355 lines
10 KiB
Plaintext
355 lines
10 KiB
Plaintext
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# SOME DESCRIPTIVE TITLE
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# Copyright (C) YEAR Free Software Foundation, Inc.
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# This file is distributed under the same license as the PACKAGE package.
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# FIRST AUTHOR <EMAIL@ADDRESS>, YEAR.
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#
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#
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msgid ""
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msgstr ""
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"Project-Id-Version: PACKAGE VERSION\n"
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"POT-Creation-Date: 2013-11-11 09:56+0100\n"
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"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
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"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
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"Language-Team: LANGUAGE <LL@li.org>\n"
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"Language: \n"
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"MIME-Version: 1.0\n"
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"Content-Type: text/plain; charset=UTF-8\n"
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"Content-Transfer-Encoding: 8bit\n"
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#. type: One-char language identifier
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#: scene602.languagecode:1
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#, no-wrap
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msgid "E"
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msgstr "R"
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#. type: Title-text
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#: scene602/scene.txt:1
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#, no-wrap
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msgid "scene602:Analysis"
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msgstr "scene602:Анализ"
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#. type: Resume-text
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#: scene602/scene.txt:2
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#, no-wrap
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msgid "scene602:Recover and analyze some organic matter."
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msgstr "scene602:Найдите и проанализируйте органическую материю."
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#. type: \b; header
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#: scene602-help/mhvolca2.txt:1
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#, no-wrap
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msgid "From Mission Control"
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msgstr ""
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#. type: Plain text
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#: scene602-help/mhvolca2.txt:3
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#, no-wrap
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msgid "The previous expedition provided us with a piece of information about some <a object|bullet>organic matter</a>, which seems to be produced by the <a object|ant>ants</a>, and which opened startling new possibilities. It apparently allows the creation of a new type of mutant bot with enhanced performance through the use of insect parts."
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msgstr ""
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#. type: Plain text
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#: scene602-help/mhvolca2.txt:5
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#, no-wrap
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msgid "Your mission is to experiment with the first practical application of this \"green gold\". Build a <a object|botgs>legged grabber bot</a>, load it on the spaceship and take off."
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msgstr ""
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#. type: \b; header
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#: scene602-help/mhvolca2.txt:6
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#, no-wrap
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msgid "Procedure"
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msgstr ""
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#. type: Plain text
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#: scene602-help/mhvolca2.txt:8
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#, no-wrap
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msgid "Take a sample of organic matter from a nest of giant ants. The analysis of it will be performed by an <a object|labo>autolab</a>, which will also perform the necessary research to allow a practical application."
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msgstr ""
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#. type: Plain text
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#: scene602-help/mhvolca2.txt:10
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#, no-wrap
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msgid "In order to improve your defense capacity, we have transmitted a program to your <a object|botgr>grabber bots</a> that takes care of recharging the power cell of a <a object|tower>defense tower</a> (see <button 53/> )."
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msgstr ""
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#. type: \b; header
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#: scene602-help/mhvolca2.txt:11
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#, no-wrap
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msgid "Note"
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msgstr ""
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#. type: Plain text
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#: scene602-help/mhvolca2.txt:13
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#, no-wrap
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msgid "The temperature has dropped significantly, it should therefore be possible to fly."
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msgstr ""
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#. type: Plain text
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#: scene602-help/mhvolca2.txt:15
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#, no-wrap
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msgid "\\key;\\key help;<norm/> allows you to review these instructions at all times on your personal SatCom <button 63/>."
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msgstr ""
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#. type: \t; header
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#: scene602-help/mhvolca2.txt:16 scene602-help/msvolca2.txt:18
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#, no-wrap
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msgid "See also"
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msgstr ""
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#. type: Plain text
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#: scene602-help/mhvolca2.txt:17
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#, no-wrap
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msgid "<a command>Controls</a> and <a cbot>CBOT Language</a>"
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msgstr ""
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#. type: \b; header
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#: scene602-help/mivolca2.txt:1
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#, no-wrap
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msgid "Satellite Report"
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msgstr ""
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#. type: Plain text
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#: scene602-help/mivolca2.txt:3
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#, no-wrap
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msgid "Currently in a geo-stationary orbit of Volcano."
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msgstr ""
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#. type: \s; block (usually verbatim code)
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#: scene602-help/mivolca2.txt:5
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#, no-wrap
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msgid "-> SURFACE<c/>"
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msgstr ""
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#. type: Plain text
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#: scene602-help/mivolca2.txt:10
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#, no-wrap
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msgid ""
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"\\tab;Temperature: 53.1C\n"
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"\\tab;Atmosphere: CO2, SO2, HCN, HS, CH4, NH3\n"
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"\\tab;Wind: 0.3 mps\n"
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"\\tab;Titanium ore: some\n"
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"\\tab;Uranium ore: little"
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msgstr ""
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#. type: \s; block (usually verbatim code)
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#: scene602-help/mivolca2.txt:12
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#, no-wrap
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msgid "-> SUBSOIL<c/>"
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msgstr ""
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#. type: Plain text
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#: scene602-help/mivolca2.txt:15
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#, no-wrap
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msgid ""
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"\\tab;Energy source: everywhere\n"
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"\\tab;Titanium ore: none\n"
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"\\tab;Uranium ore: none"
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msgstr ""
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#. type: \s; block (usually verbatim code)
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#: scene602-help/mivolca2.txt:17
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#, no-wrap
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msgid "-> ADDITIONAL INFORMATION<c/>"
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msgstr ""
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#. type: Plain text
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#: scene602-help/mivolca2.txt:21
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#, no-wrap
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msgid ""
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"\\tab;Detected: giant ants\n"
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"\\tab; - Danger: yes, not immediate\n"
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"\\tab;Detected: unknown flying organisms\n"
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"\\tab; - Danger: yes, immediate"
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msgstr ""
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#. type: \b; header
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#: scene602-help/mlvolca2.txt:1
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#, no-wrap
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msgid "Programs dispatched by Houston"
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msgstr ""
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#. type: Plain text
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#: scene602-help/mlvolca2.txt:3
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#, no-wrap
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msgid "We have developed a program that takes care of recharging the power cell of a <a object|tower>defense tower</a>:"
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msgstr ""
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#. type: Bullet: '1)'
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#: scene602-help/mlvolca2.txt:4
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#, no-wrap
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msgid "Go to a <a object|tower>defense tower</a>."
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msgstr ""
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#. type: Bullet: '2)'
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#: scene602-help/mlvolca2.txt:5
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#, no-wrap
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msgid "Wait until the <a object|power>power cell</a> is 80% empty."
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msgstr ""
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#. type: Bullet: '3)'
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#: scene602-help/mlvolca2.txt:6
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#, no-wrap
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msgid "Grab the <a object|power>power cell</a> and recharge it on a <a object|station>power station</a>."
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msgstr ""
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#. type: Bullet: '4)'
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#: scene602-help/mlvolca2.txt:7
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#, no-wrap
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msgid "Put it back on the <a object|tower>defense tower</a>."
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msgstr ""
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#. type: Plain text
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#: scene602-help/mlvolca2.txt:10
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#, no-wrap
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msgid "Build the <a object|station>power station</a> as close as possible to the tower in order to reduce the time when the tower has got no power cell. A good trick is to place a power cell on the ground in front of the tower. The wasp will attack the power cell, and if the first shoot misses or a wasp arrives when the defense tower has got no energy, only the power cell is destroyed and not the defense tower."
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msgstr ""
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#. type: \s; block (usually verbatim code)
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#: scene602-help/mlvolca2.txt:42
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#, no-wrap
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msgid ""
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"extern void object::ServiceTower1()\n"
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"{\n"
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"\t<a cbot|object>object</a> tower; // info. about tower\n"
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"\t<a cbot|object>object</a> station; // info. about station\n"
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"\t\n"
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"\t// 1) go to the defense tower\n"
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"\ttower = <a cbot|radar>radar</a>(DefenseTower); // look for tower\n"
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"\t<a cbot|goto>goto</a>(tower.position); // go there\n"
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"\t\n"
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"\t<a cbot|while>while</a> ( true ) // repeat forever\n"
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"\t{\n"
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"\t\t// 2) wait until power cell is empty\n"
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"\t\t<a cbot|while>while</a> ( tower.energyCell.energyLevel > 0.2 )\n"
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"\t\t{\n"
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"\t\t\t<a cbot|wait>wait</a>(2);\n"
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"\t\t}\n"
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"\t\t<a cbot|grab>grab</a>(); // grab the power cell\n"
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"\t\t\n"
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"\t\t// 3) go to the power station to recharge\n"
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"\t\tstation = <a cbot|radar>radar</a>(PowerStation);\n"
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"\t\t<a cbot|goto>goto</a>(station.position); // go there\n"
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"\t\t<a cbot|while>while</a> ( load.energyLevel < 1 )\n"
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"\t\t{\n"
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"\t\t\t<a cbot|wait>wait</a>(1); // wait until recharged\n"
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"\t\t}\n"
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"\t\t\n"
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"\t\t// 4) go back to defense tower\n"
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"\t\t<a cbot|goto>goto</a>(tower.position); // go to tower\n"
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"\t\t<a cbot|drop>drop</a>(); // drop the power cell\n"
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"\t}\n"
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"}"
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msgstr ""
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#. type: \b; header
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#: scene602-help/mlvolca2.txt:43
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#, no-wrap
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msgid "Archives"
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msgstr ""
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#. type: Plain text
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#: scene602-help/mlvolca2.txt:45
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#, no-wrap
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msgid "Index of the programs dispatched in former missions:"
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msgstr ""
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#. type: Bullet: 'o'
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#: scene602-help/mlvolca2.txt:46
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#, no-wrap
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msgid "<code><a mlvolca1>CollectTitanium3</a></code>"
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msgstr ""
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#. type: Bullet: 'o'
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#: scene602-help/mlvolca2.txt:47
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#, no-wrap
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msgid "<code><a mlsaari2>KillAnt1</a></code>"
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msgstr ""
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#. type: Bullet: 'o'
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#: scene602-help/mlvolca2.txt:48
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#, no-wrap
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msgid "<code><a mlcrys2>CollectTitanium2</a></code>"
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msgstr ""
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#. type: Bullet: 'o'
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#: scene602-help/mlvolca2.txt:49
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#, no-wrap
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msgid "<code><a mlcrys1>CollectTitanium1</a></code>"
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msgstr ""
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#. type: Bullet: 'o'
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#: scene602-help/mlvolca2.txt:50
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#, no-wrap
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msgid "<code><a mltropi3>Recharge2</a></code>"
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msgstr ""
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#. type: Bullet: 'o'
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#: scene602-help/mlvolca2.txt:51
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#, no-wrap
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msgid "<code><a mllune4>Recharge1</a></code>"
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msgstr ""
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#. type: Bullet: 'o'
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#: scene602-help/mlvolca2.txt:52
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#, no-wrap
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msgid "<code><a mllune1>SwitchCell1</a></code>"
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msgstr ""
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#. type: \b; header
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#: scene602-help/msvolca2.txt:1
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#, no-wrap
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msgid "Walkthrough"
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msgstr ""
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#. type: Bullet: '1)'
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#: scene602-help/msvolca2.txt:2
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#, no-wrap
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msgid "Quickly build a <a object|tower>defense tower</a> north of your spaceship. After you <a object|power>powered</a> it, execute the program <code>ServiceTower1</code> on one of the <a object|botgr>grabbers</a> which will recharge the power cell when it is empty. Place another power cell 2 m north of the tower as a first target for the attacking wasps."
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msgstr ""
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#. type: Bullet: '2)'
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#: scene602-help/msvolca2.txt:4
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#, no-wrap
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msgid "Build a <a object|station>power station</a> close to the defense tower."
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msgstr ""
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#. type: Bullet: '3)'
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#: scene602-help/msvolca2.txt:6
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#, no-wrap
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msgid "Build a <a object|convert>converter</a> south of the spaceship and execute the program <code>CollectTitanium3</code> on the second <a object|botgr>grabber</a> in order to produce some <a object|titan>titanium</a>."
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msgstr ""
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#. type: Bullet: '4)'
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#: scene602-help/msvolca2.txt:8
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#, no-wrap
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msgid "Build a <a object|factory>bot factory</a> and a <a object|botfj>winged shooter</a> to eliminate the <a object|ant>ants</a>."
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msgstr ""
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#. type: Bullet: '5)'
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#: scene602-help/msvolca2.txt:10
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#, no-wrap
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msgid "Use a <a object|botgj>winged grabber</a> to bring back some <a object|bullet>organic matter</a> from the island in the middle of the lava lake."
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msgstr ""
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#. type: Bullet: '6)'
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#: scene602-help/msvolca2.txt:12
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#, no-wrap
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msgid "Build an <a object|labo>autolab</a>, drop the <a object|bullet>organic matter</a> on the platform and click the button <button 109/> in order to develop the blueprints for legged bots."
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msgstr ""
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#. type: Bullet: '7)'
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#: scene602-help/msvolca2.txt:14
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#, no-wrap
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msgid "As soon as the organic matter has been analyzed, produce a <a object|botgs>legged grabber</a> and bring it aboard the spaceship."
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msgstr ""
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#. type: Bullet: '8)'
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#: scene602-help/msvolca2.txt:16
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#, no-wrap
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msgid "Take off."
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msgstr ""
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#. type: Plain text
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#: scene602-help/msvolca2.txt:19
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#, no-wrap
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msgid "<a command>Controls</a>"
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msgstr ""
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