From 00378661fcc89aa54d29a4ed5475cc363acf7f80 Mon Sep 17 00:00:00 2001 From: krzys-h Date: Wed, 5 Aug 2015 18:27:18 +0200 Subject: [PATCH] Drop all obsolete translations --- help/cbot/po/cbot.pot | 642 ------------------------------- help/cbot/po/de.po | 737 ----------------------------------- help/cbot/po/fr.po | 738 ----------------------------------- help/cbot/po/pl.po | 738 ----------------------------------- help/cbot/po/ru.po | 740 ------------------------------------ help/generic/po/de.po | 359 ----------------- help/generic/po/fr.po | 360 ------------------ help/generic/po/generic.pot | 324 ---------------- help/generic/po/pl.po | 359 ----------------- help/generic/po/ru.po | 324 ---------------- help/object/po/de.po | 3 - help/object/po/fr.po | 3 - help/object/po/object.pot | 3 - help/object/po/pl.po | 3 - help/object/po/ru.po | 3 - 15 files changed, 5336 deletions(-) diff --git a/help/cbot/po/cbot.pot b/help/cbot/po/cbot.pot index 9b9887ae..faa9b732 100644 --- a/help/cbot/po/cbot.pot +++ b/help/cbot/po/cbot.pot @@ -7002,645 +7002,3 @@ msgstr "" #, no-wrap msgid "You can exit from the the switch() {} instruction using break." msgstr "" - -#~ msgid "You can stop the the switch() {} instruction using break." -#~ msgstr "" - -#~ msgid "Converter and bot factory have the same waiting time, so in order to not write the same instructions twice, we made multiple cases run the same code. In fact, all code after the highest case used will be executed if we do not break it." -#~ msgstr "" - -#~ msgid "" -#~ "With this conditional structure you can execute instructions1 or instructions2 ... or instructionsN or instructionsDefault depending on the value.\n" -#~ "If the value is equal to value1, instructions1 to N (including instructionsDefault) are executed.\n" -#~ "If the value is equal to value2, instructions2 to N (including instructionsDefault) are executed.\n" -#~ "And so on.\n" -#~ "If the value is equal to valueN, instructionsN and instructionsDefault are executed.\n" -#~ "If the value is not equal to any value in the given cases, instructionsDefault are executed." -#~ msgstr "" - -#~ msgid "You can stop the the switch() {} instruction using break." -#~ msgstr "" - -#~ msgid "" -#~ "Note: the busy instruction might be much better to use in this scenario.\n" -#~ "See the following function: the bot will be waiting a proper amount of time for a certain task to be completed:" -#~ msgstr "" - -#~ msgid "With this conditional structure you can execute instruction1 or instructions2 ... or instructionsN or instructionsDefault depending on the value. If the value is equal to value1, instructions1 to N (including instructionsDefault) are executed. If the value is equal to value2, instructions2 to N (including instructionsDefault) are executed. And so on. If the value is equal to valueN, instructionsN and instructionsDefault are executed. If the value is not equal to any value in the given cases, instructionsDefault are executed." -#~ msgstr "" - -#~ msgid "The last three are mainly useful in code battles. You can also pass a team ID to search only for objects from a specific team." -#~ msgstr "" - -#~ msgid "Filters and IDs can be mixed using bitwise OR operator, for example radar(Any, 0, 360, 0, 1000, 1, 2 | FilterOnlyLanding); will detect an object from team 2 that is on the ground. Attention: you can specify only one team ID at once, but you can specify several filters at once." -#~ msgstr "" - -#~ msgid "The last three are mainly useful in code battles." -#~ msgstr "" - -#~ msgid "" -#~ "FilterNone Detects everything (default).\n" -#~ "FilterOnlyLanding Detects only objects being on the ground\n" -#~ "FilterOnlyFlying Detects only objects not being on the ground\n" -#~ "FilterFriendly Detects only allies (objects in the same team).\n" -#~ "FilterEnemy Detects only enemies (objects in an other team except neutral).\n" -#~ "FilterNeutral Detects only neutral objects (e.g. resources)." -#~ msgstr "" - -#~ msgid "Determines which type of objects should be detected. Especially useful in use with an array or \\constAny. The following filters are available:" -#~ msgstr "" - -#~ msgid "" -#~ "FilterNone Detects everything (default).\n" -#~ "FilterOnlyLanding Detects only objects being on the ground\n" -#~ "FilterOnlyFlying Detects only objects not being on the ground\n" -#~ "FilterFriendly Detects only allies (objects in the same team).\n" -#~ "FilterEnemy Detects only enemies (objects in an other team except neutral).\n" -#~ "FilterNeutral Detects only neutral objects (e.g. resources).\n" -#~ "The last three are mainly useful in code battles." -#~ msgstr "" - -#~ msgid "Keyword Any if you are looking for any object." -#~ msgstr "" - -#~ msgid "radar ( cat, angle, focus, min, max, sens );" -#~ msgstr "" - -#~ msgid "" -#~ "Normally an error stops the program. You can prevent the program from stopping on errors by using the errmode(0) instruction. A value different from zero if an error occurred is then returned by destroy().\n" -#~ "== 0 The operation of destroying an object was started\n" -#~ "!= 0 The instruction could not be done (e.g. nothing to destroy)" -#~ msgstr "" - -#~ msgid "" -#~ "