource image="resae.png" -TerrainCloud image="cloud04.png" level=80.0 -TerrainInitTextures image="mars" dx=1 dy=1 table=103 -TerrainCreate - -BeginObject -CreateObject pos=-2.50;0.00 dir=0.0 type=Me option=1 -CreateObject pos=0.00;0.00 dir=0.1 type=Firework pyro=WIN -CreateObject pos=-1.25;3.75 dir=0.5 type=PracticeBot script1="flash.txt" run=1 - -CreateLight dir= 0.0;-1.0; 0.0 color= 0.63; 0.63; 0.63 type=Terrain -CreateLight dir= 1.0; 0.0; 0.0 color=-0.70;-0.70;-0.70 type=Terrain -CreateLight dir=-1.0; 0.0; 0.0 color= 1.40; 1.40; 1.40 type=Terrain -CreateLight dir= 1.0;-1.0; 0.0 color= 0.30; 0.30; 0.30 type=Object -CreateLight dir=-1.0;-1.0; 0.0 color= 1.00; 1.00; 1.00 type=Object -CreateLight dir= 0.0;-1.0; 1.0 color= 0.60; 0.60; 0.60 type=Object -CreateLight dir= 0.0;-1.0;-1.0 color= 0.60; 0.60; 0.60 type=Object - -Camera eye=1.75;0.75;-1.25 lookat=1.10;0.75;-0.80 diff --git a/levels/win004/scene.txt b/levels/win004/scene.txt deleted file mode 100644 index 8a2d7932..00000000 --- a/levels/win004/scene.txt +++ /dev/null @@ -1,78 +0,0 @@ -Audio track=11 repeat=0 -AmbientColor air=0.596;0.596;0.400;0.400 water=0.078;0.078;0.078;0.078 // grey -FogColor air=0.843;0.937;0.796;0.000 water=0.267;0.392;0.314;0.000 // bleu sale -VehicleColor color=0.553;0.686;0.506;0.000 // vert-sable -DeepView air=125.00 water=25.00 -FogStart air=0.9 water=0.5 -SecondTexture rank=1 -Background up=0.502;0.533;0.753;0.000 down=0.937;0.973;0.812;0.000 cloudUp=0.169;0.176;0.561;0.000 cloudDown=0.784;1.000;0.000; -ForegroundName image="lens1.png" -Planet pos=1.2;0.2 dim=0.35 speed= 0.001 dir=0.1 image="planet04.png" uv1=0.0;0.5 uv2=0.5;1.0 // jaune -Planet pos=4.0;0.4 dim=0.20 speed= 0.012 dir=0.7 image="planet04.png" uv1=0.5;0.0 uv2=1.0;0.5 // bleu -Planet pos=4.4;0.3 dim=0.30 speed=-0.002 dir=0.3 image="planet04.png" uv1=0.0;0.5 uv2=0.5;1.0 // jaune -Planet pos=3.5;0.4 dim=0.12 speed= 0.001 dir=0.8 image="planet04.png" uv1=0.5;0.5 uv2=1.0;1.0 // rouge -Planet pos=5.0;0.5 dim=0.04 speed= 0.025 dir=1.2 image="planet04.png" uv1=0.5;0.5 uv2=1.0;1.0 // rouge - -TerrainGenerate vision=250.00 depth=1 slope=3.0 -TerrainWind speed=0.0;2.0 -TerrainRelief image="relief12.png" factor=1.0 -TerrainResource image="resae.png" -TerrainCloud image="cloud04.png" level=125.0 - -TerrainMaterial id=10 image="green01" u=0.00 v=0.00 up=1 down=1 left=1 right=1 hard=0.2 -TerrainMaterial id=11 image="green01" u=0.25 v=0.00 up=1 down=1 left=1 right=1 hard=0.2 -TerrainMaterial id=12 image="green01" u=0.50 v=0.00 up=1 down=1 left=1 right=1 hard=0.2 -TerrainMaterial id=13 image="green01" u=0.75 v=0.00 up=1 down=1 left=1 right=1 hard=0.2 -TerrainMaterial image="green01" u=0.00 v=0.25 up=2 down=1 left=1 right=1 hard=0.2 -TerrainMaterial image="green01" u=0.25 v=0.25 up=1 down=1 left=1 right=2 hard=0.2 -TerrainMaterial image="green01" u=0.50 v=0.25 up=1 down=2 left=1 right=1 hard=0.2 -TerrainMaterial image="green01" u=0.75 v=0.25 up=1 down=1 left=2 right=1 hard=0.2 -TerrainMaterial image="green01" u=0.00 v=0.50 up=2 down=1 left=2 right=1 hard=0.2 -TerrainMaterial image="green01" u=0.25 v=0.50 up=2 down=1 left=1 right=2 hard=0.2 -TerrainMaterial image="green01" u=0.50 v=0.50 up=1 down=2 left=1 right=2 hard=0.2 -TerrainMaterial image="green01" u=0.75 v=0.50 up=1 down=2 left=2 right=1 hard=0.2 -TerrainMaterial id=14 image="green01" u=0.00 v=0.75 up=2 down=2 left=2 right=2 hard=0.2 -TerrainMaterial id=15 image="green01" u=0.25 v=0.75 up=2 down=2 left=2 right=2 hard=0.2 -TerrainMaterial id=16 image="green01" u=0.50 v=0.75 up=1 down=1 left=1 right=1 hard=0.2 -TerrainMaterial id=17 image="green01" u=0.75 v=0.75 up=1 down=1 left=1 right=1 hard=0.2 - -TerrainMaterial id=20 image="green02" u=0.00 v=0.00 up=3 down=3 left=3 right=3 hard=0.8 -TerrainMaterial id=21 image="green02" u=0.25 v=0.00 up=3 down=3 left=3 right=3 hard=0.8 -TerrainMaterial id=22 image="green02" u=0.50 v=0.00 up=3 down=3 left=3 right=3 hard=0.8 -TerrainMaterial id=23 image="green02" u=0.75 v=0.00 up=3 down=3 left=3 right=3 hard=0.8 -TerrainMaterial image="green02" u=0.00 v=0.25 up=3 down=2 left=2 right=2 hard=0.5 -TerrainMaterial image="green02" u=0.25 v=0.25 up=2 down=2 left=2 right=3 hard=0.5 -TerrainMaterial image="green02" u=0.50 v=0.25 up=2 down=3 left=2 right=2 hard=0.5 -TerrainMaterial image="green02" u=0.75 v=0.25 up=2 down=2 left=3 right=2 hard=0.5 -TerrainMaterial image="green02" u=0.00 v=0.50 up=3 down=2 left=3 right=2 hard=0.5 -TerrainMaterial image="green02" u=0.25 v=0.50 up=3 down=2 left=2 right=3 hard=0.5 -TerrainMaterial image="green02" u=0.50 v=0.50 up=2 down=3 left=2 right=3 hard=0.5 -TerrainMaterial image="green02" u=0.75 v=0.50 up=2 down=3 left=3 right=2 hard=0.5 -TerrainMaterial id=24 image="green02" u=0.00 v=0.75 up=3 down=3 left=3 right=3 hard=0.8 -TerrainMaterial id=25 image="green02" u=0.25 v=0.75 up=3 down=3 left=3 right=3 hard=0.8 -TerrainMaterial id=26 image="green02" u=0.50 v=0.75 up=3 down=3 left=3 right=3 hard=0.8 -TerrainMaterial id=27 image="green02" u=0.75 v=0.75 up=3 down=3 left=3 right=3 hard=0.8 - -TerrainInit id=10 -TerrainLevel id=10;11;10;11;12;13 min= 0.0 max=99.0 slope=0.0 freq=100.0 -TerrainLevel id=16;17 min= 0.0 max=99.0 slope=0.0 freq= 50.0 -TerrainLevel id=14;15 min=40.0 max=99.0 slope=0.0 freq= 90.0 -TerrainLevel id=20;21;22;23 min=45.0 max=99.0 slope=0.0 freq= 90.0 -TerrainLevel id=24;25;26;27 min=45.0 max=99.0 slope=0.0 freq= 40.0 - -TerrainCreate - -BeginObject -CreateObject pos=-2.50;0.00 dir=0.0 type=Me option=1 -CreateObject pos=0.00;0.00 dir=0.1 type=Firework pyro=WIN -CreateObject pos=-1.25;3.75 dir=0.5 type=PracticeBot script1="flash.txt" run=1 - -CreateLight dir= 0.0;-1.0; 0.0 color= 0.63; 0.63; 0.63 type=Terrain -CreateLight dir= 1.0; 0.0; 0.0 color=-0.70;-0.70;-0.70 type=Terrain -CreateLight dir=-1.0; 0.0; 0.0 color= 1.40; 1.40; 1.40 type=Terrain -CreateLight dir= 1.0;-1.0; 0.0 color= 0.30; 0.30; 0.30 type=Object -CreateLight dir=-1.0;-1.0; 0.0 color= 1.00; 1.00; 1.00 type=Object -CreateLight dir= 0.0;-1.0; 1.0 color= 0.60; 0.60; 0.60 type=Object -CreateLight dir= 0.0;-1.0;-1.0 color= 0.60; 0.60; 0.60 type=Object - -Camera eye=1.75;0.75;-1.25 lookat=1.10;0.75;-0.80 diff --git a/levels/win101/scene.txt b/levels/win101/scene.txt deleted file mode 100644 index 44d90c8a..00000000 --- a/levels/win101/scene.txt +++ /dev/null @@ -1,89 +0,0 @@ -Audio track=11 repeat=0 -AmbientColor air=0.471;0.353;0.000;0.000 water=0.078;0.078;0.078;0.078 // grey -FogColor air=0.392;0.392;0.353;0.000 water=0.263;0.314;0.392;0.000 // magenta -VehicleColor color=0.659;0.620;0.463;0.000 // sable -GreeneryColor color=0.631;0.592;0.161; -DeepView air=50.00 water=25.00 -FogStart air=0.1 water=0.5 -SecondTexture rank=1 -Background up=0.392;0.392;0.353;0.000 down=0.392;0.392;0.353; - -TerrainGenerate vision=250.00 depth=1 slope=3.0 -TerrainWind speed=0.0;2.0 -TerrainRelief image="relief12.png" factor=1.0 -TerrainResource image="res00.png" - -TerrainMaterial id=1 image="desert6" u=0.00 v=0.00 up=1 down=1 left=1 right=1 hard=0.2 -TerrainMaterial image="desert6" u=0.25 v=0.00 up=2 down=1 left=1 right=1 hard=0.3 -TerrainMaterial image="desert6" u=0.50 v=0.00 up=1 down=1 left=1 right=2 hard=0.3 -TerrainMaterial image="desert6" u=0.75 v=0.00 up=2 down=1 left=1 right=2 hard=0.3 -TerrainMaterial image="desert6" u=0.00 v=0.25 up=1 down=2 left=1 right=1 hard=0.3 -TerrainMaterial id=3 image="desert6" u=0.25 v=0.25 up=1 down=1 left=1 right=1 hard=0.8 -TerrainMaterial image="desert6" u=0.50 v=0.25 up=1 down=2 left=1 right=2 hard=0.3 -TerrainMaterial image="desert6" u=0.75 v=0.25 up=2 down=2 left=1 right=2 hard=0.3 -TerrainMaterial image="desert6" u=0.00 v=0.50 up=1 down=1 left=2 right=1 hard=0.3 -TerrainMaterial image="desert6" u=0.25 v=0.50 up=2 down=1 left=2 right=1 hard=0.3 -TerrainMaterial id=4 image="desert6" u=0.50 v=0.50 up=1 down=1 left=1 right=1 hard=0.8 -TerrainMaterial image="desert6" u=0.75 v=0.50 up=2 down=1 left=2 right=2 hard=0.3 -TerrainMaterial image="desert6" u=0.00 v=0.75 up=1 down=2 left=2 right=1 hard=0.3 -TerrainMaterial image="desert6" u=0.25 v=0.75 up=2 down=2 left=2 right=1 hard=0.3 -TerrainMaterial id=5 image="desert6" u=0.50 v=0.75 up=1 down=1 left=1 right=1 hard=0.8 -TerrainMaterial id=2 image="desert6" u=0.75 v=0.75 up=2 down=2 left=2 right=2 hard=0.6 - -TerrainInit id=1 // sand -TerrainLevel id=2 min=0.0 max=99.0 slope=2.0 freq=100.0 // roc -TerrainCreate - -BeginObject -CreateObject pos=0.00;0.00 dir=1.0 type=Me option=1 -CreateObject pos=-2.50;-1.25 dir=0.1 type=Firework pyro=WIN -CreateObject pos=0.50;2.50 dir=0.1 type=Firework pyro=WIN -CreateObject pos=-1.25;3.75 dir=0.5 type=Greenery0 -CreateObject pos=-2.50;0.00 dir=0.0 type=Tree0 - -CreateFog pos= -92; 113 height=7.0 dim=50 delay=4.0 type=6 -CreateFog pos= -92; 113 height=8.0 dim=50 delay=5.0 type=7 -CreateFog pos= -74; 72 height=5.0 dim=50 delay=4.0 type=6 -CreateFog pos= -74; 72 height=6.0 dim=50 delay=5.0 type=7 -CreateFog pos=-120; 121 height=1.0 dim=20 delay=4.0 type=6 -CreateFog pos=-120; 121 height=2.0 dim=20 delay=5.0 type=7 -CreateFog pos=-110; 100 height=1.0 dim=20 delay=4.0 type=6 -CreateFog pos=-110; 100 height=2.0 dim=20 delay=5.0 type=7 -CreateFog pos=-129; 48 height=1.0 dim=15 delay=4.0 type=6 -CreateFog pos=-129; 48 height=2.0 dim=15 delay=5.0 type=7 -CreateFog pos= -94; 48 height=0.5 dim=10 delay=4.0 type=6 -CreateFog pos= -94; 48 height=0.6 dim=10 delay=5.0 type=7 -CreateFog pos= -75; 41 height=1.4 dim=10 delay=4.0 type=6 -CreateFog pos= -75; 41 height=2.5 dim=10 delay=5.0 type=7 -CreateFog pos= -56; 56 height=0.4 dim=10 delay=4.0 type=6 -CreateFog pos= -56; 56 height=0.5 dim=10 delay=5.0 type=7 -CreateFog pos= -30; 36 height=0.2 dim=20 delay=4.0 type=6 -CreateFog pos= -30; 36 height=0.3 dim=20 delay=5.0 type=7 -CreateFog pos= -40; 2 height=0.2 dim=20 delay=4.0 type=6 -CreateFog pos= -40; 2 height=0.3 dim=20 delay=5.0 type=7 -CreateFog pos= 15; -16 height=0.7 dim=20 delay=4.0 type=6 -CreateFog pos= 15; -16 height=0.8 dim=20 delay=5.0 type=7 -CreateFog pos= 7; 20 height=0.2 dim=20 delay=4.0 type=6 -CreateFog pos= 7; 20 height=0.3 dim=20 delay=5.0 type=7 -CreateFog pos= 28; 10 height=10.0 dim=30 delay=4.0 type=6 -CreateFog pos= 28; 10 height=11.0 dim=30 delay=5.0 type=7 -CreateFog pos= -22; -19 height=25.0 dim=50 delay=4.0 type=6 -CreateFog pos= -22; -19 height=26.0 dim=50 delay=5.0 type=7 -CreateFog pos= -48; 26 height=5.0 dim=50 delay=4.0 type=6 -CreateFog pos= -48; 26 height=6.0 dim=50 delay=5.0 type=7 -CreateFog pos= -38; 8 height=2.0 dim=50 delay=4.0 type=6 -CreateFog pos= -38; 8 height=3.0 dim=50 delay=5.0 type=7 -CreateFog pos= -4; 20 height=2.0 dim=20 delay=4.0 type=6 -CreateFog pos= -4; 20 height=2.5 dim=20 delay=5.0 type=7 -CreateFog pos= -35; -39 height=0.2 dim=10 delay=4.0 type=6 -CreateFog pos= -35; -39 height=0.3 dim=10 delay=5.0 type=7 - -CreateLight dir= 0.0;-1.0; 0.0 color= 0.63; 0.63; 0.63 type=Terrain -CreateLight dir= 1.0; 0.0;-1.0 color=-0.70;-0.70;-0.70 type=Terrain -CreateLight dir=-1.0; 0.0; 1.0 color= 1.40; 1.40; 1.40 type=Terrain -CreateLight dir=-1.0;-1.0; 1.0 color= 0.56; 0.56; 0.56 type=Object -CreateLight dir= 1.0;-1.0; 1.0 color= 0.32; 0.32; 0.32 type=Object -CreateLight dir=-1.0;-1.0;-1.0 color= 0.32; 0.32; 0.32 type=Object -CreateLight dir= 1.0;-1.0;-1.0 color= 0.16; 0.16; 0.16 type=Object - -Camera eye=1.75;0.75;-1.25 lookat=1.10;0.75;-0.80 diff --git a/levels/win102/scene.txt b/levels/win102/scene.txt deleted file mode 100644 index bc2c1782..00000000 --- a/levels/win102/scene.txt +++ /dev/null @@ -1,89 +0,0 @@ -Audio track=11 repeat=0 -AmbientColor air=0.471;0.353;0.000;0.000 water=0.078;0.078;0.078;0.078 // grey -FogColor air=0.392;0.392;0.353;0.000 water=0.263;0.314;0.392;0.000 // magenta -VehicleColor color=0.659;0.620;0.463;0.000 // sable -GreeneryColor color=0.631;0.592;0.161; -DeepView air=50.00 water=25.00 -FogStart air=0.1 water=0.5 -SecondTexture rank=1 -Background up=0.392;0.392;0.353;0.000 down=0.392;0.392;0.353; - -TerrainGenerate vision=250.00 depth=1 slope=3.0 -TerrainWind speed=0.0;2.0 -TerrainRelief image="relief12.png" factor=1.0 -TerrainResource image="res00.png" - -TerrainMaterial id=1 image="desert6" u=0.00 v=0.00 up=1 down=1 left=1 right=1 hard=0.2 -TerrainMaterial image="desert6" u=0.25 v=0.00 up=2 down=1 left=1 right=1 hard=0.3 -TerrainMaterial image="desert6" u=0.50 v=0.00 up=1 down=1 left=1 right=2 hard=0.3 -TerrainMaterial image="desert6" u=0.75 v=0.00 up=2 down=1 left=1 right=2 hard=0.3 -TerrainMaterial image="desert6" u=0.00 v=0.25 up=1 down=2 left=1 right=1 hard=0.3 -TerrainMaterial id=3 image="desert6" u=0.25 v=0.25 up=1 down=1 left=1 right=1 hard=0.8 -TerrainMaterial image="desert6" u=0.50 v=0.25 up=1 down=2 left=1 right=2 hard=0.3 -TerrainMaterial image="desert6" u=0.75 v=0.25 up=2 down=2 left=1 right=2 hard=0.3 -TerrainMaterial image="desert6" u=0.00 v=0.50 up=1 down=1 left=2 right=1 hard=0.3 -TerrainMaterial image="desert6" u=0.25 v=0.50 up=2 down=1 left=2 right=1 hard=0.3 -TerrainMaterial id=4 image="desert6" u=0.50 v=0.50 up=1 down=1 left=1 right=1 hard=0.8 -TerrainMaterial image="desert6" u=0.75 v=0.50 up=2 down=1 left=2 right=2 hard=0.3 -TerrainMaterial image="desert6" u=0.00 v=0.75 up=1 down=2 left=2 right=1 hard=0.3 -TerrainMaterial image="desert6" u=0.25 v=0.75 up=2 down=2 left=2 right=1 hard=0.3 -TerrainMaterial id=5 image="desert6" u=0.50 v=0.75 up=1 down=1 left=1 right=1 hard=0.8 -TerrainMaterial id=2 image="desert6" u=0.75 v=0.75 up=2 down=2 left=2 right=2 hard=0.6 - -TerrainInit id=1 // sand -TerrainLevel id=2 min=0.0 max=99.0 slope=2.0 freq=100.0 // roc -TerrainCreate - -BeginObject -CreateObject pos=-1.50;1.00 dir=0.0 type=Me option=1 -CreateObject pos=-2.50;-1.25 dir=0.1 type=Firework pyro=WIN -CreateObject pos=0.50;2.50 dir=0.1 type=Firework pyro=WIN -CreateObject pos=-9.00; 3.00 dir=0.0 type=BotFactory -CreateObject pos=-5.00;10.00 dir=0.0 type=ResearchCenter - -CreateFog pos= -92; 113 height=7.0 dim=50 delay=4.0 type=6 -CreateFog pos= -92; 113 height=8.0 dim=50 delay=5.0 type=7 -CreateFog pos= -74; 72 height=5.0 dim=50 delay=4.0 type=6 -CreateFog pos= -74; 72 height=6.0 dim=50 delay=5.0 type=7 -CreateFog pos=-120; 121 height=1.0 dim=20 delay=4.0 type=6 -CreateFog pos=-120; 121 height=2.0 dim=20 delay=5.0 type=7 -CreateFog pos=-110; 100 height=1.0 dim=20 delay=4.0 type=6 -CreateFog pos=-110; 100 height=2.0 dim=20 delay=5.0 type=7 -CreateFog pos=-129; 48 height=1.0 dim=15 delay=4.0 type=6 -CreateFog pos=-129; 48 height=2.0 dim=15 delay=5.0 type=7 -CreateFog pos= -94; 48 height=0.5 dim=10 delay=4.0 type=6 -CreateFog pos= -94; 48 height=0.6 dim=10 delay=5.0 type=7 -CreateFog pos= -75; 41 height=1.4 dim=10 delay=4.0 type=6 -CreateFog pos= -75; 41 height=2.5 dim=10 delay=5.0 type=7 -CreateFog pos= -56; 56 height=0.4 dim=10 delay=4.0 type=6 -CreateFog pos= -56; 56 height=0.5 dim=10 delay=5.0 type=7 -CreateFog pos= -30; 36 height=0.2 dim=20 delay=4.0 type=6 -CreateFog pos= -30; 36 height=0.3 dim=20 delay=5.0 type=7 -CreateFog pos= -40; 2 height=0.2 dim=20 delay=4.0 type=6 -CreateFog pos= -40; 2 height=0.3 dim=20 delay=5.0 type=7 -CreateFog pos= 15; -16 height=0.7 dim=20 delay=4.0 type=6 -CreateFog pos= 15; -16 height=0.8 dim=20 delay=5.0 type=7 -CreateFog pos= 7; 20 height=0.2 dim=20 delay=4.0 type=6 -CreateFog pos= 7; 20 height=0.3 dim=20 delay=5.0 type=7 -CreateFog pos= 28; 10 height=10.0 dim=30 delay=4.0 type=6 -CreateFog pos= 28; 10 height=11.0 dim=30 delay=5.0 type=7 -CreateFog pos= -22; -19 height=25.0 dim=50 delay=4.0 type=6 -CreateFog pos= -22; -19 height=26.0 dim=50 delay=5.0 type=7 -CreateFog pos= -48; 26 height=5.0 dim=50 delay=4.0 type=6 -CreateFog pos= -48; 26 height=6.0 dim=50 delay=5.0 type=7 -CreateFog pos= -38; 8 height=2.0 dim=50 delay=4.0 type=6 -CreateFog pos= -38; 8 height=3.0 dim=50 delay=5.0 type=7 -CreateFog pos= -4; 20 height=2.0 dim=20 delay=4.0 type=6 -CreateFog pos= -4; 20 height=2.5 dim=20 delay=5.0 type=7 -CreateFog pos= -35; -39 height=0.2 dim=10 delay=4.0 type=6 -CreateFog pos= -35; -39 height=0.3 dim=10 delay=5.0 type=7 - -CreateLight dir= 0.0;-1.0; 0.0 color= 0.63; 0.63; 0.63 type=Terrain -CreateLight dir= 1.0; 0.0;-1.0 color=-0.70;-0.70;-0.70 type=Terrain -CreateLight dir=-1.0; 0.0; 1.0 color= 1.40; 1.40; 1.40 type=Terrain -CreateLight dir=-1.0;-1.0; 1.0 color= 0.56; 0.56; 0.56 type=Object -CreateLight dir= 1.0;-1.0; 1.0 color= 0.32; 0.32; 0.32 type=Object -CreateLight dir=-1.0;-1.0;-1.0 color= 0.32; 0.32; 0.32 type=Object -CreateLight dir= 1.0;-1.0;-1.0 color= 0.16; 0.16; 0.16 type=Object - -Camera eye=1.75;0.75;-1.25 lookat=1.10;0.75;-0.80 diff --git a/levels/win201/scene.txt b/levels/win201/scene.txt deleted file mode 100644 index cd6819b0..00000000 --- a/levels/win201/scene.txt +++ /dev/null @@ -1,39 +0,0 @@ -Audio track=11 repeat=0 -AmbientColor air=0.400;0.400;0.400;0.400 water=0.078;0.078;0.078;0.078 // grey -FogColor air=0.000;0.000;0.000;0.000 water=0.263;0.314;0.392;0.000 // magenta -VehicleColor color=0.816;0.808;0.769;0.000 // sable clair -DeepView air=125.00 water=25.00 -FogStart air=0.8 water=0.5 -SecondTexture rank=1 -Background image="back46.png" up=0.000;0.000;0.000;0.000 down=0.000;0.000;0.000; -ForegroundName image="lens1.png" -Planet pos=0.0;0.7 dim=0.5 speed=0.002 dir=0.3 image="planet01.png" uv1=0.0;0.0 uv2=0.5;0.5 - -TerrainGenerate vision=250.00 depth=1 hard=0.3 -TerrainRelief image="relief03.png" factor=1.0 -TerrainResource image="res00.png" -TerrainInitTextures image="moon" dx=1 dy=1 table=103 -TerrainCreate - -MaxFlyingHeight max=55 - -BeginObject -CreateObject pos=12.50;-75.00 dir=0.0 type=SpaceShip run=3 -CreateObject pos=12.50;-78.25 dir=1.0 type=WingedGrabber -CreateObject pos=12.50;-71.75 dir=1.0 type=WheeledGrabber -CreateObject pos= 9.50;-71.75 dir=0.5 type=Me -CreateObject pos= 9.00;-78.75 dir=0.5 type=TitaniumOre -CreateObject pos= 9.00;-77.75 dir=0.5 type=TitaniumOre -CreateObject pos=10.00;-78.75 dir=0.5 type=TitaniumOre -CreateObject pos=10.00;-77.75 dir=0.5 type=TitaniumOre -CreateObject pos= 9.50;-75.00 dir=0.1 type=Firework pyro=WIN - -CreateLight dir= 0.0;-1.0; 0.0 color= 0.63; 0.63; 0.63 type=Terrain -CreateLight dir= 1.0; 0.0;-1.0 color=-0.50;-0.50;-0.50 type=Terrain -CreateLight dir=-1.0; 0.0; 1.0 color= 2.00; 2.00; 2.00 type=Terrain -CreateLight dir=-1.0;-1.0; 1.0 color= 0.84; 0.84; 0.84 type=Object -CreateLight dir= 1.0;-1.0; 1.0 color= 0.48; 0.48; 0.48 type=Object -CreateLight dir=-1.0;-1.0;-1.0 color= 0.48; 0.48; 0.48 type=Object -CreateLight dir= 1.0;-1.0;-1.0 color= 0.24; 0.24; 0.24 type=Object - -Camera eye=4.50;10.00;-83.00 lookat=12.50;10.00;-75.00 diff --git a/levels/win202/scene.txt b/levels/win202/scene.txt deleted file mode 100644 index f14e597d..00000000 --- a/levels/win202/scene.txt +++ /dev/null @@ -1,42 +0,0 @@ -Audio track=11 repeat=0 -AmbientColor air=0.400;0.400;0.400;0.400 water=0.078;0.078;0.078;0.078 // grey -FogColor air=0.000;0.000;0.000;0.000 water=0.263;0.314;0.392;0.000 // magenta -VehicleColor color=0.816;0.808;0.769;0.000 // sable clair -DeepView air=125.00 water=25.00 -FogStart air=0.8 water=0.5 -SecondTexture rank=1 -Background image="back46.png" up=0.000;0.000;0.000;0.000 down=0.000;0.000;0.000; -ForegroundName image="lens1.png" -Planet pos=0.0;0.7 dim=0.5 speed=0.002 dir=0.3 image="planet01.png" uv1=0.0;0.0 uv2=0.5;0.5 - -TerrainGenerate vision=250.00 depth=1 hard=0.3 -TerrainRelief image="relief03.png" factor=1.0 -TerrainResource image="res00.png" -TerrainInitTextures image="moon" dx=1 dy=1 table=103 -TerrainCreate - -MaxFlyingHeight max=55 - -BeginObject -CreateObject pos=12.50;-75.00 dir=0.0 type=SpaceShip run=3 -CreateObject pos=12.50;-78.25 dir=1.0 type=WingedGrabber -CreateObject pos= 9.50;-71.75 dir=0.5 type=Me -CreateObject pos= 9.00;-74.50 dir=0.0 type=TitaniumOre -CreateObject pos=10.00;-74.50 dir=0.0 type=TitaniumOre -CreateObject pos= 9.00;-75.50 dir=0.0 type=TitaniumOre -CreateObject pos=10.00;-75.50 dir=0.0 type=TitaniumOre -CreateObject pos= 9.50;-78.00 dir=0.1 type=Firework pyro=WIN - -CreateObject pos=30;-70 dir=0.1 h= 0 type=Target1 -CreateObject pos=40;-20 dir=0.6 h=-20 type=Target1 -CreateObject pos=30; 0 dir=0.3 h= 0 type=Target1 - -CreateLight dir= 0.0;-1.0; 0.0 color= 0.63; 0.63; 0.63 type=Terrain -CreateLight dir= 1.0; 0.0;-1.0 color=-0.50;-0.50;-0.50 type=Terrain -CreateLight dir=-1.0; 0.0; 1.0 color= 2.00; 2.00; 2.00 type=Terrain -CreateLight dir=-1.0;-1.0; 1.0 color= 0.84; 0.84; 0.84 type=Object -CreateLight dir= 1.0;-1.0; 1.0 color= 0.48; 0.48; 0.48 type=Object -CreateLight dir=-1.0;-1.0;-1.0 color= 0.48; 0.48; 0.48 type=Object -CreateLight dir= 1.0;-1.0;-1.0 color= 0.24; 0.24; 0.24 type=Object - -Camera eye=0.50;10.00;-87.00 lookat=12.50;10.00;-75.00 diff --git a/levels/win203/scene.txt b/levels/win203/scene.txt deleted file mode 100644 index f14e597d..00000000 --- a/levels/win203/scene.txt +++ /dev/null @@ -1,42 +0,0 @@ -Audio track=11 repeat=0 -AmbientColor air=0.400;0.400;0.400;0.400 water=0.078;0.078;0.078;0.078 // grey -FogColor air=0.000;0.000;0.000;0.000 water=0.263;0.314;0.392;0.000 // magenta -VehicleColor color=0.816;0.808;0.769;0.000 // sable clair -DeepView air=125.00 water=25.00 -FogStart air=0.8 water=0.5 -SecondTexture rank=1 -Background image="back46.png" up=0.000;0.000;0.000;0.000 down=0.000;0.000;0.000; -ForegroundName image="lens1.png" -Planet pos=0.0;0.7 dim=0.5 speed=0.002 dir=0.3 image="planet01.png" uv1=0.0;0.0 uv2=0.5;0.5 - -TerrainGenerate vision=250.00 depth=1 hard=0.3 -TerrainRelief image="relief03.png" factor=1.0 -TerrainResource image="res00.png" -TerrainInitTextures image="moon" dx=1 dy=1 table=103 -TerrainCreate - -MaxFlyingHeight max=55 - -BeginObject -CreateObject pos=12.50;-75.00 dir=0.0 type=SpaceShip run=3 -CreateObject pos=12.50;-78.25 dir=1.0 type=WingedGrabber -CreateObject pos= 9.50;-71.75 dir=0.5 type=Me -CreateObject pos= 9.00;-74.50 dir=0.0 type=TitaniumOre -CreateObject pos=10.00;-74.50 dir=0.0 type=TitaniumOre -CreateObject pos= 9.00;-75.50 dir=0.0 type=TitaniumOre -CreateObject pos=10.00;-75.50 dir=0.0 type=TitaniumOre -CreateObject pos= 9.50;-78.00 dir=0.1 type=Firework pyro=WIN - -CreateObject pos=30;-70 dir=0.1 h= 0 type=Target1 -CreateObject pos=40;-20 dir=0.6 h=-20 type=Target1 -CreateObject pos=30; 0 dir=0.3 h= 0 type=Target1 - -CreateLight dir= 0.0;-1.0; 0.0 color= 0.63; 0.63; 0.63 type=Terrain -CreateLight dir= 1.0; 0.0;-1.0 color=-0.50;-0.50;-0.50 type=Terrain -CreateLight dir=-1.0; 0.0; 1.0 color= 2.00; 2.00; 2.00 type=Terrain -CreateLight dir=-1.0;-1.0; 1.0 color= 0.84; 0.84; 0.84 type=Object -CreateLight dir= 1.0;-1.0; 1.0 color= 0.48; 0.48; 0.48 type=Object -CreateLight dir=-1.0;-1.0;-1.0 color= 0.48; 0.48; 0.48 type=Object -CreateLight dir= 1.0;-1.0;-1.0 color= 0.24; 0.24; 0.24 type=Object - -Camera eye=0.50;10.00;-87.00 lookat=12.50;10.00;-75.00 diff --git a/levels/win604/scene.txt b/levels/win604/scene.txt deleted file mode 100644 index a797cf17..00000000 --- a/levels/win604/scene.txt +++ /dev/null @@ -1,78 +0,0 @@ -Audio track=11 repeat=0 -AmbientColor air=0.400;0.400;0.400;0.400 water=0.078;0.078;0.078;0.078 // grey -FogColor air=0.804;0.337;0.082;0.000 water=0.784;0.392;0.000;0.000 // beige/orange -VehicleColor color=0.918;0.506;0.102;0.000 // orange -GreeneryColor color=0.980;0.733;0.271; -DeepView air=125.00 water=25.00 -FogStart air=0.9 water=0.5 -SecondTexture rank=1 -Background up=0.753;0.282;0.000;0.000 down=0.812;0.753;0.059;0.000 cloudUp=0.000;0.000;0.000;0.000 cloudDown=0.804;0.337;0.082; -ForegroundName image="lens5.png" -Planet pos=4.8;0.0 dim=2.0 image="effect01.png" uv1=0.00;0.25 uv2=0.25;0.50 - -TerrainGenerate vision=250.00 depth=1 slope=3.0 hard=0.6 -TerrainWind speed=0.0;-5.0 -TerrainRelief image="relief18.png" factor=1.0 -TerrainResource image="resae.png" -TerrainCloud image="cloud05.png" level=125.0 - -TerrainMaterial id=10 image="chili01" u=0.00 v=0.00 up=1 down=1 left=1 right=1 hard=0.8 -TerrainMaterial id=11 image="chili01" u=0.25 v=0.00 up=1 down=1 left=1 right=1 hard=0.7 -TerrainMaterial id=12 image="chili01" u=0.50 v=0.00 up=1 down=1 left=1 right=1 hard=0.7 -TerrainMaterial id=13 image="chili01" u=0.75 v=0.00 up=1 down=1 left=1 right=1 hard=0.7 -TerrainMaterial image="chili01" u=0.00 v=0.25 up=2 down=1 left=1 right=1 hard=0.7 -TerrainMaterial image="chili01" u=0.25 v=0.25 up=1 down=1 left=1 right=2 hard=0.7 -TerrainMaterial image="chili01" u=0.50 v=0.25 up=1 down=2 left=1 right=1 hard=0.7 -TerrainMaterial image="chili01" u=0.75 v=0.25 up=1 down=1 left=2 right=1 hard=0.7 -TerrainMaterial image="chili01" u=0.00 v=0.50 up=2 down=1 left=2 right=1 hard=0.7 -TerrainMaterial image="chili01" u=0.25 v=0.50 up=2 down=1 left=1 right=2 hard=0.7 -TerrainMaterial image="chili01" u=0.50 v=0.50 up=1 down=2 left=1 right=2 hard=0.7 -TerrainMaterial image="chili01" u=0.75 v=0.50 up=1 down=2 left=2 right=1 hard=0.7 -TerrainMaterial id=14 image="chili01" u=0.00 v=0.75 up=2 down=2 left=2 right=2 hard=0.7 -TerrainMaterial id=15 image="chili01" u=0.25 v=0.75 up=2 down=2 left=2 right=2 hard=0.7 -TerrainMaterial id=16 image="chili01" u=0.50 v=0.75 up=2 down=2 left=2 right=2 hard=0.7 -TerrainMaterial id=17 image="chili01" u=0.75 v=0.75 up=2 down=2 left=2 right=2 hard=0.5 - -TerrainMaterial id=20 image="chili02" u=0.00 v=0.00 up=3 down=3 left=3 right=3 hard=0.0 -TerrainMaterial id=21 image="chili02" u=0.25 v=0.00 up=3 down=3 left=3 right=3 hard=0.0 -TerrainMaterial id=22 image="chili02" u=0.50 v=0.00 up=3 down=3 left=3 right=3 hard=0.0 -TerrainMaterial id=23 image="chili02" u=0.75 v=0.00 up=3 down=3 left=3 right=3 hard=0.0 -TerrainMaterial id=24 image="chili02" u=0.00 v=0.25 up=3 down=3 left=3 right=3 hard=0.1 -TerrainMaterial id=25 image="chili02" u=0.25 v=0.25 up=3 down=3 left=3 right=3 hard=0.1 -TerrainMaterial id=26 image="chili02" u=0.50 v=0.25 up=3 down=3 left=3 right=3 hard=0.1 -TerrainMaterial id=27 image="chili02" u=0.75 v=0.25 up=3 down=3 left=3 right=3 hard=0.1 -TerrainMaterial image="chili02" u=0.00 v=0.50 up=3 down=1 left=1 right=1 hard=0.5 -TerrainMaterial image="chili02" u=0.25 v=0.50 up=1 down=1 left=1 right=3 hard=0.5 -TerrainMaterial image="chili02" u=0.50 v=0.50 up=1 down=3 left=1 right=1 hard=0.5 -TerrainMaterial image="chili02" u=0.75 v=0.50 up=1 down=1 left=3 right=1 hard=0.5 -TerrainMaterial image="chili02" u=0.00 v=0.75 up=3 down=1 left=3 right=1 hard=0.5 -TerrainMaterial image="chili02" u=0.25 v=0.75 up=3 down=1 left=1 right=3 hard=0.5 -TerrainMaterial image="chili02" u=0.50 v=0.75 up=1 down=3 left=1 right=3 hard=0.5 -TerrainMaterial image="chili02" u=0.75 v=0.75 up=1 down=3 left=3 right=1 hard=0.5 - -TerrainInit id=10 -TerrainLevel id=20;21;22;23 min=50.0 max=99.0 slope=0.0 freq=100.0 -TerrainLevel id=10;11;12;13 min= 0.0 max=50.0 slope=0.0 freq=100.0 -TerrainLevel id=14;15;16;17 min=25.0 max=45.0 slope=7.0 freq=100.0 -TerrainLevel id=20;21;22;23;24;25;26;27 min=140.0 max=900.0 slope=7.0 freq=100.0 - -TerrainCreate - -MaxFlyingHeight max=40 - -BeginObject -CreateObject pos=160.00;-260.00 dir=1.0 type=SpaceShip run=3 -//CreateObject pos=162.25;-256.75 dir=1.0 type=Me -CreateObject pos=160.00;-257.75 dir=1.5 type=WingedOrgaShooter -CreateObject pos=157.00;-260.00 dir=0.1 type=Firework pyro=WIN - -CreateLight dir= 0.0;-1.0; 0.0 color= 0.63; 0.63; 0.63 type=Terrain -CreateLight dir= 1.0; 0.0;-1.0 color=-0.70;-0.70;-0.70 type=Terrain -CreateLight dir=-1.0; 0.0; 1.0 color= 1.40; 1.40; 1.40 type=Terrain -CreateLight dir=-1.0;-1.0; 1.0 color= 0.56; 0.56; 0.56 type=Object -CreateLight dir= 1.0;-1.0; 1.0 color= 0.32; 0.32; 0.32 type=Object -CreateLight dir=-1.0;-1.0;-1.0 color= 0.32; 0.32; 0.32 type=Object -CreateLight dir= 1.0;-1.0;-1.0 color= 0.16; 0.16; 0.16 type=Object -WaterColor color=-0.2;-0.5;-0.8 // orange - -Camera eye=145.00;10.00;-245.00 lookat=160.00;10.00;-260.00 diff --git a/levels/win605/scene.txt b/levels/win605/scene.txt deleted file mode 100644 index 060fdf23..00000000 --- a/levels/win605/scene.txt +++ /dev/null @@ -1,78 +0,0 @@ -Audio track=11 repeat=0 -AmbientColor air=0.400;0.400;0.400;0.400 water=0.078;0.078;0.078;0.078 // grey -FogColor air=0.804;0.337;0.082;0.000 water=0.784;0.392;0.000;0.000 // beige/orange -VehicleColor color=0.918;0.506;0.102;0.000 // orange -GreeneryColor color=0.980;0.733;0.271; -DeepView air=125.00 water=25.00 -FogStart air=0.9 water=0.5 -SecondTexture rank=1 -Background up=0.753;0.282;0.000;0.000 down=0.812;0.753;0.059;0.000 cloudUp=0.000;0.000;0.000;0.000 cloudDown=0.804;0.337;0.082; -ForegroundName image="lens5.png" -Planet pos=4.8;0.0 dim=2.0 image="effect01.png" uv1=0.00;0.25 uv2=0.25;0.50 - -TerrainGenerate vision=250.00 depth=1 slope=3.0 hard=0.6 -TerrainWind speed=0.0;-5.0 -TerrainRelief image="relief18.png" factor=1.0 -TerrainResource image="resae.png" -TerrainCloud image="cloud05.png" level=125.0 - -TerrainMaterial id=10 image="chili01" u=0.00 v=0.00 up=1 down=1 left=1 right=1 hard=0.8 -TerrainMaterial id=11 image="chili01" u=0.25 v=0.00 up=1 down=1 left=1 right=1 hard=0.7 -TerrainMaterial id=12 image="chili01" u=0.50 v=0.00 up=1 down=1 left=1 right=1 hard=0.7 -TerrainMaterial id=13 image="chili01" u=0.75 v=0.00 up=1 down=1 left=1 right=1 hard=0.7 -TerrainMaterial image="chili01" u=0.00 v=0.25 up=2 down=1 left=1 right=1 hard=0.7 -TerrainMaterial image="chili01" u=0.25 v=0.25 up=1 down=1 left=1 right=2 hard=0.7 -TerrainMaterial image="chili01" u=0.50 v=0.25 up=1 down=2 left=1 right=1 hard=0.7 -TerrainMaterial image="chili01" u=0.75 v=0.25 up=1 down=1 left=2 right=1 hard=0.7 -TerrainMaterial image="chili01" u=0.00 v=0.50 up=2 down=1 left=2 right=1 hard=0.7 -TerrainMaterial image="chili01" u=0.25 v=0.50 up=2 down=1 left=1 right=2 hard=0.7 -TerrainMaterial image="chili01" u=0.50 v=0.50 up=1 down=2 left=1 right=2 hard=0.7 -TerrainMaterial image="chili01" u=0.75 v=0.50 up=1 down=2 left=2 right=1 hard=0.7 -TerrainMaterial id=14 image="chili01" u=0.00 v=0.75 up=2 down=2 left=2 right=2 hard=0.7 -TerrainMaterial id=15 image="chili01" u=0.25 v=0.75 up=2 down=2 left=2 right=2 hard=0.7 -TerrainMaterial id=16 image="chili01" u=0.50 v=0.75 up=2 down=2 left=2 right=2 hard=0.7 -TerrainMaterial id=17 image="chili01" u=0.75 v=0.75 up=2 down=2 left=2 right=2 hard=0.5 - -TerrainMaterial id=20 image="chili02" u=0.00 v=0.00 up=3 down=3 left=3 right=3 hard=0.0 -TerrainMaterial id=21 image="chili02" u=0.25 v=0.00 up=3 down=3 left=3 right=3 hard=0.0 -TerrainMaterial id=22 image="chili02" u=0.50 v=0.00 up=3 down=3 left=3 right=3 hard=0.0 -TerrainMaterial id=23 image="chili02" u=0.75 v=0.00 up=3 down=3 left=3 right=3 hard=0.0 -TerrainMaterial id=24 image="chili02" u=0.00 v=0.25 up=3 down=3 left=3 right=3 hard=0.1 -TerrainMaterial id=25 image="chili02" u=0.25 v=0.25 up=3 down=3 left=3 right=3 hard=0.1 -TerrainMaterial id=26 image="chili02" u=0.50 v=0.25 up=3 down=3 left=3 right=3 hard=0.1 -TerrainMaterial id=27 image="chili02" u=0.75 v=0.25 up=3 down=3 left=3 right=3 hard=0.1 -TerrainMaterial image="chili02" u=0.00 v=0.50 up=3 down=1 left=1 right=1 hard=0.5 -TerrainMaterial image="chili02" u=0.25 v=0.50 up=1 down=1 left=1 right=3 hard=0.5 -TerrainMaterial image="chili02" u=0.50 v=0.50 up=1 down=3 left=1 right=1 hard=0.5 -TerrainMaterial image="chili02" u=0.75 v=0.50 up=1 down=1 left=3 right=1 hard=0.5 -TerrainMaterial image="chili02" u=0.00 v=0.75 up=3 down=1 left=3 right=1 hard=0.5 -TerrainMaterial image="chili02" u=0.25 v=0.75 up=3 down=1 left=1 right=3 hard=0.5 -TerrainMaterial image="chili02" u=0.50 v=0.75 up=1 down=3 left=1 right=3 hard=0.5 -TerrainMaterial image="chili02" u=0.75 v=0.75 up=1 down=3 left=3 right=1 hard=0.5 - -TerrainInit id=10 -TerrainLevel id=20;21;22;23 min=50.0 max=99.0 slope=0.0 freq=100.0 -TerrainLevel id=10;11;12;13 min= 0.0 max=50.0 slope=0.0 freq=100.0 -TerrainLevel id=14;15;16;17 min=25.0 max=45.0 slope=7.0 freq=100.0 -TerrainLevel id=20;21;22;23;24;25;26;27 min=140.0 max=900.0 slope=7.0 freq=100.0 - -TerrainCreate - -MaxFlyingHeight max=40 - -BeginObject -CreateObject pos=160.00;-260.00 dir=1.0 type=SpaceShip run=3 -CreateObject pos=162.25;-256.75 dir=1.0 type=Me -CreateObject pos=160.00;-257.75 dir=1.5 type=WingedOrgaShooter -CreateObject pos=157.00;-260.00 dir=0.1 type=Firework pyro=WIN - -CreateLight dir= 0.0;-1.0; 0.0 color= 0.63; 0.63; 0.63 type=Terrain -CreateLight dir= 1.0; 0.0;-1.0 color=-0.70;-0.70;-0.70 type=Terrain -CreateLight dir=-1.0; 0.0; 1.0 color= 1.40; 1.40; 1.40 type=Terrain -CreateLight dir=-1.0;-1.0; 1.0 color= 0.56; 0.56; 0.56 type=Object -CreateLight dir= 1.0;-1.0; 1.0 color= 0.32; 0.32; 0.32 type=Object -CreateLight dir=-1.0;-1.0;-1.0 color= 0.32; 0.32; 0.32 type=Object -CreateLight dir= 1.0;-1.0;-1.0 color= 0.16; 0.16; 0.16 type=Object -WaterColor color=-0.2;-0.5;-0.8 // orange - -Camera eye=145.00;10.00;-245.00 lookat=160.00;10.00;-260.00 diff --git a/levels/win704/scene.txt b/levels/win704/scene.txt deleted file mode 100644 index 711a856e..00000000 --- a/levels/win704/scene.txt +++ /dev/null @@ -1,57 +0,0 @@ -Audio track=11 repeat=0 -AmbientColor air=0.400;0.400;0.400;0.400 water=0.078;0.078;0.078;0.078 // grey -FogColor air=0.690;0.690;0.710;0.000 water=0.039;0.392;0.078;0.000 // grey -VehicleColor color=0.459;0.620;0.251;0.000 // vert -DeepView air=125.00 water=25.00 -FogStart air=0.5 water=0.1 -SecondTexture rank=3 -Background up=0.690;0.690;0.710;0.000 down=0.690;0.690;0.710;0.000 cloudUp=0.000;0.000;0.000;0.000 cloudDown=0.408;0.408;0.408; -ForegroundName image="lens5.png" - -TerrainGenerate vision=400.00 depth=1 hard=0.7 -TerrainWind speed=-2.0;0.0 -TerrainRelief image="relief23.png" factor=1.0 -TerrainResource image="res00.png" -TerrainCloud image="cloud03.png" level=125.0 - -TerrainMaterial id=1 image="mix01" u=0.00 v=0.00 up=1 down=1 left=1 right=1 hard=0.6 -TerrainMaterial id=2 image="mix01" u=0.25 v=0.00 up=1 down=1 left=1 right=1 hard=0.6 -TerrainMaterial id=3 image="mix01" u=0.50 v=0.00 up=1 down=1 left=1 right=1 hard=0.6 -TerrainMaterial id=4 image="mix01" u=0.75 v=0.00 up=1 down=1 left=1 right=1 hard=0.6 -TerrainMaterial id=5 image="mix01" u=0.00 v=0.25 up=1 down=1 left=1 right=1 hard=0.6 -TerrainMaterial id=6 image="mix01" u=0.25 v=0.25 up=1 down=1 left=1 right=1 hard=0.6 -TerrainMaterial id=7 image="mix01" u=0.50 v=0.25 up=1 down=1 left=1 right=1 hard=0.6 -TerrainMaterial id=8 image="mix01" u=0.75 v=0.25 up=1 down=1 left=1 right=1 hard=0.6 -TerrainMaterial id=9 image="mix01" u=0.00 v=0.50 up=1 down=1 left=1 right=1 hard=0.6 - -TerrainInit id=1 -TerrainLevel id=2 min=0.0 max=99.0 slope=0.0 freq= 20.0 -TerrainLevel id=3 min=0.0 max=99.0 slope=0.0 freq= 20.0 -TerrainLevel id=4 min=0.0 max=99.0 slope=0.0 freq= 20.0 -TerrainLevel id=5 min=0.0 max=99.0 slope=0.0 freq= 20.0 -TerrainLevel id=6 min=0.0 max=99.0 slope=0.0 freq= 20.0 -TerrainLevel id=7 min=0.0 max=99.0 slope=0.0 freq= 20.0 -TerrainLevel id=8 min=0.0 max=99.0 slope=0.0 freq= 20.0 -TerrainLevel id=9 min=0.0 max=99.0 slope=0.0 freq= 20.0 - -TerrainCreate - -MaxFlyingHeight max=40 - -BeginObject -CreateObject pos= 0.00; 0.00 dir=1.0 type=SpaceShip run=3 -CreateObject pos=-2.00;-3.25 dir=1.0 type=Me -CreateObject pos= 2.25;-3.25 dir=1.5 type=Thumper -CreateObject pos=-3.25;-3.25 dir=0.0 type=BlackBox -CreateObject pos=-3.00; 0.00 dir=0.1 type=Firework pyro=WIN - -CreateLight dir= 0.0;-1.0; 0.0 color= 0.63; 0.63; 0.63 type=Terrain -CreateLight dir= 1.0; 0.0;-1.0 color=-0.70;-0.70;-0.70 type=Terrain -CreateLight dir=-1.0; 0.0; 1.0 color= 1.40; 1.40; 1.40 type=Terrain -CreateLight dir=-1.0;-1.0; 1.0 color= 0.56; 0.56; 0.56 type=Object -CreateLight dir= 1.0;-1.0; 1.0 color= 0.32; 0.32; 0.32 type=Object -CreateLight dir=-1.0;-1.0;-1.0 color= 0.32; 0.32; 0.32 type=Object -CreateLight dir= 1.0;-1.0;-1.0 color= 0.16; 0.16; 0.16 type=Object -WaterColor color=-0.2;-0.5;-0.8 // orange - -Camera eye=-12.00;10.00;-12.00 lookat=0.00;10.00;0.00 diff --git a/levels/win904/scene.txt b/levels/win904/scene.txt deleted file mode 100644 index 62d7e00d..00000000 --- a/levels/win904/scene.txt +++ /dev/null @@ -1,110 +0,0 @@ -Audio track=12 repeat=0 -AmbientColor air=0.400;0.400;0.400;0.400 water=0.078;0.078;0.078;0.078 // grey -FogColor air=0.816;0.784;0.875;0.000 water=0.263;0.314;0.392;0.000 // magenta -VehicleColor color=0.784;0.769;0.682;0.000 // sable -DeepView air=125.00 water=25.00 -FogStart air=0.9 water=0.5 -SecondTexture rank=1 -Background up=0.937;0.875;0.878;0.000 down=0.749;0.753;0.875;0.000 cloudUp=0.306;0.306;0.498;0.000 cloudDown=0.306;0.306;0.498; -ForegroundName image="lens5.png" -Planet pos=3.0;0.2 dim=0.35 speed= 0.001 dir=0.4 image="planet03.png" uv1=0.5;0.5 uv2=1.0;1.0 -Planet pos=0.0;0.7 dim=0.20 speed= 0.002 dir=0.3 image="planet03.png" uv1=0.0;0.5 uv2=0.5;1.0 -Planet pos=0.5;0.5 dim=0.15 speed=-0.005 dir=0.5 image="planet03.png" uv1=0.5;0.0 uv2=1.0;0.5 - -TerrainGenerate vision=250.00 depth=1 slope=3.0 hard=0.3 -TerrainWind speed=-2.0;0.0 -TerrainRelief image="relief34.png" factor=1.0 -TerrainResource image="res15.png" -TerrainCloud image="cloud02.png" level=87.5 -TerrainWater image="water12.png" level=22.5 moveX=1.0 moveY=0.3 - -TerrainMaterial id=1 image="roca2" u=0.00 v=0.00 up=1 down=1 left=1 right=1 hard=0.8 -TerrainMaterial image="roca2" u=0.25 v=0.00 up=2 down=1 left=1 right=1 hard=0.6 -TerrainMaterial image="roca2" u=0.50 v=0.00 up=1 down=1 left=1 right=2 hard=0.6 -TerrainMaterial image="roca2" u=0.75 v=0.00 up=2 down=1 left=1 right=2 hard=0.6 -TerrainMaterial image="roca2" u=0.00 v=0.25 up=1 down=2 left=1 right=1 hard=0.6 -TerrainMaterial image="roca2" u=0.25 v=0.25 up=2 down=2 left=1 right=1 hard=0.6 -TerrainMaterial image="roca2" u=0.50 v=0.25 up=1 down=2 left=1 right=2 hard=0.6 -TerrainMaterial image="roca2" u=0.75 v=0.25 up=2 down=2 left=1 right=2 hard=0.6 -TerrainMaterial image="roca2" u=0.00 v=0.50 up=1 down=1 left=2 right=1 hard=0.6 -TerrainMaterial image="roca2" u=0.25 v=0.50 up=2 down=1 left=2 right=1 hard=0.6 -TerrainMaterial image="roca2" u=0.50 v=0.50 up=1 down=1 left=2 right=2 hard=0.6 -TerrainMaterial image="roca2" u=0.75 v=0.50 up=2 down=1 left=2 right=2 hard=0.6 -TerrainMaterial image="roca2" u=0.00 v=0.75 up=1 down=2 left=2 right=1 hard=0.6 -TerrainMaterial image="roca2" u=0.25 v=0.75 up=2 down=2 left=2 right=1 hard=0.6 -TerrainMaterial image="roca2" u=0.50 v=0.75 up=1 down=2 left=2 right=2 hard=0.6 -TerrainMaterial id=2 image="roca2" u=0.75 v=0.75 up=2 down=2 left=2 right=2 hard=0.3 - -TerrainMaterial id=3 image="rocb2" u=0.00 v=0.00 up=1 down=1 left=1 right=1 hard=0.8 -TerrainMaterial image="rocb2" u=0.25 v=0.00 up=3 down=1 left=1 right=1 hard=0.4 -TerrainMaterial image="rocb2" u=0.50 v=0.00 up=1 down=1 left=1 right=3 hard=0.4 -TerrainMaterial image="rocb2" u=0.75 v=0.00 up=3 down=1 left=1 right=3 hard=0.4 -TerrainMaterial image="rocb2" u=0.00 v=0.25 up=1 down=3 left=1 right=1 hard=0.4 -TerrainMaterial image="rocb2" u=0.25 v=0.25 up=3 down=3 left=1 right=1 hard=0.4 -TerrainMaterial image="rocb2" u=0.50 v=0.25 up=1 down=3 left=1 right=3 hard=0.4 -TerrainMaterial image="rocb2" u=0.75 v=0.25 up=3 down=3 left=1 right=3 hard=0.4 -TerrainMaterial image="rocb2" u=0.00 v=0.50 up=1 down=1 left=3 right=1 hard=0.4 -TerrainMaterial image="rocb2" u=0.25 v=0.50 up=3 down=1 left=3 right=1 hard=0.4 -TerrainMaterial image="rocb2" u=0.50 v=0.50 up=1 down=1 left=3 right=3 hard=0.4 -TerrainMaterial image="rocb2" u=0.75 v=0.50 up=3 down=1 left=3 right=3 hard=0.4 -TerrainMaterial image="rocb2" u=0.00 v=0.75 up=1 down=3 left=3 right=1 hard=0.4 -TerrainMaterial image="rocb2" u=0.25 v=0.75 up=3 down=3 left=3 right=1 hard=0.4 -TerrainMaterial image="rocb2" u=0.50 v=0.75 up=1 down=3 left=3 right=3 hard=0.4 -TerrainMaterial id=4 image="rocb2" u=0.75 v=0.75 up=3 down=3 left=3 right=3 hard=0.0 - -TerrainInit id=3 -TerrainLevel id=1 min= 0.0 max=99.0 slope=0.0 freq= 50.0 // roc1 -TerrainLevel id=2 min=17.5 max=25.0 slope=3.0 freq= 70.0 // grass -TerrainLevel id=4 min=37.5 max=99.0 slope=9.0 freq= 80.0 // snow -TerrainLevel id=2 min=25.0 max=37.5 slope=9.0 freq= 70.0 // grass - -TerrainCreate - -BeginObject -//CreateObject pos=0;-18 dir=1.5 type=Me option=1 - -CreateObject pos= 7;-17 dir=0.8 type=Home // premier plan droite -CreateObject pos= 17; 10 dir=1.5 type=Home // -CreateObject pos= -6; -7 dir=0.7 type=Home // -CreateObject pos= 6; -1 dir=0.1 type=Home // -CreateObject pos= 2; 17 dir=1.1 type=Home // -CreateObject pos= -3.5;-21 dir=0.8 type=Tree2 // premier plan gauche -CreateObject pos= 3;-10 dir=0.8 type=Tree3 // -CreateObject pos=-20; 10 dir=0.4 type=Tree0 // -CreateObject pos=-15; 5 dir=1.0 type=Tree1 // -CreateObject pos=-13; 22 dir=1.8 type=Tree2 // -CreateObject pos= -5; 21 dir=0.5 type=Tree0 // -CreateObject pos= 9; 11 dir=1.2 type=Tree1 // -CreateObject pos= -1;-22 dir=0.2 type=Greenery5 -CreateObject pos= -5;-17 dir=1.5 type=Greenery15 -CreateObject pos= -6;-12 dir=1.2 type=Greenery19 -CreateObject pos= 3;-20 dir=1.5 type=Greenery7 h=0 -CreateObject pos= 2;-12 dir=1.2 type=Greenery5 h=-1 -CreateObject pos= 2; -9 dir=0.8 type=Greenery6 h=1 -CreateObject pos= 4;-12 dir=0.0 type=TitaniumOre -CreateObject pos= 8;-10 dir=0.3 type=Greenery18 -CreateObject pos= -4; 16 dir=0.3 type=Greenery16 -CreateObject pos= -8; 18 dir=1.5 type=Greenery17 - -CreateObject pos= 1; -6 dir=0.6 type=Tech option=2 script1="human04.txt" run=1 -CreateObject pos= 14;-12 dir=1.0 type=Tech option=2 script1="human05.txt" run=1 -CreateObject pos= -3;-12 dir=0.4 type=Tech option=2 script1="human06.txt" run=1 -CreateObject pos=-11;-12 dir=0.0 type=TitaniumOre -CreateObject pos= 0; 12 dir=0.5 type=Tech option=2 script1="human07.txt" run=1 - -CreateObject pos= 10;-37 dir=1.5 type=PracticeBot power=100 script1="win904a.txt" run=1 -CreateObject pos=-12; 13 dir=1.5 type=TrackedSniffer power=100 script1="win904b.txt" run=1 -CreateObject pos=-22;-42 dir=1.0 type=WingedGrabber power=100 script1="win904c.txt" run=1 range=1000 - - -CreateLight dir= 0.0;-1.0; 0.0 color= 0.63; 0.63; 0.63 type=Terrain -CreateLight dir= 1.0; 0.0; 0.0 color=-0.70;-0.70;-0.70 type=Terrain -CreateLight dir=-1.0; 0.0; 0.0 color= 1.40; 1.40; 1.40 type=Terrain -CreateLight dir= 1.0;-1.0; 0.0 color= 0.30; 0.30; 0.30 type=Object -CreateLight dir=-1.0;-1.0; 0.0 color= 1.00; 1.00; 1.00 type=Object -CreateLight dir= 0.0;-1.0; 1.0 color= 0.60; 0.60; 0.60 type=Object -CreateLight dir= 0.0;-1.0;-1.0 color= 0.60; 0.60; 0.60 type=Object - -EndMissionTake pos=12.50;-75.00 type=TitaniumOre min=4 - -Camera eye=0.0;2.5;-25.0 lookat=0.0;2.0;-18.0