colobot-data/ai/ttrap1.txt

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extern void object::Solution( )
{
while ( true )
{
object spot;
float bomb, dir;
spot = radar(Mine, 0, 180, 0, 5);
if ( spot == null )
{
bomb = 0;
}
else
{
bomb = direction(spot.position);
if ( bomb < 0 )
{
bomb = bomb+180;
}
else
{
bomb = bomb-180;
}
}
spot = radar(WayPoint, 0, 360, 0, 100);
if ( spot == null ) // plus rien ?
{
motor(0, 0); // stoppe
break;
}
dir = direction(spot.position);
if ( bomb != 0 )
{
dir = (dir+bomb)/2;
}
if ( dir < 0 ) // à droite ?
{
motor(1, 1+dir/90);
}
else // à gauche ?
{
motor(1-dir/90, 1);
}
}
}